2021-10-25 11:24:01.820 - Thread: 1 -> Log Started 2021-10-25 11:24:01.821 - Thread: 1 -> Timezone (local - UTC): 2h 2021-10-25 11:24:01.821 - Thread: 1 -> App Version: 01_199_025 2021-10-25 11:24:01.897 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-10-25 11:24:01.897 - Thread: 1 -> Branch / Sandbox: SVN 2021-10-25 11:24:01.897 - Thread: 1 -> Environment.ProcessorCount: 4 2021-10-25 11:24:02.074 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Professionnel (Microsoft Windows NT 10.0.19043.0) 2021-10-25 11:24:02.074 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-10-25 11:24:02.075 - Thread: 1 -> Environment.Is64BitProcess: True 2021-10-25 11:24:02.075 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-10-25 11:24:02.075 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2021-10-25 11:24:02.075 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2021-10-25 11:24:02.083 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz 2021-10-25 11:24:02.083 - Thread: 1 -> IntPtr.Size: 8 2021-10-25 11:24:02.083 - Thread: 1 -> Default Culture: 2021-10-25 11:24:02.083 - Thread: 1 -> Default UI Culture: 2021-10-25 11:24:02.102 - Thread: 1 -> MyConfig.Load() - START 2021-10-25 11:24:02.105 - Thread: 1 -> Path: C:\Users\amaury\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-25 11:24:02.105 - Thread: 1 -> Config file not found! C:\Users\amaury\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-25 11:24:02.133 - Thread: 1 -> NewNewGameScreen: False 2021-10-25 11:24:02.135 - Thread: 1 -> MyConfig.Load() - END 2021-10-25 11:24:06.875 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-10-25 11:24:07.262 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-10-25 11:24:07.331 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-10-25 11:24:07.334 - Thread: 1 -> Found processor count: 4 2021-10-25 11:24:07.334 - Thread: 1 -> Using processor count: 4 2021-10-25 11:24:07.697 - Thread: 1 -> All detected adapters: 2021-10-25 11:24:07.724 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=339220954, DeviceID=7171 2021-10-25 11:24:07.724 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-10-25 11:24:08.320 - Thread: 1 -> AdapterInfo = { 2021-10-25 11:24:08.321 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2021-10-25 11:24:08.321 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 4256184320, Luid: 45532, rev: 161, subsys id: 339220954, vendor id: 4318, feature_level 11.1: True 2021-10-25 11:24:08.321 - Thread: 1 -> Driver version = 30.0.14.9613 2021-10-25 11:24:08.321 - Thread: 1 -> Driver date = 20211006000000.000000-000 2021-10-25 11:24:08.321 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-25 11:24:08.321 - Thread: 1 -> AftermathSupported = False 2021-10-25 11:24:08.321 - Thread: 1 -> Adapter id = 0 2021-10-25 11:24:08.321 - Thread: 1 -> Supported = True 2021-10-25 11:24:08.321 - Thread: 1 -> RAM = 6345981952 2021-10-25 11:24:08.321 - Thread: 1 -> Priority = 2 2021-10-25 11:24:08.321 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-25 11:24:08.321 - Thread: 1 -> Output is attached = True 2021-10-25 11:24:08.321 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-25 11:24:08.321 - Thread: 1 -> Display modes = { 2021-10-25 11:24:08.321 - Thread: 1 -> DXGIOutput id = 0 2021-10-25 11:24:08.322 - Thread: 1 -> 640x480@60Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 640x480@75Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 640x480@72Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 640x480@59.94Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 720x480@60Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 720x480@59.94Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 720x576@50Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 800x600@75Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 800x600@56.25Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 800x600@60.317Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 800x600@72.188Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1024x768@60.004Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1024x768@70.069Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1024x768@75.029Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1152x864@75Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1176x664@60Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1176x664@60Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1176x664@50Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1176x664@50Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1176x664@59.94Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1176x664@59.94Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1280x720@60Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1280x720@50Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1280x720@59.94Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1280x768@59.81Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1280x768@59.81Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1280x800@59.81Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1280x960@60Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1280x1024@60.02Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1280x1024@75.025Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1360x768@59.887Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1360x768@59.887Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1366x768@59.887Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1366x768@59.887Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1440x900@59.887Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1600x900@59.954Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1600x900@59.954Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1680x1050@59.954Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1768x992@60Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1768x992@60Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1768x992@50Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1768x992@50Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1768x992@59.94Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1768x992@59.94Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1920x1080@60Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1920x1080@60Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1920x1080@50Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1920x1080@50Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-25 11:24:08.322 - Thread: 1 -> 1920x1080@59.94006Hz 2021-10-25 11:24:08.322 - Thread: 1 -> } 2021-10-25 11:24:08.322 - Thread: 1 -> } 2021-10-25 11:24:08.322 - Thread: 1 -> AdapterInfo = { 2021-10-25 11:24:08.323 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2021-10-25 11:24:08.323 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 4256184320, Luid: 45532, rev: 161, subsys id: 339220954, vendor id: 4318, feature_level 11.1: True 2021-10-25 11:24:08.323 - Thread: 1 -> Driver version = 30.0.14.9613 2021-10-25 11:24:08.323 - Thread: 1 -> Driver date = 20211006000000.000000-000 2021-10-25 11:24:08.323 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-25 11:24:08.323 - Thread: 1 -> AftermathSupported = False 2021-10-25 11:24:08.323 - Thread: 1 -> Adapter id = 0 2021-10-25 11:24:08.323 - Thread: 1 -> Supported = True 2021-10-25 11:24:08.323 - Thread: 1 -> RAM = 6345981952 2021-10-25 11:24:08.323 - Thread: 1 -> Priority = 2 2021-10-25 11:24:08.323 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-25 11:24:08.323 - Thread: 1 -> Output is attached = True 2021-10-25 11:24:08.323 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-25 11:24:08.323 - Thread: 1 -> Display modes = { 2021-10-25 11:24:08.323 - Thread: 1 -> DXGIOutput id = 0 2021-10-25 11:24:08.323 - Thread: 1 -> 640x480@60Hz 2021-10-25 11:24:08.323 - Thread: 1 -> 640x480@75Hz 2021-10-25 11:24:08.323 - Thread: 1 -> 640x480@72Hz 2021-10-25 11:24:08.323 - Thread: 1 -> 640x480@59.94Hz 2021-10-25 11:24:08.323 - Thread: 1 -> 720x480@60Hz 2021-10-25 11:24:08.323 - Thread: 1 -> 720x480@59.94Hz 2021-10-25 11:24:08.323 - Thread: 1 -> 720x576@50Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 800x600@75Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 800x600@56.25Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 800x600@60.317Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 800x600@72.188Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1024x768@60.004Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1024x768@70.069Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1024x768@75.029Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1152x864@75Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1176x664@60Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1176x664@60Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1176x664@50Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1176x664@50Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1176x664@59.94Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1176x664@59.94Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1280x720@60Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1280x720@50Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1280x720@59.94Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1280x768@59.81Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1280x768@59.81Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1280x800@59.81Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1280x960@60Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1280x1024@60.02Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1280x1024@75.025Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1360x768@59.887Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1360x768@59.887Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1366x768@59.887Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1366x768@59.887Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1440x900@59.887Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1600x900@59.954Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1600x900@59.954Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1680x1050@59.954Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1768x992@60Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1768x992@60Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1768x992@50Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1768x992@50Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1768x992@59.94Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1768x992@59.94Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1920x1080@60Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1920x1080@60Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1920x1080@50Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1920x1080@50Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-25 11:24:08.324 - Thread: 1 -> 1920x1080@59.94006Hz 2021-10-25 11:24:08.324 - Thread: 1 -> } 2021-10-25 11:24:08.324 - Thread: 1 -> } 2021-10-25 11:24:08.329 - Thread: 1 -> Service.IsActive: True 2021-10-25 11:24:08.329 - Thread: 1 -> Service.IsOnline: True 2021-10-25 11:24:08.329 - Thread: 1 -> Service.OwnsGame: False 2021-10-25 11:24:08.329 - Thread: 1 -> Service.UserId: 76561198184503559 2021-10-25 11:24:08.330 - Thread: 1 -> Service.UserName: Grifdacier 2021-10-25 11:24:08.330 - Thread: 1 -> Service.Branch: default 2021-10-25 11:24:08.330 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-10-25 11:24:08.330 - Thread: 1 -> Build version: 0.1.1.0 2021-10-25 11:24:08.373 - Thread: 1 -> MyScreenManager() 2021-10-25 11:24:08.485 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2021-10-25 11:24:08.485 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2021-10-25 11:24:08.488 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2021-10-25 11:24:08.489 - Thread: 14 -> CreateDeviceInternal - Create device 2021-10-25 11:24:08.632 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2021-10-25 11:24:08.732 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2021-10-25 11:24:08.733 - Thread: 14 -> CreateDeviceInternal create swapchain 2021-10-25 11:24:18.355 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-10-25 11:24:18.355 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2021-10-25 11:24:18.355 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2021-10-25 11:24:20.119 - Thread: 1 -> Preallocate - START 2021-10-25 11:24:20.122 - Thread: 1 -> MySpaceWorldGenerator - START 2021-10-25 11:24:20.168 - Thread: 1 -> MySpaceWorldGenerator - END 2021-10-25 11:24:20.168 - Thread: 1 -> MySpaceBuildComponent - START 2021-10-25 11:24:20.168 - Thread: 1 -> MySpaceBuildComponent - END 2021-10-25 11:24:20.169 - Thread: 1 -> MyEntities - START 2021-10-25 11:24:20.216 - Thread: 1 -> MyEntities - END 2021-10-25 11:24:20.216 - Thread: 1 -> MyObjectBuilder_Base - START 2021-10-25 11:24:20.216 - Thread: 1 -> MyObjectBuilder_Base - END 2021-10-25 11:24:20.216 - Thread: 1 -> MyTransparentGeometry - START 2021-10-25 11:24:20.216 - Thread: 1 -> MyTransparentGeometry - END 2021-10-25 11:24:20.216 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-10-25 11:24:20.229 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-10-25 11:24:20.229 - Thread: 1 -> MyMath - START 2021-10-25 11:24:20.229 - Thread: 1 -> MyMath - END 2021-10-25 11:24:20.229 - Thread: 1 -> MySimpleObjectDraw - START 2021-10-25 11:24:20.229 - Thread: 1 -> MySimpleObjectDraw - END 2021-10-25 11:24:20.243 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-10-25 11:24:20.243 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-10-25 11:24:20.243 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-10-25 11:24:20.609 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-10-25 11:24:20.609 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-10-25 11:24:20.610 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-10-25 11:24:20.610 - Thread: 1 -> MySyncDestructions - START 2021-10-25 11:24:20.610 - Thread: 1 -> MySyncDestructions - END 2021-10-25 11:24:20.610 - Thread: 1 -> MySyncEntity - START 2021-10-25 11:24:20.610 - Thread: 1 -> MySyncEntity - END 2021-10-25 11:24:20.610 - Thread: 1 -> MyCommandCharacter - START 2021-10-25 11:24:20.615 - Thread: 1 -> MyCommandCharacter - END 2021-10-25 11:24:20.615 - Thread: 1 -> MyCommandConsole - START 2021-10-25 11:24:20.635 - Thread: 1 -> MyCommandConsole - END 2021-10-25 11:24:20.635 - Thread: 1 -> MyCommandEntity - START 2021-10-25 11:24:20.636 - Thread: 1 -> MyCommandEntity - END 2021-10-25 11:24:20.636 - Thread: 1 -> MyAiTargetManager - START 2021-10-25 11:24:20.636 - Thread: 1 -> MyAiTargetManager - END 2021-10-25 11:24:20.636 - Thread: 1 -> MyClientDebugCommands - START 2021-10-25 11:24:20.637 - Thread: 1 -> MyClientDebugCommands - END 2021-10-25 11:24:20.637 - Thread: 1 -> MyDedicatedServer - START 2021-10-25 11:24:20.637 - Thread: 1 -> MyDedicatedServer - END 2021-10-25 11:24:20.637 - Thread: 1 -> MyDedicatedServerBase - START 2021-10-25 11:24:20.637 - Thread: 1 -> MyDedicatedServerBase - END 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerBase - START 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerBase - END 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerClient - START 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerClient - END 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerClientBase - START 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerClientBase - END 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerLobby - START 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerLobby - END 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerServerBase - START 2021-10-25 11:24:20.637 - Thread: 1 -> MyMultiplayerServerBase - END 2021-10-25 11:24:20.637 - Thread: 1 -> MyServerDebugCommands - START 2021-10-25 11:24:20.638 - Thread: 1 -> MyServerDebugCommands - END 2021-10-25 11:24:20.638 - Thread: 1 -> MyAIActionsParser - START 2021-10-25 11:24:20.638 - Thread: 1 -> MyAIActionsParser - END 2021-10-25 11:24:20.638 - Thread: 1 -> MyCubeGridDefinitions - START 2021-10-25 11:24:20.716 - Thread: 1 -> MyCubeGridDefinitions - END 2021-10-25 11:24:20.716 - Thread: 1 -> MyDefinitionManager - START 2021-10-25 11:24:20.742 - Thread: 1 -> MyDefinitionManager - END 2021-10-25 11:24:20.742 - Thread: 1 -> Preallocate - END 2021-10-25 11:24:20.749 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-10-25 11:24:21.657 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-10-25 11:24:21.657 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-10-25 11:24:21.699 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-10-25 11:24:21.700 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-25 11:24:21.700 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-25 11:24:21.700 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-10-25 11:24:21.700 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-10-25 11:24:21.700 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-10-25 11:24:21.702 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-10-25 11:24:21.714 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-10-25 11:24:21.714 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-10-25 11:24:21.714 - Thread: 1 -> Virtualized: False 2021-10-25 11:24:21.718 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz 2021-10-25 11:24:21.720 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,512,368,640 bytes 2021-10-25 11:24:21.720 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-10-25 11:24:21.720 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,303,187,968 bytes 2021-10-25 11:24:21.720 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,707,101,184 bytes 2021-10-25 11:24:21.725 - Thread: 1 -> Drive C: | Capacity: 118,884,372,480 bytes | Free space: 45,159,538,688 bytes 2021-10-25 11:24:21.725 - Thread: 1 -> Drive D: | Capacity: 1,000,067,821,568 bytes | Free space: 800,328,400,896 bytes 2021-10-25 11:24:21.725 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-10-25 11:24:21.743 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-10-25 11:24:21.744 - Thread: 1 -> Installed DLCs: 2021-10-25 11:24:21.787 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-10-25 11:24:21.953 - Thread: 1 -> Havok: Physics.Init 2021-10-25 11:24:21.954 - Thread: 19 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': Le module spécifié est introuvable. (Exception from HRESULT: 0x8007007E) at Epic.OnlineServices.Bindings.EOS_Initialize(IntPtr options) at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled) at System.Action`1.Invoke(T obj) at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled) at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() 2021-10-25 11:24:22.390 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-10-25 11:24:22.425 - Thread: 1 -> HkGameName: SpaceEngineers 2021-10-25 11:24:22.436 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-10-25 11:24:22.438 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-25 11:24:22.472 - Thread: 1 -> 8b3cfa940daca2de9ea05430c18aec52f8c56c1e 2021-10-25 11:24:26.548 - Thread: 19 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': Le module spécifié est introuvable. (Exception from HRESULT: 0x8007007E) at Epic.OnlineServices.Bindings.EOS_Initialize(IntPtr options) at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled) at System.Action`1.Invoke(T obj) at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled) at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2021-10-25 11:24:26.550 - Thread: 19 -> Showing message 2021-10-25 11:24:27.539 - Thread: 19 -> ================================== CRASH INFO ================================== AppVersion: 01_199_025 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 26 PCUCount: 0 IsHang: False GCMemory: 51 GCMemoryAllocated: 51 HWAvailableMemory: 4067 ProcessPrivateMemory: 474 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-10-25 11:24:27.539 - Thread: 19 -> Log Closed