2018-07-23 01:01:14.828 - Thread: 1 -> Log Started 2018-07-23 01:01:14.828 - Thread: 1 -> Timezone (local - UTC): 2h 2018-07-23 01:01:14.828 - Thread: 1 -> App Version: 01_187_088 2018-07-23 01:01:14.828 - Thread: 1 -> Steam build: Always true 2018-07-23 01:01:14.828 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2018-07-23 01:01:14.828 - Thread: 1 -> Environment.ProcessorCount: 8 2018-07-23 01:01:14.891 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 8.1 Pro (Microsoft Windows NT 6.3.9600.0) 2018-07-23 01:01:14.891 - Thread: 1 -> Environment.CommandLine: "C:\igre\Steam\SteamApps\Common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2018-07-23 01:01:14.891 - Thread: 1 -> Environment.Is64BitProcess: True 2018-07-23 01:01:14.891 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2018-07-23 01:01:14.891 - Thread: 1 -> Environment.Version: 4.6.2 or later (461814) 2018-07-23 01:01:14.891 - Thread: 1 -> Environment.CurrentDirectory: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Bin64 2018-07-23 01:01:16.018 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz 2018-07-23 01:01:16.018 - Thread: 1 -> IntPtr.Size: 8 2018-07-23 01:01:16.018 - Thread: 1 -> Default Culture: en-US 2018-07-23 01:01:16.018 - Thread: 1 -> Default UI Culture: en-US 2018-07-23 01:01:16.019 - Thread: 1 -> IsAdmin: True 2018-07-23 01:01:16.019 - Thread: 1 -> MyConfig.Load() - START 2018-07-23 01:01:16.021 - Thread: 1 -> Path: C:\Users\Standard\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-23 01:01:16.085 - Thread: 1 -> EnableDamageEffects: True 2018-07-23 01:01:16.085 - Thread: 1 -> VegetationViewDistance: 100 2018-07-23 01:01:16.085 - Thread: 1 -> GraphicsRenderer: DirectX 11 2018-07-23 01:01:16.085 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2018-07-23 01:01:16.085 - Thread: 1 -> Language: 0 2018-07-23 01:01:16.085 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-07-23 01:01:16.085 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-07-23 01:01:16.085 - Thread: 1 -> FirstTimeRun: False 2018-07-23 01:01:16.085 - Thread: 1 -> EnableReverb: False 2018-07-23 01:01:16.085 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2018-07-23 01:01:16.085 - Thread: 1 -> MinimalHud: False 2018-07-23 01:01:16.085 - Thread: 1 -> CubeBuilderAlignToDefault: False 2018-07-23 01:01:16.085 - Thread: 1 -> DebugComponentsInfo: 2 2018-07-23 01:01:16.085 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2018-07-23 01:01:16.085 - Thread: 1 -> CubeBuilderUseSymmetry: False 2018-07-23 01:01:16.085 - Thread: 1 -> VideoAdapter: 0 2018-07-23 01:01:16.085 - Thread: 1 -> ScreenWidth: 1920 2018-07-23 01:01:16.085 - Thread: 1 -> ScreenHeight: 1080 2018-07-23 01:01:16.085 - Thread: 1 -> RefreshRate: 60000 2018-07-23 01:01:16.085 - Thread: 1 -> WindowMode: 1 2018-07-23 01:01:16.085 - Thread: 1 -> VerticalSync: False 2018-07-23 01:01:16.085 - Thread: 1 -> FieldOfView: 70 2018-07-23 01:01:16.085 - Thread: 1 -> PostProcessingEnabled: False 2018-07-23 01:01:16.085 - Thread: 1 -> FlaresIntensity: 1 2018-07-23 01:01:16.085 - Thread: 1 -> GrassDensity: 1 2018-07-23 01:01:16.085 - Thread: 1 -> GrassDrawDistance: 159 2018-07-23 01:01:16.085 - Thread: 1 -> AntialiasingMode: 1 2018-07-23 01:01:16.085 - Thread: 1 -> ShadowMapResolution: 1 2018-07-23 01:01:16.085 - Thread: 1 -> AmbientOcclusionEnabled: False 2018-07-23 01:01:16.085 - Thread: 1 -> TextureQuality: 1 2018-07-23 01:01:16.085 - Thread: 1 -> AnisotropicFiltering: 0 2018-07-23 01:01:16.085 - Thread: 1 -> ModelQuality: 1 2018-07-23 01:01:16.085 - Thread: 1 -> VoxelQuality: 1 2018-07-23 01:01:16.085 - Thread: 1 -> ShaderQuality: 1 2018-07-23 01:01:16.085 - Thread: 1 -> LowMemSwitchToLow: 0 2018-07-23 01:01:16.085 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2018-07-23 01:01:16.085 - Thread: 1 -> MutedPlayers: 2018-07-23 01:01:16.085 - Thread: 1 -> ShowCrosshair: True 2018-07-23 01:01:16.085 - Thread: 1 -> UiTransparency: 1 2018-07-23 01:01:16.085 - Thread: 1 -> UiBkTransparency: 1 2018-07-23 01:01:16.085 - Thread: 1 -> HUDBkTransparency: 0.6 2018-07-23 01:01:16.085 - Thread: 1 -> CubeBuilderBuildingMode: 