2022-05-04 14:58:34.674 - Thread: 1 -> Log Started 2022-05-04 14:58:34.674 - Thread: 1 -> Timezone (local - UTC): -4h 2022-05-04 14:58:34.674 - Thread: 1 -> App Version: 01_201_013 2022-05-04 14:58:34.700 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-05-04 14:58:34.701 - Thread: 1 -> Branch / Sandbox: SVN 2022-05-04 14:58:34.701 - Thread: 1 -> Environment.ProcessorCount: 12 2022-05-04 14:58:34.832 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19044.0) 2022-05-04 14:58:34.832 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-05-04 14:58:34.832 - Thread: 1 -> Environment.Is64BitProcess: True 2022-05-04 14:58:34.832 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-05-04 14:58:34.832 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4470.0 2022-05-04 14:58:34.832 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-05-04 14:58:34.836 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600X Six-Core Processor 2022-05-04 14:58:34.836 - Thread: 1 -> IntPtr.Size: 8 2022-05-04 14:58:34.836 - Thread: 1 -> Default Culture: 2022-05-04 14:58:34.836 - Thread: 1 -> Default UI Culture: 2022-05-04 14:58:34.836 - Thread: 1 -> MyConfig.Load() - START 2022-05-04 14:58:34.838 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-05-04 14:58:35.011 - Thread: 1 -> EnableDamageEffects: True 2022-05-04 14:58:35.011 - Thread: 1 -> VegetationViewDistance: 100 2022-05-04 14:58:35.011 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-05-04 14:58:35.011 - Thread: 1 -> EnableReverb: False 2022-05-04 14:58:35.011 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-05-04 14:58:35.011 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-05-04 14:58:35.011 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-05-04 14:58:35.011 - Thread: 1 -> FirstTimeRun: False 2022-05-04 14:58:35.011 - Thread: 1 -> ExperimentalMode: False 2022-05-04 14:58:35.011 - Thread: 1 -> VideoAdapter: 0 2022-05-04 14:58:35.011 - Thread: 1 -> ScreenWidth: 1920 2022-05-04 14:58:35.011 - Thread: 1 -> ScreenHeight: 1080 2022-05-04 14:58:35.011 - Thread: 1 -> RefreshRate: 60000 2022-05-04 14:58:35.011 - Thread: 1 -> WindowMode: 1 2022-05-04 14:58:35.011 - Thread: 1 -> VerticalSync: 0 2022-05-04 14:58:35.011 - Thread: 1 -> FieldOfView: 85.02953 2022-05-04 14:58:35.011 - Thread: 1 -> PostProcessingEnabled: True 2022-05-04 14:58:35.011 - Thread: 1 -> FlaresIntensity: 1 2022-05-04 14:58:35.011 - Thread: 1 -> GrassDensity: 3 2022-05-04 14:58:35.011 - Thread: 1 -> GrassDrawDistance: 1000 2022-05-04 14:58:35.011 - Thread: 1 -> AntialiasingMode: 1 2022-05-04 14:58:35.011 - Thread: 1 -> ShadowMapResolution: 2 2022-05-04 14:58:35.011 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-05-04 14:58:35.011 - Thread: 1 -> TextureQuality: 2 2022-05-04 14:58:35.011 - Thread: 1 -> AnisotropicFiltering: 4 2022-05-04 14:58:35.011 - Thread: 1 -> ModelQuality: 2 2022-05-04 14:58:35.011 - Thread: 1 -> VoxelQuality: 2 2022-05-04 14:58:35.011 - Thread: 1 -> ShaderQuality: 2 2022-05-04 14:58:35.011 - Thread: 1 -> LowMemSwitchToLow: 0 2022-05-04 14:58:35.011 - Thread: 1 -> FirstVTTimeRun: False 2022-05-04 14:58:35.011 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-05-04 14:58:35.011 - Thread: 1 -> HudState: 1 2022-05-04 14:58:35.011 - Thread: 1 -> TutorialsFinished: System.String[] 2022-05-04 14:58:35.011 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-05-04 14:58:35.011 - Thread: 1 -> GDPRConsent: True 2022-05-04 14:58:35.011 - Thread: 1 -> GDPRConsentSent: True 2022-05-04 14:58:35.011 - Thread: 1 -> FirstTimeTutorials: False 2022-05-04 14:58:35.011 - Thread: 1 -> CaptureMouse: False 2022-05-04 14:58:35.011 - Thread: 1 -> GameVolume: 0.2536433 2022-05-04 14:58:35.011 - Thread: 1 -> Music_Volume: 0 2022-05-04 14:58:35.011 - Thread: 1 -> VoiceChatVolume: 1 2022-05-04 14:58:35.011 - Thread: 1 -> HudWarnings: True 2022-05-04 14:58:35.011 - Thread: 1 -> VoiceChat: True 2022-05-04 14:58:35.011 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-05-04 14:58:35.011 - Thread: 1 -> EnableDynamicMusic: True 2022-05-04 14:58:35.011 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-05-04 14:58:35.011 - Thread: 1 -> EnableDoppler: True 2022-05-04 14:58:35.011 - Thread: 1 -> TreeViewDistance: 1998 2022-05-04 14:58:35.011 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-05-04 14:58:35.011 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-05-04 14:58:35.011 - Thread: 1 -> VoxelTextureQuality: 2 2022-05-04 14:58:35.011 - Thread: 1 -> ZoomMultiplier: 0.2 2022-05-04 14:58:35.011 - Thread: 1 -> GamepadScheme: 0 2022-05-04 14:58:35.011 - Thread: 1 -> ShowCrosshair2: 0 2022-05-04 14:58:35.011 - Thread: 1 -> EnableTrading: True 2022-05-04 14:58:35.011 - Thread: 1 -> EnableSteamCloud: True 2022-05-04 14:58:35.011 - Thread: 1 -> SpriteMainViewportScale: 1 2022-05-04 14:58:35.011 - Thread: 1 -> UiTransparency: 1 2022-05-04 14:58:35.011 - Thread: 1 -> UiBkTransparency: 0.8 2022-05-04 14:58:35.011 - Thread: 1 -> HUDBkTransparency: 0.6 2022-05-04 14:58:35.011 - Thread: 1 -> AreaInteraction: True 2022-05-04 14:58:35.011 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-05-04 14:58:35.011 - Thread: 1 -> ControlsHints: True 2022-05-04 14:58:35.011 - Thread: 1 -> GoodBotHints: False 2022-05-04 14:58:35.011 - Thread: 1 -> RotationHints: True 2022-05-04 14:58:35.011 - Thread: 1 -> ControllerDefaultOnStart: False 2022-05-04 14:58:35.011 - Thread: 1 -> CubeBuilderAlignToDefault: False 2022-05-04 14:58:35.011 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-05-04 14:58:35.011 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-05-04 14:58:35.011 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-05-04 14:58:35.011 - Thread: 1 -> DontSendVoicePlayers: 2022-05-04 14:58:35.011 - Thread: 1 -> LightsQuality: 2 2022-05-04 14:58:35.011 - Thread: 1 -> ModIoConsent: True 2022-05-04 14:58:35.011 - Thread: 1 -> HitIndicatorColorCharacter: 4288721093 2022-05-04 14:58:35.011 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-05-04 14:58:35.011 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-05-04 14:58:35.011 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-05-04 14:58:35.011 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-05-04 14:58:35.011 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-05-04 14:58:35.011 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-05-04 14:58:35.011 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-05-04 14:58:35.011 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-05-04 14:58:35.011 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-05-04 14:58:35.011 - Thread: 1 -> IronSightSwitchState: 1 2022-05-04 14:58:35.011 - Thread: 1 -> GamepadSchemeName: Flight 2022-05-04 14:58:35.012 - Thread: 1 -> MyConfig.Load() - END 2022-05-04 14:58:39.830 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-05-04 14:58:40.140 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-05-04 14:58:40.168 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-05-04 14:58:40.170 - Thread: 1 -> Found processor count: 6 2022-05-04 14:58:40.170 - Thread: 1 -> Using processor count: 6 2022-05-04 14:58:40.478 - Thread: 1 -> All detected adapters: 2022-05-04 14:58:40.481 - Thread: 1 -> NVIDIA GeForce RTX 3060 - VendorID=4318, SubsystemID=1081349208, DeviceID=9476 2022-05-04 14:58:40.481 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-05-04 14:58:41.273 - Thread: 1 -> AdapterInfo = { 2022-05-04 14:58:41.274 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2022-05-04 14:58:41.274 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 14:58:41.274 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 14:58:41.274 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 14:58:41.274 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 14:58:41.274 - Thread: 1 -> AftermathSupported = False 2022-05-04 14:58:41.274 - Thread: 1 -> Adapter id = 0 2022-05-04 14:58:41.274 - Thread: 1 -> Supported = True 2022-05-04 14:58:41.275 - Thread: 1 -> RAM = 12731809792 2022-05-04 14:58:41.275 - Thread: 1 -> Priority = 2 2022-05-04 14:58:41.275 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 14:58:41.275 - Thread: 1 -> Output is attached = True 2022-05-04 14:58:41.275 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2022-05-04 14:58:41.275 - Thread: 1 -> Display modes = { 2022-05-04 14:58:41.275 - Thread: 1 -> DXGIOutput id = 0 2022-05-04 14:58:41.276 - Thread: 1 -> 640x480@60Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 640x480@75Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 640x480@72Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 720x480@60Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 720x576@75Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 720x576@75Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 720x576@60.317Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 720x576@60.317Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 720x576@72.188Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 720x576@72.188Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 800x600@75Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 800x600@72.188Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 1024x768@70.069Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 1024x768@75.029Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 1152x864@75Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.276 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1280x720@60Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1280x768@60.015Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1280x768@60.015Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1280x800@59.81Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1280x960@60Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1360x768@60.015Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1366x768@74.984Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1366x768@74.984Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1440x900@74.984Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1600x1200@60Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1920x1080@23.976Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1920x1080@24Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1920x1080@29.97Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1920x1080@30Hz 2022-05-04 14:58:41.277 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 14:58:41.277 - Thread: 1 -> } 2022-05-04 14:58:41.277 - Thread: 1 -> } 2022-05-04 14:58:41.277 - Thread: 1 -> AdapterInfo = { 2022-05-04 14:58:41.277 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2022-05-04 14:58:41.277 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 14:58:41.277 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 14:58:41.277 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 14:58:41.277 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 14:58:41.278 - Thread: 1 -> AftermathSupported = False 2022-05-04 14:58:41.278 - Thread: 1 -> Adapter id = 0 2022-05-04 14:58:41.278 - Thread: 1 -> Supported = True 2022-05-04 14:58:41.278 - Thread: 1 -> RAM = 12731809792 2022-05-04 14:58:41.278 - Thread: 1 -> Priority = 2 2022-05-04 14:58:41.278 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 14:58:41.278 - Thread: 1 -> Output is attached = True 2022-05-04 14:58:41.278 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2022-05-04 14:58:41.278 - Thread: 1 -> Display modes = { 2022-05-04 14:58:41.278 - Thread: 1 -> DXGIOutput id = 0 2022-05-04 14:58:41.278 - Thread: 1 -> 640x480@60Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 640x480@75Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 640x480@72Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 720x480@60Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 720x576@75Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 720x576@75Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 720x576@60.317Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 720x576@60.317Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 720x576@72.188Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 720x576@72.188Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 800x600@75Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 800x600@72.188Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1024x768@70.069Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1024x768@75.029Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1152x864@75Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1280x720@60Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1280x768@60.015Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1280x768@60.015Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1280x800@59.81Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1280x960@60Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1360x768@60.015Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1366x768@74.984Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1366x768@74.984Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1440x900@74.984Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.278 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.279 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.279 - Thread: 1 -> 1600x1200@60Hz 2022-05-04 14:58:41.279 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 14:58:41.279 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 14:58:41.279 - Thread: 1 -> 1920x1080@23.976Hz 2022-05-04 14:58:41.279 - Thread: 1 -> 1920x1080@24Hz 2022-05-04 14:58:41.279 - Thread: 1 -> 1920x1080@29.97Hz 2022-05-04 14:58:41.279 - Thread: 1 -> 1920x1080@30Hz 2022-05-04 14:58:41.279 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 14:58:41.279 - Thread: 1 -> } 2022-05-04 14:58:41.279 - Thread: 1 -> } 2022-05-04 14:58:41.279 - Thread: 1 -> AdapterInfo = { 2022-05-04 14:58:41.279 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY3 2022-05-04 14:58:41.279 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 14:58:41.279 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 14:58:41.279 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 14:58:41.279 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 14:58:41.279 - Thread: 1 -> AftermathSupported = False 2022-05-04 14:58:41.279 - Thread: 1 -> Adapter id = 0 2022-05-04 14:58:41.279 - Thread: 1 -> Supported = True 2022-05-04 14:58:41.279 - Thread: 1 -> RAM = 12731809792 2022-05-04 14:58:41.279 - Thread: 1 -> Priority = 2 2022-05-04 14:58:41.279 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 14:58:41.279 - Thread: 1 -> Output is attached = True 2022-05-04 14:58:41.279 - Thread: 1 -> DesktopBounds = {X:-1920 Y:96 Width:1920 Height:1080} 2022-05-04 14:58:41.279 - Thread: 1 -> Display modes = { 2022-05-04 14:58:41.280 - Thread: 1 -> DXGIOutput id = 1 2022-05-04 14:58:41.280 - Thread: 1 -> 640x480@60Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 720x480@60Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 720x576@50Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 800x600@56.25Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1152x864@60Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1152x864@60Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1176x664@50Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1176x664@50Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1280x720@60Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1280x720@50Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1280x768@59.81Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1280x768@59.81Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1280x800@59.81Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1280x960@60Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1600x1200@60Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1920x1080@50Hz 2022-05-04 14:58:41.280 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 14:58:41.280 - Thread: 1 -> } 2022-05-04 14:58:41.280 - Thread: 1 -> } 2022-05-04 14:58:41.280 - Thread: 1 -> AdapterInfo = { 2022-05-04 14:58:41.281 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY3 2022-05-04 14:58:41.281 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 14:58:41.281 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 14:58:41.281 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 14:58:41.281 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 14:58:41.281 - Thread: 1 -> AftermathSupported = False 2022-05-04 14:58:41.281 - Thread: 1 -> Adapter id = 0 2022-05-04 14:58:41.281 - Thread: 1 -> Supported = True 2022-05-04 14:58:41.281 - Thread: 1 -> RAM = 12731809792 2022-05-04 14:58:41.281 - Thread: 1 -> Priority = 2 2022-05-04 14:58:41.281 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 14:58:41.281 - Thread: 1 -> Output is attached = True 2022-05-04 14:58:41.281 - Thread: 1 -> DesktopBounds = {X:-1920 Y:96 Width:1920 Height:1080} 2022-05-04 14:58:41.281 - Thread: 1 -> Display modes = { 2022-05-04 14:58:41.281 - Thread: 1 -> DXGIOutput id = 1 2022-05-04 14:58:41.281 - Thread: 1 -> 640x480@60Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 720x480@60Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 720x576@50Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 800x600@56.25Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1152x864@60Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1152x864@60Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1176x664@50Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1176x664@50Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1280x720@60Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1280x720@50Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1280x768@59.81Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1280x768@59.81Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1280x800@59.81Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1280x960@60Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1600x1200@60Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 14:58:41.281 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 14:58:41.282 - Thread: 1 -> 1920x1080@50Hz 2022-05-04 14:58:41.282 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 14:58:41.282 - Thread: 1 -> } 2022-05-04 14:58:41.282 - Thread: 1 -> } 2022-05-04 14:58:41.282 - Thread: 1 -> AdapterInfo = { 2022-05-04 14:58:41.282 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY4 2022-05-04 14:58:41.282 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 14:58:41.282 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 14:58:41.282 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 14:58:41.282 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 14:58:41.282 - Thread: 1 -> AftermathSupported = False 2022-05-04 14:58:41.282 - Thread: 1 -> Adapter id = 0 2022-05-04 14:58:41.282 - Thread: 1 -> Supported = True 2022-05-04 14:58:41.282 - Thread: 1 -> RAM = 12731809792 2022-05-04 14:58:41.282 - Thread: 1 -> Priority = 2 2022-05-04 14:58:41.282 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 14:58:41.282 - Thread: 1 -> Output is attached = True 2022-05-04 14:58:41.282 - Thread: 1 -> DesktopBounds = {X:2560 Y:108 Width:1920 Height:1080} 2022-05-04 14:58:41.282 - Thread: 1 -> Display modes = { 2022-05-04 14:58:41.283 - Thread: 1 -> DXGIOutput id = 2 2022-05-04 14:58:41.283 - Thread: 1 -> 640x480@60Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 640x480@75Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 640x480@72Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 640x480@59.94Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 720x480@60Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 720x576@50Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 800x600@75Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 800x600@56.25Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 800x600@72.188Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1024x768@70.069Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1024x768@75.029Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1152x864@75Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1176x664@50Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1176x664@50Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1280x720@60Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1280x720@50Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1280x768@59.887Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1280x768@59.887Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1280x800@59.887Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1280x800@59.887Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1280x960@60Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1920x1080@50Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 14:58:41.283 - Thread: 1 -> 1920x1080@74.986Hz 2022-05-04 14:58:41.283 - Thread: 1 -> } 2022-05-04 14:58:41.283 - Thread: 1 -> } 2022-05-04 14:58:41.283 - Thread: 1 -> AdapterInfo = { 2022-05-04 14:58:41.283 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY4 2022-05-04 14:58:41.283 - Thread: 1 -> Description = dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58202, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2022-05-04 14:58:41.283 - Thread: 1 -> Driver version = 30.0.15.1259 2022-05-04 14:58:41.284 - Thread: 1 -> Driver date = 20220420000000.000000-000 2022-05-04 14:58:41.284 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-04 14:58:41.284 - Thread: 1 -> AftermathSupported = False 2022-05-04 14:58:41.284 - Thread: 1 -> Adapter id = 0 2022-05-04 14:58:41.284 - Thread: 1 -> Supported = True 2022-05-04 14:58:41.284 - Thread: 1 -> RAM = 12731809792 2022-05-04 14:58:41.284 - Thread: 1 -> Priority = 2 2022-05-04 14:58:41.284 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-04 14:58:41.284 - Thread: 1 -> Output is attached = True 2022-05-04 14:58:41.284 - Thread: 1 -> DesktopBounds = {X:2560 Y:108 Width:1920 Height:1080} 2022-05-04 14:58:41.284 - Thread: 1 -> Display modes = { 2022-05-04 14:58:41.284 - Thread: 1 -> DXGIOutput id = 2 2022-05-04 14:58:41.284 - Thread: 1 -> 640x480@60Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 640x480@75Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 640x480@72Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 640x480@59.94Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 720x480@60Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 720x480@59.94Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 720x576@50Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 800x600@75Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 800x600@56.25Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 800x600@60.317Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 800x600@72.188Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1024x768@60.004Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1024x768@70.069Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1024x768@75.029Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1152x864@75Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1176x664@60Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1176x664@50Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1176x664@50Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1176x664@59.94Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1280x720@60Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1280x720@50Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1280x720@59.94Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1280x768@59.887Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1280x768@59.887Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1280x800@59.887Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1280x800@59.887Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1280x960@60Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1360x768@59.887Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1366x768@59.887Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1440x900@59.887Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1600x900@59.954Hz 2022-05-04 14:58:41.284 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.285 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-04 14:58:41.285 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-04 14:58:41.285 - Thread: 1 -> 1920x1080@60Hz 2022-05-04 14:58:41.285 - Thread: 1 -> 1920x1080@50Hz 2022-05-04 14:58:41.285 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-04 14:58:41.285 - Thread: 1 -> 1920x1080@74.986Hz 2022-05-04 14:58:41.285 - Thread: 1 -> } 2022-05-04 14:58:41.285 - Thread: 1 -> } 2022-05-04 14:58:41.289 - Thread: 1 -> Service.IsActive: True 2022-05-04 14:58:41.289 - Thread: 1 -> Service.IsOnline: True 2022-05-04 14:58:41.289 - Thread: 1 -> Service.OwnsGame: False 2022-05-04 14:58:41.289 - Thread: 1 -> Service.UserId: 76561198066197773 2022-05-04 14:58:41.289 - Thread: 1 -> Service.UserName: SaltyKnight 2022-05-04 14:58:41.289 - Thread: 1 -> Service.Branch: default 2022-05-04 14:58:41.289 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-05-04 14:58:41.289 - Thread: 1 -> Build version: 0.1.1.0 2022-05-04 14:58:41.311 - Thread: 1 -> MyScreenManager() 2022-05-04 14:58:41.405 - Thread: 17 -> CreateDeviceInternal - CheckSettings() 2022-05-04 14:58:41.405 - Thread: 17 -> CreateDeviceInternal - GetAdapter() 2022-05-04 14:58:41.410 - Thread: 17 -> CreateDeviceInternal - FixSettings() 2022-05-04 14:58:41.412 - Thread: 17 -> CreateDeviceInternal - Create device 2022-05-04 14:58:41.601 - Thread: 17 -> CreateDeviceInternal Steam Overlay integration 2022-05-04 14:58:41.772 - Thread: 17 -> CreateDeviceInternal Steam Overlay OK 2022-05-04 14:58:41.772 - Thread: 17 -> CreateDeviceInternal create swapchain 2022-05-04 14:58:43.751 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-05-04 14:58:43.752 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-05-04 14:58:43.752 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2022-05-04 14:58:45.458 - Thread: 1 -> Preallocate - START 2022-05-04 14:58:45.462 - Thread: 1 -> MySpaceWorldGenerator - START 2022-05-04 14:58:45.469 - Thread: 1 -> MySpaceWorldGenerator - END 2022-05-04 14:58:45.469 - Thread: 1 -> MySpaceBuildComponent - START 2022-05-04 14:58:45.469 - Thread: 1 -> MySpaceBuildComponent - END 2022-05-04 14:58:45.469 - Thread: 1 -> MyEntities - START 2022-05-04 14:58:45.489 - Thread: 1 -> MyEntities - END 2022-05-04 14:58:45.489 - Thread: 1 -> MyObjectBuilder_Base - START 2022-05-04 14:58:45.489 - Thread: 1 -> MyObjectBuilder_Base - END 2022-05-04 14:58:45.489 - Thread: 1 -> MyTransparentGeometry - START 2022-05-04 14:58:45.489 - Thread: 1 -> MyTransparentGeometry - END 2022-05-04 14:58:45.489 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-05-04 14:58:45.497 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-05-04 14:58:45.498 - Thread: 1 -> MyMath - START 2022-05-04 14:58:45.498 - Thread: 1 -> MyMath - END 2022-05-04 14:58:45.498 - Thread: 1 -> MySimpleObjectDraw - START 2022-05-04 14:58:45.498 - Thread: 1 -> MySimpleObjectDraw - END 2022-05-04 14:58:45.513 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-05-04 14:58:45.513 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-05-04 14:58:45.513 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-05-04 14:58:45.584 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-05-04 14:58:45.584 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-05-04 14:58:45.584 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-05-04 14:58:45.585 - Thread: 1 -> MySyncDestructions - START 2022-05-04 14:58:45.585 - Thread: 1 -> MySyncDestructions - END 2022-05-04 14:58:45.585 - Thread: 1 -> MySyncEntity - START 2022-05-04 14:58:45.585 - Thread: 1 -> MySyncEntity - END 2022-05-04 14:58:45.585 - Thread: 1 -> MyCommandCharacter - START 2022-05-04 14:58:45.586 - Thread: 1 -> MyCommandCharacter - END 2022-05-04 14:58:45.586 - Thread: 1 -> MyCommandConsole - START 2022-05-04 14:58:45.587 - Thread: 1 -> MyCommandConsole - END 2022-05-04 14:58:45.587 - Thread: 1 -> MyCommandEntity - START 2022-05-04 14:58:45.588 - Thread: 1 -> MyCommandEntity - END 2022-05-04 14:58:45.588 - Thread: 1 -> MyAiTargetManager - START 2022-05-04 14:58:45.588 - Thread: 1 -> MyAiTargetManager - END 2022-05-04 14:58:45.588 - Thread: 1 -> MyClientDebugCommands - START 2022-05-04 14:58:45.589 - Thread: 1 -> MyClientDebugCommands - END 2022-05-04 14:58:45.589 - Thread: 1 -> MyDedicatedServer - START 2022-05-04 14:58:45.589 - Thread: 1 -> MyDedicatedServer - END 2022-05-04 14:58:45.589 - Thread: 1 -> MyDedicatedServerBase - START 2022-05-04 14:58:45.589 - Thread: 1 -> MyDedicatedServerBase - END 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerBase - START 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerBase - END 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerClient - START 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerClient - END 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerClientBase - START 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerClientBase - END 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerLobby - START 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerLobby - END 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerServerBase - START 2022-05-04 14:58:45.589 - Thread: 1 -> MyMultiplayerServerBase - END 2022-05-04 14:58:45.589 - Thread: 1 -> MyServerDebugCommands - START 2022-05-04 14:58:45.590 - Thread: 1 -> MyServerDebugCommands - END 2022-05-04 14:58:45.590 - Thread: 1 -> MyCubeGridDefinitions - START 2022-05-04 14:58:45.672 - Thread: 1 -> MyCubeGridDefinitions - END 2022-05-04 14:58:45.672 - Thread: 1 -> MyDefinitionManager - START 2022-05-04 14:58:45.696 - Thread: 1 -> MyDefinitionManager - END 2022-05-04 14:58:45.696 - Thread: 1 -> Preallocate - END 2022-05-04 14:58:45.702 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-05-04 14:58:46.115 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-05-04 14:58:46.115 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-05-04 14:58:46.129 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-05-04 14:58:46.130 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-05-04 14:58:46.130 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-05-04 14:58:46.130 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-05-04 14:58:46.130 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-05-04 14:58:46.130 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-05-04 14:58:46.132 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-05-04 14:58:46.140 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2022-05-04 14:58:46.140 - Thread: 1 -> Win32_ComputerSystem.Model: X470 AORUS ULTRA GAMING 2022-05-04 14:58:46.140 - Thread: 1 -> Virtualized: False 2022-05-04 14:58:46.146 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600X Six-Core Processor 2022-05-04 14:58:46.147 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,304,266,240 bytes 2022-05-04 14:58:46.147 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-05-04 14:58:46.147 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 18,617,389,056 bytes 2022-05-04 14:58:46.147 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,508,850,688 bytes 2022-05-04 14:58:46.151 - Thread: 1 -> Drive C: | Capacity: 249,413,234,688 bytes | Free space: 83,122,638,848 bytes 2022-05-04 14:58:46.152 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 428,521,517,056 bytes 2022-05-04 14:58:46.152 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-05-04 14:58:46.154 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-05-04 14:58:46.155 - Thread: 1 -> Installed DLCs: 2022-05-04 14:58:46.179 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-05-04 14:58:46.335 - Thread: 1 -> Havok: Physics.Init 2022-05-04 14:58:46.412 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-05-04 14:58:46.417 - Thread: 1 -> HkGameName: SpaceEngineers 2022-05-04 14:58:46.423 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-05-04 14:58:46.425 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-05-04 14:58:46.430 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2022-05-04 14:58:46.783 - Thread: 1 -> Loading scenarios 2022-05-04 14:58:46.839 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-05-04 14:58:46.840 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-05-04 14:58:47.297 - Thread: 1 -> Loading sound definitions 2022-05-04 14:58:47.299 - Thread: 1 -> Loading gamepad controls 2022-05-04 14:58:47.322 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:58:47.323 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-05-04 14:58:47.327 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:58:47.327 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-05-04 14:58:47.328 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:58:47.328 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-05-04 14:58:47.328 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:58:47.328 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-05-04 14:58:47.328 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:58:47.328 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-05-04 14:58:47.328 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:58:47.328 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-05-04 14:58:47.332 - Thread: 1 -> Loading OffensiveWords definitions 2022-05-04 14:58:47.332 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-05-04 14:58:47.332 - Thread: 1 -> Loading shadow textures definitions 2022-05-04 14:58:47.332 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-05-04 14:58:47.338 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-05-04 14:58:47.357 - Thread: 1 -> MyAudio.LoadData - START 2022-05-04 14:58:47.535 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2022-05-04 14:58:47.612 - Thread: 1 -> MyAudio.LoadData - END 2022-05-04 14:58:47.627 - Thread: 1 -> MyGuiManager() 2022-05-04 14:58:47.627 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2022-05-04 14:58:47.633 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-05-04 14:58:47.773 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-05-04 14:58:47.949 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-05-04 14:58:47.950 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-05-04 14:58:47.950 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-05-04 14:58:48.033 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-05-04 14:58:48.054 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-05-04 14:58:48.056 - Thread: 9 -> ReloadVoxelMaterials 2022-05-04 14:58:48.134 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-05-04 14:58:48.134 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-05-04 14:58:48.134 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-05-04 14:58:48.193 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-05-04 14:58:48.193 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-05-04 14:58:48.196 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-05-04 14:58:48.216 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-05-04 14:58:48.217 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-05-04 14:58:48.258 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-05-04 14:58:48.267 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-05-04 14:58:48.274 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-05-04 14:58:48.280 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-05-04 14:58:48.281 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-05-04 14:58:48.283 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-05-04 14:58:48.283 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-05-04 14:58:48.285 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-05-04 14:58:48.286 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-05-04 14:58:48.289 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-05-04 14:58:48.302 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-05-04 14:58:48.340 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-05-04 14:58:48.348 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-05-04 14:58:48.387 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-05-04 14:58:48.397 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-05-04 14:58:48.398 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-05-04 14:58:48.401 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-05-04 14:58:48.402 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-05-04 14:58:48.438 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-05-04 14:58:48.441 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-05-04 14:58:48.445 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-05-04 14:58:48.487 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-05-04 14:58:48.522 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-05-04 14:58:48.531 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-05-04 14:58:48.532 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-05-04 14:58:48.536 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-05-04 14:58:48.561 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-05-04 14:58:48.563 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-05-04 14:58:48.565 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-05-04 14:58:48.566 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-05-04 14:58:48.567 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-05-04 14:58:48.568 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-05-04 14:58:48.568 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-05-04 14:58:48.575 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-05-04 14:58:48.601 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-05-04 14:58:48.604 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-05-04 14:58:48.613 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-05-04 14:58:48.639 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-05-04 14:58:48.662 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-05-04 14:58:48.663 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-05-04 14:58:48.663 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-05-04 14:58:48.675 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-05-04 14:58:48.797 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-05-04 14:58:48.818 - Thread: 1 -> Timer Frequency: 10000000 2022-05-04 14:58:48.818 - Thread: 1 -> Ticks per frame: 166667 2022-05-04 14:58:49.741 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-05-04 14:58:49.978 - Thread: 21 -> EOS P2P - Query NAT type failed. 2022-05-04 14:58:49.983 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-05-04 14:58:49.984 - Thread: 1 -> Flares Intensity: 1 2022-05-04 14:58:49.984 - Thread: 1 -> Field of view: 1.484045 2022-05-04 14:58:49.984 - Thread: 1 -> PostProcessingEnabled: True 2022-05-04 14:58:49.984 - Thread: 1 -> Render.GrassDensityFactor: 3 2022-05-04 14:58:49.984 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-05-04 14:58:49.984 - Thread: 1 -> Render.DistanceFade: 1998 2022-05-04 14:58:49.984 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-05-04 14:58:49.984 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-05-04 14:58:49.984 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-05-04 14:58:49.984 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-05-04 14:58:49.984 - Thread: 1 -> Render.TextureQuality: HIGH 2022-05-04 14:58:49.984 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-05-04 14:58:49.984 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-05-04 14:58:49.984 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-05-04 14:58:49.984 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-05-04 14:58:49.984 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-05-04 14:58:49.984 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-05-04 14:58:50.053 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-05-04 14:58:50.128 - Thread: 1 -> Analytics session started: UserID = (74a5b657-785b-ae62-04cd-15db05d9d27b) SessionID = (7cd130bc-d657-4d0b-8e0d-6fc722104bc8) 2022-05-04 14:58:50.129 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 14:58:50.145 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-05-04 14:58:50.213 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-05-04 14:58:51.415 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-05-04 14:58:51.950 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-05-04 14:58:51.951 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-05-04 14:58:51.960 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-05-04 14:58:51.962 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-05-04 14:58:51.965 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-05-04 14:58:51.967 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-05-04 14:58:51.970 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-05-04 14:58:51.972 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-05-04 14:58:52.035 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-05-04 14:58:52.054 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-05-04 14:58:52.057 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-05-04 14:58:52.059 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-05-04 14:58:52.164 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-05-04 14:58:52.168 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-05-04 14:58:52.171 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-05-04 14:58:52.176 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-05-04 14:58:52.182 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-05-04 14:58:52.273 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-05-04 14:58:52.281 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-05-04 14:58:52.322 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-05-04 14:58:52.330 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-05-04 14:58:52.429 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-05-04 14:58:52.468 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-05-04 14:58:52.470 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-05-04 14:58:52.794 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-05-04 14:58:52.819 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-05-04 14:58:52.834 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-05-04 14:58:52.893 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-05-04 14:58:52.902 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-05-04 14:58:53.001 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-05-04 14:58:53.218 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-05-04 14:58:53.264 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-05-04 14:58:53.282 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-05-04 14:58:53.299 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-05-04 14:58:53.319 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-05-04 14:58:53.333 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-05-04 14:58:53.350 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-05-04 14:58:53.553 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-05-04 14:58:53.737 