2022-03-06 01:53:04.195 - Thread: 1 -> Log Started 2022-03-06 01:53:04.196 - Thread: 1 -> Timezone (local - UTC): -7h 2022-03-06 01:53:04.196 - Thread: 1 -> App Version: 01_200_030 2022-03-06 01:53:04.214 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-03-06 01:53:04.214 - Thread: 1 -> Branch / Sandbox: SVN 2022-03-06 01:53:04.214 - Thread: 1 -> Environment.ProcessorCount: 8 2022-03-06 01:53:04.328 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19043.0) 2022-03-06 01:53:04.328 - Thread: 1 -> Environment.CommandLine: "D:\Steam Installation Files\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-03-06 01:53:04.328 - Thread: 1 -> Environment.Is64BitProcess: True 2022-03-06 01:53:04.328 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-03-06 01:53:04.328 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4470.0 2022-03-06 01:53:04.328 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam Installation Files\steamapps\common\SpaceEngineers\Bin64 2022-03-06 01:53:04.334 - Thread: 1 -> CPU Info: AMD FX(tm)-8320 Eight-Core Processor 2022-03-06 01:53:04.334 - Thread: 1 -> IntPtr.Size: 8 2022-03-06 01:53:04.334 - Thread: 1 -> Default Culture: 2022-03-06 01:53:04.334 - Thread: 1 -> Default UI Culture: 2022-03-06 01:53:04.334 - Thread: 1 -> MyConfig.Load() - START 2022-03-06 01:53:04.336 - Thread: 1 -> Path: C:\Users\victo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-03-06 01:53:04.336 - Thread: 1 -> Config file not found! C:\Users\victo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-03-06 01:53:04.336 - Thread: 1 -> NewNewGameScreen: False 2022-03-06 01:53:04.336 - Thread: 1 -> MyConfig.Load() - END 2022-03-06 01:53:09.336 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-03-06 01:53:09.828 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-03-06 01:53:10.066 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-03-06 01:53:10.067 - Thread: 1 -> Found processor count: 8 2022-03-06 01:53:10.067 - Thread: 1 -> Using processor count: 8 2022-03-06 01:53:10.247 - Thread: 1 -> All detected adapters: 2022-03-06 01:53:10.264 - Thread: 1 -> NVIDIA GeForce GTX 1660 SUPER - VendorID=4318, SubsystemID=-950528926, DeviceID=8644 2022-03-06 01:53:10.264 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-03-06 01:53:10.264 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-03-06 01:53:13.102 - Thread: 1 -> AdapterInfo = { 2022-03-06 01:53:13.104 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 SUPER + DISPLAY3 2022-03-06 01:53:13.104 - Thread: 1 -> Description = dev id: 8644, mem: 6282018816, shared mem: 8311818240, Luid: 48545, rev: 161, subsys id: -950528926, vendor id: 4318, feature_level 11.1: True 2022-03-06 01:53:13.104 - Thread: 1 -> Driver version = 27.21.14.5671 2022-03-06 01:53:13.104 - Thread: 1 -> Driver date = 20200930000000.000000-000 2022-03-06 01:53:13.104 - Thread: 1 -> DriverUpdateNecessary = False 2022-03-06 01:53:13.104 - Thread: 1 -> AftermathSupported = False 2022-03-06 01:53:13.104 - Thread: 1 -> Adapter id = 0 2022-03-06 01:53:13.104 - Thread: 1 -> Supported = True 2022-03-06 01:53:13.104 - Thread: 1 -> RAM = 6282018816 2022-03-06 01:53:13.104 - Thread: 1 -> Priority = 2 2022-03-06 01:53:13.104 - Thread: 1 -> Multithreaded rendering supported = True 2022-03-06 01:53:13.104 - Thread: 1 -> Output is attached = True 2022-03-06 01:53:13.104 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-03-06 01:53:13.104 - Thread: 1 -> Display modes = { 2022-03-06 01:53:13.104 - Thread: 1 -> DXGIOutput id = 0 2022-03-06 01:53:13.105 - Thread: 1 -> 640x480@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 640x480@59.952Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 720x480@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 720x480@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 720x576@60.317Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 720x576@60.317Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 800x600@60.317Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1024x768@60.004Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@23.976Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@23.976Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@24Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@24Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@29.97Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@29.97Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@30Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@30Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1152x864@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1176x664@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1176x664@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1176x664@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1176x664@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x720@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x720@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x768@60.015Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x768@60.015Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@23.976Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@23.976Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@24Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