0 2018-07-23 01:01:16.085 - Thread: 1 -> ControlsHints: False 2018-07-23 01:01:16.085 - Thread: 1 -> RotationHints: True 2018-07-23 01:01:16.085 - Thread: 1 -> LastCheckedVersion: 1187087 2018-07-23 01:01:16.085 - Thread: 1 -> GDPRConsent: True 2018-07-23 01:01:16.085 - Thread: 1 -> GDPRConsentSent: True 2018-07-23 01:01:16.085 - Thread: 1 -> MyConfig.Load() - END 2018-07-23 01:01:16.085 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2018-07-23 01:01:17.351 - Thread: 1 -> AdapterInfo = { 2018-07-23 01:01:17.351 - Thread: 1 -> Name = NVIDIA GeForce GTX 750 Ti + DISPLAY1 2018-07-23 01:01:17.351 - Thread: 1 -> Description = dev id: 4992, mem: 2073886720, shared mem: 4260968448, Luid: 35463, rev: 162, subsys id: 327161193, vendor id: 4318 2018-07-23 01:01:17.351 - Thread: 1 -> Driver version = 23.21.13.8813 2018-07-23 01:01:17.351 - Thread: 1 -> Driver date = 20171027000000.000000-000 2018-07-23 01:01:17.351 - Thread: 1 -> DriverUpdateNecessary = False 2018-07-23 01:01:17.351 - Thread: 1 -> AftermathSupported = False 2018-07-23 01:01:17.351 - Thread: 1 -> Adapter id = 0 2018-07-23 01:01:17.351 - Thread: 1 -> Supported = True 2018-07-23 01:01:17.351 - Thread: 1 -> RAM = 2073886720 2018-07-23 01:01:17.351 - Thread: 1 -> Priority = 2 2018-07-23 01:01:17.351 - Thread: 1 -> Multithreaded rendering supported = True 2018-07-23 01:01:17.351 - Thread: 1 -> Output is attached = True 2018-07-23 01:01:17.351 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2018-07-23 01:01:17.351 - Thread: 1 -> Display modes = { 2018-07-23 01:01:17.351 - Thread: 1 -> DXGIOutput id = 0 2018-07-23 01:01:17.351 - Thread: 1 -> 640x480@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 640x480@75Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 720x480@75Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 720x480@75Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 720x480@60.317Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 720x480@60.317Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 720x576@75Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 720x576@75Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 720x576@60.317Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 720x576@60.317Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 800x600@75Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 800x600@60.317Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1024x768@60.004Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1024x768@75.029Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1152x720@60.001Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1152x864@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1152x864@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1280x720@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1280x720@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1280x768@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1280x768@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1280x800@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1280x800@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1280x960@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1280x1024@60.02Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1280x1024@75.025Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1360x768@59.887Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1360x768@59.887Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1366x768@59.887Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1366x768@59.887Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1440x900@59.887Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1600x900@59.954Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1600x900@59.954Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1600x1024@59.954Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1600x1024@59.954Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1600x1200@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1680x1050@59.954Hz 2018-07-23 01:01:17.351 - Thread: 1 -> 1920x1080@60Hz 2018-07-23 01:01:17.351 - Thread: 1 -> } 2018-07-23 