2021-04-24 16:58:23.405 - Thread: 1 -> Log Started 2021-04-24 16:58:23.405 - Thread: 1 -> Timezone (local - UTC): -6h 2021-04-24 16:58:23.405 - Thread: 1 -> App Version: 01_198_024 2021-04-24 16:58:23.418 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-04-24 16:58:23.418 - Thread: 1 -> Branch / Sandbox: SVN 2021-04-24 16:58:23.418 - Thread: 1 -> Environment.ProcessorCount: 12 2021-04-24 16:58:23.462 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19042.0) 2021-04-24 16:58:23.462 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-04-24 16:58:23.462 - Thread: 1 -> Environment.Is64BitProcess: True 2021-04-24 16:58:23.462 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-04-24 16:58:23.462 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4341.0 2021-04-24 16:58:23.462 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-04-24 16:58:23.466 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 2021-04-24 16:58:23.466 - Thread: 1 -> IntPtr.Size: 8 2021-04-24 16:58:23.466 - Thread: 1 -> Default Culture: 2021-04-24 16:58:23.466 - Thread: 1 -> Default UI Culture: 2021-04-24 16:58:23.470 - Thread: 1 -> MyConfig.Load() - START 2021-04-24 16:58:23.473 - Thread: 1 -> Path: C:\Users\nbeck\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-04-24 16:58:23.631 - Thread: 1 -> NewNewGameScreen: False 2021-04-24 16:58:23.631 - Thread: 1 -> EnableDamageEffects: True 2021-04-24 16:58:23.631 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-04-24 16:58:23.631 - Thread: 1 -> EnableReverb: False 2021-04-24 16:58:23.631 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-04-24 16:58:23.631 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-04-24 16:58:23.631 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-04-24 16:58:23.631 - Thread: 1 -> FirstTimeRun: False 2021-04-24 16:58:23.631 - Thread: 1 -> ExperimentalMode: False 2021-04-24 16:58:23.631 - Thread: 1 -> VideoAdapter: 0 2021-04-24 16:58:23.631 - Thread: 1 -> ScreenWidth: 1920 2021-04-24 16:58:23.631 - Thread: 1 -> ScreenHeight: 1080 2021-04-24 16:58:23.631 - Thread: 1 -> RefreshRate: 144006 2021-04-24 16:58:23.631 - Thread: 1 -> WindowMode: 1 2021-04-24 16:58:23.631 - Thread: 1 -> VerticalSync: 0 2021-04-24 16:58:23.631 - Thread: 1 -> FieldOfView: 70 2021-04-24 16:58:23.631 - Thread: 1 -> PostProcessingEnabled: True 2021-04-24 16:58:23.631 - Thread: 1 -> FlaresIntensity: 1 2021-04-24 16:58:23.631 - Thread: 1 -> TreeViewDistance: 2000 2021-04-24 16:58:23.631 - Thread: 1 -> GrassDensity: 3 2021-04-24 16:58:23.631 - Thread: 1 -> GrassDrawDistance: 1000 2021-04-24 16:58:23.631 - Thread: 1 -> AntialiasingMode: 1 2021-04-24 16:58:23.631 - Thread: 1 -> ShadowMapResolution: 2 2021-04-24 16:58:23.631 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-04-24 16:58:23.631 - Thread: 1 -> TextureQuality: 2 2021-04-24 16:58:23.631 - Thread: 1 -> VoxelTextureQuality: 2 2021-04-24 16:58:23.631 - Thread: 1 -> AnisotropicFiltering: 4 2021-04-24 16:58:23.631 - Thread: 1 -> ModelQuality: 2 2021-04-24 16:58:23.631 - Thread: 1 -> VoxelQuality: 2 2021-04-24 16:58:23.631 - Thread: 1 -> ShaderQuality: 2 2021-04-24 16:58:23.631 - Thread: 1 -> LowMemSwitchToLow: 0 2021-04-24 16:58:23.631 - Thread: 1 -> FirstVTTimeRun: False 2021-04-24 16:58:23.631 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-04-24 16:58:23.631 - Thread: 1 -> GDPRConsent: True 2021-04-24 16:58:23.631 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-04-24 16:58:23.633 - Thread: 1 -> MyConfig.Load() - END 2021-04-24 16:58:28.111 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-04-24 16:58:28.314 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-04-24 16:58:28.387 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-04-24 16:58:28.970 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-04-24 16:58:28.972 - Thread: 1 -> Found processor count: 6 2021-04-24 16:58:28.972 - Thread: 1 -> Using processor count: 6 2021-04-24 16:58:29.143 - Thread: 1 -> All detected adapters: 2021-04-24 16:58:29.156 - Thread: 1 -> NVIDIA GeForce RTX 2070 with Max-Q Design - VendorID=4318, SubsystemID=1073616810, DeviceID=8016 2021-04-24 16:58:29.156 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-04-24 16:58:29.543 - Thread: 1 -> AdapterInfo = { 2021-04-24 16:58:29.544 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 with Max-Q Design + DISPLAY1 2021-04-24 16:58:29.544 - Thread: 1 -> Description = dev id: 8016, mem: 8421113856, shared mem: 17137559552, Luid: 46862, rev: 161, subsys id: 1073616810, vendor id: 4318, feature_level 11.1: True 2021-04-24 16:58:29.544 - Thread: 1 -> Driver version = 27.21.14.6611 2021-04-24 16:58:29.544 - Thread: 1 -> Driver date = 20210412000000.000000-000 2021-04-24 16:58:29.544 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-24 16:58:29.544 - Thread: 1 -> AftermathSupported = False 2021-04-24 16:58:29.544 - Thread: 1 -> Adapter id = 0 2021-04-24 16:58:29.544 - Thread: 1 -> Supported = True 2021-04-24 16:58:29.544 - Thread: 1 -> RAM = 8421113856 2021-04-24 16:58:29.544 - Thread: 1 -> Priority = 2 2021-04-24 16:58:29.544 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-24 16:58:29.544 - Thread: 1 -> Output is attached = True 2021-04-24 16:58:29.544 