2021-10-24 19:15:56.624 - Thread: 1 -> Log Started 2021-10-24 19:15:56.625 - Thread: 1 -> Timezone (local - UTC): -7h 2021-10-24 19:15:56.625 - Thread: 1 -> App Version: 01_199_025 2021-10-24 19:15:56.631 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-10-24 19:15:56.631 - Thread: 1 -> Branch / Sandbox: SVN 2021-10-24 19:15:56.631 - Thread: 1 -> Environment.ProcessorCount: 24 2021-10-24 19:15:56.676 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19041.0) 2021-10-24 19:15:56.676 - Thread: 1 -> Environment.CommandLine: A:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro 2021-10-24 19:15:56.676 - Thread: 1 -> Environment.Is64BitProcess: True 2021-10-24 19:15:56.676 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-10-24 19:15:56.676 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4390.0 2021-10-24 19:15:56.676 - Thread: 1 -> Environment.CurrentDirectory: A:\Steam\steamapps\common\SpaceEngineers\Bin64 2021-10-24 19:15:56.680 - Thread: 1 -> CPU Info: AMD Ryzen 9 3900X 12-Core Processor 2021-10-24 19:15:56.680 - Thread: 1 -> IntPtr.Size: 8 2021-10-24 19:15:56.680 - Thread: 1 -> Default Culture: 2021-10-24 19:15:56.680 - Thread: 1 -> Default UI Culture: 2021-10-24 19:15:56.680 - Thread: 1 -> MyConfig.Load() - START 2021-10-24 19:15:56.682 - Thread: 1 -> Path: C:\Users\Velori\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-24 19:15:56.796 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-10-24 19:15:56.796 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-10-24 19:15:56.796 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-10-24 19:15:56.796 - Thread: 1 -> GameVolume: 1 2021-10-24 19:15:56.796 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-10-24 19:15:56.796 - Thread: 1 -> Language: 0 2021-10-24 19:15:56.796 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-10-24 19:15:56.796 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-10-24 19:15:56.796 - Thread: 1 -> FirstTimeRun: False 2021-10-24 19:15:56.796 - Thread: 1 -> VoiceChatVolume: 2.627289 2021-10-24 19:15:56.796 - Thread: 1 -> HudWarnings: False 2021-10-24 19:15:56.796 - Thread: 1 -> VoiceChat: True 2021-10-24 19:15:56.796 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-10-24 19:15:56.796 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-10-24 19:15:56.796 - Thread: 1 -> ControlsHints: False 2021-10-24 19:15:56.796 - Thread: 1 -> RotationHints: False 2021-10-24 19:15:56.796 - Thread: 1 -> ShowCrosshair: True 2021-10-24 19:15:56.796 - Thread: 1 -> DisableHeadbob: False 2021-10-24 19:15:56.796 - Thread: 1 -> CompressSaveGames: False 2021-10-24 19:15:56.796 - Thread: 1 -> ShowPlayerNamesOnHud: True 2021-10-24 19:15:56.796 - Thread: 1 -> ReleasingAltResetsCamera: True 2021-10-24 19:15:56.796 - Thread: 1 -> UiTransparency: 1 2021-10-24 19:15:56.796 - Thread: 1 -> UiBkTransparency: 0 2021-10-24 19:15:56.796 - Thread: 1 -> NeedShowTutorialQuestion: False 2021-10-24 19:15:56.796 - Thread: 1 -> EnableDamageEffects: True 2021-10-24 19:15:56.796 - Thread: 1 -> EnableReverb: False 2021-10-24 19:15:56.796 - Thread: 1 -> Music_Volume: 0 2021-10-24 19:15:56.796 - Thread: 1 -> GDPRConsent: False 2021-10-24 19:15:56.796 - Thread: 1 -> GDPRConsentSent: True 2021-10-24 19:15:56.796 - Thread: 1 -> FirstTimeTutorials: False 2021-10-24 19:15:56.796 - Thread: 1 -> HudState: 2 2021-10-24 19:15:56.796 - Thread: 1 -> ExperimentalMode: True 2021-10-24 19:15:56.796 - Thread: 1 -> EnableTrading: True 2021-10-24 19:15:56.796 - Thread: 1 -> EnableSteamCloud: False 2021-10-24 19:15:56.796 - Thread: 1 -> HUDBkTransparency: 0.6863276 2021-10-24 19:15:56.796 - Thread: 1 -> GoodBotHints: False 2021-10-24 19:15:56.796 - Thread: 1 -> VideoAdapter: 0 2021-10-24 19:15:56.796 - Thread: 1 -> ScreenWidth: 1920 2021-10-24 19:15:56.796 - Thread: 1 -> ScreenHeight: 1080 2021-10-24 19:15:56.796 - Thread: 1 -> RefreshRate: 60000 2021-10-24 19:15:56.796 - Thread: 1 -> WindowMode: 1 2021-10-24 19:15:56.796 - Thread: 1 -> VerticalSync: 1 2021-10-24 19:15:56.796 - Thread: 1 -> FieldOfView: 70 2021-10-24 19:15:56.796 - Thread: 1 -> PostProcessingEnabled: False 2021-10-24 19:15:56.796 - Thread: 1 -> FlaresIntensity: 1 2021-10-24 19:15:56.796 - Thread: 1 -> TreeViewDistance: 3292 2021-10-24 19:15:56.796 - Thread: 1 -> GrassDensity: 3 2021-10-24 19:15:56.796 - Thread: 1 -> GrassDrawDistance: 151 2021-10-24 19:15:56.796 - Thread: 1 -> AntialiasingMode: 1 2021-10-24 19:15:56.796 - Thread: 1 -> ShadowMapResolution: 2 2021-10-24 19:15:56.796 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-10-24 19:15:56.796 - Thread: 1 -> TextureQuality: 2 2021-10-24 19:15:56.796 - Thread: 1 -> AnisotropicFiltering: 4 2021-10-24 19:15:56.796 - Thread: 1 -> ModelQuality: 2 2021-10-24 19:15:56.796 - Thread: 1 -> VoxelQuality: 2 2021-10-24 19:15:56.796 - Thread: 1 -> ShaderQuality: 2 2021-10-24 19:15:56.796 - Thread: 1 -> LowMemSwitchToLow: 0 2021-10-24 19:15:56.796 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-10-24 19:15:56.796 - Thread: 1 -> FirstVTTimeRun: False 2021-10-24 19:15:56.796 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-10-24 19:15:56.796 - Thread: 1 -> CubeBuilderUseSymmetry: True 2021-10-24 19:15:56.796 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-10-24 19:15:56.796 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-10-24 19:15:56.796 - Thread: 1 -> EnableDynamicMusic: False 2021-10-24 19:15:56.796 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-10-24 19:15:56.796 - Thread: 1 -> EnableDoppler: True 2021-10-24 19:15:56.796 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-10-24 19:15:56.796 - Thread: 1 -> ShowCrosshair2: 0 2021-10-24 19:15:56.796 - Thread: 1 -> AreaInteraction: True 2021-10-24 19:15:56.796 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-10-24 19:15:56.796 - Thread: 1 -> DisableUpdateDriverNotification: False 2021-10-24 19:15:56.796 - Thread: 1 -> ControllerDefaultOnStart: False 2021-10-24 19:15:56.796 - Thread: 1 -> ModIoConsent: True 2021-10-24 19:15:56.796 - Thread: 1 -> SteamConsent: True 2021-10-24 19:15:56.796 - Thread: 1 -> SpriteMainViewportScale: 1 2021-10-24 19:15:56.796 - Thread: 1 -> VoxelTextureQuality: 2 2021-10-24 19:15:56.796 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-10-24 19:15:56.796 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-10-24 19:15:56.796 - Thread: 1 -> DebugComponentsInfo: 0 2021-10-24 19:15:56.797 - Thread: 1 -> MyConfig.Load() - END 2021-10-24 19:16:01.211 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-10-24 19:16:01.376 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-10-24 19:16:01.391 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-10-24 19:16:01.393 - Thread: 1 -> Found processor count: 12 2021-10-24 19:16:01.393 - Thread: 1 -> Using processor count: 12 2021-10-24 19:16:01.499 - Thread: 1 -> All detected adapters: 2021-10-24 19:16:01.511 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=928650338, DeviceID=8578 2021-10-24 19:16:01.511 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-10-24 19:16:01.847 - Thread: 1 -> AdapterInfo = { 2021-10-24 19:16:01.847 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2021-10-24 19:16:01.847 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8553981952, Luid: 1805062, rev: 161, subsys id: 928650338, vendor id: 4318, feature_level 11.1: True 2021-10-24 19:16:01.847 - Thread: 1 -> Driver version = 30.0.14.7196 2021-10-24 19:16:01.847 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-10-24 19:16:01.847 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-24 19:16:01.847 - Thread: 1 -> AftermathSupported = False 2021-10-24 19:16:01.847 - Thread: 1 -> Adapter id = 0 2021-10-24 19:16:01.847 - Thread: 1 -> Supported = True 2021-10-24 19:16:01.847 - Thread: 1 -> RAM = 6282018816 2021-10-24 19:16:01.847 - Thread: 1 -> Priority = 2 2021-10-24 19:16:01.847 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-24 19:16:01.847 - Thread: 1 -> Output is attached = True 2021-10-24 19:16:01.847 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-24 19:16:01.847 - Thread: 1 -> Display modes = { 2021-10-24 19:16:01.847 - Thread: 1 -> DXGIOutput id = 0 2021-10-24 19:16:01.847 - Thread: 1 -> 640x480@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 640x480@75Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 640x480@72Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 640x480@59.94Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 720x480@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 720x480@59.94Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 720x576@50Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 800x600@75Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 800x600@60.317Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 800x600@72.188Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1024x768@60.004Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1024x768@70.069Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1024x768@75.029Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1152x864@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1152x864@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1152x864@23.976Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1152x864@23.976Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1152x864@24Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1152x864@24Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1152x864@50Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1152x864@50Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1152x864@59.94Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1152x864@59.94Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1176x664@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1176x664@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1176x664@50Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1176x664@50Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1176x664@59.94Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1176x664@59.94Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x720@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x720@50Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x720@59.94Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x768@59.87Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x800@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x800@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x800@23.976Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x800@23.976Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x800@24Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x800@24Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x800@50Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x800@50Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x800@59.94Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x800@59.94Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x960@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x960@60Hz 2021-10-24 19:16:01.847 - Thread: 1 -> 1280x960@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x960@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x960@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x960@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x960@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x960@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x960@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x960@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x1024@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x1024@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x1024@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x1024@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x1024@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x1024@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x1024@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x1024@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x1024@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1280x1024@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1360x768@60.015Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1366x768@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1366x768@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1366x768@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1366x768@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1366x768@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1366x768@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1366x768@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1366x768@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1366x768@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1366x768@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1440x900@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1440x900@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1440x900@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1440x900@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1440x900@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1440x900@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1440x900@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1440x900@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1440x900@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1440x900@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x900@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x900@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x900@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x900@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x900@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x900@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x900@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x900@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x900@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x900@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x1024@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x1024@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x1024@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x1024@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x1024@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x1024@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x1024@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x1024@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1680x1050@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1680x1050@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1680x1050@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1680x1050@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1680x1050@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1680x1050@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1680x1050@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1680x1050@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1920x1080@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1920x1080@23.976Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1920x1080@24Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1920x1080@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> } 