2021-11-07 20:04:20.031 - Thread: 1 -> Log Started 2021-11-07 20:04:20.031 - Thread: 1 -> Timezone (local - UTC): 3h 2021-11-07 20:04:20.031 - Thread: 1 -> App Version: 01_199_025 2021-11-07 20:04:20.105 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-11-07 20:04:20.105 - Thread: 1 -> Branch / Sandbox: SVN 2021-11-07 20:04:20.105 - Thread: 1 -> Environment.ProcessorCount: 4 2021-11-07 20:04:20.229 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-11-07 20:04:20.230 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-11-07 20:04:20.230 - Thread: 1 -> Environment.Is64BitProcess: True 2021-11-07 20:04:20.230 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-11-07 20:04:20.231 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2021-11-07 20:04:20.231 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-11-07 20:04:20.239 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz 2021-11-07 20:04:20.239 - Thread: 1 -> IntPtr.Size: 8 2021-11-07 20:04:20.239 - Thread: 1 -> Default Culture: 2021-11-07 20:04:20.239 - Thread: 1 -> Default UI Culture: 2021-11-07 20:04:20.240 - Thread: 1 -> MyConfig.Load() - START 2021-11-07 20:04:20.251 - Thread: 1 -> Path: C:\Users\emirh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-11-07 20:04:20.656 - Thread: 1 -> NewNewGameScreen: False 2021-11-07 20:04:20.656 - Thread: 1 -> EnableDamageEffects: True 2021-11-07 20:04:20.656 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-11-07 20:04:20.656 - Thread: 1 -> EnableReverb: False 2021-11-07 20:04:20.656 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-11-07 20:04:20.656 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-11-07 20:04:20.656 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-11-07 20:04:20.656 - Thread: 1 -> FirstTimeRun: False 2021-11-07 20:04:20.656 - Thread: 1 -> ExperimentalMode: True 2021-11-07 20:04:20.656 - Thread: 1 -> VideoAdapter: 0 2021-11-07 20:04:20.656 - Thread: 1 -> ScreenWidth: 1920 2021-11-07 20:04:20.656 - Thread: 1 -> ScreenHeight: 1080 2021-11-07 20:04:20.656 - Thread: 1 -> RefreshRate: 60000 2021-11-07 20:04:20.656 - Thread: 1 -> WindowMode: 1 2021-11-07 20:04:20.656 - Thread: 1 -> VerticalSync: 1 2021-11-07 20:04:20.656 - Thread: 1 -> FieldOfView: 90.03422 2021-11-07 20:04:20.656 - Thread: 1 -> PostProcessingEnabled: True 2021-11-07 20:04:20.656 - Thread: 1 -> FlaresIntensity: 1 2021-11-07 20:04:20.656 - Thread: 1 -> TreeViewDistance: 1000 2021-11-07 20:04:20.656 - Thread: 1 -> GrassDensity: 0 2021-11-07 20:04:20.656 - Thread: 1 -> GrassDrawDistance: 159 2021-11-07 20:04:20.656 - Thread: 1 -> AntialiasingMode: 1 2021-11-07 20:04:20.656 - Thread: 1 -> ShadowMapResolution: 1 2021-11-07 20:04:20.656 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-11-07 20:04:20.656 - Thread: 1 -> TextureQuality: 1 2021-11-07 20:04:20.656 - Thread: 1 -> VoxelTextureQuality: 1 2021-11-07 20:04:20.656 - Thread: 1 -> AnisotropicFiltering: 0 2021-11-07 20:04:20.656 - Thread: 1 -> ModelQuality: 1 2021-11-07 20:04:20.656 - Thread: 1 -> VoxelQuality: 1 2021-11-07 20:04:20.656 - Thread: 1 -> ShaderQuality: 1 2021-11-07 20:04:20.656 - Thread: 1 -> LowMemSwitchToLow: 0 2021-11-07 20:04:20.656 - Thread: 1 -> FirstVTTimeRun: False 2021-11-07 20:04:20.656 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-11-07 20:04:20.656 - Thread: 1 -> GDPRConsent: True 2021-11-07 20:04:20.656 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-11-07 20:04:20.656 - Thread: 1 -> GameVolume: 0.4117394 2021-11-07 20:04:20.656 - Thread: 1 -> Music_Volume: 0 2021-11-07 20:04:20.656 - Thread: 1 -> VoiceChatVolume: 5 2021-11-07 20:04:20.656 - Thread: 1 -> HudWarnings: True 2021-11-07 20:04:20.656 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-11-07 20:04:20.656 - Thread: 1 -> VoiceChat: True 2021-11-07 20:04:20.656 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-11-07 20:04:20.656 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-11-07 20:04:20.656 - Thread: 1 -> EnableDynamicMusic: True 2021-11-07 20:04:20.656 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-11-07 20:04:20.656 - Thread: 1 -> EnableDoppler: True 2021-11-07 20:04:20.656 - Thread: 1 -> EnableTrading: True 2021-11-07 20:04:20.656 - Thread: 1 -> EnableSteamCloud: False 2021-11-07 20:04:20.656 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-11-07 20:04:20.656 - Thread: 1 -> ControlsHints: True 2021-11-07 20:04:20.656 - Thread: 1 -> GoodBotHints: True 2021-11-07 20:04:20.656 - Thread: 1 -> RotationHints: True 2021-11-07 20:04:20.656 - Thread: 1 -> AreaInteraction: True 2021-11-07 20:04:20.656 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-11-07 20:04:20.656 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-11-07 20:04:20.656 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-11-07 20:04:20.656 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-11-07 20:04:20.656 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-11-07 20:04:20.656 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-11-07 20:04:20.656 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-11-07 20:04:20.656 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-11-07 20:04:20.657 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-11-07 20:04:20.657 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-11-07 20:04:20.657 - Thread: 1 -> ShowCrosshair2: 0 2021-11-07 20:04:20.657 - Thread: 1 -> IronSightSwitchState: 1 2021-11-07 20:04:20.660 - Thread: 1 -> SpriteMainViewportScale: 1 2021-11-07 20:04:20.660 - Thread: 1 -> UiTransparency: 1 2021-11-07 20:04:20.660 - Thread: 1 -> UiBkTransparency: 0.8 2021-11-07 20:04:20.660 - Thread: 1 -> HUDBkTransparency: 0.6 2021-11-07 20:04:20.660 - Thread: 1 -> FirstTimeTutorials: False 2021-11-07 20:04:20.660 - Thread: 1 -> HudState: 1 2021-11-07 20:04:20.660 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-11-07 20:04:20.660 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-11-07 20:04:20.660 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-11-07 20:04:20.660 - Thread: 1 -> ModIoConsent: True 2021-11-07 20:04:20.660 - Thread: 1 -> ControllerDefaultOnStart: False 2021-11-07 20:04:20.662 - Thread: 1 -> MyConfig.Load() - END 2021-11-07 20:04:22.081 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-11-07 20:04:22.553 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-11-07 20:04:22.800 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-11-07 20:04:22.803 - Thread: 1 -> Found processor count: 4 2021-11-07 20:04:22.803 - Thread: 1 -> Using processor count: 4 2021-11-07 20:04:23.468 - Thread: 1 -> All detected adapters: 2021-11-07 20:04:23.489 - Thread: 1 -> NVIDIA GeForce GTX 970 - VendorID=4318, SubsystemID=828380258, DeviceID=5058 2021-11-07 20:04:23.489 - Thread: 1 -> Intel(R) HD Graphics 4600 - VendorID=32902, SubsystemID=-805301160, DeviceID=1042 2021-11-07 20:04:23.489 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-11-07 20:04:24.269 - Thread: 1 -> AdapterInfo = { 2021-11-07 20:04:24.270 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2021-11-07 20:04:24.270 - Thread: 1 -> Description = dev id: 5058, mem: 4240048128, shared mem: 12579254272, Luid: 54683, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2021-11-07 20:04:24.270 - Thread: 1 -> Driver version = 30.0.14.9649 2021-11-07 20:04:24.270 - Thread: 1 -> Driver date = 20211020000000.000000-000 2021-11-07 20:04:24.270 - Thread: 1 -> DriverUpdateNecessary = False 2021-11-07 20:04:24.270 - Thread: 1 -> AftermathSupported = False 2021-11-07 20:04:24.270 - Thread: 1 -> Adapter id = 0 2021-11-07 20:04:24.270 - Thread: 1 -> Supported = True 2021-11-07 20:04:24.270 - Thread: 1 -> RAM = 4240048128 2021-11-07 20:04:24.270 - Thread: 1 -> Priority = 2 2021-11-07 20:04:24.270 - Thread: 1 -> Multithreaded rendering supported = True 2021-11-07 20:04:24.270 - Thread: 1 -> Output is attached = True 2021-11-07 20:04:24.271 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-11-07 20:04:24.271 - Thread: 1 -> Display modes = { 2021-11-07 20:04:24.272 - Thread: 1 -> DXGIOutput id = 0 2021-11-07 20:04:24.272 - Thread: 1 -> 640x480@60Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 640x480@75Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 640x480@59.94Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 720x480@60Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 720x480@59.94Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 720x576@50Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 800x600@75Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 800x600@56.25Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 800x600@60.317Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 800x600@72.188Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1024x768@60.004Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1024x768@70.069Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1024x768@75.029Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1152x864@75Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1176x664@60Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1176x664@60Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1176x664@50Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1176x664@50Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1176x664@59.94Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1176x664@59.94Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1280x720@60Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1280x720@50Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1280x720@59.94Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1280x768@59.81Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1280x768@59.81Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1280x800@59.81Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1280x960@60Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1280x1024@60.02Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1280x1024@75.025Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1360x768@59.887Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1360x768@59.887Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1366x768@59.887Hz 2021-11-07 20:04:24.272 - Thread: 1 -> 1366x768@59.887Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1440x900@59.887Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1600x900@59.954Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1600x900@59.954Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1600x1024@59.954Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1600x1024@59.954Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1680x1050@59.954Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1768x992@60Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1768x992@60Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1768x992@50Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1768x992@50Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1768x992@59.94Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1768x992@59.94Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1920x1080@60Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1920x1080@60Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1920x1080@50Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1920x1080@50Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1920x1080@59.94Hz 