2021-12-03 17:06:01.539 - Thread: 1 -> Log Started 2021-12-03 17:06:01.539 - Thread: 1 -> Timezone (local - UTC): 11h 2021-12-03 17:06:01.539 - Thread: 1 -> App Version: 01_199_025 2021-12-03 17:06:01.555 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-12-03 17:06:01.555 - Thread: 1 -> Branch / Sandbox: SVN 2021-12-03 17:06:01.555 - Thread: 1 -> Environment.ProcessorCount: 8 2021-12-03 17:06:01.617 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19042.0) 2021-12-03 17:06:01.617 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-12-03 17:06:01.617 - Thread: 1 -> Environment.Is64BitProcess: True 2021-12-03 17:06:01.617 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-12-03 17:06:01.617 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2021-12-03 17:06:01.617 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-12-03 17:06:01.633 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz 2021-12-03 17:06:01.633 - Thread: 1 -> IntPtr.Size: 8 2021-12-03 17:06:01.633 - Thread: 1 -> Default Culture: 2021-12-03 17:06:01.633 - Thread: 1 -> Default UI Culture: 2021-12-03 17:06:01.633 - Thread: 1 -> MyConfig.Load() - START 2021-12-03 17:06:01.633 - Thread: 1 -> Path: C:\Users\tomel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-12-03 17:06:01.769 - Thread: 1 -> NewNewGameScreen: False 2021-12-03 17:06:01.769 - Thread: 1 -> EnableDamageEffects: False 2021-12-03 17:06:01.769 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-12-03 17:06:01.769 - Thread: 1 -> EnableReverb: False 2021-12-03 17:06:01.769 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-12-03 17:06:01.769 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-12-03 17:06:01.769 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-12-03 17:06:01.769 - Thread: 1 -> FirstTimeRun: False 2021-12-03 17:06:01.769 - Thread: 1 -> ExperimentalMode: False 2021-12-03 17:06:01.769 - Thread: 1 -> VideoAdapter: 0 2021-12-03 17:06:01.769 - Thread: 1 -> ScreenWidth: 1920 2021-12-03 17:06:01.769 - Thread: 1 -> ScreenHeight: 1080 2021-12-03 17:06:01.769 - Thread: 1 -> RefreshRate: 141000000 2021-12-03 17:06:01.769 - Thread: 1 -> WindowMode: 2 2021-12-03 17:06:01.769 - Thread: 1 -> VerticalSync: 1 2021-12-03 17:06:01.769 - Thread: 1 -> FieldOfView: 70 2021-12-03 17:06:01.769 - Thread: 1 -> PostProcessingEnabled: False 2021-12-03 17:06:01.769 - Thread: 1 -> FlaresIntensity: 0.1 2021-12-03 17:06:01.769 - Thread: 1 -> TreeViewDistance: 500 2021-12-03 17:06:01.769 - Thread: 1 -> GrassDensity: 0 2021-12-03 17:06:01.769 - Thread: 1 -> GrassDrawDistance: 49 2021-12-03 17:06:01.769 - Thread: 1 -> AntialiasingMode: 0 2021-12-03 17:06:01.769 - Thread: 1 -> ShadowMapResolution: 0 2021-12-03 17:06:01.769 - Thread: 1 -> AmbientOcclusionEnabled: False 2021-12-03 17:06:01.769 - Thread: 1 -> TextureQuality: 0 2021-12-03 17:06:01.769 - Thread: 1 -> VoxelTextureQuality: 0 2021-12-03 17:06:01.769 - Thread: 1 -> AnisotropicFiltering: 0 2021-12-03 17:06:01.769 - Thread: 1 -> ModelQuality: 0 2021-12-03 17:06:01.769 - Thread: 1 -> VoxelQuality: 0 2021-12-03 17:06:01.769 - Thread: 1 -> ShaderQuality: 0 2021-12-03 17:06:01.769 - Thread: 1 -> LowMemSwitchToLow: 0 2021-12-03 17:06:01.769 - Thread: 1 -> FirstVTTimeRun: False 2021-12-03 17:06:01.769 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-12-03 17:06:01.769 - Thread: 1 -> GDPRConsent: True 2021-12-03 17:06:01.769 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-12-03 17:06:01.769 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-12-03 17:06:01.769 - Thread: 1 -> GameVolume: 1 2021-12-03 17:06:01.769 - Thread: 1 -> Music_Volume: 0 2021-12-03 17:06:01.769 - Thread: 1 -> VoiceChatVolume: 5 2021-12-03 17:06:01.769 - Thread: 1 -> HudWarnings: True 2021-12-03 17:06:01.769 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-12-03 17:06:01.769 - Thread: 1 -> VoiceChat: True 2021-12-03 17:06:01.769 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-12-03 17:06:01.769 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-12-03 17:06:01.769 - Thread: 1 -> EnableDynamicMusic: False 2021-12-03 17:06:01.769 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2021-12-03 17:06:01.769 - Thread: 1 -> EnableDoppler: False 2021-12-03 17:06:01.769 - Thread: 1 -> FirstTimeTutorials: False 2021-12-03 17:06:01.769 - Thread: 1 -> DisableUpdateDriverNotification: True 2021-12-03 17:06:01.769 - Thread: 1 -> HudState: 1 2021-12-03 17:06:01.769 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-12-03 17:06:01.769 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-12-03 17:06:01.769 - Thread: 1 -> EnableTrading: True 2021-12-03 17:06:01.769 - Thread: 1 -> EnableSteamCloud: False 2021-12-03 17:06:01.769 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-12-03 17:06:01.769 - Thread: 1 -> ControlsHints: False 2021-12-03 17:06:01.769 - Thread: 1 -> GoodBotHints: False 2021-12-03 17:06:01.769 - Thread: 1 -> RotationHints: False 2021-12-03 17:06:01.769 - Thread: 1 -> AreaInteraction: True 2021-12-03 17:06:01.769 - Thread: 1 -> HitIndicatorColorCharacter: 4278190335 2021-12-03 17:06:01.769 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-12-03 17:06:01.769 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-12-03 17:06:01.769 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-12-03 17:06:01.769 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-12-03 17:06:01.769 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-12-03 17:06:01.769 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-12-03 17:06:01.769 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-12-03 17:06:01.769 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-12-03 17:06:01.769 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-12-03 17:06:01.769 - Thread: 1 -> ShowCrosshair2: 1 2021-12-03 17:06:01.769 - Thread: 1 -> IronSightSwitchState: 1 2021-12-03 17:06:01.769 - Thread: 1 -> SpriteMainViewportScale: 1 2021-12-03 17:06:01.769 - Thread: 1 -> UiTransparency: 1 2021-12-03 17:06:01.769 - Thread: 1 -> UiBkTransparency: 0.8 2021-12-03 17:06:01.769 - Thread: 1 -> HUDBkTransparency: 0.6 2021-12-03 17:06:01.769 - Thread: 1 -> ModIoConsent: True 2021-12-03 17:06:01.769 - Thread: 1 -> CubeBuilderUseSymmetry: True 2021-12-03 17:06:01.769 - Thread: 1 -> CubeBuilderAlignToDefault: True 2021-12-03 17:06:01.769 - Thread: 1 -> ControllerDefaultOnStart: False 2021-12-03 17:06:01.769 - Thread: 1 -> MyConfig.Load() - END 2021-12-03 17:06:02.019 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-12-03 17:06:02.376 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-12-03 17:06:02.498 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-12-03 17:06:02.638 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-12-03 17:06:02.639 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-12-03 17:06:02.641 - Thread: 1 -> Found processor count: 8 2021-12-03 17:06:02.641 - Thread: 1 -> Using processor count: 8 2021-12-03 17:06:02.857 - Thread: 1 -> All detected adapters: 2021-12-03 17:06:02.871 - Thread: 1 -> Intel(R) Iris(R) Xe Graphics - VendorID=32902, SubsystemID=344068133, DeviceID=39497 2021-12-03 17:06:02.871 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-12-03 17:06:03.114 - Thread: 1 -> AdapterInfo = { 2021-12-03 17:06:03.114 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics + DISPLAY1 2021-12-03 17:06:03.114 - Thread: 1 -> Description = dev id: 39497, mem: 134217728, shared mem: 4187648000, Luid: 69997, rev: 1, subsys id: 344068133, vendor id: 32902, feature_level 11.1: True 2021-12-03 17:06:03.114 - Thread: 1 -> Driver version = 30.0.101.1003 2021-12-03 17:06:03.114 - Thread: 1 -> Driver date = 20211014000000.000000-000 2021-12-03 17:06:03.114 - Thread: 1 -> DriverUpdateNecessary = True 2021-12-03 17:06:03.114 - Thread: 1 -> AftermathSupported = False 2021-12-03 17:06:03.115 - Thread: 1 -> Adapter id = 0 2021-12-03 17:06:03.115 - Thread: 1 -> Supported = True 2021-12-03 17:06:03.115 - Thread: 1 -> RAM = 134217728 2021-12-03 17:06:03.115 - Thread: 1 -> Priority = 1 2021-12-03 17:06:03.115 - Thread: 1 -> Multithreaded rendering supported = False 2021-12-03 17:06:03.115 - Thread: 1 -> Output is attached = True 2021-12-03 17:06:03.115 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-12-03 17:06:03.115 - Thread: 1 -> Display modes = { 2021-12-03 17:06:03.115 - Thread: 1 -> DXGIOutput id = 0 2021-12-03 17:06:03.115 - Thread: 1 -> 640x480@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 640x480@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 800x600@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 800x600@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1024x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1024x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1152x864@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1152x864@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x600@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x600@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x720@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x720@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x800@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x800@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x960@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x960@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x1024@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x1024@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1360x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1360x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1366x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1366x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1400x1050@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1400x1050@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1440x900@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1440x900@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1600x900@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1600x900@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1680x1050@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1680x1050@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1920x1080@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> } 