2022-04-02 22:20:49.214 - Thread: 1 -> Log Started 2022-04-02 22:20:49.214 - Thread: 1 -> Timezone (local - UTC): -6h 2022-04-02 22:20:49.214 - Thread: 1 -> App Version: 01_200_032 2022-04-02 22:20:49.226 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-04-02 22:20:49.226 - Thread: 1 -> Branch / Sandbox: SVN 2022-04-02 22:20:49.226 - Thread: 1 -> Environment.ProcessorCount: 12 2022-04-02 22:20:49.277 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19044.0) 2022-04-02 22:20:49.277 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-04-02 22:20:49.277 - Thread: 1 -> Environment.Is64BitProcess: True 2022-04-02 22:20:49.277 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-04-02 22:20:49.277 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4470.0 2022-04-02 22:20:49.277 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-04-02 22:20:49.281 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz 2022-04-02 22:20:49.281 - Thread: 1 -> IntPtr.Size: 8 2022-04-02 22:20:49.281 - Thread: 1 -> Default Culture: 2022-04-02 22:20:49.281 - Thread: 1 -> Default UI Culture: 2022-04-02 22:20:49.281 - Thread: 1 -> MyConfig.Load() - START 2022-04-02 22:20:49.284 - Thread: 1 -> Path: C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-02 22:20:49.454 - Thread: 1 -> NewNewGameScreen: False 2022-04-02 22:20:49.454 - Thread: 1 -> EnableDamageEffects: True 2022-04-02 22:20:49.454 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-04-02 22:20:49.454 - Thread: 1 -> EnableReverb: False 2022-04-02 22:20:49.454 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-04-02 22:20:49.454 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-04-02 22:20:49.454 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-04-02 22:20:49.454 - Thread: 1 -> FirstTimeRun: False 2022-04-02 22:20:49.454 - Thread: 1 -> ExperimentalMode: True 2022-04-02 22:20:49.454 - Thread: 1 -> VideoAdapter: 0 2022-04-02 22:20:49.454 - Thread: 1 -> ScreenWidth: 3840 2022-04-02 22:20:49.454 - Thread: 1 -> ScreenHeight: 2160 2022-04-02 22:20:49.454 - Thread: 1 -> RefreshRate: 23976 2022-04-02 22:20:49.454 - Thread: 1 -> WindowMode: 1 2022-04-02 22:20:49.454 - Thread: 1 -> VerticalSync: 0 2022-04-02 22:20:49.454 - Thread: 1 -> FieldOfView: 70 2022-04-02 22:20:49.454 - Thread: 1 -> PostProcessingEnabled: True 2022-04-02 22:20:49.454 - Thread: 1 -> FlaresIntensity: 1 2022-04-02 22:20:49.454 - Thread: 1 -> TreeViewDistance: 2000 2022-04-02 22:20:49.454 - Thread: 1 -> GrassDensity: 3 2022-04-02 22:20:49.454 - Thread: 1 -> GrassDrawDistance: 1000 2022-04-02 22:20:49.454 - Thread: 1 -> AntialiasingMode: 1 2022-04-02 22:20:49.454 - Thread: 1 -> ShadowMapResolution: 2 2022-04-02 22:20:49.454 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-04-02 22:20:49.454 - Thread: 1 -> TextureQuality: 2 2022-04-02 22:20:49.454 - Thread: 1 -> VoxelTextureQuality: 2 2022-04-02 22:20:49.454 - Thread: 1 -> AnisotropicFiltering: 4 2022-04-02 22:20:49.454 - Thread: 1 -> ModelQuality: 2 2022-04-02 22:20:49.454 - Thread: 1 -> VoxelQuality: 2 2022-04-02 22:20:49.454 - Thread: 1 -> ShaderQuality: 2 2022-04-02 22:20:49.454 - Thread: 1 -> LightsQuality: 2 2022-04-02 22:20:49.454 - Thread: 1 -> LowMemSwitchToLow: 0 2022-04-02 22:20:49.454 - Thread: 1 -> FirstVTTimeRun: False 2022-04-02 22:20:49.454 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-04-02 22:20:49.454 - Thread: 1 -> GDPRConsent: True 2022-04-02 22:20:49.454 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-04-02 22:20:49.454 - Thread: 1 -> FirstTimeTutorials: False 2022-04-02 22:20:49.454 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-04-02 22:20:49.454 - Thread: 1 -> EnableTrading: True 2022-04-02 22:20:49.454 - Thread: 1 -> EnableSteamCloud: True 2022-04-02 22:20:49.454 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-04-02 22:20:49.454 - Thread: 1 -> ControlsHints: False 2022-04-02 22:20:49.454 - Thread: 1 -> GoodBotHints: False 2022-04-02 22:20:49.454 - Thread: 1 -> RotationHints: True 2022-04-02 22:20:49.454 - Thread: 1 -> AreaInteraction: True 2022-04-02 22:20:49.454 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-04-02 22:20:49.454 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-04-02 22:20:49.454 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-04-02 22:20:49.454 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-04-02 22:20:49.454 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-04-02 22:20:49.454 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-04-02 22:20:49.454 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-04-02 22:20:49.454 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-04-02 22:20:49.454 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-04-02 22:20:49.454 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-04-02 22:20:49.454 - Thread: 1 -> ShowCrosshair2: 0 2022-04-02 22:20:49.454 - Thread: 1 -> IronSightSwitchState: 1 2022-04-02 22:20:49.454 - Thread: 1 -> SpriteMainViewportScale: 1 2022-04-02 22:20:49.454 - Thread: 1 -> UiTransparency: 1 2022-04-02 22:20:49.454 - Thread: 1 -> UiBkTransparency: 0.8 2022-04-02 22:20:49.454 - Thread: 1 -> HUDBkTransparency: 0.6 2022-04-02 22:20:49.454 - Thread: 1 -> HudState: 1 2022-04-02 22:20:49.454 - Thread: 1 -> TutorialsFinished: System.String[] 2022-04-02 22:20:49.454 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-04-02 22:20:49.454 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-04-02 22:20:49.454 - Thread: 1 -> ControllerDefaultOnStart: False 2022-04-02 22:20:49.455 - Thread: 1 -> MyConfig.Load() - END 2022-04-02 22:20:54.030 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-04-02 22:20:54.221 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-04-02 22:20:54.245 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-04-02 22:20:54.248 - Thread: 1 -> Found processor count: 6 2022-04-02 22:20:54.248 - Thread: 1 -> Using processor count: 6 2022-04-02 22:20:54.467 - Thread: 1 -> All detected adapters: 2022-04-02 22:20:54.468 - Thread: 1 -> NVIDIA GeForce RTX 2080 - VendorID=4318, SubsystemID=925242466, DeviceID=7815 2022-04-02 22:20:54.468 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-04-02 22:20:54.977 - Thread: 1 -> AdapterInfo = { 2022-04-02 22:20:54.978 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2022-04-02 22:20:54.978 - Thread: 1 -> Description = dev id: 7815, mem: 8399093760, shared mem: 17126729728, Luid: 60535, rev: 161, subsys id: 925242466, vendor id: 4318, feature_level 11.1: True 2022-04-02 22:20:54.978 - Thread: 1 -> Driver version = 30.0.14.9729 2022-04-02 22:20:54.978 - Thread: 1 -> Driver date = 20211215000000.000000-000 2022-04-02 22:20:54.978 - Thread: 1 -> DriverUpdateNecessary = False 2022-04-02 22:20:54.978 - Thread: 1 -> AftermathSupported = False 2022-04-02 22:20:54.978 - Thread: 1 -> Adapter id = 0 2022-04-02 22:20:54.978 - Thread: 1 -> Supported = True 2022-04-02 22:20:54.978 - Thread: 1 -> RAM = 8399093760 2022-04-02 22:20:54.978 - Thread: 1 -> Priority = 2 2022-04-02 22:20:54.978 - Thread: 1 -> Multithreaded rendering supported = True 2022-04-02 22:20:54.978 - Thread: 1 -> Output is attached = True 2022-04-02 22:20:54.978 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2022-04-02 22:20:54.978 - Thread: 1 -> Display modes = { 2022-04-02 22:20:54.978 - Thread: 1 -> DXGIOutput id = 0 2022-04-02 22:20:54.978 - Thread: 1 -> 640x480@60Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 640x480@75Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 640x480@72Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 720x480@60Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 720x480@59.94Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 720x576@50Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 800x600@75Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 800x600@60.317Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 800x600@72.188Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1024x768@60.004Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1024x768@70.069Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1024x768@75.029Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1152x864@75Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1176x664@60Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1176x664@60Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1176x664@50Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1176x664@50Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1176x664@59.94Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1176x664@59.94Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x720@60Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x720@50Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x720@59.94Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x768@59.79Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x768@59.79Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x800@59.81Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x960@60.02Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x960@60.02Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x960@75.025Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x960@75.025Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x1024@60.02Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1280x1024@75.025Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1360x768@59.79Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1360x768@59.79Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1366x768@59.79Hz 2022-04-02 22:20:54.978 - Thread: 1 -> 1440x900@59.887Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x900@60Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1024@59.954Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1024@59.954Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1200@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1200@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1200@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1200@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1200@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1200@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1200@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1200@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1200@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1600x1200@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1680x1050@59.954Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1080@60Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1080@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1080@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1080@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1080@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1080@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1080@50Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1080@59.94006Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1200@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1200@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1200@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1200@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1200@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1200@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1200@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1200@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1200@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1200@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1440@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1440@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1440@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1440@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1440@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1440@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1440@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1440@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1440@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 1920x1440@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2048x1536@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2048x1536@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2048x1536@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2048x1536@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2048x1536@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2048x1536@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2048x1536@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2048x1536@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2048x1536@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2048x1536@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1440@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1440@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1440@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1440@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1440@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1440@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1440@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1440@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1440@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1440@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1600@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1600@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1600@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1600@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1600@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1600@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1600@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1600@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1600@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 2560x1600@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 3840x2160@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 3840x2160@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 3840x2160@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 3840x2160@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 3840x2160@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 4096x2160@23.976Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 4096x2160@24Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 4096x2160@25Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 4096x2160@29.97Hz 2022-04-02 22:20:54.979 - Thread: 1 -> 4096x2160@30Hz 2022-04-02 22:20:54.979 - Thread: 1 -> } 2022-04-02 22:20:54.979 - Thread: 1 -> } 2022-04-02 22:20:54.979 - Thread: 1 -> AdapterInfo = { 2022-04-02 22:20:54.980 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2022-04-02 22:20:54.980 - Thread: 1 -> Description = dev id: 7815, mem: 8399093760, shared mem: 17126729728, Luid: 60535, rev: 161, subsys id: 925242466, vendor id: 4318, feature_level 11.1: True 2022-04-02 22:20:54.980 - Thread: 1 -> Driver version = 30.0.14.9729 2022-04-02 22:20:54.980 - Thread: 1 -> Driver date = 20211215000000.000000-000 2022-04-02 22:20:54.980 - Thread: 1 -> DriverUpdateNecessary = False 2022-04-02 22:20:54.980 - Thread: 1 -> AftermathSupported = False 2022-04-02 22:20:54.980 - Thread: 1 -> Adapter id = 0 2022-04-02 22:20:54.980 - Thread: 1 -> Supported = True 2022-04-02 22:20:54.980 - Thread: 1 -> RAM = 8399093760 2022-04-02 22:20:54.980 - Thread: 1 -> Priority = 2 2022-04-02 22:20:54.980 - Thread: 1 -> Multithreaded rendering supported = True 2022-04-02 22:20:54.980 - Thread: 1 -> Output is attached = True 2022-04-02 22:20:54.980 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2022-04-02 22:20:54.980 - Thread: 1 -> Display modes = { 2022-04-02 22:20:54.980 - Thread: 1 -> DXGIOutput id = 0 2022-04-02 22:20:54.980 - Thread: 1 -> 640x480@60Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 640x480@75Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 640x480@72Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 720x480@60Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 720x480@59.94Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 720x576@50Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 800x600@75Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 800x600@60.317Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 800x600@72.188Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1024x768@60.004Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1024x768@70.069Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1024x768@75.029Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1152x864@75Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1176x664@60Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1176x664@60Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1176x664@50Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1176x664@50Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1176x664@59.94Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1176x664@59.94Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x720@60Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x720@50Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x720@59.94Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x768@59.79Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x768@59.79Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x800@59.81Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x960@60.02Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x960@60.02Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x960@75.025Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x960@75.025Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x1024@60.02Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1280x1024@75.025Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1360x768@59.79Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1360x768@59.79Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1366x768@59.79Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1440x900@59.887Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x900@60Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1024@59.954Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1024@59.954Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1200@23.976Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1200@23.976Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1200@24Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1200@24Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1200@25Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1200@25Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1200@29.97Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1200@29.97Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1200@30Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1600x1200@30Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1680x1050@59.954Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1080@60Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1080@23.976Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1080@24Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1080@25Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1080@29.97Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1080@30Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1080@50Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1080@59.94006Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1200@23.976Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1200@23.976Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1200@24Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1200@24Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1200@25Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1200@25Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1200@29.97Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1200@29.97Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1200@30Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1200@30Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1440@23.976Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1440@23.976Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1440@24Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1440@24Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1440@25Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1440@25Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1440@29.97Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1440@29.97Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1440@30Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 1920x1440@30Hz 2022-04-02 22:20:54.980 - Thread: 1 -> 2048x1536@23.976Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2048x1536@23.976Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2048x1536@24Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2048x1536@24Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2048x1536@25Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2048x1536@25Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2048x1536@29.97Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2048x1536@29.97Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2048x1536@30Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2048x1536@30Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1440@23.976Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1440@23.976Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1440@24Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1440@24Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1440@25Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1440@25Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1440@29.97Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1440@29.97Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1440@30Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1440@30Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1600@23.976Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1600@23.976Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1600@24Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1600@24Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1600@25Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1600@25Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1600@29.97Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1600@29.97Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1600@30Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 2560x1600@30Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 3840x2160@23.976Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 3840x2160@24Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 3840x2160@25Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 3840x2160@29.97Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 3840x2160@30Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 4096x2160@23.976Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 4096x2160@24Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 4096x2160@25Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 4096x2160@29.97Hz 2022-04-02 22:20:54.981 - Thread: 1 -> 4096x2160@30Hz 2022-04-02 22:20:54.981 - Thread: 1 -> } 2022-04-02 22:20:54.981 - Thread: 1 -> } 2022-04-02 22:20:54.982 - Thread: 1 -> Service.IsActive: True 2022-04-02 22:20:54.982 - Thread: 1 -> Service.IsOnline: True 2022-04-02 22:20:54.982 - Thread: 1 -> Service.OwnsGame: False 2022-04-02 22:20:54.982 - Thread: 1 -> Service.UserId: 76561198042635412 2022-04-02 22:20:54.982 - Thread: 1 -> Service.UserName: Sildadar 2022-04-02 22:20:54.982 - Thread: 1 -> Service.Branch: default 2022-04-02 22:20:54.982 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-04-02 22:20:54.982 - Thread: 1 -> Build version: 0.1.1.0 2022-04-02 22:20:54.989 - Thread: 1 -> MyScreenManager() 2022-04-02 22:20:55.025 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2022-04-02 22:20:55.025 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2022-04-02 22:20:55.027 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2022-04-02 22:20:55.027 - Thread: 20 -> CreateDeviceInternal - Create device 2022-04-02 22:20:55.168 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2022-04-02 22:20:55.276 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2022-04-02 22:20:55.276 - Thread: 20 -> CreateDeviceInternal create swapchain 2022-04-02 22:20:56.880 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-04-02 22:20:56.881 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-04-02 22:20:56.881 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2022-04-02 22:20:58.304 - Thread: 1 -> Preallocate - START 2022-04-02 22:20:58.307 - Thread: 1 -> MySpaceWorldGenerator - START 2022-04-02 22:20:58.309 - Thread: 1 -> MySpaceWorldGenerator - END 2022-04-02 22:20:58.309 - Thread: 1 -> MySpaceBuildComponent - START 2022-04-02 22:20:58.309 - Thread: 1 -> MySpaceBuildComponent - END 2022-04-02 22:20:58.309 - Thread: 1 -> MyEntities - START 2022-04-02 22:20:58.322 - Thread: 1 -> MyEntities - END 2022-04-02 22:20:58.322 - Thread: 1 -> MyObjectBuilder_Base - START 2022-04-02 22:20:58.322 - Thread: 1 -> MyObjectBuilder_Base - END 2022-04-02 22:20:58.322 - Thread: 1 -> MyTransparentGeometry - START 2022-04-02 22:20:58.322 - Thread: 1 -> MyTransparentGeometry - END 2022-04-02 22:20:58.322 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-04-02 22:20:58.328 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-04-02 22:20:58.328 - Thread: 1 -> MyMath - START 2022-04-02 22:20:58.328 - Thread: 1 -> MyMath - END 2022-04-02 22:20:58.328 - Thread: 1 -> MySimpleObjectDraw - START 2022-04-02 22:20:58.328 - Thread: 1 -> MySimpleObjectDraw - END 2022-04-02 22:20:58.341 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-04-02 22:20:58.341 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-04-02 22:20:58.341 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-04-02 22:20:58.350 - Thread: 1 -> MySyncDestructions - START 2022-04-02 22:20:58.350 - Thread: 1 -> MySyncDestructions - END 2022-04-02 22:20:58.350 - Thread: 1 -> MySyncEntity - START 2022-04-02 22:20:58.350 - Thread: 1 -> MySyncEntity - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyCommandCharacter - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyCommandCharacter - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyCommandConsole - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyCommandConsole - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyCommandEntity - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyCommandEntity - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyAiTargetManager - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyAiTargetManager - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyClientDebugCommands - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyClientDebugCommands - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyDedicatedServer - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyDedicatedServer - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyDedicatedServerBase - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyDedicatedServerBase - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerBase - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerBase - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerClient - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerClient - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerClientBase - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerClientBase - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerLobby - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerLobby - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerServerBase - START 2022-04-02 22:20:58.350 - Thread: 1 -> MyMultiplayerServerBase - END 2022-04-02 22:20:58.350 - Thread: 1 -> MyServerDebugCommands - START 2022-04-02 22:20:58.351 - Thread: 1 -> MyServerDebugCommands - END 2022-04-02 22:20:58.351 - Thread: 1 -> MyCubeGridDefinitions - START 2022-04-02 22:20:58.359 - Thread: 1 -> MyCubeGridDefinitions - END 2022-04-02 22:20:58.359 - Thread: 1 -> MyDefinitionManager - START 2022-04-02 22:20:58.364 - Thread: 1 -> MyDefinitionManager - END 2022-04-02 22:20:58.364 - Thread: 1 -> Preallocate - END 2022-04-02 22:20:58.365 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-04-02 22:20:58.684 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-04-02 22:20:58.684 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-04-02 22:20:58.698 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-04-02 22:20:58.698 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:20:58.698 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:20:58.698 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-04-02 22:20:58.698 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-04-02 22:20:58.698 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-04-02 22:20:58.698 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-04-02 22:20:58.705 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2022-04-02 22:20:58.705 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7885 2022-04-02 22:20:58.705 - Thread: 1 -> Virtualized: False 2022-04-02 22:20:58.710 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz 2022-04-02 22:20:58.710 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,253,459,456 bytes 2022-04-02 22:20:58.710 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-04-02 22:20:58.710 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 26,232,737,792 bytes 2022-04-02 22:20:58.710 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,179,819,008 bytes 2022-04-02 22:20:58.713 - Thread: 1 -> Drive C: | Capacity: 1,999,770,365,952 bytes | Free space: 564,604,284,928 bytes 2022-04-02 22:20:58.713 - Thread: 1 -> Drive S: | Capacity: 4,000,768,323,584 bytes | Free space: 3,662,901,620,736 bytes 2022-04-02 22:20:58.714 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-04-02 22:20:58.714 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-04-02 22:20:58.714 - Thread: 1 -> Installed DLCs: 2022-04-02 22:20:58.716 - Thread: 1 -> Deluxe Edition (573160) 2022-04-02 22:20:58.716 - Thread: 1 -> Decorative Blocks (1049790) 2022-04-02 22:20:58.716 - Thread: 1 -> Economy Deluxe (1135960) 2022-04-02 22:20:58.716 - Thread: 1 -> Style Pack (1084680) 2022-04-02 22:20:58.716 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-04-02 22:20:58.716 - Thread: 1 -> Frostbite (1241550) 2022-04-02 22:20:58.716 - Thread: 1 -> Sparks Of The Future (1307680) 2022-04-02 22:20:58.716 - Thread: 1 -> Wasteland (1374610) 2022-04-02 22:20:58.716 - Thread: 1 -> Warfare I. (1475830) 2022-04-02 22:20:58.716 - Thread: 1 -> Heavy Industry (1676100) 2022-04-02 22:20:58.716 - Thread: 1 -> Warfare II. (1783760) 2022-04-02 22:20:58.735 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-04-02 22:20:58.802 - Thread: 1 -> Havok: Physics.Init 2022-04-02 22:20:58.813 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-04-02 22:20:58.818 - Thread: 1 -> HkGameName: SpaceEngineers 2022-04-02 22:20:58.828 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-04-02 22:20:58.830 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-04-02 22:20:58.834 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2022-04-02 22:20:59.141 - Thread: 1 -> Loading scenarios 2022-04-02 22:20:59.194 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-04-02 22:20:59.194 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-04-02 22:20:59.505 - Thread: 1 -> Loading sound definitions 2022-04-02 22:20:59.507 - Thread: 1 -> Loading gamepad controls 2022-04-02 22:20:59.545 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:20:59.545 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-04-02 22:20:59.556 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:20:59.556 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-04-02 22:20:59.557 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:20:59.557 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-04-02 22:20:59.558 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:20:59.558 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-04-02 22:20:59.558 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:20:59.558 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-04-02 22:20:59.559 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:20:59.559 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-04-02 22:20:59.564 - Thread: 1 -> Loading OffensiveWords definitions 2022-04-02 22:20:59.564 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-04-02 22:20:59.564 - Thread: 1 -> Loading shadow textures definitions 2022-04-02 22:20:59.564 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-04-02 22:20:59.565 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-04-02 22:20:59.596 - Thread: 1 -> MyAudio.LoadData - START 2022-04-02 22:20:59.661 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: SAMSUNG (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2022-04-02 22:20:59.701 - Thread: 1 -> MyAudio.LoadData - END 2022-04-02 22:20:59.706 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2022-04-02 22:20:59.706 - Thread: 1 -> MyGuiManager() 2022-04-02 22:20:59.710 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-04-02 22:20:59.836 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-04-02 22:20:59.979 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-04-02 22:20:59.999 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-04-02 22:20:59.999 - Thread: 9 -> ReloadVoxelMaterials 2022-04-02 22:21:00.036 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-04-02 22:21:00.036 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-04-02 22:21:00.036 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-04-02 22:21:00.036 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-04-02 22:21:00.036 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-04-02 22:21:00.036 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-04-02 22:21:00.051 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-04-02 22:21:00.058 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-04-02 22:21:00.058 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-04-02 22:21:00.062 - Thread: 1 -> Loading default controls 2022-04-02 22:21:00.091 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-04-02 22:21:00.091 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-04-02 22:21:00.101 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-04-02 22:21:00.109 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-04-02 22:21:00.109 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-04-02 22:21:00.117 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-04-02 22:21:00.117 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-04-02 22:21:00.119 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-04-02 22:21:00.120 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-04-02 22:21:00.120 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-04-02 22:21:00.123 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-04-02 22:21:00.125 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-04-02 22:21:00.143 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-04-02 22:21:00.150 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-04-02 22:21:00.159 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-04-02 22:21:00.187 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-04-02 22:21:00.198 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-04-02 22:21:00.199 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-04-02 22:21:00.200 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-04-02 22:21:00.201 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-04-02 22:21:00.217 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-04-02 22:21:00.220 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-04-02 22:21:00.221 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-04-02 22:21:00.224 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-04-02 22:21:00.227 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-04-02 22:21:00.248 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-04-02 22:21:00.251 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-04-02 22:21:00.257 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-04-02 22:21:00.262 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-04-02 22:21:00.269 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-04-02 22:21:00.271 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-04-02 22:21:00.280 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-04-02 22:21:00.289 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-04-02 22:21:00.289 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-04-02 22:21:00.289 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-04-02 22:21:00.290 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-04-02 22:21:00.317 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-04-02 22:21:00.327 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-04-02 22:21:00.331 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-04-02 22:21:00.332 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-04-02 22:21:00.337 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-04-02 22:21:00.338 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-04-02 22:21:00.356 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-04-02 22:21:00.365 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-04-02 22:21:00.387 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-04-02 22:21:00.397 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-04-02 22:21:00.747 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-04-02 22:21:01.152 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-04-02 22:21:01.166 - Thread: 1 -> Timer Frequency: 10000000 2022-04-02 22:21:01.166 - Thread: 1 -> Ticks per frame: 166667 2022-04-02 22:21:01.351 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-04-02 22:21:01.351 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-04-02 22:21:01.358 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-04-02 22:21:01.364 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-04-02 22:21:01.367 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-04-02 22:21:01.368 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-04-02 22:21:01.370 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-04-02 22:21:01.371 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-04-02 22:21:01.374 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-04-02 22:21:01.381 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-04-02 22:21:01.383 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-04-02 22:21:01.388 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-04-02 22:21:01.390 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-04-02 22:21:01.406 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-04-02 22:21:01.407 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-04-02 22:21:01.416 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-04-02 22:21:01.423 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-04-02 22:21:01.468 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-04-02 22:21:01.479 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-04-02 22:21:01.527 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-04-02 22:21:01.527 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-04-02 22:21:01.546 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-04-02 22:21:01.578 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-04-02 22:21:01.634 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-04-02 22:21:01.637 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-04-02 22:21:01.644 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-04-02 22:21:01.644 - Thread: 1 -> Flares Intensity: 1 2022-04-02 22:21:01.645 - Thread: 1 -> Field of view: 1.22173 2022-04-02 22:21:01.645 - Thread: 1 -> PostProcessingEnabled: True 2022-04-02 22:21:01.645 - Thread: 1 -> Render.GrassDensityFactor: 3 2022-04-02 22:21:01.645 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-04-02 22:21:01.645 - Thread: 1 -> Render.DistanceFade: 2000 2022-04-02 22:21:01.645 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-04-02 22:21:01.645 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-04-02 22:21:01.645 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-04-02 22:21:01.645 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-04-02 22:21:01.645 - Thread: 1 -> Render.TextureQuality: HIGH 2022-04-02 22:21:01.645 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-04-02 22:21:01.645 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-04-02 22:21:01.645 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-04-02 22:21:01.645 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-04-02 22:21:01.645 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-04-02 22:21:01.645 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-04-02 22:21:01.707 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-04-02 22:21:01.713 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-04-02 22:21:01.742 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-04-02 22:21:01.772 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-04-02 22:21:01.786 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-04-02 22:21:01.796 - Thread: 1 -> Analytics session started: UserID = (16ae27be-e71a-7681-e39e-be975863b52c) SessionID = (16f5f35a-3dd3-434d-a2c5-67b7e957109d) 2022-04-02 22:21:01.801 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-02 22:21:01.828 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-04-02 22:21:01.850 - Thread: 24 -> EOS P2P - Query NAT type failed. 2022-04-02 22:21:01.859 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-04-02 22:21:01.890 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-04-02 22:21:01.913 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-04-02 22:21:01.924 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-04-02 22:21:01.940 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-04-02 22:21:01.945 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-04-02 22:21:01.970 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-04-02 22:21:01.979 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-04-02 22:21:02.440 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-04-02 22:21:02.546 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-04-02 22:21:02.651 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-04-02 22:21:02.880 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-04-02 22:21:02.984 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-04-02 22:21:03.026 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-04-02 22:21:03.269 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-04-02 22:21:03.331 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-04-02 22:21:03.575 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-04-02 22:21:03.799 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-04-02 22:21:04.889 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-04-02 22:21:04.895 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-04-02 22:21:04.914 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-04-02 22:21:04.914 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-02 22:21:04.971 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-04-02 22:21:08.017 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-04-02 22:21:08.017 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-04-02 22:21:08.017 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2022-04-02 22:21:09.322 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2022-04-02 22:21:09.324 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2022-04-02 22:21:09.458 - Thread: 1 -> Query successful. 