2018-12-18 21:24:19.873 - Thread: 1 -> Log Started 2018-12-18 21:24:19.873 - Thread: 1 -> Timezone (local - UTC): 1h 2018-12-18 21:24:19.873 - Thread: 1 -> App Version: 01_188_105 2018-12-18 21:24:19.873 - Thread: 1 -> Steam build: Always true 2018-12-18 21:24:19.873 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2018-12-18 21:24:19.873 - Thread: 1 -> Environment.ProcessorCount: 16 2018-12-18 21:24:19.903 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Ultimate (Microsoft Windows NT 6.1.7601 Service Pack 1) 2018-12-18 21:24:19.903 - Thread: 1 -> Environment.CommandLine: "C:\Games\Space Engineers\Bin64\SpaceEngineers.exe" 2018-12-18 21:24:19.903 - Thread: 1 -> Environment.Is64BitProcess: True 2018-12-18 21:24:19.903 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2018-12-18 21:24:19.903 - Thread: 1 -> Environment.Version: 4.6.2 or later (461814) 2018-12-18 21:24:19.903 - Thread: 1 -> Environment.CurrentDirectory: C:\Games\Space Engineers\Bin64 2018-12-18 21:24:19.963 - Thread: 1 -> CPU Info: AMD Ryzen 7 2700X Eight-Core Processor 2018-12-18 21:24:19.963 - Thread: 1 -> IntPtr.Size: 8 2018-12-18 21:24:19.963 - Thread: 1 -> Default Culture: cs-CZ 2018-12-18 21:24:19.963 - Thread: 1 -> Default UI Culture: cs-CZ 2018-12-18 21:24:19.963 - Thread: 1 -> IsAdmin: True 2018-12-18 21:24:19.963 - Thread: 1 -> MyConfig.Load() - START 2018-12-18 21:24:19.963 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-12-18 21:24:19.963 - Thread: 1 -> Config file not found! C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-12-18 21:24:19.963 - Thread: 1 -> MyConfig.Load() - END 2018-12-18 21:24:19.973 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2018-12-18 21:24:20.633 - Thread: 1 -> AdapterInfo = { 2018-12-18 21:24:20.633 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY2 2018-12-18 21:24:20.633 - Thread: 1 -> Description = dev id: 26591, mem: 8529362944, shared mem: 4026531840, Luid: 60376, rev: 231, subsys id: -479847006, vendor id: 4098 2018-12-18 21:24:20.633 - Thread: 1 -> Driver version = 24.20.11021.1000 2018-12-18 21:24:20.633 - Thread: 1 -> Driver date = 20180607000000.000000-000 2018-12-18 21:24:20.633 - Thread: 1 -> DriverUpdateNecessary = False 2018-12-18 21:24:20.633 - Thread: 1 -> AftermathSupported = False 2018-12-18 21:24:20.633 - Thread: 1 -> Adapter id = 0 2018-12-18 21:24:20.633 - Thread: 1 -> Supported = True 2018-12-18 21:24:20.633 - Thread: 1 -> RAM = 8529362944 2018-12-18 21:24:20.633 - Thread: 1 -> Priority = 2 2018-12-18 21:24:20.633 - Thread: 1 -> Multithreaded rendering supported = False 2018-12-18 21:24:20.633 - Thread: 1 -> Output is attached = True 2018-12-18 21:24:20.633 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2018-12-18 21:24:20.633 - Thread: 1 -> Display modes = { 2018-12-18 21:24:20.633 - Thread: 1 -> DXGIOutput id = 0 2018-12-18 21:24:20.633 - Thread: 1 -> 640x480@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 640x480@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 640x480@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x400@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x400@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x400@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x400@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x400@70Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x480@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x480@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x480@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x480@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 800x600@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 800x600@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1024x768@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1024x768@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x720@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x720@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x720@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x720@50Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x720@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x800@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x800@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x800@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x1024@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x1024@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1440x900@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1440x900@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1440x900@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x900@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x900@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x900@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x1200@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x1200@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x1200@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1680x1050@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1680x1050@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1680x1050@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@50Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1200@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1200@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> } 