2021-12-03 17:06:03.116 - Thread: 1 -> } 2021-12-03 17:06:03.116 - Thread: 1 -> AdapterInfo = { 2021-12-03 17:06:03.116 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics + DISPLAY1 2021-12-03 17:06:03.116 - Thread: 1 -> Description = dev id: 39497, mem: 134217728, shared mem: 4187648000, Luid: 69997, rev: 1, subsys id: 344068133, vendor id: 32902, feature_level 11.1: True 2021-12-03 17:06:03.116 - Thread: 1 -> Driver version = 30.0.101.1003 2021-12-03 17:06:03.116 - Thread: 1 -> Driver date = 20211014000000.000000-000 2021-12-03 17:06:03.116 - Thread: 1 -> DriverUpdateNecessary = True 2021-12-03 17:06:03.116 - Thread: 1 -> AftermathSupported = False 2021-12-03 17:06:03.116 - Thread: 1 -> Adapter id = 0 2021-12-03 17:06:03.116 - Thread: 1 -> Supported = True 2021-12-03 17:06:03.116 - Thread: 1 -> RAM = 134217728 2021-12-03 17:06:03.116 - Thread: 1 -> Priority = 1 2021-12-03 17:06:03.116 - Thread: 1 -> Multithreaded rendering supported = False 2021-12-03 17:06:03.116 - Thread: 1 -> Output is attached = True 2021-12-03 17:06:03.116 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-12-03 17:06:03.116 - Thread: 1 -> Display modes = { 2021-12-03 17:06:03.116 - Thread: 1 -> DXGIOutput id = 0 2021-12-03 17:06:03.116 - Thread: 1 -> 640x480@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 640x480@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 800x600@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 800x600@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1024x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1024x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1152x864@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1152x864@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x600@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x600@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x720@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x720@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x800@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x800@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x960@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x960@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x1024@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1280x1024@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1360x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1360x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1366x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1366x768@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1400x1050@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1400x1050@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1440x900@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1440x900@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1600x900@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1600x900@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1680x1050@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1680x1050@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> 1920x1080@60.04947Hz 2021-12-03 17:06:03.116 - Thread: 1 -> } 2021-12-03 17:06:03.116 - Thread: 1 -> } 2021-12-03 17:06:03.120 - Thread: 1 -> Service.IsActive: True 2021-12-03 17:06:03.121 - Thread: 1 -> Service.IsOnline: True 2021-12-03 17:06:03.121 - Thread: 1 -> Service.OwnsGame: False 2021-12-03 17:06:03.121 - Thread: 1 -> Service.UserId: 76561198105830330 2021-12-03 17:06:03.121 - Thread: 1 -> Service.UserName: Golden Experience 2021-12-03 17:06:03.121 - Thread: 1 -> Service.Branch: default 2021-12-03 17:06:03.121 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-12-03 17:06:03.121 - Thread: 1 -> Build version: 0.1.1.0 2021-12-03 17:06:03.134 - Thread: 1 -> MyScreenManager() 2021-12-03 17:06:03.202 - Thread: 28 -> CreateDeviceInternal - CheckSettings() 2021-12-03 17:06:03.202 - Thread: 28 -> CreateDeviceInternal - GetAdapter() 2021-12-03 17:06:03.204 - Thread: 28 -> CreateDeviceInternal - FixSettings() 2021-12-03 17:06:03.204 - Thread: 28 -> !!! Invalid resolution in settings - resetting to desktop resolution 2021-12-03 17:06:03.205 - Thread: 28 -> CreateDeviceInternal - Create device 2021-12-03 17:06:03.288 - Thread: 28 -> CreateDeviceInternal Steam Overlay integration 2021-12-03 17:06:03.303 - Thread: 28 -> CreateDeviceInternal Steam Overlay OK 2021-12-03 17:06:03.304 - Thread: 28 -> CreateDeviceInternal create swapchain 2021-12-03 17:06:03.304 - Thread: 28 -> Mode not found: 1920x1080 @ 60049 2021-12-03 17:06:04.740 - Thread: 28 -> Mode not found: 1920x1080 @ 60049 2021-12-03 17:06:04.786 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-12-03 17:06:04.787 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-12-03 17:06:04.787 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-12-03 17:06:04.921 - Thread: 28 -> DXGI SetFullscreenState succeded 2021-12-03 17:06:05.903 - Thread: 1 -> Preallocate - START 2021-12-03 17:06:05.906 - Thread: 1 -> MySpaceWorldGenerator - START 2021-12-03 17:06:05.912 - Thread: 1 -> MySpaceWorldGenerator - END 2021-12-03 17:06:05.912 - Thread: 1 -> MySpaceBuildComponent - START 2021-12-03 17:06:05.912 - Thread: 1 -> MySpaceBuildComponent - END 2021-12-03 17:06:05.913 - Thread: 1 -> MyEntities - START 2021-12-03 17:06:05.937 - Thread: 1 -> MyEntities - END 2021-12-03 17:06:05.937 - Thread: 1 -> MyObjectBuilder_Base - START 2021-12-03 17:06:05.937 - Thread: 1 -> MyObjectBuilder_Base - END 2021-12-03 17:06:05.937 - Thread: 1 -> MyTransparentGeometry - START 2021-12-03 17:06:05.937 - Thread: 1 -> MyTransparentGeometry - END 2021-12-03 17:06:05.937 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-12-03 17:06:05.948 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-12-03 17:06:05.948 - Thread: 1 -> MyMath - START 2021-12-03 17:06:05.948 - Thread: 1 -> MyMath - END 2021-12-03 17:06:05.948 - Thread: 1 -> MySimpleObjectDraw - START 2021-12-03 17:06:05.948 - Thread: 1 -> MySimpleObjectDraw - END 2021-12-03 17:06:05.963 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-12-03 17:06:05.963 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-12-03 17:06:05.963 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-12-03 17:06:06.025 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-12-03 17:06:06.025 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-12-03 17:06:06.026 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-12-03 17:06:06.026 - Thread: 1 -> MySyncDestructions - START 2021-12-03 17:06:06.026 - Thread: 1 -> MySyncDestructions - END 2021-12-03 17:06:06.026 - Thread: 1 -> MySyncEntity - START 2021-12-03 17:06:06.026 - Thread: 1 -> MySyncEntity - END 2021-12-03 17:06:06.026 - Thread: 1 -> MyCommandCharacter - START 2021-12-03 17:06:06.027 - Thread: 1 -> MyCommandCharacter - END 2021-12-03 17:06:06.027 - Thread: 1 -> MyCommandConsole - START 2021-12-03 17:06:06.028 - Thread: 1 -> MyCommandConsole - END 2021-12-03 17:06:06.028 - Thread: 1 -> MyCommandEntity - START 2021-12-03 17:06:06.029 - Thread: 1 -> MyCommandEntity - END 2021-12-03 17:06:06.029 - Thread: 1 -> MyAiTargetManager - START 2021-12-03 17:06:06.029 - Thread: 1 -> MyAiTargetManager - END 2021-12-03 17:06:06.029 - Thread: 1 -> MyClientDebugCommands - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyClientDebugCommands - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyDedicatedServer - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyDedicatedServer - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyDedicatedServerBase - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyDedicatedServerBase - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerBase - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerBase - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerClient - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerClient - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerClientBase - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerClientBase - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerLobby - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerLobby - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerServerBase - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyMultiplayerServerBase - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyServerDebugCommands - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyServerDebugCommands - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyAIActionsParser - START 2021-12-03 17:06:06.030 - Thread: 1 -> MyAIActionsParser - END 2021-12-03 17:06:06.030 - Thread: 1 -> MyCubeGridDefinitions - START 2021-12-03 17:06:06.082 - Thread: 1 -> MyCubeGridDefinitions - END 2021-12-03 17:06:06.082 - Thread: 1 -> MyDefinitionManager - START 2021-12-03 17:06:06.101 - Thread: 1 -> MyDefinitionManager - END 2021-12-03 17:06:06.101 - Thread: 1 -> Preallocate - END 2021-12-03 17:06:06.107 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-12-03 17:06:06.454 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-12-03 17:06:06.454 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-12-03 17:06:06.465 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-12-03 17:06:06.466 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-12-03 17:06:06.466 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-12-03 17:06:06.466 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-12-03 17:06:06.466 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-12-03 17:06:06.466 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-12-03 17:06:06.468 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-12-03 17:06:06.474 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer 2021-12-03 17:06:06.474 - Thread: 1 -> Win32_ComputerSystem.Model: Swift SF314-510G 2021-12-03 17:06:06.474 - Thread: 1 -> Virtualized: False 2021-12-03 17:06:06.484 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz 2021-12-03 17:06:06.485 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,375,296,000 bytes 2021-12-03 17:06:06.485 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-12-03 17:06:06.485 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 2,641,010,688 bytes 2021-12-03 17:06:06.485 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,427,807,232 bytes 2021-12-03 17:06:06.489 - Thread: 1 -> Drive C: | Capacity: 510,913,409,024 bytes | Free space: 288,910,405,632 bytes 2021-12-03 17:06:06.489 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-12-03 17:06:06.491 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-12-03 17:06:06.491 - Thread: 1 -> Installed DLCs: 2021-12-03 17:06:06.493 - Thread: 1 -> Deluxe Edition (573160) 2021-12-03 17:06:06.493 - Thread: 1 -> Decorative Blocks (1049790) 2021-12-03 17:06:06.493 - Thread: 1 -> Economy Deluxe (1135960) 2021-12-03 17:06:06.493 - Thread: 1 -> Style Pack (1084680) 2021-12-03 17:06:06.493 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-12-03 17:06:06.493 - Thread: 1 -> Frostbite (1241550) 2021-12-03 17:06:06.493 - Thread: 1 -> Sparks Of The Future (1307680) 2021-12-03 17:06:06.507 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-12-03 17:06:06.580 - Thread: 1 -> Havok: Physics.Init 2021-12-03 17:06:06.669 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-12-03 17:06:06.680 - Thread: 1 -> HkGameName: SpaceEngineers 2021-12-03 17:06:06.687 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-12-03 17:06:06.689 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-12-03 17:06:06.693 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-12-03 17:06:06.975 - Thread: 1 -> Loading scenarios 2021-12-03 17:06:07.012 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-12-03 17:06:07.013 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-12-03 17:06:07.345 - Thread: 1 -> Loading sound definitions 2021-12-03 17:06:07.408 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:07.408 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-12-03 17:06:07.421 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:07.421 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-12-03 17:06:07.422 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:07.422 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-12-03 17:06:07.422 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:07.422 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-12-03 17:06:07.422 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:07.422 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-12-03 17:06:07.422 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:07.422 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-12-03 17:06:07.430 - Thread: 1 -> Loading OffensiveWords definitions 2021-12-03 17:06:07.430 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-12-03 17:06:07.431 - Thread: 1 -> Loading shadow textures definitions 2021-12-03 17:06:07.431 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-12-03 17:06:07.434 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-12-03 17:06:07.443 - Thread: 1 -> MyAudio.LoadData - START 2021-12-03 17:06:08.384 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-12-03 17:06:08.483 - Thread: 1 -> MyAudio.LoadData - END 2021-12-03 17:06:08.492 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2021-12-03 17:06:08.494 - Thread: 1 -> MyGuiManager() 2021-12-03 17:06:08.498 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-12-03 17:06:08.654 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-12-03 17:06:08.695 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-12-03 17:06:08.712 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-12-03 17:06:08.714 - Thread: 15 -> ReloadVoxelMaterials 2021-12-03 17:06:08.773 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-12-03 17:06:08.773 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-12-03 17:06:08.773 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-12-03 17:06:08.773 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-12-03 17:06:08.773 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-12-03 17:06:08.773 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-12-03 17:06:08.773 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-12-03 17:06:08.773 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-12-03 17:06:08.783 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-12-03 17:06:08.783 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-12-03 17:06:08.783 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-12-03 17:06:08.795 - Thread: 1 -> Loading default controls 2021-12-03 17:06:08.829 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-12-03 17:06:08.836 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-12-03 17:06:08.836 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-12-03 17:06:08.836 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-12-03 17:06:08.839 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-12-03 17:06:08.840 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-12-03 17:06:08.844 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-12-03 17:06:08.847 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-12-03 17:06:08.847 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-12-03 17:06:08.848 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-12-03 17:06:08.850 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-12-03 17:06:08.861 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-12-03 17:06:08.862 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-12-03 17:06:08.869 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-12-03 17:06:08.882 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-12-03 17:06:08.883 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-12-03 17:06:08.889 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-12-03 17:06:08.890 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-12-03 17:06:08.924 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-12-03 17:06:08.924 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-12-03 17:06:08.926 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-12-03 17:06:08.928 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-12-03 17:06:08.929 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-12-03 17:06:08.937 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-12-03 17:06:08.940 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-12-03 17:06:08.943 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-12-03 17:06:08.945 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-12-03 17:06:08.954 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-12-03 17:06:08.958 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-12-03 17:06:08.961 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-12-03 17:06:08.961 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-12-03 17:06:08.962 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-12-03 17:06:08.962 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-12-03 17:06:08.963 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-12-03 17:06:08.973 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-12-03 17:06:09.003 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-12-03 17:06:09.003 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-12-03 17:06:09.023 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-12-03 17:06:09.026 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-12-03 17:06:09.028 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-12-03 17:06:09.030 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-12-03 17:06:09.030 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-12-03 17:06:09.039 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-12-03 17:06:09.048 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-12-03 17:06:09.048 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-12-03 17:06:09.194 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-12-03 17:06:09.195 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-12-03 17:06:09.202 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-12-03 17:06:09.205 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-12-03 17:06:09.209 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-12-03 17:06:09.211 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-12-03 17:06:09.214 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-12-03 17:06:09.216 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-12-03 17:06:09.219 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-12-03 17:06:09.233 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-12-03 17:06:09.238 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-12-03 17:06:09.245 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-12-03 17:06:09.254 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-12-03 17:06:09.262 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-12-03 17:06:09.271 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-12-03 17:06:09.287 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-12-03 17:06:09.331 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-12-03 17:06:09.421 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-12-03 17:06:09.499 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-12-03 17:06:09.557 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-12-03 17:06:09.598 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-12-03 17:06:09.676 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-12-03 17:06:09.708 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-12-03 17:06:09.747 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-12-03 17:06:09.767 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-12-03 17:06:09.793 