2022-04-14 21:33:32.471 - Thread: 1 -> Log Started 2022-04-14 21:33:32.471 - Thread: 1 -> Timezone (local - UTC): 2h 2022-04-14 21:33:32.471 - Thread: 1 -> App Version: 01_200_032 2022-04-14 21:33:32.478 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-04-14 21:33:32.478 - Thread: 1 -> Branch / Sandbox: SVN 2022-04-14 21:33:32.478 - Thread: 1 -> Environment.ProcessorCount: 12 2022-04-14 21:33:32.543 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19044.0) 2022-04-14 21:33:32.543 - Thread: 1 -> Environment.CommandLine: X:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-04-14 21:33:32.543 - Thread: 1 -> Environment.Is64BitProcess: True 2022-04-14 21:33:32.543 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-04-14 21:33:32.543 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2022-04-14 21:33:32.543 - Thread: 1 -> Environment.CurrentDirectory: X:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-04-14 21:33:32.547 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600 Six-Core Processor 2022-04-14 21:33:32.547 - Thread: 1 -> IntPtr.Size: 8 2022-04-14 21:33:32.547 - Thread: 1 -> Default Culture: 2022-04-14 21:33:32.547 - Thread: 1 -> Default UI Culture: 2022-04-14 21:33:32.547 - Thread: 1 -> MyConfig.Load() - START 2022-04-14 21:33:32.548 - Thread: 1 -> Path: C:\Users\marti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-14 21:33:32.703 - Thread: 1 -> NewNewGameScreen: False 2022-04-14 21:33:32.703 - Thread: 1 -> EnableDamageEffects: True 2022-04-14 21:33:32.703 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-04-14 21:33:32.703 - Thread: 1 -> EnableReverb: False 2022-04-14 21:33:32.703 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-04-14 21:33:32.703 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-04-14 21:33:32.703 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-04-14 21:33:32.703 - Thread: 1 -> FirstTimeRun: False 2022-04-14 21:33:32.703 - Thread: 1 -> ExperimentalMode: True 2022-04-14 21:33:32.703 - Thread: 1 -> VideoAdapter: 0 2022-04-14 21:33:32.703 - Thread: 1 -> ScreenWidth: 1920 2022-04-14 21:33:32.703 - Thread: 1 -> ScreenHeight: 1080 2022-04-14 21:33:32.703 - Thread: 1 -> RefreshRate: 60000 2022-04-14 21:33:32.703 - Thread: 1 -> WindowMode: 1 2022-04-14 21:33:32.703 - Thread: 1 -> VerticalSync: 0 2022-04-14 21:33:32.703 - Thread: 1 -> FieldOfView: 70 2022-04-14 21:33:32.703 - Thread: 1 -> PostProcessingEnabled: False 2022-04-14 21:33:32.703 - Thread: 1 -> FlaresIntensity: 1 2022-04-14 21:33:32.703 - Thread: 1 -> TreeViewDistance: 1999 2022-04-14 21:33:32.703 - Thread: 1 -> GrassDensity: 3 2022-04-14 21:33:32.703 - Thread: 1 -> GrassDrawDistance: 1000 2022-04-14 21:33:32.703 - Thread: 1 -> AntialiasingMode: 1 2022-04-14 21:33:32.703 - Thread: 1 -> ShadowMapResolution: 2 2022-04-14 21:33:32.703 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-04-14 21:33:32.703 - Thread: 1 -> TextureQuality: 2 2022-04-14 21:33:32.703 - Thread: 1 -> VoxelTextureQuality: 2 2022-04-14 21:33:32.703 - Thread: 1 -> AnisotropicFiltering: 3 2022-04-14 21:33:32.703 - Thread: 1 -> ModelQuality: 2 2022-04-14 21:33:32.703 - Thread: 1 -> VoxelQuality: 2 2022-04-14 21:33:32.703 - Thread: 1 -> ShaderQuality: 2 2022-04-14 21:33:32.703 - Thread: 1 -> LightsQuality: 2 2022-04-14 21:33:32.703 - Thread: 1 -> LowMemSwitchToLow: 0 2022-04-14 21:33:32.703 - Thread: 1 -> FirstVTTimeRun: False 2022-04-14 21:33:32.703 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-04-14 21:33:32.703 - Thread: 1 -> GDPRConsent: True 2022-04-14 21:33:32.703 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-04-14 21:33:32.703 - Thread: 1 -> ControllerDefaultOnStart: False 2022-04-14 21:33:32.703 - Thread: 1 -> FirstTimeTutorials: False 2022-04-14 21:33:32.703 - Thread: 1 -> ModIoConsent: True 2022-04-14 21:33:32.703 - Thread: 1 -> EnableTrading: True 2022-04-14 21:33:32.703 - Thread: 1 -> EnableSteamCloud: True 2022-04-14 21:33:32.703 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-04-14 21:33:32.703 - Thread: 1 -> ControlsHints: True 2022-04-14 21:33:32.703 - Thread: 1 -> GoodBotHints: True 2022-04-14 21:33:32.703 - Thread: 1 -> RotationHints: True 2022-04-14 21:33:32.703 - Thread: 1 -> AreaInteraction: True 2022-04-14 21:33:32.703 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-04-14 21:33:32.703 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-04-14 21:33:32.703 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-04-14 21:33:32.703 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-04-14 21:33:32.703 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-04-14 21:33:32.703 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-04-14 21:33:32.703 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-04-14 21:33:32.703 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-04-14 21:33:32.703 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-04-14 21:33:32.703 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-04-14 21:33:32.703 - Thread: 1 -> ShowCrosshair2: 0 2022-04-14 21:33:32.703 - Thread: 1 -> IronSightSwitchState: 1 2022-04-14 21:33:32.703 - Thread: 1 -> SpriteMainViewportScale: 1 2022-04-14 21:33:32.703 - Thread: 1 -> UiTransparency: 1 2022-04-14 21:33:32.703 - Thread: 1 -> UiBkTransparency: 0.8 2022-04-14 21:33:32.703 - Thread: 1 -> HUDBkTransparency: 0.6 2022-04-14 21:33:32.703 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-04-14 21:33:32.703 - Thread: 1 -> HudState: 1 2022-04-14 21:33:32.703 - Thread: 1 -> TutorialsFinished: System.String[] 2022-04-14 21:33:32.703 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-04-14 21:33:32.703 - Thread: 1 -> GameVolume: 0.1177362 2022-04-14 21:33:32.703 - Thread: 1 -> Music_Volume: 0.09554715 2022-04-14 21:33:32.703 - Thread: 1 -> VoiceChatVolume: 5 2022-04-14 21:33:32.703 - Thread: 1 -> HudWarnings: True 2022-04-14 21:33:32.703 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-04-14 21:33:32.703 - Thread: 1 -> VoiceChat: True 2022-04-14 21:33:32.703 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-04-14 21:33:32.703 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-04-14 21:33:32.703 - Thread: 1 -> EnableDynamicMusic: True 2022-04-14 21:33:32.703 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-04-14 21:33:32.703 - Thread: 1 -> EnableDoppler: True 2022-04-14 21:33:32.703 - Thread: 1 -> MyConfig.Load() - END 2022-04-14 21:33:33.363 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-04-14 21:33:33.611 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-04-14 21:33:33.627 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-04-14 21:33:33.628 - Thread: 1 -> Found processor count: 6 2022-04-14 21:33:33.628 - Thread: 1 -> Using processor count: 6 2022-04-14 21:33:33.728 - Thread: 1 -> All detected adapters: 2022-04-14 21:33:33.731 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=299307230, DeviceID=7171 2022-04-14 21:33:33.731 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-04-14 21:33:34.227 - Thread: 1 -> AdapterInfo = { 2022-04-14 21:33:34.228 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2022-04-14 21:33:34.228 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8551002112, Luid: 56702, rev: 161, subsys id: 299307230, vendor id: 4318, feature_level 11.1: True 2022-04-14 21:33:34.228 - Thread: 1 -> Driver version = 30.0.15.1215 2022-04-14 21:33:34.228 - Thread: 1 -> Driver date = 20220317000000.000000-000 2022-04-14 21:33:34.228 - Thread: 1 -> DriverUpdateNecessary = False 2022-04-14 21:33:34.228 - Thread: 1 -> AftermathSupported = False 2022-04-14 21:33:34.228 - Thread: 1 -> Adapter id = 0 2022-04-14 21:33:34.228 - Thread: 1 -> Supported = True 2022-04-14 21:33:34.228 - Thread: 1 -> RAM = 6345981952 2022-04-14 21:33:34.228 - Thread: 1 -> Priority = 2 2022-04-14 21:33:34.228 - Thread: 1 -> Multithreaded rendering supported = True 2022-04-14 21:33:34.228 - Thread: 1 -> Output is attached = True 2022-04-14 21:33:34.228 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-04-14 21:33:34.228 - Thread: 1 -> Display modes = { 2022-04-14 21:33:34.229 - Thread: 1 -> DXGIOutput id = 0 2022-04-14 21:33:34.229 - Thread: 1 -> 640x480@60Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 640x480@72Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 720x480@60Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 720x480@59.94Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 720x576@50Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 800x600@56.25Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 800x600@60.317Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 800x600@72.188Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1024x768@60.004Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1024x768@70.069Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1152x864@60.02Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1152x864@60.02Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1176x664@60Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1176x664@60Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1176x664@50Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1176x664@50Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1176x664@59.94Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1176x664@59.94Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1280x720@60Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1280x720@50Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1280x720@59.94Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1280x768@59.81Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1280x768@59.81Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1280x800@59.81Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1280x1024@60.02Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1360x765@59.887Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1360x765@59.887Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1360x768@59.887Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1360x768@59.887Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1366x768@59.887Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1366x768@59.887Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1440x900@59.887Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1600x1024@59.954Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1600x1024@59.954Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1680x1050@59.954Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1768x992@60Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1768x992@60Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1768x992@50Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1768x992@50Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1768x992@59.94006Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1768x992@59.94006Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1768x992@71.91Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1768x992@71.91Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1920x1080@60Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1920x1080@50Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1920x1080@59.94006Hz 2022-04-14 21:33:34.229 - Thread: 1 -> 1920x1080@71.91Hz 2022-04-14 21:33:34.229 - Thread: 1 -> } 2022-04-14 21:33:34.229 - Thread: 1 -> } 2022-04-14 21:33:34.229 - Thread: 1 -> AdapterInfo = { 2022-04-14 21:33:34.230 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2022-04-14 21:33:34.230 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8551002112, Luid: 56702, rev: 161, subsys id: 299307230, vendor id: 4318, feature_level 11.1: True 2022-04-14 21:33:34.230 - Thread: 1 -> Driver version = 30.0.15.1215 2022-04-14 21:33:34.230 - Thread: 1 -> Driver date = 20220317000000.000000-000 2022-04-14 21:33:34.230 - Thread: 1 -> DriverUpdateNecessary = False 2022-04-14 21:33:34.230 - Thread: 1 -> AftermathSupported = False 2022-04-14 21:33:34.230 - Thread: 1 -> Adapter id = 0 2022-04-14 21:33:34.230 - Thread: 1 -> Supported = True 2022-04-14 21:33:34.230 - Thread: 1 -> RAM = 6345981952 2022-04-14 21:33:34.230 - Thread: 1 -> Priority = 2 2022-04-14 21:33:34.230 - Thread: 1 -> Multithreaded rendering supported = True 2022-04-14 21:33:34.230 - Thread: 1 -> Output is attached = True 2022-04-14 21:33:34.230 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-04-14 21:33:34.230 - Thread: 1 -> Display modes = { 2022-04-14 21:33:34.230 - Thread: 1 -> DXGIOutput id = 0 2022-04-14 21:33:34.231 - Thread: 1 -> 640x480@60Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 640x480@72Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 720x480@60Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 720x480@59.94Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 720x576@50Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 800x600@56.25Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 800x600@60.317Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 800x600@72.188Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1024x768@60.004Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1024x768@70.069Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1152x864@60.02Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1152x864@60.02Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1176x664@60Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1176x664@60Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1176x664@50Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1176x664@50Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1176x664@59.94Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1176x664@59.94Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1280x720@60Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1280x720@50Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1280x720@59.94Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1280x768@59.81Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1280x768@59.81Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1280x800@59.81Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1280x1024@60.02Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1360x765@59.887Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1360x765@59.887Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1360x768@59.887Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1360x768@59.887Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1366x768@59.887Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1366x768@59.887Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1440x900@59.887Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1600x1024@59.954Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1600x1024@59.954Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1680x1050@59.954Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1768x992@60Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1768x992@60Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1768x992@50Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1768x992@50Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1768x992@59.94006Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1768x992@59.94006Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1768x992@71.91Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1768x992@71.91Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1920x1080@60Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1920x1080@50Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1920x1080@59.94006Hz 