2022-04-02 22:21:09.458 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2022-04-02 22:21:09.464 - Thread: 10 -> Mod download time: 0.00 seconds 2022-04-02 22:21:18.556 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2022-04-02 22:21:18.580 - Thread: 11 -> Loading available saves - START 2022-04-02 22:21:18.588 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2022-04-02 22:21:18.590 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2022-04-02 22:21:18.591 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2022-04-02 22:21:18.595 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2022-04-02 22:21:18.601 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2022-04-02 22:21:18.675 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2022-04-02 22:21:18.684 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:21:18.848 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2022-04-02 22:21:18.855 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:21:18.903 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2022-04-02 22:21:18.910 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:21:18.996 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2022-04-02 22:21:19.003 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:21:19.104 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2022-04-02 22:21:19.111 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:21:19.150 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2022-04-02 22:21:19.152 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:21:19.152 - Thread: 11 -> Loading available saves - END 2022-04-02 22:21:19.171 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2022-04-02 22:21:19.173 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:21:21.850 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2022-04-02 22:21:21.852 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:21:27.095 - Thread: 34 -> StartNewSandbox - Start 2022-04-02 22:21:27.105 - Thread: 34 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2022-04-02 22:21:27.106 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:21:27.107 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-04-02 22:21:27.107 - Thread: 34 -> CheckPoint Experimental mode: Yes 2022-04-02 22:21:27.107 - Thread: 34 -> CheckPoint Experimental mode reason: ExperimentalMode 2022-04-02 22:21:27.107 - Thread: 34 -> LoadSession() - End 2022-04-02 22:21:27.124 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-04-02 22:21:27.130 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-04-02 22:21:27.130 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-04-02 22:21:27.135 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-04-02 22:21:27.135 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2022-04-02 22:21:27.139 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2022-04-02 22:21:27.139 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:21:27.144 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:21:27.145 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-04-02 22:21:27.150 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-04-02 22:21:27.150 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-04-02 22:21:27.341 - Thread: 1 -> RunLoadingAction - START 2022-04-02 22:21:27.341 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2022-04-02 22:21:27.486 - Thread: 1 -> GC Memory: 1,020,706,072 B 2022-04-02 22:21:27.496 - Thread: 1 -> Process Memory: 3,724,128,256 B 2022-04-02 22:21:27.496 - Thread: 1 -> Experimental mode: Yes 2022-04-02 22:21:27.496 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2022-04-02 22:21:27.496 - Thread: 1 -> Console compatibility: No 2022-04-02 22:21:27.708 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-04-02 22:21:27.751 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-04-02 22:21:27.756 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-04-02 22:21:27.758 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-04-02 22:21:27.764 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2022-04-02 22:21:27.947 - Thread: 1 -> Loading scenarios 2022-04-02 22:21:27.947 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-04-02 22:21:27.952 - Thread: 1 -> List of used mods (0) - START 2022-04-02 22:21:27.956 - Thread: 1 -> List of used mods - END 2022-04-02 22:21:28.089 - Thread: 1 -> Loading behaviors 2022-04-02 22:21:28.091 - Thread: 1 -> Loading ammo magazines 2022-04-02 22:21:28.094 - Thread: 1 -> Loading ammo definitions 2022-04-02 22:21:28.097 - Thread: 1 -> Loading animations 2022-04-02 22:21:28.100 - Thread: 1 -> Loading animations 2022-04-02 22:21:28.101 - Thread: 1 -> Loading sound definitions 2022-04-02 22:21:28.102 - Thread: 1 -> Loading sound definitions 2022-04-02 22:21:28.102 - Thread: 1 -> Loading sound definitions 2022-04-02 22:21:28.102 - Thread: 1 -> Loading sound definitions 2022-04-02 22:21:28.102 - Thread: 1 -> Loading sound definitions 2022-04-02 22:21:28.102 - Thread: 1 -> Loading sound definitions 2022-04-02 22:21:28.102 - Thread: 1 -> Loading category classes 2022-04-02 22:21:28.105 - Thread: 1 -> Loading category classes 2022-04-02 22:21:28.105 - Thread: 1 -> Loading blueprint classes 2022-04-02 22:21:28.107 - Thread: 1 -> Loading blueprint class entries 2022-04-02 22:21:28.107 - Thread: 1 -> Loading blueprint class entries 2022-04-02 22:21:28.107 - Thread: 1 -> Loading blueprints 2022-04-02 22:21:28.110 - Thread: 1 -> Loading blueprints 2022-04-02 22:21:28.110 - Thread: 1 -> Loading agent definitions 2022-04-02 22:21:28.112 - Thread: 1 -> Loading character definitions 2022-04-02 22:21:28.127 - Thread: 1 -> Loading character definitions 2022-04-02 22:21:28.127 - Thread: 1 -> Loading components 2022-04-02 22:21:28.129 - Thread: 1 -> Loading components 2022-04-02 22:21:28.129 - Thread: 1 -> Loading configuration 2022-04-02 22:21:28.130 - Thread: 1 -> Loading container types 2022-04-02 22:21:28.132 - Thread: 1 -> Loading Contract Types 2022-04-02 22:21:28.140 - Thread: 1 -> Loading gamepad controls 2022-04-02 22:21:28.140 - Thread: 1 -> Loading block positions 2022-04-02 22:21:28.143 - Thread: 1 -> Loading block positions 2022-04-02 22:21:28.143 - Thread: 1 -> Loading curve definitions 2022-04-02 22:21:28.146 - Thread: 1 -> Loading debris 2022-04-02 22:21:28.147 - Thread: 1 -> Loading environment items entries 2022-04-02 22:21:28.148 - Thread: 1 -> Loading decal global definitions 2022-04-02 22:21:28.148 - Thread: 1 -> Loading decal definitions 2022-04-02 22:21:28.150 - Thread: 1 -> Loading decal definitions 2022-04-02 22:21:28.150 - Thread: 1 -> Loading drone behaviors 2022-04-02 22:21:28.153 - Thread: 1 -> Loading edges 2022-04-02 22:21:28.154 - Thread: 1 -> Loading emissive color definitions 2022-04-02 22:21:28.158 - Thread: 1 -> Loading emissive color default states 2022-04-02 22:21:28.163 - Thread: 1 -> Loading animations 2022-04-02 22:21:28.163 - Thread: 1 -> Loading entity components 2022-04-02 22:21:28.179 - Thread: 1 -> Loading component containers 2022-04-02 22:21:28.194 - Thread: 1 -> Loading environment items entries 2022-04-02 22:21:28.194 - Thread: 1 -> Loading Faction Names 2022-04-02 22:21:28.196 - Thread: 1 -> Loading factions 2022-04-02 22:21:28.200 - Thread: 1 -> Loading flare definitions 2022-04-02 22:21:28.213 - Thread: 1 -> Loading gas property definitions 2022-04-02 22:21:28.214 - Thread: 1 -> Loading event definitions 2022-04-02 22:21:28.216 - Thread: 1 -> Loading physical items 2022-04-02 22:21:28.241 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:21:28.241 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-04-02 22:21:28.246 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:21:28.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-04-02 22:21:28.246 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:21:28.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-04-02 22:21:28.246 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:21:28.247 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-04-02 22:21:28.247 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:21:28.247 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-04-02 22:21:28.247 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:21:28.247 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-04-02 22:21:28.257 - Thread: 1 -> Loading LCD texture categories 2022-04-02 22:21:28.258 - Thread: 1 -> Loading LCD texture categories 2022-04-02 22:21:28.258 - Thread: 1 -> Loading LCD texture categories 2022-04-02 22:21:28.258 - Thread: 1 -> Loading LCD texture categories 2022-04-02 22:21:28.258 - Thread: 1 -> Loading LCD texture categories 2022-04-02 22:21:28.258 - Thread: 1 -> Loading OffensiveWords definitions 2022-04-02 22:21:28.258 - Thread: 1 -> Loading planet definition 2022-04-02 22:21:28.267 - Thread: 1 -> Loading physical items 2022-04-02 22:21:28.270 - Thread: 1 -> Loading physical items 2022-04-02 22:21:28.271 - Thread: 1 -> Loading physical material properties 2022-04-02 22:21:28.275 - Thread: 1 -> Loading pirate antennas 2022-04-02 22:21:28.276 - Thread: 1 -> Loading research blocks definitions 2022-04-02 22:21:28.278 - Thread: 1 -> Loading research groups definitions 2022-04-02 22:21:28.279 - Thread: 1 -> Loading resource distribution groups 2022-04-02 22:21:28.281 - Thread: 1 -> Loading shadow textures definitions 2022-04-02 22:21:28.281 - Thread: 1 -> Loading ship sound groups 2022-04-02 22:21:28.296 - Thread: 1 -> Loading ship sound groups 2022-04-02 22:21:28.296 - Thread: 1 -> Loading sound categories 2022-04-02 22:21:28.299 - Thread: 1 -> Loading stat definitions 2022-04-02 22:21:28.300 - Thread: 1 -> Loading gamepad controls 2022-04-02 22:21:28.301 - Thread: 1 -> Loading grid creators 2022-04-02 22:21:28.303 - Thread: 1 -> Loading transparent material properties 2022-04-02 22:21:28.304 - Thread: 1 -> Loading planet definition 2022-04-02 22:21:28.304 - Thread: 1 -> Loading voxel map storage definitions 2022-04-02 22:21:28.306 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:21:28.308 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:21:28.308 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:21:28.308 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:21:28.308 - Thread: 1 -> Loading Weather Effects 2022-04-02 22:21:28.312 - Thread: 1 -> Audio effects definitions 2022-04-02 22:21:28.317 - Thread: 1 -> Loading environment items definitions 2022-04-02 22:21:28.319 - Thread: 1 -> Loading environment items definitions 2022-04-02 22:21:28.319 - Thread: 1 -> Loading physical material properties 2022-04-02 22:21:28.324 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:21:28.443 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:21:28.445 - Thread: 1 -> Loading environment item definitions 2022-04-02 22:21:28.450 - Thread: 1 -> Loading weapon definitions 2022-04-02 22:21:28.461 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.504 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.505 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.551 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.560 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.560 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.561 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.562 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.562 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.572 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.573 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.576 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.576 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.578 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.579 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.581 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.582 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.585 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.586 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.588 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.589 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.590 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.595 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.603 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.604 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.604 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.605 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.605 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.606 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.608 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.609 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.614 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.615 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.615 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.616 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.616 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.618 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.618 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.620 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.627 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.629 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.631 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.649 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.650 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.651 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.656 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.658 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.660 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.661 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.662 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.664 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.664 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.666 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.667 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.669 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.672 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.674 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.676 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.678 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.679 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.681 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.684 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.686 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.689 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.692 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.692 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.696 - Thread: 1 -> Loading cube blocks 2022-04-02 22:21:28.697 - Thread: 1 -> Created block definitions 2022-04-02 22:21:28.701 - Thread: 1 -> Loading block variant groups 2022-04-02 22:21:28.704 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2022-04-02 22:21:28.705 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2022-04-02 22:21:28.706 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2022-04-02 22:21:28.706 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2022-04-02 22:21:28.706 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2022-04-02 22:21:28.706 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2022-04-02 22:21:28.706 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2022-04-02 22:21:28.706 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2022-04-02 22:21:28.706 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2022-04-02 22:21:28.706 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2022-04-02 22:21:28.706 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2022-04-02 22:21:28.706 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2022-04-02 22:21:28.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-04-02 22:21:28.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-04-02 22:21:28.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-04-02 22:21:28.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-04-02 22:21:28.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-04-02 22:21:28.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-04-02 22:21:28.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-04-02 22:21:28.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-04-02 22:21:28.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-04-02 22:21:28.715 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-04-02 22:21:28.716 - Thread: 1 -> Loading asteroid generators 2022-04-02 22:21:28.718 - Thread: 1 -> Loading spawn groups 2022-04-02 22:21:28.722 - Thread: 1 -> Loading drop containers 2022-04-02 22:21:28.723 - Thread: 1 -> Loading spawn groups 2022-04-02 22:21:28.724 - Thread: 1 -> Loading spawn groups 2022-04-02 22:21:28.724 - Thread: 1 -> Loading radial menu definitions 2022-04-02 22:21:28.745 - Thread: 1 -> Loading respawn ships 2022-04-02 22:21:28.748 - Thread: 1 -> Loading spawn groups 2022-04-02 22:21:28.748 - Thread: 1 -> Loading wheel speeds 2022-04-02 22:21:28.810 - Thread: 1 -> MyAudio.UnloadData - START 2022-04-02 22:21:28.818 - Thread: 1 -> MyAudio.UnloadData - END 2022-04-02 22:21:28.818 - Thread: 1 -> MyAudio.LoadData - START 2022-04-02 22:21:28.843 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: SAMSUNG (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2022-04-02 22:21:29.015 - Thread: 1 -> MyAudio.LoadData - END 2022-04-02 22:21:29.074 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-04-02 22:21:29.096 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:21:29.143 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:21:29.144 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:21:29.144 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:21:29.156 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:21:29.557 - Thread: 38 -> External debugger: listening... 2022-04-02 22:21:29.584 - Thread: 1 -> MyLights.LoadData() - START 2022-04-02 22:21:29.591 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-04-02 22:21:29.591 - Thread: 1 -> MyLights.LoadData() - END 2022-04-02 22:21:29.591 - Thread: 1 -> Info: MyLights initialized. 2022-04-02 22:21:29.592 - Thread: 1 -> MyExplosions.LoadData() - START 2022-04-02 22:21:29.604 - Thread: 1 -> MyExplosions.LoadData() - END 2022-04-02 22:21:29.688 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-04-02 22:21:29.688 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-04-02 22:21:29.723 - Thread: 1 -> Loading Procedural World Generator 2022-04-02 22:21:29.725 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-04-02 22:21:29.803 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-04-02 22:21:29.978 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2022-04-02 22:21:29.978 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2022-04-02 22:21:29.978 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2022-04-02 22:21:29.979 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2022-04-02 22:21:29.979 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2022-04-02 22:21:29.979 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2022-04-02 22:21:29.979 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2022-04-02 22:21:29.979 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2022-04-02 22:21:32.391 - Thread: 1 -> Info: Planet generator name: EarthLike 2022-04-02 22:21:32.399 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:21:32.541 - Thread: 9 -> Info: Planet generator name: Moon 2022-04-02 22:21:32.541 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:21:32.541 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2022-04-02 22:21:32.542 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2022-04-02 22:21:32.674 - Thread: 10 -> Info: Planet generator name: Titan 2022-04-02 22:21:32.675 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:21:32.675 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2022-04-02 22:21:32.675 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2022-04-02 22:21:32.860 - Thread: 11 -> Info: Planet generator name: Alien 2022-04-02 22:21:32.861 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:21:32.861 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2022-04-02 22:21:32.861 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2022-04-02 22:21:32.876 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2022-04-02 22:21:32.876 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2022-04-02 22:21:35.218 - Thread: 9 -> Info: Planet generator name: Mars 2022-04-02 22:21:35.218 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:21:35.358 - Thread: 11 -> Info: Planet generator name: Triton 2022-04-02 22:21:35.358 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:21:35.608 - Thread: 10 -> Info: Planet generator name: Europa 2022-04-02 22:21:35.609 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:21:36.048 - Thread: 1 -> Info: Planet generator name: Pertam 2022-04-02 22:21:36.048 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:21:36.048 - Thread: 1 -> Entities loaded & initialized 2022-04-02 22:21:36.066 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2022-04-02 22:21:36.066 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2022-04-02 22:21:36.104 - Thread: 1 -> RequestRespawn 2022-04-02 22:21:36.184 - Thread: 1 -> MySession.Static.LogSettings - START 2022-04-02 22:21:36.196 - Thread: 1 -> Name = Star System 2022-04-02 22:21 2022-04-02 22:21:36.196 - Thread: 1 -> Description = 2022-04-02 22:21:36.196 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2022-04-02 22:21:36.196 - Thread: 1 -> Password = 2022-04-02 22:21:36.196 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2022-04-02 22:21:36.196 - Thread: 1 -> WorkshopId = 2022-04-02 22:21:36.196 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2022-04-02 22:21:36.196 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2022-04-02 22:21:36.233 - Thread: 1 -> Settings: 2022-04-02 22:21:36.238 - Thread: 1 -> GameMode = Survival 2022-04-02 22:21:36.238 - Thread: 1 -> MaxPlayers = 4 2022-04-02 22:21:36.238 - Thread: 1 -> OnlineMode = OFFLINE 2022-04-02 22:21:36.238 - Thread: 1 -> TotalPCU = 100000 2022-04-02 22:21:36.238 - Thread: 1 -> PiratePCU = 50000 2022-04-02 22:21:36.238 - Thread: 1 -> AutoHealing = True 2022-04-02 22:21:36.238 - Thread: 1 -> WeaponsEnabled = True 2022-04-02 22:21:36.239 - Thread: 1 -> ThrusterDamage = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableSpectator = False 2022-04-02 22:21:36.239 - Thread: 1 -> EnableCopyPaste = False 2022-04-02 22:21:36.239 - Thread: 1 -> MaxFloatingObjects = 100 2022-04-02 22:21:36.239 - Thread: 1 -> MaxGridSize = 0 2022-04-02 22:21:36.239 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-04-02 22:21:36.239 - Thread: 1 -> CargoShipsEnabled = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnvironmentHostility = SAFE 2022-04-02 22:21:36.239 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-04-02 22:21:36.239 - Thread: 1 -> InventorySizeMultiplier = 3 2022-04-02 22:21:36.239 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2022-04-02 22:21:36.239 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-04-02 22:21:36.239 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-04-02 22:21:36.239 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-04-02 22:21:36.239 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-04-02 22:21:36.239 - Thread: 1 -> GrinderSpeedMultiplier = 2 2022-04-02 22:21:36.239 - Thread: 1 -> ClientCanSave = False 2022-04-02 22:21:36.239 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-04-02 22:21:36.239 - Thread: 1 -> PermanentDeath = False 2022-04-02 22:21:36.239 - Thread: 1 -> DestructibleBlocks = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableScripts = False 2022-04-02 22:21:36.239 - Thread: 1 -> AutoSaveInMinutes = 5 2022-04-02 22:21:36.239 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2022-04-02 22:21:36.239 - Thread: 1 -> ProceduralDensity = 0.35 2022-04-02 22:21:36.239 - Thread: 1 -> ProceduralSeed = 0 2022-04-02 22:21:36.239 - Thread: 1 -> DestructibleBlocks = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableIngameScripts = False 2022-04-02 22:21:36.239 - Thread: 1 -> ViewDistance = 15000 2022-04-02 22:21:36.239 - Thread: 1 -> Voxel destruction = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableStructuralSimulation = False 2022-04-02 22:21:36.239 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-04-02 22:21:36.239 - Thread: 1 -> EnableContainerDrops = True 2022-04-02 22:21:36.239 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-04-02 22:21:36.239 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-04-02 22:21:36.239 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-04-02 22:21:36.239 - Thread: 1 -> EnableSubgridDamage = False 2022-04-02 22:21:36.239 - Thread: 1 -> SyncDistance = 3000 2022-04-02 22:21:36.239 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2022-04-02 22:21:36.239 - Thread: 1 -> AFKTimeoutMin = 0 2022-04-02 22:21:36.239 - Thread: 1 -> StopGridsPeriodMin = 15 2022-04-02 22:21:36.239 - Thread: 1 -> MaxPlanets = 99 2022-04-02 22:21:36.239 - Thread: 1 -> MaxBackupSaves = 5 2022-04-02 22:21:36.239 - Thread: 1 -> MaxFactionsCount = 0 2022-04-02 22:21:36.239 - Thread: 1 -> EnableRemoteBlockRemoval = True 2022-04-02 22:21:36.239 - Thread: 1 -> RespawnShipDelete = False 2022-04-02 22:21:36.239 - Thread: 1 -> WorldSizeKm = 0 2022-04-02 22:21:36.239 - Thread: 1 -> ResetOwnership = False 2022-04-02 22:21:36.239 - Thread: 1 -> RealisticSound = False 2022-04-02 22:21:36.239 - Thread: 1 -> EnableSaving = True 2022-04-02 22:21:36.239 - Thread: 1 -> InfiniteAmmo = False 2022-04-02 22:21:36.239 - Thread: 1 -> EnableToolShake = True 2022-04-02 22:21:36.239 - Thread: 1 -> VoxelGeneratorVersion = 4 2022-04-02 22:21:36.239 - Thread: 1 -> OffensiveWordsFiltering = False 2022-04-02 22:21:36.239 - Thread: 1 -> UseConsolePCU = False 2022-04-02 22:21:36.239 - Thread: 1 -> PredefinedAsteroids = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-04-02 22:21:36.239 - Thread: 1 -> FamilySharing = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnablePcuTrading = True 2022-04-02 22:21:36.239 - Thread: 1 -> SuppressedWarnings = 2022-04-02 22:21:36.239 - Thread: 1 -> SimplifiedSimulation = False 2022-04-02 22:21:36.239 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-04-02 22:21:36.239 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2022-04-02 22:21:36.239 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2022-04-02 22:21:36.239 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2022-04-02 22:21:36.239 - Thread: 1 -> TradeFactionsCount = 15 2022-04-02 22:21:36.239 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2022-04-02 22:21:36.239 - Thread: 1 -> WeatherSystem = True 