2018-12-18 21:24:20.633 - Thread: 1 -> } 2018-12-18 21:24:20.633 - Thread: 1 -> AdapterInfo = { 2018-12-18 21:24:20.633 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY1 2018-12-18 21:24:20.633 - Thread: 1 -> Description = dev id: 26591, mem: 8529362944, shared mem: 4026531840, Luid: 60376, rev: 231, subsys id: -479847006, vendor id: 4098 2018-12-18 21:24:20.633 - Thread: 1 -> Driver version = 24.20.11021.1000 2018-12-18 21:24:20.633 - Thread: 1 -> Driver date = 20180607000000.000000-000 2018-12-18 21:24:20.633 - Thread: 1 -> DriverUpdateNecessary = False 2018-12-18 21:24:20.633 - Thread: 1 -> AftermathSupported = False 2018-12-18 21:24:20.633 - Thread: 1 -> Adapter id = 0 2018-12-18 21:24:20.633 - Thread: 1 -> Supported = True 2018-12-18 21:24:20.633 - Thread: 1 -> RAM = 8529362944 2018-12-18 21:24:20.633 - Thread: 1 -> Priority = 2 2018-12-18 21:24:20.633 - Thread: 1 -> Multithreaded rendering supported = False 2018-12-18 21:24:20.633 - Thread: 1 -> Output is attached = True 2018-12-18 21:24:20.633 - Thread: 1 -> DesktopBounds = {X:1920 Y:1200 Width:1920 Height:1080} 2018-12-18 21:24:20.633 - Thread: 1 -> Display modes = { 2018-12-18 21:24:20.633 - Thread: 1 -> DXGIOutput id = 1 2018-12-18 21:24:20.633 - Thread: 1 -> 640x480@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 640x480@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 640x480@72Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 640x480@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x400@70Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x400@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x400@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x480@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x480@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x480@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x480@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x576@50Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x576@50Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x576@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 720x576@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 800x600@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 800x600@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 800x600@72Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 800x600@56Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 800x600@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 800x600@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1024x768@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1024x768@75Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1024x768@70Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1024x768@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1024x768@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x720@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x720@50Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x720@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x1024@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x1024@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1280x1024@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1360x768@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1360x768@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1360x768@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1400x1050@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1400x1050@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1400x1050@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x900@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x900@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x900@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x900@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1600x1200@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@60Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@24Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@50Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@50Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@23.97602Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> 1920x1080@59.94006Hz 2018-12-18 21:24:20.633 - Thread: 1 -> } 2018-12-18 21:24:20.633 - Thread: 1 -> } 2018-12-18 21:24:20.633 - Thread: 1 -> Steam.IsActive: True 2018-12-18 21:24:20.633 - Thread: 1 -> Steam.IsOnline: True 2018-12-18 21:24:20.633 - Thread: 1 -> Steam.OwnsGame: True 2018-12-18 21:24:20.633 - Thread: 1 -> Steam.UserId: 76561199809425392 2018-12-18 21:24:20.633 - Thread: 1 -> Steam.UserName: RRRR 2018-12-18 21:24:20.633 - Thread: 1 -> Steam.Branch: Game_Beta 2018-12-18 