2022-04-14 21:33:34.231 - Thread: 1 -> 1920x1080@71.91Hz 2022-04-14 21:33:34.231 - Thread: 1 -> } 2022-04-14 21:33:34.231 - Thread: 1 -> } 2022-04-14 21:33:34.231 - Thread: 1 -> AdapterInfo = { 2022-04-14 21:33:34.232 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2022-04-14 21:33:34.232 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8551002112, Luid: 56702, rev: 161, subsys id: 299307230, vendor id: 4318, feature_level 11.1: True 2022-04-14 21:33:34.232 - Thread: 1 -> Driver version = 30.0.15.1215 2022-04-14 21:33:34.232 - Thread: 1 -> Driver date = 20220317000000.000000-000 2022-04-14 21:33:34.232 - Thread: 1 -> DriverUpdateNecessary = False 2022-04-14 21:33:34.232 - Thread: 1 -> AftermathSupported = False 2022-04-14 21:33:34.232 - Thread: 1 -> Adapter id = 0 2022-04-14 21:33:34.232 - Thread: 1 -> Supported = True 2022-04-14 21:33:34.232 - Thread: 1 -> RAM = 6345981952 2022-04-14 21:33:34.232 - Thread: 1 -> Priority = 2 2022-04-14 21:33:34.232 - Thread: 1 -> Multithreaded rendering supported = True 2022-04-14 21:33:34.232 - Thread: 1 -> Output is attached = True 2022-04-14 21:33:34.232 - Thread: 1 -> DesktopBounds = {X:883 Y:-1080 Width:1920 Height:1080} 2022-04-14 21:33:34.232 - Thread: 1 -> Display modes = { 2022-04-14 21:33:34.232 - Thread: 1 -> DXGIOutput id = 1 2022-04-14 21:33:34.232 - Thread: 1 -> 640x480@60Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 640x480@59.94Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 720x480@60Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 720x480@59.94Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 720x576@50Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 800x600@60.317Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1024x768@60.004Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1152x864@60.02Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1152x864@60.02Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1176x664@60Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1176x664@60Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1176x664@50Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1176x664@50Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1176x664@59.94Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1176x664@59.94Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1280x720@60Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1280x720@50Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1280x720@59.94Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1280x768@60.02Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1280x768@60.02Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1280x800@60.02Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1280x800@60.02Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1280x1024@60.02Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1360x765@60.003Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1360x768@60Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1360x768@60Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1360x768@60Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1360x768@60Hz 2022-04-14 21:33:34.232 - Thread: 1 -> 1360x768@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@59.94Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@59.94Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@59.94006Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1360x768@59.94006Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@59.94Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@59.94Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@59.94006Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1366x768@59.94006Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@59.94Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@59.94Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@59.94006Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1440x900@59.94006Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@59.94Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@59.94Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@59.94006Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x900@59.94006Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@59.94Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@59.94Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@59.94006Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1024@59.94006Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1600x1200@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@23.976Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@24Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@25Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@29.97Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@30Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@50Hz 2022-04-14 21:33:34.233 - Thread: 1 -> 1680x1050@50Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1680x1050@50Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1680x1050@50Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1680x1050@59.94Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1680x1050@59.94Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1680x1050@59.94006Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1680x1050@59.94006Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1768x992@60Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1768x992@60Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1768x992@50Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1768x992@50Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1768x992@59.94Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1768x992@59.94Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@60Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@60Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@23.976Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@24Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@25Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@29.97Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@30Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@50Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@50Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@59.94Hz 2022-04-14 21:33:34.234 - Thread: 1 -> 1920x1080@59.94006Hz 2022-04-14 21:33:34.234 - Thread: 1 -> } 2022-04-14 21:33:34.234 - Thread: 1 -> } 2022-04-14 21:33:34.234 - Thread: 1 -> AdapterInfo = { 2022-04-14 21:33:34.234 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2022-04-14 21:33:34.234 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8551002112, Luid: 56702, rev: 161, subsys id: 299307230, vendor id: 4318, feature_level 11.1: True 2022-04-14 21:33:34.234 - Thread: 1 -> Driver version = 30.0.15.1215 2022-04-14 21:33:34.234 - Thread: 1 -> Driver date = 20220317000000.000000-000 2022-04-14 21:33:34.234 - Thread: 1 -> DriverUpdateNecessary = False 2022-04-14 21:33:34.234 - Thread: 1 -> AftermathSupported = False 2022-04-14 21:33:34.234 - Thread: 1 -> Adapter id = 0 2022-04-14 21:33:34.234 - Thread: 1 -> Supported = True 2022-04-14 21:33:34.234 - Thread: 1 -> RAM = 6345981952 2022-04-14 21:33:34.234 - Thread: 1 -> Priority = 2 2022-04-14 21:33:34.234 - Thread: 1 -> Multithreaded rendering supported = True 2022-04-14 21:33:34.234 - Thread: 1 -> Output is attached = True 2022-04-14 21:33:34.234 - Thread: 1 -> DesktopBounds = {X:883 Y:-1080 Width:1920 Height:1080} 2022-04-14 21:33:34.234 - Thread: 1 -> Display modes = { 2022-04-14 21:33:34.235 - Thread: 1 -> DXGIOutput id = 1 2022-04-14 21:33:34.235 - Thread: 1 -> 640x480@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 640x480@59.94Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 720x480@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 720x480@59.94Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 720x576@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 800x600@60.317Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1024x768@60.004Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1152x864@60.02Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1152x864@60.02Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1176x664@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1176x664@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1176x664@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1176x664@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1176x664@59.94Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1176x664@59.94Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1280x720@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1280x720@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1280x720@59.94Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1280x768@60.02Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1280x768@60.02Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1280x800@60.02Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1280x800@60.02Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1280x1024@60.02Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x765@60.003Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@23.976Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@23.976Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@24Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@24Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@25Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@25Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@29.97Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@29.97Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@30Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@30Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@59.94Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@59.94Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@59.94006Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1360x768@59.94006Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@23.976Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@23.976Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@24Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@24Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@25Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@25Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@29.97Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@29.97Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@30Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@30Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@50Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@59.94Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@59.94Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@59.94006Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1366x768@59.94006Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1440x900@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1440x900@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1440x900@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1440x900@60Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1440x900@23.976Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1440x900@23.976Hz 2022-04-14 21:33:34.235 - Thread: 1 -> 1440x900@24Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@24Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@25Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@25Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@29.97Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@29.97Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@30Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@30Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@59.94006Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1440x900@59.94006Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@23.976Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@23.976Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@24Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@24Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@25Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@25Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@29.97Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@29.97Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@30Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@30Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@59.94006Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x900@59.94006Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@23.976Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@23.976Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@24Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@24Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@25Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@25Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@29.97Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@29.97Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@30Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@30Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@59.94006Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1024@59.94006Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1600x1200@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@23.976Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@23.976Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@24Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@24Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@25Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@25Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@29.97Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@29.97Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@30Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@30Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@59.94006Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1680x1050@59.94006Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1768x992@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1768x992@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1768x992@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1768x992@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1768x992@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1768x992@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@60Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@23.976Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@24Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@25Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@29.97Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@30Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@50Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@59.94Hz 