2022-02-07 00:04:42.484 - Thread: 1 -> Log Started 2022-02-07 00:04:42.485 - Thread: 1 -> Timezone (local - UTC): -5h 2022-02-07 00:04:42.485 - Thread: 1 -> App Version: 01_200_025 2022-02-07 00:04:42.495 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-02-07 00:04:42.496 - Thread: 1 -> Branch / Sandbox: SVN 2022-02-07 00:04:42.496 - Thread: 1 -> Environment.ProcessorCount: 16 2022-02-07 00:04:42.554 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19042.0) 2022-02-07 00:04:42.554 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-02-07 00:04:42.554 - Thread: 1 -> Environment.Is64BitProcess: True 2022-02-07 00:04:42.554 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-02-07 00:04:42.555 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2022-02-07 00:04:42.555 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-02-07 00:04:42.562 - Thread: 1 -> CPU Info: AMD Ryzen 9 4900HS with Radeon Graphics 2022-02-07 00:04:42.562 - Thread: 1 -> IntPtr.Size: 8 2022-02-07 00:04:42.562 - Thread: 1 -> Default Culture: 2022-02-07 00:04:42.562 - Thread: 1 -> Default UI Culture: 2022-02-07 00:04:42.565 - Thread: 1 -> MyConfig.Load() - START 2022-02-07 00:04:42.567 - Thread: 1 -> Path: C:\Users\Jam00\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-02-07 00:04:42.731 - Thread: 1 -> NewNewGameScreen: False 2022-02-07 00:04:42.731 - Thread: 1 -> EnableDamageEffects: True 2022-02-07 00:04:42.731 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-02-07 00:04:42.731 - Thread: 1 -> EnableReverb: False 2022-02-07 00:04:42.731 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-02-07 00:04:42.731 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-02-07 00:04:42.731 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-02-07 00:04:42.731 - Thread: 1 -> FirstTimeRun: False 2022-02-07 00:04:42.731 - Thread: 1 -> ExperimentalMode: True 2022-02-07 00:04:42.731 - Thread: 1 -> VideoAdapter: 0 2022-02-07 00:04:42.731 - Thread: 1 -> ScreenWidth: 1920 2022-02-07 00:04:42.731 - Thread: 1 -> ScreenHeight: 1080 2022-02-07 00:04:42.731 - Thread: 1 -> RefreshRate: 60000 2022-02-07 00:04:42.731 - Thread: 1 -> WindowMode: 1 2022-02-07 00:04:42.731 - Thread: 1 -> VerticalSync: 0 2022-02-07 00:04:42.731 - Thread: 1 -> FieldOfView: 70 2022-02-07 00:04:42.731 - Thread: 1 -> PostProcessingEnabled: True 2022-02-07 00:04:42.731 - Thread: 1 -> FlaresIntensity: 1 2022-02-07 00:04:42.731 - Thread: 1 -> TreeViewDistance: 2000 2022-02-07 00:04:42.731 - Thread: 1 -> GrassDensity: 3 2022-02-07 00:04:42.731 - Thread: 1 -> GrassDrawDistance: 1000 2022-02-07 00:04:42.731 - Thread: 1 -> AntialiasingMode: 1 2022-02-07 00:04:42.731 - Thread: 1 -> ShadowMapResolution: 2 2022-02-07 00:04:42.731 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-02-07 00:04:42.731 - Thread: 1 -> TextureQuality: 2 2022-02-07 00:04:42.731 - Thread: 1 -> VoxelTextureQuality: 2 2022-02-07 00:04:42.731 - Thread: 1 -> AnisotropicFiltering: 4 2022-02-07 00:04:42.731 - Thread: 1 -> ModelQuality: 2 2022-02-07 00:04:42.731 - Thread: 1 -> VoxelQuality: 2 2022-02-07 00:04:42.731 - Thread: 1 -> ShaderQuality: 2 2022-02-07 00:04:42.731 - Thread: 1 -> LowMemSwitchToLow: 0 2022-02-07 00:04:42.731 - Thread: 1 -> FirstVTTimeRun: False 2022-02-07 00:04:42.731 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-02-07 00:04:42.731 - Thread: 1 -> GDPRConsent: True 2022-02-07 00:04:42.731 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-02-07 00:04:42.731 - Thread: 1 -> HudState: 2 2022-02-07 00:04:42.731 - Thread: 1 -> TutorialsFinished: System.String[] 2022-02-07 00:04:42.731 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-02-07 00:04:42.731 - Thread: 1 -> FirstTimeTutorials: False 2022-02-07 00:04:42.731 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-02-07 00:04:42.731 - Thread: 1 -> EnableTrading: True 2022-02-07 00:04:42.731 - Thread: 1 -> EnableSteamCloud: True 2022-02-07 00:04:42.731 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-02-07 00:04:42.731 - Thread: 1 -> ControlsHints: True 2022-02-07 00:04:42.731 - Thread: 1 -> GoodBotHints: True 2022-02-07 00:04:42.731 - Thread: 1 -> RotationHints: True 2022-02-07 00:04:42.731 - Thread: 1 -> AreaInteraction: True 2022-02-07 00:04:42.731 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-02-07 00:04:42.731 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-02-07 00:04:42.731 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-02-07 00:04:42.731 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-02-07 00:04:42.731 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-02-07 00:04:42.731 