@24Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@29.97Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@29.97Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@30Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@30Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x800@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@23.976Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@23.976Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@24Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@24Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@29.97Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@29.97Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@30Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@30Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x960@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@60Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@23.976Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@23.976Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@24Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@24Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@29.97Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@29.97Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@30Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@30Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1280x1024@59.94Hz 2022-03-06 01:53:13.105 - Thread: 1 -> 1360x768@60.015Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1366x768@59.815Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@60Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@60Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@23.976Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@23.976Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@24Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@24Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@29.97Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@29.97Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@30Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@30Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@59.94Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1440x900@59.94Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@60Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@60Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@23.976Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@23.976Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@24Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@24Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@29.97Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@29.97Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@30Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@30Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@59.94Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x900@59.94Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@60Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@60Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@23.976Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@23.976Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@24Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@24Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@29.97Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@29.97Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@30Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@30Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@59.94Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1600x1024@59.94Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@60Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@60Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@23.976Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@23.976Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@24Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@24Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@29.97Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@29.97Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@30Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@30Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@59.94Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1680x1050@59.94Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1920x1080@60Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1920x1080@23.976Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1920x1080@24Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1920x1080@29.97Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1920x1080@30Hz 2022-03-06 01:53:13.106 - Thread: 1 -> 1920x1080@59.94Hz 2022-03-06 01:53:13.106 - Thread: 1 -> } 2022-03-06 01:53:13.106 - Thread: 1 -> } 2022-03-06 01:53:13.106 - Thread: 1 -> AdapterInfo = { 2022-03-06 01:53:13.107 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 SUPER + DISPLAY3 2022-03-06 01:53:13.107 - Thread: 1 -> Description = dev id: 8644, mem: 6282018816, shared mem: 8311818240, Luid: 48545, rev: 161, subsys id: -950528926, vendor id: 4318, feature_level 11.1: True 2022-03-06 01:53:13.107 - Thread: 1 -> Driver version = 27.21.14.5671 2022-03-06 