2022-05-04 15:25:37.840 - Thread: 1 -> Log Started 2022-05-04 15:25:37.840 - Thread: 1 -> Timezone (local - UTC): -4h 2022-05-04 15:25:37.840 - Thread: 1 -> App Version: 01_201_013 2022-05-04 15:25:37.851 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-05-04 15:25:37.851 - Thread: 1 -> Branch / Sandbox: SVN 2022-05-04 15:25:37.851 - Thread: 1 -> Environment.ProcessorCount: 12 2022-05-04 15:25:37.948 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19044.0) 2022-05-04 15:25:37.948 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-05-04 15:25:37.948 - Thread: 1 -> Environment.Is64BitProcess: True 2022-05-04 15:25:37.948 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-05-04 15:25:37.948 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4470.0 2022-05-04 15:25:37.949 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-05-04 15:25:37.952 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600X Six-Core Processor 2022-05-04 15:25:37.952 - Thread: 1 -> IntPtr.Size: 8 2022-05-04 15:25:37.952 - Thread: 1 -> Default Culture: 2022-05-04 15:25:37.952 - Thread: 1 -> Default UI Culture: 2022-05-04 15:25:37.952 - Thread: 1 -> MyConfig.Load() - START 2022-05-04 15:25:37.955 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-05-04 15:25:38.121 - Thread: 1 -> EnableDamageEffects: True 2022-05-04 15:25:38.121 - Thread: 1 -> VegetationViewDistance: 100 2022-05-04 15:25:38.121 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-05-04 15:25:38.121 - Thread: 1 -> EnableReverb: False 2022-05-04 15:25:38.121 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-05-04 15:25:38.121 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-05-04 15:25:38.121 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-05-04 15:25:38.121 - Thread: 1 -> FirstTimeRun: False 2022-05-04 15:25:38.121 - Thread: 1 -> ExperimentalMode: False 2022-05-04 15:25:38.121 - Thread: 1 -> VideoAdapter: 0 2022-05-04 15:25:38.121 - Thread: 1 -> ScreenWidth: 1920 2022-05-04 15:25:38.121 - Thread: 1 -> ScreenHeight: 1080 2022-05-04 15:25:38.121 - Thread: 1 -> RefreshRate: 60000 2022-05-04 15:25:38.121 - Thread: 1 -> WindowMode: 1 2022-05-04 15:25:38.121 - Thread: 1 -> VerticalSync: 0 2022-05-04 15:25:38.121 - Thread: 1 -> FieldOfView: 85.02953 2022-05-04 15:25:38.121 - Thread: 1 -> PostProcessingEnabled: True 2022-05-04 15:25:38.121 - Thread: 1 -> FlaresIntensity: 1 2022-05-04 15:25:38.121 - Thread: 1 -> GrassDensity: 3 2022-05-04 15:25:38.121 - Thread: 1 -> GrassDrawDistance: 1000 2022-05-04 15:25:38.121 - Thread: 1 -> AntialiasingMode: 1 2022-05-04 15:25:38.121 - Thread: 1 -> ShadowMapResolution: 2 2022-05-04 15:25:38.121 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-05-04 15:25:38.121 - Thread: 1 -> TextureQuality: 2 2022-05-04 15:25:38.121 - Thread: 1 -> AnisotropicFiltering: 4 2022-05-04 15:25:38.121 - Thread: 1 -> ModelQuality: 2 2022-05-04 15:25:38.121 - Thread: 1 -> VoxelQuality: 2 2022-05-04 15:25:38.121 - Thread: 1 -> ShaderQuality: 2 2022-05-04 15:25:38.121 - Thread: 1 -> LowMemSwitchToLow: 0 2022-05-04 15:25:38.121 - Thread: 1 -> FirstVTTimeRun: False 2022-05-04 15:25:38.121 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-05-04 15:25:38.121 - Thread: 1 -> HudState: 1 2022-05-04 15:25:38.121 - Thread: 1 -> TutorialsFinished: System.String[] 2022-05-04 15:25:38.121 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-05-04 15:25:38.121 - Thread: 1 -> GDPRConsent: True 2022-05-04 15:25:38.121 - Thread: 1 -> GDPRConsentSent: True 2022-05-04 15:25:38.121 - Thread: 1 -> FirstTimeTutorials: False 2022-05-04 15:25:38.121 - Thread: 1 -> CaptureMouse: False 2022-05-04 15:25:38.121 - Thread: 1 -> GameVolume: 0.2536433 2022-05-04 15:25:38.121 - Thread: 1 -> Music_Volume: 0 2022-05-04 15:25:38.121 - Thread: 1 -> VoiceChatVolume: 1 2022-05-04 15:25:38.121 - Thread: 1 -> HudWarnings: True 2022-05-04 15:25:38.121 - Thread: 1 -> VoiceChat: True 2022-05-04 15:25:38.121 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-05-04 15:25:38.121 - Thread: 1 -> EnableDynamicMusic: True 2022-05-04 15:25:38.121 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-05-04 15:25:38.121 - Thread: 1 -> EnableDoppler: True 2022-05-04 15:25:38.121 - Thread: 1 -> TreeViewDistance: 1998 2022-05-04 15:25:38.121 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-05-04 15:25:38.121 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-05-04 15:25:38.121 - Thread: 1 -> VoxelTextureQuality: 2 2022-05-04 15:25:38.121 - Thread: 1 -> ZoomMultiplier: 0.2 2022-05-04 15:25:38.121 - Thread: 1 -> GamepadScheme: 0 2022-05-04 15:25:38.121 - Thread: 1 -> ShowCrosshair2: 0 2022-05-04 15:25:38.121 - Thread: 1 -> EnableTrading: True 2022-05-04 15:25:38.121 - Thread: 1 -> EnableSteamCloud: True 2022-05-04 15:25:38.121 - Thread: 1 -> SpriteMainViewportScale: 1 2022-05-04 15:25:38.121 - Thread: 1 -> UiTransparency: 1 2022-05-04 15:25:38.121 - Thread: 1 -> UiBkTransparency: 0.8 2022-05-04 15:25:38.121 - Thread: 1 -> HUDBkTransparency: 0.6 2022-05-04 15:25:38.121 - Thread: 1 -> AreaInteraction: True 2022-05-04 15:25:38.121 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-05-04 15:25:38.121 - Thread: 1 -> ControlsHints: True 2022-05-04 15:25:38.121 - Thread: 1 -> GoodBotHints: False 2022-05-04 15:25:38.121 - Thread: 1 -> RotationHints: True 2022-05-04 15:25:38.121 - Thread: 1 -> ControllerDefaultOnStart: False 2022-05-04 15:25:38.121 - Thread: 1 -> CubeBuilderAlignToDefault: False 2022-05-04 15:25:38.121 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-05-04 15:25:38.121 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-05-04 15:25:38.121 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-05-04 15:25:38.121 - Thread: 1 -> DontSendVoicePlayers: 2022-05-04 15:25:38.121 - Thread: 1 -> LightsQuality: 2 2022-05-04 15:25:38.121 - Thread: 1 -> ModIoConsent: True 2022-05-04 15:25:38.121 - Thread: 1 -> HitIndicatorColorCharacter: 4288721093 2022-05-04 15:25:38.121 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-05-04 15:25:38.122 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-05-04 15:25:38.122 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-05-04 15:25:38.122 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-05-04 15:25:38.122 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-05-04 15:25:38.122 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-05-04 15:25:38.122 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-05-04 15:25:38.122 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-05-04 15:25:38.122 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-05-04 15:25:38.122 - Thread: 1 -> IronSightSwitchState: 1 2022-05-04 15:25:38.122 - Thread: 1 -> GamepadSchemeName: Flight 2022-05-04 15:25:38.122 - Thread: 1 -> MyConfig.Load() - END 2022-05-04 15:25:42.885 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-05-04 15:25:43.125 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-05-04 15:25:43.141 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-05-04 15:25:43.144 - Thread: 1 -> Found processor count: 6 2022-05-04 15:25:43.144 - Thread: 1 -> Using processor count: 6 2022-05-04 15:25:43.333 - Thread: 1 -> All detected adapters: 2022-05-04 15:25:43.335 - Thread: 1 -> NVIDIA GeForce RTX 3060 - VendorID=4318, SubsystemID=1081349208, DeviceID=9476 2022-05-04 15:25:43.335 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-05-04 15:25:43.888 - Thread: 1 -> AdapterInfo = { 2022-05-04 15:25:43.889 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2022-05-04 15:25:43.889 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 15:25:43.889 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 15:25:43.889 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 15:25:43.889 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 15:25:43.889 - Thread: 1 -> AftermathSupported = False 2022-05-04 15:25:43.889 - Thread: 1 -> Adapter id = 0 2022-05-04 15:25:43.889 - Thread: 1 -> Supported = True 2022-05-04 15:25:43.889 - Thread: 1 -> RAM = 12731809792 2022-05-04 15:25:43.889 - Thread: 1 -> Priority = 2 2022-05-04 15:25:43.889 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 15:25:43.889 - Thread: 1 -> Output is attached = True 2022-05-04 15:25:43.889 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2022-05-04 15:25:43.889 - Thread: 1 -> Display modes = { 2022-05-04 15:25:43.890 - Thread: 1 -> DXGIOutput id = 0 2022-05-04 15:25:43.890 - Thread: 1 -> 640x480@60Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 640x480@75Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 640x480@72Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 720x480@60Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 720x576@75Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 720x576@75Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 720x576@60.317Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 720x576@60.317Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 720x576@72.188Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 720x576@72.188Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 800x600@75Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 800x600@72.188Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 1024x768@70.069Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 1024x768@75.029Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 1152x864@75Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.890 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1280x720@60Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1280x768@60.015Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1280x768@60.015Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1280x800@59.81Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1280x960@60Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1360x768@60.015Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1366x768@74.984Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1366x768@74.984Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1440x900@74.984Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1600x1200@60Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1920x1080@23.976Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1920x1080@24Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1920x1080@29.97Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1920x1080@30Hz 2022-05-04 15:25:43.891 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 15:25:43.891 - Thread: 1 -> } 2022-05-04 15:25:43.891 - Thread: 1 -> } 2022-05-04 15:25:43.891 - Thread: 1 -> AdapterInfo = { 2022-05-04 15:25:43.891 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2022-05-04 15:25:43.891 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 15:25:43.891 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 15:25:43.891 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 15:25:43.891 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 15:25:43.891 - Thread: 1 -> AftermathSupported = False 2022-05-04 15:25:43.891 - Thread: 1 -> Adapter id = 0 2022-05-04 15:25:43.891 - Thread: 1 -> Supported = True 2022-05-04 15:25:43.891 - Thread: 1 -> RAM = 12731809792 2022-05-04 15:25:43.891 - Thread: 1 -> Priority = 2 2022-05-04 15:25:43.891 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 15:25:43.891 - Thread: 1 -> Output is attached = True 2022-05-04 15:25:43.891 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2022-05-04 15:25:43.891 - Thread: 1 -> Display modes = { 2022-05-04 15:25:43.892 - Thread: 1 -> DXGIOutput id = 0 2022-05-04 15:25:43.892 - Thread: 1 -> 640x480@60Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 640x480@75Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 640x480@72Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 720x480@60Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 720x576@75Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 720x576@75Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 720x576@60.317Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 720x576@60.317Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 720x576@72.188Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 720x576@72.188Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 800x600@75Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 800x600@72.188Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1024x768@70.069Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1024x768@75.029Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1152x864@75Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1280x720@60Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1280x768@60.015Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1280x768@60.015Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1280x800@59.81Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1280x960@60Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1360x768@60.015Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1366x768@74.984Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1366x768@74.984Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1440x900@74.984Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1600x1200@60Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1920x1080@23.976Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1920x1080@24Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1920x1080@29.97Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1920x1080@30Hz 2022-05-04 15:25:43.892 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 15:25:43.892 - Thread: 1 -> } 2022-05-04 15:25:43.892 - Thread: 1 -> } 2022-05-04 15:25:43.892 - Thread: 1 -> AdapterInfo = { 2022-05-04 15:25:43.893 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY3 2022-05-04 15:25:43.893 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 15:25:43.893 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 15:25:43.893 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 15:25:43.893 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 15:25:43.893 - Thread: 1 -> AftermathSupported = False 2022-05-04 15:25:43.893 - Thread: 1 -> Adapter id = 0 2022-05-04 15:25:43.893 - Thread: 1 -> Supported = True 2022-05-04 15:25:43.893 - Thread: 1 -> RAM = 12731809792 2022-05-04 15:25:43.893 - Thread: 1 -> Priority = 2 2022-05-04 15:25:43.893 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 15:25:43.893 - Thread: 1 -> Output is attached = True 2022-05-04 15:25:43.893 - Thread: 1 -> DesktopBounds = {X:-1920 Y:96 Width:1920 Height:1080} 2022-05-04 15:25:43.893 - Thread: 1 -> Display modes = { 2022-05-04 15:25:43.893 - Thread: 1 -> DXGIOutput id = 1 2022-05-04 15:25:43.893 - Thread: 1 -> 640x480@60Hz 2022-05-04 15:25:43.893 - Thread: 1 -> 720x480@60Hz 2022-05-04 15:25:43.893 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 15:25:43.893 - Thread: 1 -> 720x576@50Hz 2022-05-04 15:25:43.893 - Thread: 1 -> 800x600@56.25Hz 2022-05-04 15:25:43.893 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1152x864@60Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1152x864@60Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1176x664@50Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1176x664@50Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1280x720@60Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1280x720@50Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1280x768@59.81Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1280x768@59.81Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1280x800@59.81Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1280x960@60Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1600x1200@60Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1920x1080@50Hz 2022-05-04 15:25:43.894 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 15:25:43.894 - Thread: 1 -> } 2022-05-04 15:25:43.894 - Thread: 1 -> } 2022-05-04 15:25:43.894 - Thread: 1 -> AdapterInfo = { 2022-05-04 15:25:43.894 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY3 2022-05-04 15:25:43.894 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 15:25:43.894 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 15:25:43.894 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 15:25:43.894 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 15:25:43.894 - Thread: 1 -> AftermathSupported = False 2022-05-04 15:25:43.894 - Thread: 1 -> Adapter id = 0 2022-05-04 15:25:43.894 - Thread: 1 -> Supported = True 2022-05-04 15:25:43.894 - Thread: 1 -> RAM = 12731809792 2022-05-04 15:25:43.894 - Thread: 1 -> Priority = 2 2022-05-04 15:25:43.894 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 15:25:43.894 - Thread: 1 -> Output is attached = True 2022-05-04 15:25:43.894 - Thread: 1 -> DesktopBounds = {X:-1920 Y:96 Width:1920 Height:1080} 2022-05-04 15:25:43.894 - Thread: 1 -> Display modes = { 2022-05-04 15:25:43.895 - Thread: 1 -> DXGIOutput id = 1 2022-05-04 15:25:43.895 - Thread: 1 -> 640x480@60Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 720x480@60Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 720x576@50Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 800x600@56.25Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1152x864@60Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1152x864@60Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1176x664@50Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1176x664@50Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1280x720@60Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1280x720@50Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1280x768@59.81Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1280x768@59.81Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1280x800@59.81Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1280x960@60Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1600x1200@60Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1920x1080@50Hz 2022-05-04 15:25:43.895 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 15:25:43.895 - Thread: 1 -> } 2022-05-04 15:25:43.895 - Thread: 1 -> } 2022-05-04 15:25:43.895 - Thread: 1 -> AdapterInfo = { 2022-05-04 15:25:43.896 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY4 