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-12-03 17:06:09.814 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-12-03 17:06:09.862 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-12-03 17:06:09.878 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-12-03 17:06:09.952 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-12-03 17:06:09.963 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-12-03 17:06:09.992 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-12-03 17:06:10.042 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-12-03 17:06:10.044 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-12-03 17:06:10.062 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-12-03 17:06:10.062 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-12-03 17:06:10.078 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-12-03 17:06:10.083 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-12-03 17:06:10.117 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-12-03 17:06:10.135 - Thread: 1 -> Timer Frequency: 10000000 2021-12-03 17:06:10.135 - Thread: 1 -> Ticks per frame: 166667 2021-12-03 17:06:10.360 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-12-03 17:06:10.378 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-12-03 17:06:10.397 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-12-03 17:06:10.517 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-12-03 17:06:10.530 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-12-03 17:06:10.535 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-12-03 17:06:10.647 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-12-03 17:06:10.651 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-12-03 17:06:10.840 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-12-03 17:06:10.840 - Thread: 1 -> Flares Intensity: 0.1 2021-12-03 17:06:10.840 - Thread: 1 -> Field of view: 1.22173 2021-12-03 17:06:10.840 - Thread: 1 -> PostProcessingEnabled: False 2021-12-03 17:06:10.840 - Thread: 1 -> Render.GrassDensityFactor: 0 2021-12-03 17:06:10.840 - Thread: 1 -> Render.GrassDrawDistance: 49 2021-12-03 17:06:10.840 - Thread: 1 -> Render.DistanceFade: 500 2021-12-03 17:06:10.840 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-12-03 17:06:10.840 - Thread: 1 -> Render.ShadowQuality: LOW 2021-12-03 17:06:10.840 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2021-12-03 17:06:10.840 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2021-12-03 17:06:10.840 - Thread: 1 -> Render.TextureQuality: LOW 2021-12-03 17:06:10.840 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2021-12-03 17:06:10.840 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2021-12-03 17:06:10.840 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2021-12-03 17:06:10.840 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2021-12-03 17:06:10.840 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2021-12-03 17:06:10.840 - Thread: 1 -> Render.ParticleQuality: LOW 2021-12-03 17:06:10.868 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-12-03 17:06:10.883 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-12-03 17:06:10.883 - Thread: 1 -> Analytics session started: UserID = (64d1ff81-f961-f875-482a-2d983f86c8c7) SessionID = (926e81d5-4e09-4b80-9bd8-21a353a7729e) 2021-12-03 17:06:10.884 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-12-03 17:06:10.909 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-12-03 17:06:11.161 - Thread: 3 -> EOS P2P - Query NAT type failed. 2021-12-03 17:06:14.158 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-12-03 17:06:17.802 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-12-03 17:06:17.802 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-12-03 17:06:17.802 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2021-12-03 17:06:23.713 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-12-03 17:06:23.714 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-12-03 17:06:23.732 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-12-03 17:06:23.732 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-12-03 17:06:41.117 - Thread: 28 -> Mode not found: 1920x1080 @ 60049 2021-12-03 17:06:41.213 - Thread: 28 -> DXGI SetFullscreenState succeded 2021-12-03 17:06:41.922 - Thread: 1 -> GUI Stats: Update 0.592587833333335, Draw 0.103153555555556 2021-12-03 17:06:42.305 - Thread: 29 -> LoadSession() - Start 2021-12-03 17:06:42.305 - Thread: 29 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2021-12-03 17:06:42.305 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-12-03 17:06:42.306 - Thread: 29 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-12-03 17:06:43.524 - Thread: 29 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-12-03 17:06:43.525 - Thread: 29 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-12-03 17:06:43.531 - Thread: 29 -> CheckPoint Experimental mode: No 2021-12-03 17:06:43.531 - Thread: 29 -> CheckPoint Experimental mode reason: 0 2021-12-03 17:06:43.532 - Thread: 29 -> LoadSession() - End 2021-12-03 17:06:43.540 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-12-03 17:06:43.540 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-12-03 17:06:43.540 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-12-03 17:06:43.540 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-12-03 17:06:43.540 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-12-03 17:06:43.541 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-12-03 17:06:43.568 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-12-03 17:06:43.569 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-12-03 17:06:43.569 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-12-03 17:06:43.768 - Thread: 1 -> RunLoadingAction - START 2021-12-03 17:06:43.775 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2021-12-03 17:06:44.041 - Thread: 1 -> GC Memory: 986,344,144 B 2021-12-03 17:06:44.047 - Thread: 1 -> Process Memory: 3,103,707,136 B 2021-12-03 17:06:44.047 - Thread: 1 -> Experimental mode: No 2021-12-03 17:06:44.048 - Thread: 1 -> Experimental mode reason: 0 2021-12-03 17:06:44.048 - Thread: 1 -> Console compatibility: No 2021-12-03 17:06:45.748 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-12-03 17:06:45.772 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-12-03 17:06:45.776 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-12-03 17:06:45.779 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-12-03 17:06:45.781 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-12-03 17:06:45.967 - Thread: 1 -> Loading scenarios 2021-12-03 17:06:45.967 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-12-03 17:06:45.968 - Thread: 1 -> List of used mods (0) - START 2021-12-03 17:06:45.968 - Thread: 1 -> List of used mods - END 2021-12-03 17:06:46.024 - Thread: 1 -> Loading behaviors 2021-12-03 17:06:46.025 - Thread: 1 -> Loading ammo magazines 2021-12-03 17:06:46.029 - Thread: 1 -> Loading ammo definitions 2021-12-03 17:06:46.032 - Thread: 1 -> Loading animations 2021-12-03 17:06:46.035 - Thread: 1 -> Loading animations 2021-12-03 17:06:46.036 - Thread: 1 -> Loading sound definitions 2021-12-03 17:06:46.036 - Thread: 1 -> Loading sound definitions 2021-12-03 17:06:46.036 - Thread: 1 -> Loading sound definitions 2021-12-03 17:06:46.036 - Thread: 1 -> Loading sound definitions 2021-12-03 17:06:46.036 - Thread: 1 -> Loading sound definitions 2021-12-03 17:06:46.036 - Thread: 1 -> Loading sound definitions 2021-12-03 17:06:46.036 - Thread: 1 -> Loading category classes 2021-12-03 17:06:46.037 - Thread: 1 -> Loading category classes 2021-12-03 17:06:46.037 - Thread: 1 -> Loading blueprint classes 2021-12-03 17:06:46.038 - Thread: 1 -> Loading blueprint class entries 2021-12-03 17:06:46.039 - Thread: 1 -> Loading blueprint class entries 2021-12-03 17:06:46.039 - Thread: 1 -> Loading blueprints 2021-12-03 17:06:46.040 - Thread: 1 -> Loading blueprints 2021-12-03 17:06:46.041 - Thread: 1 -> Loading agent definitions 2021-12-03 17:06:46.042 - Thread: 1 -> Loading character definitions 2021-12-03 17:06:46.054 - Thread: 1 -> Loading character definitions 2021-12-03 17:06:46.054 - Thread: 1 -> Loading components 2021-12-03 17:06:46.055 - Thread: 1 -> Loading components 2021-12-03 17:06:46.055 - Thread: 1 -> Loading configuration 2021-12-03 17:06:46.056 - Thread: 1 -> Loading container types 2021-12-03 17:06:46.057 - Thread: 1 -> Loading Contract Types 2021-12-03 17:06:46.063 - Thread: 1 -> Loading block positions 2021-12-03 17:06:46.066 - Thread: 1 -> Loading block positions 2021-12-03 17:06:46.066 - Thread: 1 -> Loading curve definitions 2021-12-03 17:06:46.069 - Thread: 1 -> Loading debris 2021-12-03 17:06:46.070 - Thread: 1 -> Loading environment items entries 2021-12-03 17:06:46.070 - Thread: 1 -> Loading decal global definitions 2021-12-03 17:06:46.070 - Thread: 1 -> Loading decal definitions 2021-12-03 17:06:46.071 - Thread: 1 -> Loading decal definitions 2021-12-03 17:06:46.071 - Thread: 1 -> Loading drone behaviors 2021-12-03 17:06:46.074 - Thread: 1 -> Loading edges 2021-12-03 17:06:46.075 - Thread: 1 -> Loading emissive color definitions 2021-12-03 17:06:46.078 - Thread: 1 -> Loading emissive color default states 2021-12-03 17:06:46.083 - Thread: 1 -> Loading animations 2021-12-03 17:06:46.083 - Thread: 1 -> Loading entity components 2021-12-03 17:06:46.095 - Thread: 1 -> Loading component containers 2021-12-03 17:06:46.107 - Thread: 1 -> Loading environment items entries 2021-12-03 17:06:46.107 - Thread: 1 -> Loading Faction Names 2021-12-03 17:06:46.108 - Thread: 1 -> Loading factions 2021-12-03 17:06:46.111 - Thread: 1 -> Loading flare definitions 2021-12-03 17:06:46.121 - Thread: 1 -> Loading gas property definitions 2021-12-03 17:06:46.121 - Thread: 1 -> Loading event definitions 2021-12-03 17:06:46.122 - Thread: 1 -> Loading physical items 2021-12-03 17:06:46.126 - Thread: 1 -> Loading chat bot responses 2021-12-03 17:06:46.175 