21:24:20.633 - Thread: 1 -> Build date: 2018-12-14 02:59 2018-12-18 21:24:20.633 - Thread: 1 -> Build version: 0.1.6922.26990 2018-12-18 21:24:20.673 - Thread: 1 -> MySandboxGame.Constructor() - START 2018-12-18 21:24:20.673 - Thread: 1 -> MyScreenManager() 2018-12-18 21:24:20.673 - Thread: 1 -> Game dir: C:\Games\Space Engineers\Bin64 2018-12-18 21:24:20.673 - Thread: 1 -> Content dir: C:\Games\Space Engineers\Content 2018-12-18 21:24:20.673 - Thread: 1 -> Found processor count: 16 2018-12-18 21:24:20.673 - Thread: 1 -> Using processor count: 16 2018-12-18 21:24:21.453 - Thread: 1 -> Preallocate - START 2018-12-18 21:24:21.453 - Thread: 1 -> MySpaceBuildComponent - START 2018-12-18 21:24:21.453 - Thread: 1 -> MySpaceBuildComponent - END 2018-12-18 21:24:21.453 - Thread: 1 -> MySpaceWorldGenerator - START 2018-12-18 21:24:21.463 - Thread: 1 -> MySpaceWorldGenerator - END 2018-12-18 21:24:21.463 - Thread: 1 -> MyEntities - START 2018-12-18 21:24:21.473 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - START 2018-12-18 21:24:21.473 - Thread: 7 -> 762d21a9b1d9669a7ba1b41017a154c96a064147 2018-12-18 21:24:21.483 - Thread: 1 -> MyEntities - END 2018-12-18 21:24:21.483 - Thread: 1 -> MyObjectBuilder_Base - START 2018-12-18 21:24:21.483 - Thread: 1 -> MyObjectBuilder_Base - END 2018-12-18 21:24:21.483 - Thread: 1 -> MyTransparentGeometry - START 2018-12-18 21:24:21.493 - Thread: 1 -> MyTransparentGeometry - END 2018-12-18 21:24:21.493 - Thread: 1 -> MyCubeGridDeformationTables - START 2018-12-18 21:24:21.503 - Thread: 1 -> MyCubeGridDeformationTables - END 2018-12-18 21:24:21.503 - Thread: 1 -> MyMath - START 2018-12-18 21:24:21.503 - Thread: 1 -> MyMath - END 2018-12-18 21:24:21.503 - Thread: 1 -> MySimpleObjectDraw - START 2018-12-18 21:24:21.503 - Thread: 1 -> MySimpleObjectDraw - END 2018-12-18 21:24:21.513 - Thread: 1 -> MyDefinitionManager - START 2018-12-18 21:24:21.513 - Thread: 1 -> MyDefinitionManager - END 2018-12-18 21:24:21.513 - Thread: 1 -> MyCubeGridDefinitions - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyCubeGridDefinitions - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyAIActionsParser - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyAIActionsParser - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerBase - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerBase - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerServerBase - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerServerBase - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyDedicatedServerBase - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyDedicatedServerBase - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerClientBase - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerClientBase - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerLobbyClient - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerLobbyClient - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyServerDebugCommands - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyServerDebugCommands - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyClientDebugCommands - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyClientDebugCommands - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerClient - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerClient - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerLobby - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyMultiplayerLobby - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyDedicatedServer - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyDedicatedServer - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyAiTargetManager - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyAiTargetManager - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyGuiScreenAdminMenu - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyGuiScreenAdminMenu - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyChatHistory - START 2018-12-18 21:24:21.553 - Thread: 1 -> MyChatHistory - END 2018-12-18 21:24:21.553 - Thread: 1 -> MySyncDestructions - START 2018-12-18 21:24:21.553 - Thread: 1 -> MySyncDestructions - END 2018-12-18 21:24:21.553 - Thread: 1 -> MyGuiIngameScriptsPage - START 2018-12-18 21:24:21.583 - Thread: 1 -> MyGuiIngameScriptsPage - END 2018-12-18 21:24:21.583 - Thread: 1 -> MyCommandCharacter - START 2018-12-18 21:24:21.593 - Thread: 1 -> MyCommandCharacter - END 2018-12-18 21:24:21.593 - Thread: 1 -> MyCommandConsole - START 2018-12-18 21:24:21.603 - Thread: 1 -> MyCommandConsole - END 2018-12-18 21:24:21.603 - Thread: 1 -> MyCommandEntity - START 2018-12-18 21:24:21.603 - Thread: 1 -> MyCommandEntity - END 2018-12-18 21:24:21.603 - Thread: 1 -> MySyncScenario - START 2018-12-18 21:24:21.603 - Thread: 1 -> MySyncScenario - END 2018-12-18 21:24:21.603 - Thread: 1 -> MySyncEntity - START 2018-12-18 21:24:21.603 - Thread: 1 -> MySyncEntity - END 2018-12-18 21:24:21.603 - Thread: 1 -> Preallocate - END 2018-12-18 21:24:21.613 - Thread: 1 -> MyCampaignManager.Constructor() - START 2018-12-18 21:24:21.653 - Thread: 1 -> MyCampaignManager.Constructor() - END 2018-12-18 21:24:21.653 - Thread: 1 -> MySandboxGame.Constructor() - END 2018-12-18 21:24:21.653 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2018-12-18 21:24:21.653 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2018-12-18 21:24:21.653 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2018-12-18 21:24:21.653 - Thread: 1 -> Assembly.Location: C:\Games\Space Engineers\Bin64\Sandbox.Game.dll 2018-12-18 21:24:21.653 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2018-12-18 21:24:21.653 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2018-12-18 21:24:21.663 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2018-12-18 21:24:21.663 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2018-12-18 21:24:21.663 - Thread: 1 -> Win32_ComputerSystem.Model: X470 AORUS GAMING 7 WIFI 2018-12-18 21:24:21.663 - Thread: 1 -> Virtualized: False 2018-12-18 21:24:21.693 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 2700X Eight-Core Processor 2018-12-18 21:24:21.693 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,124,585,472 bytes 2018-12-18 21:24:21.693 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2018-12-18 21:24:21.693 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,148,123,136 bytes 2018-12-18 21:24:21.693 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,093,004,288 bytes 2018-12-18 21:24:21.693 - Thread: 1 -> Drive C: | Capacity: 137,438,949,376 bytes | Free space: 17,887,956,992 bytes 2018-12-18 21:24:21.693 - Thread: 1 -> Drive D: | Capacity: 8,001,560,768,512 bytes | Free space: 4,895,193,174,016 bytes 2018-12-18 21:24:21.693 - Thread: 1 -> Drive G: | Capacity: 34,359,734,272 bytes | Free space: 15,589,187,584 bytes 2018-12-18 21:24:21.693 - Thread: 1 -> Drive X: | Capacity: 68,715,282,432 bytes | Free space: 68,714,364,928 bytes 2018-12-18 21:24:21.693 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2018-12-18 21:24:21.693 - Thread: 1 -> MySandboxGame.Initialize() - START 2018-12-18 21:24:21.743 - Thread: 1 -> MyGuiGameControlsHelpers() 2018-12-18 21:24:21.823 - Thread: 1 -> Havok: Physics.Init 2018-12-18 21:24:21.823 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2018-12-18 21:24:21.833 - Thread: 1 -> HkGameName: SpaceEngineers Release 2018-12-18 21:24:21.893 - Thread: 7 -> Loading scenarios 2018-12-18 21:24:21.933 - Thread: 7 -> MyDefinitionManager.LoadScenarios() - END 2018-12-18 21:24:22.053 - Thread: 1 -> MySandboxGame.LoadData() - START 2018-12-18 21:24:22.053 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-12-18 21:24:22.313 - Thread: 1 -> Loading sound definitions 2018-12-18 21:24:22.353 - Thread: 1 -> Loading shadow textures definitions 2018-12-18 21:24:22.353 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-12-18 21:24:22.353 - Thread: 1 -> Loading voxel map storage definitions 2018-12-18 21:24:22.363 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-12-18 21:24:22.363 - Thread: 1 -> MyAudio.LoadData - START 2018-12-18 21:24:22.393 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Realtek Digital Output (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2018-12-18 21:24:22.465 - Thread: 1 -> MyAudio.LoadData - END 2018-12-18 21:24:22.476 - Thread: 1 -> MyGuiManager() 2018-12-18 21:24:22.622 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-12-18 21:24:24.365 - Thread: 18 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2018-12-18 21:24:25.037 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-12-18 21:24:25.037 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-12-18 21:24:25.037 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-12-18 21:24:25.054 - Thread: 1 -> Loading default controls 2018-12-18 21:24:25.219 - Thread: 1 -> MySandboxGame.LoadData() - END 2018-12-18 21:24:25.975 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2018-12-18 21:24:25.976 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2018-12-18 21:24:25.976 - Thread: 1 -> MySandboxGame.Initialize() - END 2018-12-18 21:24:25.990 - Thread: 1 -> Timer Frequency: 3613417 2018-12-18 21:24:25.990 - Thread: 1 -> Ticks per frame: 60224 2018-12-18 21:24:26.297 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2018-12-18 21:24:26.297 - Thread: 1 -> Flares Intensity: 1 2018-12-18 21:24:26.297 - Thread: 1 -> Field of view: 1.22173 2018-12-18 21:24:26.297 - Thread: 1 -> PostProcessingEnabled: True 2018-12-18 21:24:26.297 - Thread: 1 -> Render.GrassDensityFactor: 1 2018-12-18 21:24:26.297 - Thread: 1 -> Render.GrassDrawDistance: 160 2018-12-18 21:24:26.297 - Thread: 1 -> Render.AntialiasingMode: FXAA 2018-12-18 21:24:26.297 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2018-12-18 21:24:26.297 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2018-12-18 21:24:26.297 - Thread: 1 -> Render.TextureQuality: MEDIUM 2018-12-18 21:24:26.297 