2022-04-07 14:07:01.130 - Thread: 1 -> Log Started 2022-04-07 14:07:01.130 - Thread: 1 -> Timezone (local - UTC): 8h 2022-04-07 14:07:01.130 - Thread: 1 -> App Version: 01_200_032 2022-04-07 14:07:01.137 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-04-07 14:07:01.137 - Thread: 1 -> Branch / Sandbox: SVN 2022-04-07 14:07:01.138 - Thread: 1 -> Environment.ProcessorCount: 8 2022-04-07 14:07:01.180 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 家庭中文版 (Microsoft Windows NT 10.0.19044.0) 2022-04-07 14:07:01.180 - Thread: 1 -> Environment.CommandLine: D:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-04-07 14:07:01.180 - Thread: 1 -> Environment.Is64BitProcess: True 2022-04-07 14:07:01.180 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-04-07 14:07:01.181 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4470.0 2022-04-07 14:07:01.181 - Thread: 1 -> Environment.CurrentDirectory: D:\steam\steamapps\common\SpaceEngineers\Bin64 2022-04-07 14:07:01.184 - Thread: 1 -> CPU Info: AMD Ryzen 7 5800H with Radeon Graphics 2022-04-07 14:07:01.184 - Thread: 1 -> IntPtr.Size: 8 2022-04-07 14:07:01.184 - Thread: 1 -> Default Culture: 2022-04-07 14:07:01.184 - Thread: 1 -> Default UI Culture: 2022-04-07 14:07:01.184 - Thread: 1 -> MyConfig.Load() - START 2022-04-07 14:07:01.185 - Thread: 1 -> Path: C:\Users\薛少博\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-07 14:07:01.185 - Thread: 1 -> Config file not found! C:\Users\薛少博\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-07 14:07:01.185 - Thread: 1 -> NewNewGameScreen: False 2022-04-07 14:07:01.186 - Thread: 1 -> MyConfig.Load() - END 2022-04-07 14:07:05.876 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-04-07 14:07:06.156 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-04-07 14:07:06.182 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-04-07 14:07:06.186 - Thread: 1 -> Found processor count: 8 2022-04-07 14:07:06.186 - Thread: 1 -> Using processor count: 8 2022-04-07 14:07:06.408 - Thread: 1 -> All detected adapters: 2022-04-07 14:07:06.411 - Thread: 1 -> NVIDIA GeForce RTX 3060 Laptop GPU - VendorID=4318, SubsystemID=981473194, DeviceID=9568 2022-04-07 14:07:06.411 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-04-07 14:07:07.044 - Thread: 1 -> AdapterInfo = { 2022-04-07 14:07:07.045 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Laptop GPU + DISPLAY1 2022-04-07 14:07:07.045 - Thread: 1 -> Description = dev id: 9568, mem: 6315573248, shared mem: 8512370688, Luid: 52848, rev: 161, subsys id: 981473194, vendor id: 4318, feature_level 11.1: True 2022-04-07 14:07:07.045 - Thread: 1 -> Driver version = 30.0.15.1215 2022-04-07 14:07:07.045 - Thread: 1 -> Driver date = 20220317000000.000000-000 2022-04-07 14:07:07.045 - Thread: 1 -> DriverUpdateNecessary = False 2022-04-07 14:07:07.045 - Thread: 1 -> AftermathSupported = False 2022-04-07 14:07:07.045 - Thread: 1 -> Adapter id = 0 2022-04-07 14:07:07.045 - Thread: 1 -> Supported = True 2022-04-07 14:07:07.045 - Thread: 1 -> RAM = 6315573248 2022-04-07 14:07:07.045 - Thread: 1 -> Priority = 2 2022-04-07 14:07:07.045 - Thread: 1 -> Multithreaded rendering supported = True 2022-04-07 14:07:07.045 - Thread: 1 -> Output is attached = True 2022-04-07 14:07:07.046 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2022-04-07 14:07:07.046 - Thread: 1 -> Display modes = { 2022-04-07 14:07:07.047 - Thread: 1 -> DXGIOutput id = 0 2022-04-07 14:07:07.047 - Thread: 1 -> 640x480@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 640x480@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 640x480@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 640x480@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 800x600@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 800x600@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 800x600@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 800x600@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1024x768@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1024x768@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1024x768@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1024x768@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x720@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x720@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x720@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x720@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x768@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x768@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x768@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x768@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x800@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x800@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x800@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x800@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x1024@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x1024@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x1024@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1280x1024@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1360x768@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1360x768@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1360x768@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1360x768@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1366x768@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1366x768@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1366x768@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1366x768@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1600x1200@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1600x1200@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1600x1200@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1600x1200@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1680x1050@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1680x1050@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1680x1050@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1680x1050@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1920x1080@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1920x1080@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1920x1080@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1920x1080@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1920x1200@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1920x1200@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1920x1200@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 1920x1200@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 2048x1536@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 2048x1536@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 2048x1536@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 2048x1536@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 2560x1440@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 2560x1440@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 2560x1440@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 2560x1440@165.019Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 2560x1600@60.008Hz 2022-04-07 14:07:07.047 - Thread: 1 -> 2560x1600@165.019Hz 2022-04-07 14:07:07.048 - Thread: 1 -> } 2022-04-07 14:07:07.048 - Thread: 1 -> } 2022-04-07 14:07:07.048 - Thread: 1 -> AdapterInfo = { 2022-04-07 14:07:07.048 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Laptop GPU + DISPLAY1 2022-04-07 14:07:07.048 - Thread: 1 -> Description = dev id: 9568, mem: 6315573248, shared mem: 8512370688, Luid: 52848, rev: 161, subsys id: 981473194, vendor id: 4318, feature_level 11.1: True 2022-04-07 14:07:07.048 - Thread: 1 -> Driver version = 30.0.15.1215 2022-04-07 14:07:07.048 - Thread: 1 -> Driver date = 20220317000000.000000-000 2022-04-07 14:07:07.048 - Thread: 1 -> DriverUpdateNecessary = False 2022-04-07 14:07:07.048 - Thread: 1 -> AftermathSupported = False 2022-04-07 14:07:07.048 - Thread: 1 -> Adapter id = 0 2022-04-07 14:07:07.048 - Thread: 1 -> Supported = True 2022-04-07 14:07:07.048 - Thread: 1 -> RAM = 6315573248 2022-04-07 14:07:07.048 - Thread: 1 -> Priority = 2 2022-04-07 14:07:07.048 - Thread: 1 -> Multithreaded rendering supported = True 2022-04-07 14:07:07.048 - Thread: 1 -> Output is attached = True 2022-04-07 14:07:07.048 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1600} 2022-04-07 14:07:07.048 - Thread: 1 -> Display modes = { 2022-04-07 14:07:07.049 - Thread: 1 -> DXGIOutput id = 0 2022-04-07 14:07:07.049 - Thread: 1 -> 640x480@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 640x480@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 640x480@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 