2022-02-10 13:17:34.286 - Thread: 1 -> Log Started 2022-02-10 13:17:34.286 - Thread: 1 -> Timezone (local - UTC): 1h 2022-02-10 13:17:34.286 - Thread: 1 -> App Version: 01_200_027 2022-02-10 13:17:34.316 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-02-10 13:17:34.316 - Thread: 1 -> Branch / Sandbox: SVN 2022-02-10 13:17:34.316 - Thread: 1 -> Environment.ProcessorCount: 8 2022-02-10 13:17:34.360 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2022-02-10 13:17:34.360 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-02-10 13:17:34.360 - Thread: 1 -> Environment.Is64BitProcess: True 2022-02-10 13:17:34.360 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-02-10 13:17:34.360 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4340.0 2022-02-10 13:17:34.360 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-02-10 13:17:34.363 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2022-02-10 13:17:34.363 - Thread: 1 -> IntPtr.Size: 8 2022-02-10 13:17:34.363 - Thread: 1 -> Default Culture: 2022-02-10 13:17:34.363 - Thread: 1 -> Default UI Culture: 2022-02-10 13:17:34.367 - Thread: 1 -> MyConfig.Load() - START 2022-02-10 13:17:34.367 - Thread: 1 -> Path: C:\Users\45607\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-02-10 13:17:34.578 - Thread: 1 -> NewNewGameScreen: False 2022-02-10 13:17:34.578 - Thread: 1 -> EnableDamageEffects: True 2022-02-10 13:17:34.578 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-02-10 13:17:34.578 - Thread: 1 -> EnableReverb: False 2022-02-10 13:17:34.578 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-02-10 13:17:34.578 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-02-10 13:17:34.579 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-02-10 13:17:34.579 - Thread: 1 -> FirstTimeRun: False 2022-02-10 13:17:34.579 - Thread: 1 -> ExperimentalMode: True 2022-02-10 13:17:34.579 - Thread: 1 -> VideoAdapter: 0 2022-02-10 13:17:34.579 - Thread: 1 -> ScreenWidth: 2560 2022-02-10 13:17:34.579 - Thread: 1 -> ScreenHeight: 1440 2022-02-10 13:17:34.579 - Thread: 1 -> RefreshRate: 59951 2022-02-10 13:17:34.579 - Thread: 1 -> WindowMode: 1 2022-02-10 13:17:34.579 - Thread: 1 -> VerticalSync: 0 2022-02-10 13:17:34.579 - Thread: 1 -> FieldOfView: 70 2022-02-10 13:17:34.579 - Thread: 1 -> PostProcessingEnabled: True 2022-02-10 13:17:34.579 - Thread: 1 -> FlaresIntensity: 1 2022-02-10 13:17:34.579 - Thread: 1 -> TreeViewDistance: 3000 2022-02-10 13:17:34.579 - Thread: 1 -> GrassDensity: 0.113519 2022-02-10 13:17:34.579 - Thread: 1 -> GrassDrawDistance: 1000 2022-02-10 13:17:34.579 - Thread: 1 -> AntialiasingMode: 0 2022-02-10 13:17:34.579 - Thread: 1 -> ShadowMapResolution: 2 2022-02-10 13:17:34.579 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-02-10 13:17:34.579 - Thread: 1 -> TextureQuality: 2 2022-02-10 13:17:34.579 - Thread: 1 -> VoxelTextureQuality: 2 2022-02-10 13:17:34.579 - Thread: 1 -> AnisotropicFiltering: 4 2022-02-10 13:17:34.579 - Thread: 1 -> ModelQuality: 3 2022-02-10 13:17:34.579 - Thread: 1 -> VoxelQuality: 2 2022-02-10 13:17:34.579 - Thread: 1 -> ShaderQuality: 2 2022-02-10 13:17:34.579 - Thread: 1 -> LowMemSwitchToLow: 0 2022-02-10 13:17:34.579 - Thread: 1 -> FirstVTTimeRun: False 2022-02-10 13:17:34.579 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-02-10 13:17:34.579 - Thread: 1 -> GDPRConsent: True 2022-02-10 13:17:34.579 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-02-10 13:17:34.579 - Thread: 1 -> GameVolume: 0.04978246 2022-02-10 13:17:34.579 - Thread: 1 -> Music_Volume: 0 2022-02-10 13:17:34.579 - Thread: 1 -> VoiceChatVolume: 5 2022-02-10 13:17:34.579 - Thread: 1 -> HudWarnings: True 2022-02-10 13:17:34.579 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-02-10 13:17:34.579 - Thread: 1 -> VoiceChat: False 2022-02-10 13:17:34.579 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-02-10 13:17:34.579 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-02-10 13:17:34.579 - Thread: 1 -> EnableDynamicMusic: True 2022-02-10 13:17:34.579 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-02-10 13:17:34.579 - Thread: 1 -> EnableDoppler: True 2022-02-10 13:17:34.579 - Thread: 1 -> FirstTimeTutorials: False 2022-02-10 13:17:34.579 - Thread: 1 -> HudState: 1 2022-02-10 13:17:34.579 - Thread: 1 -> TutorialsFinished: System.String[] 2022-02-10 13:17:34.579 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-02-10 13:17:34.579 - Thread: 1 -> CubeBuilderAlignToDefault: True 2022-02-10 13:17:34.579 - Thread: 1 -> ControllerDefaultOnStart: False 2022-02-10 13:17:34.579 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-02-10 13:17:34.579 - Thread: 1 -> LastCheckedVersion: 1199023 2022-02-10 13:17:34.579 - Thread: 1 -> ShowCrosshair2: 0 2022-02-10 13:17:34.579 - Thread: 1 -> EnableTrading: True 2022-02-10 13:17:34.579 - Thread: 1 -> EnableSteamCloud: True 2022-02-10 13:17:34.579 - Thread: 1 -> SpriteMainViewportScale: 1 2022-02-10 13:17:34.579 - Thread: 1 -> UiTransparency: 1 2022-02-10 13:17:34.579 - Thread: 1 -> UiBkTransparency: 0.8 2022-02-10 13:17:34.579 - Thread: 1 -> HUDBkTransparency: 0.6 2022-02-10 13:17:34.579 - Thread: 1 -> AreaInteraction: True 2022-02-10 13:17:34.579 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-02-10 13:17:34.579 - Thread: 1 -> ControlsHints: True 2022-02-10 13:17:34.579 - Thread: 1 -> GoodBotHints: False 2022-02-10 13:17:34.579 - Thread: 1 -> RotationHints: True 2022-02-10 13:17:34.579 - Thread: 1 -> CubeBuilderUseSymmetry: False 2022-02-10 13:17:34.579 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-02-10 13:17:34.579 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-02-10 13:17:34.579 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-02-10 13:17:34.579 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-02-10 13:17:34.579 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-02-10 13:17:34.579 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-02-10 13:17:34.579 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-02-10 13:17:34.579 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-02-10 13:17:34.579 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-02-10 13:17:34.579 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-02-10 13:17:34.579 - Thread: 1 -> IronSightSwitchState: 1 2022-02-10 13:17:34.579 - Thread: 1 -> ModIoConsent: True 2022-02-10 13:17:34.579 - Thread: 1 -> DebugComponentsInfo: 2 2022-02-10 13:17:34.579 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-02-10 13:17:34.579 - Thread: 1 -> LightsQuality: 2 2022-02-10 13:17:34.579 - Thread: 1 -> MyConfig.Load() - END 2022-02-10 13:17:35.342 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-02-10 13:17:35.701 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-02-10 13:17:35.766 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2022-02-10 13:17:35.880 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2022-02-10 13:17:35.880 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-02-10 13:17:35.882 - Thread: 1 -> Found processor count: 8 2022-02-10 13:17:35.882 - Thread: 1 -> Using processor count: 8 2022-02-10 13:17:36.075 - Thread: 1 -> All detected adapters: 2022-02-10 13:17:36.077 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=-2053959613, DeviceID=7040 2022-02-10 13:17:36.077 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-02-10 13:17:36.479 - Thread: 1 -> AdapterInfo = { 2022-02-10 13:17:36.480 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2022-02-10 13:17:36.480 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 13:17:36.480 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 13:17:36.480 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 13:17:36.480 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 13:17:36.480 - Thread: 1 -> AftermathSupported = False 2022-02-10 13:17:36.480 - Thread: 1 -> Adapter id = 0 2022-02-10 13:17:36.480 - Thread: 1 -> Supported = True 2022-02-10 13:17:36.480 - Thread: 1 -> RAM = 8471445504 2022-02-10 13:17:36.480 - Thread: 1 -> Priority = 2 2022-02-10 13:17:36.480 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 13:17:36.480 - Thread: 1 -> Output is attached = True 2022-02-10 13:17:36.481 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2022-02-10 13:17:36.481 - Thread: 1 -> Display modes = { 2022-02-10 13:17:36.481 - Thread: 1 -> DXGIOutput id = 0 2022-02-10 13:17:36.481 - Thread: 1 -> 640x480@60Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 640x480@75Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 640x480@72Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 640x480@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 640x480@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 640x480@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 640x480@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 640x480@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 640x480@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x480@60Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x480@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x480@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x480@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x480@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x480@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x480@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x576@50Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x576@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x576@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x576@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x576@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x576@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 720x576@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 800x600@75Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 800x600@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 800x600@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 800x600@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 800x600@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 800x600@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 800x600@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1024x768@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1024x768@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1024x768@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1024x768@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1024x768@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1024x768@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1152x864@75Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1152x864@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1152x864@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1152x864@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1152x864@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1152x864@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1152x864@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x720@60Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x720@50Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x720@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x720@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x720@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x720@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x720@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x720@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x768@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x768@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x768@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x768@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x768@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x768@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x800@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x800@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x800@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x800@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x800@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x800@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x960@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x960@99.946Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x960@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x960@119.