2022-03-16 06:11:03.421 - Thread: 1 -> Log Started 2022-03-16 06:11:03.421 - Thread: 1 -> Timezone (local - UTC): -5h 2022-03-16 06:11:03.422 - Thread: 1 -> App Version: 01_200_032 2022-03-16 06:11:03.432 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-03-16 06:11:03.434 - Thread: 1 -> Branch / Sandbox: SVN 2022-03-16 06:11:03.434 - Thread: 1 -> Environment.ProcessorCount: 16 2022-03-16 06:11:03.512 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2022-03-16 06:11:03.512 - Thread: 1 -> Environment.CommandLine: E:\Juegos\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-03-16 06:11:03.513 - Thread: 1 -> Environment.Is64BitProcess: True 2022-03-16 06:11:03.513 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-03-16 06:11:03.513 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4470.0 2022-03-16 06:11:03.513 - Thread: 1 -> Environment.CurrentDirectory: E:\Juegos\steamapps\common\SpaceEngineers\Bin64 2022-03-16 06:11:03.517 - Thread: 1 -> CPU Info: AMD Ryzen 7 2700X Eight-Core Processor 2022-03-16 06:11:03.517 - Thread: 1 -> IntPtr.Size: 8 2022-03-16 06:11:03.517 - Thread: 1 -> Default Culture: 2022-03-16 06:11:03.517 - Thread: 1 -> Default UI Culture: 2022-03-16 06:11:03.517 - Thread: 1 -> MyConfig.Load() - START 2022-03-16 06:11:03.520 - Thread: 1 -> Path: C:\Users\Balachia\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-03-16 06:11:03.693 - Thread: 1 -> NewNewGameScreen: False 2022-03-16 06:11:03.693 - Thread: 1 -> EnableDamageEffects: True 2022-03-16 06:11:03.693 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-03-16 06:11:03.693 - Thread: 1 -> EnableReverb: False 2022-03-16 06:11:03.693 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-03-16 06:11:03.693 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-03-16 06:11:03.693 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-03-16 06:11:03.693 - Thread: 1 -> FirstTimeRun: False 2022-03-16 06:11:03.693 - Thread: 1 -> ExperimentalMode: False 2022-03-16 06:11:03.693 - Thread: 1 -> VideoAdapter: 0 2022-03-16 06:11:03.693 - Thread: 1 -> ScreenWidth: 1920 2022-03-16 06:11:03.693 - Thread: 1 -> ScreenHeight: 1080 2022-03-16 06:11:03.693 - Thread: 1 -> RefreshRate: 60000 2022-03-16 06:11:03.693 - Thread: 1 -> WindowMode: 1 2022-03-16 06:11:03.693 - Thread: 1 -> VerticalSync: 0 2022-03-16 06:11:03.693 - Thread: 1 -> FieldOfView: 98.96656 2022-03-16 06:11:03.693 - Thread: 1 -> PostProcessingEnabled: True 2022-03-16 06:11:03.693 - Thread: 1 -> FlaresIntensity: 1 2022-03-16 06:11:03.693 - Thread: 1 -> TreeViewDistance: 1000 2022-03-16 06:11:03.693 - Thread: 1 -> GrassDensity: 1 2022-03-16 06:11:03.693 - Thread: 1 -> GrassDrawDistance: 159 2022-03-16 06:11:03.693 - Thread: 1 -> AntialiasingMode: 1 2022-03-16 06:11:03.693 - Thread: 1 -> ShadowMapResolution: 1 2022-03-16 06:11:03.693 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-03-16 06:11:03.693 - Thread: 1 -> TextureQuality: 1 2022-03-16 06:11:03.693 - Thread: 1 -> VoxelTextureQuality: 1 2022-03-16 06:11:03.693 - Thread: 1 -> AnisotropicFiltering: 0 2022-03-16 06:11:03.693 - Thread: 1 -> ModelQuality: 1 2022-03-16 06:11:03.693 - Thread: 1 -> VoxelQuality: 1 2022-03-16 06:11:03.693 - Thread: 1 -> ShaderQuality: 1 2022-03-16 06:11:03.693 - Thread: 1 -> LightsQuality: 1 2022-03-16 06:11:03.693 - Thread: 1 -> LowMemSwitchToLow: 0 2022-03-16 06:11:03.693 - Thread: 1 -> FirstVTTimeRun: False 2022-03-16 06:11:03.693 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-03-16 06:11:03.693 - Thread: 1 -> GDPRConsent: True 2022-03-16 06:11:03.693 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-03-16 06:11:03.693 - Thread: 1 -> EnableTrading: True 2022-03-16 06:11:03.693 - Thread: 1 -> EnableSteamCloud: False 2022-03-16 06:11:03.693 - Thread: 1 -> Language: 0 2022-03-16 06:11:03.693 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-03-16 06:11:03.693 - Thread: 1 -> ControlsHints: True 2022-03-16 06:11:03.693 - Thread: 1 -> GoodBotHints: False 2022-03-16 06:11:03.693 - Thread: 1 -> RotationHints: True 2022-03-16 06:11:03.693 - Thread: 1 -> AreaInteraction: True 2022-03-16 06:11:03.693 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-03-16 06:11:03.693 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-03-16 06:11:03.693 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-03-16 06:11:03.693 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-03-16 06:11:03.693 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-03-16 06:11:03.693 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-03-16 06:11:03.693 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-03-16 06:11:03.693 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-03-16 06:11:03.693 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-03-16 06:11:03.693 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-03-16 06:11:03.693 - Thread: 1 -> ShowCrosshair2: 0 2022-03-16 06:11:03.693 - Thread: 1 -> IronSightSwitchState: 0 2022-03-16 06:11:03.693 - Thread: 1 -> SpriteMainViewportScale: 1 2022-03-16 06:11:03.693 - Thread: 1 -> UiTransparency: 1 2022-03-16 06:11:03.693 - Thread: 1 -> UiBkTransparency: 0.8 2022-03-16 06:11:03.693 - Thread: 1 -> HUDBkTransparency: 0.6 2022-03-16 06:11:03.693 - Thread: 1 -> ControllerDefaultOnStart: False 2022-03-16 06:11:03.693 - Thread: 1 -> GameVolume: 1 2022-03-16 06:11:03.693 - Thread: 1 -> Music_Volume: 0 2022-03-16 06:11:03.693 - Thread: 1 -> VoiceChatVolume: 5 2022-03-16 06:11:03.693 - Thread: 1 -> HudWarnings: True 2022-03-16 06:11:03.693 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-03-16 06:11:03.693 - Thread: 1 -> VoiceChat: True 2022-03-16 06:11:03.693 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-03-16 06:11:03.693 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-03-16 06:11:03.693 - Thread: 1 -> EnableDynamicMusic: True 2022-03-16 06:11:03.693 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-03-16 06:11:03.693 - Thread: 1 -> EnableDoppler: True 2022-03-16 06:11:03.693 - Thread: 1 -> ZoomMultiplier: 0.2 2022-03-16 06:11:03.693 - Thread: 1 -> GamepadScheme: 0 2022-03-16 06:11:03.693 - Thread: 1 -> GamepadSchemeName: Flight 2022-03-16 06:11:03.693 - Thread: 1 -> FirstTimeTutorials: False 2022-03-16 06:11:03.693 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-03-16 06:11:03.693 - Thread: 1 -> HudState: 1 2022-03-16 06:11:03.693 - Thread: 1 -> TutorialsFinished: System.String[] 2022-03-16 06:11:03.693 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-03-16 06:11:03.693 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-03-16 06:11:03.694 - Thread: 1 -> MyConfig.Load() - END 2022-03-16 06:11:08.470 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-03-16 06:11:08.686 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-03-16 06:11:08.711 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-03-16 06:11:08.713 - Thread: 1 -> Found processor count: 8 2022-03-16 06:11:08.713 - Thread: 1 -> Using processor count: 8 2022-03-16 06:11:08.914 - Thread: 1 -> All detected adapters: 2022-03-16 06:11:08.932 - Thread: 1 -> NVIDIA GeForce GTX 1050 Ti - VendorID=4318, SubsystemID=609491418, DeviceID=7298 2022-03-16 06:11:08.932 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-03-16 06:11:09.349 - Thread: 1 -> AdapterInfo = { 2022-03-16 06:11:09.349 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2022-03-16 06:11:09.349 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 8562225152, Luid: 55745, rev: 161, subsys id: 609491418, vendor id: 4318, feature_level 11.1: True 2022-03-16 06:11:09.349 - Thread: 1 -> Driver version = 30.0.15.1179 2022-03-16 06:11:09.349 - Thread: 1 -> Driver date = 20220210000000.000000-000 2022-03-16 06:11:09.349 - Thread: 1 -> DriverUpdateNecessary = False 2022-03-16 06:11:09.349 - Thread: 1 -> AftermathSupported = False 2022-03-16 06:11:09.349 - Thread: 1 -> Adapter id = 0 2022-03-16 06:11:09.349 - Thread: 1 -> Supported = True 2022-03-16 06:11:09.349 - Thread: 1 -> RAM = 4213178368 2022-03-16 06:11:09.349 - Thread: 1 -> Priority = 2 2022-03-16 06:11:09.349 - Thread: 1 -> Multithreaded rendering supported = True 2022-03-16 06:11:09.349 - Thread: 1 -> Output is attached = True 2022-03-16 06:11:09.350 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-03-16 06:11:09.350 - Thread: 1 -> Display modes = { 2022-03-16 06:11:09.350 - Thread: 1 -> DXGIOutput id = 0 2022-03-16 06:11:09.350 - Thread: 1 -> 640x480@60Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 640x480@75Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 640x480@72Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 640x480@59.94Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 640x480@99.993Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 640x480@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 640x480@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 640x480@120.008Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 640x480@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 640x480@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x480@60Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x480@59.94Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x480@100.