01:53:13.107 - Thread: 1 -> Driver date = 20200930000000.000000-000 2022-03-06 01:53:13.107 - Thread: 1 -> DriverUpdateNecessary = False 2022-03-06 01:53:13.107 - Thread: 1 -> AftermathSupported = False 2022-03-06 01:53:13.107 - Thread: 1 -> Adapter id = 0 2022-03-06 01:53:13.107 - Thread: 1 -> Supported = True 2022-03-06 01:53:13.107 - Thread: 1 -> RAM = 6282018816 2022-03-06 01:53:13.107 - Thread: 1 -> Priority = 2 2022-03-06 01:53:13.107 - Thread: 1 -> Multithreaded rendering supported = True 2022-03-06 01:53:13.107 - Thread: 1 -> Output is attached = True 2022-03-06 01:53:13.107 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-03-06 01:53:13.107 - Thread: 1 -> Display modes = { 2022-03-06 01:53:13.108 - Thread: 1 -> DXGIOutput id = 0 2022-03-06 01:53:13.108 - Thread: 1 -> 640x480@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 640x480@59.952Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 720x480@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 720x480@59.94Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 720x576@60.317Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 720x576@60.317Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 800x600@60.317Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1024x768@60.004Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@23.976Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@23.976Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@24Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@24Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@29.97Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@29.97Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@30Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@30Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@59.94Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1152x864@59.94Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1176x664@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1176x664@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1176x664@59.94Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1176x664@59.94Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x720@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x720@59.94Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x768@60.015Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x768@60.015Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@23.976Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@23.976Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@24Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@24Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@29.97Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@29.97Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@30Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@30Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@59.94Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x800@59.94Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@60Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@23.976Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@23.976Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@24Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@24Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@29.97Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@29.97Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@30Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@30Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@59.94Hz 2022-03-06 01:53:13.108 - Thread: 1 -> 1280x960@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1280x1024@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1360x768@60.015Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1366x768@59.815Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1440x900@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x900@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1600x1024@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1680x1050@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1920x1080@60Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1920x1080@23.976Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1920x1080@24Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1920x1080@29.97Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1920x1080@30Hz 2022-03-06 01:53:13.109 - Thread: 1 -> 1920x1080@59.94Hz 2022-03-06 01:53:13.109 - Thread: 1 -> } 2022-03-06 01:53:13.109 - Thread: 1 -> } 2022-03-06 01:53:13.109 - Thread: 1 -> AdapterInfo = { 2022-03-06 01:53:13.110 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 SUPER + DISPLAY2 2022-03-06 01:53:13.110 - Thread: 1 -> Description = dev id: 8644, mem: 6282018816, shared mem: 8311818240, Luid: 48545, rev: 161, subsys id: -950528926, vendor id: 4318, feature_level 11.1: True 2022-03-06 01:53:13.110 - Thread: 1 -> Driver version = 27.21.14.5671 2022-03-06 01:53:13.110 - Thread: 1 -> Driver date = 20200930000000.000000-000 2022-03-06 01:53:13.110 - Thread: 1 -> DriverUpdateNecessary = False 2022-03-06 01:53:13.110 - Thread: 1 -> AftermathSupported = False 2022-03-06 01:53:13.110 - Thread: 1 -> Adapter id = 0 2022-03-06 01:53:13.110 - Thread: 1 -> Supported = True 2022-03-06 