2022-05-04 15:25:43.896 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 15:25:43.896 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 15:25:43.896 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 15:25:43.896 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 15:25:43.896 - Thread: 1 -> AftermathSupported = False 2022-05-04 15:25:43.896 - Thread: 1 -> Adapter id = 0 2022-05-04 15:25:43.896 - Thread: 1 -> Supported = True 2022-05-04 15:25:43.896 - Thread: 1 -> RAM = 12731809792 2022-05-04 15:25:43.896 - Thread: 1 -> Priority = 2 2022-05-04 15:25:43.896 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 15:25:43.896 - Thread: 1 -> Output is attached = True 2022-05-04 15:25:43.896 - Thread: 1 -> DesktopBounds = {X:2560 Y:108 Width:1920 Height:1080} 2022-05-04 15:25:43.896 - Thread: 1 -> Display modes = { 2022-05-04 15:25:43.896 - Thread: 1 -> DXGIOutput id = 2 2022-05-04 15:25:43.896 - Thread: 1 -> 640x480@60Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 640x480@75Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 640x480@72Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 640x480@59.94Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 720x480@60Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 720x576@50Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 800x600@75Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 800x600@56.25Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 800x600@72.188Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1024x768@70.069Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1024x768@75.029Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1152x864@75Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1176x664@50Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1176x664@50Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1280x720@60Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1280x720@50Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1280x768@59.887Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1280x768@59.887Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1280x800@59.887Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1280x800@59.887Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1280x960@60Hz 2022-05-04 15:25:43.896 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1920x1080@50Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 15:25:43.897 - Thread: 1 -> 1920x1080@74.986Hz 2022-05-04 15:25:43.897 - Thread: 1 -> } 2022-05-04 15:25:43.897 - Thread: 1 -> } 2022-05-04 15:25:43.897 - Thread: 1 -> AdapterInfo = { 2022-05-04 15:25:43.897 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY4 2022-05-04 15:25:43.897 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 15:25:43.897 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 15:25:43.897 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 15:25:43.897 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 15:25:43.897 - Thread: 1 -> AftermathSupported = False 2022-05-04 15:25:43.897 - Thread: 1 -> Adapter id = 0 2022-05-04 15:25:43.897 - Thread: 1 -> Supported = True 2022-05-04 15:25:43.897 - Thread: 1 -> RAM = 12731809792 2022-05-04 15:25:43.897 - Thread: 1 -> Priority = 2 2022-05-04 15:25:43.897 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 15:25:43.897 - Thread: 1 -> Output is attached = True 2022-05-04 15:25:43.897 - Thread: 1 -> DesktopBounds = {X:2560 Y:108 Width:1920 Height:1080} 2022-05-04 15:25:43.897 - Thread: 1 -> Display modes = { 2022-05-04 15:25:43.898 - Thread: 1 -> DXGIOutput id = 2 2022-05-04 15:25:43.898 - Thread: 1 -> 640x480@60Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 640x480@75Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 640x480@72Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 640x480@59.94Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 720x480@60Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 720x576@50Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 800x600@75Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 800x600@56.25Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 800x600@72.188Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1024x768@70.069Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1024x768@75.029Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1152x864@75Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1176x664@60Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1176x664@50Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1176x664@50Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1280x720@60Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1280x720@50Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1280x768@59.887Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1280x768@59.887Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1280x800@59.887Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1280x800@59.887Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1280x960@60Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1920x1080@50Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 15:25:43.898 - Thread: 1 -> 1920x1080@74.986Hz 2022-05-04 15:25:43.898 - Thread: 1 -> } 2022-05-04 15:25:43.898 - Thread: 1 -> } 2022-05-04 15:25:43.902 - Thread: 1 -> Service.IsActive: True 2022-05-04 15:25:43.902 - Thread: 1 -> Service.IsOnline: True 2022-05-04 15:25:43.902 - Thread: 1 -> Service.OwnsGame: False 2022-05-04 15:25:43.902 - Thread: 1 -> Service.UserId: 76561198066197773 2022-05-04 15:25:43.903 - Thread: 1 -> Service.UserName: SaltyKnight 2022-05-04 15:25:43.903 - Thread: 1 -> Service.Branch: default 2022-05-04 15:25:43.903 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-05-04 15:25:43.903 - Thread: 1 -> Build version: 0.1.1.0 2022-05-04 15:25:43.924 - Thread: 1 -> MyScreenManager() 2022-05-04 15:25:44.019 - Thread: 17 -> CreateDeviceInternal - CheckSettings() 2022-05-04 15:25:44.020 - Thread: 17 -> CreateDeviceInternal - GetAdapter() 2022-05-04 15:25:44.023 - Thread: 17 -> CreateDeviceInternal - FixSettings() 2022-05-04 15:25:44.024 - Thread: 17 -> CreateDeviceInternal - Create device 2022-05-04 15:25:44.197 - Thread: 17 -> CreateDeviceInternal Steam Overlay integration 2022-05-04 15:25:44.347 - Thread: 17 -> CreateDeviceInternal Steam Overlay OK 2022-05-04 15:25:44.348 - Thread: 17 -> CreateDeviceInternal create swapchain 2022-05-04 15:25:46.208 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-05-04 15:25:46.208 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-05-04 15:25:46.208 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2022-05-04 15:25:47.742 - Thread: 1 -> Preallocate - START 2022-05-04 15:25:47.746 - Thread: 1 -> MySpaceWorldGenerator - START 2022-05-04 15:25:47.757 - Thread: 1 -> MySpaceWorldGenerator - END 2022-05-04 15:25:47.757 - Thread: 1 -> MySpaceBuildComponent - START 2022-05-04 15:25:47.757 - Thread: 1 -> MySpaceBuildComponent - END 2022-05-04 15:25:47.757 - Thread: 1 -> MyEntities - START 2022-05-04 15:25:47.776 - Thread: 1 -> MyEntities - END 2022-05-04 15:25:47.776 - Thread: 1 -> MyObjectBuilder_Base - START 2022-05-04 15:25:47.776 - Thread: 1 -> MyObjectBuilder_Base - END 2022-05-04 15:25:47.776 - Thread: 1 -> MyTransparentGeometry - START 2022-05-04 15:25:47.776 - Thread: 1 -> MyTransparentGeometry - END 2022-05-04 15:25:47.776 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-05-04 15:25:47.785 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-05-04 15:25:47.785 - Thread: 1 -> MyMath - START 2022-05-04 15:25:47.785 - Thread: 1 -> MyMath - END 2022-05-04 15:25:47.785 - Thread: 1 -> MySimpleObjectDraw - START 2022-05-04 15:25:47.785 - Thread: 1 -> MySimpleObjectDraw - END 2022-05-04 15:25:47.801 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-05-04 15:25:47.801 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-05-04 15:25:47.801 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-05-04 15:25:47.865 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-05-04 15:25:47.865 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-05-04 15:25:47.865 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-05-04 15:25:47.865 - Thread: 1 -> MySyncDestructions - START 2022-05-04 15:25:47.865 - Thread: 1 -> MySyncDestructions - END 2022-05-04 15:25:47.865 - Thread: 1 -> MySyncEntity - START 2022-05-04 15:25:47.865 - Thread: 1 -> MySyncEntity - END 2022-05-04 15:25:47.865 - Thread: 1 -> MyCommandCharacter - START 2022-05-04 15:25:47.867 - Thread: 1 -> MyCommandCharacter - END 2022-05-04 15:25:47.867 - Thread: 1 -> MyCommandConsole - START 2022-05-04 15:25:47.868 - Thread: 1 -> MyCommandConsole - END 2022-05-04 15:25:47.868 - Thread: 1 -> MyCommandEntity - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyCommandEntity - END 2022-05-04 15:25:47.869 - Thread: 1 -> MyAiTargetManager - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyAiTargetManager - END 2022-05-04 15:25:47.869 - Thread: 1 -> MyClientDebugCommands - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyClientDebugCommands - END 2022-05-04 15:25:47.869 - Thread: 1 -> MyDedicatedServer - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyDedicatedServer - END 2022-05-04 15:25:47.869 - Thread: 1 -> MyDedicatedServerBase - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyDedicatedServerBase - END 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerBase - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerBase - END 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerClient - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerClient - END 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerClientBase - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerClientBase - END 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerLobby - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerLobby - END 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerServerBase - START 2022-05-04 15:25:47.869 - Thread: 1 -> MyMultiplayerServerBase - END 2022-05-04 15:25:47.870 - Thread: 1 -> MyServerDebugCommands - START 2022-05-04 15:25:47.870 - Thread: 1 -> MyServerDebugCommands - END 2022-05-04 15:25:47.870 - Thread: 1 -> MyCubeGridDefinitions - START 2022-05-04 15:25:47.949 - Thread: 1 -> MyCubeGridDefinitions - END 2022-05-04 15:25:47.949 - Thread: 1 -> MyDefinitionManager - START 2022-05-04 15:25:47.976 - Thread: 1 -> MyDefinitionManager - END 2022-05-04 15:25:47.976 - Thread: 1 -> Preallocate - END 2022-05-04 15:25:47.981 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-05-04 15:25:48.444 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-05-04 15:25:48.444 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-05-04 15:25:48.462 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-05-04 15:25:48.462 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-05-04 15:25:48.463 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-05-04 15:25:48.463 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-05-04 15:25:48.463 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-05-04 15:25:48.463 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-05-04 15:25:48.465 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-05-04 15:25:48.474 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2022-05-04 15:25:48.474 - Thread: 1 -> Win32_ComputerSystem.Model: X470 AORUS ULTRA GAMING 2022-05-04 15:25:48.474 - Thread: 1 -> Virtualized: False 2022-05-04 15:25:48.479 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600X Six-Core Processor 2022-05-04 15:25:48.480 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,304,266,240 bytes 2022-05-04 15:25:48.480 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-05-04 15:25:48.480 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 21,815,701,504 bytes 2022-05-04 15:25:48.480 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,503,202,304 bytes 2022-05-04 15:25:48.485 - Thread: 1 -> Drive C: | Capacity: 249,413,234,688 bytes | Free space: 83,011,026,944 bytes 2022-05-04 15:25:48.485 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 428,521,517,056 bytes 2022-05-04 15:25:48.485 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-05-04 15:25:48.489 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-05-04 15:25:48.489 - Thread: 1 -> Installed DLCs: 2022-05-04 15:25:48.513 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-05-04 15:25:48.642 - Thread: 1 -> Havok: Physics.Init 2022-05-04 15:25:48.652 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-05-04 15:25:48.659 - Thread: 1 -> HkGameName: SpaceEngineers 2022-05-04 15:25:48.668 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-05-04 15:25:48.672 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-05-04 15:25:48.677 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2022-05-04 15:25:49.083 - Thread: 1 -> Loading scenarios 2022-05-04 15:25:49.148 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-05-04 15:25:49.148 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-05-04 15:25:49.598 - Thread: 1 -> Loading sound definitions 2022-05-04 15:25:49.600 - Thread: 1 -> Loading gamepad controls 2022-05-04 15:25:49.622 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:25:49.622 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-05-04 15:25:49.625 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:25:49.625 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-05-04 15:25:49.626 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:25:49.626 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-05-04 15:25:49.626 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:25:49.626 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-05-04 15:25:49.626 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:25:49.626 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-05-04 15:25:49.626 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:25:49.626 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-05-04 15:25:49.629 - Thread: 1 -> Loading OffensiveWords definitions 2022-05-04 15:25:49.630 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-05-04 15:25:49.630 - Thread: 1 -> Loading shadow textures definitions 2022-05-04 15:25:49.630 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-05-04 15:25:49.634 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-05-04 15:25:49.646 - Thread: 1 -> MyAudio.LoadData - START 2022-05-04 15:25:49.793 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2022-05-04 15:25:49.838 - Thread: 1 -> MyAudio.LoadData - END 2022-05-04 15:25:49.850 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2022-05-04 15:25:49.850 - Thread: 1 -> MyGuiManager() 2022-05-04 15:25:49.855 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-05-04 15:25:49.943 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-05-04 15:25:50.079 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-05-04 15:25:50.080 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-05-04 15:25:50.080 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-05-04 15:25:50.103 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-05-04 15:25:50.121 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-05-04 15:25:50.123 - Thread: 9 -> ReloadVoxelMaterials 2022-05-04 15:25:50.194 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-05-04 15:25:50.194 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-05-04 15:25:50.194 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-05-04 15:25:50.248 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-05-04 15:25:50.248 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-05-04 15:25:50.276 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-05-04 15:25:50.281 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-05-04 15:25:50.307 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-05-04 15:25:50.314 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-05-04 15:25:50.326 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-05-04 15:25:50.326 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-05-04 15:25:50.333 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-05-04 15:25:50.334 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-05-04 15:25:50.335 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-05-04 15:25:50.335 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-05-04 15:25:50.337 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-05-04 15:25:50.338 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-05-04 15:25:50.340 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-05-04 15:25:50.346 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-05-04 15:25:50.384 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-05-04 15:25:50.389 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-05-04 15:25:50.421 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-05-04 15:25:50.429 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-05-04 15:25:50.430 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-05-04 15:25:50.433 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-05-04 15:25:50.434 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-05-04 15:25:50.475 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-05-04 15:25:50.477 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-05-04 15:25:50.480 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-05-04 15:25:50.503 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-05-04 15:25:50.544 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-05-04 15:25:50.554 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-05-04 15:25:50.555 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-05-04 15:25:50.558 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-05-04 15:25:50.568 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-05-04 15:25:50.574 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-05-04 15:25:50.575 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-05-04 15:25:50.576 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-05-04 15:25:50.577 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-05-04 15:25:50.577 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-05-04 15:25:50.577 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-05-04 15:25:50.584 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-05-04 15:25:50.612 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-05-04 15:25:50.615 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-05-04 15:25:50.622 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-05-04 15:25:50.633 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-05-04 15:25:50.652 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-05-04 15:25:50.653 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-05-04 15:25:50.656 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-05-04 15:25:50.691 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-05-04 15:25:50.790 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-05-04 15:25:50.803 - Thread: 1 -> Timer Frequency: 10000000 2022-05-04 15:25:50.803 - Thread: 1 -> Ticks per frame: 166667 2022-05-04 15:25:51.547 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-05-04 15:25:51.720 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-05-04 15:25:51.721 - Thread: 1 -> Flares Intensity: 1 2022-05-04 15:25:51.721 - Thread: 1 -> Field of view: 1.484045 2022-05-04 15:25:51.721 - Thread: 1 -> PostProcessingEnabled: True 2022-05-04 15:25:51.721 - Thread: 1 -> Render.GrassDensityFactor: 3 2022-05-04 15:25:51.721 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-05-04 15:25:51.721 - Thread: 1 -> Render.DistanceFade: 1998 2022-05-04 15:25:51.721 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-05-04 15:25:51.721 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-05-04 15:25:51.721 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-05-04 15:25:51.721 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-05-04 15:25:51.721 - Thread: 1 -> Render.TextureQuality: HIGH 2022-05-04 15:25:51.721 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-05-04 15:25:51.721 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-05-04 15:25:51.721 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-05-04 15:25:51.721 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-05-04 15:25:51.721 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-05-04 15:25:51.721 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-05-04 15:25:51.796 - Thread: 21 -> EOS P2P - Query NAT type failed. 