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-04-24 16:58:29.544 - Thread: 1 -> Display modes = { 2021-04-24 16:58:29.544 - Thread: 1 -> DXGIOutput id = 0 2021-04-24 16:58:29.545 - Thread: 1 -> 640x480@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 640x480@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 800x600@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 800x600@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1024x768@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1024x768@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1280x720@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1280x720@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1280x768@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1280x768@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1280x800@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1280x800@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1280x1024@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1280x1024@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1360x768@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1360x768@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1366x768@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1366x768@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1680x1050@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1680x1050@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> 1920x1080@144.006Hz 2021-04-24 16:58:29.545 - Thread: 1 -> } 2021-04-24 16:58:29.545 - Thread: 1 -> } 2021-04-24 16:58:29.545 - Thread: 1 -> AdapterInfo = { 2021-04-24 16:58:29.545 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 with Max-Q Design + DISPLAY1 2021-04-24 16:58:29.545 - Thread: 1 -> Description = dev id: 8016, mem: 8421113856, shared mem: 17137559552, Luid: 46862, rev: 161, subsys id: 1073616810, vendor id: 4318, feature_level 11.1: True 2021-04-24 16:58:29.545 - Thread: 1 -> Driver version = 27.21.14.6611 2021-04-24 16:58:29.545 - Thread: 1 -> Driver date = 20210412000000.000000-000 2021-04-24 16:58:29.545 - Thread: 1 -> DriverUpdateNecessary = False 2021-04-24 16:58:29.545 - Thread: 1 -> AftermathSupported = False 2021-04-24 16:58:29.545 - Thread: 1 -> Adapter id = 0 2021-04-24 16:58:29.545 - Thread: 1 -> Supported = True 2021-04-24 16:58:29.545 - Thread: 1 -> RAM = 8421113856 2021-04-24 16:58:29.545 - Thread: 1 -> Priority = 2 2021-04-24 16:58:29.545 - Thread: 1 -> Multithreaded rendering supported = True 2021-04-24 16:58:29.545 - Thread: 1 -> Output is attached = True 2021-04-24 16:58:29.545 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-04-24 16:58:29.545 - Thread: 1 -> Display modes = { 2021-04-24 16:58:29.546 - Thread: 1 -> DXGIOutput id = 0 2021-04-24 16:58:29.546 - Thread: 1 -> 640x480@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 640x480@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 800x600@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 800x600@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1024x768@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1024x768@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1280x720@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1280x720@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1280x768@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1280x768@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1280x800@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1280x800@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1280x1024@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1280x1024@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1360x768@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1360x768@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1366x768@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1366x768@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1680x1050@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1680x1050@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> 1920x1080@144.006Hz 2021-04-24 16:58:29.546 - Thread: 1 -> } 2021-04-24 16:58:29.546 - Thread: 1 -> } 2021-04-24 16:58:29.550 - Thread: 1 -> Service.IsActive: True 2021-04-24 16:58:29.551 - Thread: 1 -> Service.IsOnline: True 2021-04-24 16:58:29.551 - Thread: 1 -> Service.OwnsGame: False 2021-04-24 16:58:29.551 - Thread: 1 -> Service.UserId: 76561198178039531 2021-04-24 16:58:29.551 - Thread: 1 -> Service.UserName: Dizacoo45 2021-04-24 16:58:29.551 - Thread: 1 -> Service.Branch: default 2021-04-24 16:58:29.551 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-04-24 16:58:29.551 - Thread: 1 -> Build version: 0.1.1.0 2021-04-24 16:58:29.562 - Thread: 1 -> MyScreenManager() 2021-04-24 16:58:29.647 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2021-04-24 16:58:29.648 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2021-04-24 16:58:29.650 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2021-04-24 16:58:29.652 - Thread: 24 -> CreateDeviceInternal - Create device 2021-04-24 16:58:29.805 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2021-04-24 16:58:29.915 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2021-04-24 16:58:29.916 - Thread: 24 -> CreateDeviceInternal create