01:53:13.110 - Thread: 1 -> RAM = 6282018816 2022-03-06 01:53:13.110 - Thread: 1 -> Priority = 2 2022-03-06 01:53:13.110 - Thread: 1 -> Multithreaded rendering supported = True 2022-03-06 01:53:13.110 - Thread: 1 -> Output is attached = True 2022-03-06 01:53:13.110 - Thread: 1 -> DesktopBounds = {X:-900 Y:0 Width:900 Height:1600} 2022-03-06 01:53:13.110 - Thread: 1 -> Display modes = { 2022-03-06 01:53:13.111 - Thread: 1 -> DXGIOutput id = 1 2022-03-06 01:53:13.111 - Thread: 1 -> 480x640@60Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 480x720@60.317Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 480x720@60.317Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 576x720@60.317Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 576x720@60.317Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 600x800@60.317Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 720x1280@60Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 768x1024@60.004Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 768x1280@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 768x1280@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 768x1360@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 768x1360@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 768x1366@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 768x1366@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 800x1280@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 800x1280@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 864x1152@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 864x1152@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 900x1440@59.887Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 900x1600@60Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 960x1280@60.02Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 960x1280@60.02Hz 2022-03-06 01:53:13.111 - Thread: 1 -> 1024x1280@60.02Hz 2022-03-06 01:53:13.111 - Thread: 1 -> } 2022-03-06 01:53:13.111 - Thread: 1 -> } 2022-03-06 01:53:13.111 - Thread: 1 -> AdapterInfo = { 2022-03-06 01:53:13.112 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 SUPER + DISPLAY2 2022-03-06 01:53:13.112 - Thread: 1 -> Description = dev id: 8644, mem: 6282018816, shared mem: 8311818240, Luid: 48545, rev: 161, subsys id: -950528926, vendor id: 4318, feature_level 11.1: True 2022-03-06 01:53:13.112 - Thread: 1 -> Driver version = 27.21.14.5671 2022-03-06 01:53:13.112 - Thread: 1 -> Driver date = 20200930000000.000000-000 2022-03-06 01:53:13.112 - Thread: 1 -> DriverUpdateNecessary = False 2022-03-06 01:53:13.112 - Thread: 1 -> AftermathSupported = False 2022-03-06 01:53:13.112 - Thread: 1 -> Adapter id = 0 2022-03-06 01:53:13.112 - Thread: 1 -> Supported = True 2022-03-06 01:53:13.112 - Thread: 1 -> RAM = 6282018816 2022-03-06 01:53:13.112 - Thread: 1 -> Priority = 2 2022-03-06 01:53:13.112 - Thread: 1 -> Multithreaded rendering supported = True 2022-03-06 01:53:13.112 - Thread: 1 -> Output is attached = True 2022-03-06 01:53:13.112 - Thread: 1 -> DesktopBounds = {X:-900 Y:0 Width:900 Height:1600} 2022-03-06 01:53:13.112 - Thread: 1 -> Display modes = { 2022-03-06 01:53:13.113 - Thread: 1 -> DXGIOutput id = 1 2022-03-06 01:53:13.113 - Thread: 1 -> 480x640@60Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 480x720@60.317Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 480x720@60.317Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 576x720@60.317Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 576x720@60.317Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 600x800@60.317Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 720x1280@60Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 768x1024@60.004Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 768x1280@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 768x1280@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 768x1360@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 768x1360@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 768x1366@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 768x1366@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 800x1280@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 800x1280@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 864x1152@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 864x1152@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 900x1440@59.887Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 900x1600@60Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 960x1280@60.02Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 960x1280@60.02Hz 2022-03-06 01:53:13.113 - Thread: 1 -> 1024x1280@60.02Hz 2022-03-06 01:53:13.113 - Thread: 1 -> } 2022-03-06 01:53:13.113 - Thread: 1 -> } 2022-03-06 01:53:13.114 - Thread: 1 -> Service.IsActive: True 2022-03-06 01:53:13.114 - Thread: 1 -> Service.IsOnline: True 2022-03-06 01:53:13.114 - Thread: 1 -> Service.OwnsGame: False 2022-03-06 01:53:13.114 - Thread: 1 -> Service.UserId: 76561198057915588 2022-03-06 01:53:13.114 - Thread: 1 -> Service.UserName: Tsukuyomi Skye 2022-03-06 01:53:13.114 - Thread: 1 -> Service.Branch: default 2022-03-06 01:53:13.114 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-03-06 