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x480@100.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x480@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x480@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x480@119.972Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x480@119.972Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x480@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x480@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x576@50Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x576@100.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x576@100.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x576@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x576@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x576@119.972Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x576@119.972Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x576@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 720x576@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 800x600@75Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 800x600@56.25Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 800x600@60.317Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 800x600@72.188Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 800x600@100.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 800x600@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 800x600@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 800x600@119.972Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 800x600@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 800x600@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1024x768@60.004Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1024x768@70.069Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1024x768@75.029Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1024x768@100.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1024x768@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1024x768@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1024x768@119.989Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1024x768@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1024x768@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1152x864@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1152x864@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1152x864@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1152x864@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1152x864@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1152x864@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1152x864@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1152x864@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1152x864@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1152x864@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1176x664@60Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1176x664@60Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1176x664@50Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1176x664@50Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1176x664@59.94Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1176x664@59.94Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@60Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@50Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@59.94Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x720@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x768@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x768@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x768@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x768@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x768@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x768@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x768@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x768@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x768@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x768@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x800@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x800@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x800@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x800@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x800@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x800@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x800@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x800@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x800@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x800@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@60.02Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@60.02Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@75.025Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@75.025Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x960@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x1024@60.02Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x1024@75.025Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x1024@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x1024@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x1024@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x1024@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x1024@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x1024@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x1024@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1280x1024@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1360x768@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1360x768@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1360x768@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1360x768@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1360x768@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1360x768@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1360x768@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1360x768@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1360x768@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1360x768@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1366x768@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1366x768@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1366x768@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1366x768@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1366x768@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1366x768@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1366x768@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1366x768@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1366x768@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1366x768@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1440x900@59.901Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1440x900@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1440x900@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1440x900@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1440x900@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1440x900@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1440x900@120Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1440x900@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1440x900@144.001Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1600x900@59.883Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1600x900@59.883Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1600x900@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1600x900@99.93Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1600x900@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1600x900@119.88Hz 2022-03-16 06:11:09.351 - Thread: 1 -> 