<?xml version="1.0"?>
<MyObjectBuilder_Checkpoint xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <CurrentSector x="0" y="0" z="0" />
  <ElapsedGameTime>2546876960000</ElapsedGameTime>
  <SessionName>Earth Planet</SessionName>
  <SpectatorPosition>
    <Position x="19384.419751847479" y="-5144.6902451624092" z="60048.118938579522" />
    <Forward x="-0.307369918" y="0.0939475447" z="-0.9469412" />
    <Up x="-0.80617094" y="-0.5544139" z="0.206672683" />
    <Orientation>
      <X>0.159602448</X>
      <Y>0.0325033925</Y>
      <Z>0.867026</Z>
      <W>0.470889121</W>
    </Orientation>
  </SpectatorPosition>
  <SpectatorSpeed x="0.1" y="1" />
  <SpectatorIsLightOn>false</SpectatorIsLightOn>
  <CameraController>Entity</CameraController>
  <CameraEntity>87977495033727907</CameraEntity>
  <ControlledObject>87977495033727907</ControlledObject>
  <Password />
  <Description />
  <LastSaveTime>2022-03-01T03:11:38.5969818-07:00</LastSaveTime>
  <SpectatorDistance>152.238037</SpectatorDistance>
  <WorkshopId xsi:nil="true" />
  <WorkshopId1 xsi:nil="true" />
  <CharacterToolbar>
    <ToolbarType>Character</ToolbarType>
    <SelectedSlot>8</SelectedSlot>
    <Slots>
      <Slot>
        <Index>0</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder4Item" />
        </Data>
      </Slot>
      <Slot>
        <Index>1</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="HandDrill4Item" />
        </Data>
      </Slot>
      <Slot>
        <Index>2</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder4Item" />
        </Data>
      </Slot>
      <Slot>
        <Index>3</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="PreciseAutomaticRifleItem" />
        </Data>
      </Slot>
      <Slot>
        <Index>4</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="FullAutoPistolItem" />
        </Data>
      </Slot>
      <Slot>
        <Index>5</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
        </Data>
      </Slot>
      <Slot>
        <Index>6</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_RadioAntenna" Subtype="LargeBlockRadioAntenna" />
        </Data>
      </Slot>
      <Slot>
        <Index>7</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_OreDetector" Subtype="LargeOreDetector" />
        </Data>
      </Slot>
      <Slot>
        <Index>8</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_SolarPanel" Subtype="LargeBlockSolarPanel" />
        </Data>
      </Slot>
    </Slots>
    <SlotsGamepad>
      <Slot>
        <Index>0</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder3Item" />
        </Data>
      </Slot>
      <Slot>
        <Index>1</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="HandDrill3Item" />
        </Data>
      </Slot>
      <Slot>
        <Index>2</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder3Item" />
        </Data>
      </Slot>
      <Slot>
        <Index>3</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="PreciseAutomaticRifleItem" />
        </Data>
      </Slot>
      <Slot>
        <Index>4</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="FullAutoPistolItem" />
        </Data>
      </Slot>
      <Slot>
        <Index>5</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
        </Data>
      </Slot>
      <Slot>
        <Index>6</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_ConveyorConnector" Subtype="ConveyorTubeSmall" />
        </Data>
      </Slot>
      <Slot>
        <Index>7</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Conveyor" Subtype="SmallBlockConveyor" />
        </Data>
      </Slot>
      <Slot>
        <Index>8</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_ConveyorConnector" Subtype="ConveyorTubeSmallCurved" />
        </Data>
      </Slot>
    </SlotsGamepad>
  </CharacterToolbar>
  <ControlledEntities>
    <dictionary>
      <item>
        <Key>87977495033727907</Key>
        <Value>
          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>11020510077701954324</HashedId>
        </Value>
      </item>
    </dictionary>
  </ControlledEntities>
  <Settings xsi:type="MyObjectBuilder_SessionSettings">
    <GameMode>Survival</GameMode>
    <InventorySizeMultiplier>3</InventorySizeMultiplier>
    <BlocksInventorySizeMultiplier>1</BlocksInventorySizeMultiplier>
    <AssemblerSpeedMultiplier>3</AssemblerSpeedMultiplier>
    <AssemblerEfficiencyMultiplier>3</AssemblerEfficiencyMultiplier>
    <RefinerySpeedMultiplier>3</RefinerySpeedMultiplier>
    <OnlineMode>FRIENDS</OnlineMode>
    <MaxPlayers>8</MaxPlayers>
    <MaxFloatingObjects>56</MaxFloatingObjects>
    <TotalBotLimit>32</TotalBotLimit>
    <MaxBackupSaves>5</MaxBackupSaves>
    <MaxGridSize>0</MaxGridSize>
    <MaxBlocksPerPlayer>0</MaxBlocksPerPlayer>
    <TotalPCU>100000</TotalPCU>
    <PiratePCU>50000</PiratePCU>
    <MaxFactionsCount>0</MaxFactionsCount>
    <BlockLimitsEnabled>GLOBALLY</BlockLimitsEnabled>
    <EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
    <EnvironmentHostility>SAFE</EnvironmentHostility>
    <AutoHealing>true</AutoHealing>
    <EnableCopyPaste>false</EnableCopyPaste>
    <WeaponsEnabled>true</WeaponsEnabled>
    <ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
    <ThrusterDamage>true</ThrusterDamage>
    <CargoShipsEnabled>true</CargoShipsEnabled>
    <EnableSpectator>false</EnableSpectator>
    <WorldSizeKm>0</WorldSizeKm>
    <RespawnShipDelete>false</RespawnShipDelete>
    <ResetOwnership>false</ResetOwnership>
    <WelderSpeedMultiplier>2</WelderSpeedMultiplier>
    <GrinderSpeedMultiplier>2</GrinderSpeedMultiplier>
    <RealisticSound>false</RealisticSound>
    <HackSpeedMultiplier>0.33</HackSpeedMultiplier>
    <PermanentDeath>false</PermanentDeath>
    <AutoSaveInMinutes>5</AutoSaveInMinutes>
    <EnableSaving>true</EnableSaving>
    <InfiniteAmmo>false</InfiniteAmmo>
    <EnableContainerDrops>true</EnableContainerDrops>
    <SpawnShipTimeMultiplier>0</SpawnShipTimeMultiplier>
    <ProceduralDensity>0.35</ProceduralDensity>
    <ProceduralSeed>0</ProceduralSeed>
    <DestructibleBlocks>true</DestructibleBlocks>
    <EnableIngameScripts>true</EnableIngameScripts>
    <ViewDistance>15000</ViewDistance>
    <EnableToolShake>true</EnableToolShake>
    <VoxelGeneratorVersion>4</VoxelGeneratorVersion>
    <EnableOxygen>true</EnableOxygen>
    <EnableOxygenPressurization>true</EnableOxygenPressurization>
    <Enable3rdPersonView>true</Enable3rdPersonView>
    <EnableEncounters>true</EnableEncounters>
    <EnableConvertToStation>true</EnableConvertToStation>
    <StationVoxelSupport>false</StationVoxelSupport>
    <EnableSunRotation>true</EnableSunRotation>
    <EnableRespawnShips>true</EnableRespawnShips>
    <ScenarioEditMode>false</ScenarioEditMode>
    <Scenario>false</Scenario>
    <CanJoinRunning>false</CanJoinRunning>
    <PhysicsIterations>8</PhysicsIterations>
    <SunRotationIntervalMinutes>119.999992</SunRotationIntervalMinutes>
    <EnableJetpack>true</EnableJetpack>
    <SpawnWithTools>true</SpawnWithTools>
    <StartInRespawnScreen>false</StartInRespawnScreen>
    <EnableVoxelDestruction>true</EnableVoxelDestruction>
    <MaxDrones>5</MaxDrones>
    <EnableDrones>true</EnableDrones>
    <EnableWolfs>true</EnableWolfs>
    <EnableSpiders>true</EnableSpiders>
    <FloraDensityMultiplier>1</FloraDensityMultiplier>
    <EnableStructuralSimulation>false</EnableStructuralSimulation>
    <MaxActiveFracturePieces>50</MaxActiveFracturePieces>
    <BlockTypeLimits>
      <dictionary />
    </BlockTypeLimits>
    <EnableScripterRole>false</EnableScripterRole>
    <MinDropContainerRespawnTime>5</MinDropContainerRespawnTime>
    <MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime>
    <EnableTurretsFriendlyFire>false</EnableTurretsFriendlyFire>
    <EnableSubgridDamage>false</EnableSubgridDamage>
    <SyncDistance>3000</SyncDistance>
    <ExperimentalMode>true</ExperimentalMode>
    <AdaptiveSimulationQuality>true</AdaptiveSimulationQuality>
    <EnableVoxelHand>true</EnableVoxelHand>
    <RemoveOldIdentitiesH>0</RemoveOldIdentitiesH>
    <TrashRemovalEnabled>true</TrashRemovalEnabled>
    <StopGridsPeriodMin>15</StopGridsPeriodMin>
    <TrashFlagsValue>1562</TrashFlagsValue>
    <AFKTimeountMin>0</AFKTimeountMin>
    <BlockCountThreshold>20</BlockCountThreshold>
    <PlayerDistanceThreshold>500</PlayerDistanceThreshold>
    <OptimalGridCount>0</OptimalGridCount>
    <PlayerInactivityThreshold>0</PlayerInactivityThreshold>
    <PlayerCharacterRemovalThreshold>15</PlayerCharacterRemovalThreshold>
    <VoxelTrashRemovalEnabled>false</VoxelTrashRemovalEnabled>
    <VoxelPlayerDistanceThreshold>5000</VoxelPlayerDistanceThreshold>
    <VoxelGridDistanceThreshold>5000</VoxelGridDistanceThreshold>
    <VoxelAgeThreshold>24</VoxelAgeThreshold>
    <EnableResearch>false</EnableResearch>
    <EnableGoodBotHints>true</EnableGoodBotHints>
    <OptimalSpawnDistance>16000</OptimalSpawnDistance>
    <EnableAutorespawn>false</EnableAutorespawn>
    <EnableBountyContracts>true</EnableBountyContracts>
    <EnableSupergridding>false</EnableSupergridding>
    <EnableEconomy>false</EnableEconomy>
    <DepositsCountCoefficient>2</DepositsCountCoefficient>
    <DepositSizeDenominator>30</DepositSizeDenominator>
    <WeatherSystem>true</WeatherSystem>
    <HarvestRatioMultiplier>1</HarvestRatioMultiplier>
    <TradeFactionsCount>15</TradeFactionsCount>
    <StationsDistanceInnerRadius>10000000</StationsDistanceInnerRadius>
    <StationsDistanceOuterRadiusStart>10000000</StationsDistanceOuterRadiusStart>
    <StationsDistanceOuterRadiusEnd>30000000</StationsDistanceOuterRadiusEnd>
    <EconomyTickInSeconds>1200</EconomyTickInSeconds>
    <SimplifiedSimulation>false</SimplifiedSimulation>
    <EnablePcuTrading>true</EnablePcuTrading>
    <FamilySharing>true</FamilySharing>
    <EnableSelectivePhysicsUpdates>false</EnableSelectivePhysicsUpdates>
    <PredefinedAsteroids>true</PredefinedAsteroids>
    <UseConsolePCU>false</UseConsolePCU>
    <MaxPlanets>99</MaxPlanets>
    <OffensiveWordsFiltering>false</OffensiveWordsFiltering>
    <AdjustableMaxVehicleSpeed>true</AdjustableMaxVehicleSpeed>
    <EnableMatchComponent>false</EnableMatchComponent>
    <PreMatchDuration>0</PreMatchDuration>
    <MatchDuration>0</MatchDuration>
    <PostMatchDuration>0</PostMatchDuration>
    <EnableFriendlyFire>true</EnableFriendlyFire>
    <EnableTeamBalancing>false</EnableTeamBalancing>
    <CharacterSpeedMultiplier>1</CharacterSpeedMultiplier>
    <EnableRecoil>true</EnableRecoil>
    <EnvironmentDamageMultiplier>1</EnvironmentDamageMultiplier>
    <EnableGamepadAimAssist>false</EnableGamepadAimAssist>
    <BackpackDespawnTimer>5</BackpackDespawnTimer>
    <EnableFactionPlayerNames>false</EnableFactionPlayerNames>
  </Settings>
  <ScriptManagerData>
    <variables>
      <dictionary />
    </variables>
  </ScriptManagerData>
  <AppVersion>1200030</AppVersion>
  <Factions>
    <Factions>
      <MyObjectBuilder_Faction>
        <FactionId>224505569467707501</FactionId>
        <Tag>FSTC</Tag>
        <Name>First Colony</Name>
        <PrivateInfo />
        <Members>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855881</PlayerId>
            <IsLeader>true</IsLeader>
            <IsFounder>true</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855883</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855886</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855887</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855888</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855889</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
        </Members>
        <JoinRequests />
        <AutoAcceptMember>true</AutoAcceptMember>
        <AutoAcceptPeace>false</AutoAcceptPeace>
        <AcceptHumans>true</AcceptHumans>
        <EnableFriendlyFire>true</EnableFriendlyFire>
        <FactionType>None</FactionType>
        <Stations />
        <CustomColor x="0" y="-0.8" z="-0.450000018" />
        <IconColor x="0" y="0" z="0" />
        <FactionIcon>Textures\FactionLogo\Builders\BuilderIcon_10.dds</FactionIcon>
        <TransferedPCUDelta>0</TransferedPCUDelta>
        <Score>0</Score>
        <ObjectivePercentageCompleted>0</ObjectivePercentageCompleted>
        <FactionIconWorkshopId xsi:nil="true" />
      </MyObjectBuilder_Faction>
      <MyObjectBuilder_Faction>
        <FactionId>284909528200953604</FactionId>
        <Tag>SPRT</Tag>
        <Name>Space Pirates</Name>
        <PrivateInfo />
        <Members>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855882</PlayerId>
