2022-01-28 17:55:19.714 - Thread: 1 -> Log Started 2022-01-28 17:55:19.714 - Thread: 1 -> Timezone (local - UTC): 1h 2022-01-28 17:55:19.714 - Thread: 1 -> App Version: 01_199_025 2022-01-28 17:55:19.753 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-01-28 17:55:19.754 - Thread: 1 -> Branch / Sandbox: SVN 2022-01-28 17:55:19.754 - Thread: 1 -> Environment.ProcessorCount: 12 2022-01-28 17:55:19.805 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.22000.0) 2022-01-28 17:55:19.805 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-01-28 17:55:19.807 - Thread: 1 -> Environment.Is64BitProcess: True 2022-01-28 17:55:19.807 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-01-28 17:55:19.807 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2022-01-28 17:55:19.807 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-01-28 17:55:19.812 - Thread: 1 -> CPU Info: AMD Ryzen 5 5600X 6-Core Processor 2022-01-28 17:55:19.812 - Thread: 1 -> IntPtr.Size: 8 2022-01-28 17:55:19.812 - Thread: 1 -> Default Culture: 2022-01-28 17:55:19.812 - Thread: 1 -> Default UI Culture: 2022-01-28 17:55:19.812 - Thread: 1 -> MyConfig.Load() - START 2022-01-28 17:55:19.814 - Thread: 1 -> Path: C:\Users\DanielvanWagensveld\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-01-28 17:55:20.234 - Thread: 1 -> NewNewGameScreen: False 2022-01-28 17:55:20.234 - Thread: 1 -> EnableDamageEffects: True 2022-01-28 17:55:20.234 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-01-28 17:55:20.234 - Thread: 1 -> EnableReverb: False 2022-01-28 17:55:20.234 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-01-28 17:55:20.234 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-01-28 17:55:20.234 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-01-28 17:55:20.234 - Thread: 1 -> FirstTimeRun: False 2022-01-28 17:55:20.234 - Thread: 1 -> ExperimentalMode: True 2022-01-28 17:55:20.234 - Thread: 1 -> VideoAdapter: 0 2022-01-28 17:55:20.234 - Thread: 1 -> ScreenWidth: 1920 2022-01-28 17:55:20.234 - Thread: 1 -> ScreenHeight: 1080 2022-01-28 17:55:20.234 - Thread: 1 -> RefreshRate: 60000 2022-01-28 17:55:20.234 - Thread: 1 -> WindowMode: 1 2022-01-28 17:55:20.234 - Thread: 1 -> VerticalSync: 0 2022-01-28 17:55:20.234 - Thread: 1 -> FieldOfView: 70 2022-01-28 17:55:20.234 - Thread: 1 -> PostProcessingEnabled: True 2022-01-28 17:55:20.234 - Thread: 1 -> FlaresIntensity: 1 2022-01-28 17:55:20.234 - Thread: 1 -> TreeViewDistance: 2000 2022-01-28 17:55:20.234 - Thread: 1 -> GrassDensity: 3 2022-01-28 17:55:20.234 - Thread: 1 -> GrassDrawDistance: 1000 2022-01-28 17:55:20.234 - Thread: 1 -> AntialiasingMode: 1 2022-01-28 17:55:20.234 - Thread: 1 -> ShadowMapResolution: 2 2022-01-28 17:55:20.234 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-01-28 17:55:20.234 - Thread: 1 -> TextureQuality: 2 2022-01-28 17:55:20.234 - Thread: 1 -> VoxelTextureQuality: 2 2022-01-28 17:55:20.234 - Thread: 1 -> AnisotropicFiltering: 4 2022-01-28 17:55:20.234 - Thread: 1 -> ModelQuality: 2 2022-01-28 17:55:20.234 - Thread: 1 -> VoxelQuality: 2 2022-01-28 17:55:20.234 - Thread: 1 -> ShaderQuality: 2 2022-01-28 17:55:20.234 - Thread: 1 -> LowMemSwitchToLow: 0 2022-01-28 17:55:20.234 - Thread: 1 -> FirstVTTimeRun: False 2022-01-28 17:55:20.234 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-01-28 17:55:20.234 - Thread: 1 -> GDPRConsent: True 2022-01-28 17:55:20.234 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-01-28 17:55:20.234 - Thread: 1 -> EnableTrading: True 2022-01-28 17:55:20.234 - Thread: 1 -> EnableSteamCloud: False 2022-01-28 17:55:20.234 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-01-28 17:55:20.234 - Thread: 1 -> ControlsHints: True 2022-01-28 17:55:20.234 - Thread: 1 -> GoodBotHints: False 2022-01-28 17:55:20.234 - Thread: 1 -> RotationHints: True 2022-01-28 17:55:20.234 - Thread: 1 -> AreaInteraction: True 2022-01-28 17:55:20.234 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-01-28 17:55:20.234 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-01-28 17:55:20.234 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-01-28 17:55:20.234 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-01-28 17:55:20.234 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-01-28 17:55:20.234 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-01-28 17:55:20.234 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-01-28 17:55:20.234 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-01-28 17:55:20.234 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-01-28 17:55:20.234 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-01-28 17:55:20.234 - Thread: 1 -> ShowCrosshair2: 0 2022-01-28 17:55:20.234 - Thread: 1 -> IronSightSwitchState: 1 2022-01-28 17:55:20.234 - Thread: 1 -> SpriteMainViewportScale: 1 2022-01-28 17:55:20.234 - Thread: 1 -> UiTransparency: 1 2022-01-28 17:55:20.234 - Thread: 1 -> UiBkTransparency: 0.8 2022-01-28 17:55:20.234 - Thread: 1 -> HUDBkTransparency: 0.6 2022-01-28 17:55:20.234 - Thread: 1 -> FirstTimeTutorials: False 2022-01-28 17:55:20.234 - Thread: 1 -> HudState: 1 2022-01-28 17:55:20.234 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2022-01-28 17:55:20.234 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-01-28 17:55:20.235 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-01-28 17:55:20.235 - Thread: 1 -> ControllerDefaultOnStart: False 2022-01-28 17:55:20.235 - Thread: 1 -> GameVolume: 1 2022-01-28 17:55:20.235 - Thread: 1 -> Music_Volume: 0.03175407 2022-01-28 17:55:20.235 - Thread: 1 -> VoiceChatVolume: 5 2022-01-28 17:55:20.235 - Thread: 1 -> HudWarnings: True 2022-01-28 17:55:20.235 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-01-28 17:55:20.235 - Thread: 1 -> VoiceChat: True 2022-01-28 17:55:20.235 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-01-28 17:55:20.235 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-01-28 17:55:20.235 - Thread: 1 -> EnableDynamicMusic: True 2022-01-28 17:55:20.235 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-01-28 17:55:20.235 - Thread: 1 -> EnableDoppler: True 2022-01-28 17:55:20.235 - Thread: 1 -> CubeBuilderUseSymmetry: False 2022-01-28 17:55:20.235 - Thread: 1 -> CubeBuilderAlignToDefault: True 2022-01-28 17:55:20.235 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-01-28 17:55:20.235 - Thread: 1 -> MyConfig.Load() - END 2022-01-28 17:55:25.341 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-01-28 17:55:25.744 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-01-28 17:55:25.839 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-01-28 17:55:25.842 - Thread: 1 -> Found processor count: 6 2022-01-28 17:55:25.842 - Thread: 1 -> Using processor count: 6 2022-01-28 17:55:26.207 - Thread: 1 -> All detected adapters: 2022-01-28 17:55:26.221 - Thread: 1 -> NVIDIA GeForce RTX 3060 Ti - VendorID=4318, SubsystemID=-2009853885, DeviceID=9353 2022-01-28 17:55:26.221 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-01-28 17:55:26.705 - Thread: 1 -> AdapterInfo = { 2022-01-28 17:55:26.706 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY1 2022-01-28 17:55:26.706 - Thread: 1 -> Description = dev id: 9353, mem: 8441036800, shared mem: 17133242368, Luid: 66116, rev: 161, subsys id: -2009853885, vendor id: 4318, feature_level 11.1: True 2022-01-28 17:55:26.706 - Thread: 1 -> Driver version = 30.0.14.9729 2022-01-28 17:55:26.706 - Thread: 1 -> Driver date = 20211215000000.000000-000 2022-01-28 17:55:26.706 - Thread: 1 -> DriverUpdateNecessary = False 2022-01-28 17:55:26.706 - Thread: 1 -> AftermathSupported = False 2022-01-28 17:55:26.706 - Thread: 1 -> Adapter id = 0 2022-01-28 17:55:26.706 - Thread: 1 -> Supported = True 2022-01-28 17:55:26.706 - Thread: 1 -> RAM = 8441036800 2022-01-28 17:55:26.706 - Thread: 1 -> Priority = 2 2022-01-28 17:55:26.706 - Thread: 1 -> Multithreaded rendering supported = True 2022-01-28 17:55:26.706 - Thread: 1 -> Output is attached = True 2022-01-28 17:55:26.706 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-01-28 17:55:26.706 - Thread: 1 -> Display modes = { 2022-01-28 17:55:26.706 - Thread: 1 -> DXGIOutput id = 0 2022-01-28 17:55:26.706 - Thread: 1 -> 640x480@60Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 640x480@75Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 640x480@72Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 640x480@59.94Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 720x480@60Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 720x480@59.94Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 720x576@50Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 800x600@75Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 800x600@56.25Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 800x600@60.317Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 800x600@72.188Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1024x768@60.004Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1024x768@70.069Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1024x768@75.029Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1152x864@75Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1176x664@60Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1176x664@60Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1176x664@50Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1176x664@50Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1176x664@59.94Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1176x664@59.94Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1280x720@60Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1280x720@50Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1280x720@59.94Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1280x768@59.887Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1280x768@59.887Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1280x800@59.887Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1280x800@59.887Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1280x960@60Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1280x1024@60.02Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1280x1024@75.025Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1360x768@59.887Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1360x768@59.887Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1366x768@59.887Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1366x768@59.887Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1440x900@59.887Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1600x900@59.954Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1600x900@59.954Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1600x1024@59.954Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1600x1024@59.954Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1680x1050@59.954Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1920x1080@60Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1920x1080@50Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1920x1080@59.94006Hz 2022-01-28 17:55:26.706 - Thread: 1 -> 1920x1080@74.973Hz 2022-01-28 17:55:26.706 - Thread: 1 -> } 2022-01-28 17:55:26.706 - Thread: 1 -> } 2022-01-28 17:55:26.706 - Thread: 1 -> AdapterInfo = { 2022-01-28 17:55:26.706 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY1 2022-01-28 17:55:26.706 - Thread: 1 -> Description = dev id: 9353, mem: 8441036800, shared mem: 17133242368, Luid: 66116, rev: 161, subsys id: -2009853885, vendor id: 4318, feature_level 11.1: True 2022-01-28 17:55:26.706 - Thread: 1 -> Driver version = 30.0.14.9729 2022-01-28 17:55:26.706 - Thread: 1 -> Driver date = 20211215000000.000000-000 2022-01-28 17:55:26.706 - Thread: 1 -> DriverUpdateNecessary = False 2022-01-28 17:55:26.706 - Thread: 1 -> AftermathSupported = False 2022-01-28 17:55:26.706 - Thread: 1 -> Adapter id = 0 2022-01-28 17:55:26.706 - Thread: 1 -> Supported = True 2022-01-28 17:55:26.706 - Thread: 1 -> RAM = 8441036800 2022-01-28 17:55:26.706 - Thread: 1 -> Priority = 2 2022-01-28 17:55:26.706 - Thread: 1 -> Multithreaded rendering supported = True 2022-01-28 17:55:26.706 - Thread: 1 -> Output is attached = True 2022-01-28 17:55:26.706 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-01-28 17:55:26.706 - Thread: 1 -> Display modes = { 2022-01-28 17:55:26.707 - Thread: 1 -> DXGIOutput id = 0 2022-01-28 17:55:26.707 - Thread: 1 -> 640x480@60Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 640x480@75Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 640x480@72Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 640x480@59.94Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x480@60Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x480@59.94Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x576@50Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 800x600@75Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 800x600@56.25Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 800x600@60.317Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 800x600@72.188Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1024x768@60.004Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1024x768@70.069Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1024x768@75.029Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1152x864@75Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1176x664@60Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1176x664@60Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1176x664@50Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1176x664@50Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1176x664@59.94Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1176x664@59.94Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1280x720@60Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1280x720@50Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1280x720@59.94Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1280x768@59.887Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1280x768@59.887Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1280x800@59.887Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1280x800@59.887Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1280x960@60Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1280x1024@60.02Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1280x1024@75.025Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1360x768@59.887Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1360x768@59.887Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1366x768@59.887Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1366x768@59.887Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1440x900@59.887Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1600x900@59.954Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1600x900@59.954Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1600x1024@59.954Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1600x1024@59.954Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1680x1050@59.954Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1920x1080@60Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1920x1080@50Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1920x1080@59.94006Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 1920x1080@74.973Hz 2022-01-28 17:55:26.707 - Thread: 1 -> } 2022-01-28 17:55:26.707 - Thread: 1 -> } 2022-01-28 17:55:26.707 - Thread: 1 -> AdapterInfo = { 2022-01-28 17:55:26.707 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY2 2022-01-28 17:55:26.707 - Thread: 1 -> Description = dev id: 9353, mem: 8441036800, shared mem: 17133242368, Luid: 66116, rev: 161, subsys id: -2009853885, vendor id: 4318, feature_level 11.1: True 2022-01-28 17:55:26.707 - Thread: 1 -> Driver version = 30.0.14.9729 2022-01-28 17:55:26.707 - Thread: 1 -> Driver date = 20211215000000.000000-000 2022-01-28 17:55:26.707 - Thread: 1 -> DriverUpdateNecessary = False 2022-01-28 17:55:26.707 - Thread: 1 -> AftermathSupported = False 2022-01-28 17:55:26.707 - Thread: 1 -> Adapter id = 0 2022-01-28 17:55:26.707 - Thread: 1 -> Supported = True 2022-01-28 17:55:26.707 - Thread: 1 -> RAM = 8441036800 2022-01-28 17:55:26.707 - Thread: 1 -> Priority = 2 2022-01-28 17:55:26.707 - Thread: 1 -> Multithreaded rendering supported = True 2022-01-28 17:55:26.707 - Thread: 1 -> Output is attached = True 2022-01-28 17:55:26.707 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2022-01-28 17:55:26.707 - Thread: 1 -> Display modes = { 2022-01-28 17:55:26.707 - Thread: 1 -> DXGIOutput id = 1 2022-01-28 17:55:26.707 - Thread: 1 -> 640x480@60Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 640x480@75Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 640x480@72Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x480@75Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x480@75Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x480@56.25Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x480@56.25Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x480@60.317Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x480@60.317Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x480@72.188Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x480@72.188Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x576@75Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x576@75Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x576@56.25Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x576@56.25Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x576@60.317Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x576@60.317Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x576@72.188Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 720x576@72.188Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 800x600@75Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 800x600@56.25Hz 2022-01-28 17:55:26.707 - Thread: 1 -> 800x600@60.317Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 800x600@72.188Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1024x768@60.004Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1024x768@70.069Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1024x768@75.029Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1152x864@75Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x720@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x720@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x768@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x768@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x800@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x800@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x960@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x1024@75.025Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1360x768@59.887Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1360x768@59.887Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1366x768@59.887Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1366x768@59.887Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1440x900@59.887Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1600x900@59.954Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1600x900@59.954Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1600x1024@59.954Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1600x1024@59.954Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1600x1200@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1680x1050@59.954Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1920x1080@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> } 2022-01-28 17:55:26.708 - Thread: 1 -> } 2022-01-28 17:55:26.708 - Thread: 1 -> AdapterInfo = { 2022-01-28 17:55:26.708 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY2 2022-01-28 17:55:26.708 - Thread: 1 -> Description = dev id: 9353, mem: 8441036800, shared mem: 17133242368, Luid: 66116, rev: 161, subsys id: -2009853885, vendor id: 4318, feature_level 11.1: True 2022-01-28 17:55:26.708 - Thread: 1 -> Driver version = 30.0.14.9729 2022-01-28 17:55:26.708 - Thread: 1 -> Driver date = 20211215000000.000000-000 2022-01-28 17:55:26.708 - Thread: 1 -> DriverUpdateNecessary = False 2022-01-28 17:55:26.708 - Thread: 1 -> AftermathSupported = False 2022-01-28 17:55:26.708 - Thread: 1 -> Adapter id = 0 2022-01-28 17:55:26.708 - Thread: 1 -> Supported = True 2022-01-28 17:55:26.708 - Thread: 1 -> RAM = 8441036800 2022-01-28 17:55:26.708 - Thread: 1 -> Priority = 2 2022-01-28 17:55:26.708 - Thread: 1 -> Multithreaded rendering supported = True 2022-01-28 17:55:26.708 - Thread: 1 -> Output is attached = True 2022-01-28 17:55:26.708 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2022-01-28 17:55:26.708 - Thread: 1 -> Display modes = { 2022-01-28 17:55:26.708 - Thread: 1 -> DXGIOutput id = 1 2022-01-28 17:55:26.708 - Thread: 1 -> 640x480@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 640x480@75Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 640x480@72Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x480@75Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x480@75Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x480@56.25Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x480@56.25Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x480@60.317Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x480@60.317Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x480@72.188Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x480@72.188Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x576@75Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x576@75Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x576@56.25Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x576@56.25Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x576@60.317Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x576@60.317Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x576@72.188Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 720x576@72.188Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 800x600@75Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 800x600@56.25Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 800x600@60.317Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 