1600x900@120Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x900@120Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x900@144.001Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x900@144.001Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x1024@59.883Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x1024@59.883Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x1024@99.93Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x1024@99.93Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x1024@119.88Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x1024@119.88Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x1024@120Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x1024@120Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x1024@144.001Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1600x1024@144.001Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1680x1050@59.883Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1680x1050@99.93Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1680x1050@99.93Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1680x1050@119.88Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1680x1050@119.88Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1680x1050@120Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1680x1050@120Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1680x1050@144.001Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1680x1050@144.001Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1768x992@60Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1768x992@60Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1768x992@50Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1768x992@50Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1768x992@59.94Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1768x992@59.94Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1920x1080@60Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1920x1080@60Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1920x1080@50Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1920x1080@50Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1920x1080@59.94Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1920x1080@59.94006Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1920x1080@99.93Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1920x1080@119.88Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1920x1080@120Hz 2022-03-16 06:11:09.352 - Thread: 1 -> 1920x1080@144.001Hz 2022-03-16 06:11:09.352 - Thread: 1 -> } 2022-03-16 06:11:09.352 - Thread: 1 -> } 2022-03-16 06:11:09.352 - Thread: 1 -> AdapterInfo = { 2022-03-16 06:11:09.352 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2022-03-16 06:11:09.352 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 8562225152, Luid: 55745, rev: 161, subsys id: 609491418, vendor id: 4318, feature_level 11.1: True 2022-03-16 06:11:09.352 - Thread: 1 -> Driver version = 30.0.15.1179 2022-03-16 06:11:09.352 - Thread: 1 -> Driver date = 20220210000000.000000-000 2022-03-16 06:11:09.352 - Thread: 1 -> DriverUpdateNecessary = False 2022-03-16 06:11:09.352 - Thread: 1 -> AftermathSupported = False 2022-03-16 06:11:09.352 - Thread: 1 -> Adapter id = 0 2022-03-16 06:11:09.352 - Thread: 1 -> Supported = True 2022-03-16 06:11:09.352 - Thread: 1 -> RAM = 4213178368 2022-03-16 06:11:09.352 - Thread: 1 -> Priority = 2 2022-03-16 06:11:09.352 - Thread: 1 -> Multithreaded rendering supported = True 2022-03-16 06:11:09.352 - Thread: 1 -> Output is attached = True 2022-03-16 06:11:09.352 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-03-16 06:11:09.352 - Thread: 1 -> Display modes = { 2022-03-16 06:11:09.353 - Thread: 1 -> DXGIOutput id = 0 2022-03-16 06:11:09.353 - Thread: 1 -> 640x480@60Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 640x480@75Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 640x480@72Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 640x480@59.94Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 640x480@99.993Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 640x480@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 640x480@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 640x480@120.008Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 640x480@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 640x480@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x480@60Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x480@59.94Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x480@100.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x480@100.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x480@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x480@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x480@119.972Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x480@119.972Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x480@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x480@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x576@50Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x576@100.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x576@100.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x576@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x576@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x576@119.972Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x576@119.972Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x576@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 720x576@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 800x600@75Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 800x600@56.25Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 800x600@60.317Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 800x600@72.188Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 800x600@100.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 800x600@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 800x600@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 800x600@119.972Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 800x600@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 800x600@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1024x768@60.004Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1024x768@70.069Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1024x768@75.029Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1024x768@100.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1024x768@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1024x768@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1024x768@119.989Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1024x768@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1024x768@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1152x864@59.901Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1152x864@59.901Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1152x864@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1152x864@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1152x864@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1152x864@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1152x864@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1152x864@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1152x864@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1152x864@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1176x664@60Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1176x664@60Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1176x664@50Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1176x664@50Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1176x664@59.94Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1176x664@59.94Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@60Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@50Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@59.94Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x720@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x768@59.901Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x768@59.901Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x768@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x768@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x768@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x768@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x768@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x768@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x768@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x768@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x800@59.901Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x800@59.901Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x800@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x800@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x800@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x800@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x800@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x800@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x800@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x800@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@60.02Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@60.02Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@75.025Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@75.025Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x960@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x1024@60.02Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x1024@75.025Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x1024@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x1024@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x1024@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x1024@119.88Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x1024@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x1024@120Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x1024@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1280x1024@144.001Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1360x768@59.901Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1360x768@59.901Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1360x768@99.93Hz 