2022-04-02 22:21:36.239 - Thread: 1 -> DepositSizeDenominator = 60 2022-04-02 22:21:36.239 - Thread: 1 -> DepositsCountCoefficient = 1 2022-04-02 22:21:36.239 - Thread: 1 -> EnableEconomy = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableBountyContracts = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableSupergridding = False 2022-04-02 22:21:36.239 - Thread: 1 -> EnableAutorespawn = True 2022-04-02 22:21:36.239 - Thread: 1 -> OptimalSpawnDistance = 16000 2022-04-02 22:21:36.239 - Thread: 1 -> EnableGoodBotHints = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableResearch = True 2022-04-02 22:21:36.239 - Thread: 1 -> VoxelAgeThreshold = 24 2022-04-02 22:21:36.239 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-04-02 22:21:36.239 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-04-02 22:21:36.239 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-04-02 22:21:36.239 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-04-02 22:21:36.239 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-04-02 22:21:36.239 - Thread: 1 -> OptimalGridCount = 0 2022-04-02 22:21:36.239 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-04-02 22:21:36.239 - Thread: 1 -> BlockCountThreshold = 20 2022-04-02 22:21:36.239 - Thread: 1 -> TrashFlagsValue = 7706 2022-04-02 22:21:36.239 - Thread: 1 -> TrashRemovalEnabled = True 2022-04-02 22:21:36.239 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-04-02 22:21:36.239 - Thread: 1 -> EnableVoxelHand = True 2022-04-02 22:21:36.239 - Thread: 1 -> AdaptiveSimulationQuality = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableScripterRole = False 2022-04-02 22:21:36.239 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-04-02 22:21:36.239 - Thread: 1 -> FloraDensityMultiplier = 1 2022-04-02 22:21:36.239 - Thread: 1 -> EnableSpiders = False 2022-04-02 22:21:36.239 - Thread: 1 -> EnableWolfs = False 2022-04-02 22:21:36.239 - Thread: 1 -> TotalBotLimit = 32 2022-04-02 22:21:36.239 - Thread: 1 -> EnableDrones = True 2022-04-02 22:21:36.239 - Thread: 1 -> MaxDrones = 5 2022-04-02 22:21:36.239 - Thread: 1 -> StartInRespawnScreen = False 2022-04-02 22:21:36.239 - Thread: 1 -> SpawnWithTools = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableJetpack = True 2022-04-02 22:21:36.239 - Thread: 1 -> SunRotationIntervalMinutes = 120 2022-04-02 22:21:36.239 - Thread: 1 -> PhysicsIterations = 8 2022-04-02 22:21:36.239 - Thread: 1 -> CanJoinRunning = False 2022-04-02 22:21:36.239 - Thread: 1 -> Scenario = False 2022-04-02 22:21:36.239 - Thread: 1 -> ScenarioEditMode = False 2022-04-02 22:21:36.239 - Thread: 1 -> EnableRespawnShips = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableSunRotation = True 2022-04-02 22:21:36.239 - Thread: 1 -> StationVoxelSupport = False 2022-04-02 22:21:36.239 - Thread: 1 -> EnableConvertToStation = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableEncounters = True 2022-04-02 22:21:36.239 - Thread: 1 -> Enable3rdPersonView = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableOxygenPressurization = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnableOxygen = True 2022-04-02 22:21:36.239 - Thread: 1 -> ExperimentalMode = True 2022-04-02 22:21:36.239 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2022-04-02 22:21:36.239 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-04-02 22:21:36.239 - Thread: 1 -> EnableRecoil = True 2022-04-02 22:21:36.239 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-04-02 22:21:36.239 - Thread: 1 -> MySession.Static.LogSettings - END 2022-04-02 22:21:36.394 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-02 22:21:36.415 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-02 22:21:36.431 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-02 22:21:36.440 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-02 22:21:37.147 - Thread: 1 -> Analytics ids for user ([007...412]): User = (16ae27be-e71a-7681-e39e-be975863b52c) Session = (16f5f35a-3dd3-434d-a2c5-67b7e957109d). 2022-04-02 22:21:37.155 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-04-02 22:21:37.165 - Thread: 1 -> Session loaded 2022-04-02 22:21:37.165 - Thread: 1 -> RunLoadingAction - END 2022-04-02 22:21:37.166 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-04-02 22:21:37.170 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-04-02 22:21:37.171 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-04-02 22:21:37.175 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-04-02 22:21:37.175 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-04-02 22:21:37.508 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2022-04-02 22:21:38.629 - Thread: 1 -> Loading duration: 11.4842625 2022-04-02 22:21:38.634 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-04-02 22:21:38.638 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-04-02 22:21:38.644 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-04-02 22:21:43.700 - Thread: 1 -> GUI Stats: Update 6.45760827777778, Draw 0.259272944444445 2022-04-02 22:22:13.701 - Thread: 1 -> GUI Stats: Update 0.0585971111111111, Draw 0.094845388888889 2022-04-02 22:22:13.717 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:22:13.747 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2.057181,10.49777,1,0,2429.856,8255.289,0,100000,0,10.93579,53.55381,0,20265,8.333358,0,16.66667,0.9113189,4.462831,100,6029986320,2429.856,0,0 2022-04-02 22:22:13.748 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:22:13.748 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,839,281,5,321,0,849,5750,2980,0,0,435,3301,0,700,63,0,0,63,384,0,0,0,1717,758,456,8,20,0,0,0,0 2022-04-02 22:22:43.700 - Thread: 1 -> GUI Stats: Update 0.0591187222222223, Draw 0.0978667777777777 2022-04-02 22:22:56.864 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-02 22:22:59.004 - Thread: 1 -> Updating continues. 2022-04-02 22:22:59.537 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2022-04-02 22:22:59.558 - Thread: 1 -> GC Memory: 3070.377 / 3070.377 MB 2022-04-02 22:22:59.621 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2022-04-02 22:22:59.626 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2022-04-02 22:22:59.915 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-04-02 22:22:59.974 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2022-04-02 22:22:59.984 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2022-04-02 22:22:59.989 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2022-04-02 22:22:59.999 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2022-04-02 22:23:00.005 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2022-04-02 22:23:00.067 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-04-02 22:23:00.073 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2022-04-02 22:23:00.084 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-04-02 22:23:00.091 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2022-04-02 22:23:04.669 - Thread: 1 -> Saving world - START 2022-04-02 22:23:04.674 - Thread: 1 -> Making world state snapshot. 2022-04-02 22:23:04.674 - Thread: 1 -> Before snapshot.: GC Memory: 3,171 B 2022-04-02 22:23:04.805 - Thread: 1 -> After snapshot.: GC Memory: 3,173 B 2022-04-02 22:23:04.807 - Thread: 1 -> Directory cleanup: GC Memory: 3,173 B 2022-04-02 22:23:04.807 - Thread: 1 -> Saving world - END 2022-04-02 22:23:04.886 - Thread: 1 -> SaveFinished: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.SaveFinished(MySessionSnapshot snapshot) at ParallelTasks.Parallel.RunCallbacks() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-04-02 22:23:04.898 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:23:08.818 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:23:08.823 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:23:09.839 - Thread: 1 -> Updating stopped. 2022-04-02 22:23:09.851 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-02 22:23:12.773 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:23:13.606 - Thread: 1 -> Saving world - START 2022-04-02 22:23:13.611 - Thread: 1 -> Making world state snapshot. 2022-04-02 22:23:13.611 - Thread: 1 -> Before snapshot.: GC Memory: 3,185 B 2022-04-02 22:23:13.613 - Thread: 1 -> After snapshot.: GC Memory: 3,186 B 2022-04-02 22:23:13.613 - Thread: 1 -> Directory cleanup: GC Memory: 3,186 B 2022-04-02 22:23:13.613 - Thread: 1 -> Saving world - END 2022-04-02 22:23:13.639 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:23:13.644 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:23:13.644 - Thread: 1 -> SaveFinished: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.SaveFinished(MySessionSnapshot snapshot) at ParallelTasks.Parallel.RunCallbacks() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-04-02 22:23:15.874 - Thread: 1 -> Updating continues. 2022-04-02 22:23:15.974 - Thread: 1 -> GUI Stats: Update 0.365451388888889, Draw 0.242723944444445 2022-04-02 22:23:16.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:23:16.007 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,4.546007,23.15335,1,0,3193.96,9734.02,1032,98968,1,12.9364,97.91834,0.1190433,19697,9.231813,0,16.66667,1.194264,9.039639,100,6736190854,3193.96,0,0 2022-04-02 22:23:16.007 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:23:16.007 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,840,281,15,366,64,849,6424,3499,0,0,428,3865,0,1227,63,0,44,63,384,34,0,0,1717,758,456,8,20,0,0,0,0 2022-04-02 22:23:16.106 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:23:16.110 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:23:19.240 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-04-02 22:23:19.246 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2022-04-02 22:23:20.906 - Thread: 1 -> Updating stopped. 2022-04-02 22:23:20.922 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-02 22:23:22.406 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2022-04-02 22:23:25.673 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:23:27.206 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:23:27.211 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:23:30.408 - Thread: 1 -> Saving world - START 2022-04-02 22:23:30.412 - Thread: 1 -> Making world state snapshot. 2022-04-02 22:23:30.412 - Thread: 1 -> Before snapshot.: GC Memory: 1,390 B 2022-04-02 22:23:30.414 - Thread: 1 -> After snapshot.: GC Memory: 1,391 B 2022-04-02 22:23:30.414 - Thread: 1 -> Directory cleanup: GC Memory: 1,391 B 2022-04-02 22:23:30.414 - Thread: 1 -> Saving world - END 2022-04-02 22:23:30.456 - Thread: 1 -> SaveFinished: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.SaveFinished(MySessionSnapshot snapshot) at ParallelTasks.Parallel.RunCallbacks() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-04-02 22:23:30.639 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2022-04-02 22:23:30.644 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2022-04-02 22:23:31.589 - Thread: 1 -> Updating continues. 2022-04-02 22:23:31.590 - Thread: 1 -> GC Memory: 1395.944 / 1395.944 MB 2022-04-02 22:23:31.823 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:23:31.827 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:23:46.121 - Thread: 1 -> GUI Stats: Update 0.311696166666667, Draw 0.128529055555556 2022-04-02 22:24:01.604 - Thread: 1 -> GC Memory: 1443.508 / 1443.508 MB 2022-04-02 22:24:16.120 - Thread: 1 -> GUI Stats: Update 0.320508222222222, Draw 0.160341722222223 2022-04-02 22:24:16.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:24:16.174 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,11.45825,66.42439,1,0,1451.883,9152.887,1032,98968,1,21.94217,98.18194,0.1782836,20412,9.074728,0,16.66667,1.991192,8.909743,100,6780157492,1451.883,0,0 2022-04-02 22:24:16.174 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:24:16.174 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,840,281,15,375,65,849,6466,3515,0,0,428,3890,0,1243,63,0,60,63,384,43,0,0,1717,758,456,8,20,0,0,0,0 2022-04-02 22:24:31.620 - Thread: 1 -> GC Memory: 1459.925 / 1459.925 MB 2022-04-02 22:24:46.121 - Thread: 1 -> GUI Stats: Update 0.313052, Draw 0.146532888888889 2022-04-02 22:25:01.621 - Thread: 1 -> GC Memory: 1353.561 / 1353.561 MB 2022-04-02 22:25:09.904 - Thread: 1 -> Updating stopped. 2022-04-02 22:25:09.919 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-02 22:25:12.494 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2022-04-02 22:25:14.113 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2022-04-02 22:25:16.261 - Thread: 1 -> GUI Stats: Update 0.398820166666667, Draw 0.142989055555556 2022-04-02 22:25:16.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:25:16.328 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,3.599767,46.62446,1,0,1358.427,9095.352,1032,98968,1,15.1852,98.3867,0.1730477,20384,10.76941,0,16.66667,1.635357,10.59567,100,6787997354,1358.427,0,0 2022-04-02 22:25:16.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:25:16.328 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,840,281,15,373,65,849,6473,3518,0,0,428,3891,0,1246,63,0,66,63,384,40,0,0,1717,758,456,8,20,0,0,0,0 2022-04-02 22:25:20.664 - Thread: 1 -> MyConfig.Save() - START 2022-04-02 22:25:20.669 - Thread: 1 -> Path: C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-02 22:25:20.708 - Thread: 1 -> MyConfig.Save() - END 2022-04-02 22:25:20.894 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2022-04-02 22:25:20.898 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2022-04-02 22:25:21.977 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2022-04-02 22:25:21.982 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2022-04-02 22:25:22.928 - Thread: 1 -> Updating continues. 2022-04-02 22:25:23.161 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:25:23.166 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:25:31.629 - Thread: 1 -> GC Memory: 1360.122 / 1360.122 MB 2022-04-02 22:25:32.644 - Thread: 1 -> Updating stopped. 2022-04-02 22:25:32.660 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-02 22:25:34.660 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:25:35.728 - Thread: 1 -> Saving world - START 2022-04-02 22:25:35.732 - Thread: 1 -> Making world state snapshot. 2022-04-02 22:25:35.732 - Thread: 1 -> Before snapshot.: GC Memory: 1,359 B 2022-04-02 22:25:35.737 - Thread: 1 -> After snapshot.: GC Memory: 1,360 B 2022-04-02 22:25:35.737 - Thread: 1 -> Directory cleanup: GC Memory: 1,360 B 2022-04-02 22:25:35.737 - Thread: 1 -> Saving world - END 2022-04-02 22:25:35.761 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:25:35.766 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:25:35.778 - Thread: 1 -> SaveFinished: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.SaveFinished(MySessionSnapshot snapshot) at ParallelTasks.Parallel.RunCallbacks() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-04-02 22:25:37.727 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2022-04-02 22:25:39.778 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2022-04-02 22:25:39.782 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2022-04-02 22:25:40.310 - Thread: 1 -> Updating continues. 2022-04-02 22:25:40.543 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:25:40.548 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:25:46.262 - Thread: 1 -> GUI Stats: Update 0.308714722222222, Draw 0.130487333333333 2022-04-02 22:26:01.645 - Thread: 1 -> GC Memory: 1372.534 / 1372.534 MB 2022-04-02 22:26:01.812 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-02 22:26:16.262 - Thread: 1 -> GUI Stats: Update 0.280580888888889, Draw 0.135303611111111 2022-04-02 22:26:16.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:26:16.344 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,9.752103,59.50941,1,0,1374.567,9182.395,1032,98968,1,17.24577,98.42303,0.127156,20427,11.00968,0,16.66667,1.898703,10.83606,100,6792717124,1374.567,0,0 2022-04-02 22:26:16.344 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:26:16.345 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,841,281,15,371,65,849,6478,3526,0,0,435,3898,0,1246,63,0,64,63,384,39,0,0,1717,758,456,8,20,0,0,0,0 2022-04-02 22:26:27.346 - Thread: 1 -> Autosave initiated 2022-04-02 22:26:27.346 - Thread: 1 -> Character state: True 2022-04-02 22:26:27.346 - Thread: 1 -> IsServer: True 2022-04-02 22:26:27.346 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-04-02 22:26:27.346 - Thread: 1 -> Autosave 2022-04-02 22:26:27.346 - Thread: 1 -> Saving world - START 2022-04-02 22:26:27.350 - Thread: 1 -> Making world state snapshot. 2022-04-02 22:26:27.350 - Thread: 1 -> Before snapshot.: GC Memory: 1,372 B 2022-04-02 22:26:27.352 - Thread: 1 -> After snapshot.: GC Memory: 1,373 B 2022-04-02 22:26:27.352 - Thread: 1 -> Directory cleanup: GC Memory: 1,373 B 2022-04-02 22:26:27.352 - Thread: 1 -> Saving world - END 2022-04-02 22:26:27.394 - Thread: 1 -> SaveFinished: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.SaveFinished(MySessionSnapshot snapshot) at ParallelTasks.Parallel.RunCallbacks() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-04-02 22:26:31.662 - Thread: 1 -> GC Memory: 1384.276 / 1384.276 MB 2022-04-02 22:26:46.262 - Thread: 1 -> GUI Stats: Update 0.279264833333333, Draw 0.136435444444444 2022-04-02 22:27:01.679 - Thread: 1 -> GC Memory: 1387.04 / 1387.04 MB 2022-04-02 22:27:16.261 - Thread: 1 -> GUI Stats: Update 0.0523669444444444, Draw 0.141862944444444 2022-04-02 22:27:16.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:27:16.361 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,7.25386,49.78232,1,0,1354.641,9179.758,1032,98968,1,19.06843,98.35725,0.1608149,20199,11.31381,0,16.66667,2.157365,11.12795,100,6792729598,1354.641,0,0 2022-04-02 22:27:16.361 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:27:16.361 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,841,281,15,375,65,849,6478,3518,0,0,428,3894,0,1246,63,0,68,63,384,43,0,0,1717,758,456,8,20,0,0,0,0 2022-04-02 22:27:31.695 - Thread: 1 -> GC Memory: 1351.78 / 1351.78 MB 2022-04-02 22:27:46.262 - Thread: 1 -> GUI Stats: Update 0.0731076111111111, Draw 0.135067333333333 2022-04-02 22:28:01.712 - Thread: 1 -> GC Memory: 1354.397 / 1354.397 MB 2022-04-02 22:28:16.262 - Thread: 1 -> GUI Stats: Update 0.263142388888888, Draw 0.151138055555555 2022-04-02 22:28:16.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:28:16.378 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,5.312179,63.71008,1,0,1354.818,9155.211,1032,98968,1,20.23565,98.25866,0.1340008,20220,9.951963,0,16.66667,2.013845,9.778666,100,6798696328,1354.818,0,0 2022-04-02 22:28:16.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:28:16.378 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,841,281,15,373,65,849,6483,3526,0,0,435,3900,0,1247,63,0,68,63,384,41,0,0,1717,758,456,8,20,0,0,0,0 2022-04-02 22:28:31.728 - Thread: 1 -> GC Memory: 1356.051 / 1356.051 MB 2022-04-02 22:28:46.262 - Thread: 1 -> GUI Stats: Update 0.0284304444444445, Draw 0.144862833333333 2022-04-02 22:29:01.728 - Thread: 1 -> GC Memory: 1356.965 / 1356.965 MB 2022-04-02 22:29:16.162 - Thread: 1 -> Updating stopped. 2022-04-02 22:29:16.178 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-02 22:29:16.261 - Thread: 1 -> GUI Stats: Update 0.140745166666667, Draw 0.151533722222222 2022-04-02 22:29:16.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:29:16.394 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,19.05717,50.91693,1,0,1359.884,9145.984,1032,98968,1,18.2908,98.22621,0.1395626,20295,10.27005,0,16.66667,1.878474,10.08788,100,6790401928,1359.884,0,0 2022-04-02 22:29:16.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:29:16.394 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,841,281,15,373,65,849,6475,3518,0,0,428,3892,0,1247,63,0,68,63,384,41,0,0,1717,758,456,8,20,0,0,0,0 2022-04-02 22:29:17.611 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:29:18.712 - Thread: 1 -> Saving world - START 2022-04-02 22:29:18.717 - Thread: 1 -> Making world state snapshot. 