2022-03-28 11:59:27.482 - Thread: 1 -> Log Started 2022-03-28 11:59:27.482 - Thread: 1 -> Timezone (local - UTC): 2h 2022-03-28 11:59:27.483 - Thread: 1 -> App Version: 01_200_032 2022-03-28 11:59:27.494 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-03-28 11:59:27.494 - Thread: 1 -> Branch / Sandbox: SVN 2022-03-28 11:59:27.494 - Thread: 1 -> Environment.ProcessorCount: 8 2022-03-28 11:59:27.591 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19043.0) 2022-03-28 11:59:27.591 - Thread: 1 -> Environment.CommandLine: D:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-03-28 11:59:27.593 - Thread: 1 -> Environment.Is64BitProcess: True 2022-03-28 11:59:27.593 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-03-28 11:59:27.593 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4470.0 2022-03-28 11:59:27.593 - Thread: 1 -> Environment.CurrentDirectory: D:\steam\steamapps\common\SpaceEngineers\Bin64 2022-03-28 11:59:27.598 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz 2022-03-28 11:59:27.598 - Thread: 1 -> IntPtr.Size: 8 2022-03-28 11:59:27.598 - Thread: 1 -> Default Culture: 2022-03-28 11:59:27.598 - Thread: 1 -> Default UI Culture: 2022-03-28 11:59:27.601 - Thread: 1 -> MyConfig.Load() - START 2022-03-28 11:59:27.604 - Thread: 1 -> Path: C:\Users\48504\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-03-28 11:59:27.776 - Thread: 1 -> NewNewGameScreen: False 2022-03-28 11:59:27.776 - Thread: 1 -> EnableDamageEffects: True 2022-03-28 11:59:27.776 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-03-28 11:59:27.776 - Thread: 1 -> EnableReverb: False 2022-03-28 11:59:27.776 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-03-28 11:59:27.776 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-03-28 11:59:27.776 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-03-28 11:59:27.776 - Thread: 1 -> FirstTimeRun: False 2022-03-28 11:59:27.776 - Thread: 1 -> ExperimentalMode: False 2022-03-28 11:59:27.776 - Thread: 1 -> VideoAdapter: 0 2022-03-28 11:59:27.776 - Thread: 1 -> ScreenWidth: 1920 2022-03-28 11:59:27.776 - Thread: 1 -> ScreenHeight: 1080 2022-03-28 11:59:27.776 - Thread: 1 -> RefreshRate: 60000 2022-03-28 11:59:27.776 - Thread: 1 -> WindowMode: 1 2022-03-28 11:59:27.776 - Thread: 1 -> VerticalSync: 0 2022-03-28 11:59:27.776 - Thread: 1 -> FieldOfView: 70.01451 2022-03-28 11:59:27.776 - Thread: 1 -> PostProcessingEnabled: True 2022-03-28 11:59:27.776 - Thread: 1 -> FlaresIntensity: 1 2022-03-28 11:59:27.776 - Thread: 1 -> TreeViewDistance: 1000 2022-03-28 11:59:27.776 - Thread: 1 -> GrassDensity: 1 2022-03-28 11:59:27.776 - Thread: 1 -> GrassDrawDistance: 159 2022-03-28 11:59:27.776 - Thread: 1 -> AntialiasingMode: 1 2022-03-28 11:59:27.776 - Thread: 1 -> ShadowMapResolution: 1 2022-03-28 11:59:27.776 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-03-28 11:59:27.776 - Thread: 1 -> TextureQuality: 1 2022-03-28 11:59:27.776 - Thread: 1 -> VoxelTextureQuality: 1 2022-03-28 11:59:27.776 - Thread: 1 -> AnisotropicFiltering: 0 2022-03-28 11:59:27.776 - Thread: 1 -> ModelQuality: 1 2022-03-28 11:59:27.776 - Thread: 1 -> VoxelQuality: 1 2022-03-28 11:59:27.776 - Thread: 1 -> ShaderQuality: 1 2022-03-28 11:59:27.776 - Thread: 1 -> LightsQuality: 1 2022-03-28 11:59:27.776 - Thread: 1 -> LowMemSwitchToLow: 0 2022-03-28 11:59:27.776 - Thread: 1 -> FirstVTTimeRun: False 2022-03-28 11:59:27.776 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-03-28 11:59:27.776 - Thread: 1 -> GDPRConsent: True 2022-03-28 11:59:27.776 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-03-28 11:59:27.776 - Thread: 1 -> EnableTrading: True 2022-03-28 11:59:27.776 - Thread: 1 -> EnableSteamCloud: False 2022-03-28 11:59:27.776 - Thread: 1 -> Language: 11 2022-03-28 11:59:27.776 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-03-28 11:59:27.776 - Thread: 1 -> ControlsHints: True 2022-03-28 11:59:27.776 - Thread: 1 -> GoodBotHints: True 2022-03-28 11:59:27.776 - Thread: 1 -> RotationHints: True 2022-03-28 11:59:27.776 - Thread: 1 -> AreaInteraction: True 2022-03-28 11:59:27.776 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-03-28 11:59:27.776 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-03-28 11:59:27.776 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-03-28 11:59:27.776 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-03-28 11:59:27.776 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-03-28 11:59:27.776 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-03-28 11:59:27.776 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-03-28 11:59:27.776 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-03-28 11:59:27.776 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-03-28 11:59:27.776 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-03-28 11:59:27.776 - Thread: 1 -> ShowCrosshair2: 0 2022-03-28 11:59:27.776 - Thread: 1 -> IronSightSwitchState: 1 2022-03-28 11:59:27.776 - Thread: 1 -> SpriteMainViewportScale: 1 2022-03-28 11:59:27.776 - Thread: 1 -> UiTransparency: 1 