01:01:17.351 - Thread: 1 -> } 2018-07-23 01:01:17.351 - Thread: 1 -> Steam.IsActive: True 2018-07-23 01:01:17.351 - Thread: 1 -> Steam.IsOnline: True 2018-07-23 01:01:17.351 - Thread: 1 -> Steam.OwnsGame: False 2018-07-23 01:01:17.351 - Thread: 1 -> Steam.UserId: 76561198030915925 2018-07-23 01:01:17.351 - Thread: 1 -> Steam.UserName: Radam 2018-07-23 01:01:17.351 - Thread: 1 -> Steam.Branch: default 2018-07-23 01:01:17.351 - Thread: 1 -> Build date: 2018-07-20 03:09 2018-07-23 01:01:17.351 - Thread: 1 -> Build version: 0.1.6775.27272 2018-07-23 01:01:17.420 - Thread: 1 -> MySandboxGame.Constructor() - START 2018-07-23 01:01:17.420 - Thread: 1 -> MyScreenManager() 2018-07-23 01:01:17.420 - Thread: 1 -> Game dir: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Bin64 2018-07-23 01:01:17.420 - Thread: 1 -> Content dir: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content 2018-07-23 01:01:17.420 - Thread: 1 -> Found processor count: 8 2018-07-23 01:01:17.420 - Thread: 1 -> Using processor count: 8 2018-07-23 01:01:19.422 - Thread: 1 -> Preallocate - START 2018-07-23 01:01:19.422 - Thread: 1 -> MySpaceBuildComponent - START 2018-07-23 01:01:19.422 - Thread: 1 -> MySpaceBuildComponent - END 2018-07-23 01:01:19.422 - Thread: 1 -> MySpaceWorldGenerator - START 2018-07-23 01:01:19.422 - Thread: 1 -> MySpaceWorldGenerator - END 2018-07-23 01:01:19.422 - Thread: 1 -> MyEntities - START 2018-07-23 01:01:19.437 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - START 2018-07-23 01:01:19.453 - Thread: 7 -> 9682081ddc667347dcba083c031ddea385b644a3 2018-07-23 01:01:19.453 - Thread: 1 -> MyEntities - END 2018-07-23 01:01:19.453 - Thread: 1 -> MyObjectBuilder_Base - START 2018-07-23 01:01:19.453 - Thread: 1 -> MyObjectBuilder_Base - END 2018-07-23 01:01:19.453 - Thread: 1 -> MyTransparentGeometry - START 2018-07-23 01:01:19.468 - Thread: 1 -> MyTransparentGeometry - END 2018-07-23 01:01:19.468 - Thread: 1 -> MyCubeGridDeformationTables - START 2018-07-23 01:01:19.484 - Thread: 1 -> MyCubeGridDeformationTables - END 2018-07-23 01:01:19.484 - Thread: 1 -> MyMath - START 2018-07-23 01:01:19.484 - Thread: 1 -> MyMath - END 2018-07-23 01:01:19.484 - Thread: 1 -> MySimpleObjectDraw - START 2018-07-23 01:01:19.484 - Thread: 1 -> MySimpleObjectDraw - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyDefinitionManager - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyDefinitionManager - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyCubeGridDefinitions - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyCubeGridDefinitions - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyAIActionsParser - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyAIActionsParser - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerBase - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerBase - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerServerBase - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerServerBase - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyDedicatedServerBase - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyDedicatedServerBase - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerClientBase - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerClientBase - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerLobbyClient - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerLobbyClient - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyServerDebugCommands - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyServerDebugCommands - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyClientDebugCommands - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyClientDebugCommands - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerClient - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerClient - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerLobby - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyMultiplayerLobby - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyDedicatedServer - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyDedicatedServer - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyAiTargetManager - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyAiTargetManager - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyGuiScreenAdminMenu - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyGuiScreenAdminMenu - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyChatHistory - START 2018-07-23 01:01:19.500 - Thread: 1 -> MyChatHistory - END 2018-07-23 01:01:19.500 - Thread: 1 -> MySyncDestructions - START 2018-07-23 01:01:19.500 - Thread: 1 -> MySyncDestructions - END 2018-07-23 01:01:19.500 - Thread: 1 -> MyGuiIngameScriptsPage - START 2018-07-23 01:01:19.547 - Thread: 1 -> MyGuiIngameScriptsPage - END 2018-07-23 01:01:19.547 - Thread: 1 -> MyCommandCharacter - START 2018-07-23 01:01:19.547 - Thread: 1 -> MyCommandCharacter - END 2018-07-23 01:01:19.547 - Thread: 1 -> MyCommandConsole - START 2018-07-23 01:01:19.547 - Thread: 1 -> MyCommandConsole - END 2018-07-23 01:01:19.547 - Thread: 1 -> MyCommandEntity - START 2018-07-23 01:01:19.547 - Thread: 1 -> MyCommandEntity - END 2018-07-23 01:01:19.547 - Thread: 1 -> MySyncScenario - START 2018-07-23 01:01:19.547 - Thread: 1 -> MySyncScenario - END 2018-07-23 01:01:19.547 - Thread: 1 -> MySyncEntity - START 2018-07-23 01:01:19.547 - Thread: 1 -> MySyncEntity - END 2018-07-23 01:01:19.547 - Thread: 1 -> Preallocate - END 2018-07-23 01:01:19.562 - Thread: 1 -> MyCampaignManager.Constructor() - START 2018-07-23 01:01:19.656 - Thread: 1 -> MyCampaignManager.Constructor() - END 2018-07-23 01:01:19.656 - Thread: 1 -> MySandboxGame.Constructor() - END 2018-07-23 01:01:19.656 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2018-07-23 01:01:19.656 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null 2018-07-23 01:01:19.656 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null 2018-07-23 01:01:19.656 - Thread: 1 -> Assembly.Location: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Bin64\Sandbox.Game.dll 2018-07-23 01:01:19.656 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2018-07-23 01:01:19.656 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2018-07-23 01:01:19.656 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2018-07-23 01:01:19.672 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2018-07-23 01:01:19.672 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2018-07-23 01:01:19.672 - Thread: 1 -> Virtualized: False 2018-07-23 01:01:19.672 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz 2018-07-23 01:01:19.672 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,521,936,896 bytes 2018-07-23 01:01:19.672 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2018-07-23 01:01:19.672 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,648,244,736 bytes 2018-07-23 01:01:19.672 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,714,938,204,160 bytes 2018-07-23 01:01:19.672 - Thread: 1 -> Drive C: | Capacity: 239,688,740,864 bytes | Free space: 70,870,769,664 bytes 2018-07-23 01:01:19.672 - Thread: 1 -> Drive D: | Capacity: 996,147,195,904 bytes | Free space: 21,696,307,200 bytes 2018-07-23 01:01:19.672 - Thread: 1 -> Drive E: | Capacity: 1,923,739,545,600 bytes | Free space: 689,668,636,672 bytes 2018-07-23 01:01:19.672 - Thread: 1 -> Drive F: | Capacity: 1,004,114,276,352 bytes | Free space: 8,846,221,312 bytes 2018-07-23 01:01:19.672 - Thread: 1 -> Drive Z: | Capacity: 76,657,192,960 bytes | Free space: 76,500,783,104 bytes 2018-07-23 01:01:19.672 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2018-07-23 01:01:19.672 - Thread: 1 -> MySandboxGame.Initialize() - START 2018-07-23 01:01:19.734 - Thread: 1 -> MyGuiGameControlsHelpers() 2018-07-23 01:01:20.328 - Thread: 7 -> Loading scenarios 2018-07-23 01:01:20.390 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - END 2018-07-23 01:01:20.437 - Thread: 1 -> Havok: Physics.Init 2018-07-23 01:01:20.437 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2018-07-23 01:01:20.437 - Thread: 1 -> HkGameName: SpaceEngineers Release 2018-07-23 01:01:20.453 - Thread: 1 -> MySandboxGame.LoadData() - START 2018-07-23 01:01:20.453 