640x480@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 800x600@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 800x600@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 800x600@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 800x600@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1024x768@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1024x768@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1024x768@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1024x768@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x720@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x720@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x720@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x720@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x768@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x768@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x768@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x768@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x800@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x800@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x800@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x800@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x1024@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x1024@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x1024@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1280x1024@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1360x768@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1360x768@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1360x768@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1360x768@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1366x768@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1366x768@60.008Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1366x768@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1366x768@165.019Hz 2022-04-07 14:07:07.049 - Thread: 1 -> 1600x1200@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1600x1200@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1600x1200@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1600x1200@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1680x1050@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1680x1050@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1680x1050@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1680x1050@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1920x1080@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1920x1080@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1920x1080@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1920x1080@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1920x1200@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1920x1200@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1920x1200@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 1920x1200@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 2048x1536@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 2048x1536@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 2048x1536@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 2048x1536@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 2560x1440@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 2560x1440@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 2560x1440@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 2560x1440@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 2560x1600@60.008Hz 2022-04-07 14:07:07.050 - Thread: 1 -> 2560x1600@165.019Hz 2022-04-07 14:07:07.050 - Thread: 1 -> } 2022-04-07 14:07:07.050 - Thread: 1 -> } 2022-04-07 14:07:07.052 - Thread: 1 -> Service.IsActive: True 2022-04-07 14:07:07.052 - Thread: 1 -> Service.IsOnline: True 2022-04-07 14:07:07.052 - Thread: 1 -> Service.OwnsGame: False 2022-04-07 14:07:07.052 - Thread: 1 -> Service.UserId: 76561198349026948 2022-04-07 14:07:07.052 - Thread: 1 -> Service.UserName: Volodymyr。 2022-04-07 14:07:07.052 - Thread: 1 -> Service.Branch: default 2022-04-07 14:07:07.052 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-04-07 14:07:07.052 - Thread: 1 -> Build version: 0.1.1.0 2022-04-07 14:07:07.066 - Thread: 1 -> MyScreenManager() 2022-04-07 14:07:07.099 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2022-04-07 14:07:07.099 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2022-04-07 14:07:07.102 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2022-04-07 14:07:07.102 - Thread: 19 -> CreateDeviceInternal - Create device 2022-04-07 14:07:07.254 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2022-04-07 14:07:07.375 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2022-04-07 14:07:07.375 - Thread: 19 -> CreateDeviceInternal create swapchain 2022-04-07 14:07:08.748 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-04-07 14:07:08.749 - Thread: 1 -> Game dir: D:\steam\steamapps\common\SpaceEngineers\Bin64 2022-04-07 14:07:08.749 - Thread: 1 -> Content dir: D:\steam\steamapps\common\SpaceEngineers\Content 2022-04-07 14:07:09.431 - Thread: 1 -> Preallocate - START 2022-04-07 14:07:09.435 - Thread: 1 -> MySpaceWorldGenerator - START 2022-04-07 14:07:09.439 - Thread: 1 -> MySpaceWorldGenerator - END 2022-04-07 14:07:09.439 - Thread: 1 -> MySpaceBuildComponent - START 2022-04-07 14:07:09.439 - Thread: 1 -> MySpaceBuildComponent - END 2022-04-07 14:07:09.439 - Thread: 1 -> MyEntities - START 2022-04-07 14:07:09.454 - Thread: 1 -> MyEntities - END 2022-04-07 14:07:09.454 - Thread: 1 -> MyObjectBuilder_Base - START 2022-04-07 14:07:09.454 - Thread: 1 -> MyObjectBuilder_Base - END 2022-04-07 14:07:09.454 - Thread: 1 -> MyTransparentGeometry - START 2022-04-07 14:07:09.454 - Thread: 1 -> MyTransparentGeometry - END 2022-04-07 14:07:09.454 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-04-07 14:07:09.458 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-04-07 14:07:09.458 - Thread: 1 -> MyMath - START 2022-04-07 14:07:09.458 - Thread: 1 -> MyMath - END 2022-04-07 14:07:09.458 - Thread: 1 -> MySimpleObjectDraw - START 2022-04-07 14:07:09.458 - Thread: 1 -> MySimpleObjectDraw - END 2022-04-07 14:07:09.468 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-04-07 14:07:09.468 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-04-07 14:07:09.468 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-04-07 14:07:09.477 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-04-07 14:07:09.477 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-04-07 14:07:09.478 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-04-07 14:07:09.478 - Thread: 1 -> MySyncDestructions - START 2022-04-07 14:07:09.478 - Thread: 1 -> MySyncDestructions - END 2022-04-07 14:07:09.478 - Thread: 1 -> MySyncEntity - START 2022-04-07 14:07:09.478 - Thread: 1 -> MySyncEntity - END 2022-04-07 14:07:09.478 - Thread: 1 -> MyCommandCharacter - START 2022-04-07 14:07:09.478 - Thread: 1 -> MyCommandCharacter - END 2022-04-07 14:07:09.478 - Thread: 1 -> MyCommandConsole - START 2022-04-07 14:07:09.478 - Thread: 1 -> MyCommandConsole - END 2022-04-07 14:07:09.478 - Thread: 1 -> MyCommandEntity - START 2022-04-07 14:07:09.478 - Thread: 1 -> MyCommandEntity - END 2022-04-07 14:07:09.478 - Thread: 1 -> MyAiTargetManager - START 2022-04-07 14:07:09.478 - Thread: 1 -> MyAiTargetManager - END 2022-04-07 14:07:09.478 - Thread: 1 -> MyClientDebugCommands - START 2022-04-07 14:07:09.480 - Thread: 1 -> MyClientDebugCommands - END 2022-04-07 14:07:09.480 - Thread: 1 -> MyDedicatedServer - START 2022-04-07 14:07:09.480 - Thread: 1 -> MyDedicatedServer - END 2022-04-07 14:07:09.480 - Thread: 1 -> MyDedicatedServerBase - START 2022-04-07 14:07:09.480 - Thread: 1 -> MyDedicatedServerBase - END 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerBase - START 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerBase - END 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerClient - START 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerClient - END 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerClientBase - START 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerClientBase - END 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerLobby - START 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerLobby - END 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerServerBase - START 2022-04-07 14:07:09.480 - Thread: 1 -> MyMultiplayerServerBase - END 2022-04-07 14:07:09.480 - Thread: 1 -> MyServerDebugCommands - START 2022-04-07 14:07:09.481 - Thread: 1 -> MyServerDebugCommands - END 2022-04-07 14:07:09.481 - Thread: 1 -> MyCubeGridDefinitions - START 2022-04-07 14:07:09.488 - Thread: 1 -> MyCubeGridDefinitions - END 2022-04-07 14:07:09.488 - Thread: 1 -> MyDefinitionManager - START 2022-04-07 14:07:09.496 - Thread: 1 -> MyDefinitionManager - END 2022-04-07 14:07:09.496 - Thread: 1 -> Preallocate - END 2022-04-07 14:07:09.498 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-04-07 14:07:09.804 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-04-07 14:07:09.804 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-04-07 14:07:09.804 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-04-07 14:07:09.805 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-07 14:07:09.805 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-07 14:07:09.805 - Thread: 1 -> Assembly.Location: D:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-04-07 14:07:09.805 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-04-07 14:07:09.805 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-04-07 14:07:09.805 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-04-07 14:07:09.812 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO 2022-04-07 14:07:09.812 - Thread: 1 -> Win32_ComputerSystem.Model: 82JQ 2022-04-07 14:07:09.812 - Thread: 1 -> Virtualized: False 2022-04-07 14:07:09.816 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 5800H with Radeon Graphics 2022-04-07 14:07:09.816 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,024,741,376 bytes 2022-04-07 14:07:09.816 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-04-07 14:07:09.816 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,474,931,712 bytes 2022-04-07 14:07:09.816 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,955,092,992 bytes 2022-04-07 14:07:09.819 - Thread: 1 -> Drive C: | Capacity: 161,061,269,504 bytes | Free space: 44,258,521,088 bytes 2022-04-07 14:07:09.820 - Thread: 1 -> Drive D: | Capacity: 296,022,437,888 bytes | Free space: 39,675,039,744 bytes 2022-04-07 14:07:09.820 - Thread: 1 -> Drive E: | Capacity: 53,687,087,104 bytes | Free space: 13,806,235,648 bytes 2022-04-07 14:07:09.820 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-04-07 14:07:09.821 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-04-07 14:07:09.822 - Thread: 1 -> Installed DLCs: 2022-04-07 14:07:09.824 - Thread: 1 -> Deluxe Edition (573160) 2022-04-07 14:07:09.824 - Thread: 1 -> Decorative Blocks (1049790) 2022-04-07 14:07:09.824 - Thread: 1 -> Economy Deluxe (1135960) 2022-04-07 14:07:09.824 - Thread: 1 -> Style Pack (1084680) 2022-04-07 14:07:09.824 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-04-07 14:07:09.824 - Thread: 1 -> Frostbite (1241550) 2022-04-07 14:07:09.824 - Thread: 1 -> Sparks Of The Future (1307680) 2022-04-07 14:07:09.824 - Thread: 1 -> Wasteland (1374610) 2022-04-07 14:07:09.824 - Thread: 1 -> Warfare I. (1475830) 2022-04-07 14:07:09.824 - Thread: 1 -> Heavy Industry (1676100) 2022-04-07 14:07:09.825 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-04-07 14:07:09.924 - Thread: 1 -> Havok: Physics.Init 2022-04-07 14:07:10.033 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-04-07 14:07:10.051 - Thread: 1 -> HkGameName: SpaceEngineers 2022-04-07 14:07:10.053 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-04-07 14:07:10.053 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-04-07 14:07:10.057 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2022-04-07 14:07:10.311 - Thread: 1 -> Loading scenarios 2022-04-07 14:07:10.344 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-04-07 14:07:10.344 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-04-07 14:07:10.624 - Thread: 1 -> Loading sound definitions 2022-04-07 14:07:10.624 - Thread: 1 -> Loading gamepad controls 2022-04-07 14:07:10.695 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:07:10.695 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-04-07 14:07:10.709 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:07:10.709 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-04-07 14:07:10.709 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:07:10.709 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-04-07 14:07:10.710 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:07:10.710 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-04-07 14:07:10.710 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:07:10.710 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-04-07 14:07:10.710 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:07:10.710 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-04-07 14:07:10.717 - Thread: 1 -> Loading OffensiveWords definitions 2022-04-07 14:07:10.717 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-04-07 14:07:10.718 - Thread: 1 -> Loading shadow textures definitions 2022-04-07 14:07:10.718 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-04-07 14:07:10.718 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-04-07 14:07:10.730 - Thread: 1 -> MyAudio.LoadData - START 2022-04-07 14:07:11.389 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 扬声器 (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2022-04-07 14:07:11.471 - Thread: 1 -> MyAudio.LoadData - END 2022-04-07 14:07:11.474 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2022-04-07 14:07:11.474 - Thread: 1 -> MyGuiManager() 2022-04-07 14:07:11.477 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-04-07 14:07:11.727 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-04-07 14:07:11.759 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-04-07 14:07:11.759 - Thread: 11 -> ReloadVoxelMaterials 2022-04-07 14:07:11.834 - Thread: 17 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-04-07 14:07:11.834 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-04-07 14:07:11.834 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-04-07 14:07:11.834 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-04-07 14:07:11.860 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-04-07 14:07:11.860 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-04-07 14:07:11.880 - Thread: 17 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-04-07 14:07:11.884 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-04-07 14:07:11.900 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-04-07 14:07:11.920 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-04-07 14:07:11.929 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-04-07 14:07:11.929 - Thread: 17 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-04-07 14:07:11.931 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-04-07 14:07:11.931 - Thread: 17 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-04-07 14:07:11.940 - Thread: 17 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-04-07 14:07:11.940 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-04-07 14:07:11.949 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-04-07 14:07:11.952 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-04-07 14:07:11.955 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-04-07 14:07:11.969 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-04-07 14:07:11.998 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-04-07 14:07:12.006 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-04-07 14:07:12.007 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-04-07 14:07:12.007 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-04-07 14:07:12.008 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-04-07 14:07:12.014 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-04-07 14:07:12.017 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-04-07 14:07:12.020 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-04-07 14:07:12.062 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-04-07 14:07:12.094 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-04-07 14:07:12.109 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-04-07 14:07:12.110 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-04-07 14:07:12.113 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-04-07 14:07:12.139 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-04-07 14:07:12.142 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-04-07 14:07:12.143 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-04-07 14:07:12.144 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-04-07 14:07:12.145 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-04-07 14:07:12.145 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-04-07 14:07:12.146 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-04-07 14:07:12.158 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-04-07 14:07:12.167 - Thread: 17 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-04-07 14:07:12.185 