2022-03-28 11:59:27.776 - Thread: 1 -> UiBkTransparency: 0.8 2022-03-28 11:59:27.776 - Thread: 1 -> HUDBkTransparency: 0.6 2022-03-28 11:59:27.776 - Thread: 1 -> FirstTimeTutorials: False 2022-03-28 11:59:27.776 - Thread: 1 -> HudState: 2 2022-03-28 11:59:27.777 - Thread: 1 -> TutorialsFinished: System.String[] 2022-03-28 11:59:27.777 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-03-28 11:59:27.777 - Thread: 1 -> ControllerDefaultOnStart: False 2022-03-28 11:59:27.777 - Thread: 1 -> CubeBuilderAlignToDefault: False 2022-03-28 11:59:27.777 - Thread: 1 -> GameVolume: 0.06503744 2022-03-28 11:59:27.777 - Thread: 1 -> Music_Volume: 0.05949013 2022-03-28 11:59:27.777 - Thread: 1 -> VoiceChatVolume: 2.18351 2022-03-28 11:59:27.777 - Thread: 1 -> HudWarnings: True 2022-03-28 11:59:27.777 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-03-28 11:59:27.777 - Thread: 1 -> VoiceChat: True 2022-03-28 11:59:27.777 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-03-28 11:59:27.777 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-03-28 11:59:27.777 - Thread: 1 -> EnableDynamicMusic: True 2022-03-28 11:59:27.777 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-03-28 11:59:27.777 - Thread: 1 -> EnableDoppler: True 2022-03-28 11:59:27.778 - Thread: 1 -> MyConfig.Load() - END 2022-03-28 11:59:32.669 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-03-28 11:59:32.887 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-03-28 11:59:32.904 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-03-28 11:59:32.906 - Thread: 1 -> Found processor count: 8 2022-03-28 11:59:32.906 - Thread: 1 -> Using processor count: 8 2022-03-28 11:59:33.099 - Thread: 1 -> All detected adapters: 2022-03-28 11:59:33.101 - Thread: 1 -> NVIDIA GeForce GTX 750 Ti - VendorID=4318, SubsystemID=327160030, DeviceID=4992 2022-03-28 11:59:33.101 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-03-28 11:59:33.418 - Thread: 1 -> AdapterInfo = { 2022-03-28 11:59:33.419 - Thread: 1 -> Name = NVIDIA GeForce GTX 750 Ti + DISPLAY1 2022-03-28 11:59:33.419 - Thread: 1 -> Description = dev id: 4992, mem: 2105212928, shared mem: 8552146944, Luid: 35426, rev: 162, subsys id: 327160030, vendor id: 4318, feature_level 11.1: False 2022-03-28 11:59:33.419 - Thread: 1 -> Driver version = 30.0.15.1123 2022-03-28 11:59:33.419 - Thread: 1 -> Driver date = 20220110000000.000000-000 2022-03-28 11:59:33.419 - Thread: 1 -> DriverUpdateNecessary = False 2022-03-28 11:59:33.419 - Thread: 1 -> AftermathSupported = False 2022-03-28 11:59:33.419 - Thread: 1 -> Adapter id = 0 2022-03-28 11:59:33.419 - Thread: 1 -> Supported = True 2022-03-28 11:59:33.419 - Thread: 1 -> RAM = 2105212928 2022-03-28 11:59:33.419 - Thread: 1 -> Priority = 2 2022-03-28 11:59:33.419 - Thread: 1 -> Multithreaded rendering supported = True 2022-03-28 11:59:33.419 - Thread: 1 -> Output is attached = True 2022-03-28 11:59:33.419 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-03-28 11:59:33.419 - Thread: 1 -> Display modes = { 2022-03-28 11:59:33.419 - Thread: 1 -> DXGIOutput id = 0 2022-03-28 11:59:33.420 - Thread: 1 -> 640x480@75Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 640x480@75Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 640x480@60.317Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 640x480@60.317Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 720x480@60Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 720x480@59.94Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 720x576@50Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 800x600@75Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 800x600@60.317Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1024x768@60.004Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1024x768@75.029Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1152x864@75Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1176x664@60Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1176x664@60Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1176x664@50Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1176x664@50Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1176x664@59.94Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1176x664@59.94Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x720@60Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x720@50Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x720@59.94Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x768@59.81Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x768@59.81Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x800@59.81Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x960@60.02Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x960@60.02Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x960@75.025Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x960@75.025Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x1024@60.02Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1280x1024@75.025Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