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:46.175 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-12-03 17:06:46.189 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:46.189 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-12-03 17:06:46.189 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:46.189 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-12-03 17:06:46.189 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:46.189 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-12-03 17:06:46.189 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:46.189 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-12-03 17:06:46.189 - Thread: 1 -> GuiTextures.sbc 2021-12-03 17:06:46.189 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-12-03 17:06:46.201 - Thread: 1 -> Loading LCD texture categories 2021-12-03 17:06:46.202 - Thread: 1 -> Loading LCD texture categories 2021-12-03 17:06:46.202 - Thread: 1 -> Loading LCD texture categories 2021-12-03 17:06:46.202 - Thread: 1 -> Loading LCD texture categories 2021-12-03 17:06:46.202 - Thread: 1 -> Loading LCD texture categories 2021-12-03 17:06:46.202 - Thread: 1 -> Loading OffensiveWords definitions 2021-12-03 17:06:46.202 - Thread: 1 -> Loading planet definition 2021-12-03 17:06:46.209 - Thread: 1 -> Loading physical items 2021-12-03 17:06:46.212 - Thread: 1 -> Loading physical items 2021-12-03 17:06:46.212 - Thread: 1 -> Loading physical material properties 2021-12-03 17:06:46.215 - Thread: 1 -> Loading pirate antennas 2021-12-03 17:06:46.216 - Thread: 1 -> Loading research blocks definitions 2021-12-03 17:06:46.217 - Thread: 1 -> Loading research groups definitions 2021-12-03 17:06:46.218 - Thread: 1 -> Loading resource distribution groups 2021-12-03 17:06:46.219 - Thread: 1 -> Loading shadow textures definitions 2021-12-03 17:06:46.219 - Thread: 1 -> Loading ship sound groups 2021-12-03 17:06:46.232 - Thread: 1 -> Loading ship sound groups 2021-12-03 17:06:46.232 - Thread: 1 -> Loading sound categories 2021-12-03 17:06:46.235 - Thread: 1 -> Loading stat definitions 2021-12-03 17:06:46.235 - Thread: 1 -> Loading grid creators 2021-12-03 17:06:46.237 - Thread: 1 -> Loading transparent material properties 2021-12-03 17:06:46.238 - Thread: 1 -> Loading planet definition 2021-12-03 17:06:46.238 - Thread: 1 -> Loading voxel map storage definitions 2021-12-03 17:06:46.242 - Thread: 1 -> Loading voxel material definitions 2021-12-03 17:06:46.245 - Thread: 1 -> Loading voxel material definitions 2021-12-03 17:06:46.245 - Thread: 1 -> Loading voxel material definitions 2021-12-03 17:06:46.245 - Thread: 1 -> Loading voxel material definitions 2021-12-03 17:06:46.245 - Thread: 1 -> Loading Weather Effects 2021-12-03 17:06:46.248 - Thread: 1 -> Audio effects definitions 2021-12-03 17:06:46.251 - Thread: 1 -> Loading environment items definitions 2021-12-03 17:06:46.253 - Thread: 1 -> Loading environment items definitions 2021-12-03 17:06:46.253 - Thread: 1 -> Loading physical material properties 2021-12-03 17:06:46.257 - Thread: 1 -> Loading particle effect definitions 2021-12-03 17:06:46.341 - Thread: 1 -> Loading particle effect definitions 2021-12-03 17:06:46.342 - Thread: 1 -> Loading environment item definitions 2021-12-03 17:06:46.346 - Thread: 1 -> Loading weapon definitions 2021-12-03 17:06:46.355 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.386 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.386 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.421 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.429 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.429 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.429 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.430 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.430 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.437 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.438 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.439 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.440 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.441 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.441 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.442 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.443 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.446 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.447 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.448 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.456 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.458 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.458 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.464 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.465 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.465 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.466 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.466 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.466 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.467 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.468 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.471 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.472 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.472 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.473 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.473 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.474 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.474 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.476 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.478 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.479 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.481 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.483 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.484 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.485 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.489 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.490 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.491 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.492 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.493 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.495 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.495 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.496 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.497 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.498 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.500 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.503 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.505 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.506 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.506 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.508 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.510 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.512 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.512 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.514 - Thread: 1 -> Loading cube blocks 2021-12-03 17:06:46.515 - Thread: 1 -> Created block definitions 2021-12-03 17:06:46.523 - Thread: 1 -> Loading block variant groups 2021-12-03 17:06:46.526 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-12-03 17:06:46.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-12-03 17:06:46.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-12-03 17:06:46.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-12-03 17:06:46.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-12-03 17:06:46.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-12-03 17:06:46.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-12-03 17:06:46.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-12-03 17:06:46.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-12-03 17:06:46.527 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-12-03 17:06:46.534 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-12-03 17:06:46.535 - Thread: 1 -> Loading asteroid generators 2021-12-03 17:06:46.537 - Thread: 1 -> Loading spawn groups 2021-12-03 17:06:46.540 - Thread: 1 -> Loading drop containers 2021-12-03 17:06:46.541 - Thread: 1 -> Loading spawn groups 2021-12-03 17:06:46.541 - Thread: 1 -> Loading spawn groups 2021-12-03 17:06:46.541 - Thread: 1 -> Loading radial menu definitions 2021-12-03 17:06:46.559 - Thread: 1 -> Loading respawn ships 2021-12-03 17:06:46.562 - Thread: 1 -> Loading spawn groups 2021-12-03 17:06:46.562 - Thread: 1 -> Loading wheel speeds 2021-12-03 17:06:46.613 - Thread: 1 -> MyAudio.UnloadData - START 2021-12-03 17:06:46.645 - Thread: 1 -> MyAudio.UnloadData - END 2021-12-03 17:06:46.645 - Thread: 1 -> MyAudio.LoadData - START 2021-12-03 17:06:47.003 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2021-12-03 17:06:47.246 - Thread: 1 -> MyAudio.LoadData - END 2021-12-03 17:06:47.296 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-12-03 17:06:47.316 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-12-03 17:06:47.355 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-12-03 17:06:47.356 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-12-03 17:06:47.356 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-12-03 17:06:47.380 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-12-03 17:06:47.416 - Thread: 13 -> Model Models\Cubes\Large\MedicalStation.mwm - Found too many collision shapes, only the first 10 will be used 2021-12-03 17:06:47.733 - Thread: 40 -> External debugger: listening... 2021-12-03 17:06:47.752 - Thread: 1 -> MyLights.LoadData() - START 2021-12-03 17:06:47.754 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-12-03 17:06:47.754 - Thread: 1 -> MyLights.LoadData() - END 2021-12-03 17:06:47.754 - Thread: 1 -> Info: MyLights initialized. 2021-12-03 17:06:47.754 - Thread: 1 -> MyExplosions.LoadData() - START 2021-12-03 17:06:47.760 - Thread: 1 -> MyExplosions.LoadData() - END 2021-12-03 17:06:47.822 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-12-03 17:06:47.822 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-12-03 17:06:47.851 - Thread: 1 -> Loading Procedural World Generator 2021-12-03 17:06:47.852 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-12-03 17:06:47.962 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-12-03 17:06:48.089 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-12-03 17:06:48.089 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-12-03 17:06:48.089 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-12-03 17:06:48.089 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-12-03 17:06:48.089 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-12-03 17:06:48.090 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2021-12-03 17:06:48.090 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2021-12-03 17:06:48.090 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2021-12-03 17:06:48.090 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2021-12-03 17:06:48.090 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2021-12-03 17:06:50.964 - Thread: 14 -> Info: Planet generator name: EarthLike 2021-12-03 17:06:50.969 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-12-03 17:06:51.141 - Thread: 1 -> Info: Planet generator name: Mars 2021-12-03 17:06:51.142 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-12-03 17:06:51.352 - Thread: 15 -> Info: Planet generator name: Moon 2021-12-03 17:06:51.352 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-12-03 17:06:51.357 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-12-03 17:06:51.357 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2021-12-03 17:06:51.456 - Thread: 16 -> Info: Planet generator name: Titan 2021-12-03 17:06:51.456 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-12-03 17:06:51.462 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-12-03 17:06:51.462 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2021-12-03 17:06:51.616 - Thread: 13 -> Info: Planet generator name: Alien 2021-12-03 17:06:51.616 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-12-03 17:06:51.617 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-12-03 17:06:51.617 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2021-12-03 17:06:53.424 - Thread: 15 -> Info: Planet generator name: Triton 2021-12-03 17:06:53.424 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-12-03 17:06:53.794 - Thread: 16 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-12-03 17:06:53.795 - Thread: 16 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-12-03 17:06:53.827 - Thread: 16 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-12-03 17:06:54.469 - Thread: 1 -> Info: Planet generator name: Europa 2021-12-03 17:06:54.469 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-12-03 17:06:54.505 - Thread: 1 -> Clusters reordered 2021-12-03 17:06:55.058 - Thread: 13 -> Info: Planet generator name: Pertam 2021-12-03 17:06:55.059 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-12-03 17:06:55.059 - Thread: 1 -> Entities loaded & initialized 2021-12-03 17:06:55.201 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-12-03 17:06:55.235 - Thread: 1 -> MySession.Static.LogSettings - START 2021-12-03 17:06:55.235 - Thread: 1 -> Name = Star System 2021-12-03 17:06:55.235 - Thread: 1 -> Description = 2021-12-03 17:06:55.235 - Thread: 1 -> GameDateTime = 01/01/2081 00:17:09 2021-12-03 17:06:55.235 - Thread: 1 -> Password = 2021-12-03 17:06:55.236 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2021-12-03 17:06:55.236 - Thread: 1 -> WorkshopId = 2021-12-03 17:06:55.236 - Thread: 1 -> CameraController = MyCockpit {181D22B722E030F} Fighter Cockpit 1 [Tauro] !LCD! Radar 2021-12-03 17:06:55.236 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2021-12-03 17:06:55.242 - Thread: 1 -> Settings: 2021-12-03 17:06:55.243 - Thread: 1 -> GameMode = Survival 2021-12-03 17:06:55.243 - Thread: 1 -> MaxPlayers = 4 2021-12-03 17:06:55.243 - Thread: 1 -> OnlineMode = OFFLINE 2021-12-03 17:06:55.243 - Thread: 1 -> TotalPCU = 100000 2021-12-03 17:06:55.243 - Thread: 1 -> PiratePCU = 50000 2021-12-03 17:06:55.243 - Thread: 1 -> AutoHealing = True 2021-12-03 17:06:55.243 - Thread: 1 -> WeaponsEnabled = True 2021-12-03 17:06:55.243 - Thread: 1 -> ThrusterDamage = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableSpectator = False 2021-12-03 17:06:55.243 - Thread: 1 -> EnableCopyPaste = False 2021-12-03 17:06:55.243 - Thread: 1 -> MaxFloatingObjects = 100 2021-12-03 17:06:55.243 - Thread: 1 -> MaxGridSize = 0 2021-12-03 17:06:55.243 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-12-03 17:06:55.243 - Thread: 1 -> CargoShipsEnabled = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnvironmentHostility = SAFE 2021-12-03 17:06:55.243 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-12-03 17:06:55.243 - Thread: 1 -> InventorySizeMultiplier = 3 2021-12-03 17:06:55.243 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-12-03 17:06:55.243 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-12-03 17:06:55.243 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-12-03 17:06:55.243 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-12-03 17:06:55.243 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-12-03 17:06:55.243 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-12-03 17:06:55.243 - Thread: 1 -> ClientCanSave = False 2021-12-03 17:06:55.243 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-12-03 17:06:55.243 - Thread: 1 -> PermanentDeath = False 2021-12-03 17:06:55.243 - Thread: 1 -> DestructibleBlocks = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableScripts = False 2021-12-03 17:06:55.243 - Thread: 1 -> AutoSaveInMinutes = 5 2021-12-03 17:06:55.243 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-12-03 17:06:55.243 - Thread: 1 -> ProceduralDensity = 0.35 2021-12-03 17:06:55.243 - Thread: 1 -> ProceduralSeed = 0 2021-12-03 17:06:55.243 - Thread: 1 -> DestructibleBlocks = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableIngameScripts = False 2021-12-03 17:06:55.243 - Thread: 1 -> ViewDistance = 15000 2021-12-03 17:06:55.243 - Thread: 1 -> Voxel destruction = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableStructuralSimulation = False 2021-12-03 17:06:55.243 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-12-03 17:06:55.243 - Thread: 1 -> EnableContainerDrops = True 2021-12-03 17:06:55.243 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-12-03 17:06:55.243 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-12-03 17:06:55.243 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-12-03 17:06:55.243 - Thread: 1 -> EnableSubgridDamage = False 2021-12-03 17:06:55.243 - Thread: 1 -> SyncDistance = 3000 2021-12-03 17:06:55.243 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-12-03 17:06:55.243 - Thread: 1 -> AFKTimeoutMin = 0 2021-12-03 17:06:55.243 - Thread: 1 -> StopGridsPeriodMin = 15 2021-12-03 17:06:55.243 - Thread: 1 -> MaxPlanets = 99 2021-12-03 17:06:55.243 - Thread: 1 -> MaxBackupSaves = 5 2021-12-03 17:06:55.243 - Thread: 1 -> MaxFactionsCount = 0 2021-12-03 17:06:55.243 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-12-03 17:06:55.243 - Thread: 1 -> RespawnShipDelete = False 2021-12-03 17:06:55.243 - Thread: 1 -> WorldSizeKm = 0 2021-12-03 17:06:55.243 - Thread: 1 -> ResetOwnership = False 2021-12-03 17:06:55.243 - Thread: 1 -> RealisticSound = False 2021-12-03 17:06:55.243 - Thread: 1 -> EnableSaving = True 2021-12-03 17:06:55.243 - Thread: 1 -> InfiniteAmmo = False 2021-12-03 17:06:55.243 - Thread: 1 -> EnableToolShake = True 2021-12-03 17:06:55.243 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-12-03 17:06:55.243 - Thread: 1 -> OffensiveWordsFiltering = False 2021-12-03 17:06:55.243 - Thread: 1 -> UseConsolePCU = False 2021-12-03 17:06:55.243 - Thread: 1 -> PredefinedAsteroids = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-12-03 17:06:55.243 - Thread: 1 -> FamilySharing = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnablePcuTrading = True 2021-12-03 17:06:55.243 - Thread: 1 -> SuppressedWarnings = 2021-12-03 17:06:55.243 - Thread: 1 -> SimplifiedSimulation = False 2021-12-03 17:06:55.243 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-12-03 17:06:55.243 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-12-03 17:06:55.243 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-12-03 17:06:55.243 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-12-03 17:06:55.243 - Thread: 1 -> TradeFactionsCount = 15 2021-12-03 17:06:55.243 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-12-03 17:06:55.243 - Thread: 1 -> WeatherSystem = True 2021-12-03 17:06:55.243 - Thread: 1 -> DepositSizeDenominator = 60 2021-12-03 17:06:55.243 - Thread: 1 -> DepositsCountCoefficient = 1 2021-12-03 17:06:55.243 - Thread: 1 -> EnableEconomy = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableBountyContracts = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableSupergridding = False 2021-12-03 17:06:55.243 - Thread: 1 -> EnableAutorespawn = True 2021-12-03 17:06:55.243 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-12-03 17:06:55.243 - Thread: 1 -> EnableGoodBotHints = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableResearch = True 2021-12-03 17:06:55.243 - Thread: 1 -> VoxelAgeThreshold = 24 2021-12-03 17:06:55.243 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-12-03 17:06:55.243 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-12-03 17:06:55.243 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-12-03 17:06:55.243 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-12-03 17:06:55.243 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-12-03 17:06:55.243 - Thread: 1 -> OptimalGridCount = 0 2021-12-03 17:06:55.243 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-12-03 17:06:55.243 - Thread: 1 -> BlockCountThreshold = 20 2021-12-03 17:06:55.243 - Thread: 1 -> TrashFlagsValue = 7706 2021-12-03 17:06:55.243 - Thread: 1 -> TrashRemovalEnabled = True 2021-12-03 17:06:55.243 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-12-03 17:06:55.243 - Thread: 1 -> EnableVoxelHand = True 2021-12-03 17:06:55.243 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableScripterRole = False 2021-12-03 17:06:55.243 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-12-03 17:06:55.243 - Thread: 1 -> FloraDensityMultiplier = 1 2021-12-03 17:06:55.243 - Thread: 1 -> EnableSpiders = False 2021-12-03 17:06:55.243 - Thread: 1 -> EnableWolfs = False 2021-12-03 17:06:55.243 - Thread: 1 -> EnableDrones = True 2021-12-03 17:06:55.243 - Thread: 1 -> MaxDrones = 5 2021-12-03 17:06:55.243 - Thread: 1 -> StartInRespawnScreen = False 2021-12-03 17:06:55.243 - Thread: 1 -> SpawnWithTools = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableJetpack = True 2021-12-03 17:06:55.243 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-12-03 17:06:55.243 - Thread: 1 -> PhysicsIterations = 8 2021-12-03 17:06:55.243 - Thread: 1 -> CanJoinRunning = False 2021-12-03 17:06:55.243 - Thread: 1 -> Scenario = False 2021-12-03 17:06:55.243 - Thread: 1 -> ScenarioEditMode = False 2021-12-03 17:06:55.243 - Thread: 1 -> EnableRespawnShips = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableSunRotation = True 2021-12-03 17:06:55.243 - Thread: 1 -> StationVoxelSupport = False 2021-12-03 17:06:55.243 - Thread: 1 -> EnableConvertToStation = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableEncounters = True 2021-12-03 17:06:55.243 - Thread: 1 -> Enable3rdPersonView = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableOxygenPressurization = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnableOxygen = True 2021-12-03 17:06:55.243 - Thread: 1 -> ExperimentalMode = False 2021-12-03 17:06:55.243 - Thread: 1 -> ExperimentalModeReason = 0 2021-12-03 17:06:55.243 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-12-03 17:06:55.243 - Thread: 1 -> EnableRecoil = True 2021-12-03 17:06:55.243 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-12-03 17:06:55.243 - Thread: 1 -> MySession.Static.LogSettings - END 2021-12-03 17:06:55.319 - Thread: 1 -> Analytics ids for user ([007...330]): User = (64d1ff81-f961-f875-482a-2d983f86c8c7) Session = (926e81d5-4e09-4b80-9bd8-21a353a7729e). 2021-12-03 17:06:55.328 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-12-03 17:06:55.377 - Thread: 1 -> Session loaded 2021-12-03 17:06:55.377 - Thread: 1 -> RunLoadingAction - END 2021-12-03 17:06:55.378 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-12-03 17:06:55.379 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-12-03 17:06:55.380 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-12-03 17:06:55.380 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-12-03 17:06:55.380 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-12-03 17:06:55.407 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-12-03 17:06:55.408 - Thread: 1 -> Updating continues. 2021-12-03 17:06:55.430 - Thread: 21 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-12-03 17:06:55.437 - Thread: 21 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-12-03 17:06:55.467 - Thread: 21 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-12-03 17:06:55.473 - Thread: 1 -> GC Memory: 1391.057 / 1391.057 MB 2021-12-03 17:06:56.516 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-12-03 17:06:57.398 - Thread: 1 -> Loading duration: 13.8296965 2021-12-03 17:06:58.488 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-12-03 17:06:58.488 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-12-03 17:06:58.517 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-12-03 17:07:02.408 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-12-03 17:07:03.396 - Thread: 1 -> Closing grid request by user: [007...330] 2021-12-03 17:07:03.396 - Thread: 1 -> Info: OnGridClosedRequest removed entity '102220597772458829:"Tauro Grey" Interplanetary Multipurpose Fighter Mk 1.2 (Grey)' with entity id '92880416239120226' 2021-12-03 17:07:03.481 - Thread: 13 -> Entity Grid_D_Small_601 {1237C0C96284DEC} is closed. 2021-12-03 17:07:03.497 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-12-03 17:07:03.497 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-12-03 17:07:04.362 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2021-12-03 17:07:04.457 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2021-12-03 17:07:05.087 - Thread: 1 -> Query successful. 2021-12-03 17:07:05.091 - Thread: 16 -> ModIo: Authentication started 2021-12-03 17:07:09.326 - Thread: 34 -> ModIo API call -- Request: Url: https://api.mod.io/v1/external/steamauth?api_key=1fb4489996a5e8ffc6ec1135f9985b5b Method: POST Parameters: HttpHeader: Accept / application/json HttpHeader: Content-Type / application/x-www-form-urlencoded GetOrPost: appdata / CAEQ1P6QoQYYACBqKqABt5Hx9SQPWUOG7LUpxMXHEMIJcI28QZL1h+9k7/sOK6dfJA+XREoz5z4EsSqww3WRjUglYXNLgcq8kqyKhiP1oMv1+QTxzT8C5vyHBJe21AV3m2SYF5MEtrLJdIeIFjxd02KqztpE9o4YvO0AvDNs4395ZV6tnaALHQBL5R1wrjXd7aZm7Wpq58In54RDM+YINsye/Yy89I0LLHzaXGlIAw== GetOrPost: date_expires / 1638598025 -- Response: Code: OK / OK Content: {"code":200,"access_token":"eyJlbmMiOiJBMTI4Q0JDLUhTMjU2IiwiYWxnIjoiUlNBLU9BRVAiLCJjdHkiOiJKV1QiLCJ6aXAiOiJERUYiLCJ4NXQiOiJzR0pJLUJhTmhlTDctUjBMejJFdlhhNlQweGsifQ.Oa7Y3NCtKwgdit3NdljdQOpMOSRG-EwFgkCwxrELJKmBSywwKtnSY1YPYPxhpotlzeYwN3gkdBSak0VT4RMMYnuibBZ1Y7yDIeqDGP_cLWFNj_ALJZJ8lx2LBzzrAq5FAS9rGQB3huSFcwg5bBHeg5JK10DGenRFvIlR4ev9pn61jLn_PzlodvH1_c_eWQfM7vGPjPkTAm5qFWe9mFeF4RfRArZc7XWCNllD1Bwgb943ohMmYJN8zb2YuPjdO8uqLxSMGTrq5IGnZ_iEPuCClp0Pxic53-nWWZl7Bu8NlbwF1w6I6PoXRYgv8Jul-pk6bwjl4aUw7fPlNOu0nwJR2Q.igljiWFVxj5GXrO9KgsZ8g.elRwmUCnahD_YuFMKBmagzbQ_YYXwS3VvA4YMdpV1akI0Ob-Mbv8wfcE3ZLDxvgseWOQmd1ZZM7Jpr6UdDGdjvGD1WWFDoYP0-ZO3UEKEeonYCFA8Y3fiYRLOsufkApmhSQCOxk_DCVOg9_U2l5d5orWM_y4JhlD_5uFQHqssqixRaHP5cuA9tf9MorI739lptYJJ6WL1nljJJ3AB1AzuDUlPjRfhbVsUbZOcMQyO4lie68pN9HotqmHTzT3v01gl7ZRMh95xtGw6LKwW3HpPZXilmV0ApS5ook297N-XlASoErM-JZDOgzkLwKkoBJbKXu3QzN3v9MyvcmzPgKGKYgcFQBi5JrD8zQPMLVrdeM45N2w2Phtp1gt_23zGgDCouSG06wzkkLVt3hT6v3vjqJaJfQOKZKd0zVPGhucgCxG-jwP9-bZY8ce4gvGbJ1s2heJWokXocIrSUf6Wcpr9x3G1tneApbbP-P-H2cVGzvYgpUg3owv2NLKXGTSZbAyh-y-qB77Y98Wf9IJGWkAi1Qta0l3jXuVD3r8b5_uNfp8O_lJ4VOS1e0j3VUEm-HBezUHt2AU_lcvatKp1EfTQSLn9LNZ_4XWFyYzF0r6Smf9ZKiKx0w1w1UyfZZf-3BhDFMmyVjyrgGW-RsU4LxPn0Xn4jT2L1kKe7eL2Na8dghf5nN4X3r-uUMLksu6Lf-6Yd2SV-BinDR37n1EiZudKGM5QUCBas2J40u3aGEVi7cBEydEYcluT8oXgFT8Fl24QEoxnz3KZEFphUbr58XdqsoBAFbJSd-fkVQpZoyYs09-LgaTur77ODiVQzY_xfuinQYokPWQtipkdb1HkQMBrCQEYsbloqQtUs1m98ZTkOLeIq8HiPju0vLNyoxUVjSQIzvHhiQkzKIbU0GrZQGCkGPHGMq16Ua4__KILRRANDrjBSqkcUTPk5HdRMa2Ow4eeFHiC_E_s9NYc30nDHkOpMcLAo1NbD7d5y1cbH2Sapdy38stKLVgz6fSHjD1KE_BSCHZ4S-GyQcQ2gf1LMr3YMWns8iZrxkRuZphw7MWVuvwK2mT7o4Q5JXXGfZUPFMJ.BuwVBh3A-AeEAsMc_RoTag","date_expires":1638598025} 2021-12-03 17:07:09.528 - Thread: 27 -> ModIo API call -- Request: Url: https://api.mod.io/v1/me?api_key=1fb4489996a5e8ffc6ec1135f9985b5b Method: GET Parameters: HttpHeader: Accept / application/json HttpHeader: Authorization / Bearer eyJlbmMiOiJBMTI4Q0JDLUhTMjU2IiwiYWxnIjoiUlNBLU9BRVAiLCJjdHkiOiJKV1QiLCJ6aXAiOiJERUYiLCJ4NXQiOiJzR0pJLUJhTmhlTDctUjBMejJFdlhhNlQweGsifQ.Oa7Y3NCtKwgdit3NdljdQOpMOSRG-EwFgkCwxrELJKmBSywwKtnSY1YPYPxhpotlzeYwN3gkdBSak0VT4RMMYnuibBZ1Y7yDIeqDGP_cLWFNj_ALJZJ8lx2LBzzrAq5FAS9rGQB3huSFcwg5bBHeg5JK10DGenRFvIlR4ev9pn61jLn_PzlodvH1_c_eWQfM7vGPjPkTAm5qFWe9mFeF4RfRArZc7XWCNllD1Bwgb943ohMmYJN8zb2YuPjdO8uqLxSMGTrq5IGnZ_iEPuCClp0Pxic53-nWWZl7Bu8NlbwF1w6I6PoXRYgv8Jul-pk6bwjl4aUw7fPlNOu0nwJR2Q.igljiWFVxj5GXrO9KgsZ8g.elRwmUCnahD_YuFMKBmagzbQ_YYXwS3VvA4YMdpV1akI0Ob-Mbv8wfcE3ZLDxvgseWOQmd1ZZM7Jpr6UdDGdjvGD1WWFDoYP0-ZO3UEKEeonYCFA8Y3fiYRLOsufkApmhSQCOxk_DCVOg9_U2l5d5orWM_y4JhlD_5uFQHqssqixRaHP5cuA9tf9MorI739lptYJJ6WL1nljJJ3AB1AzuDUlPjRfhbVsUbZOcMQyO4lie68pN9HotqmHTzT3v01gl7ZRMh95xtGw6LKwW3HpPZXilmV0ApS5ook297N-XlASoErM-JZDOgzkLwKkoBJbKXu3QzN3v9MyvcmzPgKGKYgcFQBi5JrD8zQPMLVrdeM45N2w2Phtp1gt_23zGgDCouSG06wzkkLVt3hT6v3vjqJaJfQOKZKd0zVPGhucgCxG-jwP9-bZY8ce4gvGbJ1s2heJWokXocIrSUf6Wcpr9x3G1tneApbbP-P-H2cVGzvYgpUg3owv2NLKXGTSZbAyh-y-qB77Y98Wf9IJGWkAi1Qta0l3jXuVD3r8b5_uNfp8O_lJ4VOS1e0j3VUEm-HBezUHt2AU_lcvatKp1EfTQSLn9LNZ_4XWFyYzF0r6Smf9ZKiKx0w1w1UyfZZf-3BhDFMmyVjyrgGW-RsU4LxPn0Xn4jT2L1kKe7eL2Na8dghf5nN4X3r-uUMLksu6Lf-6Yd2SV-BinDR37n1EiZudKGM5QUCBas2J40u3aGEVi7cBEydEYcluT8oXgFT8Fl24QEoxnz3KZEFphUbr58XdqsoBAFbJSd-fkVQpZoyYs09-LgaTur77ODiVQzY_xfuinQYokPWQtipkdb1HkQMBrCQEYsbloqQtUs1m98ZTkOLeIq8HiPju0vLNyoxUVjSQIzvHhiQkzKIbU0GrZQGCkGPHGMq16Ua4__KILRRANDrjBSqkcUTPk5HdRMa2Ow4eeFHiC_E_s9NYc30nDHkOpMcLAo1NbD7d5y1cbH2Sapdy38stKLVgz6fSHjD1KE_BSCHZ4S-GyQcQ2gf1LMr3YMWns8iZrxkRuZphw7MWVuvwK2mT7o4Q5JXXGfZUPFMJ.BuwVBh3A-AeEAsMc_RoTag -- Response: Code: OK / OK Content: {"id":5447188,"name_id":"ketaminekrusader1","username":"KetamineKrusader1","display_name_portal":null,"date_online":1638350293,"date_joined":1621850466,"avatar":{"filename":"28a2e1b7e458bd08a0fbded113e3be2.jpg","original":"https:\/\/image.modcdn.io\/members\/0cdb\/5447188\/28a2e1b7e458bd08a0fbded113e3be2.jpg","thumb_50x50":"https:\/\/thumb.modcdn.io\/members\/0cdb\/5447188\/crop_50x50\/28a2e1b7e458bd08a0fbded113e3be2.jpg","thumb_100x100":"https:\/\/thumb.modcdn.io\/members\/0cdb\/5447188\/crop_100x100\/28a2e1b7e458bd08a0fbded113e3be2.jpg"},"timezone":"","language":"","profile_url":"https:\/\/mod.io\/members\/ketaminekrusader1"} 2021-12-03 17:07:09.732 - Thread: 34 -> ModIo API call -- Request: Url: https://api.mod.io/v1/me/ratings?api_key=1fb4489996a5e8ffc6ec1135f9985b5b&_offset=0&_limit=100&game_id=264 Method: GET Parameters: HttpHeader: Accept / application/json HttpHeader: Authorization / Bearer