2022-03-16 06:11:09.353 - Thread: 1 -> 1360x768@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1360x768@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1360x768@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1360x768@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1360x768@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1360x768@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1360x768@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1366x768@59.901Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1366x768@59.901Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1366x768@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1366x768@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1366x768@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1366x768@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1366x768@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1366x768@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1366x768@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1366x768@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1440x900@59.901Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1440x900@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1440x900@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1440x900@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1440x900@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1440x900@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1440x900@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1440x900@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1440x900@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x900@59.883Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x900@59.883Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x900@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x900@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x900@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x900@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x900@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x900@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x900@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x900@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x1024@59.883Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x1024@59.883Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x1024@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x1024@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x1024@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x1024@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x1024@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x1024@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x1024@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1600x1024@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1680x1050@59.883Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1680x1050@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1680x1050@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1680x1050@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1680x1050@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1680x1050@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1680x1050@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1680x1050@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1680x1050@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1768x992@60Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1768x992@60Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1768x992@50Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1768x992@50Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1768x992@59.94Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1768x992@59.94Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1920x1080@60Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1920x1080@60Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1920x1080@50Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1920x1080@50Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1920x1080@59.94Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1920x1080@59.94006Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1920x1080@99.93Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1920x1080@119.88Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1920x1080@120Hz 2022-03-16 06:11:09.354 - Thread: 1 -> 1920x1080@144.001Hz 2022-03-16 06:11:09.354 - Thread: 1 -> } 2022-03-16 06:11:09.354 - Thread: 1 -> } 2022-03-16 06:11:09.359 - Thread: 1 -> Service.IsActive: True 2022-03-16 06:11:09.359 - Thread: 1 -> Service.IsOnline: True 2022-03-16 06:11:09.359 - Thread: 1 -> Service.OwnsGame: False 2022-03-16 06:11:09.359 - Thread: 1 -> Service.UserId: 76561198277670278 2022-03-16 06:11:09.359 - Thread: 1 -> Service.UserName: Grim 2022-03-16 06:11:09.359 - Thread: 1 -> Service.Branch: default 2022-03-16 06:11:09.359 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-03-16 06:11:09.359 - Thread: 1 -> Build version: 0.1.1.0 2022-03-16 06:11:09.375 - Thread: 1 -> MyScreenManager() 2022-03-16 06:11:09.488 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2022-03-16 06:11:09.488 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2022-03-16 06:11:09.491 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2022-03-16 06:11:09.492 - Thread: 19 -> CreateDeviceInternal - Create device 2022-03-16 06:11:09.661 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2022-03-16 06:11:09.766 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2022-03-16 06:11:09.767 - Thread: 19 -> CreateDeviceInternal create swapchain 2022-03-16 06:11:12.118 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-03-16 06:11:12.119 - Thread: 1 -> Game dir: E:\Juegos\steamapps\common\SpaceEngineers\Bin64 2022-03-16 06:11:12.119 - Thread: 1 -> Content dir: E:\Juegos\steamapps\common\SpaceEngineers\Content 2022-03-16 06:11:13.476 - Thread: 1 -> Preallocate - START 2022-03-16 06:11:13.480 - Thread: 1 -> MySpaceWorldGenerator - START 2022-03-16 06:11:13.490 - Thread: 1 -> MySpaceWorldGenerator - END 2022-03-16 06:11:13.490 - Thread: 1 -> MySpaceBuildComponent - START 2022-03-16 06:11:13.490 - Thread: 1 -> MySpaceBuildComponent - END 2022-03-16 06:11:13.490 - Thread: 1 -> MyEntities - START 2022-03-16 06:11:13.509 - Thread: 1 -> MyEntities - END 2022-03-16 06:11:13.509 - Thread: 1 -> MyObjectBuilder_Base - START 2022-03-16 06:11:13.509 - Thread: 1 -> MyObjectBuilder_Base - END 2022-03-16 06:11:13.509 - Thread: 1 -> MyTransparentGeometry - START 2022-03-16 06:11:13.509 - Thread: 1 -> MyTransparentGeometry - END 2022-03-16 06:11:13.509 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-03-16 06:11:13.520 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-03-16 06:11:13.520 - Thread: 1 -> MyMath - START 2022-03-16 06:11:13.520 - Thread: 1 -> MyMath - END 2022-03-16 06:11:13.520 - Thread: 1 -> MySimpleObjectDraw - START 2022-03-16 06:11:13.520 - Thread: 1 -> MySimpleObjectDraw - END 2022-03-16 06:11:13.533 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-03-16 06:11:13.533 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-03-16 06:11:13.533 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-03-16 06:11:13.595 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-03-16 06:11:13.595 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-03-16 06:11:13.595 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-03-16 06:11:13.595 - Thread: 1 -> MySyncDestructions - START 2022-03-16 06:11:13.595 - Thread: 1 -> MySyncDestructions - END 2022-03-16 06:11:13.595 - Thread: 1 -> MySyncEntity - START 2022-03-16 06:11:13.595 - Thread: 1 -> MySyncEntity - END 2022-03-16 06:11:13.595 - Thread: 1 -> MyCommandCharacter - START 2022-03-16 06:11:13.597 - Thread: 1 -> MyCommandCharacter - END 2022-03-16 06:11:13.597 - Thread: 1 -> MyCommandConsole - START 2022-03-16 06:11:13.598 - Thread: 1 -> MyCommandConsole - END 2022-03-16 06:11:13.598 - Thread: 1 -> MyCommandEntity - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyCommandEntity - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyAiTargetManager - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyAiTargetManager - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyClientDebugCommands - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyClientDebugCommands - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyDedicatedServer - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyDedicatedServer - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyDedicatedServerBase - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyDedicatedServerBase - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerBase - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerBase - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerClient - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerClient - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerClientBase - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerClientBase - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerLobby - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerLobby - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerServerBase - START 2022-03-16 06:11:13.599 - Thread: 1 -> MyMultiplayerServerBase - END 2022-03-16 06:11:13.599 - Thread: 1 -> MyServerDebugCommands - START 2022-03-16 06:11:13.600 - Thread: 1 -> MyServerDebugCommands - END 2022-03-16 06:11:13.600 - Thread: 1 -> MyCubeGridDefinitions - START 2022-03-16 06:11:13.672 - Thread: 1 -> MyCubeGridDefinitions - END 2022-03-16 06:11:13.672 - Thread: 1 -> MyDefinitionManager - START 2022-03-16 06:11:13.691 - Thread: 1 -> MyDefinitionManager - END 2022-03-16 06:11:13.691 - Thread: 1 -> Preallocate - END 2022-03-16 06:11:13.697 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-03-16 06:11:14.068 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-03-16 06:11:14.068 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-03-16 06:11:14.081 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-03-16 06:11:14.082 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-03-16 06:11:14.082 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-03-16 06:11:14.082 - Thread: 1 -> Assembly.Location: E:\Juegos\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-03-16 06:11:14.082 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-03-16 06:11:14.082 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-03-16 06:11:14.084 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-03-16 06:11:14.093 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2022-03-16 06:11:14.093 - Thread: 1 -> Win32_ComputerSystem.Model: B450 AORUS ELITE 2022-03-16 06:11:14.094 - Thread: 1 -> Virtualized: False 2022-03-16 06:11:14.098 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 2700X Eight-Core Processor 2022-03-16 06:11:14.099 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,124,450,304 bytes 2022-03-16 06:11:14.099 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-03-16 06:11:14.099 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,141,552,640 bytes 2022-03-16 06:11:14.099 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,648,995,328 bytes 2022-03-16 06:11:14.104 - Thread: 1 -> Drive C: | Capacity: 248,952,516,608 bytes | Free space: 80,272,801,792 bytes 2022-03-16 06:11:14.104 - Thread: 1 -> Drive E: | Capacity: 960,195,719,168 bytes | Free space: 562,477,625,344 bytes 2022-03-16 06:11:14.104 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-03-16 06:11:14.106 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-03-16 06:11:14.107 - Thread: 1 -> Installed DLCs: 2022-03-16 06:11:14.109 - Thread: 1 -> Decorative Blocks (1049790) 2022-03-16 06:11:14.109 - Thread: 1 -> Economy Deluxe (1135960) 2022-03-16 06:11:14.110 - Thread: 1 -> Style Pack (1084680) 2022-03-16 06:11:14.110 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-03-16 06:11:14.110 - Thread: 1 -> Frostbite (1241550) 2022-03-16 06:11:14.110 - Thread: 1 -> Sparks Of The Future (1307680) 2022-03-16 06:11:14.110 - Thread: 1 -> Wasteland (1374610) 2022-03-16 06:11:14.110 - Thread: 1 -> Warfare I. (1475830) 2022-03-16 06:11:14.110 - Thread: 1 -> Heavy Industry (1676100) 2022-03-16 06:11:14.110 - Thread: 1 -> Warfare II. (1783760) 2022-03-16 06:11:14.128 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-03-16 06:11:14.211 - Thread: 1 -> Havok: Physics.Init 2022-03-16 06:11:14.226 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-03-16 06:11:14.230 - Thread: 1 -> HkGameName: SpaceEngineers 2022-03-16 06:11:14.238 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-03-16 06:11:14.240 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-03-16 06:11:14.243 - Thread: 1 -> b714261bb40d00e2039672508338047df7f9d303 2022-03-16 06:11:14.596 - Thread: 1 -> Loading scenarios 2022-03-16 06:11:14.652 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-03-16 06:11:14.653 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-03-16 06:11:15.162 - Thread: 1 -> Loading sound definitions 2022-03-16 06:11:15.164 - Thread: 1 -> Loading gamepad controls 2022-03-16 06:11:15.193 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:15.193 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-03-16 06:11:15.199 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:15.199 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-03-16 06:11:15.199 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:15.199 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-03-16 06:11:15.199 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:15.199 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-03-16 06:11:15.199 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:15.199 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-03-16 06:11:15.199 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:15.199 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-03-16 06:11:15.204 - Thread: 1 -> Loading OffensiveWords definitions 2022-03-16 06:11:15.204 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-03-16 06:11:15.205 - Thread: 1 -> Loading shadow textures definitions 2022-03-16 06:11:15.205 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-03-16 06:11:15.209 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-03-16 06:11:15.220 - Thread: 1 -> MyAudio.LoadData - START 2022-03-16 06:11:15.327 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Realtek HD Audio 2nd output (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2022-03-16 06:11:15.394 - Thread: 1 -> MyAudio.LoadData - END 2022-03-16 06:11:15.406 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2022-03-16 06:11:15.406 - Thread: 1 -> MyGuiManager() 2022-03-16 06:11:15.411 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-03-16 06:11:15.620 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-03-16 06:11:15.669 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-03-16 06:11:15.701 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-03-16 06:11:15.712 - Thread: 11 -> ReloadVoxelMaterials 2022-03-16 06:11:15.796 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-03-16 06:11:15.797 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-03-16 06:11:15.797 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-03-16 06:11:15.797 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-03-16 06:11:15.862 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-03-16 06:11:15.862 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-03-16 06:11:15.867 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-03-16 06:11:15.874 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-03-16 06:11:15.874 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-03-16 06:11:15.876 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-03-16 06:11:15.885 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-03-16 06:11:15.893 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-03-16 06:11:15.906 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-03-16 06:11:15.915 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-03-16 06:11:15.916 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-03-16 06:11:15.916 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-03-16 06:11:15.918 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-03-16 06:11:15.918 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-03-16 06:11:15.921 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-03-16 06:11:15.933 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-03-16 06:11:15.936 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-03-16 06:11:15.941 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-03-16 06:11:15.950 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-03-16 06:11:15.968 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-03-16 06:11:15.970 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-03-16 06:11:15.977 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-03-16 06:11:15.978 