2022-03-23 03:30:54.559 - Thread: 1 -> Log Started 2022-03-23 03:30:54.559 - Thread: 1 -> Timezone (local - UTC): 2h 2022-03-23 03:30:54.559 - Thread: 1 -> App Version: 01_200_032 2022-03-23 03:30:54.586 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-03-23 03:30:54.586 - Thread: 1 -> Branch / Sandbox: SVN 2022-03-23 03:30:54.586 - Thread: 1 -> Environment.ProcessorCount: 12 2022-03-23 03:30:54.626 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19044.0) 2022-03-23 03:30:54.626 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-03-23 03:30:54.626 - Thread: 1 -> Environment.Is64BitProcess: True 2022-03-23 03:30:54.626 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-03-23 03:30:54.626 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4470.0 2022-03-23 03:30:54.626 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-03-23 03:30:54.641 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600X Six-Core Processor 2022-03-23 03:30:54.641 - Thread: 1 -> IntPtr.Size: 8 2022-03-23 03:30:54.641 - Thread: 1 -> Default Culture: 2022-03-23 03:30:54.641 - Thread: 1 -> Default UI Culture: 2022-03-23 03:30:54.641 - Thread: 1 -> MyConfig.Load() - START 2022-03-23 03:30:54.641 - Thread: 1 -> Path: C:\Users\Administrator\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-03-23 03:30:54.813 - Thread: 1 -> NewNewGameScreen: False 2022-03-23 03:30:54.813 - Thread: 1 -> EnableDamageEffects: True 2022-03-23 03:30:54.813 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-03-23 03:30:54.813 - Thread: 1 -> EnableReverb: False 2022-03-23 03:30:54.813 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-03-23 03:30:54.813 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-03-23 03:30:54.813 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-03-23 03:30:54.813 - Thread: 1 -> FirstTimeRun: False 2022-03-23 03:30:54.813 - Thread: 1 -> ExperimentalMode: True 2022-03-23 03:30:54.813 - Thread: 1 -> VideoAdapter: 0 2022-03-23 03:30:54.813 - Thread: 1 -> ScreenWidth: 1920 2022-03-23 03:30:54.813 - Thread: 1 -> ScreenHeight: 1080 2022-03-23 03:30:54.813 - Thread: 1 -> RefreshRate: 60000 2022-03-23 03:30:54.813 - Thread: 1 -> WindowMode: 1 2022-03-23 03:30:54.813 - Thread: 1 -> VerticalSync: 1 2022-03-23 03:30:54.813 - Thread: 1 -> FieldOfView: 70 2022-03-23 03:30:54.813 - Thread: 1 -> PostProcessingEnabled: True 2022-03-23 03:30:54.813 - Thread: 1 -> FlaresIntensity: 1 2022-03-23 03:30:54.813 - Thread: 1 -> TreeViewDistance: 1999 2022-03-23 03:30:54.813 - Thread: 1 -> GrassDensity: 3 2022-03-23 03:30:54.813 - Thread: 1 -> GrassDrawDistance: 1000 2022-03-23 03:30:54.813 - Thread: 1 -> AntialiasingMode: 1 2022-03-23 03:30:54.813 - Thread: 1 -> ShadowMapResolution: 2 2022-03-23 03:30:54.813 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-03-23 03:30:54.813 - Thread: 1 -> TextureQuality: 2 2022-03-23 03:30:54.813 - Thread: 1 -> VoxelTextureQuality: 2 2022-03-23 03:30:54.813 - Thread: 1 -> AnisotropicFiltering: 4 2022-03-23 03:30:54.813 - Thread: 1 -> ModelQuality: 2 2022-03-23 03:30:54.813 - Thread: 1 -> VoxelQuality: 2 2022-03-23 03:30:54.813 - Thread: 1 -> ShaderQuality: 2 2022-03-23 03:30:54.813 - Thread: 1 -> LightsQuality: 2 2022-03-23 03:30:54.813 - Thread: 1 -> LowMemSwitchToLow: 0 2022-03-23 03:30:54.813 - Thread: 1 -> FirstVTTimeRun: False 2022-03-23 03:30:54.813 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-03-23 03:30:54.813 - Thread: 1 -> GDPRConsent: True 2022-03-23 03:30:54.813 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-03-23 03:30:54.813 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-03-23 03:30:54.813 - Thread: 1 -> GameVolume: 0.1010945 2022-03-23 03:30:54.813 - Thread: 1 -> Music_Volume: 0 2022-03-23 03:30:54.813 - Thread: 1 -> VoiceChatVolume: 5 2022-03-23 03:30:54.813 - Thread: 1 -> HudWarnings: True 2022-03-23 03:30:54.813 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-03-23 03:30:54.813 - Thread: 1 -> VoiceChat: True 2022-03-23 03:30:54.813 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-03-23 03:30:54.813 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-03-23 03:30:54.813 - Thread: 1 -> EnableDynamicMusic: True 2022-03-23 03:30:54.813 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-03-23 03:30:54.813 - Thread: 1 -> EnableDoppler: True 2022-03-23 03:30:54.813 - Thread: 1 -> EnableTrading: True 2022-03-23 03:30:54.813 - Thread: 1 -> EnableSteamCloud: True 2022-03-23 03:30:54.813 - Thread: 1 -> CubeBuilderBuildingMode: 2 2022-03-23 03:30:54.813 - Thread: 1 -> ControlsHints: True 2022-03-23 03:30:54.813 - Thread: 1 -> GoodBotHints: False 2022-03-23 03:30:54.813 - Thread: 1 -> RotationHints: True 2022-03-23 03:30:54.813 - Thread: 1 -> AreaInteraction: True 2022-03-23 03:30:54.813 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-03-23 03:30:54.813 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-03-23 03:30:54.813 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-03-23 03:30:54.813 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-03-23 03:30:54.813 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-03-23 03:30:54.813 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-03-23 03:30:54.813 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-03-23 03:30:54.813 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-03-23 03:30:54.813 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-03-23 