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-07-23 01:01:20.703 - Thread: 1 -> Loading sound definitions 2018-07-23 01:01:20.718 - Thread: 1 -> Loading shadow textures definitions 2018-07-23 01:01:20.718 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-07-23 01:01:20.718 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-07-23 01:01:20.734 - Thread: 1 -> MyAudio.LoadData - START 2018-07-23 01:01:20.799 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech USB Headset) - Channel #: 2 - Sample rate: 44100 2018-07-23 01:01:20.858 - Thread: 1 -> MyAudio.LoadData - END 2018-07-23 01:01:20.873 - Thread: 1 -> MyGuiManager() 2018-07-23 01:01:21.148 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-07-23 01:01:23.344 - Thread: 16 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2018-07-23 01:01:25.364 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-07-23 01:01:25.365 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-07-23 01:01:25.365 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-07-23 01:01:25.376 - Thread: 1 -> Loading default controls 2018-07-23 01:01:25.461 - Thread: 1 -> MySandboxGame.LoadData() - END 2018-07-23 01:01:25.524 - Thread: 16 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2018-07-23 01:01:26.098 - Thread: 1 -> MySandboxGame.Initialize() - END 2018-07-23 01:01:26.126 - Thread: 1 -> Timer Frequency: 3319352 2018-07-23 01:01:26.126 - Thread: 1 -> Ticks per frame: 55323 2018-07-23 01:01:26.312 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2018-07-23 01:01:26.312 - Thread: 1 -> Flares Intensity: 1 2018-07-23 01:01:26.312 - Thread: 1 -> Field of view: 1.22173 2018-07-23 01:01:26.312 - Thread: 1 -> PostProcessingEnabled: False 2018-07-23 01:01:26.312 - Thread: 1 -> Render.GrassDensityFactor: 1 2018-07-23 01:01:26.312 - Thread: 1 -> Render.GrassDrawDistance: 159 2018-07-23 01:01:26.312 - Thread: 1 -> Render.AntialiasingMode: FXAA 2018-07-23 01:01:26.312 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2018-07-23 01:01:26.312 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2018-07-23 01:01:26.312 - Thread: 1 -> Render.TextureQuality: MEDIUM 2018-07-23 01:01:26.312 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2018-07-23 01:01:26.312 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2018-07-23 01:01:26.312 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2018-07-23 01:01:26.312 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2018-07-23 01:01:26.783 - Thread: 1 -> Analytics helper process start reported 2018-07-23 01:01:27.853 - Thread: 15 -> Loading available saves - START 2018-07-23 01:01:27.855 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Standard\AppData\Roaming\SpaceEngineers\Saves\76561198030915925' 2018-07-23 01:01:27.989 - Thread: 15 -> Loading available saves - END 2018-07-23 01:01:28.253 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:01:28.254 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:01:29.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:01:29.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:01:30.191 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1187088 2018-07-23 01:01:30.193 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1;gamedataand:1187088 2018-07-23 01:01:31.070 - Thread: 1 -> Requesting dedicated servers 2018-07-23 01:01:31.070 - Thread: 1 -> Requesting history servers, filterOps: gamedir:Space Engineers;secure:1 2018-07-23 01:01:37.979 - Thread: 1 -> Lobby join response: True, enter state: Success 2018-07-23 01:01:37.979 - Thread: 1 -> World requested 2018-07-23 01:01:37.980 - Thread: 1 -> World requested - connection alive 2018-07-23 01:01:39.493 - Thread: 1 -> LoadSession() - Start 2018-07-23 01:01:39.494 - Thread: 1 -> get 2018-07-23 01:01:39.495 - Thread: 1 -> MyConfig.Save() - START 2018-07-23 01:01:39.495 - Thread: 1 -> Path: C:\Users\Standard\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-23 01:01:39.544 - Thread: 1 -> MyConfig.Save() - END 2018-07-23 01:01:39.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:01:39.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:01:39.