swapchain 2021-04-24 16:58:31.916 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-04-24 16:58:31.917 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-04-24 16:58:31.917 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-04-24 16:58:33.219 - Thread: 1 -> Preallocate - START 2021-04-24 16:58:33.223 - Thread: 1 -> MySpaceWorldGenerator - START 2021-04-24 16:58:33.230 - Thread: 1 -> MySpaceWorldGenerator - END 2021-04-24 16:58:33.230 - Thread: 1 -> MySpaceBuildComponent - START 2021-04-24 16:58:33.230 - Thread: 1 -> MySpaceBuildComponent - END 2021-04-24 16:58:33.230 - Thread: 1 -> MyEntities - START 2021-04-24 16:58:33.248 - Thread: 1 -> MyEntities - END 2021-04-24 16:58:33.248 - Thread: 1 -> MyObjectBuilder_Base - START 2021-04-24 16:58:33.248 - Thread: 1 -> MyObjectBuilder_Base - END 2021-04-24 16:58:33.248 - Thread: 1 -> MyTransparentGeometry - START 2021-04-24 16:58:33.248 - Thread: 1 -> MyTransparentGeometry - END 2021-04-24 16:58:33.248 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-04-24 16:58:33.259 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-04-24 16:58:33.259 - Thread: 1 -> MyMath - START 2021-04-24 16:58:33.259 - Thread: 1 -> MyMath - END 2021-04-24 16:58:33.259 - Thread: 1 -> MySimpleObjectDraw - START 2021-04-24 16:58:33.259 - Thread: 1 -> MySimpleObjectDraw - END 2021-04-24 16:58:33.272 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-04-24 16:58:33.272 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-04-24 16:58:33.272 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-04-24 16:58:33.332 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-04-24 16:58:33.332 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-04-24 16:58:33.333 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-04-24 16:58:33.333 - Thread: 1 -> MySyncDestructions - START 2021-04-24 16:58:33.333 - Thread: 1 -> MySyncDestructions - END 2021-04-24 16:58:33.333 - Thread: 1 -> MySyncEntity - START 2021-04-24 16:58:33.333 - Thread: 1 -> MySyncEntity - END 2021-04-24 16:58:33.333 - Thread: 1 -> MyCommandCharacter - START 2021-04-24 16:58:33.335 - Thread: 1 -> MyCommandCharacter - END 2021-04-24 16:58:33.335 - Thread: 1 -> MyCommandConsole - START 2021-04-24 16:58:33.336 - Thread: 1 -> MyCommandConsole - END 2021-04-24 16:58:33.336 - Thread: 1 -> MyCommandEntity - START 2021-04-24 16:58:33.337 - Thread: 1 -> MyCommandEntity - END 2021-04-24 16:58:33.337 - Thread: 1 -> MyAiTargetManager - START 2021-04-24 16:58:33.337 - Thread: 1 -> MyAiTargetManager - END 2021-04-24 16:58:33.337 - Thread: 1 -> MyClientDebugCommands - START 2021-04-24 16:58:33.338 - Thread: 1 -> MyClientDebugCommands - END 2021-04-24 16:58:33.338 - Thread: 1 -> MyDedicatedServer - START 2021-04-24 16:58:33.338 - Thread: 1 -> MyDedicatedServer - END 2021-04-24 16:58:33.338 - Thread: 1 -> MyDedicatedServerBase - START 2021-04-24 16:58:33.338 - Thread: 1 -> MyDedicatedServerBase - END 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerBase - START 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerBase - END 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerClient - START 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerClient - END 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerClientBase - START 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerClientBase - END 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerLobby - START 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerLobby - END 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerServerBase - START 2021-04-24 16:58:33.338 - Thread: 1 -> MyMultiplayerServerBase - END 2021-04-24 16:58:33.338 - Thread: 1 -> MyServerDebugCommands - START 2021-04-24 16:58:33.339 - Thread: 1 -> MyServerDebugCommands - END 2021-04-24 16:58:33.339 - Thread: 1 -> MyAIActionsParser - START 2021-04-24 16:58:33.339 - Thread: 1 -> MyAIActionsParser - END 2021-04-24 16:58:33.339 - Thread: 1 -> MyCubeGridDefinitions - START 2021-04-24 16:58:33.398 - Thread: 1 -> MyCubeGridDefinitions - END 2021-04-24 16:58:33.398 - Thread: 1 -> MyDefinitionManager - START 2021-04-24 16:58:33.421 - Thread: 1 -> MyDefinitionManager - END 2021-04-24 16:58:33.421 - Thread: 1 -> Preallocate - END 2021-04-24 16:58:33.426 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-04-24 16:58:33.753 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-04-24 16:58:33.753 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-04-24 16:58:33.769 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-04-24 16:58:33.770 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-24 16:58:33.770 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-04-24 16:58:33.770 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-04-24 16:58:33.770 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-04-24 16:58:33.770 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-04-24 16:58:33.772 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-04-24 16:58:33.780 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO 2021-04-24 16:58:33.780 - Thread: 1 -> Win32_ComputerSystem.Model: 81HH 2021-04-24 16:58:33.780 - Thread: 1 -> Virtualized: False 2021-04-24 16:58:33.783 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz 2021-04-24 16:58:33.785 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,275,119,104 bytes 2021-04-24 16:58:33.785 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-04-24 16:58:33.785 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 26,231,226,368 bytes 2021-04-24 16:58:33.785 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,365,711,872 bytes 2021-04-24 16:58:33.788 - Thread: 1 -> Drive C: | Capacity: 1,999,751,192,576 bytes | Free space: 495,763,529,728 bytes 2021-04-24 16:58:33.788 - Thread: 1 -> Drive D: | Capacity: 2,048,390,066,176 bytes | Free space: 902,827,274,240 bytes 2021-04-24 16:58:33.789 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-04-24 16:58:33.791 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-04-24 16:58:33.791 - Thread: 1 -> Installed DLCs: 2021-04-24 16:58:33.793 - Thread: 1 -> Deluxe Edition (573160) 2021-04-24 16:58:33.793 - Thread: 1 -> Decorative Blocks (1049790) 2021-04-24 16:58:33.793 - Thread: 1 -> Economy Deluxe (1135960) 2021-04-24 16:58:33.793 - Thread: 1 -> Style Pack (1084680) 2021-04-24 16:58:33.793 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-04-24 16:58:33.794 - Thread: 1 -> Frostbite (1241550) 2021-04-24 16:58:33.794 - Thread: 1 -> Sparks Of The Future (1307680) 2021-04-24 16:58:33.794 - Thread: 1 -> Wasteland (1374610) 2021-04-24 16:58:33.794 - Thread: 1 -> Warfare I. (1475830) 2021-04-24 16:58:33.810 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-04-24 16:58:33.892 - Thread: 1 -> Havok: Physics.Init 2021-04-24 16:58:33.908 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-04-24 16:58:33.938 - Thread: 1 -> HkGameName: SpaceEngineers 2021-04-24 16:58:33.947 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-04-24 16:58:33.952 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-04-24 16:58:33.959 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-04-24 16:58:34.289 - Thread: 1 -> Loading scenarios 2021-04-24 16:58:34.333 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-04-24 16:58:34.334 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-04-24 16:58:34.739 - Thread: 1 -> Loading sound definitions 2021-04-24 16:58:34.764 - Thread: 1 -> GuiTextures.sbc 2021-04-24 16:58:34.764 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-04-24 16:58:34.768 - Thread: 1 -> GuiTextures.sbc 2021-04-24 16:58:34.768 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-04-24 16:58:34.768 - Thread: 1 -> GuiTextures.sbc 2021-04-24 16:58:34.768 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-04-24 16:58:34.768 - Thread: 1 -> GuiTextures.sbc 2021-04-24 16:58:34.768 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-04-24 16:58:34.769 - Thread: 1 -> GuiTextures.sbc 2021-04-24 16:58:34.769 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-04-24 16:58:34.769 - Thread: 1 -> GuiTextures.sbc 2021-04-24 16:58:34.769 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-04-24 16:58:34.773 - Thread: 1 -> Loading OffensiveWords definitions 2021-04-24 16:58:34.773 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-04-24 16:58:34.773 - Thread: 1 -> Loading shadow textures definitions 2021-04-24 16:58:34.773 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-04-24 16:58:34.779 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-04-24 16:58:34.788 - Thread: 1 -> MyAudio.LoadData - START 2021-04-24 16:58:34.863 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-04-24 16:58:34.917 - Thread: 1 -> MyAudio.LoadData - END 2021-04-24 16:58:34.930 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2021-04-24 16:58:34.930 - Thread: 1 -> MyGuiManager() 2021-04-24 16:58:34.936 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-04-24 16:58:35.130 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-04-24 16:58:35.191 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-04-24 16:58:35.216 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-04-24 16:58:35.218 - Thread: 12 -> ReloadVoxelMaterials 2021-04-24 16:58:35.304 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-04-24 16:58:35.304 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-04-24 16:58:35.305 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-04-24 16:58:35.305 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-04-24 16:58:35.305 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-04-24 16:58:35.305 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-04-24 16:58:35.341 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-04-24 16:58:35.347 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-04-24 16:58:35.347 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-04-24 16:58:35.364 - Thread: 1 -> Loading default controls 2021-04-24 16:58:35.370 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-04-24 16:58:35.370 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-04-24 16:58:35.393 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-04-24 16:58:35.402 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-04-24 16:58:35.403 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-04-24 16:58:35.404 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-04-24 16:58:35.406 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-04-24 16:58:35.406 