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-02-07 00:04:42.731 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-02-07 00:04:42.731 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-02-07 00:04:42.731 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-02-07 00:04:42.731 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-02-07 00:04:42.731 - Thread: 1 -> ShowCrosshair2: 0 2022-02-07 00:04:42.731 - Thread: 1 -> IronSightSwitchState: 1 2022-02-07 00:04:42.731 - Thread: 1 -> SpriteMainViewportScale: 1 2022-02-07 00:04:42.731 - Thread: 1 -> UiTransparency: 1 2022-02-07 00:04:42.731 - Thread: 1 -> UiBkTransparency: 0.8 2022-02-07 00:04:42.731 - Thread: 1 -> HUDBkTransparency: 0.6 2022-02-07 00:04:42.731 - Thread: 1 -> GameVolume: 0.7168373 2022-02-07 00:04:42.731 - Thread: 1 -> Music_Volume: 0.1316042 2022-02-07 00:04:42.731 - Thread: 1 -> VoiceChatVolume: 5 2022-02-07 00:04:42.731 - Thread: 1 -> HudWarnings: True 2022-02-07 00:04:42.731 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-02-07 00:04:42.731 - Thread: 1 -> VoiceChat: True 2022-02-07 00:04:42.731 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-02-07 00:04:42.731 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-02-07 00:04:42.731 - Thread: 1 -> EnableDynamicMusic: True 2022-02-07 00:04:42.731 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-02-07 00:04:42.731 - Thread: 1 -> EnableDoppler: True 2022-02-07 00:04:42.731 - Thread: 1 -> ControllerDefaultOnStart: False 2022-02-07 00:04:42.731 - Thread: 1 -> ModIoConsent: True 2022-02-07 00:04:42.731 - Thread: 1 -> ZoomMultiplier: 0.2 2022-02-07 00:04:42.731 - Thread: 1 -> GamepadScheme: 0 2022-02-07 00:04:42.734 - Thread: 1 -> MyConfig.Load() - END 2022-02-07 00:04:43.112 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-02-07 00:05:16.987 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-02-07 00:05:17.003 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-02-07 00:05:17.005 - Thread: 1 -> Found processor count: 8 2022-02-07 00:05:17.005 - Thread: 1 -> Using processor count: 8 2022-02-07 00:05:17.218 - Thread: 1 -> All detected adapters: 2022-02-07 00:05:17.237 - Thread: 1 -> NVIDIA GeForce RTX 2060 with Max-Q Design - VendorID=4318, SubsystemID=521211971, DeviceID=7954 2022-02-07 00:05:17.237 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=521211971, DeviceID=5686 2022-02-07 00:05:17.237 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-02-07 00:05:18.285 - Thread: 1 -> AdapterInfo = { 2022-02-07 00:05:18.285 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 with Max-Q Design + DISPLAY1 2022-02-07 00:05:18.285 - Thread: 1 -> Description = dev id: 7954, mem: 6270484480, shared mem: 8278294528, Luid: 56176, rev: 161, subsys id: 521211971, vendor id: 4318, feature_level 11.1: True 2022-02-07 00:05:18.285 - Thread: 1 -> Driver version = 30.0.14.9649 2022-02-07 00:05:18.285 - Thread: 1 -> Driver date = 20211020000000.000000-000 2022-02-07 00:05:18.285 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-07 00:05:18.285 - Thread: 1 -> AftermathSupported = False 2022-02-07 00:05:18.285 - Thread: 1 -> Adapter id = 0 2022-02-07 00:05:18.285 - Thread: 1 -> Supported = True 2022-02-07 00:05:18.285 - Thread: 1 -> RAM = 6270484480 2022-02-07 00:05:18.285 - Thread: 1 -> Priority = 2 2022-02-07 00:05:18.285 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-07 00:05:18.285 - Thread: 1 -> Output is attached = True 2022-02-07 00:05:18.286 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-02-07 00:05:18.286 - Thread: 1 -> Display modes = { 2022-02-07 00:05:18.286 - Thread: 1 -> DXGIOutput id = 0 2022-02-07 00:05:18.286 - Thread: 1 -> 640x480@60Hz 2022-02-07 00:05:18.286 - Thread: 1 -> 640x480@60Hz 2022-02-07 00:05:18.286 - Thread: 1 -> 640x480@120Hz 2022-02-07 00:05:18.286 - Thread: 1 -> 640x480@120Hz 2022-02-07 00:05:18.286 - Thread: 1 -> 800x600@60Hz 2022-02-07 00:05:18.286 - Thread: 1 -> 800x600@60Hz 2022-02-07 00:05:18.286 - Thread: 1 -> 800x600@120Hz 2022-02-07 00:05:18.286 - Thread: 1 -> 800x600@120Hz 2022-02-07 00:05:18.286 - Thread: 1 -> 