2022-04-14 21:33:34.236 - Thread: 1 -> 1920x1080@59.94006Hz 2022-04-14 21:33:34.236 - Thread: 1 -> } 2022-04-14 21:33:34.236 - Thread: 1 -> } 2022-04-14 21:33:34.236 - Thread: 1 -> AdapterInfo = { 2022-04-14 21:33:34.237 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY3 2022-04-14 21:33:34.237 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8551002112, Luid: 56702, rev: 161, subsys id: 299307230, vendor id: 4318, feature_level 11.1: True 2022-04-14 21:33:34.237 - Thread: 1 -> Driver version = 30.0.15.1215 2022-04-14 21:33:34.237 - Thread: 1 -> Driver date = 20220317000000.000000-000 2022-04-14 21:33:34.237 - Thread: 1 -> DriverUpdateNecessary = False 2022-04-14 21:33:34.237 - Thread: 1 -> AftermathSupported = False 2022-04-14 21:33:34.237 - Thread: 1 -> Adapter id = 0 2022-04-14 21:33:34.237 - Thread: 1 -> Supported = True 2022-04-14 21:33:34.237 - Thread: 1 -> RAM = 6345981952 2022-04-14 21:33:34.237 - Thread: 1 -> Priority = 2 2022-04-14 21:33:34.237 - Thread: 1 -> Multithreaded rendering supported = True 2022-04-14 21:33:34.237 - Thread: 1 -> Output is attached = True 2022-04-14 21:33:34.237 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2022-04-14 21:33:34.237 - Thread: 1 -> Display modes = { 2022-04-14 21:33:34.237 - Thread: 1 -> DXGIOutput id = 2 2022-04-14 21:33:34.237 - Thread: 1 -> 640x480@60Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 720x480@56.25Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 720x480@56.25Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 720x480@60.317Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 720x480@60.317Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 720x576@56.25Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 720x576@56.25Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 720x576@60.317Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 720x576@60.317Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 800x600@56.25Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 800x600@60.317Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1024x768@60.004Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1024x768@70.069Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1152x864@75Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1280x720@59.81Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1280x720@59.81Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1280x768@59.81Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1280x768@59.81Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1280x800@59.81Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1280x1024@60.02Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1360x765@59.887Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1360x765@59.887Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1360x768@59.887Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1360x768@59.887Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1366x768@59.887Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1366x768@59.887Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1440x900@59.887Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.238 - Thread: 1 -> 1920x1080@60Hz 2022-04-14 21:33:34.238 - Thread: 1 -> } 2022-04-14 21:33:34.238 - Thread: 1 -> } 2022-04-14 21:33:34.238 - Thread: 1 -> AdapterInfo = { 2022-04-14 21:33:34.238 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY3 2022-04-14 21:33:34.238 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8551002112, Luid: 56702, rev: 161, subsys id: 299307230, vendor id: 4318, feature_level 11.1: True 2022-04-14 21:33:34.238 - Thread: 1 -> Driver version = 30.0.15.1215 2022-04-14 21:33:34.238 - Thread: 1 -> Driver date = 20220317000000.000000-000 2022-04-14 21:33:34.238 - Thread: 1 -> DriverUpdateNecessary = False 2022-04-14 21:33:34.238 - Thread: 1 -> AftermathSupported = False 2022-04-14 21:33:34.238 - Thread: 1 -> Adapter id = 0 2022-04-14 21:33:34.238 - Thread: 1 -> Supported = True 2022-04-14 21:33:34.238 - Thread: 1 -> RAM = 6345981952 2022-04-14 21:33:34.238 - Thread: 1 -> Priority = 2 2022-04-14 21:33:34.238 - Thread: 1 -> Multithreaded rendering supported = True 2022-04-14 21:33:34.238 - Thread: 1 -> Output is attached = True 2022-04-14 21:33:34.238 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2022-04-14 21:33:34.238 - Thread: 1 -> Display modes = { 2022-04-14 21:33:34.239 - Thread: 1 -> DXGIOutput id = 2 2022-04-14 21:33:34.239 - Thread: 1 -> 640x480@60Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 720x480@56.25Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 720x480@56.25Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 720x480@60.317Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 720x480@60.317Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 720x576@56.25Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 720x576@56.25Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 720x576@60.317Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 720x576@60.317Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 800x600@56.25Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 800x600@60.317Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1024x768@60.004Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1024x768@70.069Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1152x864@75Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1280x720@59.81Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1280x720@59.81Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1280x768@59.81Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1280x768@59.81Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1280x800@59.81Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1280x960@60.02Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1280x1024@60.02Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1360x765@59.887Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1360x765@59.887Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1360x768@59.887Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1360x768@59.887Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1366x768@59.887Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1366x768@59.887Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1440x900@59.887Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1600x900@60Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1600x1024@60Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1680x1050@60Hz 2022-04-14 21:33:34.239 - Thread: 1 -> 1920x1080@60Hz 2022-04-14 21:33:34.239 - Thread: 1 -> } 2022-04-14 21:33:34.239 - Thread: 1 -> } 2022-04-14 21:33:34.242 - Thread: 1 -> Service.IsActive: True 2022-04-14 21:33:34.242 - Thread: 1 -> Service.IsOnline: True 2022-04-14 21:33:34.242 - Thread: 1 -> Service.OwnsGame: False 2022-04-14 21:33:34.242 - Thread: 1 -> Service.UserId: 76561198394217434 2022-04-14 21:33:34.242 - Thread: 1 -> Service.UserName: Akder 2022-04-14 21:33:34.242 - Thread: 1 -> Service.Branch: default 2022-04-14 21:33:34.243 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-04-14 21:33:34.243 - Thread: 1 -> Build version: 0.1.1.0 2022-04-14 21:33:34.252 - Thread: 1 -> MyScreenManager() 2022-04-14 21:33:34.276 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-04-14 21:33:34.276 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-04-14 21:33:34.279 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-04-14 21:33:34.279 - Thread: 16 -> CreateDeviceInternal - Create device 2022-04-14 21:33:34.439 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-04-14 21:33:34.552 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-04-14 21:33:34.552 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-04-14 21:33:36.445 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-04-14 21:33:36.446 - Thread: 1 -> Game dir: X:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-04-14 21:33:36.446 - Thread: 1 -> Content dir: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2022-04-14 21:33:37.285 - Thread: 1 -> Preallocate - START 2022-04-14 21:33:37.291 - Thread: 1 -> MySpaceWorldGenerator - START 2022-04-14 21:33:37.292 - Thread: 1 -> MySpaceWorldGenerator - END 2022-04-14 21:33:37.292 - Thread: 1 -> MySpaceBuildComponent - START 2022-04-14 21:33:37.292 - Thread: 1 -> MySpaceBuildComponent - END 2022-04-14 21:33:37.293 - Thread: 1 -> MyEntities - START 2022-04-14 21:33:37.314 - Thread: 1 -> MyEntities - END 2022-04-14 21:33:37.314 - Thread: 1 -> MyObjectBuilder_Base - START 2022-04-14 21:33:37.314 - Thread: 1 -> MyObjectBuilder_Base - END 2022-04-14 21:33:37.314 - Thread: 1 -> MyTransparentGeometry - START 2022-04-14 21:33:37.314 - Thread: 1 -> MyTransparentGeometry - END 2022-04-14 21:33:37.314 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-04-14 21:33:37.470 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-04-14 21:33:37.471 - Thread: 1 -> MyMath - START 2022-04-14 21:33:37.471 - Thread: 1 -> MyMath - END 2022-04-14 21:33:37.471 - Thread: 1 -> MySimpleObjectDraw - START 2022-04-14 21:33:37.471 - Thread: 1 -> MySimpleObjectDraw - END 2022-04-14 21:33:37.536 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-04-14 21:33:37.536 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-04-14 21:33:37.536 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-04-14 21:33:37.541 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-04-14 21:33:37.541 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-04-14 21:33:37.541 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-04-14 21:33:37.541 - Thread: 1 -> MySyncDestructions - START 2022-04-14 21:33:37.541 - Thread: 1 -> MySyncDestructions - END 2022-04-14 21:33:37.541 - Thread: 1 -> MySyncEntity - START 2022-04-14 21:33:37.541 - Thread: 1 -> MySyncEntity - END 2022-04-14 21:33:37.541 - Thread: 1 -> MyCommandCharacter - START 2022-04-14 21:33:37.588 - Thread: 1 -> MyCommandCharacter - END 2022-04-14 21:33:37.588 - Thread: 1 -> MyCommandConsole - START 2022-04-14 21:33:37.848 - Thread: 1 -> MyCommandConsole - END 2022-04-14 21:33:37.848 - Thread: 1 -> MyCommandEntity - START 2022-04-14 21:33:37.848 - Thread: 1 -> MyCommandEntity - END 2022-04-14 21:33:37.848 - Thread: 1 -> MyAiTargetManager - START 2022-04-14 21:33:37.848 - Thread: 1 -> MyAiTargetManager - END 2022-04-14 21:33:37.848 - Thread: 1 -> MyClientDebugCommands - START 2022-04-14 21:33:37.849 - Thread: 1 -> MyClientDebugCommands - END 2022-04-14 21:33:37.849 - Thread: 1 -> MyDedicatedServer - START 2022-04-14 21:33:37.849 - Thread: 1 -> MyDedicatedServer - END 2022-04-14 21:33:37.849 - Thread: 1 -> MyDedicatedServerBase - START 2022-04-14 21:33:37.849 - Thread: 1 -> MyDedicatedServerBase - END 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerBase - START 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerBase - END 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerClient - START 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerClient - END 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerClientBase - START 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerClientBase - END 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerLobby - START 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerLobby - END 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerServerBase - START 2022-04-14 21:33:37.849 - Thread: 1 -> MyMultiplayerServerBase - END 2022-04-14 21:33:37.849 - Thread: 1 -> MyServerDebugCommands - START 2022-04-14 21:33:37.849 - Thread: 1 -> MyServerDebugCommands - END 2022-04-14 21:33:37.849 - Thread: 1 -> MyCubeGridDefinitions - START 2022-04-14 21:33:37.992 - Thread: 1 -> MyCubeGridDefinitions - END 2022-04-14 21:33:37.992 - Thread: 1 -> MyDefinitionManager - START 2022-04-14 21:33:37.998 - Thread: 1 -> MyDefinitionManager - END 2022-04-14 21:33:37.998 - Thread: 1 -> Preallocate - END 2022-04-14 21:33:38.000 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-04-14 21:33:38.362 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-04-14 21:33:38.362 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-04-14 21:33:38.363 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-04-14 21:33:38.363 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-14 21:33:38.363 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-14 21:33:38.363 - Thread: 1 -> Assembly.Location: X:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-04-14 21:33:38.363 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-04-14 21:33:38.363 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-04-14 21:33:38.364 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-04-14 21:33:38.376 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2022-04-14 21:33:38.376 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A38 2022-04-14 21:33:38.376 - Thread: 1 -> Virtualized: False 2022-04-14 21:33:38.383 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600 Six-Core Processor 2022-04-14 21:33:38.384 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,102,004,224 bytes 2022-04-14 21:33:38.384 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-04-14 21:33:38.384 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,468,980,224 bytes 2022-04-14 21:33:38.384 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,281,887,232 bytes 2022-04-14 21:33:38.387 - Thread: 1 -> Drive C: | Capacity: 238,791,835,648 bytes | Free space: 110,615,478,272 bytes 2022-04-14 21:33:38.387 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 546,843,496,448 bytes 2022-04-14 21:33:38.387 - Thread: 1 -> Drive X: | Capacity: 1,000,186,310,656 bytes | Free space: 669,533,016,064 bytes 2022-04-14 21:33:38.388 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-04-14 