2022-02-15 21:02:10.382 - Thread: 1 -> Log Started 2022-02-15 21:02:10.382 - Thread: 1 -> Timezone (local - UTC): 0h 2022-02-15 21:02:10.382 - Thread: 1 -> App Version: 01_200_029 2022-02-15 21:02:10.398 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-02-15 21:02:10.398 - Thread: 1 -> Branch / Sandbox: SVN 2022-02-15 21:02:10.398 - Thread: 1 -> Environment.ProcessorCount: 8 2022-02-15 21:02:10.491 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19042.0) 2022-02-15 21:02:10.491 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-02-15 21:02:10.491 - Thread: 1 -> Environment.Is64BitProcess: True 2022-02-15 21:02:10.491 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-02-15 21:02:10.491 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4470.0 2022-02-15 21:02:10.491 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2022-02-15 21:02:10.507 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz 2022-02-15 21:02:10.507 - Thread: 1 -> IntPtr.Size: 8 2022-02-15 21:02:10.507 - Thread: 1 -> Default Culture: 2022-02-15 21:02:10.507 - Thread: 1 -> Default UI Culture: 2022-02-15 21:02:10.507 - Thread: 1 -> MyConfig.Load() - START 2022-02-15 21:02:10.507 - Thread: 1 -> Path: C:\Users\mgrah\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-02-15 21:02:10.660 - Thread: 1 -> NewNewGameScreen: False 2022-02-15 21:02:10.660 - Thread: 1 -> EnableDamageEffects: True 2022-02-15 21:02:10.660 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-02-15 21:02:10.660 - Thread: 1 -> EnableReverb: False 2022-02-15 21:02:10.660 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-02-15 21:02:10.660 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-02-15 21:02:10.660 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-02-15 21:02:10.660 - Thread: 1 -> FirstTimeRun: False 2022-02-15 21:02:10.660 - Thread: 1 -> ExperimentalMode: True 2022-02-15 21:02:10.660 - Thread: 1 -> VideoAdapter: 0 2022-02-15 21:02:10.660 - Thread: 1 -> ScreenWidth: 1920 2022-02-15 21:02:10.660 - Thread: 1 -> ScreenHeight: 1080 2022-02-15 21:02:10.660 - Thread: 1 -> RefreshRate: 285000000 2022-02-15 21:02:10.660 - Thread: 1 -> WindowMode: 1 2022-02-15 21:02:10.660 - Thread: 1 -> VerticalSync: 0 2022-02-15 21:02:10.660 - Thread: 1 -> FieldOfView: 70 2022-02-15 21:02:10.660 - Thread: 1 -> PostProcessingEnabled: True 2022-02-15 21:02:10.660 - Thread: 1 -> FlaresIntensity: 1 2022-02-15 21:02:10.660 - Thread: 1 -> TreeViewDistance: 1998 2022-02-15 21:02:10.660 - Thread: 1 -> GrassDensity: 3 2022-02-15 21:02:10.660 - Thread: 1 -> GrassDrawDistance: 1000 2022-02-15 21:02:10.660 - Thread: 1 -> AntialiasingMode: 1 2022-02-15 21:02:10.660 - Thread: 1 -> ShadowMapResolution: 2 2022-02-15 21:02:10.660 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-02-15 21:02:10.660 - Thread: 1 -> TextureQuality: 1 2022-02-15 21:02:10.660 - Thread: 1 -> VoxelTextureQuality: 1 2022-02-15 21:02:10.660 - Thread: 1 -> AnisotropicFiltering: 4 2022-02-15 21:02:10.660 - Thread: 1 -> ModelQuality: 2 2022-02-15 21:02:10.660 - Thread: 1 -> VoxelQuality: 2 2022-02-15 21:02:10.660 - Thread: 1 -> ShaderQuality: 2 2022-02-15 21:02:10.660 - Thread: 1 -> LowMemSwitchToLow: 0 2022-02-15 21:02:10.660 - Thread: 1 -> FirstVTTimeRun: False 2022-02-15 21:02:10.660 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-02-15 21:02:10.660 - Thread: 1 -> GDPRConsent: True 2022-02-15 21:02:10.660 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-02-15 21:02:10.660 - Thread: 1 -> FirstTimeTutorials: False 2022-02-15 21:02:10.660 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-02-15 21:02:10.660 - Thread: 1 -> EnableTrading: True 2022-02-15 21:02:10.660 - Thread: 1 -> EnableSteamCloud: False 2022-02-15 21:02:10.660 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-02-15 21:02:10.660 - Thread: 1 -> ControlsHints: False 2022-02-15 21:02:10.660 - Thread: 1 -> GoodBotHints: False 2022-02-15 21:02:10.660 - Thread: 1 -> RotationHints: True 2022-02-15 21:02:10.660 - Thread: 1 -> AreaInteraction: True 2022-02-15 21:02:10.660 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-02-15 21:02:10.660 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-02-15 21:02:10.660 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-02-15 21:02:10.660 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-02-15 21:02:10.660 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-02-15 21:02:10.660 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-02-15 21:02:10.660 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-02-15 21:02:10.660 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-02-15 21:02:10.660 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-02-15 21:02:10.660 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-02-15 21:02:10.660 - Thread: 1 -> ShowCrosshair2: 0 2022-02-15 21:02:10.660 - Thread: 1 -> IronSightSwitchState: 1 2022-02-15 21:02:10.660 - Thread: 1 -> SpriteMainViewportScale: 1 2022-02-15 21:02:10.660 - Thread: 1 -> UiTransparency: 1 2022-02-15 21:02:10.660 - Thread: 1 -> UiBkTransparency: 0.5088161 2022-02-15 21:02:10.660 - Thread: 1 -> HUDBkTransparency: 0.6 2022-02-15 21:02:10.660 - Thread: 1 -> HudState: 1 2022-02-15 21:02:10.660 - Thread: 1 -> TutorialsFinished: System.String[] 2022-02-15 21:02:10.660 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-02-15 21:02:10.660 - Thread: 1 -> ControllerDefaultOnStart: False 2022-02-15 21:02:10.660 - Thread: 1 -> ModIoConsent: True 2022-02-15 21:02:10.660 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-02-15 21:02:10.660 - Thread: 1 -> CubeBuilderAlignToDefault: False 2022-02-15 21:02:10.660 - Thread: 1 -> GameVolume: 1 2022-02-15 21:02:10.660 - Thread: 1 -> Music_Volume: 0.2314543 2022-02-15 21:02:10.660 - Thread: 1 -> VoiceChatVolume: 5 2022-02-15 21:02:10.660 - Thread: 1 -> HudWarnings: True 2022-02-15 21:02:10.660 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-02-15 21:02:10.660 - Thread: 1 -> VoiceChat: True 2022-02-15 21:02:10.660 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-02-15 21:02:10.660 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-02-15 21:02:10.660 - Thread: 1 -> EnableDynamicMusic: True 2022-02-15 21:02:10.660 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2022-02-15 21:02:10.661 - Thread: 1 -> EnableDoppler: True 2022-02-15 21:02:10.661 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-02-15 21:02:10.661 - Thread: 1 -> DebugComponentsInfo: 2 2022-02-15 21:02:10.661 - Thread: 1 -> LastCheckedVersion: 1200025 2022-02-15 21:02:10.661 - Thread: 1 -> ZoomMultiplier: 0.2 2022-02-15 21:02:10.661 - Thread: 1 -> GamepadScheme: 0 2022-02-15 21:02:10.661 - Thread: 1 -> GamepadSchemeName: Flight 2022-02-15 21:02:10.661 - Thread: 1 -> CubeBuilderUseSymmetry: False 2022-02-15 21:02:10.661 - Thread: 1 -> LightsQuality: 1 2022-02-15 21:02:10.661 - Thread: 1 -> MyConfig.Load() - END 2022-02-15 21:02:10.950 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-02-15 21:02:11.942 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-02-15 21:02:11.964 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-02-15 21:02:11.966 - Thread: 1 -> Found processor count: 8 2022-02-15 21:02:11.966 - Thread: 1 -> Using processor count: 8 2022-02-15 21:02:12.182 - Thread: 1 -> All detected adapters: 2022-02-15 21:02:12.185 - Thread: 1 -> NVIDIA GeForce GTX 1650 - VendorID=4318, SubsystemID=165744680, DeviceID=8089 2022-02-15 21:02:12.185 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=165744680, DeviceID=39876 2022-02-15 21:02:12.185 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-02-15 21:02:13.586 - Thread: 1 -> AdapterInfo = { 2022-02-15 21:02:13.587 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2022-02-15 21:02:13.587 - Thread: 1 -> Description = dev id: 8089, mem: 4154458112, shared mem: 4186802176, Luid: 82261, rev: 161, subsys id: 165744680, vendor id: 4318, feature_level 11.1: True 2022-02-15 21:02:13.587 - Thread: 1 -> Driver version = 30.0.14.9649 2022-02-15 21:02:13.587 - Thread: 1 -> Driver date = 20211020000000.000000-000 2022-02-15 21:02:13.587 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-15 21:02:13.587 - Thread: 1 -> AftermathSupported = False 2022-02-15 21:02:13.587 - Thread: 1 -> Adapter id = 0 2022-02-15 21:02:13.587 - Thread: 1 -> Supported = True 2022-02-15 21:02:13.587 - Thread: 1 -> RAM = 4154458112 2022-02-15 21:02:13.587 - Thread: 1 -> Priority = 2 2022-02-15 21:02:13.587 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-15 21:02:13.587 - Thread: 1 -> Output is attached = True 2022-02-15 21:02:13.587 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-02-15 21:02:13.587 - Thread: 1 -> Display modes = { 2022-02-15 21:02:13.587 - Thread: 1 -> DXGIOutput id = 0 2022-02-15 21:02:13.587 - Thread: 1 -> 320x200@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 320x200@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 320x200@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 320x200@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 320x240@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 320x240@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 320x240@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 320x240@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 400x300@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 400x300@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 400x300@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 400x300@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 512x384@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 512x384@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 512x384@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 512x384@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 640x400@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 640x400@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 640x400@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 640x400@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 640x480@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 640x480@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 640x480@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 640x480@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 800x600@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 800x600@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 800x600@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 