800x600@72.188Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1024x768@60.004Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1024x768@70.069Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1024x768@75.029Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1152x864@75Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x720@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x720@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x768@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x768@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x800@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x800@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x960@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1280x1024@75.025Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1360x768@59.887Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1360x768@59.887Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1366x768@59.887Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1366x768@59.887Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1440x900@59.887Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1600x900@59.954Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1600x900@59.954Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1600x1024@59.954Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1600x1024@59.954Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1600x1200@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1680x1050@59.954Hz 2022-01-28 17:55:26.708 - Thread: 1 -> 1920x1080@60Hz 2022-01-28 17:55:26.708 - Thread: 1 -> } 2022-01-28 17:55:26.708 - Thread: 1 -> } 2022-01-28 17:55:26.709 - Thread: 1 -> Service.IsActive: True 2022-01-28 17:55:26.709 - Thread: 1 -> Service.IsOnline: True 2022-01-28 17:55:26.709 - Thread: 1 -> Service.OwnsGame: False 2022-01-28 17:55:26.709 - Thread: 1 -> Service.UserId: 76561198127755573 2022-01-28 17:55:26.709 - Thread: 1 -> Service.UserName: COMMANDBrawler 2022-01-28 17:55:26.709 - Thread: 1 -> Service.Branch: default 2022-01-28 17:55:26.709 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-01-28 17:55:26.709 - Thread: 1 -> Build version: 0.1.1.0 2022-01-28 17:55:26.714 - Thread: 1 -> MyScreenManager() 2022-01-28 17:55:26.765 - Thread: 17 -> CreateDeviceInternal - CheckSettings() 2022-01-28 17:55:26.765 - Thread: 17 -> CreateDeviceInternal - GetAdapter() 2022-01-28 17:55:26.767 - Thread: 17 -> CreateDeviceInternal - FixSettings() 2022-01-28 17:55:26.767 - Thread: 17 -> CreateDeviceInternal - Create device 2022-01-28 17:55:26.865 - Thread: 17 -> CreateDeviceInternal Steam Overlay integration 2022-01-28 17:55:26.938 - Thread: 17 -> CreateDeviceInternal Steam Overlay OK 2022-01-28 17:55:26.938 - Thread: 17 -> CreateDeviceInternal create swapchain 2022-01-28 17:55:37.385 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-01-28 17:55:37.385 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2022-01-28 17:55:37.385 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2022-01-28 17:55:38.967 - Thread: 1 -> Preallocate - START 2022-01-28 17:55:38.969 - Thread: 1 -> MySpaceWorldGenerator - START 2022-01-28 17:55:38.971 - Thread: 1 -> MySpaceWorldGenerator - END 2022-01-28 17:55:38.971 - Thread: 1 -> MySpaceBuildComponent - START 2022-01-28 17:55:38.971 - Thread: 1 -> MySpaceBuildComponent - END 2022-01-28 17:55:38.971 - Thread: 1 -> MyEntities - START 2022-01-28 17:55:38.979 - Thread: 1 -> MyEntities - END 2022-01-28 17:55:38.979 - Thread: 1 -> MyObjectBuilder_Base - START 2022-01-28 17:55:38.979 - Thread: 1 -> MyObjectBuilder_Base - END 2022-01-28 17:55:38.979 - Thread: 1 -> MyTransparentGeometry - START 2022-01-28 17:55:38.979 - Thread: 1 -> MyTransparentGeometry - END 2022-01-28 17:55:38.979 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-01-28 17:55:38.984 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-01-28 17:55:38.984 - Thread: 1 -> MyMath - START 2022-01-28 17:55:38.984 - Thread: 1 -> MyMath - END 2022-01-28 17:55:38.984 - Thread: 1 -> MySimpleObjectDraw - START 2022-01-28 17:55:38.984 - Thread: 1 -> MySimpleObjectDraw - END 2022-01-28 17:55:38.997 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-01-28 17:55:38.997 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-01-28 17:55:38.997 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-01-28 17:55:39.004 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-01-28 17:55:39.004 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-01-28 17:55:39.005 - Thread: 1 -> MySyncDestructions - START 2022-01-28 17:55:39.005 - Thread: 1 -> MySyncDestructions - END 2022-01-28 17:55:39.005 - Thread: 1 -> MySyncEntity - START 2022-01-28 17:55:39.005 - Thread: 1 -> MySyncEntity - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyCommandCharacter - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyCommandCharacter - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyCommandConsole - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyCommandConsole - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyCommandEntity - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyCommandEntity - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyAiTargetManager - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyAiTargetManager - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyClientDebugCommands - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyClientDebugCommands - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyDedicatedServer - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyDedicatedServer - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyDedicatedServerBase - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyDedicatedServerBase - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerBase - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerBase - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerClient - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerClient - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerClientBase - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerClientBase - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerLobby - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerLobby - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerServerBase - START 2022-01-28 17:55:39.005 - Thread: 1 -> MyMultiplayerServerBase - END 2022-01-28 17:55:39.005 - Thread: 1 -> MyServerDebugCommands - START 2022-01-28 17:55:39.006 - Thread: 1 -> MyServerDebugCommands - END 2022-01-28 17:55:39.006 - Thread: 1 -> MyAIActionsParser - START 2022-01-28 17:55:39.006 - Thread: 1 -> MyAIActionsParser - END 2022-01-28 17:55:39.006 - Thread: 1 -> MyCubeGridDefinitions - START 2022-01-28 17:55:39.011 - Thread: 1 -> MyCubeGridDefinitions - END 2022-01-28 17:55:39.011 - Thread: 1 -> MyDefinitionManager - START 2022-01-28 17:55:39.014 - Thread: 1 -> MyDefinitionManager - END 2022-01-28 17:55:39.014 - Thread: 1 -> Preallocate - END 2022-01-28 17:55:39.014 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-01-28 17:55:39.774 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-01-28 17:55:39.774 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-01-28 17:55:39.797 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-01-28 17:55:39.797 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-01-28 17:55:39.797 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-01-28 17:55:39.797 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-01-28 17:55:39.798 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-01-28 17:55:39.798 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-01-28 17:55:39.798 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-01-28 17:55:39.805 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2022-01-28 17:55:39.805 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2022-01-28 17:55:39.805 - Thread: 1 -> Virtualized: False 2022-01-28 17:55:39.813 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 5600X 6-Core Processor 2022-01-28 17:55:39.814 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,266,484,736 bytes 2022-01-28 17:55:39.814 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-01-28 17:55:39.814 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 23,680,778,240 bytes 2022-01-28 17:55:39.814 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,396,812,800 bytes 2022-01-28 17:55:39.817 - Thread: 1 -> Drive C: | Capacity: 499,389,616,128 bytes | Free space: 377,662,308,352 bytes 2022-01-28 17:55:39.817 - Thread: 1 -> Drive D: | Capacity: 3,000,574,668,800 bytes | Free space: 2,043,717,353,472 bytes 2022-01-28 17:55:39.817 - Thread: 1 -> Drive E: | Capacity: 4,000,768,323,584 bytes | Free space: 3,005,584,826,368 bytes 2022-01-28 17:55:39.818 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-01-28 17:55:39.818 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-01-28 17:55:39.818 - Thread: 1 -> Installed DLCs: 2022-01-28 17:55:39.820 - Thread: 1 -> Decorative Blocks (1049790) 2022-01-28 17:55:39.820 - Thread: 1 -> Economy Deluxe (1135960) 2022-01-28 17:55:39.820 - Thread: 1 -> Style Pack (1084680) 2022-01-28 17:55:39.820 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-01-28 17:55:39.820 - Thread: 1 -> Frostbite (1241550) 2022-01-28 17:55:39.820 - Thread: 1 -> Sparks Of The Future (1307680) 2022-01-28 17:55:39.821 - Thread: 1 -> Wasteland (1374610) 2022-01-28 17:55:39.821 - Thread: 1 -> Warfare I. (1475830) 2022-01-28 17:55:39.821 - Thread: 1 -> Heavy Industry (1676100) 2022-01-28 17:55:39.845 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-01-28 17:55:40.042 - Thread: 1 -> Havok: Physics.Init 2022-01-28 17:55:40.881 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-01-28 17:55:40.943 - Thread: 1 -> HkGameName: SpaceEngineers 2022-01-28 17:55:40.946 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-01-28 17:55:41.348 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-01-28 17:55:41.436 - Thread: 1 -> 9eaced7d9a22a100258ff0ca921db5e9a83e4205 2022-01-28 17:55:41.572 - Thread: 1 -> Loading scenarios 2022-01-28 17:55:41.591 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-01-28 17:55:41.591 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-01-28 17:55:42.046 - Thread: 1 -> Loading sound definitions 2022-01-28 17:55:44.675 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:55:44.675 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-01-28 17:55:45.645 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:55:45.645 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-01-28 17:55:45.646 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:55:45.646 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-01-28 17:55:45.646 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:55:45.646 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-01-28 17:55:45.646 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:55:45.646 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-01-28 17:55:45.646 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:55:45.646 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-01-28 17:55:45.943 - Thread: 1 -> Loading OffensiveWords definitions 2022-01-28 17:55:45.943 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-01-28 17:55:45.943 - Thread: 1 -> Loading shadow textures definitions 2022-01-28 17:55:45.943 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-01-28 17:55:45.944 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-01-28 17:55:46.061 - Thread: 1 -> MyAudio.LoadData - START 2022-01-28 17:55:46.624 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR HS70 PRO Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2022-01-28 17:55:48.847 - Thread: 1 -> MyAudio.LoadData - END 2022-01-28 17:55:48.849 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2022-01-28 17:55:48.849 - Thread: 1 -> MyGuiManager() 2022-01-28 17:55:48.852 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-01-28 17:55:48.916 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-01-28 17:55:49.177 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-01-28 17:55:49.359 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-01-28 