2021-11-07 20:04:24.273 - Thread: 1 -> 1920x1080@59.94006Hz 2021-11-07 20:04:24.273 - Thread: 1 -> } 2021-11-07 20:04:24.273 - Thread: 1 -> } 2021-11-07 20:04:24.273 - Thread: 1 -> AdapterInfo = { 2021-11-07 20:04:24.274 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2021-11-07 20:04:24.274 - Thread: 1 -> Description = dev id: 5058, mem: 4240048128, shared mem: 12579254272, Luid: 54683, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2021-11-07 20:04:24.274 - Thread: 1 -> Driver version = 30.0.14.9649 2021-11-07 20:04:24.274 - Thread: 1 -> Driver date = 20211020000000.000000-000 2021-11-07 20:04:24.274 - Thread: 1 -> DriverUpdateNecessary = False 2021-11-07 20:04:24.274 - Thread: 1 -> AftermathSupported = False 2021-11-07 20:04:24.274 - Thread: 1 -> Adapter id = 0 2021-11-07 20:04:24.274 - Thread: 1 -> Supported = True 2021-11-07 20:04:24.274 - Thread: 1 -> RAM = 4240048128 2021-11-07 20:04:24.274 - Thread: 1 -> Priority = 2 2021-11-07 20:04:24.274 - Thread: 1 -> Multithreaded rendering supported = True 2021-11-07 20:04:24.274 - Thread: 1 -> Output is attached = True 2021-11-07 20:04:24.274 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-11-07 20:04:24.274 - Thread: 1 -> Display modes = { 2021-11-07 20:04:24.274 - Thread: 1 -> DXGIOutput id = 0 2021-11-07 20:04:24.274 - Thread: 1 -> 640x480@60Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 640x480@75Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 640x480@59.94Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 720x480@60Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 720x480@59.94Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 720x576@50Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 800x600@75Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 800x600@56.25Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 800x600@60.317Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 800x600@72.188Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1024x768@60.004Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1024x768@70.069Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1024x768@75.029Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1152x864@75Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1176x664@60Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1176x664@60Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1176x664@50Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1176x664@50Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1176x664@59.94Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1176x664@59.94Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1280x720@60Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1280x720@50Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1280x720@59.94Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1280x768@59.81Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1280x768@59.81Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1280x800@59.81Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1280x960@60Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1280x1024@60.02Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1280x1024@75.025Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1360x768@59.887Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1360x768@59.887Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1366x768@59.887Hz 2021-11-07 20:04:24.274 - Thread: 1 -> 1366x768@59.887Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1440x900@59.887Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1600x900@59.954Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1600x900@59.954Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1600x1024@59.954Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1600x1024@59.954Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1680x1050@59.954Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1768x992@60Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1768x992@60Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1768x992@50Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1768x992@50Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1768x992@59.94Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1768x992@59.94Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1920x1080@60Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1920x1080@60Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1920x1080@50Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1920x1080@50Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1920x1080@59.94Hz 2021-11-07 20:04:24.275 - Thread: 1 -> 1920x1080@59.94006Hz 2021-11-07 20:04:24.275 - Thread: 1 -> } 2021-11-07 20:04:24.275 - Thread: 1 -> } 2021-11-07 20:04:24.275 - Thread: 1 -> AdapterInfo = { 2021-11-07 20:04:24.276 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2 2021-11-07 20:04:24.276 - Thread: 1 -> Description = dev id: 5058, mem: 4240048128, shared mem: 12579254272, Luid: 54683, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2021-11-07 20:04:24.276 - Thread: 1 -> Driver version = 30.0.14.9649 2021-11-07 20:04:24.276 - Thread: 1 -> Driver date = 20211020000000.000000-000 2021-11-07 20:04:24.276 - Thread: 1 -> DriverUpdateNecessary = False 2021-11-07 20:04:24.276 - Thread: 1 -> AftermathSupported = False 2021-11-07 20:04:24.276 - Thread: 1 -> Adapter id = 0 2021-11-07 20:04:24.276 - Thread: 1 -> Supported = True 2021-11-07 20:04:24.276 - Thread: 1 -> RAM = 4240048128 2021-11-07 20:04:24.276 - Thread: 1 -> Priority = 2 2021-11-07 20:04:24.276 - Thread: 1 -> Multithreaded rendering supported = True 2021-11-07 20:04:24.276 - Thread: 1 -> Output is attached = True 2021-11-07 20:04:24.276 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1280 Height:1024} 2021-11-07 20:04:24.276 - Thread: 1 -> Display modes = { 2021-11-07 20:04:24.276 - Thread: 1 -> DXGIOutput id = 1 2021-11-07 20:04:24.276 - Thread: 1 -> 640x480@60Hz 2021-11-07 20:04:24.276 - Thread: 1 -> 640x480@75Hz 2021-11-07 20:04:24.276 - Thread: 1 -> 640x480@72Hz 2021-11-07 20:04:24.276 - Thread: 1 -> 720x480@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x480@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x480@56.25Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x480@56.25Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x480@60.317Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x480@60.317Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x480@72.188Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x480@72.188Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x576@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x576@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x576@56.25Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x576@56.25Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x576@60.317Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x576@60.317Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x576@72.188Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 720x576@72.188Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 800x600@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 800x600@56.25Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 800x600@60.317Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 800x600@72.188Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1024x768@60.004Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1024x768@70.069Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1024x768@75.029Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1152x864@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1280x720@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1280x720@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1280x768@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1280x768@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1280x800@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1280x800@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1280x960@75Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1280x1024@60.02Hz 2021-11-07 20:04:24.277 - Thread: 1 -> 1280x1024@75.025Hz 2021-11-07 20:04:24.277 - Thread: 1 -> } 2021-11-07 20:04:24.277 - Thread: 1 -> } 2021-11-07 20:04:24.277 - Thread: 1 -> AdapterInfo = { 2021-11-07 20:04:24.277 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2 2021-11-07 20:04:24.277 - Thread: 1 -> Description = dev id: 5058, mem: 4240048128, shared mem: 12579254272, Luid: 54683, rev: 161, subsys id: 828380258, vendor id: 4318, feature_level 11.1: True 2021-11-07 20:04:24.277 - Thread: 1 -> Driver version = 30.0.14.9649 2021-11-07 20:04:24.277 - Thread: 1 -> Driver date = 20211020000000.000000-000 2021-11-07 20:04:24.277 - Thread: 1 -> DriverUpdateNecessary = False 2021-11-07 20:04:24.277 - Thread: 1 -> AftermathSupported = False 2021-11-07 20:04:24.277 - Thread: 1 -> Adapter id = 0 2021-11-07 20:04:24.277 - 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Thread: 1 -> 800x600@56.25Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 800x600@60.317Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 800x600@72.188Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1024x768@60.004Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1024x768@70.069Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1024x768@75.029Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1152x864@75Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1176x664@60Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1176x664@60Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1176x664@50Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1176x664@50Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1176x664@59.94Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1176x664@59.94Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1280x720@60Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1280x720@50Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1280x720@59.94Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1280x768@59.81Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1280x768@59.81Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1280x800@59.81Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1280x960@60Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1280x1024@60.02Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1280x1024@75.025Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1360x768@59.887Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1360x768@59.887Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1366x768@59.887Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1366x768@59.887Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1440x900@59.887Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1600x900@59.954Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1600x900@59.954Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1600x1024@59.954Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1600x1024@59.954Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1680x1050@59.954Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1768x992@60Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1768x992@60Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1768x992@50Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1768x992@50Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1768x992@59.94Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1768x992@59.94Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1920x1080@60Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1920x1080@60Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1920x1080@50Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1920x1080@50Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1920x1080@59.94Hz 2021-11-07 20:04:24.280 - Thread: 1 -> 1920x1080@59.94006Hz 2021-11-07 20:04:24.280 - Thread: 1 -> } 2021-11-07 20:04:24.280 - Thread: 1 -> } 2021-11-07 20:04:24.280 - Thread: 1 -> AdapterInfo = { 2021-11-07 20:04:24.281 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 2021-11-07 20:04:24.281 - Thread: 1 -> Description = dev id: 1042, mem: 117964800, shared mem: 2147483648, Luid: 58332, rev: 6, subsys id: -805301160, vendor id: 32902, feature_level 11.1: True 2021-11-07 20:04:24.281 - Thread: 1 -> Driver version = 20.19.15.4624 2021-11-07 20:04:24.281 - Thread: 1 -> Driver date = 20170308000000.000000-000 2021-11-07 20:04:24.281 - Thread: 1 -> DriverUpdateNecessary = False 2021-11-07 20:04:24.281 - Thread: 1 -> AftermathSupported = False 2021-11-07 20:04:24.281 - Thread: 1 -> Adapter id = 1 2021-11-07 20:04:24.281 - Thread: 1 -> Supported = True 2021-11-07 20:04:24.281 - Thread: 1 -> RAM = 117964800 2021-11-07 20:04:24.281 - Thread: 1 -> Priority = 1 2021-11-07 20:04:24.281 - Thread: 1 -> Multithreaded rendering supported = False 2021-11-07 20:04:24.281 - Thread: 1 -> Output is attached = False 2021-11-07 20:04:24.281 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-11-07 20:04:24.281 - Thread: 1 -> Display modes = { 2021-11-07 20:04:24.281 - Thread: 1 -> DXGIOutput id = 0 2021-11-07 20:04:24.281 - Thread: 1 -> 640x480@60Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 640x480@75Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 640x480@59.94Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 720x480@60Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 720x480@59.94Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 720x576@50Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 800x600@75Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 800x600@56.25Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 800x600@60.317Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 800x600@72.188Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 1024x768@60.004Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 1024x768@70.069Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 1024x768@75.029Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 1152x864@75Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 1176x664@60Hz 2021-11-07 20:04:24.281 - Thread: 1 -> 1176x664@60Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1176x664@50Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1176x664@50Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1176x664@59.94Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1176x664@59.94Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1280x720@60Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1280x720@50Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1280x720@59.94Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1280x768@59.81Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1280x768@59.81Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1280x800@59.81Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1280x960@60Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1280x1024@60.02Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1280x1024@75.025Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1360x768@59.887Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1360x768@59.887Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1366x768@59.887Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1366x768@59.887Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1440x900@59.887Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1600x900@59.954Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1600x900@59.954Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1600x1024@59.954Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1600x1024@59.954Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1680x1050@59.954Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1768x992@60Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1768x992@60Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1768x992@50Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1768x992@50Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1768x992@59.94Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1768x992@59.94Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1920x1080@60Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1920x1080@60Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1920x1080@50Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1920x1080@50Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1920x1080@59.94Hz 2021-11-07 