03:30:54.813 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-03-23 03:30:54.813 - Thread: 1 -> ShowCrosshair2: 0 2022-03-23 03:30:54.813 - Thread: 1 -> IronSightSwitchState: 1 2022-03-23 03:30:54.813 - Thread: 1 -> SpriteMainViewportScale: 1 2022-03-23 03:30:54.813 - Thread: 1 -> UiTransparency: 1 2022-03-23 03:30:54.813 - Thread: 1 -> UiBkTransparency: 0 2022-03-23 03:30:54.813 - Thread: 1 -> HUDBkTransparency: 0.3923241 2022-03-23 03:30:54.813 - Thread: 1 -> ZoomMultiplier: 0.2 2022-03-23 03:30:54.813 - Thread: 1 -> GamepadScheme: 0 2022-03-23 03:30:54.813 - Thread: 1 -> GamepadSchemeName: Flight 2022-03-23 03:30:54.813 - Thread: 1 -> FirstTimeTutorials: False 2022-03-23 03:30:54.813 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-03-23 03:30:54.813 - Thread: 1 -> HudState: 2 2022-03-23 03:30:54.813 - Thread: 1 -> TutorialsFinished: System.String[] 2022-03-23 03:30:54.829 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-03-23 03:30:54.829 - Thread: 1 -> ControllerDefaultOnStart: False 2022-03-23 03:30:54.829 - Thread: 1 -> ModIoConsent: True 2022-03-23 03:30:54.829 - Thread: 1 -> CubeBuilderAlignToDefault: False 2022-03-23 03:30:54.829 - Thread: 1 -> Language: 0 2022-03-23 03:30:54.829 - Thread: 1 -> LastCheckedVersion: 1200027 2022-03-23 03:30:54.829 - Thread: 1 -> DebugComponentsInfo: 2 2022-03-23 03:30:54.829 - Thread: 1 -> MyConfig.Load() - END 2022-03-23 03:30:55.308 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-03-23 03:30:55.599 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-03-23 03:30:55.642 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-03-23 03:30:55.647 - Thread: 1 -> Found processor count: 6 2022-03-23 03:30:55.647 - Thread: 1 -> Using processor count: 6 2022-03-23 03:30:56.084 - Thread: 1 -> All detected adapters: 2022-03-23 03:30:56.088 - Thread: 1 -> AMD Radeon RX 5600 XT - VendorID=4098, SubsystemID=941495394, DeviceID=29471 2022-03-23 03:30:56.088 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-03-23 03:30:56.276 - Thread: 1 -> AdapterInfo = { 2022-03-23 03:30:56.277 - Thread: 1 -> Name = AMD Radeon RX 5600 XT + DISPLAY1 2022-03-23 03:30:56.277 - Thread: 1 -> Description = dev id: 29471, mem: 6399987712, shared mem: 17146712064, Luid: 51496, rev: 202, subsys id: 941495394, vendor id: 4098, feature_level 11.1: True 2022-03-23 03:30:56.277 - Thread: 1 -> Driver version = 30.0.15002.1004 2022-03-23 03:30:56.277 - Thread: 1 -> Driver date = 20220309000000.000000-000 2022-03-23 03:30:56.277 - Thread: 1 -> DriverUpdateNecessary = False 2022-03-23 03:30:56.277 - Thread: 1 -> AftermathSupported = False 2022-03-23 03:30:56.277 - Thread: 1 -> Adapter id = 0 2022-03-23 03:30:56.277 - Thread: 1 -> Supported = True 2022-03-23 03:30:56.277 - Thread: 1 -> RAM = 6399987712 2022-03-23 03:30:56.277 - Thread: 1 -> Priority = 2 2022-03-23 03:30:56.277 - Thread: 1 -> Multithreaded rendering supported = False 2022-03-23 03:30:56.277 - Thread: 1 -> Output is attached = True 2022-03-23 03:30:56.278 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-03-23 03:30:56.278 - Thread: 1 -> Display modes = { 2022-03-23 03:30:56.278 - Thread: 1 -> DXGIOutput id = 0 2022-03-23 03:30:56.279 - Thread: 1 -> 640x480@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 640x480@75Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 640x480@72Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 640x480@67Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 640x480@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x400@70Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x400@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x400@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x480@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x480@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x480@75Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x480@75Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x480@72Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x480@72Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x480@56Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x480@56Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x480@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@75Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@75Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@72Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@72Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@50Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@56Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@56Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 720x576@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 800x600@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 800x600@75Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 800x600@72Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 800x600@56Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 800x600@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 800x600@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 832x624@75Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 832x624@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 