800x600@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1024x768@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1024x768@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1024x768@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1024x768@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1152x864@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1152x864@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1152x864@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1152x864@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x600@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x600@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x600@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x600@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x720@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x720@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x720@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x720@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x768@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x768@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x768@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x768@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x800@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x800@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x800@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x800@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x960@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x960@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x960@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x960@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x1024@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x1024@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x1024@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1280x1024@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1360x768@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1360x768@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1360x768@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1360x768@120.213Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1366x768@60.20561Hz 2022-02-15 21:02:13.587 - Thread: 1 -> 1366x768@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1366x768@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1366x768@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1400x1050@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1400x1050@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1400x1050@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1400x1050@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1440x900@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1440x900@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1440x900@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1440x900@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1600x900@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1600x900@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1600x900@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1600x900@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1680x1050@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1680x1050@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1680x1050@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1680x1050@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1920x1080@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 1920x1080@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> } 2022-02-15 21:02:13.588 - Thread: 1 -> } 2022-02-15 21:02:13.588 - Thread: 1 -> AdapterInfo = { 2022-02-15 21:02:13.588 - Thread: 1 -> Name = NVIDIA GeForce GTX 1650 + DISPLAY1 2022-02-15 21:02:13.588 - Thread: 1 -> Description = dev id: 8089, mem: 4154458112, shared mem: 4186802176, Luid: 82261, rev: 161, subsys id: 165744680, vendor id: 4318, feature_level 11.1: True 2022-02-15 21:02:13.588 - Thread: 1 -> Driver version = 30.0.14.9649 2022-02-15 21:02:13.588 - Thread: 1 -> Driver date = 20211020000000.000000-000 2022-02-15 21:02:13.588 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-15 21:02:13.588 - Thread: 1 -> AftermathSupported = False 2022-02-15 21:02:13.588 - Thread: 1 -> Adapter id = 0 2022-02-15 21:02:13.588 - Thread: 1 -> Supported = True 2022-02-15 21:02:13.588 - Thread: 1 -> RAM = 4154458112 2022-02-15 21:02:13.588 - Thread: 1 -> Priority = 2 2022-02-15 21:02:13.588 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-15 21:02:13.588 - Thread: 1 -> Output is attached = True 2022-02-15 21:02:13.588 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-02-15 21:02:13.588 - Thread: 1 -> Display modes = { 2022-02-15 21:02:13.588 - Thread: 1 -> DXGIOutput id = 0 2022-02-15 21:02:13.588 - Thread: 1 -> 320x200@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 320x200@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 320x200@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 320x200@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 320x240@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 320x240@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 320x240@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 320x240@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 400x300@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 400x300@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 400x300@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 400x300@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 512x384@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 512x384@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 512x384@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 512x384@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 640x400@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 640x400@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 640x400@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 640x400@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 640x480@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 640x480@60.20561Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 640x480@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 640x480@120.213Hz 2022-02-15 21:02:13.588 - Thread: 1 -> 800x600@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 800x600@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 800x600@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 800x600@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1024x768@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1024x768@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1024x768@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1024x768@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1152x864@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1152x864@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1152x864@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1152x864@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x600@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x600@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x600@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x600@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x720@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x720@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x720@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x720@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x768@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x768@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x768@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x768@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x800@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x800@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x800@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x800@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x960@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x960@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x960@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x960@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x1024@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x1024@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x1024@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1280x1024@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1360x768@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1360x768@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1360x768@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1360x768@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1366x768@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1366x768@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1366x768@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1366x768@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1400x1050@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1400x1050@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1400x1050@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1400x1050@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1440x900@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1440x900@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1440x900@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1440x900@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1600x900@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1600x900@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1600x900@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1600x900@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1680x1050@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1680x1050@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1680x1050@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1680x1050@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1920x1080@60.20561Hz 2022-02-15 21:02:13.589 - Thread: 1 -> 1920x1080@120.213Hz 2022-02-15 21:02:13.589 - Thread: 1 -> } 2022-02-15 21:02:13.589 - Thread: 1 -> } 2022-02-15 21:02:13.589 - Thread: 1 -> AdapterInfo = { 2022-02-15 21:02:13.589 - Thread: 1 -> Name = Intel(R) UHD Graphics 2022-02-15 21:02:13.589 - Thread: 1 -> Description = dev id: 39876, mem: 134217728, shared mem: 4186802176, Luid: 81393, rev: 5, subsys id: 165744680, vendor id: 32902, feature_level 11.1: True 2022-02-15 21:02:13.589 - Thread: 1 -> Driver version = 27.20.100.9664 2022-02-15 21:02:13.589 - Thread: 1 -> Driver date = 20210601000000.000000-000 2022-02-15 21:02:13.589 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-15 21:02:13.589 - Thread: 1 -> AftermathSupported = False 2022-02-15 21:02:13.589 - Thread: 1 -> Adapter id = 1 2022-02-15 21:02:13.589 - Thread: 1 -> Supported = True 2022-02-15 21:02:13.589 - Thread: 1 -> RAM = 134217728 2022-02-15 21:02:13.589 - Thread: 1 -> Priority = 1 2022-02-15 21:02:13.589 - Thread: 1 -> Multithreaded rendering supported = False 2022-02-15 21:02:13.589 - Thread: 1 -> Output is attached = False 2022-02-15 21:02:13.589 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-02-15 21:02:13.589 - Thread: 1 -> Display modes = { 2022-02-15 21:02:13.590 - Thread: 1 -> DXGIOutput id = 0 2022-02-15 21:02:13.590 - Thread: 1 -> 320x200@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 320x200@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 320x200@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 320x200@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 320x240@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 320x240@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 320x240@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 320x240@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 400x300@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 400x300@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 