21:33:38.388 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-04-14 21:33:38.390 - Thread: 1 -> Installed DLCs: 2022-04-14 21:33:38.391 - Thread: 1 -> Deluxe Edition (573160) 2022-04-14 21:33:38.391 - Thread: 1 -> Decorative Blocks (1049790) 2022-04-14 21:33:38.391 - Thread: 1 -> Economy Deluxe (1135960) 2022-04-14 21:33:38.391 - Thread: 1 -> Style Pack (1084680) 2022-04-14 21:33:38.391 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-04-14 21:33:38.391 - Thread: 1 -> Frostbite (1241550) 2022-04-14 21:33:38.391 - Thread: 1 -> Sparks Of The Future (1307680) 2022-04-14 21:33:38.392 - Thread: 1 -> Wasteland (1374610) 2022-04-14 21:33:38.392 - Thread: 1 -> Warfare I. (1475830) 2022-04-14 21:33:38.392 - Thread: 1 -> Heavy Industry (1676100) 2022-04-14 21:33:38.392 - Thread: 1 -> Warfare II. (1783760) 2022-04-14 21:33:38.393 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-04-14 21:33:38.430 - Thread: 1 -> Havok: Physics.Init 2022-04-14 21:33:38.470 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-04-14 21:33:38.478 - Thread: 1 -> HkGameName: SpaceEngineers 2022-04-14 21:33:38.480 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-04-14 21:33:38.482 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-04-14 21:33:38.485 - Thread: 1 -> fb74258a18ed0a2847b1dc5a308d2d4cbd064558 2022-04-14 21:33:38.837 - Thread: 1 -> Loading scenarios 2022-04-14 21:33:38.961 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-04-14 21:33:38.961 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-04-14 21:33:39.328 - Thread: 1 -> Loading sound definitions 2022-04-14 21:33:39.328 - Thread: 1 -> Loading gamepad controls 2022-04-14 21:33:39.343 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:33:39.343 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-04-14 21:33:39.347 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:33:39.347 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-04-14 21:33:39.347 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:33:39.347 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-04-14 21:33:39.347 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:33:39.347 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-04-14 21:33:39.347 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:33:39.347 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-04-14 21:33:39.347 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:33:39.347 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-04-14 21:33:39.350 - Thread: 1 -> Loading OffensiveWords definitions 2022-04-14 21:33:39.350 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-04-14 21:33:39.350 - Thread: 1 -> Loading shadow textures definitions 2022-04-14 21:33:39.350 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-04-14 21:33:39.350 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-04-14 21:33:39.358 - Thread: 1 -> MyAudio.LoadData - START 2022-04-14 21:33:39.618 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Kopfhörer (CORSAIR VIRTUOSO SE Wireless Gaming Headset) - Channel #: 2 - Sample rate: 48000 2022-04-14 21:33:39.740 - Thread: 1 -> MyAudio.LoadData - END 2022-04-14 21:33:39.742 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2022-04-14 21:33:39.742 - Thread: 1 -> MyGuiManager() 2022-04-14 21:33:39.744 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-04-14 21:33:40.013 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-04-14 21:33:40.048 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-04-14 21:33:40.081 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-04-14 21:33:40.081 - Thread: 9 -> ReloadVoxelMaterials 2022-04-14 21:33:40.147 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-04-14 21:33:40.147 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-04-14 21:33:40.147 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-04-14 21:33:40.154 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-04-14 21:33:40.154 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-04-14 21:33:40.154 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-04-14 21:33:40.155 - Thread: 1 -> Loading default controls 2022-04-14 21:33:40.171 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-04-14 21:33:40.171 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-04-14 21:33:40.198 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-04-14 21:33:40.202 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-04-14 21:33:40.245 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-04-14 21:33:40.245 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-04-14 21:33:40.254 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-04-14 21:33:40.255 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-04-14 21:33:40.258 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-04-14 21:33:40.263 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-04-14 21:33:40.265 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-04-14 21:33:40.267 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-04-14 21:33:40.268 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-04-14 21:33:40.272 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-04-14 21:33:40.283 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-04-14 21:33:40.327 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-04-14 21:33:40.334 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-04-14 21:33:40.372 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-04-14 21:33:40.381 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-04-14 21:33:40.382 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-04-14 21:33:40.383 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-04-14 21:33:40.386 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-04-14 21:33:40.387 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-04-14 21:33:40.436 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-04-14 21:33:40.439 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-04-14 21:33:40.443 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-04-14 21:33:40.458 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-04-14 21:33:40.504 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-04-14 21:33:40.515 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-04-14 21:33:40.517 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-04-14 21:33:40.521 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-04-14 21:33:40.534 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-04-14 21:33:40.542 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-04-14 21:33:40.544 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-04-14 21:33:40.546 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-04-14 21:33:40.548 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-04-14 21:33:40.548 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-04-14 21:33:40.549 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-04-14 21:33:40.554 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-04-14 21:33:40.577 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-04-14 21:33:40.580 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-04-14 21:33:40.594 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-04-14 21:33:40.609 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-04-14 21:33:40.639 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-04-14 21:33:40.641 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-04-14 21:33:40.641 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-04-14 21:33:40.655 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-04-14 21:33:40.863 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-04-14 21:33:40.870 - Thread: 1 -> Timer Frequency: 10000000 2022-04-14 21:33:40.870 - Thread: 1 -> Ticks per frame: 166667 2022-04-14 21:33:41.607 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-04-14 21:33:41.668 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-04-14 21:33:41.669 - Thread: 1 -> Flares Intensity: 1 2022-04-14 21:33:41.669 - Thread: 1 -> Field of view: 1.22173 2022-04-14 21:33:41.669 - Thread: 1 -> PostProcessingEnabled: False 2022-04-14 21:33:41.669 - Thread: 1 -> Render.GrassDensityFactor: 3 2022-04-14 21:33:41.669 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-04-14 21:33:41.669 - Thread: 1 -> Render.DistanceFade: 1999 2022-04-14 21:33:41.669 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-04-14 21:33:41.669 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-04-14 21:33:41.669 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-04-14 21:33:41.669 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-04-14 21:33:41.669 - Thread: 1 -> Render.TextureQuality: HIGH 2022-04-14 21:33:41.669 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-04-14 21:33:41.669 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_8 2022-04-14 21:33:41.669 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-04-14 21:33:41.669 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-04-14 21:33:41.669 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-04-14 21:33:41.669 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-04-14 21:33:41.730 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-04-14 21:33:41.764 - Thread: 1 -> Analytics session started: UserID = (d1230055-93ea-e8a3-85bf-2ce293c573a4) SessionID = (f24730af-4bdc-4dfa-9a6e-731dee48127f) 2022-04-14 21:33:41.765 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-14 21:33:41.918 - Thread: 21 -> EOS P2P - Query NAT type failed. 2022-04-14 21:33:42.036 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-04-14 21:33:42.348 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-04-14 21:33:42.566 - Thread: 14 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-04-14 21:33:42.700 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-04-14 21:33:42.701 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-04-14 21:33:42.713 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-04-14 21:33:42.715 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-04-14 21:33:42.718 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-04-14 21:33:42.720 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-04-14 21:33:42.723 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-04-14 21:33:42.725 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-04-14 21:33:42.728 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-04-14 21:33:42.738 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-04-14 21:33:42.742 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-04-14 21:33:42.753 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-04-14 21:33:42.762 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-04-14 21:33:42.769 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-04-14 21:33:42.778 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-04-14 21:33:42.789 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-04-14 21:33:42.844 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-04-14 21:33:42.889 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-04-14 21:33:42.945 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-04-14 21:33:43.077 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-04-14 21:33:43.187 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-04-14 21:33:43.236 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-04-14 21:33:43.347 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-04-14 21:33:43.435 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-04-14 21:33:43.454 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-04-14 21:33:43.549 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-04-14 21:33:43.562 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-04-14 21:33:43.601 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-04-14 21:33:43.688 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-04-14 21:33:43.727 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-04-14 21:33:43.736 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-04-14 21:33:43.760 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-04-14 21:33:43.842 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-04-14 21:33:43.844 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-04-14 21:33:43.862 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-04-14 21:33:43.866 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-04-14 21:33:43.874 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-04-14 21:33:44.184 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-04-14 21:33:44.184 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-04-14 21:33:44.209 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-04-14 21:33:44.210 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-04-14 21:33:44.226 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-04-14 21:33:44.227 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-14 21:33:44.462 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-04-14 21:33:44.632 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-04-14 21:33:44.819 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-04-14 21:33:44.846 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-04-14 21:33:45.333 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-04-14 21:33:45.374 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-04-14 21:33:45.540 - Thread: 9 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-04-14 21:33:45.599 - Thread: 13 -> Loading voxel storage from file 'X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-04-14 21:33:47.551 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-04-14 21:33:48.720 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2022-04-14 21:33:50.404 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2022-04-14 21:33:52.652 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-04-14 21:33:52.652 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-04-14 21:33:52.652 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2022-04-14 21:33:56.521 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-04-14 21:33:56.521 - Thread: 1 -> Flares Intensity: 1 2022-04-14 21:33:56.521 - Thread: 1 -> Field of view: 1.22173 2022-04-14 21:33:56.522 - Thread: 1 -> PostProcessingEnabled: False 2022-04-14 21:33:56.522 - Thread: 1 -> Render.GrassDensityFactor: 3 2022-04-14 21:33:56.522 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-04-14 21:33:56.522 - Thread: 1 -> Render.DistanceFade: 1998 2022-04-14 21:33:56.522 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-04-14 21:33:56.522 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-04-14 21:33:56.522 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-04-14 