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-04-07 14:07:12.188 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-04-07 14:07:12.190 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-04-07 14:07:12.206 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-04-07 14:07:12.207 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-04-07 14:07:12.211 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-04-07 14:07:12.231 - Thread: 17 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-04-07 14:07:12.365 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-04-07 14:07:12.540 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-04-07 14:07:13.095 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-04-07 14:07:13.621 - Thread: 17 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-04-07 14:07:13.647 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-04-07 14:07:13.648 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-04-07 14:07:13.648 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-04-07 14:07:13.648 - Thread: 1 -> Loading default controls 2022-04-07 14:07:13.715 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-04-07 14:07:13.715 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-04-07 14:07:13.722 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-04-07 14:07:13.723 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-04-07 14:07:13.725 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-04-07 14:07:13.727 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-04-07 14:07:13.728 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-04-07 14:07:13.730 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-04-07 14:07:13.731 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-04-07 14:07:13.735 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-04-07 14:07:13.747 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-04-07 14:07:13.751 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-04-07 14:07:13.751 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-04-07 14:07:13.755 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-04-07 14:07:13.757 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-04-07 14:07:13.759 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-04-07 14:07:13.763 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-04-07 14:07:13.765 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-04-07 14:07:13.788 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-04-07 14:07:13.791 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-04-07 14:07:13.818 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-04-07 14:07:13.821 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-04-07 14:07:13.825 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-04-07 14:07:13.854 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-04-07 14:07:13.859 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-04-07 14:07:13.860 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-04-07 14:07:13.879 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-04-07 14:07:13.881 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-04-07 14:07:13.883 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-04-07 14:07:13.910 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-04-07 14:07:13.913 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-04-07 14:07:13.913 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-04-07 14:07:13.927 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-04-07 14:07:13.935 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-04-07 14:07:13.945 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-04-07 14:07:13.945 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-04-07 14:07:13.951 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-04-07 14:07:13.953 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-04-07 14:07:13.959 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-04-07 14:07:14.079 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-04-07 14:07:14.081 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-04-07 14:07:14.092 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-04-07 14:07:14.163 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-04-07 14:07:14.166 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-04-07 14:07:14.173 - Thread: 1 -> Timer Frequency: 10000000 2022-04-07 14:07:14.173 - Thread: 1 -> Ticks per frame: 166667 2022-04-07 14:07:14.188 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-04-07 14:07:14.216 - Thread: 16 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-04-07 14:07:14.332 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-04-07 14:07:14.421 - Thread: 15 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-04-07 14:07:14.476 - Thread: 11 -> Loading voxel storage from file 'D:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-04-07 14:07:14.720 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-04-07 14:07:14.789 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-04-07 14:07:14.790 - Thread: 1 -> Flares Intensity: 1 2022-04-07 14:07:14.790 - Thread: 1 -> Field of view: 1.22173 2022-04-07 14:07:14.790 - Thread: 1 -> PostProcessingEnabled: True 2022-04-07 14:07:14.790 - Thread: 1 -> Render.GrassDensityFactor: 3 2022-04-07 14:07:14.790 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-04-07 14:07:14.790 - Thread: 1 -> Render.DistanceFade: 2000 2022-04-07 14:07:14.790 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-04-07 14:07:14.790 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-04-07 14:07:14.790 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-04-07 14:07:14.790 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-04-07 14:07:14.790 - Thread: 1 -> Render.TextureQuality: HIGH 2022-04-07 14:07:14.790 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-04-07 14:07:14.808 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-04-07 14:07:14.808 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-04-07 14:07:14.808 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-04-07 14:07:14.808 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-04-07 14:07:14.808 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-04-07 14:07:15.217 - Thread: 24 -> EOS P2P - Query NAT type failed. 2022-04-07 14:07:15.972 - Thread: 1 -> MyConfig.Save() - START 2022-04-07 14:07:15.973 - Thread: 1 -> Path: C:\Users\薛少博\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-07 14:07:16.024 - Thread: 1 -> MyConfig.Save() - END 2022-04-07 14:07:16.045 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-04-07 14:07:16.096 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-04-07 14:07:16.232 - Thread: 1 -> Analytics session started: UserID = (59e2ac95-63fc-b49d-c9e5-2c616986f439) SessionID = (268dbb48-e6dd-42cf-be2e-851ff7a0a8a9) 2022-04-07 14:07:16.234 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-07 14:07:20.985 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-04-07 14:07:20.985 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-04-07 14:07:20.985 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2022-04-07 14:07:31.412 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-04-07 14:07:31.413 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-04-07 14:07:31.414 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2022-04-07 14:07:31.414 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2022-04-07 14:07:31.429 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-04-07 14:07:31.429 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-07 14:07:32.352 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2022-04-07 14:07:32.353 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2022-04-07 14:07:47.429 - Thread: 1 -> GUI Stats: Update 0.801502888888891, Draw 0.0456084444444444 2022-04-07 14:07:59.113 - Thread: 1 -> MyConfig.Save() - START 2022-04-07 14:07:59.114 - Thread: 1 -> Path: C:\Users\薛少博\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-07 14:07:59.114 - Thread: 1 -> MyConfig.Save() - END 2022-04-07 14:07:59.346 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2022-04-07 14:07:59.346 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:08.030 - Thread: 1 -> MyConfig.Save() - START 2022-04-07 14:08:08.031 - Thread: 1 -> Path: C:\Users\薛少博\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-07 14:08:08.032 - Thread: 1 -> MyConfig.Save() - END 2022-04-07 14:08:09.145 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:09.146 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:10.211 - Thread: 1 -> MyConfig.Save() - START 2022-04-07 14:08:10.212 - Thread: 1 -> Path: C:\Users\薛少博\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-07 14:08:10.213 - Thread: 1 -> MyConfig.Save() - END 2022-04-07 14:08:10.379 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2022-04-07 14:08:10.395 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2022-04-07 14:08:11.628 - Thread: 1 -> MyConfig.Save() - START 2022-04-07 14:08:11.629 - Thread: 1 -> Path: C:\Users\薛少博\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-07 14:08:11.630 - Thread: 1 -> MyConfig.Save() - END 2022-04-07 14:08:11.633 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2022-04-07 14:08:11.644 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2022-04-07 14:08:11.861 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:11.862 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:11.878 - Thread: 1 -> Query successful. 