            <IsLeader>true</IsLeader>
            <IsFounder>true</IsFounder>
          </MyObjectBuilder_FactionMember>
        </Members>
        <JoinRequests />
        <AutoAcceptMember>true</AutoAcceptMember>
        <AutoAcceptPeace>false</AutoAcceptPeace>
        <AcceptHumans>false</AcceptHumans>
        <EnableFriendlyFire>false</EnableFriendlyFire>
        <FactionType>Trader</FactionType>
        <Stations />
        <CustomColor x="0" y="-0.8" z="-0.450000018" />
        <IconColor x="0" y="0" z="0" />
        <FactionIcon>Textures\FactionLogo\PirateIcon.dds</FactionIcon>
        <TransferedPCUDelta>0</TransferedPCUDelta>
        <Score>0</Score>
        <ObjectivePercentageCompleted>0</ObjectivePercentageCompleted>
        <FactionIconWorkshopId xsi:nil="true" />
      </MyObjectBuilder_Faction>
      <MyObjectBuilder_Faction>
        <FactionId>266336910824734862</FactionId>
        <Tag>SPID</Tag>
        <Name>Space spiders</Name>
        <PrivateInfo />
        <Members>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855885</PlayerId>
            <IsLeader>true</IsLeader>
            <IsFounder>true</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855890</PlayerId>
            <IsLeader>true</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855891</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855892</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855893</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855894</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855895</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855896</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855897</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855898</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855899</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855900</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855901</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855902</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855903</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855904</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855905</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855906</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855907</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855908</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855909</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855910</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855911</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855912</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855913</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855914</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855915</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855916</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855917</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855918</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855919</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855920</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855921</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
        </Members>
        <JoinRequests />
        <AutoAcceptMember>true</AutoAcceptMember>
        <AutoAcceptPeace>false</AutoAcceptPeace>
        <AcceptHumans>false</AcceptHumans>
        <EnableFriendlyFire>false</EnableFriendlyFire>
        <FactionType>None</FactionType>
        <Stations />
        <CustomColor x="0" y="-0.8" z="-0.450000018" />
        <IconColor x="0" y="0" z="0" />
        <FactionIcon>Textures\FactionLogo\Spiders.dds</FactionIcon>
        <TransferedPCUDelta>0</TransferedPCUDelta>
        <Score>0</Score>
        <ObjectivePercentageCompleted>0</ObjectivePercentageCompleted>
        <FactionIconWorkshopId xsi:nil="true" />
      </MyObjectBuilder_Faction>
    </Factions>
    <Players>
      <dictionary>
        <item>
          <Key>144115188075855881</Key>
          <Value>224505569467707501</Value>
        </item>
        <item>
          <Key>144115188075855882</Key>
          <Value>284909528200953604</Value>
        </item>
        <item>
          <Key>144115188075855883</Key>
          <Value>224505569467707501</Value>
        </item>
        <item>
          <Key>144115188075855885</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855886</Key>
          <Value>224505569467707501</Value>
        </item>
        <item>
          <Key>144115188075855887</Key>
          <Value>224505569467707501</Value>
        </item>
        <item>
          <Key>144115188075855888</Key>
          <Value>224505569467707501</Value>
        </item>
        <item>
          <Key>144115188075855889</Key>
          <Value>224505569467707501</Value>
        </item>
        <item>
          <Key>144115188075855895</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855891</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855896</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855894</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855898</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855899</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855900</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855901</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855902</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855903</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855904</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855905</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855907</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855909</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855911</Key>
          <Value>266336910824734862</Value>
        </item>
        <item>
          <Key>144115188075855914</Key>
          <Value>266336910824734862</Value>
        </item>
      </dictionary>
    </Players>
    <Relations>
      <MyObjectBuilder_FactionRelation>
        <FactionId1>284909528200953604</FactionId1>
        <FactionId2>224505569467707501</FactionId2>
        <Relation>Enemies</Relation>
        <Reputation>-1000</Reputation>
      </MyObjectBuilder_FactionRelation>
      <MyObjectBuilder_FactionRelation>
        <FactionId1>266336910824734862</FactionId1>
        <FactionId2>224505569467707501</FactionId2>
        <Relation>Enemies</Relation>
        <Reputation>-1000</Reputation>
      </MyObjectBuilder_FactionRelation>
      <MyObjectBuilder_FactionRelation>
        <FactionId1>266336910824734862</FactionId1>
        <FactionId2>284909528200953604</FactionId2>
        <Relation>Enemies</Relation>
        <Reputation>-1000</Reputation>
      </MyObjectBuilder_FactionRelation>
    </Relations>
    <RelationsWithPlayers>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855886</PlayerId>
        <FactionId>284909528200953604</FactionId>
        <Relation>Enemies</Relation>
        <Reputation>-1000</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855887</PlayerId>
        <FactionId>284909528200953604</FactionId>
        <Relation>Enemies</Relation>
        <Reputation>-1000</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855888</PlayerId>
        <FactionId>284909528200953604</FactionId>
        <Relation>Enemies</Relation>
        <Reputation>-975</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855889</PlayerId>
        <FactionId>284909528200953604</FactionId>
        <Relation>Enemies</Relation>
        <Reputation>-1000</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855883</PlayerId>
        <FactionId>266336910824734862</FactionId>
        <Relation>Enemies</Relation>
        <Reputation>-1300</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855883</PlayerId>
        <FactionId>284909528200953604</FactionId>
        <Relation>Enemies</Relation>
        <Reputation>-833</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855888</PlayerId>
        <FactionId>266336910824734862</FactionId>
        <Relation>Enemies</Relation>
        <Reputation>-1025</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
    </RelationsWithPlayers>
    <Requests />
    <PlayerToFactionsVis>
      <MyObjectBuilder_FactionsVisEntry>
        <PlayerId>0</PlayerId>
        <SerialId>0</SerialId>
        <IdentityId>144115188075855883</IdentityId>
        <DiscoveredFactions>
          <long>266336910824734862</long>
          <long>284909528200953604</long>
          <long>224505569467707501</long>
        </DiscoveredFactions>
      </MyObjectBuilder_FactionsVisEntry>
      <MyObjectBuilder_FactionsVisEntry>
        <PlayerId>0</PlayerId>
        <SerialId>0</SerialId>
        <IdentityId>144115188075855886</IdentityId>
        <DiscoveredFactions>
          <long>266336910824734862</long>
          <long>284909528200953604</long>
          <long>224505569467707501</long>
        </DiscoveredFactions>
      </MyObjectBuilder_FactionsVisEntry>
      <MyObjectBuilder_FactionsVisEntry>
        <PlayerId>0</PlayerId>
        <SerialId>0</SerialId>
        <IdentityId>144115188075855887</IdentityId>
        <DiscoveredFactions>
          <long>266336910824734862</long>
          <long>284909528200953604</long>
          <long>224505569467707501</long>
        </DiscoveredFactions>
      </MyObjectBuilder_FactionsVisEntry>
      <MyObjectBuilder_FactionsVisEntry>
        <PlayerId>0</PlayerId>
        <SerialId>0</SerialId>
        <IdentityId>144115188075855888</IdentityId>
        <DiscoveredFactions>
          <long>266336910824734862</long>
          <long>284909528200953604</long>
          <long>224505569467707501</long>
        </DiscoveredFactions>
      </MyObjectBuilder_FactionsVisEntry>
      <MyObjectBuilder_FactionsVisEntry>
        <PlayerId>0</PlayerId>
        <SerialId>0</SerialId>
        <IdentityId>144115188075855889</IdentityId>
        <DiscoveredFactions>
          <long>266336910824734862</long>
          <long>284909528200953604</long>
          <long>224505569467707501</long>
        </DiscoveredFactions>
      </MyObjectBuilder_FactionsVisEntry>
    </PlayerToFactionsVis>
  </Factions>
  <Mods />
  <Scenario Type="MyObjectBuilder_ScenarioDefinition" Subtype="EarthEasyStart" />
  <RespawnCooldowns />
  <Identities>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855881</IdentityId>
      <DisplayName>First Colonist</DisplayName>
      <CharacterEntityId>0</CharacterEntityId>
      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-03-01T02:06:40.2829306-07:00</LastLoginTime>
      <SavedCharacters />
      <LastLogoutTime>0001-01-01T00:00:00</LastLogoutTime>
      <RespawnShips />
      <LastDeathPosition xsi:nil="true" />
      <ActiveContracts />
      <TransferedPCUDelta>0</TransferedPCUDelta>
    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855882</IdentityId>
      <DisplayName>Space Pirates</DisplayName>
      <CharacterEntityId>0</CharacterEntityId>
      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-03-01T02:06:52.6465207-07:00</LastLoginTime>
      <SavedCharacters />
      <LastLogoutTime>0001-01-01T00:00:00</LastLogoutTime>
      <RespawnShips />
      <LastDeathPosition xsi:nil="true" />
      <ActiveContracts />
      <TransferedPCUDelta>0</TransferedPCUDelta>
    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855883</IdentityId>
      <DisplayName>Ricky Spanish</DisplayName>
      <CharacterEntityId>87977495033727907</CharacterEntityId>
      <Model>Default_Astronaut_Female</Model>
      <ColorMask x="0.955555558" y="-0.333061218" z="0.55" />
      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-03-01T02:06:40.2829306-07:00</LastLoginTime>
      <SavedCharacters>
        <long>87977495033727907</long>
      </SavedCharacters>
      <LastLogoutTime>2022-03-01T03:11:38.5969818-07:00</LastLogoutTime>
      <RespawnShips>
        <long>113073878374188323</long>
      </RespawnShips>
      <LastDeathPosition>
        <X>18770.104661982954</X>
        <Y>-4954.9362257888388</Y>
        <Z>58157.402233978442</Z>
      </LastDeathPosition>
      <ActiveContracts />
      <TransferedPCUDelta>0</TransferedPCUDelta>
    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855885</IdentityId>
      <DisplayName>The Great Tarantula</DisplayName>
      <CharacterEntityId>0</CharacterEntityId>
      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-03-01T02:06:40.2829306-07:00</LastLoginTime>
      <SavedCharacters />
      <LastLogoutTime>0001-01-01T00:00:00</LastLogoutTime>
      <RespawnShips />
      <LastDeathPosition xsi:nil="true" />
      <ActiveContracts />
      <TransferedPCUDelta>0</TransferedPCUDelta>
    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855886</IdentityId>
      <DisplayName>Mack199 | Collider</DisplayName>
      <CharacterEntityId>0</CharacterEntityId>
      <Model>Default_Astronaut</Model>
      <ColorMask x="1" y="0" z="0" />
      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-02-26T23:13:15.356052-07:00</LastLoginTime>
      <SavedCharacters />
      <LastLogoutTime>2022-02-27T00:12:06.5027927-07:00</LastLogoutTime>
      <RespawnShips />
      <LastDeathPosition>
        <X>18737.734017321167</X>
        <Y>-4974.1164769272846</Y>
        <Z>58173.367992532425</Z>
      </LastDeathPosition>
      <ActiveContracts />
      <TransferedPCUDelta>0</TransferedPCUDelta>
    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855887</IdentityId>
      <DisplayName>Gibby</DisplayName>
      <CharacterEntityId>0</CharacterEntityId>
      <Model>Default_Astronaut</Model>
      <ColorMask x="1" y="0" z="0" />
      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-03-01T00:33:23.3950908-07:00</LastLoginTime>
      <SavedCharacters>
        <long>102162757183097834</long>
      </SavedCharacters>
      <LastLogoutTime>2022-03-01T00:41:39.4411272-07:00</LastLogoutTime>
      <RespawnShips>
        <long>120484574725275015</long>
      </RespawnShips>
      <LastDeathPosition>
        <X>18559.8921399767</X>
        <Y>-5718.1782168187865</Y>
        <Z>58205.070515319261</Z>
      </LastDeathPosition>
      <ActiveContracts />
      <TransferedPCUDelta>0</TransferedPCUDelta>
    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855888</IdentityId>
      <DisplayName>gilbert</DisplayName>
      <CharacterEntityId>0</CharacterEntityId>
      <Model>Default_Astronaut_Female</Model>
      <ColorMask x="0" y="-0.8" z="0.5231058" />
      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-03-01T00:38:03.124122-07:00</LastLoginTime>
      <SavedCharacters />
      <LastLogoutTime>2022-03-01T00:38:45.1407402-07:00</LastLogoutTime>
      <RespawnShips>
        <long>103867735471366348</long>
      </RespawnShips>
      <LastDeathPosition>
        <X>18734.10632009399</X>
        <Y>-4905.2243886759079</Y>
        <Z>58195.214300287633</Z>
      </LastDeathPosition>
      <ActiveContracts />
      <TransferedPCUDelta>0</TransferedPCUDelta>
    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855889</IdentityId>
      <DisplayName>Gilton</DisplayName>
      <CharacterEntityId>0</CharacterEntityId>
      <Model>Default_Astronaut</Model>
      <ColorMask x="0.5555556" y="0.199999988" z="-0.450000018" />
      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-02-27T23:02:56.4414501-07:00</LastLoginTime>
      <SavedCharacters />
      <LastLogoutTime>2022-02-28T02:15:57.895382-07:00</LastLogoutTime>
      <RespawnShips />
      <LastDeathPosition>
        <X>53624.4267079636</X>
        <Y>-26540.842168110143</Y>
        <Z>11976.833952755194</Z>
      </LastDeathPosition>
      <ActiveContracts />
      <TransferedPCUDelta>0</TransferedPCUDelta>
    </MyObjectBuilder_Identity>
  </Identities>
  <PreviousEnvironmentHostility>SAFE</PreviousEnvironmentHostility>
  <AllPlayersData>
    <dictionary>
      <item>
        <Key>
          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>11020510077701954324</HashedId>
        </Key>
        <Value>
          <DisplayName>Ricky Spanish</DisplayName>
          <IdentityId>144115188075855883</IdentityId>
          <Connected>true</Connected>
          <ForceRealPlayer>false</ForceRealPlayer>
          <Toolbar>
            <ToolbarType>Character</ToolbarType>
            <SelectedSlot xsi:nil="true" />
            <Slots>
              <Slot>
                <Index>0</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder4Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>1</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="HandDrill4Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>2</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder4Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>3</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="PreciseAutomaticRifleItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>4</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="FullAutoPistolItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>5</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>6</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_RadioAntenna" Subtype="LargeBlockRadioAntenna" />
                </Data>
              </Slot>
              <Slot>
                <Index>7</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_OreDetector" Subtype="LargeOreDetector" />
                </Data>
              </Slot>
              <Slot>
                <Index>8</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_SolarPanel" Subtype="LargeBlockSolarPanel" />
                </Data>
              </Slot>
            </Slots>
            <SlotsGamepad />
          </Toolbar>
          <EntityCameraData>
            <CameraControllerSettings EntityId="92446588950062836">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>58.891011220362032</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="83371407586637069">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>140.56096413548843</Distance>
              <HeadAngle x="25.2366924" y="-5.768388" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="93042870251229420">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>19.078590193353627</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="106317778346968982">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>19.078590193353627</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="102830284515020338">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>152.2380323272366</Distance>
              <HeadAngle x="22.89152" y="-774.4065" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="81024810967573863">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>143.67005006738836</Distance>
              <HeadAngle x="0" y="-0.240349427" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="83949479685512985">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>131.10583360154769</Distance>
              <HeadAngle x="26.919136" y="-5.2876873" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="135762795783823594">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>53.897610890464279</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="87977495033727907">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>88.340940480068326</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="102435065806216425">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>88.322429037045865</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="85446907531131790">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>20.000000000000004</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="114934911274574914">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>153.60850648970347</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="141837389737027813">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>95.175588226755409</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
          </EntityCameraData>
          <BuildColorSlots>
            <Vector3>
              <X>0</X>
              <Y>-0.8</Y>
              <Z>7.450581E-09</Z>
            </Vector3>
            <Vector3>
              <X>0</X>
              <Y>0</Y>
              <Z>0.04999999</Z>
            </Vector3>
            <Vector3>
              <X>0.333333343</X>
              <Y>-0.48</Y>
              <Z>-0.25</Z>
            </Vector3>
            <Vector3>
              <X>0.575</X>
              <Y>0</Y>
              <Z>7.450581E-09</Z>
            </Vector3>
            <Vector3>
              <X>0.122222222</X>
              <Y>-0.100000024</Y>
              <Z>0.2599999</Z>
            </Vector3>
            <Vector3>
              <X>0</X>
              <Y>-0.8</Y>
              <Z>0.4</Z>
            </Vector3>
            <Vector3>
              <X>0.297374576</X>
              <Y>-0.8</Y>
              <Z>-0.450000018</Z>
            </Vector3>
            <Vector3>
              <X>0</X>
              <Y>-0.8</Y>
              <Z>0.199999958</Z>
            </Vector3>
            <Vector3>
              <X>0</X>
              <Y>0.150000036</Y>
              <Z>0.249999911</Z>
            </Vector3>
            <Vector3>
              <X>0.333333343</X>
              <Y>-0.329999983</Y>
              <Z>-0.0500000045</Z>
            </Vector3>
            <Vector3>
              <X>0.575</X>
              <Y>0.150000036</Y>
              <Z>0.199999958</Z>
            </Vector3>
            <Vector3>
              <X>0.122222222</X>
              <Y>0.0500000119</Y>
              <Z>0.459999949</Z>
            </Vector3>
            <Vector3>
              <X>0</X>
              <Y>-0.799999952</Y>
              <Z>0.55</Z>
            </Vector3>
            <Vector3>
              <X>0</X>
              <Y>-0.8</Y>
              <Z>-0.13</Z>
            </Vector3>
          </BuildColorSlots>
          <CreativeToolsEnabled>false</CreativeToolsEnabled>
          <RemoteAdminSettings>0</RemoteAdminSettings>
          <PromoteLevel>None</PromoteLevel>
          <BuildArmorSkin>Clean_Armor</BuildArmorSkin>
          <BuildColorSlot>13</BuildColorSlot>
          <IsWildlifeAgent>false</IsWildlifeAgent>
        </Value>
      </item>
      <item>
        <Key>
          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>10176576492232976700</HashedId>
        </Key>
        <Value>
          <DisplayName>Mack199 | Collider</DisplayName>
          <IdentityId>144115188075855886</IdentityId>
          <Connected>false</Connected>
          <ForceRealPlayer>false</ForceRealPlayer>
          <Toolbar>
            <ToolbarType>Character</ToolbarType>
            <SelectedSlot xsi:nil="true" />
            <Slots>
              <Slot>
                <Index>0</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>1</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>2</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="HandDrill3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>3</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>4</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ReflectorLight" Subtype="LargeBlockFrontLight" />
                </Data>
              </Slot>
              <Slot>
                <Index>5</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockSmallAtmosphericThrust" />
                </Data>
              </Slot>
              <Slot>
                <Index>6</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_OxygenTank" Subtype="LargeHydrogenTankIndustrial" />
                </Data>
              </Slot>
              <Slot>
                <Index>7</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_OxygenGenerator" Subtype="" />
                </Data>
              </Slot>
              <Slot>
                <Index>8</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="PreciseAutomaticRifleItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>9</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>10</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>11</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Gyro" Subtype="LargeBlockGyro" />
                </Data>
              </Slot>
              <Slot>
                <Index>12</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockSmallHydrogenThrust" />
                </Data>
              </Slot>
              <Slot>
                <Index>13</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockLargeHydrogenThrust" />
                </Data>
              </Slot>
              <Slot>
                <Index>14</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ShipConnector" Subtype="Connector" />
                </Data>
              </Slot>
              <Slot>
                <Index>15</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>16</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_BatteryBlock" Subtype="LargeBlockBatteryBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>17</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_SmallMissileLauncherReload" Subtype="SmallBlockMediumCalibreGun" />
                </Data>
              </Slot>
              <Slot>
                <Index>18</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ConveyorConnector" Subtype="ConveyorTubeSmallCurved" />
                </Data>
              </Slot>
              <Slot>
                <Index>19</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ConveyorConnector" Subtype="ConveyorTubeSmall" />
                </Data>
              </Slot>
              <Slot>
                <Index>20</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Conveyor" Subtype="SmallBlockConveyor" />
                </Data>
              </Slot>
              <Slot>
                <Index>21</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CargoContainer" Subtype="LargeBlockSmallContainer" />
                </Data>
              </Slot>
              <Slot>
                <Index>22</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ConveyorConnector" Subtype="ConveyorTube" />
                </Data>
              </Slot>
              <Slot>
                <Index>23</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ConveyorConnector" Subtype="ConveyorTubeCurved" />
                </Data>
              </Slot>
              <Slot>
                <Index>24</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Conveyor" Subtype="LargeBlockConveyor" />
                </Data>
              </Slot>
            </Slots>
            <SlotsGamepad />
          </Toolbar>
          <EntityCameraData>
            <CameraControllerSettings EntityId="83371407586637069">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>42.039068567752715</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="83949479685512985">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>127.96411387786044</Distance>
              <HeadAngle x="13.2192335" y="-0.9614177" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="81024810967573863">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>41.652507078202625</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="102830284515020338">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>46.6463267411351</Distance>
              <HeadAngle x="0.240349427" y="0.7210483" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="93042870251229420">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>50.103185927888894</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="106317778346968982">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>10.610653205417584</Distance>
              <HeadAngle x="19.7086449" y="75.71012" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="92446588950062836">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>28.83914315982231</Distance>
              <HeadAngle x="4.56664133" y="173.051559" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="100872037662284794">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>81.152236938476563</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="126487090332339249">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>2.5</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="98812694651884896">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>108.95955060846639</Distance>
              <HeadAngle x="-14.1806135" y="-11.7771235" />
            </CameraControllerSettings>
          </EntityCameraData>
          <CreativeToolsEnabled>false</CreativeToolsEnabled>
          <RemoteAdminSettings>0</RemoteAdminSettings>
          <PromoteLevel>None</PromoteLevel>
          <BuildColorSlot>0</BuildColorSlot>
          <IsWildlifeAgent>false</IsWildlifeAgent>
        </Value>
      </item>
      <item>
        <Key>
          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>15350410935791376398</HashedId>
        </Key>
        <Value>
          <DisplayName>Gibby</DisplayName>
          <IdentityId>144115188075855887</IdentityId>
          <Connected>false</Connected>
          <ForceRealPlayer>false</ForceRealPlayer>
          <Toolbar>
            <ToolbarType>Character</ToolbarType>
            <SelectedSlot xsi:nil="true" />
            <Slots>
              <Slot>
                <Index>0</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>1</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>2</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="HandDrill3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>3</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>4</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_OxygenGenerator" Subtype="" />
                </Data>
              </Slot>
              <Slot>
                <Index>5</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Conveyor" Subtype="LargeBlockConveyor" />
                </Data>
              </Slot>
              <Slot>
                <Index>6</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_BatteryBlock" Subtype="LargeBlockBatteryBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>7</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ShipConnector" Subtype="Connector" />
                </Data>
              </Slot>
              <Slot>
                <Index>8</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_UpgradeModule" Subtype="LargeProductivityModule" />
                </Data>
              </Slot>
              <Slot>
                <Index>9</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>10</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>11</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>12</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorSlope2Base" />
                </Data>
              </Slot>
              <Slot>
                <Index>13</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorCorner2Base" />
                </Data>
              </Slot>
              <Slot>
                <Index>14</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorSlopedCornerTip" />
                </Data>
              </Slot>
              <Slot>
                <Index>15</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ShipConnector" Subtype="Connector" />
                </Data>
              </Slot>
              <Slot>
                <Index>16</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_LandingGear" Subtype="LargeBlockLandingGear" />
                </Data>
              </Slot>
              <Slot>
                <Index>17</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockLargeHydrogenThrust" />
                </Data>
              </Slot>
            </Slots>
            <SlotsGamepad />
          </Toolbar>
          <EntityCameraData>
            <CameraControllerSettings EntityId="83871795191228750">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>6.855236832673147</Distance>
              <HeadAngle x="3.36489367" y="-292.985535" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="92446588950062836">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>11.861224835896982</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="93042870251229420">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>8.64994928094455</Distance>
              <HeadAngle x="-14.9016771" y="-441.762421" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="83371407586637069">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>86.269350634871287</Distance>
              <HeadAngle x="13.6999207" y="81.47848" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="83949479685512985">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>65.765080717846772</Distance>
              <HeadAngle x="27.6401787" y="-63.4521942" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="102830284515020338">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>5.9315894159271316</Distance>
              <HeadAngle x="23.7945976" y="76.43103" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="141837389737027813">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>114.09226973625019</Distance>
              <HeadAngle x="0.240346059" y="62.49089" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="85446907531131790">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>47.634237866574978</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="102435065806216425">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>136.3709427672915</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="114934911274574914">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>112.28269376310506</Distance>
              <HeadAngle x="11.5367756" y="113.204559" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="120873424276036790">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>95.175588226755409</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="98812694651884896">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>84.362003942655477</Distance>
              <HeadAngle x="-32.60017" y="395.374359" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="102162757183097834">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>3.8674073484021538</Distance>
              <HeadAngle x="-4.468503" y="-357.48" />
            </CameraControllerSettings>
          </EntityCameraData>
          <CreativeToolsEnabled>false</CreativeToolsEnabled>
          <RemoteAdminSettings>0</RemoteAdminSettings>
          <PromoteLevel>None</PromoteLevel>
          <BuildColorSlot>0</BuildColorSlot>
          <IsWildlifeAgent>false</IsWildlifeAgent>
        </Value>
      </item>
      <item>
        <Key>
          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>5776083013799189766</HashedId>
        </Key>
        <Value>
          <DisplayName>gilbert</DisplayName>
          <IdentityId>144115188075855888</IdentityId>
          <Connected>false</Connected>
          <ForceRealPlayer>false</ForceRealPlayer>
          <Toolbar>
            <ToolbarType>Character</ToolbarType>
            <SelectedSlot xsi:nil="true" />
            <Slots>
              <Slot>
                <Index>0</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>1</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>2</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="HandDrillItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>3</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_LandingGear" Subtype="LargeBlockLandingGear" />
                </Data>
              </Slot>
              <Slot>
                <Index>4</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>5</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_SoundBlock" Subtype="LargeBlockSoundBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>6</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_BatteryBlock" Subtype="SmallBlockSmallBatteryBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>7</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_MotorStator" Subtype="LargeStator" />
                </Data>
              </Slot>
              <Slot>
                <Index>8</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_TerminalBlock" Subtype="ControlPanel" />
                </Data>
              </Slot>
              <Slot>
                <Index>9</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>10</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>11</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="HandDrillItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>12</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ReflectorLight" Subtype="LargeBlockFrontLight" />
                </Data>
              </Slot>
              <Slot>
                <Index>13</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_InteriorLight" Subtype="SmallLight" />
                </Data>
              </Slot>
              <Slot>
                <Index>14</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CargoContainer" Subtype="LargeBlockSmallContainer" />
                </Data>
              </Slot>
              <Slot>
                <Index>15</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockLargeAtmosphericThrust" />
                </Data>
              </Slot>
              <Slot>
                <Index>16</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Cockpit" Subtype="LargeBlockCockpitSeat" />
                </Data>
              </Slot>
              <Slot>
                <Index>17</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ReflectorLight" Subtype="RotatingLightLarge" />
                </Data>
              </Slot>
              <Slot>
                <Index>18</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>19</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>20</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="HandDrillItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>21</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeHalfArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>22</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ButtonPanel" Subtype="VerticalButtonPanelLarge" />
                </Data>
              </Slot>
              <Slot>
                <Index>23</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="ArmorCenter" />
                </Data>
              </Slot>
              <Slot>
                <Index>24</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorSlopedCornerTip" />
                </Data>
              </Slot>
              <Slot>
                <Index>25</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="Catwalk" />
                </Data>
              </Slot>
              <Slot>
                <Index>26</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_MotorStator" Subtype="LargeStator" />
                </Data>
              </Slot>
              <Slot>
                <Index>27</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="Welder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>28</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinder3Item" />
                </Data>
              </Slot>
              <Slot>
                <Index>29</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="HandDrillItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>30</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="Window1x1Face" />
                </Data>
              </Slot>
              <Slot>
                <Index>31</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="Window1x1Flat" />
                </Data>
              </Slot>
              <Slot>
                <Index>32</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_TextPanel" Subtype="TransparentLCDLarge" />
                </Data>
              </Slot>
              <Slot>
                <Index>33</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="WindowWallLeft" />
                </Data>
              </Slot>
              <Slot>
                <Index>34</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="WindowWall" />
                </Data>
              </Slot>
              <Slot>
                <Index>35</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="WindowWallRight" />
                </Data>
              </Slot>
              <Slot>
                <Index>36</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Ladder2" Subtype="" />
                </Data>
              </Slot>
              <Slot>
                <Index>37</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="GratedStairs" />
                </Data>
              </Slot>
              <Slot>
                <Index>38</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Cockpit" Subtype="CockpitOpen" />
                </Data>
              </Slot>
              <Slot>
                <Index>39</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Cockpit" Subtype="OpenCockpitLarge" />
                </Data>
              </Slot>
            </Slots>
            <SlotsGamepad />
          </Toolbar>
          <EntityCameraData>
            <CameraControllerSettings EntityId="126487090332339249">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>11.977378119953277</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="100872037662284794">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>26.970186134393657</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="72939916715466591">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>6.8760458284065162</Distance>
              <HeadAngle x="24.843298" y="-199.970169" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="83371407586637069">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>131.50385967675885</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="92446588950062836">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>121.19302282966743</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="83949479685512985">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>8.12103256049405</Distance>
              <HeadAngle x="24.51566" y="-5.2877264" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="102830284515020338">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>9.4180277094198459</Distance>
              <HeadAngle x="7.450833" y="48.55058" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="81024810967573863">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>95.0594103251</Distance>
              <HeadAngle x="17.0648041" y="91.81343" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="75080659101852754">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>47.634237866574978</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="114934911274574914">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>10.065268676127676</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="85446907531131790">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>47.634237866574978</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="141837389737027813">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>25.492833366774072</Distance>
              <HeadAngle x="18.26656" y="-180.742844" />
            </CameraControllerSettings>
          </EntityCameraData>
          <CreativeToolsEnabled>false</CreativeToolsEnabled>
          <RemoteAdminSettings>0</RemoteAdminSettings>
          <PromoteLevel>None</PromoteLevel>
          <BuildColorSlot>0</BuildColorSlot>
          <IsWildlifeAgent>false</IsWildlifeAgent>
        </Value>
      </item>
      <item>
        <Key>
          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>13661526748808574985</HashedId>
        </Key>
        <Value>
          <DisplayName>Gilton</DisplayName>
          <IdentityId>144115188075855889</IdentityId>
          <Connected>false</Connected>
          <ForceRealPlayer>false</ForceRealPlayer>
          <Toolbar>
            <ToolbarType>Character</ToolbarType>
            <SelectedSlot xsi:nil="true" />
            <Slots>
              <Slot>
                <Index>0</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="WelderItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>1</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinderItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>2</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="HandDrillItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>3</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>4</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_SmallGatlingGun" Subtype="SmallBlockAutocannon" />
                </Data>
              </Slot>
              <Slot>
                <Index>5</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_LandingGear" Subtype="LargeBlockLandingGear" />
                </Data>
              </Slot>
              <Slot>
                <Index>6</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_WindTurbine" Subtype="LargeBlockWindTurbine" />
                </Data>
              </Slot>
              <Slot>
                <Index>7</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_SolarPanel" Subtype="LargeBlockSolarPanel" />
                </Data>
              </Slot>
              <Slot>
                <Index>8</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ShipConnector" Subtype="Connector" />
                </Data>
              </Slot>
              <Slot>
                <Index>9</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Gyro" Subtype="LargeBlockGyro" />
                </Data>
              </Slot>
              <Slot>
                <Index>10</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_BatteryBlock" Subtype="LargeBlockBatteryBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>11</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Cockpit" Subtype="LargeBlockCockpitSeat" />
                </Data>
              </Slot>
              <Slot>
                <Index>12</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockLargeAtmosphericThrust" />
                </Data>
              </Slot>
              <Slot>
                <Index>13</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>14</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="AngleGrinderItem" />
                </Data>
              </Slot>
              <Slot>
                <Index>15</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_RadioAntenna" Subtype="LargeBlockRadioAntenna" />
                </Data>
              </Slot>
              <Slot>
                <Index>16</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Parachute" Subtype="LgParachute" />
                </Data>
              </Slot>
              <Slot>
                <Index>18</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorRoundSlope" />
                </Data>
              </Slot>
              <Slot>
                <Index>19</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorSlope2Base" />
                </Data>
              </Slot>
              <Slot>
                <Index>20</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorCorner2Base" />
                </Data>
              </Slot>
              <Slot>
                <Index>21</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorSlopedCornerTip" />
                </Data>
              </Slot>
              <Slot>
                <Index>22</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeArmorPanelLight" />
                </Data>
              </Slot>
              <Slot>
                <Index>27</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeSymbolT" />
                </Data>
              </Slot>
              <Slot>
                <Index>28</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeSymbolI" />
                </Data>
              </Slot>
              <Slot>
                <Index>29</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeSymbolS" />
                </Data>
              </Slot>
            </Slots>
            <SlotsGamepad />
          </Toolbar>
          <EntityCameraData>
            <CameraControllerSettings EntityId="106317778346968982">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>4.3176304366577014</Distance>
              <HeadAngle x="15.622714" y="100.706169" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="93042870251229420">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>9.7769406453746157</Distance>
              <HeadAngle x="0" y="0" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="83612750648223773">
              <IsFirstPerson>false</IsFirstPerson>
              <Distance>21.136360964056053</Distance>
              <HeadAngle x="3.66357" y="922.22" />
            </CameraControllerSettings>
            <CameraControllerSettings EntityId="114934911274574914">
              <IsFirstPerson>true</IsFirstPerson>
              <Distance>63.652419331962086</Distance>
              <HeadAngle x="-51.4348" y="7.93149471" />
            </CameraControllerSettings>
          </EntityCameraData>
          <CreativeToolsEnabled>false</CreativeToolsEnabled>
          <RemoteAdminSettings>0</RemoteAdminSettings>
          <PromoteLevel>None</PromoteLevel>
          <BuildColorSlot>0</BuildColorSlot>
          <IsWildlifeAgent>false</IsWildlifeAgent>
        </Value>
      </item>
    </dictionary>
  </AllPlayersData>
  <AllPlayersColors>
    <dictionary>
      <item>
        <Key>
          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>12842481203305440462</HashedId>
        </Key>
        <Value>
          <Vector3>
            <X>0</X>
            <Y>-1</Y>
            <Z>0</Z>
          </Vector3>
          <Vector3>
            <X>0</X>
            <Y>0</Y>
            <Z>0.05</Z>
          </Vector3>
          <Vector3>
            <X>0.333333343</X>
            <Y>-0.48</Y>
            <Z>-0.25</Z>
          </Vector3>
          <Vector3>
            <X>0.575</X>
            <Y>0</Y>
            <Z>0</Z>
          </Vector3>
          <Vector3>
            <X>0.122222222</X>
            <Y>-0.1</Y>
            <Z>0.26</Z>
          </Vector3>
          <Vector3>
            <X>0</X>
            <Y>-0.95</Y>
            <Z>0.4</Z>
          </Vector3>
          <Vector3>
            <X>0</X>
            <Y>-0.96</Y>
            <Z>-0.5</Z>
          </Vector3>
          <Vector3>
            <X>0</X>
            <Y>-0.85</Y>
            <Z>0.2</Z>
          </Vector3>
          <Vector3>
            <X>0</X>
            <Y>0.15</Y>
            <Z>0.25</Z>
          </Vector3>
          <Vector3>
            <X>0.333333343</X>
            <Y>-0.329999983</Y>
            <Z>-0.049999997</Z>
          </Vector3>
          <Vector3>
            <X>0.575</X>
            <Y>0.15</Y>
            <Z>0.2</Z>
          </Vector3>
          <Vector3>
            <X>0.122222222</X>
            <Y>0.0500000045</Y>
            <Z>0.459999979</Z>
          </Vector3>
          <Vector3>
            <X>0</X>
            <Y>-0.799999952</Y>
            <Z>0.6</Z>
          </Vector3>
          <Vector3>
            <X>0</X>
            <Y>-0.809999943</Y>
            <Z>-0.3</Z>
          </Vector3>
        </Value>
      </item>
    </dictionary>
  </AllPlayersColors>
  <NonPlayerIdentities>
    <long>144115188075855881</long>
    <long>144115188075855882</long>
    <long>144115188075855885</long>
  </NonPlayerIdentities>
  <Gps>
    <dictionary>
      <item>
        <Key>144115188075855883</Key>
        <Value>
          <Entries>
            <Entry>
              <name>Rick</name>
              <description>New coordinates</description>
              <coords>
                <X>0</X>
                <Y>0</Y>
                <Z>0</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>false</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Unknown signal 300</name>
              <description />
              <coords>
                <X>20926.108565555231</X>
                <Y>-5234.602609792988</Y>
                <Z>57348.69940822832</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>true</alwaysVisible>
              <color>
                <PackedValue>4281335725</PackedValue>
                <X>173</X>
                <Y>255</Y>
                <Z>47</Z>
                <R>173</R>
                <G>255</G>
                <B>47</B>
                <A>255</A>
              </color>
              <entityId>108590933903693698</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName>Unknown signal</DisplayName>
            </Entry>
            <Entry>
              <name>Ricky Spanish #1</name>
              <description>DEMOED BITCHES</description>
              <coords>
                <X>3786.72</X>
                <Y>-641.84</Y>
                <Z>60536.02</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
          </Entries>
        </Value>
      </item>
      <item>
        <Key>144115188075855886</Key>
        <Value>
          <Entries>
            <Entry>
              <name>Respawn Pod - 113073878374188323</name>
              <description>By: Ricky Spanish</description>
              <coords>
                <X>18773.01</X>
                <Y>-4983.69</Y>
                <Z>58153.1</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>true</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Silicon/ice</name>
              <description>Current position</description>
              <coords>
                <X>19127.06</X>
                <Y>-5501.25</Y>
                <Z>58049.15</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Magnes/Ice</name>
              <description>Current position</description>
              <coords>
                <X>19066.69</X>
                <Y>-4467.57</Y>
                <Z>58082.4</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Silver</name>
              <description>Current position</description>
              <coords>
                <X>18817.03</X>
                <Y>-8601.12</Y>
                <Z>57682.88</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Nickle</name>
              <description>Current position</description>
              <coords>
                <X>17533.8</X>
                <Y>-7501.19</Y>
                <Z>58218.57</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Iron/Cobalt</name>
              <description>Current position</description>
              <coords>
                <X>20332.45</X>
                <Y>-3712.52</Y>
                <Z>57611.64</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Nickle/Magnes</name>
              <description>Current position</description>
              <coords>
                <X>18576.97</X>
                <Y>-2984.07</Y>
                <Z>58268.76</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Iron/Colbalt</name>
              <description>Current position</description>
              <coords>
                <X>21608.17</X>
                <Y>-3318.12</Y>
                <Z>56295.28</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
          </Entries>
        </Value>
      </item>
      <item>
        <Key>144115188075855887</Key>
        <Value>
          <Entries>
            <Entry>
              <name>Silver</name>
              <description>Current position</description>
              <coords>
                <X>19387.14</X>
                <Y>-5337.14</Y>
                <Z>57964.42</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Cobalt x3</name>
              <description>Current position</description>
              <coords>
                <X>20315.27</X>
                <Y>-3717.72</Y>
                <Z>57615.15</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Base</name>
              <description>Current position</description>
              <coords>
                <X>18757.8</X>
                <Y>-4956.16</Y>
                <Z>58160.49</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Iron</name>
              <description>Current position</description>
              <coords>
                <X>20405.17</X>
                <Y>-3701.95</Y>
                <Z>57574.43</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Ice</name>
              <description>Current position</description>
              <coords>
                <X>16634.36</X>
                <Y>-12159.72</Y>
                <Z>57318.18</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
          </Entries>
        </Value>
      </item>
      <item>
        <Key>144115188075855888</Key>
        <Value>
          <Entries>
            <Entry>
              <name>Respawn Pod - 103867735471366348</name>
              <description>Location of your respawn pod</description>
              <coords>
                <X>38503.332779244796</X>
                <Y>-8126.082955042164</Y>
                <Z>47242.93389471322</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>true</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>103867735471366348</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName>Respawn Pod</DisplayName>
            </Entry>
            <Entry>
              <name>Ice/magniesium</name>
              <description>Current position</description>
              <coords>
                <X>20690.47</X>
                <Y>-6427.07</Y>
                <Z>57290.98</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>false</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Silver</name>
              <description>Current position</description>
              <coords>
                <X>20527.75</X>
                <Y>-5015.36</Y>
                <Z>57439.37</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>false</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4291289329</PackedValue>
                <X>241</X>
                <Y>224</Y>
                <Z>199</Z>
                <R>241</R>
                <G>224</G>
                <B>199</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
            <Entry>
              <name>Irion and stuff</name>
              <description>Current position</description>
              <coords>
                <X>53565.43</X>
                <Y>-26568.41</Y>
                <Z>12171.11</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>false</alwaysVisible>
              <color>
                <PackedValue>4291085508</PackedValue>
                <X>196</X>
                <Y>196</Y>
                <Z>196</Z>
                <R>196</R>
                <G>196</G>
                <B>196</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
          </Entries>
        </Value>
      </item>
      <item>
        <Key>144115188075855889</Key>
        <Value>
          <Entries>
            <Entry>
              <name>Iron</name>
              <description>Current position</description>
              <coords>
                <X>20402.72</X>
                <Y>-3701.09</Y>
                <Z>57542.25</Z>
              </coords>
              <isFinal>true</isFinal>
              <showOnHud>true</showOnHud>
              <alwaysVisible>true</alwaysVisible>
              <color>
                <PackedValue>4294035829</PackedValue>
                <X>117</X>
                <Y>201</Y>
                <Z>241</Z>
                <R>117</R>
                <G>201</G>
                <B>241</B>
                <A>255</A>
              </color>
              <entityId>0</entityId>
              <isObjective>false</isObjective>
              <contractId>0</contractId>
              <DisplayName />
            </Entry>
          </Entries>
        </Value>
      </item>
    </dictionary>
  </Gps>
  <SessionComponents>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_LocalizationSessionComponent">
      <AdditionalPaths />
      <CampaignPaths />
      <CampaignModFolderName />
      <Language>en-US</Language>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SharedStorageComponent">
      <BoolStorage>
        <dictionary />
      </BoolStorage>
      <IntStorage>
        <dictionary />
      </IntStorage>
      <LongStorage>
        <dictionary />
      </LongStorage>
      <ULongStorage>
        <dictionary />
      </ULongStorage>
      <StringStorage>
        <dictionary />
      </StringStorage>
      <FloatStorage>
        <dictionary />
      </FloatStorage>
      <Vector3DStorage>
        <dictionary />
      </Vector3DStorage>
      <BoolListStorage>
        <dictionary />
      </BoolListStorage>
      <IntListStorage>
        <dictionary />
      </IntListStorage>
      <LongListStorage>
        <dictionary />
      </LongListStorage>
      <ULongListStorage>
        <dictionary />
      </ULongListStorage>
      <StringListStorage>
        <dictionary />
      </StringListStorage>
      <FloatListStorage>
        <dictionary />
      </FloatListStorage>
      <Vector3DListStorage>
        <dictionary />
      </Vector3DListStorage>
      <BoolStorageSecondary>
        <dictionary />
      </BoolStorageSecondary>
      <IntStorageSecondary>
        <dictionary />
      </IntStorageSecondary>
      <LongStorageSecondary>
        <dictionary />
      </LongStorageSecondary>
      <ULongStorageSecondary>
        <dictionary />
      </ULongStorageSecondary>
      <StringStorageSecondary>
        <dictionary />
      </StringStorageSecondary>
      <FloatStorageSecondary>
        <dictionary />
      </FloatStorageSecondary>
      <Vector3DStorageSecondary>
        <dictionary />
      </Vector3DStorageSecondary>
      <BoolListStorageSecondary>
        <dictionary />
      </BoolListStorageSecondary>
      <IntListStorageSecondary>
        <dictionary />
      </IntListStorageSecondary>
      <LongListStorageSecondary>
        <dictionary />
      </LongListStorageSecondary>
      <ULongListStorageSecondary>
        <dictionary />
      </ULongListStorageSecondary>
      <StringListStorageSecondary>
        <dictionary />
      </StringListStorageSecondary>
      <FloatListStorageSecondary>
        <dictionary />
      </FloatListStorageSecondary>
      <Vector3DListStorageSecondary>
        <dictionary />
      </Vector3DListStorageSecondary>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SpaceFaunaComponent">
      <SpawnInfos>
        <Info X="18720.463334844724" Y="-5025.8536380625173" Z="58212.901336383817" S="1068369" A="43950" />
      </SpawnInfos>
      <TimeoutInfos />
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_CampaignSessionComponent">
      <IsVanilla>false</IsVanilla>
      <Mod />
      <CustomRespawnEnabled>false</CustomRespawnEnabled>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_MyIGCSystemSessionComponent">
      <ActiveProgrammableBlocks />
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SectorWeatherComponent">
      <BaseSunDirection x="0" y="0" z="1" />
      <SunDirectionNormalized x="0.71464777" y="0" z="-0.6994845" />
      <WeatherPlanetData>
        <MyObjectBuilder_WeatherPlanetData>
          <PlanetId>-2303311549475682188</PlanetId>
          <NextWeather>0</NextWeather>
          <Weathers />
        </MyObjectBuilder_WeatherPlanetData>
        <MyObjectBuilder_WeatherPlanetData>
          <PlanetId>7821782256228720012</PlanetId>
          <NextWeather>291331</NextWeather>
          <Weathers>
            <MyObjectBuilder_WeatherEffect>
              <Position>
                <X>14973.461231736677</X>
                <Y>-4933.90855261763</Y>
                <Z>59377.178813245489</Z>
              </Position>
              <Velocity>
                <X>19.262244835611359</X>
                <Y>-0.092767901086881613</Y>
                <Z>-6.2091799403873544</Z>
              </Velocity>
              <Weather>RainLight</Weather>
              <Radius>11788.9219</Radius>
              <Life>23259</Life>
              <MaxLife>69900</MaxLife>
              <Intensity>1</Intensity>
              <StartPoint>
                <X>7506.4516317638609</X>
                <Y>-4897.9470738889659</Y>
                <Z>61784.1675426326</Z>
              </StartPoint>
              <NextLightning>0</NextLightning>
              <NextLightningCharacter>0</NextLightningCharacter>
              <NextLightningGrid>0</NextLightningGrid>
            </MyObjectBuilder_WeatherEffect>
          </Weathers>
        </MyObjectBuilder_WeatherPlanetData>
        <MyObjectBuilder_WeatherPlanetData>
          <PlanetId>-3294145739384800482</PlanetId>
          <NextWeather>78660</NextWeather>
          <Weathers />
        </MyObjectBuilder_WeatherPlanetData>
        <MyObjectBuilder_WeatherPlanetData>
          <PlanetId>-7825513747040936074</PlanetId>
          <NextWeather>54257</NextWeather>
          <Weathers />
        </MyObjectBuilder_WeatherPlanetData>
        <MyObjectBuilder_WeatherPlanetData>
          <PlanetId>-5699038121240384968</PlanetId>
          <NextWeather>12367</NextWeather>
          <Weathers />
        </MyObjectBuilder_WeatherPlanetData>
        <MyObjectBuilder_WeatherPlanetData>
          <PlanetId>-8129097078373696036</PlanetId>
          <NextWeather>10046</NextWeather>
          <Weathers />
        </MyObjectBuilder_WeatherPlanetData>
      </WeatherPlanetData>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentAssetModifiers" />
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentContainerDropSystem">
      <Definition Type="MyObjectBuilder_ContainerDropSystemDefinition" Subtype="Default" />
      <PlayerData>
        <PlayerContainerData>
          <PlayerId>144115188075855883</PlayerId>
          <Timer>683</Timer>
          <Active>false</Active>
          <Competetive>false</Competetive>
          <ContainerId>108590933903693698</ContainerId>
        </PlayerContainerData>
        <PlayerContainerData>
          <PlayerId>144115188075855886</PlayerId>
          <Timer>299</Timer>
          <Active>true</Active>
          <Competetive>true</Competetive>
          <ContainerId>0</ContainerId>
        </PlayerContainerData>
        <PlayerContainerData>
          <PlayerId>144115188075855887</PlayerId>
          <Timer>717</Timer>
          <Active>true</Active>
          <Competetive>true</Competetive>
          <ContainerId>0</ContainerId>
        </PlayerContainerData>
        <PlayerContainerData>
          <PlayerId>144115188075855888</PlayerId>
          <Timer>777</Timer>
          <Active>false</Active>
          <Competetive>false</Competetive>
          <ContainerId>0</ContainerId>
        </PlayerContainerData>
        <PlayerContainerData>
          <PlayerId>144115188075855889</PlayerId>
          <Timer>128</Timer>
          <Active>true</Active>
          <Competetive>true</Competetive>
          <ContainerId>0</ContainerId>
        </PlayerContainerData>
      </PlayerData>
      <GPSForRemoval />
      <EntitiesForRemoval>
        <MyEntityForRemoval>
          <TimeLeft>746</TimeLeft>
          <EntityId>125572096618990331</EntityId>
        </MyEntityForRemoval>
      </EntitiesForRemoval>
      <ContainerIdSmall>301</ContainerIdSmall>
      <ContainerIdLarge>11</ContainerIdLarge>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentContractSystem">
      <Definition Type="MyObjectBuilder_SessionComponentContractSystemDefinition" Subtype="Default" />
      <InactiveContracts />
      <ActiveContracts />
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_CutsceneSessionComponent">
      <Cutscenes />
      <VoxelPrecachingWaypointNames />
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_MySessionComponentDLC" />
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentEconomy">
      <Definition Type="MyObjectbuilder_SessionComponentEconomyDefinition" Subtype="Default" />
      <GenerateFactionsOnStart>true</GenerateFactionsOnStart>
      <AnalysisTotalCurrency>0</AnalysisTotalCurrency>
      <AnalysisCurrencyFaucet>0</AnalysisCurrencyFaucet>
      <AnalysisCurrencySink>0</AnalysisCurrencySink>
      <CurrencyGeneratedThisTick>0</CurrencyGeneratedThisTick>
      <CurrencyDestroyedThisTick>0</CurrencyDestroyedThisTick>
      <AnalysisPerPlayerCurrency />
      <AnalysisPerFactionCurrency />
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentGameInventory" />
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentMatch">
      <State>3</State>
      <RemainingTimeInMinutes>0</RemainingTimeInMinutes>
      <IsRunning>true</IsRunning>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_MySessionComponentPanels" />
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentReplay">
      <EntityReplayData />
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentResearch">
      <WhitelistMode>false</WhitelistMode>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentSmartUpdater" />
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponent" />
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_VisualScriptManagerSessionComponent">
      <FirstRun>true</FirstRun>
      <LevelScriptFiles xsi:nil="true" />
      <StateMachines xsi:nil="true" />
      <Questlog>
        <LineData />
        <Title>Prepare to Leave the Escape Pod</Title>
        <Visible>false</Visible>
        <IsUsedByVisualScripting>false</IsUsedByVisualScripting>
      </Questlog>
      <ExclusiveHighlights>
        <ExclusiveHighlightData />
      </ExclusiveHighlights>
      <BoardScreens />
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_AntennaSessionComponent" />
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_EnvironmentBotSpawningSystem">
      <TimeSinceLastEventInMs>9150</TimeSinceLastEventInMs>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_TradingManager" />
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_CoordinateSystem">
      <Definition Type="MyObjectBuilder_CoordinateSystemDefinition" Subtype="CoordinateSystem" />
      <LastCoordSysId>31</LastCoordSysId>
      <CoordSystems>
        <CoordSysInfo>
          <Id>4</Id>
          <EntityCount>1</EntityCount>
          <Rotation x="0.514967263" y="0.606233358" z="0.5247407" w="0.303211242" />
          <Position x="18774.931128152642" y="-4963.1795278618629" z="58149.120486135187" />
        </CoordSysInfo>
        <CoordSysInfo>
          <Id>18</Id>
          <EntityCount>1</EntityCount>
          <Rotation x="0.5149615" y="0.606225669" z="0.5247272" w="0.3032597" />
          <Position x="18799.290300555651" y="-4949.636504036549" z="58140.886623192164" />
        </CoordSysInfo>
        <CoordSysInfo>
          <Id>19</Id>
          <EntityCount>1</EntityCount>
          <Rotation x="0.16636686" y="0.6758372" z="0.7155154" w="-0.0600318722" />
          <Position x="19049.813273394357" y="-4872.540443019755" z="58070.333112073313" />
        </CoordSysInfo>
        <CoordSysInfo>
          <Id>26</Id>
          <EntityCount>1</EntityCount>
          <Rotation x="0.0832339153" y="0.622384" z="0.771120965" w="-0.105274275" />
          <Position x="16198.673557943845" y="-12371.87155809487" z="57380.464789222075" />
        </CoordSysInfo>
      </CoordSystems>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_BankingSystem">
      <Definition Type="MyObjectBuilder_BankingSystemDefinition" Subtype="BankingSystem" />
      <Accounts>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>144115188075855881</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>144115188075855881</OwnerIdentifier>
            <Balance>10000</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>144115188075855882</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>144115188075855882</OwnerIdentifier>
            <Balance>10000</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>144115188075855883</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>144115188075855883</OwnerIdentifier>
            <Balance>10000</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>144115188075855885</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>144115188075855885</OwnerIdentifier>
            <Balance>10000</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>224505569467707501</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>224505569467707501</OwnerIdentifier>
            <Balance>0</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>284909528200953604</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>284909528200953604</OwnerIdentifier>
            <Balance>0</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>266336910824734862</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>266336910824734862</OwnerIdentifier>
            <Balance>0</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>144115188075855886</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>144115188075855886</OwnerIdentifier>
            <Balance>10000</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>144115188075855887</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>144115188075855887</OwnerIdentifier>
            <Balance>10000</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>144115188075855888</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>144115188075855888</OwnerIdentifier>
            <Balance>10000</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
        <MyObjectBuilder_AccountEntry>
          <OwnerIdentifier>144115188075855889</OwnerIdentifier>
          <Account>
            <OwnerIdentifier>144115188075855889</OwnerIdentifier>
            <Balance>10000</Balance>
            <Log />
          </Account>
        </MyObjectBuilder_AccountEntry>
      </Accounts>
      <OverallBalance>190000</OverallBalance>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_NeutralShipSpawner">
      <ShipsInProgress />
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_PirateAntennas">
      <PiratesIdentity>144115188075855882</PiratesIdentity>
      <Drones />
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_Encounters">
      <SavedEncounters>
        <MyEncounterId>
          <BoundingBox>
            <Min>
              <X>36301.35</X>
              <Y>3064.88</Y>
              <Z>93394.9</Z>
            </Min>
            <Max>
              <X>37325.35</X>
              <Y>4088.88</Y>
              <Z>94418.9</Z>
            </Max>
          </BoundingBox>
          <Seed>198860606</Seed>
          <EncounterId>0</EncounterId>
        </MyEncounterId>
      </SavedEncounters>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_WorldGenerator">
      <MarkedAreas>
        <EmptyArea>
          <Position>
            <X>1031072.5</X>
            <Y>131072.5</Y>
            <Z>1631072.5</Z>
          </Position>
          <Radius>67200</Radius>
        </EmptyArea>
        <EmptyArea>
          <Position>
            <X>36384.5</X>
            <Y>226384.5</Y>
            <Z>5796384.5</Z>
          </Position>
          <Radius>9785</Radius>
        </EmptyArea>
        <EmptyArea>
          <Position>
            <X>131072.5</X>
            <Y>131072.5</Y>
            <Z>5731072.5</Z>
          </Position>
          <Radius>67200</Radius>
        </EmptyArea>
        <EmptyArea>
          <Position>
            <X>0.5</X>
            <Y>0.5</Y>
            <Z>0.5</Z>
          </Position>
          <Radius>67200</Radius>
        </EmptyArea>
        <EmptyArea>
          <Position>
            <X>916384.5</X>
            <Y>16384.5</Y>
            <Z>1616384.5</Z>
          </Position>
          <Radius>10070</Radius>
        </EmptyArea>
        <EmptyArea>
          <Position>
            <X>16384.5</X>
            <Y>136384.5</Y>
            <Z>-113615.5</Z>
          </Position>
          <Radius>9785</Radius>
        </EmptyArea>
      </MarkedAreas>
      <DeletedAreas />
      <ExistingObjectsSeeds />
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentSafeZones">
      <AllowedActions>All</AllowedActions>
    </MyObjectBuilder_SessionComponent>
    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_AIComponent" />
  </SessionComponents>
  <GameDefinition Type="MyObjectBuilder_GameDefinition" Subtype="Default" />
  <SessionComponentEnabled />
  <SessionComponentDisabled />
  <InGameTime>2081-01-01T07:00:00</InGameTime>
  <CustomSkybox />
  <RequiresDX>11</RequiresDX>
  <VicinityModelsCache>
    <string>Models\Cubes\Large\MotorRotor.mwm</string>
    <string>Models\Cubes\Large\ArmorCornerConstruction_1.mwm</string>
    <string>Models\Cubes\Large\ArmorSideConstruction_1.mwm</string>
    <string>Models\Cubes\Large\ArmorCenterConstruction_1.mwm</string>
    <string>Models\Cubes\Large\ArmorCornerConstruction_2.mwm</string>
    <string>Models\Cubes\Large\ArmorCenterConstruction_2.mwm</string>
    <string>Models\Cubes\Small\WheelSuspension3x3mirrored.mwm</string>
    <string>Models\Cubes\Small\WheelSuspension3x3.mwm</string>
    <string>Models\Cubes\Large\PistonTop.mwm</string>
    <string>Models\Cubes\Large\VerticalButtonPanel.mwm</string>
    <string>Models\Cubes\Small\SolarPanel.mwm</string>
    <string>Models\Cubes\Small\ConveyorTube.mwm</string>
    <string>Models\Cubes\Small\cockpit.mwm</string>
    <string>Models\Cubes\Small\BatterySmall.mwm</string>
    <string>Models\Cubes\Small\CargoContainerMedium.mwm</string>
    <string>Models\Cubes\Small\antenna.mwm</string>
    <string>Models\Cubes\Small\MotorSuspension.mwm</string>
    <string>Models\Cubes\Small\OreDetector.mwm</string>
    <string>Models\Cubes\Small\conveyor.mwm</string>
    <string>Models\Cubes\Small\ConveyorTubeCurved.mwm</string>
    <string>Models\Cubes\Small\gyroscope.mwm</string>
    <string>Models\Cubes\Small\ConnectorMedium.mwm</string>
    <string>Models\Cubes\Small\PassengerSeat.mwm</string>
    <string>Models\Cubes\Small\LandingGear.mwm</string>
    <string>Models\Cubes\Small\HydrogenTankSmall.mwm</string>
    <string>Models\Cubes\Small\HydrogenTank.mwm</string>
    <string>Models\Cubes\Small\HydrogenThrusterSmall.mwm</string>
    <string>Models\Cubes\Small\ConveyorTubeMedium.mwm</string>
    <string>Models\Cubes\small\CockpitFighter.mwm</string>
    <string>Models\Cubes\Small\HydrogenThrusterLarge.mwm</string>
    <string>Models\Cubes\Small\CargoContainerSmall.mwm</string>
    <string>Models\Cubes\Small\ParachuteHatch_Small.mwm</string>
    <string>Models\Cubes\Small\GatlingTurret.mwm</string>
    <string>Models\Cubes\Small\ConveyorHub.mwm</string>
    <string>Models\Cubes\Small\Symbol_M.mwm</string>
    <string>Models\Cubes\Small\Symbol_A.mwm</string>
    <string>Models\Cubes\Small\Symbol_C.mwm</string>
    <string>Models\Cubes\Small\Symbol_K.mwm</string>
    <string>Models\Cubes\Small\Symbol_L.mwm</string>
    <string>Models\Cubes\Small\Symbol_E.mwm</string>
    <string>Models\Cubes\Small\Symbol_G.mwm</string>
    <string>Models\Cubes\Small\Symbol_S.mwm</string>
    <string>Models\Cubes\Small\AtmosphericThrusterSmall.mwm</string>
    <string>Models\Cubes\Small\AtmosphericThrusterLarge.mwm</string>
    <string>Models\Cubes\Small\driller.mwm</string>
    <string>Models\Cubes\Small\light.mwm</string>
    <string>Models\Cubes\Small\OxygenGenerator.mwm</string>
    <string>Models\Cubes\Large\HydrogenThrusterLarge.mwm</string>
    <string>Models\Cubes\Large\LightArmorPanel.mwm</string>
    <string>Models\Cubes\Large\HydrogenThrusterSmall.mwm</string>
    <string>Models\Cubes\Large\SciFiTerminalConstruction_3.mwm</string>
    <string>Models\Cubes\Large\WindowWallRight.mwm</string>
    <string>Models\Cubes\Large\HydrogenTank.mwm</string>
    <string>Models\Cubes\Large\Window1x2Slope.mwm</string>
    <string>Models\Cubes\Large\GratedCatwalkWall.mwm</string>
    <string>Models\Cubes\Large\conveyor.mwm</string>
    <string>Models\Cubes\large\Light_1corner.mwm</string>
    <string>Models\Cubes\Large\LandingGear.mwm</string>
    <string>Models\Cubes\Large\ConveyorTubeCurved.mwm</string>
    <string>Models\Cubes\Large\SolarPanel.mwm</string>
    <string>Models\Cubes\Large\GratedCatwalkStraight.mwm</string>
    <string>Models\Cubes\Large\GratedCatwalkCorner.mwm</string>
    <string>Models\Cubes\Large\WindowWallCenter.mwm</string>
    <string>Models\Cubes\Large\WindowWallLeft.mwm</string>
    <string>Models\Cubes\Large\GratedCatwalk.mwm</string>
    <string>Models\Cubes\Large\Window3x3FlatInv.mwm</string>
    <string>Models\Cubes\Large\Armor\SquarePlateConstruction_1.mwm</string>
    <string>Models\Cubes\Large\OffsetDoor.mwm</string>
    <string>Models\Cubes\Large\Armor\SlopePlateConstruction_1.mwm</string>
    <string>Models\Cubes\Large\Window1x2Face.mwm</string>
    <string>Models\Cubes\Large\Window1x1Slope.mwm</string>
    <string>Models\Cubes\Large\Window2x3Flat.mwm</string>
    <string>Models\Cubes\Large\Window1x2SideRight.mwm</string>
    <string>Models\Cubes\Large\Window1x2SideLeft.mwm</string>
    <string>Models\Cubes\Large\Window1x1FlatInv.mwm</string>
    <string>Models\Cubes\Large\OpenCockpitLarge.mwm</string>
    <string>Models\Cubes\Large\BatteryLarge.mwm</string>
    <string>Models\Cubes\Large\ConveyorTube.mwm</string>
    <string>Models\Cubes\Large\GratedStairs.mwm</string>
    <string>Models\Cubes\Large\NeonTubesStraightDown.mwm</string>
    <string>Models\Cubes\Large\OxygenGenerator.mwm</string>
    <string>Models\Cubes\Large\Connector.mwm</string>
    <string>Models\Cubes\Large\Armor\SquarePlateConstruction_3.mwm</string>
    <string>Models\Cubes\Large\Armor\SquarePlateConstruction_2.mwm</string>
    <string>Models\Cubes\Large\MotorStator.mwm</string>
    <string>Models\Cubes\Large\ControlPanel.mwm</string>
    <string>Models\Cubes\Large\OxygenStorage.mwm</string>
    <string>Models\Cubes\Large\Armor\SlopePlateConstruction_3.mwm</string>
    <string>Models\Cubes\Large\gyroscope.mwm</string>
    <string>Models\Cubes\Large\Armor\SlopePlateConstruction_2.mwm</string>
    <string>Models\Cubes\Large\Armor\CornerSquareConstruction_1.mwm</string>
    <string>Models\Cubes\Large\RailingStraight.mwm</string>
    <string>Models\Cubes\Large\RailingCorner.mwm</string>
    <string>Models\Cubes\Large\SoundBlock.mwm</string>
    <string>Models\Cubes\Large\RotatingLight.mwm</string>
    <string>Models\Cubes\Small\RoverCockpit.mwm</string>
    <string>Models\Cubes\Small\Autocannon.mwm</string>
    <string>Models\Cubes\Small\MediumCaliberGun.mwm</string>
    <string>Models\Cubes\Small\LightArmorPanel.mwm</string>
    <string>Models\Cubes\Large\InteriorLight.mwm</string>
    <string>Models\Cubes\Small\Symbol_I.mwm</string>
    <string>Models\Cubes\Small\Symbol_V.mwm</string>
    <string>Models\Cubes\Small\LightArmorSlopedSidePanel.mwm</string>
    <string>Models\Cubes\Small\Symbol_7.mwm</string>
    <string>Models\Cubes\small\Light_1corner.mwm</string>
    <string>Models\Cubes\Small\Symbol_T.mwm</string>
    <string>Models\Cubes\small\CockpitIndustrial.mwm</string>
    <string>Models\Cubes\Small\Armor\InvFaceTrianglePlateConstruction_2.mwm</string>
    <string>Models\Cubes\Small\Camera.mwm</string>
    <string>Models\Cubes\Small\Symbol_Y.mwm</string>
    <string>Models\Cubes\Large\WindTurbine.mwm</string>
    <string>Models\Cubes\Large\CargoContainerLarge.mwm</string>
    <string>Models\Cubes\Large\Symbol_1.mwm</string>
    <string>Models\Cubes\Large\Symbol_S.mwm</string>
    <string>Models\Cubes\Large\Symbol_T.mwm</string>
    <string>Models\Cubes\Large\Symbol_O.mwm</string>
    <string>Models\Cubes\large\Ladder.mwm</string>
    <string>Models\Cubes\Large\Stairs.mwm</string>
    <string>Models\Cubes\Large\Refinery.mwm</string>
    <string>Models\Cubes\Large\Symbol_K.mwm</string>
    <string>Models\Cubes\Large\Assembler.mwm</string>
    <string>Models\Cubes\Large\Symbol_C.mwm</string>
    <string>Models\Cubes\Large\MedicalRoom.mwm</string>
    <string>Models\Cubes\Large\door.mwm</string>
    <string>Models\Cubes\Large\Symbol_A.mwm</string>
    <string>Models\Cubes\Large\Symbol_N.mwm</string>
    <string>Models\Cubes\Large\Symbol_I.mwm</string>
    <string>Models\Cubes\Large\HydrogenTankIndustrial.mwm</string>
    <string>Models\Cubes\Large\CryoPod.mwm</string>
    <string>Models\Cubes\Large\RailingStraightConstruction_2.mwm</string>
    <string>Models\Cubes\Large\RailingDouble.mwm</string>
    <string>Models\Cubes\Large\UpgradeProductivity.mwm</string>
    <string>Models\Cubes\Large\Symbol_D.mwm</string>
    <string>Models\Cubes\Large\Symbol_Z.mwm</string>
    <string>Models\Cubes\Large\Symbol_H.mwm</string>
    <string>Models\Cubes\Large\PistonBase.mwm</string>
    <string>Models\Cubes\Large\SciFiButtonTerminal.mwm</string>
    <string>Models\Cubes\Large\light.mwm</string>
    <string>Models\Cubes\Large\Symbol_2.mwm</string>
    <string>Models\Cubes\Large\CargoContainerSmall.mwm</string>
  </VicinityModelsCache>
  <VicinityArmorModelsCache>
    <string>Models\Components\Sphere.mwm</string>
    <string>Models\Characters\Astronaut\Female\SE_astronaut.mwm</string>
    <string>Models\Cubes\Large\Armor\SquarePlate.mwm</string>
    <string>Models\Cubes\Small\Armor\SquarePlate.mwm</string>
    <string>Models\Cubes\Small\Armor\SlopePlate.mwm</string>
    <string>Models\Cubes\Small\Armor\CornerTriangleRightPlate.mwm</string>
    <string>Models\Cubes\Small\Armor\CornerTriangleLeftPlate.mwm</string>
    <string>Models\Cubes\Small\Armor\FaceTrianglePlate.mwm</string>
    <string>Models\Cubes\Small\Armor\InvFaceTrianglePlate.mwm</string>
    <string>Models\Cubes\Small\Armor\CornerSquareINVRight.mwm</string>
    <string>Models\Cubes\Small\Armor\CornerSquareINVLeft.mwm</string>
    <string>Models\Cubes\Large\Armor\CornerTriangleRightPlate.mwm</string>
    <string>Models\Cubes\Large\Armor\SlopePlate.mwm</string>
    <string>Models\Cubes\Large\Armor\CornerTriangleLeftPlate.mwm</string>
    <string>Models\Cubes\Large\Armor\HalfCornerLeft.mwm</string>
    <string>Models\Cubes\Large\Armor\HalfCornerRight.mwm</string>
    <string>Models\Cubes\Large\Armor\FaceTrianglePlate.mwm</string>
    <string>Models\Cubes\Large\Armor\InvFaceTrianglePlate.mwm</string>
    <string>Models\Cubes\Large\Armor\SquarePlateSlope2BaseFront.mwm</string>
    <string>Models\Cubes\Large\Armor\SquarePlateCenter.mwm</string>
    <string>Models\Cubes\Large\Armor\SquarePlateSlope2TipBack.mwm</string>
    <string>Models\Cubes\Large\Armor\SlopePlateSlope2Tip.mwm</string>
    <string>Models\Cubes\Large\Armor\CornerTriangleLeftPlateSlope2Tip.mwm</string>
    <string>Models\Cubes\Large\Armor\HalfSlopedCornerBaseTop.mwm</string>
    <string>Models\Cubes\Large\Armor\CornerTriangleRightPlateSlope2Tip.mwm</string>
    <string>Models\Cubes\Large\Armor\HalfCornerDiagonal.mwm</string>
    <string>Models\Cubes\Large\Armor\SlopedCornerTipLeft.mwm</string>
    <string>Models\Cubes\Large\Armor\SquarePlateSlope2BaseTop.mwm</string>
    <string>Models\Cubes\Large\Armor\SlopedCornerTipRight.mwm</string>
    <string>Models\Cubes\Large\Armor\SlopedCornerTipTriangle.mwm</string>
    <string>Models\Cubes\Large\Armor\SquarePlateSlope2BaseLeft.mwm</string>
    <string>Models\Cubes\Large\Armor\SquarePlateSlope2BaseRight.mwm</string>
    <string>Models\Cubes\Small\Armor\HalfCornerRight.mwm</string>
    <string>Models\Cubes\Small\Armor\HalfCornerLeft.mwm</string>
    <string>Models\Cubes\Small\Armor\CornerRoundTriangleLeftPlate.mwm</string>
    <string>Models\Cubes\Small\Armor\SlopeRoundPlate.mwm</string>
    <string>Models\Cubes\Small\Armor\CornerRoundTriangleRightPlate.mwm</string>
    <string>Models\Cubes\Small\Armor\FaceRoundTrianglePlate.mwm</string>
  </VicinityArmorModelsCache>
  <VicinityVoxelCache>
    <string>DesertRocks</string>
    <string>Soil</string>
    <string>Grass_old bare</string>
    <string>Grass_old</string>
    <string>Grass</string>
    <string>Grass bare</string>
    <string>Stone</string>
    <string>Silver_01</string>
    <string>Magnesium_01</string>
    <string>Gold_01</string>
    <string>Silicon_01</string>
    <string>Nickel_01</string>
    <string>Ice_01</string>
  </VicinityVoxelCache>
</MyObjectBuilder_Checkpoint>