21:33:56.522 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-04-14 21:33:56.522 - Thread: 1 -> Render.TextureQuality: HIGH 2022-04-14 21:33:56.522 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-04-14 21:33:56.522 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2022-04-14 21:33:56.522 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-04-14 21:33:56.522 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-04-14 21:33:56.522 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-04-14 21:33:56.522 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-04-14 21:33:56.528 - Thread: 1 -> MyConfig.Save() - START 2022-04-14 21:33:56.529 - Thread: 1 -> Path: C:\Users\marti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-14 21:33:56.532 - Thread: 1 -> MyConfig.Save() - END 2022-04-14 21:33:56.754 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2022-04-14 21:33:56.755 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2022-04-14 21:33:57.737 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2022-04-14 21:33:57.738 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2022-04-14 21:33:58.855 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-04-14 21:33:58.871 - Thread: 1 -> Server responded 2022-04-14 21:33:58.871 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-04-14 21:33:58.872 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-04-14 21:33:59.865 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-04-14 21:34:04.061 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2022-04-14 21:34:08.032 - Thread: 1 -> Lobby join response: True, enter state: Success 2022-04-14 21:34:08.032 - Thread: 1 -> World requested 2022-04-14 21:34:08.036 - Thread: 1 -> World requested - connection alive 2022-04-14 21:34:08.183 - Thread: 1 -> LoadSession() - Start 2022-04-14 21:34:08.184 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-14 21:34:08.184 - Thread: 9 -> Downloading world mods - START 2022-04-14 21:34:08.186 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2022-04-14 21:34:08.186 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 3 items 2022-04-14 21:34:08.186 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2022-04-14 21:34:08.450 - Thread: 1 -> Mod query successful 2022-04-14 21:34:08.450 - Thread: 9 -> Up to date mod: Id = 2728519202, title = 'Realistic Atmospheres - Better Planet Atmosphere Visuals' 2022-04-14 21:34:08.450 - Thread: 9 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2022-04-14 21:34:08.451 - Thread: 9 -> Up to date mod: Id = 1136188499, title = 'Space Just Got Real (1.188 Update 4)' 2022-04-14 21:34:08.451 - Thread: 9 -> Mod download time: 0.00 seconds 2022-04-14 21:34:08.451 - Thread: 9 -> Downloading world mods - END 2022-04-14 21:34:08.466 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-04-14 21:34:08.467 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-04-14 21:34:08.467 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-14 21:34:08.467 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-14 21:34:08.467 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-04-14 21:34:08.468 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-04-14 21:34:08.468 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-14 21:34:08.468 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-14 21:34:08.472 - Thread: 1 -> LoadSession() - End 2022-04-14 21:34:08.473 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-04-14 21:34:08.474 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-04-14 21:34:08.474 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-04-14 21:34:08.683 - Thread: 1 -> RunLoadingAction - START 2022-04-14 21:34:10.946 - Thread: 1 -> GC Memory: 1,126,721,048 B 2022-04-14 21:34:10.953 - Thread: 1 -> Process Memory: 3,186,569,216 B 2022-04-14 21:34:11.211 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-04-14 21:34:11.524 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-14 21:34:11.534 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-04-14 21:34:11.534 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-04-14 21:34:11.534 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-04-14 21:34:11.536 - Thread: 1 -> fb74258a18ed0a2847b1dc5a308d2d4cbd064558 2022-04-14 21:34:11.727 - Thread: 1 -> Loading scenarios 2022-04-14 21:34:11.727 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-04-14 21:34:11.728 - Thread: 1 -> List of used mods (3) - START 2022-04-14 21:34:11.728 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2022-04-14 21:34:11.728 - Thread: 1 -> Id = Steam:1136188499, Filename = '1136188499.sbm', Name = 'Space Just Got Real (1.188 Update 4)' 2022-04-14 21:34:11.729 - Thread: 1 -> Id = Steam:2728519202, Filename = '2728519202.sbm', Name = 'Realistic Atmospheres - Better Planet Atmosphere Visuals' 2022-04-14 21:34:11.729 - Thread: 1 -> List of used mods - END 2022-04-14 21:34:11.818 - Thread: 1 -> Loading behaviors 2022-04-14 21:34:11.818 - Thread: 1 -> Loading ammo magazines 2022-04-14 21:34:11.819 - Thread: 1 -> Loading ammo definitions 2022-04-14 21:34:11.819 - Thread: 1 -> Loading animations 2022-04-14 21:34:11.820 - Thread: 1 -> Loading animations 2022-04-14 21:34:11.820 - Thread: 1 -> Loading sound definitions 2022-04-14 21:34:11.821 - Thread: 1 -> Loading sound definitions 2022-04-14 21:34:11.821 - Thread: 1 -> Loading sound definitions 2022-04-14 21:34:11.821 - Thread: 1 -> Loading sound definitions 2022-04-14 21:34:11.821 - Thread: 1 -> Loading sound definitions 2022-04-14 21:34:11.821 - Thread: 1 -> Loading sound definitions 2022-04-14 21:34:11.821 - Thread: 1 -> Loading category classes 2022-04-14 21:34:11.821 - Thread: 1 -> Loading category classes 2022-04-14 21:34:11.821 - Thread: 1 -> Loading blueprint classes 2022-04-14 21:34:11.822 - Thread: 1 -> Loading blueprint class entries 2022-04-14 21:34:11.822 - Thread: 1 -> Loading blueprint class entries 2022-04-14 21:34:11.822 - Thread: 1 -> Loading blueprints 2022-04-14 21:34:11.822 - Thread: 1 -> Loading blueprints 2022-04-14 21:34:11.822 - Thread: 1 -> Loading agent definitions 2022-04-14 21:34:11.823 - Thread: 1 -> Loading character definitions 2022-04-14 21:34:11.826 - Thread: 1 -> Loading character definitions 2022-04-14 21:34:11.826 - Thread: 1 -> Loading components 2022-04-14 21:34:11.827 - Thread: 1 -> Loading components 2022-04-14 21:34:11.827 - Thread: 1 -> Loading configuration 2022-04-14 21:34:11.827 - Thread: 1 -> Loading container types 2022-04-14 21:34:11.827 - Thread: 1 -> Loading Contract Types 2022-04-14 21:34:11.829 - Thread: 1 -> Loading gamepad controls 2022-04-14 21:34:11.829 - Thread: 1 -> Loading block positions 2022-04-14 21:34:11.829 - Thread: 1 -> Loading block positions 2022-04-14 21:34:11.829 - Thread: 1 -> Loading curve definitions 2022-04-14 21:34:11.830 - Thread: 1 -> Loading debris 2022-04-14 21:34:11.830 - Thread: 1 -> Loading environment items entries 2022-04-14 21:34:11.830 - Thread: 1 -> Loading decal global definitions 2022-04-14 21:34:11.830 - Thread: 1 -> Loading decal definitions 2022-04-14 21:34:11.830 - Thread: 1 -> Loading decal definitions 2022-04-14 21:34:11.830 - Thread: 1 -> Loading drone behaviors 2022-04-14 21:34:11.830 - Thread: 1 -> Loading edges 2022-04-14 21:34:11.830 - Thread: 1 -> Loading emissive color definitions 2022-04-14 21:34:11.830 - Thread: 1 -> Loading emissive color default states 2022-04-14 21:34:11.831 - Thread: 1 -> Loading animations 2022-04-14 21:34:11.831 - Thread: 1 -> Loading entity components 2022-04-14 21:34:11.832 - Thread: 1 -> Loading component containers 2022-04-14 21:34:11.834 - Thread: 1 -> Loading environment items entries 2022-04-14 21:34:11.834 - Thread: 1 -> Loading Faction Names 2022-04-14 21:34:11.834 - Thread: 1 -> Loading factions 2022-04-14 21:34:11.835 - Thread: 1 -> Loading flare definitions 2022-04-14 21:34:11.836 - Thread: 1 -> Loading gas property definitions 2022-04-14 21:34:11.836 - Thread: 1 -> Loading event definitions 2022-04-14 21:34:11.836 - Thread: 1 -> Loading physical items 2022-04-14 21:34:11.851 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:34:11.851 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-04-14 21:34:11.854 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:34:11.854 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-04-14 21:34:11.855 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:34:11.855 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-04-14 21:34:11.855 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:34:11.855 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-04-14 21:34:11.855 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:34:11.855 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-04-14 21:34:11.855 - Thread: 1 -> GuiTextures.sbc 2022-04-14 21:34:11.855 - Thread: 1 -> Failed to parse texture header! Texture: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-04-14 21:34:11.858 - Thread: 1 -> Loading LCD texture categories 2022-04-14 21:34:11.858 - Thread: 1 -> Loading LCD texture categories 2022-04-14 21:34:11.858 - Thread: 1 -> Loading LCD texture categories 2022-04-14 21:34:11.858 - Thread: 1 -> Loading LCD texture categories 2022-04-14 21:34:11.858 - Thread: 1 -> Loading LCD texture categories 2022-04-14 21:34:11.858 - Thread: 1 -> Loading OffensiveWords definitions 2022-04-14 21:34:11.858 - Thread: 1 -> Loading planet definition 2022-04-14 21:34:11.859 - Thread: 1 -> Loading physical items 2022-04-14 21:34:11.859 - Thread: 1 -> Loading physical items 2022-04-14 21:34:11.859 - Thread: 1 -> Loading physical material properties 2022-04-14 21:34:11.860 - Thread: 1 -> Loading pirate antennas 2022-04-14 21:34:11.860 - Thread: 1 -> Loading research blocks definitions 2022-04-14 21:34:11.861 - Thread: 1 -> Loading research groups definitions 2022-04-14 21:34:11.861 - Thread: 1 -> Loading resource distribution groups 2022-04-14 21:34:11.861 - Thread: 1 -> Loading shadow textures definitions 2022-04-14 21:34:11.861 - Thread: 1 -> Loading ship sound groups 2022-04-14 21:34:11.862 - Thread: 1 -> Loading ship sound groups 2022-04-14 21:34:11.862 - Thread: 1 -> Loading sound categories 2022-04-14 21:34:11.862 - Thread: 1 -> Loading stat definitions 2022-04-14 21:34:11.863 - Thread: 1 -> Loading gamepad controls 2022-04-14 21:34:11.863 - Thread: 1 -> Loading grid creators 2022-04-14 21:34:11.863 - Thread: 1 -> Loading transparent material properties 2022-04-14 21:34:11.863 - Thread: 1 -> Loading planet definition 2022-04-14 21:34:11.863 - Thread: 1 -> Loading voxel map storage definitions 2022-04-14 21:34:11.864 - Thread: 1 -> Loading voxel material definitions 2022-04-14 21:34:11.864 - Thread: 1 -> Loading voxel material definitions 2022-04-14 21:34:11.864 - Thread: 1 -> Loading voxel material definitions 2022-04-14 21:34:11.864 - Thread: 1 -> Loading voxel material definitions 2022-04-14 21:34:11.864 - Thread: 1 -> Loading Weather Effects 2022-04-14 21:34:11.867 - Thread: 1 -> Loading flare definitions 2022-04-14 21:34:11.868 - Thread: 1 -> Loading planet definition Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.870 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.870 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.870 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/EarthFarClouds.dds 2022-04-14 21:34:11.871 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.871 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.871 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/Landsky_texture.dds 2022-04-14 21:34:11.871 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.871 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.871 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/Landsky_texture.dds 2022-04-14 21:34:11.871 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.871 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.871 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/Landsky_texture.dds 2022-04-14 21:34:11.873 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.873 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.873 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/AlienSky.dds 2022-04-14 21:34:11.873 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.873 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.873 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/AlienSky.dds 2022-04-14 21:34:11.873 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.873 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.873 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/AlienSky.dds 2022-04-14 21:34:11.875 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.875 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.875 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/MartianSky02.dds 2022-04-14 21:34:11.875 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.875 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.875 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/MartianSky02.dds 2022-04-14 21:34:11.875 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.875 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.875 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/MartianSky.dds 2022-04-14 21:34:11.878 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.878 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.878 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/TitanSky.dds 2022-04-14 21:34:11.878 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.878 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.878 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/TitanSky.dds 2022-04-14 21:34:11.879 - Thread: 1 -> MOD_ERROR: Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.879 - Thread: 1 -> in file: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Data\PlanetGeneratorDefinitions.sbc 2022-04-14 21:34:11.879 - Thread: 1 -> Resource not found, setting to null. Resource path: X:\SteamLibrary\steamapps\workshop\content\244850\2728519202\Textures/Models/Environment/Sky/TitanSky.dds 2022-04-14 21:34:11.880 - Thread: 1 -> Loading planet definition Realistic Atmospheres - Better Planet Atmosphere Visuals 2022-04-14 21:34:11.881 - Thread: 1 -> Audio effects definitions 2022-04-14 21:34:11.882 - Thread: 1 -> Loading environment items definitions 2022-04-14 21:34:11.882 - Thread: 1 -> Loading environment items definitions 2022-04-14 21:34:11.883 - Thread: 1 -> Loading physical material properties 2022-04-14 21:34:11.884 - Thread: 1 -> Loading particle effect definitions 2022-04-14 21:34:11.981 - Thread: 1 -> Loading particle effect definitions 2022-04-14 21:34:11.983 - Thread: 1 -> Loading