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-03-16 06:11:15.982 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-03-16 06:11:15.983 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-03-16 06:11:15.984 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-03-16 06:11:15.988 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-03-16 06:11:15.991 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-03-16 06:11:16.029 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-03-16 06:11:16.062 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-03-16 06:11:16.073 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-03-16 06:11:16.075 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-03-16 06:11:16.079 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-03-16 06:11:16.095 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-03-16 06:11:16.098 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-03-16 06:11:16.100 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-03-16 06:11:16.101 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-03-16 06:11:16.102 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-03-16 06:11:16.102 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-03-16 06:11:16.102 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-03-16 06:11:16.103 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-03-16 06:11:16.109 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-03-16 06:11:16.127 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-03-16 06:11:16.133 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-03-16 06:11:16.134 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-03-16 06:11:16.147 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-03-16 06:11:16.148 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-03-16 06:11:16.161 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-03-16 06:11:16.163 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-03-16 06:11:16.302 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-03-16 06:11:16.955 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-03-16 06:11:17.481 - Thread: 11 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-03-16 06:11:17.570 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-03-16 06:11:17.570 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-03-16 06:11:17.575 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-03-16 06:11:17.578 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-03-16 06:11:17.580 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-03-16 06:11:17.582 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-03-16 06:11:17.584 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-03-16 06:11:17.585 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-03-16 06:11:17.586 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-03-16 06:11:17.592 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-03-16 06:11:17.597 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-03-16 06:11:17.601 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-03-16 06:11:17.606 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-03-16 06:11:17.613 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-03-16 06:11:17.619 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-03-16 06:11:17.623 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-03-16 06:11:17.627 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-03-16 06:11:17.663 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-03-16 06:11:17.664 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-03-16 06:11:17.701 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-03-16 06:11:17.708 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-03-16 06:11:17.746 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-03-16 06:11:17.754 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-03-16 06:11:17.782 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-03-16 06:11:17.790 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-03-16 06:11:17.827 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-03-16 06:11:17.837 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-03-16 06:11:17.843 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-03-16 06:11:17.864 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-03-16 06:11:17.870 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-03-16 06:11:17.875 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-03-16 06:11:17.898 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-03-16 06:11:17.904 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-03-16 06:11:17.910 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-03-16 06:11:17.914 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-03-16 06:11:17.919 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-03-16 06:11:17.923 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-03-16 06:11:17.928 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-03-16 06:11:17.991 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-03-16 06:11:18.007 - Thread: 1 -> Timer Frequency: 10000000 2022-03-16 06:11:18.007 - Thread: 1 -> Ticks per frame: 166667 2022-03-16 06:11:18.089 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-03-16 06:11:18.103 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-03-16 06:11:18.113 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-03-16 06:11:18.172 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-03-16 06:11:18.190 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-03-16 06:11:18.227 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-03-16 06:11:18.325 - Thread: 17 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-03-16 06:11:18.359 - Thread: 15 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-03-16 06:11:18.412 - Thread: 16 -> Loading voxel storage from file 'E:\Juegos\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-03-16 06:11:18.660 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-03-16 06:11:18.874 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-03-16 06:11:18.883 - Thread: 1 -> Flares Intensity: 1 2022-03-16 06:11:18.883 - Thread: 1 -> Field of view: 1.727292 2022-03-16 06:11:18.883 - Thread: 1 -> PostProcessingEnabled: True 2022-03-16 06:11:18.883 - Thread: 1 -> Render.GrassDensityFactor: 1 2022-03-16 06:11:18.883 - Thread: 1 -> Render.GrassDrawDistance: 159 2022-03-16 06:11:18.883 - Thread: 1 -> Render.DistanceFade: 1000 2022-03-16 06:11:18.883 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-03-16 06:11:18.883 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2022-03-16 06:11:18.883 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2022-03-16 06:11:18.883 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-03-16 06:11:18.883 - Thread: 1 -> Render.TextureQuality: MEDIUM 2022-03-16 06:11:18.883 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2022-03-16 06:11:18.883 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2022-03-16 06:11:18.883 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2022-03-16 06:11:18.883 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2022-03-16 06:11:18.883 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2022-03-16 06:11:18.883 - Thread: 1 -> Render.ParticleQuality: NORMAL 2022-03-16 06:11:18.957 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-03-16 06:11:18.970 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-03-16 06:11:19.119 - Thread: 1 -> Analytics session started: UserID = (0e9193a8-fffb-4aa1-2b23-50424529151e) SessionID = (a406813d-d95d-418e-ae77-1475d18691a6) 2022-03-16 06:11:19.121 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-03-16 06:11:19.229 - Thread: 24 -> EOS P2P - Query NAT type failed. 