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2018-12-18 21:24:26.297 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2018-12-18 21:24:26.297 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2018-12-18 21:24:26.297 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2018-12-18 21:24:26.317 - Thread: 1 -> MyConfig.Save() - START 2018-12-18 21:24:26.317 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-12-18 21:24:26.344 - Thread: 1 -> MyConfig.Save() - END 2018-12-18 21:24:26.365 - Thread: 1 -> Analytics helper process start reported 2018-12-18 21:24:27.047 - Thread: 18 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2018-12-18 21:24:27.751 - Thread: 1 -> MyConfig.Save() - START 2018-12-18 21:24:27.751 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-12-18 21:24:27.776 - Thread: 1 -> MyConfig.Save() - END 2018-12-18 21:24:27.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-12-18 21:24:27.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-12-18 21:24:28.427 - Thread: 18 -> ReloadVoxelMaterials 2018-12-18 21:24:28.455 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2018-12-18 21:24:28.482 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.483 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2018-12-18 21:24:28.490 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.490 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\AsteroidBase2.vx2' 2018-12-18 21:24:28.571 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.571 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Barths_moon_base.vx2' 2018-12-18 21:24:28.594 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.594 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\barths_moon_camp.vx2' 2018-12-18 21:24:28.606 - Thread: 1 -> MyConfig.Save() - START 2018-12-18 21:24:28.606 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-12-18 21:24:28.619 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.619 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Bioresearch.vx2' 2018-12-18 21:24:28.630 - Thread: 1 -> MyConfig.Save() - END 2018-12-18 21:24:28.695 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.695 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2018-12-18 21:24:28.734 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.734 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2018-12-18 21:24:28.743 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.743 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2018-12-18 21:24:28.751 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.751 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2018-12-18 21:24:28.758 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.758 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2018-12-18 21:24:28.759 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.759 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2018-12-18 21:24:28.761 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.761 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2018-12-18 21:24:28.763 - Thread: 1 -> MyConfig.Save() - START 2018-12-18 21:24:28.763 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.763 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-12-18 21:24:28.763 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2018-12-18 21:24:28.766 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.766 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2018-12-18 21:24:28.786 - Thread: 1 -> MyConfig.Save() - END 2018-12-18 21:24:28.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-12-18 21:24:28.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-12-18 21:24:28.945 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.945 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\EngineersOutpost.vx2' 2018-12-18 21:24:28.987 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.987 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2018-12-18 21:24:28.994 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:28.994 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\hopebase512.vx2' 2018-12-18 21:24:29.325 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.325 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\hopefood128.vx2' 2018-12-18 21:24:29.331 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.331 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2018-12-18 21:24:29.365 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.365 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2018-12-18 21:24:29.373 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.373 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2018-12-18 21:24:29.373 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.373 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\many_small_asteroids.vx2' 2018-12-18 21:24:29.377 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.377 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2018-12-18 21:24:29.377 