environment item definitions 2022-04-14 21:34:11.984 - Thread: 1 -> Loading weapon definitions 2022-04-14 21:34:11.995 - Thread: 1 -> Loading cube blocks 2022-04-14 21:34:12.008 - Thread: 1 -> Created block definitions 2022-04-14 21:34:12.008 - Thread: 1 -> Loading cube blocks 2022-04-14 21:34:12.010 - Thread: 1 -> Created block definitions 2022-04-14 21:34:12.011 - Thread: 1 -> Loading cube blocks 2022-04-14 21:34:12.012 - Thread: 1 -> Created block definitions 2022-04-14 21:34:12.012 - Thread: 1 -> Loading cube blocks 2022-04-14 21:34:12.013 - Thread: 1 -> Created block definitions 2022-04-14 21:34:12.013 - Thread: 1 -> Loading cube blocks 2022-04-14 21:34:12.014 - Thread: 1 -> Created block definitions 2022-04-14 21:34:12.015 - Thread: 1 -> Loading cube blocks 2022-04-14 21:34:12.016 - Thread: 1 -> Created block definitions 2022-04-14 21:34:12.016 - Thread: 1 -> Loading cube blocks 2022-04-14 21:34:12.017 - Thread: 1 -> Created block definitions 2022-04-14 21:34:12.018 - Thread: 1 -> Loading cube blocks 2022-04-14 21:34:12.018 - Thread: 1 -> Created block definitions 2022-04-14 21:34:12.019 - Thread: 1 -> Loading cube blocks 2022-04-14 21:34:12.020 - Thread: 1 -> Created block definitions 2022-04-14 21:34:12.021 - Thread: 1 -> Loading cube blocks 2022-04-14 21:34:12.022 - Thread: 1 -> Created block definitions 2022-04-14 21:34:12.023 - 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Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-04-14 21:34:12.143 - Thread: 1 -> Loading prefab: X:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-04-14 21:34:12.150 - Thread: 1 -> Loading asteroid generators 2022-04-14 21:34:12.150 - Thread: 1 -> Loading spawn groups 2022-04-14 21:34:12.151 - Thread: 1 -> Loading drop containers 2022-04-14 21:34:12.151 - Thread: 1 -> Loading spawn groups 2022-04-14 21:34:12.151 - Thread: 1 -> Loading spawn groups 2022-04-14 21:34:12.151 - Thread: 1 -> Loading radial menu definitions 2022-04-14 21:34:12.162 - Thread: 1 -> Loading respawn ships 2022-04-14 21:34:12.162 - Thread: 1 -> Loading spawn groups 2022-04-14 21:34:12.162 - Thread: 1 -> Loading wheel speeds 2022-04-14 21:34:12.176 - Thread: 1 -> MyAudio.UnloadData - START 2022-04-14 21:34:12.182 - Thread: 1 -> MyAudio.UnloadData - END 2022-04-14 21:34:12.182 - Thread: 1 -> MyAudio.LoadData - START 2022-04-14 21:34:12.422 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Kopfhörer (CORSAIR VIRTUOSO SE Wireless Gaming Headset) - Channel #: 2 - Sample rate: 48000 2022-04-14 21:34:12.564 - Thread: 1 -> MyAudio.LoadData - END 2022-04-14 21:34:12.572 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-04-14 21:34:12.579 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-14 21:34:12.632 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-14 21:34:12.632 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-14 21:34:12.633 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-14 21:34:12.634 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-14 21:34:12.640 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-14 21:34:12.643 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-14 21:34:12.649 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-14 21:34:12.653 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-14 21:34:12.664 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-14 21:34:12.883 - Thread: 35 -> External debugger: listening... 2022-04-14 21:34:12.883 - Thread: 1 -> Sneaky Sounds: LoadData - START 2022-04-14 21:34:12.894 - Thread: 1 -> Sneaky Sounds: Changed volumes for 56 sounds 2022-04-14 21:34:12.895 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2022-04-14 21:34:12.895 - Thread: 1 -> Sneaky Sounds: LoadData - END 2022-04-14 21:34:12.908 - Thread: 1 -> MyLights.LoadData() - START 2022-04-14 21:34:12.910 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-04-14 21:34:12.910 - Thread: 1 -> MyLights.LoadData() - END 2022-04-14 21:34:12.910 - Thread: 1 -> Info: MyLights initialized. 2022-04-14 21:34:12.910 - Thread: 1 -> MyExplosions.LoadData() - START 2022-04-14 21:34:12.916 - Thread: 1 -> MyExplosions.LoadData() - END 2022-04-14 21:34:12.936 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-04-14 21:34:12.937 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-04-14 21:34:12.946 - Thread: 1 -> Loading Procedural World Generator 2022-04-14 21:34:12.946 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.6 2022-04-14 21:34:12.946 - Thread: 1 -> Generator of version 1not found! 2022-04-14 21:34:12.946 - Thread: 1 -> Generator of version 1not found! 2022-04-14 21:34:12.959 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-04-14 21:34:14.619 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2022-04-14 21:34:14.619 - Thread: 1 -> Info: Planet generator name: Mars 2022-04-14 21:34:14.620 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.379 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-14 21:34:16.281 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2022-04-14 21:34:16.281 - Thread: 1 -> Info: Planet generator name: EarthLike 2022-04-14 21:34:16.282 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-14 21:34:18.028 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2022-04-14 21:34:18.028 - Thread: 1 -> Info: Planet generator name: Alien 2022-04-14 21:34:18.029 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-14 21:34:19.771 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2022-04-14 21:34:19.771 - Thread: 1 -> Info: Planet generator name: Titan 2022-04-14 21:34:19.771 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.138 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-14 21:34:21.246 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2022-04-14 21:34:21.246 - Thread: 1 -> Info: Planet generator name: Triton 2022-04-14 21:34:21.246 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.079 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-14 21:34:22.967 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2022-04-14 21:34:22.967 - Thread: 1 -> Info: Planet generator name: Moon 2022-04-14 21:34:22.968 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.165 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-14 21:34:24.697 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2022-04-14 21:34:24.698 - Thread: 1 -> Info: Planet generator name: Europa 2022-04-14 21:34:24.698 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.134 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-14 21:34:26.703 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2022-04-14 21:34:26.703 - Thread: 1 -> Info: Planet generator name: Pertam 2022-04-14 21:34:26.704 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-14 21:34:26.714 - Thread: 1 -> Entities loaded & initialized 2022-04-14 21:34:26.788 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2022-04-14 21:34:26.788 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2022-04-14 21:34:26.812 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-04-14 21:34:26.813 - Thread: 1 -> RunLoadingAction - END 2022-04-14 21:34:26.813 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-04-14 21:34:26.814 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-04-14 21:34:26.814 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-04-14 21:34:26.814 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-04-14 21:34:26.814 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-04-14 21:34:26.815 - Thread: 1 -> Updating continues. 2022-04-14 21:34:26.824 - Thread: 1 -> GC Memory: 1451.496 / 1451.496 MB 2022-04-14 21:34:27.112 - Thread: 1 -> RequestRespawn 2022-04-14 21:34:27.222 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2022-04-14 21:34:27.226 - Thread: 41 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-14 21:34:28.341 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2022-04-14 21:34:28.351 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2022-04-14 21:34:28.489 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2022-04-14 21:34:28.577 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2022-04-14 21:34:28.599 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2022-04-14 21:34:28.607 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2022-04-14 21:34:29.370 - Thread: 1 -> Raising event on object which is not recognized by replication: MyLargeGatlingTurret {14BDB0D73C7F1D6} Gatling-Geschützturm 2022-04-14 21:34:32.861 - Thread: 1 -> GUI Stats: Update 11.2786926666667, Draw 0.227546777777778 2022-04-14 21:34:33.057 - Thread: 1 -> Loading duration: 24.5846427 2022-04-14 21:34:33.085 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-04-14 21:34:33.086 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-04-14 21:34:33.088 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-04-14 21:34:33.378 - Thread: 1 -> MyConfig.Save() - START 2022-04-14 21:34:33.379 - Thread: 1 -> Path: C:\Users\marti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-14 21:34:33.381 - Thread: 1 -> MyConfig.Save() - END 2022-04-14 21:34:35.931 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2022-04-14 21:34:35.931 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2022-04-14 21:34:56.832 - Thread: 1 -> GC Memory: 3207.278 / 3207.278 MB 2022-04-14 21:35:02.986 - Thread: 1 -> GUI Stats: Update 0.588270444444444, Draw 0.437002444444444 2022-04-14 21:35:02.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:35:03.022 - Thread: 1 -> STATISTICS,0,0.0122366,0.006855011,0.3420706,0.01266766,0.7710629,0.2513952,18.18748,116.9191,3,26,3206.842,11562.84,17658,600000,5,49.81573,97.83038,0,3827,9.24289,0,16.66667,4.604413,9.042355,100,8415644292,3206.842,0,0 2022-04-14 21:35:03.022 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:35:03.022 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,841,91,105,281,102,849,8025,5155,0,0,116,5437,0,3334,31,0,33,15,384,27,1,9,1647,759,456,8,20,0,0,0,0 2022-04-14 21:35:04.033 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:35:04.033 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:35:04.033 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:35:04.224 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:35:04.226 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:35:10.843 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:35:10.844 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:35:26.845 - Thread: 1 -> GC Memory: 3221.723 / 3221.723 MB 2022-04-14 21:35:33.162 - Thread: 1 -> GUI Stats: Update 0.571093444444445, Draw 0.616890222222222 2022-04-14 21:35:56.845 - Thread: 1 -> GC Memory: 3249.198 / 3249.198 MB 2022-04-14 21:36:03.162 - Thread: 1 -> GUI Stats: Update 0.484808444444445, Draw 0.486379333333332 2022-04-14 21:36:03.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:36:03.193 - Thread: 1 -> STATISTICS,60.0166667,0.01251221,0.008569717,0.3420706,0.01266766,1.506714,0.7565689,18.50346,118.8973,3,30,3250.905,11616.04,17658,600000,5,53.77396,97.60094,0.4743122,3839,8.121337,0,16.66667,4.367164,7.926501,100,8433764464,3250.905,0,0 2022-04-14 21:36:03.193 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:36:03.193 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,841,91,105,279,102,849,8043,5179,0,0,116,5459,0,3359,31,0,28,15,384,25,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:36:19.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:36:19.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:36:19.411 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:36:19.556 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:36:19.558 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:36:24.859 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:36:24.860 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:36:26.860 - Thread: 1 -> GC Memory: 1477.361 / 1477.361 MB 2022-04-14 21:36:31.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:36:33.294 - Thread: 1 -> GUI Stats: Update 0.551651555555555, Draw 0.509582388888889 2022-04-14 21:36:34.108 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:36:34.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:36:36.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:36:44.325 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:36:44.326 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:36:56.860 - Thread: 1 -> GC Memory: 1490.707 / 1490.707 MB 2022-04-14 21:37:03.296 - Thread: 1 -> GUI Stats: Update 0.72401711111111, Draw 0.538212611111111 2022-04-14 21:37:03.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:37:03.342 - Thread: 1 -> STATISTICS,120.0333334,0.0106678,0.008577347,0.3420706,0.01266766,2.169267,1.278488,19.61061,126.2521,3,32,1490.238,10978.59,17656,600000,5,57.8926,98.13022,0.454675,4743,9.016009,0,16.66667,5.219602,8.84743,100,8437185488,1490.238,0,0 2022-04-14 21:37:03.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:37:03.342 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,841,91,106,280,102,849,8046,5181,0,0,116,5462,0,3360,31,0,28,15,384,25,1,9,1647,759,456,8,20,0,0,0,0 2022-04-14 21:37:26.862 - Thread: 1 -> GC Memory: 1494.699 / 1494.699 MB 2022-04-14 21:37:33.495 - Thread: 1 -> GUI Stats: Update 0.489195555555555, Draw 0.491116833333333 2022-04-14 21:37:45.044 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:37:45.044 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:37:45.044 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:37:45.200 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:37:45.204 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:37:48.619 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:37:48.621 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:37:56.873 - Thread: 1 -> GC Memory: 1480.77 / 1480.77 MB 2022-04-14 21:38:03.638 - Thread: 1 -> GUI Stats: Update 0.541537833333333, Draw 0.492410944444444 2022-04-14 21:38:03.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:38:03.703 - Thread: 1 -> STATISTICS,180.05,0.007944107,0.008566856,0.3420706,0.01266766,2.796872,1.794177,18.06022,99.46288,3,25,1480.694,10982.08,17656,600000,5,42.80315,97.92165,0.4739979,5086,11.14346,0,16.66667,4.769753,10.91186,100,8434935412,1480.694,0,0 2022-04-14 21:38:03.703 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:38:03.703 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,841,91,106,280,102,849,8044,5181,0,0,116,5461,0,3360,31,0,27,15,384,25,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:38:20.603 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:38:20.603 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:38:20.603 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:38:20.739 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:38:20.742 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:38:24.275 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:38:24.276 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:38:26.877 - Thread: 1 -> GC Memory: 1482.235 / 1482.235 MB 2022-04-14 21:38:33.760 - Thread: 1 -> GUI Stats: Update 0.470363222222223, Draw 0.559596 2022-04-14 21:38:41.778 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-14 21:38:56.894 - Thread: 1 -> GC Memory: 1490.013 / 1490.013 MB 2022-04-14 21:39:03.761 - Thread: 1 -> GUI Stats: Update 0.515020111111111, Draw 0.548995388888888 2022-04-14 21:39:03.