1360x768@59.887Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1360x768@59.887Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1366x768@59.887Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1366x768@59.887Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1400x1050@59.978Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1440x900@59.887Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1600x900@60Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1600x1024@59.954Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1600x1024@59.954Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1680x1050@59.954Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1768x992@60Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1768x992@60Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1768x992@50Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1768x992@50Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1768x992@59.94Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1768x992@59.94Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1920x1080@60Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1920x1080@60Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1920x1080@50Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1920x1080@50Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1920x1080@59.94Hz 2022-03-28 11:59:33.420 - Thread: 1 -> 1920x1080@59.94006Hz 2022-03-28 11:59:33.420 - Thread: 1 -> } 2022-03-28 11:59:33.420 - Thread: 1 -> } 2022-03-28 11:59:33.420 - Thread: 1 -> AdapterInfo = { 2022-03-28 11:59:33.421 - Thread: 1 -> Name = NVIDIA GeForce GTX 750 Ti + DISPLAY1 2022-03-28 11:59:33.421 - Thread: 1 -> Description = dev id: 4992, mem: 2105212928, shared mem: 8552146944, Luid: 35426, rev: 162, subsys id: 327160030, vendor id: 4318, feature_level 11.1: False 2022-03-28 11:59:33.421 - Thread: 1 -> Driver version = 30.0.15.1123 2022-03-28 11:59:33.421 - Thread: 1 -> Driver date = 20220110000000.000000-000 2022-03-28 11:59:33.421 - Thread: 1 -> DriverUpdateNecessary = False 2022-03-28 11:59:33.421 - Thread: 1 -> AftermathSupported = False 2022-03-28 11:59:33.421 - Thread: 1 -> Adapter id = 0 2022-03-28 11:59:33.421 - Thread: 1 -> Supported = True 2022-03-28 11:59:33.421 - Thread: 1 -> RAM = 2105212928 2022-03-28 11:59:33.421 - Thread: 1 -> Priority = 2 2022-03-28 11:59:33.421 - Thread: 1 -> Multithreaded rendering supported = True 2022-03-28 11:59:33.421 - Thread: 1 -> Output is attached = True 2022-03-28 11:59:33.421 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-03-28 11:59:33.421 - Thread: 1 -> Display modes = { 2022-03-28 11:59:33.421 - Thread: 1 -> DXGIOutput id = 0 2022-03-28 11:59:33.421 - Thread: 1 -> 640x480@75Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 640x480@75Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 640x480@60.317Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 640x480@60.317Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 720x480@60Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 720x480@59.94Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 720x576@50Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 800x600@75Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 800x600@60.317Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1024x768@60.004Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1024x768@75.029Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1152x864@75Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1176x664@60Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1176x664@60Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1176x664@50Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1176x664@50Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1176x664@59.94Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1176x664@59.94Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x720@60Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x720@50Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x720@59.94Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x768@59.81Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x768@59.81Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x800@59.81Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x960@60.02Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x960@60.02Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x960@75.025Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x960@75.025Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x1024@60.02Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1280x1024@75.025Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1360x768@59.887Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1360x768@59.887Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1366x768@59.887Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1366x768@59.887Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1400x1050@59.978Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1440x900@59.887Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1600x900@60Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1600x1024@59.954Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1600x1024@59.954Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1680x1050@59.954Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1768x992@60Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1768x992@60Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1768x992@50Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1768x992@50Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1768x992@59.94Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1768x992@59.94Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1920x1080@60Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1920x1080@60Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1920x1080@50Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1920x1080@50Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1920x1080@59.94Hz 2022-03-28 11:59:33.421 - Thread: 1 -> 1920x1080@59.94006Hz 2022-03-28 11:59:33.421 - Thread: 1 -> } 2022-03-28 11:59:33.421 - Thread: 1 -> } 2022-03-28 11:59:33.426 - Thread: 1 -> Service.IsActive: True 2022-03-28 11:59:33.427 - Thread: 1 -> Service.IsOnline: True 2022-03-28 11:59:33.427 - Thread: 1 -> Service.OwnsGame: False 2022-03-28 11:59:33.427 - Thread: 1 -> Service.UserId: 76561198032103202 2022-03-28 11:59:33.427 - Thread: 1 -> Service.UserName: marioak 2022-03-28 11:59:33.427 - Thread: 1 -> Service.Branch: default 2022-03-28 11:59:33.427 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-03-28 11:59:33.427 - Thread: 1 -> Build version: 0.1.1.0 2022-03-28 11:59:33.438 - Thread: 1 -> MyScreenManager() 2022-03-28 11:59:33.518 - Thread: 22 -> CreateDeviceInternal - CheckSettings() 2022-03-28 11:59:33.519 - Thread: 22 -> CreateDeviceInternal - GetAdapter() 2022-03-28 11:59:33.521 - Thread: 22 -> CreateDeviceInternal - FixSettings() 2022-03-28 11:59:33.522 - Thread: 22 -> CreateDeviceInternal - Create device 2022-03-28 11:59:33.644 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration 2022-03-28 11:59:33.733 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK 2022-03-28 11:59:33.734 - Thread: 22 -> CreateDeviceInternal create swapchain 2022-03-28 11:59:35.265 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-03-28 11:59:35.266 - Thread: 1 -> Game dir: D:\steam\steamapps\common\SpaceEngineers\Bin64 2022-03-28 11:59:35.266 - Thread: 1 -> Content dir: D:\steam\steamapps\common\SpaceEngineers\Content 2022-03-28 11:59:36.681 - Thread: 1 -> Preallocate - START 2022-03-28 11:59:36.684 - Thread: 1 -> MySpaceWorldGenerator - START 2022-03-28 11:59:36.695 - Thread: 1 -> MySpaceWorldGenerator - END 2022-03-28 11:59:36.695 - Thread: 1 -> MySpaceBuildComponent - START 2022-03-28 11:59:36.695 - Thread: 1 -> MySpaceBuildComponent - END 2022-03-28 11:59:36.696 - Thread: 1 -> MyEntities - START 2022-03-28 11:59:36.714 - Thread: 1 -> MyEntities - END 2022-03-28 11:59:36.714 - Thread: 1 -> MyObjectBuilder_Base - START 2022-03-28 11:59:36.714 - Thread: 1 -> MyObjectBuilder_Base - END 2022-03-28 11:59:36.714 - Thread: 1 -> MyTransparentGeometry - START 2022-03-28 11:59:36.714 - Thread: 1 -> MyTransparentGeometry - END 2022-03-28 11:59:36.714 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-03-28 11:59:36.725 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-03-28 11:59:36.725 - Thread: 1 -> MyMath - START 2022-03-28 11:59:36.725 - Thread: 1 -> MyMath - END 2022-03-28 11:59:36.725 - Thread: 1 -> MySimpleObjectDraw - START 2022-03-28 11:59:36.725 - Thread: 1 -> MySimpleObjectDraw - END 2022-03-28 11:59:36.737 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-03-28 11:59:36.737 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-03-28 11:59:36.737 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-03-28 11:59:36.801 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-03-28 11:59:36.801 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-03-28 11:59:36.801 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-03-28 11:59:36.801 - Thread: 1 -> MySyncDestructions - START 2022-03-28 11:59:36.801 - Thread: 1 -> MySyncDestructions - END 2022-03-28 11:59:36.801 - Thread: 1 -> MySyncEntity - START 2022-03-28 11:59:36.801 - Thread: 1 -> MySyncEntity - END 2022-03-28 11:59:36.801 - Thread: 1 -> MyCommandCharacter - START 2022-03-28 11:59:36.803 - Thread: 1 -> MyCommandCharacter - END 2022-03-28 11:59:36.803 - Thread: 1 -> MyCommandConsole - START 2022-03-28 11:59:36.804 - Thread: 1 -> MyCommandConsole - END 2022-03-28 11:59:36.804 - Thread: 1 -> MyCommandEntity - START 2022-03-28 11:59:36.805 - Thread: 1 -> MyCommandEntity - END 2022-03-28 11:59:36.805 - Thread: 1 -> MyAiTargetManager - START 2022-03-28 11:59:36.805 - Thread: 1 -> MyAiTargetManager - END 2022-03-28 11:59:36.805 - Thread: 1 -> MyClientDebugCommands - START 2022-03-28 11:59:36.807 - Thread: 1 -> MyClientDebugCommands - END 2022-03-28 11:59:36.807 - Thread: 1 -> MyDedicatedServer - START 2022-03-28 11:59:36.807 - Thread: 