2021-10-24 19:16:01.848 - Thread: 1 -> } 2021-10-24 19:16:01.848 - Thread: 1 -> AdapterInfo = { 2021-10-24 19:16:01.848 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2021-10-24 19:16:01.848 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8553981952, Luid: 1805062, rev: 161, subsys id: 928650338, vendor id: 4318, feature_level 11.1: True 2021-10-24 19:16:01.848 - Thread: 1 -> Driver version = 30.0.14.7196 2021-10-24 19:16:01.848 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-10-24 19:16:01.848 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-24 19:16:01.848 - Thread: 1 -> AftermathSupported = False 2021-10-24 19:16:01.848 - Thread: 1 -> Adapter id = 0 2021-10-24 19:16:01.848 - Thread: 1 -> Supported = True 2021-10-24 19:16:01.848 - Thread: 1 -> RAM = 6282018816 2021-10-24 19:16:01.848 - Thread: 1 -> Priority = 2 2021-10-24 19:16:01.848 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-24 19:16:01.848 - Thread: 1 -> Output is attached = True 2021-10-24 19:16:01.848 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-24 19:16:01.848 - Thread: 1 -> Display modes = { 2021-10-24 19:16:01.848 - Thread: 1 -> DXGIOutput id = 0 2021-10-24 19:16:01.848 - Thread: 1 -> 640x480@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 640x480@75Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 640x480@72Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 640x480@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 720x480@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 720x480@59.94Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 720x576@50Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 800x600@75Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 800x600@60.317Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 800x600@72.188Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1024x768@60.004Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1024x768@70.069Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1024x768@75.029Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1152x864@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1152x864@60Hz 2021-10-24 19:16:01.848 - Thread: 1 -> 1152x864@23.976Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1152x864@23.976Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1152x864@24Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1152x864@24Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1152x864@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1152x864@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1152x864@59.94Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1152x864@59.94Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1176x664@60Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1176x664@60Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1176x664@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1176x664@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1176x664@59.94Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1176x664@59.94Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x720@60Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x720@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x720@59.94Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x768@59.87Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x800@60Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x800@60Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x800@23.976Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x800@23.976Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x800@24Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x800@24Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x800@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1280x800@50Hz 2021-10-24 19:16:01.849 - 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Thread: 1 -> 1600x1024@24Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1600x1024@24Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1600x1024@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1600x1024@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1680x1050@60Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1680x1050@60Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1680x1050@23.976Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1680x1050@23.976Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1680x1050@24Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1680x1050@24Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1680x1050@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1680x1050@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1920x1080@60Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1920x1080@23.976Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1920x1080@24Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1920x1080@50Hz 2021-10-24 19:16:01.849 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-24 19:16:01.849 - Thread: 1 -> } 2021-10-24 19:16:01.849 - Thread: 1 -> } 2021-10-24 19:16:01.849 - Thread: 1 -> AdapterInfo = { 2021-10-24 19:16:01.849 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY2 2021-10-24 19:16:01.849 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8553981952, Luid: 1805062, rev: 161, subsys id: 928650338, vendor id: 4318, feature_level 11.1: True 2021-10-24 19:16:01.849 - Thread: 1 -> Driver version = 30.0.14.7196 2021-10-24 19:16:01.849 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-10-24 19:16:01.849 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-24 19:16:01.849 - Thread: 1 -> AftermathSupported = False 2021-10-24 19:16:01.849 - Thread: 1 -> Adapter id = 0 2021-10-24 19:16:01.849 - Thread: 1 -> Supported = True 2021-10-24 19:16:01.849 - Thread: 1 -> RAM = 6282018816 2021-10-24 19:16:01.849 - Thread: 1 -> Priority = 2 2021-10-24 19:16:01.849 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-24 19:16:01.849 - Thread: 1 -> Output is attached = True 2021-10-24 19:16:01.849 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2021-10-24 19:16:01.849 - Thread: 1 -> Display modes = { 2021-10-24 19:16:01.850 - Thread: 1 -> DXGIOutput id = 1 2021-10-24 19:16:01.850 - Thread: 1 -> 640x480@60Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x480@56.25Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x480@56.25Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x480@60.317Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x480@60.317Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x576@56.25Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x576@56.25Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x576@60.317Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x576@60.317Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 800x600@56.25Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 800x600@60.317Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1024x768@60.004Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1024x768@70.069Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1152x864@75Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x720@59.81Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x720@59.81Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x768@59.81Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x768@59.81Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x800@59.81Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x960@60.02Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x960@60.02Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x1024@60.02Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1360x768@59.887Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1360x768@59.887Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1366x768@59.887Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1366x768@59.887Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1440x900@59.887Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1600x900@59.954Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1600x900@59.954Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1680x1050@59.954Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1920x1080@60Hz 2021-10-24 19:16:01.850 - Thread: 1 -> } 2021-10-24 19:16:01.850 - Thread: 1 -> } 2021-10-24 19:16:01.850 - Thread: 1 -> AdapterInfo = { 2021-10-24 19:16:01.850 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY2 2021-10-24 19:16:01.850 - Thread: 1 -> Description = dev id: 8578, mem: 6282018816, shared mem: 8553981952, Luid: 1805062, rev: 161, subsys id: 928650338, vendor id: 4318, feature_level 11.1: True 2021-10-24 19:16:01.850 - Thread: 1 -> Driver version = 30.0.14.7196 2021-10-24 19:16:01.850 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-10-24 19:16:01.850 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-24 19:16:01.850 - Thread: 1 -> AftermathSupported = False 2021-10-24 19:16:01.850 - Thread: 1 -> Adapter id = 0 2021-10-24 19:16:01.850 - Thread: 1 -> Supported = True 2021-10-24 19:16:01.850 - Thread: 1 -> RAM = 6282018816 2021-10-24 19:16:01.850 - Thread: 1 -> Priority = 2 2021-10-24 19:16:01.850 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-24 19:16:01.850 - Thread: 1 -> Output is attached = True 2021-10-24 19:16:01.850 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2021-10-24 19:16:01.850 - Thread: 1 -> Display modes = { 2021-10-24 19:16:01.850 - Thread: 1 -> DXGIOutput id = 1 2021-10-24 19:16:01.850 - Thread: 1 -> 640x480@60Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x480@56.25Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x480@56.25Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x480@60.317Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x480@60.317Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x576@56.25Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x576@56.25Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x576@60.317Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 720x576@60.317Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 800x600@56.25Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 800x600@60.317Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1024x768@60.004Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1024x768@70.069Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1152x864@75Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x720@59.81Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x720@59.81Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x768@59.81Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x768@59.81Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x800@59.81Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x960@60.02Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x960@60.02Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1280x1024@60.02Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1360x768@59.887Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1360x768@59.887Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1366x768@59.887Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1366x768@59.887Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1440x900@59.887Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1600x900@59.954Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1600x900@59.954Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1680x1050@59.954Hz 2021-10-24 19:16:01.850 - Thread: 1 -> 1920x1080@60Hz 2021-10-24 19:16:01.850 - Thread: 1 -> } 2021-10-24 19:16:01.850 - Thread: 1 -> } 2021-10-24 19:16:01.851 - Thread: 1 -> Service.IsActive: True 2021-10-24 19:16:01.851 - Thread: 1 -> Service.IsOnline: True 2021-10-24 19:16:01.851 - Thread: 1 -> Service.OwnsGame: False 2021-10-24 19:16:01.851 - Thread: 1 -> Service.UserId: 76561198056611217 2021-10-24 19:16:01.851 - Thread: 1 -> Service.UserName: Lystent 2021-10-24 19:16:01.851 - Thread: 1 -> Service.Branch: default 2021-10-24 19:16:01.851 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-10-24 19:16:01.851 - Thread: 1 -> Build version: 0.1.1.0 2021-10-24 19:16:01.861 - Thread: 1 -> MyScreenManager() 2021-10-24 19:16:01.885 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2021-10-24 19:16:01.885 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2021-10-24 19:16:01.887 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2021-10-24 19:16:01.887 - Thread: 25 -> CreateDeviceInternal - Create device 2021-10-24 19:16:02.007 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2021-10-24 19:16:02.093 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2021-10-24 19:16:02.093 - Thread: 25 -> CreateDeviceInternal create swapchain 2021-10-24 19:16:03.171 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-10-24 19:16:03.171 - Thread: 1 -> Game dir: A:\Steam\steamapps\common\SpaceEngineers\Bin64 2021-10-24 19:16:03.171 - Thread: 1 -> Content dir: A:\Steam\steamapps\common\SpaceEngineers\Content 2021-10-24 19:16:04.012 - Thread: 1 -> Preallocate - START 2021-10-24 19:16:04.014 - Thread: 1 -> MySpaceWorldGenerator - START 2021-10-24 19:16:04.016 - Thread: 1 -> MySpaceWorldGenerator - END 2021-10-24 19:16:04.016 - Thread: 1 -> MySpaceBuildComponent - START 2021-10-24 19:16:04.016 - Thread: 1 -> MySpaceBuildComponent - END 2021-10-24 19:16:04.016 - Thread: 1 -> MyEntities - START 2021-10-24 19:16:04.024 - Thread: 1 -> MyEntities - END 2021-10-24 19:16:04.024 - Thread: 1 -> MyObjectBuilder_Base - START 2021-10-24 19:16:04.024 - Thread: 1 -> MyObjectBuilder_Base - END 2021-10-24 19:16:04.024 - Thread: 1 -> MyTransparentGeometry - START 2021-10-24 19:16:04.024 - Thread: 1 -> MyTransparentGeometry - END 2021-10-24 19:16:04.024 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-10-24 19:16:04.028 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-10-24 19:16:04.028 - Thread: 1 -> MyMath - START 2021-10-24 19:16:04.028 - Thread: 1 -> MyMath - END 2021-10-24 19:16:04.028 - Thread: 1 -> MySimpleObjectDraw - START 2021-10-24 19:16:04.028 - Thread: 1 -> MySimpleObjectDraw - END 2021-10-24 19:16:04.042 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-10-24 19:16:04.042 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-10-24 19:16:04.042 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-10-24 19:16:04.047 - Thread: 1 -> MySyncDestructions - START 2021-10-24 19:16:04.047 - Thread: 1 -> MySyncDestructions - END 2021-10-24 19:16:04.047 - Thread: 1 -> MySyncEntity - START 2021-10-24 19:16:04.047 - Thread: 1 -> MySyncEntity - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyCommandCharacter - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyCommandCharacter - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyCommandConsole - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyCommandConsole - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyCommandEntity - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyCommandEntity - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyAiTargetManager - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyAiTargetManager - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyClientDebugCommands - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyClientDebugCommands - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyDedicatedServer - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyDedicatedServer - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyDedicatedServerBase - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyDedicatedServerBase - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerBase - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerBase - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerClient - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerClient - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerClientBase - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerClientBase - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerLobby - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerLobby - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerServerBase - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyMultiplayerServerBase - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyServerDebugCommands - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyServerDebugCommands - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyAIActionsParser - START 2021-10-24 19:16:04.047 - Thread: 1 -> MyAIActionsParser - END 2021-10-24 19:16:04.047 - Thread: 1 -> MyCubeGridDefinitions - START 2021-10-24 19:16:04.052 - Thread: 1 -> MyCubeGridDefinitions - END 2021-10-24 19:16:04.052 - Thread: 1 -> MyDefinitionManager - START 2021-10-24 19:16:04.054 - Thread: 1 -> MyDefinitionManager - END 2021-10-24 19:16:04.054 - Thread: 1 -> Preallocate - END 2021-10-24 19:16:04.055 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-10-24 19:16:04.282 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-10-24 19:16:04.282 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-10-24 19:16:04.291 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-10-24 19:16:04.292 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-24 19:16:04.292 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-24 19:16:04.292 - Thread: 1 -> Assembly.Location: A:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-10-24 19:16:04.292 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-10-24 19:16:04.292 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-10-24 19:16:04.294 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-10-24 19:16:04.301 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-10-24 19:16:04.301 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-10-24 19:16:04.301 - Thread: 1 -> Virtualized: False 2021-10-24 19:16:04.304 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 3900X 12-Core Processor 2021-10-24 19:16:04.305 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,107,963,904 bytes 2021-10-24 19:16:04.305 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-10-24 19:16:04.305 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,545,085,440 bytes 2021-10-24 19:16:04.305 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,450,793,984 bytes 2021-10-24 19:16:04.308 - Thread: 1 -> Drive A: | Capacity: 960,178,941,952 bytes | Free space: 831,111,446,528 bytes 2021-10-24 19:16:04.308 - Thread: 1 -> Drive C: | Capacity: 499,462,959,104 bytes | Free space: 121,335,050,240 bytes 2021-10-24 19:16:04.308 - Thread: 1 -> Drive M: | Capacity: 500,090,007,552 bytes | Free space: 97,397,989,376 bytes 2021-10-24 19:16:04.308 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-10-24 19:16:04.308 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-10-24 19:16:04.308 - Thread: 1 -> Installed DLCs: 2021-10-24 19:16:04.325 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-10-24 19:16:04.372 - Thread: 1 -> Havok: Physics.Init 2021-10-24 19:16:04.390 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-10-24 19:16:04.425 - Thread: 1 -> HkGameName: SpaceEngineers 2021-10-24 19:16:04.428 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-10-24 19:16:04.433 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-24 19:16:04.438 - Thread: 1 -> bf93b9c3d2b4047b89a0be08618e5f57ec340ff4 2021-10-24 19:16:04.639 - Thread: 1 -> Loading scenarios 2021-10-24 19:16:04.657 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-24 19:16:04.657 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-10-24 19:16:04.855 - Thread: 1 -> Loading sound definitions 2021-10-24 19:16:04.865 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:04.865 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-24 19:16:04.867 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:04.867 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-24 19:16:04.867 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:04.867 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-24 19:16:04.867 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:04.867 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-24 19:16:04.867 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:04.867 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-24 19:16:04.868 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:04.868 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-24 19:16:04.869 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-24 19:16:04.869 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-10-24 19:16:04.869 - Thread: 1 -> Loading shadow textures definitions 2021-10-24 19:16:04.869 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-10-24 19:16:04.869 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-10-24 19:16:04.876 - Thread: 1 -> MyAudio.LoadData - START 2021-10-24 19:16:04.975 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (5- XIBERIA) - Channel #: 2 - Sample rate: 48000 2021-10-24 19:16:05.002 - Thread: 1 -> MyAudio.LoadData - END 2021-10-24 19:16:05.005 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2021-10-24 19:16:05.005 - Thread: 1 -> MyGuiManager() 2021-10-24 19:16:05.007 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-24 19:16:05.079 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-10-24 19:16:05.187 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-24 19:16:05.198 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-10-24 19:16:05.198 - Thread: 12 -> ReloadVoxelMaterials 2021-10-24 19:16:05.223 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-10-24 19:16:05.225 - Thread: 12 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-10-24 19:16:05.225 - Thread: 19 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-10-24 19:16:05.225 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-10-24 19:16:05.225 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-10-24 19:16:05.225 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-10-24 19:16:05.226 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-10-24 19:16:05.226 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-10-24 19:16:05.226 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-10-24 19:16:05.252 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-10-24 19:16:05.257 - Thread: 12 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-10-24 19:16:05.273 - Thread: 12 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-10-24 19:16:05.275 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-10-24 19:16:05.279 - Thread: 19 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-10-24 19:16:05.279 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-10-24 19:16:05.281 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-10-24 19:16:05.283 - Thread: 12 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-10-24 19:16:05.284 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-10-24 19:16:05.287 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-10-24 19:16:05.288 - Thread: 19 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-10-24 19:16:05.289 - Thread: 12 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-10-24 19:16:05.301 - Thread: 12 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-10-24 19:16:05.315 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-10-24 19:16:05.321 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-10-24 19:16:05.335 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-10-24 19:16:05.346 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-10-24 19:16:05.347 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-10-24 19:16:05.349 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-10-24 19:16:05.349 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-10-24 19:16:05.351 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-10-24 19:16:05.351 - Thread: 19 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-10-24 19:16:05.358 - Thread: 19 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-10-24 19:16:05.359 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-10-24 19:16:05.378 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-10-24 19:16:05.393 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-10-24 19:16:05.395 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-10-24 19:16:05.400 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-10-24 19:16:05.412 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-10-24 19:16:05.420 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-10-24 19:16:05.422 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-10-24 19:16:05.423 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-10-24 19:16:05.426 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-10-24 19:16:05.426 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-10-24 19:16:05.426 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-10-24 19:16:05.434 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-10-24 19:16:05.440 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-10-24 19:16:05.460 - Thread: 19 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-10-24 19:16:05.469 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-10-24 19:16:05.470 - Thread: 19 