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-05-04 14:58:53.844 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-05-04 14:58:53.927 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-05-04 14:58:53.993 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-05-04 14:58:54.040 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-05-04 14:58:54.201 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-05-04 14:58:54.241 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-05-04 14:58:54.411 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-05-04 14:58:54.448 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-05-04 14:58:55.286 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-05-04 14:58:59.783 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-05-04 14:58:59.783 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-05-04 14:58:59.783 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2022-05-04 14:59:11.909 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-05-04 14:59:11.909 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-05-04 14:59:11.926 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2022-05-04 14:59:13.559 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2022-05-04 14:59:13.560 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2022-05-04 14:59:13.560 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2022-05-04 14:59:15.192 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2022-05-04 14:59:15.193 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2022-05-04 14:59:15.193 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-05-04 14:59:15.193 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 14:59:19.670 - Thread: 34 -> LoadSession() - Start 2022-05-04 14:59:19.670 - Thread: 34 -> C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey 2022-05-04 14:59:19.672 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Sandbox_config.sbc 2022-05-04 14:59:19.676 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-05-04 14:59:20.743 - Thread: 1 -> GUI Stats: Update 0.7874585, Draw 0.0512526666666667 2022-05-04 14:59:21.252 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Sandbox_config.sbc 2022-05-04 14:59:21.253 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-05-04 14:59:21.263 - Thread: 1 -> CheckPoint Experimental mode: No 2022-05-04 14:59:21.264 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2022-05-04 14:59:21.265 - Thread: 1 -> LoadSession() - End 2022-05-04 14:59:21.278 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-05-04 14:59:21.279 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-05-04 14:59:21.279 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-05-04 14:59:21.280 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-05-04 14:59:21.280 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 14:59:21.280 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 14:59:21.300 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-05-04 14:59:21.302 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-05-04 14:59:21.302 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-05-04 14:59:21.500 - Thread: 1 -> RunLoadingAction - START 2022-05-04 14:59:21.505 - Thread: 1 -> Loading session: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey 2022-05-04 14:59:21.652 - Thread: 1 -> GC Memory: 1,006,765,848 B 2022-05-04 14:59:21.661 - Thread: 1 -> Process Memory: 3,098,406,912 B 2022-05-04 14:59:21.662 - Thread: 1 -> Experimental mode: No 2022-05-04 14:59:21.662 - Thread: 1 -> Experimental mode reason: 0 2022-05-04 14:59:21.662 - Thread: 1 -> Console compatibility: No 2022-05-04 14:59:22.804 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-05-04 14:59:22.842 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-05-04 14:59:22.847 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-05-04 14:59:22.849 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-05-04 14:59:22.851 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2022-05-04 14:59:23.017 - Thread: 1 -> Loading scenarios 2022-05-04 14:59:23.017 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-05-04 14:59:23.018 - Thread: 1 -> List of used mods (0) - START 2022-05-04 14:59:23.019 - Thread: 1 -> List of used mods - END 2022-05-04 14:59:23.089 - Thread: 1 -> Loading behaviors 2022-05-04 14:59:23.091 - Thread: 1 -> Loading ammo magazines 2022-05-04 14:59:23.094 - Thread: 1 -> Loading ammo definitions 2022-05-04 14:59:23.097 - Thread: 1 -> Loading animations 2022-05-04 14:59:23.100 - Thread: 1 -> Loading animations 2022-05-04 14:59:23.102 - Thread: 1 -> Loading sound definitions 2022-05-04 14:59:23.102 - Thread: 1 -> Loading sound definitions 2022-05-04 14:59:23.102 - Thread: 1 -> Loading sound definitions 2022-05-04 14:59:23.102 - Thread: 1 -> Loading sound definitions 2022-05-04 14:59:23.102 - Thread: 1 -> Loading sound definitions 2022-05-04 14:59:23.102 - Thread: 1 -> Loading sound definitions 2022-05-04 14:59:23.102 - Thread: 1 -> Loading category classes 2022-05-04 14:59:23.104 - Thread: 1 -> Loading category classes 2022-05-04 14:59:23.104 - Thread: 1 -> Loading blueprint classes 2022-05-04 14:59:23.105 - Thread: 1 -> Loading blueprint class entries 2022-05-04 14:59:23.106 - Thread: 1 -> Loading blueprint class entries 2022-05-04 14:59:23.106 - Thread: 1 -> Loading blueprints 2022-05-04 14:59:23.109 - Thread: 1 -> Loading blueprints 2022-05-04 14:59:23.109 - Thread: 1 -> Loading agent definitions 2022-05-04 14:59:23.111 - Thread: 1 -> Loading character definitions 2022-05-04 14:59:23.125 - Thread: 1 -> Loading character definitions 2022-05-04 14:59:23.125 - Thread: 1 -> Loading components 2022-05-04 14:59:23.126 - Thread: 1 -> Loading components 2022-05-04 14:59:23.126 - Thread: 1 -> Loading configuration 2022-05-04 14:59:23.127 - Thread: 1 -> Loading container types 2022-05-04 14:59:23.129 - Thread: 1 -> Loading Contract Types 2022-05-04 14:59:23.136 - Thread: 1 -> Loading gamepad controls 2022-05-04 14:59:23.136 - Thread: 1 -> Loading block positions 2022-05-04 14:59:23.139 - Thread: 1 -> Loading block positions 2022-05-04 14:59:23.139 - Thread: 1 -> Loading curve definitions 2022-05-04 14:59:23.142 - Thread: 1 -> Loading debris 2022-05-04 14:59:23.143 - Thread: 1 -> Loading environment items entries 2022-05-04 14:59:23.144 - Thread: 1 -> Loading decal global definitions 2022-05-04 14:59:23.144 - Thread: 1 -> Loading decal definitions 2022-05-04 14:59:23.145 - Thread: 1 -> Loading decal definitions 2022-05-04 14:59:23.145 - Thread: 1 -> Loading drone behaviors 2022-05-04 14:59:23.148 - Thread: 1 -> Loading edges 2022-05-04 14:59:23.149 - Thread: 1 -> Loading emissive color definitions 2022-05-04 14:59:23.152 - Thread: 1 -> Loading emissive color default states 2022-05-04 14:59:23.158 - Thread: 1 -> Loading animations 2022-05-04 14:59:23.158 - Thread: 1 -> Loading entity components 2022-05-04 14:59:23.172 - Thread: 1 -> Loading component containers 2022-05-04 14:59:23.185 - Thread: 1 -> Loading environment items entries 2022-05-04 14:59:23.186 - Thread: 1 -> Loading Faction Names 2022-05-04 14:59:23.187 - Thread: 1 -> Loading factions 2022-05-04 14:59:23.190 - Thread: 1 -> Loading flare definitions 2022-05-04 14:59:23.204 - Thread: 1 -> Loading gas property definitions 2022-05-04 14:59:23.205 - Thread: 1 -> Loading event definitions 2022-05-04 14:59:23.206 - Thread: 1 -> Loading physical items 2022-05-04 14:59:23.227 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:59:23.227 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-05-04 14:59:23.232 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:59:23.232 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-05-04 14:59:23.232 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:59:23.232 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-05-04 14:59:23.232 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:59:23.232 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-05-04 14:59:23.232 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:59:23.232 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-05-04 14:59:23.232 - Thread: 1 -> GuiTextures.sbc 2022-05-04 14:59:23.232 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-05-04 14:59:23.241 - Thread: 1 -> Loading LCD texture categories 2022-05-04 14:59:23.242 - Thread: 1 -> Loading LCD texture categories 2022-05-04 14:59:23.242 - Thread: 1 -> Loading LCD texture categories 2022-05-04 14:59:23.242 - Thread: 1 -> Loading LCD texture categories 2022-05-04 14:59:23.242 - Thread: 1 -> Loading LCD texture categories 2022-05-04 14:59:23.242 - Thread: 1 -> Loading OffensiveWords definitions 2022-05-04 14:59:23.242 - Thread: 1 -> Loading planet definition 2022-05-04 14:59:23.250 - Thread: 1 -> Loading physical items 2022-05-04 14:59:23.253 - Thread: 1 -> Loading physical items 2022-05-04 14:59:23.254 - Thread: 1 -> Loading physical material properties 2022-05-04 14:59:23.258 - Thread: 1 -> Loading pirate antennas 2022-05-04 14:59:23.260 - Thread: 1 -> Loading research blocks definitions 2022-05-04 14:59:23.262 - Thread: 1 -> Loading research groups definitions 2022-05-04 14:59:23.264 - Thread: 1 -> Loading resource distribution groups 2022-05-04 14:59:23.265 - Thread: 1 -> Loading shadow textures definitions 2022-05-04 14:59:23.265 - Thread: 1 -> Loading ship sound groups 2022-05-04 14:59:23.280 - Thread: 1 -> Loading ship sound groups 2022-05-04 14:59:23.280 - Thread: 1 -> Loading sound categories 2022-05-04 14:59:23.283 - Thread: 1 -> Loading stat definitions 2022-05-04 14:59:23.284 - Thread: 1 -> Loading gamepad controls 2022-05-04 14:59:23.285 - Thread: 1 -> Loading grid creators 2022-05-04 14:59:23.287 - Thread: 1 -> Loading transparent material properties 2022-05-04 14:59:23.288 - Thread: 1 -> Loading planet definition 2022-05-04 14:59:23.288 - Thread: 1 -> Loading voxel map storage definitions 2022-05-04 14:59:23.290 - Thread: 1 -> Loading voxel material definitions 2022-05-04 14:59:23.291 - Thread: 1 -> Loading voxel material definitions 2022-05-04 14:59:23.291 - Thread: 1 -> Loading voxel material definitions 2022-05-04 14:59:23.291 - Thread: 1 -> Loading voxel material definitions 2022-05-04 14:59:23.291 - Thread: 1 -> Loading Weather Effects 2022-05-04 14:59:23.296 - Thread: 1 -> Audio effects definitions 2022-05-04 14:59:23.299 - Thread: 1 -> Loading environment items definitions 2022-05-04 14:59:23.301 - Thread: 1 -> Loading environment items definitions 2022-05-04 14:59:23.302 - Thread: 1 -> Loading physical material properties 2022-05-04 14:59:23.307 - Thread: 1 -> Loading particle effect definitions 2022-05-04 14:59:23.446 - Thread: 1 -> Loading particle effect definitions 2022-05-04 14:59:23.448 - Thread: 1 -> Loading environment item definitions 2022-05-04 14:59:23.452 - Thread: 1 -> Loading weapon definitions 2022-05-04 14:59:23.464 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.503 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.504 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.543 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.554 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.555 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.555 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.556 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.556 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.557 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.558 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.569 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.571 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.572 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.574 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.576 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.577 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.578 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.579 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.582 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.584 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.585 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.586 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.587 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.588 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.595 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.596 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.596 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.598 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.598 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.601 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.602 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.603 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.608 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.609 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.609 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.611 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.611 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.613 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.613 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.614 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.617 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.619 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.621 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.623 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.624 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.627 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.633 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.635 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.637 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.639 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.639 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.642 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.643 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.645 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.645 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.655 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.657 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.660 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.662 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.668 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.668 