2022-05-04 15:25:51.807 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-05-04 15:25:51.826 - Thread: 1 -> Analytics session started: UserID = (74a5b657-785b-ae62-04cd-15db05d9d27b) SessionID = (e2724740-e340-4da7-8bc2-a167c3079153) 2022-05-04 15:25:51.828 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:25:51.992 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-05-04 15:25:52.559 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-05-04 15:25:53.125 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-05-04 15:25:53.598 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-05-04 15:25:53.600 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-05-04 15:25:53.608 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-05-04 15:25:53.611 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-05-04 15:25:53.613 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-05-04 15:25:53.616 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-05-04 15:25:53.618 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-05-04 15:25:53.619 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-05-04 15:25:53.623 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-05-04 15:25:53.642 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-05-04 15:25:53.646 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-05-04 15:25:53.652 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-05-04 15:25:53.661 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-05-04 15:25:53.668 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-05-04 15:25:53.676 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-05-04 15:25:53.686 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-05-04 15:25:53.806 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-05-04 15:25:54.143 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-05-04 15:25:54.193 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-05-04 15:25:54.257 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-05-04 15:25:54.304 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-05-04 15:25:54.404 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-05-04 15:25:54.451 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-05-04 15:25:54.511 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-05-04 15:25:54.548 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-05-04 15:25:54.564 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-05-04 15:25:54.581 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-05-04 15:25:54.612 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-05-04 15:25:54.621 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-05-04 15:25:54.658 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-05-04 15:25:54.660 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-05-04 15:25:54.689 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-05-04 15:25:54.712 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-05-04 15:25:54.721 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-05-04 15:25:54.728 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-05-04 15:25:54.741 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-05-04 15:25:54.755 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-05-04 15:25:54.969 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-05-04 15:25:55.000 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-05-04 15:25:55.134 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-05-04 15:25:55.161 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-05-04 15:25:55.253 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-05-04 15:25:55.265 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-05-04 15:25:55.446 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-05-04 15:25:55.461 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-05-04 15:25:55.628 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-05-04 15:25:55.643 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-05-04 15:25:56.328 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-05-04 15:26:00.264 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-05-04 15:26:00.264 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-05-04 15:26:00.264 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2022-05-04 15:26:13.649 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-05-04 15:26:13.650 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-05-04 15:26:13.666 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2022-05-04 15:26:15.299 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2022-05-04 15:26:15.299 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2022-05-04 15:26:15.299 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2022-05-04 15:26:16.933 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2022-05-04 15:26:16.933 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2022-05-04 15:26:16.933 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-05-04 15:26:16.933 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 15:26:22.267 - Thread: 1 -> GUI Stats: Update 0.178059388888889, Draw 0.0413898888888889 2022-05-04 15:26:22.799 - Thread: 36 -> LoadSession() - Start 2022-05-04 15:26:22.799 - Thread: 36 -> C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey 2022-05-04 15:26:22.801 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Sandbox_config.sbc 2022-05-04 15:26:22.802 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-05-04 15:26:24.397 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Sandbox_config.sbc 2022-05-04 15:26:24.399 - Thread: 36 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-05-04 15:26:24.421 - Thread: 1 -> CheckPoint Experimental mode: No 2022-05-04 15:26:24.421 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2022-05-04 15:26:24.422 - Thread: 1 -> LoadSession() - End 2022-05-04 15:26:24.434 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-05-04 15:26:24.435 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-05-04 15:26:24.435 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-05-04 15:26:24.436 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-05-04 15:26:24.436 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 15:26:24.437 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 15:26:24.461 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-05-04 15:26:24.462 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-05-04 15:26:24.462 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-05-04 15:26:24.658 - Thread: 1 -> RunLoadingAction - START 2022-05-04 15:26:24.662 - Thread: 1 -> Loading session: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey 2022-05-04 15:26:24.822 - Thread: 1 -> GC Memory: 1,006,812,648 B 2022-05-04 15:26:24.832 - Thread: 1 -> Process Memory: 3,099,009,024 B 2022-05-04 15:26:24.833 - Thread: 1 -> Experimental mode: No 2022-05-04 15:26:24.833 - Thread: 1 -> Experimental mode reason: 0 2022-05-04 15:26:24.833 - Thread: 1 -> Console compatibility: No 2022-05-04 15:26:25.949 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-05-04 15:26:25.985 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-05-04 15:26:25.992 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-05-04 15:26:25.993 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-05-04 15:26:25.995 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2022-05-04 15:26:26.165 - Thread: 1 -> Loading scenarios 2022-05-04 15:26:26.165 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-05-04 15:26:26.166 - Thread: 1 -> List of used mods (0) - START 2022-05-04 15:26:26.167 - Thread: 1 -> List of used mods - END 2022-05-04 15:26:26.238 - Thread: 1 -> Loading behaviors 2022-05-04 15:26:26.239 - Thread: 1 -> Loading ammo magazines 2022-05-04 15:26:26.242 - Thread: 1 -> Loading ammo definitions 2022-05-04 15:26:26.245 - Thread: 1 -> Loading animations 2022-05-04 15:26:26.248 - Thread: 1 -> Loading animations 2022-05-04 15:26:26.249 - Thread: 1 -> Loading sound definitions 2022-05-04 15:26:26.250 - Thread: 1 -> Loading sound definitions 2022-05-04 15:26:26.250 - Thread: 1 -> Loading sound definitions 2022-05-04 15:26:26.250 - Thread: 1 -> Loading sound definitions 2022-05-04 15:26:26.250 - Thread: 1 -> Loading sound definitions 2022-05-04 15:26:26.250 - Thread: 1 -> Loading sound definitions 2022-05-04 15:26:26.250 - Thread: 1 -> Loading category classes 2022-05-04 15:26:26.251 - Thread: 1 -> Loading category classes 2022-05-04 15:26:26.251 - Thread: 1 -> Loading blueprint classes 2022-05-04 15:26:26.253 - Thread: 1 -> Loading blueprint class entries 2022-05-04 15:26:26.254 - Thread: 1 -> Loading blueprint class entries 2022-05-04 15:26:26.254 - Thread: 1 -> Loading blueprints 2022-05-04 15:26:26.256 - Thread: 1 -> Loading blueprints 2022-05-04 15:26:26.256 - Thread: 1 -> Loading agent definitions 2022-05-04 15:26:26.258 - Thread: 1 -> Loading character definitions 2022-05-04 15:26:26.272 - Thread: 1 -> Loading character definitions 2022-05-04 15:26:26.272 - Thread: 1 -> Loading components 2022-05-04 15:26:26.274 - Thread: 1 -> Loading components 2022-05-04 15:26:26.274 - Thread: 1 -> Loading configuration 2022-05-04 15:26:26.275 - Thread: 1 -> Loading container types 2022-05-04 15:26:26.277 - Thread: 1 -> Loading Contract Types 2022-05-04 15:26:26.286 - Thread: 1 -> Loading gamepad controls 2022-05-04 15:26:26.286 - Thread: 1 -> Loading block positions 2022-05-04 15:26:26.290 - Thread: 1 -> Loading block positions 2022-05-04 15:26:26.290 - Thread: 1 -> Loading curve definitions 2022-05-04 15:26:26.293 - Thread: 1 -> Loading debris 2022-05-04 15:26:26.295 - Thread: 1 -> Loading environment items entries 2022-05-04 15:26:26.296 - Thread: 1 -> Loading decal global definitions 2022-05-04 15:26:26.296 - Thread: 1 -> Loading decal definitions 2022-05-04 15:26:26.297 - Thread: 1 -> Loading decal definitions 2022-05-04 15:26:26.297 - Thread: 1 -> Loading drone behaviors 2022-05-04 15:26:26.300 - Thread: 1 -> Loading edges 2022-05-04 15:26:26.301 - Thread: 1 -> Loading emissive color definitions 2022-05-04 15:26:26.305 - Thread: 1 -> Loading emissive color default states 2022-05-04 15:26:26.311 - Thread: 1 -> Loading animations 2022-05-04 15:26:26.311 - Thread: 1 -> Loading entity components 2022-05-04 15:26:26.326 - Thread: 1 -> Loading component containers 2022-05-04 15:26:26.341 - Thread: 1 -> Loading environment items entries 2022-05-04 15:26:26.344 - Thread: 1 -> Loading Faction Names 2022-05-04 15:26:26.346 - Thread: 1 -> Loading factions 2022-05-04 15:26:26.350 - Thread: 1 -> Loading flare definitions 2022-05-04 15:26:26.363 - Thread: 1 -> Loading gas property definitions 2022-05-04 15:26:26.364 - Thread: 1 -> Loading event definitions 2022-05-04 15:26:26.365 - Thread: 1 -> Loading physical items 2022-05-04 15:26:26.386 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:26:26.386 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-05-04 15:26:26.390 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:26:26.390 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-05-04 15:26:26.390 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:26:26.390 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-05-04 15:26:26.390 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:26:26.390 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-05-04 15:26:26.390 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:26:26.390 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-05-04 15:26:26.390 - Thread: 1 -> GuiTextures.sbc 2022-05-04 15:26:26.390 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-05-04 15:26:26.398 - Thread: 1 -> Loading LCD texture categories 2022-05-04 15:26:26.400 - Thread: 1 -> Loading LCD texture categories 2022-05-04 15:26:26.400 - Thread: 1 -> Loading LCD texture categories 2022-05-04 15:26:26.400 - Thread: 1 -> Loading LCD texture categories 2022-05-04 15:26:26.400 - Thread: 1 -> Loading LCD texture categories 2022-05-04 15:26:26.400 - Thread: 1 -> Loading OffensiveWords definitions 2022-05-04 15:26:26.400 - Thread: 1 -> Loading planet definition 2022-05-04 15:26:26.409 - Thread: 1 -> Loading physical items 2022-05-04 15:26:26.412 - Thread: 1 -> Loading physical items 2022-05-04 15:26:26.413 - Thread: 1 -> Loading physical material properties 2022-05-04 15:26:26.417 - Thread: 1 -> Loading pirate antennas 2022-05-04 15:26:26.418 - Thread: 1 -> Loading research blocks definitions 2022-05-04 15:26:26.420 - Thread: 1 -> Loading research groups definitions 2022-05-04 15:26:26.422 - Thread: 1 -> Loading resource distribution groups 2022-05-04 15:26:26.423 - Thread: 1 -> Loading shadow textures definitions 2022-05-04 15:26:26.423 - Thread: 1 -> Loading ship sound groups 2022-05-04 15:26:26.437 - Thread: 1 -> Loading ship sound groups 2022-05-04 15:26:26.437 - Thread: 1 -> Loading sound categories 2022-05-04 15:26:26.441 - Thread: 1 -> Loading stat definitions 2022-05-04 15:26:26.442 - Thread: 1 -> Loading gamepad controls 2022-05-04 15:26:26.443 - Thread: 1 -> Loading grid creators 2022-05-04 15:26:26.444 - Thread: 1 -> Loading transparent material properties 2022-05-04 15:26:26.446 - Thread: 1 -> Loading planet definition 2022-05-04 15:26:26.446 - Thread: 1 -> Loading voxel map storage definitions 2022-05-04 15:26:26.447 - Thread: 1 -> Loading voxel material definitions 2022-05-04 15:26:26.449 - Thread: 1 -> Loading voxel material definitions 2022-05-04 15:26:26.449 - Thread: 1 -> Loading voxel material definitions 2022-05-04 15:26:26.449 - Thread: 1 -> Loading voxel material definitions 2022-05-04 15:26:26.449 - Thread: 1 -> Loading Weather Effects 2022-05-04 15:26:26.453 - Thread: 1 -> Audio effects definitions 2022-05-04 15:26:26.458 - Thread: 1 -> Loading environment items definitions 2022-05-04 15:26:26.460 - Thread: 1 -> Loading environment items definitions 2022-05-04 15:26:26.461 - Thread: 1 -> Loading physical material properties 2022-05-04 15:26:26.466 - Thread: 1 -> Loading particle effect definitions 2022-05-04 15:26:26.617 - Thread: 1 -> Loading particle effect definitions 2022-05-04 15:26:26.619 - Thread: 1 -> Loading environment item definitions 2022-05-04 15:26:26.623 - Thread: 1 -> Loading weapon definitions 2022-05-04 15:26:26.634 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.677 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.678 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.722 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.730 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.731 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.731 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.732 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.732 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.733 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.733 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.742 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.744 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.745 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.746 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.748 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.749 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.750 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.751 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.755 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.756 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.757 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.759 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.760 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.761 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.767 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.769 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.769 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.771 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.785 