2022-02-10 15:13:09.739 - Thread: 1 -> Log Started 2022-02-10 15:13:09.739 - Thread: 1 -> Timezone (local - UTC): 1h 2022-02-10 15:13:09.739 - Thread: 1 -> App Version: 01_200_027 2022-02-10 15:13:09.744 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-02-10 15:13:09.744 - Thread: 1 -> Branch / Sandbox: SVN 2022-02-10 15:13:09.744 - Thread: 1 -> Environment.ProcessorCount: 8 2022-02-10 15:13:09.824 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2022-02-10 15:13:09.824 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-02-10 15:13:09.824 - Thread: 1 -> Environment.Is64BitProcess: True 2022-02-10 15:13:09.824 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-02-10 15:13:09.824 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4340.0 2022-02-10 15:13:09.824 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-02-10 15:13:09.829 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2022-02-10 15:13:09.829 - Thread: 1 -> IntPtr.Size: 8 2022-02-10 15:13:09.829 - Thread: 1 -> Default Culture: 2022-02-10 15:13:09.829 - Thread: 1 -> Default UI Culture: 2022-02-10 15:13:09.829 - Thread: 1 -> MyConfig.Load() - START 2022-02-10 15:13:09.829 - Thread: 1 -> Path: C:\Users\45607\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-02-10 15:13:09.968 - Thread: 1 -> NewNewGameScreen: False 2022-02-10 15:13:09.968 - Thread: 1 -> EnableDamageEffects: True 2022-02-10 15:13:09.968 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-02-10 15:13:09.968 - Thread: 1 -> EnableReverb: False 2022-02-10 15:13:09.968 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-02-10 15:13:09.968 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-02-10 15:13:09.968 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-02-10 15:13:09.968 - Thread: 1 -> FirstTimeRun: False 2022-02-10 15:13:09.968 - Thread: 1 -> ExperimentalMode: True 2022-02-10 15:13:09.968 - Thread: 1 -> VideoAdapter: 0 2022-02-10 15:13:09.968 - Thread: 1 -> ScreenWidth: 2560 2022-02-10 15:13:09.968 - Thread: 1 -> ScreenHeight: 1440 2022-02-10 15:13:09.968 - Thread: 1 -> RefreshRate: 59951 2022-02-10 15:13:09.968 - Thread: 1 -> WindowMode: 1 2022-02-10 15:13:09.968 - Thread: 1 -> VerticalSync: 0 2022-02-10 15:13:09.968 - Thread: 1 -> FieldOfView: 70 2022-02-10 15:13:09.968 - Thread: 1 -> PostProcessingEnabled: True 2022-02-10 15:13:09.968 - Thread: 1 -> FlaresIntensity: 1 2022-02-10 15:13:09.968 - Thread: 1 -> TreeViewDistance: 3000 2022-02-10 15:13:09.968 - Thread: 1 -> GrassDensity: 0.113519 2022-02-10 15:13:09.968 - Thread: 1 -> GrassDrawDistance: 1000 2022-02-10 15:13:09.968 - Thread: 1 -> AntialiasingMode: 0 2022-02-10 15:13:09.968 - Thread: 1 -> ShadowMapResolution: 2 2022-02-10 15:13:09.968 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-02-10 15:13:09.968 - Thread: 1 -> TextureQuality: 2 2022-02-10 15:13:09.968 - Thread: 1 -> VoxelTextureQuality: 2 2022-02-10 15:13:09.968 - Thread: 1 -> AnisotropicFiltering: 4 2022-02-10 15:13:09.968 - Thread: 1 -> ModelQuality: 3 2022-02-10 15:13:09.968 - Thread: 1 -> VoxelQuality: 2 2022-02-10 15:13:09.968 - Thread: 1 -> ShaderQuality: 2 2022-02-10 15:13:09.968 - Thread: 1 -> LowMemSwitchToLow: 0 2022-02-10 15:13:09.968 - Thread: 1 -> FirstVTTimeRun: False 2022-02-10 15:13:09.968 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-02-10 15:13:09.968 - Thread: 1 -> GDPRConsent: True 2022-02-10 15:13:09.968 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-02-10 15:13:09.968 - Thread: 1 -> GameVolume: 0.04978246 2022-02-10 15:13:09.968 - Thread: 1 -> Music_Volume: 0 2022-02-10 15:13:09.969 - Thread: 1 -> VoiceChatVolume: 5 2022-02-10 15:13:09.969 - Thread: 1 -> HudWarnings: True 2022-02-10 15:13:09.969 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-02-10 15:13:09.969 - Thread: 1 -> VoiceChat: False 2022-02-10 15:13:09.969 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-02-10 15:13:09.969 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-02-10 15:13:09.969 - Thread: 1 -> EnableDynamicMusic: True 2022-02-10 15:13:09.969 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-02-10 15:13:09.969 - Thread: 1 -> EnableDoppler: True 2022-02-10 15:13:09.969 - Thread: 1 -> FirstTimeTutorials: False 2022-02-10 15:13:09.969 - Thread: 1 -> HudState: 1 2022-02-10 15:13:09.969 - Thread: 1 -> TutorialsFinished: System.String[] 2022-02-10 15:13:09.969 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-02-10 15:13:09.969 - Thread: 1 -> CubeBuilderAlignToDefault: True 2022-02-10 15:13:09.969 - Thread: 1 -> ControllerDefaultOnStart: False 2022-02-10 15:13:09.969 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-02-10 15:13:09.969 - Thread: 1 -> LastCheckedVersion: 1199023 2022-02-10 15:13:09.969 - Thread: 1 -> ShowCrosshair2: 0 2022-02-10 15:13:09.969 - Thread: 1 -> EnableTrading: True 2022-02-10 15:13:09.969 - Thread: 1 -> EnableSteamCloud: True 2022-02-10 15:13:09.969 - Thread: 1 -> SpriteMainViewportScale: 1 2022-02-10 15:13:09.969 - Thread: 1 -> UiTransparency: 1 2022-02-10 15:13:09.969 - Thread: 1 -> UiBkTransparency: 0.8 2022-02-10 15:13:09.969 - Thread: 1 -> HUDBkTransparency: 0.6 2022-02-10 15:13:09.969 - Thread: 1 -> AreaInteraction: True 2022-02-10 15:13:09.969 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-02-10 15:13:09.969 - Thread: 1 -> ControlsHints: True 2022-02-10 15:13:09.969 - Thread: 1 -> GoodBotHints: False 2022-02-10 15:13:09.969 - Thread: 1 -> RotationHints: True 2022-02-10 15:13:09.969 - Thread: 1 -> CubeBuilderUseSymmetry: False 2022-02-10 15:13:09.969 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-02-10 15:13:09.969 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-02-10 15:13:09.969 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-02-10 15:13:09.969 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-02-10 15:13:09.969 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-02-10 15:13:09.969 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-02-10 15:13:09.969 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-02-10 15:13:09.969 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-02-10 15:13:09.969 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-02-10 15:13:09.969 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-02-10 15:13:09.969 - Thread: 1 -> IronSightSwitchState: 1 2022-02-10 15:13:09.969 - Thread: 1 -> ModIoConsent: True 2022-02-10 15:13:09.969 - Thread: 1 -> DebugComponentsInfo: 2 2022-02-10 15:13:09.969 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-02-10 15:13:09.969 - Thread: 1 -> LightsQuality: 2 2022-02-10 15:13:09.969 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-02-10 15:13:09.969 - Thread: 1 -> MyConfig.Load() - END 2022-02-10 15:13:14.757 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-02-10 15:13:14.889 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-02-10 15:13:14.894 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-02-10 15:13:14.894 - Thread: 1 -> Found processor count: 8 2022-02-10 15:13:14.894 - Thread: 1 -> Using processor count: 8 2022-02-10 15:13:14.943 - Thread: 1 -> All detected adapters: 2022-02-10 15:13:14.945 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=-2053959613, DeviceID=7040 2022-02-10 15:13:14.945 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-02-10 15:13:15.367 - Thread: 1 -> AdapterInfo = { 2022-02-10 15:13:15.367 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2022-02-10 15:13:15.367 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 15:13:15.367 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 15:13:15.367 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 15:13:15.367 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 15:13:15.367 - Thread: 1 -> AftermathSupported = False 2022-02-10 15:13:15.367 - Thread: 1 -> Adapter id = 0 2022-02-10 15:13:15.367 - Thread: 1 -> Supported = True 2022-02-10 15:13:15.367 - Thread: 1 -> RAM = 8471445504 2022-02-10 15:13:15.367 - Thread: 1 -> Priority = 2 2022-02-10 15:13:15.367 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 15:13:15.367 - Thread: 1 -> Output is attached = True 2022-02-10 15:13:15.367 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2022-02-10 15:13:15.367 - Thread: 1 -> Display modes = { 2022-02-10 15:13:15.368 - Thread: 1 -> DXGIOutput id = 0 2022-02-10 15:13:15.368 - Thread: 1 -> 640x480@60Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 640x480@75Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 640x480@72Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 640x480@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 640x480@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 640x480@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 640x480@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 640x480@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 640x480@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x480@60Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x480@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x480@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x480@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x480@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x480@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x480@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x576@50Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x576@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x576@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x576@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x576@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x576@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 720x576@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 800x600@75Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 800x600@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 800x600@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 800x600@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 800x600@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 800x600@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 800x600@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1024x768@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1024x768@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1024x768@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1024x768@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1024x768@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1024x768@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1152x864@75Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1152x864@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1152x864@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1152x864@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1152x864@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1152x864@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1152x864@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x720@60Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x720@50Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x720@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x720@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x720@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x720@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x720@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x720@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x768@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x768@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x768@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x768@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x768@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x768@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x800@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x800@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x800@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x800@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x800@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x800@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x960@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x960@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x960@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x960@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x960@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x960@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x1024@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x1024@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x1024@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x1024@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x1024@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1280x1024@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1360x768@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1360x768@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1360x768@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1360x768@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1360x768@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1360x768@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1366x768@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1366x768@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1366x768@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1366x768@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1366x768@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1366x768@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1400x1050@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1400x1050@99.946Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1400x1050@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1400x1050@119.