400x300@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 400x300@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 512x384@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 512x384@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 512x384@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 512x384@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 640x400@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 640x400@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 640x400@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 640x400@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 640x480@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 640x480@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 640x480@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 640x480@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 800x600@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 800x600@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 800x600@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 800x600@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1024x768@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1024x768@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1024x768@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1024x768@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1152x864@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1152x864@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1152x864@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1152x864@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x600@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x600@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x600@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x600@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x720@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x720@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x720@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x720@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x768@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x768@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x768@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x768@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x800@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x800@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x800@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x800@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x960@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x960@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x960@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x960@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x1024@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x1024@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x1024@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1280x1024@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1360x768@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1360x768@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1360x768@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1360x768@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1366x768@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1366x768@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1366x768@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1366x768@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1400x1050@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1400x1050@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1400x1050@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1400x1050@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1440x900@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1440x900@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1440x900@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1440x900@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1600x900@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1600x900@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1600x900@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1600x900@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1680x1050@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1680x1050@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1680x1050@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1680x1050@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1920x1080@60.20561Hz 2022-02-15 21:02:13.590 - Thread: 1 -> 1920x1080@120.213Hz 2022-02-15 21:02:13.590 - Thread: 1 -> } 2022-02-15 21:02:13.590 - Thread: 1 -> } 2022-02-15 21:02:13.590 - Thread: 1 -> AdapterInfo = { 2022-02-15 21:02:13.590 - Thread: 1 -> Name = Intel(R) UHD Graphics 2022-02-15 21:02:13.590 - Thread: 1 -> Description = dev id: 39876, mem: 134217728, shared mem: 4186802176, Luid: 81393, rev: 5, subsys id: 165744680, vendor id: 32902, feature_level 11.1: True 2022-02-15 21:02:13.590 - Thread: 1 -> Driver version = 27.20.100.9664 2022-02-15 21:02:13.590 - Thread: 1 -> Driver date = 20210601000000.000000-000 2022-02-15 21:02:13.590 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-15 21:02:13.590 - Thread: 1 -> AftermathSupported = False 2022-02-15 21:02:13.590 - Thread: 1 -> Adapter id = 1 2022-02-15 21:02:13.590 - Thread: 1 -> Supported = True 2022-02-15 21:02:13.590 - Thread: 1 -> RAM = 134217728 2022-02-15 21:02:13.590 - Thread: 1 -> Priority = 1 2022-02-15 21:02:13.590 - Thread: 1 -> Multithreaded rendering supported = False 2022-02-15 21:02:13.590 - Thread: 1 -> Output is attached = False 2022-02-15 21:02:13.590 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-02-15 21:02:13.590 - Thread: 1 -> Display modes = { 2022-02-15 21:02:13.591 - Thread: 1 -> DXGIOutput id = 0 2022-02-15 21:02:13.591 - Thread: 1 -> 320x200@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 320x200@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 320x200@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 320x200@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 320x240@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 320x240@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 320x240@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 320x240@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 400x300@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 400x300@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 400x300@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 400x300@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 512x384@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 512x384@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 512x384@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 512x384@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 640x400@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 640x400@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 640x400@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 640x400@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 640x480@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 640x480@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 640x480@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 640x480@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 800x600@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 800x600@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 800x600@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 800x600@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1024x768@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1024x768@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1024x768@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1024x768@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1152x864@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1152x864@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1152x864@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1152x864@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x600@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x600@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x600@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x600@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x720@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x720@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x720@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x720@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x768@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x768@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x768@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x768@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x800@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x800@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x800@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x800@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x960@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x960@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x960@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x960@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x1024@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x1024@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x1024@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1280x1024@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1360x768@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1360x768@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1360x768@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1360x768@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1366x768@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1366x768@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1366x768@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1366x768@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1400x1050@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1400x1050@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1400x1050@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1400x1050@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1440x900@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1440x900@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1440x900@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1440x900@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1600x900@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1600x900@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1600x900@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1600x900@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1680x1050@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1680x1050@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1680x1050@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1680x1050@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1920x1080@60.20561Hz 2022-02-15 21:02:13.591 - Thread: 1 -> 1920x1080@120.213Hz 2022-02-15 21:02:13.591 - Thread: 1 -> } 2022-02-15 21:02:13.591 - Thread: 1 -> } 2022-02-15 21:02:13.592 - Thread: 1 -> Service.IsActive: True 2022-02-15 21:02:13.616 - Thread: 1 -> Service.IsOnline: True 2022-02-15 21:02:13.616 - Thread: 1 -> Service.OwnsGame: False 2022-02-15 21:02:13.616 - Thread: 1 -> Service.UserId: 76561198025351151 2022-02-15 21:02:13.616 - Thread: 1 -> Service.UserName: Fvracer_x 2022-02-15 21:02:13.616 - Thread: 1 -> Service.Branch: default 2022-02-15 21:02:13.616 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-02-15 21:02:13.616 - Thread: 1 -> Build version: 0.1.1.0 2022-02-15 21:02:13.622 - Thread: 1 -> MyScreenManager() 2022-02-15 21:02:13.670 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2022-02-15 21:02:13.670 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2022-02-15 21:02:13.673 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2022-02-15 21:02:13.673 - Thread: 24 -> CreateDeviceInternal - Create device 2022-02-15 21:02:13.793 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2022-02-15 21:02:13.880 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2022-02-15 21:02:13.880 - Thread: 24 -> CreateDeviceInternal create swapchain 2022-02-15 21:02:20.672 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-02-15 21:02:20.673 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2022-02-15 21:02:20.673 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2022-02-15 21:02:21.611 - Thread: 1 -> Preallocate - START 2022-02-15 21:02:21.615 - Thread: 1 -> MySpaceWorldGenerator - START 2022-02-15 21:02:21.617 - Thread: 1 -> MySpaceWorldGenerator - END 2022-02-15 21:02:21.617 - Thread: 1 -> MySpaceBuildComponent - START 2022-02-15 21:02:21.617 - Thread: 1 -> MySpaceBuildComponent - END 2022-02-15 21:02:21.618 - Thread: 1 -> MyEntities - START 2022-02-15 21:02:21.628 - Thread: 1 -> MyEntities - END 2022-02-15 21:02:21.628 - Thread: 1 -> MyObjectBuilder_Base - START 2022-02-15 21:02:21.628 - Thread: 1 -> MyObjectBuilder_Base - END 2022-02-15 21:02:21.628 - Thread: 1 -> MyTransparentGeometry - START 2022-02-15 21:02:21.628 - Thread: 1 -> MyTransparentGeometry - END 2022-02-15 21:02:21.628 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-02-15 21:02:21.631 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-02-15 21:02:21.631 - Thread: 1 -> MyMath - START 2022-02-15 21:02:21.632 - Thread: 1 -> MyMath - END 2022-02-15 21:02:21.632 - Thread: 1 -> MySimpleObjectDraw - START 2022-02-15 21:02:21.632 - Thread: 1 -> MySimpleObjectDraw - END 2022-02-15 21:02:21.645 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-02-15 21:02:21.645 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-02-15 21:02:21.645 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-02-15 21:02:21.652 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-02-15 21:02:21.652 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-02-15 21:02:21.654 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-02-15 21:02:21.654 - Thread: 1 -> MySyncDestructions - START 2022-02-15 21:02:21.654 - Thread: 1 -> MySyncDestructions - END 2022-02-15 21:02:21.654 - Thread: 1 -> MySyncEntity - START 2022-02-15 21:02:21.654 - Thread: 1 -> MySyncEntity - END 2022-02-15 21:02:21.654 - Thread: 1 -> MyCommandCharacter - START 2022-02-15 21:02:21.654 - Thread: 1 -> MyCommandCharacter - END 2022-02-15 21:02:21.654 - Thread: 1 -> MyCommandConsole - START 2022-02-15 21:02:21.654 - Thread: 1 -> MyCommandConsole - END 2022-02-15 21:02:21.654 - Thread: 1 -> MyCommandEntity - START 2022-02-15 21:02:21.654 - Thread: 1 -> MyCommandEntity - END 2022-02-15 21:02:21.654 - Thread: 1 -> MyAiTargetManager - START 2022-02-15 21:02:21.654 - Thread: 1 -> MyAiTargetManager - END 2022-02-15 21:02:21.654 - Thread: 1 -> MyClientDebugCommands - START 2022-02-15 21:02:21.672 - Thread: 1 -> MyClientDebugCommands - END 2022-02-15 21:02:21.672 - Thread: 1 -> MyDedicatedServer - START 2022-02-15 21:02:21.672 - Thread: 1 -> MyDedicatedServer - END 2022-02-15 21:02:21.672 - Thread: 1 -> MyDedicatedServerBase - START 2022-02-15 21:02:21.672 - Thread: 1 -> MyDedicatedServerBase - END 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerBase - START 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerBase - END 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerClient - START 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerClient - END 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerClientBase - START 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerClientBase - END 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerLobby - START 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerLobby - END 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerServerBase - START 2022-02-15 21:02:21.672 - Thread: 1 -> MyMultiplayerServerBase - END 2022-02-15 21:02:21.672 - Thread: 1 -> MyServerDebugCommands - START 2022-02-15 21:02:21.674 - Thread: 1 -> MyServerDebugCommands - END 2022-02-15 21:02:21.674 - Thread: 1 -> MyCubeGridDefinitions - START 2022-02-15 21:02:21.676 - Thread: 1 -> MyCubeGridDefinitions - END 2022-02-15 21:02:21.676 - Thread: 1 -> MyDefinitionManager - START 2022-02-15 21:02:21.680 - Thread: 1 -> MyDefinitionManager - END 2022-02-15 21:02:21.680 - Thread: 1 -> Preallocate - END 2022-02-15 21:02:21.681 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-02-15 21:02:22.240 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-02-15 21:02:22.240 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-02-15 21:02:22.286 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-02-15 21:02:22.287 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-15 21:02:22.287 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-15 21:02:22.287 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-02-15 21:02:22.287 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-02-15 21:02:22.287 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-02-15 21:02:22.287 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-02-15 21:02:22.300 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Dell Inc. 2022-02-15 21:02:22.300 - Thread: 1 -> Win32_ComputerSystem.Model: G3 3500 2022-02-15 21:02:22.300 - Thread: 1 -> Virtualized: False 2022-02-15 21:02:22.304 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz 2022-02-15 21:02:22.304 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,373,604,352 bytes 2022-02-15 21:02:22.304 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-02-15 21:02:22.304 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,355,006,464 bytes 2022-02-15 21:02:22.304 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,436,240,896 bytes 2022-02-15 21:02:22.310 - Thread: 1 -> Drive C: | Capacity: 231,961,784,320 bytes | Free space: 108,813,938,688 bytes 2022-02-15 21:02:22.310 - Thread: 1 -> Drive D: | Capacity: 1,000,068,870,144 bytes | Free space: 424,430,067,712 bytes 2022-02-15 21:02:22.310 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-02-15 21:02:22.310 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-02-15 21:02:22.311 - Thread: 1 -> Installed DLCs: 2022-02-15 21:02:22.312 - Thread: 1 -> Deluxe Edition (573160) 2022-02-15 21:02:22.312 - Thread: 1 -> Decorative Blocks (1049790) 2022-02-15 21:02:22.312 - Thread: 1 -> Economy Deluxe (1135960) 2022-02-15 21:02:22.312 - Thread: 1 -> Style Pack (1084680) 2022-02-15 21:02:22.312 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-02-15 21:02:22.312 - Thread: 1 -> Frostbite (1241550) 2022-02-15 21:02:22.312 - Thread: 1 -> Sparks Of The Future (1307680) 2022-02-15 21:02:22.312 - Thread: 1 -> Wasteland (1374610) 2022-02-15 21:02:22.312 - Thread: 1 -> Warfare I. (1475830) 2022-02-15 21:02:22.312 - Thread: 1 -> Heavy Industry (1676100) 2022-02-15 21:02:22.312 - Thread: 1 -> Warfare II. (1783760) 2022-02-15 21:02:22.340 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-02-15 21:02:22.751 - Thread: 1 -> Havok: Physics.Init 2022-02-15 21:02:23.467 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-02-15 21:02:23.539 - Thread: 1 -> HkGameName: SpaceEngineers 2022-02-15 21:02:23.541 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-02-15 21:02:23.541 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-02-15 21:02:23.586 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2022-02-15 21:02:23.741 - Thread: 1 -> Loading scenarios 2022-02-15 21:02:23.761 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-02-15 21:02:23.761 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-02-15 21:02:23.915 - Thread: 1 -> Loading sound definitions 2022-02-15 21:02:23.916 - Thread: 1 -> Loading gamepad controls 2022-02-15 21:02:23.929 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:02:23.929 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-15 21:02:23.931 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:02:23.931 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-15 21:02:23.931 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:02:23.931 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-15 21:02:23.932 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:02:23.932 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-15 21:02:23.932 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:02:23.932 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-15 21:02:23.932 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:02:23.932 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-15 21:02:23.933 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-15 21:02:23.933 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-02-15 21:02:23.934 - Thread: 1 -> Loading shadow textures definitions 2022-02-15 21:02:23.934 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-02-15 21:02:23.934 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-02-15 21:02:23.988 - Thread: 1 -> MyAudio.LoadData - START 2022-02-15 21:02:24.707 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2022-02-15 21:02:25.771 - Thread: 1 -> MyAudio.LoadData - END 2022-02-15 21:02:25.774 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2022-02-15 21:02:25.774 - Thread: 1 -> MyGuiManager() 2022-02-15 21:02:25.776 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-02-15 21:02:25.837 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-02-15 21:02:26.076 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-02-15 21:02:26.077 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-02-15 21:02:26.077 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-02-15 21:02:26.090 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-02-15 21:02:26.213 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-02-15 21:02:26.223 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-02-15 21:02:26.223 - Thread: 10 -> ReloadVoxelMaterials 2022-02-15 21:02:26.519 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-02-15 21:02:26.519 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-02-15 21:02:26.520 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-02-15 21:02:26.521 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-02-15 21:02:26.522 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-02-15 21:02:26.540 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-02-15 21:02:26.548 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-02-15 21:02:26.652 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-02-15 21:02:26.656 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-02-15 21:02:26.664 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-02-15 21:02:26.679 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-02-15 21:02:26.694 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-02-15 21:02:26.694 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-02-15 21:02:26.729 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-02-15 21:02:26.730 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-02-15 21:02:26.731 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-02-15 21:02:26.805 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-02-15 21:02:26.805 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-02-15 21:02:26.809 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-02-15 21:02:26.811 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-02-15 21:02:26.816 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-02-15 21:02:26.817 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-02-15 21:02:26.828 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-02-15 21:02:26.834 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-02-15 21:02:26.834 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-02-15 21:02:26.834 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-02-15 21:02:26.838 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-02-15 21:02:26.852 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-02-15 21:02:26.866 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-02-15 21:02:26.888 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-02-15 21:02:26.892 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-02-15 21:02:26.911 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-02-15 21:02:26.929 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-02-15 21:02:26.934 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-02-15 21:02:26.935 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-02-15 21:02:26.942 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-02-15 21:02:26.944 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-02-15 21:02:26.945 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-02-15 21:02:26.945 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-02-15 21:02:26.946 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-02-15 21:02:26.951 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-02-15 21:02:26.971 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-02-15 21:02:26.985 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-02-15 21:02:26.989 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-02-15 21:02:26.990 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-02-15 21:02:27.004 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-02-15 21:02:27.092 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-02-15 21:02:27.093 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-02-15 21:02:27.231 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-02-15 21:02:27.232 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-02-15 21:02:27.232 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-02-15 21:02:27.319 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-02-15 21:02:27.453 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-02-15 21:02:27.491 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-02-15 21:02:27.498 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-02-15 21:02:27.510 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-02-15 21:02:27.543 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-02-15 21:02:27.546 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-02-15 21:02:27.567 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-02-15 21:02:27.573 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-02-15 21:02:27.576 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-02-15 21:02:27.600 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-02-15 21:02:27.609 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-02-15 21:02:27.642 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-02-15 21:02:27.651 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-02-15 21:02:27.662 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-02-15 21:02:27.683 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-02-15 21:02:27.694 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-02-15 21:02:27.713 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-02-15 21:02:27.766 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-02-15 21:02:27.799 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-02-15 21:02:27.851 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-02-15 21:02:27.894 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-02-15 21:02:27.939 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-02-15 21:02:27.967 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-02-15 21:02:28.016 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-02-15 21:02:28.024 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-02-15 21:02:28.072 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-02-15 21:02:28.073 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-02-15 21:02:28.074 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-02-15 21:02:28.105 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-02-15 21:02:28.201 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-02-15 21:02:28.202 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-02-15 21:02:28.203 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-02-15 21:02:28.217 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-02-15 21:02:28.247 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-02-15 21:02:28.250 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-02-15 21:02:28.280 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-02-15 21:02:28.292 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-02-15 21:02:28.296 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-02-15 21:02:28.299 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-02-15 21:02:28.415 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-02-15 21:02:28.423 - Thread: 1 -> Timer Frequency: 10000000 2022-02-15 21:02:28.423 - Thread: 1 -> Ticks per frame: 166667 2022-02-15 21:02:28.574 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-02-15 21:02:28.587 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-02-15 21:02:28.630 - Thread: 10 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-02-15 21:02:28.680 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-02-15 21:02:28.721 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-02-15 21:02:28.728 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-02-15 21:02:28.813 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-02-15 21:02:28.864 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-02-15 21:02:29.469 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-02-15 21:02:29.521 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-02-15 21:02:29.527 - Thread: 1 -> Flares Intensity: 1 2022-02-15 21:02:29.527 - Thread: 1 -> Field of view: 1.22173 2022-02-15 21:02:29.527 - Thread: 1 -> PostProcessingEnabled: True 2022-02-15 21:02:29.527 - Thread: 1 -> Render.GrassDensityFactor: 3 2022-02-15 21:02:29.527 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-02-15 21:02:29.528 - Thread: 1 -> Render.DistanceFade: 1998 2022-02-15 21:02:29.528 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-02-15 21:02:29.528 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-02-15 21:02:29.528 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-02-15 21:02:29.528 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-02-15 21:02:29.528 - Thread: 1 -> Render.TextureQuality: MEDIUM 2022-02-15 21:02:29.528 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2022-02-15 21:02:29.528 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-02-15 21:02:29.528 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-02-15 21:02:29.528 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-02-15 21:02:29.528 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-02-15 21:02:29.528 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-02-15 21:02:29.702 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-02-15 21:02:29.734 - Thread: 1 -> Analytics session started: UserID = (e3c0d4a0-fcfe-93dd-10c0-8e2fd510a132) SessionID = (321fb770-3301-4e43-8d4d-1578c926276f) 2022-02-15 21:02:29.734 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-02-15 21:02:31.972 - Thread: 28 -> EOS P2P - Query NAT type failed. 2022-02-15 21:02:40.533 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-02-15 21:02:40.534 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-02-15 21:02:40.550 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-02-15 21:02:40.550 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-02-15 21:02:50.821 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-02-15 21:03:03.911 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-02-15 21:03:03.911 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-02-15 21:03:03.911 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2022-02-15 21:03:10.592 - Thread: 1 -> GUI Stats: Update 0.380969777777778, Draw 0.170643444444444 2022-02-15 21:03:12.677 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-02-15 21:03:12.681 - Thread: 31 -> LoadSession() - Start 2022-02-15 21:03:12.682 - Thread: 31 -> C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21 2022-02-15 21:03:12.687 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\Sandbox_config.sbc 2022-02-15 21:03:14.690 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\Sandbox_config.sbc 2022-02-15 21:03:14.692 - Thread: 31 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-02-15 21:03:14.697 - Thread: 31 -> CheckPoint Experimental mode: Yes 2022-02-15 21:03:14.698 - Thread: 31 -> CheckPoint Experimental mode reason: ExperimentalMode 2022-02-15 21:03:14.699 - Thread: 31 -> LoadSession() - End 2022-02-15 21:03:14.710 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-02-15 21:03:14.711 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-02-15 21:03:14.711 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-02-15 21:03:14.711 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-02-15 21:03:14.712 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-02-15 21:03:14.712 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-02-15 21:03:14.739 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-02-15 21:03:14.742 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-02-15 21:03:14.742 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-02-15 21:03:14.933 - Thread: 1 -> RunLoadingAction - START 2022-02-15 21:03:14.937 - Thread: 1 -> Loading session: C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21 2022-02-15 21:03:15.055 - Thread: 1 -> GC Memory: 1,010,182,752 B 2022-02-15 21:03:15.061 - Thread: 1 -> Process Memory: 3,045,273,600 B 2022-02-15 21:03:15.062 - Thread: 1 -> Experimental mode: Yes 2022-02-15 21:03:15.062 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2022-02-15 21:03:15.062 - Thread: 1 -> Console compatibility: No 2022-02-15 21:03:16.028 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-02-15 21:03:16.064 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-02-15 21:03:16.072 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-02-15 21:03:16.074 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-02-15 21:03:16.076 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2022-02-15 21:03:16.254 - Thread: 1 -> Loading scenarios 2022-02-15 21:03:16.254 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-02-15 21:03:16.255 - Thread: 1 -> List of used mods (0) - START 2022-02-15 21:03:16.255 - Thread: 1 -> List of used mods - END 2022-02-15 21:03:16.312 - Thread: 1 -> Loading behaviors 2022-02-15 21:03:16.313 - Thread: 1 -> Loading ammo magazines 2022-02-15 21:03:16.316 - Thread: 1 -> Loading ammo definitions 2022-02-15 21:03:16.319 - Thread: 1 -> Loading animations 2022-02-15 21:03:16.321 - Thread: 1 -> Loading animations 2022-02-15 21:03:16.322 - Thread: 1 -> Loading sound definitions 2022-02-15 21:03:16.322 - Thread: 1 -> Loading sound definitions 2022-02-15 21:03:16.322 - Thread: 1 -> Loading sound definitions 2022-02-15 21:03:16.322 - Thread: 1 -> Loading sound definitions 2022-02-15 21:03:16.323 - Thread: 1 -> Loading sound definitions 2022-02-15 21:03:16.323 - Thread: 1 -> Loading sound definitions 2022-02-15 21:03:16.323 - Thread: 1 -> Loading category classes 2022-02-15 21:03:16.323 - Thread: 1 -> Loading category classes 2022-02-15 21:03:16.323 - Thread: 1 -> Loading blueprint classes 2022-02-15 21:03:16.325 - Thread: 1 -> Loading blueprint class entries 2022-02-15 21:03:16.325 - Thread: 1 -> Loading blueprint class entries 2022-02-15 21:03:16.325 - Thread: 1 -> Loading blueprints 2022-02-15 21:03:16.327 - Thread: 1 -> Loading blueprints 2022-02-15 21:03:16.327 - Thread: 1 -> Loading agent definitions 2022-02-15 21:03:16.329 - Thread: 1 -> Loading character definitions 2022-02-15 21:03:16.342 - Thread: 1 -> Loading character definitions 2022-02-15 21:03:16.342 - Thread: 1 -> Loading components 2022-02-15 21:03:16.343 - Thread: 1 -> Loading components 2022-02-15 21:03:16.343 - Thread: 1 -> Loading configuration 2022-02-15 21:03:16.344 - Thread: 1 -> Loading container types 2022-02-15 21:03:16.346 - Thread: 1 -> Loading Contract Types 2022-02-15 21:03:16.351 - Thread: 1 -> Loading gamepad controls 2022-02-15 21:03:16.352 - Thread: 1 -> Loading block positions 2022-02-15 21:03:16.354 - Thread: 1 -> Loading block positions 2022-02-15 21:03:16.354 - Thread: 1 -> Loading curve definitions 2022-02-15 21:03:16.356 - Thread: 1 -> Loading debris 2022-02-15 21:03:16.357 - Thread: 1 -> Loading environment items entries 2022-02-15 21:03:16.357 - Thread: 1 -> Loading decal global definitions 2022-02-15 21:03:16.357 - Thread: 1 -> Loading decal definitions 2022-02-15 21:03:16.358 - Thread: 1 -> Loading decal definitions 2022-02-15 21:03:16.358 - Thread: 1 -> Loading drone behaviors 2022-02-15 21:03:16.360 - Thread: 1 -> Loading edges 2022-02-15 21:03:16.361 - Thread: 1 -> Loading emissive color definitions 2022-02-15 21:03:16.363 - Thread: 1 -> Loading emissive color default states 2022-02-15 21:03:16.367 - Thread: 1 -> Loading animations 2022-02-15 21:03:16.367 - Thread: 1 -> Loading entity components 2022-02-15 21:03:16.380 - Thread: 1 -> Loading component containers 2022-02-15 21:03:16.386 - Thread: 1 -> Loading environment items entries 2022-02-15 21:03:16.387 - Thread: 1 -> Loading Faction Names 2022-02-15 21:03:16.388 - Thread: 1 -> Loading factions 2022-02-15 21:03:16.390 - Thread: 1 -> Loading flare definitions 2022-02-15 21:03:16.393 - Thread: 1 -> Loading gas property definitions 2022-02-15 21:03:16.394 - Thread: 1 -> Loading event definitions 2022-02-15 21:03:16.396 - Thread: 1 -> Loading physical items 2022-02-15 21:03:16.412 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:03:16.412 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-15 21:03:16.416 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:03:16.416 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-15 21:03:16.416 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:03:16.416 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-15 21:03:16.416 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:03:16.416 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-15 21:03:16.416 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:03:16.416 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-15 21:03:16.416 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:03:16.416 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-15 21:03:16.425 - Thread: 1 -> Loading LCD texture categories 2022-02-15 21:03:16.426 - Thread: 1 -> Loading LCD texture categories 2022-02-15 21:03:16.426 - Thread: 1 -> Loading LCD texture categories 2022-02-15 21:03:16.426 - Thread: 1 -> Loading LCD texture categories 2022-02-15 21:03:16.426 - Thread: 1 -> Loading LCD texture categories 2022-02-15 21:03:16.426 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-15 21:03:16.426 - Thread: 1 -> Loading planet definition 2022-02-15 21:03:16.432 - Thread: 1 -> Loading physical items 2022-02-15 21:03:16.437 - Thread: 1 -> Loading physical items 2022-02-15 21:03:16.437 - Thread: 1 -> Loading physical material properties 2022-02-15 21:03:16.441 - Thread: 1 -> Loading pirate antennas 2022-02-15 21:03:16.442 - Thread: 1 -> Loading research blocks definitions 2022-02-15 21:03:16.444 - Thread: 1 -> Loading research groups definitions 2022-02-15 21:03:16.445 - Thread: 1 -> Loading resource distribution groups 2022-02-15 21:03:16.445 - Thread: 1 -> Loading shadow textures definitions 2022-02-15 21:03:16.445 - Thread: 1 -> Loading ship sound groups 2022-02-15 21:03:16.463 - Thread: 1 -> Loading ship sound groups 2022-02-15 21:03:16.464 - Thread: 1 -> Loading sound categories 2022-02-15 21:03:16.466 - Thread: 1 -> Loading stat definitions 2022-02-15 21:03:16.468 - Thread: 1 -> Loading gamepad controls 2022-02-15 21:03:16.469 - Thread: 1 -> Loading grid creators 2022-02-15 21:03:16.470 - Thread: 1 -> Loading transparent material properties 2022-02-15 21:03:16.472 - Thread: 1 -> Loading planet definition 2022-02-15 21:03:16.472 - Thread: 1 -> Loading voxel map storage definitions 2022-02-15 21:03:16.473 - Thread: 1 -> Loading voxel material definitions 2022-02-15 21:03:16.475 - Thread: 1 -> Loading voxel material definitions 2022-02-15 21:03:16.475 - Thread: 1 -> Loading voxel material definitions 2022-02-15 21:03:16.475 - Thread: 1 -> Loading voxel material definitions 2022-02-15 21:03:16.475 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-02-15 21:03:16.807 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-02-15 21:03:16.807 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-02-15 21:03:16.807 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-02-15 21:03:16.807 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-02-15 21:03:16.807 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-02-15 21:03:16.807 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-02-15 21:03:16.807 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-02-15 21:03:16.807 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-02-15 21:03:16.809 - Thread: 1 -> Loading asteroid generators 2022-02-15 21:03:16.811 - Thread: 1 -> Loading spawn groups 2022-02-15 21:03:16.815 - Thread: 1 -> Loading drop containers 2022-02-15 21:03:16.817 - Thread: 1 -> Loading spawn groups 2022-02-15 21:03:16.817 - Thread: 1 -> Loading spawn groups 2022-02-15 21:03:16.817 - Thread: 1 -> Loading radial menu definitions 2022-02-15 21:03:16.836 - Thread: 1 -> Loading respawn ships 2022-02-15 21:03:16.838 - Thread: 1 -> Loading spawn groups 2022-02-15 21:03:16.838 - Thread: 1 -> Loading wheel speeds 2022-02-15 21:03:16.902 - Thread: 1 -> MyAudio.UnloadData - START 2022-02-15 21:03:16.961 - Thread: 1 -> MyAudio.UnloadData - END 2022-02-15 21:03:16.961 - Thread: 1 -> MyAudio.LoadData - START 2022-02-15 21:03:17.074 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2022-02-15 21:03:19.460 - Thread: 1 -> MyAudio.LoadData - END 2022-02-15 21:03:19.524 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-02-15 21:03:19.559 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-15 21:03:19.583 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-15 21:03:19.584 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-15 21:03:19.584 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-15 21:03:19.599 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-15 21:03:19.912 - Thread: 39 -> External debugger: listening... 2022-02-15 21:03:19.934 - Thread: 1 -> MyLights.LoadData() - START 2022-02-15 21:03:19.936 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-02-15 21:03:19.936 - Thread: 1 -> MyLights.LoadData() - END 2022-02-15 21:03:19.936 - Thread: 1 -> Info: MyLights initialized. 2022-02-15 21:03:19.937 - Thread: 1 -> MyExplosions.LoadData() - START 2022-02-15 21:03:19.949 - Thread: 1 -> MyExplosions.LoadData() - END 2022-02-15 21:03:20.068 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-02-15 21:03:20.069 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-02-15 21:03:20.096 - Thread: 1 -> Loading Procedural World Generator 2022-02-15 21:03:20.098 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-02-15 21:03:20.434 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-02-15 21:03:20.581 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2022-02-15 21:03:20.581 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2022-02-15 21:03:20.581 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2022-02-15 21:03:20.581 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2022-02-15 21:03:20.582 - Thread: 13 -> Loading voxel storage from file 'C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\Titan-2124704365d19000.vx2' 2022-02-15 21:03:20.582 - Thread: 10 -> Loading voxel storage from file 'C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\Moon-1353915701d19000.vx2' 2022-02-15 21:03:20.582 - Thread: 11 -> Loading voxel storage from file 'C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\Mars-2044023682d120000.vx2' 2022-02-15 21:03:20.582 - Thread: 12 -> Loading voxel storage from file 'C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\Pertam-12345d60133.vx2' 2022-02-15 21:03:28.229 - Thread: 13 -> Info: Planet generator name: Titan 2022-02-15 21:03:28.328 - Thread: 10 -> Info: Planet generator name: Moon 2022-02-15 21:03:28.329 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-15 21:03:28.330 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-15 21:03:28.362 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2022-02-15 21:03:28.362 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2022-02-15 21:03:28.363 - Thread: 10 -> Loading voxel storage from file 'C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\Europa-595048092d19000.vx2' 2022-02-15 21:03:28.363 - Thread: 13 -> Loading voxel storage from file 'C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\Alien-291759539d120000.vx2' 2022-02-15 21:03:28.634 - Thread: 11 -> Info: Planet generator name: Mars 2022-02-15 21:03:28.635 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-15 21:03:28.635 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2022-02-15 21:03:28.635 - Thread: 11 -> Loading voxel storage from file 'C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\EarthLike-1779144428d120000.vx2' 2022-02-15 21:03:29.422 - Thread: 12 -> Info: Planet generator name: Pertam 2022-02-15 21:03:29.422 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-15 21:03:29.422 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2022-02-15 21:03:29.422 - Thread: 12 -> Loading voxel storage from file 'C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\Triton-12345d80253.vx2' 2022-02-15 21:03:36.638 - Thread: 10 -> Info: Planet generator name: Europa 2022-02-15 21:03:36.639 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-15 21:03:39.012 - Thread: 13 -> Info: Planet generator name: Alien 2022-02-15 21:03:39.012 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-15 21:03:41.066 - Thread: 11 -> Info: Planet generator name: EarthLike 2022-02-15 21:03:41.067 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-15 21:03:41.556 - Thread: 12 -> Info: Planet generator name: Triton 2022-02-15 21:03:41.557 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-15 21:03:43.379 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-15 21:03:43.956 - Thread: 1 -> Entities loaded & initialized 2022-02-15 21:03:44.119 - Thread: 1 -> Checkpoint.CameraAttachedTo: 85599967760586466 2022-02-15 21:03:44.773 - Thread: 1 -> MySession.Static.LogSettings - START 2022-02-15 21:03:44.773 - Thread: 1 -> Name = Star System 2022-02-14 19:21 2022-02-15 21:03:44.773 - Thread: 1 -> Description = 2022-02-15 21:03:44.773 - Thread: 1 -> GameDateTime = 01/01/2081 00:08:14 2022-02-15 21:03:44.773 - Thread: 1 -> Password = 2022-02-15 21:03:44.773 - Thread: 1 -> CurrentPath = C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21 2022-02-15 21:03:44.773 - Thread: 1 -> WorkshopId = 2022-02-15 21:03:44.774 - Thread: 1 -> CameraController = MyCockpit {1301CB7972796E2} Flight Seat 2022-02-15 21:03:44.774 - Thread: 1 -> ThumbPath = C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 19-21\thumb.jpg 2022-02-15 21:03:44.774 - Thread: 1 -> Settings: 2022-02-15 21:03:44.774 - Thread: 1 -> GameMode = Survival 2022-02-15 21:03:44.774 - Thread: 1 -> MaxPlayers = 4 2022-02-15 21:03:44.774 - Thread: 1 -> OnlineMode = OFFLINE 2022-02-15 21:03:44.774 - Thread: 1 -> TotalPCU = 100000 2022-02-15 21:03:44.774 - Thread: 1 -> PiratePCU = 50000 2022-02-15 21:03:44.774 - Thread: 1 -> AutoHealing = True 2022-02-15 21:03:44.774 - Thread: 1 -> WeaponsEnabled = True 2022-02-15 21:03:44.774 - Thread: 1 -> ThrusterDamage = True 2022-02-15 21:03:44.774 - Thread: 1 -> EnableSpectator = False 2022-02-15 21:03:44.774 - Thread: 1 -> EnableCopyPaste = False 2022-02-15 21:03:44.774 - Thread: 1 -> MaxFloatingObjects = 100 2022-02-15 21:03:44.774 - Thread: 1 -> MaxGridSize = 0 2022-02-15 21:03:44.774 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-02-15 21:03:44.774 - Thread: 1 -> CargoShipsEnabled = True 2022-02-15 21:03:44.774 - Thread: 1 -> EnvironmentHostility = SAFE 2022-02-15 21:03:44.774 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-02-15 21:03:44.774 - Thread: 1 -> InventorySizeMultiplier = 3 2022-02-15 21:03:44.774 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2022-02-15 21:03:44.774 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-02-15 21:03:44.774 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-02-15 21:03:44.774 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-02-15 21:03:44.774 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-02-15 21:03:44.774 - Thread: 1 -> GrinderSpeedMultiplier = 2 2022-02-15 21:03:44.774 - Thread: 1 -> ClientCanSave = False 2022-02-15 21:03:44.774 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-02-15 21:03:44.774 - Thread: 1 -> PermanentDeath = False 2022-02-15 21:03:44.774 - Thread: 1 -> DestructibleBlocks = True 2022-02-15 21:03:44.774 - Thread: 1 -> EnableScripts = False 2022-02-15 21:03:44.774 - Thread: 1 -> AutoSaveInMinutes = 5 2022-02-15 21:03:44.774 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2022-02-15 21:03:44.774 - Thread: 1 -> ProceduralDensity = 0.35 2022-02-15 21:03:44.774 - Thread: 1 -> ProceduralSeed = 0 2022-02-15 21:03:44.774 - Thread: 1 -> DestructibleBlocks = True 2022-02-15 21:03:44.774 - Thread: 1 -> EnableIngameScripts = False 2022-02-15 21:03:44.774 - Thread: 1 -> ViewDistance = 15000 2022-02-15 21:03:44.775 - Thread: 1 -> Voxel destruction = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableStructuralSimulation = False 2022-02-15 21:03:44.775 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-02-15 21:03:44.775 - Thread: 1 -> EnableContainerDrops = True 2022-02-15 21:03:44.775 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-02-15 21:03:44.775 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-02-15 21:03:44.775 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-02-15 21:03:44.775 - Thread: 1 -> EnableSubgridDamage = False 2022-02-15 21:03:44.775 - Thread: 1 -> SyncDistance = 3000 2022-02-15 21:03:44.775 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2022-02-15 21:03:44.775 - Thread: 1 -> AFKTimeoutMin = 0 2022-02-15 21:03:44.775 - Thread: 1 -> StopGridsPeriodMin = 15 2022-02-15 21:03:44.775 - Thread: 1 -> MaxPlanets = 99 2022-02-15 21:03:44.775 - Thread: 1 -> MaxBackupSaves = 5 2022-02-15 21:03:44.775 - Thread: 1 -> MaxFactionsCount = 0 2022-02-15 21:03:44.775 - Thread: 1 -> EnableRemoteBlockRemoval = True 2022-02-15 21:03:44.775 - Thread: 1 -> RespawnShipDelete = False 2022-02-15 21:03:44.775 - Thread: 1 -> WorldSizeKm = 0 2022-02-15 21:03:44.775 - Thread: 1 -> ResetOwnership = False 2022-02-15 21:03:44.775 - Thread: 1 -> RealisticSound = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableSaving = True 2022-02-15 21:03:44.775 - Thread: 1 -> InfiniteAmmo = False 2022-02-15 21:03:44.775 - Thread: 1 -> EnableToolShake = True 2022-02-15 21:03:44.775 - Thread: 1 -> VoxelGeneratorVersion = 4 2022-02-15 21:03:44.775 - Thread: 1 -> OffensiveWordsFiltering = False 2022-02-15 21:03:44.775 - Thread: 1 -> UseConsolePCU = False 2022-02-15 21:03:44.775 - Thread: 1 -> PredefinedAsteroids = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-02-15 21:03:44.775 - Thread: 1 -> FamilySharing = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnablePcuTrading = True 2022-02-15 21:03:44.775 - Thread: 1 -> SuppressedWarnings = 2022-02-15 21:03:44.775 - Thread: 1 -> SimplifiedSimulation = False 2022-02-15 21:03:44.775 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-02-15 21:03:44.775 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2022-02-15 21:03:44.775 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2022-02-15 21:03:44.775 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2022-02-15 21:03:44.775 - Thread: 1 -> TradeFactionsCount = 15 2022-02-15 21:03:44.775 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2022-02-15 21:03:44.775 - Thread: 1 -> WeatherSystem = True 2022-02-15 21:03:44.775 - Thread: 1 -> DepositSizeDenominator = 60 2022-02-15 21:03:44.775 - Thread: 1 -> DepositsCountCoefficient = 1 2022-02-15 21:03:44.775 - Thread: 1 -> EnableEconomy = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableBountyContracts = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableSupergridding = False 2022-02-15 21:03:44.775 - Thread: 1 -> EnableAutorespawn = True 2022-02-15 21:03:44.775 - Thread: 1 -> OptimalSpawnDistance = 900 2022-02-15 21:03:44.775 - Thread: 1 -> EnableGoodBotHints = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableResearch = True 2022-02-15 21:03:44.775 - Thread: 1 -> VoxelAgeThreshold = 24 2022-02-15 21:03:44.775 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-02-15 21:03:44.775 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-02-15 21:03:44.775 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-02-15 21:03:44.775 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-02-15 21:03:44.775 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-02-15 21:03:44.775 - Thread: 1 -> OptimalGridCount = 0 2022-02-15 21:03:44.775 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-02-15 21:03:44.775 - Thread: 1 -> BlockCountThreshold = 20 2022-02-15 21:03:44.775 - Thread: 1 -> TrashFlagsValue = 7706 2022-02-15 21:03:44.775 - Thread: 1 -> TrashRemovalEnabled = True 2022-02-15 21:03:44.775 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-02-15 21:03:44.775 - Thread: 1 -> EnableVoxelHand = True 2022-02-15 21:03:44.775 - Thread: 1 -> AdaptiveSimulationQuality = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableScripterRole = False 2022-02-15 21:03:44.775 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-02-15 21:03:44.775 - Thread: 1 -> FloraDensityMultiplier = 1 2022-02-15 21:03:44.775 - Thread: 1 -> EnableSpiders = False 2022-02-15 21:03:44.775 - Thread: 1 -> EnableWolfs = False 2022-02-15 21:03:44.775 - Thread: 1 -> TotalBotLimit = 32 2022-02-15 21:03:44.775 - Thread: 1 -> EnableDrones = True 2022-02-15 21:03:44.775 - Thread: 1 -> MaxDrones = 5 2022-02-15 21:03:44.775 - Thread: 1 -> StartInRespawnScreen = False 2022-02-15 21:03:44.775 - Thread: 1 -> SpawnWithTools = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableJetpack = True 2022-02-15 21:03:44.775 - Thread: 1 -> SunRotationIntervalMinutes = 120 2022-02-15 21:03:44.775 - Thread: 1 -> PhysicsIterations = 8 2022-02-15 21:03:44.775 - Thread: 1 -> CanJoinRunning = False 2022-02-15 21:03:44.775 - Thread: 1 -> Scenario = False 2022-02-15 21:03:44.775 - Thread: 1 -> ScenarioEditMode = False 2022-02-15 21:03:44.775 - Thread: 1 -> EnableRespawnShips = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableSunRotation = True 2022-02-15 21:03:44.775 - Thread: 1 -> StationVoxelSupport = False 2022-02-15 21:03:44.775 - Thread: 1 -> EnableConvertToStation = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableEncounters = True 2022-02-15 21:03:44.775 - Thread: 1 -> Enable3rdPersonView = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableOxygenPressurization = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnableOxygen = True 2022-02-15 21:03:44.775 - Thread: 1 -> ExperimentalMode = True 2022-02-15 21:03:44.775 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2022-02-15 21:03:44.775 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-02-15 21:03:44.775 - Thread: 1 -> EnableRecoil = True 2022-02-15 21:03:44.775 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-02-15 21:03:44.775 - Thread: 1 -> MySession.Static.LogSettings - END 2022-02-15 21:03:44.888 - Thread: 1 -> Analytics ids for user ([007...151]): User = (e3c0d4a0-fcfe-93dd-10c0-8e2fd510a132) Session = (321fb770-3301-4e43-8d4d-1578c926276f). 2022-02-15 21:03:44.894 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-02-15 21:03:45.091 - Thread: 1 -> Session loaded 2022-02-15 21:03:45.091 - Thread: 1 -> RunLoadingAction - END 2022-02-15 21:03:45.092 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-02-15 21:03:45.094 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-02-15 21:03:45.346 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-02-15 21:03:45.347 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-02-15 21:03:45.347 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-02-15 21:03:45.560 - Thread: 1 -> Updating continues. 