2022-03-17 19:29:54.600 - Thread: 1 -> Log Started 2022-03-17 19:29:54.601 - Thread: 1 -> Timezone (local - UTC): -7h 2022-03-17 19:29:54.601 - Thread: 1 -> App Version: 01_200_032 2022-03-17 19:29:54.681 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-03-17 19:29:54.683 - Thread: 1 -> Branch / Sandbox: SVN 2022-03-17 19:29:54.683 - Thread: 1 -> Environment.ProcessorCount: 12 2022-03-17 19:29:54.749 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2022-03-17 19:29:54.749 - Thread: 1 -> Environment.CommandLine: D:\Steam2\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-03-17 19:29:54.749 - Thread: 1 -> Environment.Is64BitProcess: True 2022-03-17 19:29:54.749 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-03-17 19:29:54.749 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4250.0 2022-03-17 19:29:54.749 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam2\steamapps\common\SpaceEngineers\Bin64 2022-03-17 19:29:54.754 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600X Six-Core Processor 2022-03-17 19:29:54.754 - Thread: 1 -> IntPtr.Size: 8 2022-03-17 19:29:54.754 - Thread: 1 -> Default Culture: 2022-03-17 19:29:54.754 - Thread: 1 -> Default UI Culture: 2022-03-17 19:29:54.757 - Thread: 1 -> MyConfig.Load() - START 2022-03-17 19:29:54.760 - Thread: 1 -> Path: C:\Users\nwort\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-03-17 19:29:54.887 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-03-17 19:29:54.887 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2022-03-17 19:29:54.887 - Thread: 1 -> MusicVolume: 1 2022-03-17 19:29:54.887 - Thread: 1 -> GameVolume: 1 2022-03-17 19:29:54.887 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-03-17 19:29:54.887 - Thread: 1 -> Language: 0 2022-03-17 19:29:54.887 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2022-03-17 19:29:54.887 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2022-03-17 19:29:54.887 - Thread: 1 -> FirstTimeRun: False 2022-03-17 19:29:54.889 - Thread: 1 -> MyConfig.Load() - END 2022-03-17 19:29:55.396 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-03-17 19:29:55.676 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-03-17 19:29:55.694 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-03-17 19:29:55.696 - Thread: 1 -> Found processor count: 6 2022-03-17 19:29:55.696 - Thread: 1 -> Using processor count: 6 2022-03-17 19:29:55.978 - Thread: 1 -> Exception occurred: System.TypeInitializationException: The type initializer for 'VRage.Render11.Common.MyManagers' threw an exception. ---> System.TypeInitializationException: The type initializer for 'VRageRender.MyObjectPoolManager' threw an exception. ---> System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.Assembly.GetTypes() at VRageRender.MyObjectPoolManager.RegisterPoolsFromAssembly(Assembly assembly) at VRageRender.MyObjectPoolManager..cctor() --- End of inner exception stack trace --- at VRageRender.MyObjectPoolManager.RegisterPool(Type type, Int32 preallocationSize) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.AllocateInternal() at VRage.Render11.Common.MyManagers..cctor() --- End of inner exception stack trace --- at SpaceEngineers.MyProgram.InitializeRender() at SpaceEngineers.MyProgram.Main(String[] args) 2022-03-17 19:29:55.978 - Thread: 1 -> InnerException: 2022-03-17 19:29:55.978 - Thread: 1 -> Exception occurred: System.TypeInitializationException: The type initializer for 'VRageRender.MyObjectPoolManager' threw an exception. ---> System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.Assembly.GetTypes() at VRageRender.MyObjectPoolManager.RegisterPoolsFromAssembly(Assembly assembly) at VRageRender.MyObjectPoolManager..cctor() --- End of inner exception stack trace --- at VRageRender.MyObjectPoolManager.RegisterPool(Type type, Int32 preallocationSize) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.AllocateInternal() at VRage.Render11.Common.MyManagers..cctor() 2022-03-17 19:29:55.978 - Thread: 1 -> InnerException: 2022-03-17 19:29:55.978 - Thread: 1 -> Exception occurred: System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.Assembly.GetTypes() at VRageRender.MyObjectPoolManager.RegisterPoolsFromAssembly(Assembly assembly) at VRageRender.MyObjectPoolManager..cctor() 2022-03-17 19:29:55.978 - Thread: 1 -> LoaderExceptions: 2022-03-17 19:29:55.978 - Thread: 1 -> Exception occurred: System.BadImageFormatException: Could not load file or assembly 'System.IO, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The module was expected to contain an assembly manifest. File name: 'System.IO, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2022-03-17 19:29:55.979 - Thread: 1 -> Exception occurred: System.BadImageFormatException: Could not load file or assembly 'System.IO, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The module was expected to contain an assembly manifest. File name: 'System.IO, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2022-03-17 19:29:55.979 - Thread: 1 -> Showing message 2022-03-17 19:29:56.718 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_200_032 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 2 PCUCount: 0 IsHang: False GCMemory: 11 GCMemoryAllocated: 11 HWAvailableMemory: 7233 ProcessPrivateMemory: 80 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-03-17 19:29:56.718 - Thread: 1 -> Log Closed