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:39:03.842 - Thread: 1 -> STATISTICS,240.0666667,0.01144981,0.00869751,0.3420706,0.01266766,3.447021,2.314958,22.866,99.52431,3,33,1487.118,10979.91,17553,600000,5,48.48585,90.52932,0.4440114,5290,8.332933,0,16.66667,4.040293,7.543748,100,8441769640,1487.118,0,0 2022-04-14 21:39:03.842 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:39:03.842 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,841,91,106,281,102,849,8050,5182,0,0,116,5464,0,3361,31,0,31,15,384,26,1,9,1647,759,456,8,20,0,0,0,0 2022-04-14 21:39:26.895 - Thread: 1 -> GC Memory: 1490.482 / 1490.482 MB 2022-04-14 21:39:33.762 - Thread: 1 -> GUI Stats: Update 0.693958, Draw 0.516426111111112 2022-04-14 21:39:55.659 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:39:55.659 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:39:55.659 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:39:55.775 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:39:55.778 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:39:56.899 - Thread: 1 -> GC Memory: 1486.375 / 1486.375 MB 2022-04-14 21:39:59.761 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:39:59.762 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:40:02.428 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:40:03.866 - Thread: 1 -> GUI Stats: Update 0.602614, Draw 0.570115333333334 2022-04-14 21:40:03.961 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:40:03.962 - Thread: 1 -> STATISTICS,300.0833334,0.01019001,0.009023666,0.3420706,0.01266766,4.135202,2.833164,24.23919,68.20475,3,30,1493.333,11002.57,17593,600000,5,29.73529,98.5043,0.4559292,5513,11.43002,0,16.66667,3.39875,11.25906,100,8456997834,1493.333,0,0 2022-04-14 21:40:03.962 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:40:03.962 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,106,281,102,849,8065,5197,0,0,132,5479,0,3361,31,0,29,15,384,26,1,9,1647,759,456,8,20,0,0,0,0 2022-04-14 21:40:07.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:40:07.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:40:23.446 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:40:23.446 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:40:23.446 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:40:23.566 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:40:23.569 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:40:26.786 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:40:26.787 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:40:26.904 - Thread: 1 -> GC Memory: 1495.537 / 1495.537 MB 2022-04-14 21:40:27.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:40:27.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:40:27.336 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:40:27.464 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:40:27.467 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:40:29.033 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:40:29.034 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:40:34.086 - Thread: 1 -> GUI Stats: Update 0.640790833333334, Draw 0.477901222222222 2022-04-14 21:40:35.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:40:38.134 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:40:38.135 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:40:56.906 - Thread: 1 -> GC Memory: 1503.797 / 1503.797 MB 2022-04-14 21:41:04.086 - Thread: 1 -> GUI Stats: Update 0.548423444444445, Draw 0.542667722222222 2022-04-14 21:41:04.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:41:04.201 - Thread: 1 -> STATISTICS,360.1,0.01200104,0.008779526,0.3420706,0.01266766,4.816383,3.357067,19.97806,115.1129,3,26,1508.845,10985.02,17843,600000,5,50.17454,94.11472,0.4340876,5418,8.332947,0,16.66667,4.181018,7.842529,100,8445031554,1508.845,0,0 2022-04-14 21:41:04.201 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:41:04.201 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,106,284,102,849,8053,5182,0,0,116,5466,0,3361,31,0,30,15,384,29,1,9,1647,759,456,8,20,0,0,0,0 2022-04-14 21:41:09.301 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:41:09.301 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:41:09.301 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:41:09.422 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:41:09.425 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:41:21.925 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:41:21.926 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:41:26.910 - Thread: 1 -> GC Memory: 1485.729 / 1485.729 MB 2022-04-14 21:41:34.195 - Thread: 1 -> GUI Stats: Update 0.581274166666666, Draw 0.569573833333334 2022-04-14 21:41:56.910 - Thread: 1 -> GC Memory: 1498.674 / 1498.674 MB 2022-04-14 21:42:04.194 - Thread: 1 -> GUI Stats: Update 0.428583444444444, Draw 0.4052495 2022-04-14 21:42:04.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:42:04.325 - Thread: 1 -> STATISTICS,420.1166667,0.009479523,0.00799942,0.3420706,0.01266766,5.440886,3.85634,16.01983,98.50117,3,31,1499.091,10990.11,17843,600000,5,41.00002,81.08636,0.4377808,5482,8.332845,0,16.66667,3.416468,6.756801,100,8438889054,1499.091,0,0 2022-04-14 21:42:04.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:42:04.326 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,106,281,102,849,8047,5180,0,0,114,5462,0,3361,31,0,29,15,384,26,1,9,1647,759,456,8,20,0,0,0,0 2022-04-14 21:42:26.927 - Thread: 1 -> GC Memory: 1502.163 / 1502.163 MB 2022-04-14 21:42:34.195 - Thread: 1 -> GUI Stats: Update 0.379935722222222, Draw 0.368767055555556 2022-04-14 21:42:39.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:42:41.858 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:42:41.859 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:42:56.927 - Thread: 1 -> GC Memory: 1488.339 / 1488.339 MB 2022-04-14 21:43:04.195 - Thread: 1 -> GUI Stats: Update 0.599493333333334, Draw 0.535524888888888 2022-04-14 21:43:04.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:43:04.342 - Thread: 1 -> STATISTICS,480.1333334,0.01204109,0.008747101,0.3420706,0.01266766,6.080741,4.35537,20.27433,120.1211,3,32,1491.308,11005.22,17845,600000,5,49.87102,84.05658,0.4181321,5565,8.076633,0,16.66667,4.027899,6.788942,100,8441374658,1491.308,0,0 2022-04-14 21:43:04.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:43:04.342 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,106,282,102,849,8050,5182,0,0,116,5464,0,3361,31,0,29,15,384,26,1,9,1647,759,456,8,20,0,0,0,0 2022-04-14 21:43:25.025 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2022-04-14 21:43:26.927 - Thread: 1 -> GC Memory: 1495.168 / 1495.168 MB 2022-04-14 21:43:33.242 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2022-04-14 21:43:33.243 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2022-04-14 21:43:34.194 - Thread: 1 -> GUI Stats: Update 0.512370999999999, Draw 0.408195166666667 2022-04-14 21:43:41.778 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-14 21:43:56.929 - Thread: 1 -> GC Memory: 2069.154 / 2069.154 MB 2022-04-14 21:44:02.825 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2022-04-14 21:44:04.194 - Thread: 1 -> GUI Stats: Update 0.510545388888889, Draw 0.466631777777778 2022-04-14 21:44:04.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:44:04.358 - Thread: 1 -> STATISTICS,540.15,0.01297092,0.006858826,0.3420706,0.01266766,6.799978,4.828369,17.5704,106.2134,3,30,2071.174,11580.26,17847,600000,5,45.63112,98.16135,0.445097,5257,10.1328,0,16.66667,4.623709,9.946491,100,9039426306,2071.174,0,0 2022-04-14 21:44:04.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:44:04.358 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,106,281,102,849,8620,5755,0,0,116,6037,0,3934,31,0,27,15,384,26,1,9,1647,759,456,8,20,0,0,0,0 2022-04-14 21:44:10.108 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2022-04-14 21:44:10.109 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2022-04-14 21:44:18.792 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2022-04-14 21:44:21.475 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2022-04-14 21:44:21.476 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2022-04-14 21:44:25.692 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2022-04-14 21:44:26.945 - Thread: 1 -> GC Memory: 2321.791 / 2321.791 MB 2022-04-14 21:44:27.275 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2022-04-14 21:44:27.277 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2022-04-14 21:44:34.195 - Thread: 1 -> GUI Stats: Update 0.614372388888888, Draw 0.444805000000001 2022-04-14 21:44:56.946 - Thread: 1 -> GC Memory: 1490.312 / 1490.312 MB 2022-04-14 21:45:04.194 - Thread: 1 -> GUI Stats: Update 0.485757055555555, Draw 0.633841555555557 2022-04-14 21:45:04.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:45:04.376 - Thread: 1 -> STATISTICS,600.1666667,0.01258945,0.0085783,0.3420706,0.01266766,7.572798,5.359973,20.22283,112.5984,3,31,1493.575,11825.68,17847,600000,5,51.54882,97.6888,0.4541438,5161,8.332867,0,16.66667,4.295495,8.140278,100,9297010538,1493.575,0,0 2022-04-14 21:45:04.376 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:45:04.376 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,106,281,102,849,8866,6000,0,0,116,6282,0,4180,31,0,28,15,384,26,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:45:26.961 - Thread: 1 -> GC Memory: 1495.689 / 1495.689 MB 2022-04-14 21:45:34.195 - Thread: 1 -> GUI Stats: Update 0.552986111111111, Draw 0.683361444444444 2022-04-14 21:45:56.961 - Thread: 1 -> GC Memory: 1497.767 / 1497.767 MB 2022-04-14 21:46:04.196 - Thread: 1 -> GUI Stats: Update 0.575762055555556, Draw 0.564422 2022-04-14 21:46:04.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:46:04.392 - Thread: 1 -> STATISTICS,660.1833334,0.0126791,0.008577347,0.3420706,0.01266766,8.397022,5.959105,25.12829,110.046,3,30,1495.386,11836.95,17847,600000,5,44.34075,89.03645,0.4676872,5153,8.332816,0,16.66667,3.694833,7.419243,100,9299265610,1495.386,0,0 2022-04-14 21:46:04.392 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:46:04.393 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,106,284,102,849,8868,6000,0,0,116,6284,0,4180,31,0,28,15,384,28,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:46:26.961 - Thread: 1 -> GC Memory: 1489.021 / 1489.021 MB 2022-04-14 21:46:34.195 - Thread: 1 -> GUI Stats: Update 0.615526222222222, Draw 0.585081333333333 2022-04-14 21:46:56.978 - Thread: 1 -> GC Memory: 1492.074 / 1492.074 MB 2022-04-14 21:46:59.042 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2022-04-14 21:47:00.642 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2022-04-14 21:47:00.643 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2022-04-14 21:47:04.195 - Thread: 1 -> GUI Stats: Update 0.558382333333333, Draw 0.554844611111112 2022-04-14 21:47:04.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:47:04.409 - Thread: 1 -> STATISTICS,720.2,0.01339912,0.009046555,0.3420706,0.01266766,9.151708,6.500645,23.89869,133.1228,3,29,1496.122,11842.82,17847,600000,5,55.7272,98.15456,0.4543196,5190,9.092366,0,16.66667,5.066921,8.924572,100,9297009452,1496.122,0,0 2022-04-14 21:47:04.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:47:04.409 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,106,281,102,849,8866,6000,0,0,116,6282,0,4180,31,0,28,15,384,26,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:47:14.768 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:47:26.978 - Thread: 1 -> GC Memory: 1496.648 / 1496.648 MB 2022-04-14 21:47:31.242 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2022-04-14 21:47:34.075 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2022-04-14 21:47:34.076 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2022-04-14 21:47:34.195 - Thread: 1 -> GUI Stats: Update 0.779095555555555, Draw 0.515543888888889 2022-04-14 21:47:37.059 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2022-04-14 21:47:39.242 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2022-04-14 21:47:39.244 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2022-04-14 21:47:42.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:47:42.060 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:47:54.780 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:47:56.995 - Thread: 1 -> GC Memory: 1491.682 / 1491.682 MB 2022-04-14 21:48:04.196 - Thread: 1 -> GUI Stats: Update 1.13788916666667, Draw 0.495821777777778 2022-04-14 21:48:04.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:48:04.426 - Thread: 1 -> STATISTICS,780.2166667,0.01105022,0.007310867,0.3420706,0.01266766,9.838638,6.930243,28.49798,87.58875,3,30,1494.383,11852.1,17847,600000,5,40.03887,97.92509,0.4448601,5201,9.650552,0,16.66667,3.863972,9.450312,100,9313715380,1494.383,0,0 2022-04-14 21:48:04.426 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:48:04.426 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,106,281,102,849,8882,6016,0,0,132,6298,0,4180,31,0,28,15,384,26,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:48:26.995 - Thread: 1 -> GC Memory: 1494.247 / 1494.247 MB 2022-04-14 21:48:34.195 - Thread: 1 -> GUI Stats: Update 1.54277272222222, Draw 0.5181725 2022-04-14 21:48:39.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:48:39.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:48:41.779 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-14 21:48:45.244 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:48:47.433 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:48:47.434 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:48:57.002 - Thread: 1 -> GC Memory: 1568.223 / 1568.223 MB 2022-04-14 21:49:04.286 - Thread: 1 -> GUI Stats: Update 0.658645055555556, Draw 0.52891188888889 2022-04-14 21:49:04.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:49:04.533 - Thread: 1 -> STATISTICS,840.2333334,0.0108633,0.007158279,0.3420706,0.01266766,10.48513,7.359514,22.22511,96.34573,3,30,1569.929,11902.43,17847,600000,5,38.77175,98.24689,0.449226,5154,9.632128,0,16.66667,3.734544,9.463266,100,9371005356,1569.929,0,0 2022-04-14 21:49:04.