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:01:39.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:01:39.545 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:01:39.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:01:39.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:01:39.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:01:39.547 - Thread: 1 -> LoadSession() - End 2018-07-23 01:01:39.547 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2018-07-23 01:01:39.548 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2018-07-23 01:01:39.569 - Thread: 1 -> RunLoadingAction - START 2018-07-23 01:01:40.385 - Thread: 1 -> GC Memory: 948,330,800 B 2018-07-23 01:01:40.387 - Thread: 1 -> Process Memory: 1,802,760,192 B 2018-07-23 01:01:40.607 - Thread: 1 -> MyScriptManager.LoadData() - START 2018-07-23 01:01:40.611 - Thread: 1 -> MyScriptManager.LoadData() - END 2018-07-23 01:01:40.611 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2018-07-23 01:01:40.612 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2018-07-23 01:01:40.613 - Thread: 1 -> 9682081ddc667347dcba083c031ddea385b644a3 2018-07-23 01:01:40.751 - Thread: 1 -> Loading scenarios 2018-07-23 01:01:40.751 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2018-07-23 01:01:40.752 - Thread: 1 -> List of used mods (0) - START 2018-07-23 01:01:40.752 - Thread: 1 -> List of used mods - END 2018-07-23 01:01:40.756 - Thread: 1 -> Loading behaviors 2018-07-23 01:01:40.757 - Thread: 1 -> Loading ammo magazines 2018-07-23 01:01:40.757 - Thread: 1 -> Loading ammo definitions 2018-07-23 01:01:40.757 - Thread: 1 -> Loading animations 2018-07-23 01:01:40.758 - Thread: 1 -> Loading animations 2018-07-23 01:01:40.758 - Thread: 1 -> Loading sound definitions 2018-07-23 01:01:40.759 - Thread: 1 -> Loading sound definitions 2018-07-23 01:01:40.759 - Thread: 1 -> Loading sound definitions 2018-07-23 01:01:40.759 - Thread: 1 -> Loading sound definitions 2018-07-23 01:01:40.759 - Thread: 1 -> Loading sound definitions 2018-07-23 01:01:40.759 - Thread: 1 -> Loading category classes 2018-07-23 01:01:40.759 - Thread: 1 -> Loading blueprint classes 2018-07-23 01:01:40.759 - Thread: 1 -> Loading blueprint class entries 2018-07-23 01:01:40.759 - Thread: 1 -> Loading blueprints 2018-07-23 01:01:40.760 - Thread: 1 -> Loading agent definitions 2018-07-23 01:01:40.760 - Thread: 1 -> Loading character definitions 2018-07-23 01:01:40.766 - Thread: 1 -> Loading character definitions 2018-07-23 01:01:40.766 - Thread: 1 -> Loading components 2018-07-23 01:01:40.766 - Thread: 1 -> Loading configuration 2018-07-23 01:01:40.766 - Thread: 1 -> Loading container types 2018-07-23 01:01:40.766 - Thread: 1 -> Loading block positions 2018-07-23 01:01:40.769 - Thread: 1 -> Loading curve definitions 2018-07-23 01:01:40.770 - Thread: 1 -> Loading debris 2018-07-23 01:01:40.770 - Thread: 1 -> Loading environment items entries 2018-07-23 01:01:40.770 - Thread: 1 -> Loading decal global definitions 2018-07-23 01:01:40.770 - Thread: 1 -> Loading decal definitions 2018-07-23 01:01:40.771 - Thread: 1 -> Loading drone behaviors 2018-07-23 01:01:40.771 - Thread: 1 -> Loading edges 2018-07-23 01:01:40.771 - Thread: 1 -> Loading emissive color definitions 2018-07-23 01:01:40.774 - Thread: 1 -> Loading emissive color default states 2018-07-23 01:01:40.774 - Thread: 1 -> Loading entity components 2018-07-23 01:01:40.776 - Thread: 1 -> Loading component containers 2018-07-23 01:01:40.782 - Thread: 1 -> Loading environment items entries 2018-07-23 01:01:40.782 - Thread: 1 -> Loading factions 2018-07-23 01:01:40.782 - Thread: 1 -> Loading flare definitions 2018-07-23 01:01:40.788 - Thread: 1 -> Loading gas property definitions 2018-07-23 01:01:40.788 - Thread: 1 -> Loading event definitions 2018-07-23 01:01:40.788 - Thread: 1 -> Loading physical items 2018-07-23 01:01:40.803 - Thread: 1 -> Loading LCD texture categories 2018-07-23 01:01:40.803 - Thread: 1 -> Loading physical items 2018-07-23 01:01:40.803 - Thread: 1 -> Loading physical material properties 2018-07-23 01:01:40.804 - Thread: 1 -> Loading pirate