17:55:49.359 - Thread: 10 -> ReloadVoxelMaterials 2022-01-28 17:55:49.474 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-01-28 17:55:49.476 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-01-28 17:55:49.476 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-01-28 17:55:49.478 - Thread: 1 -> Loading default controls 2022-01-28 17:55:49.507 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-01-28 17:55:49.514 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-01-28 17:55:49.515 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-01-28 17:55:49.579 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-01-28 17:55:49.608 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-01-28 17:55:49.608 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-01-28 17:55:49.678 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-01-28 17:55:49.704 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-01-28 17:55:49.736 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-01-28 17:55:49.755 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-01-28 17:55:49.851 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-01-28 17:55:49.859 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-01-28 17:55:49.860 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-01-28 17:55:49.885 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-01-28 17:55:49.896 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-01-28 17:55:49.898 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-01-28 17:55:49.910 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-01-28 17:55:49.965 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-01-28 17:55:50.007 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-01-28 17:55:50.019 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-01-28 17:55:50.030 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-01-28 17:55:50.063 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-01-28 17:55:50.125 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-01-28 17:55:50.135 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-01-28 17:55:50.151 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-01-28 17:55:50.169 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-01-28 17:55:50.180 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-01-28 17:55:50.206 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-01-28 17:55:50.219 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-01-28 17:55:50.231 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-01-28 17:55:50.284 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-01-28 17:55:50.313 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-01-28 17:55:50.314 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-01-28 17:55:50.318 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-01-28 17:55:50.334 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-01-28 17:55:50.346 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-01-28 17:55:50.354 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-01-28 17:55:50.361 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-01-28 17:55:50.377 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-01-28 17:55:50.408 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-01-28 17:55:50.425 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-01-28 17:55:50.447 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-01-28 17:55:50.462 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-01-28 17:55:50.469 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-01-28 17:55:50.509 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-01-28 17:55:50.517 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-01-28 17:55:50.538 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-01-28 17:55:50.543 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-01-28 17:55:50.558 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-01-28 17:55:50.632 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-01-28 17:55:51.640 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-01-28 17:55:51.696 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-01-28 17:55:51.787 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-01-28 17:55:51.900 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-01-28 17:55:51.945 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-01-28 17:55:51.975 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-01-28 17:55:51.996 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-01-28 17:55:52.024 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-01-28 17:55:52.031 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-01-28 17:55:52.067 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-01-28 17:55:52.102 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-01-28 17:55:52.114 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-01-28 17:55:52.148 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-01-28 17:55:52.188 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-01-28 17:55:52.193 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-01-28 17:55:52.196 - Thread: 1 -> Timer Frequency: 10000000 2022-01-28 17:55:52.196 - Thread: 1 -> Ticks per frame: 166667 2022-01-28 17:55:52.197 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-01-28 17:55:52.220 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-01-28 17:55:52.233 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-01-28 17:55:52.238 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-01-28 17:55:52.264 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-01-28 17:55:52.264 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-01-28 17:55:52.277 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-01-28 17:55:52.320 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-01-28 17:55:52.335 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-01-28 17:55:52.356 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-01-28 17:55:52.365 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-01-28 17:55:52.392 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-01-28 17:55:52.415 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-01-28 17:55:52.430 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-01-28 17:55:52.444 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-01-28 17:55:52.452 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-01-28 17:55:52.503 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-01-28 17:55:52.513 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-01-28 17:55:52.522 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-01-28 17:55:52.541 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-01-28 17:55:52.568 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-01-28 17:55:52.579 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-01-28 17:55:52.611 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-01-28 17:55:52.617 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-01-28 17:55:52.621 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-01-28 17:55:52.646 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-01-28 17:55:52.705 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-01-28 17:55:52.748 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-01-28 17:55:52.814 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-01-28 17:55:52.819 - Thread: 1 -> Flares Intensity: 1 2022-01-28 17:55:52.819 - Thread: 1 -> Field of view: 1.22173 2022-01-28 17:55:52.819 - Thread: 1 -> PostProcessingEnabled: True 2022-01-28 17:55:52.820 - Thread: 1 -> Render.GrassDensityFactor: 3 2022-01-28 17:55:52.820 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-01-28 17:55:52.820 - Thread: 1 -> Render.DistanceFade: 2000 2022-01-28 17:55:52.820 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-01-28 17:55:52.820 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-01-28 17:55:52.820 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-01-28 17:55:52.820 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-01-28 17:55:52.820 - Thread: 1 -> Render.TextureQuality: HIGH 2022-01-28 17:55:52.820 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-01-28 17:55:52.820 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-01-28 17:55:52.820 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-01-28 17:55:52.820 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-01-28 17:55:52.820 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-01-28 17:55:52.820 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-01-28 17:55:52.825 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-01-28 17:55:52.888 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-01-28 17:55:52.900 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-01-28 17:55:52.929 - Thread: 1 -> Analytics session started: UserID = (f13faa88-3a28-8202-0bff-541293fac240) SessionID = (612a56a8-0531-4adc-9632-375a9d74fb01) 2022-01-28 17:55:52.931 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-01-28 17:55:52.933 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-01-28 17:55:52.962 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-01-28 17:55:53.071 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-01-28 17:55:53.081 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-01-28 17:55:53.085 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-01-28 17:55:53.184 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-01-28 17:55:53.240 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-01-28 17:55:53.372 - Thread: 21 -> EOS P2P - Query NAT type failed. 2022-01-28 17:56:02.621 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-01-28 17:56:02.625 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-01-28 17:56:02.637 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-01-28 17:56:02.637 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-01-28 17:56:11.427 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-01-28 17:56:11.428 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2022-01-28 17:56:21.083 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-01-28 17:56:25.512 - Thread: 11 -> Loading available saves - START 2022-01-28 17:56:25.518 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\DanielvanWagensveld\AppData\Roaming\SpaceEngineers\Saves\76561198127755573' 2022-01-28 17:56:25.641 - Thread: 11 -> Loading available saves - END 2022-01-28 17:56:25.861 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-01-28 17:56:25.865 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-01-28 17:56:26.995 - Thread: 1 -> GUI Stats: Update 0.464709666666667, Draw 0.111109333333333 2022-01-28 17:56:27.861 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-01-28 17:56:28.594 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-01-28 17:56:28.598 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-01-28 17:56:28.598 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-01-28 17:56:28.598 - Thread: 11 -> Loading available saves - START 2022-01-28 17:56:28.601 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\DanielvanWagensveld\AppData\Roaming\SpaceEngineers\Saves\76561198127755573' 2022-01-28 17:56:28.613 - Thread: 11 -> Loading available saves - END 2022-01-28 17:56:29.011 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-01-28 17:56:29.016 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-01-28 17:56:32.211 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2022-01-28 17:56:32.214 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2022-01-28 17:56:33.573 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-01-28 17:56:33.573 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-01-28 17:56:33.573 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2022-01-28 17:56:33.747 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2022-01-28 17:56:33.749 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2022-01-28 17:56:34.224 - Thread: 1 -> Query successful. 