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:49:04.533 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,107,282,102,849,8936,6069,0,0,116,6352,0,4249,31,0,28,15,384,26,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:49:17.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:49:17.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:49:17.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:49:17.836 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:49:17.838 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:49:19.138 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:49:19.139 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:49:19.788 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:49:21.105 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:49:21.106 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:49:21.605 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:49:21.605 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:49:21.605 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:49:21.714 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:49:21.717 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:49:26.166 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:49:26.167 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:49:27.017 - Thread: 1 -> GC Memory: 1580.528 / 1580.528 MB 2022-04-14 21:49:28.411 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:49:30.216 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:49:30.217 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:49:31.069 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:49:31.069 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:49:31.069 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:49:31.187 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:49:31.190 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:49:34.589 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:49:34.591 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:49:34.592 - Thread: 1 -> GUI Stats: Update 0.644490722222222, Draw 0.496953333333333 2022-04-14 21:49:57.025 - Thread: 1 -> GC Memory: 1492.429 / 1492.429 MB 2022-04-14 21:50:04.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:50:04.591 - Thread: 1 -> GUI Stats: Update 0.613287555555555, Draw 0.556082333333333 2022-04-14 21:50:04.856 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:50:04.857 - Thread: 1 -> STATISTICS,900.25,0.00769043,0.009002686,0.3420706,0.01266766,10.958,7.84553,15.18888,65.52203,3,25,1495.896,11955.27,17862,600000,5,30.89335,96.40153,0.4099483,5028,8.332935,0,16.66667,2.574323,8.033077,100,9387908502,1495.896,0,0 2022-04-14 21:50:04.857 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:50:04.857 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,841,91,107,282,102,849,8953,6085,0,0,132,6368,0,4249,31,0,28,15,384,26,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:50:16.373 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:50:16.374 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:50:27.025 - Thread: 1 -> GC Memory: 1496.566 / 1496.566 MB 2022-04-14 21:50:34.592 - Thread: 1 -> GUI Stats: Update 0.527971611111112, Draw 0.478642111111111 2022-04-14 21:50:57.042 - Thread: 1 -> GC Memory: 1508.364 / 1508.364 MB 2022-04-14 21:51:04.592 - Thread: 1 -> GUI Stats: Update 0.452165666666667, Draw 0.486260277777778 2022-04-14 21:51:04.873 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:51:04.874 - Thread: 1 -> STATISTICS,960.2666667,0.008464813,0.008573532,0.3420706,0.01266766,11.36623,8.336647,18.85564,150.1751,3,26,1515.123,11924.56,17862,600000,5,51.25291,85.87538,0.40132,5037,8.33284,0,16.66667,4.270823,7.155858,100,9371175028,1515.123,0,0 2022-04-14 21:51:04.874 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:51:04.874 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,841,91,107,282,102,849,8937,6069,0,0,116,6352,0,4249,31,0,28,15,384,26,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:51:12.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:51:12.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:51:12.957 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:51:13.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:51:14.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:51:14.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:51:27.058 - Thread: 1 -> GC Memory: 1498.874 / 1498.874 MB 2022-04-14 21:51:34.592 - Thread: 1 -> GUI Stats: Update 0.553971055555555, Draw 0.509749055555556 2022-04-14 21:51:57.059 - Thread: 1 -> GC Memory: 1508.414 / 1508.414 MB 2022-04-14 21:52:04.592 - Thread: 1 -> GUI Stats: Update 0.384263111111111, Draw 0.490893888888889 2022-04-14 21:52:04.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:52:04.890 - Thread: 1 -> STATISTICS,1020.2833334,0.009378433,0.007819176,0.3420706,0.01266766,11.88483,8.834949,17.01494,93.3126,3,26,1509.163,11917.16,17862,600000,5,44.01084,87.74184,0.4243571,5142,8.332943,0,16.66667,3.667398,7.311478,100,9372042458,1509.163,0,0 2022-04-14 21:52:04.890 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:52:04.890 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,841,91,107,283,102,849,8937,6068,0,0,114,6352,0,4249,31,0,29,15,384,26,1,9,1647,759,456,8,20,0,0,0,0 2022-04-14 21:52:11.074 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2022-04-14 21:52:11.890 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2022-04-14 21:52:11.891 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2022-04-14 21:52:12.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:52:12.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:52:12.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:52:12.519 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:52:12.522 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:52:19.588 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:52:19.589 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:52:22.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:52:25.805 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-14 21:52:26.505 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-14 21:52:26.506 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-14 21:52:27.074 - Thread: 1 -> GC Memory: 1513.852 / 1513.852 MB 2022-04-14 21:52:28.872 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:52:28.873 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:52:34.691 - Thread: 1 -> GUI Stats: Update 0.597900499999999, Draw 0.496474222222222 2022-04-14 21:52:37.698 - Thread: 41 -> Warning: Sound on different thread ArcBlockContainer, PlaySound 2022-04-14 21:52:45.456 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:52:45.456 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:52:45.456 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:52:45.563 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:52:45.567 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:52:49.716 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:52:49.717 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:52:57.085 - Thread: 1 -> GC Memory: 1536.87 / 1536.87 MB 2022-04-14 21:53:04.786 - Thread: 1 -> GUI Stats: Update 0.528692444444444, Draw 0.583342555555555 2022-04-14 21:53:05.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:53:05.100 - Thread: 1 -> STATISTICS,1080.3,0.009584427,0.008574486,0.3420706,0.01266766,12.47598,9.362282,21.07391,125.0413,3,33,1501.659,11935.92,18063,600000,6,55.84144,98.2728,0.4164516,5133,10.04741,0,16.66667,5.61062,9.873876,100,9378069126,1501.659,0,0 2022-04-14 21:53:05.100 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:53:05.100 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,841,91,109,287,102,849,8943,6069,0,0,114,6357,0,4251,31,0,30,15,384,28,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:53:27.087 - Thread: 1 -> GC Memory: 1501.629 / 1501.629 MB 2022-04-14 21:53:34.790 - Thread: 1 -> GUI Stats: Update 0.462993277777778, Draw 0.545918944444443 2022-04-14 21:53:41.785 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-14 21:53:57.102 - Thread: 1 -> GC Memory: 1516.929 / 1516.929 MB 2022-04-14 21:54:04.786 - Thread: 1 -> GUI Stats: Update 0.471540777777778, Draw 0.605404611111111 2022-04-14 21:54:05.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:54:05.117 - Thread: 1 -> STATISTICS,1140.3166667,0.009561539,0.008725166,0.3420706,0.01266766,13.04556,9.894588,20.73688,119.6842,3,33,1517.657,11934.13,18201,600000,7,52.41854,96.86138,0.4516701,5766,8.332819,0,16.66667,4.367942,8.071283,100,9379376184,1517.657,0,0 2022-04-14 21:54:05.117 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:54:05.117 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,841,91,110,288,102,849,8944,6071,0,0,116,6360,0,4251,31,0,28,15,384,27,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:54:11.767 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2022-04-14 21:54:13.100 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2022-04-14 21:54:13.101 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2022-04-14 21:54:27.120 - Thread: 1 -> GC Memory: 1517.616 / 1517.616 MB 2022-04-14 21:54:34.785 - Thread: 1 -> GUI Stats: Update 0.545967055555556, Draw 0.502153222222222 2022-04-14 21:54:57.135 - Thread: 1 -> GC Memory: 1517.577 / 1517.577 MB 2022-04-14 21:55:04.786 - Thread: 1 -> GUI Stats: Update 0.493664611111112, Draw 0.482867388888889 2022-04-14 21:55:05.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:55:05.140 - Thread: 1 -> STATISTICS,1200.3333334,0.009355545,0.008038521,0.3420706,0.01266766,13.5895,10.36274,17.98308,128.2156,3,34,1520.705,11942.57,18201,600000,7,57.31498,97.96474,0.4405431,5715,8.555856,0,16.66667,4.903787,8.381722,100,9375771428,1520.705,0,0 2022-04-14 21:55:05.140 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:55:05.140 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,110,287,102,849,8941,6071,0,0,116,6359,0,4251,31,0,26,15,384,26,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:55:27.136 - Thread: 1 -> GC Memory: 1525.466 / 1525.466 MB 2022-04-14 21:55:34.785 - Thread: 1 -> GUI Stats: Update 0.597811000000001, Draw 0.543767 2022-04-14 21:55:57.152 - Thread: 1 -> GC Memory: 1528.712 / 1528.712 MB 2022-04-14 21:56:04.786 - Thread: 1 -> GUI Stats: Update 0.460015833333333, Draw 0.458198555555555 2022-04-14 21:56:05.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:56:05.150 - Thread: 1 -> STATISTICS,1260.35,0.009423256,0.008137703,0.3420706,0.01266766,14.22461,10.83657,15.98281,115.503,3,33,1536.532,11932.8,18200,600000,6,43.91423,59.82267,0.4322576,5542,8.332958,0,16.66667,3.659354,4.984999,100,9371196256,1536.532,0,0 2022-04-14 21:56:05.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:56:05.150 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,110,288,102,849,8937,6066,0,0,116,6355,0,4251,31,0,25,15,384,28,1,3,1647,759,456,8,20,0,0,0,0 2022-04-14 21:56:27.168 - Thread: 1 -> GC Memory: 1506.413 / 1506.413 MB 2022-04-14 21:56:34.788 - Thread: 1 -> GUI Stats: Update 0.41150811111111, Draw 0.489953833333333 2022-04-14 21:56:57.172 - Thread: 1 -> GC Memory: 1506.203 / 1506.203 MB 2022-04-14 21:57:04.786 - Thread: 1 -> GUI Stats: Update 0.697805555555555, Draw 0.503734888888889 2022-04-14 21:57:05.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:57:05.168 - Thread: 1 -> STATISTICS,1320.3666667,0.009978294,0.008128166,0.3420706,0.01266766,14.68061,11.28646,15.49734,94.9188,3,32,1507.604,11949.76,18200,600000,6,40.74818,78.28414,0.4000173,5652,8.332918,0,16.66667,3.395512,6.523353,100,9375012936,1507.604,0,0 2022-04-14 21:57:05.168 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:57:05.168 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,110,287,102,849,8940,6071,0,0,116,6359,0,4251,31,0,25,15,384,26,1,8,1647,759,456,8,20,0,0,0,0 2022-04-14 21:57:27.185 - Thread: 1 -> GC Memory: 1517.099 / 1517.099 MB 2022-04-14 21:57:34.785 - Thread: 1 -> GUI Stats: Update 0.604238277777777, Draw 0.4825295 2022-04-14 21:57:57.202 - Thread: 1 -> GC Memory: 1536.437 / 1536.437 MB 2022-04-14 21:58:04.787 - Thread: 1 -> GUI Stats: Update 0.497127666666667, Draw 0.483549 2022-04-14 21:58:05.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-14 21:58:05.184 - Thread: 1 -> STATISTICS,1380.3833334,0.01355934,0.008605957,0.3420706,0.01266766,15.32154,11.76734,23.74407,148.8631,3,34,1504.278,11949.27,18200,600000,6,59.25258,97.97044,0.425138,5759,8.857322,0,16.66667,5.248191,8.677557,100,9375735956,1504.278,0,0 2022-04-14 21:58:05.184 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-14 21:58:05.184 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,842,91,110,287,102,849,8941,6070,0,0,116,6358,0,4251,31,0,27,15,384,27,1,7,1647,759,456,8,20,0,0,0,0 2022-04-14 21:58:11.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:58:11.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:58:11.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-04-14 21:58:11.769 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-04-14 21:58:11.773 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-04-14 21:58:12.605 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-04-14 21:58:12.607 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-04-14 21:58:27.209 - Thread: 1 -> GC Memory: 1506.912 / 1506.912 MB 2022-04-14 21:58:33.326 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-04-14 21:58:34.891 - Thread: 1 -> GUI Stats: Update 0.556025888888888, Draw 0.561053055555556 2022-04-14 21:58:37.738 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2022-04-14 21:58:40.372 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2022-04-14 21:58:40.373 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2022-04-14 21:58:40.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-04-14 21:58:40.973 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-04-14 21:58:41.792 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-14 21:58:53.480 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-04-14 21:58:53.482 - Thread: 13 -> Error: BindFlags = ConstantBuffer 2022-04-14 21:58:53.482 - Thread: 13 -> Error: CpuAccessFlags = Write 2022-04-14 21:58:53.482 - Thread: 13 -> Error: OptionFlags = None 2022-04-14 21:58:53.482 - Thread: 13 -> Error: SizeInBytes = 64 2022-04-14 21:58:53.482 - Thread: 13 -> Error: StructureByteStride = 0 2022-04-14 21:58:53.482 - Thread: 13 -> Error: SizeInBytes = 64 2022-04-14 21:58:53.482 - Thread: 13 -> Error: Usage = Dynamic 2022-04-14 21:58:53.482 - Thread: 13 -> Error: ]