1024x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1024x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1024x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1024x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x720@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x720@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x720@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x720@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x1024@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x1024@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x1024@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x1024@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1360x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1360x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1360x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1360x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1366x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1366x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1366x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1366x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1600x900@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1600x900@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1600x900@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1600x900@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1680x1050@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1680x1050@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1680x1050@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1680x1050@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1920x1080@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1920x1080@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> } 2022-02-07 00:05:18.287 - Thread: 1 -> } 2022-02-07 00:05:18.287 - Thread: 1 -> AdapterInfo = { 2022-02-07 00:05:18.287 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 with Max-Q Design + DISPLAY1 2022-02-07 00:05:18.287 - Thread: 1 -> Description = dev id: 7954, mem: 6270484480, shared mem: 8278294528, Luid: 56176, rev: 161, subsys id: 521211971, vendor id: 4318, feature_level 11.1: True 2022-02-07 00:05:18.287 - Thread: 1 -> Driver version = 30.0.14.9649 2022-02-07 00:05:18.287 - Thread: 1 -> Driver date = 20211020000000.000000-000 2022-02-07 00:05:18.287 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-07 00:05:18.287 - Thread: 1 -> AftermathSupported = False 2022-02-07 00:05:18.287 - Thread: 1 -> Adapter id = 0 2022-02-07 00:05:18.287 - Thread: 1 -> Supported = True 2022-02-07 00:05:18.287 - Thread: 1 -> RAM = 6270484480 2022-02-07 00:05:18.287 - Thread: 1 -> Priority = 2 2022-02-07 00:05:18.287 - Thread: 1 -> Multithreaded rendering supported = True 2022-02-07 00:05:18.287 - Thread: 1 -> Output is attached = True 2022-02-07 00:05:18.287 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-02-07 00:05:18.287 - Thread: 1 -> Display modes = { 2022-02-07 00:05:18.287 - Thread: 1 -> DXGIOutput id = 0 2022-02-07 00:05:18.287 - Thread: 1 -> 640x480@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 640x480@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 640x480@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 640x480@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 800x600@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 800x600@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 800x600@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 800x600@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1024x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1024x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1024x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1024x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x720@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x720@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x720@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x720@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x1024@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x1024@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x1024@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1280x1024@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1360x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1360x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1360x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1360x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1366x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1366x768@60Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1366x768@120Hz 2022-02-07 00:05:18.287 - Thread: 1 -> 1366x768@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1600x900@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1600x900@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1600x900@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1600x900@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1680x1050@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1680x1050@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1680x1050@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1680x1050@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1920x1080@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1920x1080@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> } 