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.674 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.678 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.682 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.684 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.691 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.692 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.695 - Thread: 1 -> Loading cube blocks 2022-05-04 14:59:23.696 - Thread: 1 -> Created block definitions 2022-05-04 14:59:23.701 - Thread: 1 -> Loading block variant groups 2022-05-04 14:59:23.704 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-05-04 14:59:23.705 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-05-04 14:59:23.715 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-05-04 14:59:23.715 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-05-04 14:59:23.715 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-05-04 14:59:23.715 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-05-04 14:59:23.715 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-05-04 14:59:23.715 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-05-04 14:59:23.715 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-05-04 14:59:23.717 - Thread: 1 -> Loading asteroid generators 2022-05-04 14:59:23.719 - Thread: 1 -> Loading spawn groups 2022-05-04 14:59:23.722 - Thread: 1 -> Loading drop containers 2022-05-04 14:59:23.723 - Thread: 1 -> Loading spawn groups 2022-05-04 14:59:23.724 - Thread: 1 -> Loading spawn groups 2022-05-04 14:59:23.724 - Thread: 1 -> Loading radial menu definitions 2022-05-04 14:59:23.749 - Thread: 1 -> Loading respawn ships 2022-05-04 14:59:23.751 - Thread: 1 -> Loading spawn groups 2022-05-04 14:59:23.751 - Thread: 1 -> Loading wheel speeds 2022-05-04 14:59:23.817 - Thread: 1 -> MyAudio.UnloadData - START 2022-05-04 14:59:23.826 - Thread: 1 -> MyAudio.UnloadData - END 2022-05-04 14:59:23.826 - Thread: 1 -> MyAudio.LoadData - START 2022-05-04 14:59:23.944 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2022-05-04 14:59:24.071 - Thread: 1 -> MyAudio.LoadData - END 2022-05-04 14:59:24.136 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-05-04 14:59:24.168 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-05-04 14:59:24.238 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-05-04 14:59:24.239 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-05-04 14:59:24.239 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-05-04 14:59:24.253 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-05-04 14:59:24.632 - Thread: 38 -> External debugger: listening... 2022-05-04 14:59:24.657 - Thread: 1 -> MyLights.LoadData() - START 2022-05-04 14:59:24.661 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-05-04 14:59:24.662 - Thread: 1 -> MyLights.LoadData() - END 2022-05-04 14:59:24.662 - Thread: 1 -> Info: MyLights initialized. 2022-05-04 14:59:24.662 - Thread: 1 -> MyExplosions.LoadData() - START 2022-05-04 14:59:24.669 - Thread: 1 -> MyExplosions.LoadData() - END 2022-05-04 14:59:24.738 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-05-04 14:59:24.738 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-05-04 14:59:24.766 - Thread: 1 -> Loading Procedural World Generator 2022-05-04 14:59:24.767 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-05-04 14:59:24.919 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-05-04 14:59:25.076 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\P(EarthLike)S(844426255532171)A(G(StoneCoverageIronCore)M(EarthForestArea)__22)-827414423806084284.vx2' 2022-05-04 14:59:25.715 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2022-05-04 14:59:25.715 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Titan-2124704365d19000.vx2' 2022-05-04 14:59:25.723 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2022-05-04 14:59:25.724 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Moon-1353915701d19000.vx2' 2022-05-04 14:59:25.754 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2022-05-04 14:59:25.754 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Mars-2044023682d120000.vx2' 2022-05-04 14:59:25.853 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2022-05-04 14:59:25.853 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Alien-291759539d120000.vx2' 2022-05-04 14:59:28.269 - Thread: 9 -> Info: Planet generator name: Mars 2022-05-04 14:59:28.275 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 14:59:28.293 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2022-05-04 14:59:28.293 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Europa-595048092d19000.vx2' 2022-05-04 14:59:28.537 - Thread: 10 -> Info: Planet generator name: Moon 2022-05-04 14:59:28.537 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 14:59:28.538 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2022-05-04 14:59:28.538 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\EarthLike-1779144428d120000.vx2' 2022-05-04 14:59:28.707 - Thread: 11 -> Info: Planet generator name: Titan 2022-05-04 14:59:28.708 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 14:59:28.710 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2022-05-04 14:59:28.710 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Pertam-12345d60133.vx2' 2022-05-04 14:59:28.926 - Thread: 1 -> Info: Planet generator name: Alien 2022-05-04 14:59:28.926 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 14:59:28.937 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2022-05-04 14:59:28.938 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\Triton-12345d80253.vx2' 2022-05-04 14:59:31.370 - Thread: 9 -> Info: Planet generator name: Europa 2022-05-04 14:59:31.370 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 14:59:31.519 - Thread: 1 -> Info: Planet generator name: Triton 2022-05-04 14:59:31.519 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 14:59:31.813 - Thread: 10 -> Info: Planet generator name: EarthLike 2022-05-04 14:59:31.813 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 14:59:32.336 - Thread: 11 -> Info: Planet generator name: Pertam 2022-05-04 14:59:32.337 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-05-04 14:59:32.610 - Thread: 9 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-05-04 14:59:32.760 - Thread: 1 -> Entities loaded & initialized 2022-05-04 14:59:32.915 - Thread: 1 -> Checkpoint.CameraAttachedTo: 77844169442880532 2022-05-04 14:59:32.944 - Thread: 1 -> MySession.Static.LogSettings - START 2022-05-04 14:59:32.946 - Thread: 1 -> Name = Star System 2022-Wario's & Waluigi's Dispicable Journey 2022-05-04 14:59:32.946 - Thread: 1 -> Description = Join our 2 convicts(soon to be Ex-convicts) on their journey to concuer all they desire! This time with 100% more 2001 Honda Civics or your money back! 2022-05-04 14:59:32.946 - Thread: 1 -> GameDateTime = 01/01/2081 10:51:00 2022-05-04 14:59:32.946 - Thread: 1 -> Password = 2022-05-04 14:59:32.946 - Thread: 1 -> CurrentPath = C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey 2022-05-04 14:59:32.946 - Thread: 1 -> WorkshopId = 2022-05-04 14:59:32.946 - Thread: 1 -> CameraController = Default_Astronaut 2022-05-04 14:59:32.946 - Thread: 1 -> ThumbPath = C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\thumb.jpg 2022-05-04 14:59:32.957 - Thread: 1 -> Settings: 2022-05-04 14:59:32.958 - Thread: 1 -> GameMode = Survival 2022-05-04 14:59:32.958 - Thread: 1 -> MaxPlayers = 4 2022-05-04 14:59:32.958 - Thread: 1 -> OnlineMode = FRIENDS 2022-05-04 14:59:32.958 - Thread: 1 -> TotalPCU = 100000 2022-05-04 14:59:32.959 - Thread: 1 -> PiratePCU = 50000 2022-05-04 14:59:32.959 - Thread: 1 -> AutoHealing = True 2022-05-04 14:59:32.959 - Thread: 1 -> WeaponsEnabled = True 2022-05-04 14:59:32.959 - Thread: 1 -> ThrusterDamage = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnableSpectator = False 2022-05-04 14:59:32.959 - Thread: 1 -> EnableCopyPaste = False 2022-05-04 14:59:32.959 - Thread: 1 -> MaxFloatingObjects = 56 2022-05-04 14:59:32.959 - Thread: 1 -> MaxGridSize = 0 2022-05-04 14:59:32.959 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-05-04 14:59:32.959 - Thread: 1 -> CargoShipsEnabled = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnvironmentHostility = NORMAL 2022-05-04 14:59:32.959 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-05-04 14:59:32.959 - Thread: 1 -> InventorySizeMultiplier = 3 2022-05-04 14:59:32.959 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2022-05-04 14:59:32.959 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-05-04 14:59:32.959 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-05-04 14:59:32.959 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-05-04 14:59:32.959 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-05-04 14:59:32.959 - Thread: 1 -> GrinderSpeedMultiplier = 2 2022-05-04 14:59:32.959 - Thread: 1 -> ClientCanSave = False 2022-05-04 14:59:32.959 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-05-04 14:59:32.959 - Thread: 1 -> PermanentDeath = False 2022-05-04 14:59:32.959 - Thread: 1 -> DestructibleBlocks = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnableScripts = False 2022-05-04 14:59:32.959 - Thread: 1 -> AutoSaveInMinutes = 5 2022-05-04 14:59:32.959 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2022-05-04 14:59:32.959 - Thread: 1 -> ProceduralDensity = 0.35 2022-05-04 14:59:32.959 - Thread: 1 -> ProceduralSeed = 0 2022-05-04 14:59:32.959 - Thread: 1 -> DestructibleBlocks = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnableIngameScripts = False 2022-05-04 14:59:32.959 - Thread: 1 -> ViewDistance = 15000 2022-05-04 14:59:32.959 - Thread: 1 -> Voxel destruction = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnableStructuralSimulation = False 2022-05-04 14:59:32.959 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-05-04 14:59:32.959 - Thread: 1 -> EnableContainerDrops = True 2022-05-04 14:59:32.959 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-05-04 14:59:32.959 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-05-04 14:59:32.959 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-05-04 14:59:32.959 - Thread: 1 -> EnableSubgridDamage = False 2022-05-04 14:59:32.959 - Thread: 1 -> SyncDistance = 3000 2022-05-04 14:59:32.959 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2022-05-04 14:59:32.959 - Thread: 1 -> AFKTimeoutMin = 0 2022-05-04 14:59:32.959 - Thread: 1 -> StopGridsPeriodMin = 15 2022-05-04 14:59:32.959 - Thread: 1 -> MaxPlanets = 99 2022-05-04 14:59:32.959 - Thread: 1 -> MaxBackupSaves = 7 2022-05-04 14:59:32.959 - Thread: 1 -> MaxFactionsCount = 0 2022-05-04 14:59:32.959 - Thread: 1 -> EnableRemoteBlockRemoval = True 2022-05-04 14:59:32.959 - Thread: 1 -> RespawnShipDelete = False 2022-05-04 14:59:32.959 - Thread: 1 -> WorldSizeKm = 0 2022-05-04 14:59:32.959 - Thread: 1 -> ResetOwnership = False 2022-05-04 14:59:32.959 - Thread: 1 -> RealisticSound = False 2022-05-04 14:59:32.959 - Thread: 1 -> EnableSaving = True 2022-05-04 14:59:32.959 - Thread: 1 -> InfiniteAmmo = False 2022-05-04 14:59:32.959 - Thread: 1 -> EnableToolShake = True 2022-05-04 14:59:32.959 - Thread: 1 -> VoxelGeneratorVersion = 4 2022-05-04 14:59:32.959 - Thread: 1 -> OffensiveWordsFiltering = False 2022-05-04 14:59:32.959 - Thread: 1 -> UseConsolePCU = False 2022-05-04 14:59:32.959 - Thread: 1 -> PredefinedAsteroids = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-05-04 14:59:32.959 - Thread: 1 -> FamilySharing = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnablePcuTrading = True 2022-05-04 14:59:32.959 - Thread: 1 -> SuppressedWarnings = 2022-05-04 14:59:32.959 - Thread: 1 -> SimplifiedSimulation = False 2022-05-04 14:59:32.959 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-05-04 14:59:32.959 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2022-05-04 14:59:32.959 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2022-05-04 14:59:32.959 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2022-05-04 14:59:32.959 - Thread: 1 -> TradeFactionsCount = 15 2022-05-04 14:59:32.959 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2022-05-04 14:59:32.959 - Thread: 1 -> WeatherSystem = True 2022-05-04 14:59:32.959 - Thread: 1 -> DepositSizeDenominator = 60 2022-05-04 14:59:32.959 - Thread: 1 -> DepositsCountCoefficient = 1 2022-05-04 14:59:32.959 - Thread: 1 -> EnableEconomy = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnableBountyContracts = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnableSupergridding = False 2022-05-04 14:59:32.959 - Thread: 1 -> EnableAutorespawn = True 2022-05-04 14:59:32.959 - Thread: 1 -> OptimalSpawnDistance = 16000 2022-05-04 14:59:32.959 - Thread: 1 -> EnableGoodBotHints = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnableResearch = True 2022-05-04 14:59:32.959 - Thread: 1 -> VoxelAgeThreshold = 24 2022-05-04 14:59:32.959 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-05-04 14:59:32.959 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-05-04 14:59:32.959 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-05-04 14:59:32.959 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-05-04 14:59:32.959 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-05-04 14:59:32.959 - Thread: 1 -> OptimalGridCount = 0 2022-05-04 14:59:32.959 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-05-04 14:59:32.959 - Thread: 1 -> BlockCountThreshold = 20 2022-05-04 14:59:32.959 - Thread: 1 -> TrashFlagsValue = 7706 2022-05-04 14:59:32.959 - Thread: 1 -> TrashRemovalEnabled = True 2022-05-04 14:59:32.959 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-05-04 14:59:32.959 - Thread: 1 -> EnableVoxelHand = True 2022-05-04 14:59:32.959 - Thread: 1 -> AdaptiveSimulationQuality = True 2022-05-04 14:59:32.959 - Thread: 1 -> EnableScripterRole = False 2022-05-04 14:59:32.959 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-05-04 14:59:32.959 - Thread: 1 -> FloraDensityMultiplier = 1 2022-05-04 14:59:32.960 - Thread: 1 -> EnableSpiders = False 2022-05-04 14:59:32.960 - Thread: 1 -> EnableWolfs = False 2022-05-04 14:59:32.960 - Thread: 1 -> TotalBotLimit = 32 2022-05-04 14:59:32.960 - Thread: 1 -> EnableDrones = True 2022-05-04 14:59:32.960 - Thread: 1 -> MaxDrones = 5 2022-05-04 14:59:32.960 - Thread: 1 -> StartInRespawnScreen = False 2022-05-04 14:59:32.960 - Thread: 1 -> SpawnWithTools = True 2022-05-04 14:59:32.960 - Thread: 1 -> EnableJetpack = True 2022-05-04 14:59:32.960 - Thread: 1 -> SunRotationIntervalMinutes = 120 2022-05-04 14:59:32.960 - Thread: 1 -> PhysicsIterations = 8 2022-05-04 14:59:32.960 - Thread: 1 -> CanJoinRunning = False 2022-05-04 14:59:32.960 - Thread: 1 -> Scenario = False 2022-05-04 14:59:32.960 - Thread: 1 -> ScenarioEditMode = False 2022-05-04 14:59:32.960 - Thread: 1 -> EnableRespawnShips = True 2022-05-04 14:59:32.960 - Thread: 1 -> EnableSunRotation = True 2022-05-04 14:59:32.960 - Thread: 1 -> StationVoxelSupport = False 2022-05-04 14:59:32.960 - Thread: 1 -> EnableConvertToStation = True 2022-05-04 14:59:32.960 - Thread: 1 -> EnableEncounters = True 2022-05-04 14:59:32.960 - Thread: 1 -> Enable3rdPersonView = True 2022-05-04 14:59:32.960 - Thread: 1 -> EnableOxygenPressurization = True 2022-05-04 14:59:32.960 - Thread: 1 -> EnableOxygen = True 2022-05-04 14:59:32.960 - Thread: 1 -> ExperimentalMode = False 2022-05-04 14:59:32.960 - Thread: 1 -> ExperimentalModeReason = 0 2022-05-04 14:59:32.960 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-05-04 14:59:32.960 - Thread: 1 -> EnableRecoil = True 2022-05-04 14:59:32.960 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-05-04 14:59:32.960 - Thread: 1 -> MySession.Static.LogSettings - END 2022-05-04 14:59:33.023 - Thread: 1 -> Analytics ids for user ([007...773]): User = (74a5b657-785b-ae62-04cd-15db05d9d27b) Session = (7cd130bc-d657-4d0b-8e0d-6fc722104bc8). 