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-04-24 16:58:35.409 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-04-24 16:58:35.410 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-04-24 16:58:35.419 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-04-24 16:58:35.441 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-04-24 16:58:35.445 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-04-24 16:58:35.455 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-04-24 16:58:35.473 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-04-24 16:58:35.481 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-04-24 16:58:35.491 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-04-24 16:58:35.493 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-04-24 16:58:35.496 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-04-24 16:58:35.497 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-04-24 16:58:35.499 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-04-24 16:58:35.512 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-04-24 16:58:35.514 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-04-24 16:58:35.518 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-04-24 16:58:35.529 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-04-24 16:58:35.549 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-04-24 16:58:35.552 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-04-24 16:58:35.557 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-04-24 16:58:35.581 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-04-24 16:58:35.591 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-04-24 16:58:35.594 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-04-24 16:58:35.594 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-04-24 16:58:35.597 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-04-24 16:58:35.598 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-04-24 16:58:35.598 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-04-24 16:58:35.607 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-04-24 16:58:35.626 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-04-24 16:58:35.637 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-04-24 16:58:35.652 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-04-24 16:58:35.652 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-04-24 16:58:35.666 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-04-24 16:58:35.667 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-04-24 16:58:35.675 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-04-24 16:58:35.683 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-04-24 16:58:35.723 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-04-24 16:58:35.739 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-04-24 16:58:36.110 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-04-24 16:58:36.594 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-04-24 16:58:36.595 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-04-24 16:58:36.602 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-04-24 16:58:36.606 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-04-24 16:58:36.609 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-04-24 16:58:36.613 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-04-24 16:58:36.616 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-04-24 16:58:36.622 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-04-24 16:58:36.625 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-04-24 16:58:36.638 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-04-24 16:58:36.643 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-04-24 16:58:36.649 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-04-24 16:58:36.654 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-04-24 16:58:36.660 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-04-24 16:58:36.662 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-04-24 16:58:36.672 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-04-24 16:58:36.677 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-04-24 16:58:36.732 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-04-24 16:58:36.758 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-04-24 16:58:36.815 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-04-24 16:58:36.816 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-04-24 16:58:36.892 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-04-24 16:58:36.892 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-04-24 16:58:36.955 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-04-24 16:58:36.958 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-04-24 16:58:37.012 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-04-24 16:58:37.013 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-04-24 16:58:37.094 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-04-24 16:58:37.095 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-04-24 16:58:37.160 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-04-24 16:58:37.162 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-04-24 16:58:37.214 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-04-24 