832x624@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1024x768@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1024x768@75Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1024x768@70Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1024x768@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1024x768@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1152x864@75Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1152x864@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1152x864@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1280x720@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1280x720@50Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1280x720@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1280x960@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1280x960@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1280x960@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1280x1024@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1280x1024@75Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1280x1024@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1280x1024@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1366x768@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1366x768@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1366x768@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1366x768@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1440x900@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1440x900@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1440x900@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1600x900@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1600x900@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1600x900@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1600x900@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1680x1050@60Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1680x1050@59.94006Hz 2022-03-23 03:30:56.279 - Thread: 1 -> 1680x1050@59.94006Hz 2022-03-23 03:30:56.280 - Thread: 1 -> 1920x1080@60Hz 2022-03-23 03:30:56.280 - Thread: 1 -> 1920x1080@50Hz 2022-03-23 03:30:56.280 - Thread: 1 -> 1920x1080@59.94006Hz 2022-03-23 03:30:56.280 - Thread: 1 -> } 2022-03-23 03:30:56.280 - Thread: 1 -> } 2022-03-23 03:30:56.280 - Thread: 1 -> AdapterInfo = { 2022-03-23 03:30:56.280 - Thread: 1 -> Name = AMD Radeon RX 5600 XT + DISPLAY1 2022-03-23 03:30:56.280 - Thread: 1 -> Description = dev id: 29471, mem: 6399987712, shared mem: 17146712064, Luid: 51496, rev: 202, subsys id: 941495394, vendor id: 4098, feature_level 11.1: True 2022-03-23 03:30:56.280 - Thread: 1 -> Driver version = 30.0.15002.1004 2022-03-23 03:30:56.280 - Thread: 1 -> Driver date = 20220309000000.000000-000 2022-03-23 03:30:56.280 - Thread: 1 -> DriverUpdateNecessary = False 2022-03-23 03:30:56.280 - Thread: 1 -> AftermathSupported = False 2022-03-23 03:30:56.280 - Thread: 1 -> Adapter id = 0 2022-03-23 03:30:56.280 - Thread: 1 -> Supported = True 2022-03-23 03:30:56.280 - Thread: 1 -> RAM = 6399987712 2022-03-23 03:30:56.280 - Thread: 1 -> Priority = 2 2022-03-23 03:30:56.280 - Thread: 1 -> Multithreaded rendering supported = False 2022-03-23 03:30:56.280 - Thread: 1 -> Output is attached = True 2022-03-23 03:30:56.280 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-03-23 03:30:56.280 - Thread: 1 -> Display modes = { 2022-03-23 03:30:56.281 - Thread: 1 -> DXGIOutput id = 0 2022-03-23 03:30:56.281 - Thread: 1 -> 640x480@60Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 640x480@75Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 640x480@72Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 640x480@67Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 640x480@59.94006Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x400@70Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x400@59.94006Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x400@59.94006Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x480@60Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x480@60Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x480@75Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x480@75Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x480@72Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x480@72Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x480@56Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x480@56Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x480@59.94006Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@60Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@60Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@75Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@75Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@72Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@72Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@50Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@56Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@56Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@59.94006Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 720x576@59.94006Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 800x600@60Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 800x600@75Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 800x600@72Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 800x600@56Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 800x600@59.94006Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 800x600@59.94006Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 