2022-05-04 14:59:33.038 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-05-04 14:59:33.085 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-05-04 14:59:33.086 - Thread: 1 -> Session loaded 2022-05-04 14:59:33.086 - Thread: 1 -> RunLoadingAction - END 2022-05-04 14:59:33.088 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-05-04 14:59:33.089 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-05-04 14:59:33.089 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-05-04 14:59:33.090 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-05-04 14:59:33.090 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-05-04 14:59:33.112 - Thread: 1 -> Updating continues. 2022-05-04 14:59:33.119 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-05-04 14:59:33.123 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-05-04 14:59:33.149 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-05-04 14:59:34.380 - Thread: 1 -> GC Memory: 2675.175 / 2675.175 MB 2022-05-04 14:59:35.799 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 14:59:35.958 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 14:59:35.961 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 14:59:35.963 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 14:59:35.967 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 14:59:40.168 - Thread: 1 -> Loading duration: 18.8677613 2022-05-04 14:59:40.421 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-05-04 14:59:40.423 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-05-04 14:59:40.432 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-05-04 14:59:48.118 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 14:59:48.639 - Thread: 1 -> Player entered: Pixel (76561198848985376) 2022-05-04 14:59:52.484 - Thread: 1 -> World request received: Pixel 2022-05-04 14:59:52.485 - Thread: 1 -> ...responding 2022-05-04 14:59:52.485 - Thread: 1 -> World snapshot - START 2022-05-04 14:59:52.613 - Thread: 1 -> World snapshot - END 2022-05-04 15:00:04.384 - Thread: 1 -> GC Memory: 1751.648 / 1751.648 MB 2022-05-04 15:00:05.218 - Thread: 1 -> GUI Stats: Update 6.80797522222223, Draw 0.268231777777777 2022-05-04 15:00:05.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:00:05.269 - Thread: 1 -> STATISTICS,0,0,0.00157547,2.002716E-05,0.02920818,2.002716E-05,0.05403233,18.63428,115.5497,2,0,1753.739,11173.02,4812,95653,22,51.79015,98.56075,0,12950,8.452808,0,16.66667,4.377722,8.331151,100,8844269808,1753.739,0,0 2022-05-04 15:00:05.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:00:05.272 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,841,91,751,925,64,849,8434,4929,0,0,113,5855,0,3050,31,0,55,15,384,42,0,1,1717,767,456,8,20,0,0,0,0 2022-05-04 15:00:08.949 - Thread: 1 -> Analytics ids for user ([007...376]): User = (fdaf17e4-3c14-4afb-a460-94c0b471dabf) Session = (c802538b-5de8-407b-a067-db260f39eba4). 2022-05-04 15:00:34.393 - Thread: 1 -> GC Memory: 1871.491 / 1871.491 MB 2022-05-04 15:00:35.410 - Thread: 1 -> GUI Stats: Update 0.0772950555555555, Draw 0.186831444444445 2022-05-04 15:00:58.113 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 15:00:58.114 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 15:01:04.401 - Thread: 1 -> GC Memory: 1889.094 / 1889.094 MB 2022-05-04 15:01:05.517 - Thread: 1 -> GUI Stats: Update 0.215032166666667, Draw 0.180291 2022-05-04 15:01:05.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:01:05.547 - Thread: 1 -> STATISTICS,60.0166667,0.008871078,0.01789188,0.009378433,1.407779,0.4302711,2.397532,18.94465,103.32,2,0,1884.839,11524.79,4812,95653,22,39.80025,98.58744,0.5848038,13020,8.701056,0,16.66667,3.463042,8.578149,100,9108745890,1884.839,0,0 2022-05-04 15:01:05.547 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:01:05.547 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,841,91,877,1052,64,849,8686,5046,0,0,115,6098,0,3164,31,0,60,15,384,43,4,1,1717,767,456,8,20,0,0,0,0 2022-05-04 15:01:16.120 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:01:31.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:01:31.819 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:01:34.401 - Thread: 1 -> GC Memory: 1392.198 / 1392.198 MB 2022-05-04 15:01:36.102 - Thread: 1 -> GUI Stats: Update 1.09704522222222, Draw 0.299907555555555 2022-05-04 15:01:42.999 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 15:01:43.683 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 15:01:43.684 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 15:01:52.132 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:02:04.419 - Thread: 1 -> GC Memory: 1396.934 / 1396.934 MB 2022-05-04 15:02:05.916 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:02:05.917 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:02:06.102 - Thread: 1 -> GUI Stats: Update 0.807300944444445, Draw 0.222006055555556 2022-05-04 15:02:06.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:02:06.150 - Thread: 1 -> STATISTICS,120.0333334,0.009114265,0.0341177,0.01409149,1.407779,0.9665594,3.315804,21.38344,85.7516,2,0,1399.393,11655.53,4812,95653,22,34.68353,83.81258,0.5009999,13151,8.333156,0,16.66667,2.890233,6.984232,100,9379749368,1399.393,0,0 2022-05-04 15:02:06.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:02:06.150 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,841,91,1142,1318,64,849,8945,5032,0,0,115,6350,0,3165,15,0,66,15,384,44,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:02:13.183 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:02:16.149 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:02:16.150 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:02:34.424 - Thread: 1 -> GC Memory: 1401.752 / 1401.752 MB 2022-05-04 15:02:36.191 - Thread: 1 -> GUI Stats: Update 0.667304944444444, Draw 0.246598222222222 2022-05-04 15:03:04.433 - Thread: 1 -> GC Memory: 1394.667 / 1394.667 MB 2022-05-04 15:03:06.282 - Thread: 1 -> GUI Stats: Update 0.645364166666667, Draw 0.231259388888889 2022-05-04 15:03:06.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:03:06.347 - Thread: 1 -> STATISTICS,180.05,0.008727074,0.02344704,0.01409149,1.407779,1.503961,4.564228,19.78197,109.9396,2,0,1391.756,11861.73,4812,95653,22,43.92096,98.85131,0.5158688,13341,8.305279,0,16.66667,3.647758,8.209877,100,9384839052,1391.756,0,0 2022-05-04 15:03:06.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:03:06.347 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,841,91,1145,1320,64,849,8950,5032,0,0,115,6353,0,3165,15,0,68,15,384,43,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:03:34.449 - Thread: 1 -> GC Memory: 1401.326 / 1401.326 MB 2022-05-04 15:03:36.283 - Thread: 1 -> GUI Stats: Update 0.585041666666666, Draw 0.196326388888889 2022-05-04 15:03:50.133 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:04:04.466 - Thread: 1 -> GC Memory: 1401.761 / 1401.761 MB 2022-05-04 15:04:06.282 - Thread: 1 -> GUI Stats: Update 0.616937333333333, Draw 0.214722722222222 2022-05-04 15:04:06.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:04:06.364 - Thread: 1 -> STATISTICS,240.0666667,0.008627892,0.02508545,0.01409149,1.407779,2.029753,6.077196,19.51582,115.6064,2,0,1401.694,11730.47,4805,95660,22,44.33266,97.19679,0.5351555,16292,8.311683,0,16.66667,3.68479,8.078689,100,9388276986,1401.694,0,0 2022-05-04 15:04:06.364 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:04:06.364 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,841,91,1146,1320,64,849,8953,5036,0,0,113,6356,0,3170,15,0,68,15,384,43,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:04:15.628 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 15:04:20.732 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 15:04:20.733 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 15:04:21.501 - Thread: 1 -> Autosave initiated 2022-05-04 15:04:21.501 - Thread: 1 -> Character state: True 2022-05-04 15:04:21.501 - Thread: 1 -> IsServer: True 2022-05-04 15:04:21.501 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:04:21.501 - Thread: 1 -> Autosave 2022-05-04 15:04:21.504 - Thread: 1 -> Saving world - START 2022-05-04 15:04:21.505 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:04:21.505 - Thread: 1 -> Before snapshot.: GC Memory: 1,402 B 2022-05-04 15:04:21.528 - Thread: 1 -> After snapshot.: GC Memory: 1,404 B 2022-05-04 15:04:21.530 - Thread: 1 -> Directory cleanup: GC Memory: 1,404 B 2022-05-04 15:04:21.530 - Thread: 1 -> Saving world - END 2022-05-04 15:04:21.580 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:04:21.581 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:04:22.276 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:04:22.332 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:04:26.232 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:04:30.265 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:04:30.266 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:04:34.468 - Thread: 1 -> GC Memory: 1405.41 / 1405.41 MB 2022-05-04 15:04:36.535 - Thread: 1 -> GUI Stats: Update 0.577991944444445, Draw 0.243642 2022-05-04 15:04:52.899 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 15:04:53.565 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 15:04:53.566 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 15:04:55.883 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:05:04.485 - Thread: 1 -> GC Memory: 1403.653 / 1403.653 MB 2022-05-04 15:05:06.535 - Thread: 1 -> GUI Stats: Update 0.659458611111111, Draw 0.261802444444445 2022-05-04 15:05:06.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:05:06.633 - Thread: 1 -> STATISTICS,300.0833334,0.0088377,0.02664948,0.01409149,1.407779,2.557943,7.603824,21.91419,103.8519,2,0,1403.118,11728.27,4817,95648,22,41.1501,97.75484,0.4950872,16359,8.333225,0,16.66667,3.42913,8.146131,100,9431366304,1403.118,0,0 2022-05-04 15:05:06.633 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:05:06.633 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,841,91,1146,1320,64,849,8994,5076,0,0,131,6397,0,3177,31,0,68,15,384,43,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:05:12.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:05:12.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:05:16.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:05:25.916 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:05:25.917 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:05:34.486 - Thread: 1 -> GC Memory: 1405.694 / 1405.694 MB 2022-05-04 15:05:36.536 - Thread: 1 -> GUI Stats: Update 0.721875777777778, Draw 0.400796277777779 2022-05-04 15:05:41.199 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:05:55.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:05:55.633 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:06:04.502 - Thread: 1 -> GC Memory: 1408.416 / 1408.416 MB 2022-05-04 15:06:06.535 - Thread: 1 -> GUI Stats: Update 0.665204666666667, Draw 0.379153833333333 2022-05-04 15:06:06.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:06:06.650 - Thread: 1 -> STATISTICS,360.1,0.009174347,0.02913475,0.01409149,1.407779,3.082672,9.270531,24.68956,75.61617,2,0,1409.314,11690.82,4816,95649,22,37.25052,56.7556,0.4864868,16308,8.333121,0,16.66667,3.104131,4.729513,100,9398933836,1409.314,0,0 2022-05-04 15:06:06.650 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:06:06.650 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1146,1320,64,849,8963,5045,0,0,115,6366,0,3177,15,0,68,15,384,43,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:06:34.508 - Thread: 1 -> GC Memory: 1397.393 / 1397.393 MB 2022-05-04 15:06:36.808 - Thread: 1 -> GUI Stats: Update 0.571832055555556, Draw 0.334148666666666 2022-05-04 15:07:04.508 - Thread: 1 -> GC Memory: 1395.609 / 1395.609 MB 2022-05-04 15:07:06.808 - Thread: 1 -> GUI Stats: Update 0.602166833333333, Draw 0.212602277777778 2022-05-04 15:07:06.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:07:06.939 - Thread: 1 -> STATISTICS,420.1166667,0.002455711,0.003292084,0.01409149,1.407779,3.399026,10.15762,18.08309,101.9132,2,0,1396.947,11717.89,4818,95647,22,39.53472,96.01469,0.473269,16330,8.333141,0,16.66667,3.294484,8.00104,100,9413291882,1396.947,0,0 2022-05-04 15:07:06.940 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:07:06.940 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1146,1320,64,849,8977,5059,0,0,113,6379,0,3177,31,0,69,15,384,42,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:07:34.524 - Thread: 1 -> GC Memory: 1396.2 / 1396.2 MB 2022-05-04 15:07:36.809 - Thread: 1 -> GUI Stats: Update 0.636918000000001, Draw 0.193334555555556 2022-05-04 15:07:38.572 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:07:47.072 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:07:47.073 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:08:04.525 - Thread: 1 -> GC Memory: 1397.733 / 1397.733 MB 2022-05-04 15:08:06.809 - Thread: 1 -> GUI Stats: Update 0.89151311111111, Draw 0.339962666666667 2022-05-04 15:08:06.