16:58:37.242 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-04-24 16:58:37.246 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-04-24 16:58:37.271 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-04-24 16:58:37.282 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-04-24 16:58:37.287 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-04-24 16:58:37.384 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-04-24 16:58:37.403 - Thread: 1 -> Timer Frequency: 10000000 2021-04-24 16:58:37.403 - Thread: 1 -> Ticks per frame: 166667 2021-04-24 16:58:37.527 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-04-24 16:58:37.539 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-04-24 16:58:37.556 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-04-24 16:58:37.688 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-04-24 16:58:37.712 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-04-24 16:58:37.738 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-04-24 16:58:37.777 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-04-24 16:58:37.810 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-04-24 16:58:37.952 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-04-24 16:58:37.982 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-04-24 16:58:38.307 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-04-24 16:58:38.471 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-04-24 16:58:38.501 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-04-24 16:58:38.511 - Thread: 1 -> Flares Intensity: 1 2021-04-24 16:58:38.511 - Thread: 1 -> Field of view: 1.22173 2021-04-24 16:58:38.511 - Thread: 1 -> PostProcessingEnabled: True 2021-04-24 16:58:38.511 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-04-24 16:58:38.511 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-04-24 16:58:38.511 - Thread: 1 -> Render.DistanceFade: 2000 2021-04-24 16:58:38.511 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-04-24 16:58:38.511 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-04-24 16:58:38.511 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-04-24 16:58:38.511 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-04-24 16:58:38.511 - Thread: 1 -> Render.TextureQuality: HIGH 2021-04-24 16:58:38.511 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-04-24 16:58:38.511 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-04-24 16:58:38.511 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-04-24 16:58:38.511 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-04-24 16:58:38.511 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-04-24 16:58:38.511 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-04-24 16:58:38.638 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-04-24 16:58:38.638 - Thread: 1 -> Analytics session started: UserID = (477416c7-3124-895c-eba8-f9f7a68ac8de) SessionID = (a399ee08-cee9-4414-9a76-0c633a52df89) 2021-04-24 16:58:38.645 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-04-24 16:58:43.104 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-04-24 16:58:43.104 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-04-24 16:58:43.104 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2021-04-24 16:58:44.462 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-04-24 16:58:44.465 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-04-24 16:58:44.478 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-04-24 16:58:44.478 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-04-24 16:58:50.722 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-04-24 16:58:52.182 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-04-24 16:58:56.324 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-04-24 16:58:56.328 - Thread: 1 -> Flares Intensity: 1 2021-04-24 16:58:56.328 - Thread: 1 -> Field of view: 1.22173 2021-04-24 16:58:56.328 - Thread: 1 -> PostProcessingEnabled: True 2021-04-24 16:58:56.328 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-04-24 16:58:56.328 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-04-24 16:58:56.328 - Thread: 1 -> Render.DistanceFade: 1999 2021-04-24 16:58:56.328 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-04-24 16:58:56.328 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-04-24 16:58:56.328 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-04-24 16:58:56.328 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-04-24 16:58:56.328 - Thread: 1 -> Render.TextureQuality: HIGH 2021-04-24 16:58:56.328 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-04-24 16:58:56.328 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-04-24 16:58:56.328 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-04-24 16:58:56.328 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-04-24 16:58:56.328 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-04-24 16:58:56.328 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-04-24 16:58:56.338 - Thread: 1 -> MyConfig.Save() - START 2021-04-24 16:58:56.343 - Thread: 1 -> Path: C:\Users\nbeck\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-04-24 16:58:56.387 - Thread: 1 -> MyConfig.Save() - END 2021-04-24 16:58:56.555 