antennas 2018-07-23 01:01:40.804 - Thread: 1 -> Loading resource distribution groups 2018-07-23 01:01:40.804 - Thread: 1 -> Loading shadow textures definitions 2018-07-23 01:01:40.804 - Thread: 1 -> Loading ship sound groups 2018-07-23 01:01:40.814 - Thread: 1 -> Loading ship sound groups 2018-07-23 01:01:40.814 - Thread: 1 -> Loading sound categories 2018-07-23 01:01:40.815 - 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Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading prefab: C:\igre\Steam\SteamApps\Common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2018-07-23 01:01:40.955 - Thread: 1 -> Loading drop containers 2018-07-23 01:01:40.956 - Thread: 1 -> Loading respawn ships 2018-07-23 01:01:40.956 - Thread: 1 -> Loading spawn groups 2018-07-23 01:01:40.958 - Thread: 1 -> Loading wheel speeds 2018-07-23 01:01:40.966 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-23 01:01:40.986 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-23 01:01:40.986 - Thread: 1 -> MyAudio.LoadData - START 2018-07-23 01:01:41.001 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech USB Headset) - Channel #: 2 - Sample rate: 44100 2018-07-23 01:01:41.076 - Thread: 1 -> MyAudio.LoadData - END 2018-07-23 01:01:41.095 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2018-07-23 01:01:41.096 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-23 01:01:41.104 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6775.27261, Culture=neutral, PublicKeyToken=null 2018-07-23 01:01:41.105 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-23 01:01:41.105 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-23 01:01:41.110 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null 2018-07-23 01:01:41.230 - Thread: 3 -> External debugger: listening... 2018-07-23 01:01:41.231 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2018-07-23 01:01:41.248 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25 2018-07-23 01:01:41.371 - Thread: 1 -> MyLights.LoadData() - START 2018-07-23 01:01:41.372 - Thread: 1 -> MyLights.LoadData() - END 2018-07-23 01:01:41.372 - Thread: 1 -> MyExplosions.LoadData() - START 2018-07-23 01:01:41.376 - Thread: 1 -> MyExplosions.LoadData() - END 2018-07-23 01:01:41.376 - Thread: 1 -> MyMissiles.LoadContent() - START 2018-07-23 01:01:41.376 - Thread: 1 -> MyMissiles.LoadContent() - END 2018-07-23 01:01:41.377 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2018-07-23 01:01:41.377 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2018-07-23 01:01:41.404 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2018-07-23 01:01:41.443 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2018-07-23 01:01:41.443 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2018-07-23 01:01:41.465 - Thread: 1 -> RunLoadingAction - END 2018-07-23 01:01:41.465 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2018-07-23 01:01:41.471 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2018-07-23 01:01:41.471 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2018-07-23 01:01:41.471 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2018-07-23 01:01:41.471 - Thread: 1 -> Updating continues. 2018-07-23 01:01:41.484 - Thread: 1 -> GC Memory: 989,341,664 B 2018-07-23 01:01:41.840 - Thread: 1 -> RequestRespawn 2018-07-23 01:01:45.767 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2018-07-23 01:01:46.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:01:46.352 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:01:46.677 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2018-07-23 01:01:47.514 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2018-07-23 01:01:47.514 - Thread: 1 -> Info: Planet generator name: Mars 2018-07-23 01:01:47.518 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-23 01:01:47.539 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2018-07-23 01:01:48.458 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2018-07-23 01:01:48.458 - Thread: 1 -> Info: Planet generator name: Europa 2018-07-23 01:01:48.458 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-23 01:01:48.468 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2018-07-23 01:01:50.037 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2018-07-23 01:01:51.485 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2018-07-23 01:01:51.485 - Thread: 1 -> Info: Planet generator name: EarthLike 2018-07-23 01:01:51.485 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-23 01:02:02.