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:08:06.956 - Thread: 1 -> STATISTICS,480.1333334,0.005500793,0.0146637,0.03172779,1.407779,3.664839,10.55547,21.62659,66.86462,2,0,1395.688,11809.11,4946,95646,23,34.35485,61.73975,0.4332805,16329,8.333154,0,16.66667,2.862842,5.144868,100,9504445730,1395.688,0,0 2022-05-04 15:08:06.956 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:08:06.956 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1146,1321,64,849,9064,5144,0,0,113,6465,0,3279,15,0,69,15,384,43,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:08:34.527 - Thread: 1 -> GC Memory: 1395.929 / 1395.929 MB 2022-05-04 15:08:36.893 - Thread: 1 -> GUI Stats: Update 0.576117055555555, Draw 0.563565999999999 2022-05-04 15:08:50.143 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:09:04.542 - Thread: 1 -> GC Memory: 1400.021 / 1400.021 MB 2022-05-04 15:09:06.893 - Thread: 1 -> GUI Stats: Update 0.608494611111111, Draw 0.344448444444444 2022-05-04 15:09:07.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:09:07.057 - Thread: 1 -> STATISTICS,540.15,0,0.003761292,0.04186821,1.407779,3.833346,10.98561,19.29582,80.27602,2,0,1401.258,11831.05,4947,95645,23,32.45771,80.56718,0.4219585,16281,8.3331,0,16.66667,2.704734,6.713744,100,9505009812,1401.258,0,0 2022-05-04 15:09:07.057 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:09:07.057 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1147,1321,64,849,9064,5144,0,0,113,6466,0,3279,15,0,69,15,384,42,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:09:15.464 - Thread: 1 -> Player character died. Id : [007...376] 2022-05-04 15:09:18.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:09:20.590 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:09:20.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:09:21.509 - Thread: 1 -> Autosave initiated 2022-05-04 15:09:21.509 - Thread: 1 -> Character state: True 2022-05-04 15:09:21.509 - Thread: 1 -> IsServer: True 2022-05-04 15:09:21.509 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:09:21.509 - Thread: 1 -> Autosave 2022-05-04 15:09:21.509 - Thread: 1 -> Saving world - START 2022-05-04 15:09:21.510 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:09:21.510 - Thread: 1 -> Before snapshot.: GC Memory: 1,406 B 2022-05-04 15:09:21.517 - Thread: 1 -> After snapshot.: GC Memory: 1,402 B 2022-05-04 15:09:21.517 - Thread: 1 -> Directory cleanup: GC Memory: 1,402 B 2022-05-04 15:09:21.517 - Thread: 1 -> Saving world - END 2022-05-04 15:09:21.546 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:09:21.547 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:09:21.723 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:09:21.763 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:09:34.542 - Thread: 1 -> GC Memory: 1405.88 / 1405.88 MB 2022-05-04 15:09:36.893 - Thread: 1 -> GUI Stats: Update 0.585247555555555, Draw 0.252302222222223 2022-05-04 15:10:04.557 - Thread: 1 -> GC Memory: 1401.4 / 1401.4 MB 2022-05-04 15:10:07.074 - Thread: 1 -> GUI Stats: Update 0.546069444444444, Draw 0.495906722222223 2022-05-04 15:10:07.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:10:07.256 - Thread: 1 -> STATISTICS,600.1666667,0.006960869,0.02066994,0.3358583,1.407779,4.503715,11.77686,17.23907,87.37289,2,0,1400.34,11811.11,4820,95644,22,34.19378,56.35786,0.4225877,16235,8.333155,0,16.66667,2.849421,4.696387,100,9504496968,1400.34,0,0 2022-05-04 15:10:07.256 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:10:07.256 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1147,1321,64,849,9064,5146,0,0,115,6468,0,3279,15,0,66,15,384,42,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:10:11.772 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:10:20.222 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:10:20.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:10:25.922 - Thread: 1 -> Warning: Invalid triangle in Models\Characters\Astronaut\SE_astronaut.mwm 2022-05-04 15:10:26.089 - Thread: 1 -> Warning: Invalid triangle in Models\Characters\Astronaut\SE_astronaut.mwm 2022-05-04 15:10:26.255 - Thread: 1 -> Warning: Invalid triangle in Models\Characters\Astronaut\SE_astronaut.mwm 2022-05-04 15:10:34.557 - Thread: 1 -> GC Memory: 1418.56 / 1418.56 MB 2022-05-04 15:10:37.075 - Thread: 1 -> GUI Stats: Update 0.597728611111111, Draw 0.224495444444445 2022-05-04 15:10:43.689 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 15:10:46.039 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 15:11:04.574 - Thread: 1 -> GC Memory: 1418.725 / 1418.725 MB 2022-05-04 15:11:05.572 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 15:11:05.573 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 15:11:07.075 - Thread: 1 -> GUI Stats: Update 0.269558111111111, Draw 0.2103655 2022-05-04 15:11:07.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:11:07.272 - Thread: 1 -> STATISTICS,660.1833334,0.008665085,0.01124382,0.3358583,1.407779,5.005163,12.90856,18.57294,72.02163,2,0,1418.411,11843.55,4820,95644,22,32.4754,50.25436,0.4871471,16123,8.333135,0,16.66667,2.706219,4.187763,100,9530388520,1418.411,0,0 2022-05-04 15:11:07.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:11:07.272 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1154,1329,65,849,9088,5162,0,0,115,6492,0,3295,15,0,66,15,384,43,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:11:08.861 - Thread: 1 -> Player character died. Id : [007...376] 2022-05-04 15:11:34.575 - Thread: 1 -> GC Memory: 1401.213 / 1401.213 MB 2022-05-04 15:11:37.075 - Thread: 1 -> GUI Stats: Update 0.588517, Draw 0.469396277777778 2022-05-04 15:12:04.591 - Thread: 1 -> GC Memory: 1402.893 / 1402.893 MB 2022-05-04 15:12:07.076 - Thread: 1 -> GUI Stats: Update 0.558480111111112, Draw 0.534561333333333 2022-05-04 15:12:07.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:12:07.289 - Thread: 1 -> STATISTICS,720.2,0.008864403,0.01154137,0.3358583,1.407779,5.424253,13.68302,28.80687,85.16753,2,0,1403.409,11846.4,4822,95642,22,40.82148,76.74829,0.4331247,16047,8.333134,0,16.66667,3.401708,6.395538,100,9530963248,1403.409,0,0 2022-05-04 15:12:07.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:12:07.289 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1154,1328,66,849,9089,5162,0,0,115,6491,0,3295,15,0,66,15,384,42,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:12:34.591 - Thread: 1 -> GC Memory: 1404.649 / 1404.649 MB 2022-05-04 15:12:37.075 - Thread: 1 -> GUI Stats: Update 0.569696888888888, Draw 0.489349666666666 2022-05-04 15:13:04.592 - Thread: 1 -> GC Memory: 1400.311 / 1400.311 MB 2022-05-04 15:13:07.075 - Thread: 1 -> GUI Stats: Update 0.557525444444445, Draw 0.408657888888888 2022-05-04 15:13:07.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:13:07.306 - Thread: 1 -> STATISTICS,780.2166667,0.008817673,0.008296013,0.3358583,1.407779,5.95428,14.25658,18.384,57.32072,2,0,1400.107,11882.37,4707,95630,21,32.10121,83.39249,0.4374979,16300,8.333166,0,16.66667,2.675047,6.949235,100,9562339464,1400.107,0,0 2022-05-04 15:13:07.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:13:07.306 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1154,1328,66,849,9119,5192,0,0,131,6521,0,3295,31,0,66,15,384,42,4,1,1717,767,456,8,20,0,0,0,0 2022-05-04 15:13:08.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:13:19.011 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:13:19.012 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:13:22.077 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:13:34.597 - Thread: 1 -> GC Memory: 1406.44 / 1406.44 MB 2022-05-04 15:13:37.247 - Thread: 1 -> GUI Stats: Update 0.85387488888889, Draw 0.471365555555556 2022-05-04 15:13:40.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:13:40.496 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:13:50.146 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:14:02.260 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:14:04.614 - Thread: 1 -> GC Memory: 1404.581 / 1404.581 MB 2022-05-04 15:14:07.250 - Thread: 1 -> GUI Stats: Update 0.69709261111111, Draw 0.251635 2022-05-04 15:14:07.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:14:07.494 - Thread: 1 -> STATISTICS,840.2333334,0.009191513,0.02204132,0.3358583,1.407779,6.48409,15.16206,27.47841,85.78338,2,0,1405.998,11879.45,4707,95630,21,36.25474,83.26608,0.4178061,16300,8.333123,0,16.66667,3.021152,6.938665,100,9560706048,1405.998,0,0 2022-05-04 15:14:07.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:14:07.494 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1154,1329,66,849,9117,5189,0,0,129,6519,0,3295,31,0,67,15,384,43,4,0,1717,767,456,8,20,0,0,0,0 2022-05-04 15:14:21.514 - Thread: 1 -> Autosave initiated 2022-05-04 15:14:21.514 - Thread: 1 -> Character state: True 2022-05-04 15:14:21.514 - Thread: 1 -> IsServer: True 2022-05-04 15:14:21.514 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:14:21.514 - Thread: 1 -> Autosave 2022-05-04 15:14:21.514 - Thread: 1 -> Saving world - START 2022-05-04 15:14:21.515 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:14:21.515 - Thread: 1 -> Before snapshot.: GC Memory: 1,407 B 2022-05-04 15:14:21.574 - Thread: 1 -> After snapshot.: GC Memory: 1,417 B 2022-05-04 15:14:21.574 - Thread: 1 -> Directory cleanup: GC Memory: 1,417 B 2022-05-04 15:14:21.574 - Thread: 1 -> Saving world - END 2022-05-04 15:14:21.575 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:14:21.576 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:14:21.756 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:14:22.055 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:14:31.077 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:14:31.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:14:34.629 - Thread: 1 -> GC Memory: 1426.798 / 1426.798 MB 2022-05-04 15:14:37.247 - Thread: 1 -> GUI Stats: Update 1.09953222222222, Draw 0.364569444444444 2022-05-04 15:14:38.044 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:14:40.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:14:40.079 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:15:04.647 - Thread: 1 -> GC Memory: 1403.29 / 1403.29 MB 2022-05-04 15:15:06.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:15:07.248 - Thread: 1 -> GUI Stats: Update 0.543813222222222, Draw 0.236204444444445 2022-05-04 15:15:07.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:15:07.511 - Thread: 1 -> STATISTICS,900.25,0.008613586,0.02188301,0.3358583,1.407779,7.01503,16.60577,20.0008,85.11861,2,0,1406.121,11872.79,4707,95630,21,34.29445,91.58364,0.4397823,16189,8.333174,0,16.66667,2.857816,7.631824,100,9548234150,1406.121,0,0 2022-05-04 15:15:07.511 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:15:07.511 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1154,1329,66,849,9105,5177,0,0,115,6506,0,3295,31,0,67,15,384,43,4,1,1717,767,456,8,20,0,0,0,0 2022-05-04 15:15:08.619 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2022-05-04 15:15:12.027 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2022-05-04 15:15:12.028 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2022-05-04 15:15:15.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:15:15.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:15:16.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:15:34.647 - Thread: 1 -> GC Memory: 1404.895 / 1404.895 MB 2022-05-04 15:15:37.249 - Thread: 1 -> GUI Stats: Update 1.04439944444444, Draw 0.411318111111111 2022-05-04 15:15:41.011 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:15:41.011 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:16:04.665 - Thread: 1 -> GC Memory: 1407.028 / 1407.028 MB 2022-05-04 15:16:07.248 - Thread: 1 -> GUI Stats: Update 0.700926222222222, Draw 0.278113444444444 2022-05-04 15:16:07.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:16:07.531 - Thread: 1 -> STATISTICS,960.2666667,0.009235382,0.03087711,0.3358583,1.407779,7.547172,18.18309,24.03901,76.54396,2,0,1408.534,11871.25,4702,95635,21,36.03019,50.10081,0.4702637,16085,8.350964,0,16.66667,3.008868,4.1839,100,9539382186,1408.534,0,0 2022-05-04 15:16:07.531 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:16:07.531 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1158,1333,66,849,9097,5162,0,0,115,6496,0,3295,15,0,70,15,384,43,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:16:34.680 - Thread: 1 -> GC Memory: 1402.67 / 1402.67 MB 2022-05-04 15:16:37.099 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:16:37.099 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:16:37.099 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:16:37.303 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:16:37.306 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-05-04 15:16:37.443 - Thread: 1 -> GUI Stats: Update 0.579268111111111, Draw 0.326193444444445 2022-05-04 15:16:40.623 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-05-04 15:16:40.624 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-05-04 15:17:04.695 - Thread: 1 -> GC Memory: 1408.398 / 1408.398 MB 2022-05-04 15:17:06.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:17:06.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:17:06.275 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:17:06.395 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:17:06.398 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-05-04 15:17:07.597 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-05-04 15:17:07.598 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-05-04 15:17:07.817 - Thread: 1 -> GUI Stats: Update 0.621699555555556, Draw 0.64480111111111 2022-05-04 15:17:08.114 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:17:08.114 - Thread: 1 -> STATISTICS,1020.2833334,0.00829792,0.02928448,0.3358583,1.407779,8.068469,19.91972,22.4808,98.59274,2,0,1408.724,11864.52,4727,95610,21,38.51862,90.81725,0.404267,16030,8.333185,0,16.66667,3.209828,7.567969,100,9540382920,1408.724,0,0 2022-05-04 15:17:08.