2022-04-02 22:29:18.717 - Thread: 1 -> Before snapshot.: GC Memory: 1,360 B 2022-04-02 22:29:18.722 - Thread: 1 -> After snapshot.: GC Memory: 1,356 B 2022-04-02 22:29:18.722 - Thread: 1 -> Directory cleanup: GC Memory: 1,356 B 2022-04-02 22:29:18.722 - Thread: 1 -> Saving world - END 2022-04-02 22:29:18.745 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:18.750 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:18.762 - Thread: 1 -> SaveFinished: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.SaveFinished(MySessionSnapshot snapshot) at ParallelTasks.Parallel.RunCallbacks() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-04-02 22:29:22.627 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:29:24.539 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-04-02 22:29:24.544 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:24.548 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:24.548 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:24.553 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:24.553 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:24.558 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:24.562 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2022-04-02 22:29:24.567 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:24.571 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:24.741 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2022-04-02 22:29:24.742 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2022-04-02 22:29:24.747 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2022-04-02 22:29:24.765 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2022-04-02 22:29:24.857 - Thread: 1 -> MySession::Unload START 2022-04-02 22:29:24.858 - Thread: 1 -> AutoSaveInMinutes: 5 2022-04-02 22:29:24.858 - Thread: 1 -> MySandboxGame.IsDedicated: False 2022-04-02 22:29:24.858 - Thread: 1 -> IsServer: True 2022-04-02 22:29:24.859 - Thread: 1 -> MyAudio.UnloadData - START 2022-04-02 22:29:24.862 - Thread: 1 -> MyAudio.UnloadData - END 2022-04-02 22:29:24.862 - Thread: 1 -> MyAudio.LoadData - START 2022-04-02 22:29:24.890 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: SAMSUNG (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2022-04-02 22:29:25.068 - Thread: 1 -> MyAudio.LoadData - END 2022-04-02 22:29:25.070 - Thread: 1 -> MyConfig.Save() - START 2022-04-02 22:29:25.076 - Thread: 1 -> Path: C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-02 22:29:25.077 - Thread: 1 -> MyConfig.Save() - END 2022-04-02 22:29:25.084 - Thread: 1 -> Unloading Procedural World Generator 2022-04-02 22:29:25.324 - Thread: 1 -> Info: MyLights Unloading data. 2022-04-02 22:29:25.341 - Thread: 1 -> Network readers disposed 2022-04-02 22:29:25.341 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-04-02 22:29:25.610 - Thread: 1 -> Loading sound definitions 2022-04-02 22:29:25.611 - Thread: 1 -> Loading gamepad controls 2022-04-02 22:29:25.632 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:29:25.632 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-04-02 22:29:25.637 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:29:25.637 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-04-02 22:29:25.638 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:29:25.638 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-04-02 22:29:25.638 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:29:25.638 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-04-02 22:29:25.639 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:29:25.639 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-04-02 22:29:25.639 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:29:25.639 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-04-02 22:29:25.642 - Thread: 1 -> Loading OffensiveWords definitions 2022-04-02 22:29:25.642 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-04-02 22:29:25.642 - Thread: 1 -> Loading shadow textures definitions 2022-04-02 22:29:25.642 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-04-02 22:29:25.642 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-04-02 22:29:25.957 - Thread: 1 -> MySession::Unload END 2022-04-02 22:29:25.962 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-04-02 22:29:25.962 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-02 22:29:26.038 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:26.048 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:29.179 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-04-02 22:29:29.179 - Thread: 11 -> Loading available saves - START 2022-04-02 22:29:29.179 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2022-04-02 22:29:29.185 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412' 2022-04-02 22:29:29.619 - Thread: 11 -> Loading available saves - END 2022-04-02 22:29:29.845 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:29.850 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:40.928 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-04-02 22:29:40.929 - Thread: 11 -> Loading available saves - START 2022-04-02 22:29:40.934 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Hard Mode ALkarth' 2022-04-02 22:29:40.934 - Thread: 11 -> Loading available saves - END 2022-04-02 22:29:41.345 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:41.350 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:42.845 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-04-02 22:29:42.845 - Thread: 9 -> Loading available saves - START 2022-04-02 22:29:42.851 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412' 2022-04-02 22:29:43.211 - Thread: 9 -> Loading available saves - END 2022-04-02 22:29:43.428 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:43.433 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:47.662 - Thread: 1 -> GUI Stats: Update 0.445464388888889, Draw 0.200600722222222 2022-04-02 22:29:50.211 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-04-02 22:29:53.298 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Sandbox_config.sbc 2022-04-02 22:29:53.301 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:29:53.302 - Thread: 34 -> LoadSandbox() - Start 2022-04-02 22:29:53.302 - Thread: 34 -> LoadSession() - Start 2022-04-02 22:29:53.302 - Thread: 34 -> C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System 2022-04-02 22:29:53.302 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Sandbox_config.sbc 2022-04-02 22:29:54.864 - Thread: 34 -> Loading Sandbox world configuration file C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Sandbox_config.sbc 2022-04-02 22:29:54.865 - Thread: 34 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-04-02 22:29:54.865 - Thread: 34 -> CheckPoint Experimental mode: Yes 2022-04-02 22:29:54.865 - Thread: 34 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, SupergriddingEnabled 2022-04-02 22:29:54.865 - Thread: 34 -> LoadSandbox() - End 2022-04-02 22:29:54.880 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:29:54.883 - Thread: 11 -> Downloading world mods - START 2022-04-02 22:29:55.095 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:55.100 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:55.154 - Thread: 1 -> Mod dependencies query successful 2022-04-02 22:29:55.154 - Thread: 11 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2022-04-02 22:29:55.154 - Thread: 11 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2022-04-02 22:29:55.154 - Thread: 11 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2022-04-02 22:29:55.158 - Thread: 11 -> MyWorkshop.GetItemsBlocking: getting 7 items 2022-04-02 22:29:55.451 - Thread: 1 -> Mod query successful 2022-04-02 22:29:55.455 - Thread: 11 -> Up to date mod: Id = 2749055337, title = 'Alkurah Modpack' 2022-04-02 22:29:55.455 - Thread: 11 -> Up to date mod: Id = 2722299710, title = 'The Sun is not yellow' 2022-04-02 22:29:55.455 - Thread: 11 -> Up to date mod: Id = 2539299261, title = 'Wasteland Encounters V2 Continued' 2022-04-02 22:29:55.455 - Thread: 11 -> Up to date mod: Id = 2310821218, title = 'Abandoned Settlements' 2022-04-02 22:29:55.456 - Thread: 11 -> Up to date mod: Id = 2200451495, title = 'Water Mod' 2022-04-02 22:29:55.456 - Thread: 11 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Systems' 2022-04-02 22:29:55.456 - Thread: 11 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2022-04-02 22:29:55.456 - Thread: 11 -> Mod download time: 0.01 seconds 2022-04-02 22:29:55.458 - Thread: 11 -> Downloading world mods - END 2022-04-02 22:29:55.463 - Thread: 1 -> LoadSession() - End 2022-04-02 22:29:55.479 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:55.484 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:55.484 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:55.489 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:55.489 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:55.495 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:55.495 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:29:55.500 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:29:55.506 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-04-02 22:29:55.512 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-04-02 22:29:55.512 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-04-02 22:29:55.695 - Thread: 1 -> RunLoadingAction - START 2022-04-02 22:29:55.695 - Thread: 1 -> Loading session: C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System 2022-04-02 22:29:55.844 - Thread: 1 -> GC Memory: 1,355,253,936 B 2022-04-02 22:29:55.846 - Thread: 1 -> Process Memory: 7,959,134,208 B 2022-04-02 22:29:55.846 - Thread: 1 -> Experimental mode: Yes 2022-04-02 22:29:55.846 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods, SupergriddingEnabled 2022-04-02 22:29:55.846 - Thread: 1 -> Console compatibility: No 2022-04-02 22:29:55.899 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-04-02 22:30:04.505 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:04.505 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:04.505 - Thread: 1 -> Script loaded: 2200451495.sbm_Water, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:04.510 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-04-02 22:30:04.510 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-04-02 22:30:04.510 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-04-02 22:30:04.516 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2022-04-02 22:30:04.695 - Thread: 1 -> Loading scenarios 2022-04-02 22:30:04.695 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-04-02 22:30:04.699 - Thread: 1 -> List of used mods (7) - START 2022-04-02 22:30:04.703 - Thread: 1 -> Id = Steam:2749055337, Filename = '2749055337.sbm', Name = 'Alkurah Modpack' 2022-04-02 22:30:04.704 - Thread: 1 -> Id = Steam:2539299261, Filename = '2539299261.sbm', Name = 'Wasteland Encounters V2 Continued' 2022-04-02 22:30:04.704 - Thread: 1 -> Id = Steam:1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Systems' 2022-04-02 22:30:04.704 - Thread: 1 -> Id = Steam:2722299710, Filename = '2722299710.sbm', Name = 'The Sun is not yellow' 2022-04-02 22:30:04.704 - Thread: 1 -> Id = Steam:2310821218, Filename = '2310821218.sbm', Name = 'Abandoned Settlements' 2022-04-02 22:30:04.704 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2022-04-02 22:30:04.704 - Thread: 1 -> Id = Steam:2200451495, Filename = '2200451495.sbm', Name = 'Water Mod' 2022-04-02 22:30:04.704 - Thread: 1 -> List of used mods - END 2022-04-02 22:30:05.750 - Thread: 1 -> Loading behaviors 2022-04-02 22:30:05.750 - Thread: 1 -> Loading ammo magazines 2022-04-02 22:30:05.750 - Thread: 1 -> Loading ammo definitions 2022-04-02 22:30:05.750 - Thread: 1 -> Loading animations 2022-04-02 22:30:05.750 - Thread: 1 -> Loading animations 2022-04-02 22:30:05.750 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.751 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.751 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.751 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.751 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.751 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.751 - Thread: 1 -> Loading category classes 2022-04-02 22:30:05.751 - Thread: 1 -> Loading category classes 2022-04-02 22:30:05.751 - Thread: 1 -> Loading blueprint classes 2022-04-02 22:30:05.751 - Thread: 1 -> Loading blueprint class entries 2022-04-02 22:30:05.751 - Thread: 1 -> Loading blueprint class entries 2022-04-02 22:30:05.751 - Thread: 1 -> Loading blueprints 2022-04-02 22:30:05.752 - Thread: 1 -> Loading blueprints 2022-04-02 22:30:05.752 - Thread: 1 -> Loading agent definitions 2022-04-02 22:30:05.752 - Thread: 1 -> Loading character definitions 2022-04-02 22:30:05.752 - Thread: 1 -> Loading character definitions 2022-04-02 22:30:05.752 - Thread: 1 -> Loading components 2022-04-02 22:30:05.752 - Thread: 1 -> Loading components 2022-04-02 22:30:05.752 - Thread: 1 -> Loading configuration 2022-04-02 22:30:05.752 - Thread: 1 -> Loading container types 2022-04-02 22:30:05.752 - Thread: 1 -> Loading Contract Types 2022-04-02 22:30:05.752 - Thread: 1 -> Loading gamepad controls 2022-04-02 22:30:05.752 - Thread: 1 -> Loading block positions 2022-04-02 22:30:05.752 - Thread: 1 -> Loading block positions 2022-04-02 22:30:05.752 - Thread: 1 -> Loading curve definitions 2022-04-02 22:30:05.752 - Thread: 1 -> Loading debris 2022-04-02 22:30:05.752 - Thread: 1 -> Loading environment items entries 2022-04-02 22:30:05.752 - Thread: 1 -> Loading decal global definitions 2022-04-02 22:30:05.752 - Thread: 1 -> Loading decal definitions 2022-04-02 22:30:05.752 - Thread: 1 -> Loading decal definitions 2022-04-02 22:30:05.752 - Thread: 1 -> Loading drone behaviors 2022-04-02 22:30:05.752 - Thread: 1 -> Loading edges 2022-04-02 22:30:05.752 - Thread: 1 -> Loading emissive color definitions 2022-04-02 22:30:05.752 - Thread: 1 -> Loading emissive color default states 2022-04-02 22:30:05.752 - Thread: 1 -> Loading animations 2022-04-02 22:30:05.753 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.753 - Thread: 1 -> Loading component containers 2022-04-02 22:30:05.753 - Thread: 1 -> Loading environment items entries 2022-04-02 22:30:05.753 - Thread: 1 -> Loading Faction Names 2022-04-02 22:30:05.753 - Thread: 1 -> Loading factions 2022-04-02 22:30:05.753 - Thread: 1 -> Loading flare definitions 2022-04-02 22:30:05.753 - Thread: 1 -> Loading gas property definitions 2022-04-02 22:30:05.753 - Thread: 1 -> Loading event definitions 2022-04-02 22:30:05.754 - Thread: 1 -> Loading physical items 2022-04-02 22:30:05.780 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:30:05.780 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-04-02 22:30:05.785 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:30:05.785 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-04-02 22:30:05.786 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:30:05.786 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-04-02 22:30:05.786 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:30:05.786 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-04-02 22:30:05.786 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:30:05.786 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-04-02 22:30:05.787 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:30:05.787 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-04-02 22:30:05.790 - Thread: 1 -> Loading LCD texture categories 2022-04-02 22:30:05.790 - Thread: 1 -> Loading LCD texture categories 2022-04-02 22:30:05.790 - Thread: 1 -> Loading LCD texture categories 2022-04-02 22:30:05.790 - Thread: 1 -> Loading LCD texture categories 2022-04-02 22:30:05.790 - Thread: 1 -> Loading LCD texture categories 2022-04-02 22:30:05.790 - Thread: 1 -> Loading OffensiveWords definitions 2022-04-02 22:30:05.790 - Thread: 1 -> Loading planet definition 2022-04-02 22:30:05.790 - Thread: 1 -> Loading physical items 2022-04-02 22:30:05.790 - Thread: 1 -> Loading physical items 2022-04-02 22:30:05.790 - Thread: 1 -> Loading physical material properties 2022-04-02 22:30:05.790 - Thread: 1 -> Loading pirate antennas 2022-04-02 22:30:05.790 - Thread: 1 -> Loading research blocks definitions 2022-04-02 22:30:05.791 - Thread: 1 -> Loading research groups definitions 2022-04-02 22:30:05.791 - Thread: 1 -> Loading resource distribution groups 2022-04-02 22:30:05.791 - Thread: 1 -> Loading shadow textures definitions 2022-04-02 22:30:05.791 - Thread: 1 -> Loading ship sound groups 2022-04-02 22:30:05.791 - Thread: 1 -> Loading ship sound groups 2022-04-02 22:30:05.791 - Thread: 1 -> Loading sound categories 2022-04-02 22:30:05.791 - Thread: 1 -> Loading stat definitions 2022-04-02 22:30:05.791 - Thread: 1 -> Loading gamepad controls 2022-04-02 22:30:05.791 - Thread: 1 -> Loading grid creators 2022-04-02 22:30:05.791 - Thread: 1 -> Loading transparent material properties 2022-04-02 22:30:05.791 - Thread: 1 -> Loading planet definition 2022-04-02 22:30:05.791 - Thread: 1 -> Loading voxel map storage definitions 2022-04-02 22:30:05.791 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.791 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.791 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.791 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.791 - Thread: 1 -> Loading Weather Effects 2022-04-02 22:30:05.792 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.797 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.797 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.797 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.819 - Thread: 1 -> Loading planet definition Alkurah Modpack 2022-04-02 22:30:05.821 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.821 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Luma.sbc 2022-04-02 22:30:05.821 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/LumaLeft.dds 2022-04-02 22:30:05.822 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.822 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Luma.sbc 2022-04-02 22:30:05.822 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/LumaLeft.dds 2022-04-02 22:30:05.822 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.822 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Luma.sbc 2022-04-02 22:30:05.822 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/LumaLeft.dds 2022-04-02 22:30:05.823 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.823 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Luma.sbc 2022-04-02 22:30:05.823 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/LumaRing.dds 2022-04-02 22:30:05.824 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.824 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Luma.sbc 2022-04-02 22:30:05.824 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/Luma.dds 2022-04-02 22:30:05.824 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.824 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Luma.sbc 2022-04-02 22:30:05.824 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/Luma.dds 2022-04-02 22:30:05.825 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.825 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Luma.sbc 2022-04-02 22:30:05.825 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/Luma.dds 2022-04-02 22:30:05.825 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.825 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Luma.sbc 2022-04-02 22:30:05.825 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/Luma.dds 2022-04-02 22:30:05.826 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.826 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Luma.sbc 2022-04-02 22:30:05.826 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/Luma.dds 2022-04-02 22:30:05.827 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.827 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Satreus.sbc 2022-04-02 22:30:05.827 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/EarthFarClouds.dds 2022-04-02 22:30:05.828 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.828 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Satreus.sbc 2022-04-02 22:30:05.828 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/Landsky_texture.dds 2022-04-02 22:30:05.828 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.828 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Satreus.sbc 2022-04-02 22:30:05.828 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/Landsky_texture.dds 2022-04-02 22:30:05.829 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.829 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_TealW.sbc 2022-04-02 22:30:05.829 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/EarthFarClouds.dds 2022-04-02 22:30:05.830 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.830 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_TealW.sbc 2022-04-02 22:30:05.830 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/Landsky_texture.dds 2022-04-02 22:30:05.830 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.830 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_TealW.sbc 2022-04-02 22:30:05.830 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/Landsky_texture.dds 2022-04-02 22:30:05.831 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.831 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Teralis.sbc 2022-04-02 22:30:05.831 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/EarthFarClouds.dds 2022-04-02 22:30:05.832 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.832 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Teralis.sbc 2022-04-02 22:30:05.832 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/Landsky_texture.dds 2022-04-02 22:30:05.833 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.833 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Trelan.sbc 2022-04-02 22:30:05.833 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/EarthFarClouds.dds 2022-04-02 22:30:05.834 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.834 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Trelan.sbc 2022-04-02 22:30:05.834 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/EarthFarClouds.dds 2022-04-02 22:30:05.835 - Thread: 1 -> MOD_ERROR: Alkurah Modpack 2022-04-02 22:30:05.835 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Data\Planet_Trelan.sbc 2022-04-02 22:30:05.835 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2749055337\Textures/Models/Environment/Sky/TitanSky.dds 2022-04-02 22:30:05.835 - Thread: 1 -> Loading transparent material properties 2022-04-02 22:30:05.835 - Thread: 1 -> Loading transparent material properties 2022-04-02 22:30:05.836 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.837 - Thread: 1 -> Loaded voxel material: MoonRock_grey2_kimi 2022-04-02 22:30:05.838 - Thread: 1 -> Loaded voxel material: MoonRock_black2_kimi 2022-04-02 22:30:05.838 - Thread: 1 -> Loaded voxel material: MoonRock_green2_kimi 2022-04-02 22:30:05.839 - Thread: 1 -> Loaded voxel material: Low_Dens_Iron_Kimi 2022-04-02 22:30:05.839 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.840 - Thread: 1 -> Loaded voxel material: Luma 2022-04-02 22:30:05.840 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.841 - Thread: 1 -> Loaded voxel material: MoonRock_grey_qun 2022-04-02 22:30:05.841 - Thread: 1 -> Loaded voxel material: MoonRock_grey2_qun 2022-04-02 22:30:05.842 - Thread: 1 -> Loaded voxel material: MoonRock_black2_qun 2022-04-02 22:30:05.843 - Thread: 1 -> Loaded voxel material: MoonSoil_grey_qun 2022-04-02 22:30:05.844 - Thread: 1 -> Loaded voxel material: MoonSoil_grey2_qun 2022-04-02 22:30:05.844 - Thread: 1 -> Loaded voxel material: MoonSoil_red2_qun 2022-04-02 22:30:05.845 - Thread: 1 -> Loaded voxel material: MoonSoil_black2_qun 2022-04-02 22:30:05.845 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.845 - Thread: 1 -> Loaded voxel material: Desert_01_Satreus 2022-04-02 22:30:05.846 - Thread: 1 -> Loaded voxel material: Desert_01_Satreus_soil 2022-04-02 22:30:05.846 - Thread: 1 -> Loaded voxel material: Desert_01_red_Satreus 2022-04-02 22:30:05.848 - Thread: 1 -> Loaded voxel material: DustyRocks3_Satreus 2022-04-02 22:30:05.850 - Thread: 1 -> Loaded voxel material: AlienRockGrass_Satreus 2022-04-02 22:30:05.852 - Thread: 1 -> Loaded voxel material: Grass_old_Satreus 2022-04-02 22:30:05.853 - Thread: 1 -> Loaded voxel material: Ice02_Satreus 2022-04-02 22:30:05.854 - Thread: 1 -> Loaded voxel material: Ground_red_Satreus 2022-04-02 22:30:05.854 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.855 - Thread: 1 -> Loaded voxel material: TealSea 2022-04-02 22:30:05.855 - Thread: 1 -> Loaded voxel material: TealShore1 2022-04-02 22:30:05.855 - Thread: 1 -> Loaded voxel material: TealShore2 2022-04-02 22:30:05.856 - Thread: 1 -> Loaded voxel material: TealShore3 2022-04-02 22:30:05.856 - Thread: 1 -> Loaded voxel material: TealShore4 2022-04-02 22:30:05.856 - Thread: 1 -> Loaded voxel material: TealShore5 2022-04-02 22:30:05.857 - Thread: 1 -> Loaded voxel material: TealShore6 2022-04-02 22:30:05.858 - Thread: 1 -> Loaded voxel material: TealRiver 2022-04-02 22:30:05.860 - Thread: 1 -> Loaded voxel material: TealBlueGrass 2022-04-02 22:30:05.861 - Thread: 1 -> Loaded voxel material: TealRocksGrass 2022-04-02 22:30:05.863 - Thread: 1 -> Loaded voxel material: TealSnowGrass 2022-04-02 22:30:05.863 - Thread: 1 -> Loaded voxel material: TealGravel 2022-04-02 22:30:05.864 - Thread: 1 -> Loaded voxel material: TealBlack_Soil 2022-04-02 22:30:05.864 - Thread: 1 -> Loaded voxel material: TealBlack_Soil_bare 2022-04-02 22:30:05.865 - Thread: 1 -> Loaded voxel material: TealIce 2022-04-02 22:30:05.865 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.866 - Thread: 1 -> Loaded voxel material: Concrete_01 2022-04-02 22:30:05.867 - Thread: 1 -> Loaded voxel material: Greeble_02 2022-04-02 22:30:05.867 - Thread: 1 -> Loaded voxel material: Greeble_02green 2022-04-02 22:30:05.868 - Thread: 1 -> Loaded voxel material: Greeble_02white 2022-04-02 22:30:05.868 - Thread: 1 -> Loaded voxel material: Greeble_02dark 2022-04-02 22:30:05.869 - Thread: 1 -> Loaded voxel material: Greeble_03 2022-04-02 22:30:05.869 - Thread: 1 -> Loaded voxel material: Greeble_04 2022-04-02 22:30:05.870 - Thread: 1 -> Loaded voxel material: Greeble_04dark 2022-04-02 22:30:05.870 - Thread: 1 -> Loaded voxel material: Greeble_04darkroof 2022-04-02 22:30:05.870 - Thread: 1 -> Loaded voxel material: Greeble_concrete 2022-04-02 22:30:05.871 - Thread: 1 -> Loaded voxel material: Facade_02 2022-04-02 22:30:05.871 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.873 - Thread: 1 -> Loaded voxel material: TohilSnow01 2022-04-02 22:30:05.874 - Thread: 1 -> Loaded voxel material: TohilSnow02 2022-04-02 22:30:05.876 - Thread: 1 -> Loaded voxel material: TohilIce01 2022-04-02 22:30:05.876 - Thread: 1 -> Loaded voxel material: TohilIce02 2022-04-02 22:30:05.878 - Thread: 1 -> Loaded voxel material: TohilIce03 2022-04-02 22:30:05.878 - Thread: 1 -> Loading voxel material definitions 2022-04-02 22:30:05.879 - Thread: 1 -> Loaded voxel material: Mossy_Rock_Trelan 2022-04-02 22:30:05.884 - Thread: 1 -> Loaded voxel material: Mossy_Rock_2_Trelan 2022-04-02 22:30:05.885 - Thread: 1 -> Loaded voxel material: Soil_Trelan 2022-04-02 22:30:05.887 - Thread: 1 -> Loaded voxel material: Grass_Trelan 2022-04-02 22:30:05.887 - Thread: 1 -> Loaded voxel material: Grass_Trelan_bare 2022-04-02 22:30:05.888 - Thread: 1 -> Loaded voxel material: Mossy_Rock_Trelan_bare 2022-04-02 22:30:05.888 - Thread: 1 -> Loaded voxel material: Mossy_Rock_2_Trelan_bare 2022-04-02 22:30:05.888 - Thread: 1 -> Loading Weather Effects 2022-04-02 22:30:05.888 - Thread: 1 -> Loading Weather Effects 2022-04-02 22:30:05.888 - Thread: 1 -> Loading Weather Effects 2022-04-02 22:30:05.888 - Thread: 1 -> Loading Weather Effects 2022-04-02 22:30:05.888 - Thread: 1 -> Loading Weather Effects 2022-04-02 22:30:05.889 - Thread: 1 -> Loading Weather Effects 2022-04-02 22:30:05.889 - Thread: 1 -> Loading Weather Effects 2022-04-02 22:30:05.889 - Thread: 1 -> Loading Weather Effects 2022-04-02 22:30:05.890 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.891 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.891 - Thread: 1 -> Loading container types 2022-04-02 22:30:05.891 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.891 - Thread: 1 -> Loading factions 2022-04-02 22:30:05.891 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.892 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.892 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.892 - Thread: 1 -> Loading blueprints 2022-04-02 22:30:05.893 - Thread: 1 -> Loading emissive color definitions 2022-04-02 22:30:05.893 - Thread: 1 -> Loading emissive color default states 2022-04-02 22:30:05.893 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.895 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.895 - Thread: 1 -> Loading physical items 2022-04-02 22:30:05.897 - Thread: 1 -> Loading blueprints 2022-04-02 22:30:05.897 - Thread: 1 -> Loading components 2022-04-02 22:30:05.898 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MESThrust 2022-04-02 22:30:05.899 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2022-04-02 22:30:05.899 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InhibitorChip 2022-04-02 22:30:05.899 - Thread: 1 -> Loading physical items 2022-04-02 22:30:05.900 - Thread: 1 -> Loading gamepad controls 2022-04-02 22:30:05.901 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.901 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.901 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.901 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.901 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.901 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.901 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.901 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.901 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.901 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAI-Generic-Autopilot-Patrol' 2022-04-02 22:30:05.901 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.902 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.902 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.902 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.902 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.902 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.903 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.903 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.904 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.904 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.905 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.905 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.905 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.905 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.906 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.906 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.908 - Thread: 1 -> Loading flare definitions 2022-04-02 22:30:05.910 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.911 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.912 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.912 - Thread: 1 -> Loading entity components 2022-04-02 22:30:05.913 - Thread: 1 -> Loading container types 2022-04-02 22:30:05.915 - Thread: 1 -> Loading factions 2022-04-02 22:30:05.915 - Thread: 1 -> Loading transparent material properties 2022-04-02 22:30:05.926 - Thread: 1 -> Loading sound definitions 2022-04-02 22:30:05.934 - Thread: 1 -> Loading category classes 2022-04-02 22:30:05.934 - Thread: 1 -> Loading transparent material properties 2022-04-02 22:30:05.943 - Thread: 1 -> Audio effects definitions 2022-04-02 22:30:05.943 - Thread: 1 -> Loading environment items definitions 2022-04-02 22:30:05.943 - Thread: 1 -> Loading environment items definitions 2022-04-02 22:30:05.944 - Thread: 1 -> Loading physical material properties 2022-04-02 22:30:05.944 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:30:06.013 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:30:06.031 - Thread: 1 -> Loading environment item definitions 2022-04-02 22:30:06.031 - Thread: 1 -> Loading weapon definitions 2022-04-02 22:30:06.032 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:30:06.032 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:30:06.032 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:30:06.032 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:30:06.032 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:30:06.032 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:30:06.033 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:30:06.033 - Thread: 1 -> Loading particle effect definitions 2022-04-02 22:30:06.038 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.038 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.038 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.039 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.039 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.039 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.040 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.040 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.041 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.041 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.042 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.042 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.042 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.043 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.043 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.044 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.047 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.047 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.048 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.048 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.049 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.049 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.050 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.051 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.052 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.052 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.053 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.053 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.055 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.055 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.056 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.057 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.059 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.059 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.061 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.061 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.063 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.063 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.066 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.068 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.073 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.074 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.076 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.076 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.078 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.079 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.080 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.081 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.083 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.083 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.085 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.086 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.088 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.091 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.094 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.094 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.096 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.096 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.098 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.099 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.101 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.101 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.104 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.105 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.111 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.112 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.117 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.118 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.124 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.127 - Thread: 1 -> Created definition for: Jump Drive 2022-04-02 22:30:06.127 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/LargeJumpDrive 2022-04-02 22:30:06.130 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.132 - Thread: 1 -> Created definition for: Disposable Beacon 2022-04-02 22:30:06.134 - Thread: 1 -> Created definition for: Disposable Beacon 2022-04-02 22:30:06.134 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.134 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.137 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2022-04-02 22:30:06.139 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2022-04-02 22:30:06.141 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2022-04-02 22:30:06.143 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2022-04-02 22:30:06.146 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2022-04-02 22:30:06.146 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.146 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.148 - Thread: 1 -> Created definition for: NPC Small Battery 2022-04-02 22:30:06.148 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2022-04-02 22:30:06.148 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.151 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2022-04-02 22:30:06.154 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2022-04-02 22:30:06.156 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2022-04-02 22:30:06.163 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2022-04-02 22:30:06.163 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2022-04-02 22:30:06.163 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.166 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2022-04-02 22:30:06.168 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2022-04-02 22:30:06.170 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2022-04-02 22:30:06.173 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2022-04-02 22:30:06.173 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2022-04-02 22:30:06.173 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.175 - Thread: 1 -> Created definition for: NPC Ion Thruster 2022-04-02 22:30:06.177 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2022-04-02 22:30:06.179 - Thread: 1 -> Created definition for: NPC Ion Thruster 2022-04-02 22:30:06.182 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2022-04-02 22:30:06.182 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2022-04-02 22:30:06.182 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.184 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2022-04-02 22:30:06.186 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2022-04-02 22:30:06.189 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2022-04-02 22:30:06.192 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2022-04-02 22:30:06.195 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2022-04-02 22:30:06.197 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2022-04-02 22:30:06.200 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2022-04-02 22:30:06.202 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2022-04-02 22:30:06.202 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2022-04-02 22:30:06.202 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.204 - Thread: 1 -> Created definition for: AI Control Module 2022-04-02 22:30:06.206 - Thread: 1 -> Created definition for: AI Control Module 2022-04-02 22:30:06.206 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2022-04-02 22:30:06.206 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.208 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2022-04-02 22:30:06.210 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2022-04-02 22:30:06.211 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2022-04-02 22:30:06.212 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2022-04-02 22:30:06.212 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2022-04-02 22:30:06.213 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2022-04-02 22:30:06.214 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2022-04-02 22:30:06.215 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2022-04-02 22:30:06.215 - Thread: 1 -> Created definition for: Drill Suppression Field 2022-04-02 22:30:06.216 - Thread: 1 -> Created definition for: Drill Suppression Field 2022-04-02 22:30:06.216 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2022-04-02 22:30:06.216 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.218 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2022-04-02 22:30:06.221 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2022-04-02 22:30:06.223 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2022-04-02 22:30:06.226 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2022-04-02 22:30:06.228 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2022-04-02 22:30:06.231 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2022-04-02 22:30:06.232 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2022-04-02 22:30:06.232 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2022-04-02 22:30:06.234 - Thread: 1 -> Created definition for: Proprietary Space Ball 2022-04-02 22:30:06.235 - Thread: 1 -> Created definition for: Proprietary Space Ball 2022-04-02 22:30:06.236 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2022-04-02 22:30:06.237 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2022-04-02 22:30:06.237 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2022-04-02 22:30:06.238 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2022-04-02 22:30:06.241 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2022-04-02 22:30:06.243 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2022-04-02 22:30:06.246 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2022-04-02 22:30:06.246 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2022-04-02 22:30:06.246 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.249 - Thread: 1 -> Created definition for: Npc Interior Turret 2022-04-02 22:30:06.249 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2022-04-02 22:30:06.249 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.252 - Thread: 1 -> Created definition for: Npc Turret Control Block 2022-04-02 22:30:06.254 - Thread: 1 -> Created definition for: Npc Turret Control Block 2022-04-02 22:30:06.254 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcLargeTurretControlBlock 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2022-04-02 22:30:06.254 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcSmallTurretControlBlock 2022-04-02 22:30:06.261 - Thread: 1 -> Loading cube blocks 2022-04-02 22:30:06.262 - Thread: 1 -> Created definition for: Hottub 2022-04-02 22:30:06.262 - Thread: 1 -> Created block definitions 2022-04-02 22:30:06.262 - Thread: 1 -> Loading cube block: MyObjectBuilder_Collector/Hottub 2022-04-02 22:30:06.263 - Thread: 1 -> Loading block variant groups 2022-04-02 22:30:06.265 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-04-02 22:30:06.265 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-04-02 22:30:06.265 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2022-04-02 22:30:06.265 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2022-04-02 22:30:06.265 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2022-04-02 22:30:06.265 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2022-04-02 22:30:06.266 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2022-04-02 22:30:06.266 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Outpost] Rover Shipyard.sbc 2022-04-02 22:30:06.280 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Outpost] SFB.sbc 2022-04-02 22:30:06.280 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Outpost] Storage Facility.sbc 2022-04-02 22:30:06.280 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Aggressor.sbc 2022-04-02 22:30:06.281 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Blood Star .sbc 2022-04-02 22:30:06.281 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Buzzard.sbc 2022-04-02 22:30:06.281 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Ceverus.sbc 2022-04-02 22:30:06.281 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Corvette 1.sbc 2022-04-02 22:30:06.282 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Corvette 2.sbc 2022-04-02 22:30:06.282 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] EVE Tempest 1.sbc 2022-04-02 22:30:06.282 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] EVE Tempest 2.sbc 2022-04-02 22:30:06.283 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Guardian.sbc 2022-04-02 22:30:06.283 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Gunboat.sbc 2022-04-02 22:30:06.283 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Habitat 1.sbc 2022-04-02 22:30:06.283 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Jaeger.sbc 2022-04-02 22:30:06.284 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Javelin wing.sbc 2022-04-02 22:30:06.284 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Javelin.sbc 2022-04-02 22:30:06.284 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Ketar MK1.sbc 2022-04-02 22:30:06.284 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Liberty .sbc 2022-04-02 22:30:06.285 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Lioness.sbc 2022-04-02 22:30:06.285 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Loki.sbc 2022-04-02 22:30:06.285 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Mantis MK2P3.sbc 2022-04-02 22:30:06.286 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Mantis MK3P1.sbc 2022-04-02 22:30:06.286 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] MPC-2.sbc 2022-04-02 22:30:06.286 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] MPC-3 Riot RAM.sbc 2022-04-02 22:30:06.286 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] MPC-4 .sbc 2022-04-02 22:30:06.287 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Odin.sbc 2022-04-02 22:30:06.287 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Prowler.sbc 2022-04-02 22:30:06.287 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Raptor.sbc 2022-04-02 22:30:06.287 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Raptor1.4.sbc 2022-04-02 22:30:06.288 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Roach.sbc 2022-04-02 22:30:06.288 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Sabretooth.sbc 2022-04-02 22:30:06.288 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Sentinel.sbc 2022-04-02 22:30:06.289 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Skywarden Back.sbc 2022-04-02 22:30:06.289 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Skywarden Front.sbc 2022-04-02 22:30:06.289 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Tempest MK1.sbc 2022-04-02 22:30:06.289 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Thornback Ray.sbc 2022-04-02 22:30:06.290 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Thruster.sbc 2022-04-02 22:30:06.290 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Tortoise.sbc 2022-04-02 22:30:06.290 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Turtle.sbc 2022-04-02 22:30:06.290 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Undercut.sbc 2022-04-02 22:30:06.291 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Uppercut.sbc 2022-04-02 22:30:06.291 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Valkyrie.sbc 2022-04-02 22:30:06.291 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Vanguard.sbc 2022-04-02 22:30:06.292 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Prefabs\[NPC Wreck] Zephyrus.sbc 2022-04-02 22:30:06.293 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\(NPC-MES) Dummy Primary Prefab.sbc 2022-04-02 22:30:06.293 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Prefabs.sbc 2022-04-02 22:30:06.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Bunk House.sbc 2022-04-02 22:30:06.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Claim Marker.sbc 2022-04-02 22:30:06.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Crew Hut.sbc 2022-04-02 22:30:06.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Drill Rig.sbc 2022-04-02 22:30:06.297 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Drill Tower.sbc 2022-04-02 22:30:06.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Dwelling.sbc 2022-04-02 22:30:06.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Field Assembler.sbc 2022-04-02 22:30:06.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Field Kitchen.sbc 2022-04-02 22:30:06.298 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Field Medic.sbc 2022-04-02 22:30:06.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Field Refinery.sbc 2022-04-02 22:30:06.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Fuel Processor.sbc 2022-04-02 22:30:06.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Heavy Turret.sbc 2022-04-02 22:30:06.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Large Dwelling.sbc 2022-04-02 22:30:06.299 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Light Turret.sbc 2022-04-02 22:30:06.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Load Hauler.sbc 2022-04-02 22:30:06.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Monitoring Station.sbc 2022-04-02 22:30:06.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Observation Post.sbc 2022-04-02 22:30:06.300 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Ore Processing.sbc 2022-04-02 22:30:06.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Ruined Turret.sbc 2022-04-02 22:30:06.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Settlement Spawner.sbc 2022-04-02 22:30:06.