2022-04-07 14:08:11.878 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2022-04-07 14:08:11.883 - Thread: 10 -> Mod download time: 0.00 seconds 2022-04-07 14:08:13.563 - Thread: 37 -> Switching active campaign: The First Jump 2022-04-07 14:08:13.563 - Thread: 37 -> LoadSessionFromActiveCampaign 2022-04-07 14:08:13.582 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-04-07 14:08:13.855 - Thread: 37 -> LoadSession() - Start 2022-04-07 14:08:13.855 - Thread: 37 -> C:\Users\薛少博\AppData\Roaming\SpaceEngineers\Saves\76561198349026948\The First Jump 2022-04-07 14-08-13\Mission 01 2022-04-07 14:08:13.897 - Thread: 37 -> CheckPoint Experimental mode: Yes 2022-04-07 14:08:13.897 - Thread: 37 -> CheckPoint Experimental mode reason: ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2022-04-07 14:08:13.897 - Thread: 37 -> LoadSession() - End 2022-04-07 14:08:13.911 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:13.912 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:13.912 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:13.913 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:13.913 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:13.913 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:13.913 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:13.914 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:13.918 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-04-07 14:08:13.919 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-04-07 14:08:13.919 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-04-07 14:08:14.131 - Thread: 1 -> RunLoadingAction - START 2022-04-07 14:08:14.131 - Thread: 1 -> Loading session: C:\Users\薛少博\AppData\Roaming\SpaceEngineers\Saves\76561198349026948\The First Jump 2022-04-07 14-08-13\Mission 01 2022-04-07 14:08:14.333 - Thread: 1 -> GC Memory: 1,019,660,472 B 2022-04-07 14:08:14.339 - Thread: 1 -> Process Memory: 3,421,278,208 B 2022-04-07 14:08:14.339 - Thread: 1 -> Experimental mode: No 2022-04-07 14:08:14.339 - Thread: 1 -> Experimental mode reason: 0 2022-04-07 14:08:14.339 - Thread: 1 -> Console compatibility: No 2022-04-07 14:08:15.163 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-04-07 14:08:15.192 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-04-07 14:08:15.192 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-04-07 14:08:15.193 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-04-07 14:08:15.195 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2022-04-07 14:08:15.333 - Thread: 1 -> Loading scenarios 2022-04-07 14:08:15.334 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-04-07 14:08:15.334 - Thread: 1 -> List of used mods (0) - START 2022-04-07 14:08:15.335 - Thread: 1 -> List of used mods - END 2022-04-07 14:08:15.390 - Thread: 1 -> Loading behaviors 2022-04-07 14:08:15.391 - Thread: 1 -> Loading ammo magazines 2022-04-07 14:08:15.391 - Thread: 1 -> Loading ammo definitions 2022-04-07 14:08:15.392 - Thread: 1 -> Loading animations 2022-04-07 14:08:15.392 - Thread: 1 -> Loading animations 2022-04-07 14:08:15.392 - Thread: 1 -> Loading sound definitions 2022-04-07 14:08:15.393 - Thread: 1 -> Loading sound definitions 2022-04-07 14:08:15.393 - Thread: 1 -> Loading sound definitions 2022-04-07 14:08:15.393 - Thread: 1 -> Loading sound definitions 2022-04-07 14:08:15.393 - Thread: 1 -> Loading sound definitions 2022-04-07 14:08:15.393 - Thread: 1 -> Loading sound definitions 2022-04-07 14:08:15.393 - Thread: 1 -> Loading category classes 2022-04-07 14:08:15.393 - Thread: 1 -> Loading category classes 2022-04-07 14:08:15.393 - Thread: 1 -> Loading blueprint classes 2022-04-07 14:08:15.393 - Thread: 1 -> Loading blueprint class entries 2022-04-07 14:08:15.394 - Thread: 1 -> Loading blueprint class entries 2022-04-07 14:08:15.394 - Thread: 1 -> Loading blueprints 2022-04-07 14:08:15.394 - Thread: 1 -> Loading blueprints 2022-04-07 14:08:15.394 - Thread: 1 -> Loading agent definitions 2022-04-07 14:08:15.394 - Thread: 1 -> Loading character definitions 2022-04-07 14:08:15.398 - Thread: 1 -> Loading character definitions 2022-04-07 14:08:15.398 - Thread: 1 -> Loading components 2022-04-07 14:08:15.398 - Thread: 1 -> Loading components 2022-04-07 14:08:15.398 - Thread: 1 -> Loading configuration 2022-04-07 14:08:15.398 - Thread: 1 -> Loading container types 2022-04-07 14:08:15.398 - Thread: 1 -> Loading Contract Types 2022-04-07 14:08:15.400 - Thread: 1 -> Loading gamepad controls 2022-04-07 14:08:15.400 - Thread: 1 -> Loading block positions 2022-04-07 14:08:15.400 - Thread: 1 -> Loading block positions 2022-04-07 14:08:15.400 - Thread: 1 -> Loading curve definitions 2022-04-07 14:08:15.400 - Thread: 1 -> Loading debris 2022-04-07 14:08:15.400 - Thread: 1 -> Loading environment items entries 2022-04-07 14:08:15.400 - Thread: 1 -> Loading decal global definitions 2022-04-07 14:08:15.400 - Thread: 1 -> Loading decal definitions 2022-04-07 14:08:15.400 - Thread: 1 -> Loading decal definitions 2022-04-07 14:08:15.400 - Thread: 1 -> Loading drone behaviors 2022-04-07 14:08:15.400 - Thread: 1 -> Loading edges 2022-04-07 14:08:15.400 - Thread: 1 -> Loading emissive color definitions 2022-04-07 14:08:15.401 - Thread: 1 -> Loading emissive color default states 2022-04-07 14:08:15.402 - Thread: 1 -> Loading animations 2022-04-07 14:08:15.402 - Thread: 1 -> Loading entity components 2022-04-07 14:08:15.404 - Thread: 1 -> Loading component containers 2022-04-07 14:08:15.407 - Thread: 1 -> Loading environment items entries 2022-04-07 14:08:15.407 - Thread: 1 -> Loading Faction Names 2022-04-07 14:08:15.407 - Thread: 1 -> Loading factions 2022-04-07 14:08:15.407 - Thread: 1 -> Loading flare definitions 2022-04-07 14:08:15.408 - Thread: 1 -> Loading gas property definitions 2022-04-07 14:08:15.409 - Thread: 1 -> Loading event definitions 2022-04-07 14:08:15.409 - Thread: 1 -> Loading physical items 2022-04-07 14:08:15.421 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:15.421 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-04-07 14:08:15.424 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:15.424 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-04-07 14:08:15.424 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:15.424 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-04-07 14:08:15.424 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:15.424 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-04-07 14:08:15.424 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:15.424 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-04-07 14:08:15.424 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:15.424 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-04-07 14:08:15.427 - Thread: 1 -> Loading LCD texture categories 2022-04-07 14:08:15.427 - Thread: 1 -> Loading LCD texture categories 2022-04-07 14:08:15.427 - Thread: 1 -> Loading LCD texture categories 2022-04-07 14:08:15.427 - Thread: 1 -> Loading LCD texture categories 2022-04-07 14:08:15.427 - Thread: 1 -> Loading LCD texture categories 2022-04-07 14:08:15.427 - Thread: 1 -> Loading OffensiveWords definitions 2022-04-07 14:08:15.427 - Thread: 1 -> Loading planet definition 2022-04-07 14:08:15.428 - Thread: 1 -> Loading physical items 2022-04-07 14:08:15.428 - Thread: 1 -> Loading physical items 2022-04-07 14:08:15.428 - Thread: 1 -> Loading physical material properties 2022-04-07 14:08:15.429 - Thread: 1 -> Loading pirate antennas 2022-04-07 14:08:15.429 - Thread: 1 -> Loading research blocks definitions 2022-04-07 14:08:15.430 - Thread: 1 -> Loading research groups definitions 2022-04-07 14:08:15.430 - Thread: 1 -> Loading resource distribution groups 2022-04-07 14:08:15.430 - Thread: 1 -> Loading shadow textures definitions 2022-04-07 14:08:15.430 - Thread: 1 -> Loading ship sound groups 2022-04-07 14:08:15.432 - Thread: 1 -> Loading ship sound groups 2022-04-07 14:08:15.432 - Thread: 1 -> Loading sound categories 2022-04-07 14:08:15.432 - Thread: 1 -> Loading stat definitions 2022-04-07 14:08:15.432 - Thread: 1 -> Loading gamepad controls 2022-04-07 14:08:15.432 - Thread: 1 -> Loading grid creators 2022-04-07 14:08:15.432 - Thread: 1 -> Loading transparent material properties 2022-04-07 14:08:15.433 - Thread: 1 -> Loading planet definition 2022-04-07 14:08:15.433 - Thread: 1 -> Loading voxel map storage definitions 2022-04-07 14:08:15.433 - Thread: 1 -> Loading voxel material definitions 2022-04-07 14:08:15.433 - Thread: 1 -> Loading voxel material definitions 2022-04-07 14:08:15.433 - Thread: 1 -> Loading voxel material definitions 2022-04-07 14:08:15.433 - Thread: 1 -> Loading voxel material definitions 2022-04-07 14:08:15.433 - Thread: 1 -> Loading Weather Effects 2022-04-07 14:08:15.434 - Thread: 1 -> Audio effects definitions 2022-04-07 14:08:15.435 - Thread: 1 -> Loading environment items definitions 2022-04-07 14:08:15.435 - Thread: 1 -> Loading environment items definitions 2022-04-07 14:08:15.436 - Thread: 1 -> Loading physical material properties 2022-04-07 14:08:15.437 - Thread: 1 -> Loading particle effect definitions 2022-04-07 14:08:15.508 - Thread: 1 -> Loading particle effect definitions 2022-04-07 14:08:15.509 - Thread: 1 -> Loading environment item definitions 2022-04-07 14:08:15.511 - Thread: 1 -> Loading weapon definitions 2022-04-07 14:08:15.513 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.521 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.521 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.525 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.526 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.527 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.527 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.528 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.528 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.529 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.529 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.530 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.530 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.531 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.531 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.532 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.537 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.538 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.538 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.539 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.539 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.540 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.541 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.542 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.543 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.543 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.544 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.544 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.545 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.545 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.546 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.547 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.548 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.548 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.549 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.549 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.550 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.550 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.551 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.564 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.566 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.566 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.567 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.568 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.569 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.570 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.571 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.572 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.573 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.573 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.575 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.575 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.580 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.580 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.582 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.583 - Thread: 1 -> Created block definitions 2022-04-07 14:08:15.585 - Thread: 1 -> Loading cube blocks 2022-04-07 14:08:15.586 - 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Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2022-04-07 14:08:15.614 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2022-04-07 14:08:15.614 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2022-04-07 14:08:15.614 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2022-04-07 14:08:15.614 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2022-04-07 14:08:15.614 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-04-07 14:08:15.615 - Thread: 1 -> Loading prefab: D:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-04-07 14:08:15.617 - Thread: 1 -> Loading asteroid generators 2022-04-07 14:08:15.617 - Thread: 1 -> Loading spawn groups 2022-04-07 14:08:15.617 - Thread: 1 -> Loading drop containers 2022-04-07 14:08:15.617 - Thread: 1 -> Loading spawn groups 2022-04-07 14:08:15.617 - Thread: 1 -> Loading spawn groups 2022-04-07 14:08:15.618 - Thread: 1 -> Loading radial menu definitions 2022-04-07 14:08:15.624 - Thread: 1 -> Loading respawn ships 2022-04-07 14:08:15.624 - Thread: 1 -> Loading spawn groups 2022-04-07 14:08:15.624 - Thread: 1 -> Loading wheel speeds 2022-04-07 14:08:15.639 - Thread: 1 -> MyAudio.UnloadData - START 2022-04-07 14:08:15.823 - Thread: 1 -> MyAudio.UnloadData - END 2022-04-07 14:08:15.823 - Thread: 1 -> MyAudio.LoadData - START 2022-04-07 14:08:15.916 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 扬声器 (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2022-04-07 14:08:16.130 - Thread: 1 -> MyAudio.LoadData - END 2022-04-07 14:08:16.138 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-04-07 14:08:16.143 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-07 14:08:16.180 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-07 14:08:16.189 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-07 14:08:16.189 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-07 14:08:16.194 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-07 14:08:16.956 - Thread: 30 -> External debugger: listening... 2022-04-07 14:08:16.965 - Thread: 1 -> MyLights.LoadData() - START 2022-04-07 14:08:16.967 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-04-07 14:08:16.967 - Thread: 1 -> MyLights.LoadData() - END 2022-04-07 14:08:16.967 - Thread: 1 -> Info: MyLights initialized. 2022-04-07 14:08:16.967 - Thread: 1 -> MyExplosions.LoadData() - START 2022-04-07 14:08:16.969 - Thread: 1 -> MyExplosions.LoadData() - END 2022-04-07 14:08:16.994 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-04-07 14:08:16.994 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-04-07 14:08:17.002 - Thread: 1 -> Loading Procedural World Generator 2022-04-07 14:08:17.002 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2022-04-07 14:08:17.010 - Thread: 1 -> Switching active campaign: The First Jump 2022-04-07 14:08:17.114 - Thread: 1 -> Loading campaign state machine: The First Jump;Mission_01 2022-04-07 14:08:17.120 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-04-07 14:08:17.197 - Thread: 13 -> Loading voxel storage from file 'C:\Users\薛少博\AppData\Roaming\SpaceEngineers\Saves\76561198349026948\The First Jump 2022-04-07 14-08-13\Mission 01\ice_smallstone-957973449-1.vx2' 2022-04-07 14:08:17.438 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-12345d40146 storage?:False 2022-04-07 14:08:17.439 - Thread: 11 -> Loading voxel storage from file 'C:\Users\薛少博\AppData\Roaming\SpaceEngineers\Saves\76561198349026948\The First Jump 2022-04-07 14-08-13\Mission 01\Moon-12345d40146.vx2' 2022-04-07 14:08:17.629 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-12345d60603 storage?:False 2022-04-07 14:08:17.630 - Thread: 10 -> Loading voxel storage from file 'C:\Users\薛少博\AppData\Roaming\SpaceEngineers\Saves\76561198349026948\The First Jump 2022-04-07 14-08-13\Mission 01\EarthLike-12345d60603.vx2' 2022-04-07 14:08:18.272 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-07 14:08:19.691 - Thread: 10 -> Info: Planet generator name: EarthLike 2022-04-07 14:08:19.692 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-12345d60603 