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:17:08.114 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1158,1333,66,849,9098,5163,0,0,113,6497,0,3298,15,0,70,15,384,43,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:17:34.701 - Thread: 1 -> GC Memory: 1409.927 / 1409.927 MB 2022-05-04 15:17:37.817 - Thread: 1 -> GUI Stats: Update 0.607167222222221, Draw 0.2436005 2022-05-04 15:17:48.331 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-05-04 15:18:00.098 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-05-04 15:18:00.099 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-05-04 15:18:04.701 - Thread: 1 -> GC Memory: 1406.318 / 1406.318 MB 2022-05-04 15:18:07.818 - Thread: 1 -> GUI Stats: Update 0.484963277777779, Draw 0.246864833333333 2022-05-04 15:18:08.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:18:08.131 - Thread: 1 -> STATISTICS,1080.3,0.008998871,0.02735806,0.3358583,1.407779,8.599394,21.64694,22.16706,94.61033,2,0,1404.99,11864.48,4730,95607,21,37.30285,88.28517,0.4261126,15920,8.333132,0,16.66667,3.108495,7.35692,100,9540576218,1404.99,0,0 2022-05-04 15:18:08.131 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:18:08.131 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1158,1333,66,849,9098,5163,0,0,113,6497,0,3298,15,0,70,15,384,43,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:18:28.065 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:18:28.065 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:18:28.065 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:18:28.173 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:18:28.176 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-05-04 15:18:29.027 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-05-04 15:18:29.028 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-05-04 15:18:30.594 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:18:30.594 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:18:30.594 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:18:30.707 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:18:30.710 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-05-04 15:18:34.712 - Thread: 1 -> GC Memory: 1407.734 / 1407.734 MB 2022-05-04 15:18:34.793 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-05-04 15:18:34.794 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-05-04 15:18:38.013 - Thread: 1 -> GUI Stats: Update 0.612672444444445, Draw 0.367710944444444 2022-05-04 15:18:40.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:18:41.510 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:18:41.511 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:18:50.163 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:18:59.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:19:04.729 - Thread: 1 -> GC Memory: 1410.25 / 1410.25 MB 2022-05-04 15:19:08.012 - Thread: 1 -> GUI Stats: Update 0.723787777777777, Draw 0.412243777777778 2022-05-04 15:19:08.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:19:08.344 - Thread: 1 -> STATISTICS,1140.3166667,0.008633614,0.02634716,0.3358583,1.407779,9.132167,22.96769,18.858,76.22079,2,0,1408.985,11912.58,4727,95610,21,31.27231,88.04151,0.4312818,16277,8.333228,0,16.66667,2.605993,7.3367,100,9571249888,1408.985,0,0 2022-05-04 15:19:08.344 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:19:08.344 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1158,1332,66,849,9127,5193,0,0,129,6526,0,3298,31,0,70,15,384,42,4,1,1717,767,456,8,20,0,0,0,0 2022-05-04 15:19:21.529 - Thread: 1 -> Autosave initiated 2022-05-04 15:19:21.529 - Thread: 1 -> Character state: True 2022-05-04 15:19:21.529 - Thread: 1 -> IsServer: True 2022-05-04 15:19:21.529 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:19:21.529 - Thread: 1 -> Autosave 2022-05-04 15:19:21.529 - Thread: 1 -> Saving world - START 2022-05-04 15:19:21.530 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:19:21.530 - Thread: 1 -> Before snapshot.: GC Memory: 1,408 B 2022-05-04 15:19:21.576 - Thread: 1 -> After snapshot.: GC Memory: 1,421 B 2022-05-04 15:19:21.576 - Thread: 1 -> Directory cleanup: GC Memory: 1,421 B 2022-05-04 15:19:21.576 - Thread: 1 -> Saving world - END 2022-05-04 15:19:21.577 - Thread: 9 -> Session snapshot save - START 2022-05-04 15:19:21.578 - Thread: 9 -> Checking file access for files in target dir. 2022-05-04 15:19:21.749 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:19:22.065 - Thread: 9 -> Session snapshot save - END 2022-05-04 15:19:33.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:19:33.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:19:34.729 - Thread: 1 -> GC Memory: 1427.788 / 1427.788 MB 2022-05-04 15:19:35.993 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:19:38.013 - Thread: 1 -> GUI Stats: Update 1.003914, Draw 0.386565555555556 2022-05-04 15:19:45.070 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 15:19:49.070 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 15:19:49.081 - Thread: 10 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:19:49.081 - Thread: 11 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:19:49.081 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2022-05-04 15:19:49.269 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:19:49.270 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:19:52.635 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:19:53.070 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2022-05-04 15:19:54.620 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-05-04 15:19:55.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:19:55.836 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:20:04.739 - Thread: 1 -> GC Memory: 1409.824 / 1409.824 MB 2022-05-04 15:20:08.188 - Thread: 1 -> GUI Stats: Update 0.672061777777779, Draw 0.318005333333334 2022-05-04 15:20:08.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:20:08.535 - Thread: 1 -> STATISTICS,1200.3333334,0.008934975,0.01772022,0.3358583,1.407779,9.67347,24.17925,20.87998,89.65386,2,0,1410.768,11897.29,4727,95610,21,35.92582,88.58196,0.4144658,16300,8.333179,0,16.66667,2.993763,7.381693,100,9556771232,1410.768,0,0 2022-05-04 15:20:08.535 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:20:08.536 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1158,1332,67,849,9114,5178,0,0,113,6510,0,3298,31,0,70,15,384,42,4,1,1717,767,456,8,20,0,0,0,0 2022-05-04 15:20:09.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:20:24.785 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:20:24.786 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:20:31.735 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:20:34.739 - Thread: 1 -> GC Memory: 1412.522 / 1412.522 MB 2022-05-04 15:20:37.152 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:20:37.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:20:38.188 - Thread: 1 -> GUI Stats: Update 0.986599111111112, Draw 0.368170277777778 2022-05-04 15:21:04.741 - Thread: 1 -> GC Memory: 1413.158 / 1413.158 MB 2022-05-04 15:21:08.188 - Thread: 1 -> GUI Stats: Update 0.641977666666667, Draw 0.337913444444445 2022-05-04 15:21:08.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:21:08.552 - Thread: 1 -> STATISTICS,1260.35,0.009181976,0.0158186,0.3358583,1.407779,10.20486,25.23323,19.26204,75.70849,2,0,1417.664,11896.67,4733,95604,21,30.53597,58.49705,0.4648837,16327,8.333155,0,16.66667,2.54461,4.87465,100,9545685786,1417.664,0,0 2022-05-04 15:21:08.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:21:08.552 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,843,91,1158,1333,67,849,9103,5165,0,0,115,6499,0,3298,15,0,70,15,384,43,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:21:34.754 - Thread: 1 -> GC Memory: 1408.898 / 1408.898 MB 2022-05-04 15:21:38.188 - Thread: 1 -> GUI Stats: Update 0.620698944444445, Draw 0.313803222222222 2022-05-04 15:22:00.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:22:04.755 - Thread: 1 -> GC Memory: 1409.594 / 1409.594 MB 2022-05-04 15:22:08.423 - Thread: 1 -> GUI Stats: Update 0.818800722222222, Draw 0.335916 2022-05-04 15:22:08.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:22:08.803 - Thread: 1 -> STATISTICS,1320.3666667,0.009078979,0.01723289,0.3358583,1.407779,10.74339,26.25059,23.01505,77.63554,2,0,1408.758,11925.46,4736,95601,21,31.42513,88.38245,0.3867277,16303,8.333165,0,16.66667,2.618708,7.365056,100,9574202642,1408.758,0,0 2022-05-04 15:22:08.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:22:08.803 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,843,91,1158,1333,67,849,9130,5193,0,0,129,6526,0,3298,31,0,70,15,384,42,4,1,1717,767,456,8,20,0,0,0,0 2022-05-04 15:22:13.503 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:22:13.503 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:22:14.953 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:22:24.319 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:22:24.320 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:22:25.353 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:22:34.756 - Thread: 1 -> GC Memory: 1409.633 / 1409.633 MB 2022-05-04 15:22:38.424 - Thread: 1 -> GUI Stats: Update 0.930005833333332, Draw 0.404118888888888 2022-05-04 15:22:47.636 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:22:47.637 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:23:04.756 - Thread: 1 -> GC Memory: 1406.63 / 1406.63 MB 2022-05-04 15:23:08.423 - Thread: 1 -> GUI Stats: Update 0.716078222222222, Draw 0.299228111111111 2022-05-04 15:23:08.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:23:08.820 - Thread: 1 -> STATISTICS,1380.3833334,0.009033203,0.01708984,0.3358583,1.407779,11.28565,27.30031,20.44669,82.95551,2,0,1406.081,11917.4,4736,95601,21,33.31936,84.49477,0.4060485,16137,8.33318,0,16.66667,2.776562,7.041101,100,9561099802,1406.081,0,0 2022-05-04 15:23:08.820 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:23:08.820 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1158,1333,67,849,9118,5181,0,0,115,6514,0,3298,31,0,70,15,384,42,4,3,1717,767,456,8,20,0,0,0,0 2022-05-04 15:23:28.753 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:23:34.220 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:23:34.221 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:23:34.776 - Thread: 1 -> GC Memory: 1406.782 / 1406.782 MB 2022-05-04 15:23:38.423 - Thread: 1 -> GUI Stats: Update 0.669453333333334, Draw 0.257716666666667 2022-05-04 15:23:42.386 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:23:50.173 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-05-04 15:23:53.720 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:23:53.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:24:00.120 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:24:04.791 - Thread: 1 -> GC Memory: 1408.498 / 1408.498 MB 2022-05-04 15:24:08.424 - Thread: 1 -> GUI Stats: Update 1.30206227777778, Draw 0.351260611111111 2022-05-04 15:24:08.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:24:08.837 - Thread: 1 -> STATISTICS,1440.4,0.009028435,0.01571846,0.3358583,1.407779,11.81647,28.26378,26.9102,79.95984,2,0,1410.3,11926.63,4736,95601,21,32.4364,88.00511,0.3922052,16525,8.33317,0,16.66667,2.70298,7.333616,100,9575940962,1410.3,0,0 2022-05-04 15:24:08.837 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:24:08.837 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,842,91,1158,1333,67,849,9132,5195,0,0,131,6528,0,3298,31,0,70,15,384,42,4,1,1717,767,456,8,20,0,0,0,0 2022-05-04 15:24:16.637 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:24:16.637 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:24:21.540 - Thread: 1 -> Autosave initiated 2022-05-04 15:24:21.540 - Thread: 1 -> Character state: True 2022-05-04 15:24:21.540 - Thread: 1 -> IsServer: True 2022-05-04 15:24:21.540 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-05-04 15:24:21.540 - Thread: 1 -> Autosave 2022-05-04 15:24:21.540 - Thread: 1 -> Saving world - START 2022-05-04 15:24:21.541 - Thread: 1 -> Making world state snapshot. 2022-05-04 15:24:21.541 - Thread: 1 -> Before snapshot.: GC Memory: 1,411 B 2022-05-04 15:24:21.587 - Thread: 1 -> After snapshot.: GC Memory: 1,420 B 2022-05-04 15:24:21.587 - Thread: 1 -> Directory cleanup: GC Memory: 1,420 B 2022-05-04 15:24:21.587 - Thread: 1 -> Saving world - END 2022-05-04 15:24:21.587 - Thread: 10 -> Session snapshot save - START 2022-05-04 15:24:21.589 - Thread: 10 -> Checking file access for files in target dir. 2022-05-04 15:24:21.788 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198066197773\Star System 2022-Wario's & Waluigi's Dispicable Journey\.new\Sandbox_config.sbc 2022-05-04 15:24:22.284 - Thread: 10 -> Session snapshot save - END 2022-05-04 15:24:22.303 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:24:23.820 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:24:23.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:24:34.806 - Thread: 1 -> GC Memory: 1427.633 / 1427.633 MB 2022-05-04 15:24:38.422 - Thread: 1 -> GUI Stats: Update 0.726606333333333, Draw 0.2660565 2022-05-04 15:24:41.187 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:24:41.187 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:24:41.187 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-05-04 15:24:41.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-05-04 15:24:41.298 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-05-04 15:24:51.064 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-05-04 15:24:51.065 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-05-04 15:25:04.816 - Thread: 1 -> GC Memory: 1430.801 / 1430.801 MB 2022-05-04 15:25:08.518 - Thread: 1 -> GUI Stats: Update 0.539730444444444, Draw 0.388565944444445 2022-05-04 15:25:08.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-05-04 15:25:08.948 - Thread: 1 -> STATISTICS,1500.4166667,0.009031296,0.01516819,0.3358583,1.407779,12.35824,29.21334,17.32324,79.62998,2,0,1429.703,11926.04,4736,95601,21,34.53293,96.5806,0.4233759,16547,8.333154,0,16.66667,2.877682,8.04821,100,9565302664,1429.703,0,0 2022-05-04 15:25:08.948 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-05-04 15:25:08.948 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,842,91,1160,1335,67,849,9122,5183,0,0,113,6518,0,3303,31,0,70,15,384,42,4,1,1717,767,456,8,20,0,0,0,0 2022-05-04 15:25:19.331 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-05-04 15:25:20.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-05-04 15:25:20.265 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-05-04 15:25:20.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent