2022-02-22 23:41:11.768 - Thread: 1 -> Log Started 2022-02-22 23:41:11.768 - Thread: 1 -> Timezone (local - UTC): -6h 2022-02-22 23:41:11.768 - Thread: 1 -> App Version: 01_200_030 2022-02-22 23:41:11.803 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-02-22 23:41:11.804 - Thread: 1 -> Branch / Sandbox: SVN 2022-02-22 23:41:11.804 - Thread: 1 -> Environment.ProcessorCount: 16 2022-02-22 23:41:11.869 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19044.0) 2022-02-22 23:41:11.869 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-02-22 23:41:11.869 - Thread: 1 -> Environment.Is64BitProcess: True 2022-02-22 23:41:11.869 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-02-22 23:41:11.869 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4470.0 2022-02-22 23:41:11.869 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-02-22 23:41:11.872 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz 2022-02-22 23:41:11.872 - Thread: 1 -> IntPtr.Size: 8 2022-02-22 23:41:11.873 - Thread: 1 -> Default Culture: 2022-02-22 23:41:11.873 - Thread: 1 -> Default UI Culture: 2022-02-22 23:41:11.873 - Thread: 1 -> MyConfig.Load() - START 2022-02-22 23:41:11.874 - Thread: 1 -> Path: C:\Users\pleas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-02-22 23:41:12.095 - Thread: 1 -> NewNewGameScreen: False 2022-02-22 23:41:12.095 - Thread: 1 -> EnableDamageEffects: True 2022-02-22 23:41:12.095 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-02-22 23:41:12.095 - Thread: 1 -> EnableReverb: False 2022-02-22 23:41:12.095 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-02-22 23:41:12.095 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-02-22 23:41:12.095 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-02-22 23:41:12.095 - Thread: 1 -> FirstTimeRun: False 2022-02-22 23:41:12.095 - Thread: 1 -> ExperimentalMode: True 2022-02-22 23:41:12.095 - Thread: 1 -> VideoAdapter: 0 2022-02-22 23:41:12.095 - Thread: 1 -> ScreenWidth: 2560 2022-02-22 23:41:12.095 - Thread: 1 -> ScreenHeight: 1440 2022-02-22 23:41:12.095 - Thread: 1 -> RefreshRate: 144000 2022-02-22 23:41:12.095 - Thread: 1 -> WindowMode: 2 2022-02-22 23:41:12.095 - Thread: 1 -> VerticalSync: 0 2022-02-22 23:41:12.096 - Thread: 1 -> FieldOfView: 70 2022-02-22 23:41:12.096 - Thread: 1 -> PostProcessingEnabled: True 2022-02-22 23:41:12.096 - Thread: 1 -> FlaresIntensity: 1 2022-02-22 23:41:12.096 - Thread: 1 -> TreeViewDistance: 3000 2022-02-22 23:41:12.096 - Thread: 1 -> GrassDensity: 4 2022-02-22 23:41:12.096 - Thread: 1 -> GrassDrawDistance: 1000 2022-02-22 23:41:12.096 - Thread: 1 -> AntialiasingMode: 1 2022-02-22 23:41:12.096 - Thread: 1 -> ShadowMapResolution: 2 2022-02-22 23:41:12.096 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-02-22 23:41:12.096 - Thread: 1 -> TextureQuality: 2 2022-02-22 23:41:12.096 - Thread: 1 -> VoxelTextureQuality: 2 2022-02-22 23:41:12.096 - Thread: 1 -> AnisotropicFiltering: 4 2022-02-22 23:41:12.096 - Thread: 1 -> ModelQuality: 2 2022-02-22 23:41:12.096 - Thread: 1 -> VoxelQuality: 2 2022-02-22 23:41:12.096 - Thread: 1 -> ShaderQuality: 2 2022-02-22 23:41:12.096 - Thread: 1 -> LowMemSwitchToLow: 0 2022-02-22 23:41:12.096 - Thread: 1 -> FirstVTTimeRun: False 2022-02-22 23:41:12.096 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-02-22 23:41:12.097 - Thread: 1 -> GDPRConsent: True 2022-02-22 23:41:12.097 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-02-22 23:41:12.097 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-02-22 23:41:12.097 - Thread: 1 -> GameVolume: 1 2022-02-22 23:41:12.097 - Thread: 1 -> Music_Volume: 0.08098565 2022-02-22 23:41:12.097 - Thread: 1 -> VoiceChatVolume: 5 2022-02-22 23:41:12.097 - Thread: 1 -> HudWarnings: True 2022-02-22 23:41:12.097 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-02-22 23:41:12.097 - Thread: 1 -> VoiceChat: True 2022-02-22 23:41:12.097 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-02-22 23:41:12.097 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-02-22 23:41:12.097 - Thread: 1 -> EnableDynamicMusic: True 2022-02-22 23:41:12.097 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-02-22 23:41:12.097 - Thread: 1 -> EnableDoppler: True 2022-02-22 23:41:12.097 - Thread: 1 -> FirstTimeTutorials: False 2022-02-22 23:41:12.097 - Thread: 1 -> EnableTrading: True 2022-02-22 23:41:12.097 - Thread: 1 -> EnableSteamCloud: False 2022-02-22 23:41:12.097 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-02-22 23:41:12.097 - Thread: 1 -> ControlsHints: True 2022-02-22 23:41:12.098 - Thread: 1 -> GoodBotHints: False 2022-02-22 23:41:12.098 - Thread: 1 -> RotationHints: True 2022-02-22 23:41:12.098 - Thread: 1 -> AreaInteraction: True 2022-02-22 23:41:12.098 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-02-22 23:41:12.098 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-02-22 23:41:12.098 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-02-22 23:41:12.098 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-02-22 23:41:12.098 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-02-22 23:41:12.098 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-02-22 23:41:12.098 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-02-22 23:41:12.098 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-02-22 23:41:12.098 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-02-22 23:41:12.098 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-02-22 23:41:12.098 - Thread: 1 -> ShowCrosshair2: 0 2022-02-22 23:41:12.098 - Thread: 1 -> IronSightSwitchState: 1 2022-02-22 23:41:12.098 - Thread: 1 -> SpriteMainViewportScale: 1 2022-02-22 23:41:12.098 - Thread: 1 -> UiTransparency: 1 2022-02-22 23:41:12.098 - Thread: 1 -> UiBkTransparency: 0.8 2022-02-22 23:41:12.099 - Thread: 1 -> HUDBkTransparency: 0.6 2022-02-22 23:41:12.099 - Thread: 1 -> HudState: 1 2022-02-22 23:41:12.099 - Thread: 1 -> TutorialsFinished: System.String[] 2022-02-22 23:41:12.099 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-02-22 23:41:12.099 - Thread: 1 -> ControllerDefaultOnStart: False 2022-02-22 23:41:12.099 - Thread: 1 -> CubeBuilderUseSymmetry: False 2022-02-22 23:41:12.099 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-02-22 23:41:12.099 - Thread: 1 -> LightsQuality: 2 2022-02-22 23:41:12.099 - Thread: 1 -> ZoomMultiplier: 0.2 2022-02-22 23:41:12.099 - Thread: 1 -> GamepadScheme: 0 2022-02-22 23:41:12.099 - Thread: 1 -> GamepadSchemeName: Flight 2022-02-22 23:41:12.099 - Thread: 1 -> CubeBuilderAlignToDefault: True 2022-02-22 23:41:12.100 - Thread: 1 -> MyConfig.Load() - END 2022-02-22 23:41:12.599 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-02-22 23:41:13.202 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-02-22 23:41:13.338 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-02-22 23:41:13.340 - Thread: 1 -> Found processor count: 8 2022-02-22 23:41:13.340 - Thread: 1 -> Using processor count: 8 2022-02-22 23:41:13.680 - Thread: 1 -> All detected adapters: 2022-02-22 23:41:13.681 - Thread: 1 -> NVIDIA GeForce RTX 3070 - VendorID=4318, SubsystemID=956896354, DeviceID=9348 2022-02-22 23:41:13.682 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-02-22 23:41:14.685 - Thread: 1 -> AdapterInfo = { 2022-02-22 23:41:14.685 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2022-02-22 23:41:14.685 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17138982912, Luid: 30889759, rev: 161, subsys id: 956896354, vendor id: 4318, feature_level 11.1: True 2022-02-22 23:41:14.685 - Thread: 1 -> Driver version = 30.0.15.1179 2022-02-22 23:41:14.685 - Thread: 1 -> Driver date = 20220210000000.000000-000 2022-02-22 23:41:14.686 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-22 23:41:14.686 - Thread: 1 -> AftermathSupported = False 2022-02-22 23:41:14.686 - Thread: 1 -> Adapter id = 0 2022-02-22 23:41:14.686 - Thread: 1 -> Supported = True 2022-02-22 23:41:14.686 - Thread: 1 -> RAM = 8433696768 2022-02-22 23:41:14.686 - Thread: 1 -> Priority = 2 2022-02-22 23:41:14.686 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-22 23:41:14.686 - Thread: 1 -> Output is attached = True 2022-02-22 23:41:14.687 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2022-02-22 23:41:14.687 - Thread: 1 -> Display modes = { 2022-02-22 23:41:14.687 - Thread: 1 -> DXGIOutput id = 0 2022-02-22 23:41:14.687 - Thread: 1 -> 640x480@60Hz 2022-02-22 23:41:14.687 - Thread: 1 -> 640x480@75Hz 2022-02-22 23:41:14.687 - Thread: 1 -> 640x480@72Hz 2022-02-22 23:41:14.687 - Thread: 1 -> 640x480@119.88Hz 2022-02-22 23:41:14.687 - Thread: 1 -> 640x480@119.88Hz 2022-02-22 23:41:14.687 - Thread: 1 -> 640x480@120Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 640x480@120Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 640x480@143.981Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 640x480@143.981Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x480@60Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x480@59.94Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x480@119.88Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x480@119.88Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x480@120Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x480@120Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x480@143.981Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x480@143.981Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x576@50Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x576@119.88Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x576@119.88Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x576@120Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x576@120Hz 2022-02-22 23:41:14.688 - Thread: 1 -> 720x576@143.981Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 720x576@143.981Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 800x600@75Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 800x600@56.25Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 800x600@60.317Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 800x600@72.188Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 800x600@119.88Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 800x600@119.88Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 800x600@120Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 800x600@120Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 800x600@143.981Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 800x600@143.981Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 1024x768@60.004Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 1024x768@70.069Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 1024x768@75.029Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 1024x768@119.88Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 1024x768@119.88Hz 2022-02-22 23:41:14.689 - Thread: 1 -> 1024x768@120Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1024x768@120Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1024x768@143.981Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1024x768@143.981Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1152x864@75Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1152x864@119.88Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1152x864@119.88Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1152x864@120Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1152x864@120Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1152x864@143.981Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1152x864@143.981Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1176x664@60Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1176x664@60Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1176x664@50Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1176x664@50Hz 2022-02-22 23:41:14.690 - Thread: 1 -> 1176x664@59.94Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1176x664@59.94Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x720@60Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x720@50Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x720@59.94Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x720@119.88Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x720@119.88Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x720@120Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x720@120Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x720@143.981Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x720@143.981Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x768@59.81Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x768@59.81Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x768@119.88Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x768@119.88Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x768@120Hz 2022-02-22 23:41:14.691 - Thread: 1 -> 1280x768@120Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x768@143.981Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x768@143.981Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x800@59.81Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x800@119.88Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x800@119.88Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x800@120Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x800@120Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x800@143.981Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x800@143.981Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x960@60.02Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x960@60.02Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x960@75.025Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x960@75.025Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x960@119.88Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x960@119.88Hz 2022-02-22 23:41:14.692 - Thread: 1 -> 1280x960@120Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x960@120Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x960@143.981Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x960@143.981Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x1024@119.88Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x1024@119.88Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x1024@120Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x1024@120Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x1024@143.981Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1280x1024@143.981Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1360x768@59.887Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1360x768@59.887Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1360x768@119.88Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1360x768@119.88Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1360x768@120Hz 2022-02-22 23:41:14.693 - Thread: 1 -> 1360x768@120Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1360x768@143.981Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1360x768@143.981Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1366x768@59.887Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1366x768@59.887Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1366x768@119.88Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1366x768@119.88Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1366x768@120Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1366x768@120Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1366x768@143.981Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1366x768@143.981Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1440x900@59.887Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1440x900@119.88Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1440x900@119.88Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1440x900@120Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1440x900@120Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1440x900@143.981Hz 2022-02-22 23:41:14.694 - Thread: 1 -> 1440x900@143.981Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x900@60Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x900@119.88Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x900@119.88Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x900@120Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x900@120Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x900@143.981Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x900@143.981Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x1024@119.88Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x1024@119.88Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x1024@120Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x1024@120Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x1024@143.981Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x1024@143.981Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-22 23:41:14.695 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1600x1200@144Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1600x1200@144Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1680x1050@119.88Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1680x1050@119.88Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1680x1050@120Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1680x1050@120Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1680x1050@143.981Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1680x1050@143.981Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1920x1080@60Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1920x1080@50Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1920x1080@119.88Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1920x1080@120Hz 2022-02-22 23:41:14.696 - Thread: 1 -> 1920x1080@143.981Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1200@144Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1200@144Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1440@144Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 1920x1440@144Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 2560x1440@119.998Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 2560x1440@144Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-22 23:41:14.697 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-22 23:41:14.698 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-22 23:41:14.698 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-22 23:41:14.698 - Thread: 1 -> 3620x2036@144Hz 2022-02-22 23:41:14.698 - Thread: 1 -> 3620x2036@144Hz 2022-02-22 23:41:14.698 - Thread: 1 -> } 2022-02-22 23:41:14.698 - Thread: 1 -> } 2022-02-22 23:41:14.698 - Thread: 1 -> AdapterInfo = { 2022-02-22 23:41:14.698 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2022-02-22 23:41:14.698 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17138982912, Luid: 30889759, rev: 161, subsys id: 956896354, vendor id: 4318, feature_level 11.1: True 2022-02-22 23:41:14.698 - Thread: 1 -> Driver version = 30.0.15.1179 2022-02-22 23:41:14.698 - Thread: 1 -> Driver date = 20220210000000.000000-000 2022-02-22 23:41:14.698 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-22 23:41:14.698 - Thread: 1 -> AftermathSupported = False 2022-02-22 23:41:14.698 - Thread: 1 -> Adapter id = 0 2022-02-22 23:41:14.698 - Thread: 1 -> Supported = True 2022-02-22 23:41:14.698 - Thread: 1 -> RAM = 8433696768 2022-02-22 23:41:14.698 - Thread: 1 -> Priority = 2 2022-02-22 23:41:14.699 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-22 23:41:14.699 - Thread: 1 -> Output is attached = True 2022-02-22 23:41:14.699 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2022-02-22 23:41:14.699 - Thread: 1 -> Display modes = { 2022-02-22 23:41:14.699 - Thread: 1 -> DXGIOutput id = 0 2022-02-22 23:41:14.699 - Thread: 1 -> 640x480@60Hz 2022-02-22 23:41:14.699 - Thread: 1 -> 640x480@75Hz 2022-02-22 23:41:14.699 - Thread: 1 -> 640x480@72Hz 2022-02-22 23:41:14.699 - Thread: 1 -> 640x480@119.88Hz 2022-02-22 23:41:14.699 - Thread: 1 -> 640x480@119.88Hz 2022-02-22 23:41:14.699 - Thread: 1 -> 640x480@120Hz 2022-02-22 23:41:14.699 - Thread: 1 -> 640x480@120Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 640x480@143.981Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 640x480@143.981Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x480@60Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x480@59.94Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x480@119.88Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x480@119.88Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x480@120Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x480@120Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x480@143.981Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x480@143.981Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x576@50Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x576@119.88Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x576@119.88Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x576@120Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x576@120Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x576@143.981Hz 2022-02-22 23:41:14.700 - Thread: 1 -> 720x576@143.981Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 800x600@75Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 800x600@56.25Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 800x600@60.317Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 800x600@72.188Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 800x600@119.88Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 800x600@119.88Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 800x600@120Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 800x600@120Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 800x600@143.981Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 800x600@143.981Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 1024x768@60.004Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 1024x768@70.069Hz 2022-02-22 23:41:14.701 - Thread: 1 -> 1024x768@75.029Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1024x768@119.88Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1024x768@119.88Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1024x768@120Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1024x768@120Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1024x768@143.981Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1024x768@143.981Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1152x864@75Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1152x864@119.88Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1152x864@119.88Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1152x864@120Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1152x864@120Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1152x864@143.981Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1152x864@143.981Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1176x664@60Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1176x664@60Hz 2022-02-22 23:41:14.702 - Thread: 1 -> 1176x664@50Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1176x664@50Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1176x664@59.94Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1176x664@59.94Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x720@60Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x720@50Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x720@59.94Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x720@119.88Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x720@119.88Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x720@120Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x720@120Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x720@143.981Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x720@143.981Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x768@59.81Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x768@59.81Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x768@119.88Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x768@119.88Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x768@120Hz 2022-02-22 23:41:14.703 - Thread: 1 -> 1280x768@120Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x768@143.981Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x768@143.981Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x800@59.81Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x800@119.88Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x800@119.88Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x800@120Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x800@120Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x800@143.981Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x800@143.981Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x960@60.02Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x960@60.02Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x960@75.025Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x960@75.025Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x960@119.88Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x960@119.88Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x960@120Hz 2022-02-22 23:41:14.704 - Thread: 1 -> 1280x960@120Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1280x960@143.981Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1280x960@143.981Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1280x1024@119.88Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1280x1024@119.88Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1280x1024@120Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1280x1024@120Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1280x1024@143.981Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1280x1024@143.981Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1360x768@59.887Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1360x768@59.887Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1360x768@119.88Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1360x768@119.88Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1360x768@120Hz 2022-02-22 23:41:14.705 - Thread: 1 -> 1360x768@120Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1360x768@143.981Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1360x768@143.981Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1366x768@59.887Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1366x768@59.887Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1366x768@119.88Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1366x768@119.88Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1366x768@120Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1366x768@120Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1366x768@143.981Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1366x768@143.981Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1440x900@59.887Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1440x900@119.88Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1440x900@119.88Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1440x900@120Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1440x900@120Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1440x900@143.981Hz 2022-02-22 23:41:14.706 - Thread: 1 -> 1440x900@143.981Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x900@60Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x900@119.88Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x900@119.88Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x900@120Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x900@120Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x900@143.981Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x900@143.981Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x1024@119.88Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x1024@119.88Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x1024@120Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x1024@120Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x1024@143.981Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x1024@143.981Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-22 23:41:14.707 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1600x1200@144Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1600x1200@144Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1680x1050@119.88Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1680x1050@119.88Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1680x1050@120Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1680x1050@120Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1680x1050@143.981Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1680x1050@143.981Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1920x1080@60Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1920x1080@50Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1920x1080@119.88Hz 2022-02-22 23:41:14.708 - Thread: 1 -> 1920x1080@120Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1080@143.981Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1200@144Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1200@144Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1440@144Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 1920x1440@144Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 2560x1440@119.998Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 2560x1440@144Hz 2022-02-22 23:41:14.709 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-22 23:41:14.710 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-22 23:41:14.710 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-22 23:41:14.710 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-22 23:41:14.710 - Thread: 1 -> 3620x2036@144Hz 2022-02-22 23:41:14.710 - Thread: 1 -> 3620x2036@144Hz 2022-02-22 23:41:14.710 - Thread: 1 -> } 2022-02-22 23:41:14.710 - Thread: 1 -> } 2022-02-22 23:41:14.710 - Thread: 1 -> AdapterInfo = { 2022-02-22 23:41:14.710 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2022-02-22 23:41:14.710 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17138982912, Luid: 30889759, rev: 161, subsys id: 956896354, vendor id: 4318, feature_level 11.1: True 2022-02-22 23:41:14.711 - Thread: 1 -> Driver version = 30.0.15.1179 2022-02-22 23:41:14.711 - Thread: 1 -> Driver date = 20220210000000.000000-000 2022-02-22 23:41:14.711 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-22 23:41:14.711 - Thread: 1 -> AftermathSupported = False 2022-02-22 23:41:14.711 - Thread: 1 -> Adapter id = 0 2022-02-22 23:41:14.711 - Thread: 1 -> Supported = True 2022-02-22 23:41:14.711 - Thread: 1 -> RAM = 8433696768 2022-02-22 23:41:14.711 - Thread: 1 -> Priority = 2 2022-02-22 23:41:14.711 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-22 23:41:14.711 - Thread: 1 -> Output is attached = True 2022-02-22 23:41:14.711 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:2560 Height:1440} 2022-02-22 23:41:14.711 - Thread: 1 -> Display modes = { 2022-02-22 23:41:14.712 - Thread: 1 -> DXGIOutput id = 1 2022-02-22 23:41:14.712 - Thread: 1 -> 640x480@60Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 640x480@75Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 640x480@59.94Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 720x480@60Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 720x480@59.94Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 720x576@50Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 800x600@75Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 800x600@56.25Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 800x600@60.317Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 800x600@72.188Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 1024x768@60.004Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 1024x768@70.069Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 1024x768@75.029Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 1152x864@75Hz 2022-02-22 23:41:14.712 - Thread: 1 -> 1176x664@60Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1176x664@60Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1176x664@50Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1176x664@50Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1176x664@59.94Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1176x664@59.94Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1280x720@60Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1280x720@50Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1280x720@59.94Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1280x768@59.81Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1280x768@59.81Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1280x800@59.81Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1280x960@60Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1360x768@59.887Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1360x768@59.887Hz 2022-02-22 23:41:14.713 - Thread: 1 -> 1366x768@59.887Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1366x768@59.887Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1440x900@59.887Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1600x900@59.954Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1600x900@59.954Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1920x1080@60Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1920x1080@23.976Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1920x1080@24Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1920x1080@25Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1920x1080@29.97Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1920x1080@30Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1920x1080@50Hz 2022-02-22 23:41:14.714 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-22 23:41:14.715 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-22 23:41:14.715 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-22 23:41:14.715 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-22 23:41:14.715 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-22 23:41:14.715 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-22 23:41:14.715 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-22 23:41:14.715 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-22 23:41:14.715 - Thread: 1 -> } 2022-02-22 23:41:14.715 - Thread: 1 -> } 2022-02-22 23:41:14.715 - Thread: 1 -> AdapterInfo = { 2022-02-22 23:41:14.715 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2022-02-22 23:41:14.716 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17138982912, Luid: 30889759, rev: 161, subsys id: 956896354, vendor id: 4318, feature_level 11.1: True 2022-02-22 23:41:14.716 - Thread: 1 -> Driver version = 30.0.15.1179 2022-02-22 23:41:14.716 - Thread: 1 -> Driver date = 20220210000000.000000-000 2022-02-22 23:41:14.716 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-22 23:41:14.716 - Thread: 1 -> AftermathSupported = False 2022-02-22 23:41:14.716 - Thread: 1 -> Adapter id = 0 2022-02-22 23:41:14.716 - Thread: 1 -> Supported = True 2022-02-22 23:41:14.716 - Thread: 1 -> RAM = 8433696768 2022-02-22 23:41:14.716 - Thread: 1 -> Priority = 2 2022-02-22 23:41:14.716 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-22 23:41:14.716 - Thread: 1 -> Output is attached = True 2022-02-22 23:41:14.716 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:2560 Height:1440} 2022-02-22 23:41:14.716 - Thread: 1 -> Display modes = { 2022-02-22 23:41:14.717 - Thread: 1 -> DXGIOutput id = 1 2022-02-22 23:41:14.717 - Thread: 1 -> 640x480@60Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 640x480@75Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 640x480@59.94Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 720x480@60Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 720x480@59.94Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 720x576@50Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 800x600@75Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 800x600@56.25Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 800x600@60.317Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 800x600@72.188Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 1024x768@60.004Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 1024x768@70.069Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 1024x768@75.029Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 1152x864@75Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 1176x664@60Hz 2022-02-22 23:41:14.717 - Thread: 1 -> 1176x664@60Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1176x664@50Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1176x664@50Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1176x664@59.94Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1176x664@59.94Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1280x720@60Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1280x720@50Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1280x720@59.94Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1280x768@59.81Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1280x768@59.81Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1280x800@59.81Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1280x960@60Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1360x768@59.887Hz 2022-02-22 23:41:14.718 - Thread: 1 -> 1360x768@59.887Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1366x768@59.887Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1366x768@59.887Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1440x900@59.887Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1600x900@59.954Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1600x900@59.954Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1920x1080@60Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1920x1080@23.976Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1920x1080@24Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1920x1080@25Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1920x1080@29.97Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1920x1080@30Hz 2022-02-22 23:41:14.719 - Thread: 1 -> 1920x1080@50Hz 2022-02-22 23:41:14.720 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-22 23:41:14.720 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-22 23:41:14.720 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-22 23:41:14.720 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-22 23:41:14.720 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-22 23:41:14.720 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-22 23:41:14.720 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-22 23:41:14.720 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-22 23:41:14.720 - Thread: 1 -> } 2022-02-22 23:41:14.720 - Thread: 1 -> } 2022-02-22 23:41:14.722 - Thread: 1 -> Service.IsActive: True 2022-02-22 23:41:14.722 - Thread: 1 -> Service.IsOnline: True 2022-02-22 23:41:14.722 - Thread: 1 -> Service.OwnsGame: False 2022-02-22 23:41:14.722 - Thread: 1 -> Service.UserId: 76561198255298483 2022-02-22 23:41:14.722 - Thread: 1 -> Service.UserName: Farrsog Son of Farrsog 2022-02-22 23:41:14.722 - Thread: 1 -> Service.Branch: default 2022-02-22 23:41:14.722 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-02-22 23:41:14.722 - Thread: 1 -> Build version: 0.1.1.0 2022-02-22 23:41:14.731 - Thread: 1 -> MyScreenManager() 2022-02-22 23:41:14.766 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2022-02-22 23:41:14.766 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2022-02-22 23:41:14.768 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2022-02-22 23:41:14.768 - Thread: 23 -> CreateDeviceInternal - Create device 2022-02-22 23:41:14.884 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2022-02-22 23:41:14.964 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2022-02-22 23:41:14.964 - Thread: 23 -> CreateDeviceInternal create swapchain 2022-02-22 23:41:17.034 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-02-22 23:41:17.035 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-02-22 23:41:17.035 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2022-02-22 23:41:17.850 - Thread: 1 -> Preallocate - START 2022-02-22 23:41:17.852 - Thread: 1 -> MySpaceWorldGenerator - START 2022-02-22 23:41:17.853 - Thread: 1 -> MySpaceWorldGenerator - END 2022-02-22 23:41:17.854 - Thread: 1 -> MySpaceBuildComponent - START 2022-02-22 23:41:17.854 - Thread: 1 -> MySpaceBuildComponent - END 2022-02-22 23:41:17.854 - Thread: 1 -> MyEntities - START 2022-02-22 23:41:17.863 - Thread: 1 -> MyEntities - END 2022-02-22 23:41:17.864 - Thread: 1 -> MyObjectBuilder_Base - START 2022-02-22 23:41:17.864 - Thread: 1 -> MyObjectBuilder_Base - END 2022-02-22 23:41:17.864 - Thread: 1 -> MyTransparentGeometry - START 2022-02-22 23:41:17.864 - Thread: 1 -> MyTransparentGeometry - END 2022-02-22 23:41:17.864 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-02-22 23:41:17.867 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-02-22 23:41:17.867 - Thread: 1 -> MyMath - START 2022-02-22 23:41:17.867 - Thread: 1 -> MyMath - END 2022-02-22 23:41:17.869 - Thread: 1 -> MySimpleObjectDraw - START 2022-02-22 23:41:17.869 - Thread: 1 -> MySimpleObjectDraw - END 2022-02-22 23:41:17.878 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-02-22 23:41:17.878 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-02-22 23:41:17.878 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-02-22 23:41:17.882 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-02-22 23:41:17.882 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-02-22 23:41:17.884 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-02-22 23:41:17.884 - Thread: 1 -> MySyncDestructions - START 2022-02-22 23:41:17.884 - Thread: 1 -> MySyncDestructions - END 2022-02-22 23:41:17.884 - Thread: 1 -> MySyncEntity - START 2022-02-22 23:41:17.884 - Thread: 1 -> MySyncEntity - END 2022-02-22 23:41:17.884 - Thread: 1 -> MyCommandCharacter - START 2022-02-22 23:41:17.884 - Thread: 1 -> MyCommandCharacter - END 2022-02-22 23:41:17.885 - Thread: 1 -> MyCommandConsole - START 2022-02-22 23:41:17.885 - Thread: 1 -> MyCommandConsole - END 2022-02-22 23:41:17.885 - Thread: 1 -> MyCommandEntity - START 2022-02-22 23:41:17.885 - Thread: 1 -> MyCommandEntity - END 2022-02-22 23:41:17.885 - Thread: 1 -> MyAiTargetManager - START 2022-02-22 23:41:17.885 - Thread: 1 -> MyAiTargetManager - END 2022-02-22 23:41:17.885 - Thread: 1 -> MyClientDebugCommands - START 2022-02-22 23:41:17.886 - Thread: 1 -> MyClientDebugCommands - END 2022-02-22 23:41:17.886 - Thread: 1 -> MyDedicatedServer - START 2022-02-22 23:41:17.886 - Thread: 1 -> MyDedicatedServer - END 2022-02-22 23:41:17.886 - Thread: 1 -> MyDedicatedServerBase - START 2022-02-22 23:41:17.887 - Thread: 1 -> MyDedicatedServerBase - END 2022-02-22 23:41:17.887 - Thread: 1 -> MyMultiplayerBase - START 2022-02-22 23:41:17.887 - Thread: 1 -> MyMultiplayerBase - END 2022-02-22 23:41:17.887 - Thread: 1 -> MyMultiplayerClient - START 2022-02-22 23:41:17.887 - Thread: 1 -> MyMultiplayerClient - END 2022-02-22 23:41:17.887 - Thread: 1 -> MyMultiplayerClientBase - START 2022-02-22 23:41:17.887 - Thread: 1 -> MyMultiplayerClientBase - END 2022-02-22 23:41:17.887 - Thread: 1 -> MyMultiplayerLobby - START 2022-02-22 23:41:17.887 - Thread: 1 -> MyMultiplayerLobby - END 2022-02-22 23:41:17.887 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-02-22 23:41:17.887 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-02-22 23:41:17.888 - Thread: 1 -> MyMultiplayerServerBase - START 2022-02-22 23:41:17.888 - Thread: 1 -> MyMultiplayerServerBase - END 2022-02-22 23:41:17.888 - Thread: 1 -> MyServerDebugCommands - START 2022-02-22 23:41:17.888 - Thread: 1 -> MyServerDebugCommands - END 2022-02-22 23:41:17.888 - Thread: 1 -> MyCubeGridDefinitions - START 2022-02-22 23:41:17.892 - Thread: 1 -> MyCubeGridDefinitions - END 2022-02-22 23:41:17.892 - Thread: 1 -> MyDefinitionManager - START 2022-02-22 23:41:17.895 - Thread: 1 -> MyDefinitionManager - END 2022-02-22 23:41:17.895 - Thread: 1 -> Preallocate - END 2022-02-22 23:41:17.896 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-02-22 23:41:18.099 - Thread: 23 -> DXGI SetFullscreenState succeded 2022-02-22 23:41:18.167 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-02-22 23:41:18.167 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-02-22 23:41:18.177 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-02-22 23:41:18.178 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-22 23:41:18.178 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-22 23:41:18.178 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-02-22 23:41:18.178 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-02-22 23:41:18.178 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-02-22 23:41:18.178 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-02-22 23:41:18.184 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2022-02-22 23:41:18.184 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C75 2022-02-22 23:41:18.184 - Thread: 1 -> Virtualized: False 2022-02-22 23:41:18.205 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz 2022-02-22 23:41:18.205 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,277,965,824 bytes 2022-02-22 23:41:18.206 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-02-22 23:41:18.206 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,823,738,368 bytes 2022-02-22 23:41:18.206 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,636,455,424 bytes 2022-02-22 23:41:18.210 - Thread: 1 -> Drive C: | Capacity: 1,999,651,205,120 bytes | Free space: 1,015,266,996,224 bytes 2022-02-22 23:41:18.210 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-02-22 23:41:18.210 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-02-22 23:41:18.211 - Thread: 1 -> Installed DLCs: 2022-02-22 23:41:18.212 - Thread: 1 -> Deluxe Edition (573160) 2022-02-22 23:41:18.212 - Thread: 1 -> Decorative Blocks (1049790) 2022-02-22 23:41:18.212 - Thread: 1 -> Economy Deluxe (1135960) 2022-02-22 23:41:18.212 - Thread: 1 -> Style Pack (1084680) 2022-02-22 23:41:18.213 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-02-22 23:41:18.213 - Thread: 1 -> Frostbite (1241550) 2022-02-22 23:41:18.213 - Thread: 1 -> Sparks Of The Future (1307680) 2022-02-22 23:41:18.213 - Thread: 1 -> Wasteland (1374610) 2022-02-22 23:41:18.213 - Thread: 1 -> Warfare I. (1475830) 2022-02-22 23:41:18.213 - Thread: 1 -> Heavy Industry (1676100) 2022-02-22 23:41:18.213 - Thread: 1 -> Warfare II. (1783760) 2022-02-22 23:41:18.226 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-02-22 23:41:18.520 - Thread: 1 -> Havok: Physics.Init 2022-02-22 23:41:19.176 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-02-22 23:41:19.195 - Thread: 1 -> HkGameName: SpaceEngineers 2022-02-22 23:41:19.197 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-02-22 23:41:19.198 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-02-22 23:41:19.206 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2022-02-22 23:41:19.375 - Thread: 1 -> Loading scenarios 2022-02-22 23:41:19.396 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-02-22 23:41:19.396 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-02-22 23:41:19.723 - Thread: 1 -> Loading sound definitions 2022-02-22 23:41:19.724 - Thread: 1 -> Loading gamepad controls 2022-02-22 23:41:19.824 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:41:19.824 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-22 23:41:19.864 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:41:19.865 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-22 23:41:19.866 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:41:19.866 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-22 23:41:19.867 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:41:19.867 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-22 23:41:19.868 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:41:19.868 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-22 23:41:19.868 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:41:19.868 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-22 23:41:19.885 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-22 23:41:19.885 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-02-22 23:41:19.886 - Thread: 1 -> Loading shadow textures definitions 2022-02-22 23:41:19.886 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-02-22 23:41:19.887 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-02-22 23:41:19.933 - Thread: 1 -> MyAudio.LoadData - START 2022-02-22 23:41:20.261 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID ELITE SURROUND USB Adapter) - Channel #: 2 - Sample rate: 48000 2022-02-22 23:41:20.437 - Thread: 1 -> MyAudio.LoadData - END 2022-02-22 23:41:20.440 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2022-02-22 23:41:20.440 - Thread: 1 -> MyGuiManager() 2022-02-22 23:41:20.443 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-02-22 23:41:20.492 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-02-22 23:41:20.646 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-02-22 23:41:20.658 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-02-22 23:41:20.662 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-02-22 23:41:20.662 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-02-22 23:41:20.670 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-02-22 23:41:20.670 - Thread: 10 -> ReloadVoxelMaterials 2022-02-22 23:41:20.695 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-02-22 23:41:20.695 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-02-22 23:41:20.695 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-02-22 23:41:20.695 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-02-22 23:41:20.696 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-02-22 23:41:20.699 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-02-22 23:41:20.700 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-02-22 23:41:20.700 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-02-22 23:41:20.726 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-02-22 23:41:20.729 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-02-22 23:41:20.729 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-02-22 23:41:20.731 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-02-22 23:41:20.733 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-02-22 23:41:20.735 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-02-22 23:41:20.737 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-02-22 23:41:20.738 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-02-22 23:41:20.742 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-02-22 23:41:20.742 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-02-22 23:41:20.742 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-02-22 23:41:20.762 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-02-22 23:41:20.763 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-02-22 23:41:20.770 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-02-22 23:41:20.771 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-02-22 23:41:20.773 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-02-22 23:41:20.773 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-02-22 23:41:20.776 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-02-22 23:41:20.780 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-02-22 23:41:20.783 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-02-22 23:41:20.792 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-02-22 23:41:20.807 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-02-22 23:41:20.809 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-02-22 23:41:20.811 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-02-22 23:41:20.812 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-02-22 23:41:20.815 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-02-22 23:41:20.819 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-02-22 23:41:20.819 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-02-22 23:41:20.821 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-02-22 23:41:20.821 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-02-22 23:41:20.822 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-02-22 23:41:20.822 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-02-22 23:41:20.824 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-02-22 23:41:20.833 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-02-22 23:41:20.835 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-02-22 23:41:20.851 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-02-22 23:41:20.855 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-02-22 23:41:20.855 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-02-22 23:41:20.856 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-02-22 23:41:20.857 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-02-22 23:41:20.878 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-02-22 23:41:20.895 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-02-22 23:41:20.897 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-02-22 23:41:20.922 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-02-22 23:41:20.966 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-02-22 23:41:20.967 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-02-22 23:41:20.985 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-02-22 23:41:20.986 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-02-22 23:41:20.989 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-02-22 23:41:20.991 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-02-22 23:41:20.994 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-02-22 23:41:20.996 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-02-22 23:41:20.998 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-02-22 23:41:21.008 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-02-22 23:41:21.012 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-02-22 23:41:21.023 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-02-22 23:41:21.030 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-02-22 23:41:21.036 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-02-22 23:41:21.042 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-02-22 23:41:21.055 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-02-22 23:41:21.100 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-02-22 23:41:21.137 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-02-22 23:41:21.142 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-02-22 23:41:21.184 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-02-22 23:41:21.185 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-02-22 23:41:21.235 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-02-22 23:41:21.238 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-02-22 23:41:21.277 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-02-22 23:41:21.285 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-02-22 23:41:21.324 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-02-22 23:41:21.327 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-02-22 23:41:21.373 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-02-22 23:41:21.377 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-02-22 23:41:21.416 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-02-22 23:41:21.425 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-02-22 23:41:21.447 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-02-22 23:41:21.460 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-02-22 23:41:21.461 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-02-22 23:41:21.475 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-02-22 23:41:21.482 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-02-22 23:41:21.485 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-02-22 23:41:21.585 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-02-22 23:41:21.604 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-02-22 23:41:21.661 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-02-22 23:41:21.681 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-02-22 23:41:21.715 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-02-22 23:41:21.763 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-02-22 23:41:21.779 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-02-22 23:41:21.825 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-02-22 23:41:21.913 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-02-22 23:41:21.948 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-02-22 23:41:24.446 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-02-22 23:41:29.471 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-02-22 23:41:29.471 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-02-22 23:41:29.472 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2022-02-22 23:42:00.914 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-02-22 23:42:01.516 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-02-22 23:42:01.532 - Thread: 1 -> Timer Frequency: 10000000 2022-02-22 23:42:01.532 - Thread: 1 -> Ticks per frame: 166667 2022-02-22 23:42:01.905 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-02-22 23:42:02.166 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-02-22 23:42:02.169 - Thread: 1 -> Flares Intensity: 1 2022-02-22 23:42:02.182 - Thread: 1 -> Field of view: 1.22173 2022-02-22 23:42:02.182 - Thread: 1 -> PostProcessingEnabled: True 2022-02-22 23:42:02.182 - Thread: 1 -> Render.GrassDensityFactor: 4 2022-02-22 23:42:02.182 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-02-22 23:42:02.182 - Thread: 1 -> Render.DistanceFade: 3000 2022-02-22 23:42:02.182 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-02-22 23:42:02.182 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-02-22 23:42:02.195 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-02-22 23:42:02.195 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-02-22 23:42:02.195 - Thread: 1 -> Render.TextureQuality: HIGH 2022-02-22 23:42:02.195 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-02-22 23:42:02.196 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-02-22 23:42:02.196 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-02-22 23:42:02.196 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-02-22 23:42:02.196 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-02-22 23:42:02.209 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-02-22 23:42:02.242 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-02-22 23:42:02.282 - Thread: 28 -> EOS P2P - Query NAT type failed. 2022-02-22 23:42:02.380 - Thread: 1 -> Analytics session started: UserID = (a8340c8f-069f-dcdb-3153-7573422b34a4) SessionID = (d9d981b0-8d7c-4399-a611-838bb612374a) 2022-02-22 23:42:02.381 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-02-22 23:42:06.587 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-02-22 23:42:06.591 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-02-22 23:42:06.604 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-02-22 23:42:06.604 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-02-22 23:42:10.657 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2022-02-22 23:42:12.558 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2022-02-22 23:42:17.073 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2022-02-22 23:42:17.078 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2022-02-22 23:42:18.320 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2022-02-22 23:42:41.053 - Thread: 23 -> DXGI SetFullscreenState succeded 2022-02-22 23:43:47.923 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2022-02-22 23:43:47.928 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2022-02-22 23:43:48.857 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2022-02-22 23:43:53.206 - Thread: 1 -> GUI Stats: Update 0.338983722222222, Draw 0.105597666666667 2022-02-22 23:44:02.057 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2022-02-22 23:44:02.061 - Thread: 1 -> VideoAdapter: 0 2022-02-22 23:44:02.061 - Thread: 1 -> Width: 2560 2022-02-22 23:44:02.062 - Thread: 1 -> Height: 1440 2022-02-22 23:44:02.062 - Thread: 1 -> RefreshRate: 144000 2022-02-22 23:44:02.062 - Thread: 1 -> WindowMode: Fullscreen window 2022-02-22 23:44:02.062 - Thread: 1 -> VerticalSync: 1 2022-02-22 23:44:02.073 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-02-22 23:44:05.912 - Thread: 1 -> MyConfig.Save() - START 2022-02-22 23:44:05.916 - Thread: 1 -> Path: C:\Users\pleas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-02-22 23:44:05.977 - Thread: 1 -> MyConfig.Save() - END 2022-02-22 23:44:05.977 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2022-02-22 23:44:05.982 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2022-02-22 23:44:05.982 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-02-22 23:44:05.985 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-02-22 23:44:07.644 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2022-02-22 23:44:07.649 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2022-02-22 23:44:10.607 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-02-22 23:44:10.608 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2022-02-22 23:44:10.609 - Thread: 11 -> Loading available saves - START 2022-02-22 23:44:10.616 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483' 2022-02-22 23:44:10.697 - Thread: 11 -> Loading available saves - END 2022-02-22 23:44:11.014 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-02-22 23:44:11.018 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-02-22 23:44:13.310 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-02-22 23:44:14.489 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\Sandbox_config.sbc 2022-02-22 23:44:14.496 - Thread: 33 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-02-22 23:44:14.512 - Thread: 1 -> LoadSandbox() - Start 2022-02-22 23:44:14.513 - Thread: 1 -> LoadSession() - Start 2022-02-22 23:44:14.513 - Thread: 1 -> C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110 2022-02-22 23:44:14.513 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\Sandbox_config.sbc 2022-02-22 23:44:15.408 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\Sandbox_config.sbc 2022-02-22 23:44:15.410 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-02-22 23:44:15.410 - Thread: 1 -> LoadSandbox() - End 2022-02-22 23:44:15.413 - Thread: 1 -> CheckPoint Experimental mode: Yes 2022-02-22 23:44:15.414 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2022-02-22 23:44:15.414 - Thread: 1 -> LoadSession() - End 2022-02-22 23:44:15.417 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-02-22 23:44:15.422 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-02-22 23:44:15.422 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-02-22 23:44:15.425 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-02-22 23:44:15.425 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2022-02-22 23:44:15.429 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2022-02-22 23:44:15.429 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-02-22 23:44:15.432 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-02-22 23:44:15.448 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-02-22 23:44:15.452 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-02-22 23:44:15.452 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-02-22 23:44:15.642 - Thread: 1 -> RunLoadingAction - START 2022-02-22 23:44:15.645 - Thread: 1 -> Loading session: C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110 2022-02-22 23:44:15.763 - Thread: 1 -> GC Memory: 1,007,022,200 B 2022-02-22 23:44:15.773 - Thread: 1 -> Process Memory: 3,352,666,112 B 2022-02-22 23:44:15.774 - Thread: 1 -> Experimental mode: Yes 2022-02-22 23:44:15.774 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2022-02-22 23:44:15.774 - Thread: 1 -> Console compatibility: No 2022-02-22 23:44:17.222 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-02-22 23:44:17.246 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-02-22 23:44:17.253 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-02-22 23:44:17.254 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-02-22 23:44:17.266 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2022-02-22 23:44:17.413 - Thread: 1 -> Loading scenarios 2022-02-22 23:44:17.414 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-02-22 23:44:17.418 - Thread: 1 -> List of used mods (0) - START 2022-02-22 23:44:17.421 - Thread: 1 -> List of used mods - END 2022-02-22 23:44:17.532 - Thread: 1 -> Loading behaviors 2022-02-22 23:44:17.535 - Thread: 1 -> Loading ammo magazines 2022-02-22 23:44:17.537 - Thread: 1 -> Loading ammo definitions 2022-02-22 23:44:17.539 - Thread: 1 -> Loading animations 2022-02-22 23:44:17.541 - Thread: 1 -> Loading animations 2022-02-22 23:44:17.543 - Thread: 1 -> Loading sound definitions 2022-02-22 23:44:17.543 - Thread: 1 -> Loading sound definitions 2022-02-22 23:44:17.543 - Thread: 1 -> Loading sound definitions 2022-02-22 23:44:17.543 - Thread: 1 -> Loading sound definitions 2022-02-22 23:44:17.543 - Thread: 1 -> Loading sound definitions 2022-02-22 23:44:17.543 - Thread: 1 -> Loading sound definitions 2022-02-22 23:44:17.543 - Thread: 1 -> Loading category classes 2022-02-22 23:44:17.544 - Thread: 1 -> Loading category classes 2022-02-22 23:44:17.544 - Thread: 1 -> Loading blueprint classes 2022-02-22 23:44:17.546 - Thread: 1 -> Loading blueprint class entries 2022-02-22 23:44:17.546 - Thread: 1 -> Loading blueprint class entries 2022-02-22 23:44:17.546 - Thread: 1 -> Loading blueprints 2022-02-22 23:44:17.548 - Thread: 1 -> Loading blueprints 2022-02-22 23:44:17.548 - Thread: 1 -> Loading agent definitions 2022-02-22 23:44:17.550 - Thread: 1 -> Loading character definitions 2022-02-22 23:44:17.562 - Thread: 1 -> Loading character definitions 2022-02-22 23:44:17.562 - Thread: 1 -> Loading components 2022-02-22 23:44:17.563 - Thread: 1 -> Loading components 2022-02-22 23:44:17.563 - Thread: 1 -> Loading configuration 2022-02-22 23:44:17.564 - Thread: 1 -> Loading container types 2022-02-22 23:44:17.565 - Thread: 1 -> Loading Contract Types 2022-02-22 23:44:17.570 - Thread: 1 -> Loading gamepad controls 2022-02-22 23:44:17.570 - Thread: 1 -> Loading block positions 2022-02-22 23:44:17.572 - Thread: 1 -> Loading block positions 2022-02-22 23:44:17.572 - Thread: 1 -> Loading curve definitions 2022-02-22 23:44:17.574 - Thread: 1 -> Loading debris 2022-02-22 23:44:17.575 - Thread: 1 -> Loading environment items entries 2022-02-22 23:44:17.575 - Thread: 1 -> Loading decal global definitions 2022-02-22 23:44:17.575 - Thread: 1 -> Loading decal definitions 2022-02-22 23:44:17.576 - Thread: 1 -> Loading decal definitions 2022-02-22 23:44:17.576 - Thread: 1 -> Loading drone behaviors 2022-02-22 23:44:17.578 - Thread: 1 -> Loading edges 2022-02-22 23:44:17.579 - Thread: 1 -> Loading emissive color definitions 2022-02-22 23:44:17.582 - Thread: 1 -> Loading emissive color default states 2022-02-22 23:44:17.585 - Thread: 1 -> Loading animations 2022-02-22 23:44:17.586 - Thread: 1 -> Loading entity components 2022-02-22 23:44:17.597 - Thread: 1 -> Loading component containers 2022-02-22 23:44:17.603 - Thread: 1 -> Loading environment items entries 2022-02-22 23:44:17.604 - Thread: 1 -> Loading Faction Names 2022-02-22 23:44:17.605 - Thread: 1 -> Loading factions 2022-02-22 23:44:17.607 - Thread: 1 -> Loading flare definitions 2022-02-22 23:44:17.611 - Thread: 1 -> Loading gas property definitions 2022-02-22 23:44:17.611 - Thread: 1 -> Loading event definitions 2022-02-22 23:44:17.613 - Thread: 1 -> Loading physical items 2022-02-22 23:44:17.634 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:44:17.634 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-22 23:44:17.639 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:44:17.639 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-22 23:44:17.640 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:44:17.640 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-22 23:44:17.640 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:44:17.640 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-22 23:44:17.641 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:44:17.641 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-22 23:44:17.641 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:44:17.641 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-22 23:44:17.649 - Thread: 1 -> Loading LCD texture categories 2022-02-22 23:44:17.650 - Thread: 1 -> Loading LCD texture categories 2022-02-22 23:44:17.651 - Thread: 1 -> Loading LCD texture categories 2022-02-22 23:44:17.651 - Thread: 1 -> Loading LCD texture categories 2022-02-22 23:44:17.651 - Thread: 1 -> Loading LCD texture categories 2022-02-22 23:44:17.674 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-22 23:44:17.674 - Thread: 1 -> Loading planet definition 2022-02-22 23:44:17.681 - Thread: 1 -> Loading physical items 2022-02-22 23:44:17.684 - Thread: 1 -> Loading physical items 2022-02-22 23:44:17.684 - Thread: 1 -> Loading physical material properties 2022-02-22 23:44:17.689 - Thread: 1 -> Loading pirate antennas 2022-02-22 23:44:17.690 - Thread: 1 -> Loading research blocks definitions 2022-02-22 23:44:17.691 - Thread: 1 -> Loading research groups definitions 2022-02-22 23:44:17.692 - Thread: 1 -> Loading resource distribution groups 2022-02-22 23:44:17.693 - Thread: 1 -> Loading shadow textures definitions 2022-02-22 23:44:17.693 - Thread: 1 -> Loading ship sound groups 2022-02-22 23:44:17.727 - Thread: 1 -> Loading ship sound groups 2022-02-22 23:44:17.728 - Thread: 1 -> Loading sound categories 2022-02-22 23:44:17.731 - Thread: 1 -> Loading stat definitions 2022-02-22 23:44:17.731 - Thread: 1 -> Loading gamepad controls 2022-02-22 23:44:17.732 - Thread: 1 -> Loading grid creators 2022-02-22 23:44:17.733 - Thread: 1 -> Loading transparent material properties 2022-02-22 23:44:17.735 - Thread: 1 -> Loading planet definition 2022-02-22 23:44:17.735 - Thread: 1 -> Loading voxel map storage definitions 2022-02-22 23:44:17.736 - Thread: 1 -> Loading voxel material definitions 2022-02-22 23:44:17.737 - Thread: 1 -> Loading voxel material definitions 2022-02-22 23:44:17.737 - Thread: 1 -> Loading voxel material definitions 2022-02-22 23:44:17.738 - Thread: 1 -> Loading voxel material definitions 2022-02-22 23:44:17.738 - Thread: 1 -> Loading Weather Effects 2022-02-22 23:44:17.740 - Thread: 1 -> Audio effects definitions 2022-02-22 23:44:17.743 - Thread: 1 -> Loading environment items definitions 2022-02-22 23:44:17.744 - Thread: 1 -> Loading environment items definitions 2022-02-22 23:44:17.745 - Thread: 1 -> Loading physical material properties 2022-02-22 23:44:17.749 - Thread: 1 -> Loading particle effect definitions 2022-02-22 23:44:17.820 - Thread: 1 -> Loading particle effect definitions 2022-02-22 23:44:17.821 - Thread: 1 -> Loading environment item definitions 2022-02-22 23:44:17.825 - Thread: 1 -> Loading weapon definitions 2022-02-22 23:44:17.834 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.866 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.867 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.889 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.895 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.895 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.896 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.896 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.897 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.904 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.905 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.907 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.908 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.909 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.910 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.911 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.912 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.914 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.915 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.916 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.919 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.920 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.921 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.926 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.927 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.927 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.928 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.928 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.929 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.930 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.931 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.935 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.936 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.936 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.938 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.938 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.939 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.940 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.941 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.942 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.945 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.947 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.948 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.949 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.950 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.956 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.957 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.959 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.960 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.961 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.962 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.963 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.966 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.967 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.969 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.971 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.973 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.974 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.976 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.976 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.978 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.981 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.983 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.985 - Thread: 1 -> Created block definitions 2022-02-22 23:44:17.998 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:17.999 - Thread: 1 -> Created block definitions 2022-02-22 23:44:18.001 - Thread: 1 -> Loading cube blocks 2022-02-22 23:44:18.002 - Thread: 1 -> Created block definitions 2022-02-22 23:44:18.005 - Thread: 1 -> Loading block variant groups 2022-02-22 23:44:18.008 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2022-02-22 23:44:18.009 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2022-02-22 23:44:18.010 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2022-02-22 23:44:18.010 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2022-02-22 23:44:18.010 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2022-02-22 23:44:18.010 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2022-02-22 23:44:18.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-02-22 23:44:18.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-02-22 23:44:18.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-02-22 23:44:18.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-02-22 23:44:18.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-02-22 23:44:18.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-02-22 23:44:18.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-02-22 23:44:18.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-02-22 23:44:18.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-02-22 23:44:18.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-02-22 23:44:18.042 - Thread: 1 -> Loading asteroid generators 2022-02-22 23:44:18.044 - Thread: 1 -> Loading spawn groups 2022-02-22 23:44:18.047 - Thread: 1 -> Loading drop containers 2022-02-22 23:44:18.048 - Thread: 1 -> Loading spawn groups 2022-02-22 23:44:18.048 - Thread: 1 -> Loading spawn groups 2022-02-22 23:44:18.048 - Thread: 1 -> Loading radial menu definitions 2022-02-22 23:44:18.067 - Thread: 1 -> Loading respawn ships 2022-02-22 23:44:18.069 - Thread: 1 -> Loading spawn groups 2022-02-22 23:44:18.069 - Thread: 1 -> Loading wheel speeds 2022-02-22 23:44:18.120 - Thread: 1 -> MyAudio.UnloadData - START 2022-02-22 23:44:18.125 - Thread: 1 -> MyAudio.UnloadData - END 2022-02-22 23:44:18.125 - Thread: 1 -> MyAudio.LoadData - START 2022-02-22 23:44:18.285 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID ELITE SURROUND USB Adapter) - Channel #: 2 - Sample rate: 48000 2022-02-22 23:44:18.807 - Thread: 1 -> MyAudio.LoadData - END 2022-02-22 23:44:18.860 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-02-22 23:44:18.880 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-22 23:44:18.915 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-22 23:44:18.916 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-22 23:44:18.917 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-22 23:44:18.946 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-22 23:44:18.984 - Thread: 13 -> Model Models\Cubes\Large\Embrasure.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-22 23:44:19.060 - Thread: 13 -> Model Models\Cubes\Large\AntennaDish.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-22 23:44:19.226 - Thread: 12 -> Model Models\Cubes\Large\MedicalStation.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-22 23:44:19.476 - Thread: 47 -> External debugger: listening... 2022-02-22 23:44:19.496 - Thread: 1 -> MyLights.LoadData() - START 2022-02-22 23:44:19.501 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-02-22 23:44:19.501 - Thread: 1 -> MyLights.LoadData() - END 2022-02-22 23:44:19.501 - Thread: 1 -> Info: MyLights initialized. 2022-02-22 23:44:19.501 - Thread: 1 -> MyExplosions.LoadData() - START 2022-02-22 23:44:19.512 - Thread: 1 -> MyExplosions.LoadData() - END 2022-02-22 23:44:19.575 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-02-22 23:44:19.576 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-02-22 23:44:19.602 - Thread: 1 -> Loading Procedural World Generator 2022-02-22 23:44:19.604 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-02-22 23:44:19.700 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-02-22 23:44:20.847 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2022-02-22 23:44:20.848 - Thread: 1 -> Loading voxel storage from file 'C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\Titan-2124704365d19000.vx2' 2022-02-22 23:44:21.369 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2022-02-22 23:44:21.369 - Thread: 11 -> Loading voxel storage from file 'C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\Mars-2044023682d120000.vx2' 2022-02-22 23:44:21.388 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2022-02-22 23:44:21.388 - Thread: 10 -> Loading voxel storage from file 'C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\Moon-1353915701d19000.vx2' 2022-02-22 23:44:21.807 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2022-02-22 23:44:21.807 - Thread: 13 -> Loading voxel storage from file 'C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\Alien-291759539d120000.vx2' 2022-02-22 23:44:23.244 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-22 23:44:23.350 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2022-02-22 23:44:23.351 - Thread: 12 -> Loading voxel storage from file 'C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\EarthLike-1779144428d120000.vx2' 2022-02-22 23:44:24.710 - Thread: 1 -> Info: Planet generator name: Titan 2022-02-22 23:44:24.713 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-22 23:44:26.181 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2022-02-22 23:44:26.182 - Thread: 1 -> Loading voxel storage from file 'C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\Europa-595048092d19000.vx2' 2022-02-22 23:44:27.040 - Thread: 11 -> Info: Planet generator name: Mars 2022-02-22 23:44:27.040 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-22 23:44:27.077 - Thread: 10 -> Info: Planet generator name: Moon 2022-02-22 23:44:27.077 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-22 23:44:27.086 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2022-02-22 23:44:27.086 - Thread: 10 -> Loading voxel storage from file 'C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\Triton-12345d80253.vx2' 2022-02-22 23:44:28.046 - Thread: 11 -> Initialized large grid Helios 16211 PCU 2022-02-22 23:44:28.047 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2022-02-22 23:44:28.047 - Thread: 11 -> Loading voxel storage from file 'C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\Pertam-12345d60133.vx2' 2022-02-22 23:44:28.881 - Thread: 13 -> Info: Planet generator name: Alien 2022-02-22 23:44:28.882 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-22 23:44:31.156 - Thread: 1 -> Info: Planet generator name: Europa 2022-02-22 23:44:31.156 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-22 23:44:31.484 - Thread: 12 -> Info: Planet generator name: EarthLike 2022-02-22 23:44:31.484 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-22 23:44:32.758 - Thread: 11 -> Info: Planet generator name: Pertam 2022-02-22 23:44:32.759 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-22 23:44:32.958 - Thread: 10 -> Info: Planet generator name: Triton 2022-02-22 23:44:32.958 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-22 23:44:32.958 - Thread: 1 -> Entities loaded & initialized 2022-02-22 23:44:33.109 - Thread: 1 -> Checkpoint.CameraAttachedTo: 139753928518771312 2022-02-22 23:44:33.191 - Thread: 1 -> MySession.Static.LogSettings - START 2022-02-22 23:44:33.202 - Thread: 1 -> Name = Main Creative Save 21:10 2022-02-22 23:44:33.208 - Thread: 1 -> Description = 2022-02-22 23:44:33.209 - Thread: 1 -> GameDateTime = 01/01/2081 06:39:28 2022-02-22 23:44:33.214 - Thread: 1 -> Password = 2022-02-22 23:44:33.221 - Thread: 1 -> CurrentPath = C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110 2022-02-22 23:44:33.222 - Thread: 1 -> WorkshopId = 2022-02-22 23:44:33.225 - Thread: 1 -> CameraController = Default_Astronaut 2022-02-22 23:44:33.230 - Thread: 1 -> ThumbPath = C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\thumb.jpg 2022-02-22 23:44:33.233 - Thread: 1 -> Settings: 2022-02-22 23:44:33.242 - Thread: 1 -> GameMode = Creative 2022-02-22 23:44:33.247 - Thread: 1 -> MaxPlayers = 5 2022-02-22 23:44:33.254 - Thread: 1 -> OnlineMode = FRIENDS 2022-02-22 23:44:33.256 - Thread: 1 -> TotalPCU = 0 2022-02-22 23:44:33.267 - Thread: 1 -> PiratePCU = 50000 2022-02-22 23:44:33.272 - Thread: 1 -> AutoHealing = True 2022-02-22 23:44:33.277 - Thread: 1 -> WeaponsEnabled = True 2022-02-22 23:44:33.282 - Thread: 1 -> ThrusterDamage = True 2022-02-22 23:44:33.292 - Thread: 1 -> EnableSpectator = False 2022-02-22 23:44:33.306 - Thread: 1 -> EnableCopyPaste = True 2022-02-22 23:44:33.328 - Thread: 1 -> MaxFloatingObjects = 100 2022-02-22 23:44:33.367 - Thread: 1 -> MaxGridSize = 0 2022-02-22 23:44:33.416 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-02-22 23:44:33.497 - Thread: 1 -> CargoShipsEnabled = True 2022-02-22 23:44:33.502 - Thread: 1 -> EnvironmentHostility = SAFE 2022-02-22 23:44:33.503 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-02-22 23:44:33.503 - Thread: 1 -> InventorySizeMultiplier = 3 2022-02-22 23:44:33.503 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2022-02-22 23:44:33.504 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-02-22 23:44:33.504 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-02-22 23:44:33.504 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-02-22 23:44:33.504 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-02-22 23:44:33.504 - Thread: 1 -> GrinderSpeedMultiplier = 2 2022-02-22 23:44:33.504 - Thread: 1 -> ClientCanSave = False 2022-02-22 23:44:33.504 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-02-22 23:44:33.504 - Thread: 1 -> PermanentDeath = False 2022-02-22 23:44:33.504 - Thread: 1 -> DestructibleBlocks = True 2022-02-22 23:44:33.505 - Thread: 1 -> EnableScripts = True 2022-02-22 23:44:33.505 - Thread: 1 -> AutoSaveInMinutes = 5 2022-02-22 23:44:33.505 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2022-02-22 23:44:33.505 - Thread: 1 -> ProceduralDensity = 0.35 2022-02-22 23:44:33.505 - Thread: 1 -> ProceduralSeed = 0 2022-02-22 23:44:33.505 - Thread: 1 -> DestructibleBlocks = True 2022-02-22 23:44:33.505 - Thread: 1 -> EnableIngameScripts = True 2022-02-22 23:44:33.505 - Thread: 1 -> ViewDistance = 15000 2022-02-22 23:44:33.505 - Thread: 1 -> Voxel destruction = True 2022-02-22 23:44:33.505 - Thread: 1 -> EnableStructuralSimulation = False 2022-02-22 23:44:33.505 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-02-22 23:44:33.505 - Thread: 1 -> EnableContainerDrops = True 2022-02-22 23:44:33.510 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-02-22 23:44:33.560 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-02-22 23:44:33.560 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-02-22 23:44:33.560 - Thread: 1 -> EnableSubgridDamage = False 2022-02-22 23:44:33.561 - Thread: 1 -> SyncDistance = 3000 2022-02-22 23:44:33.561 - Thread: 1 -> BlockLimitsEnabled = NONE 2022-02-22 23:44:33.561 - Thread: 1 -> AFKTimeoutMin = 0 2022-02-22 23:44:33.561 - Thread: 1 -> StopGridsPeriodMin = 15 2022-02-22 23:44:33.561 - Thread: 1 -> MaxPlanets = 99 2022-02-22 23:44:33.561 - Thread: 1 -> MaxBackupSaves = 5 2022-02-22 23:44:33.561 - Thread: 1 -> MaxFactionsCount = 0 2022-02-22 23:44:33.562 - Thread: 1 -> EnableRemoteBlockRemoval = True 2022-02-22 23:44:33.562 - Thread: 1 -> RespawnShipDelete = False 2022-02-22 23:44:33.562 - Thread: 1 -> WorldSizeKm = 0 2022-02-22 23:44:33.562 - Thread: 1 -> ResetOwnership = False 2022-02-22 23:44:33.562 - Thread: 1 -> RealisticSound = False 2022-02-22 23:44:33.562 - Thread: 1 -> EnableSaving = True 2022-02-22 23:44:33.562 - Thread: 1 -> InfiniteAmmo = False 2022-02-22 23:44:33.562 - Thread: 1 -> EnableToolShake = True 2022-02-22 23:44:33.562 - Thread: 1 -> VoxelGeneratorVersion = 4 2022-02-22 23:44:33.562 - Thread: 1 -> OffensiveWordsFiltering = False 2022-02-22 23:44:33.563 - Thread: 1 -> UseConsolePCU = False 2022-02-22 23:44:33.563 - Thread: 1 -> PredefinedAsteroids = True 2022-02-22 23:44:33.563 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-02-22 23:44:33.563 - Thread: 1 -> FamilySharing = True 2022-02-22 23:44:33.563 - Thread: 1 -> EnablePcuTrading = True 2022-02-22 23:44:33.564 - Thread: 1 -> SuppressedWarnings = 2022-02-22 23:44:33.564 - Thread: 1 -> SimplifiedSimulation = False 2022-02-22 23:44:33.565 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-02-22 23:44:33.565 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2022-02-22 23:44:33.565 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2022-02-22 23:44:33.565 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2022-02-22 23:44:33.573 - Thread: 1 -> TradeFactionsCount = 15 2022-02-22 23:44:33.629 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2022-02-22 23:44:33.630 - Thread: 1 -> WeatherSystem = True 2022-02-22 23:44:33.631 - Thread: 1 -> DepositSizeDenominator = 60 2022-02-22 23:44:33.631 - Thread: 1 -> DepositsCountCoefficient = 1 2022-02-22 23:44:33.631 - Thread: 1 -> EnableEconomy = True 2022-02-22 23:44:33.631 - Thread: 1 -> EnableBountyContracts = True 2022-02-22 23:44:33.631 - Thread: 1 -> EnableSupergridding = False 2022-02-22 23:44:33.631 - Thread: 1 -> EnableAutorespawn = True 2022-02-22 23:44:33.631 - Thread: 1 -> OptimalSpawnDistance = 16000 2022-02-22 23:44:33.632 - Thread: 1 -> EnableGoodBotHints = True 2022-02-22 23:44:33.632 - Thread: 1 -> EnableResearch = True 2022-02-22 23:44:33.632 - Thread: 1 -> VoxelAgeThreshold = 24 2022-02-22 23:44:33.632 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-02-22 23:44:33.632 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-02-22 23:44:33.633 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-02-22 23:44:33.633 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-02-22 23:44:33.633 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-02-22 23:44:33.633 - Thread: 1 -> OptimalGridCount = 0 2022-02-22 23:44:33.633 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-02-22 23:44:33.633 - Thread: 1 -> BlockCountThreshold = 20 2022-02-22 23:44:33.633 - Thread: 1 -> TrashFlagsValue = 7706 2022-02-22 23:44:33.634 - Thread: 1 -> TrashRemovalEnabled = True 2022-02-22 23:44:33.645 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-02-22 23:44:33.700 - Thread: 1 -> EnableVoxelHand = True 2022-02-22 23:44:33.702 - Thread: 1 -> AdaptiveSimulationQuality = True 2022-02-22 23:44:33.713 - Thread: 1 -> EnableScripterRole = False 2022-02-22 23:44:33.735 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-02-22 23:44:33.739 - Thread: 1 -> FloraDensityMultiplier = 1 2022-02-22 23:44:33.742 - Thread: 1 -> EnableSpiders = False 2022-02-22 23:44:33.754 - Thread: 1 -> EnableWolfs = False 2022-02-22 23:44:33.756 - Thread: 1 -> TotalBotLimit = 32 2022-02-22 23:44:33.757 - Thread: 1 -> EnableDrones = True 2022-02-22 23:44:33.758 - Thread: 1 -> MaxDrones = 5 2022-02-22 23:44:33.759 - Thread: 1 -> StartInRespawnScreen = False 2022-02-22 23:44:33.760 - Thread: 1 -> SpawnWithTools = True 2022-02-22 23:44:33.760 - Thread: 1 -> EnableJetpack = True 2022-02-22 23:44:33.761 - Thread: 1 -> SunRotationIntervalMinutes = 120 2022-02-22 23:44:33.761 - Thread: 1 -> PhysicsIterations = 8 2022-02-22 23:44:33.761 - Thread: 1 -> CanJoinRunning = False 2022-02-22 23:44:33.768 - Thread: 1 -> Scenario = False 2022-02-22 23:44:33.768 - Thread: 1 -> ScenarioEditMode = False 2022-02-22 23:44:33.768 - Thread: 1 -> EnableRespawnShips = True 2022-02-22 23:44:33.769 - Thread: 1 -> EnableSunRotation = True 2022-02-22 23:44:33.769 - Thread: 1 -> StationVoxelSupport = False 2022-02-22 23:44:33.781 - Thread: 1 -> EnableConvertToStation = True 2022-02-22 23:44:33.782 - Thread: 1 -> EnableEncounters = True 2022-02-22 23:44:33.782 - Thread: 1 -> Enable3rdPersonView = True 2022-02-22 23:44:33.782 - Thread: 1 -> EnableOxygenPressurization = True 2022-02-22 23:44:33.783 - Thread: 1 -> EnableOxygen = True 2022-02-22 23:44:33.784 - Thread: 1 -> ExperimentalMode = True 2022-02-22 23:44:33.785 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2022-02-22 23:44:33.785 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-02-22 23:44:33.785 - Thread: 1 -> EnableRecoil = True 2022-02-22 23:44:33.785 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-02-22 23:44:33.785 - Thread: 1 -> MySession.Static.LogSettings - END 2022-02-22 23:44:33.985 - Thread: 1 -> Analytics ids for user ([007...483]): User = (a8340c8f-069f-dcdb-3153-7573422b34a4) Session = (d9d981b0-8d7c-4399-a611-838bb612374a). 2022-02-22 23:44:34.001 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-02-22 23:44:34.090 - Thread: 1 -> Session loaded 2022-02-22 23:44:34.091 - Thread: 1 -> RunLoadingAction - END 2022-02-22 23:44:34.092 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-02-22 23:44:34.097 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-02-22 23:44:34.098 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-22 23:44:34.098 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-02-22 23:44:34.103 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-02-22 23:44:34.103 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-02-22 23:44:34.127 - Thread: 1 -> Updating continues. 2022-02-22 23:44:34.135 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-22 23:44:34.144 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-22 23:44:34.208 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-22 23:44:36.044 - Thread: 11 -> Initialized large grid Helios 15584 PCU 2022-02-22 23:44:36.565 - Thread: 1 -> GC Memory: 2823.576 / 2823.576 MB 2022-02-22 23:44:45.775 - Thread: 1 -> Loading duration: 30.3268971 2022-02-22 23:44:45.835 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-02-22 23:44:45.840 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-02-22 23:44:45.849 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-02-22 23:44:52.384 - Thread: 1 -> GUI Stats: Update 11.3191697777778, Draw 0.292176555555556 2022-02-22 23:44:52.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-22 23:44:52.764 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,63.71731,661.1722,1,0,3697.605,14086.96,111587,-95865,25,18.13328,80.64883,0,17074,23.58336,0,16.66667,4.276437,19.01971,100,10288481975,3697.605,0,0 2022-02-22 23:44:52.819 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-22 23:44:52.838 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,840,140,328,688,72,849,9785,6475,0,0,199,7163,0,4502,28,0,65,28,384,62,0,0,1717,791,456,8,80,0,0,0,0 2022-02-22 23:45:06.569 - Thread: 1 -> GC Memory: 3245.482 / 3245.482 MB 2022-02-22 23:45:22.987 - Thread: 1 -> GUI Stats: Update 0.228695444444445, Draw 0.412778777777778 2022-02-22 23:45:36.573 - Thread: 1 -> GC Memory: 3307.386 / 3307.386 MB 2022-02-22 23:45:53.072 - Thread: 1 -> GUI Stats: Update 0.218668611111111, Draw 0.848883944444446 2022-02-22 23:45:53.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-22 23:45:53.104 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,15.09424,37.90858,1,0,3311.327,14334.51,111747,-96025,25,14.69194,96.9492,0.1493302,16322,16.68585,0,16.66667,2.451474,16.1768,100,10797050995,3311.327,0,0 2022-02-22 23:45:53.104 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-22 23:45:53.104 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,840,140,376,739,72,849,10296,6905,0,0,207,7645,0,4924,28,0,95,28,384,64,0,0,1717,791,456,8,80,0,0,0,0 2022-02-22 23:46:06.583 - Thread: 1 -> GC Memory: 3476.594 / 3476.594 MB 2022-02-22 23:46:14.502 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-02-22 23:46:14.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-02-22 23:46:14.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-02-22 23:46:14.618 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-02-22 23:46:14.621 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-02-22 23:46:22.805 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-02-22 23:46:22.810 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-02-22 23:46:23.838 - Thread: 1 -> GUI Stats: Update 0.2657015, Draw 1.73400361111111 2022-02-22 23:46:36.587 - Thread: 1 -> GC Memory: 2463.589 / 2463.589 MB 2022-02-22 23:46:53.838 - Thread: 1 -> GUI Stats: Update 0.202250888888889, Draw 0.256191888888888 2022-02-22 23:46:53.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-22 23:46:53.886 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,14.65045,33.07557,1,0,2461.167,14375.99,111962,-96240,25,12.20142,97.13723,0.1565674,16239,16.67595,0,16.66667,2.034702,16.19855,100,10802651401,2461.167,0,0 2022-02-22 23:46:53.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-22 23:46:53.886 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,840,140,384,744,72,849,10302,6906,0,0,207,7650,0,4925,28,0,95,28,384,61,0,0,1717,791,456,8,80,0,0,0,0 2022-02-22 23:47:02.387 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-02-22 23:47:03.090 - Thread: 69 -> Elastic http response error 429: {"error":{"root_cause":[{"type":"circuit_breaking_exception","reason":"[parent] Data too large, data for [indices:data/write/bulk[s]] would be [7667678870/7.1gb], which is larger than the limit of [7650410496/7.1gb], real usage: [7667677784/7.1gb], new bytes reserved: [1086/1kb], usages [request=128/128b, fielddata=1115592546/1gb, in_flight_requests=1086/1kb, accounting=54841684/52.3mb]","bytes_wanted":7667678870,"bytes_limit":7650410496,"durability":"PERMANENT"}],"type":"circuit_breaking_exception","reason":"[parent] Data too large, data for [indices:data/write/bulk[s]] would be [7667678870/7.1gb], which is larger than the limit of [7650410496/7.1gb], real usage: [7667677784/7.1gb], new bytes reserved: [1086/1kb], usages [request=128/128b, fielddata=1115592546/1gb, in_flight_requests=1086/1kb, accounting=54841684/52.3mb]","bytes_wanted":7667678870,"bytes_limit":7650410496,"durability":"PERMANENT"},"status":429} 2022-02-22 23:47:06.608 - Thread: 1 -> GC Memory: 2459.936 / 2459.936 MB 2022-02-22 23:47:23.838 - Thread: 1 -> GUI Stats: Update 0.207588222222222, Draw 0.258164944444444 2022-02-22 23:47:36.620 - Thread: 1 -> GC Memory: 2482.864 / 2482.864 MB 2022-02-22 23:47:53.838 - Thread: 1 -> GUI Stats: Update 0.203998611111111, Draw 0.257671611111111 2022-02-22 23:47:53.902 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-22 23:47:53.903 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,14.41295,36.22261,1,0,2491.781,14336.04,111962,-96240,25,13.47408,97.88495,0.1354183,16384,16.673,0,16.66667,2.246533,16.32036,100,10845893077,2491.781,0,0 2022-02-22 23:47:53.903 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-22 23:47:53.903 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,840,140,384,749,72,849,10343,6951,0,0,235,7700,0,4914,56,0,86,28,384,66,0,0,1717,791,456,8,80,0,0,0,0 2022-02-22 23:48:06.638 - Thread: 1 -> GC Memory: 1855.736 / 1855.736 MB 2022-02-22 23:48:09.006 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-02-22 23:48:13.422 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-02-22 23:48:13.427 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-02-22 23:48:24.041 - Thread: 1 -> GUI Stats: Update 0.244593277777778, Draw 0.241390166666667 2022-02-22 23:48:36.641 - Thread: 1 -> GC Memory: 1874.476 / 1874.476 MB 2022-02-22 23:48:54.041 - Thread: 1 -> GUI Stats: Update 0.225029222222222, Draw 0.294902666666667 2022-02-22 23:48:54.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-22 23:48:54.124 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,15.16292,36.64004,1,0,1887.937,14107.87,111966,-96244,25,13.58925,97.20403,0.1361934,16862,16.67935,0,16.66667,2.266598,16.213,100,10788685853,1887.937,0,0 2022-02-22 23:48:54.124 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-22 23:48:54.124 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,840,140,386,750,72,849,10288,6895,0,0,207,7645,0,4914,28,0,87,28,384,65,0,0,1717,791,456,8,80,0,0,0,0 2022-02-22 23:49:06.658 - Thread: 1 -> GC Memory: 1896.224 / 1896.224 MB 2022-02-22 23:49:15.641 - Thread: 1 -> Autosave initiated 2022-02-22 23:49:15.642 - Thread: 1 -> Character state: True 2022-02-22 23:49:15.642 - Thread: 1 -> IsServer: True 2022-02-22 23:49:15.642 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-02-22 23:49:15.643 - Thread: 1 -> Autosave 2022-02-22 23:49:15.647 - Thread: 1 -> Saving world - START 2022-02-22 23:49:15.652 - Thread: 1 -> Making world state snapshot. 2022-02-22 23:49:15.653 - Thread: 1 -> Before snapshot.: GC Memory: 1,899 B 2022-02-22 23:49:15.928 - Thread: 1 -> After snapshot.: GC Memory: 1,949 B 2022-02-22 23:49:15.931 - Thread: 1 -> Directory cleanup: GC Memory: 1,949 B 2022-02-22 23:49:15.931 - Thread: 1 -> Saving world - END 2022-02-22 23:49:15.937 - Thread: 10 -> Session snapshot save - START 2022-02-22 23:49:15.942 - Thread: 10 -> Checking file access for files in target dir. 2022-02-22 23:49:19.502 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\.new\Sandbox_config.sbc 2022-02-22 23:49:20.504 - Thread: 10 -> Session snapshot save - END 2022-02-22 23:49:24.321 - Thread: 1 -> GUI Stats: Update 0.230845666666666, Draw 0.353910388888889 2022-02-22 23:49:36.671 - Thread: 1 -> GC Memory: 1999.152 / 1999.152 MB 2022-02-22 23:49:54.321 - Thread: 1 -> GUI Stats: Update 0.232797888888889, Draw 0.467853500000001 2022-02-22 23:49:54.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-22 23:49:54.420 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,14.95321,47.47184,1,0,1876.748,14039.96,112167,-96445,25,17.71069,94.138,0.1465976,17128,16.68367,0,16.66667,2.954793,15.70568,100,10822869637,1876.748,0,0 2022-02-22 23:49:54.420 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-22 23:49:54.420 - Thread: 1 -> MEMORY VALUES,2,1,0,1,73,840,140,386,749,72,849,10321,6923,0,0,207,7673,0,4914,56,0,92,28,384,64,0,0,1717,791,456,8,80,0,0,0,0 2022-02-22 23:50:06.687 - Thread: 1 -> GC Memory: 1890.864 / 1890.864 MB 2022-02-22 23:50:58.804 - Thread: 1 -> GC Memory: 1905.424 / 1905.424 MB 2022-02-22 23:51:39.056 - Thread: 1 -> GC Memory: 1860.229 / 1860.229 MB 2022-02-22 23:52:59.557 - Thread: 1 -> GC Memory: 1863.326 / 1863.326 MB 2022-02-22 23:52:59.558 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-02-22 23:53:00.235 - Thread: 66 -> Elastic http response error 429: {"error":{"root_cause":[{"type":"circuit_breaking_exception","reason":"[parent] Data too large, data for [indices:data/write/bulk[s]] would be [7667348118/7.1gb], which is larger than the limit of [7650410496/7.1gb], real usage: [7667347032/7.1gb], new bytes reserved: [1086/1kb], usages [request=128/128b, fielddata=1115592546/1gb, in_flight_requests=1086/1kb, accounting=54817892/52.2mb]","bytes_wanted":7667348118,"bytes_limit":7650410496,"durability":"PERMANENT"}],"type":"circuit_breaking_exception","reason":"[parent] Data too large, data for [indices:data/write/bulk[s]] would be [7667348118/7.1gb], which is larger than the limit of [7650410496/7.1gb], real usage: [7667347032/7.1gb], new bytes reserved: [1086/1kb], usages [request=128/128b, fielddata=1115592546/1gb, in_flight_requests=1086/1kb, accounting=54817892/52.2mb]","bytes_wanted":7667348118,"bytes_limit":7650410496,"durability":"PERMANENT"},"status":429} 2022-02-22 23:53:04.755 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-02-22 23:53:05.587 - Thread: 1 -> GUI Stats: Update 0.386183166666666, Draw 1.04555022222222 2022-02-22 23:53:06.085 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-02-22 23:53:06.902 - Thread: 1 -> Saving world - START 2022-02-22 23:53:06.908 - Thread: 1 -> Making world state snapshot. 2022-02-22 23:53:06.908 - Thread: 1 -> Before snapshot.: GC Memory: 1,862 B 2022-02-22 23:53:06.937 - Thread: 1 -> After snapshot.: GC Memory: 1,869 B 2022-02-22 23:53:06.937 - Thread: 1 -> Directory cleanup: GC Memory: 1,870 B 2022-02-22 23:53:06.937 - Thread: 1 -> Saving world - END 2022-02-22 23:53:06.942 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-02-22 23:53:06.946 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-02-22 23:53:06.957 - Thread: 10 -> Session snapshot save - START 2022-02-22 23:53:06.961 - Thread: 10 -> Checking file access for files in target dir. 2022-02-22 23:53:08.235 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-02-22 23:53:09.025 - Thread: 1 -> Saving world - START 2022-02-22 23:53:09.029 - Thread: 1 -> Making world state snapshot. 2022-02-22 23:53:09.029 - Thread: 1 -> Before snapshot.: GC Memory: 1,873 B 2022-02-22 23:53:09.057 - Thread: 1 -> After snapshot.: GC Memory: 1,881 B 2022-02-22 23:53:09.057 - Thread: 1 -> Directory cleanup: GC Memory: 1,881 B 2022-02-22 23:53:09.057 - Thread: 1 -> Saving world - END 2022-02-22 23:53:09.062 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-02-22 23:53:09.067 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-02-22 23:53:09.156 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-02-22 23:53:09.933 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\.new\Sandbox_config.sbc 2022-02-22 23:53:10.223 - Thread: 10 -> Session snapshot save - END 2022-02-22 23:53:10.223 - Thread: 11 -> Session snapshot save - START 2022-02-22 23:53:10.227 - Thread: 11 -> Checking file access for files in target dir. 2022-02-22 23:53:13.011 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\pleas\AppData\Roaming\SpaceEngineers\Saves\76561198255298483\Main Creative Save 2110\.new\Sandbox_config.sbc 2022-02-22 23:53:13.265 - Thread: 11 -> Session snapshot save - END 2022-02-22 23:53:13.267 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-02-22 23:53:13.270 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-02-22 23:53:13.270 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2022-02-22 23:53:13.274 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2022-02-22 23:53:13.278 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2022-02-22 23:53:13.281 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2022-02-22 23:53:13.285 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2022-02-22 23:53:13.578 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2022-02-22 23:53:13.579 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2022-02-22 23:53:13.595 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2022-02-22 23:53:13.610 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2022-02-22 23:53:13.610 - Thread: 1 -> MySession::Unload START 2022-02-22 23:53:13.611 - Thread: 1 -> AutoSaveInMinutes: 5 2022-02-22 23:53:13.611 - Thread: 1 -> MySandboxGame.IsDedicated: False 2022-02-22 23:53:13.611 - Thread: 1 -> IsServer: True 2022-02-22 23:53:13.611 - Thread: 1 -> MyAudio.UnloadData - START 2022-02-22 23:53:13.615 - Thread: 1 -> MyAudio.UnloadData - END 2022-02-22 23:53:13.615 - Thread: 1 -> MyAudio.LoadData - START 2022-02-22 23:53:13.780 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID ELITE SURROUND USB Adapter) - Channel #: 2 - Sample rate: 48000 2022-02-22 23:53:13.923 - Thread: 1 -> MyAudio.LoadData - END 2022-02-22 23:53:13.926 - Thread: 1 -> MyConfig.Save() - START 2022-02-22 23:53:13.930 - Thread: 1 -> Path: C:\Users\pleas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-02-22 23:53:13.933 - Thread: 1 -> MyConfig.Save() - END 2022-02-22 23:53:13.939 - Thread: 1 -> Unloading Procedural World Generator 2022-02-22 23:53:14.364 - Thread: 1 -> Info: MyLights Unloading data. 2022-02-22 23:53:14.370 - Thread: 1 -> Network readers disposed 2022-02-22 23:53:14.373 - Thread: 1 -> Network readers disposed 2022-02-22 23:53:14.374 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-02-22 23:53:14.608 - Thread: 1 -> Loading sound definitions 2022-02-22 23:53:14.608 - Thread: 1 -> Loading gamepad controls 2022-02-22 23:53:14.629 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:53:14.633 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-22 23:53:14.637 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:53:14.638 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-22 23:53:14.639 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:53:14.640 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-22 23:53:14.640 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:53:14.641 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-22 23:53:14.642 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:53:14.642 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-22 23:53:14.642 - Thread: 1 -> GuiTextures.sbc 2022-02-22 23:53:14.642 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-22 23:53:14.645 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-22 23:53:14.645 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-02-22 23:53:14.645 - Thread: 1 -> Loading shadow textures definitions 2022-02-22 23:53:14.646 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-02-22 23:53:14.646 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-02-22 23:53:15.443 - Thread: 1 -> MySession::Unload END 2022-02-22 23:53:15.446 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-02-22 23:53:15.458 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-02-22 23:53:15.476 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-02-22 23:53:15.485 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-02-22 23:53:28.810 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-02-22 23:53:29.727 - Thread: 1 -> MyConfig.Save() - START 2022-02-22 23:53:29.732 - Thread: 1 -> Path: C:\Users\pleas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-02-22 23:53:29.735 - Thread: 1 -> MyConfig.Save() - END 2022-02-22 23:53:29.735 - Thread: 1 -> Application closed by user 2022-02-22 23:53:29.736 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2022-02-22 23:53:29.737 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-02-22 23:53:29.741 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-02-22 23:53:29.758 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-02-22 23:53:29.762 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-02-22 23:53:29.763 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-02-22 23:53:29.769 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-02-22 23:53:29.769 - Thread: 1 -> Exiting.. 2022-02-22 23:53:29.785 - Thread: 1 -> MySandboxGame.UnloadData() - START 2022-02-22 23:53:29.789 - Thread: 1 -> MyAudio.UnloadData - START 2022-02-22 23:53:29.792 - Thread: 1 -> MyAudio.UnloadData - END 2022-02-22 23:53:29.792 - Thread: 1 -> MySandboxGame.UnloadData() - END 2022-02-22 23:53:31.170 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 21366464 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 38144768 computed total 38144768 reported total Heap usage: 1113120 ( 5%) unused in thread local freelists 19231920 (90%) unused in main heap 1021424 ( 4%) used in main heap ------- 21366464 allocated by heap Peak usage: 17018832 ( 6%) peak heap used (versus current) 135952 ( 0%) peak solver used (versus available) 2022-02-22 23:53:31.611 - Thread: 47 -> External debugger: interrupted. 2022-02-22 23:53:31.613 - Thread: 1 -> Steam closed 2022-02-22 23:53:31.648 - Thread: 1 -> Log Closed