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-7797.40872009558 Y:4410.6137306156 Z:-132392.808472421 Radius: 0 AtmosphereRadius: 53027.63 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-07 14:08:19.891 - Thread: 11 -> Info: Planet generator name: Moon 2022-04-07 14:08:19.891 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-12345d40146 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-26427.6206760403 Y:-59128.9095266807 Z:-49833.5245422401 Radius: 0 AtmosphereRadius: 35127.75 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-07 14:08:20.411 - Thread: 13 -> Initialized large grid Large Grid 6908 36009 PCU 2022-04-07 14:08:20.448 - Thread: 1 -> Entities loaded & initialized 2022-04-07 14:08:20.527 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103271791202997812 2022-04-07 14:08:20.531 - Thread: 1 -> MySession.Static.LogSettings - START 2022-04-07 14:08:20.532 - Thread: 1 -> Name = Mission 01 - Contract 2022-04-07 14:08:20.532 - Thread: 1 -> Description = 2022-04-07 14:08:20.532 - Thread: 1 -> GameDateTime = 01/02/2081 07:41:39 2022-04-07 14:08:20.532 - Thread: 1 -> Password = 2022-04-07 14:08:20.532 - Thread: 1 -> CurrentPath = C:\Users\薛少博\AppData\Roaming\SpaceEngineers\Saves\76561198349026948\The First Jump 2022-04-07 14-08-13\Mission 01 2022-04-07 14:08:20.532 - Thread: 1 -> WorkshopId = 2022-04-07 14:08:20.532 - Thread: 1 -> CameraController = Default_Astronaut 2022-04-07 14:08:20.532 - Thread: 1 -> ThumbPath = C:\Users\薛少博\AppData\Roaming\SpaceEngineers\Saves\76561198349026948\The First Jump 2022-04-07 14-08-13\Mission 01\thumb.jpg 2022-04-07 14:08:20.532 - Thread: 1 -> Settings: 2022-04-07 14:08:20.533 - Thread: 1 -> GameMode = Survival 2022-04-07 14:08:20.533 - Thread: 1 -> MaxPlayers = 8 2022-04-07 14:08:20.533 - Thread: 1 -> OnlineMode = OFFLINE 2022-04-07 14:08:20.533 - Thread: 1 -> TotalPCU = 600000 2022-04-07 14:08:20.533 - Thread: 1 -> PiratePCU = 50000 2022-04-07 14:08:20.533 - Thread: 1 -> AutoHealing = True 2022-04-07 14:08:20.533 - Thread: 1 -> WeaponsEnabled = True 2022-04-07 14:08:20.533 - Thread: 1 -> ThrusterDamage = False 2022-04-07 14:08:20.533 - Thread: 1 -> EnableSpectator = True 2022-04-07 14:08:20.533 - Thread: 1 -> EnableCopyPaste = False 2022-04-07 14:08:20.533 - Thread: 1 -> MaxFloatingObjects = 56 2022-04-07 14:08:20.533 - Thread: 1 -> MaxGridSize = 0 2022-04-07 14:08:20.533 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-04-07 14:08:20.533 - Thread: 1 -> CargoShipsEnabled = False 2022-04-07 14:08:20.533 - Thread: 1 -> EnvironmentHostility = SAFE 2022-04-07 14:08:20.533 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-04-07 14:08:20.533 - Thread: 1 -> InventorySizeMultiplier = 10 2022-04-07 14:08:20.533 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2022-04-07 14:08:20.533 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-04-07 14:08:20.533 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-04-07 14:08:20.533 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-04-07 14:08:20.533 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-04-07 14:08:20.533 - Thread: 1 -> GrinderSpeedMultiplier = 2 2022-04-07 14:08:20.533 - Thread: 1 -> ClientCanSave = False 2022-04-07 14:08:20.533 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-04-07 14:08:20.533 - Thread: 1 -> PermanentDeath = False 2022-04-07 14:08:20.533 - Thread: 1 -> DestructibleBlocks = True 2022-04-07 14:08:20.533 - Thread: 1 -> EnableScripts = True 2022-04-07 14:08:20.533 - Thread: 1 -> AutoSaveInMinutes = 0 2022-04-07 14:08:20.533 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2022-04-07 14:08:20.533 - Thread: 1 -> ProceduralDensity = 0 2022-04-07 14:08:20.533 - Thread: 1 -> ProceduralSeed = 0 2022-04-07 14:08:20.534 - Thread: 1 -> DestructibleBlocks = True 2022-04-07 14:08:20.534 - Thread: 1 -> EnableIngameScripts = True 2022-04-07 14:08:20.534 - Thread: 1 -> ViewDistance = 10000 2022-04-07 14:08:20.534 - Thread: 1 -> Voxel destruction = False 2022-04-07 14:08:20.534 - Thread: 1 -> EnableStructuralSimulation = False 2022-04-07 14:08:20.534 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-04-07 14:08:20.534 - Thread: 1 -> EnableContainerDrops = False 2022-04-07 14:08:20.534 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-04-07 14:08:20.534 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-04-07 14:08:20.534 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-04-07 14:08:20.534 - Thread: 1 -> EnableSubgridDamage = False 2022-04-07 14:08:20.534 - Thread: 1 -> SyncDistance = 3000 2022-04-07 14:08:20.534 - Thread: 1 -> BlockLimitsEnabled = NONE 2022-04-07 14:08:20.534 - Thread: 1 -> AFKTimeoutMin = 0 2022-04-07 14:08:20.534 - Thread: 1 -> StopGridsPeriodMin = 15 2022-04-07 14:08:20.534 - Thread: 1 -> MaxPlanets = 99 2022-04-07 14:08:20.534 - Thread: 1 -> MaxBackupSaves = 5 2022-04-07 14:08:20.534 - Thread: 1 -> MaxFactionsCount = 0 2022-04-07 14:08:20.534 - Thread: 1 -> EnableRemoteBlockRemoval = False 2022-04-07 14:08:20.534 - Thread: 1 -> RespawnShipDelete = True 2022-04-07 14:08:20.534 - Thread: 1 -> WorldSizeKm = 50 2022-04-07 14:08:20.534 - Thread: 1 -> ResetOwnership = False 2022-04-07 14:08:20.534 - Thread: 1 -> RealisticSound = False 2022-04-07 14:08:20.534 - Thread: 1 -> EnableSaving = False 2022-04-07 14:08:20.534 - Thread: 1 -> InfiniteAmmo = False 2022-04-07 14:08:20.534 - Thread: 1 -> EnableToolShake = True 2022-04-07 14:08:20.534 - Thread: 1 -> VoxelGeneratorVersion = 2 2022-04-07 14:08:20.534 - Thread: 1 -> OffensiveWordsFiltering = False 2022-04-07 14:08:20.534 - Thread: 1 -> UseConsolePCU = False 2022-04-07 14:08:20.534 - Thread: 1 -> PredefinedAsteroids = True 2022-04-07 14:08:20.534 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-04-07 14:08:20.534 - Thread: 1 -> FamilySharing = True 2022-04-07 14:08:20.534 - Thread: 1 -> EnablePcuTrading = True 2022-04-07 14:08:20.534 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2022-04-07 14:08:20.534 - Thread: 1 -> SimplifiedSimulation = True 2022-04-07 14:08:20.534 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-04-07 14:08:20.534 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2022-04-07 14:08:20.534 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2022-04-07 14:08:20.534 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2022-04-07 14:08:20.534 - Thread: 1 -> TradeFactionsCount = 15 2022-04-07 14:08:20.534 - Thread: 1 -> HarvestRatioMultiplier = 1 2022-04-07 14:08:20.534 - Thread: 1 -> WeatherSystem = False 2022-04-07 14:08:20.534 - Thread: 1 -> DepositSizeDenominator = 30 2022-04-07 14:08:20.534 - Thread: 1 -> DepositsCountCoefficient = 2 2022-04-07 14:08:20.534 - Thread: 1 -> EnableEconomy = False 2022-04-07 14:08:20.534 - Thread: 1 -> EnableBountyContracts = True 2022-04-07 14:08:20.534 - Thread: 1 -> EnableSupergridding = True 2022-04-07 14:08:20.534 - Thread: 1 -> EnableAutorespawn = True 2022-04-07 14:08:20.534 - Thread: 1 -> OptimalSpawnDistance = 16000 2022-04-07 14:08:20.534 - Thread: 1 -> EnableGoodBotHints = False 2022-04-07 14:08:20.534 - Thread: 1 -> EnableResearch = False 2022-04-07 14:08:20.534 - Thread: 1 -> VoxelAgeThreshold = 24 2022-04-07 14:08:20.534 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-04-07 14:08:20.534 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-04-07 14:08:20.534 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-04-07 14:08:20.534 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-04-07 14:08:20.534 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-04-07 14:08:20.534 - Thread: 1 -> OptimalGridCount = 0 2022-04-07 14:08:20.534 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-04-07 14:08:20.534 - Thread: 1 -> BlockCountThreshold = 20 2022-04-07 14:08:20.534 - Thread: 1 -> TrashFlagsValue = 7706 2022-04-07 14:08:20.534 - Thread: 1 -> TrashRemovalEnabled = False 2022-04-07 14:08:20.534 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-04-07 14:08:20.534 - Thread: 1 -> EnableVoxelHand = False 2022-04-07 14:08:20.534 - Thread: 1 -> AdaptiveSimulationQuality = True 2022-04-07 14:08:20.534 - Thread: 1 -> EnableScripterRole = False 2022-04-07 14:08:20.534 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-04-07 14:08:20.534 - Thread: 1 -> FloraDensityMultiplier = 1 2022-04-07 14:08:20.534 - Thread: 1 -> EnableSpiders = False 2022-04-07 14:08:20.534 - Thread: 1 -> EnableWolfs = False 2022-04-07 14:08:20.534 - Thread: 1 -> TotalBotLimit = 32 2022-04-07 14:08:20.534 - Thread: 1 -> EnableDrones = True 2022-04-07 14:08:20.534 - Thread: 1 -> MaxDrones = 5 2022-04-07 14:08:20.535 - Thread: 1 -> StartInRespawnScreen = False 2022-04-07 14:08:20.535 - Thread: 1 -> SpawnWithTools = False 2022-04-07 14:08:20.535 - Thread: 1 -> EnableJetpack = False 2022-04-07 14:08:20.535 - Thread: 1 -> SunRotationIntervalMinutes = 120 2022-04-07 14:08:20.535 - Thread: 1 -> PhysicsIterations = 4 2022-04-07 14:08:20.535 - Thread: 1 -> CanJoinRunning = False 2022-04-07 14:08:20.535 - Thread: 1 -> Scenario = True 2022-04-07 14:08:20.535 - Thread: 1 -> ScenarioEditMode = False 2022-04-07 14:08:20.535 - Thread: 1 -> EnableRespawnShips = False 2022-04-07 14:08:20.535 - Thread: 1 -> EnableSunRotation = False 2022-04-07 14:08:20.535 - Thread: 1 -> StationVoxelSupport = False 2022-04-07 14:08:20.535 - Thread: 1 -> EnableConvertToStation = True 2022-04-07 14:08:20.535 - Thread: 1 -> EnableEncounters = False 2022-04-07 14:08:20.535 - Thread: 1 -> Enable3rdPersonView = True 2022-04-07 14:08:20.535 - Thread: 1 -> EnableOxygenPressurization = True 2022-04-07 14:08:20.535 - Thread: 1 -> EnableOxygen = True 2022-04-07 14:08:20.535 - Thread: 1 -> ExperimentalMode = True 2022-04-07 14:08:20.535 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2022-04-07 14:08:20.535 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-04-07 14:08:20.535 - Thread: 1 -> EnableRecoil = True 2022-04-07 14:08:20.535 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-04-07 14:08:20.535 - Thread: 1 -> MySession.Static.LogSettings - END 2022-04-07 14:08:20.718 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-07 14:08:20.749 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-07 14:08:20.754 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-07 14:08:20.783 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-07 14:08:21.536 - Thread: 1 -> Error: Error during loading session:System.UnauthorizedAccessException: Access to the path 'C:\Users\Brendan\AppData\Local\Temp\OC01_M1_LevelScript.cs' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost) at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost) at VRage.Game.VisualScripting.ScriptBuilder.MyVSAssemblyProvider.Init(Arguments& args) at VRage.Game.VisualScripting.ScriptBuilder.MyVSAssemblyProvider.Init(IEnumerable`1 fileNames, String localModPath) at Sandbox.Game.SessionComponents.MyVisualScriptManagerSessionComponent.BeforeStart() at Sandbox.Game.World.MySession.BeforeStartComponents() at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2022-04-07 14:08:21.536 - Thread: 1 -> ERROR: Loading screen failed 2022-04-07 14:08:21.539 - Thread: 1 -> Exception occurred: System.UnauthorizedAccessException: Access to the path 'C:\Users\Brendan\AppData\Local\Temp\OC01_M1_LevelScript.cs' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost) at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost) at VRage.Game.VisualScripting.ScriptBuilder.MyVSAssemblyProvider.Init(Arguments& args) at VRage.Game.VisualScripting.ScriptBuilder.MyVSAssemblyProvider.Init(IEnumerable`1 fileNames, String localModPath) at Sandbox.Game.SessionComponents.MyVisualScriptManagerSessionComponent.BeforeStart() at Sandbox.Game.World.MySession.BeforeStartComponents() at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass17_0.b__6() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2022-04-07 14:08:21.539 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2022-04-07 14:08:21.540 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2022-04-07 14:08:21.540 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2022-04-07 14:08:21.540 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:21.541 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:21.742 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2022-04-07 14:08:21.742 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-04-07 14:08:23.684 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:23.684 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:23.686 - Thread: 1 -> MySession::Unload START 2022-04-07 14:08:23.686 - Thread: 1 -> AutoSaveInMinutes: 0 2022-04-07 14:08:23.686 - Thread: 1 -> MySandboxGame.IsDedicated: False 2022-04-07 14:08:23.686 - Thread: 1 -> IsServer: True 2022-04-07 14:08:23.686 - Thread: 1 -> MyAudio.UnloadData - START 2022-04-07 14:08:23.849 - Thread: 1 -> MyAudio.UnloadData - END 2022-04-07 14:08:23.849 - Thread: 1 -> MyAudio.LoadData - START 2022-04-07 14:08:23.943 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 扬声器 (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2022-04-07 14:08:24.044 - Thread: 1 -> MyAudio.LoadData - END 2022-04-07 14:08:24.045 - Thread: 1 -> MyConfig.Save() - START 2022-04-07 14:08:24.045 - Thread: 1 -> Path: C:\Users\薛少博\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-07 14:08:24.046 - Thread: 1 -> MyConfig.Save() - END 2022-04-07 14:08:24.047 - Thread: 1 -> Unloading Procedural World Generator 2022-04-07 14:08:24.163 - Thread: 1 -> Info: MyLights Unloading data. 2022-04-07 14:08:24.171 - Thread: 1 -> Network readers disposed 2022-04-07 14:08:24.171 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-04-07 14:08:24.322 - Thread: 1 -> Loading sound definitions 2022-04-07 14:08:24.322 - Thread: 1 -> Loading gamepad controls 2022-04-07 14:08:24.334 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:24.334 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-04-07 14:08:24.337 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:24.337 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-04-07 14:08:24.337 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:24.337 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-04-07 14:08:24.337 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:24.337 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-04-07 14:08:24.337 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:24.337 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-04-07 14:08:24.338 - Thread: 1 -> GuiTextures.sbc 2022-04-07 14:08:24.338 - Thread: 1 -> Failed to parse texture header! Texture: D:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-04-07 14:08:24.339 - Thread: 1 -> Loading OffensiveWords definitions 2022-04-07 14:08:24.339 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-04-07 14:08:24.339 - Thread: 1 -> Loading shadow textures definitions 2022-04-07 14:08:24.339 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-04-07 14:08:24.339 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-04-07 14:08:25.147 - Thread: 1 -> MySession::Unload END 2022-04-07 14:08:25.149 - Thread: 1 -> RunLoadingAction - END 2022-04-07 14:08:25.149 - Thread: 1 -> Loading duration: 11.2305856 2022-04-07 14:08:25.197 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:25.198 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:25.198 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-04-07 14:08:25.198 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-07 14:08:25.201 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-07 14:08:29.530 - Thread: 1 -> GUI Stats: Update 0.287223166666666, Draw 0.0783161666666667 2022-04-07 14:08:51.513 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:51.514 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:52.880 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-07 14:08:53.563 - Thread: 1 -> MyConfig.Save() - START 2022-04-07 14:08:53.564 - Thread: 1 -> Path: C:\Users\薛少博\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-07 14:08:53.565 - Thread: 1 -> MyConfig.Save() - END 2022-04-07 14:08:53.565 - Thread: 1 -> Application closed by user 2022-04-07 14:08:53.566 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2022-04-07 14:08:53.566 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:53.567 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:53.640 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:53.641 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:53.641 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-07 14:08:53.642 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-07 14:08:53.642 - Thread: 1 -> Exiting.. 2022-04-07 14:08:53.642 - Thread: 1 -> MySandboxGame.UnloadData() - START 2022-04-07 14:08:53.643 - Thread: 1 -> MyAudio.UnloadData - START 2022-04-07 14:08:53.714 - Thread: 1 -> MyAudio.UnloadData - END 2022-04-07 14:08:53.714 - Thread: 1 -> MySandboxGame.UnloadData() - END 2022-04-07 14:08:53.800 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 21239464 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 38017512 computed total 38017512 reported total Heap usage: 760672 ( 3%) unused in thread local freelists 19765576 (93%) unused in main heap 713216 ( 3%) used in main heap ------- 21239464 allocated by heap Peak usage: 18973232 ( 3%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2022-04-07 14:08:54.239 - Thread: 30 -> External debugger: interrupted. 2022-04-07 14:08:54.250 - Thread: 1 -> Steam closed 2022-04-07 14:08:54.275 - Thread: 1 -> Log Closed