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-10-24 19:16:05.471 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-10-24 19:16:05.472 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-10-24 19:16:05.485 - Thread: 20 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-10-24 19:16:05.489 - Thread: 19 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-10-24 19:16:05.502 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-10-24 19:16:05.537 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-10-24 19:16:05.794 - Thread: 12 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-10-24 19:16:06.182 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-10-24 19:16:06.191 - Thread: 1 -> Timer Frequency: 10000000 2021-10-24 19:16:06.191 - Thread: 1 -> Ticks per frame: 166667 2021-10-24 19:16:06.218 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-10-24 19:16:06.219 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-10-24 19:16:06.226 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-10-24 19:16:06.230 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-10-24 19:16:06.235 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-10-24 19:16:06.237 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-10-24 19:16:06.239 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-10-24 19:16:06.245 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-10-24 19:16:06.248 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-10-24 19:16:06.255 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-10-24 19:16:06.260 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-10-24 19:16:06.269 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-10-24 19:16:06.277 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-10-24 19:16:06.282 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-10-24 19:16:06.292 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-10-24 19:16:06.303 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-10-24 19:16:06.305 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-10-24 19:16:06.353 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-10-24 19:16:06.361 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-10-24 19:16:06.419 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-10-24 19:16:06.422 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-10-24 19:16:06.488 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-10-24 19:16:06.488 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-10-24 19:16:06.543 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-10-24 19:16:06.547 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-10-24 19:16:06.565 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-24 19:16:06.565 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-24 19:16:06.586 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-10-24 19:16:06.592 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-10-24 19:16:06.644 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-10-24 19:16:06.644 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-10-24 19:16:06.693 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-10-24 19:16:06.713 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-10-24 19:16:06.763 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-10-24 19:16:06.775 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-10-24 19:16:06.795 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-10-24 19:16:06.801 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-10-24 19:16:06.832 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-10-24 19:16:06.835 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-10-24 19:16:06.837 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-10-24 19:16:06.845 - Thread: 1 -> Flares Intensity: 1 2021-10-24 19:16:06.845 - Thread: 1 -> Field of view: 1.22173 2021-10-24 19:16:06.845 - Thread: 1 -> PostProcessingEnabled: False 2021-10-24 19:16:06.845 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-10-24 19:16:06.845 - Thread: 1 -> Render.GrassDrawDistance: 151 2021-10-24 19:16:06.845 - Thread: 1 -> Render.DistanceFade: 3292 2021-10-24 19:16:06.845 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-10-24 19:16:06.845 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-10-24 19:16:06.845 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-10-24 19:16:06.845 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-10-24 19:16:06.845 - Thread: 1 -> Render.TextureQuality: HIGH 2021-10-24 19:16:06.845 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-10-24 19:16:06.845 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-10-24 19:16:06.845 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-10-24 19:16:06.845 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-10-24 19:16:06.845 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-10-24 19:16:06.845 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-10-24 19:16:06.903 - Thread: 30 -> EOS P2P - Query NAT type failed. 2021-10-24 19:16:06.905 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-10-24 19:16:06.976 - Thread: 1 -> Analytics session started: UserID = (5ac97800-3666-8845-3ea0-45d001247eaf) SessionID = (d6000854-5dbd-4355-bebc-8e7e23d878bc) 2021-10-24 19:16:06.976 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 19:16:07.037 - Thread: 19 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-10-24 19:16:07.053 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-10-24 19:16:07.062 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-10-24 19:16:07.186 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-10-24 19:16:07.241 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-10-24 19:16:07.267 - Thread: 23 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-10-24 19:16:07.288 - Thread: 19 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-10-24 19:16:07.323 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-10-24 19:16:07.649 - Thread: 22 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-10-24 19:16:07.650 - Thread: 21 -> Loading voxel storage from file 'A:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-10-24 19:16:08.842 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-24 19:16:09.220 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-24 19:16:09.223 - Thread: 40 -> LoadSession() - Start 2021-10-24 19:16:09.223 - Thread: 40 -> C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2 2021-10-24 19:16:09.224 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\Sandbox_config.sbc 2021-10-24 19:16:10.004 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\Sandbox_config.sbc 2021-10-24 19:16:10.006 - Thread: 40 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-24 19:16:10.019 - Thread: 40 -> CheckPoint Experimental mode: Yes 2021-10-24 19:16:10.019 - Thread: 40 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableSubgridDamage, AdaptiveSimulationQuality 2021-10-24 19:16:10.046 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-24 19:16:10.049 - Thread: 13 -> Downloading world mods - START 2021-10-24 19:16:10.248 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-24 19:16:10.266 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-24 19:16:10.324 - Thread: 1 -> Mod dependencies query successful 2021-10-24 19:16:10.329 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 1 items 2021-10-24 19:16:10.486 - Thread: 1 -> Mod query successful 2021-10-24 19:16:10.506 - Thread: 13 -> Up to date mod: Id = 440319553, title = 'Skybox Dyson sphere (Star Wolves 2 The Civil War)' 2021-10-24 19:16:10.508 - Thread: 13 -> Mod download time: 0.01 seconds 2021-10-24 19:16:10.510 - Thread: 13 -> Downloading world mods - END 2021-10-24 19:16:10.516 - Thread: 1 -> LoadSession() - End 2021-10-24 19:16:10.536 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-24 19:16:10.544 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-24 19:16:10.544 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-24 19:16:10.554 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-24 19:16:10.554 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-24 19:16:10.564 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-24 19:16:10.603 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-10-24 19:16:10.613 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-10-24 19:16:10.613 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-10-24 19:16:10.745 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-24 19:16:10.745 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-10-24 19:16:10.745 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2021-10-24 19:16:10.755 - Thread: 1 -> RunLoadingAction - START 2021-10-24 19:16:10.758 - Thread: 1 -> Loading session: C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2 2021-10-24 19:16:10.888 - Thread: 1 -> GC Memory: 986,534,320 B 2021-10-24 19:16:10.895 - Thread: 1 -> Process Memory: 3,154,632,704 B 2021-10-24 19:16:10.896 - Thread: 1 -> Experimental mode: Yes 2021-10-24 19:16:10.896 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableSubgridDamage, AdaptiveSimulationQuality, ExperimentalTurnedOnInConfiguration, Mods 2021-10-24 19:16:10.896 - Thread: 1 -> Console compatibility: No 2021-10-24 19:16:12.424 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-10-24 19:16:12.463 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-10-24 19:16:12.466 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-10-24 19:16:12.467 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-24 19:16:12.472 - Thread: 1 -> bf93b9c3d2b4047b89a0be08618e5f57ec340ff4 2021-10-24 19:16:12.623 - Thread: 1 -> Loading scenarios 2021-10-24 19:16:12.623 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-24 19:16:12.627 - Thread: 1 -> List of used mods (1) - START 2021-10-24 19:16:12.631 - Thread: 1 -> Id = Steam:440319553, Filename = '440319553.sbm', Name = 'Skybox Dyson sphere (Star Wolves 2 The Civil War)' 2021-10-24 19:16:12.631 - Thread: 1 -> List of used mods - END 2021-10-24 19:16:12.737 - Thread: 1 -> Loading behaviors 2021-10-24 19:16:12.737 - Thread: 1 -> Loading ammo magazines 2021-10-24 19:16:12.737 - Thread: 1 -> Loading ammo definitions 2021-10-24 19:16:12.738 - Thread: 1 -> Loading animations 2021-10-24 19:16:12.738 - Thread: 1 -> Loading animations 2021-10-24 19:16:12.738 - Thread: 1 -> Loading sound definitions 2021-10-24 19:16:12.739 - Thread: 1 -> Loading sound definitions 2021-10-24 19:16:12.739 - Thread: 1 -> Loading sound definitions 2021-10-24 19:16:12.739 - Thread: 1 -> Loading sound definitions 2021-10-24 19:16:12.739 - Thread: 1 -> Loading sound definitions 2021-10-24 19:16:12.739 - Thread: 1 -> Loading sound definitions 2021-10-24 19:16:12.739 - Thread: 1 -> Loading category classes 2021-10-24 19:16:12.739 - Thread: 1 -> Loading category classes 2021-10-24 19:16:12.739 - Thread: 1 -> Loading blueprint classes 2021-10-24 19:16:12.739 - Thread: 1 -> Loading blueprint class entries 2021-10-24 19:16:12.739 - Thread: 1 -> Loading blueprint class entries 2021-10-24 19:16:12.739 - Thread: 1 -> Loading blueprints 2021-10-24 19:16:12.740 - Thread: 1 -> Loading blueprints 2021-10-24 19:16:12.740 - Thread: 1 -> Loading agent definitions 2021-10-24 19:16:12.740 - Thread: 1 -> Loading character definitions 2021-10-24 19:16:12.743 - Thread: 1 -> Loading character definitions 2021-10-24 19:16:12.743 - Thread: 1 -> Loading components 2021-10-24 19:16:12.743 - Thread: 1 -> Loading components 2021-10-24 19:16:12.743 - Thread: 1 -> Loading configuration 2021-10-24 19:16:12.743 - Thread: 1 -> Loading container types 2021-10-24 19:16:12.744 - Thread: 1 -> Loading Contract Types 2021-10-24 19:16:12.745 - Thread: 1 -> Loading block positions 2021-10-24 19:16:12.747 - Thread: 1 -> Loading block positions 2021-10-24 19:16:12.747 - Thread: 1 -> Loading curve definitions 2021-10-24 19:16:12.748 - Thread: 1 -> Loading debris 2021-10-24 19:16:12.748 - Thread: 1 -> Loading environment items entries 2021-10-24 19:16:12.748 - Thread: 1 -> Loading decal global definitions 2021-10-24 19:16:12.748 - Thread: 1 -> Loading decal definitions 2021-10-24 19:16:12.748 - Thread: 1 -> Loading decal definitions 2021-10-24 19:16:12.748 - Thread: 1 -> Loading drone behaviors 2021-10-24 19:16:12.748 - Thread: 1 -> Loading edges 2021-10-24 19:16:12.748 - Thread: 1 -> Loading emissive color definitions 2021-10-24 19:16:12.750 - Thread: 1 -> Loading emissive color default states 2021-10-24 19:16:12.751 - Thread: 1 -> Loading animations 2021-10-24 19:16:12.751 - Thread: 1 -> Loading entity components 2021-10-24 19:16:12.757 - Thread: 1 -> Loading component containers 2021-10-24 19:16:12.761 - Thread: 1 -> Loading environment items entries 2021-10-24 19:16:12.761 - Thread: 1 -> Loading Faction Names 2021-10-24 19:16:12.761 - Thread: 1 -> Loading factions 2021-10-24 19:16:12.762 - Thread: 1 -> Loading flare definitions 2021-10-24 19:16:12.767 - Thread: 1 -> Loading gas property definitions 2021-10-24 19:16:12.768 - Thread: 1 -> Loading event definitions 2021-10-24 19:16:12.769 - Thread: 1 -> Loading physical items 2021-10-24 19:16:12.772 - Thread: 1 -> Loading chat bot responses 2021-10-24 19:16:12.780 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:12.780 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-24 19:16:12.782 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:12.782 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-24 19:16:12.782 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:12.782 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-24 19:16:12.782 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:12.782 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-24 19:16:12.782 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:12.782 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-24 19:16:12.782 - Thread: 1 -> GuiTextures.sbc 2021-10-24 19:16:12.782 - Thread: 1 -> Failed to parse texture header! Texture: A:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-24 19:16:12.787 - Thread: 1 -> Loading LCD texture categories 2021-10-24 19:16:12.788 - Thread: 1 -> Loading LCD texture categories 2021-10-24 19:16:12.788 - Thread: 1 -> Loading LCD texture categories 2021-10-24 19:16:12.788 - Thread: 1 -> Loading LCD texture categories 2021-10-24 19:16:12.788 - Thread: 1 -> Loading LCD texture categories 2021-10-24 19:16:12.788 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-24 19:16:12.788 - Thread: 1 -> Loading planet definition 2021-10-24 19:16:12.794 - Thread: 1 -> Loading physical items 2021-10-24 19:16:12.796 - Thread: 1 -> Loading physical items 2021-10-24 19:16:12.796 - Thread: 1 -> Loading physical material properties 2021-10-24 19:16:12.799 - Thread: 1 -> Loading pirate antennas 2021-10-24 19:16:12.800 - Thread: 1 -> Loading research blocks definitions 2021-10-24 19:16:12.801 - Thread: 1 -> Loading research groups definitions 2021-10-24 19:16:12.802 - Thread: 1 -> Loading resource distribution groups 2021-10-24 19:16:12.804 - Thread: 1 -> Loading shadow textures definitions 2021-10-24 19:16:12.805 - Thread: 1 -> Loading ship sound groups 2021-10-24 19:16:12.814 - Thread: 1 -> Loading ship sound groups 2021-10-24 19:16:12.814 - Thread: 1 -> Loading sound categories 2021-10-24 19:16:12.817 - Thread: 1 -> Loading stat definitions 2021-10-24 19:16:12.817 - Thread: 1 -> Loading grid creators 2021-10-24 19:16:12.818 - Thread: 1 -> Loading transparent material properties 2021-10-24 19:16:12.819 - Thread: 1 -> Loading planet definition 2021-10-24 19:16:12.819 - Thread: 1 -> Loading voxel map storage definitions 2021-10-24 19:16:12.820 - Thread: 1 -> Loading voxel material definitions 2021-10-24 19:16:12.821 - Thread: 1 -> Loading voxel material definitions 2021-10-24 19:16:12.821 - Thread: 1 -> Loading voxel material definitions 2021-10-24 19:16:12.821 - Thread: 1 -> Loading voxel material definitions 2021-10-24 19:16:12.821 - Thread: 1 -> Loading Weather Effects 2021-10-24 19:16:12.825 - Thread: 1 -> Loading environment definition 2021-10-24 19:16:12.831 - Thread: 1 -> Audio effects definitions 2021-10-24 19:16:12.834 - Thread: 1 -> Loading environment items definitions 2021-10-24 19:16:12.835 - Thread: 1 -> Loading environment items definitions 2021-10-24 19:16:12.835 - Thread: 1 -> Loading physical material properties 2021-10-24 19:16:12.839 - Thread: 1 -> Loading particle effect definitions 2021-10-24 19:16:12.927 - Thread: 1 -> Loading particle effect definitions 2021-10-24 19:16:12.928 - Thread: 1 -> Loading environment item definitions 2021-10-24 19:16:12.932 - Thread: 1 -> Loading weapon definitions 2021-10-24 19:16:12.941 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:12.969 - Thread: 1 -> Created block definitions 2021-10-24 19:16:12.970 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.000 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.006 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.006 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.007 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.007 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.008 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.014 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.015 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.016 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.017 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.017 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.025 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.026 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.027 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.029 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.030 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.031 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.031 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.032 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.033 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.037 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.038 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.038 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.039 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.039 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.040 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.041 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.042 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.045 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.046 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.046 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.047 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.047 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.048 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.049 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.050 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.055 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.056 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.057 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.058 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.059 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.060 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.063 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.065 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.066 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.067 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.068 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.069 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.070 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.071 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.072 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.076 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.077 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.079 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.081 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.083 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.083 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.085 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.086 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.088 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.089 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.092 - Thread: 1 -> Loading cube blocks 2021-10-24 19:16:13.093 - Thread: 1 -> Created block definitions 2021-10-24 19:16:13.097 - Thread: 1 -> Loading block variant groups 2021-10-24 19:16:13.099 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-10-24 19:16:13.100 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-10-24 19:16:13.100 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-10-24 19:16:13.100 - 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Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-10-24 19:16:13.105 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-10-24 19:16:13.106 - Thread: 1 -> Loading prefab: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-10-24 19:16:13.108 - Thread: 1 -> Loading asteroid generators 2021-10-24 19:16:13.109 - Thread: 1 -> Loading spawn groups 2021-10-24 19:16:13.111 - Thread: 1 -> Loading drop containers 2021-10-24 19:16:13.112 - Thread: 1 -> Loading spawn groups 2021-10-24 19:16:13.112 - Thread: 1 -> Loading spawn groups 2021-10-24 19:16:13.113 - Thread: 1 -> Loading radial menu definitions 2021-10-24 19:16:13.128 - Thread: 1 -> Loading respawn ships 2021-10-24 19:16:13.129 - Thread: 1 -> Loading spawn groups 2021-10-24 19:16:13.129 - Thread: 1 -> Loading wheel speeds 2021-10-24 19:16:13.172 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-24 19:16:13.198 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-24 19:16:13.198 - Thread: 1 -> MyAudio.LoadData - START 2021-10-24 19:16:13.260 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (5- XIBERIA) - Channel #: 2 - Sample rate: 48000 2021-10-24 19:16:13.337 - Thread: 1 -> MyAudio.LoadData - END 2021-10-24 19:16:13.375 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-10-24 19:16:13.397 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 19:16:13.444 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-24 19:16:13.445 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 19:16:13.445 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 19:16:13.458 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-24 19:16:13.594 - Thread: 13 -> Model Models\Cubes\Large\SafeZoneBlock.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 19:16:13.783 - Thread: 60 -> External debugger: listening... 2021-10-24 19:16:13.803 - Thread: 1 -> MyLights.LoadData() - START 2021-10-24 19:16:13.807 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-10-24 19:16:13.807 - Thread: 1 -> MyLights.LoadData() - END 2021-10-24 19:16:13.807 - Thread: 1 -> Info: MyLights initialized. 2021-10-24 19:16:13.807 - Thread: 1 -> MyExplosions.LoadData() - START 2021-10-24 19:16:13.814 - Thread: 1 -> MyExplosions.LoadData() - END 2021-10-24 19:16:13.863 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-10-24 19:16:13.863 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-10-24 19:16:13.885 - Thread: 1 -> Loading Procedural World Generator 2021-10-24 19:16:13.886 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2021-10-24 19:16:13.948 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-10-24 19:16:14.390 - Thread: 1 -> Clusters reordered 2021-10-24 19:16:14.596 - Thread: 1 -> Clusters reordered 2021-10-24 19:16:15.575 - Thread: 1 -> Clusters reordered 2021-10-24 19:16:16.218 - Thread: 1 -> Clusters reordered 2021-10-24 19:16:16.400 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-12345d19000 storage?:False 2021-10-24 19:16:16.401 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-12345d19000 storage?:False 2021-10-24 19:16:16.401 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\Moon-12345d19000.vx2' 2021-10-24 19:16:16.401 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\Alien-12345d19000.vx2' 2021-10-24 19:16:17.086 - Thread: 14 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-10-24 19:16:17.086 - Thread: 14 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-10-24 19:16:17.095 - Thread: 1 -> Initialized large grid Majestic 21850 PCU 2021-10-24 19:16:17.119 - Thread: 14 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 19:16:20.124 - Thread: 16 -> Info: Planet generator name: Moon 2021-10-24 19:16:20.127 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-28904.213073696 Y:-8245.73975696979 Z:-41743.7276146458 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-24 19:16:20.478 - Thread: 13 -> Info: Planet generator name: Alien 2021-10-24 19:16:20.479 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-12345d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-33792.1488566264 Y:4678.3975484397 Z:-6998.18054400143 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-24 19:16:20.502 - Thread: 1 -> Entities loaded & initialized 2021-10-24 19:16:20.685 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2021-10-24 19:16:20.712 - Thread: 1 -> MySession.Static.LogSettings - START 2021-10-24 19:16:20.717 - Thread: 1 -> Name = Closed Builder2 2021-10-24 19:16:20.717 - Thread: 1 -> Description = 2021-10-24 19:16:20.717 - Thread: 1 -> GameDateTime = 01/06/2081 03:13:40 2021-10-24 19:16:20.717 - Thread: 1 -> Password = 2021-10-24 19:16:20.717 - Thread: 1 -> CurrentPath = C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2 2021-10-24 19:16:20.717 - Thread: 1 -> WorkshopId = 2021-10-24 19:16:20.717 - Thread: 1 -> CameraController = Default_Astronaut 2021-10-24 19:16:20.717 - Thread: 1 -> ThumbPath = C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\thumb.jpg 2021-10-24 19:16:20.722 - Thread: 1 -> Settings: 2021-10-24 19:16:20.726 - Thread: 1 -> GameMode = Creative 2021-10-24 19:16:20.726 - Thread: 1 -> MaxPlayers = 4 2021-10-24 19:16:20.726 - Thread: 1 -> OnlineMode = OFFLINE 2021-10-24 19:16:20.726 - Thread: 1 -> TotalPCU = 0 2021-10-24 19:16:20.726 - Thread: 1 -> PiratePCU = 50000 2021-10-24 19:16:20.726 - Thread: 1 -> AutoHealing = True 2021-10-24 19:16:20.726 - Thread: 1 -> WeaponsEnabled = True 2021-10-24 19:16:20.726 - Thread: 1 -> ThrusterDamage = True 2021-10-24 19:16:20.726 - Thread: 1 -> EnableSpectator = False 2021-10-24 19:16:20.726 - Thread: 1 -> EnableCopyPaste = True 2021-10-24 19:16:20.726 - Thread: 1 -> MaxFloatingObjects = 56 2021-10-24 19:16:20.726 - Thread: 1 -> MaxGridSize = 0 2021-10-24 19:16:20.726 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-10-24 19:16:20.726 - Thread: 1 -> CargoShipsEnabled = False 2021-10-24 19:16:20.726 - Thread: 1 -> EnvironmentHostility = SAFE 2021-10-24 19:16:20.726 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-10-24 19:16:20.726 - Thread: 1 -> InventorySizeMultiplier = 10 2021-10-24 19:16:20.726 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-10-24 19:16:20.726 - Thread: 1 -> RefinerySpeedMultiplier = 1 2021-10-24 19:16:20.726 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2021-10-24 19:16:20.726 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2021-10-24 19:16:20.726 - Thread: 1 -> WelderSpeedMultiplier = 1 2021-10-24 19:16:20.726 - Thread: 1 -> GrinderSpeedMultiplier = 1 2021-10-24 19:16:20.726 - Thread: 1 -> ClientCanSave = False 2021-10-24 19:16:20.726 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-10-24 19:16:20.726 - Thread: 1 -> PermanentDeath = False 2021-10-24 19:16:20.726 - Thread: 1 -> DestructibleBlocks = True 2021-10-24 19:16:20.726 - Thread: 1 -> EnableScripts = True 2021-10-24 19:16:20.726 - Thread: 1 -> AutoSaveInMinutes = 5 2021-10-24 19:16:20.726 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-10-24 19:16:20.726 - Thread: 1 -> ProceduralDensity = 0 2021-10-24 19:16:20.726 - Thread: 1 -> ProceduralSeed = 0 2021-10-24 19:16:20.726 - Thread: 1 -> DestructibleBlocks = True 2021-10-24 19:16:20.726 - Thread: 1 -> EnableIngameScripts = True 2021-10-24 19:16:20.726 - Thread: 1 -> ViewDistance = 5000 2021-10-24 19:16:20.726 - Thread: 1 -> Voxel destruction = True 2021-10-24 19:16:20.726 - Thread: 1 -> EnableStructuralSimulation = False 2021-10-24 19:16:20.726 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-10-24 19:16:20.726 - Thread: 1 -> EnableContainerDrops = False 2021-10-24 19:16:20.728 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-10-24 19:16:20.728 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-10-24 19:16:20.728 - Thread: 1 -> EnableTurretsFriendlyFire = True 2021-10-24 19:16:20.728 - Thread: 1 -> EnableSubgridDamage = True 2021-10-24 19:16:20.728 - Thread: 1 -> SyncDistance = 3000 2021-10-24 19:16:20.728 - Thread: 1 -> BlockLimitsEnabled = NONE 2021-10-24 19:16:20.728 - Thread: 1 -> AFKTimeoutMin = 0 2021-10-24 19:16:20.728 - Thread: 1 -> StopGridsPeriodMin = 15 2021-10-24 19:16:20.728 - Thread: 1 -> MaxPlanets = 99 2021-10-24 19:16:20.728 - Thread: 1 -> MaxBackupSaves = 5 2021-10-24 19:16:20.728 - Thread: 1 -> MaxFactionsCount = 0 2021-10-24 19:16:20.728 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-10-24 19:16:20.728 - Thread: 1 -> RespawnShipDelete = False 2021-10-24 19:16:20.728 - Thread: 1 -> WorldSizeKm = 0 2021-10-24 19:16:20.728 - Thread: 1 -> ResetOwnership = False 2021-10-24 19:16:20.728 - Thread: 1 -> RealisticSound = False 2021-10-24 19:16:20.728 - Thread: 1 -> EnableSaving = True 2021-10-24 19:16:20.728 - Thread: 1 -> InfiniteAmmo = False 2021-10-24 19:16:20.728 - Thread: 1 -> EnableToolShake = True 2021-10-24 19:16:20.728 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-10-24 19:16:20.728 - Thread: 1 -> OffensiveWordsFiltering = False 2021-10-24 19:16:20.728 - Thread: 1 -> UseConsolePCU = False 2021-10-24 19:16:20.728 - Thread: 1 -> PredefinedAsteroids = True 2021-10-24 19:16:20.728 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-10-24 19:16:20.728 - Thread: 1 -> FamilySharing = True 2021-10-24 19:16:20.728 - Thread: 1 -> EnablePcuTrading = True 2021-10-24 19:16:20.728 - Thread: 1 -> SuppressedWarnings = 2021-10-24 19:16:20.728 - Thread: 1 -> SimplifiedSimulation = False 2021-10-24 19:16:20.728 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-10-24 19:16:20.728 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-10-24 19:16:20.728 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-10-24 19:16:20.728 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-10-24 19:16:20.728 - Thread: 1 -> TradeFactionsCount = 15 2021-10-24 19:16:20.728 - Thread: 1 -> HarvestRatioMultiplier = 1 2021-10-24 19:16:20.728 - Thread: 1 -> WeatherSystem = False 2021-10-24 19:16:20.728 - Thread: 1 -> DepositSizeDenominator = 30 2021-10-24 19:16:20.728 - Thread: 1 -> DepositsCountCoefficient = 2 2021-10-24 19:16:20.728 - Thread: 1 -> EnableEconomy = False 2021-10-24 19:16:20.728 - Thread: 1 -> EnableBountyContracts = False 2021-10-24 19:16:20.728 - Thread: 1 -> EnableSupergridding = False 2021-10-24 19:16:20.728 - Thread: 1 -> EnableAutorespawn = False 2021-10-24 19:16:20.728 - Thread: 1 -> OptimalSpawnDistance = 900 2021-10-24 19:16:20.728 - Thread: 1 -> EnableGoodBotHints = True 2021-10-24 19:16:20.728 - Thread: 1 -> EnableResearch = False 2021-10-24 19:16:20.728 - Thread: 1 -> VoxelAgeThreshold = 24 2021-10-24 19:16:20.728 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-10-24 19:16:20.728 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-10-24 19:16:20.728 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-10-24 19:16:20.728 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-10-24 19:16:20.728 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-10-24 19:16:20.728 - Thread: 1 -> OptimalGridCount = 0 2021-10-24 19:16:20.728 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-10-24 19:16:20.728 - Thread: 1 -> BlockCountThreshold = 20 2021-10-24 19:16:20.728 - Thread: 1 -> TrashFlagsValue = 7706 2021-10-24 19:16:20.728 - Thread: 1 -> TrashRemovalEnabled = False 2021-10-24 19:16:20.728 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-10-24 19:16:20.728 - Thread: 1 -> EnableVoxelHand = True 2021-10-24 19:16:20.728 - Thread: 1 -> AdaptiveSimulationQuality = False 2021-10-24 19:16:20.728 - Thread: 1 -> EnableScripterRole = False 2021-10-24 19:16:20.728 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-10-24 19:16:20.728 - Thread: 1 -> FloraDensityMultiplier = 1 2021-10-24 19:16:20.728 - Thread: 1 -> EnableSpiders = False 2021-10-24 19:16:20.728 - Thread: 1 -> EnableWolfs = False 2021-10-24 19:16:20.728 - Thread: 1 -> EnableDrones = False 2021-10-24 19:16:20.728 - Thread: 1 -> MaxDrones = 5 2021-10-24 19:16:20.728 - Thread: 1 -> StartInRespawnScreen = False 2021-10-24 19:16:20.728 - Thread: 1 -> SpawnWithTools = True 2021-10-24 19:16:20.728 - Thread: 1 -> EnableJetpack = True 2021-10-24 19:16:20.728 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-10-24 19:16:20.729 - Thread: 1 -> PhysicsIterations = 8 2021-10-24 19:16:20.729 - Thread: 1 -> CanJoinRunning = False 2021-10-24 19:16:20.729 - Thread: 1 -> Scenario = False 2021-10-24 19:16:20.729 - Thread: 1 -> ScenarioEditMode = False 2021-10-24 19:16:20.729 - Thread: 1 -> EnableRespawnShips = True 2021-10-24 19:16:20.729 - Thread: 1 -> EnableSunRotation = False 2021-10-24 19:16:20.729 - Thread: 1 -> StationVoxelSupport = False 2021-10-24 19:16:20.729 - Thread: 1 -> EnableConvertToStation = True 2021-10-24 19:16:20.729 - Thread: 1 -> EnableEncounters = False 2021-10-24 19:16:20.729 - Thread: 1 -> Enable3rdPersonView = True 2021-10-24 19:16:20.729 - Thread: 1 -> EnableOxygenPressurization = True 2021-10-24 19:16:20.729 - Thread: 1 -> EnableOxygen = True 2021-10-24 19:16:20.729 - Thread: 1 -> ExperimentalMode = True 2021-10-24 19:16:20.729 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, EnableSubgridDamage, AdaptiveSimulationQuality 2021-10-24 19:16:20.729 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-10-24 19:16:20.729 - Thread: 1 -> EnableRecoil = True 2021-10-24 19:16:20.729 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-10-24 19:16:20.729 - Thread: 1 -> MySession.Static.LogSettings - END 2021-10-24 19:16:20.774 - Thread: 1 -> Analytics ids for user ([007...217]): User = (5ac97800-3666-8845-3ea0-45d001247eaf) Session = (d6000854-5dbd-4355-bebc-8e7e23d878bc). 2021-10-24 19:16:20.786 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-10-24 19:16:20.799 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 19:16:20.807 - Thread: 1 -> Session loaded 2021-10-24 19:16:20.807 - Thread: 1 -> RunLoadingAction - END 2021-10-24 19:16:20.808 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-10-24 19:16:20.812 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 19:16:20.812 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-10-24 19:16:20.812 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-10-24 19:16:20.816 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 19:16:20.816 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-10-24 19:16:20.816 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-10-24 19:16:20.829 - Thread: 1 -> Updating continues. 2021-10-24 19:16:20.829 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 19:16:20.859 - Thread: 1 -> GC Memory: 1822.056 / 1822.056 MB 2021-10-24 19:16:22.286 - Thread: 1 -> Loading duration: 11.6831384 2021-10-24 19:16:24.034 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-10-24 19:16:24.043 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-10-24 19:16:24.049 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-10-24 19:16:50.864 - Thread: 1 -> GC Memory: 5038.749 / 5038.749 MB 2021-10-24 19:16:52.847 - Thread: 1 -> GUI Stats: Update 5.85032455555555, Draw 0.296581555555555 2021-10-24 19:17:20.880 - Thread: 1 -> GC Memory: 5038.012 / 5038.012 MB 2021-10-24 19:17:22.847 - Thread: 1 -> GUI Stats: Update 0.0326104999999999, Draw 0.186271111111111 2021-10-24 19:17:22.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:17:22.878 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,28.10792,147.4701,1,0,5038.534,11120.97,299544,-298594,447,38.54435,77.80877,0,5581,16.66235,0,16.66667,6.422392,12.96477,100,6162715604,5038.534,0,0 2021-10-24 19:17:22.879 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:17:22.879 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,821,36,172,312,139,242,5877,3597,0,0,95,3910,0,1875,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:17:50.881 - Thread: 1 -> GC Memory: 5045.626 / 5045.626 MB 2021-10-24 19:17:52.847 - Thread: 1 -> GUI Stats: Update 0.112243222222222, Draw 0.191574 2021-10-24 19:18:20.897 - Thread: 1 -> GC Memory: 1931.879 / 1931.879 MB 2021-10-24 19:18:22.848 - Thread: 1 -> GUI Stats: Update 0.2087275, Draw 0.195573777777778 2021-10-24 19:18:22.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:18:22.877 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,28.93472,149.5138,1,0,1926.908,9349.34,299544,-298594,447,35.36231,80.89828,0.1156732,7414,16.66592,0,16.66667,5.893455,13.48244,100,6171818196,1926.908,0,0 2021-10-24 19:18:22.877 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:18:22.877 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,821,36,172,312,139,242,5885,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:18:42.113 - Thread: 1 -> Clusters reordered 2021-10-24 19:18:50.914 - Thread: 1 -> GC Memory: 1929.168 / 1929.168 MB 2021-10-24 19:18:52.847 - Thread: 1 -> GUI Stats: Update 0.209091166666667, Draw 0.190670166666667 2021-10-24 19:19:20.931 - Thread: 1 -> GC Memory: 1929.421 / 1929.421 MB 2021-10-24 19:19:22.847 - Thread: 1 -> GUI Stats: Update 0.209048388888889, Draw 0.185218388888889 2021-10-24 19:19:22.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:19:22.893 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,28.26677,139.3106,1,0,1930.226,9349.215,299544,-298594,447,35.24398,80.10571,0.1137999,7513,16.6656,0,16.66667,5.87362,13.3501,100,6173867460,1930.226,0,0 2021-10-24 19:19:22.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:19:22.893 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5887,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:19:50.947 - Thread: 1 -> GC Memory: 1932.642 / 1932.642 MB 2021-10-24 19:19:52.847 - Thread: 1 -> GUI Stats: Update 0.211777666666667, Draw 0.175697444444445 2021-10-24 19:20:20.947 - Thread: 1 -> GC Memory: 1930.192 / 1930.192 MB 2021-10-24 19:20:22.848 - Thread: 1 -> GUI Stats: Update 0.208029944444445, Draw 0.172857444444445 2021-10-24 19:20:22.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:20:22.910 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,28.02874,134.6415,1,0,1931.357,9348.191,299544,-298594,447,34.68228,80.82368,0.1096562,7664,16.66756,0,16.66667,5.780689,13.47133,100,6173867460,1931.357,0,0 2021-10-24 19:20:22.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:20:22.910 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5887,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:20:50.964 - Thread: 1 -> GC Memory: 1928.429 / 1928.429 MB 2021-10-24 19:20:52.848 - Thread: 1 -> GUI Stats: Update 0.211334388888889, Draw 0.1691505 2021-10-24 19:20:57.263 - Thread: 1 -> Clusters reordered 2021-10-24 19:21:06.980 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 19:21:10.764 - Thread: 1 -> Autosave initiated 2021-10-24 19:21:10.764 - Thread: 1 -> Character state: True 2021-10-24 19:21:10.764 - Thread: 1 -> IsServer: True 2021-10-24 19:21:10.764 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 19:21:10.764 - Thread: 1 -> Autosave 2021-10-24 19:21:10.766 - Thread: 1 -> Saving world - START 2021-10-24 19:21:10.770 - Thread: 1 -> Making world state snapshot. 2021-10-24 19:21:10.770 - Thread: 1 -> Before snapshot.: GC Memory: 1,932 B 2021-10-24 19:21:10.969 - Thread: 1 -> After snapshot.: GC Memory: 1,941 B 2021-10-24 19:21:10.970 - Thread: 1 -> Directory cleanup: GC Memory: 1,941 B 2021-10-24 19:21:10.970 - Thread: 1 -> Saving world - END 2021-10-24 19:21:10.976 - Thread: 13 -> Session snapshot save - START 2021-10-24 19:21:10.979 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 19:21:12.409 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 19:21:12.782 - Thread: 13 -> Session snapshot save - END 2021-10-24 19:21:20.977 - Thread: 1 -> GC Memory: 1962.877 / 1962.877 MB 2021-10-24 19:21:23.043 - Thread: 1 -> GUI Stats: Update 0.221026111111111, Draw 0.164495055555555 2021-10-24 19:21:23.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:21:23.123 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,27.85299,137.376,1,0,1964.285,9351.531,299544,-298594,447,34.83766,80.71996,0.1078569,7648,16.66447,0,16.66667,5.805511,13.45155,100,6173867460,1964.285,0,0 2021-10-24 19:21:23.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:21:23.123 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5887,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:21:50.993 - Thread: 1 -> GC Memory: 1961.318 / 1961.318 MB 2021-10-24 19:21:53.044 - Thread: 1 -> GUI Stats: Update 0.207476833333333, Draw 0.164392388888889 2021-10-24 19:22:15.526 - Thread: 1 -> Clusters reordered 2021-10-24 19:22:20.994 - Thread: 1 -> GC Memory: 1964.754 / 1964.754 MB 2021-10-24 19:22:23.044 - Thread: 1 -> GUI Stats: Update 0.210733666666667, Draw 0.162889944444444 2021-10-24 19:22:23.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:22:23.143 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,27.73942,137.8446,1,0,1966.136,9351.531,299544,-298594,447,34.82031,80.78564,0.1080513,7664,16.66805,0,16.66667,5.803867,13.46539,100,6173867460,1966.136,0,0 2021-10-24 19:22:23.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:22:23.143 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5887,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:22:50.994 - Thread: 1 -> GC Memory: 1962.859 / 1962.859 MB 2021-10-24 19:22:53.044 - Thread: 1 -> GUI Stats: Update 0.215483833333333, Draw 0.1643305 2021-10-24 19:23:12.609 - Thread: 1 -> Clusters reordered 2021-10-24 19:23:20.995 - Thread: 1 -> GC Memory: 1928.077 / 1928.077 MB 2021-10-24 19:23:23.044 - Thread: 1 -> GUI Stats: Update 0.211005555555556, Draw 0.163822166666666 2021-10-24 19:23:23.157 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:23:23.157 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,27.85977,142.8058,1,0,1929.699,9351.25,299544,-298594,447,34.81918,80.75208,0.1033686,8117,16.66645,0,16.66667,5.80312,13.4585,100,6173867460,1929.699,0,0 2021-10-24 19:23:23.157 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:23:23.157 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5887,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:23:51.011 - Thread: 1 -> GC Memory: 1932.432 / 1932.432 MB 2021-10-24 19:23:53.044 - Thread: 1 -> GUI Stats: Update 0.207780555555556, Draw 0.165163888888889 2021-10-24 19:24:21.028 - Thread: 1 -> GC Memory: 1930.658 / 1930.658 MB 2021-10-24 19:24:23.044 - Thread: 1 -> GUI Stats: Update 0.208818055555555, Draw 0.162003444444444 2021-10-24 19:24:23.173 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:24:23.173 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,28.19625,140.0708,1,0,1932.203,9351.102,299544,-298594,447,34.73664,80.75608,0.1063943,8123,16.6673,0,16.66667,5.78966,13.45986,100,6174523080,1932.203,0,0 2021-10-24 19:24:23.173 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:24:23.173 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:24:51.028 - Thread: 1 -> GC Memory: 1928.517 / 1928.517 MB 2021-10-24 19:24:53.045 - Thread: 1 -> GUI Stats: Update 0.209085777777778, Draw 0.163437611111111 2021-10-24 19:25:21.044 - Thread: 1 -> GC Memory: 1932.739 / 1932.739 MB 2021-10-24 19:25:23.045 - Thread: 1 -> GUI Stats: Update 0.210518111111111, Draw 0.162494277777778 2021-10-24 19:25:23.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:25:23.193 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,28.0295,137.8034,1,0,1934.646,9351.125,299544,-298594,447,34.92061,80.73224,0.1124636,8119,16.66612,0,16.66667,5.819911,13.45493,100,6174282240,1934.646,0,0 2021-10-24 19:25:23.193 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:25:23.193 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:25:27.760 - Thread: 1 -> Clusters reordered 2021-10-24 19:25:51.062 - Thread: 1 -> GC Memory: 1929.972 / 1929.972 MB 2021-10-24 19:25:53.044 - Thread: 1 -> GUI Stats: Update 0.211497944444445, Draw 0.166263166666666 2021-10-24 19:26:06.994 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 19:26:10.777 - Thread: 1 -> Autosave initiated 2021-10-24 19:26:10.777 - Thread: 1 -> Character state: True 2021-10-24 19:26:10.777 - Thread: 1 -> IsServer: True 2021-10-24 19:26:10.777 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 19:26:10.777 - Thread: 1 -> Autosave 2021-10-24 19:26:10.777 - Thread: 1 -> Saving world - START 2021-10-24 19:26:10.780 - Thread: 1 -> Making world state snapshot. 2021-10-24 19:26:10.780 - Thread: 1 -> Before snapshot.: GC Memory: 1,933 B 2021-10-24 19:26:10.842 - Thread: 1 -> After snapshot.: GC Memory: 1,941 B 2021-10-24 19:26:10.843 - Thread: 1 -> Directory cleanup: GC Memory: 1,941 B 2021-10-24 19:26:10.843 - Thread: 1 -> Saving world - END 2021-10-24 19:26:10.843 - Thread: 13 -> Session snapshot save - START 2021-10-24 19:26:10.847 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 19:26:11.764 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 19:26:12.203 - Thread: 13 -> Session snapshot save - END 2021-10-24 19:26:21.078 - Thread: 1 -> GC Memory: 1964.235 / 1964.235 MB 2021-10-24 19:26:23.044 - Thread: 1 -> GUI Stats: Update 0.215234888888889, Draw 0.163942666666667 2021-10-24 19:26:23.206 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:26:23.207 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,27.94541,147.0716,1,0,1965.585,9352.484,299544,-298594,447,34.66348,80.84887,0.1141758,8101,16.66686,0,16.66667,5.777313,13.47497,100,6174282240,1965.585,0,0 2021-10-24 19:26:23.207 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:26:23.207 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:26:51.094 - Thread: 1 -> GC Memory: 1962.125 / 1962.125 MB 2021-10-24 19:26:53.044 - Thread: 1 -> GUI Stats: Update 0.221902833333333, Draw 0.165899833333333 2021-10-24 19:27:21.095 - Thread: 1 -> GC Memory: 1966.295 / 1966.295 MB 2021-10-24 19:27:23.045 - Thread: 1 -> GUI Stats: Update 0.220261611111111, Draw 0.168747722222222 2021-10-24 19:27:23.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:27:23.223 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,28.0687,142.8563,1,0,1962.042,9352.758,299544,-298594,447,34.803,80.65022,0.09919897,8113,16.66373,0,16.66667,5.799477,13.43933,100,6174282240,1962.042,0,0 2021-10-24 19:27:23.224 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:27:23.224 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:27:42.910 - Thread: 1 -> Clusters reordered 2021-10-24 19:27:51.111 - Thread: 1 -> GC Memory: 1931.079 / 1931.079 MB 2021-10-24 19:27:53.045 - Thread: 1 -> GUI Stats: Update 0.215098, Draw 0.167987 2021-10-24 19:28:04.060 - Thread: 1 -> Clusters reordered 2021-10-24 19:28:21.128 - Thread: 1 -> GC Memory: 1929.853 / 1929.853 MB 2021-10-24 19:28:23.045 - Thread: 1 -> GUI Stats: Update 0.217208944444444, Draw 0.169988 2021-10-24 19:28:23.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:28:23.241 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,28.80577,145.9519,1,0,1931.161,9352.457,299544,-298594,447,34.99588,80.62831,0.1046252,8118,16.66623,0,16.66667,5.832495,13.4377,100,6174282240,1931.161,0,0 2021-10-24 19:28:23.241 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:28:23.241 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:28:51.144 - Thread: 1 -> GC Memory: 1933.514 / 1933.514 MB 2021-10-24 19:28:53.045 - Thread: 1 -> GUI Stats: Update 0.220823833333333, Draw 0.172199166666666 2021-10-24 19:29:21.161 - Thread: 1 -> GC Memory: 1931.348 / 1931.348 MB 2021-10-24 19:29:23.045 - Thread: 1 -> GUI Stats: Update 0.2242735, Draw 0.168794611111111 2021-10-24 19:29:23.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:29:23.257 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,28.7833,140.8073,1,0,1932.811,9351.852,299544,-298594,447,34.67563,80.76287,0.1113325,8138,16.66699,0,16.66667,5.779384,13.46074,100,6174282240,1932.811,0,0 2021-10-24 19:29:23.257 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:29:23.257 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:29:40.477 - Thread: 1 -> Clusters reordered 2021-10-24 19:29:51.161 - Thread: 1 -> GC Memory: 1929.661 / 1929.661 MB 2021-10-24 19:29:53.044 - Thread: 1 -> GUI Stats: Update 0.223935222222222, Draw 0.168964888888889 2021-10-24 19:29:58.060 - Thread: 1 -> Clusters reordered 2021-10-24 19:30:21.162 - Thread: 1 -> GC Memory: 1932.893 / 1932.893 MB 2021-10-24 19:30:23.046 - Thread: 1 -> GUI Stats: Update 0.225191722222222, Draw 0.172692166666666 2021-10-24 19:30:23.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:30:23.274 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,29.33509,151.1112,1,0,1928.983,9351.906,299544,-298594,447,35.28941,80.02797,0.1090342,8137,16.66646,0,16.66667,5.881494,13.33783,100,6174282240,1928.983,0,0 2021-10-24 19:30:23.274 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:30:23.274 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:30:31.110 - Thread: 1 -> Clusters reordered 2021-10-24 19:30:51.179 - Thread: 1 -> GC Memory: 1930.968 / 1930.968 MB 2021-10-24 19:30:51.477 - Thread: 1 -> Clusters reordered 2021-10-24 19:30:53.045 - Thread: 1 -> GUI Stats: Update 0.228632388888889, Draw 0.175707722222222 2021-10-24 19:31:02.060 - Thread: 1 -> Clusters reordered 2021-10-24 19:31:06.995 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 19:31:10.779 - Thread: 1 -> Autosave initiated 2021-10-24 19:31:10.779 - Thread: 1 -> Character state: True 2021-10-24 19:31:10.779 - Thread: 1 -> IsServer: True 2021-10-24 19:31:10.779 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 19:31:10.779 - Thread: 1 -> Autosave 2021-10-24 19:31:10.779 - Thread: 1 -> Saving world - START 2021-10-24 19:31:10.782 - Thread: 1 -> Making world state snapshot. 2021-10-24 19:31:10.782 - Thread: 1 -> Before snapshot.: GC Memory: 1,928 B 2021-10-24 19:31:10.847 - Thread: 1 -> After snapshot.: GC Memory: 1,941 B 2021-10-24 19:31:10.847 - Thread: 1 -> Directory cleanup: GC Memory: 1,941 B 2021-10-24 19:31:10.847 - Thread: 1 -> Saving world - END 2021-10-24 19:31:10.848 - Thread: 13 -> Session snapshot save - START 2021-10-24 19:31:10.851 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 19:31:11.760 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 19:31:12.202 - Thread: 13 -> Session snapshot save - END 2021-10-24 19:31:15.427 - Thread: 1 -> Clusters reordered 2021-10-24 19:31:20.011 - Thread: 1 -> Clusters reordered 2021-10-24 19:31:21.195 - Thread: 1 -> GC Memory: 1964.915 / 1964.915 MB 2021-10-24 19:31:23.045 - Thread: 1 -> GUI Stats: Update 0.228042, Draw 0.170257055555555 2021-10-24 19:31:23.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:31:23.290 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,29.46468,149.4334,1,0,1960.26,9351.891,299544,-298594,447,35.52377,79.8964,0.113174,8098,16.66528,0,16.66667,5.920135,13.31496,100,6174282240,1960.26,0,0 2021-10-24 19:31:23.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:31:23.290 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:31:24.711 - Thread: 1 -> Clusters reordered 2021-10-24 19:31:29.027 - Thread: 1 -> Clusters reordered 2021-10-24 19:31:50.578 - Thread: 1 -> Clusters reordered 2021-10-24 19:31:51.195 - Thread: 1 -> GC Memory: 1964.06 / 1964.06 MB 2021-10-24 19:31:53.045 - Thread: 1 -> GUI Stats: Update 0.222353888888889, Draw 0.172053944444444 2021-10-24 19:32:01.061 - Thread: 1 -> Clusters reordered 2021-10-24 19:32:13.211 - Thread: 1 -> Clusters reordered 2021-10-24 19:32:21.195 - Thread: 1 -> GC Memory: 1962.606 / 1962.606 MB 2021-10-24 19:32:23.045 - Thread: 1 -> GUI Stats: Update 0.218389777777777, Draw 0.171022944444444 2021-10-24 19:32:23.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:32:23.307 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,29.23632,153.1946,1,0,1963.034,9351.965,299544,-298594,447,35.64247,79.91795,0.1023773,8133,16.66661,0,16.66667,5.940392,13.31962,100,6174592606,1963.034,0,0 2021-10-24 19:32:23.307 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:32:23.307 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:32:51.195 - Thread: 1 -> GC Memory: 1933.032 / 1933.032 MB 2021-10-24 19:32:53.046 - Thread: 1 -> GUI Stats: Update 0.2126365, Draw 0.173641 2021-10-24 19:33:21.213 - Thread: 1 -> GC Memory: 1931.751 / 1931.751 MB 2021-10-24 19:33:23.046 - Thread: 1 -> GUI Stats: Update 0.211845555555556, Draw 0.172919611111111 2021-10-24 19:33:23.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:33:23.324 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,29.49921,149.4313,1,0,1933.092,9352.816,299544,-298594,447,35.43074,80.2574,0.09916823,8130,16.66729,0,16.66667,5.905344,13.37673,100,6174592606,1933.092,0,0 2021-10-24 19:33:23.324 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:33:23.324 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:33:45.045 - Thread: 1 -> Clusters reordered 2021-10-24 19:33:51.228 - Thread: 1 -> GC Memory: 1930.49 / 1930.49 MB 2021-10-24 19:33:52.595 - Thread: 1 -> Clusters reordered 2021-10-24 19:33:53.046 - Thread: 1 -> GUI Stats: Update 0.212703944444444, Draw 0.169598611111111 2021-10-24 19:34:21.228 - Thread: 1 -> GC Memory: 1934.618 / 1934.618 MB 2021-10-24 19:34:23.045 - Thread: 1 -> GUI Stats: Update 0.217501666666667, Draw 0.174405722222222 2021-10-24 19:34:23.