2022-02-15 21:03:45.705 - Thread: 1 -> GC Memory: 1323.818 / 1323.818 MB 2022-02-15 21:03:54.440 - Thread: 17 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-15 21:03:55.062 - Thread: 17 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-15 21:03:55.304 - Thread: 17 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-15 21:03:55.573 - Thread: 20 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-15 21:03:57.504 - Thread: 1 -> Loading duration: 42.7646145 2022-02-15 21:04:09.190 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-02-15 21:04:09.190 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-02-15 21:04:09.758 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-02-15 21:04:15.718 - Thread: 1 -> GC Memory: 1525.942 / 1525.942 MB 2022-02-15 21:04:29.177 - Thread: 1 -> Updating stopped. 2022-02-15 21:04:29.191 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-02-15 21:04:30.877 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2022-02-15 21:04:32.098 - Thread: 1 -> Saving world - START 2022-02-15 21:04:32.098 - Thread: 1 -> Making world state snapshot. 2022-02-15 21:04:32.098 - Thread: 1 -> Before snapshot.: GC Memory: 1,525 B 2022-02-15 21:04:32.242 - Thread: 1 -> After snapshot.: GC Memory: 1,528 B 2022-02-15 21:04:32.277 - Thread: 1 -> Directory cleanup: GC Memory: 1,528 B 2022-02-15 21:04:32.277 - Thread: 1 -> Saving world - END 2022-02-15 21:04:32.282 - Thread: 10 -> Session snapshot save - START 2022-02-15 21:04:32.283 - Thread: 10 -> Checking file access for files in target dir. 2022-02-15 21:04:32.329 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2022-02-15 21:04:32.330 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2022-02-15 21:04:32.988 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 1921\.new\Sandbox_config.sbc 2022-02-15 21:04:33.038 - Thread: 10 -> Session snapshot save - END 2022-02-15 21:04:33.280 - Thread: 1 -> Updating continues. 2022-02-15 21:04:33.512 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-02-15 21:04:33.513 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-02-15 21:04:34.330 - Thread: 1 -> GUI Stats: Update 18.3526701666667, Draw 0.395524722222223 2022-02-15 21:04:34.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-15 21:04:34.364 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9.111581,28.68535,1,0,1532.015,5476.012,1045,98955,1,15.25963,97.51795,0,1901,9.83287,0,16.66667,1.50046,9.588813,100,4048216204,1532.015,0,0 2022-02-15 21:04:34.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-15 21:04:34.365 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,841,44,21,110,68,849,3860,1225,0,0,127,1335,0,621,31,0,6,15,384,7,0,0,429,758,456,8,20,0,0,0,0 2022-02-15 21:04:45.746 - Thread: 1 -> GC Memory: 1531.161 / 1531.161 MB 2022-02-15 21:05:04.330 - Thread: 1 -> GUI Stats: Update 0.263477611111111, Draw 0.223432333333333 2022-02-15 21:05:13.729 - Thread: 1 -> Updating stopped. 2022-02-15 21:05:13.746 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-02-15 21:05:15.662 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2022-02-15 21:05:17.029 - Thread: 1 -> Saving world - START 2022-02-15 21:05:17.030 - Thread: 1 -> Making world state snapshot. 2022-02-15 21:05:17.030 - Thread: 1 -> Before snapshot.: GC Memory: 1,538 B 2022-02-15 21:05:17.036 - Thread: 1 -> After snapshot.: GC Memory: 1,537 B 2022-02-15 21:05:17.036 - Thread: 1 -> Directory cleanup: GC Memory: 1,537 B 2022-02-15 21:05:17.036 - Thread: 1 -> Saving world - END 2022-02-15 21:05:17.036 - Thread: 12 -> Session snapshot save - START 2022-02-15 21:05:17.037 - Thread: 12 -> Checking file access for files in target dir. 2022-02-15 21:05:17.224 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 1921\.new\Sandbox_config.sbc 2022-02-15 21:05:17.249 - Thread: 12 -> Session snapshot save - END 2022-02-15 21:05:17.262 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2022-02-15 21:05:17.262 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2022-02-15 21:05:18.012 - Thread: 1 -> Updating continues. 2022-02-15 21:05:18.013 - Thread: 1 -> GC Memory: 1542.809 / 1542.809 MB 2022-02-15 21:05:18.245 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-02-15 21:05:18.246 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-02-15 21:05:22.313 - Thread: 1 -> Updating stopped. 2022-02-15 21:05:22.328 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-02-15 21:05:25.262 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-02-15 21:05:27.587 - Thread: 1 -> Saving world - START 2022-02-15 21:05:27.588 - Thread: 1 -> Making world state snapshot. 2022-02-15 21:05:27.588 - Thread: 1 -> Before snapshot.: GC Memory: 1,545 B 2022-02-15 21:05:27.593 - Thread: 1 -> After snapshot.: GC Memory: 1,545 B 2022-02-15 21:05:27.593 - Thread: 1 -> Directory cleanup: GC Memory: 1,545 B 2022-02-15 21:05:27.593 - Thread: 1 -> Saving world - END 2022-02-15 21:05:27.594 - Thread: 12 -> Session snapshot save - START 2022-02-15 21:05:27.595 - Thread: 12 -> Checking file access for files in target dir. 2022-02-15 21:05:27.613 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-02-15 21:05:27.613 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-02-15 21:05:27.651 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-02-15 21:05:27.786 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\mgrah\AppData\Roaming\SpaceEngineers\Saves\76561198025351151\Star System 2022-02-14 1921\.new\Sandbox_config.sbc 2022-02-15 21:05:27.809 - Thread: 12 -> Session snapshot save - END 2022-02-15 21:05:27.812 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-02-15 21:05:27.813 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-02-15 21:05:27.813 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2022-02-15 21:05:27.813 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2022-02-15 21:05:27.817 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2022-02-15 21:05:27.818 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2022-02-15 21:05:27.818 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2022-02-15 21:05:27.946 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2022-02-15 21:05:27.946 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2022-02-15 21:05:27.947 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2022-02-15 21:05:27.960 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2022-02-15 21:05:27.972 - Thread: 1 -> MySession::Unload START 2022-02-15 21:05:27.973 - Thread: 1 -> AutoSaveInMinutes: 5 2022-02-15 21:05:27.973 - Thread: 1 -> MySandboxGame.IsDedicated: False 2022-02-15 21:05:27.973 - Thread: 1 -> IsServer: True 2022-02-15 21:05:27.974 - Thread: 1 -> MyAudio.UnloadData - START 2022-02-15 21:05:28.021 - Thread: 1 -> MyAudio.UnloadData - END 2022-02-15 21:05:28.021 - Thread: 1 -> MyAudio.LoadData - START 2022-02-15 21:05:28.133 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2022-02-15 21:05:30.682 - Thread: 1 -> MyAudio.LoadData - END 2022-02-15 21:05:30.686 - Thread: 1 -> MyConfig.Save() - START 2022-02-15 21:05:30.687 - Thread: 1 -> Path: C:\Users\mgrah\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-02-15 21:05:30.767 - Thread: 1 -> MyConfig.Save() - END 2022-02-15 21:05:30.774 - Thread: 1 -> Unloading Procedural World Generator 2022-02-15 21:05:30.994 - Thread: 1 -> Info: MyLights Unloading data. 2022-02-15 21:05:31.003 - Thread: 1 -> Network readers disposed 2022-02-15 21:05:31.003 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-02-15 21:05:31.338 - Thread: 1 -> Loading sound definitions 2022-02-15 21:05:31.338 - Thread: 1 -> Loading gamepad controls 2022-02-15 21:05:32.022 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:05:32.022 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-15 21:05:32.229 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:05:32.229 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-15 21:05:32.229 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:05:32.229 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-15 21:05:32.229 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:05:32.229 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-15 21:05:32.229 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:05:32.229 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-15 21:05:32.229 - Thread: 1 -> GuiTextures.sbc 2022-02-15 21:05:32.229 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-15 21:05:32.313 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-15 21:05:32.313 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-02-15 21:05:32.313 - Thread: 1 -> Loading shadow textures definitions 2022-02-15 21:05:32.313 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-02-15 21:05:32.313 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-02-15 21:05:32.503 - Thread: 1 -> MySession::Unload END 2022-02-15 21:05:32.504 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2022-02-15 21:05:32.504 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-02-15 21:05:32.504 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-02-15 21:05:32.509 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-02-15 21:05:32.510 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-02-15 21:05:35.676 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-02-15 21:05:37.361 - Thread: 1 -> MyConfig.Save() - START 2022-02-15 21:05:37.361 - Thread: 1 -> Path: C:\Users\mgrah\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-02-15 21:05:37.363 - Thread: 1 -> MyConfig.Save() - END 2022-02-15 21:05:37.363 - Thread: 1 -> Application closed by user 2022-02-15 21:05:37.365 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2022-02-15 21:05:37.365 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-02-15 21:05:37.366 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-02-15 21:05:37.408 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-02-15 21:05:37.409 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-02-15 21:05:37.409 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-02-15 21:05:37.410 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-02-15 21:05:37.410 - Thread: 1 -> Exiting.. 2022-02-15 21:05:37.411 - Thread: 1 -> MySandboxGame.UnloadData() - START 2022-02-15 21:05:37.412 - Thread: 1 -> MyAudio.UnloadData - START 2022-02-15 21:05:37.464 - Thread: 1 -> MyAudio.UnloadData - END 2022-02-15 21:05:37.465 - Thread: 1 -> MySandboxGame.UnloadData() - END 2022-02-15 21:05:37.588 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 19247976 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 36026280 computed total 36026280 reported total Heap usage: 1787696 ( 9%) unused in thread local freelists 16438120 (85%) unused in main heap 1022160 ( 5%) used in main heap ------- 19247976 allocated by heap Peak usage: 15556864 ( 6%) peak heap used (versus current) 2992 ( 0%) peak solver used (versus available) 2022-02-15 21:05:37.886 - Thread: 39 -> External debugger: interrupted. 2022-02-15 21:05:37.886 - Thread: 1 -> Steam closed 2022-02-15 21:05:38.103 - Thread: 1 -> Log Closed