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1400x1050@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1400x1050@143.998Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 15:13:15.368 - Thread: 1 -> 1440x900@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1440x900@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1440x900@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1440x900@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1440x900@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1440x900@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x900@60Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x900@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x900@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x900@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x900@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x900@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x900@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1024@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1024@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1024@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1024@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1024@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1024@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1200@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1200@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1200@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1600x1200@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1680x1050@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1680x1050@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1680x1050@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1680x1050@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1680x1050@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1680x1050@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1768x992@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1080@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1080@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1080@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1080@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1080@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1080@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1200@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1200@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1200@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1200@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1440@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1440@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1440@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 1920x1440@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 2560x1440@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 2560x1440@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 2560x1440@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 3620x2036@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 3620x2036@99.946Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 3620x2036@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> 3620x2036@143.998Hz 2022-02-10 15:13:15.369 - Thread: 1 -> } 2022-02-10 15:13:15.369 - Thread: 1 -> } 2022-02-10 15:13:15.369 - Thread: 1 -> AdapterInfo = { 2022-02-10 15:13:15.369 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2022-02-10 15:13:15.369 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 15:13:15.369 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 15:13:15.369 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 15:13:15.369 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 15:13:15.369 - Thread: 1 -> AftermathSupported = False 2022-02-10 15:13:15.369 - Thread: 1 -> Adapter id = 0 2022-02-10 15:13:15.369 - Thread: 1 -> Supported = True 2022-02-10 15:13:15.369 - Thread: 1 -> RAM = 8471445504 2022-02-10 15:13:15.369 - Thread: 1 -> Priority = 2 2022-02-10 15:13:15.369 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 15:13:15.369 - Thread: 1 -> Output is attached = True 2022-02-10 15:13:15.369 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2022-02-10 15:13:15.369 - Thread: 1 -> Display modes = { 2022-02-10 15:13:15.370 - Thread: 1 -> DXGIOutput id = 0 2022-02-10 15:13:15.370 - Thread: 1 -> 640x480@60Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 640x480@75Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 640x480@72Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 640x480@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 640x480@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 640x480@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 640x480@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 640x480@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 640x480@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x480@60Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x480@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x480@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x480@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x480@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x480@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x480@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x576@50Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x576@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x576@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x576@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x576@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x576@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 720x576@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 800x600@75Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 800x600@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 800x600@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 800x600@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 800x600@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 800x600@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 800x600@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1024x768@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1024x768@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1024x768@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1024x768@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1024x768@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1024x768@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1152x864@75Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1152x864@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1152x864@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1152x864@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1152x864@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1152x864@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1152x864@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x720@60Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x720@50Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x720@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x720@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x720@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x720@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x720@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x720@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x768@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x768@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x768@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x768@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x768@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x768@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x800@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x800@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x800@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x800@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x800@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x800@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x960@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x960@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x960@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x960@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x960@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x960@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x1024@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x1024@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x1024@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x1024@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x1024@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1280x1024@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1360x768@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1360x768@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1360x768@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1360x768@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1360x768@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1360x768@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1366x768@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1366x768@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1366x768@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1366x768@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1366x768@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1366x768@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1400x1050@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1400x1050@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1400x1050@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1400x1050@119.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1400x1050@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1400x1050@143.998Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1440x900@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1440x900@99.946Hz 2022-02-10 15:13:15.370 - Thread: 1 -> 1440x900@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1440x900@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1440x900@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1440x900@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x900@60Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x900@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x900@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x900@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x900@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x900@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x900@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1024@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1024@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1024@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1024@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1024@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1024@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1200@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1200@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1200@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1600x1200@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1680x1050@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1680x1050@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1680x1050@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1680x1050@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1680x1050@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1680x1050@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1768x992@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1080@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1080@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1080@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1080@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1080@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1080@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1200@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1200@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1200@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1200@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1440@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1440@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1440@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 1920x1440@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 2560x1440@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 2560x1440@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 2560x1440@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 3620x2036@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 3620x2036@99.946Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 3620x2036@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> 3620x2036@143.998Hz 2022-02-10 15:13:15.371 - Thread: 1 -> } 2022-02-10 15:13:15.371 - Thread: 1 -> } 2022-02-10 15:13:15.371 - Thread: 1 -> AdapterInfo = { 2022-02-10 15:13:15.371 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY2 2022-02-10 15:13:15.371 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 15:13:15.371 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 15:13:15.371 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 15:13:15.371 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 15:13:15.371 - Thread: 1 -> AftermathSupported = False 2022-02-10 15:13:15.371 - Thread: 1 -> Adapter id = 0 2022-02-10 15:13:15.371 - Thread: 1 -> Supported = True 2022-02-10 15:13:15.371 - Thread: 1 -> RAM = 8471445504 2022-02-10 15:13:15.371 - Thread: 1 -> Priority = 2 2022-02-10 15:13:15.371 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 15:13:15.371 - Thread: 1 -> Output is attached = True 2022-02-10 15:13:15.371 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2022-02-10 15:13:15.371 - Thread: 1 -> Display modes = { 2022-02-10 15:13:15.372 - Thread: 1 -> DXGIOutput id = 1 2022-02-10 15:13:15.372 - Thread: 1 -> 640x480@60Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 640x480@75Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 640x480@72Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 720x480@60Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 720x576@50Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 800x600@75Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1152x864@75Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x720@60Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x720@50Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1600x900@60Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 15:13:15.372 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 15:13:15.372 - Thread: 1 -> } 2022-02-10 15:13:15.372 - Thread: 1 -> } 2022-02-10 15:13:15.372 - Thread: 1 -> AdapterInfo = { 2022-02-10 15:13:15.372 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY2 2022-02-10 15:13:15.372 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 15:13:15.372 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 15:13:15.372 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 15:13:15.372 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 15:13:15.372 - Thread: 1 -> AftermathSupported = False 2022-02-10 15:13:15.372 - Thread: 1 -> Adapter id = 0 2022-02-10 15:13:15.372 - Thread: 1 -> Supported = True 2022-02-10 15:13:15.372 - Thread: 1 -> RAM = 8471445504 2022-02-10 15:13:15.372 - Thread: 1 -> Priority = 2 2022-02-10 15:13:15.372 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 15:13:15.372 - Thread: 1 -> Output is attached = True 2022-02-10 15:13:15.372 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2022-02-10 15:13:15.372 - Thread: 1 -> Display modes = { 2022-02-10 15:13:15.373 - Thread: 1 -> DXGIOutput id = 1 2022-02-10 15:13:15.373 - Thread: 1 -> 640x480@60Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 640x480@75Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 640x480@72Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 720x480@60Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 720x576@50Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 800x600@75Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1152x864@75Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x720@60Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x720@50Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1600x900@60Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 15:13:15.373 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 15:13:15.373 - Thread: 1 -> } 2022-02-10 15:13:15.373 - Thread: 1 -> } 2022-02-10 15:13:15.373 - Thread: 1 -> AdapterInfo = { 2022-02-10 15:13:15.373 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY3 2022-02-10 15:13:15.373 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 15:13:15.373 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 15:13:15.373 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 15:13:15.373 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 15:13:15.373 - Thread: 1 -> AftermathSupported = False 2022-02-10 15:13:15.373 - Thread: 1 -> Adapter id = 0 2022-02-10 15:13:15.373 - Thread: 1 -> Supported = True 2022-02-10 15:13:15.373 - Thread: 1 -> RAM = 8471445504 2022-02-10 15:13:15.373 - Thread: 1 -> Priority = 2 2022-02-10 15:13:15.373 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 15:13:15.373 - Thread: 1 -> Output is attached = True 2022-02-10 15:13:15.373 - Thread: 1 -> DesktopBounds = {X:2560 Y:187 Width:1920 Height:1080} 2022-02-10 15:13:15.374 - Thread: 1 -> Display modes = { 2022-02-10 15:13:15.374 - Thread: 1 -> DXGIOutput id = 2 2022-02-10 15:13:15.374 - Thread: 1 -> 640x480@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 640x480@75Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 640x480@72Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 640x480@59.94Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 720x480@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 720x576@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 800x600@75Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1152x864@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1152x864@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1280x720@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1280x720@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1280x768@59.87Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1280x960@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1360x768@59.79Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1360x768@59.79Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1366x768@59.79Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1400x1050@59.978Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1600x900@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 1920x1080@59.94006Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@59.94Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@59.94Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@59.94006Hz 2022-02-10 15:13:15.374 - Thread: 1 -> 2715x1527@59.94006Hz 2022-02-10 15:13:15.374 - Thread: 1 -> } 2022-02-10 15:13:15.374 - Thread: 1 -> } 2022-02-10 15:13:15.374 - Thread: 1 -> AdapterInfo = { 2022-02-10 15:13:15.375 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY3 2022-02-10 15:13:15.375 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 15:13:15.375 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 15:13:15.375 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 15:13:15.375 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 15:13:15.375 - Thread: 1 -> AftermathSupported = False 2022-02-10 15:13:15.375 - Thread: 1 -> Adapter id = 0 2022-02-10 15:13:15.375 - Thread: 1 -> Supported = True 2022-02-10 15:13:15.375 - Thread: 1 -> RAM = 8471445504 2022-02-10 15:13:15.375 - Thread: 1 -> Priority = 2 2022-02-10 15:13:15.375 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 15:13:15.375 - Thread: 1 -> Output is attached = True 2022-02-10 15:13:15.375 - Thread: 1 -> DesktopBounds = {X:2560 Y:187 Width:1920 Height:1080} 2022-02-10 15:13:15.375 - Thread: 1 -> Display modes = { 2022-02-10 15:13:15.375 - Thread: 1 -> DXGIOutput id = 2 2022-02-10 15:13:15.375 - Thread: 1 -> 640x480@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 640x480@75Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 640x480@72Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 640x480@59.94Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 720x480@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 720x576@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 800x600@75Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1152x864@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1152x864@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1176x664@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1176x664@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1280x720@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1280x720@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1280x768@59.87Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1280x960@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1360x768@59.79Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1360x768@59.79Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1366x768@59.79Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1400x1050@59.978Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1600x900@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1768x992@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1768x992@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 1920x1080@59.94006Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@59.94Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@59.94Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@59.94006Hz 2022-02-10 15:13:15.375 - Thread: 1 -> 2715x1527@59.94006Hz 2022-02-10 15:13:15.375 - Thread: 1 -> } 2022-02-10 15:13:15.375 - Thread: 1 -> } 2022-02-10 15:13:15.376 - Thread: 1 -> Service.IsActive: True 2022-02-10 15:13:15.376 - Thread: 1 -> Service.IsOnline: True 2022-02-10 15:13:15.376 - Thread: 1 -> Service.OwnsGame: False 2022-02-10 15:13:15.376 - Thread: 1 -> Service.UserId: 76561198017766468 2022-02-10 15:13:15.376 - Thread: 1 -> Service.UserName: π˜Όπ™•π™ƒπ™€π™ 2022-02-10 15:13:15.376 - Thread: 1 -> Service.Branch: default 2022-02-10 15:13:15.376 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-02-10 15:13:15.376 - Thread: 1 -> Build version: 0.1.1.0 2022-02-10 15:13:15.377 - Thread: 1 -> MyScreenManager() 2022-02-10 15:13:15.389 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2022-02-10 15:13:15.389 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2022-02-10 15:13:15.391 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2022-02-10 15:13:15.391 - Thread: 23 -> CreateDeviceInternal - Create device 2022-02-10 15:13:15.507 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2022-02-10 15:13:15.584 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2022-02-10 15:13:15.584 - Thread: 23 -> CreateDeviceInternal create swapchain 2022-02-10 15:13:16.752 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-02-10 15:13:16.752 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-02-10 15:13:16.752 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2022-02-10 15:13:17.183 - Thread: 1 -> Preallocate - START 2022-02-10 15:13:17.186 - Thread: 1 -> MySpaceWorldGenerator - START 2022-02-10 15:13:17.186 - Thread: 1 -> MySpaceWorldGenerator - END 2022-02-10 15:13:17.186 - Thread: 1 -> MySpaceBuildComponent - START 2022-02-10 15:13:17.186 - Thread: 1 -> MySpaceBuildComponent - END 2022-02-10 15:13:17.187 - Thread: 1 -> MyEntities - START 2022-02-10 15:13:17.199 - Thread: 1 -> MyEntities - END 2022-02-10 15:13:17.199 - Thread: 1 -> MyObjectBuilder_Base - START 2022-02-10 15:13:17.199 - Thread: 1 -> MyObjectBuilder_Base - END 2022-02-10 15:13:17.199 - Thread: 1 -> MyTransparentGeometry - START 2022-02-10 15:13:17.199 - Thread: 1 -> MyTransparentGeometry - END 2022-02-10 15:13:17.199 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-02-10 15:13:17.199 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-02-10 15:13:17.199 - Thread: 1 -> MyMath - START 2022-02-10 15:13:17.199 - Thread: 1 -> MyMath - END 2022-02-10 15:13:17.199 - Thread: 1 -> MySimpleObjectDraw - START 2022-02-10 15:13:17.199 - Thread: 1 -> MySimpleObjectDraw - END 2022-02-10 15:13:17.211 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-02-10 15:13:17.211 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-02-10 15:13:17.211 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-02-10 15:13:17.216 - Thread: 1 -> MySyncDestructions - START 2022-02-10 15:13:17.216 - Thread: 1 -> MySyncDestructions - END 2022-02-10 15:13:17.216 - Thread: 1 -> MySyncEntity - START 2022-02-10 15:13:17.216 - Thread: 1 -> MySyncEntity - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyCommandCharacter - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyCommandCharacter - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyCommandConsole - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyCommandConsole - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyCommandEntity - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyCommandEntity - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyAiTargetManager - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyAiTargetManager - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyClientDebugCommands - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyClientDebugCommands - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyDedicatedServer - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyDedicatedServer - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyDedicatedServerBase - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyDedicatedServerBase - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerBase - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerBase - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerClient - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerClient - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerClientBase - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerClientBase - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerLobby - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerLobby - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerServerBase - START 2022-02-10 15:13:17.216 - Thread: 1 -> MyMultiplayerServerBase - END 2022-02-10 15:13:17.216 - Thread: 1 -> MyServerDebugCommands - START 2022-02-10 15:13:17.217 - Thread: 1 -> MyServerDebugCommands - END 2022-02-10 15:13:17.217 - Thread: 1 -> MyCubeGridDefinitions - START 2022-02-10 15:13:17.217 - Thread: 1 -> MyCubeGridDefinitions - END 2022-02-10 15:13:17.218 - Thread: 1 -> MyDefinitionManager - START 2022-02-10 15:13:17.220 - Thread: 1 -> MyDefinitionManager - END 2022-02-10 15:13:17.220 - Thread: 1 -> Preallocate - END 2022-02-10 15:13:17.221 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-02-10 15:13:17.501 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-02-10 15:13:17.501 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-02-10 15:13:17.501 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-02-10 15:13:17.502 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-10 15:13:17.502 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-10 15:13:17.502 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-02-10 15:13:17.502 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-02-10 15:13:17.502 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-02-10 15:13:17.502 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-02-10 15:13:17.510 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2022-02-10 15:13:17.510 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2022-02-10 15:13:17.510 - Thread: 1 -> Virtualized: False 2022-02-10 15:13:17.515 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2022-02-10 15:13:17.515 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,299,940,864 bytes 2022-02-10 15:13:17.515 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-02-10 15:13:17.515 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,221,167,616 bytes 2022-02-10 15:13:17.515 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,295,383,552 bytes 2022-02-10 15:13:17.528 - Thread: 1 -> Drive C: | Capacity: 999,651,164,160 bytes | Free space: 361,506,947,072 bytes 2022-02-10 15:13:17.529 - Thread: 1 -> Drive D: | Capacity: 1,990,045,179,904 bytes | Free space: 579,122,647,040 bytes 2022-02-10 15:13:17.529 - Thread: 1 -> Drive E: | Capacity: 510,545,276,928 bytes | Free space: 485,321,187,328 bytes 2022-02-10 15:13:17.531 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-02-10 15:13:17.531 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-02-10 15:13:17.534 - Thread: 1 -> Installed DLCs: 2022-02-10 15:13:17.535 - Thread: 1 -> Deluxe Edition (573160) 2022-02-10 15:13:17.535 - Thread: 1 -> Decorative Blocks (1049790) 2022-02-10 15:13:17.535 - Thread: 1 -> Economy Deluxe (1135960) 2022-02-10 15:13:17.535 - Thread: 1 -> Style Pack (1084680) 2022-02-10 15:13:17.535 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-02-10 15:13:17.535 - Thread: 1 -> Frostbite (1241550) 2022-02-10 15:13:17.535 - Thread: 1 -> Sparks Of The Future (1307680) 2022-02-10 15:13:17.535 - Thread: 1 -> Wasteland (1374610) 2022-02-10 15:13:17.535 - Thread: 1 -> Warfare I. (1475830) 2022-02-10 15:13:17.536 - Thread: 1 -> Heavy Industry (1676100) 2022-02-10 15:13:17.536 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-02-10 15:13:17.612 - Thread: 1 -> Havok: Physics.Init 2022-02-10 15:13:17.634 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-02-10 15:13:17.685 - Thread: 1 -> HkGameName: SpaceEngineers 2022-02-10 15:13:17.686 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-02-10 15:13:17.693 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-02-10 15:13:17.702 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2022-02-10 15:13:18.038 - Thread: 1 -> Loading scenarios 2022-02-10 15:13:18.056 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-02-10 15:13:18.056 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-02-10 15:13:18.347 - Thread: 1 -> Loading sound definitions 2022-02-10 15:13:18.348 - Thread: 1 -> Loading gamepad controls 2022-02-10 15:13:18.368 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:18.369 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-10 15:13:18.373 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:18.373 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-10 15:13:18.374 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:18.374 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-10 15:13:18.374 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:18.374 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-10 15:13:18.375 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:18.375 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-10 15:13:18.375 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:18.375 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-10 15:13:18.379 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-10 15:13:18.379 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-02-10 15:13:18.379 - Thread: 1 -> Loading shadow textures definitions 2022-02-10 15:13:18.379 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-02-10 15:13:18.379 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-02-10 15:13:18.392 - Thread: 1 -> MyAudio.LoadData - START 2022-02-10 15:13:18.560 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (HyperX Cloud Flight Wireless Headset) - Channel #: 2 - Sample rate: 48000 2022-02-10 15:13:18.595 - Thread: 1 -> MyAudio.LoadData - END 2022-02-10 15:13:18.596 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2022-02-10 15:13:18.596 - Thread: 1 -> MyGuiManager() 2022-02-10 15:13:18.599 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-02-10 15:13:18.669 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-02-10 15:13:18.976 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-02-10 15:13:18.983 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-02-10 15:13:18.983 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-02-10 15:13:18.983 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-02-10 15:13:18.983 - Thread: 1 -> Loading default controls 2022-02-10 15:13:19.006 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-02-10 15:13:19.006 - Thread: 10 -> ReloadVoxelMaterials 2022-02-10 15:13:19.038 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-02-10 15:13:19.038 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-02-10 15:13:19.038 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-02-10 15:13:19.039 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-02-10 15:13:19.039 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-02-10 15:13:19.040 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-02-10 15:13:19.047 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-02-10 15:13:19.054 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-02-10 15:13:19.059 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-02-10 15:13:19.068 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-02-10 15:13:19.070 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-02-10 15:13:19.072 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-02-10 15:13:19.099 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-02-10 15:13:19.102 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-02-10 15:13:19.103 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-02-10 15:13:19.106 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-02-10 15:13:19.109 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-02-10 15:13:19.115 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-02-10 15:13:19.127 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-02-10 15:13:19.135 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-02-10 15:13:19.147 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-02-10 15:13:19.153 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-02-10 15:13:19.162 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-02-10 15:13:19.163 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-02-10 15:13:19.164 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-02-10 15:13:19.165 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-02-10 