2022-01-28 17:56:34.224 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2022-01-28 17:56:34.231 - Thread: 10 -> Up to date mod: Id = 2140265076, title = 'Sparks of the Future: Extended Edition' 2022-01-28 17:56:34.232 - Thread: 10 -> Mod download time: 0.00 seconds 2022-01-28 17:56:35.351 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2022-01-28 17:56:35.369 - Thread: 10 -> Loading available saves - START 2022-01-28 17:56:35.373 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2022-01-28 17:56:35.377 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2022-01-28 17:56:35.378 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2022-01-28 17:56:35.383 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2022-01-28 17:56:35.387 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2022-01-28 17:56:35.738 - Thread: 10 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2022-01-28 17:56:35.767 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-01-28 17:56:36.013 - Thread: 10 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2022-01-28 17:56:36.038 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-01-28 17:56:36.128 - Thread: 10 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2022-01-28 17:56:36.155 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-01-28 17:56:36.370 - Thread: 10 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2022-01-28 17:56:36.381 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-01-28 17:56:36.531 - Thread: 10 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2022-01-28 17:56:36.553 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-01-28 17:56:36.607 - Thread: 10 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2022-01-28 17:56:36.616 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-01-28 17:56:36.616 - Thread: 10 -> Loading available saves - END 2022-01-28 17:56:36.630 - Thread: 1 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2022-01-28 17:56:36.637 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-01-28 17:56:41.041 - Thread: 1 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2022-01-28 17:56:41.042 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-01-28 17:56:45.129 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2022-01-28 17:56:45.162 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2022-01-28 17:56:45.163 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2022-01-28 17:56:48.360 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-01-28 17:56:49.161 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-01-28 17:56:49.164 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-01-28 17:56:57.794 - Thread: 1 -> GUI Stats: Update 0.671654611111112, Draw 0.129251611111111 2022-01-28 17:57:21.027 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2022-01-28 17:57:21.031 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2022-01-28 17:57:25.399 - Thread: 4 -> StartNewSandbox - Start 2022-01-28 17:57:25.411 - Thread: 4 -> Loading Sandbox world configuration file E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2022-01-28 17:57:25.411 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-01-28 17:57:25.412 - Thread: 4 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-01-28 17:57:25.415 - Thread: 4 -> CheckPoint Experimental mode: Yes 2022-01-28 17:57:25.415 - Thread: 4 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts 2022-01-28 17:57:25.416 - Thread: 4 -> LoadSession() - End 2022-01-28 17:57:25.429 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-01-28 17:57:25.433 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-01-28 17:57:25.433 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-01-28 17:57:25.436 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-01-28 17:57:25.436 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2022-01-28 17:57:25.439 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2022-01-28 17:57:25.439 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-01-28 17:57:25.443 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-01-28 17:57:25.462 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-01-28 17:57:25.467 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-01-28 17:57:25.467 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-01-28 17:57:25.650 - Thread: 1 -> RunLoadingAction - START 2022-01-28 17:57:25.653 - Thread: 1 -> Loading session: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2022-01-28 17:57:25.801 - Thread: 1 -> GC Memory: 1,003,024,512 B 2022-01-28 17:57:25.815 - Thread: 1 -> Process Memory: 3,170,115,584 B 2022-01-28 17:57:25.816 - Thread: 1 -> Experimental mode: Yes 2022-01-28 17:57:25.816 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2022-01-28 17:57:25.816 - Thread: 1 -> Console compatibility: No 2022-01-28 17:57:27.545 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-01-28 17:57:27.576 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-01-28 17:57:27.580 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-01-28 17:57:27.581 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-01-28 17:57:27.584 - Thread: 1 -> 9eaced7d9a22a100258ff0ca921db5e9a83e4205 2022-01-28 17:57:27.720 - Thread: 1 -> Loading scenarios 2022-01-28 17:57:27.721 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-01-28 17:57:27.725 - Thread: 1 -> List of used mods (0) - START 2022-01-28 17:57:27.729 - Thread: 1 -> List of used mods - END 2022-01-28 17:57:27.826 - Thread: 1 -> Loading behaviors 2022-01-28 17:57:27.828 - Thread: 1 -> Loading ammo magazines 2022-01-28 17:57:27.830 - Thread: 1 -> Loading ammo definitions 2022-01-28 17:57:27.832 - Thread: 1 -> Loading animations 2022-01-28 17:57:27.834 - Thread: 1 -> Loading animations 2022-01-28 17:57:27.835 - Thread: 1 -> Loading sound definitions 2022-01-28 17:57:27.836 - Thread: 1 -> Loading sound definitions 2022-01-28 17:57:27.836 - Thread: 1 -> Loading sound definitions 2022-01-28 17:57:27.836 - Thread: 1 -> Loading sound definitions 2022-01-28 17:57:27.836 - Thread: 1 -> Loading sound definitions 2022-01-28 17:57:27.836 - Thread: 1 -> Loading sound definitions 2022-01-28 17:57:27.836 - Thread: 1 -> Loading category classes 2022-01-28 17:57:27.837 - Thread: 1 -> Loading category classes 2022-01-28 17:57:27.837 - Thread: 1 -> Loading blueprint classes 2022-01-28 17:57:27.838 - Thread: 1 -> Loading blueprint class entries 2022-01-28 17:57:27.838 - Thread: 1 -> Loading blueprint class entries 2022-01-28 17:57:27.838 - Thread: 1 -> Loading blueprints 2022-01-28 17:57:27.840 - Thread: 1 -> Loading blueprints 2022-01-28 17:57:27.840 - Thread: 1 -> Loading agent definitions 2022-01-28 17:57:27.841 - Thread: 1 -> Loading character definitions 2022-01-28 17:57:27.852 - Thread: 1 -> Loading character definitions 2022-01-28 17:57:27.852 - Thread: 1 -> Loading components 2022-01-28 17:57:27.853 - Thread: 1 -> Loading components 2022-01-28 17:57:27.853 - Thread: 1 -> Loading configuration 2022-01-28 17:57:27.854 - Thread: 1 -> Loading container types 2022-01-28 17:57:27.855 - Thread: 1 -> Loading Contract Types 2022-01-28 17:57:27.859 - Thread: 1 -> Loading block positions 2022-01-28 17:57:27.862 - Thread: 1 -> Loading block positions 2022-01-28 17:57:27.862 - Thread: 1 -> Loading curve definitions 2022-01-28 17:57:27.864 - Thread: 1 -> Loading debris 2022-01-28 17:57:27.865 - Thread: 1 -> Loading environment items entries 2022-01-28 17:57:27.865 - Thread: 1 -> Loading decal global definitions 2022-01-28 17:57:27.865 - Thread: 1 -> Loading decal definitions 2022-01-28 17:57:27.866 - Thread: 1 -> Loading decal definitions 2022-01-28 17:57:27.866 - Thread: 1 -> Loading drone behaviors 2022-01-28 17:57:27.869 - Thread: 1 -> Loading edges 2022-01-28 17:57:27.869 - Thread: 1 -> Loading emissive color definitions 2022-01-28 17:57:27.872 - Thread: 1 -> Loading emissive color default states 2022-01-28 17:57:27.876 - Thread: 1 -> Loading animations 2022-01-28 17:57:27.876 - Thread: 1 -> Loading entity components 2022-01-28 17:57:27.886 - Thread: 1 -> Loading component containers 2022-01-28 17:57:27.898 - Thread: 1 -> Loading environment items entries 2022-01-28 17:57:27.898 - Thread: 1 -> Loading Faction Names 2022-01-28 17:57:27.899 - Thread: 1 -> Loading factions 2022-01-28 17:57:27.904 - Thread: 1 -> Loading flare definitions 2022-01-28 17:57:27.913 - Thread: 1 -> Loading gas property definitions 2022-01-28 17:57:27.914 - Thread: 1 -> Loading event definitions 2022-01-28 17:57:27.915 - Thread: 1 -> Loading physical items 2022-01-28 17:57:27.918 - Thread: 1 -> Loading chat bot responses 2022-01-28 17:57:27.926 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:57:27.926 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-01-28 17:57:27.928 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:57:27.928 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-01-28 17:57:27.928 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:57:27.928 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-01-28 17:57:27.928 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:57:27.928 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-01-28 17:57:27.928 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:57:27.928 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-01-28 17:57:27.928 - Thread: 1 -> GuiTextures.sbc 2022-01-28 17:57:27.928 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-01-28 17:57:27.934 - Thread: 1 -> Loading LCD texture categories 2022-01-28 17:57:27.935 - Thread: 1 -> Loading LCD texture categories 2022-01-28 17:57:27.935 - Thread: 1 -> Loading LCD texture categories 2022-01-28 17:57:27.935 - Thread: 1 -> Loading LCD texture categories 2022-01-28 17:57:27.935 - Thread: 1 -> Loading LCD texture categories 2022-01-28 17:57:27.935 - Thread: 1 -> Loading OffensiveWords definitions 2022-01-28 17:57:27.935 - Thread: 1 -> Loading planet definition 2022-01-28 17:57:27.941 - Thread: 1 -> Loading physical items 2022-01-28 17:57:27.943 - Thread: 1 -> Loading physical items 2022-01-28 17:57:27.944 - Thread: 1 -> Loading physical material properties 2022-01-28 17:57:27.947 - Thread: 1 -> Loading pirate antennas 2022-01-28 17:57:27.948 - Thread: 1 -> Loading research blocks definitions 2022-01-28 17:57:27.950 - Thread: 1 -> Loading research groups definitions 2022-01-28 17:57:27.951 - Thread: 1 -> Loading resource distribution groups 2022-01-28 17:57:27.952 - Thread: 1 -> Loading shadow textures definitions 2022-01-28 17:57:27.952 - Thread: 1 -> Loading ship sound groups 2022-01-28 17:57:27.962 - Thread: 1 -> Loading ship sound groups 2022-01-28 17:57:27.962 - Thread: 1 -> Loading sound categories 2022-01-28 17:57:27.964 - Thread: 1 -> Loading stat definitions 2022-01-28 17:57:27.965 - Thread: 1 -> Loading grid creators 2022-01-28 17:57:27.966 - Thread: 1 -> Loading transparent material properties 2022-01-28 17:57:27.967 - Thread: 1 -> Loading planet definition 2022-01-28 17:57:27.967 - Thread: 1 -> Loading voxel map storage definitions 2022-01-28 17:57:27.969 - Thread: 1 -> Loading voxel material definitions 2022-01-28 17:57:27.969 - Thread: 1 -> Loading voxel material definitions 2022-01-28 17:57:27.970 - Thread: 1 -> Loading voxel material definitions 2022-01-28 17:57:27.970 - Thread: 1 -> Loading voxel material definitions 2022-01-28 17:57:27.970 - Thread: 1 -> Loading Weather Effects 2022-01-28 17:57:27.973 - Thread: 1 -> Audio effects definitions 2022-01-28 17:57:27.976 - Thread: 1 -> Loading environment items definitions 2022-01-28 17:57:27.977 - Thread: 1 -> Loading environment items definitions 2022-01-28 17:57:27.978 - Thread: 1 -> Loading physical material properties 2022-01-28 17:57:27.981 - Thread: 1 -> Loading particle effect definitions 2022-01-28 17:57:28.068 - Thread: 1 -> Loading particle effect definitions 2022-01-28 17:57:28.069 - Thread: 1 -> Loading environment item definitions 2022-01-28 17:57:28.073 - Thread: 1 -> Loading weapon definitions 2022-01-28 17:57:28.081 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.110 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.110 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.142 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.149 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.149 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.150 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.150 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.151 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.159 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.172 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.174 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.175 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.176 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.176 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.177 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.177 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.180 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.180 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.181 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.181 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.182 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.183 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.187 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.188 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.188 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.189 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.189 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.190 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.191 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.191 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.194 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.195 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.195 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.196 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.196 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.197 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.197 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.200 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.202 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.203 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.204 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.204 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.204 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.204 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.210 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.211 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.213 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.214 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.215 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.216 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.217 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.221 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.222 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.223 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.224 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.226 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.228 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.230 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.230 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.231 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.233 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.235 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.235 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.238 - Thread: 1 -> Loading cube blocks 2022-01-28 17:57:28.239 - Thread: 1 -> Created block definitions 2022-01-28 17:57:28.243 - Thread: 1 -> Loading block variant groups 2022-01-28 17:57:28.245 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2022-01-28 17:57:28.246 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2022-01-28 17:57:28.246 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-01-28 17:57:28.252 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-01-28 17:57:28.254 - Thread: 1 -> Loading asteroid generators 2022-01-28 17:57:28.255 - Thread: 1 -> Loading spawn groups 2022-01-28 17:57:28.258 - Thread: 1 -> Loading drop containers 2022-01-28 17:57:28.259 - Thread: 1 -> Loading spawn groups 2022-01-28 17:57:28.259 - Thread: 1 -> Loading spawn groups 2022-01-28 17:57:28.259 - Thread: 1 -> Loading radial menu definitions 2022-01-28 17:57:28.274 - Thread: 1 -> Loading respawn ships 2022-01-28 17:57:28.275 - Thread: 1 -> Loading spawn groups 2022-01-28 17:57:28.275 - Thread: 1 -> Loading wheel speeds 2022-01-28 17:57:28.317 - Thread: 1 -> MyAudio.UnloadData - START 2022-01-28 17:57:28.346 - Thread: 1 -> MyAudio.UnloadData - END 2022-01-28 17:57:28.346 - Thread: 1 -> MyAudio.LoadData - START 2022-01-28 17:57:28.407 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR HS70 PRO Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2022-01-28 17:57:31.087 - Thread: 1 -> MyAudio.LoadData - END 2022-01-28 17:57:31.135 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-01-28 17:57:31.162 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-01-28 17:57:31.192 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-01-28 17:57:31.192 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-01-28 17:57:31.192 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-01-28 17:57:31.200 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-01-28 17:57:31.463 - Thread: 10 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2022-01-28 17:57:31.464 - Thread: 12 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2022-01-28 17:57:31.504 - Thread: 35 -> External debugger: listening... 2022-01-28 17:57:31.522 - Thread: 1 -> MyLights.LoadData() - START 2022-01-28 17:57:31.526 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-01-28 17:57:31.526 - Thread: 1 -> MyLights.LoadData() - END 2022-01-28 17:57:31.526 - Thread: 1 -> Info: MyLights initialized. 2022-01-28 17:57:31.526 - Thread: 1 -> MyExplosions.LoadData() - START 2022-01-28 17:57:31.533 - Thread: 1 -> MyExplosions.LoadData() - END 2022-01-28 17:57:31.589 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-01-28 17:57:31.590 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-01-28 17:57:31.614 - Thread: 1 -> Loading Procedural World Generator 2022-01-28 17:57:31.615 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-01-28 17:57:31.665 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-01-28 17:57:31.797 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2022-01-28 17:57:31.798 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\EarthLike-1490369077d120000.vx2' 2022-01-28 17:57:36.087 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2022-01-28 17:57:36.087 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2022-01-28 17:57:36.087 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Alien-1494130250d120000.vx2' 2022-01-28 17:57:36.087 - Thread: 11 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Moon-1321135827d19000.vx2' 2022-01-28 17:57:36.381 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2022-01-28 17:57:36.382 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Titan-813248659d19000.vx2' 2022-01-28 17:57:46.169 - Thread: 12 -> Info: Planet generator name: Titan 2022-01-28 17:57:46.173 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-01-28 17:57:46.318 - Thread: 11 -> Info: Planet generator name: Moon 2022-01-28 17:57:46.319 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-01-28 17:57:46.323 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2022-01-28 17:57:46.323 - Thread: 12 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Mars-1323953731d120000.vx2' 2022-01-28 17:57:49.726 - Thread: 10 -> Info: Planet generator name: Alien 2022-01-28 17:57:49.726 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-01-28 17:57:54.299 - Thread: 1 -> Info: Planet generator name: EarthLike 2022-01-28 17:57:54.300 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-01-28 17:57:54.355 - Thread: 10 -> Initialized large grid EarthEasyStation 13929 PCU 2022-01-28 17:57:55.415 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2022-01-28 17:57:55.415 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Europa-374791280d19000.vx2' 2022-01-28 17:57:57.848 - Thread: 12 -> Info: Planet generator name: Mars 2022-01-28 17:57:57.848 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-01-28 17:57:59.415 - Thread: 12 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2022-01-28 17:57:59.415 - Thread: 10 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2022-01-28 17:57:59.573 - Thread: 11 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2022-01-28 17:57:59.573 - Thread: 11 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2022-01-28 17:57:59.703 - Thread: 11 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-01-28 17:58:00.585 - Thread: 10 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2022-01-28 17:58:02.921 - Thread: 1 -> Info: Planet generator name: Europa 2022-01-28 17:58:02.921 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-01-28 17:58:02.994 - Thread: 1 -> Clusters reordered 2022-01-28 17:58:03.193 - Thread: 1 -> Entities loaded & initialized 2022-01-28 17:58:03.384 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2022-01-28 17:58:03.462 - Thread: 1 -> MySession.Static.LogSettings - START 2022-01-28 17:58:03.465 - Thread: 1 -> Name = Earth Planet 2022-01-28 17:56 2022-01-28 17:58:03.465 - Thread: 1 -> Description = 2022-01-28 17:58:03.465 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2022-01-28 17:58:03.465 - Thread: 1 -> Password = 2022-01-28 17:58:03.465 - Thread: 1 -> CurrentPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2022-01-28 17:58:03.465 - Thread: 1 -> WorkshopId = 2022-01-28 17:58:03.465 - Thread: 1 -> CameraController = Default_Astronaut 2022-01-28 17:58:03.465 - Thread: 1 -> ThumbPath = E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\thumb.jpg 2022-01-28 17:58:03.471 - Thread: 1 -> Settings: 2022-01-28 17:58:03.473 - Thread: 1 -> GameMode = Creative 2022-01-28 17:58:03.473 - Thread: 1 -> MaxPlayers = 4 2022-01-28 17:58:03.473 - Thread: 1 -> OnlineMode = OFFLINE 2022-01-28 17:58:03.473 - Thread: 1 -> TotalPCU = 0 2022-01-28 17:58:03.473 - Thread: 1 -> PiratePCU = 50000 2022-01-28 17:58:03.473 - Thread: 1 -> AutoHealing = True 2022-01-28 