eyJlbmMiOiJBMTI4Q0JDLUhTMjU2IiwiYWxnIjoiUlNBLU9BRVAiLCJjdHkiOiJKV1QiLCJ6aXAiOiJERUYiLCJ4NXQiOiJzR0pJLUJhTmhlTDctUjBMejJFdlhhNlQweGsifQ.Oa7Y3NCtKwgdit3NdljdQOpMOSRG-EwFgkCwxrELJKmBSywwKtnSY1YPYPxhpotlzeYwN3gkdBSak0VT4RMMYnuibBZ1Y7yDIeqDGP_cLWFNj_ALJZJ8lx2LBzzrAq5FAS9rGQB3huSFcwg5bBHeg5JK10DGenRFvIlR4ev9pn61jLn_PzlodvH1_c_eWQfM7vGPjPkTAm5qFWe9mFeF4RfRArZc7XWCNllD1Bwgb943ohMmYJN8zb2YuPjdO8uqLxSMGTrq5IGnZ_iEPuCClp0Pxic53-nWWZl7Bu8NlbwF1w6I6PoXRYgv8Jul-pk6bwjl4aUw7fPlNOu0nwJR2Q.igljiWFVxj5GXrO9KgsZ8g.elRwmUCnahD_YuFMKBmagzbQ_YYXwS3VvA4YMdpV1akI0Ob-Mbv8wfcE3ZLDxvgseWOQmd1ZZM7Jpr6UdDGdjvGD1WWFDoYP0-ZO3UEKEeonYCFA8Y3fiYRLOsufkApmhSQCOxk_DCVOg9_U2l5d5orWM_y4JhlD_5uFQHqssqixRaHP5cuA9tf9MorI739lptYJJ6WL1nljJJ3AB1AzuDUlPjRfhbVsUbZOcMQyO4lie68pN9HotqmHTzT3v01gl7ZRMh95xtGw6LKwW3HpPZXilmV0ApS5ook297N-XlASoErM-JZDOgzkLwKkoBJbKXu3QzN3v9MyvcmzPgKGKYgcFQBi5JrD8zQPMLVrdeM45N2w2Phtp1gt_23zGgDCouSG06wzkkLVt3hT6v3vjqJaJfQOKZKd0zVPGhucgCxG-jwP9-bZY8ce4gvGbJ1s2heJWokXocIrSUf6Wcpr9x3G1tneApbbP-P-H2cVGzvYgpUg3owv2NLKXGTSZbAyh-y-qB77Y98Wf9IJGWkAi1Qta0l3jXuVD3r8b5_uNfp8O_lJ4VOS1e0j3VUEm-HBezUHt2AU_lcvatKp1EfTQSLn9LNZ_4XWFyYzF0r6Smf9ZKiKx0w1w1UyfZZf-3BhDFMmyVjyrgGW-RsU4LxPn0Xn4jT2L1kKe7eL2Na8dghf5nN4X3r-uUMLksu6Lf-6Yd2SV-BinDR37n1EiZudKGM5QUCBas2J40u3aGEVi7cBEydEYcluT8oXgFT8Fl24QEoxnz3KZEFphUbr58XdqsoBAFbJSd-fkVQpZoyYs09-LgaTur77ODiVQzY_xfuinQYokPWQtipkdb1HkQMBrCQEYsbloqQtUs1m98ZTkOLeIq8HiPju0vLNyoxUVjSQIzvHhiQkzKIbU0GrZQGCkGPHGMq16Ua4__KILRRANDrjBSqkcUTPk5HdRMa2Ow4eeFHiC_E_s9NYc30nDHkOpMcLAo1NbD7d5y1cbH2Sapdy38stKLVgz6fSHjD1KE_BSCHZ4S-GyQcQ2gf1LMr3YMWns8iZrxkRuZphw7MWVuvwK2mT7o4Q5JXXGfZUPFMJ.BuwVBh3A-AeEAsMc_RoTag -- Response: Code: OK / OK Content: {"data":[],"result_count":0,"result_offset":0,"result_limit":100,"result_total":0} 2021-12-03 17:07:09.936 - Thread: 27 -> ModIo API call -- Request: Url: https://api.mod.io/v1/me/subscribed?api_key=1fb4489996a5e8ffc6ec1135f9985b5b&tags=blueprint&_sort=rating&_offset=0&_limit=50&game_id=264 Method: GET Parameters: HttpHeader: Accept / application/json HttpHeader: Authorization / Bearer eyJlbmMiOiJBMTI4Q0JDLUhTMjU2IiwiYWxnIjoiUlNBLU9BRVAiLCJjdHkiOiJKV1QiLCJ6aXAiOiJERUYiLCJ4NXQiOiJzR0pJLUJhTmhlTDctUjBMejJFdlhhNlQweGsifQ.Oa7Y3NCtKwgdit3NdljdQOpMOSRG-EwFgkCwxrELJKmBSywwKtnSY1YPYPxhpotlzeYwN3gkdBSak0VT4RMMYnuibBZ1Y7yDIeqDGP_cLWFNj_ALJZJ8lx2LBzzrAq5FAS9rGQB3huSFcwg5bBHeg5JK10DGenRFvIlR4ev9pn61jLn_PzlodvH1_c_eWQfM7vGPjPkTAm5qFWe9mFeF4RfRArZc7XWCNllD1Bwgb943ohMmYJN8zb2YuPjdO8uqLxSMGTrq5IGnZ_iEPuCClp0Pxic53-nWWZl7Bu8NlbwF1w6I6PoXRYgv8Jul-pk6bwjl4aUw7fPlNOu0nwJR2Q.igljiWFVxj5GXrO9KgsZ8g.elRwmUCnahD_YuFMKBmagzbQ_YYXwS3VvA4YMdpV1akI0Ob-Mbv8wfcE3ZLDxvgseWOQmd1ZZM7Jpr6UdDGdjvGD1WWFDoYP0-ZO3UEKEeonYCFA8Y3fiYRLOsufkApmhSQCOxk_DCVOg9_U2l5d5orWM_y4JhlD_5uFQHqssqixRaHP5cuA9tf9MorI739lptYJJ6WL1nljJJ3AB1AzuDUlPjRfhbVsUbZOcMQyO4lie68pN9HotqmHTzT3v01gl7ZRMh95xtGw6LKwW3HpPZXilmV0ApS5ook297N-XlASoErM-JZDOgzkLwKkoBJbKXu3QzN3v9MyvcmzPgKGKYgcFQBi5JrD8zQPMLVrdeM45N2w2Phtp1gt_23zGgDCouSG06wzkkLVt3hT6v3vjqJaJfQOKZKd0zVPGhucgCxG-jwP9-bZY8ce4gvGbJ1s2heJWokXocIrSUf6Wcpr9x3G1tneApbbP-P-H2cVGzvYgpUg3owv2NLKXGTSZbAyh-y-qB77Y98Wf9IJGWkAi1Qta0l3jXuVD3r8b5_uNfp8O_lJ4VOS1e0j3VUEm-HBezUHt2AU_lcvatKp1EfTQSLn9LNZ_4XWFyYzF0r6Smf9ZKiKx0w1w1UyfZZf-3BhDFMmyVjyrgGW-RsU4LxPn0Xn4jT2L1kKe7eL2Na8dghf5nN4X3r-uUMLksu6Lf-6Yd2SV-BinDR37n1EiZudKGM5QUCBas2J40u3aGEVi7cBEydEYcluT8oXgFT8Fl24QEoxnz3KZEFphUbr58XdqsoBAFbJSd-fkVQpZoyYs09-LgaTur77ODiVQzY_xfuinQYokPWQtipkdb1HkQMBrCQEYsbloqQtUs1m98ZTkOLeIq8HiPju0vLNyoxUVjSQIzvHhiQkzKIbU0GrZQGCkGPHGMq16Ua4__KILRRANDrjBSqkcUTPk5HdRMa2Ow4eeFHiC_E_s9NYc30nDHkOpMcLAo1NbD7d5y1cbH2Sapdy38stKLVgz6fSHjD1KE_BSCHZ4S-GyQcQ2gf1LMr3YMWns8iZrxkRuZphw7MWVuvwK2mT7o4Q5JXXGfZUPFMJ.BuwVBh3A-AeEAsMc_RoTag -- Response: Code: OK / OK Content: {"data":[],"result_count":0,"result_offset":0,"result_limit":50,"result_total":0} 2021-12-03 17:07:09.940 - Thread: 1 -> Query successful. 2021-12-03 17:07:09.941 - Thread: 16 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2021-12-03 17:07:18.423 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2021-12-03 17:07:18.424 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2021-12-03 17:07:21.612 - Thread: 1 -> MOD_ERROR: Unknown 2021-12-03 17:07:21.612 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Mechanical.sbc 2021-12-03 17:07:21.612 - Thread: 1 -> There was error during loading of model, please check log file. 2021-12-03 17:07:21.630 - Thread: 1 -> Pasting grid request by user: [007...330] 2021-12-03 17:07:21.639 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 94313509289502153 EntityID: 14F5373B16448F4 2021-12-03 17:07:21.749 - Thread: 15 -> Status: Exists(True) InScene(True) 2021-12-03 17:07:21.749 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 109868205204818408 EntityID: 1C31FB81BF4E630 2021-12-03 17:07:21.749 - Thread: 15 -> Status: Exists(True) InScene(True) 2021-12-03 17:07:21.749 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 93900548288317547 EntityID: 10E10986FBF4A3F 2021-12-03 17:07:21.749 - Thread: 15 -> Status: Exists(True) InScene(True) 2021-12-03 17:07:21.749 - Thread: 15 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 112016400723329237 EntityID: 17DC2C050F0B38E 2021-12-03 17:07:21.749 - Thread: 15 -> Status: Exists(True) InScene(True) 2021-12-03 17:07:25.474 - Thread: 1 -> GC Memory: 1895.974 / 1895.974 MB 2021-12-03 17:07:26.176 - Thread: 1 -> GUI Stats: Update 6.82643894444441, Draw 0.42671888888889 2021-12-03 17:07:26.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-12-03 17:07:26.211 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,13.00879,58.17033,1,0,1896.961,5502.07,10481,89838,6,23.83211,73.89698,0,828,16.80878,0,16.66667,4.005888,12.42118,100,3712722342,1896.961,0,0 2021-12-03 17:07:26.212 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-12-03 17:07:26.212 - Thread: 1 -> MEMORY VALUES,1,1,0,1,17,822,36,46,148,83,849,3540,864,0,0,98,1013,0,639,15,0,12,7,384,25,0,0,102,758,456,8,20,0,0,0,0 2021-12-03 17:07:37.974 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-12-03 17:07:55.476 - Thread: 1 -> GC Memory: 1912.563 / 1912.563 MB 2021-12-03 17:07:56.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-12-03 17:07:56.057 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-12-03 17:07:56.176 - Thread: 1 -> GUI Stats: Update 0.185800666666666, Draw 0.565563111111111 2021-12-03 17:08:06.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-12-03 17:08:06.040 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-12-03 17:08:16.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-12-03 17:08:16.047 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-12-03 17:08:25.492 - Thread: 1 -> GC Memory: 1915.822 / 1915.822 MB 2021-12-03 17:08:26.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-12-03 17:08:26.042 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-12-03 17:08:26.042 - Thread: 1 -> Next activation in 00:55:18.8140431 2021-12-03 17:08:26.176 - Thread: 1 -> GUI Stats: Update 0.175145722222222, Draw 0.670831055555555 2021-12-03 17:08:26.206 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-12-03 17:08:26.207 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,18.76188,41.12926,1,0,1917.347,5516.793,10481,89838,6,18.44785,81.77863,0.2710041,811,16.64406,0,16.66667,3.07047,13.61128,100,3724625610,1917.347,0,0 2021-12-03 17:08:26.207 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-12-03 17:08:26.207 - Thread: 1 -> MEMORY VALUES,1,1,0,1,17,822,36,46,147,83,849,3552,880,0,0,98,1027,0,639,31,0,9,7,384,23,0,0,102,758,456,8,20,0,0,0,0 2021-12-03 17:08:40.857 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-12-03 17:08:55.509 - Thread: 1 -> GC Memory: 1421.811 / 1421.811 MB 2021-12-03 17:08:56.175 - Thread: 1 -> GUI Stats: Update 0.183362055555555, Draw 0.78717838888889 2021-12-03 17:09:25.509 - Thread: 1 -> GC Memory: 1435.559 / 1435.559 MB 2021-12-03 17:09:26.175 - Thread: 1 -> GUI Stats: Update 0.172300722222222, Draw 0.761170499999998 2021-12-03 17:09:26.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-12-03 17:09:26.223 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,18.08591,90.8241,1,0,1434.963,5360.77,10481,89838,6,33.94065,78.30131,0.2914353,945,19.73243,0,16.66667,6.697314,15.45075,100,3734258544,1434.963,0,0 2021-12-03 17:09:26.223 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-12-03 17:09:26.223 - Thread: 1 -> MEMORY VALUES,1,1,0,1,17,822,36,46,153,83,849,3561,880,0,0,98,1033,0,639,31,0,12,7,384,30,0,0,102,758,456,8,20,0,0,0,0 2021-12-03 17:09:31.824 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-12-03 17:09:42.302 - Thread: 28 -> Exception in render! Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.ClearState() at VRage.Render11.RenderContext.Internal.MyRenderContextState.Clear() at VRage.Render11.RenderContext.MyRenderContext.ClearState() at VRage.Render11.Render.MyRenderScheduler.Done() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2021-12-03 17:09:42.343 - Thread: 28 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 1,098 InstanceBuffers: 122 GPUEmitters: 0 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 40 Actor Components MyLightComponent: 72 MyInstanceComponent: 495 MyResourcePrioritizationComponent: 1,983 MyRenderVoxelActor: 9 MyRenderableComponent: 505 MyRotationAnimator: 1 MyThrustFlameAnimator: 29 MySkinningComponent: 1 MyVoxelCellComponent: 966 MyFoliageComponent: 764 2021-12-03 17:09:46.247 - Thread: 28 -> Mode not found: 1920x1080 @ 60049 2021-12-03 17:09:46.272 - Thread: 28 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.Direct3D11.DeviceContext.ClearState() at VRage.Render11.RenderContext.Internal.MyRenderContextState.Clear() at VRage.Render11.RenderContext.MyRenderContext.ClearState() at VRage.Render11.Render.MyRenderScheduler.Done() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-12-03 17:09:46.273 - Thread: 28 -> Showing message 2021-12-03 17:09:46.971 - Thread: 28 -> ================================== CRASH INFO ================================== AppVersion: 01_199_025 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 225 PCUCount: 10481 IsHang: False GCMemory: 1449 GCMemoryAllocated: 1449 HWAvailableMemory: 973 ProcessPrivateMemory: 5384 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-12-03 17:09:46.971 - Thread: 28 -> Log Closed