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.787 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.789 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.790 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.795 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.796 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.797 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.798 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.798 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.800 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.800 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.802 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.806 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.808 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.810 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.812 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.815 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.817 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.822 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.824 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.826 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.828 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.829 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.833 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.833 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.836 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.836 - Thread: 1 -> Created block definitions 2022-05-04 15:26:26.839 - Thread: 1 -> Loading cube blocks 2022-05-04 15:26:26.841 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-05-04 15:26:26.904 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-05-04 15:26:26.904 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-05-04 15:26:26.904 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-05-04 15:26:26.904 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-05-04 15:26:26.904 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-05-04 15:26:26.905 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-05-04 15:26:26.905 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-05-04 15:26:26.907 - Thread: 1 -> Loading asteroid generators 2022-05-04 15:26:26.909 - Thread: 1 -> Loading spawn groups 2022-05-04 15:26:26.914 - Thread: 1 -> Loading drop containers 2022-05-04 15:26:26.915 - Thread: 1 -> Loading spawn groups 2022-05-04 15:26:26.916 - Thread: 1 -> Loading spawn groups 2022-05-04 15:26:26.916 - Thread: 1 -> Loading radial menu definitions 2022-05-04 15:26:26.939 - Thread: 1 -> Loading respawn ships 2022-05-04 15:26:26.941 - Thread: 1 -> Loading spawn groups 2022-05-04 15:26:26.941 - Thread: 1 -> Loading wheel speeds 2022-05-04 15:26:27.012 - Thread: 1 -> MyAudio.UnloadData - START 2022-05-04 15:26:27.020 - Thread: 1 -> MyAudio.UnloadData - END 2022-05-04 15:26:27.020 - Thread: 1 -> MyAudio.LoadData - START 2022-05-04 15:26:27.152 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2022-05-04 15:26:27.289 - Thread: 1 -> MyAudio.LoadData - END 2022-05-04 15:26:27.343 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-05-04 15:26:27.373 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-05-04 15:26:27.432 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-05-04 15:26:27.433 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-05-04 15:26:27.433 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-05-04 15:26:27.445 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-05-04 15:26:27.809 - Thread: 38 -> External debugger: listening... 2022-05-04 15:26:27.836 - Thread: 1 -> MyLights.LoadData() - START 2022-05-04 15:26:27.838 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-05-04 15:26:27.838 - Thread: 1 -> MyLights.LoadData() - END 2022-05-04 15:26:27.838 - Thread: 1 -> Info: MyLights initialized. 2022-05-04 15:26:27.839 - Thread: 1 -> MyExplosions.LoadData() - START 2022-05-04 15:26:27.846 - Thread: 1 -> MyExplosions.LoadData() - END 2022-05-04 15:26:27.917 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-05-04 15:26:27.917 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-05-04 15:26:27.945 - Thread: 1 -> Loading Procedural World Generator 2022-05-04 15:26:27.946 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-05-04 15:26:28.094 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-05-04 15:26:28.247 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\P(EarthLike)S(844426255532171)A(G(StoneCoverageIronCore)M(EarthForestArea)__22)-827414423806084284.vx2' 2022-05-04 15:26:29.109 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2022-05-04 15:26:29.109 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Mars-2044023682d120000.vx2' 2022-05-04 15:26:29.134 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2022-05-04 15:26:29.135 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Moon-1353915701d19000.vx2' 2022-05-04 15:26:29.161 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2022-05-04 15:26:29.161 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Titan-2124704365d19000.vx2' 2022-05-04 15:26:29.465 - Thread: 11 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-05-04 15:26:29.631 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2022-05-04 15:26:29.631 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Alien-291759539d120000.vx2' 2022-05-04 15:26:31.318 - Thread: 1 -> Info: Planet generator name: Mars 2022-05-04 15:26:31.323 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 15:26:31.385 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2022-05-04 15:26:31.385 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Europa-595048092d19000.vx2' 2022-05-04 15:26:31.921 - Thread: 9 -> Info: Planet generator name: Moon 2022-05-04 15:26:31.922 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 15:26:31.922 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2022-05-04 15:26:31.922 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Triton-12345d80253.vx2' 2022-05-04 15:26:32.113 - Thread: 10 -> Info: Planet generator name: Titan 2022-05-04 15:26:32.114 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 15:26:32.148 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2022-05-04 15:26:32.148 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\EarthLike-1779144428d120000.vx2' 2022-05-04 15:26:32.674 - Thread: 11 -> Info: Planet generator name: Alien 2022-05-04 15:26:32.674 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 15:26:32.675 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2022-05-04 15:26:32.675 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Pertam-12345d60133.vx2' 2022-05-04 15:26:34.349 - Thread: 9 -> Info: Planet generator name: Triton 2022-05-04 15:26:34.350 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 15:26:34.665 - Thread: 1 -> Info: Planet generator name: Europa 2022-05-04 15:26:34.665 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 15:26:34.970 - Thread: 10 -> Info: Planet generator name: EarthLike 2022-05-04 15:26:34.971 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 15:26:35.995 - Thread: 11 -> Info: Planet generator name: Pertam 2022-05-04 15:26:35.995 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 15:26:35.995 - Thread: 1 -> Entities loaded & initialized 2022-05-04 15:26:36.139 - Thread: 1 -> Checkpoint.CameraAttachedTo: 77844169442880532 2022-05-04 15:26:36.169 - Thread: 1 -> MySession.Static.LogSettings - START 2022-05-04 15:26:36.171 - Thread: 1 -> Name = Star System 2022-Wario's & Waluigi's Dispicable Journey 2022-05-04 15:26:36.171 - Thread: 1 -> Description = Join our 2 convicts(soon to be Ex-convicts) on their journey to concuer all they desire! This time with 100% more 2001 Honda Civics or your money back! 2022-05-04 15:26:36.171 - Thread: 1 -> GameDateTime = 01/01/2081 11:14:43 2022-05-04 15:26:36.171 - Thread: 1 -> Password = 2022-05-04 15:26:36.171 - Thread: 1 -> CurrentPath = C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey 2022-05-04 15:26:36.171 - Thread: 1 -> WorkshopId = 2022-05-04 15:26:36.171 - Thread: 1 -> CameraController = Default_Astronaut 2022-05-04 15:26:36.171 - Thread: 1 -> ThumbPath = C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\thumb.jpg 2022-05-04 15:26:36.181 - Thread: 1 -> Settings: 2022-05-04 15:26:36.182 - Thread: 1 -> GameMode = Survival 2022-05-04 15:26:36.182 - Thread: 1 -> MaxPlayers = 4 2022-05-04 15:26:36.182 - Thread: 1 -> OnlineMode = FRIENDS 2022-05-04 15:26:36.182 - Thread: 1 -> TotalPCU = 100000 2022-05-04 15:26:36.182 - Thread: 1 -> PiratePCU = 50000 2022-05-04 15:26:36.182 - Thread: 1 -> AutoHealing = True 2022-05-04 15:26:36.182 - Thread: 1 -> WeaponsEnabled = True 2022-05-04 15:26:36.182 - Thread: 1 -> ThrusterDamage = True 2022-05-04 15:26:36.182 - Thread: 1 -> EnableSpectator = False 2022-05-04 15:26:36.182 - Thread: 1 -> EnableCopyPaste = False 2022-05-04 15:26:36.182 - Thread: 1 -> MaxFloatingObjects = 56 2022-05-04 15:26:36.182 - Thread: 1 -> MaxGridSize = 0 2022-05-04 15:26:36.182 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-05-04 15:26:36.182 - Thread: 1 -> CargoShipsEnabled = True 2022-05-04 15:26:36.182 - Thread: 1 -> EnvironmentHostility = NORMAL 2022-05-04 15:26:36.182 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-05-04 15:26:36.182 - Thread: 1 -> InventorySizeMultiplier = 3 2022-05-04 15:26:36.182 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2022-05-04 15:26:36.182 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-05-04 15:26:36.182 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-05-04 15:26:36.182 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-05-04 15:26:36.182 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-05-04 15:26:36.182 - Thread: 1 -> GrinderSpeedMultiplier = 2 2022-05-04 15:26:36.182 - Thread: 1 -> ClientCanSave = False 2022-05-04 15:26:36.182 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-05-04 15:26:36.182 - Thread: 1 -> PermanentDeath = False 2022-05-04 15:26:36.182 - Thread: 1 -> DestructibleBlocks = True 2022-05-04 15:26:36.182 - Thread: 1 -> EnableScripts = False 2022-05-04 15:26:36.182 - Thread: 1 -> AutoSaveInMinutes = 5 2022-05-04 15:26:36.182 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2022-05-04 15:26:36.182 - Thread: 1 -> ProceduralDensity = 0.35 2022-05-04 15:26:36.182 - Thread: 1 -> ProceduralSeed = 0 2022-05-04 15:26:36.182 - Thread: 1 -> DestructibleBlocks = True 2022-05-04 15:26:36.182 - Thread: 1 -> EnableIngameScripts = False 2022-05-04 15:26:36.182 - Thread: 1 -> ViewDistance = 15000 2022-05-04 15:26:36.182 - Thread: 1 -> Voxel destruction = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableStructuralSimulation = False 2022-05-04 15:26:36.183 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-05-04 15:26:36.183 - Thread: 1 -> EnableContainerDrops = True 2022-05-04 15:26:36.183 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-05-04 15:26:36.183 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-05-04 15:26:36.183 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-05-04 15:26:36.183 - Thread: 1 -> EnableSubgridDamage = False 2022-05-04 15:26:36.183 - Thread: 1 -> SyncDistance = 3000 2022-05-04 15:26:36.183 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2022-05-04 15:26:36.183 - Thread: 1 -> AFKTimeoutMin = 0 2022-05-04 15:26:36.183 - Thread: 1 -> StopGridsPeriodMin = 15 2022-05-04 15:26:36.183 - Thread: 1 -> MaxPlanets = 99 2022-05-04 15:26:36.183 - Thread: 1 -> MaxBackupSaves = 7 2022-05-04 15:26:36.183 - Thread: 1 -> MaxFactionsCount = 0 2022-05-04 15:26:36.183 - Thread: 1 -> EnableRemoteBlockRemoval = True 2022-05-04 15:26:36.183 - Thread: 1 -> RespawnShipDelete = False 2022-05-04 15:26:36.183 - Thread: 1 -> WorldSizeKm = 0 2022-05-04 15:26:36.183 - Thread: 1 -> ResetOwnership = False 2022-05-04 15:26:36.183 - Thread: 1 -> RealisticSound = False 2022-05-04 15:26:36.183 - Thread: 1 -> EnableSaving = True 2022-05-04 15:26:36.183 - Thread: 1 -> InfiniteAmmo = False 2022-05-04 15:26:36.183 - Thread: 1 -> EnableToolShake = True 2022-05-04 15:26:36.183 - Thread: 1 -> VoxelGeneratorVersion = 4 2022-05-04 15:26:36.183 - Thread: 1 -> OffensiveWordsFiltering = False 2022-05-04 15:26:36.183 - Thread: 1 -> UseConsolePCU = False 2022-05-04 15:26:36.183 - Thread: 1 -> PredefinedAsteroids = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-05-04 15:26:36.183 - Thread: 1 -> FamilySharing = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnablePcuTrading = True 2022-05-04 15:26:36.183 - Thread: 1 -> SuppressedWarnings = 2022-05-04 15:26:36.183 - Thread: 1 -> SimplifiedSimulation = False 2022-05-04 15:26:36.183 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-05-04 15:26:36.183 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2022-05-04 15:26:36.183 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2022-05-04 15:26:36.183 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2022-05-04 15:26:36.183 - Thread: 1 -> TradeFactionsCount = 15 2022-05-04 15:26:36.183 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2022-05-04 15:26:36.183 - Thread: 1 -> WeatherSystem = True 2022-05-04 15:26:36.183 - Thread: 1 -> DepositSizeDenominator = 60 2022-05-04 15:26:36.183 - Thread: 1 -> DepositsCountCoefficient = 1 2022-05-04 15:26:36.183 - Thread: 1 -> EnableEconomy = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableBountyContracts = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableSupergridding = False 2022-05-04 15:26:36.183 - Thread: 1 -> EnableAutorespawn = True 2022-05-04 15:26:36.183 - Thread: 1 -> OptimalSpawnDistance = 16000 2022-05-04 15:26:36.183 - Thread: 1 -> EnableGoodBotHints = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableResearch = True 2022-05-04 15:26:36.183 - Thread: 1 -> VoxelAgeThreshold = 24 2022-05-04 15:26:36.183 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-05-04 15:26:36.183 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-05-04 15:26:36.183 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-05-04 15:26:36.183 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-05-04 15:26:36.183 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-05-04 15:26:36.183 - Thread: 1 -> OptimalGridCount = 0 2022-05-04 15:26:36.183 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-05-04 15:26:36.183 - Thread: 1 -> BlockCountThreshold = 20 2022-05-04 15:26:36.183 - Thread: 1 -> TrashFlagsValue = 7706 2022-05-04 15:26:36.183 - Thread: 1 -> TrashRemovalEnabled = True 2022-05-04 15:26:36.183 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-05-04 15:26:36.183 - Thread: 1 -> EnableVoxelHand = True 2022-05-04 15:26:36.183 - Thread: 1 -> AdaptiveSimulationQuality = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableScripterRole = False 2022-05-04 15:26:36.183 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-05-04 15:26:36.183 - Thread: 1 -> FloraDensityMultiplier = 1 2022-05-04 15:26:36.183 - Thread: 1 -> EnableSpiders = False 2022-05-04 15:26:36.183 - Thread: 1 -> EnableWolfs = False 2022-05-04 15:26:36.183 - Thread: 1 -> TotalBotLimit = 32 2022-05-04 15:26:36.183 - Thread: 1 -> EnableDrones = True 2022-05-04 15:26:36.183 - Thread: 1 -> MaxDrones = 5 2022-05-04 15:26:36.183 - Thread: 1 -> StartInRespawnScreen = False 2022-05-04 15:26:36.183 - Thread: 1 -> SpawnWithTools = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableJetpack = True 2022-05-04 15:26:36.183 - Thread: 1 -> SunRotationIntervalMinutes = 120 2022-05-04 15:26:36.183 - Thread: 1 -> PhysicsIterations = 8 2022-05-04 15:26:36.183 - Thread: 1 -> CanJoinRunning = False 2022-05-04 15:26:36.183 - Thread: 1 -> Scenario = False 2022-05-04 15:26:36.183 - Thread: 1 -> ScenarioEditMode = False 2022-05-04 15:26:36.183 - Thread: 1 -> EnableRespawnShips = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableSunRotation = True 2022-05-04 15:26:36.183 - Thread: 1 -> StationVoxelSupport = False 2022-05-04 15:26:36.183 - Thread: 1 -> EnableConvertToStation = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableEncounters = True 2022-05-04 15:26:36.183 - Thread: 1 -> Enable3rdPersonView = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableOxygenPressurization = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnableOxygen = True 2022-05-04 15:26:36.183 - Thread: 1 -> ExperimentalMode = False 2022-05-04 15:26:36.183 - Thread: 1 -> ExperimentalModeReason = 0 2022-05-04 15:26:36.183 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-05-04 15:26:36.183 - Thread: 1 -> EnableRecoil = True 2022-05-04 15:26:36.183 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-05-04 15:26:36.183 - Thread: 1 -> MySession.Static.LogSettings - END 2022-05-04 15:26:36.249 - Thread: 1 -> Analytics ids for user ([007...773]): User = (74a5b657-785b-ae62-04cd-15db05d9d27b) Session = (e2724740-e340-4da7-8bc2-a167c3079153). 2022-05-04 15:26:36.260 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-05-04 15:26:36.310 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-05-04 15:26:36.317 - Thread: 1 -> Session loaded 2022-05-04 15:26:36.317 - Thread: 1 -> RunLoadingAction - END 2022-05-04 15:26:36.318 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-05-04 15:26:36.319 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-05-04 15:26:36.320 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-05-04 15:26:36.321 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-05-04 15:26:36.321 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-05-04 15:26:36.335 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-05-04 15:26:36.340 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-05-04 15:26:36.343 - Thread: 1 -> Updating continues. 