20:04:24.282 - Thread: 1 -> 1920x1080@59.94006Hz 2021-11-07 20:04:24.282 - Thread: 1 -> } 2021-11-07 20:04:24.282 - Thread: 1 -> } 2021-11-07 20:04:24.289 - Thread: 1 -> Service.IsActive: True 2021-11-07 20:04:24.289 - Thread: 1 -> Service.IsOnline: True 2021-11-07 20:04:24.289 - Thread: 1 -> Service.OwnsGame: False 2021-11-07 20:04:24.290 - Thread: 1 -> Service.UserId: 76561198354480151 2021-11-07 20:04:24.290 - Thread: 1 -> Service.UserName: EmirhanGamer71 PV-02 (Pivot) fan 2021-11-07 20:04:24.290 - Thread: 1 -> Service.Branch: default 2021-11-07 20:04:24.290 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-11-07 20:04:24.290 - Thread: 1 -> Build version: 0.1.1.0 2021-11-07 20:04:24.323 - Thread: 1 -> MyScreenManager() 2021-11-07 20:04:24.553 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2021-11-07 20:04:24.554 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2021-11-07 20:04:24.559 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2021-11-07 20:04:24.561 - Thread: 16 -> CreateDeviceInternal - Create device 2021-11-07 20:04:24.761 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2021-11-07 20:04:24.905 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2021-11-07 20:04:24.907 - Thread: 16 -> CreateDeviceInternal create swapchain 2021-11-07 20:04:36.894 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-11-07 20:04:36.895 - Thread: 1 -> Game dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-11-07 20:04:36.895 - Thread: 1 -> Content dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-11-07 20:04:41.271 - Thread: 1 -> Preallocate - START 2021-11-07 20:04:41.277 - Thread: 1 -> MySpaceWorldGenerator - START 2021-11-07 20:04:41.306 - Thread: 1 -> MySpaceWorldGenerator - END 2021-11-07 20:04:41.306 - Thread: 1 -> MySpaceBuildComponent - START 2021-11-07 20:04:41.306 - Thread: 1 -> MySpaceBuildComponent - END 2021-11-07 20:04:41.307 - Thread: 1 -> MyEntities - START 2021-11-07 20:04:41.340 - Thread: 1 -> MyEntities - END 2021-11-07 20:04:41.340 - Thread: 1 -> MyObjectBuilder_Base - START 2021-11-07 20:04:41.340 - Thread: 1 -> MyObjectBuilder_Base - END 2021-11-07 20:04:41.340 - Thread: 1 -> MyTransparentGeometry - START 2021-11-07 20:04:41.340 - Thread: 1 -> MyTransparentGeometry - END 2021-11-07 20:04:41.340 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-11-07 20:04:41.354 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-11-07 20:04:41.354 - Thread: 1 -> MyMath - START 2021-11-07 20:04:41.354 - Thread: 1 -> MyMath - END 2021-11-07 20:04:41.354 - Thread: 1 -> MySimpleObjectDraw - START 2021-11-07 20:04:41.355 - Thread: 1 -> MySimpleObjectDraw - END 2021-11-07 20:04:41.369 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-11-07 20:04:41.369 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-11-07 20:04:41.369 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-11-07 20:04:41.484 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-11-07 20:04:41.484 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-11-07 20:04:41.484 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-11-07 20:04:41.484 - Thread: 1 -> MySyncDestructions - START 2021-11-07 20:04:41.484 - Thread: 1 -> MySyncDestructions - END 2021-11-07 20:04:41.484 - Thread: 1 -> MySyncEntity - START 2021-11-07 20:04:41.484 - Thread: 1 -> MySyncEntity - END 2021-11-07 20:04:41.484 - Thread: 1 -> MyCommandCharacter - START 2021-11-07 20:04:41.489 - Thread: 1 -> MyCommandCharacter - END 2021-11-07 20:04:41.489 - Thread: 1 -> MyCommandConsole - START 2021-11-07 20:04:41.490 - Thread: 1 -> MyCommandConsole - END 2021-11-07 20:04:41.490 - Thread: 1 -> MyCommandEntity - START 2021-11-07 20:04:41.492 - Thread: 1 -> MyCommandEntity - END 2021-11-07 20:04:41.492 - Thread: 1 -> MyAiTargetManager - START 2021-11-07 20:04:41.492 - Thread: 1 -> MyAiTargetManager - END 2021-11-07 20:04:41.492 - Thread: 1 -> MyClientDebugCommands - START 2021-11-07 20:04:41.493 - Thread: 1 -> MyClientDebugCommands - END 2021-11-07 20:04:41.493 - Thread: 1 -> MyDedicatedServer - START 2021-11-07 20:04:41.493 - Thread: 1 -> MyDedicatedServer - END 2021-11-07 20:04:41.493 - Thread: 1 -> MyDedicatedServerBase - START 2021-11-07 20:04:41.493 - Thread: 1 -> MyDedicatedServerBase - END 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerBase - START 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerBase - END 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerClient - START 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerClient - END 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerClientBase - START 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerClientBase - END 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerLobby - START 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerLobby - END 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerServerBase - START 2021-11-07 20:04:41.493 - Thread: 1 -> MyMultiplayerServerBase - END 2021-11-07 20:04:41.493 - Thread: 1 -> MyServerDebugCommands - START 2021-11-07 20:04:41.507 - Thread: 1 -> MyServerDebugCommands - END 2021-11-07 20:04:41.507 - Thread: 1 -> MyAIActionsParser - START 2021-11-07 20:04:41.508 - Thread: 1 -> MyAIActionsParser - END 2021-11-07 20:04:41.508 - Thread: 1 -> MyCubeGridDefinitions - START 2021-11-07 20:04:41.662 - Thread: 1 -> MyCubeGridDefinitions - END 2021-11-07 20:04:41.662 - Thread: 1 -> MyDefinitionManager - START 2021-11-07 20:04:41.689 - Thread: 1 -> MyDefinitionManager - END 2021-11-07 20:04:41.689 - Thread: 1 -> Preallocate - END 2021-11-07 20:04:41.703 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-11-07 20:04:43.354 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-11-07 20:04:43.354 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-11-07 20:04:43.378 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-11-07 20:04:43.379 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-11-07 20:04:43.379 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-11-07 20:04:43.379 - Thread: 1 -> Assembly.Location: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-11-07 20:04:43.379 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-11-07 20:04:43.379 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-11-07 20:04:43.381 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-11-07 20:04:43.393 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2021-11-07 20:04:43.394 - Thread: 1 -> Win32_ComputerSystem.Model: H97M-D3H 2021-11-07 20:04:43.394 - Thread: 1 -> Virtualized: False 2021-11-07 20:04:43.399 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz 2021-11-07 20:04:43.400 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 25,158,508,544 bytes 2021-11-07 20:04:43.400 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-11-07 20:04:43.400 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,304,679,936 bytes 2021-11-07 20:04:43.400 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,563,528,192 bytes 2021-11-07 20:04:43.406 - Thread: 1 -> Drive C: | Capacity: 250,058,108,928 bytes | Free space: 12,691,804,160 bytes 2021-11-07 20:04:43.406 - Thread: 1 -> Drive D: | Capacity: 536,195,624,960 bytes | Free space: 3,545,702,400 bytes 2021-11-07 20:04:43.406 - Thread: 1 -> Drive E: | Capacity: 463,330,078,720 bytes | Free space: 5,812,629,504 bytes 2021-11-07 20:04:43.406 - Thread: 1 -> Drive F: | Capacity: 2,000,381,014,016 bytes | Free space: 168,934,453,248 bytes 2021-11-07 20:04:43.407 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-11-07 20:04:43.410 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-11-07 20:04:43.411 - Thread: 1 -> Installed DLCs: 2021-11-07 20:04:43.414 - Thread: 1 -> Deluxe Edition (573160) 2021-11-07 20:04:43.414 - Thread: 1 -> Decorative Blocks (1049790) 2021-11-07 20:04:43.414 - Thread: 1 -> Economy Deluxe (1135960) 2021-11-07 20:04:43.414 - Thread: 1 -> Style Pack (1084680) 2021-11-07 20:04:43.414 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-11-07 20:04:43.414 - Thread: 1 -> Frostbite (1241550) 2021-11-07 20:04:43.414 - Thread: 1 -> Sparks Of The Future (1307680) 2021-11-07 20:04:43.414 - Thread: 1 -> Wasteland (1374610) 2021-11-07 20:04:43.414 - Thread: 1 -> Warfare I. (1475830) 2021-11-07 20:04:43.415 - Thread: 1 -> Heavy Industry (1676100) 2021-11-07 20:04:43.459 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-11-07 20:04:43.733 - Thread: 1 -> Havok: Physics.Init 2021-11-07 20:04:43.879 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-11-07 20:04:43.885 - Thread: 1 -> HkGameName: SpaceEngineers 2021-11-07 20:04:43.912 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-11-07 20:04:43.915 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-11-07 20:04:43.966 - Thread: 1 -> b1bb271bef8823e45208d3e752328247abbfaad3 2021-11-07 20:04:44.838 - Thread: 1 -> Loading scenarios 2021-11-07 20:04:44.945 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-11-07 20:04:44.946 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-11-07 20:04:46.705 - Thread: 1 -> Loading sound definitions 2021-11-07 20:04:49.328 - Thread: 1 -> GuiTextures.sbc 2021-11-07 20:04:49.328 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-11-07 20:04:49.771 - Thread: 1 -> GuiTextures.sbc 2021-11-07 20:04:49.771 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-11-07 20:04:49.772 - Thread: 1 -> GuiTextures.sbc 2021-11-07 20:04:49.772 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-11-07 20:04:49.774 - Thread: 1 -> GuiTextures.sbc 2021-11-07 20:04:49.774 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-11-07 20:04:49.776 - Thread: 1 -> GuiTextures.sbc 2021-11-07 20:04:49.777 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-11-07 20:04:49.778 - Thread: 1 -> GuiTextures.sbc 2021-11-07 20:04:49.778 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-11-07 20:04:49.969 - Thread: 1 -> Loading OffensiveWords definitions 2021-11-07 20:04:49.970 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-11-07 20:04:49.970 - Thread: 1 -> Loading shadow textures definitions 2021-11-07 20:04:49.970 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-11-07 20:04:50.003 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-11-07 20:04:50.138 - Thread: 1 -> MyAudio.LoadData - START 2021-11-07 20:04:50.471 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: ASUS VN247 (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-11-07 20:04:52.439 - Thread: 1 -> MyAudio.LoadData - END 2021-11-07 20:04:52.457 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2021-11-07 20:04:52.479 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-11-07 20:04:52.492 - Thread: 1 -> MyGuiManager() 2021-11-07 20:04:52.873 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-11-07 20:04:54.005 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-11-07 20:04:54.010 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-11-07 20:04:54.010 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-11-07 20:04:54.034 - Thread: 1 -> Loading default controls 2021-11-07 20:04:54.127 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-11-07 20:04:54.756 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-11-07 20:04:54.857 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-11-07 20:04:54.862 - Thread: 9 -> ReloadVoxelMaterials 2021-11-07 20:04:55.377 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-11-07 20:04:55.631 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-11-07 20:04:55.631 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-11-07 20:04:55.637 - Thread: 14 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-11-07 20:04:55.642 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-11-07 20:04:55.720 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-11-07 20:04:55.800 - Thread: 14 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-11-07 20:04:55.820 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-11-07 20:04:55.842 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-11-07 20:04:55.860 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-11-07 20:04:55.873 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-11-07 20:04:55.878 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-11-07 20:04:55.923 - Thread: 14 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-11-07 20:04:55.928 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-11-07 20:04:55.937 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-11-07 20:04:55.957 - Thread: 14 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-11-07 20:04:56.017 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-11-07 20:04:56.435 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-11-07 20:04:57.454 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-11-07 20:04:57.486 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-11-07 20:04:57.597 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-11-07 20:04:57.623 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-11-07 20:04:57.640 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-11-07 20:04:57.678 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-11-07 20:04:57.681 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-11-07 20:04:57.762 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-11-07 20:04:57.781 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-11-07 20:04:57.791 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-11-07 20:04:57.954 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-11-07 20:04:58.104 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-11-07 20:04:58.128 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-11-07 20:04:58.138 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-11-07 20:04:58.147 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-11-07 20:04:58.155 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-11-07 20:04:58.212 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-11-07 20:04:58.267 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-11-07 20:04:58.286 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-11-07 20:04:58.311 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-11-07 20:04:58.326 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-11-07 20:04:58.329 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-11-07 20:04:58.397 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-11-07 20:04:58.473 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-11-07 20:04:58.474 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-11-07 20:04:58.518 - Thread: 1 -> Timer Frequency: 10000000 2021-11-07 20:04:58.518 - Thread: 1 -> Ticks per frame: 166667 2021-11-07 20:04:58.626 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-11-07 20:04:58.638 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-11-07 20:04:58.730 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-11-07 20:04:58.771 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-11-07 20:04:58.778 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-11-07 20:05:01.971 - Thread: 16 -> Exception in render! Exception: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.DXGI.SwapChain.TryPresent(Int32 syncInterval, PresentFlags flags) at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2021-11-07 20:05:01.979 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-11-07 20:05:02.168 - Thread: 16 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 0 InstanceBuffers: 0 GPUEmitters: 0 Atmospheres: 0 Clouds: 0 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 2021-11-07 20:05:02.497 - Thread: 14 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-11-07 20:05:02.553 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-11-07 20:05:02.627 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-11-07 20:05:03.557 - Thread: 19 -> EOS P2P - Query NAT type failed. 2021-11-07 20:05:03.722 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-11-07 20:05:04.444 - Thread: 9 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-11-07 20:05:04.857 - Thread: 16 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at SharpDX.DXGI.SwapChain.TryPresent(Int32 syncInterval, PresentFlags flags) at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-11-07 20:05:04.859 - Thread: 16 -> Showing message 2021-11-07 20:05:07.018 - Thread: 16 -> ================================== CRASH INFO ================================== AppVersion: 01_199_025 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 49 PCUCount: 0 IsHang: False GCMemory: 172 GCMemoryAllocated: 172 HWAvailableMemory: 9057 ProcessPrivateMemory: 1120 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-11-07 20:05:07.018 - Thread: 16 -> Log Closed