2022-02-07 00:05:18.288 - Thread: 1 -> } 2022-02-07 00:05:18.288 - Thread: 1 -> AdapterInfo = { 2022-02-07 00:05:18.288 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2022-02-07 00:05:18.288 - Thread: 1 -> Description = dev id: 5686, mem: 520724480, shared mem: 8278294528, Luid: 51941, rev: 197, subsys id: 521211971, vendor id: 4098, feature_level 11.1: True 2022-02-07 00:05:18.288 - Thread: 1 -> Driver version = 27.20.1020.2002 2022-02-07 00:05:18.288 - Thread: 1 -> Driver date = 20200616000000.000000-000 2022-02-07 00:05:18.288 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-07 00:05:18.288 - Thread: 1 -> AftermathSupported = False 2022-02-07 00:05:18.288 - Thread: 1 -> Adapter id = 1 2022-02-07 00:05:18.288 - Thread: 1 -> Supported = True 2022-02-07 00:05:18.288 - Thread: 1 -> RAM = 520724480 2022-02-07 00:05:18.288 - Thread: 1 -> Priority = 2 2022-02-07 00:05:18.288 - Thread: 1 -> Multithreaded rendering supported = False 2022-02-07 00:05:18.288 - Thread: 1 -> Output is attached = False 2022-02-07 00:05:18.288 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-02-07 00:05:18.288 - Thread: 1 -> Display modes = { 2022-02-07 00:05:18.288 - Thread: 1 -> DXGIOutput id = 0 2022-02-07 00:05:18.288 - Thread: 1 -> 640x480@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 640x480@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 640x480@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 640x480@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 800x600@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 800x600@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 800x600@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 800x600@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1024x768@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1024x768@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1024x768@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1024x768@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1280x720@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1280x720@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1280x720@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1280x720@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1280x1024@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1280x1024@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1280x1024@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1280x1024@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1360x768@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1360x768@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1360x768@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1360x768@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1366x768@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1366x768@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1366x768@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1366x768@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1600x900@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1600x900@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1600x900@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1600x900@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1680x1050@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1680x1050@60Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1680x1050@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1680x1050@120Hz 2022-02-07 00:05:18.288 - Thread: 1 -> 1920x1080@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1920x1080@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> } 2022-02-07 00:05:18.289 - Thread: 1 -> } 2022-02-07 00:05:18.289 - Thread: 1 -> AdapterInfo = { 2022-02-07 00:05:18.289 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2022-02-07 00:05:18.289 - Thread: 1 -> Description = dev id: 5686, mem: 520724480, shared mem: 8278294528, Luid: 51941, rev: 197, subsys id: 521211971, vendor id: 4098, feature_level 11.1: True 2022-02-07 00:05:18.289 - Thread: 1 -> Driver version = 27.20.1020.2002 2022-02-07 00:05:18.289 - Thread: 1 -> Driver date = 20200616000000.000000-000 2022-02-07 00:05:18.289 - Thread: 1 -> DriverUpdateNecessary = False 2022-02-07 00:05:18.289 - Thread: 1 -> AftermathSupported = False 2022-02-07 00:05:18.289 - Thread: 1 -> Adapter id = 1 2022-02-07 00:05:18.289 - Thread: 1 -> Supported = True 2022-02-07 00:05:18.289 - Thread: 1 -> RAM = 520724480 2022-02-07 00:05:18.289 - Thread: 1 -> Priority = 2 2022-02-07 00:05:18.289 - Thread: 1 -> Multithreaded rendering supported = False 2022-02-07 00:05:18.289 - Thread: 1 -> Output is attached = False 2022-02-07 00:05:18.289 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-02-07 00:05:18.289 - Thread: 1 -> Display modes = { 2022-02-07 00:05:18.289 - Thread: 1 -> DXGIOutput id = 0 2022-02-07 00:05:18.289 - Thread: 1 -> 640x480@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 640x480@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 640x480@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 640x480@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 800x600@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 800x600@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 800x600@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 800x600@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1024x768@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1024x768@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1024x768@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1024x768@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1280x720@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1280x720@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1280x720@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1280x720@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1280x1024@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1280x1024@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1280x1024@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1280x1024@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1360x768@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1360x768@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1360x768@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1360x768@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1366x768@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1366x768@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1366x768@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1366x768@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1600x900@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1600x900@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1600x900@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1600x900@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1680x1050@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1680x1050@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1680x1050@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1680x1050@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1920x1080@60Hz 2022-02-07 00:05:18.289 - Thread: 1 -> 1920x1080@120Hz 2022-02-07 00:05:18.289 - Thread: 1 -> } 2022-02-07 00:05:18.289 - Thread: 1 -> } 2022-02-07 00:05:18.293 - Thread: 1 -> Service.IsActive: True 2022-02-07 00:05:18.293 - Thread: 1 -> Service.IsOnline: True 2022-02-07 00:05:18.293 - Thread: 1 -> Service.OwnsGame: False 2022-02-07 00:05:18.293 - Thread: 1 -> Service.UserId: 76561198144596132 2022-02-07 00:05:18.293 - Thread: 1 -> Service.UserName: Masterchief29 2022-02-07 00:05:18.293 - Thread: 1 -> Service.Branch: default 2022-02-07 00:05:18.293 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-02-07 00:05:18.293 - Thread: 1 -> Build version: 0.1.1.0 2022-02-07 00:05:18.310 - Thread: 1 -> MyScreenManager() 2022-02-07 00:05:18.389 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2022-02-07 00:05:18.389 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2022-02-07 00:05:18.392 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2022-02-07 00:05:18.393 - Thread: 19 -> CreateDeviceInternal - Create device 2022-02-07 00:05:18.527 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2022-02-07 00:05:18.626 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2022-02-07 00:05:18.626 - Thread: 19 -> CreateDeviceInternal create swapchain 2022-02-07 00:05:18.627 - Thread: 19 -> Mode not found: 1920x1080 @ 60000 2022-02-07 00:05:20.512 - Thread: 19 -> Mode not found: 1920x1080 @ 60000 2022-02-07 00:05:20.572 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-02-07 00:05:20.572 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-02-07 00:05:20.572 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2022-02-07 00:05:21.802 - Thread: 1 -> Preallocate - START 2022-02-07 00:05:21.805 - Thread: 1 -> MySpaceWorldGenerator - START 2022-02-07 00:05:21.812 - Thread: 1 -> MySpaceWorldGenerator - END 2022-02-07 00:05:21.812 - Thread: 1 -> MySpaceBuildComponent - START 2022-02-07 00:05:21.812 - Thread: 1 -> MySpaceBuildComponent - END 2022-02-07 00:05:21.813 - Thread: 1 -> MyEntities - START 2022-02-07 00:05:21.831 - Thread: 1 -> MyEntities - END 2022-02-07 00:05:21.831 - Thread: 1 -> MyObjectBuilder_Base - START 2022-02-07 00:05:21.831 - Thread: 1 -> MyObjectBuilder_Base - END 2022-02-07 00:05:21.831 - Thread: 1 -> MyTransparentGeometry - START 2022-02-07 00:05:21.831 - Thread: 1 -> MyTransparentGeometry - END 2022-02-07 00:05:21.831 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-02-07 00:05:21.839 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-02-07 00:05:21.839 - Thread: 1 -> MyMath - START 2022-02-07 00:05:21.839 - Thread: 1 -> MyMath - END 2022-02-07 00:05:21.839 - Thread: 1 -> MySimpleObjectDraw - START 2022-02-07 00:05:21.839 - Thread: 1 -> MySimpleObjectDraw - END 2022-02-07 00:05:21.852 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-02-07 00:05:21.852 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-02-07 00:05:21.852 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-02-07 00:05:21.899 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-02-07 00:05:21.899 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-02-07 00:05:21.900 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-02-07 00:05:21.900 - Thread: 1 -> MySyncDestructions - START 2022-02-07 00:05:21.900 - Thread: 1 -> MySyncDestructions - END 2022-02-07 00:05:21.900 - Thread: 1 -> MySyncEntity - START 2022-02-07 00:05:21.900 - Thread: 1 -> MySyncEntity - END 2022-02-07 00:05:21.900 - Thread: 1 -> MyCommandCharacter - START 2022-02-07 00:05:21.901 - Thread: 1 -> MyCommandCharacter - END 2022-02-07 00:05:21.901 - Thread: 1 -> MyCommandConsole - START 2022-02-07 00:05:21.902 - Thread: 1 -> MyCommandConsole - END 2022-02-07 00:05:21.902 - Thread: 1 -> MyCommandEntity - START 2022-02-07 00:05:21.903 - Thread: 1 -> MyCommandEntity - END 2022-02-07 00:05:21.903 - Thread: 1 -> MyAiTargetManager - START 2022-02-07 00:05:21.903 - Thread: 1 -> MyAiTargetManager - END 2022-02-07 00:05:21.903 - Thread: 1 -> MyClientDebugCommands - START 2022-02-07 00:05:21.903 - Thread: 1 -> MyClientDebugCommands - END 2022-02-07 00:05:21.903 - Thread: 1 -> MyDedicatedServer - START 2022-02-07 00:05:21.903 - Thread: 1 -> MyDedicatedServer - END 2022-02-07 00:05:21.903 - Thread: 1 -> MyDedicatedServerBase - START 2022-02-07 00:05:21.903 - Thread: 1 -> MyDedicatedServerBase - END 2022-02-07 00:05:21.903 - Thread: 1 -> MyMultiplayerBase - START 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerBase - END 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerClient - START 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerClient - END 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerClientBase - START 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerClientBase - END 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerLobby - START 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerLobby - END 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerServerBase - START 2022-02-07 00:05:21.904 - Thread: 1 -> MyMultiplayerServerBase - END 2022-02-07 00:05:21.904 - Thread: 1 -> MyServerDebugCommands - START 2022-02-07 00:05:21.904 - Thread: 1 -> MyServerDebugCommands - END 2022-02-07 00:05:21.904 - Thread: 1 -> MyCubeGridDefinitions - START 2022-02-07 00:05:21.971 - Thread: 1 -> MyCubeGridDefinitions - END 2022-02-07 00:05:21.971 - Thread: 1 -> MyDefinitionManager - START 2022-02-07 00:05:21.990 - Thread: 1 -> MyDefinitionManager - END 2022-02-07 00:05:21.990 - Thread: 1 -> Preallocate - END 2022-02-07 00:05:21.995 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-02-07 00:05:22.368 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-02-07 00:05:22.368 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-02-07 00:05:22.381 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-02-07 00:05:22.381 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-07 00:05:22.381 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-02-07 00:05:22.381 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-02-07 00:05:22.381 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-02-07 00:05:22.381 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-02-07 00:05:22.383 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-02-07 00:05:22.393 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2022-02-07 00:05:22.393 - Thread: 1 -> Win32_ComputerSystem.Model: ROG Zephyrus G14 GA401IV_GA401IV 2022-02-07 00:05:22.393 - Thread: 