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.377 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2018-12-18 21:24:29.413 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.413 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2018-12-18 21:24:29.416 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.416 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2018-12-18 21:24:29.419 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.419 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2018-12-18 21:24:29.478 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.479 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2018-12-18 21:24:29.537 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.538 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2018-12-18 21:24:29.545 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.546 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\reef_ast.vx2' 2018-12-18 21:24:29.547 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.547 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\rift_base_smaller.vx2' 2018-12-18 21:24:29.550 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.550 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2018-12-18 21:24:29.568 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.568 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2018-12-18 21:24:29.573 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.573 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2018-12-18 21:24:29.574 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.574 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2018-12-18 21:24:29.575 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.575 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2018-12-18 21:24:29.584 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.584 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\small2_asteroids.vx2' 2018-12-18 21:24:29.584 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.584 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\small3_asteroids.vx2' 2018-12-18 21:24:29.585 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.585 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2018-12-18 21:24:29.608 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.608 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2018-12-18 21:24:29.634 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.634 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\VangelisBase.vx2' 2018-12-18 21:24:29.670 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.670 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2018-12-18 21:24:29.677 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.677 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2018-12-18 21:24:29.689 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.689 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2018-12-18 21:24:29.711 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved. 2018-12-18 21:24:29.711 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\small_largestone.vx2' 2018-12-18 21:24:29.718 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\AsteroidDebris.vx2' 2018-12-18 21:24:30.473 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2018-12-18 21:24:31.395 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Quantorea.vx2' 2018-12-18 21:24:31.572 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2018-12-18 21:24:32.098 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\SuperRock_001.vx2' 2018-12-18 21:24:32.455 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\SuperRock_002.vx2' 2018-12-18 21:24:32.814 - Thread: 18 -> Loading voxel storage from file 'C:\Games\Space Engineers\Content\VoxelMaps\Asteroid_011.vx2' 2018-12-18 21:24:33.138 - Thread: 1 -> MyConfig.Save() - START 2018-12-18 21:24:33.138 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-12-18 21:24:33.162 - Thread: 1 -> MyConfig.Save() - END 2018-12-18 21:24:33.224 - Thread: 19 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2018-12-18 21:24:33.236 - Thread: 19 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Steamworks.NativeMethods.ISteamUGC_SendQueryUGCRequest(IntPtr instancePtr, UGCQueryHandle_t handle) at Steamworks.SteamUGC.SendQueryUGCRequest(UGCQueryHandle_t handle) at VRage.Steam.Steamworks.MySteamUgcClient.SendQueryUGCRequest(UGCQueryHandle_t handle) at VRage.Steam.MySteamWorkshopQuery.RunQuery() at Sandbox.Engine.Networking.MyWorkshop.GetSubscribedItemsBlockingUGC(List`1 results, IEnumerable`1 tags) at Sandbox.Engine.Networking.MyWorkshop.GetSubscribedCampaignsBlocking(List`1 results) at Sandbox.Game.MyCampaignManager.RefreshSubscribedModData() at Sandbox.Game.MyCampaignManager.b__1() at ParallelTasks.DelegateWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2018-12-18 21:24:33.237 - Thread: 19 -> Hiding window 2018-12-18 21:24:33.237 - Thread: 19 -> Hiding window done 2018-12-18 21:24:33.237 - Thread: 19 -> Showing message