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Supply Drop.sbc 2022-04-02 22:30:06.301 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Water Tanks.sbc 2022-04-02 22:30:06.302 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2310821218\Data\Prefabs\ASE - Workshop.sbc 2022-04-02 22:30:06.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2200451495\Data\Floating Container_Mk-12.sbc 2022-04-02 22:30:06.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2200451495\Data\Water Planet Pod.sbc 2022-04-02 22:30:06.317 - Thread: 1 -> Loading asteroid generators 2022-04-02 22:30:06.317 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.317 - Thread: 1 -> Loading drop containers 2022-04-02 22:30:06.317 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.317 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.317 - Thread: 1 -> Loading radial menu definitions 2022-04-02 22:30:06.318 - Thread: 1 -> Loading respawn ships 2022-04-02 22:30:06.318 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.318 - Thread: 1 -> Loading wheel speeds 2022-04-02 22:30:06.319 - Thread: 1 -> Loading respawn ships 2022-04-02 22:30:06.321 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.321 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.322 - Thread: 1 -> Spawn group initialization: Could not get prefab [NPC Outpost] Scrap Processing Site 2022-04-02 22:30:06.322 - Thread: 1 -> Spawn group initialization: Could not get prefab [NPC Outpost] Scrap Processing Site 2022-04-02 22:30:06.322 - Thread: 1 -> Error loading spawn group 2022-04-02 22:30:06.322 - Thread: 1 -> mod_warning: Wasteland Encounters V2 Continued 2022-04-02 22:30:06.322 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2539299261\Data\NPC Outposts.sbc 2022-04-02 22:30:06.322 - Thread: 1 -> Error loading spawn group 2022-04-02 22:30:06.322 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.327 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.332 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.333 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.334 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.335 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.336 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.336 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.336 - Thread: 1 -> Loading spawn groups 2022-04-02 22:30:06.345 - Thread: 1 -> MyAudio.UnloadData - START 2022-04-02 22:30:06.348 - Thread: 1 -> MyAudio.UnloadData - END 2022-04-02 22:30:06.348 - Thread: 1 -> MyAudio.LoadData - START 2022-04-02 22:30:06.373 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: SAMSUNG (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2022-04-02 22:30:06.596 - Thread: 1 -> MyAudio.LoadData - END 2022-04-02 22:30:06.600 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-04-02 22:30:06.602 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:06.660 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:06.661 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:06.663 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:06.665 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:06.672 - Thread: 1 -> Registered modules from: 2200451495.sbm_Water, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:06.682 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:06.687 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-04-02 22:30:06.708 - Thread: 11 -> Model Models\Cubes\Large\AntennaDish.mwm - Found too many collision shapes, only the first 10 will be used 2022-04-02 22:30:06.915 - Thread: 1 -> MES Spawner / Startup: Active Debug Not Found 2022-04-02 22:30:06.918 - Thread: 1 -> MES / Startup: Active Debug Not Found 2022-04-02 22:30:07.009 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-General.xml. Phase: LoadData 2022-04-02 22:30:07.028 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Grids.xml. Phase: LoadData 2022-04-02 22:30:07.055 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-SpaceCargoShips.xml. Phase: LoadData 2022-04-02 22:30:07.084 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryCargoShips.xml. Phase: LoadData 2022-04-02 22:30:07.105 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-RandomEncounters.xml. Phase: LoadData 2022-04-02 22:30:07.130 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryInstallations.xml. Phase: LoadData 2022-04-02 22:30:07.154 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-BossEncounters.xml. Phase: LoadData 2022-04-02 22:30:07.175 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-ConfigDroneEncounters.xml. Phase: LoadData 2022-04-02 22:30:07.192 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-OtherNPCs.xml. Phase: LoadData 2022-04-02 22:30:07.200 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-CustomBlocks.xml. Phase: LoadData 2022-04-02 22:30:07.214 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Creatures.xml. Phase: LoadData 2022-04-02 22:30:07.576 - Thread: 1 -> MyLights.LoadData() - START 2022-04-02 22:30:07.580 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-04-02 22:30:07.580 - Thread: 1 -> MyLights.LoadData() - END 2022-04-02 22:30:07.580 - Thread: 1 -> Info: MyLights initialized. 2022-04-02 22:30:07.581 - Thread: 1 -> MyExplosions.LoadData() - START 2022-04-02 22:30:07.586 - Thread: 1 -> MyExplosions.LoadData() - END 2022-04-02 22:30:07.596 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-04-02 22:30:07.596 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-04-02 22:30:07.596 - Thread: 1 -> Loading Procedural World Generator 2022-04-02 22:30:07.596 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25 2022-04-02 22:30:07.615 - Thread: 1 -> Water Mod V2.35 by Jakaria. 2022-04-02 22:30:07.620 - Thread: 1 -> Could not find any sound for 'JUnderwaterExplosion' 2022-04-02 22:30:07.622 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-04-02 22:30:07.646 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Luma-12345d500000 storage?:False 2022-04-02 22:30:07.646 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Teal-WaterMod-12345d120000 storage?:False 2022-04-02 22:30:07.646 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Kimi-12345d3000 storage?:False 2022-04-02 22:30:07.646 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Tohil-12345d19000 storage?:False 2022-04-02 22:30:07.646 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Teal-WaterMod-12345d120000.vx2' 2022-04-02 22:30:07.646 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Luma-12345d500000.vx2' 2022-04-02 22:30:07.646 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Kimi-12345d3000.vx2' 2022-04-02 22:30:07.646 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Tohil-12345d19000.vx2' 2022-04-02 22:30:08.752 - Thread: 1 -> Info: Planet generator name: Luma 2022-04-02 22:30:08.753 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Luma-12345d500000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-262143.989773421 Y:-262143.967361087 Z:-262144.015653894 Radius: 0 AtmosphereRadius: 437500 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.86 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Luma EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Luma HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.01] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.86 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeHot Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Luma Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1 WeatherFrequencyMax = 1 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = Very hard (not recommended) Id = MyObjectBuilder_PlanetGeneratorDefinition/Luma DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:30:08.755 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Trelan-12345d19000 storage?:False 2022-04-02 22:30:08.755 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Trelan-12345d19000.vx2' 2022-04-02 22:30:10.683 - Thread: 10 -> Info: Planet generator name: Kimi 2022-04-02 22:30:10.683 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Kimi-12345d3000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:13893.1009217231 Y:-145785.436134365 Z:411404.983542061 Radius: 0 AtmosphereRadius: 2625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.05 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Kimi EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Kimi HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.7, 0] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.05 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kimi Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 10 WeatherFrequencyMax = 20 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = Very hard (not recommended) Id = MyObjectBuilder_PlanetGeneratorDefinition/Kimi DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:30:10.869 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Qun-12345d19000 storage?:False 2022-04-02 22:30:10.869 - Thread: 11 -> Info: Planet generator name: Tohil 2022-04-02 22:30:10.870 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Qun-12345d19000.vx2' 2022-04-02 22:30:10.870 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Tohil-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:486822.560097374 Y:-21655.228744763 Z:788372.832007688 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.328 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Tohil EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Tohil HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.328 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Tohil Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 3 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 10 WeatherFrequencyMax = 20 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = Impossible Id = MyObjectBuilder_PlanetGeneratorDefinition/Tohil DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:30:10.870 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Satreus-12345d60000 storage?:False 2022-04-02 22:30:10.870 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Satreus-12345d60000.vx2' 2022-04-02 22:30:11.112 - Thread: 9 -> Could not load voxel material Gravel 2022-04-02 22:30:11.112 - Thread: 9 -> Info: Planet generator name: Teal-WaterMod 2022-04-02 22:30:11.113 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Teal-WaterMod-12345d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:3134464.04277391 Y:-65535.9897587889 Z:1134464.00029493 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Teal-WaterMod EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Teal-WaterMod HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.014, 0.02] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Teal-WaterMod Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 3 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 10 WeatherFrequencyMax = 20 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = Alternative Start Id = MyObjectBuilder_PlanetGeneratorDefinition/Teal-WaterMod DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:30:11.113 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Teralis - City Planet-12345d19000 storage?:False 2022-04-02 22:30:11.113 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\Teralis - City Planet-12345d19000.vx2' 2022-04-02 22:30:12.235 - Thread: 1 -> Info: Planet generator name: Trelan 2022-04-02 22:30:12.235 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Trelan-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:3191968.06127556 Y:-39881.2458341526 Z:1344440.92167415 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.92 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Trelan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Trelan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.1215, 0.1285] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.92 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Trelan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 3 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 10 WeatherFrequencyMax = 20 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = Recommended Start Id = MyObjectBuilder_PlanetGeneratorDefinition/Trelan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:30:13.826 - Thread: 10 -> Info: Planet generator name: Qun 2022-04-02 22:30:13.827 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Qun-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-199267.999133784 Y:129515.863244058 Z:-578597.889639519 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.42 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Qun EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Qun HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.25, 0.25] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.42 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Qun Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 10 WeatherFrequencyMax = 20 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = Hard Id = MyObjectBuilder_PlanetGeneratorDefinition/Qun DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:30:14.265 - Thread: 11 -> Info: Planet generator name: Satreus 2022-04-02 22:30:14.266 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Satreus-12345d60000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-1232767.9959039 Y:-32768.0057745781 Z:-3232768.01084159 Radius: 0 AtmosphereRadius: 52500 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.95 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Satreus EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Satreus HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.04] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.95 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Hot Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Satreus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 10 WeatherFrequencyMax = 20 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = Alternative Start Id = MyObjectBuilder_PlanetGeneratorDefinition/Satreus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Cannot build prunning tree for heightmap face Steam:2749055337.sbm:Teralis - City Planet_front! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Heightmap resolution must be divisible by 8, and after that a power of 4. Failing to achieve so will disable several important optimizations!! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Cannot build prunning tree for heightmap face Steam:2749055337.sbm:Teralis - City Planet_back! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Heightmap resolution must be divisible by 8, and after that a power of 4. Failing to achieve so will disable several important optimizations!! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Cannot build prunning tree for heightmap face Steam:2749055337.sbm:Teralis - City Planet_left! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Heightmap resolution must be divisible by 8, and after that a power of 4. Failing to achieve so will disable several important optimizations!! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Cannot build prunning tree for heightmap face Steam:2749055337.sbm:Teralis - City Planet_right! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Heightmap resolution must be divisible by 8, and after that a power of 4. Failing to achieve so will disable several important optimizations!! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Cannot build prunning tree for heightmap face Steam:2749055337.sbm:Teralis - City Planet_up! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Heightmap resolution must be divisible by 8, and after that a power of 4. Failing to achieve so will disable several important optimizations!! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Cannot build prunning tree for heightmap face Steam:2749055337.sbm:Teralis - City Planet_down! 2022-04-02 22:30:28.349 - Thread: 9 -> Error: Heightmap resolution must be divisible by 8, and after that a power of 4. Failing to achieve so will disable several important optimizations!! 2022-04-02 22:30:31.623 - Thread: 9 -> Info: Planet generator name: Teralis - City Planet 2022-04-02 22:30:31.624 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Teralis - City Planet-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:461199.846195023 Y:41091.2469294391 Z:-899257.365031812 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Teralis - City Planet EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Teralis - City Planet HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Hot Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Teralis - City Planet Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 10 WeatherFrequencyMax = 20 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = Easy but weird Id = MyObjectBuilder_PlanetGeneratorDefinition/Teralis - City Planet DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-04-02 22:30:31.640 - Thread: 1 -> Entities loaded & initialized 2022-04-02 22:30:31.651 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101719978947227927 2022-04-02 22:30:31.653 - Thread: 1 -> MySession.Static.LogSettings - START 2022-04-02 22:30:31.665 - Thread: 1 -> Name = Alkurah Star System 2022-04-02 22:30:31.665 - Thread: 1 -> Description = 2022-04-02 22:30:31.665 - Thread: 1 -> GameDateTime = 01/01/2081 03:01:55 2022-04-02 22:30:31.665 - Thread: 1 -> Password = 2022-04-02 22:30:31.665 - Thread: 1 -> CurrentPath = C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System 2022-04-02 22:30:31.665 - Thread: 1 -> WorkshopId = 2022-04-02 22:30:31.666 - Thread: 1 -> CameraController = MyCockpit {16961C82BB5B117} Cockpit 2022-04-02 22:30:31.666 - Thread: 1 -> ThumbPath = C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\Saves\76561198042635412\Alkurah Star System\thumb.jpg 2022-04-02 22:30:31.666 - Thread: 1 -> Settings: 2022-04-02 22:30:31.680 - Thread: 1 -> GameMode = Survival 2022-04-02 22:30:31.680 - Thread: 1 -> MaxPlayers = 4 2022-04-02 22:30:31.680 - Thread: 1 -> OnlineMode = OFFLINE 2022-04-02 22:30:31.680 - Thread: 1 -> TotalPCU = 0 2022-04-02 22:30:31.680 - Thread: 1 -> PiratePCU = 50000 2022-04-02 22:30:31.680 - Thread: 1 -> AutoHealing = True 2022-04-02 22:30:31.680 - Thread: 1 -> WeaponsEnabled = True 2022-04-02 22:30:31.680 - Thread: 1 -> ThrusterDamage = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableSpectator = False 2022-04-02 22:30:31.680 - Thread: 1 -> EnableCopyPaste = False 2022-04-02 22:30:31.680 - Thread: 1 -> MaxFloatingObjects = 56 2022-04-02 22:30:31.680 - Thread: 1 -> MaxGridSize = 0 2022-04-02 22:30:31.680 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-04-02 22:30:31.680 - Thread: 1 -> CargoShipsEnabled = False 2022-04-02 22:30:31.680 - Thread: 1 -> EnvironmentHostility = SAFE 2022-04-02 22:30:31.680 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-04-02 22:30:31.680 - Thread: 1 -> InventorySizeMultiplier = 5 2022-04-02 22:30:31.680 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2022-04-02 22:30:31.680 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-04-02 22:30:31.680 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-04-02 22:30:31.680 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-04-02 22:30:31.680 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-04-02 22:30:31.680 - Thread: 1 -> GrinderSpeedMultiplier = 2 2022-04-02 22:30:31.680 - Thread: 1 -> ClientCanSave = False 2022-04-02 22:30:31.680 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-04-02 22:30:31.680 - Thread: 1 -> PermanentDeath = False 2022-04-02 22:30:31.680 - Thread: 1 -> DestructibleBlocks = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableScripts = True 2022-04-02 22:30:31.680 - Thread: 1 -> AutoSaveInMinutes = 5 2022-04-02 22:30:31.680 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2022-04-02 22:30:31.680 - Thread: 1 -> ProceduralDensity = 0.25 2022-04-02 22:30:31.680 - Thread: 1 -> ProceduralSeed = 0 2022-04-02 22:30:31.680 - Thread: 1 -> DestructibleBlocks = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableIngameScripts = True 2022-04-02 22:30:31.680 - Thread: 1 -> ViewDistance = 15000 2022-04-02 22:30:31.680 - Thread: 1 -> Voxel destruction = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableStructuralSimulation = False 2022-04-02 22:30:31.680 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-04-02 22:30:31.680 - Thread: 1 -> EnableContainerDrops = True 2022-04-02 22:30:31.680 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-04-02 22:30:31.680 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-04-02 22:30:31.680 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-04-02 22:30:31.680 - Thread: 1 -> EnableSubgridDamage = False 2022-04-02 22:30:31.680 - Thread: 1 -> SyncDistance = 3000 2022-04-02 22:30:31.680 - Thread: 1 -> BlockLimitsEnabled = NONE 2022-04-02 22:30:31.680 - Thread: 1 -> AFKTimeoutMin = 0 2022-04-02 22:30:31.680 - Thread: 1 -> StopGridsPeriodMin = 15 2022-04-02 22:30:31.680 - Thread: 1 -> MaxPlanets = 99 2022-04-02 22:30:31.680 - Thread: 1 -> MaxBackupSaves = 3 2022-04-02 22:30:31.680 - Thread: 1 -> MaxFactionsCount = 0 2022-04-02 22:30:31.680 - Thread: 1 -> EnableRemoteBlockRemoval = True 2022-04-02 22:30:31.680 - Thread: 1 -> RespawnShipDelete = False 2022-04-02 22:30:31.680 - Thread: 1 -> WorldSizeKm = 0 2022-04-02 22:30:31.680 - Thread: 1 -> ResetOwnership = False 2022-04-02 22:30:31.680 - Thread: 1 -> RealisticSound = False 2022-04-02 22:30:31.680 - Thread: 1 -> EnableSaving = True 2022-04-02 22:30:31.680 - Thread: 1 -> InfiniteAmmo = False 2022-04-02 22:30:31.680 - Thread: 1 -> EnableToolShake = True 2022-04-02 22:30:31.680 - Thread: 1 -> VoxelGeneratorVersion = 4 2022-04-02 22:30:31.680 - Thread: 1 -> OffensiveWordsFiltering = False 2022-04-02 22:30:31.680 - Thread: 1 -> UseConsolePCU = False 2022-04-02 22:30:31.680 - Thread: 1 -> PredefinedAsteroids = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-04-02 22:30:31.680 - Thread: 1 -> FamilySharing = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnablePcuTrading = True 2022-04-02 22:30:31.680 - Thread: 1 -> SuppressedWarnings = 2022-04-02 22:30:31.680 - Thread: 1 -> SimplifiedSimulation = False 2022-04-02 22:30:31.680 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-04-02 22:30:31.680 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 6000000 2022-04-02 22:30:31.680 - Thread: 1 -> StationsDistanceOuterRadiusStart = 4000000 2022-04-02 22:30:31.680 - Thread: 1 -> StationsDistanceInnerRadius = 0 2022-04-02 22:30:31.680 - Thread: 1 -> TradeFactionsCount = 0 2022-04-02 22:30:31.680 - Thread: 1 -> HarvestRatioMultiplier = 1 2022-04-02 22:30:31.680 - Thread: 1 -> WeatherSystem = True 2022-04-02 22:30:31.680 - Thread: 1 -> DepositSizeDenominator = 30 2022-04-02 22:30:31.680 - Thread: 1 -> DepositsCountCoefficient = 2 2022-04-02 22:30:31.680 - Thread: 1 -> EnableEconomy = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableBountyContracts = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableSupergridding = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableAutorespawn = False 2022-04-02 22:30:31.680 - Thread: 1 -> OptimalSpawnDistance = 900 2022-04-02 22:30:31.680 - Thread: 1 -> EnableGoodBotHints = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableResearch = True 2022-04-02 22:30:31.680 - Thread: 1 -> VoxelAgeThreshold = 24 2022-04-02 22:30:31.680 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-04-02 22:30:31.680 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-04-02 22:30:31.680 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-04-02 22:30:31.680 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-04-02 22:30:31.680 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-04-02 22:30:31.680 - Thread: 1 -> OptimalGridCount = 0 2022-04-02 22:30:31.680 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-04-02 22:30:31.680 - Thread: 1 -> BlockCountThreshold = 20 2022-04-02 22:30:31.680 - Thread: 1 -> TrashFlagsValue = 7706 2022-04-02 22:30:31.680 - Thread: 1 -> TrashRemovalEnabled = True 2022-04-02 22:30:31.680 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-04-02 22:30:31.680 - Thread: 1 -> EnableVoxelHand = False 2022-04-02 22:30:31.680 - Thread: 1 -> AdaptiveSimulationQuality = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableScripterRole = False 2022-04-02 22:30:31.680 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-04-02 22:30:31.680 - Thread: 1 -> FloraDensityMultiplier = 1 2022-04-02 22:30:31.680 - Thread: 1 -> EnableSpiders = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableWolfs = False 2022-04-02 22:30:31.680 - Thread: 1 -> TotalBotLimit = 32 2022-04-02 22:30:31.680 - Thread: 1 -> EnableDrones = True 2022-04-02 22:30:31.680 - Thread: 1 -> MaxDrones = 5 2022-04-02 22:30:31.680 - Thread: 1 -> StartInRespawnScreen = True 2022-04-02 22:30:31.680 - Thread: 1 -> SpawnWithTools = True 2022-04-02 22:30:31.680 - Thread: 1 -> EnableJetpack = True 2022-04-02 22:30:31.680 - Thread: 1 -> SunRotationIntervalMinutes = 120 2022-04-02 22:30:31.680 - Thread: 1 -> PhysicsIterations = 8 2022-04-02 22:30:31.680 - Thread: 1 -> CanJoinRunning = False 2022-04-02 22:30:31.680 - Thread: 1 -> Scenario = False 2022-04-02 22:30:31.681 - Thread: 1 -> ScenarioEditMode = False 2022-04-02 22:30:31.681 - Thread: 1 -> EnableRespawnShips = True 2022-04-02 22:30:31.681 - Thread: 1 -> EnableSunRotation = True 2022-04-02 22:30:31.681 - Thread: 1 -> StationVoxelSupport = False 2022-04-02 22:30:31.681 - Thread: 1 -> EnableConvertToStation = True 2022-04-02 22:30:31.681 - Thread: 1 -> EnableEncounters = False 2022-04-02 22:30:31.681 - Thread: 1 -> Enable3rdPersonView = True 2022-04-02 22:30:31.681 - Thread: 1 -> EnableOxygenPressurization = True 2022-04-02 22:30:31.681 - Thread: 1 -> EnableOxygen = True 2022-04-02 22:30:31.681 - Thread: 1 -> ExperimentalMode = True 2022-04-02 22:30:31.681 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, SupergriddingEnabled 2022-04-02 22:30:31.681 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-04-02 22:30:31.681 - Thread: 1 -> EnableRecoil = True 2022-04-02 22:30:31.681 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-04-02 22:30:31.681 - Thread: 1 -> MySession.Static.LogSettings - END 2022-04-02 22:30:32.285 - Thread: 1 -> Analytics ids for user ([007...412]): User = (16ae27be-e71a-7681-e39e-be975863b52c) Session = (16f5f35a-3dd3-434d-a2c5-67b7e957109d). 