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-04-24 16:58:56.560 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-04-24 16:58:58.342 - Thread: 1 -> MyConfig.Save() - START 2021-04-24 16:58:58.346 - Thread: 1 -> Path: C:\Users\nbeck\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-04-24 16:58:58.347 - Thread: 1 -> MyConfig.Save() - END 2021-04-24 16:58:58.348 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-04-24 16:59:03.106 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2021-04-24 16:59:03.111 - Thread: 1 -> VideoAdapter: 0 2021-04-24 16:59:03.111 - Thread: 1 -> Width: 1920 2021-04-24 16:59:03.111 - Thread: 1 -> Height: 1080 2021-04-24 16:59:03.111 - Thread: 1 -> RefreshRate: 144006 2021-04-24 16:59:03.111 - Thread: 1 -> WindowMode: Fullscreen 2021-04-24 16:59:03.111 - Thread: 1 -> VerticalSync: 0 2021-04-24 16:59:03.121 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-04-24 16:59:03.271 - Thread: 24 -> DXGI SetFullscreenState succeded 2021-04-24 16:59:04.164 - Thread: 1 -> MyConfig.Save() - START 2021-04-24 16:59:04.169 - Thread: 1 -> Path: C:\Users\nbeck\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-04-24 16:59:04.170 - Thread: 1 -> MyConfig.Save() - END 2021-04-24 16:59:04.171 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-04-24 16:59:04.175 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-04-24 16:59:04.176 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-04-24 16:59:04.179 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-04-24 16:59:05.238 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-04-24 16:59:09.822 - Thread: 1 -> GUI Stats: Update 1.13761638888889, Draw 0.118811166666667 2021-04-24 16:59:24.488 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-04-24 16:59:24.493 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-04-24 16:59:25.404 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-04-24 16:59:26.855 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-04-24 16:59:26.861 - Thread: 1 -> Flares Intensity: 1 2021-04-24 16:59:26.861 - Thread: 1 -> Field of view: 1.22173 2021-04-24 16:59:26.861 - Thread: 1 -> PostProcessingEnabled: True 2021-04-24 16:59:26.861 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-04-24 16:59:26.861 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-04-24 16:59:26.861 - Thread: 1 -> Render.DistanceFade: 1999 2021-04-24 16:59:26.861 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-04-24 16:59:26.861 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-04-24 16:59:26.861 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-04-24 16:59:26.861 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-04-24 16:59:26.861 - Thread: 1 -> Render.TextureQuality: HIGH 2021-04-24 16:59:26.861 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-04-24 16:59:26.861 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-04-24 16:59:26.861 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-04-24 16:59:26.861 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-04-24 16:59:26.861 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-04-24 16:59:26.861 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-04-24 16:59:26.864 - Thread: 1 -> MyConfig.Save() - START 2021-04-24 16:59:26.868 - Thread: 1 -> Path: C:\Users\nbeck\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-04-24 16:59:26.869 - Thread: 1 -> MyConfig.Save() - END 2021-04-24 16:59:27.088 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-04-24 16:59:27.094 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-04-24 16:59:28.105 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-04-24 16:59:28.109 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-04-24 16:59:29.296 - Thread: 24 -> Exception in render! Exception: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.Profiler.MyGpuProfiler.Join(MyFrameProfilingContext context) at VRage.Render11.RenderContext.MyRenderContext.ExecuteContext(MyFinishedContext& fc, String caller, Int32 callerLine, String callerPath) at VRageRender.MyRender11.ConsumeMainSprites() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2021-04-24 16:59:29.351 - Thread: 24 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted ) Statistics: Scene: Entities Actors: 0 InstanceBuffers: 0 GPUEmitters: 0 Atmospheres: 0 Clouds: 0 DebugDrawMesh: 0 Videos: 1 Decals: 0 Billboards: 0 2021-04-24 16:59:31.392 - Thread: 24 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Render11.Profiler.MyGpuProfiler.Join(MyFrameProfilingContext context) at VRage.Render11.RenderContext.MyRenderContext.ExecuteContext(MyFinishedContext& fc, String caller, Int32 callerLine, String callerPath) at VRageRender.MyRender11.ConsumeMainSprites() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-04-24 16:59:31.393 - Thread: 24 -> Showing message 2021-04-24 16:59:33.728 - Thread: 24 -> ================================== CRASH INFO ================================== AppVersion: 01_198_024 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 70 PCUCount: 0 IsHang: False GCMemory: 1300 GCMemoryAllocated: 1300 HWAvailableMemory: 22570 ProcessPrivateMemory: 3283 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-04-24 16:59:33.728 - Thread: 24 -> Log Closed