2022-05-04 15:26:36.364 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-05-04 15:26:37.682 - Thread: 1 -> GC Memory: 2318.663 / 2318.663 MB 2022-05-04 15:26:39.004 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 15:26:39.264 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 15:26:39.266 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 15:26:39.267 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 15:26:39.271 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 15:26:43.362 - Thread: 1 -> Loading duration: 18.9011853 2022-05-04 15:26:43.580 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-05-04 15:26:43.582 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-05-04 15:26:43.594 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-05-04 15:26:51.327 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:26:52.007 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:26:52.007 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:26:55.190 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:26:56.677 - Thread: 1 -> Player entered: Pixel (76561198848985376) 2022-05-04 15:26:57.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:26:57.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:27:00.520 - Thread: 1 -> World request received: Pixel 2022-05-04 15:27:00.521 - Thread: 1 -> ...responding 2022-05-04 15:27:00.521 - Thread: 1 -> World snapshot - START 2022-05-04 15:27:00.626 - Thread: 1 -> World snapshot - END 2022-05-04 15:27:06.063 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:27:07.550 - Thread: 1 -> GUI Stats: Update 7.14729644444444, Draw 0.437339388888889 2022-05-04 15:27:07.564 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:27:07.582 - Thread: 1 -> STATISTICS,0,0,0.00157547,2.002716E-05,0.02901745,2.002716E-05,0.04448223,19.76629,78.28117,2,0,2059.454,11278.36,4736,95601,21,32.65094,88.5417,0,16065,8.333217,0,16.66667,2.720874,7.378372,100,8904064566,2059.454,0,0 2022-05-04 15:27:07.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:27:07.584 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,841,91,759,943,64,849,8491,4968,0,0,131,5911,0,3070,31,0,55,15,384,42,0,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:27:07.683 - Thread: 1 -> GC Memory: 2061.302 / 2061.302 MB 2022-05-04 15:27:08.346 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:27:08.347 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:27:13.096 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:27:15.207 - Thread: 1 -> Analytics ids for user ([007...376]): User = (fdaf17e4-3c14-4afb-a460-94c0b471dabf) Session = (c802538b-5de8-407b-a067-db260f39eba4). 2022-05-04 15:27:16.273 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:27:16.274 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:27:19.086 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:27:37.689 - Thread: 1 -> GC Memory: 2255.529 / 2255.529 MB 2022-05-04 15:27:37.690 - Thread: 1 -> GUI Stats: Update 0.803513444444444, Draw 0.403435777777777 2022-05-04 15:27:49.991 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:27:49.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:27:52.910 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:27:59.136 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:27:59.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:28:02.437 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:28:03.953 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:28:03.954 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:28:07.690 - Thread: 1 -> GC Memory: 2260.685 / 2260.685 MB 2022-05-04 15:28:07.690 - Thread: 1 -> GUI Stats: Update 0.854124666666668, Draw 0.324840222222221 2022-05-04 15:28:07.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:28:07.721 - Thread: 1 -> STATISTICS,60.0166667,0.008962631,0.01818562,0.01398373,1.44,0.4710665,2.426986,25.08596,88.13255,2,0,2262.281,11486.96,4737,95600,21,36.36555,82.99277,0.454098,16046,8.333265,0,16.66667,3.030438,6.916008,100,9098657410,2262.281,0,0 2022-05-04 15:28:07.721 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:28:07.721 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,841,91,759,943,64,849,8677,5149,0,0,131,6093,0,3252,31,0,55,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:28:07.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:28:10.287 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:28:10.287 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:28:13.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:28:15.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:28:15.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:28:19.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:28:25.171 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:28:25.172 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:28:25.887 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:28:28.404 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:28:28.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:28:28.787 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:28:29.703 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:28:29.704 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:28:37.694 - Thread: 1 -> GC Memory: 1413.135 / 1413.135 MB 2022-05-04 15:28:37.994 - Thread: 1 -> GUI Stats: Update 0.815893055555555, Draw 0.263873388888889 2022-05-04 15:28:38.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:28:39.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:28:39.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:29:07.695 - Thread: 1 -> GC Memory: 1432.608 / 1432.608 MB 2022-05-04 15:29:07.995 - Thread: 1 -> GUI Stats: Update 0.531307166666666, Draw 0.230510722222222 2022-05-04 15:29:08.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:29:08.043 - Thread: 1 -> STATISTICS,120.0333334,0.008756638,0.0155611,0.01398373,1.44,1.001515,3.406728,18.17636,58.09707,2,0,1435.385,11314.25,4657,95719,21,30.99901,72.2381,0.384487,16161,8.33778,0,16.66667,2.584629,6.023054,100,9112839782,1435.385,0,0 2022-05-04 15:29:08.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:29:08.043 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,841,91,759,943,74,849,8690,5153,0,0,113,6096,0,3273,31,0,55,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:29:35.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:29:36.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:29:36.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:29:37.712 - Thread: 1 -> GC Memory: 1438.684 / 1438.684 MB 2022-05-04 15:29:37.994 - Thread: 1 -> GUI Stats: Update 0.528434666666666, Draw 0.23127 2022-05-04 15:30:07.728 - Thread: 1 -> GC Memory: 1410.442 / 1410.442 MB 2022-05-04 15:30:07.995 - Thread: 1 -> GUI Stats: Update 0.555829055555557, Draw 0.287218 2022-05-04 15:30:08.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:30:08.059 - Thread: 1 -> STATISTICS,180.05,0.008571625,0.01591206,0.01398373,1.44,1.547417,4.383126,17.94635,66.14108,2,0,1409.322,11315.3,4774,95690,22,32.49075,85.62086,0.4413242,16126,8.333162,0,16.66667,2.707507,7.134925,100,9132807386,1409.322,0,0 2022-05-04 15:30:08.059 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:30:08.059 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,760,943,74,849,8709,5171,0,0,115,6115,0,3289,31,0,55,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:30:23.932 - Thread: 9 -> MOD_ERROR: Unknown 2022-05-04 15:30:23.932 - Thread: 9 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Tools.sbc 2022-05-04 15:30:23.932 - Thread: 9 -> There was error during loading of model, please check log file. 2022-05-04 15:30:37.729 - Thread: 1 -> GC Memory: 1413.214 / 1413.214 MB 2022-05-04 15:30:37.995 - Thread: 1 -> GUI Stats: Update 0.54918588888889, Draw 0.294606333333333 2022-05-04 15:30:43.909 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:30:46.042 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:30:46.044 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:30:49.110 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:30:50.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:30:50.127 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:30:50.726 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:30:51.829 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:30:54.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:30:54.943 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:31:06.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:31:07.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:31:07.677 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:31:07.746 - Thread: 1 -> GC Memory: 1421.363 / 1421.363 MB 2022-05-04 15:31:07.996 - Thread: 1 -> GUI Stats: Update 0.697341277777778, Draw 0.303619388888889 2022-05-04 15:31:08.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:31:08.076 - Thread: 1 -> STATISTICS,240.0666667,0.009030342,0.01601791,0.01398373,1.44,2.070185,5.340969,23.21906,95.66328,2,0,1423.949,11547.4,4864,95689,22,39.12627,88.87776,0.4326894,16225,8.333116,0,16.66667,3.260438,7.406287,100,9305478014,1423.949,0,0 2022-05-04 15:31:08.076 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:31:08.076 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,920,1105,74,849,8874,5169,0,0,113,6275,0,3289,31,0,60,15,384,43,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:31:08.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:31:14.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:31:14.960 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:31:20.909 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:31:24.662 - Thread: 1 -> Autosave initiated 2022-05-04 15:31:24.662 - Thread: 1 -> Character state: True 2022-05-04 15:31:24.662 - Thread: 1 -> IsServer: True 2022-05-04 15:31:24.662 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:31:24.662 - Thread: 1 -> Autosave 2022-05-04 15:31:24.665 - Thread: 1 -> Saving world - START 2022-05-04 15:31:24.666 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:31:24.666 - Thread: 1 -> Before snapshot.: GC Memory: 1,424 B 2022-05-04 15:31:24.679 - Thread: 1 -> After snapshot.: GC Memory: 1,425 B 2022-05-04 15:31:24.681 - Thread: 1 -> Directory cleanup: GC Memory: 1,425 B 2022-05-04 15:31:24.681 - Thread: 1 -> Saving world - END 2022-05-04 15:31:24.715 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:31:24.716 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:31:25.258 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:31:25.304 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:31:37.762 - Thread: 1 -> GC Memory: 1431.897 / 1431.897 MB 2022-05-04 15:31:37.996 - Thread: 1 -> GUI Stats: Update 1.02964561111111, Draw 0.354439833333334 2022-05-04 15:32:05.843 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:32:05.844 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:32:07.778 - Thread: 1 -> GC Memory: 1416.004 / 1416.004 MB 2022-05-04 15:32:07.995 - Thread: 1 -> GUI Stats: Update 0.846731000000002, Draw 0.3161295 2022-05-04 15:32:08.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:32:08.092 - Thread: 1 -> STATISTICS,300.0833334,0.008734703,0.01653671,0.01398373,1.44,2.605453,6.280917,17.60802,83.77324,2,0,1414.794,11547.25,5116,95689,23,32.40344,81.97847,0.4334684,16178,8.33314,0,16.66667,2.700224,6.831381,100,9291451150,1414.794,0,0 2022-05-04 15:32:08.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:32:08.092 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,920,1105,74,849,8861,5156,0,0,115,6261,0,3290,15,0,60,15,384,43,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:32:11.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:32:16.611 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 15:32:29.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:32:29.060 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:32:32.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:32:35.576 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:32:35.576 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:32:36.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:32:36.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:32:36.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:32:36.437 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:32:36.441 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-05-04 15:32:37.793 - Thread: 1 -> GC Memory: 1422.657 / 1422.657 MB 2022-05-04 15:32:38.244 - Thread: 1 -> GUI Stats: Update 0.739097888888889, Draw 0.313434777777777 2022-05-04 15:32:43.690 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-05-04 15:32:43.691 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-05-04 15:32:45.857 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:32:56.040 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:32:56.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:33:07.810 - Thread: 1 -> GC Memory: 1423.119 / 1423.119 MB 2022-05-04 15:33:08.244 - Thread: 1 -> GUI Stats: Update 0.9111295, Draw 0.340252666666667 2022-05-04 15:33:08.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:33:08.358 - Thread: 1 -> STATISTICS,360.1,0.00886631,0.01432514,0.01398373,1.44,3.133,7.103992,19.45907,88.82117,2,0,1424.406,11567.46,4963,95688,23,35.32225,96.69561,0.4519657,16405,8.33318,0,16.66667,2.943467,8.057819,100,9313838176,1424.406,0,0 2022-05-04 15:33:08.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:33:08.358 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,920,1105,74,849,8882,5177,0,0,117,6283,0,3293,31,0,60,15,384,43,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:33:10.207 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:33:31.890 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:33:31.891 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:33:36.290 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:33:37.810 - Thread: 1 -> GC Memory: 1420.514 / 1420.514 MB 2022-05-04 15:33:38.244 - Thread: 1 -> GUI Stats: Update 1.33960183333333, Draw 0.382014666666668 2022-05-04 15:33:39.824 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:33:39.825 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:33:45.741 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:33:53.957 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:33:53.958 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:33:54.657 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:34:03.624 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:34:03.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:34:07.811 - Thread: 1 -> GC Memory: 1420.658 / 1420.658 MB 2022-05-04 15:34:08.244 - Thread: 1 -> GUI Stats: Update 0.815445555555556, Draw 0.328119444444444 2022-05-04 15:34:08.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:34:08.374 - Thread: 1 -> STATISTICS,420.1166667,0.008928299,0.01555347,0.01398373,1.44,3.667508,8.001237,23.64729,108.8733,2,0,1421.19,11570.71,4939,95614,22,44.42081,97.86984,0.4593882,16261,8.333036,0,16.66667,3.701603,8.15553,100,9332733034,1421.19,0,0 2022-05-04 15:34:08.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:34:08.374 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,920,1105,74,849,8900,5195,0,0,135,6301,0,3293,31,0,60,15,384,43,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:34:08.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:34:31.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:34:31.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:34:32.791 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:34:37.827 - Thread: 1 -> GC Memory: 1420.442 / 1420.442 MB 2022-05-04 15:34:38.244 - Thread: 1 -> GUI Stats: Update 1.27647333333333, Draw 0.389170611111111 2022-05-04 15:34:40.291 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:34:40.291 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:34:45.641 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:35:07.827 - Thread: 1 -> GC Memory: 1417.673 / 1417.673 MB 2022-05-04 15:35:08.244 - Thread: 1 -> GUI Stats: Update 1.01307633333333, Draw 0.335486333333333 2022-05-04 15:35:08.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:35:08.391 - Thread: 1 -> STATISTICS,480.1333334,0.008652687,0.01657963,0.01398373,1.44,4.20664,8.966925,22.10912,87.90105,2,0,1416.008,11569.84,4939,95614,22,34.33434,94.74885,0.4436018,16370,8.333072,0,16.66667,2.861105,7.89549,100,9332733034,1416.008,0,0 2022-05-04 15:35:08.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:35:08.391 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,920,1105,74,849,8900,5195,0,0,135,6301,0,3293,31,0,60,15,384,43,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:35:10.757 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:35:10.759 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:35:37.843 - Thread: 1 -> GC Memory: 1420.67 / 1420.67 MB 2022-05-04 15:35:38.244 - Thread: 1 -> GUI Stats: Update 0.769297055555556, Draw 0.237111444444445 2022-05-04 15:35:51.425 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:35:51.844 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:35:59.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:35:59.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:36:07.844 - Thread: 1 -> GC Memory: 1421.975 / 1421.975 MB 2022-05-04 15:36:08.246 - Thread: 1 -> GUI Stats: Update 0.842594333333335, Draw 0.282904555555556 2022-05-04 15:36:08.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:36:08.408 - Thread: 1 -> STATISTICS,540.15,0.008883476,0.01625538,0.01398373,1.44,4.737661,9.894035,23.76691,86.72272,2,0,1422.672,11687.07,4939,95614,22,39.65485,81.77112,0.4090231,16350,8.33315,0,16.66667,3.304498,6.81411,100,9397127638,1422.672,0,0 2022-05-04 15:36:08.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:36:08.408 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1008,1192,74,849,8961,5163,0,0,119,6356,0,3293,15,0,65,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:36:13.608 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:36:24.677 - Thread: 1 -> Autosave initiated 2022-05-04 15:36:24.677 - Thread: 1 -> Character state: True 2022-05-04 15:36:24.677 - Thread: 1 -> IsServer: True 2022-05-04 15:36:24.677 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:36:24.677 - Thread: 1 -> Autosave 2022-05-04 15:36:24.677 - Thread: 1 -> Saving world - START 2022-05-04 15:36:24.677 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:36:24.677 - Thread: 1 -> Before snapshot.: GC Memory: 1,422 B 2022-05-04 15:36:24.681 - Thread: 1 -> After snapshot.: GC Memory: 1,424 B 2022-05-04 15:36:24.681 - Thread: 1 -> Directory cleanup: GC Memory: 1,424 B 2022-05-04 15:36:24.681 - Thread: 1 -> Saving world - END 2022-05-04 15:36:24.719 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:36:24.720 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:36:24.906 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:36:24.945 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:36:29.757 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:36:29.