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x960@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x960@143.998Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 13:17:36.481 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1280x1024@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1280x1024@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1280x1024@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1280x1024@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1280x1024@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1280x1024@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1360x768@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1360x768@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1360x768@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1360x768@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1360x768@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1360x768@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1366x768@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1366x768@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1366x768@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1366x768@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1366x768@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1366x768@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1400x1050@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1400x1050@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1400x1050@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1400x1050@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1400x1050@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1400x1050@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1440x900@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1440x900@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1440x900@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1440x900@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1440x900@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1440x900@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x900@60Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x900@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x900@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x900@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x900@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x900@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x900@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1024@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1024@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1024@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1024@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1024@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1024@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1200@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1200@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1200@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1600x1200@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1680x1050@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1680x1050@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1680x1050@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1680x1050@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1680x1050@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1680x1050@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1768x992@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1080@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1080@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1080@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1080@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1080@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1080@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1200@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1200@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1200@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1200@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1440@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1440@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1440@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 1920x1440@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 2560x1440@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 2560x1440@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 2560x1440@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 3620x2036@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 3620x2036@99.946Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 3620x2036@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> 3620x2036@143.998Hz 2022-02-10 13:17:36.482 - Thread: 1 -> } 2022-02-10 13:17:36.482 - Thread: 1 -> } 2022-02-10 13:17:36.482 - Thread: 1 -> AdapterInfo = { 2022-02-10 13:17:36.483 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2022-02-10 13:17:36.483 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 13:17:36.483 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 13:17:36.483 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 13:17:36.483 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 13:17:36.483 - Thread: 1 -> AftermathSupported = False 2022-02-10 13:17:36.483 - Thread: 1 -> Adapter id = 0 2022-02-10 13:17:36.483 - Thread: 1 -> Supported = True 2022-02-10 13:17:36.483 - Thread: 1 -> RAM = 8471445504 2022-02-10 13:17:36.483 - Thread: 1 -> Priority = 2 2022-02-10 13:17:36.483 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 13:17:36.483 - Thread: 1 -> Output is attached = True 2022-02-10 13:17:36.483 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2022-02-10 13:17:36.483 - Thread: 1 -> Display modes = { 2022-02-10 13:17:36.483 - Thread: 1 -> DXGIOutput id = 0 2022-02-10 13:17:36.483 - Thread: 1 -> 640x480@60Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 640x480@75Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 640x480@72Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 640x480@99.946Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 640x480@99.946Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 640x480@119.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 640x480@119.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 640x480@143.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 640x480@143.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x480@60Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x480@99.946Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x480@99.946Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x480@119.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x480@119.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x480@143.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x480@143.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x576@50Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x576@99.946Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x576@99.946Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x576@119.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x576@119.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x576@143.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 720x576@143.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 800x600@75Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 800x600@99.946Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 800x600@99.946Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 800x600@119.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 800x600@119.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 800x600@143.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 800x600@143.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 1024x768@99.946Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 1024x768@99.946Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 1024x768@119.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 1024x768@119.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 1024x768@143.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 1024x768@143.998Hz 2022-02-10 13:17:36.483 - Thread: 1 -> 1152x864@75Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1152x864@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1152x864@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1152x864@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1152x864@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1152x864@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1152x864@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x720@60Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x720@50Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x720@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x720@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x720@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x720@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x720@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x720@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x768@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x768@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x768@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x768@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x768@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x768@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x800@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x800@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x800@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x800@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x800@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x800@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x960@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x960@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x960@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x960@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x960@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x960@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x1024@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x1024@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x1024@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x1024@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x1024@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1280x1024@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1360x768@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1360x768@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1360x768@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1360x768@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1360x768@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1360x768@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1366x768@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1366x768@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1366x768@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1366x768@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1366x768@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1366x768@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1400x1050@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1400x1050@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1400x1050@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1400x1050@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1400x1050@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1400x1050@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1440x900@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1440x900@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1440x900@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1440x900@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1440x900@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1440x900@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x900@60Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x900@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x900@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x900@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x900@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x900@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x900@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1024@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1024@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1024@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1024@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1024@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1024@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1200@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1200@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1200@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1200@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1600x1200@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1680x1050@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1680x1050@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1680x1050@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1680x1050@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1680x1050@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1680x1050@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1768x992@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1080@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1080@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1080@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1080@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1080@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1080@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1200@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1200@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1200@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1200@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1200@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1440@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1440@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1440@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1440@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 1920x1440@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 2560x1440@99.946Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 2560x1440@119.