2022-03-16 06:11:24.031 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-03-16 06:11:24.031 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-03-16 06:11:24.031 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2022-03-16 06:11:24.101 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-03-16 06:11:24.105 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-03-16 06:11:24.118 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-03-16 06:11:24.118 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-03-16 06:11:37.046 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-03-16 06:11:37.154 - Thread: 1 -> Server responded 2022-03-16 06:11:37.158 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-03-16 06:11:37.162 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-03-16 06:11:38.176 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-03-16 06:11:42.549 - Thread: 1 -> Lobby join response: True, enter state: Success 2022-03-16 06:11:42.550 - Thread: 1 -> World requested 2022-03-16 06:11:42.559 - Thread: 1 -> World requested - connection alive 2022-03-16 06:11:46.210 - Thread: 1 -> LoadSession() - Start 2022-03-16 06:11:46.212 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-03-16 06:11:46.218 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-03-16 06:11:46.218 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-03-16 06:11:46.223 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-03-16 06:11:46.223 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-03-16 06:11:46.227 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-03-16 06:11:46.255 - Thread: 1 -> LoadSession() - End 2022-03-16 06:11:46.255 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-03-16 06:11:46.261 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-03-16 06:11:46.261 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-03-16 06:11:46.289 - Thread: 1 -> RunLoadingAction - START 2022-03-16 06:11:48.520 - Thread: 1 -> GC Memory: 1,131,867,088 B 2022-03-16 06:11:48.531 - Thread: 1 -> Process Memory: 3,000,143,872 B 2022-03-16 06:11:49.907 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-03-16 06:11:49.944 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-03-16 06:11:49.949 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-03-16 06:11:49.951 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-03-16 06:11:49.957 - Thread: 1 -> b714261bb40d00e2039672508338047df7f9d303 2022-03-16 06:11:50.125 - Thread: 1 -> Loading scenarios 2022-03-16 06:11:50.127 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-03-16 06:11:50.131 - Thread: 1 -> List of used mods (0) - START 2022-03-16 06:11:50.135 - Thread: 1 -> List of used mods - END 2022-03-16 06:11:50.284 - Thread: 1 -> Loading behaviors 2022-03-16 06:11:50.285 - Thread: 1 -> Loading ammo magazines 2022-03-16 06:11:50.288 - Thread: 1 -> Loading ammo definitions 2022-03-16 06:11:50.291 - Thread: 1 -> Loading animations 2022-03-16 06:11:50.293 - Thread: 1 -> Loading animations 2022-03-16 06:11:50.295 - Thread: 1 -> Loading sound definitions 2022-03-16 06:11:50.295 - Thread: 1 -> Loading sound definitions 2022-03-16 06:11:50.295 - Thread: 1 -> Loading sound definitions 2022-03-16 06:11:50.295 - Thread: 1 -> Loading sound definitions 2022-03-16 06:11:50.295 - Thread: 1 -> Loading sound definitions 2022-03-16 06:11:50.295 - Thread: 1 -> Loading sound definitions 2022-03-16 06:11:50.295 - Thread: 1 -> Loading category classes 2022-03-16 06:11:50.296 - Thread: 1 -> Loading category classes 2022-03-16 06:11:50.296 - Thread: 1 -> Loading blueprint classes 2022-03-16 06:11:50.297 - Thread: 1 -> Loading blueprint class entries 2022-03-16 06:11:50.298 - Thread: 1 -> Loading blueprint class entries 2022-03-16 06:11:50.298 - Thread: 1 -> Loading blueprints 2022-03-16 06:11:50.300 - Thread: 1 -> Loading blueprints 2022-03-16 06:11:50.300 - Thread: 1 -> Loading agent definitions 2022-03-16 06:11:50.302 - Thread: 1 -> Loading character definitions 2022-03-16 06:11:50.315 - Thread: 1 -> Loading character definitions 2022-03-16 06:11:50.315 - Thread: 1 -> Loading components 2022-03-16 06:11:50.316 - Thread: 1 -> Loading components 2022-03-16 06:11:50.316 - Thread: 1 -> Loading configuration 2022-03-16 06:11:50.317 - Thread: 1 -> Loading container types 2022-03-16 06:11:50.319 - Thread: 1 -> Loading Contract Types 2022-03-16 06:11:50.326 - Thread: 1 -> Loading gamepad controls 2022-03-16 06:11:50.326 - Thread: 1 -> Loading block positions 2022-03-16 06:11:50.329 - Thread: 1 -> Loading block positions 2022-03-16 06:11:50.329 - Thread: 1 -> Loading curve definitions 2022-03-16 06:11:50.332 - Thread: 1 -> Loading debris 2022-03-16 06:11:50.333 - Thread: 1 -> Loading environment items entries 2022-03-16 06:11:50.334 - Thread: 1 -> Loading decal global definitions 2022-03-16 06:11:50.334 - Thread: 1 -> Loading decal definitions 2022-03-16 06:11:50.335 - Thread: 1 -> Loading decal definitions 2022-03-16 06:11:50.335 - Thread: 1 -> Loading drone behaviors 2022-03-16 06:11:50.338 - Thread: 1 -> Loading edges 2022-03-16 06:11:50.339 - Thread: 1 -> Loading emissive color definitions 2022-03-16 06:11:50.343 - Thread: 1 -> Loading emissive color default states 2022-03-16 06:11:50.348 - Thread: 1 -> Loading animations 2022-03-16 06:11:50.348 - Thread: 1 -> Loading entity components 2022-03-16 06:11:50.361 - Thread: 1 -> Loading component containers 2022-03-16 06:11:50.379 - Thread: 1 -> Loading environment items entries 2022-03-16 06:11:50.380 - Thread: 1 -> Loading Faction Names 2022-03-16 06:11:50.382 - Thread: 1 -> Loading factions 2022-03-16 06:11:50.389 - Thread: 1 -> Loading flare definitions 2022-03-16 06:11:50.403 - Thread: 1 -> Loading gas property definitions 2022-03-16 06:11:50.403 - Thread: 1 -> Loading event definitions 2022-03-16 06:11:50.405 - Thread: 1 -> Loading physical items 2022-03-16 06:11:50.430 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:50.430 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-03-16 06:11:50.435 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:50.435 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-03-16 06:11:50.435 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:50.435 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-03-16 06:11:50.435 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:50.435 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-03-16 06:11:50.436 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:50.436 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-03-16 06:11:50.436 - Thread: 1 -> GuiTextures.sbc 2022-03-16 06:11:50.436 - Thread: 1 -> Failed to parse texture header! Texture: E:\Juegos\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-03-16 06:11:50.444 - Thread: 1 -> Loading LCD texture categories 2022-03-16 06:11:50.445 - Thread: 1 -> Loading LCD texture categories 2022-03-16 06:11:50.445 - Thread: 1 -> Loading LCD texture categories 2022-03-16 06:11:50.445 - Thread: 1 -> Loading LCD texture categories 2022-03-16 06:11:50.445 - Thread: 1 -> Loading LCD texture categories 2022-03-16 06:11:50.445 - Thread: 1 -> Loading OffensiveWords definitions 2022-03-16 06:11:50.445 - Thread: 1 -> Loading planet definition 2022-03-16 06:11:50.452 - Thread: 1 -> Loading physical items 2022-03-16 06:11:50.455 - Thread: 1 -> Loading physical items 2022-03-16 06:11:50.456 - Thread: 1 -> Loading physical material properties 2022-03-16 06:11:50.459 - Thread: 1 -> Loading pirate antennas 2022-03-16 06:11:50.460 - Thread: 1 -> Loading research blocks definitions 2022-03-16 06:11:50.462 - Thread: 1 -> Loading research groups definitions 2022-03-16 06:11:50.463 - Thread: 1 -> Loading resource distribution groups 2022-03-16 06:11:50.464 - Thread: 1 -> Loading shadow textures definitions 2022-03-16 06:11:50.464 - Thread: 1 -> Loading ship sound groups 2022-03-16 06:11:50.477 - Thread: 1 -> Loading ship sound groups 2022-03-16 06:11:50.477 - Thread: 1 -> Loading sound categories 2022-03-16 06:11:50.480 - Thread: 1 -> Loading stat definitions 2022-03-16 06:11:50.481 - Thread: 1 -> Loading gamepad controls 2022-03-16 06:11:50.482 - Thread: 1 -> Loading grid creators 2022-03-16 06:11:50.483 - Thread: 1 -> Loading transparent material properties 2022-03-16 06:11:50.485 - Thread: 1 -> Loading planet definition 2022-03-16 06:11:50.485 - Thread: 1 -> Loading voxel map storage definitions 2022-03-16 06:11:50.490 - Thread: 1 -> Loading voxel material definitions 2022-03-16 06:11:50.492 - Thread: 1 -> Loading voxel material definitions 2022-03-16 06:11:50.492 - Thread: 1 -> Loading voxel material definitions 2022-03-16 06:11:50.492 - Thread: 1 -> Loading voxel material definitions 2022-03-16 06:11:50.492 - Thread: 1 -> Loading Weather Effects 2022-03-16 06:11:50.496 - Thread: 1 -> Audio effects definitions 2022-03-16 06:11:50.500 - Thread: 1 -> Loading environment items definitions 2022-03-16 06:11:50.501 - Thread: 1 -> Loading environment items definitions 2022-03-16 06:11:50.502 - Thread: 1 -> Loading physical material properties 2022-03-16 06:11:50.506 - Thread: 1 -> Loading particle effect definitions 2022-03-16 06:11:50.647 - Thread: 1 -> Loading particle effect definitions 2022-03-16 06:11:50.653 - Thread: 1 -> Loading environment item definitions 2022-03-16 06:11:50.657 - Thread: 1 -> Loading weapon definitions 2022-03-16 06:11:50.668 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.707 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.708 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.764 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.771 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.772 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.772 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.773 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.773 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.782 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.783 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.785 