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:36:37.861 - Thread: 1 -> GC Memory: 1426.348 / 1426.348 MB 2022-05-04 15:36:38.244 - Thread: 1 -> GUI Stats: Update 0.7672275, Draw 0.289241055555555 2022-05-04 15:36:38.874 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:36:48.674 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:36:48.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:37:07.876 - Thread: 1 -> GC Memory: 1417.486 / 1417.486 MB 2022-05-04 15:37:08.244 - Thread: 1 -> GUI Stats: Update 0.740626888888888, Draw 0.258723222222222 2022-05-04 15:37:08.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:37:08.424 - Thread: 1 -> STATISTICS,600.1666667,0.008711815,0.02096367,0.01398373,1.44,5.270405,11.05464,19.40141,89.17301,2,0,1418.392,11680.7,4939,95614,22,34.65795,95.33505,0.3916665,16346,8.333063,0,16.66667,2.888068,7.94433,100,9411516910,1418.392,0,0 2022-05-04 15:37:08.424 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:37:08.424 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1008,1192,74,849,8975,5177,0,0,117,6370,0,3293,31,0,65,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:37:12.024 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:37:37.876 - Thread: 1 -> GC Memory: 1418.902 / 1418.902 MB 2022-05-04 15:37:38.244 - Thread: 1 -> GUI Stats: Update 1.25568644444445, Draw 0.381439166666666 2022-05-04 15:37:44.491 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:37:44.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:37:53.891 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:38:06.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:38:06.410 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:38:07.877 - Thread: 1 -> GC Memory: 1418.878 / 1418.878 MB 2022-05-04 15:38:08.243 - Thread: 1 -> GUI Stats: Update 0.890492888888891, Draw 0.337080111111112 2022-05-04 15:38:08.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:38:08.441 - Thread: 1 -> STATISTICS,660.1833334,0.009224892,0.01976109,0.01398373,1.44,5.810554,12.28762,19.68109,83.82529,2,0,1419.992,11695.4,4939,95614,22,33.64828,83.06749,0.4086915,16267,8.332898,0,16.66667,2.803877,6.921929,100,9397002046,1419.992,0,0 2022-05-04 15:38:08.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:38:08.441 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1008,1192,74,849,8961,5163,0,0,119,6356,0,3293,15,0,65,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:38:12.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:38:21.291 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:38:21.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:38:37.895 - Thread: 1 -> GC Memory: 1417.815 / 1417.815 MB 2022-05-04 15:38:38.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:38:38.244 - Thread: 1 -> GUI Stats: Update 0.689834666666666, Draw 0.303518944444445 2022-05-04 15:38:51.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:38:51.042 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:38:57.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:39:06.375 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:39:06.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:39:07.911 - Thread: 1 -> GC Memory: 1420.514 / 1420.514 MB 2022-05-04 15:39:08.244 - Thread: 1 -> GUI Stats: Update 0.859826944444445, Draw 0.335896777777778 2022-05-04 15:39:08.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:39:08.458 - Thread: 1 -> STATISTICS,720.2,0.00875473,0.01989365,0.01398373,1.44,6.351349,13.52931,18.89006,82.77325,2,0,1421.032,11710.63,4939,95614,22,33.09238,85.01698,0.3956115,16258,8.333117,0,16.66667,2.757627,7.084564,100,9412272020,1421.032,0,0 2022-05-04 15:39:08.458 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:39:08.458 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1023,1208,74,849,8976,5161,0,0,117,6369,0,3293,15,0,67,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:39:09.408 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 15:39:17.091 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 15:39:17.092 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 15:39:33.595 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:39:37.911 - Thread: 1 -> GC Memory: 1424.582 / 1424.582 MB 2022-05-04 15:39:38.244 - Thread: 1 -> GUI Stats: Update 0.544089166666667, Draw 0.263037222222222 2022-05-04 15:40:07.929 - Thread: 1 -> GC Memory: 1418.63 / 1418.63 MB 2022-05-04 15:40:08.245 - Thread: 1 -> GUI Stats: Update 0.633332333333334, Draw 0.349563444444445 2022-05-04 15:40:08.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:40:08.475 - Thread: 1 -> STATISTICS,780.2166667,0.008740425,0.01799011,0.01398373,1.44,6.875679,14.66885,18.57054,84.12644,2,0,1419.542,11700.06,4939,95614,22,33.63721,83.1235,0.4303457,16307,8.33311,0,16.66667,2.803026,6.926773,100,9420350308,1419.542,0,0 2022-05-04 15:40:08.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:40:08.475 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1024,1210,74,849,8983,5166,0,0,119,6376,0,3294,15,0,68,15,384,43,4,3,1717,767,456,8,30,0,0,0,0 2022-05-04 15:40:18.710 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-05-04 15:40:18.765 - Thread: 1 -> Could not spawn event. Try 1 of 3 2022-05-04 15:40:28.709 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-05-04 15:40:28.711 - Thread: 1 -> Could not spawn event. Try 2 of 3 2022-05-04 15:40:36.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:40:36.842 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:40:37.944 - Thread: 1 -> GC Memory: 1420.516 / 1420.516 MB 2022-05-04 15:40:38.244 - Thread: 1 -> GUI Stats: Update 0.703838833333332, Draw 0.386823611111112 2022-05-04 15:40:38.726 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-05-04 15:40:38.733 - Thread: 1 -> Could not spawn event. Try 3 of 3 2022-05-04 15:40:48.726 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-05-04 15:40:48.727 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2022-05-04 15:40:48.727 - Thread: 1 -> Next activation in 00:47:24.2295195 2022-05-04 15:40:51.861 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:41:00.308 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:41:05.508 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:41:05.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:41:07.945 - Thread: 1 -> GC Memory: 1427.739 / 1427.739 MB 2022-05-04 15:41:08.286 - Thread: 1 -> GUI Stats: Update 0.712267833333334, Draw 0.2678595 2022-05-04 15:41:08.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:41:08.492 - Thread: 1 -> STATISTICS,840.2333334,0.008840561,0.01189518,0.01398373,1.44,7.402774,15.56008,37.74629,81.97761,2,0,1422.426,11733.56,4939,95614,22,40.14653,85.74927,0.4067921,16135,8.3331,0,16.66667,3.34545,7.145573,100,9417394694,1422.426,0,0 2022-05-04 15:41:08.492 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:41:08.492 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1024,1208,76,849,8981,5162,0,0,117,6371,0,3294,15,0,68,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:41:16.875 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:41:24.677 - Thread: 1 -> Autosave initiated 2022-05-04 15:41:24.677 - Thread: 1 -> Character state: True 2022-05-04 15:41:24.677 - Thread: 1 -> IsServer: True 2022-05-04 15:41:24.677 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:41:24.677 - Thread: 1 -> Autosave 2022-05-04 15:41:24.677 - Thread: 1 -> Saving world - START 2022-05-04 15:41:24.678 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:41:24.678 - Thread: 1 -> Before snapshot.: GC Memory: 1,423 B 2022-05-04 15:41:24.739 - Thread: 1 -> After snapshot.: GC Memory: 1,436 B 2022-05-04 15:41:24.739 - Thread: 1 -> Directory cleanup: GC Memory: 1,436 B 2022-05-04 15:41:24.739 - Thread: 1 -> Saving world - END 2022-05-04 15:41:24.740 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:41:24.741 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:41:24.913 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:41:25.194 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:41:34.891 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:41:34.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:41:37.961 - Thread: 1 -> GC Memory: 1441.958 / 1441.958 MB 2022-05-04 15:41:38.245 - Thread: 1 -> GUI Stats: Update 0.885600111111111, Draw 0.340080333333334 2022-05-04 15:41:44.458 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:41:49.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:41:49.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:41:50.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:41:54.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:41:54.343 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:42:04.993 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 15:42:07.961 - Thread: 1 -> GC Memory: 1423.269 / 1423.269 MB 2022-05-04 15:42:08.245 - Thread: 1 -> GUI Stats: Update 0.764020611111112, Draw 0.308392555555555 2022-05-04 15:42:08.408 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:42:08.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:42:08.512 - Thread: 1 -> STATISTICS,900.25,0.008617401,0.007254601,0.01398373,1.44,7.924486,16.01105,24.65884,79.87289,2,0,1424.993,11933.58,4939,95614,22,33.91743,84.6475,0.4064574,16194,8.333141,0,16.66667,2.826387,7.053796,100,9473579062,1424.993,0,0 2022-05-04 15:42:08.512 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:42:08.512 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1042,1226,78,849,9034,5196,0,0,135,6423,0,3294,31,0,68,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:42:09.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:42:09.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:42:09.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:42:36.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:42:36.925 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:42:37.977 - Thread: 1 -> GC Memory: 1426.873 / 1426.873 MB 2022-05-04 15:42:38.245 - Thread: 1 -> GUI Stats: Update 1.27830583333333, Draw 0.368897833333333 2022-05-04 15:42:54.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:42:58.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:42:58.260 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:43:07.979 - Thread: 1 -> GC Memory: 1439.361 / 1439.361 MB 2022-05-04 15:43:08.245 - Thread: 1 -> GUI Stats: Update 0.683495111111112, Draw 0.257609444444444 2022-05-04 15:43:08.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:43:08.525 - Thread: 1 -> STATISTICS,960.2666667,0.008555412,0.007362366,0.01398373,1.44,8.454264,16.46675,21.61538,54.5466,2,0,1434.787,11858.14,4749,95804,22,24.59273,52.21834,0.3906637,16229,8.33315,0,16.66667,2.049349,4.351432,100,9456583454,1434.787,0,0 2022-05-04 15:43:08.525 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:43:08.525 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1042,1228,78,849,9018,5178,0,0,119,6406,0,3294,31,0,68,15,384,43,4,0,1717,767,456,8,30,0,0,0,0 2022-05-04 15:43:27.592 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:43:30.958 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:43:30.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:43:37.979 - Thread: 1 -> GC Memory: 1424.42 / 1424.42 MB 2022-05-04 15:43:38.245 - Thread: 1 -> GUI Stats: Update 0.669062722222221, Draw 0.250389277777778 2022-05-04 15:44:07.995 - Thread: 1 -> GC Memory: 1430.807 / 1430.807 MB 2022-05-04 15:44:08.246 - Thread: 1 -> GUI Stats: Update 0.619659666666667, Draw 0.214119111111111 2022-05-04 15:44:08.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:44:08.542 - Thread: 1 -> STATISTICS,1020.2833334,0.008896828,0.01011467,0.01398373,1.44,8.989209,16.9728,24.56565,75.4177,2,0,1432.202,11919.82,4613,95940,21,30.78311,79.41035,0.3792748,16195,8.333188,0,16.66667,2.565215,6.617414,100,9439181168,1432.202,0,0 2022-05-04 15:44:08.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:44:08.542 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1043,1227,78,849,9001,5162,0,0,117,6390,0,3294,15,0,68,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:44:37.996 - Thread: 1 -> GC Memory: 1440.744 / 1440.744 MB 2022-05-04 15:44:38.245 - Thread: 1 -> GUI Stats: Update 0.624590111111111, Draw 0.278292722222222 2022-05-04 15:44:48.991 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:44:55.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:44:55.476 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:45:08.012 - Thread: 1 -> GC Memory: 1425.153 / 1425.153 MB 2022-05-04 15:45:08.245 - Thread: 1 -> GUI Stats: Update 0.726665277777777, Draw 0.257840333333333 2022-05-04 15:45:08.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:45:08.559 - Thread: 1 -> STATISTICS,1080.3,0.008882523,0.01705742,0.01398373,1.44,9.521797,17.89896,23.52965,59.89445,2,0,1426.086,11800.39,4874,96227,25,27.41778,68.42455,0.3792891,16425,8.333117,0,16.66667,2.284755,5.701898,100,9441213140,1426.086,0,0 2022-05-04 15:45:08.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:45:08.559 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1043,1229,78,849,9003,5162,0,0,119,6392,0,3294,15,0,68,15,384,43,4,0,1717,767,456,8,30,0,0,0,0 2022-05-04 15:45:38.012 - Thread: 1 -> GC Memory: 1432.143 / 1432.143 MB 2022-05-04 15:45:38.245 - Thread: 1 -> GUI Stats: Update 0.631534222222222, Draw 0.226248888888889 2022-05-04 15:45:51.862 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:45:57.697 - Thread: 1 -> Info: Trash collector removed grid '123331034687741399:Small Grid 1399' with entity id '123331034687741399' 2022-05-04 15:45:57.699 - Thread: 9 -> Entity Grid_D_Small_1 {1B628EC30581DD7} is closed. 2022-05-04 15:46:06.008 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:46:08.028 - Thread: 1 -> GC Memory: 1439.294 / 1439.294 MB 2022-05-04 15:46:08.246 - Thread: 1 -> GUI Stats: Update 0.644022833333335, Draw 0.2453435 2022-05-04 15:46:08.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:46:08.576 - Thread: 1 -> STATISTICS,1140.3166667,0.008555412,0.007552147,0.01398373,1.44,10.05672,18.73932,22.23939,75.6544,2,0,1440.924,11781.5,4738,96314,25,31.92214,88.87529,0.3843102,16393,8.333175,0,16.66667,2.660128,7.406134,100,9474579412,1440.924,0,0 2022-05-04 15:46:08.576 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:46:08.576 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1043,1228,78,849,9035,5196,0,0,135,6424,0,3294,31,0,68,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:46:22.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:46:22.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:46:24.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:46:24.678 - Thread: 1 -> Autosave initiated 2022-05-04 15:46:24.678 - Thread: 1 -> Character state: True 2022-05-04 15:46:24.678 - Thread: 1 -> IsServer: True 2022-05-04 15:46:24.678 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:46:24.678 - Thread: 1 -> Autosave 2022-05-04 15:46:24.678 - Thread: 1 -> Saving world - START 2022-05-04 15:46:24.679 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:46:24.679 - Thread: 1 -> Before snapshot.: GC Memory: 1,442 B 2022-05-04 15:46:24.724 - Thread: 1 -> After snapshot.: GC Memory: 1,454 B 2022-05-04 15:46:24.724 - Thread: 1 -> Directory cleanup: GC Memory: 1,454 B 2022-05-04 15:46:24.724 - Thread: 1 -> Saving world - END 2022-05-04 15:46:24.724 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:46:24.725 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:46:24.908 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:46:25.213 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:46:32.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:46:32.693 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:46:38.028 - Thread: 1 -> GC Memory: 1460.616 / 1460.616 MB 2022-05-04 15:46:38.245 - Thread: 1 -> GUI Stats: Update 0.777416611111111, Draw 0.306607166666667 2022-05-04 15:46:58.183 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:47:08.036 - Thread: 1 -> GC Memory: 1434.084 / 1434.084 MB 2022-05-04 15:47:08.419 - Thread: 1 -> GUI Stats: Update 0.851715555555556, Draw 0.280092333333333 2022-05-04 15:47:08.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:47:08.766 - Thread: 1 -> STATISTICS,1200.3333334,0.008713722,0.00758934,0.01398373,1.44,10.57572,19.18827,26.15718,84.22629,2,0,1436.177,11818.77,4738,96215,25,36.01466,93.05756,0.3890121,16377,8.333128,0,16.66667,3.001148,7.754605,100,9475768436,1436.177,0,0 2022-05-04 15:47:08.766 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:47:08.766 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1043,1229,78,849,9036,5196,0,0,135,6425,0,3294,31,0,68,15,384,43,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:47:15.482 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:47:15.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:47:38.052 - Thread: 1 -> GC Memory: 1439.855 / 1439.855 MB 2022-05-04 15:47:38.421 - Thread: 1 -> GUI Stats: Update 0.773520055555555, Draw 0.269051611111111 2022-05-04 15:47:44.966 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:48:08.069 - Thread: 1 -> GC Memory: 1440.901 / 1440.901 MB 2022-05-04 15:48:08.419 - Thread: 1 -> GUI Stats: Update 1.14098761111111, Draw 0.346429166666666 2022-05-04 15:48:08.597 - Thread: 1 -> Player character died. Id : [007...376] 2022-05-04 15:48:08.782 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:48:08.783 - Thread: 1 -> STATISTICS,1260.35,0.007876396,0.008471489,0.01398373,1.44,11.10092,19.645,34.84922,78.56178,2,0,1445.092,11822.71,4738,96026,25,34.3363,94.67267,0.3808953,16356,8.333201,0,16.66667,2.861313,7.889264,100,9473941122,1445.092,0,0 2022-05-04 15:48:08.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:48:08.783 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1044,1229,78,849,9035,5194,0,0,133,6423,0,3294,31,0,68,15,384,43,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:48:19.524 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:48:19.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:48:38.077 - Thread: 1 -> GC Memory: 1440.501 / 1440.501 MB 2022-05-04 15:48:38.527 - Thread: 1 -> GUI Stats: Update 0.794091444444444, Draw 0.298836722222222 2022-05-04 15:48:48.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:49:08.077 - Thread: 1 -> GC Memory: 1439.374 / 1439.374 MB 2022-05-04 15:49:08.527 - Thread: 1 -> GUI Stats: Update 0.895420833333334, Draw 0.315207722222222 2022-05-04 15:49:08.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:49:08.908 - Thread: 1 -> STATISTICS,1320.3666667,0.00688839,0.01556396,0.01398373,1.44,11.51807,20.87235,21.65678,79.57588,2,0,1444.741,11849.28,4738,95927,25,32.93031,88.75149,0.4007039,16297,8.333187,0,16.66667,2.744145,7.395828,100,9474979106,1444.741,0,0 2022-05-04 15:49:08.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:49:08.908 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1046,1230,78,849,9036,5194,0,0,133,6424,0,3294,31,0,68,15,384,42,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:49:17.691 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:49:17.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:49:18.141 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 15:49:19.174 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-05-04 15:49:19.809 - Thread: 1 -> Saving world - START 2022-05-04 15:49:19.809 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:49:19.809 - Thread: 1 -> Before snapshot.: GC Memory: 1,445 B 2022-05-04 15:49:19.814 - Thread: 1 -> After snapshot.: GC Memory: 1,446 B 2022-05-04 15:49:19.814 - Thread: 1 -> Directory cleanup: GC Memory: 1,446 B 2022-05-04 15:49:19.814 - Thread: 1 -> Saving world - END 2022-05-04 15:49:19.841 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-05-04 15:49:19.842 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-05-04 15:49:19.849 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:49:19.850 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:49:20.050 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:49:20.091 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:49:20.507 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 15:49:20.508 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 15:49:32.059 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 15:49:38.094 - Thread: 1 -> GC Memory: 1453.589 / 1453.589 MB 2022-05-04 15:49:38.528 - Thread: 1 -> GUI Stats: Update 0.813690555555557, Draw 0.283886277777778 2022-05-04 15:49:47.458 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:49:50.558 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:49:50.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:49:58.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:50:08.111 - Thread: 1 -> GC Memory: 1437.696 / 1437.696 MB 2022-05-04 15:50:08.528 - Thread: 1 -> GUI Stats: Update 0.694504777777778, Draw 0.317686833333333 2022-05-04 15:50:08.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:50:08.926 - Thread: 1 -> STATISTICS,1380.3833334,0.00743866,0.01574039,0.01398373,1.44,11.94828,22.01151,21.2228,78.4033,2,0,1440.783,11903,4866,95828,26,33.75074,89.58069,0.3980905,16310,8.333074,0,16.66667,2.812474,7.464825,100,9478235254,1440.783,0,0 2022-05-04 15:50:08.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:50:08.926 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1046,1231,78,849,9039,5197,0,0,135,6428,0,3295,31,0,68,15,384,43,4,1,1717,767,456,8,30,0,0,0,0 2022-05-04 15:50:29.041 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:50:29.042 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:50:30.990 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:50:38.129 - Thread: 1 -> GC Memory: 1441.642 / 1441.642 MB 2022-05-04 15:50:38.528 - Thread: 1 -> GUI Stats: Update 0.763600888888889, Draw 0.360117444444445 2022-05-04 15:50:42.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:50:42.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:50:51.877 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:51:08.108 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:51:08.144 - Thread: 1 -> GC Memory: 1441.949 / 1441.949 MB 2022-05-04 15:51:08.528 - Thread: 1 -> GUI Stats: Update 0.690179555555555, Draw 0.262332 2022-05-04 15:51:08.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:51:08.941 - Thread: 1 -> STATISTICS,1440.4,0.007696152,0.0233717,0.01398373,1.44,12.37054,23.08342,21.76059,85.01768,2,0,1442.985,11891,4866,95828,26,34.77864,84.77563,0.4121449,16309,8.333141,0,16.66667,2.898153,7.064473,100,9476029230,1442.985,0,0 2022-05-04 15:51:08.941 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:51:08.941 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1046,1230,78,849,9037,5195,0,0,135,6426,0,3295,31,0,68,15,384,42,4,0,1717,767,456,8,30,0,0,0,0 2022-05-04 15:51:11.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:51:11.342 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:51:24.694 - Thread: 1 -> Autosave initiated 2022-05-04 15:51:24.694 - Thread: 1 -> Character state: True 2022-05-04 15:51:24.694 - Thread: 1 -> IsServer: True 2022-05-04 15:51:24.694 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:51:24.694 - Thread: 1 -> Autosave 2022-05-04 15:51:24.694 - Thread: 1 -> Saving world - START 2022-05-04 15:51:24.695 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:51:24.695 - Thread: 1 -> Before snapshot.: GC Memory: 1,445 B 2022-05-04 15:51:24.700 - Thread: 1 -> After snapshot.: GC Memory: 1,446 B 2022-05-04 15:51:24.700 - Thread: 1 -> Directory cleanup: GC Memory: 1,446 B 2022-05-04 15:51:24.700 - Thread: 1 -> Saving world - END 2022-05-04 15:51:24.735 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:51:24.736 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:51:24.928 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:51:24.970 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:51:38.160 - Thread: 1 -> GC Memory: 1452.27 / 1452.27 MB 2022-05-04 15:51:38.527 - Thread: 1 -> GUI Stats: Update 0.578110833333333, Draw 0.238224277777778 2022-05-04 15:52:00.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:52:08.177 - Thread: 1 -> GC Memory: 1442.265 / 1442.265 MB 2022-05-04 15:52:08.528 - Thread: 1 -> GUI Stats: Update 0.603073222222222, Draw 0.254659611111111 2022-05-04 15:52:08.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:52:08.958 - Thread: 1 -> STATISTICS,1500.4166667,0.007843971,0.02183247,0.01398373,1.44,12.8324,24.52772,21.61094,72.14383,2,0,1442.363,12060.29,4866,95828,26,33.09671,80.28456,0.4209968,16240,8.333148,0,16.66667,2.757998,6.690231,100,9524946760,1442.363,0,0 2022-05-04 15:52:08.958 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:52:08.958 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,841,91,1094,1278,78,849,9083,5193,0,0,133,6472,0,3295,31,0,69,15,384,42,4,0,1717,767,456,8,30,0,0,0,0 2022-05-04 15:52:12.174 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:52:12.175 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:52:38.178 - Thread: 1 -> GC Memory: 1445.593 / 1445.593 MB 2022-05-04 15:52:38.528 - Thread: 1 -> GUI Stats: Update 0.563155611111111, Draw 0.237897555555555 2022-05-04 15:52:50.391 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:52:58.375 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:52:58.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:53:08.194 - Thread: 1 -> GC Memory: 1451.928 / 1451.928 MB 2022-05-04 15:53:08.527 - Thread: 1 -> GUI Stats: Update 0.580587333333334, Draw 0.269915388888889 2022-05-04 15:53:08.561 - Thread: 1 -> Info: MyTimerComponent removed entity '133521729158322531:Backpack' with entity id '133521729158322531' 2022-05-04 15:53:08.562 - Thread: 9 -> Entity MyInventoryBagEntity {1DA5D4E24471963} is closed. 2022-05-04 15:53:08.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:53:08.976 - Thread: 1 -> STATISTICS,1560.4333334,0.007704735,0.02415752,0.01398373,1.44,13.2994,25.90853,22.21811,99.3314,2,0,1454.484,12037.67,4866,95828,26,40.4496,92.17572,0.4199329,16191,8.333117,0,16.66667,3.370713,7.68111,100,9639618556,1454.484,0,0 2022-05-04 15:53:08.976 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:53:08.976 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1230,1417,80,849,9193,5164,0,0,119,6581,0,3295,15,0,66,15,384,44,4,0,1717,767,456,8,30,0,0,0,0 2022-05-04 15:53:19.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:53:38.194 - Thread: 1 -> GC Memory: 1442.582 / 1442.582 MB 2022-05-04 15:53:38.528 - Thread: 1 -> GUI Stats: Update 0.563282611111111, Draw 0.359320888888889 2022-05-04 15:53:49.925 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:53:49.925 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:54:00.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:54:08.195 - Thread: 1 -> GC Memory: 1443.587 / 1443.587 MB 2022-05-04 15:54:08.528 - Thread: 1 -> GUI Stats: Update 0.558536111111111, Draw 0.355619888888889 2022-05-04 15:54:08.991 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:54:08.992 - Thread: 1 -> STATISTICS,1620.45,0.007781982,0.02496243,0.01398373,1.44,13.76386,27.37955,23.56396,69.34756,2,0,1442.806,12079.8,4866,95828,26,34.7234,89.87424,0.4145308,16178,8.333055,0,16.66667,2.89352,7.48927,100,9670254658,1442.806,0,0 2022-05-04 15:54:08.992 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:54:08.992 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1230,1415,81,849,9222,5193,0,0,133,6608,0,3295,31,0,66,15,384,42,4,0,1717,767,456,8,30,0,0,0,0 2022-05-04 15:54:26.991 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:54:26.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:54:36.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:54:38.211 - Thread: 1 -> GC Memory: 1441.526 / 1441.526 MB 2022-05-04 15:54:38.528 - Thread: 1 -> GUI Stats: Update 0.657020388888888, Draw 0.367641166666666 2022-05-04 15:54:41.124 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:54:41.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:54:48.458 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:54:58.408 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:54:58.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:55:00.008 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:55:08.212 - Thread: 1 -> GC Memory: 1444.97 / 1444.97 MB 2022-05-04 15:55:08.528 - Thread: 1 -> GUI Stats: Update 0.741793222222222, Draw 0.35451411111111 2022-05-04 15:55:09.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:55:09.008 - Thread: 1 -> STATISTICS,1680.4666667,0.007720947,0.02030087,0.01398373,1.44,14.22921,28.54612,27.56562,76.35207,2,0,1440.216,12089.88,4969,95828,27,35.92041,93.5319,0.4318581,16217,8.333123,0,16.66667,2.993292,7.794128,100,9675668258,1440.216,0,0 2022-05-04 15:55:09.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:55:09.009 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1230,1416,84,849,9227,5195,0,0,135,6612,0,3295,31,0,65,15,384,44,4,0,1717,767,456,8,30,0,0,0,0 2022-05-04 15:55:18.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:55:18.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:55:38.228 - Thread: 1 -> GC Memory: 1443.108 / 1443.108 MB 2022-05-04 15:55:38.534 - Thread: 1 -> GUI Stats: Update 0.639527055555557, Draw 0.318709111111111 2022-05-04 15:55:39.841 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:55:40.691 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:55:40.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:55:44.908 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:55:47.191 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:55:47.192 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:55:51.879 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:55:53.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:56:05.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:56:05.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:56:07.093 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 15:56:07.132 - Thread: 10 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:56:07.132 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:56:07.133 - Thread: 11 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:56:08.228 - Thread: 1 -> GC Memory: 1445.536 / 1445.536 MB 2022-05-04 15:56:08.529 - Thread: 1 -> GUI Stats: Update 0.740856722222223, Draw 0.358050833333333 2022-05-04 15:56:09.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:56:09.025 - Thread: 1 -> STATISTICS,1740.4833334,0.007944107,0.02921867,0.01398373,1.44,14.69715,30.112,24.64373,68.51414,2,0,1444.805,12079.68,4969,95729,27,36.74001,83.13132,0.4073086,16196,8.333052,0,16.66667,3.061564,6.927375,100,9676693244,1444.805,0,0 2022-05-04 15:56:09.025 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:56:09.025 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1230,1416,84,849,9228,5195,0,0,135,6612,0,3295,31,0,65,15,384,43,4,0,1717,767,456,8,30,0,0,0,0 2022-05-04 15:56:13.093 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 15:56:13.097 - Thread: 10 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:56:13.097 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:56:13.097 - Thread: 11 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:56:13.097 - Thread: 10 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:56:13.097 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:56:19.093 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 15:56:23.009 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:56:24.695 - Thread: 1 -> Autosave initiated 2022-05-04 15:56:24.695 - Thread: 1 -> Character state: True 2022-05-04 15:56:24.695 - Thread: 1 -> IsServer: True 2022-05-04 15:56:24.695 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:56:24.695 - Thread: 1 -> Autosave 2022-05-04 15:56:24.695 - Thread: 1 -> Saving world - START 2022-05-04 15:56:24.696 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:56:24.696 - Thread: 1 -> Before snapshot.: GC Memory: 1,448 B 2022-05-04 15:56:24.744 - Thread: 1 -> After snapshot.: GC Memory: 1,458 B 2022-05-04 15:56:24.745 - Thread: 1 -> Directory cleanup: GC Memory: 1,458 B 2022-05-04 15:56:24.745 - Thread: 1 -> Saving world - END 2022-05-04 15:56:24.745 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:56:24.746 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:56:24.931 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:56:25.226 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:56:38.229 - Thread: 1 -> GC Memory: 1529.045 / 1529.045 MB 2022-05-04 15:56:38.528 - Thread: 1 -> GUI Stats: Update 0.607431722222221, Draw 0.375267055555556 2022-05-04 15:57:08.244 - Thread: 1 -> GC Memory: 1441.868 / 1441.868 MB 2022-05-04 15:57:08.529 - Thread: 1 -> GUI Stats: Update 0.65043, Draw 0.447451333333334 2022-05-04 15:57:09.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:57:09.056 - Thread: 1 -> STATISTICS,1800.5,0.007673264,0.02384472,0.01398373,1.44,15.16353,31.6325,24.98525,83.50729,2,0,1440.948,12082.21,4969,95630,27,38.30729,93.18635,0.4263909,16188,8.333199,0,16.66667,3.192223,7.765403,100,9676581096,1440.948,0,0 2022-05-04 15:57:09.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:57:09.056 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1230,1416,84,849,9228,5194,0,0,133,6611,0,3296,31,0,65,15,384,43,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 15:57:17.858 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:57:17.859 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:57:33.692 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:57:38.246 - Thread: 1 -> GC Memory: 1445.804 / 1445.804 MB 2022-05-04 15:57:38.529 - Thread: 1 -> GUI Stats: Update 0.657706722222222, Draw 0.371057055555556 2022-05-04 15:57:42.241 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:57:42.242 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:57:57.725 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:58:08.262 - Thread: 1 -> GC Memory: 1450.134 / 1450.134 MB 2022-05-04 15:58:08.529 - Thread: 1 -> GUI Stats: Update 0.687612222222224, Draw 0.369229444444445 2022-05-04 15:58:09.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:58:09.058 - Thread: 1 -> STATISTICS,1860.5166667,0.007668495,0.02029037,0.01398373,1.44,15.62884,32.97093,28.08281,69.00289,2,0,1450.443,12082.25,4969,95630,27,36.29516,92.58333,0.4367095,16472,8.333175,0,16.66667,3.024539,7.715131,100,9678439950,1450.443,0,0 2022-05-04 15:58:09.058 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:58:09.058 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1230,1415,85,849,9230,5196,0,0,135,6612,0,3296,31,0,65,15,384,42,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 15:58:11.408 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:58:11.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:58:38.226 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:58:38.279 - Thread: 1 -> GC Memory: 1441.934 / 1441.934 MB 2022-05-04 15:58:38.529 - Thread: 1 -> GUI Stats: Update 0.546896833333334, Draw 0.319168666666667 2022-05-04 15:58:42.375 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:58:42.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:58:59.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:59:08.295 - Thread: 1 -> GC Memory: 1444.499 / 1444.499 MB 2022-05-04 15:59:08.531 - Thread: 1 -> GUI Stats: Update 0.543059666666666, Draw 0.314909444444444 2022-05-04 15:59:09.075 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:59:09.075 - Thread: 1 -> STATISTICS,1920.5333334,0.00762558,0.02381229,0.01398373,1.44,16.09406,34.35368,28.65321,72.35874,2,0,1447.523,12082.78,4969,95630,27,38.14132,88.12312,0.4154406,16462,8.333123,0,16.66667,3.178363,7.343408,100,9681793040,1447.523,0,0 2022-05-04 15:59:09.075 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:59:09.075 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1230,1416,85,849,9233,5198,0,0,135,6614,0,3296,31,0,66,15,384,43,4,1,1717,768,456,8,30,0,0,0,0 2022-05-04 15:59:10.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:59:10.276 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:59:32.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:59:36.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:59:36.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:59:38.295 - Thread: 1 -> GC Memory: 1446.946 / 1446.946 MB 2022-05-04 15:59:38.529 - Thread: 1 -> GUI Stats: Update 0.567682499999999, Draw 0.314101944444444 2022-05-04 15:59:47.825 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:00:08.312 - Thread: 1 -> GC Memory: 1448.767 / 1448.767 MB 2022-05-04 16:00:08.531 - Thread: 1 -> GUI Stats: Update 0.728882333333334, Draw 0.364066888888889 2022-05-04 16:00:09.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:00:09.092 - Thread: 1 -> STATISTICS,1980.55,0.007822037,0.02538013,0.01398373,1.44,16.55984,35.95184,28.88267,82.98083,2,0,1442.358,12081.61,4969,95630,27,34.16624,77.83748,0.4043579,16460,8.333283,0,16.66667,2.84717,6.486418,100,9680982932,1442.358,0,0 2022-05-04 16:00:09.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:00:09.092 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1230,1415,85,849,9232,5196,0,0,135,6612,0,3296,31,0,67,15,384,42,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 16:00:20.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:00:20.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:00:37.128 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 16:00:38.329 - Thread: 1 -> GC Memory: 1452.733 / 1452.733 MB 2022-05-04 16:00:38.529 - Thread: 1 -> GUI Stats: Update 0.668142055555556, Draw 0.307134833333333 2022-05-04 16:00:41.127 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 16:00:47.128 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 16:00:47.131 - Thread: 10 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 16:00:47.131 - Thread: 10 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 16:00:51.897 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 16:00:53.126 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 16:00:54.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:00:58.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:00:58.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:01:04.876 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2022-05-04 16:01:05.878 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2022-05-04 16:01:05.881 - Thread: 1 -> Steam TriggerItemDrop: 2 2022-05-04 16:01:06.108 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2022-05-04 16:01:06.109 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2022-05-04 16:01:06.926 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2022-05-04 16:01:08.142 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2022-05-04 16:01:08.143 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2022-05-04 16:01:08.329 - Thread: 1 -> GC Memory: 1460.938 / 1460.938 MB 2022-05-04 16:01:08.530 - Thread: 1 -> GUI Stats: Update 0.6448035, Draw 0.274892 2022-05-04 16:01:09.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:01:09.109 - Thread: 1 -> STATISTICS,2040.5666667,0.008681297,0.0243082,0.01398373,1.44,17.03719,37.36244,30.54797,86.66782,2,0,1459.271,12096.06,4953,95630,27,34.49755,65.70517,0.4206952,16421,8.333081,0,16.66667,2.874709,5.475265,100,9642936252,1459.271,0,0 2022-05-04 16:01:09.109 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:01:09.109 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1230,1417,85,849,9196,5165,0,0,119,6582,0,3296,15,0,61,15,384,44,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 16:01:24.696 - Thread: 1 -> Autosave initiated 2022-05-04 16:01:24.696 - Thread: 1 -> Character state: True 2022-05-04 16:01:24.696 - Thread: 1 -> IsServer: True 2022-05-04 16:01:24.696 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 16:01:24.696 - Thread: 1 -> Autosave 2022-05-04 16:01:24.696 - Thread: 1 -> Saving world - START 2022-05-04 16:01:24.697 - Thread: 1 -> Making world state snapshot. 2022-05-04 16:01:24.697 - Thread: 1 -> Before snapshot.: GC Memory: 1,458 B 2022-05-04 16:01:24.741 - Thread: 1 -> After snapshot.: GC Memory: 1,471 B 2022-05-04 16:01:24.742 - Thread: 1 -> Directory cleanup: GC Memory: 1,471 B 2022-05-04 16:01:24.742 - Thread: 1 -> Saving world - END 2022-05-04 16:01:24.742 - Thread: 9 -> Session snapshot save - START 2022-05-04 16:01:24.743 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 16:01:24.922 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 16:01:25.245 - Thread: 9 -> Session snapshot save - END 2022-05-04 16:01:34.663 - Thread: 1 -> Info: Trash collector removed grid '142534318387230578:Container MK-13' with entity id '142534318387230578' 2022-05-04 16:01:38.330 - Thread: 1 -> GC Memory: 1487.344 / 1487.344 MB 2022-05-04 16:01:38.530 - Thread: 1 -> GUI Stats: Update 0.648847722222222, Draw 0.276250111111111 2022-05-04 16:01:57.759 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:02:01.925 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:02:01.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:02:08.346 - Thread: 1 -> GC Memory: 1470.851 / 1470.851 MB 2022-05-04 16:02:08.530 - Thread: 1 -> GUI Stats: Update 0.700936222222222, Draw 0.315437166666666 2022-05-04 16:02:09.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:02:09.126 - Thread: 1 -> STATISTICS,2100.5833334,0.008887291,0.02528667,0.01398373,1.44,17.56097,38.67258,25.1377,88.65995,2,0,1469.908,12454.87,4738,95541,25,34.38723,73.98008,0.470261,16370,8.333155,0,16.66667,2.865541,6.164874,100,9931707466,1469.908,0,0 2022-05-04 16:02:09.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:02:09.126 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1502,1687,85,849,9471,5170,0,0,119,6857,0,3301,15,0,61,15,384,42,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 16:02:11.509 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:02:27.128 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 16:02:33.127 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 16:02:35.776 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:02:35.778 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:02:37.128 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 16:02:38.364 - Thread: 1 -> GC Memory: 1470.151 / 1470.151 MB 2022-05-04 16:02:38.530 - Thread: 1 -> GUI Stats: Update 1.10851461111111, Draw 0.379821611111111 2022-05-04 16:02:43.127 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 16:03:08.379 - Thread: 1 -> GC Memory: 1471.814 / 1471.814 MB 2022-05-04 16:03:08.529 - Thread: 1 -> GUI Stats: Update 0.629791777777779, Draw 0.270698888888889 2022-05-04 16:03:09.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:03:09.143 - Thread: 1 -> STATISTICS,2160.6,0.006968498,0.0217886,0.01398373,1.44,18.00041,40.24713,22.44727,94.8358,2,0,1470.472,12473.45,4758,95539,25,37.83821,84.09772,0.4242325,16358,8.333143,0,16.66667,3.153112,7.007984,100,9946123828,1470.472,0,0 2022-05-04 16:03:09.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:03:09.143 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1502,1687,85,849,9485,5183,0,0,117,6871,0,3301,31,0,61,15,384,42,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 16:03:27.459 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 16:03:28.609 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-05-04 16:03:29.143 - Thread: 1 -> Saving world - START 2022-05-04 16:03:29.144 - Thread: 1 -> Making world state snapshot. 2022-05-04 16:03:29.144 - Thread: 1 -> Before snapshot.: GC Memory: 1,448 B 2022-05-04 16:03:29.198 - Thread: 1 -> After snapshot.: GC Memory: 1,460 B 2022-05-04 16:03:29.198 - Thread: 1 -> Directory cleanup: GC Memory: 1,460 B 2022-05-04 16:03:29.198 - Thread: 1 -> Saving world - END 2022-05-04 16:03:29.198 - Thread: 9 -> Session snapshot save - START 2022-05-04 16:03:29.199 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 16:03:29.206 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-05-04 16:03:29.207 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-05-04 16:03:29.381 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 16:03:29.718 - Thread: 9 -> Session snapshot save - END 2022-05-04 16:03:29.993 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 16:03:29.994 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 16:03:38.380 - Thread: 1 -> GC Memory: 1468.406 / 1468.406 MB 2022-05-04 16:03:38.530 - Thread: 1 -> GUI Stats: Update 0.63772038888889, Draw 0.340796333333333 2022-05-04 16:03:55.876 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:04:00.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:04:00.560 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:04:01.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:04:08.381 - Thread: 1 -> GC Memory: 1474.983 / 1474.983 MB 2022-05-04 16:04:08.529 - Thread: 1 -> GUI Stats: Update 0.835450333333334, Draw 0.373301888888889 2022-05-04 16:04:09.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:04:09.160 - Thread: 1 -> STATISTICS,2220.6166667,0.005293846,0.02965164,0.01398373,1.44,18.45134,42.12675,26.93234,104.4418,2,0,1471.803,12490.46,4788,95536,25,42.15738,90.56758,0.4507321,17683,8.333098,0,16.66667,3.513016,7.547086,100,9964744550,1471.803,0,0 2022-05-04 16:04:09.160 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:04:09.160 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1502,1687,85,849,9503,5201,0,0,133,6889,0,3302,31,0,61,15,384,42,4,1,1717,768,456,8,30,0,0,0,0 2022-05-04 16:04:21.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:04:21.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:04:22.543 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:04:29.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:04:29.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:04:30.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:04:38.396 - Thread: 1 -> GC Memory: 1476.071 / 1476.071 MB 2022-05-04 16:04:38.530 - Thread: 1 -> GUI Stats: Update 0.983597111111111, Draw 0.379922555555555 2022-05-04 16:04:45.826 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:04:45.827 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:04:47.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:05:00.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:05:00.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:05:08.413 - Thread: 1 -> GC Memory: 1474.66 / 1474.66 MB 2022-05-04 16:05:08.530 - Thread: 1 -> GUI Stats: Update 1.01616033333333, Draw 0.343286444444444 2022-05-04 16:05:09.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:05:09.177 - Thread: 1 -> STATISTICS,2280.6333334,0.009040833,0.02689457,0.01398373,1.44,18.93869,43.78862,24.3016,93.83251,2,0,1477.261,12457.31,4788,95536,25,37.62786,62.28971,0.4444259,18300,8.333165,0,16.66667,3.135592,5.190704,100,9931907794,1477.261,0,0 2022-05-04 16:05:09.177 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:05:09.177 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1502,1687,85,849,9471,5170,0,0,119,6858,0,3302,15,0,61,15,384,42,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 16:05:38.429 - Thread: 1 -> GC Memory: 1452.251 / 1452.251 MB 2022-05-04 16:05:38.532 - Thread: 1 -> GUI Stats: Update 0.6513515, Draw 0.254303055555555 2022-05-04 16:05:51.896 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 16:06:08.446 - Thread: 1 -> GC Memory: 1452.228 / 1452.228 MB 2022-05-04 16:06:08.530 - Thread: 1 -> GUI Stats: Update 0.617453666666667, Draw 0.208577333333333 2022-05-04 16:06:09.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:06:09.193 - Thread: 1 -> STATISTICS,2340.65,0.008611679,0.02671051,0.01398373,1.44,19.46857,45.4252,21.27394,57.55369,2,0,1450.857,12436.11,4788,95536,25,25.48399,48.87968,0.4841365,18349,8.333161,0,16.66667,2.123622,4.073223,100,9934908016,1450.857,0,0 2022-05-04 16:06:09.193 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:06:09.193 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1502,1688,85,849,9474,5170,0,0,119,6859,0,3302,15,0,63,15,384,44,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 16:06:24.697 - Thread: 1 -> Autosave initiated 2022-05-04 16:06:24.697 - Thread: 1 -> Character state: True 2022-05-04 16:06:24.697 - Thread: 1 -> IsServer: True 2022-05-04 16:06:24.697 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 16:06:24.697 - Thread: 1 -> Autosave 2022-05-04 16:06:24.697 - Thread: 1 -> Saving world - START 2022-05-04 16:06:24.698 - Thread: 1 -> Making world state snapshot. 2022-05-04 16:06:24.698 - Thread: 1 -> Before snapshot.: GC Memory: 1,452 B 2022-05-04 16:06:24.753 - Thread: 1 -> After snapshot.: GC Memory: 1,465 B 2022-05-04 16:06:24.754 - Thread: 1 -> Directory cleanup: GC Memory: 1,465 B 2022-05-04 16:06:24.754 - Thread: 1 -> Saving world - END 2022-05-04 16:06:24.754 - Thread: 10 -> Session snapshot save - START 2022-05-04 16:06:24.755 - Thread: 10 -> Checking file access for files in target dir. 2022-05-04 16:06:24.935 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 16:06:25.268 - Thread: 10 -> Session snapshot save - END 2022-05-04 16:06:32.793 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:06:33.909 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:06:33.910 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:06:38.462 - Thread: 1 -> GC Memory: 1471.314 / 1471.314 MB 2022-05-04 16:06:38.529 - Thread: 1 -> GUI Stats: Update 0.600315833333333, Draw 0.215747666666666 2022-05-04 16:06:56.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:06:58.453 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:06:58.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:07:08.473 - Thread: 1 -> GC Memory: 1449.393 / 1449.393 MB 2022-05-04 16:07:08.623 - Thread: 1 -> GUI Stats: Update 0.559542833333331, Draw 0.289388333333334 2022-05-04 16:07:09.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:07:09.305 - Thread: 1 -> STATISTICS,2400.6666667,0.009040833,0.028265,0.01398373,1.44,19.99826,47.06825,25.84133,73.24239,2,0,1452.552,12457.8,4778,95537,25,40.12594,77.86063,0.423845,18241,8.333138,0,16.66667,3.34375,6.488234,100,9948615920,1452.552,0,0 2022-05-04 16:07:09.305 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:07:09.305 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1502,1687,85,849,9487,5184,0,0,117,6872,0,3302,31,0,63,15,384,42,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 16:07:23.887 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:07:25.387 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:07:25.388 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:07:38.490 - Thread: 1 -> GC Memory: 1452.277 / 1452.277 MB 2022-05-04 16:07:38.624 - Thread: 1 -> GUI Stats: Update 0.569103388888888, Draw 0.330067777777778 2022-05-04 16:07:56.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:07:59.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:07:59.054 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:08:05.754 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:08:08.490 - Thread: 1 -> GC Memory: 1455.288 / 1455.288 MB 2022-05-04 16:08:08.625 - Thread: 1 -> GUI Stats: Update 0.730031111111111, Draw 0.279694555555556 2022-05-04 16:08:09.319 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:08:09.321 - Thread: 1 -> STATISTICS,2460.6833334,0.009075165,0.02740479,0.01398373,1.44,20.54141,48.71153,28.74067,72.98205,2,0,1453.563,12477.74,4909,95532,26,38.15472,93.29385,0.4357167,18250,8.333183,0,16.66667,3.179503,7.774347,100,9967681398,1453.563,0,0 2022-05-04 16:08:09.321 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:08:09.321 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1502,1687,85,849,9505,5202,0,0,135,6890,0,3302,31,0,63,15,384,42,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 16:08:15.170 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:08:15.171 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:08:28.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:08:31.720 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:08:31.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:08:38.506 - Thread: 1 -> GC Memory: 1450.593 / 1450.593 MB 2022-05-04 16:08:38.625 - Thread: 1 -> GUI Stats: Update 0.844642444444445, Draw 0.332773833333334 2022-05-04 16:08:47.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:09:07.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:09:07.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:09:08.506 - Thread: 1 -> GC Memory: 1470.557 / 1470.557 MB 2022-05-04 16:09:08.624 - Thread: 1 -> GUI Stats: Update 1.12072938888889, Draw 0.398574777777778 2022-05-04 16:09:09.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:09:09.337 - Thread: 1 -> STATISTICS,2520.7,0.009139061,0.02862549,0.01398373,1.44,21.06425,50.3757,24.75368,74.29231,2,0,1468.116,12493.93,5054,95514,27,38.99815,78.9064,0.4235455,18215,8.333125,0,16.66667,3.249764,6.575369,100,9952647480,1468.116,0,0 2022-05-04 16:09:09.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:09:09.337 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1502,1689,85,849,9491,5186,0,0,119,6875,0,3318,15,0,63,15,384,43,4,0,1717,768,456,8,30,0,0,0,0 2022-05-04 16:09:13.220 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:09:17.854 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 16:09:17.855 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 16:09:31.004 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 16:09:38.509 - Thread: 1 -> GC Memory: 1471.581 / 1471.581 MB 2022-05-04 16:09:38.625 - Thread: 1 -> GUI Stats: Update 0.785021111111113, Draw 0.343125388888889 2022-05-04 16:10:08.524 - Thread: 1 -> GC Memory: 1471.13 / 1471.13 MB 2022-05-04 16:10:08.627 - Thread: 1 -> GUI Stats: Update 1.37553972222222, Draw 0.462852388888889 2022-05-04 16:10:09.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 16:10:09.354 - Thread: 1 -> STATISTICS,2580.7166667,0.008773804,0.01714039,0.01398373,1.44,21.59908,51.71813,28.91008,89.98595,2,0,1472.685,12493.29,5054,95505,27,37.785,83.85538,0.4634707,18209,8.333121,0,16.66667,3.148669,6.987771,100,9982626394,1472.685,0,0 2022-05-04 16:10:09.354 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 16:10:09.354 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,843,91,1502,1688,85,849,9520,5216,0,0,133,6904,0,3318,31,0,63,15,384,42,4,0,1717,768,456,8,30,0,0,0,0