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 2560x1440@143.998Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 13:17:36.484 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 3620x2036@99.946Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 3620x2036@99.946Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 3620x2036@119.998Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 3620x2036@143.998Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 3620x2036@143.998Hz 2022-02-10 13:17:36.485 - Thread: 1 -> } 2022-02-10 13:17:36.485 - Thread: 1 -> } 2022-02-10 13:17:36.485 - Thread: 1 -> AdapterInfo = { 2022-02-10 13:17:36.485 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY2 2022-02-10 13:17:36.485 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 13:17:36.485 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 13:17:36.485 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 13:17:36.485 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 13:17:36.485 - Thread: 1 -> AftermathSupported = False 2022-02-10 13:17:36.485 - Thread: 1 -> Adapter id = 0 2022-02-10 13:17:36.485 - Thread: 1 -> Supported = True 2022-02-10 13:17:36.485 - Thread: 1 -> RAM = 8471445504 2022-02-10 13:17:36.485 - Thread: 1 -> Priority = 2 2022-02-10 13:17:36.485 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 13:17:36.485 - Thread: 1 -> Output is attached = True 2022-02-10 13:17:36.485 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2022-02-10 13:17:36.485 - Thread: 1 -> Display modes = { 2022-02-10 13:17:36.485 - Thread: 1 -> DXGIOutput id = 1 2022-02-10 13:17:36.485 - Thread: 1 -> 640x480@60Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 640x480@75Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 640x480@72Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 720x480@60Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 720x576@50Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 800x600@75Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 1152x864@75Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.485 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x720@60Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x720@50Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1600x900@60Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 13:17:36.486 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 13:17:36.486 - Thread: 1 -> } 2022-02-10 13:17:36.486 - Thread: 1 -> } 2022-02-10 13:17:36.486 - Thread: 1 -> AdapterInfo = { 2022-02-10 13:17:36.486 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY2 2022-02-10 13:17:36.486 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 13:17:36.486 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 13:17:36.486 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 13:17:36.486 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 13:17:36.486 - Thread: 1 -> AftermathSupported = False 2022-02-10 13:17:36.486 - Thread: 1 -> Adapter id = 0 2022-02-10 13:17:36.486 - Thread: 1 -> Supported = True 2022-02-10 13:17:36.486 - Thread: 1 -> RAM = 8471445504 2022-02-10 13:17:36.486 - Thread: 1 -> Priority = 2 2022-02-10 13:17:36.486 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 13:17:36.486 - Thread: 1 -> Output is attached = True 2022-02-10 13:17:36.486 - Thread: 1 -> DesktopBounds = {X:-2560 Y:0 Width:2560 Height:1440} 2022-02-10 13:17:36.486 - Thread: 1 -> Display modes = { 2022-02-10 13:17:36.486 - Thread: 1 -> DXGIOutput id = 1 2022-02-10 13:17:36.486 - Thread: 1 -> 640x480@60Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 640x480@75Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 640x480@72Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 720x480@60Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 720x576@50Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 800x600@75Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1152x864@75Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x720@60Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x720@50Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x768@59.81Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x960@60.02Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x960@75.025Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1360x768@59.887Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1366x768@59.887Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1400x1050@59.954Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1600x900@60Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1600x1200@59.951Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1920x1200@59.951Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 1920x1440@59.951Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 2560x1440@59.951Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 13:17:36.487 - Thread: 1 -> 3620x2036@59.951Hz 2022-02-10 13:17:36.487 - Thread: 1 -> } 2022-02-10 13:17:36.487 - Thread: 1 -> } 2022-02-10 13:17:36.487 - Thread: 1 -> AdapterInfo = { 2022-02-10 13:17:36.487 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY3 2022-02-10 13:17:36.487 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 13:17:36.487 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 13:17:36.487 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 13:17:36.487 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 13:17:36.487 - Thread: 1 -> AftermathSupported = False 2022-02-10 13:17:36.487 - Thread: 1 -> Adapter id = 0 2022-02-10 13:17:36.487 - Thread: 1 -> Supported = True 2022-02-10 13:17:36.487 - Thread: 1 -> RAM = 8471445504 2022-02-10 13:17:36.487 - Thread: 1 -> Priority = 2 2022-02-10 13:17:36.487 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 13:17:36.487 - Thread: 1 -> Output is attached = True 2022-02-10 13:17:36.487 - Thread: 1 -> DesktopBounds = {X:2560 Y:187 Width:1920 Height:1080} 2022-02-10 13:17:36.487 - Thread: 1 -> Display modes = { 2022-02-10 13:17:36.488 - Thread: 1 -> DXGIOutput id = 2 2022-02-10 13:17:36.488 - Thread: 1 -> 640x480@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 640x480@75Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 640x480@72Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 640x480@59.94Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 720x480@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 720x576@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 800x600@75Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1152x864@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1152x864@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1280x720@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1280x720@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1280x768@59.87Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1280x960@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1360x768@59.79Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1360x768@59.79Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1366x768@59.79Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1400x1050@59.978Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1600x900@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 1920x1080@59.94006Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@59.94Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@59.94Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@59.94006Hz 2022-02-10 13:17:36.488 - Thread: 1 -> 2715x1527@59.94006Hz 2022-02-10 13:17:36.488 - Thread: 1 -> } 2022-02-10 13:17:36.488 - Thread: 1 -> } 2022-02-10 13:17:36.488 - Thread: 1 -> AdapterInfo = { 2022-02-10 13:17:36.488 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY3 2022-02-10 13:17:36.488 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17149970432, Luid: 10542477741, rev: 161, subsys id: -2053959613, vendor id: 4318, feature_level 11.1: True 2022-02-10 13:17:36.488 - Thread: 1 -> Driver version = 30.0.15.1165 2022-02-10 13:17:36.488 - Thread: 1 -> Driver date = 20220128000000.000000-000 2022-02-10 13:17:36.488 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-10 13:17:36.488 - Thread: 1 -> AftermathSupported = False 2022-02-10 13:17:36.488 - Thread: 1 -> Adapter id = 0 2022-02-10 13:17:36.488 - Thread: 1 -> Supported = True 2022-02-10 13:17:36.488 - Thread: 1 -> RAM = 8471445504 2022-02-10 13:17:36.488 - Thread: 1 -> Priority = 2 2022-02-10 13:17:36.488 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-10 13:17:36.488 - Thread: 1 -> Output is attached = True 2022-02-10 13:17:36.488 - Thread: 1 -> DesktopBounds = {X:2560 Y:187 Width:1920 Height:1080} 2022-02-10 13:17:36.488 - Thread: 1 -> Display modes = { 2022-02-10 13:17:36.489 - Thread: 1 -> DXGIOutput id = 2 2022-02-10 13:17:36.489 - Thread: 1 -> 640x480@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 640x480@75Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 640x480@72Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 640x480@59.94Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 720x480@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 720x480@59.94Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 720x576@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 800x600@75Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 800x600@56.25Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 800x600@60.317Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 800x600@72.188Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1024x768@60.004Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1024x768@70.069Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1024x768@75.029Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1152x864@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1152x864@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1176x664@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1176x664@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1176x664@59.94Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1280x720@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1280x720@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1280x720@59.94Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1280x768@59.87Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1280x800@59.81Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1280x960@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1280x1024@60.02Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1280x1024@75.025Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1360x768@59.79Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1360x768@59.79Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1366x768@59.79Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1400x1050@59.978Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1440x900@59.887Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1600x900@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1600x1024@59.954Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1680x1050@59.954Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1768x992@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1768x992@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1768x992@59.94Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1920x1080@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1920x1080@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1920x1080@59.94Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 1920x1080@59.94006Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@60Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@50Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@59.94Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@59.94Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@59.94006Hz 2022-02-10 13:17:36.489 - Thread: 1 -> 2715x1527@59.94006Hz 2022-02-10 13:17:36.489 - Thread: 1 -> } 2022-02-10 13:17:36.489 - Thread: 1 -> } 2022-02-10 13:17:36.491 - Thread: 1 -> Service.IsActive: True 2022-02-10 13:17:36.491 - Thread: 1 -> Service.IsOnline: True 2022-02-10 13:17:36.491 - Thread: 1 -> Service.OwnsGame: False 2022-02-10 13:17:36.491 - Thread: 1 -> Service.UserId: 76561198017766468 2022-02-10 13:17:36.491 - Thread: 1 -> Service.UserName: π˜Όπ™•π™ƒπ™€π™ 2022-02-10 13:17:36.491 - Thread: 1 -> Service.Branch: default 2022-02-10 13:17:36.491 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-02-10 13:17:36.491 - Thread: 1 -> Build version: 0.1.1.0 2022-02-10 13:17:36.503 - Thread: 1 -> MyScreenManager() 2022-02-10 13:17:36.542 - Thread: 30 -> CreateDeviceInternal - CheckSettings() 2022-02-10 13:17:36.542 - Thread: 30 -> CreateDeviceInternal - GetAdapter() 2022-02-10 13:17:36.544 - Thread: 30 -> CreateDeviceInternal - FixSettings() 2022-02-10 13:17:36.544 - Thread: 30 -> CreateDeviceInternal - Create device 2022-02-10 13:17:36.683 - Thread: 30 -> CreateDeviceInternal Steam Overlay integration 2022-02-10 13:17:36.767 - Thread: 30 -> CreateDeviceInternal Steam Overlay OK 2022-02-10 13:17:36.767 - Thread: 30 -> CreateDeviceInternal create swapchain 2022-02-10 13:17:41.370 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-02-10 13:17:41.370 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-02-10 13:17:41.370 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2022-02-10 13:17:42.203 - Thread: 1 -> Preallocate - START 2022-02-10 13:17:42.207 - Thread: 1 -> MySpaceWorldGenerator - START 2022-02-10 13:17:42.211 - Thread: 1 -> MySpaceWorldGenerator - END 2022-02-10 13:17:42.211 - Thread: 1 -> MySpaceBuildComponent - START 2022-02-10 13:17:42.211 - Thread: 1 -> MySpaceBuildComponent - END 2022-02-10 13:17:42.211 - Thread: 1 -> MyEntities - START 2022-02-10 13:17:42.234 - Thread: 1 -> MyEntities - END 2022-02-10 13:17:42.234 - Thread: 1 -> MyObjectBuilder_Base - START 2022-02-10 13:17:42.234 - Thread: 1 -> MyObjectBuilder_Base - END 2022-02-10 13:17:42.234 - Thread: 1 -> MyTransparentGeometry - START 2022-02-10 13:17:42.234 - Thread: 1 -> MyTransparentGeometry - END 2022-02-10 13:17:42.234 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-02-10 13:17:42.237 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-02-10 13:17:42.237 - Thread: 1 -> MyMath - START 2022-02-10 13:17:42.237 - Thread: 1 -> MyMath - END 2022-02-10 13:17:42.237 - Thread: 1 -> MySimpleObjectDraw - START 2022-02-10 13:17:42.238 - Thread: 1 -> MySimpleObjectDraw - END 2022-02-10 13:17:42.259 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-02-10 13:17:42.259 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-02-10 13:17:42.259 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-02-10 13:17:42.330 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-02-10 13:17:42.330 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-02-10 13:17:42.331 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-02-10 13:17:42.331 - Thread: 1 -> MySyncDestructions - START 2022-02-10 13:17:42.331 - Thread: 1 -> MySyncDestructions - END 2022-02-10 13:17:42.331 - Thread: 1 -> MySyncEntity - START 2022-02-10 13:17:42.331 - Thread: 1 -> MySyncEntity - END 2022-02-10 13:17:42.331 - Thread: 1 -> MyCommandCharacter - START 2022-02-10 13:17:42.332 - Thread: 1 -> MyCommandCharacter - END 2022-02-10 13:17:42.332 - Thread: 1 -> MyCommandConsole - START 2022-02-10 13:17:42.332 - Thread: 1 -> MyCommandConsole - END 2022-02-10 13:17:42.332 - Thread: 1 -> MyCommandEntity - START 2022-02-10 13:17:42.332 - Thread: 1 -> MyCommandEntity - END 2022-02-10 13:17:42.332 - Thread: 1 -> MyAiTargetManager - START 2022-02-10 13:17:42.332 - Thread: 1 -> MyAiTargetManager - END 2022-02-10 13:17:42.332 - Thread: 1 -> MyClientDebugCommands - START 2022-02-10 13:17:42.333 - Thread: 1 -> MyClientDebugCommands - END 2022-02-10 13:17:42.333 - Thread: 1 -> MyDedicatedServer - START 2022-02-10 13:17:42.333 - Thread: 1 -> MyDedicatedServer - END 2022-02-10 13:17:42.333 - Thread: 1 -> MyDedicatedServerBase - START 2022-02-10 13:17:42.333 - Thread: 1 -> MyDedicatedServerBase - END 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerBase - START 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerBase - END 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerClient - START 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerClient - END 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerClientBase - START 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerClientBase - END 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerLobby - START 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerLobby - END 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerServerBase - START 2022-02-10 13:17:42.333 - Thread: 1 -> MyMultiplayerServerBase - END 2022-02-10 13:17:42.333 - Thread: 1 -> MyServerDebugCommands - START 2022-02-10 13:17:42.334 - Thread: 1 -> MyServerDebugCommands - END 2022-02-10 13:17:42.334 - Thread: 1 -> MyCubeGridDefinitions - START 2022-02-10 13:17:42.342 - Thread: 1 -> MyCubeGridDefinitions - END 2022-02-10 13:17:42.342 - Thread: 1 -> MyDefinitionManager - START 2022-02-10 13:17:42.352 - Thread: 1 -> MyDefinitionManager - END 2022-02-10 13:17:42.352 - Thread: 1 -> Preallocate - END 2022-02-10 13:17:42.354 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-02-10 13:17:42.856 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-02-10 13:17:42.856 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-02-10 13:17:42.857 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-02-10 13:17:42.857 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-10 13:17:42.857 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-10 13:17:42.857 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-02-10 13:17:42.857 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-02-10 13:17:42.857 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-02-10 13:17:42.857 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-02-10 13:17:42.866 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2022-02-10 13:17:42.866 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2022-02-10 13:17:42.866 - Thread: 1 -> Virtualized: False 2022-02-10 13:17:42.869 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2022-02-10 13:17:42.870 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,299,940,864 bytes 2022-02-10 13:17:42.870 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-02-10 13:17:42.870 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 25,340,854,272 bytes 2022-02-10 13:17:42.870 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,235,061,760 bytes 2022-02-10 13:17:42.873 - Thread: 1 -> Drive C: | Capacity: 999,651,164,160 bytes | Free space: 402,538,237,952 bytes 2022-02-10 13:17:42.873 - Thread: 1 -> Drive D: | Capacity: 1,990,045,179,904 bytes | Free space: 540,326,776,832 bytes 2022-02-10 13:17:42.873 - Thread: 1 -> Drive E: | Capacity: 510,545,276,928 bytes | Free space: 485,374,820,352 bytes 2022-02-10 13:17:42.873 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-02-10 13:17:42.874 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-02-10 13:17:42.875 - Thread: 1 -> Installed DLCs: 2022-02-10 13:17:42.876 - Thread: 1 -> Deluxe Edition (573160) 2022-02-10 13:17:42.876 - Thread: 1 -> Decorative Blocks (1049790) 2022-02-10 13:17:42.876 - Thread: 1 -> Economy Deluxe (1135960) 2022-02-10 13:17:42.876 - Thread: 1 -> Style Pack (1084680) 2022-02-10 13:17:42.876 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-02-10 13:17:42.876 - Thread: 1 -> Frostbite (1241550) 2022-02-10 13:17:42.876 - Thread: 1 -> Sparks Of The Future (1307680) 2022-02-10 13:17:42.876 - Thread: 1 -> Wasteland (1374610) 2022-02-10 13:17:42.877 - Thread: 1 -> Warfare I. (1475830) 2022-02-10 13:17:42.877 - Thread: 1 -> Heavy Industry (1676100) 2022-02-10 13:17:42.877 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-02-10 13:17:42.972 - Thread: 1 -> Havok: Physics.Init 2022-02-10 13:17:43.436 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-02-10 13:17:43.501 - Thread: 1 -> HkGameName: SpaceEngineers 2022-02-10 13:17:43.503 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-02-10 13:17:43.508 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-02-10 13:17:43.546 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2022-02-10 13:17:44.016 - Thread: 1 -> Loading scenarios 2022-02-10 13:17:44.057 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-02-10 13:17:44.057 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-02-10 13:17:44.761 - Thread: 1 -> Loading sound definitions 2022-02-10 13:17:44.761 - Thread: 1 -> Loading gamepad controls 2022-02-10 13:17:45.903 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:17:45.903 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-10 13:17:46.121 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:17:46.121 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-10 13:17:46.121 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:17:46.121 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-10 13:17:46.121 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:17:46.122 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-10 13:17:46.122 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:17:46.122 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-10 13:17:46.122 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:17:46.122 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-10 13:17:46.256 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-10 13:17:46.256 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-02-10 13:17:46.257 - Thread: 1 -> Loading shadow textures definitions 2022-02-10 13:17:46.257 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-02-10 13:17:46.257 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-02-10 13:17:46.281 - Thread: 1 -> MyAudio.LoadData - START 2022-02-10 13:17:46.435 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (HyperX Cloud Flight Wireless Headset) - Channel #: 2 - Sample rate: 48000 2022-02-10 13:17:47.350 - Thread: 1 -> MyAudio.LoadData - END 2022-02-10 13:17:47.353 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2022-02-10 13:17:47.353 - Thread: 1 -> MyGuiManager() 2022-02-10 13:17:47.356 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-02-10 13:17:47.439 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-02-10 13:17:47.774 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-02-10 13:17:47.984 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-02-10 13:17:47.993 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-02-10 13:17:47.993 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-02-10 13:17:47.993 - Thread: 1 -> Loading default controls 2022-02-10 13:17:47.993 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-02-10 13:17:47.993 - Thread: 12 -> ReloadVoxelMaterials 2022-02-10 13:17:48.143 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-02-10 13:17:48.143 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-02-10 13:17:48.149 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-02-10 13:17:48.155 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-02-10 13:17:48.155 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-02-10 13:17:48.155 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-02-10 13:17:48.162 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-02-10 13:17:48.169 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-02-10 13:17:48.170 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-02-10 13:17:48.223 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-02-10 13:17:48.223 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-02-10 13:17:48.236 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-02-10 13:17:48.257 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-02-10 13:17:48.257 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-02-10 13:17:48.257 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-02-10 13:17:48.258 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-02-10 13:17:48.291 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-02-10 13:17:48.291 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-02-10 13:17:48.291 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-02-10 13:17:48.300 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-02-10 13:17:48.300 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-02-10 13:17:48.334 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-02-10 13:17:48.335 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-02-10 13:17:48.350 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-02-10 13:17:48.360 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-02-10 13:17:48.369 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-02-10 13:17:48.369 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-02-10 13:17:48.378 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-02-10 13:17:48.390 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-02-10 13:17:48.394 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-02-10 13:17:48.436 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-02-10 13:17:48.441 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-02-10 13:17:48.451 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-02-10 13:17:48.451 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-02-10 13:17:48.452 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-02-10 13:17:48.483 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-02-10 13:17:48.483 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-02-10 13:17:48.483 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-02-10 13:17:48.486 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-02-10 13:17:48.487 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-02-10 13:17:48.495 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-02-10 13:17:48.495 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-02-10 13:17:48.495 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-02-10 13:17:48.508 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-02-10 13:17:48.516 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-02-10 13:17:48.535 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-02-10 13:17:48.536 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-02-10 13:17:48.546 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-02-10 13:17:48.552 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-02-10 13:17:48.568 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-02-10 13:17:48.570 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-02-10 13:17:48.590 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-02-10 13:17:48.590 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-02-10 13:17:48.601 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-02-10 13:17:48.635 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-02-10 13:17:48.658 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-02-10 13:17:48.678 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-02-10 13:17:48.681 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-02-10 13:17:48.699 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-02-10 13:17:48.722 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-02-10 13:17:48.743 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-02-10 13:17:48.768 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-02-10 13:17:48.789 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-02-10 13:17:48.796 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-02-10 13:17:48.822 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-02-10 13:17:48.831 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-02-10 13:17:48.894 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-02-10 13:17:48.943 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-02-10 13:17:48.982 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-02-10 13:17:48.991 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-02-10 13:17:49.051 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-02-10 13:17:49.170 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-02-10 13:17:49.174 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-02-10 13:17:49.217 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-02-10 13:17:49.222 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-02-10 13:17:49.222 - Thread: 1 -> Timer Frequency: 10000000 2022-02-10 13:17:49.222 - Thread: 1 -> Ticks per frame: 166667 2022-02-10 13:17:49.328 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-02-10 13:17:49.383 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-02-10 13:17:49.429 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-02-10 13:17:49.505 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-02-10 13:17:49.563 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-02-10 13:17:49.619 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-02-10 13:17:49.619 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-02-10 13:17:49.634 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-02-10 13:17:49.702 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-02-10 13:17:49.707 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-02-10 13:17:49.750 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-02-10 13:17:49.762 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-02-10 13:17:49.772 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-02-10 13:17:49.797 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-02-10 13:17:49.802 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-02-10 13:17:49.829 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-02-10 13:17:49.829 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-02-10 13:17:50.069 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-02-10 13:17:50.071 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-02-10 13:17:50.087 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-02-10 13:17:50.276 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-02-10 13:17:50.285 - Thread: 1 -> Flares Intensity: 1 2022-02-10 13:17:50.285 - Thread: 1 -> Field of view: 1.22173 2022-02-10 13:17:50.285 - Thread: 1 -> PostProcessingEnabled: True 2022-02-10 13:17:50.285 - Thread: 1 -> Render.GrassDensityFactor: 0.113519 2022-02-10 13:17:50.285 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-02-10 13:17:50.285 - Thread: 1 -> Render.DistanceFade: 3000 2022-02-10 13:17:50.285 - Thread: 1 -> Render.AntialiasingMode: NONE 2022-02-10 13:17:50.285 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-02-10 13:17:50.285 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-02-10 13:17:50.285 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-02-10 13:17:50.285 - Thread: 1 -> Render.TextureQuality: HIGH 2022-02-10 13:17:50.285 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-02-10 13:17:50.285 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-02-10 13:17:50.285 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-02-10 13:17:50.285 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-02-10 13:17:50.285 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-02-10 13:17:50.285 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-02-10 13:17:50.327 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-02-10 13:17:50.329 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-02-10 13:17:50.330 - Thread: 1 -> Analytics session started: UserID = (624944a8-64e5-3ca8-530c-bf9f729c3cc5) SessionID = (229bf238-78af-4521-8e51-c38a563a0d16) 2022-02-10 13:17:50.330 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-02-10 13:17:50.384 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-02-10 13:17:50.441 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-02-10 13:17:50.502 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-02-10 13:17:50.554 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-02-10 13:17:50.850 - Thread: 34 -> EOS P2P - Query NAT type failed. 2022-02-10 13:17:51.322 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-02-10 13:17:51.361 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-02-10 13:17:55.004 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-02-10 13:17:55.009 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-02-10 13:17:55.021 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-02-10 13:17:55.021 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-02-10 13:18:06.976 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-02-10 13:18:11.800 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-02-10 13:18:11.800 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2022-02-10 13:18:11.800 - Thread: 13 -> Loading available saves - START 2022-02-10 13:18:11.809 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468' 2022-02-10 13:18:12.855 - Thread: 13 -> Loading available saves - END 2022-02-10 13:18:13.084 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-02-10 13:18:13.091 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-02-10 13:18:18.047 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-02-10 13:18:18.047 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-02-10 13:18:18.047 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2022-02-10 13:18:18.837 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Sandbox_config.sbc 2022-02-10 13:18:18.842 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-02-10 13:18:18.843 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2022-02-10 13:18:19.421 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2022-02-10 13:18:19.423 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2022-02-10 13:18:21.656 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2022-02-10 13:18:21.659 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2022-02-10 13:18:21.672 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2022-02-10 13:18:28.039 - Thread: 1 -> GUI Stats: Update 0.595139055555555, Draw 0.126715 2022-02-10 13:18:35.722 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2022-02-10 13:18:35.728 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2022-02-10 13:18:40.729 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Sandbox_config.sbc 2022-02-10 13:18:40.764 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2022-02-10 13:18:40.771 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2022-02-10 13:18:40.771 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-02-10 13:18:40.771 - Thread: 12 -> Loading available saves - START 2022-02-10 13:18:40.777 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468' 2022-02-10 13:18:41.411 - Thread: 12 -> Loading available saves - END 2022-02-10 13:18:41.631 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-02-10 13:18:41.637 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-02-10 13:18:46.214 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2022-02-10 13:18:50.348 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2022-02-10 13:18:50.356 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2022-02-10 13:18:52.097 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2022-02-10 13:18:55.831 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-02-10 13:18:57.118 - Thread: 13 -> Loading Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22.2\Sandbox_config.sbc 2022-02-10 13:18:57.120 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-02-10 13:18:57.214 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22.2\Sandbox_config.sbc 2022-02-10 13:18:57.247 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-02-10 13:18:57.247 - Thread: 12 -> Loading available saves - START 2022-02-10 13:18:57.253 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468' 2022-02-10 13:18:57.448 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2022-02-10 13:18:57.453 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2022-02-10 13:18:57.453 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-02-10 13:18:57.462 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-02-10 13:18:57.894 - Thread: 12 -> Loading available saves - END 2022-02-10 13:18:58.114 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-02-10 13:18:58.119 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-02-10 13:18:58.297 - Thread: 1 -> GUI Stats: Update 0.4226365, Draw 0.122499722222222 2022-02-10 13:19:03.468 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22.2\Sandbox_config.sbc 2022-02-10 13:19:03.471 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-02-10 13:19:03.471 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2022-02-10 13:19:03.471 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2022-02-10 13:19:03.473 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2022-02-10 13:19:04.555 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2022-02-10 13:19:04.557 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2022-02-10 13:19:04.571 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2022-02-10 13:19:25.571 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2022-02-10 13:19:25.579 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2022-02-10 13:19:26.880 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22.2\Sandbox_config.sbc 2022-02-10 13:19:27.021 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2022-02-10 13:19:27.029 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2022-02-10 13:19:27.029 - Thread: 13 -> Loading available saves - START 2022-02-10 13:19:27.029 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-02-10 13:19:27.035 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468' 2022-02-10 13:19:27.717 - Thread: 13 -> Loading available saves - END 2022-02-10 13:19:27.938 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-02-10 13:19:27.945 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-02-10 13:19:29.372 - Thread: 1 -> GUI Stats: Update 0.671297444444444, Draw 0.173561111111111 2022-02-10 13:19:29.988 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-02-10 13:19:31.070 - Thread: 28 -> Loading Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Sandbox_config.sbc 2022-02-10 13:19:31.071 - Thread: 28 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-02-10 13:19:31.088 - Thread: 1 -> LoadSandbox() - Start 2022-02-10 13:19:31.088 - Thread: 1 -> LoadSession() - Start 2022-02-10 13:19:31.088 - Thread: 1 -> C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22 2022-02-10 13:19:31.088 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Sandbox_config.sbc 2022-02-10 13:19:32.169 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Sandbox_config.sbc 2022-02-10 13:19:32.170 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-02-10 13:19:32.170 - Thread: 1 -> LoadSandbox() - End 2022-02-10 13:19:32.170 - Thread: 1 -> CheckPoint Experimental mode: Yes 2022-02-10 13:19:32.170 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2022-02-10 13:19:32.171 - Thread: 1 -> LoadSession() - End 2022-02-10 13:19:32.173 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-02-10 13:19:32.180 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-02-10 13:19:32.180 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-02-10 13:19:32.186 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-02-10 13:19:32.186 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2022-02-10 13:19:32.194 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2022-02-10 13:19:32.194 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-02-10 13:19:32.200 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-02-10 13:19:32.202 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-02-10 13:19:32.209 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-02-10 13:19:32.209 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-02-10 13:19:32.390 - Thread: 1 -> RunLoadingAction - START 2022-02-10 13:19:32.390 - Thread: 1 -> Loading session: C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22 2022-02-10 13:19:32.488 - Thread: 1 -> GC Memory: 1,022,604,904 B 2022-02-10 13:19:32.501 - Thread: 1 -> Process Memory: 3,265,286,144 B 2022-02-10 13:19:32.501 - Thread: 1 -> Experimental mode: Yes 2022-02-10 13:19:32.501 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2022-02-10 13:19:32.501 - Thread: 1 -> Console compatibility: No 2022-02-10 13:19:33.674 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-02-10 13:19:33.697 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-02-10 13:19:33.697 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-02-10 13:19:33.698 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-02-10 13:19:33.706 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2022-02-10 13:19:33.881 - Thread: 1 -> Loading scenarios 2022-02-10 13:19:33.882 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-02-10 13:19:33.887 - Thread: 1 -> List of used mods (0) - START 2022-02-10 13:19:33.893 - Thread: 1 -> List of used mods - END 2022-02-10 13:19:34.037 - Thread: 1 -> Loading behaviors 2022-02-10 13:19:34.037 - Thread: 1 -> Loading ammo magazines 2022-02-10 13:19:34.038 - Thread: 1 -> Loading ammo definitions 2022-02-10 13:19:34.038 - Thread: 1 -> Loading animations 2022-02-10 13:19:34.039 - Thread: 1 -> Loading animations 2022-02-10 13:19:34.039 - Thread: 1 -> Loading sound definitions 2022-02-10 13:19:34.040 - Thread: 1 -> Loading sound definitions 2022-02-10 13:19:34.040 - Thread: 1 -> Loading sound definitions 2022-02-10 13:19:34.040 - Thread: 1 -> Loading sound definitions 2022-02-10 13:19:34.040 - Thread: 1 -> Loading sound definitions 2022-02-10 13:19:34.040 - Thread: 1 -> Loading sound definitions 2022-02-10 13:19:34.040 - Thread: 1 -> Loading category classes 2022-02-10 13:19:34.040 - Thread: 1 -> Loading category classes 2022-02-10 13:19:34.040 - Thread: 1 -> Loading blueprint classes 2022-02-10 13:19:34.041 - Thread: 1 -> Loading blueprint class entries 2022-02-10 13:19:34.041 - Thread: 1 -> Loading blueprint class entries 2022-02-10 13:19:34.041 - Thread: 1 -> Loading blueprints 2022-02-10 13:19:34.041 - Thread: 1 -> Loading blueprints 2022-02-10 13:19:34.041 - Thread: 1 -> Loading agent definitions 2022-02-10 13:19:34.041 - Thread: 1 -> Loading character definitions 2022-02-10 13:19:34.045 - Thread: 1 -> Loading character definitions 2022-02-10 13:19:34.045 - Thread: 1 -> Loading components 2022-02-10 13:19:34.046 - Thread: 1 -> Loading components 2022-02-10 13:19:34.046 - Thread: 1 -> Loading configuration 2022-02-10 13:19:34.046 - Thread: 1 -> Loading container types 2022-02-10 13:19:34.046 - Thread: 1 -> Loading Contract Types 2022-02-10 13:19:34.047 - Thread: 1 -> Loading gamepad controls 2022-02-10 13:19:34.047 - Thread: 1 -> Loading block positions 2022-02-10 13:19:34.048 - Thread: 1 -> Loading block positions 2022-02-10 13:19:34.048 - Thread: 1 -> Loading curve definitions 2022-02-10 13:19:34.048 - Thread: 1 -> Loading debris 2022-02-10 13:19:34.048 - Thread: 1 -> Loading environment items entries 2022-02-10 13:19:34.048 - Thread: 1 -> Loading decal global definitions 2022-02-10 13:19:34.048 - Thread: 1 -> Loading decal definitions 2022-02-10 13:19:34.048 - Thread: 1 -> Loading decal definitions 2022-02-10 13:19:34.048 - Thread: 1 -> Loading drone behaviors 2022-02-10 13:19:34.049 - Thread: 1 -> Loading edges 2022-02-10 13:19:34.049 - Thread: 1 -> Loading emissive color definitions 2022-02-10 13:19:34.049 - Thread: 1 -> Loading emissive color default states 2022-02-10 13:19:34.050 - Thread: 1 -> Loading animations 2022-02-10 13:19:34.050 - Thread: 1 -> Loading entity components 2022-02-10 13:19:34.052 - Thread: 1 -> Loading component containers 2022-02-10 13:19:34.055 - Thread: 1 -> Loading environment items entries 2022-02-10 13:19:34.055 - Thread: 1 -> Loading Faction Names 2022-02-10 13:19:34.056 - Thread: 1 -> Loading factions 2022-02-10 13:19:34.056 - Thread: 1 -> Loading flare definitions 2022-02-10 13:19:34.057 - Thread: 1 -> Loading gas property definitions 2022-02-10 13:19:34.057 - Thread: 1 -> Loading event definitions 2022-02-10 13:19:34.057 - Thread: 1 -> Loading physical items 2022-02-10 13:19:34.067 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:19:34.067 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-10 13:19:34.069 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:19:34.069 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-10 13:19:34.069 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:19:34.069 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-10 13:19:34.069 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:19:34.069 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-10 13:19:34.069 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:19:34.069 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-10 13:19:34.069 - Thread: 1 -> GuiTextures.sbc 2022-02-10 13:19:34.069 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-10 13:19:34.075 - Thread: 1 -> Loading LCD texture categories 2022-02-10 13:19:34.075 - Thread: 1 -> Loading LCD texture categories 2022-02-10 13:19:34.075 - Thread: 1 -> Loading LCD texture categories 2022-02-10 13:19:34.075 - Thread: 1 -> Loading LCD texture categories 2022-02-10 13:19:34.075 - Thread: 1 -> Loading LCD texture categories 2022-02-10 13:19:34.075 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-10 13:19:34.075 - Thread: 1 -> Loading planet definition 2022-02-10 13:19:34.075 - Thread: 1 -> Loading physical items 2022-02-10 13:19:34.076 - Thread: 1 -> Loading physical items 2022-02-10 13:19:34.076 - Thread: 1 -> Loading physical material properties 2022-02-10 13:19:34.076 - Thread: 1 -> Loading pirate antennas 2022-02-10 13:19:34.077 - Thread: 1 -> Loading research blocks definitions 2022-02-10 13:19:34.077 - Thread: 1 -> Loading research groups definitions 2022-02-10 13:19:34.077 - Thread: 1 -> Loading resource distribution groups 2022-02-10 13:19:34.078 - Thread: 1 -> Loading shadow textures definitions 2022-02-10 13:19:34.078 - Thread: 1 -> Loading ship sound groups 2022-02-10 13:19:34.079 - Thread: 1 -> Loading ship sound groups 2022-02-10 13:19:34.079 - Thread: 1 -> Loading sound categories 2022-02-10 13:19:34.079 - Thread: 1 -> Loading stat definitions 2022-02-10 13:19:34.080 - Thread: 1 -> Loading gamepad controls 2022-02-10 13:19:34.080 - Thread: 1 -> Loading grid creators 2022-02-10 13:19:34.080 - Thread: 1 -> Loading transparent material properties 2022-02-10 13:19:34.080 - Thread: 1 -> Loading planet definition 2022-02-10 13:19:34.080 - Thread: 1 -> Loading voxel map storage definitions 2022-02-10 13:19:34.081 - Thread: 1 -> Loading voxel material definitions 2022-02-10 13:19:34.081 - Thread: 1 -> Loading voxel material definitions 2022-02-10 13:19:34.081 - Thread: 1 -> Loading voxel material definitions 2022-02-10 13:19:34.081 - Thread: 1 -> Loading voxel material definitions 2022-02-10 13:19:34.081 - Thread: 1 -> Loading Weather Effects 2022-02-10 13:19:34.082 - Thread: 1 -> Audio effects definitions 2022-02-10 13:19:34.083 - Thread: 1 -> Loading environment items definitions 2022-02-10 13:19:34.083 - Thread: 1 -> Loading environment items definitions 2022-02-10 13:19:34.083 - Thread: 1 -> Loading physical material properties 2022-02-10 13:19:34.084 - Thread: 1 -> Loading particle effect definitions 2022-02-10 13:19:34.143 - Thread: 1 -> Loading particle effect definitions 2022-02-10 13:19:34.152 - Thread: 1 -> Loading environment item definitions 2022-02-10 13:19:34.153 - Thread: 1 -> Loading weapon definitions 2022-02-10 13:19:34.156 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.166 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.166 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.170 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.171 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.172 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.172 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.173 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.173 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.174 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.175 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.175 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.176 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.176 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.177 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.178 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.178 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.179 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.180 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.180 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.181 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.182 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.183 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.184 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.185 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.185 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.193 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.193 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.194 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.195 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.196 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.197 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.198 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.199 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.200 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.200 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.201 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.201 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.202 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.204 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.206 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.206 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.208 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.208 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.211 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.212 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.214 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.215 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.217 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.217 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.219 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.220 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.222 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.222 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.225 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.226 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.233 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.233 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.235 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.236 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.238 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.240 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.243 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.244 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.247 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.248 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.252 - Thread: 1 -> Loading cube blocks 2022-02-10 13:19:34.252 - Thread: 1 -> Created block definitions 2022-02-10 13:19:34.257 - Thread: 1 -> Loading block variant groups 2022-02-10 13:19:34.259 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-02-10 13:19:34.259 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-02-10 13:19:34.259 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2022-02-10 13:19:34.259 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2022-02-10 13:19:34.259 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2022-02-10 13:19:34.259 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2022-02-10 13:19:34.259 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2022-02-10 13:19:34.259 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2022-02-10 13:19:34.260 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2022-02-10 13:19:34.260 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2022-02-10 13:19:34.260 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2022-02-10 13:19:34.260 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2022-02-10 13:19:34.260 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2022-02-10 13:19:34.260 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2022-02-10 13:19:34.260 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2022-02-10 13:19:34.260 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2022-02-10 13:19:34.260 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-02-10 13:19:34.268 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-02-10 13:19:34.270 - Thread: 1 -> Loading asteroid generators 2022-02-10 13:19:34.270 - Thread: 1 -> Loading spawn groups 2022-02-10 13:19:34.271 - Thread: 1 -> Loading drop containers 2022-02-10 13:19:34.271 - Thread: 1 -> Loading spawn groups 2022-02-10 13:19:34.271 - Thread: 1 -> Loading spawn groups 2022-02-10 13:19:34.271 - Thread: 1 -> Loading radial menu definitions 2022-02-10 13:19:34.279 - Thread: 1 -> Loading respawn ships 2022-02-10 13:19:34.279 - Thread: 1 -> Loading spawn groups 2022-02-10 13:19:34.279 - Thread: 1 -> Loading wheel speeds 2022-02-10 13:19:34.289 - Thread: 1 -> MyAudio.UnloadData - START 2022-02-10 13:19:34.310 - Thread: 1 -> MyAudio.UnloadData - END 2022-02-10 13:19:34.310 - Thread: 1 -> MyAudio.LoadData - START 2022-02-10 13:19:34.402 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (HyperX Cloud Flight Wireless Headset) - Channel #: 2 - Sample rate: 48000 2022-02-10 13:19:36.435 - Thread: 1 -> MyAudio.LoadData - END 2022-02-10 13:19:36.446 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-02-10 13:19:36.453 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-10 13:19:36.481 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-10 13:19:36.482 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-10 13:19:36.482 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-02-10 13:19:36.487 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-10 13:19:36.770 - Thread: 38 -> External debugger: listening... 2022-02-10 13:19:36.782 - Thread: 1 -> MyLights.LoadData() - START 2022-02-10 13:19:36.790 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-02-10 13:19:36.790 - Thread: 1 -> MyLights.LoadData() - END 2022-02-10 13:19:36.790 - Thread: 1 -> Info: MyLights initialized. 2022-02-10 13:19:36.790 - Thread: 1 -> MyExplosions.LoadData() - START 2022-02-10 13:19:36.798 - Thread: 1 -> MyExplosions.LoadData() - END 2022-02-10 13:19:36.852 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-02-10 13:19:36.852 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-02-10 13:19:36.861 - Thread: 1 -> Loading Procedural World Generator 2022-02-10 13:19:36.861 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-02-10 13:19:36.901 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-02-10 13:19:36.953 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2022-02-10 13:19:36.953 - Thread: 1 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Mars-2044023682d120000.vx2' 2022-02-10 13:19:38.510 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2022-02-10 13:19:38.510 - Thread: 15 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\EarthLike-1779144428d120000.vx2' 2022-02-10 13:19:38.510 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2022-02-10 13:19:38.510 - Thread: 13 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Titan-2124704365d19000.vx2' 2022-02-10 13:19:38.678 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2022-02-10 13:19:38.678 - Thread: 14 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Moon-1353915701d19000.vx2' 2022-02-10 13:19:38.802 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2022-02-10 13:19:38.803 - Thread: 12 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Alien-291759539d120000.vx2' 2022-02-10 13:19:44.070 - Thread: 1 -> Info: Planet generator name: Mars 2022-02-10 13:19:44.070 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 13:19:45.577 - Thread: 14 -> Info: Planet generator name: Moon 2022-02-10 13:19:45.578 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 13:19:45.810 - Thread: 12 -> Info: Planet generator name: Alien 2022-02-10 13:19:45.811 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 13:19:47.484 - Thread: 13 -> Info: Planet generator name: Titan 2022-02-10 13:19:47.485 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 13:19:47.485 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2022-02-10 13:19:47.485 - Thread: 13 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Triton-12345d80253.vx2' 2022-02-10 13:19:47.711 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2022-02-10 13:19:47.711 - Thread: 1 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Europa-595048092d19000.vx2' 2022-02-10 13:19:48.085 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2022-02-10 13:19:48.085 - Thread: 12 -> Loading voxel storage from file 'C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\Pertam-12345d60133.vx2' 2022-02-10 13:19:48.861 - Thread: 15 -> Info: Planet generator name: EarthLike 2022-02-10 13:19:48.861 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 13:19:55.825 - Thread: 14 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 13:19:56.882 - Thread: 1 -> Info: Planet generator name: Europa 2022-02-10 13:19:56.882 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 13:19:58.913 - Thread: 15 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 13:20:02.462 - Thread: 13 -> Info: Planet generator name: Triton 2022-02-10 13:20:02.462 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 13:20:02.607 - Thread: 12 -> Info: Planet generator name: Pertam 2022-02-10 13:20:02.607 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-02-10 13:20:02.608 - Thread: 1 -> Entities loaded & initialized 2022-02-10 13:20:02.711 - Thread: 1 -> Checkpoint.CameraAttachedTo: 88334979769007570 2022-02-10 13:20:02.732 - Thread: 1 -> MySession.Static.LogSettings - START 2022-02-10 13:20:02.738 - Thread: 1 -> Name = Thomas & Axel 22 2022-02-10 13:20:02.738 - Thread: 1 -> Description = 2022-02-10 13:20:02.738 - Thread: 1 -> GameDateTime = 01/01/2081 04:16:20 2022-02-10 13:20:02.738 - Thread: 1 -> Password = 2022-02-10 13:20:02.738 - Thread: 1 -> CurrentPath = C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22 2022-02-10 13:20:02.738 - Thread: 1 -> WorkshopId = 2022-02-10 13:20:02.738 - Thread: 1 -> CameraController = Default_Astronaut_Female 2022-02-10 13:20:02.738 - Thread: 1 -> ThumbPath = C:\Users\45607\AppData\Roaming\SpaceEngineers\Saves\76561198017766468\Thomas & Axel 22\thumb.jpg 2022-02-10 13:20:02.738 - Thread: 1 -> Settings: 2022-02-10 13:20:02.744 - Thread: 1 -> GameMode = Survival 2022-02-10 13:20:02.744 - Thread: 1 -> MaxPlayers = 2 2022-02-10 13:20:02.744 - Thread: 1 -> OnlineMode = FRIENDS 2022-02-10 13:20:02.744 - Thread: 1 -> TotalPCU = 100000 2022-02-10 13:20:02.744 - Thread: 1 -> PiratePCU = 50000 2022-02-10 13:20:02.744 - Thread: 1 -> AutoHealing = True 2022-02-10 13:20:02.744 - Thread: 1 -> WeaponsEnabled = True 2022-02-10 13:20:02.744 - Thread: 1 -> ThrusterDamage = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnableSpectator = False 2022-02-10 13:20:02.744 - Thread: 1 -> EnableCopyPaste = False 2022-02-10 13:20:02.744 - Thread: 1 -> MaxFloatingObjects = 80 2022-02-10 13:20:02.744 - Thread: 1 -> MaxGridSize = 0 2022-02-10 13:20:02.744 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-02-10 13:20:02.744 - Thread: 1 -> CargoShipsEnabled = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnvironmentHostility = NORMAL 2022-02-10 13:20:02.744 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-02-10 13:20:02.744 - Thread: 1 -> InventorySizeMultiplier = 5 2022-02-10 13:20:02.744 - Thread: 1 -> BlocksInventorySizeMultiplier = 3 2022-02-10 13:20:02.744 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-02-10 13:20:02.744 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-02-10 13:20:02.744 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-02-10 13:20:02.744 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-02-10 13:20:02.744 - Thread: 1 -> GrinderSpeedMultiplier = 1 2022-02-10 13:20:02.744 - Thread: 1 -> ClientCanSave = False 2022-02-10 13:20:02.744 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-02-10 13:20:02.744 - Thread: 1 -> PermanentDeath = False 2022-02-10 13:20:02.744 - Thread: 1 -> DestructibleBlocks = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnableScripts = True 2022-02-10 13:20:02.744 - Thread: 1 -> AutoSaveInMinutes = 5 2022-02-10 13:20:02.744 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2022-02-10 13:20:02.744 - Thread: 1 -> ProceduralDensity = 0.35 2022-02-10 13:20:02.744 - Thread: 1 -> ProceduralSeed = 0 2022-02-10 13:20:02.744 - Thread: 1 -> DestructibleBlocks = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnableIngameScripts = True 2022-02-10 13:20:02.744 - Thread: 1 -> ViewDistance = 15000 2022-02-10 13:20:02.744 - Thread: 1 -> Voxel destruction = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnableStructuralSimulation = False 2022-02-10 13:20:02.744 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-02-10 13:20:02.744 - Thread: 1 -> EnableContainerDrops = True 2022-02-10 13:20:02.744 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-02-10 13:20:02.744 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-02-10 13:20:02.744 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-02-10 13:20:02.744 - Thread: 1 -> EnableSubgridDamage = False 2022-02-10 13:20:02.744 - Thread: 1 -> SyncDistance = 3000 2022-02-10 13:20:02.744 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2022-02-10 13:20:02.744 - Thread: 1 -> AFKTimeoutMin = 0 2022-02-10 13:20:02.744 - Thread: 1 -> StopGridsPeriodMin = 15 2022-02-10 13:20:02.744 - Thread: 1 -> MaxPlanets = 99 2022-02-10 13:20:02.744 - Thread: 1 -> MaxBackupSaves = 5 2022-02-10 13:20:02.744 - Thread: 1 -> MaxFactionsCount = 0 2022-02-10 13:20:02.744 - Thread: 1 -> EnableRemoteBlockRemoval = True 2022-02-10 13:20:02.744 - Thread: 1 -> RespawnShipDelete = True 2022-02-10 13:20:02.744 - Thread: 1 -> WorldSizeKm = 0 2022-02-10 13:20:02.744 - Thread: 1 -> ResetOwnership = False 2022-02-10 13:20:02.744 - Thread: 1 -> RealisticSound = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnableSaving = True 2022-02-10 13:20:02.744 - Thread: 1 -> InfiniteAmmo = False 2022-02-10 13:20:02.744 - Thread: 1 -> EnableToolShake = True 2022-02-10 13:20:02.744 - Thread: 1 -> VoxelGeneratorVersion = 4 2022-02-10 13:20:02.744 - Thread: 1 -> OffensiveWordsFiltering = False 2022-02-10 13:20:02.744 - Thread: 1 -> UseConsolePCU = False 2022-02-10 13:20:02.744 - Thread: 1 -> PredefinedAsteroids = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-02-10 13:20:02.744 - Thread: 1 -> FamilySharing = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnablePcuTrading = True 2022-02-10 13:20:02.744 - Thread: 1 -> SuppressedWarnings = 2022-02-10 13:20:02.744 - Thread: 1 -> SimplifiedSimulation = False 2022-02-10 13:20:02.744 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-02-10 13:20:02.744 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2022-02-10 13:20:02.744 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2022-02-10 13:20:02.744 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2022-02-10 13:20:02.744 - Thread: 1 -> TradeFactionsCount = 15 2022-02-10 13:20:02.744 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2022-02-10 13:20:02.744 - Thread: 1 -> WeatherSystem = True 2022-02-10 13:20:02.744 - Thread: 1 -> DepositSizeDenominator = 60 2022-02-10 13:20:02.744 - Thread: 1 -> DepositsCountCoefficient = 1 2022-02-10 13:20:02.744 - Thread: 1 -> EnableEconomy = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnableBountyContracts = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnableSupergridding = False 2022-02-10 13:20:02.744 - Thread: 1 -> EnableAutorespawn = True 2022-02-10 13:20:02.744 - Thread: 1 -> OptimalSpawnDistance = 900 2022-02-10 13:20:02.744 - Thread: 1 -> EnableGoodBotHints = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnableResearch = True 2022-02-10 13:20:02.744 - Thread: 1 -> VoxelAgeThreshold = 24 2022-02-10 13:20:02.744 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-02-10 13:20:02.744 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-02-10 13:20:02.744 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-02-10 13:20:02.744 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-02-10 13:20:02.744 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-02-10 13:20:02.744 - Thread: 1 -> OptimalGridCount = 0 2022-02-10 13:20:02.744 