1 -> MyDedicatedServer - END 2022-03-28 11:59:36.807 - Thread: 1 -> MyDedicatedServerBase - START 2022-03-28 11:59:36.807 - Thread: 1 -> MyDedicatedServerBase - END 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerBase - START 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerBase - END 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerClient - START 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerClient - END 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerClientBase - START 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerClientBase - END 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerLobby - START 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerLobby - END 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerServerBase - START 2022-03-28 11:59:36.807 - Thread: 1 -> MyMultiplayerServerBase - END 2022-03-28 11:59:36.807 - Thread: 1 -> MyServerDebugCommands - START 2022-03-28 11:59:36.808 - Thread: 1 -> MyServerDebugCommands - END 2022-03-28 11:59:36.808 - Thread: 1 -> MyCubeGridDefinitions - START 2022-03-28 11:59:36.876 - Thread: 1 -> MyCubeGridDefinitions - END 2022-03-28 11:59:36.876 - Thread: 1 -> MyDefinitionManager - START 2022-03-28 11:59:36.902 - Thread: 1 -> MyDefinitionManager - END 2022-03-28 11:59:36.902 - Thread: 1 -> Preallocate - END 2022-03-28 11:59:36.907 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-03-28 11:59:37.334 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-03-28 11:59:37.334 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-03-28 11:59:37.349 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-03-28 11:59:37.350 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-03-28 11:59:37.350 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-03-28 11:59:37.350 - Thread: 1 -> Assembly.Location: D:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-03-28 11:59:37.350 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-03-28 11:59:37.350 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-03-28 11:59:37.352 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-03-28 11:59:37.359 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2022-03-28 11:59:37.359 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7816 2022-03-28 11:59:37.360 - Thread: 1 -> Virtualized: False 2022-03-28 11:59:37.363 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz 2022-03-28 11:59:37.364 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,104,293,888 bytes 2022-03-28 11:59:37.364 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-03-28 11:59:37.364 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,255,042,048 bytes 2022-03-28 11:59:37.364 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,576,152,064 bytes 2022-03-28 11:59:37.368 - Thread: 1 -> Drive C: | Capacity: 126,781,222,912 bytes | Free space: 2,246,881,280 bytes 2022-03-28 11:59:37.368 - Thread: 1 -> Drive D: | Capacity: 1,000,203,087,872 bytes | Free space: 176,023,105,536 bytes 2022-03-28 11:59:37.368 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-03-28 11:59:37.371 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-03-28 11:59:37.372 - Thread: 1 -> Installed DLCs: 2022-03-28 11:59:37.396 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-03-28 11:59:37.410 - Thread: 27 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': Nie można odnaleźć określonego modułu. (Exception from HRESULT: 0x8007007E) at Epic.OnlineServices.Bindings.EOS_Initialize(IntPtr options) at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled) at System.Action`1.Invoke(T obj) at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled) at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() 2022-03-28 11:59:37.486 - Thread: 1 -> Havok: Physics.Init 2022-03-28 11:59:37.503 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-03-28 11:59:37.509 - Thread: 1 -> HkGameName: SpaceEngineers 2022-03-28 11:59:37.520 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-03-28 11:59:37.522 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-03-28 11:59:37.526 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2022-03-28 11:59:37.703 - Thread: 27 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': Nie można odnaleźć określonego modułu. (Exception from HRESULT: 0x8007007E) at Epic.OnlineServices.Bindings.EOS_Initialize(IntPtr options) at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled) at System.Action`1.Invoke(T obj) at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled) at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2022-03-28 11:59:37.705 - Thread: 27 -> Showing message 2022-03-28 11:59:38.392 - Thread: 27 -> ================================== CRASH INFO ================================== AppVersion: 01_200_032 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 11 PCUCount: 0 IsHang: False GCMemory: 65 GCMemoryAllocated: 65 HWAvailableMemory: 10602 ProcessPrivateMemory: 525 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-03-28 11:59:38.392 - Thread: 27 -> Log Closed