17:58:03.473 - Thread: 1 -> WeaponsEnabled = True 2022-01-28 17:58:03.473 - Thread: 1 -> ThrusterDamage = True 2022-01-28 17:58:03.473 - Thread: 1 -> EnableSpectator = True 2022-01-28 17:58:03.473 - Thread: 1 -> EnableCopyPaste = True 2022-01-28 17:58:03.473 - Thread: 1 -> MaxFloatingObjects = 56 2022-01-28 17:58:03.473 - Thread: 1 -> MaxGridSize = 0 2022-01-28 17:58:03.473 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-01-28 17:58:03.473 - Thread: 1 -> CargoShipsEnabled = True 2022-01-28 17:58:03.473 - Thread: 1 -> EnvironmentHostility = SAFE 2022-01-28 17:58:03.473 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-01-28 17:58:03.473 - Thread: 1 -> InventorySizeMultiplier = 3 2022-01-28 17:58:03.473 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2022-01-28 17:58:03.473 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-01-28 17:58:03.473 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-01-28 17:58:03.473 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-01-28 17:58:03.473 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-01-28 17:58:03.473 - Thread: 1 -> GrinderSpeedMultiplier = 2 2022-01-28 17:58:03.473 - Thread: 1 -> ClientCanSave = False 2022-01-28 17:58:03.473 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-01-28 17:58:03.473 - Thread: 1 -> PermanentDeath = False 2022-01-28 17:58:03.473 - Thread: 1 -> DestructibleBlocks = True 2022-01-28 17:58:03.473 - Thread: 1 -> EnableScripts = True 2022-01-28 17:58:03.473 - Thread: 1 -> AutoSaveInMinutes = 5 2022-01-28 17:58:03.473 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2022-01-28 17:58:03.473 - Thread: 1 -> ProceduralDensity = 0.35 2022-01-28 17:58:03.473 - Thread: 1 -> ProceduralSeed = 0 2022-01-28 17:58:03.473 - Thread: 1 -> DestructibleBlocks = True 2022-01-28 17:58:03.473 - Thread: 1 -> EnableIngameScripts = True 2022-01-28 17:58:03.473 - Thread: 1 -> ViewDistance = 15000 2022-01-28 17:58:03.473 - Thread: 1 -> Voxel destruction = True 2022-01-28 17:58:03.473 - Thread: 1 -> EnableStructuralSimulation = False 2022-01-28 17:58:03.473 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-01-28 17:58:03.473 - Thread: 1 -> EnableContainerDrops = True 2022-01-28 17:58:03.474 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-01-28 17:58:03.474 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-01-28 17:58:03.474 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-01-28 17:58:03.474 - Thread: 1 -> EnableSubgridDamage = False 2022-01-28 17:58:03.474 - Thread: 1 -> SyncDistance = 3000 2022-01-28 17:58:03.474 - Thread: 1 -> BlockLimitsEnabled = NONE 2022-01-28 17:58:03.474 - Thread: 1 -> AFKTimeoutMin = 0 2022-01-28 17:58:03.474 - Thread: 1 -> StopGridsPeriodMin = 15 2022-01-28 17:58:03.474 - Thread: 1 -> MaxPlanets = 99 2022-01-28 17:58:03.474 - Thread: 1 -> MaxBackupSaves = 5 2022-01-28 17:58:03.474 - Thread: 1 -> MaxFactionsCount = 0 2022-01-28 17:58:03.474 - Thread: 1 -> EnableRemoteBlockRemoval = True 2022-01-28 17:58:03.474 - Thread: 1 -> RespawnShipDelete = False 2022-01-28 17:58:03.474 - Thread: 1 -> WorldSizeKm = 0 2022-01-28 17:58:03.474 - Thread: 1 -> ResetOwnership = False 2022-01-28 17:58:03.474 - Thread: 1 -> RealisticSound = False 2022-01-28 17:58:03.474 - Thread: 1 -> EnableSaving = True 2022-01-28 17:58:03.474 - Thread: 1 -> InfiniteAmmo = False 2022-01-28 17:58:03.474 - Thread: 1 -> EnableToolShake = True 2022-01-28 17:58:03.474 - Thread: 1 -> VoxelGeneratorVersion = 4 2022-01-28 17:58:03.474 - Thread: 1 -> OffensiveWordsFiltering = False 2022-01-28 17:58:03.474 - Thread: 1 -> UseConsolePCU = False 2022-01-28 17:58:03.474 - Thread: 1 -> PredefinedAsteroids = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-01-28 17:58:03.474 - Thread: 1 -> FamilySharing = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnablePcuTrading = True 2022-01-28 17:58:03.474 - Thread: 1 -> SuppressedWarnings = 2022-01-28 17:58:03.474 - Thread: 1 -> SimplifiedSimulation = False 2022-01-28 17:58:03.474 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-01-28 17:58:03.474 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2022-01-28 17:58:03.474 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2022-01-28 17:58:03.474 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2022-01-28 17:58:03.474 - Thread: 1 -> TradeFactionsCount = 15 2022-01-28 17:58:03.474 - Thread: 1 -> HarvestRatioMultiplier = 1 2022-01-28 17:58:03.474 - Thread: 1 -> WeatherSystem = False 2022-01-28 17:58:03.474 - Thread: 1 -> DepositSizeDenominator = 30 2022-01-28 17:58:03.474 - Thread: 1 -> DepositsCountCoefficient = 2 2022-01-28 17:58:03.474 - Thread: 1 -> EnableEconomy = False 2022-01-28 17:58:03.474 - Thread: 1 -> EnableBountyContracts = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnableSupergridding = False 2022-01-28 17:58:03.474 - Thread: 1 -> EnableAutorespawn = True 2022-01-28 17:58:03.474 - Thread: 1 -> OptimalSpawnDistance = 900 2022-01-28 17:58:03.474 - Thread: 1 -> EnableGoodBotHints = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnableResearch = True 2022-01-28 17:58:03.474 - Thread: 1 -> VoxelAgeThreshold = 24 2022-01-28 17:58:03.474 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-01-28 17:58:03.474 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-01-28 17:58:03.474 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-01-28 17:58:03.474 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-01-28 17:58:03.474 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-01-28 17:58:03.474 - Thread: 1 -> OptimalGridCount = 0 2022-01-28 17:58:03.474 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-01-28 17:58:03.474 - Thread: 1 -> BlockCountThreshold = 20 2022-01-28 17:58:03.474 - Thread: 1 -> TrashFlagsValue = 1562 2022-01-28 17:58:03.474 - Thread: 1 -> TrashRemovalEnabled = True 2022-01-28 17:58:03.474 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-01-28 17:58:03.474 - Thread: 1 -> EnableVoxelHand = True 2022-01-28 17:58:03.474 - Thread: 1 -> AdaptiveSimulationQuality = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnableScripterRole = False 2022-01-28 17:58:03.474 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-01-28 17:58:03.474 - Thread: 1 -> FloraDensityMultiplier = 1 2022-01-28 17:58:03.474 - Thread: 1 -> EnableSpiders = False 2022-01-28 17:58:03.474 - Thread: 1 -> EnableWolfs = False 2022-01-28 17:58:03.474 - Thread: 1 -> EnableDrones = False 2022-01-28 17:58:03.474 - Thread: 1 -> MaxDrones = 5 2022-01-28 17:58:03.474 - Thread: 1 -> StartInRespawnScreen = False 2022-01-28 17:58:03.474 - Thread: 1 -> SpawnWithTools = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnableJetpack = True 2022-01-28 17:58:03.474 - Thread: 1 -> SunRotationIntervalMinutes = 1440 2022-01-28 17:58:03.474 - Thread: 1 -> PhysicsIterations = 8 2022-01-28 17:58:03.474 - Thread: 1 -> CanJoinRunning = False 2022-01-28 17:58:03.474 - Thread: 1 -> Scenario = False 2022-01-28 17:58:03.474 - Thread: 1 -> ScenarioEditMode = False 2022-01-28 17:58:03.474 - Thread: 1 -> EnableRespawnShips = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnableSunRotation = True 2022-01-28 17:58:03.474 - Thread: 1 -> StationVoxelSupport = False 2022-01-28 17:58:03.474 - Thread: 1 -> EnableConvertToStation = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnableEncounters = True 2022-01-28 17:58:03.474 - Thread: 1 -> Enable3rdPersonView = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnableOxygenPressurization = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnableOxygen = True 2022-01-28 17:58:03.474 - Thread: 1 -> ExperimentalMode = True 2022-01-28 17:58:03.474 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts 2022-01-28 17:58:03.474 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-01-28 17:58:03.474 - Thread: 1 -> EnableRecoil = True 2022-01-28 17:58:03.474 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-01-28 17:58:03.474 - Thread: 1 -> MySession.Static.LogSettings - END 2022-01-28 17:58:03.505 - Thread: 1 -> Analytics ids for user ([007...573]): User = (f13faa88-3a28-8202-0bff-541293fac240) Session = (612a56a8-0531-4adc-9632-375a9d74fb01). 2022-01-28 17:58:03.510 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-01-28 17:58:03.541 - Thread: 1 -> Session loaded 2022-01-28 17:58:03.541 - Thread: 1 -> RunLoadingAction - END 2022-01-28 17:58:03.541 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-01-28 17:58:03.545 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-01-28 17:58:03.545 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-01-28 17:58:03.548 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-01-28 17:58:03.548 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-01-28 17:58:03.560 - Thread: 1 -> Updating continues. 2022-01-28 17:58:03.594 - Thread: 1 -> GC Memory: 1554.577 / 1554.577 MB 2022-01-28 17:58:06.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-01-28 17:58:06.459 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,12240.06,35472.61,1,0,1618.378,4573.352,234560,-13939,28,7.741037,1.622062,0,18812,9.063708,0,16.66667,0.701625,0.147019,100,2856809172,1618.378,0,0 2022-01-28 17:58:06.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-01-28 17:58:06.460 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,820,36,14,77,0,655,2724,412,0,0,65,489,0,277,15,0,0,0,288,2,0,0,53,758,360,6,10,0,0,0,0 2022-01-28 17:58:06.799 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-01-28 17:58:07.997 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-01-28 17:58:08.198 - Thread: 10 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-01-28 17:58:08.580 - Thread: 11 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-01-28 17:58:08.648 - Thread: 1 -> GUI Stats: Update 21.3672190555556, Draw 0.163071555555555 2022-01-28 17:58:09.530 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-01-28 17:58:11.162 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-01-28 17:58:11.195 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-01-28 17:58:11.207 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-01-28 17:58:17.301 - Thread: 1 -> Loading duration: 51.8392415 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {1A201AFD5033548} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {138A75B40F4D764} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {1CC8A8F58933C5C} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {1B71AEA0DE9A688} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {17E9393B78AD74A} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {161A3DE79044FEA} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {18B2CBE02EEF1B7} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {1758EEC96A08873} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {17986CED9F80915} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_11781 {17C202CB2C99F80} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_11781 {1D2816AF4C0C9B7} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEB96247619C78} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEF729035F4C7B} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {177645FA4C96A8D} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {1A9052C284FF330} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {1F754DFEC1560AD} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_1433 {1FCCFA6D1E27CF5} is closed. 2022-01-28 17:58:18.554 - Thread: 1 -> Entity Grid_S_Large_11781 {126B23E8E7EC445} is closed. 2022-01-28 17:58:18.621 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-01-28 17:58:18.625 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-01-28 17:58:18.701 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-01-28 17:58:27.311 - Thread: 1 -> Saving world - START 2022-01-28 17:58:27.314 - Thread: 1 -> Making world state snapshot. 2022-01-28 17:58:27.315 - Thread: 1 -> Before snapshot.: GC Memory: 2,665 B 2022-01-28 17:58:27.392 - Thread: 1 -> After snapshot.: GC Memory: 2,669 B 2022-01-28 17:58:27.393 - Thread: 1 -> Directory cleanup: GC Memory: 2,669 B 2022-01-28 17:58:27.393 - Thread: 1 -> Saving world - END 2022-01-28 17:58:27.434 - Thread: 10 -> Session snapshot save - START 2022-01-28 17:58:27.437 - Thread: 10 -> Checking file access for files in target dir. 2022-01-28 17:58:29.500 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\DanielvanWagensveld\AppData\Roaming\SpaceEngineers\Saves\76561198127755573\Earth Planet 2022-01-28 17-56\.new\Sandbox_config.sbc 2022-01-28 17:58:30.507 - Thread: 10 -> Session snapshot save - END 2022-01-28 17:58:33.601 - Thread: 1 -> GC Memory: 3025.835 / 3025.835 MB 2022-01-28 17:58:50.733 - Thread: 1 -> GUI Stats: Update 0.379540944444445, Draw 0.316833222222222 2022-01-28 17:58:52.367 - Thread: 1 -> Updating stopped. 2022-01-28 17:59:18.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-01-28 17:59:18.616 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,4.229619,70.25402,1,0,4798.096,12690.8,25030,-13944,11,28.90483,74.98358,0.2735047,15305,8.333003,0,16.66667,2.408641,6.248384,100,7761046029,4798.096,0,0 2022-01-28 17:59:18.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-01-28 17:59:18.617 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,823,36,1232,1373,94,655,7401,3626,0,0,108,5000,0,1853,15,0,68,15,288,48,0,1,1631,758,360,6,30,0,0,0,0 2022-01-28 17:59:20.300 - Thread: 1 -> Updating continues. 2022-01-28 17:59:20.301 - Thread: 1 -> GC Memory: 4796.733 / 4796.733 MB 2022-01-28 17:59:20.734 - Thread: 1 -> GUI Stats: Update 0.100951166666667, Draw 0.327063166666667 2022-01-28 17:59:36.149 - Thread: 1 -> Updating stopped. 2022-01-28 17:59:38.816 - Thread: 1 -> Updating continues. 2022-01-28 17:59:40.816 - Thread: 1 -> Updating stopped. 2022-01-28 17:59:50.316 - Thread: 1 -> Updating continues. 2022-01-28 17:59:50.318 - Thread: 1 -> GC Memory: 1612.035 / 1612.035 MB 2022-01-28 17:59:50.734 - Thread: 1 -> GUI Stats: Update 0.247248166666666, Draw 0.275647944444445 2022-01-28 18:00:02.233 - Thread: 1 -> Updating stopped. 2022-01-28 18:00:06.932 - Thread: 1 -> Updating continues. 2022-01-28 18:00:07.767 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:00:07.799 - Thread: 1 -> Could not spawn event. Try 1 of 3 2022-01-28 18:00:17.767 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:00:17.789 - Thread: 1 -> Could not spawn event. Try 2 of 3 2022-01-28 18:00:18.648 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2022-01-28 18:00:18.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-01-28 18:00:18.790 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,63.8854,90.55742,1,0,1612.229,10986.67,25043,-13957,11,27.14538,67.6646,0.2838188,17113,8.33339,0,16.66667,2.26213,5.638755,100,7779906061,1612.229,0,0 2022-01-28 18:00:18.790 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-01-28 18:00:18.790 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,823,36,1248,1389,94,655,7419,3628,0,0,110,5018,0,1853,15,0,68,15,288,48,0,1,1631,758,360,6,30,0,0,0,0 2022-01-28 18:00:18.790 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2022-01-28 18:00:20.330 - Thread: 1 -> GC Memory: 1637.278 / 1637.278 MB 2022-01-28 18:00:21.147 - Thread: 1 -> GUI Stats: Update 0.236408055555555, Draw 0.345002277777778 2022-01-28 18:00:26.102 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-01-28 18:00:27.059 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2022-01-28 18:00:27.069 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-01-28 18:00:27.072 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-01-28 18:00:27.072 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.LoadContent 2022-01-28 18:00:28.336 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:00:28.336 - Thread: 1 -> Could not spawn event. Try 3 of 3 2022-01-28 18:00:29.553 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2022-01-28 18:00:29.554 - Thread: 12 -> PublishItemBlocking - START 2022-01-28 18:00:29.769 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - START 2022-01-28 18:00:29.772 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - END 2022-01-28 18:00:30.026 - Thread: 1 -> Info: New workshop item with id 2734357363 created successfully. 2022-01-28 18:00:30.169 - Thread: 1 -> Updating stopped. 2022-01-28 18:00:32.530 - Thread: 1 -> Query successful. 2022-01-28 18:00:32.530 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2022-01-28 18:00:36.074 - Thread: 1 -> Query successful. 2022-01-28 18:00:36.074 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2022-01-28 18:00:36.077 - Thread: 1 -> Error during publishing: LimitExceeded 2022-01-28 18:00:36.077 - Thread: 1 -> Info: Workshop item with id 2734357363 update finished. Result: k_EResultLimitExceeded 2022-01-28 18:00:36.080 - Thread: 1 -> Updating continues. 2022-01-28 18:00:36.085 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2022-01-28 18:00:36.088 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2022-01-28 18:00:36.088 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-01-28 18:00:41.943 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-01-28 18:00:41.947 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-01-28 18:00:42.811 - Thread: 1 -> Updating stopped. 2022-01-28 18:00:44.094 - Thread: 1 -> Updating continues. 2022-01-28 18:00:49.054 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2022-01-28 18:00:50.345 - Thread: 1 -> GC Memory: 4915.279 / 4915.279 MB 2022-01-28 18:00:50.694 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:00:50.723 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2022-01-28 18:00:50.723 - Thread: 1 -> Next activation in -00:18:33.2849714 2022-01-28 18:00:50.723 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:00:50.740 - Thread: 1 -> Could not spawn event. Try 1 of 3 2022-01-28 18:00:52.946 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-01-28 18:00:57.471 - Thread: 1 -> Query successful. 2022-01-28 18:00:57.471 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2022-01-28 18:00:57.495 - Thread: 1 -> GUI Stats: Update 3.45903, Draw 0.464666388888889 2022-01-28 18:01:00.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:01:00.861 - Thread: 1 -> Could not spawn event. Try 2 of 3 2022-01-28 18:01:10.838 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:01:10.886 - Thread: 1 -> Could not spawn event. Try 3 of 3 2022-01-28 18:01:20.356 - Thread: 1 -> GC Memory: 4941.673 / 4941.673 MB 2022-01-28 18:01:20.838 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:01:20.838 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2022-01-28 18:01:20.838 - Thread: 1 -> Next activation in -00:33:39.0715871 2022-01-28 18:01:20.838 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:01:20.839 - Thread: 1 -> Could not spawn event. Try 1 of 3 2022-01-28 18:01:25.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-01-28 18:01:25.554 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,17.53634,65.54893,1,0,4943.214,15162.88,25043,-13957,11,26.78751,71.23338,0.3103904,14252,8.3332,0,16.66667,2.232257,5.93602,100,9515878405,4943.214,0,0 2022-01-28 18:01:25.554 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-01-28 18:01:25.554 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,822,36,1248,1389,94,655,9075,5284,0,0,108,6674,0,3511,15,0,68,15,288,48,0,1,1631,758,360,6,30,0,0,0,0 2022-01-28 18:01:27.641 - Thread: 1 -> GUI Stats: Update 0.866504611111111, Draw 0.527197166666668 2022-01-28 18:01:30.838 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:01:30.839 - Thread: 1 -> Could not spawn event. Try 2 of 3 2022-01-28 18:01:40.839 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:01:40.839 - Thread: 1 -> Could not spawn event. Try 3 of 3 2022-01-28 18:01:50.373 - Thread: 1 -> GC Memory: 4938.902 / 4938.902 MB 2022-01-28 18:01:50.838 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2022-01-28 18:01:50.862 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2022-01-28 18:01:50.862 - Thread: 1 -> Next activation in 00:24:54.4681897 2022-01-28 18:01:57.640 - Thread: 1 -> GUI Stats: Update 0.986566333333334, Draw 0.560605388888889 2022-01-28 18:02:20.375 - Thread: 1 -> GC Memory: 4942.188 / 4942.188 MB 2022-01-28 18:02:25.570 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-01-28 18:02:25.574 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,19.04293,72.50417,1,0,4943.403,15163.07,25043,-13957,11,29.48783,75.49714,0.3228857,13979,8.333081,0,16.66667,2.457244,6.291238,100,9517952005,4943.403,0,0 2022-01-28 18:02:25.574 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-01-28 18:02:25.574 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,822,36,1248,1389,94,655,9077,5286,0,0,110,6676,0,3511,15,0,68,15,288,48,0,1,1631,758,360,6,30,0,0,0,0 2022-01-28 18:02:25.657 - Thread: 1 -> Autosave initiated 2022-01-28 18:02:25.657 - Thread: 1 -> Character state: True 2022-01-28 18:02:25.657 - Thread: 1 -> IsServer: True 2022-01-28 18:02:25.657 - Thread: 1 -> MyAsyncSaving.InProgress: False 2022-01-28 18:02:25.657 - Thread: 1 -> Autosave 2022-01-28 18:02:25.657 - Thread: 1 -> Saving world - START 2022-01-28 18:02:25.661 - Thread: 1 -> Making world state snapshot. 2022-01-28 18:02:25.661 - Thread: 1 -> Before snapshot.: GC Memory: 4,938 B 2022-01-28 18:02:25.669 - Thread: 1 -> After snapshot.: GC Memory: 4,939 B 2022-01-28 18:02:25.669 - Thread: 1 -> Directory cleanup: GC Memory: 4,939 B 2022-01-28 18:02:25.669 - Thread: 1 -> Saving world - END 2022-01-28 18:02:25.696 - Thread: 10 -> Session snapshot save - START 2022-01-28 18:02:25.699 - Thread: 10 -> Checking file access for files in target dir. 2022-01-28 18:02:26.837 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\DanielvanWagensveld\AppData\Roaming\SpaceEngineers\Saves\76561198127755573\Earth Planet 2022-01-28 17-56\.new\Sandbox_config.sbc 2022-01-28 18:02:27.641 - Thread: 1 -> GUI Stats: Update 0.955968444444443, Draw 0.534414555555556 2022-01-28 18:02:28.060 - Thread: 10 -> Session snapshot save - END 2022-01-28 18:02:50.389 - Thread: 1 -> GC Memory: 1553.191 / 1553.191 MB 2022-01-28 18:02:57.640 - Thread: 1 -> GUI Stats: Update 0.891474055555555, Draw 0.508570833333332 2022-01-28 18:03:20.389 - Thread: 1 -> GC Memory: 1555.921 / 1555.921 MB 2022-01-28 18:03:25.587 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-01-28 18:03:25.587 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,16.36898,67.92829,1,0,1557.328,13135.35,25043,-13957,11,27.69043,72.81615,0.2955333,17848,8.333223,0,16.66667,2.307505,6.067932,100,9517952005,1557.328,0,0 2022-01-28 18:03:25.588 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-01-28 18:03:25.588 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,822,36,1248,1389,94,655,9077,5286,0,0,110,6676,0,3511,15,0,68,15,288,48,0,1,1631,758,360,6,30,0,0,0,0 2022-01-28 18:03:27.640 - Thread: 1 -> GUI Stats: Update 0.838615888888888, Draw 0.484467777777777 2022-01-28 18:03:50.389 - Thread: 1 -> GC Memory: 1553.319 / 1553.319 MB 2022-01-28 18:03:57.640 - Thread: 1 -> GUI Stats: Update 0.835302055555555, Draw 0.492210944444445