2022-04-02 22:30:32.287 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-04-02 22:30:32.291 - Thread: 1 -> Session loaded 2022-04-02 22:30:32.291 - Thread: 1 -> RunLoadingAction - END 2022-04-02 22:30:32.291 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-04-02 22:30:32.297 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-04-02 22:30:32.297 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-04-02 22:30:32.304 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-04-02 22:30:32.304 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-04-02 22:30:32.304 - Thread: 1 -> Updating continues. 2022-04-02 22:30:32.305 - Thread: 1 -> GC Memory: 1876.952 / 1876.952 MB 2022-04-02 22:30:33.246 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-04-02 22:30:33.276 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-04-02 22:30:33.447 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-04-02 22:30:38.576 - Thread: 1 -> Loading duration: 43.0701555 2022-04-02 22:30:38.844 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-04-02 22:30:38.850 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-04-02 22:30:38.850 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-04-02 22:30:55.511 - Thread: 1 -> GUI Stats: Update 20.4581490555555, Draw 0.479878944444444 2022-04-02 22:30:55.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:30:55.676 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,9.798137,35.0199,1,0,3318.343,14860.29,11642,-11576,7,13.89145,98.61985,0.2127071,16469,14.80037,0,16.66667,2.055986,14.5961,100,11791677361,3318.343,0,0 2022-04-02 22:30:55.676 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:30:55.676 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,923,281,165,566,66,4197,11245,4674,0,0,435,5241,0,2182,63,0,56,63,3409,49,0,1,1929,758,781,7,30,0,0,0,0 2022-04-02 22:31:01.829 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-02 22:31:02.316 - Thread: 1 -> GC Memory: 3324.828 / 3324.828 MB 2022-04-02 22:31:25.511 - Thread: 1 -> GUI Stats: Update 0.0449337777777778, Draw 0.1906615 2022-04-02 22:31:28.725 - Thread: 1 -> Updating stopped. 2022-04-02 22:31:28.741 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-02 22:31:30.442 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:31:31.542 - Thread: 1 -> Saving world - START 2022-04-02 22:31:31.546 - Thread: 1 -> Making world state snapshot. 2022-04-02 22:31:31.546 - Thread: 1 -> Before snapshot.: GC Memory: 3,327 B 2022-04-02 22:31:31.581 - Thread: 1 -> After snapshot.: GC Memory: 3,330 B 2022-04-02 22:31:31.587 - Thread: 1 -> Directory cleanup: GC Memory: 3,330 B 2022-04-02 22:31:31.587 - Thread: 1 -> Saving world - END 2022-04-02 22:31:31.590 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:31:31.596 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:31:31.625 - Thread: 1 -> SaveFinished: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.SaveFinished(MySessionSnapshot snapshot) at ParallelTasks.Parallel.RunCallbacks() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-04-02 22:31:33.658 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2022-04-02 22:31:35.292 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2022-04-02 22:31:35.297 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2022-04-02 22:31:35.742 - Thread: 1 -> Updating continues. 2022-04-02 22:31:35.743 - Thread: 1 -> GC Memory: 3341.167 / 3341.167 MB 2022-04-02 22:31:35.975 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:31:35.980 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:31:48.861 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2022-04-02 22:31:51.592 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:31:51.597 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:31:54.642 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:31:55.511 - Thread: 1 -> GUI Stats: Update 0.333478555555556, Draw 0.219506777777778 2022-04-02 22:31:55.692 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:31:55.692 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,13.0973,42.68577,1,0,3344.503,15022.51,11642,-11576,7,18.1402,98.25636,0.1189113,16289,11.24869,0,16.66667,2.040535,11.05255,100,11918715553,3344.503,0,0 2022-04-02 22:31:55.693 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:31:55.693 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,923,281,218,619,66,4197,11366,4742,0,0,435,5361,0,2186,126,0,57,63,3409,49,0,1,1929,758,781,7,30,0,0,0,0 2022-04-02 22:31:57.502 - Thread: 1 -> Closing grid request by user: [007...412] 2022-04-02 22:31:57.502 - Thread: 1 -> Info: OnGridClosedRequest removed entity '106279127183881490:Moon Drop Pod' with entity id '106279127183881490' 2022-04-02 22:31:57.502 - Thread: 1 -> Closing grid request by user: [007...412] 2022-04-02 22:31:57.502 - Thread: 1 -> Info: OnGridClosedRequest removed entity '76461855065032120:Small Grid 793' with entity id '76461855065032120' 2022-04-02 22:31:57.502 - Thread: 1 -> Closing grid request by user: [007...412] 2022-04-02 22:31:57.502 - Thread: 1 -> Info: OnGridClosedRequest removed entity '96493645908708890:Small Grid 3103' with entity id '96493645908708890' 2022-04-02 22:31:57.502 - Thread: 1 -> Closing grid request by user: [007...412] 2022-04-02 22:31:57.502 - Thread: 1 -> Info: OnGridClosedRequest removed entity '88392666073730620:Small Grid 3004' with entity id '88392666073730620' 2022-04-02 22:31:57.502 - Thread: 1 -> Closing grid request by user: [007...412] 2022-04-02 22:31:57.502 - Thread: 1 -> Info: OnGridClosedRequest removed entity '93325398356750490:Respawn Moon Pod' with entity id '93325398356750490' 2022-04-02 22:31:57.550 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:31:57.556 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:32:05.743 - Thread: 1 -> GC Memory: 3366.809 / 3366.809 MB 2022-04-02 22:32:25.510 - Thread: 1 -> GUI Stats: Update 0.2982725, Draw 0.240887 2022-04-02 22:32:35.760 - Thread: 1 -> GC Memory: 1579.383 / 1579.383 MB 2022-04-02 22:32:55.510 - Thread: 1 -> GUI Stats: Update 0.0957354444444444, Draw 0.204064833333333 2022-04-02 22:32:55.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:32:55.709 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,7.609715,11.36959,1,0,1579.18,14517.93,10206,-10140,2,7.843336,48.20879,0.1291477,16359,8.33322,0,16.66667,0.6536024,4.017344,100,11877673831,1579.18,0,0 2022-04-02 22:32:55.709 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:32:55.709 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,923,281,248,624,68,4197,11327,4680,0,0,435,5305,0,2189,63,0,72,63,3409,24,0,0,1929,758,781,7,30,0,0,0,0 2022-04-02 22:33:05.776 - Thread: 1 -> GC Memory: 1582.174 / 1582.174 MB 2022-04-02 22:33:25.510 - Thread: 1 -> GUI Stats: Update 0.0179177777777778, Draw 0.182938555555556 2022-04-02 22:33:35.793 - Thread: 1 -> GC Memory: 1648.752 / 1648.752 MB 2022-04-02 22:33:55.509 - Thread: 1 -> GUI Stats: Update 0.0186891666666667, Draw 0.1858625 2022-04-02 22:33:55.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:33:55.725 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,7.626584,12.32887,1,0,1708.23,14512.89,10206,-10140,2,8.437523,48.59734,0.07559201,16389,8.333109,0,16.66667,0.703108,4.049669,100,11877428603,1708.23,0,0 2022-04-02 22:33:55.725 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:33:55.725 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,923,281,248,624,68,4197,11327,4680,0,0,435,5305,0,2189,63,0,72,63,3409,24,0,0,1929,758,781,7,30,0,0,0,0 2022-04-02 22:34:05.809 - Thread: 1 -> GC Memory: 1711.536 / 1711.536 MB 2022-04-02 22:34:25.510 - Thread: 1 -> GUI Stats: Update 0.0906556666666667, Draw 0.190036277777778 2022-04-02 22:34:35.810 - Thread: 1 -> GC Memory: 1710.118 / 1710.118 MB 2022-04-02 22:34:45.125 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2022-04-02 22:34:48.575 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:34:48.580 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:34:55.509 - Thread: 1 -> GUI Stats: Update 0.248023277777777, Draw 0.269278666666667 2022-04-02 22:34:55.710 - Thread: 1 -> Autosave initiated 2022-04-02 22:34:55.710 - Thread: 1 -> Character state: True 2022-04-02 22:34:55.710 - Thread: 1 -> IsServer: True 2022-04-02 22:34:55.710 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-04-02 22:34:55.710 - Thread: 1 -> Autosave 2022-04-02 22:34:55.710 - Thread: 1 -> Saving world - START 2022-04-02 22:34:55.715 - Thread: 1 -> Making world state snapshot. 2022-04-02 22:34:55.715 - Thread: 1 -> Before snapshot.: GC Memory: 1,713 B 2022-04-02 22:34:55.734 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.World.MySession.<>c__DisplayClass611_1.b__0() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.World.MySession.GatherVicinityInformation(BoundingSphereD bs, HashSet`1 voxelMaterials, HashSet`1 models, HashSet`1 armorModels, Action completion) at Sandbox.Game.World.MySession.GatherVicinityInformation(MyObjectBuilder_Checkpoint checkpoint) at Sandbox.Game.World.MySession.Save(MySessionSnapshot& snapshot, String customSaveName) 2022-04-02 22:34:55.734 - Thread: 1 -> OnSnapshotDone: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.OnSnapshotDone(Boolean snapshotSuccess, MySessionSnapshot snapshot) at Sandbox.Game.Screens.Helpers.MyAsyncSaving.Start(Action callbackOnFinished, String customName) at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-04-02 22:34:55.735 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:34:55.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:34:55.742 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,14.70912,12.13206,1,0,1710.689,14522.05,10206,-10140,2,8.395,49.40443,0.09127299,16401,8.333237,0,16.66667,0.6995752,4.116988,100,11878242857,1710.689,0,0 2022-04-02 22:34:55.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:34:55.742 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,923,281,248,624,68,4197,11327,4680,0,0,435,5305,0,2189,63,0,73,63,3409,24,0,0,1929,758,781,7,30,0,0,0,0 2022-04-02 22:35:05.826 - Thread: 1 -> GC Memory: 1760.896 / 1760.896 MB 2022-04-02 22:35:25.510 - Thread: 1 -> GUI Stats: Update 0.0242585000000001, Draw 0.125374111111111 2022-04-02 22:35:35.827 - Thread: 1 -> Info: MyTimerComponent removed entity '119821177391444055:Backpack' with entity id '119821177391444055' 2022-04-02 22:35:35.827 - Thread: 1 -> GC Memory: 1794.471 / 1794.471 MB 2022-04-02 22:35:35.827 - Thread: 11 -> Entity MyInventoryBagEntity {1A9B0B9DAFC7057} is closed. 2022-04-02 22:35:54.895 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:35:54.900 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:35:55.647 - Thread: 1 -> GUI Stats: Update 0.0652172777777778, Draw 0.138485277777778 2022-04-02 22:35:55.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-04-02 22:35:55.895 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,10.60894,13.75272,1,0,1804.774,14546.45,12411,0,15,8.814862,49.05779,0.09348807,16545,8.333217,0,16.66667,0.7345616,4.088092,100,11970605869,1804.774,0,0 2022-04-02 22:35:55.895 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-04-02 22:35:55.895 - Thread: 1 -> MEMORY VALUES,2,1,0,1,41,923,281,277,659,68,4197,11416,4733,0,0,435,5393,0,2241,63,0,73,63,3409,26,0,0,1929,758,781,7,30,0,0,0,0 2022-04-02 22:35:56.529 - Thread: 1 -> Updating stopped. 2022-04-02 22:35:56.545 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-02 22:35:58.510 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:35:59.293 - Thread: 1 -> Saving world - START 2022-04-02 22:35:59.300 - Thread: 1 -> Making world state snapshot. 2022-04-02 22:35:59.300 - Thread: 1 -> Before snapshot.: GC Memory: 1,806 B 2022-04-02 22:35:59.328 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.World.MySession.<>c__DisplayClass611_1.b__0() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.World.MySession.GatherVicinityInformation(BoundingSphereD bs, HashSet`1 voxelMaterials, HashSet`1 models, HashSet`1 armorModels, Action completion) at Sandbox.Game.World.MySession.GatherVicinityInformation(MyObjectBuilder_Checkpoint checkpoint) at Sandbox.Game.World.MySession.Save(MySessionSnapshot& snapshot, String customSaveName) 2022-04-02 22:35:59.333 - Thread: 1 -> OnSnapshotDone: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.OnSnapshotDone(Boolean snapshotSuccess, MySessionSnapshot snapshot) at Sandbox.Game.Screens.Helpers.MyAsyncSaving.Start(Action callbackOnFinished, String customName) at Sandbox.Graphics.GUI.MyGuiScreenMessageBox.CallResultCallback(ResultEnum val) at Sandbox.Graphics.GUI.MyGuiScreenMessageBox.OnClick(ResultEnum result) at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1) at Sandbox.Graphics.GUI.MyGuiControlButton.HandleInput() at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleControlsInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenMessageBox.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyScreenManager.HandleInput() at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-04-02 22:35:59.334 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:35:59.334 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:35:59.338 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:00.276 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:00.280 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:01.476 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2022-04-02 22:36:01.843 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-04-02 22:36:04.926 - Thread: 1 -> Saving world - START 2022-04-02 22:36:04.931 - Thread: 1 -> Making world state snapshot. 2022-04-02 22:36:04.931 - Thread: 1 -> Before snapshot.: GC Memory: 1,807 B 2022-04-02 22:36:04.944 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.World.MySession.<>c__DisplayClass611_1.b__0() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.World.MySession.GatherVicinityInformation(BoundingSphereD bs, HashSet`1 voxelMaterials, HashSet`1 models, HashSet`1 armorModels, Action completion) at Sandbox.Game.World.MySession.GatherVicinityInformation(MyObjectBuilder_Checkpoint checkpoint) at Sandbox.Game.World.MySession.Save(MySessionSnapshot& snapshot, String customSaveName) 2022-04-02 22:36:04.944 - Thread: 1 -> OnSnapshotDone: failed to save the world at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.Screens.Helpers.MyAsyncSaving.OnSnapshotDone(Boolean snapshotSuccess, MySessionSnapshot snapshot) at Sandbox.Game.Screens.Helpers.MyAsyncSaving.Start(Action callbackOnFinished, String customName) at Sandbox.Game.Screens.MyGuiScreenSaveAs.TrySaveAs() at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1) at Sandbox.Graphics.GUI.MyGuiControlButton.HandleInput() at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleControlsInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyScreenManager.HandleInput() at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-04-02 22:36:04.945 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:36:05.159 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:05.164 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:06.076 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:06.080 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:07.160 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:36:10.476 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-04-02 22:36:10.484 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:10.488 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:10.488 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:10.492 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:10.493 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:10.497 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:10.497 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2022-04-02 22:36:10.501 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:10.505 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:10.721 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2022-04-02 22:36:10.721 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2022-04-02 22:36:10.725 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2022-04-02 22:36:10.727 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2022-04-02 22:36:10.727 - Thread: 1 -> MySession::Unload START 2022-04-02 22:36:10.727 - Thread: 1 -> AutoSaveInMinutes: 5 2022-04-02 22:36:10.727 - Thread: 1 -> MySandboxGame.IsDedicated: False 2022-04-02 22:36:10.727 - Thread: 1 -> IsServer: True 2022-04-02 22:36:10.727 - Thread: 1 -> MyAudio.UnloadData - START 2022-04-02 22:36:10.730 - Thread: 1 -> MyAudio.UnloadData - END 2022-04-02 22:36:10.730 - Thread: 1 -> MyAudio.LoadData - START 2022-04-02 22:36:10.757 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: SAMSUNG (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2022-04-02 22:36:10.954 - Thread: 1 -> MyAudio.LoadData - END 2022-04-02 22:36:10.954 - Thread: 1 -> MyConfig.Save() - START 2022-04-02 22:36:10.959 - Thread: 1 -> Path: C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-02 22:36:10.959 - Thread: 1 -> MyConfig.Save() - END 2022-04-02 22:36:10.960 - Thread: 1 -> Unloading Procedural World Generator 2022-04-02 22:36:11.369 - Thread: 1 -> Info: MyLights Unloading data. 2022-04-02 22:36:11.391 - Thread: 1 -> Network readers disposed 2022-04-02 22:36:11.391 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-04-02 22:36:11.658 - Thread: 1 -> Loading sound definitions 2022-04-02 22:36:11.658 - Thread: 1 -> Loading gamepad controls 2022-04-02 22:36:11.681 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:36:11.681 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-04-02 22:36:11.686 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:36:11.686 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-04-02 22:36:11.687 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:36:11.687 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-04-02 22:36:11.687 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:36:11.687 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-04-02 22:36:11.688 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:36:11.688 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-04-02 22:36:11.688 - Thread: 1 -> GuiTextures.sbc 2022-04-02 22:36:11.688 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-04-02 22:36:11.691 - Thread: 1 -> Loading OffensiveWords definitions 2022-04-02 22:36:11.691 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-04-02 22:36:11.691 - Thread: 1 -> Loading shadow textures definitions 2022-04-02 22:36:11.691 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-04-02 22:36:11.692 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-04-02 22:36:12.056 - Thread: 1 -> MySession::Unload END 2022-04-02 22:36:12.057 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-04-02 22:36:12.057 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-04-02 22:36:12.098 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:12.104 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:13.223 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-04-02 22:36:14.075 - Thread: 1 -> MyConfig.Save() - START 2022-04-02 22:36:14.080 - Thread: 1 -> Path: C:\Users\Chris Woodend\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-04-02 22:36:14.081 - Thread: 1 -> MyConfig.Save() - END 2022-04-02 22:36:14.081 - Thread: 1 -> Application closed by user 2022-04-02 22:36:14.082 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2022-04-02 22:36:14.082 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:14.088 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:14.104 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:14.110 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:14.110 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-04-02 22:36:14.116 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-04-02 22:36:14.116 - Thread: 1 -> Exiting.. 2022-04-02 22:36:14.117 - Thread: 1 -> MySandboxGame.UnloadData() - START 2022-04-02 22:36:14.124 - Thread: 1 -> MyAudio.UnloadData - START 2022-04-02 22:36:14.127 - Thread: 1 -> MyAudio.UnloadData - END 2022-04-02 22:36:14.131 - Thread: 1 -> MySandboxGame.UnloadData() - END 2022-04-02 22:36:14.305 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 19120896 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 35898944 computed total 35898944 reported total Heap usage: 1293536 ( 6%) unused in thread local freelists 16625696 (86%) unused in main heap 1201664 ( 6%) used in main heap ------- 19120896 allocated by heap Peak usage: 13738336 ( 8%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2022-04-02 22:36:14.741 - Thread: 38 -> External debugger: interrupted. 2022-04-02 22:36:14.752 - Thread: 1 -> Steam closed 2022-04-02 22:36:14.780 - Thread: 1 -> Log Closed