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.785 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.787 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.788 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.789 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.790 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.793 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.793 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.794 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.795 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.796 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.797 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.806 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.807 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.807 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.808 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.808 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.809 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.811 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.812 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.816 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.817 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.817 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.819 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.819 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.820 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.820 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.823 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.825 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.827 - 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Thread: 1 -> Created block definitions 2022-03-16 06:11:50.881 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.881 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.885 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.891 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.898 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.902 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.906 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.907 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.910 - Thread: 1 -> Loading cube blocks 2022-03-16 06:11:50.910 - Thread: 1 -> Created block definitions 2022-03-16 06:11:50.916 - Thread: 1 -> Loading block variant groups 2022-03-16 06:11:50.919 - Thread: 1 -> Loading prefab: E:\Juegos\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-03-16 06:11:50.920 - Thread: 1 -> Loading prefab: E:\Juegos\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-03-16 06:11:50.920 - 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Thread: 1 -> Loading prefab: E:\Juegos\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-03-16 06:11:50.927 - Thread: 1 -> Loading prefab: E:\Juegos\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-03-16 06:11:50.927 - Thread: 1 -> Loading prefab: E:\Juegos\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-03-16 06:11:50.929 - Thread: 1 -> Loading asteroid generators 2022-03-16 06:11:50.931 - Thread: 1 -> Loading spawn groups 2022-03-16 06:11:50.938 - Thread: 1 -> Loading drop containers 2022-03-16 06:11:50.940 - Thread: 1 -> Loading spawn groups 2022-03-16 06:11:50.941 - Thread: 1 -> Loading spawn groups 2022-03-16 06:11:50.941 - Thread: 1 -> Loading radial menu definitions 2022-03-16 06:11:50.974 - Thread: 1 -> Loading respawn ships 2022-03-16 06:11:50.976 - Thread: 1 -> Loading spawn groups 2022-03-16 06:11:50.976 - Thread: 1 -> Loading wheel speeds 2022-03-16 06:11:51.038 - Thread: 1 -> MyAudio.UnloadData - START 2022-03-16 06:11:51.049 - Thread: 1 -> MyAudio.UnloadData - END 2022-03-16 06:11:51.049 - Thread: 1 -> MyAudio.LoadData - START 2022-03-16 06:11:51.119 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Realtek HD Audio 2nd output (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2022-03-16 06:11:51.270 - Thread: 1 -> MyAudio.LoadData - END 2022-03-16 06:11:51.321 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-03-16 06:11:51.346 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-03-16 06:11:51.393 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-03-16 06:11:51.401 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-03-16 06:11:51.402 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-03-16 06:11:51.402 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-03-16 06:11:51.403 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-03-16 06:11:51.415 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-03-16 06:11:51.415 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-03-16 06:11:51.419 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-03-16 06:11:51.860 - Thread: 42 -> External debugger: listening... 2022-03-16 06:11:51.886 - Thread: 1 -> MyLights.LoadData() - START 2022-03-16 06:11:51.895 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-03-16 06:11:51.895 - Thread: 1 -> MyLights.LoadData() - END 2022-03-16 06:11:51.895 - Thread: 1 -> Info: MyLights initialized. 2022-03-16 06:11:51.895 - Thread: 1 -> MyExplosions.LoadData() - START 2022-03-16 06:11:51.906 - Thread: 1 -> MyExplosions.LoadData() - END 2022-03-16 06:11:51.980 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-03-16 06:11:51.980 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-03-16 06:11:52.016 - Thread: 1 -> Loading Procedural World Generator 2022-03-16 06:11:52.016 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2022-03-16 06:11:52.158 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-03-16 06:11:53.972 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2022-03-16 06:11:53.972 - Thread: 1 -> Info: Planet generator name: Alien 2022-03-16 06:11:53.977 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-03-16 06:11:55.472 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2022-03-16 06:11:55.472 - Thread: 1 -> Info: Planet generator name: Mars 2022-03-16 06:11:55.473 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-03-16 06:11:56.883 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2022-03-16 06:11:56.883 - Thread: 1 -> Info: Planet generator name: Triton 2022-03-16 06:11:56.883 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-03-16 06:11:58.461 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2022-03-16 06:11:58.461 - Thread: 1 -> Info: Planet generator name: Europa 2022-03-16 06:11:58.462 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-03-16 06:12:00.083 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2022-03-16 06:12:00.083 - Thread: 1 -> Info: Planet generator name: Titan 2022-03-16 06:12:00.083 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-03-16 06:12:01.657 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2022-03-16 06:12:01.658 - Thread: 1 -> Info: Planet generator name: Moon 2022-03-16 06:12:01.658 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-03-16 06:12:03.538 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2022-03-16 06:12:03.539 - Thread: 1 -> Info: Planet generator name: Pertam 2022-03-16 06:12:03.539 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-03-16 06:12:05.128 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2022-03-16 06:12:05.128 - Thread: 1 -> Info: Planet generator name: EarthLike 2022-03-16 06:12:05.128 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-03-16 06:12:05.213 - Thread: 1 -> Entities loaded & initialized 2022-03-16 06:12:05.228 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2022-03-16 06:12:05.229 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2022-03-16 06:12:05.324 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-03-16 06:12:05.325 - Thread: 1 -> RunLoadingAction - END 2022-03-16 06:12:05.326 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-03-16 06:12:05.331 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-03-16 06:12:05.332 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-03-16 06:12:05.336 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-03-16 06:12:05.336 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-03-16 06:12:05.353 - Thread: 1 -> Updating continues. 2022-03-16 06:12:05.573 - Thread: 1 -> GC Memory: 1538.132 / 1538.132 MB 2022-03-16 06:12:06.009 - Thread: 1 -> RequestRespawn 2022-03-16 06:12:06.208 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2022-03-16 06:12:06.248 - Thread: 50 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-03-16 06:12:07.511 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2022-03-16 06:12:09.624 - Thread: 1 -> Loading duration: 23.3701563 2022-03-16 06:12:09.642 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-03-16 06:12:09.650 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-03-16 06:12:09.660 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent