2021-12-02 11:18:06.380 - Thread: 1 -> Log Started 2021-12-02 11:18:06.380 - Thread: 1 -> Timezone (local - UTC): -6h 2021-12-02 11:18:06.380 - Thread: 1 -> App Version: 01_199_025 2021-12-02 11:18:06.387 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-12-02 11:18:06.388 - Thread: 1 -> Branch / Sandbox: SVN 2021-12-02 11:18:06.388 - Thread: 1 -> Environment.ProcessorCount: 20 2021-12-02 11:18:06.427 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19041.0) 2021-12-02 11:18:06.427 - Thread: 1 -> Environment.CommandLine: R:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-12-02 11:18:06.427 - Thread: 1 -> Environment.Is64BitProcess: True 2021-12-02 11:18:06.427 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-12-02 11:18:06.427 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2021-12-02 11:18:06.427 - Thread: 1 -> Environment.CurrentDirectory: R:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-12-02 11:18:06.430 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-10900KF CPU @ 3.70GHz 2021-12-02 11:18:06.430 - Thread: 1 -> IntPtr.Size: 8 2021-12-02 11:18:06.430 - Thread: 1 -> Default Culture: 2021-12-02 11:18:06.430 - Thread: 1 -> Default UI Culture: 2021-12-02 11:18:06.431 - Thread: 1 -> MyConfig.Load() - START 2021-12-02 11:18:06.432 - Thread: 1 -> Path: C:\Users\Richard\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-12-02 11:18:06.548 - Thread: 1 -> NewNewGameScreen: False 2021-12-02 11:18:06.548 - Thread: 1 -> EnableDamageEffects: True 2021-12-02 11:18:06.548 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-12-02 11:18:06.548 - Thread: 1 -> EnableReverb: False 2021-12-02 11:18:06.548 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-12-02 11:18:06.548 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-12-02 11:18:06.548 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-12-02 11:18:06.548 - Thread: 1 -> FirstTimeRun: False 2021-12-02 11:18:06.548 - Thread: 1 -> ExperimentalMode: True 2021-12-02 11:18:06.548 - Thread: 1 -> VideoAdapter: 0 2021-12-02 11:18:06.548 - Thread: 1 -> ScreenWidth: 2560 2021-12-02 11:18:06.548 - Thread: 1 -> ScreenHeight: 1440 2021-12-02 11:18:06.548 - Thread: 1 -> RefreshRate: 60000 2021-12-02 11:18:06.548 - Thread: 1 -> WindowMode: 0 2021-12-02 11:18:06.548 - Thread: 1 -> VerticalSync: 0 2021-12-02 11:18:06.548 - Thread: 1 -> FieldOfView: 70 2021-12-02 11:18:06.548 - Thread: 1 -> PostProcessingEnabled: True 2021-12-02 11:18:06.548 - Thread: 1 -> FlaresIntensity: 1 2021-12-02 11:18:06.548 - Thread: 1 -> TreeViewDistance: 2000 2021-12-02 11:18:06.548 - Thread: 1 -> GrassDensity: 3 2021-12-02 11:18:06.548 - Thread: 1 -> GrassDrawDistance: 1000 2021-12-02 11:18:06.548 - Thread: 1 -> AntialiasingMode: 1 2021-12-02 11:18:06.548 - Thread: 1 -> ShadowMapResolution: 2 2021-12-02 11:18:06.548 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-12-02 11:18:06.548 - Thread: 1 -> TextureQuality: 2 2021-12-02 11:18:06.548 - Thread: 1 -> VoxelTextureQuality: 2 2021-12-02 11:18:06.548 - Thread: 1 -> AnisotropicFiltering: 4 2021-12-02 11:18:06.548 - Thread: 1 -> ModelQuality: 2 2021-12-02 11:18:06.548 - Thread: 1 -> VoxelQuality: 2 2021-12-02 11:18:06.548 - Thread: 1 -> ShaderQuality: 2 2021-12-02 11:18:06.548 - Thread: 1 -> LowMemSwitchToLow: 0 2021-12-02 11:18:06.548 - Thread: 1 -> FirstVTTimeRun: False 2021-12-02 11:18:06.548 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-12-02 11:18:06.548 - Thread: 1 -> GDPRConsent: True 2021-12-02 11:18:06.548 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-12-02 11:18:06.548 - Thread: 1 -> FirstTimeTutorials: False 2021-12-02 11:18:06.548 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-12-02 11:18:06.548 - Thread: 1 -> EnableTrading: True 2021-12-02 11:18:06.548 - Thread: 1 -> EnableSteamCloud: False 2021-12-02 11:18:06.548 - Thread: 1 -> CubeBuilderBuildingMode: 2 2021-12-02 11:18:06.548 - Thread: 1 -> ControlsHints: True 2021-12-02 11:18:06.548 - Thread: 1 -> GoodBotHints: True 2021-12-02 11:18:06.548 - Thread: 1 -> RotationHints: True 2021-12-02 11:18:06.548 - Thread: 1 -> AreaInteraction: True 2021-12-02 11:18:06.548 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-12-02 11:18:06.548 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-12-02 11:18:06.548 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-12-02 11:18:06.548 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-12-02 11:18:06.548 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-12-02 11:18:06.548 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-12-02 11:18:06.548 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-12-02 11:18:06.548 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-12-02 11:18:06.548 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-12-02 11:18:06.548 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-12-02 11:18:06.548 - Thread: 1 -> ShowCrosshair2: 0 2021-12-02 11:18:06.548 - Thread: 1 -> IronSightSwitchState: 1 2021-12-02 11:18:06.548 - Thread: 1 -> SpriteMainViewportScale: 1 2021-12-02 11:18:06.548 - Thread: 1 -> UiTransparency: 1 2021-12-02 11:18:06.548 - Thread: 1 -> UiBkTransparency: 0.8 2021-12-02 11:18:06.548 - Thread: 1 -> HUDBkTransparency: 0.6 2021-12-02 11:18:06.548 - Thread: 1 -> HudState: 1 2021-12-02 11:18:06.548 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-12-02 