15:13:19.167 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-02-10 15:13:19.170 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-02-10 15:13:19.174 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-02-10 15:13:19.193 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-02-10 15:13:19.215 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-02-10 15:13:19.232 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-02-10 15:13:19.235 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-02-10 15:13:19.254 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-02-10 15:13:19.259 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-02-10 15:13:19.263 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-02-10 15:13:19.265 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-02-10 15:13:19.267 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-02-10 15:13:19.267 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-02-10 15:13:19.267 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-02-10 15:13:19.268 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-02-10 15:13:19.271 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-02-10 15:13:19.272 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-02-10 15:13:19.276 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-02-10 15:13:19.282 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-02-10 15:13:19.286 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-02-10 15:13:19.302 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-02-10 15:13:19.304 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-02-10 15:13:19.314 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-02-10 15:13:19.327 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-02-10 15:13:19.343 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-02-10 15:13:19.403 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-02-10 15:13:19.511 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-02-10 15:13:19.518 - Thread: 1 -> Timer Frequency: 10000000 2022-02-10 15:13:19.518 - Thread: 1 -> Ticks per frame: 166667 2022-02-10 15:13:19.666 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-02-10 15:13:19.888 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-02-10 15:13:19.888 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-02-10 15:13:19.953 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-02-10 15:13:19.999 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-02-10 15:13:20.002 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-02-10 15:13:20.003 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-02-10 15:13:20.006 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-02-10 15:13:20.007 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-02-10 15:13:20.010 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-02-10 15:13:20.019 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-02-10 15:13:20.022 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-02-10 15:13:20.028 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-02-10 15:13:20.062 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-02-10 15:13:20.138 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-02-10 15:13:20.152 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-02-10 15:13:20.176 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-02-10 15:13:20.252 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-02-10 15:13:20.341 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-02-10 15:13:20.356 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-02-10 15:13:20.517 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-02-10 15:13:20.543 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-02-10 15:13:20.553 - Thread: 1 -> Flares Intensity: 1 2022-02-10 15:13:20.553 - Thread: 1 -> Field of view: 1.22173 2022-02-10 15:13:20.553 - Thread: 1 -> PostProcessingEnabled: True 2022-02-10 15:13:20.553 - Thread: 1 -> Render.GrassDensityFactor: 0.113519 2022-02-10 15:13:20.553 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-02-10 15:13:20.553 - Thread: 1 -> Render.DistanceFade: 3000 2022-02-10 15:13:20.553 - Thread: 1 -> Render.AntialiasingMode: NONE 2022-02-10 15:13:20.553 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-02-10 15:13:20.553 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-02-10 15:13:20.553 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-02-10 15:13:20.553 - Thread: 1 -> Render.TextureQuality: HIGH 2022-02-10 15:13:20.553 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-02-10 15:13:20.553 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-02-10 15:13:20.553 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-02-10 15:13:20.553 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-02-10 15:13:20.553 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-02-10 15:13:20.553 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-02-10 15:13:20.589 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-02-10 15:13:20.645 - Thread: 1 -> Analytics session started: UserID = (624944a8-64e5-3ca8-530c-bf9f729c3cc5) SessionID = (93563f3a-c5dd-4213-9599-cfb92e4a183f) 2022-02-10 15:13:20.646 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-02-10 15:13:20.710 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-02-10 15:13:20.791 - Thread: 28 -> EOS P2P - Query NAT type failed. 2022-02-10 15:13:20.882 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-02-10 15:13:21.049 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-02-10 15:13:21.117 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-02-10 15:13:21.172 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-02-10 15:13:21.475 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-02-10 15:13:21.486 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-02-10 15:13:21.616 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-02-10 15:13:21.724 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-02-10 15:13:21.765 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-02-10 15:13:21.765 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-02-10 15:13:21.985 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-02-10 15:13:22.515 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-02-10 15:13:22.524 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-02-10 15:13:22.528 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-02-10 15:13:22.566 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-02-10 15:13:22.566 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-02-10 15:13:22.587 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-02-10 15:13:22.619 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-02-10 15:13:22.643 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-02-10 15:13:22.661 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-02-10 15:13:22.696 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-02-10 15:13:22.702 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-02-10 15:13:22.770 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-02-10 15:13:22.881 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-02-10 15:13:22.902 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-02-10 15:13:23.016 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-02-10 15:13:23.040 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-02-10 15:13:23.268 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-02-10 15:13:23.312 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-02-10 15:13:23.379 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-02-10 15:13:23.412 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-02-10 15:13:24.627 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-02-10 15:13:28.422 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-02-10 15:13:28.422 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-02-10 15:13:29.379 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2022-02-10 15:13:29.770 - Thread: 3 -> LoadSession() - Start 2022-02-10 15:13:29.770 - Thread: 3 -> C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22 2022-02-10 15:13:29.770 - Thread: 3 -> Loading Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Sandbox_config.sbc 2022-02-10 15:13:29.784 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-02-10 15:13:30.849 - Thread: 3 -> Loading Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Sandbox_config.sbc 2022-02-10 15:13:30.850 - Thread: 3 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-02-10 15:13:30.851 - Thread: 1 -> CheckPoint Experimental mode: Yes 2022-02-10 15:13:30.851 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, AdaptiveSimulationQuality 2022-02-10 15:13:30.851 - Thread: 1 -> LoadSession() - End 2022-02-10 15:13:30.867 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-02-10 15:13:30.873 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-02-10 15:13:30.873 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-02-10 15:13:30.880 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-02-10 15:13:30.880 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-02-10 15:13:30.885 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-02-10 15:13:30.887 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-02-10 15:13:30.894 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-02-10 15:13:30.894 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-02-10 15:13:31.084 - Thread: 1 -> RunLoadingAction - START 2022-02-10 15:13:31.084 - Thread: 1 -> Loading session: C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22 2022-02-10 15:13:31.160 - Thread: 1 -> GC Memory: 1,005,684,944 B 2022-02-10 15:13:31.169 - Thread: 1 -> Process Memory: 3,251,236,864 B 2022-02-10 15:13:31.169 - Thread: 1 -> Experimental mode: Yes 2022-02-10 15:13:31.169 - Thread: 1 -> Experimental mode reason: ExperimentalMode, AdaptiveSimulationQuality, ExperimentalTurnedOnInConfiguration 2022-02-10 15:13:31.169 - Thread: 1 -> Console compatibility: No 2022-02-10 15:13:32.842 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-02-10 15:13:32.865 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-02-10 15:13:32.865 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-02-10 15:13:32.865 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-02-10 15:13:32.873 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2022-02-10 15:13:33.061 - Thread: 1 -> Loading scenarios 2022-02-10 15:13:33.061 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-02-10 15:13:33.066 - Thread: 1 -> List of used mods (0) - START 2022-02-10 15:13:33.072 - Thread: 1 -> List of used mods - END 2022-02-10 15:13:33.230 - Thread: 1 -> Loading behaviors 2022-02-10 15:13:33.230 - Thread: 1 -> Loading ammo magazines 2022-02-10 15:13:33.230 - Thread: 1 -> Loading ammo definitions 2022-02-10 15:13:33.231 - Thread: 1 -> Loading animations 2022-02-10 15:13:33.231 - Thread: 1 -> Loading animations 2022-02-10 15:13:33.231 - Thread: 1 -> Loading sound definitions 2022-02-10 15:13:33.232 - Thread: 1 -> Loading sound definitions 2022-02-10 15:13:33.232 - Thread: 1 -> Loading sound definitions 2022-02-10 15:13:33.232 - Thread: 1 -> Loading sound definitions 2022-02-10 15:13:33.232 - Thread: 1 -> Loading sound definitions 2022-02-10 15:13:33.232 - Thread: 1 -> Loading sound definitions 2022-02-10 15:13:33.232 - Thread: 1 -> Loading category classes 2022-02-10 15:13:33.232 - Thread: 1 -> Loading category classes 2022-02-10 15:13:33.232 - Thread: 1 -> Loading blueprint classes 2022-02-10 15:13:33.232 - Thread: 1 -> Loading blueprint class entries 2022-02-10 15:13:33.233 - Thread: 1 -> Loading blueprint class entries 2022-02-10 15:13:33.233 - Thread: 1 -> Loading blueprints 2022-02-10 15:13:33.233 - Thread: 1 -> Loading blueprints 2022-02-10 15:13:33.233 - Thread: 1 -> Loading agent definitions 2022-02-10 15:13:33.233 - Thread: 1 -> Loading character definitions 2022-02-10 15:13:33.236 - Thread: 1 -> Loading character definitions 2022-02-10 15:13:33.236 - Thread: 1 -> Loading components 2022-02-10 15:13:33.236 - Thread: 1 -> Loading components 2022-02-10 15:13:33.236 - Thread: 1 -> Loading configuration 2022-02-10 15:13:33.236 - Thread: 1 -> Loading container types 2022-02-10 15:13:33.236 - Thread: 1 -> Loading Contract Types 2022-02-10 15:13:33.237 - Thread: 1 -> Loading gamepad controls 2022-02-10 15:13:33.237 - Thread: 1 -> Loading block positions 2022-02-10 15:13:33.237 - Thread: 1 -> Loading block positions 2022-02-10 15:13:33.237 - Thread: 1 -> Loading curve definitions 2022-02-10 15:13:33.238 - Thread: 1 -> Loading debris 2022-02-10 15:13:33.238 - Thread: 1 -> Loading environment items entries 2022-02-10 15:13:33.238 - Thread: 1 -> Loading decal global definitions 2022-02-10 15:13:33.238 - Thread: 1 -> Loading decal definitions 2022-02-10 15:13:33.238 - Thread: 1 -> Loading decal definitions 2022-02-10 15:13:33.238 - Thread: 1 -> Loading drone behaviors 2022-02-10 15:13:33.238 - Thread: 1 -> Loading edges 2022-02-10 15:13:33.238 - Thread: 1 -> Loading emissive color definitions 2022-02-10 15:13:33.238 - Thread: 1 -> Loading emissive color default states 2022-02-10 15:13:33.239 - Thread: 1 -> Loading animations 2022-02-10 15:13:33.239 - Thread: 1 -> Loading entity components 2022-02-10 15:13:33.240 - Thread: 1 -> Loading component containers 2022-02-10 15:13:33.241 - Thread: 1 -> Loading environment items entries 2022-02-10 15:13:33.242 - Thread: 1 -> Loading Faction Names 2022-02-10 15:13:33.242 - Thread: 1 -> Loading factions 2022-02-10 15:13:33.242 - Thread: 1 -> Loading flare definitions 2022-02-10 15:13:33.244 - Thread: 1 -> Loading gas property definitions 2022-02-10 15:13:33.245 - Thread: 1 -> Loading event definitions 2022-02-10 15:13:33.245 - Thread: 1 -> Loading physical items 2022-02-10 15:13:33.268 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:33.268 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-10 15:13:33.273 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:33.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-10 15:13:33.273 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:33.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-10 15:13:33.274 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:33.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-10 15:13:33.274 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:33.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-10 15:13:33.274 - Thread: 1 -> GuiTextures.sbc 2022-02-10 15:13:33.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-10 15:13:33.278 - Thread: 1 -> Loading LCD texture categories 2022-02-10 15:13:33.278 - Thread: 1 -> Loading LCD texture categories 2022-02-10 15:13:33.278 - Thread: 1 -> Loading LCD texture categories 2022-02-10 15:13:33.278 - Thread: 1 -> Loading LCD texture categories 2022-02-10 15:13:33.278 - Thread: 1 -> Loading LCD texture categories 2022-02-10 15:13:33.278 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-10 15:13:33.278 - Thread: 1 -> Loading planet definition 2022-02-10 15:13:33.279 - Thread: 1 -> Loading physical items 2022-02-10 15:13:33.279 - Thread: 1 -> Loading physical items 2022-02-10 15:13:33.279 - Thread: 1 -> Loading physical material properties 2022-02-10 15:13:33.280 - Thread: 1 -> Loading pirate antennas 2022-02-10 15:13:33.280 - Thread: 1 -> Loading research blocks definitions 2022-02-10 15:13:33.280 - Thread: 1 -> Loading research groups definitions 2022-02-10 15:13:33.280 - Thread: 1 -> Loading resource distribution groups 2022-02-10 15:13:33.281 - Thread: 1 -> Loading shadow textures definitions 2022-02-10 15:13:33.281 - Thread: 1 -> Loading ship sound groups 2022-02-10 15:13:33.281 - Thread: 1 -> Loading ship sound groups 2022-02-10 15:13:33.282 - Thread: 1 -> Loading sound categories 2022-02-10 15:13:33.282 - Thread: 1 -> Loading stat definitions 2022-02-10 15:13:33.282 - Thread: 1 -> Loading gamepad controls 2022-02-10 15:13:33.282 - Thread: 1 -> Loading grid creators 2022-02-10 15:13:33.282 - Thread: 1 -> Loading transparent material properties 2022-02-10 15:13:33.283 - Thread: 1 -> Loading planet definition 2022-02-10 15:13:33.283 - Thread: 1 -> Loading voxel map storage definitions 2022-02-10 15:13:33.283 - Thread: 1 -> Loading voxel material definitions 2022-02-10 15:13:33.283 - Thread: 1 -> Loading voxel material definitions 2022-02-10 15:13:33.284 - Thread: 1 -> Loading voxel material definitions 2022-02-10 15:13:33.284 - Thread: 1 -> Loading voxel material definitions 2022-02-10 15:13:33.284 - Thread: 1 -> Loading Weather Effects 2022-02-10 15:13:33.284 - Thread: 1 -> Audio effects definitions 2022-02-10 15:13:33.285 - Thread: 1 -> Loading environment items definitions 2022-02-10 15:13:33.285 - Thread: 1 -> Loading environment items definitions 2022-02-10 15:13:33.285 - Thread: 1 -> Loading physical material properties 2022-02-10 15:13:33.286 - Thread: 1 -> Loading particle effect definitions 2022-02-10 15:13:33.360 - Thread: 1 -> Loading particle effect definitions 2022-02-10 15:13:33.362 - Thread: 1 -> Loading environment item definitions 2022-02-10 15:13:33.363 - Thread: 1 -> Loading weapon definitions 2022-02-10 15:13:33.365 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.375 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.375 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.377 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.379 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.380 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.380 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.381 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.382 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.384 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.385 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.386 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.387 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.388 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.389 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.390 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.392 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.393 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.394 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.394 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.396 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.397 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.402 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.404 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.405 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.405 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.406 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.406 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.407 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.407 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.409 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.410 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.411 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.412 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.414 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.414 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.416 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.417 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.419 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.421 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.423 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.427 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.428 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.429 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.431 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.432 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.433 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.434 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.436 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.436 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.438 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.439 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.441 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.441 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.462 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.463 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.466 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.467 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.469 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.469 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.471 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.472 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.475 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.477 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.481 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.481 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.485 - Thread: 1 -> Loading cube blocks 2022-02-10 15:13:33.485 - Thread: 1 -> Created block definitions 2022-02-10 15:13:33.490 - Thread: 1 -> Loading block variant groups 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2022-02-10 15:13:33.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2022-02-10 15:13:33.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2022-02-10 15:13:33.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2022-02-10 15:13:33.495 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2022-02-10 15:13:33.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2022-02-10 15:13:33.497 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2022-02-10 15:13:33.498 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2022-02-10 15:13:33.498 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2022-02-10 15:13:33.498 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2022-02-10 15:13:33.498 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2022-02-10 15:13:33.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PatrolBot.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2022-02-10 15:13:33.500 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2022-02-10 15:13:33.501 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-02-10 15:13:33.502 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-02-10 15:13:33.504 - Thread: 1 -> Loading asteroid generators 2022-02-10 15:13:33.504 - Thread: 1 -> Loading spawn groups 2022-02-10 15:13:33.504 - Thread: 1 -> Loading drop containers 2022-02-10 15:13:33.505 - Thread: 1 -> Loading spawn groups 2022-02-10 15:13:33.505 - Thread: 1 -> Loading spawn groups 2022-02-10 15:13:33.505 - Thread: 1 -> Loading radial menu definitions 2022-02-10 15:13:33.517 - Thread: 1 -> Loading respawn ships 2022-02-10 15:13:33.517 - Thread: 1 -> Loading spawn groups 2022-02-10 15:13:33.517 - Thread: 1 -> Loading wheel speeds 2022-02-10 15:13:33.529 - Thread: 1 -> MyAudio.UnloadData - START 2022-02-10 15:13:33.576 - Thread: 1 -> MyAudio.UnloadData - END 2022-02-10 15:13:33.576 - Thread: 1 -> MyAudio.LoadData - START 2022-02-10 15:13:33.684 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (HyperX Cloud Flight Wireless Headset) - Channel #: 2 - Sample rate: 48000 2022-02-10 15:13:33.853 - Thread: 1 -> MyAudio.LoadData - END 2022-02-10 15:13:33.860 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-02-10 15:13:33.873 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-10 15:13:33.929 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-10 15:13:33.929 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-10 15:13:33.930 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-10 15:13:33.935 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-10 15:13:34.228 - Thread: 43 -> External debugger: listening... 2022-02-10 15:13:34.240 - Thread: 1 -> MyLights.LoadData() - START 2022-02-10 15:13:34.246 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-02-10 15:13:34.246 - Thread: 1 -> MyLights.LoadData() - END 2022-02-10 15:13:34.246 - Thread: 1 -> Info: MyLights initialized. 