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-02-10 13:20:02.744 - Thread: 1 -> BlockCountThreshold = 20 2022-02-10 13:20:02.744 - Thread: 1 -> TrashFlagsValue = 7706 2022-02-10 13:20:02.744 - Thread: 1 -> TrashRemovalEnabled = True 2022-02-10 13:20:02.744 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-02-10 13:20:02.744 - Thread: 1 -> EnableVoxelHand = True 2022-02-10 13:20:02.744 - Thread: 1 -> AdaptiveSimulationQuality = True 2022-02-10 13:20:02.744 - Thread: 1 -> EnableScripterRole = False 2022-02-10 13:20:02.744 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-02-10 13:20:02.744 - Thread: 1 -> FloraDensityMultiplier = 1 2022-02-10 13:20:02.744 - Thread: 1 -> EnableSpiders = False 2022-02-10 13:20:02.745 - Thread: 1 -> EnableWolfs = True 2022-02-10 13:20:02.745 - Thread: 1 -> TotalBotLimit = 32 2022-02-10 13:20:02.745 - Thread: 1 -> EnableDrones = True 2022-02-10 13:20:02.745 - Thread: 1 -> MaxDrones = 5 2022-02-10 13:20:02.745 - Thread: 1 -> StartInRespawnScreen = False 2022-02-10 13:20:02.745 - Thread: 1 -> SpawnWithTools = True 2022-02-10 13:20:02.745 - Thread: 1 -> EnableJetpack = True 2022-02-10 13:20:02.745 - Thread: 1 -> SunRotationIntervalMinutes = 60.44772 2022-02-10 13:20:02.745 - Thread: 1 -> PhysicsIterations = 8 2022-02-10 13:20:02.745 - Thread: 1 -> CanJoinRunning = False 2022-02-10 13:20:02.745 - Thread: 1 -> Scenario = False 2022-02-10 13:20:02.745 - Thread: 1 -> ScenarioEditMode = False 2022-02-10 13:20:02.745 - Thread: 1 -> EnableRespawnShips = True 2022-02-10 13:20:02.745 - Thread: 1 -> EnableSunRotation = True 2022-02-10 13:20:02.745 - Thread: 1 -> StationVoxelSupport = False 2022-02-10 13:20:02.745 - Thread: 1 -> EnableConvertToStation = True 2022-02-10 13:20:02.745 - Thread: 1 -> EnableEncounters = True 2022-02-10 13:20:02.745 - Thread: 1 -> Enable3rdPersonView = True 2022-02-10 13:20:02.745 - Thread: 1 -> EnableOxygenPressurization = True 2022-02-10 13:20:02.745 - Thread: 1 -> EnableOxygen = True 2022-02-10 13:20:02.745 - Thread: 1 -> ExperimentalMode = True 2022-02-10 13:20:02.745 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2022-02-10 13:20:02.745 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-02-10 13:20:02.745 - Thread: 1 -> EnableRecoil = True 2022-02-10 13:20:02.745 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-02-10 13:20:02.745 - Thread: 1 -> MySession.Static.LogSettings - END 2022-02-10 13:20:02.765 - Thread: 1 -> Analytics ids for user ([007...468]): User = (624944a8-64e5-3ca8-530c-bf9f729c3cc5) Session = (229bf238-78af-4521-8e51-c38a563a0d16). 2022-02-10 13:20:02.766 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-02-10 13:20:02.843 - Thread: 1 -> Session loaded 2022-02-10 13:20:02.843 - Thread: 1 -> RunLoadingAction - END 2022-02-10 13:20:02.843 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-02-10 13:20:02.849 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-02-10 13:20:02.849 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-02-10 13:20:02.856 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-02-10 13:20:02.856 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-02-10 13:20:02.857 - Thread: 1 -> Updating continues. 2022-02-10 13:20:04.389 - Thread: 1 -> GC Memory: 1423.356 / 1423.356 MB 2022-02-10 13:20:09.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-10 13:20:09.599 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11317.18,48678.97,1,0,1923.632,5419.195,5796,94485,15,9.58483,4.535228,0,20496,8.333652,1,16.66667,0.7987663,0.3779501,100,3778635483,1923.632,0,0 2022-02-10 13:20:09.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-10 13:20:09.599 - Thread: 1 -> MEMORY VALUES,2,1,0,1,14,839,140,26,209,58,849,3603,886,0,0,116,1095,0,688,28,0,0,0,384,13,0,0,53,759,456,8,10,0,0,0,0 2022-02-10 13:20:10.435 - Thread: 1 -> Info: Trash collector removed character '144115188075855913' with entity id '95627875372864228' 2022-02-10 13:20:10.435 - Thread: 1 -> Entity Default_Astronaut is closed. 2022-02-10 13:20:10.435 - Thread: 1 -> Entity MyWelder {189A260027EBA10} is closed. 2022-02-10 13:20:10.775 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 13:20:12.974 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 13:20:13.115 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 13:20:13.260 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 13:20:13.439 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-02-10 13:20:13.726 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 13:20:13.975 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 13:20:13.976 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 13:20:13.992 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 13:20:14.105 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-02-10 13:20:22.515 - Thread: 1 -> Loading duration: 50.3130284 2022-02-10 13:20:22.601 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-02-10 13:20:22.606 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-02-10 13:20:22.724 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-02-10 13:20:34.389 - Thread: 1 -> GC Memory: 4653.854 / 4653.854 MB 2022-02-10 13:20:53.107 - Thread: 1 -> GUI Stats: Update 17.3622440555555, Draw 0.192050055555556 2022-02-10 13:20:57.006 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-02-10 13:21:04.406 - Thread: 1 -> GC Memory: 4660.783 / 4660.783 MB 2022-02-10 13:21:05.254 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-02-10 13:21:05.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-02-10 13:21:23.106 - Thread: 1 -> GUI Stats: Update 0.524760222222221, Draw 0.287024166666666 2022-02-10 13:21:25.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-10 13:21:25.088 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,13.94163,73.20152,1,0,4666.574,11503.64,5796,94485,15,23.57771,98.43446,0.4971872,17538,8.242595,0,16.66667,1.943415,8.113554,100,6990271542,4666.574,0,0 2022-02-10 13:21:25.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-10 13:21:25.088 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,842,140,85,355,65,849,6666,3729,0,0,195,4085,0,1760,28,0,61,28,384,53,0,0,1717,759,456,8,50,0,0,0,0 2022-02-10 13:21:34.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-02-10 13:21:34.422 - Thread: 1 -> GC Memory: 4665.47 / 4665.47 MB 2022-02-10 13:21:47.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-02-10 13:21:47.195 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-02-10 13:21:49.904 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-02-10 13:21:53.107 - Thread: 1 -> GUI Stats: Update 0.54343038888889, Draw 0.297406777777778 2022-02-10 13:22:04.439 - Thread: 1 -> GC Memory: 1450.5 / 1450.5 MB 2022-02-10 13:22:05.738 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-02-10 13:22:05.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-02-10 13:22:23.107 - Thread: 1 -> GUI Stats: Update 0.632605055555555, Draw 0.284391666666667 2022-02-10 13:22:25.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-10 13:22:25.105 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,15.77396,90.1404,1,0,1455.891,10028.2,5796,94485,15,20.00739,99.04955,0.5280292,19104,11.09614,0,16.66667,2.220048,10.99067,100,6996448818,1455.891,0,0 2022-02-10 13:22:25.105 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-10 13:22:25.105 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,842,140,85,356,65,849,6672,3733,0,0,195,4089,0,1764,28,0,63,28,384,53,0,0,1717,759,456,8,50,0,0,0,0 2022-02-10 13:22:34.456 - Thread: 1 -> GC Memory: 1487.612 / 1487.612 MB 2022-02-10 13:22:50.340 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-02-10 13:22:53.107 - Thread: 1 -> GUI Stats: Update 0.375518444444444, Draw 0.237352166666667 2022-02-10 13:23:04.457 - Thread: 1 -> GC Memory: 1501.744 / 1501.744 MB 2022-02-10 13:23:12.263 - Thread: 12 -> Entity Space_Wolf is closed. 2022-02-10 13:23:23.108 - Thread: 1 -> GUI Stats: Update 0.382882555555555, Draw 0.248248444444444 2022-02-10 13:23:25.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-10 13:23:25.122 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,15.8285,71.71253,1,0,1457.474,9923.18,5796,94485,15,23.41603,98.64193,0.5210637,19224,8.520481,0,16.66667,1.995158,8.404767,100,7007416836,1457.474,0,0 2022-02-10 13:23:25.122 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-10 13:23:25.122 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,842,140,86,356,65,849,6682,3739,0,0,195,4096,0,1769,28,0,67,28,384,53,0,1,1717,759,456,8,50,0,0,0,0 2022-02-10 13:23:34.473 - Thread: 1 -> GC Memory: 1536.221 / 1536.221 MB 2022-02-10 13:23:53.109 - Thread: 1 -> GUI Stats: Update 0.405597055555556, Draw 0.260343611111111 2022-02-10 13:24:00.273 - Thread: 1 -> Info: Trash collector removed grid '89680362692668409:Large Grid 8409' with entity id '89680362692668409' 2022-02-10 13:24:04.476 - Thread: 1 -> GC Memory: 1625.545 / 1625.545 MB 2022-02-10 13:24:23.107 - Thread: 1 -> GUI Stats: Update 0.408104888888889, Draw 0.299713388888889 2022-02-10 13:24:27.906 - Thread: 30 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2022-02-10 13:24:27.914 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2022-02-10 13:24:27.914 - Thread: 30 -> Error: BindFlags = VertexBuffer, IndexBuffer 2022-02-10 13:24:27.922 - Thread: 30 -> Error: CpuAccessFlags = None 2022-02-10 13:24:27.922 - Thread: 12 -> Error: BindFlags = VertexBuffer, IndexBuffer 2022-02-10 13:24:27.922 - Thread: 30 -> Error: OptionFlags = None 2022-02-10 13:24:27.922 - Thread: 12 -> Error: CpuAccessFlags = None 2022-02-10 13:24:27.922 - Thread: 30 -> Error: SizeInBytes = 736 2022-02-10 13:24:27.922 - Thread: 12 -> Error: OptionFlags = None 2022-02-10 13:24:27.922 - Thread: 30 -> Error: StructureByteStride = 16 2022-02-10 13:24:27.922 - Thread: 12 -> Error: SizeInBytes = 1472 2022-02-10 13:24:27.922 - Thread: 30 -> Error: SizeInBytes = 736 2022-02-10 13:24:27.922 - Thread: 12 -> Error: StructureByteStride = 16 2022-02-10 13:24:27.922 - Thread: 30 -> Error: Usage = Default 2022-02-10 13:24:27.922 - Thread: 12 -> Error: SizeInBytes = 1472 2022-02-10 13:24:27.922 - Thread: 12 -> Error: Usage = Default 2022-02-10 13:24:27.922 - Thread: 30 -> Error: ] 2022-02-10 13:24:27.906 - Thread: 30 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2022-02-10 13:24:27.914 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2022-02-10 13:24:27.914 - Thread: 30 -> Error: BindFlags = VertexBuffer, IndexBuffer 2022-02-10 13:24:27.922 - Thread: 30 -> Error: CpuAccessFlags = None 2022-02-10 13:24:27.922 - Thread: 12 -> Error: BindFlags = VertexBuffer, IndexBuffer 2022-02-10 13:24:27.922 - Thread: 30 -> Error: OptionFlags = None 2022-02-10 13:24:27.922 - Thread: 12 -> Error: CpuAccessFlags = None 2022-02-10 13:24:27.922 - Thread: 30 -> Error: SizeInBytes = 736 2022-02-10 13:24:27.922 - Thread: 12 -> Error: OptionFlags = None 2022-02-10 13:24:27.922 - Thread: 30 -> Error: StructureByteStride = 16 2022-02-10 13:24:27.922 - Thread: 12 -> Error: SizeInBytes = 1472 2022-02-10 13:24:27.922 - Thread: 30 -> Error: SizeInBytes = 736 2022-02-10 13:24:27.922 - Thread: 12 -> Error: StructureByteStride = 16 2022-02-10 13:24:27.922 - Thread: 30 -> Error: Usage = Default 2022-02-10 13:24:27.922 - Thread: 12 -> Error: SizeInBytes = 1472 2022-02-10 13:24:27.922 - Thread: 12 -> Error: Usage = Default 2022-02-10 13:24:27.922 - Thread: 30 -> Error: ] 2022-02-10 13:24:27.922 - Thread: 12 -> Error: ] 2022-02-10 13:24:29.833 - Thread: 30 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2022-02-10 13:24:29.880 - Thread: 30 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 1,123 InstanceBuffers: 407 GPUEmitters: 35 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 44 MyInstanceComponent: 484 MyResourcePrioritizationComponent: 1,835 MyRenderVoxelActor: 23 MyRenderableComponent: 549 MyRotationAnimator: 4 MyThrustFlameAnimator: 1 MyVoxelCellComponent: 779 MyFoliageComponent: 88 2022-02-10 13:24:30.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-02-10 13:24:30.088 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,278.995,13.23407,1,0,1632.249,10011.73,5795,94486,14,17.66423,90.05803,0.5710251,19176,98.30163,0,16.66667,17.36423,88.5285,100,7022555334,1632.249,0,0 2022-02-10 13:24:30.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-02-10 13:24:30.088 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,842,140,87,360,65,849,6697,3739,0,0,195,4100,0,1769,28,0,77,28,384,56,0,1,1717,759,456,8,50,0,0,0,0 2022-02-10 13:25:04.731 - Thread: 30 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRageRender.MyMeshes.MyDeviceUpdateBatch.AllocBuffers() at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2022-02-10 13:25:04.731 - Thread: 30 -> Showing message 2022-02-10 13:25:07.782 - Thread: 30 -> ================================== CRASH INFO ================================== AppVersion: 01_200_027 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 454 PCUCount: 5795 IsHang: False GCMemory: 1633 GCMemoryAllocated: 1633 HWAvailableMemory: 18935 ProcessPrivateMemory: 10012 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-02-10 13:25:07.782 - Thread: 30 -> Log Closed