832x624@75Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 832x624@59.94006Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 832x624@59.94006Hz 2022-03-23 03:30:56.281 - Thread: 1 -> 1024x768@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1024x768@75Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1024x768@70Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1024x768@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1024x768@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1152x864@75Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1152x864@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1152x864@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1280x720@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1280x720@50Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1280x720@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1280x960@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1280x960@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1280x960@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1280x1024@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1280x1024@75Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1280x1024@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1280x1024@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1366x768@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1366x768@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1366x768@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1366x768@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1440x900@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1440x900@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1440x900@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1600x900@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1600x900@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1600x900@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1600x900@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1680x1050@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1680x1050@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1680x1050@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1920x1080@60Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1920x1080@50Hz 2022-03-23 03:30:56.282 - Thread: 1 -> 1920x1080@59.94006Hz 2022-03-23 03:30:56.282 - Thread: 1 -> } 2022-03-23 03:30:56.282 - Thread: 1 -> } 2022-03-23 03:30:56.288 - Thread: 1 -> Service.IsActive: True 2022-03-23 03:30:56.288 - Thread: 1 -> Service.IsOnline: True 2022-03-23 03:30:56.288 - Thread: 1 -> Service.OwnsGame: False 2022-03-23 03:30:56.288 - Thread: 1 -> Service.UserId: 76561198208305980 2022-03-23 03:30:56.288 - Thread: 1 -> Service.UserName: Somtaaw 2022-03-23 03:30:56.288 - Thread: 1 -> Service.Branch: default 2022-03-23 03:30:56.288 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-03-23 03:30:56.289 - Thread: 1 -> Build version: 0.1.1.0 2022-03-23 03:30:56.319 - Thread: 1 -> MyScreenManager() 2022-03-23 03:30:56.411 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-03-23 03:30:56.411 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-03-23 03:30:56.414 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-03-23 03:30:56.416 - Thread: 16 -> CreateDeviceInternal - Create device 2022-03-23 03:30:56.465 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-03-23 03:30:56.495 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-03-23 03:30:56.496 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-03-23 03:30:58.696 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-03-23 03:30:58.697 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-03-23 03:30:58.697 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2022-03-23 03:31:00.262 - Thread: 1 -> Preallocate - START 2022-03-23 03:31:00.267 - Thread: 1 -> MySpaceWorldGenerator - START 2022-03-23 03:31:00.281 - Thread: 1 -> MySpaceWorldGenerator - END 2022-03-23 03:31:00.281 - Thread: 1 -> MySpaceBuildComponent - START 2022-03-23 03:31:00.281 - Thread: 1 -> MySpaceBuildComponent - END 2022-03-23 03:31:00.281 - Thread: 1 -> MyEntities - START 2022-03-23 03:31:00.304 - Thread: 1 -> MyEntities - END 2022-03-23 03:31:00.304 - Thread: 1 -> MyObjectBuilder_Base - START 2022-03-23 03:31:00.304 - Thread: 1 -> MyObjectBuilder_Base - END 2022-03-23 03:31:00.304 - Thread: 1 -> MyTransparentGeometry - START 2022-03-23 03:31:00.304 - Thread: 1 -> MyTransparentGeometry - END 2022-03-23 03:31:00.304 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-03-23 03:31:00.317 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-03-23 03:31:00.317 - Thread: 1 -> MyMath - START 2022-03-23 03:31:00.317 - Thread: 1 -> MyMath - END 2022-03-23 03:31:00.317 - Thread: 1 -> MySimpleObjectDraw - START 2022-03-23 03:31:00.317 - Thread: 1 -> MySimpleObjectDraw - END 2022-03-23 03:31:00.331 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-03-23 03:31:00.331 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-03-23 03:31:00.332 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-03-23 03:31:00.394 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-03-23 03:31:00.394 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-03-23 03:31:00.394 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-03-23 03:31:00.395 - Thread: 1 -> MySyncDestructions - START 2022-03-23 03:31:00.395 - Thread: 1 -> MySyncDestructions - END 2022-03-23 03:31:00.395 - Thread: 1 -> MySyncEntity - START 2022-03-23 03:31:00.395 - Thread: 1 -> MySyncEntity - END 2022-03-23 03:31:00.395 - Thread: 1 -> MyCommandCharacter - START 2022-03-23 03:31:00.396 - Thread: 1 -> MyCommandCharacter - END 2022-03-23 03:31:00.396 - Thread: 1 -> MyCommandConsole - START 2022-03-23 03:31:00.397 - Thread: 1 -> MyCommandConsole - END 2022-03-23 03:31:00.397 - Thread: 1 -> MyCommandEntity - START 2022-03-23 03:31:00.398 - Thread: 1 -> MyCommandEntity - END 2022-03-23 03:31:00.398 - Thread: 1 -> MyAiTargetManager - START 2022-03-23 03:31:00.398 - Thread: 1 -> MyAiTargetManager - END 2022-03-23 03:31:00.398 - Thread: 1 -> MyClientDebugCommands - START 2022-03-23 03:31:00.399 - Thread: 1 -> MyClientDebugCommands - END 2022-03-23 03:31:00.399 - Thread: 1 -> MyDedicatedServer - START 2022-03-23 03:31:00.399 - Thread: 1 -> MyDedicatedServer - END 2022-03-23 03:31:00.399 - Thread: 1 -> MyDedicatedServerBase - START 2022-03-23 03:31:00.399 - Thread: 1 -> MyDedicatedServerBase - END 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerBase - START 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerBase - END 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerClient - START 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerClient - END 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerClientBase - START 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerClientBase - END 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerLobby - START 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerLobby - END 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerServerBase - START 2022-03-23 03:31:00.399 - Thread: 1 -> MyMultiplayerServerBase - END 2022-03-23 03:31:00.399 - Thread: 1 -> MyServerDebugCommands - START 2022-03-23 03:31:00.400 - Thread: 1 -> MyServerDebugCommands - END 2022-03-23 03:31:00.400 - Thread: 1 -> MyCubeGridDefinitions - START 2022-03-23 03:31:00.463 - Thread: 1 -> MyCubeGridDefinitions - END 2022-03-23 03:31:00.463 - Thread: 1 -> MyDefinitionManager - START 2022-03-23 03:31:00.484 - Thread: 1 -> MyDefinitionManager - END 2022-03-23 03:31:00.484 - Thread: 1 -> Preallocate - END 2022-03-23 03:31:00.490 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-03-23 03:31:00.855 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-03-23 03:31:00.855 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-03-23 03:31:00.869 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-03-23 03:31:00.870 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-03-23 03:31:00.870 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-03-23 03:31:00.870 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-03-23 03:31:00.870 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-03-23 03:31:00.870 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-03-23 03:31:00.872 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-03-23 03:31:00.880 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2022-03-23 03:31:00.880 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2022-03-23 03:31:00.880 - Thread: 1 -> Virtualized: False 2022-03-23 03:31:00.884 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600X Six-Core Processor 2022-03-23 03:31:00.885 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,293,424,128 bytes 2022-03-23 03:31:00.885 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-03-23 03:31:00.885 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 29,503,475,712 bytes 2022-03-23 03:31:00.885 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,549,052,928 bytes 2022-03-23 03:31:00.889 - Thread: 1 -> Drive C: | Capacity: 498,967,121,920 bytes | Free space: 128,200,196,096 bytes 2022-03-23 03:31:00.889 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-03-23 03:31:00.892 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-03-23 03:31:00.892 - Thread: 1 -> Installed DLCs: 2022-03-23 03:31:00.895 - Thread: 1 -> Sparks Of The Future (1307680) 2022-03-23 03:31:00.912 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-03-23 03:31:01.028 - Thread: 1 -> Havok: Physics.Init 2022-03-23 03:31:01.056 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-03-23 03:31:01.063 - Thread: 1 -> HkGameName: SpaceEngineers 2022-03-23 03:31:01.071 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-03-23 03:31:01.073 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-03-23 03:31:01.099 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2022-03-23 03:31:01.151 - Thread: 21 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Epic.OnlineServices.Bindings.EOS_Platform_Create(IntPtr options) at Epic.OnlineServices.Platform.PlatformInterface.Create(Options options) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled) at System.Action`1.Invoke(T obj) at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled) at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2022-03-23 03:31:01.153 - Thread: 21 -> Showing message 2022-03-23 03:31:02.901 - Thread: 21 -> ================================== CRASH INFO ================================== AppVersion: 01_200_032 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 8 PCUCount: 0 IsHang: False GCMemory: 62 GCMemoryAllocated: 62 HWAvailableMemory: 28055 ProcessPrivateMemory: 603 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-03-23 03:31:02.901 - Thread: 21 -> Log Closed