2022-02-10 15:13:34.246 - Thread: 1 -> MyExplosions.LoadData() - START 2022-02-10 15:13:34.253 - Thread: 1 -> MyExplosions.LoadData() - END 2022-02-10 15:13:34.282 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-02-10 15:13:34.282 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-02-10 15:13:34.289 - Thread: 1 -> Loading Procedural World Generator 2022-02-10 15:13:34.289 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-02-10 15:13:34.328 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-02-10 15:13:34.383 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2022-02-10 15:13:34.383 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2022-02-10 15:13:34.383 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2022-02-10 15:13:34.383 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2022-02-10 15:13:34.383 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2022-02-10 15:13:34.383 - Thread: 10 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\EarthLike-1779144428d120000.vx2' 2022-02-10 15:13:34.383 - Thread: 13 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Alien-291759539d120000.vx2' 2022-02-10 15:13:34.383 - Thread: 1 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Mars-2044023682d120000.vx2' 2022-02-10 15:13:34.383 - Thread: 11 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Titan-2124704365d19000.vx2' 2022-02-10 15:13:34.383 - Thread: 12 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Moon-1353915701d19000.vx2' 2022-02-10 15:13:36.571 - Thread: 1 -> Info: Planet generator name: Mars 2022-02-10 15:13:36.572 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 15:13:36.847 - Thread: 11 -> Info: Planet generator name: Titan 2022-02-10 15:13:36.848 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 15:13:36.937 - Thread: 12 -> Info: Planet generator name: Moon 2022-02-10 15:13:36.938 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 15:13:37.063 - Thread: 10 -> Info: Planet generator name: EarthLike 2022-02-10 15:13:37.063 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 15:13:37.064 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2022-02-10 15:13:37.064 - Thread: 10 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Triton-12345d80253.vx2' 2022-02-10 15:13:37.128 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2022-02-10 15:13:37.128 - Thread: 11 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Europa-595048092d19000.vx2' 2022-02-10 15:13:37.281 - Thread: 13 -> Info: Planet generator name: Alien 2022-02-10 15:13:37.282 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 15:13:37.282 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2022-02-10 15:13:37.282 - Thread: 13 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Pertam-12345d60133.vx2' 2022-02-10 15:13:38.175 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 15:13:38.771 - Thread: 1 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 15:13:39.164 - Thread: 10 -> Info: Planet generator name: Triton 2022-02-10 15:13:39.165 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 15:13:39.716 - Thread: 11 -> Info: Planet generator name: Europa 2022-02-10 15:13:39.717 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 15:13:40.062 - Thread: 13 -> Info: Planet generator name: Pertam 2022-02-10 15:13:40.062 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 15:13:40.063 - Thread: 1 -> Entities loaded & initialized 2022-02-10 15:13:40.117 - Thread: 1 -> Checkpoint.CameraAttachedTo: 88334979769007570 2022-02-10 15:13:40.125 - Thread: 1 -> MySession.Static.LogSettings - START 2022-02-10 15:13:40.132 - Thread: 1 -> Name = Thomas & Axel 22 2022-02-10 15:13:40.133 - Thread: 1 -> Description = 2022-02-10 15:13:40.133 - Thread: 1 -> GameDateTime = 01/01/2081 04:16:20 2022-02-10 15:13:40.133 - Thread: 1 -> Password = 2022-02-10 15:13:40.133 - Thread: 1 -> CurrentPath = C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22 2022-02-10 15:13:40.133 - Thread: 1 -> WorkshopId = 2022-02-10 15:13:40.133 - Thread: 1 -> CameraController = Default_Astronaut_Female 2022-02-10 15:13:40.133 - Thread: 1 -> ThumbPath = C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\thumb.jpg 2022-02-10 15:13:40.133 - Thread: 1 -> Settings: 2022-02-10 15:13:40.143 - Thread: 1 -> GameMode = Survival 2022-02-10 15:13:40.143 - Thread: 1 -> MaxPlayers = 2 2022-02-10 15:13:40.143 - Thread: 1 -> OnlineMode = FRIENDS 2022-02-10 15:13:40.143 - Thread: 1 -> TotalPCU = 100000 2022-02-10 15:13:40.143 - Thread: 1 -> PiratePCU = 50000 2022-02-10 15:13:40.143 - Thread: 1 -> AutoHealing = True 2022-02-10 15:13:40.143 - Thread: 1 -> WeaponsEnabled = True 2022-02-10 15:13:40.143 - Thread: 1 -> ThrusterDamage = True 2022-02-10 15:13:40.143 - Thread: 1 -> EnableSpectator = False 2022-02-10 15:13:40.143 - Thread: 1 -> EnableCopyPaste = False 2022-02-10 15:13:40.143 - Thread: 1 -> MaxFloatingObjects = 56 2022-02-10 15:13:40.143 - Thread: 1 -> MaxGridSize = 0 2022-02-10 15:13:40.143 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-02-10 15:13:40.143 - Thread: 1 -> CargoShipsEnabled = True 2022-02-10 15:13:40.143 - Thread: 1 -> EnvironmentHostility = NORMAL 2022-02-10 15:13:40.143 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-02-10 15:13:40.143 - Thread: 1 -> InventorySizeMultiplier = 5 2022-02-10 15:13:40.143 - Thread: 1 -> BlocksInventorySizeMultiplier = 3 2022-02-10 15:13:40.143 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-02-10 15:13:40.143 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-02-10 15:13:40.143 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-02-10 15:13:40.143 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-02-10 15:13:40.143 - Thread: 1 -> GrinderSpeedMultiplier = 1 2022-02-10 15:13:40.143 - Thread: 1 -> ClientCanSave = False 2022-02-10 15:13:40.143 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-02-10 15:13:40.143 - Thread: 1 -> PermanentDeath = False 2022-02-10 15:13:40.143 - Thread: 1 -> DestructibleBlocks = True 2022-02-10 15:13:40.143 - Thread: 1 -> EnableScripts = False 2022-02-10 15:13:40.143 - Thread: 1 -> AutoSaveInMinutes = 5 2022-02-10 15:13:40.143 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2022-02-10 15:13:40.143 - Thread: 1 -> ProceduralDensity = 0.35 2022-02-10 15:13:40.143 - Thread: 1 -> ProceduralSeed = 0 2022-02-10 15:13:40.143 - Thread: 1 -> DestructibleBlocks = True 2022-02-10 15:13:40.143 - Thread: 1 -> EnableIngameScripts = False 2022-02-10 15:13:40.144 - Thread: 1 -> ViewDistance = 15000 2022-02-10 15:13:40.144 - Thread: 1 -> Voxel destruction = True 2022-02-10 15:13:40.144 - Thread: 1 -> EnableStructuralSimulation = False 2022-02-10 15:13:40.144 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-02-10 15:13:40.144 - Thread: 1 -> EnableContainerDrops = True 2022-02-10 15:13:40.144 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-02-10 15:13:40.144 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-02-10 15:13:40.144 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-02-10 15:13:40.144 - Thread: 1 -> EnableSubgridDamage = False 2022-02-10 15:13:40.144 - Thread: 1 -> SyncDistance = 3000 2022-02-10 15:13:40.144 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2022-02-10 15:13:40.144 - Thread: 1 -> AFKTimeoutMin = 0 2022-02-10 15:13:40.144 - Thread: 1 -> StopGridsPeriodMin = 15 2022-02-10 15:13:40.144 - Thread: 1 -> MaxPlanets = 99 2022-02-10 15:13:40.144 - Thread: 1 -> MaxBackupSaves = 5 2022-02-10 15:13:40.144 - Thread: 1 -> MaxFactionsCount = 0 2022-02-10 15:13:40.144 - Thread: 1 -> EnableRemoteBlockRemoval = True 2022-02-10 15:13:40.144 - Thread: 1 -> RespawnShipDelete = True 2022-02-10 15:13:40.144 - Thread: 1 -> WorldSizeKm = 0 2022-02-10 15:13:40.144 - Thread: 1 -> ResetOwnership = False 2022-02-10 15:13:40.144 - Thread: 1 -> RealisticSound = True 2022-02-10 15:13:40.144 - Thread: 1 -> EnableSaving = True 2022-02-10 15:13:40.144 - Thread: 1 -> InfiniteAmmo = False 2022-02-10 15:13:40.144 - Thread: 1 -> EnableToolShake = True 2022-02-10 15:13:40.144 - Thread: 1 -> VoxelGeneratorVersion = 4 2022-02-10 15:13:40.144 - Thread: 1 -> OffensiveWordsFiltering = False 2022-02-10 15:13:40.144 - Thread: 1 -> UseConsolePCU = False 2022-02-10 15:13:40.144 - Thread: 1 -> PredefinedAsteroids = True 2022-02-10 15:13:40.144 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-02-10 15:13:40.144 - Thread: 1 -> FamilySharing = True 2022-02-10 15:13:40.144 - Thread: 1 -> EnablePcuTrading = True 2022-02-10 15:13:40.144 - Thread: 1 -> SuppressedWarnings = 2022-02-10 15:13:40.144 - Thread: 1 -> SimplifiedSimulation = False 2022-02-10 15:13:40.144 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-02-10 15:13:40.144 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2022-02-10 15:13:40.144 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2022-02-10 15:13:40.144 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2022-02-10 15:13:40.144 - Thread: 1 -> TradeFactionsCount = 15 2022-02-10 15:13:40.144 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2022-02-10 15:13:40.144 - Thread: 1 -> WeatherSystem = True 2022-02-10 15:13:40.144 - Thread: 1 -> DepositSizeDenominator = 60 2022-02-10 15:13:40.144 - Thread: 1 -> DepositsCountCoefficient = 1 2022-02-10 15:13:40.144 - Thread: 1 -> EnableEconomy = True 2022-02-10 15:13:40.144 - Thread: 1 -> EnableBountyContracts = True 2022-02-10 15:13:40.144 - Thread: 1 -> EnableSupergridding = False 2022-02-10 15:13:40.144 - Thread: 1 -> EnableAutorespawn = True 2022-02-10 15:13:40.144 - Thread: 1 -> OptimalSpawnDistance = 900 2022-02-10 15:13:40.144 - Thread: 1 -> EnableGoodBotHints = True 2022-02-10 15:13:40.144 - Thread: 1 -> EnableResearch = True 2022-02-10 15:13:40.144 - Thread: 1 -> VoxelAgeThreshold = 24 2022-02-10 15:13:40.144 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-02-10 15:13:40.144 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-02-10 15:13:40.144 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-02-10 15:13:40.144 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-02-10 15:13:40.144 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-02-10 15:13:40.144 - Thread: 1 -> OptimalGridCount = 0 2022-02-10 15:13:40.144 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-02-10 15:13:40.144 - Thread: 1 -> BlockCountThreshold = 20 2022-02-10 15:13:40.144 - Thread: 1 -> TrashFlagsValue = 7706 2022-02-10 15:13:40.144 - Thread: 1 -> TrashRemovalEnabled = True 2022-02-10 15:13:40.144 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-02-10 15:13:40.144 - Thread: 1 -> EnableVoxelHand = True 2022-02-10 15:13:40.144 - Thread: 1 -> AdaptiveSimulationQuality = False 2022-02-10 15:13:40.144 - Thread: 1 -> EnableScripterRole = False 2022-02-10 15:13:40.145 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-02-10 15:13:40.145 - Thread: 1 -> FloraDensityMultiplier = 1 2022-02-10 15:13:40.145 - Thread: 1 -> EnableSpiders = False 2022-02-10 15:13:40.145 - Thread: 1 -> EnableWolfs = True 2022-02-10 15:13:40.145 - Thread: 1 -> TotalBotLimit = 32 2022-02-10 15:13:40.145 - Thread: 1 -> EnableDrones = True 2022-02-10 15:13:40.145 - Thread: 1 -> MaxDrones = 5 2022-02-10 15:13:40.145 - Thread: 1 -> StartInRespawnScreen = False 2022-02-10 15:13:40.145 - Thread: 1 -> SpawnWithTools = True 2022-02-10 15:13:40.145 - Thread: 1 -> EnableJetpack = True 2022-02-10 15:13:40.145 - Thread: 1 -> SunRotationIntervalMinutes = 60.44772 2022-02-10 15:13:40.145 - Thread: 1 -> PhysicsIterations = 8 2022-02-10 15:13:40.145 - Thread: 1 -> CanJoinRunning = False 2022-02-10 15:13:40.145 - Thread: 1 -> Scenario = False 2022-02-10 15:13:40.145 - Thread: 1 -> ScenarioEditMode = False 2022-02-10 15:13:40.145 - Thread: 1 -> EnableRespawnShips = True 2022-02-10 15:13:40.145 - Thread: 1 -> EnableSunRotation = True 2022-02-10 15:13:40.145 - Thread: 1 -> StationVoxelSupport = False 2022-02-10 15:13:40.145 - Thread: 1 -> EnableConvertToStation = True 2022-02-10 15:13:40.145 - Thread: 1 -> EnableEncounters = True 2022-02-10 15:13:40.145 - Thread: 1 -> Enable3rdPersonView = True 2022-02-10 15:13:40.145 - Thread: 1 -> EnableOxygenPressurization = True 2022-02-10 15:13:40.145 - Thread: 1 -> EnableOxygen = True 2022-02-10 15:13:40.145 - Thread: 1 -> ExperimentalMode = True 2022-02-10 15:13:40.145 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, AdaptiveSimulationQuality 2022-02-10 15:13:40.145 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-02-10 15:13:40.145 - Thread: 1 -> EnableRecoil = True 2022-02-10 15:13:40.145 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-02-10 15:13:40.145 - Thread: 1 -> MySession.Static.LogSettings - END 2022-02-10 15:13:40.181 - Thread: 1 -> Analytics ids for user ([007...468]): User = (624944a8-64e5-3ca8-530c-bf9f729c3cc5) Session = (93563f3a-c5dd-4213-9599-cfb92e4a183f). 