11:18:06.548 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-12-02 11:18:06.548 - Thread: 1 -> ControllerDefaultOnStart: False 2021-12-02 11:18:06.548 - Thread: 1 -> ModIoConsent: True 2021-12-02 11:18:06.548 - Thread: 1 -> GameVolume: 0.2272939 2021-12-02 11:18:06.548 - Thread: 1 -> Music_Volume: 0.08306583 2021-12-02 11:18:06.548 - Thread: 1 -> VoiceChatVolume: 1.289018 2021-12-02 11:18:06.548 - Thread: 1 -> HudWarnings: True 2021-12-02 11:18:06.548 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-12-02 11:18:06.548 - Thread: 1 -> VoiceChat: True 2021-12-02 11:18:06.548 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-12-02 11:18:06.548 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-12-02 11:18:06.548 - Thread: 1 -> EnableDynamicMusic: True 2021-12-02 11:18:06.548 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-12-02 11:18:06.548 - Thread: 1 -> EnableDoppler: True 2021-12-02 11:18:06.548 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-12-02 11:18:06.548 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-12-02 11:18:06.549 - Thread: 1 -> MyConfig.Load() - END 2021-12-02 11:18:11.154 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-12-02 11:18:11.301 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-12-02 11:18:11.316 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-12-02 11:18:11.318 - Thread: 1 -> Found processor count: 10 2021-12-02 11:18:11.318 - Thread: 1 -> Using processor count: 10 2021-12-02 11:18:11.560 - Thread: 1 -> All detected adapters: 2021-12-02 11:18:11.573 - Thread: 1 -> NVIDIA GeForce RTX 3060 Ti - VendorID=4318, SubsystemID=1079710808, DeviceID=9353 2021-12-02 11:18:11.573 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-12-02 11:18:11.862 - Thread: 1 -> AdapterInfo = { 2021-12-02 11:18:11.862 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY1 2021-12-02 11:18:11.862 - Thread: 1 -> Description = dev id: 9353, mem: 8441036800, shared mem: 34282606592, Luid: 64158, rev: 161, subsys id: 1079710808, vendor id: 4318, feature_level 11.1: True 2021-12-02 11:18:11.862 - Thread: 1 -> Driver version = 30.0.14.9649 2021-12-02 11:18:11.862 - Thread: 1 -> Driver date = 20211020000000.000000-000 2021-12-02 11:18:11.862 - Thread: 1 -> DriverUpdateNecessary = False 2021-12-02 11:18:11.862 - Thread: 1 -> AftermathSupported = False 2021-12-02 11:18:11.862 - Thread: 1 -> Adapter id = 0 2021-12-02 11:18:11.862 - Thread: 1 -> Supported = True 2021-12-02 11:18:11.862 - Thread: 1 -> RAM = 8441036800 2021-12-02 11:18:11.862 - Thread: 1 -> Priority = 2 2021-12-02 11:18:11.862 - Thread: 1 -> Multithreaded rendering supported = True 2021-12-02 11:18:11.862 - Thread: 1 -> Output is attached = True 2021-12-02 11:18:11.862 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2021-12-02 11:18:11.862 - Thread: 1 -> Display modes = { 2021-12-02 11:18:11.863 - Thread: 1 -> DXGIOutput id = 0 2021-12-02 11:18:11.863 - Thread: 1 -> 640x480@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 640x480@75Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 640x480@72Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 640x480@59.94Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 720x480@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 720x480@59.94Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 800x600@75Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 800x600@60.317Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 800x600@72.188Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1024x768@60.004Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1024x768@70.069Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1024x768@75.029Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1152x864@75Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1176x664@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1176x664@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1176x664@59.94Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1176x664@59.94Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x720@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x720@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x720@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x720@29.97Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x720@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x720@59.94Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x768@60.015Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x768@60.015Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x800@59.81Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x960@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x1024@60.02Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1280x1024@75.025Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1360x768@60.015Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1366x768@59.887Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1366x768@59.887Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1440x900@59.887Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x900@59.954Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x900@59.954Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1024@59.954Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1024@59.954Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1600x1200@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1680x1050@59.954Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1080@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1080@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1080@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1080@29.97Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1080@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1080@59.94Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1200@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 1920x1440@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2048x1536@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1440@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 2560x1600@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 3840x2160@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 3840x2160@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 3840x2160@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 3840x2160@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 3840x2160@29.97003Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 3840x2160@59.94006Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 4096x2160@60Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 4096x2160@23.976Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 4096x2160@24Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 4096x2160@29.97Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 4096x2160@30Hz 2021-12-02 11:18:11.863 - Thread: 1 -> 4096x2160@59.94Hz 2021-12-02 11:18:11.863 - Thread: 1 -> } 2021-12-02 11:18:11.863 - Thread: 1 -> } 2021-12-02 11:18:11.863 - Thread: 1 -> AdapterInfo = { 2021-12-02 11:18:11.863 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY1 2021-12-02 11:18:11.863 - Thread: 1 -> Description = dev id: 9353, mem: 8441036800, shared mem: 34282606592, Luid: 64158, rev: 161, subsys id: 1079710808, vendor id: 4318, feature_level 11.1: True 2021-12-02 11:18:11.863 - Thread: 1 -> Driver version = 30.0.14.9649 2021-12-02 11:18:11.863 - Thread: 1 -> Driver date = 20211020000000.000000-000 2021-12-02 11:18:11.863 - Thread: 1 -> DriverUpdateNecessary = False 2021-12-02 11:18:11.863 - Thread: 1 -> AftermathSupported = False 2021-12-02 11:18:11.863 - Thread: 1 -> Adapter id = 0 2021-12-02 11:18:11.863 - Thread: 1 -> Supported = True 2021-12-02 11:18:11.863 - Thread: 1 -> RAM = 8441036800 2021-12-02 11:18:11.863 - Thread: 1 -> Priority = 2 2021-12-02 11:18:11.863 - Thread: 1 -> Multithreaded rendering supported = True 2021-12-02 11:18:11.863 - Thread: 1 -> Output is attached = True 2021-12-02 11:18:11.863 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2021-12-02 11:18:11.863 - Thread: 1 -> Display modes = { 2021-12-02 11:18:11.864 - Thread: 1 -> DXGIOutput id = 0 2021-12-02 11:18:11.864 - Thread: 1 -> 640x480@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 640x480@75Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 640x480@72Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 640x480@59.94Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 720x480@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 720x480@59.94Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 800x600@75Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 800x600@60.317Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 800x600@72.188Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1024x768@60.004Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1024x768@70.069Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1024x768@75.029Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1152x864@75Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1176x664@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1176x664@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1176x664@59.94Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1176x664@59.94Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x720@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x720@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x720@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x720@29.97Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x720@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x720@59.94Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x768@60.015Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x768@60.015Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x800@59.81Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x960@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x1024@60.02Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1280x1024@75.025Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1360x768@60.015Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1366x768@59.887Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1366x768@59.887Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1440x900@59.887Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x900@59.954Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x900@59.954Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1024@59.954Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1024@59.954Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1600x1200@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1680x1050@59.954Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1080@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1080@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1080@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1080@29.97Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1080@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1080@59.94Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1200@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 1920x1440@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2048x1536@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1440@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 2560x1600@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 3840x2160@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 3840x2160@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 3840x2160@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 3840x2160@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 3840x2160@29.97003Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 3840x2160@59.94006Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 4096x2160@60Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 4096x2160@23.976Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 4096x2160@24Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 4096x2160@29.97Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 4096x2160@30Hz 2021-12-02 11:18:11.864 - Thread: 1 -> 4096x2160@59.94Hz 2021-12-02 11:18:11.864 - Thread: 1 -> } 2021-12-02 11:18:11.864 - Thread: 1 -> } 2021-12-02 11:18:11.865 - Thread: 1 -> Service.IsActive: True 2021-12-02 11:18:11.865 - Thread: 1 -> Service.IsOnline: True 2021-12-02 11:18:11.865 - Thread: 1 -> Service.OwnsGame: False 2021-12-02 11:18:11.865 - Thread: 1 -> Service.UserId: 76561198110700038 2021-12-02 11:18:11.865 - Thread: 1 -> Service.UserName: Dadinator 2021-12-02 11:18:11.865 - Thread: 1 -> Service.Branch: default 2021-12-02 11:18:11.865 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-12-02 11:18:11.865 - Thread: 1 -> Build version: 0.1.1.0 2021-12-02 11:18:11.870 - Thread: 1 -> MyScreenManager() 2021-12-02 11:18:11.889 - Thread: 27 -> CreateDeviceInternal - CheckSettings() 2021-12-02 11:18:11.889 - Thread: 27 -> CreateDeviceInternal - GetAdapter() 2021-12-02 11:18:11.891 - Thread: 27 -> CreateDeviceInternal - FixSettings() 2021-12-02 11:18:11.891 - Thread: 27 -> CreateDeviceInternal - Create device 2021-12-02 11:18:11.976 - Thread: 27 -> CreateDeviceInternal Steam Overlay integration 2021-12-02 11:18:12.037 - Thread: 27 -> CreateDeviceInternal Steam Overlay OK 2021-12-02 11:18:12.037 - Thread: 27 -> CreateDeviceInternal create swapchain 2021-12-02 11:18:13.082 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-12-02 11:18:13.083 - Thread: 1 -> Game dir: R:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-12-02 11:18:13.083 - Thread: 1 -> Content dir: R:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-12-02 11:18:13.938 - Thread: 1 -> Preallocate - START 2021-12-02 11:18:13.940 - Thread: 1 -> MySpaceWorldGenerator - START 2021-12-02 11:18:13.941 - Thread: 1 -> MySpaceWorldGenerator - END 2021-12-02 11:18:13.941 - Thread: 1 -> MySpaceBuildComponent - START 2021-12-02 11:18:13.941 - Thread: 1 -> MySpaceBuildComponent - END 2021-12-02 11:18:13.942 - Thread: 1 -> MyEntities - START 2021-12-02 11:18:13.949 - Thread: 1 -> MyEntities - END 2021-12-02 11:18:13.949 - Thread: 1 -> MyObjectBuilder_Base - START 2021-12-02 11:18:13.949 - Thread: 1 -> MyObjectBuilder_Base - END 2021-12-02 11:18:13.949 - Thread: 1 -> MyTransparentGeometry - START 2021-12-02 11:18:13.949 - Thread: 1 -> MyTransparentGeometry - END 2021-12-02 11:18:13.949 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-12-02 11:18:13.953 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-12-02 11:18:13.953 - Thread: 1 -> MyMath - START 2021-12-02 11:18:13.953 - Thread: 1 -> MyMath - END 2021-12-02 11:18:13.953 - Thread: 1 -> MySimpleObjectDraw - START 2021-12-02 11:18:13.953 - Thread: 1 -> MySimpleObjectDraw - END 2021-12-02 11:18:13.964 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-12-02 11:18:13.964 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-12-02 11:18:13.964 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-12-02 11:18:13.969 - Thread: 1 -> MySyncDestructions - START 2021-12-02 11:18:13.969 - Thread: 1 -> MySyncDestructions - END 2021-12-02 11:18:13.969 - Thread: 1 -> MySyncEntity - START 2021-12-02 11:18:13.969 - Thread: 1 -> MySyncEntity - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyCommandCharacter - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyCommandCharacter - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyCommandConsole - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyCommandConsole - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyCommandEntity - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyCommandEntity - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyAiTargetManager - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyAiTargetManager - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyClientDebugCommands - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyClientDebugCommands - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyDedicatedServer - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyDedicatedServer - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyDedicatedServerBase - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyDedicatedServerBase - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyMultiplayerBase - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyMultiplayerBase - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyMultiplayerClient - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyMultiplayerClient - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyMultiplayerClientBase - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyMultiplayerClientBase - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyMultiplayerLobby - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyMultiplayerLobby - END 2021-12-02 11:18:13.969 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-12-02 11:18:13.969 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-12-02 11:18:13.970 - Thread: 1 -> MyMultiplayerServerBase - START 2021-12-02 11:18:13.970 - Thread: 1 -> MyMultiplayerServerBase - END 2021-12-02 11:18:13.970 - Thread: 1 -> MyServerDebugCommands - START 2021-12-02 11:18:13.970 - Thread: 1 -> MyServerDebugCommands - END 2021-12-02 11:18:13.970 - Thread: 1 -> MyAIActionsParser - START 2021-12-02 11:18:13.970 - Thread: 1 -> MyAIActionsParser - END 2021-12-02 11:18:13.970 - Thread: 1 -> MyCubeGridDefinitions - START 2021-12-02 11:18:13.974 - Thread: 1 -> MyCubeGridDefinitions - END 2021-12-02 11:18:13.974 - Thread: 1 -> MyDefinitionManager - START 2021-12-02 11:18:13.977 - Thread: 1 -> MyDefinitionManager - END 2021-12-02 11:18:13.977 - Thread: 1 -> Preallocate - END 2021-12-02 11:18:13.977 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-12-02 11:18:13.997 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-12-02 11:18:13.997 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-12-02 11:18:14.007 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-12-02 11:18:14.008 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-12-02 11:18:14.008 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-12-02 11:18:14.008 - Thread: 1 -> Assembly.Location: R:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-12-02 11:18:14.008 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-12-02 11:18:14.008 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-12-02 11:18:14.009 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-12-02 11:18:14.033 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2021-12-02 11:18:14.033 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-12-02 11:18:14.033 - Thread: 1 -> Virtualized: False 2021-12-02 11:18:14.036 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-10900KF CPU @ 3.70GHz 2021-12-02 11:18:14.036 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,565,213,184 bytes 2021-12-02 11:18:14.036 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-12-02 11:18:14.036 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 44,782,518,272 bytes 2021-12-02 11:18:14.036 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,402,780,672 bytes 2021-12-02 11:18:14.039 - Thread: 1 -> Drive C: | Capacity: 6,000,520,257,536 bytes | Free space: 4,669,335,162,880 bytes 2021-12-02 11:18:14.039 - Thread: 1 -> Drive F: | Capacity: 6,001,156,681,728 bytes | Free space: 2,417,778,339,840 bytes 2021-12-02 11:18:14.039 - Thread: 1 -> Drive G: | Capacity: 2,000,395,694,080 bytes | Free space: 886,489,673,728 bytes 2021-12-02 11:18:14.039 - Thread: 1 -> Drive H: | Capacity: 6,001,156,681,728 bytes | Free space: 2,426,516,717,568 bytes 2021-12-02 11:18:14.039 - Thread: 1 -> Drive Q: | Capacity: 1,000,186,310,656 bytes | Free space: 536,884,596,736 bytes 2021-12-02 11:18:14.039 - Thread: 1 -> Drive R: | Capacity: 1,000,186,310,656 bytes | Free space: 687,277,047,808 bytes 2021-12-02 11:18:14.039 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-12-02 11:18:14.039 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-12-02 11:18:14.039 - Thread: 1 -> Installed DLCs: 2021-12-02 11:18:14.040 - Thread: 1 -> Deluxe Edition (573160) 2021-12-02 11:18:14.040 - Thread: 1 -> Decorative Blocks (1049790) 2021-12-02 11:18:14.040 - Thread: 1 -> Economy Deluxe (1135960) 2021-12-02 11:18:14.041 - Thread: 1 -> Style Pack (1084680) 2021-12-02 11:18:14.041 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-12-02 11:18:14.041 - Thread: 1 -> Frostbite (1241550) 2021-12-02 11:18:14.041 - Thread: 1 -> Sparks Of The Future (1307680) 2021-12-02 11:18:14.041 - Thread: 1 -> Wasteland (1374610) 2021-12-02 11:18:14.041 - Thread: 1 -> Warfare I. (1475830) 2021-12-02 11:18:14.041 - Thread: 1 -> Heavy Industry (1676100) 2021-12-02 11:18:14.051 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-12-02 11:18:14.093 - Thread: 1 -> Havok: Physics.Init 2021-12-02 11:18:14.103 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-12-02 11:18:14.107 - Thread: 1 -> HkGameName: SpaceEngineers 2021-12-02 11:18:14.114 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-12-02 11:18:14.115 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-12-02 11:18:14.118 - Thread: 1 -> 40a7577ed792f2c06fd085d08b3400a40db009a3 2021-12-02 11:18:14.346 - Thread: 1 -> Loading scenarios 2021-12-02 11:18:14.453 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-12-02 11:18:14.453 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START