01:53:13.114 - Thread: 1 -> Build version: 0.1.1.0 2022-03-06 01:53:13.116 - Thread: 1 -> MyScreenManager() 2022-03-06 01:53:13.203 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2022-03-06 01:53:13.203 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2022-03-06 01:53:13.209 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2022-03-06 01:53:13.209 - Thread: 19 -> CreateDeviceInternal - Create device 2022-03-06 01:53:13.424 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2022-03-06 01:53:13.586 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2022-03-06 01:53:13.586 - Thread: 19 -> CreateDeviceInternal create swapchain 2022-03-06 01:53:20.407 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-03-06 01:53:20.416 - Thread: 1 -> Game dir: D:\Steam Installation Files\steamapps\common\SpaceEngineers\Bin64 2022-03-06 01:53:20.416 - Thread: 1 -> Content dir: D:\Steam Installation Files\steamapps\common\SpaceEngineers\Content 2022-03-06 01:53:22.438 - Thread: 1 -> Preallocate - START 2022-03-06 01:53:22.443 - Thread: 1 -> MySpaceWorldGenerator - START 2022-03-06 01:53:22.444 - Thread: 1 -> MySpaceWorldGenerator - END 2022-03-06 01:53:22.444 - Thread: 1 -> MySpaceBuildComponent - START 2022-03-06 01:53:22.444 - Thread: 1 -> MySpaceBuildComponent - END 2022-03-06 01:53:22.451 - Thread: 1 -> MyEntities - START 2022-03-06 01:53:22.471 - Thread: 1 -> MyEntities - END 2022-03-06 01:53:22.471 - Thread: 1 -> MyObjectBuilder_Base - START 2022-03-06 01:53:22.471 - Thread: 1 -> MyObjectBuilder_Base - END 2022-03-06 01:53:22.471 - Thread: 1 -> MyTransparentGeometry - START 2022-03-06 01:53:22.471 - Thread: 1 -> MyTransparentGeometry - END 2022-03-06 01:53:22.471 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-03-06 01:53:22.472 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-03-06 01:53:22.472 - Thread: 1 -> MyMath - START 2022-03-06 01:53:22.472 - Thread: 1 -> MyMath - END 2022-03-06 01:53:22.472 - Thread: 1 -> MySimpleObjectDraw - START 2022-03-06 01:53:22.472 - Thread: 1 -> MySimpleObjectDraw - END 2022-03-06 01:53:22.509 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-03-06 01:53:22.509 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-03-06 01:53:22.509 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-03-06 01:53:22.526 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-03-06 01:53:22.526 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-03-06 01:53:22.527 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-03-06 01:53:22.527 - Thread: 1 -> MySyncDestructions - START 2022-03-06 01:53:22.527 - Thread: 1 -> MySyncDestructions - END 2022-03-06 01:53:22.527 - Thread: 1 -> MySyncEntity - START 2022-03-06 01:53:22.527 - Thread: 1 -> MySyncEntity - END 2022-03-06 01:53:22.527 - Thread: 1 -> MyCommandCharacter - START 2022-03-06 01:53:22.527 - Thread: 1 -> MyCommandCharacter - END 2022-03-06 01:53:22.527 - Thread: 1 -> MyCommandConsole - START 2022-03-06 01:53:22.527 - Thread: 1 -> MyCommandConsole - END 2022-03-06 01:53:22.527 - Thread: 1 -> MyCommandEntity - START 2022-03-06 01:53:22.527 - Thread: 1 -> MyCommandEntity - END 2022-03-06 01:53:22.527 - Thread: 1 -> MyAiTargetManager - START 2022-03-06 01:53:22.527 - Thread: 1 -> MyAiTargetManager - END 2022-03-06 01:53:22.527 - Thread: 1 -> MyClientDebugCommands - START 2022-03-06 01:53:22.527 - Thread: 1 -> MyClientDebugCommands - END 2022-03-06 01:53:22.527 - Thread: 1 -> MyDedicatedServer - START 2022-03-06 01:53:22.527 - Thread: 1 -> MyDedicatedServer - END 2022-03-06 01:53:22.527 - Thread: 1 -> MyDedicatedServerBase - START 2022-03-06 01:53:22.527 - Thread: 1 -> MyDedicatedServerBase - END 2022-03-06 01:53:22.527 - Thread: 1 -> MyMultiplayerBase - START 2022-03-06 01:53:22.527 - Thread: 1 -> MyMultiplayerBase - END 2022-03-06 01:53:22.527 - Thread: 1 -> MyMultiplayerClient - START 2022-03-06 01:53:22.527 - Thread: 1 -> MyMultiplayerClient - END 2022-03-06 01:53:22.528 - Thread: 1 -> MyMultiplayerClientBase - START 2022-03-06 01:53:22.528 - Thread: 1 -> MyMultiplayerClientBase - END 2022-03-06 01:53:22.528 - Thread: 1 -> MyMultiplayerLobby - START 2022-03-06 01:53:22.528 - Thread: 1 -> MyMultiplayerLobby - END 2022-03-06 01:53:22.528 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-03-06 01:53:22.528 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-03-06 01:53:22.528 - Thread: 1 -> MyMultiplayerServerBase - START 2022-03-06 01:53:22.528 - Thread: 1 -> MyMultiplayerServerBase - END 2022-03-06 01:53:22.528 - Thread: 1 -> MyServerDebugCommands - START 2022-03-06 01:53:22.528 - Thread: 1 -> MyServerDebugCommands - END 2022-03-06 01:53:22.528 - Thread: 1 -> MyCubeGridDefinitions - START 2022-03-06 01:53:22.529 - Thread: 1 -> MyCubeGridDefinitions - END 2022-03-06 01:53:22.529 - Thread: 1 -> MyDefinitionManager - START 2022-03-06 01:53:22.537 - Thread: 1 -> MyDefinitionManager - END 2022-03-06 01:53:22.537 - Thread: 1 -> Preallocate - END 2022-03-06 01:53:22.538 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-03-06 01:53:23.310 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-03-06 01:53:23.310 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-03-06 01:53:23.311 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-03-06 01:53:23.312 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-03-06 01:53:23.312 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-03-06 01:53:23.312 - Thread: 1 -> Assembly.Location: D:\Steam Installation Files\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-03-06 01:53:23.312 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-03-06 01:53:23.312 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-03-06 01:53:23.312 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-03-06 01:53:23.327 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2022-03-06 01:53:23.327 - Thread: 1 -> Win32_ComputerSystem.Model: GA-78LMT-USB3 R2 2022-03-06 01:53:23.327 - Thread: 1 -> Virtualized: False 2022-03-06 01:53:23.333 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-8320 Eight-Core Processor 2022-03-06 01:53:23.334 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,623,636,480 bytes 2022-03-06 01:53:23.334 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-03-06 01:53:23.334 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,623,533,056 bytes 2022-03-06 01:53:23.334 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,462,365,184 bytes 2022-03-06 01:53:23.340 - Thread: 1 -> Drive C: | Capacity: 999,126,376,448 bytes | Free space: 914,451,709,952 bytes 2022-03-06 01:53:23.340 - Thread: 1 -> Drive D: | Capacity: 999,637,905,408 bytes | Free space: 836,386,045,952 bytes 2022-03-06 01:53:23.340 - Thread: 1 -> Drive E: | Capacity: 640,132,575,232 bytes | Free space: 252,040,851,456 bytes 2022-03-06 01:53:23.341 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-03-06 01:53:23.341 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-03-06 01:53:23.342 - Thread: 1 -> Installed DLCs: 2022-03-06 01:53:23.343 - Thread: 1 -> Deluxe Edition (573160) 2022-03-06 01:53:23.343 - Thread: 1 -> Decorative Blocks (1049790) 2022-03-06 01:53:23.343 - Thread: 1 -> Economy Deluxe (1135960) 2022-03-06 01:53:23.343 - Thread: 1 -> Style Pack (1084680) 2022-03-06 01:53:23.343 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-03-06 01:53:23.343 - Thread: 1 -> Frostbite (1241550) 2022-03-06 01:53:23.343 - Thread: 1 -> Sparks Of The Future (1307680) 2022-03-06 01:53:23.343 - Thread: 1 -> Wasteland (1374610) 2022-03-06 01:53:23.343 - Thread: 1 -> Warfare I. (1475830) 2022-03-06 01:53:23.343 - Thread: 1 -> Heavy Industry (1676100) 2022-03-06 01:53:23.344 - Thread: 1 -> Warfare II. (1783760) 2022-03-06 01:53:23.344 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-03-06 01:53:23.379 - Thread: 1 -> Havok: Physics.Init 2022-03-06 01:53:24.132 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-03-06 01:53:24.249 - Thread: 1 -> HkGameName: SpaceEngineers 2022-03-06 01:53:24.250 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-03-06 01:53:24.252 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-03-06 01:53:24.283 - Thread: 1 -> 6ea62304f19ad690f2dedc8f4af7e11e6e351f4d 2022-03-06 01:53:24.875 - Thread: 1 -> Loading scenarios 2022-03-06 01:53:24.916 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-03-06 01:53:24.916 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-03-06 01:53:25.363 - Thread: 16 -> Exception occurred: System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at System.Nullable`1..ctor(T value) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2282_NullableOfMyGuiDrawAlignEnum(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2283_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7032_Item() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_TextStatVisualStyleSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read2905_MyObjectBuilder_StatControls(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7024_MyObjectBuilder_StatControls() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_StatControlsSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4146_MyObjectBuilder_HudDefinition(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7003_MyObjectBuilder_HudDefinition() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_HudDefinitionSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read1343_MyObjectBuilder_Definitions(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6562_Definitions() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_DefinitionsSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML[T](Stream reader, T& objectBuilder) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML[T](String path, T& objectBuilder, UInt64& fileSize) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML[T](String path, T& objectBuilder) at Sandbox.Definitions.MyDefinitionManager.Load[T](String path) at Sandbox.Definitions.MyDefinitionManager.<>c__DisplayClass33_0.b__1(String file) at ParallelTasks.ForEachLoopWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2022-03-06 01:53:25.363 - Thread: 16 -> Showing message 2022-03-06 01:53:26.910 - Thread: 16 -> ================================== CRASH INFO ================================== AppVersion: 01_200_030 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 26 PCUCount: 0 IsHang: False GCMemory: 57 GCMemoryAllocated: 57 HWAvailableMemory: 10092 ProcessPrivateMemory: 542 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-03-06 01:53:26.910 - Thread: 16 -> Log Closed