2022-02-10 15:13:40.188 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-02-10 15:13:40.207 - Thread: 1 -> Session loaded 2022-02-10 15:13:40.207 - Thread: 1 -> RunLoadingAction - END 2022-02-10 15:13:40.207 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-02-10 15:13:40.215 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-02-10 15:13:40.215 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-02-10 15:13:40.224 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-02-10 15:13:40.224 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-02-10 15:13:40.224 - Thread: 1 -> Updating continues. 2022-02-10 15:13:40.302 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 15:13:40.328 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 15:13:40.334 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 15:13:40.367 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 15:13:40.548 - Thread: 1 -> GC Memory: 1670.794 / 1670.794 MB 2022-02-10 15:13:41.278 - Thread: 1 -> Info: Trash collector removed character '144115188075855913' with entity id '95627875372864228' 2022-02-10 15:13:41.278 - Thread: 1 -> Entity Default_Astronaut is closed. 2022-02-10 15:13:41.278 - Thread: 1 -> Entity MyWelder {189A260027EBA10} is closed. 2022-02-10 15:13:41.374 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 15:13:41.429 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 15:13:41.442 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 15:13:41.443 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 15:13:41.461 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 15:13:41.612 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 15:13:45.465 - Thread: 1 -> Loading duration: 14.5778995 2022-02-10 15:13:45.482 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-02-10 15:13:45.521 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-02-10 15:13:45.521 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-02-10 15:13:51.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-02-10 15:13:57.023 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-02-10 15:13:57.029 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-02-10 15:13:58.124 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-02-10 15:13:58.124 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-02-10 15:13:58.124 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-02-10 15:13:58.224 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-02-10 15:13:58.226 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-02-10 15:14:03.030 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:03.051 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:03.051 - Thread: 6 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:03.051 - Thread: 6 -> Error: OptionFlags = None 2022-02-10 15:14:03.051 - Thread: 6 -> Error: SizeInBytes = 16 2022-02-10 15:14:03.051 - Thread: 6 -> Error: StructureByteStride = 0 2022-02-10 15:14:03.051 - Thread: 6 -> Error: SizeInBytes = 16 2022-02-10 15:14:03.051 - Thread: 6 -> Error: Usage = Dynamic 2022-02-10 15:14:03.051 - Thread: 6 -> Error: ] 2022-02-10 15:14:06.261 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:06.286 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:06.286 - Thread: 8 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:06.286 - Thread: 8 -> Error: OptionFlags = None 2022-02-10 15:14:06.286 - Thread: 8 -> Error: SizeInBytes = 128 2022-02-10 15:14:06.286 - Thread: 8 -> Error: StructureByteStride = 0 2022-02-10 15:14:06.286 - Thread: 8 -> Error: SizeInBytes = 128 2022-02-10 15:14:06.286 - Thread: 8 -> Error: Usage = Dynamic 2022-02-10 15:14:06.286 - Thread: 8 -> Error: ] 2022-02-10 15:14:06.311 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:09.133 - Thread: 9 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:09.133 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:11.949 - Thread: 8 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:11.949 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:11.949 - Thread: 9 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:11.949 - Thread: 8 -> Error: OptionFlags = None 2022-02-10 15:14:11.962 - Thread: 9 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:11.962 - Thread: 8 -> Error: SizeInBytes = 128 2022-02-10 15:14:11.962 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:11.962 - Thread: 9 -> Error: OptionFlags = None 2022-02-10 15:14:11.962 - Thread: 8 -> Error: StructureByteStride = 0 2022-02-10 15:14:11.962 - Thread: 7 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:11.962 - Thread: 9 -> Error: SizeInBytes = 128 2022-02-10 15:14:11.962 - Thread: 7 -> Error: OptionFlags = None 2022-02-10 15:14:11.962 - Thread: 8 -> Error: SizeInBytes = 128 2022-02-10 15:14:11.962 - Thread: 9 -> Error: StructureByteStride = 0 2022-02-10 15:14:11.962 - Thread: 7 -> Error: SizeInBytes = 144 2022-02-10 15:14:11.962 - Thread: 8 -> Error: Usage = Dynamic 2022-02-10 15:14:11.962 - Thread: 9 -> Error: SizeInBytes = 128 2022-02-10 15:14:11.962 - Thread: 9 -> Error: Usage = Dynamic 2022-02-10 15:14:11.962 - Thread: 7 -> Error: StructureByteStride = 0 2022-02-10 15:14:11.962 - Thread: 7 -> Error: SizeInBytes = 144 2022-02-10 15:14:11.962 - Thread: 8 -> Error: ] 2022-02-10 15:14:11.962 - Thread: 7 -> Error: Usage = Dynamic 2022-02-10 15:14:11.962 - Thread: 9 -> Error: ] 2022-02-10 15:14:11.962 - Thread: 7 -> Error: ] 2022-02-10 15:14:11.962 - Thread: 7 -> Error: ] 2022-02-10 15:14:14.732 - Thread: 1 -> GC Memory: 4493.421 / 4493.421 MB 2022-02-10 15:14:17.552 - Thread: 23 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:17.561 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:17.561 - Thread: 9 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:17.561 - Thread: 23 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:17.572 - Thread: 23 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:17.572 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:17.572 - Thread: 9 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:17.572 - Thread: 23 -> Error: OptionFlags = None 2022-02-10 15:14:17.572 - Thread: 6 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:17.572 - Thread: 9 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:17.572 - Thread: 23 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 6 -> Error: OptionFlags = None 2022-02-10 15:14:17.572 - Thread: 9 -> Error: OptionFlags = None 2022-02-10 15:14:17.572 - Thread: 23 -> Error: StructureByteStride = 0 2022-02-10 15:14:17.572 - Thread: 6 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 9 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 23 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 6 -> Error: StructureByteStride = 0 2022-02-10 15:14:17.572 - Thread: 9 -> Error: StructureByteStride = 0 2022-02-10 15:14:17.572 - Thread: 23 -> Error: Usage = Dynamic 2022-02-10 15:14:17.572 - Thread: 6 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 9 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 6 -> Error: Usage = Dynamic 2022-02-10 15:14:17.572 - Thread: 9 -> Error: Usage = Dynamic 2022-02-10 15:14:17.572 - Thread: 23 -> Error: ] 2022-02-10 15:14:17.572 - Thread: 9 -> Error: ] ror creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:17.561 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:17.561 - Thread: 9 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-02-10 15:14:17.561 - Thread: 23 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:17.572 - Thread: 23 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:17.572 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:17.572 - Thread: 9 -> Error: BindFlags = ConstantBuffer 2022-02-10 15:14:17.572 - Thread: 23 -> Error: OptionFlags = None 2022-02-10 15:14:17.572 - Thread: 6 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:17.572 - Thread: 9 -> Error: CpuAccessFlags = Write 2022-02-10 15:14:17.572 - Thread: 23 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 6 -> Error: OptionFlags = None 2022-02-10 15:14:17.572 - Thread: 9 -> Error: OptionFlags = None 2022-02-10 15:14:17.572 - Thread: 23 -> Error: StructureByteStride = 0 2022-02-10 15:14:17.572 - Thread: 6 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 9 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 23 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 6 -> Error: StructureByteStride = 0 2022-02-10 15:14:17.572 - Thread: 9 -> Error: StructureByteStride = 0 2022-02-10 15:14:17.572 - Thread: 23 -> Error: Usage = Dynamic 2022-02-10 15:14:17.572 - Thread: 6 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 9 -> Error: SizeInBytes = 128 2022-02-10 15:14:17.572 - Thread: 6 -> Error: Usage = Dynamic 2022-02-10 15:14:17.572 - Thread: 9 -> Error: Usage = Dynamic 2022-02-10 15:14:17.572 - Thread: 23 -> Error: ] 2022-02-10 15:14:17.572 - Thread: 6 -> Error: ] 2022-02-10 15:14:17.572 - Thread: 9 -> Error: ] 2022-02-10 15:14:17.599 - Thread: 23 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyTransparentRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.RenderTransparentFlareOccluders(MyRenderContext rc) at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:17.653 - Thread: 23 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(GBuffer@|FAIL_NotInitialized|Unknown|NotStarted UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted MyGBufferResolver@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted MyTransparentRendering@|FAIL_NotInitialized|Unknown|NotStarted MyOcclusionTask@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted* ) Statistics: Scene: Entities Actors: 1,100 InstanceBuffers: 381 GPUEmitters: 0 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 47 MyInstanceComponent: 489 MyResourcePrioritizationComponent: 1,699 MyRenderVoxelActor: 17 MyRenderableComponent: 522 MyRotationAnimator: 4 MyThrustFlameAnimator: 1 MyVoxelCellComponent: 663 MyFoliageComponent: 201 2022-02-10 15:14:19.822 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.822 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.822 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.822 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.822 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.822 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.822 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyShadowCascadesStats.Gather(MyRenderContext rc, IConstantBuffer cascadeConstantBuffer, MyScreenLayout& layout, ISrvBindable srvDepth, Int32 viewId) at VRageRender.MyShadowCascades.PostProcess(MyRenderContext rc) at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.823 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.824 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.824 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyTransparentRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.RenderTransparentFlareOccluders(MyRenderContext rc) at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.824 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-02-10 15:14:19.824 - Thread: 23 -> Task Exception Stack: at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2022-02-10 15:14:19.824 - Thread: 23 -> Showing message 2022-02-10 15:14:22.837 - Thread: 23 -> ================================== CRASH INFO ================================== AppVersion: 01_200_027 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: True ProcessRunTime: 73 PCUCount: 5796 IsHang: False GCMemory: 4491 GCMemoryAllocated: 4491 HWAvailableMemory: 16223 ProcessPrivateMemory: 11332 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-02-10 15:14:22.837 - Thread: 23 -> Log Closed