1 -> Virtualized: False 2022-02-07 00:05:22.398 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 4900HS with Radeon Graphics 2022-02-07 00:05:22.399 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,556,589,056 bytes 2022-02-07 00:05:22.399 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-02-07 00:05:22.399 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,313,015,296 bytes 2022-02-07 00:05:22.399 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,434,864,640 bytes 2022-02-07 00:05:22.405 - Thread: 1 -> Drive C: | Capacity: 1,003,764,387,840 bytes | Free space: 108,384,194,560 bytes 2022-02-07 00:05:22.406 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-02-07 00:05:22.408 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-02-07 00:05:22.408 - Thread: 1 -> Installed DLCs: 2022-02-07 00:05:22.427 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-02-07 00:05:22.577 - Thread: 1 -> WARNING: DirectInput SetCooperativeLevel failed 2022-02-07 00:05:22.581 - Thread: 1 -> Havok: Physics.Init 2022-02-07 00:05:22.691 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-02-07 00:05:22.705 - Thread: 1 -> HkGameName: SpaceEngineers 2022-02-07 00:05:22.715 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-02-07 00:05:22.716 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-02-07 00:05:22.721 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2022-02-07 00:05:23.001 - Thread: 1 -> Loading scenarios 2022-02-07 00:05:23.043 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-02-07 00:05:23.043 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-02-07 00:05:23.430 - Thread: 1 -> Loading sound definitions 2022-02-07 00:05:23.431 - Thread: 1 -> Loading gamepad controls 2022-02-07 00:05:23.521 - Thread: 1 -> GuiTextures.sbc 2022-02-07 00:05:23.521 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-02-07 00:05:23.540 - Thread: 1 -> GuiTextures.sbc 2022-02-07 00:05:23.540 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-02-07 00:05:23.540 - Thread: 1 -> GuiTextures.sbc 2022-02-07 00:05:23.540 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-02-07 00:05:23.540 - Thread: 1 -> GuiTextures.sbc 2022-02-07 00:05:23.540 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-02-07 00:05:23.541 - Thread: 1 -> GuiTextures.sbc 2022-02-07 00:05:23.541 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-02-07 00:05:23.541 - Thread: 1 -> GuiTextures.sbc 2022-02-07 00:05:23.541 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-02-07 00:05:23.553 - Thread: 1 -> Loading OffensiveWords definitions 2022-02-07 00:05:23.553 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-02-07 00:05:23.554 - Thread: 1 -> Loading shadow textures definitions 2022-02-07 00:05:23.554 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-02-07 00:05:23.557 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-02-07 00:05:23.565 - Thread: 1 -> MyAudio.LoadData - START 2022-02-07 00:05:23.642 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2022-02-07 00:05:23.749 - Thread: 1 -> MyAudio.LoadData - END 2022-02-07 00:05:23.759 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2022-02-07 00:05:23.759 - Thread: 1 -> MyGuiManager() 2022-02-07 00:05:23.764 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-02-07 00:05:23.954 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-02-07 00:05:23.983 - Thread: 1 -> Exception occurred: System.InvalidOperationException: Invoke or BeginInvoke cannot be called on a control until the window handle has been created. at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous) at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args) at VRage.Platform.Windows.Forms.MyGameWindow.SetCursor(Stream stream) at Sandbox.Graphics.MyGuiManager.LoadContent() at Sandbox.Graphics.GUI.MyDX9Gui.LoadContent() at Sandbox.MySandboxGame.LoadGui() at Sandbox.MySandboxGame.LoadData() at Sandbox.MySandboxGame.Initialize() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2022-02-07 00:05:23.985 - Thread: 1 -> Showing message 2022-02-07 00:05:24.029 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-02-07 00:05:24.032 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-02-07 00:05:24.429 - Thread: 12 -> ReloadVoxelMaterials 2022-02-07 00:05:24.449 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_200_025 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 43 PCUCount: 0 IsHang: False GCMemory: 79 GCMemoryAllocated: 79 HWAvailableMemory: 9776 ProcessPrivateMemory: 677 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-02-07 00:05:24.450 - Thread: 1 -> Log Closed