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:02:02.457 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:02:11.492 - Thread: 1 -> GC Memory: 1,728,713,968 B 2018-07-23 01:02:34.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount 2018-07-23 01:02:34.558 - Thread: 1 -> STATISTICS,0,0.0007047653,0.004122734,2.803267,0.005602837,3.392338,0.1981516,6.333709,7.043893,7,86,1649.17,1754.199,0,300000,1 2018-07-23 01:02:35.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:02:35.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:02:35.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:02:35.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:02:35.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:02:35.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:02:35.594 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2018-07-23 01:02:35.594 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:02:35.595 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:02:35.740 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2018-07-23 01:02:35.740 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2018-07-23 01:02:35.741 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2018-07-23 01:02:35.745 - Thread: 1 -> Used namespaces in scripts: 2018-07-23 01:02:35.749 - Thread: 1 -> MySession::Unload START 2018-07-23 01:02:35.749 - Thread: 1 -> AutoSaveInMinutes: 0 2018-07-23 01:02:35.749 - Thread: 1 -> MySandboxGame.IsDedicated: False 2018-07-23 01:02:35.749 - Thread: 1 -> IsServer: False 2018-07-23 01:02:35.750 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-23 01:02:35.767 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-23 01:02:35.767 - Thread: 1 -> MyAudio.LoadData - START 2018-07-23 01:02:35.785 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech USB Headset) - Channel #: 2 - Sample rate: 44100 2018-07-23 01:02:35.880 - Thread: 1 -> MyAudio.LoadData - END 2018-07-23 01:02:35.883 - Thread: 1 -> MyConfig.Save() - START 2018-07-23 01:02:35.884 - Thread: 1 -> Path: C:\Users\Standard\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-23 01:02:35.934 - Thread: 1 -> MyConfig.Save() - END 2018-07-23 01:02:36.276 - Thread: 1 -> Unloading Procedural World Generator 2018-07-23 01:02:36.318 - Thread: 1 -> Network readers disposed 2018-07-23 01:02:36.530 - Thread: 1 -> Network readers disposed 2018-07-23 01:02:36.533 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-07-23 01:02:36.647 - Thread: 1 -> Loading sound definitions 2018-07-23 01:02:36.658 - Thread: 1 -> Loading shadow textures definitions 2018-07-23 01:02:36.658 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-07-23 01:02:36.658 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-07-23 01:02:36.943 - Thread: 1 -> MySession::Unload END 2018-07-23 01:02:38.432 - Thread: 1 -> Application closed by user 2018-07-23 01:02:38.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:02:38.433 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:02:38.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:02:38.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:02:38.449 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-23 01:02:38.450 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-23 01:02:38.451 - Thread: 1 -> Exiting.. 2018-07-23 01:02:38.455 - Thread: 1 -> MySandboxGame.UnloadData() - START 2018-07-23 01:02:38.462 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-23 01:02:38.482 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-23 01:02:38.482 - Thread: 1 -> MySandboxGame.UnloadData() - END 2018-07-23 01:02:38.938 - Thread: 3 -> External debugger: interrupted. 2018-07-23 01:02:38.939 - Thread: 1 -> Steam closed 2018-07-23 01:02:38.993 - Thread: 1 -> Log Closed