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:34:23.341 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,30.52635,151.747,1,0,1929.869,9351.859,299544,-298594,447,35.57387,79.96033,0.1117876,8137,16.66627,0,16.66667,5.928839,13.32641,100,6173961598,1929.869,0,0 2021-10-24 19:34:23.341 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:34:23.341 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5887,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:34:28.362 - Thread: 1 -> Clusters reordered 2021-10-24 19:34:51.229 - Thread: 1 -> GC Memory: 1932.609 / 1932.609 MB 2021-10-24 19:34:53.046 - Thread: 1 -> GUI Stats: Update 0.221145055555556, Draw 0.174275666666666 2021-10-24 19:35:21.245 - Thread: 1 -> GC Memory: 1930.446 / 1930.446 MB 2021-10-24 19:35:23.045 - Thread: 1 -> GUI Stats: Update 0.223789444444444, Draw 0.172523 2021-10-24 19:35:23.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:35:23.358 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,30.40799,150.5139,1,0,1932.355,9352.113,299544,-298594,447,35.56347,79.98272,0.1122842,8133,16.66655,0,16.66667,5.927204,13.33036,100,6174067230,1932.355,0,0 2021-10-24 19:35:23.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:35:23.358 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:35:43.878 - Thread: 1 -> Clusters reordered 2021-10-24 19:35:51.246 - Thread: 1 -> GC Memory: 1932.634 / 1932.634 MB 2021-10-24 19:35:53.046 - Thread: 1 -> GUI Stats: Update 0.2186675, Draw 0.174257 2021-10-24 19:36:06.995 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 19:36:10.779 - Thread: 1 -> Autosave initiated 2021-10-24 19:36:10.779 - Thread: 1 -> Character state: True 2021-10-24 19:36:10.779 - Thread: 1 -> IsServer: True 2021-10-24 19:36:10.779 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 19:36:10.779 - Thread: 1 -> Autosave 2021-10-24 19:36:10.779 - Thread: 1 -> Saving world - START 2021-10-24 19:36:10.782 - Thread: 1 -> Making world state snapshot. 2021-10-24 19:36:10.782 - Thread: 1 -> Before snapshot.: GC Memory: 1,929 B 2021-10-24 19:36:10.845 - Thread: 1 -> After snapshot.: GC Memory: 1,941 B 2021-10-24 19:36:10.845 - Thread: 1 -> Directory cleanup: GC Memory: 1,941 B 2021-10-24 19:36:10.845 - Thread: 1 -> Saving world - END 2021-10-24 19:36:10.846 - Thread: 13 -> Session snapshot save - START 2021-10-24 19:36:10.849 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 19:36:11.758 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 19:36:12.203 - Thread: 13 -> Session snapshot save - END 2021-10-24 19:36:21.262 - Thread: 1 -> GC Memory: 1960.577 / 1960.577 MB 2021-10-24 19:36:23.046 - Thread: 1 -> GUI Stats: Update 0.215067555555556, Draw 0.174552111111111 2021-10-24 19:36:23.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:36:23.374 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,30.10645,147.9705,1,0,1962.042,9351.93,299544,-298594,447,36.2877,79.09943,0.1056643,8104,16.66584,0,16.66667,6.047652,13.18259,100,6174067230,1962.042,0,0 2021-10-24 19:36:23.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:36:23.374 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:36:43.512 - Thread: 1 -> Clusters reordered 2021-10-24 19:36:51.263 - Thread: 1 -> GC Memory: 1967.245 / 1967.245 MB 2021-10-24 19:36:53.046 - Thread: 1 -> GUI Stats: Update 0.212369222222223, Draw 0.175150277777778 2021-10-24 19:37:21.263 - Thread: 1 -> GC Memory: 1965.701 / 1965.701 MB 2021-10-24 19:37:23.046 - Thread: 1 -> GUI Stats: Update 0.2128275, Draw 0.1754025 2021-10-24 19:37:23.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:37:23.391 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,29.7272,151.0251,1,0,1966.247,9352,299544,-298594,447,36.26245,79.06995,0.1094434,8131,16.66673,0,16.66667,6.043765,13.17838,100,6174698238,1966.247,0,0 2021-10-24 19:37:23.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:37:23.391 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:37:51.280 - Thread: 1 -> GC Memory: 1930.293 / 1930.293 MB 2021-10-24 19:37:53.046 - Thread: 1 -> GUI Stats: Update 0.218139944444445, Draw 0.179123166666667 2021-10-24 19:38:21.280 - Thread: 1 -> GC Memory: 1933.544 / 1933.544 MB 2021-10-24 19:38:23.047 - Thread: 1 -> GUI Stats: Update 0.221401611111111, Draw 0.180016555555556 2021-10-24 19:38:23.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:38:23.408 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,30.64694,153.3698,1,0,1929.363,9352.16,299544,-298594,447,36.57401,78.94309,0.1220483,8185,16.66925,0,16.66667,6.096615,13.15922,100,6174698238,1929.363,0,0 2021-10-24 19:38:23.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:38:23.408 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:38:51.296 - Thread: 1 -> GC Memory: 1931.625 / 1931.625 MB 2021-10-24 19:38:53.047 - Thread: 1 -> GUI Stats: Update 0.226613333333333, Draw 0.176884222222222 2021-10-24 19:38:58.661 - Thread: 1 -> Clusters reordered 2021-10-24 19:39:21.013 - Thread: 1 -> Clusters reordered 2021-10-24 19:39:21.313 - Thread: 1 -> GC Memory: 1930.351 / 1930.351 MB 2021-10-24 19:39:23.046 - Thread: 1 -> GUI Stats: Update 0.2238845, Draw 0.177612833333333 2021-10-24 19:39:23.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:39:23.425 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,30.79877,157.473,1,0,1931.73,9352.063,299544,-298594,447,36.70308,78.85241,0.1172064,8186,16.66058,0,16.66667,6.114946,13.13727,100,6174822142,1931.73,0,0 2021-10-24 19:39:23.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:39:23.425 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:39:41.128 - Thread: 1 -> Clusters reordered 2021-10-24 19:39:51.329 - Thread: 1 -> GC Memory: 1928.46 / 1928.46 MB 2021-10-24 19:39:53.046 - Thread: 1 -> GUI Stats: Update 0.213586555555555, Draw 0.179488333333334 2021-10-24 19:40:21.330 - Thread: 1 -> GC Memory: 1931.941 / 1931.941 MB 2021-10-24 19:40:23.046 - Thread: 1 -> GUI Stats: Update 0.206244722222222, Draw 0.183477555555556 2021-10-24 19:40:23.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:40:23.442 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,30.99726,152.0083,1,0,1933.726,9351.965,299544,-298594,447,36.86633,78.4557,0.1130448,8185,16.66614,0,16.66667,6.144194,13.07554,100,6174822142,1933.726,0,0 2021-10-24 19:40:23.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:40:23.442 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:40:51.346 - Thread: 1 -> GC Memory: 1929.895 / 1929.895 MB 2021-10-24 19:40:53.046 - Thread: 1 -> GUI Stats: Update 0.205231611111111, Draw 0.184126888888889 2021-10-24 19:41:06.997 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 19:41:10.780 - Thread: 1 -> Autosave initiated 2021-10-24 19:41:10.780 - Thread: 1 -> Character state: True 2021-10-24 19:41:10.780 - Thread: 1 -> IsServer: True 2021-10-24 19:41:10.780 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 19:41:10.780 - Thread: 1 -> Autosave 2021-10-24 19:41:10.780 - Thread: 1 -> Saving world - START 2021-10-24 19:41:10.783 - Thread: 1 -> Making world state snapshot. 2021-10-24 19:41:10.783 - Thread: 1 -> Before snapshot.: GC Memory: 1,934 B 2021-10-24 19:41:10.853 - Thread: 1 -> After snapshot.: GC Memory: 1,942 B 2021-10-24 19:41:10.853 - Thread: 1 -> Directory cleanup: GC Memory: 1,942 B 2021-10-24 19:41:10.853 - Thread: 1 -> Saving world - END 2021-10-24 19:41:10.853 - Thread: 13 -> Session snapshot save - START 2021-10-24 19:41:10.857 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 19:41:11.767 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 19:41:12.208 - Thread: 13 -> Session snapshot save - END 2021-10-24 19:41:13.812 - Thread: 1 -> Clusters reordered 2021-10-24 19:41:21.347 - Thread: 1 -> GC Memory: 1964.74 / 1964.74 MB 2021-10-24 19:41:23.047 - Thread: 1 -> GUI Stats: Update 0.211415166666667, Draw 0.189764944444444 2021-10-24 19:41:23.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:41:23.458 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,30.4241,155.0054,1,0,1965.709,9351.855,299544,-298594,447,37.14552,78.4626,0.1074921,8108,16.66676,0,16.66667,6.190955,13.07717,100,6174776640,1965.709,0,0 2021-10-24 19:41:23.458 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:41:23.458 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:41:51.347 - Thread: 1 -> GC Memory: 1962.924 / 1962.924 MB 2021-10-24 19:41:53.047 - Thread: 1 -> GUI Stats: Update 0.216530777777778, Draw 0.189289888888889 2021-10-24 19:42:21.347 - Thread: 1 -> GC Memory: 1966.895 / 1966.895 MB 2021-10-24 19:42:23.047 - Thread: 1 -> GUI Stats: Update 0.237044666666667, Draw 0.190584944444445 2021-10-24 19:42:23.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:42:23.475 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,31.82641,150.3455,1,0,1961.542,9351.98,299544,-298594,447,37.69522,77.7634,0.1125071,8130,16.66551,0,16.66667,6.282101,12.95967,100,6174776640,1961.542,0,0 2021-10-24 19:42:23.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:42:23.475 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:42:36.328 - Thread: 1 -> Clusters reordered 2021-10-24 19:42:51.364 - Thread: 1 -> GC Memory: 1931.278 / 1931.278 MB 2021-10-24 19:42:53.047 - Thread: 1 -> GUI Stats: Update 0.248682, Draw 0.195012944444444 2021-10-24 19:42:54.662 - Thread: 1 -> Clusters reordered 2021-10-24 19:43:21.364 - Thread: 1 -> GC Memory: 1930.872 / 1930.872 MB 2021-10-24 19:43:23.047 - Thread: 1 -> GUI Stats: Update 0.238561666666666, Draw 0.193396888888889 2021-10-24 19:43:23.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:43:23.492 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,31.41421,155.0826,1,0,1932.284,9352.609,299544,-298594,447,37.51532,78.03214,0.1115094,8129,16.6672,0,16.66667,6.252755,13.00578,100,6174145632,1932.284,0,0 2021-10-24 19:43:23.492 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:43:23.492 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:43:28.963 - Thread: 1 -> Clusters reordered 2021-10-24 19:43:51.381 - Thread: 1 -> GC Memory: 1933.852 / 1933.852 MB 2021-10-24 19:43:53.047 - Thread: 1 -> GUI Stats: Update 0.226097055555556, Draw 0.193458722222222 2021-10-24 19:44:21.397 - Thread: 1 -> GC Memory: 1931.834 / 1931.834 MB 2021-10-24 19:44:23.047 - Thread: 1 -> GUI Stats: Update 0.221692444444444, Draw 0.197055055555556 2021-10-24 19:44:23.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:44:23.508 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,32.24004,151.6146,1,0,1933.241,9352.082,299544,-298594,447,37.46227,78.07039,0.1004683,8132,16.66655,0,16.66667,6.243667,13.01164,100,6174218320,1933.241,0,0 2021-10-24 19:44:23.508 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:44:23.508 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:44:36.013 - Thread: 1 -> Clusters reordered 2021-10-24 19:44:51.397 - Thread: 1 -> GC Memory: 1935.599 / 1935.599 MB 2021-10-24 19:44:53.047 - Thread: 1 -> GUI Stats: Update 0.213099777777778, Draw 0.196533722222222 2021-10-24 19:45:16.462 - Thread: 1 -> Clusters reordered 2021-10-24 19:45:21.414 - Thread: 1 -> GC Memory: 1929.609 / 1929.609 MB 2021-10-24 19:45:23.048 - Thread: 1 -> GUI Stats: Update 0.213256722222222, Draw 0.193952944444444 2021-10-24 19:45:23.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:45:23.526 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,33.32206,149.9904,1,0,1932.57,9351.961,299544,-298594,447,37.57373,78.02148,0.1067263,8129,16.66738,0,16.66667,6.262556,13.00414,100,6174342224,1932.57,0,0 2021-10-24 19:45:23.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:45:23.526 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:45:29.663 - Thread: 1 -> Clusters reordered 2021-10-24 19:45:37.630 - Thread: 1 -> Clusters reordered 2021-10-24 19:45:44.113 - Thread: 1 -> Clusters reordered 2021-10-24 19:45:51.414 - Thread: 1 -> GC Memory: 1929.5 / 1929.5 MB 2021-10-24 19:45:53.048 - Thread: 1 -> GUI Stats: Update 0.214530944444444, Draw 0.198999388888889 2021-10-24 19:46:04.413 - Thread: 1 -> Clusters reordered 2021-10-24 19:46:06.998 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 19:46:10.781 - Thread: 1 -> Autosave initiated 2021-10-24 19:46:10.781 - Thread: 1 -> Character state: True 2021-10-24 19:46:10.781 - Thread: 1 -> IsServer: True 2021-10-24 19:46:10.781 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 19:46:10.781 - Thread: 1 -> Autosave 2021-10-24 19:46:10.781 - Thread: 1 -> Saving world - START 2021-10-24 19:46:10.784 - Thread: 1 -> Making world state snapshot. 2021-10-24 19:46:10.784 - Thread: 1 -> Before snapshot.: GC Memory: 1,932 B 2021-10-24 19:46:10.848 - Thread: 1 -> After snapshot.: GC Memory: 1,942 B 2021-10-24 19:46:10.848 - Thread: 1 -> Directory cleanup: GC Memory: 1,942 B 2021-10-24 19:46:10.848 - Thread: 1 -> Saving world - END 2021-10-24 19:46:10.849 - Thread: 14 -> Session snapshot save - START 2021-10-24 19:46:10.852 - Thread: 14 -> Checking file access for files in target dir. 2021-10-24 19:46:11.764 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 19:46:12.210 - Thread: 14 -> Session snapshot save - END 2021-10-24 19:46:13.563 - Thread: 1 -> Clusters reordered 2021-10-24 19:46:21.414 - Thread: 1 -> GC Memory: 1963.32 / 1963.32 MB 2021-10-24 19:46:22.963 - Thread: 1 -> Clusters reordered 2021-10-24 19:46:23.048 - Thread: 1 -> GUI Stats: Update 0.2165605, Draw 0.198080333333333 2021-10-24 19:46:23.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:46:23.542 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,34.61611,146.8548,1,0,1964.802,9355.633,299544,-298594,447,37.59837,77.88219,0.1103487,8102,16.65451,0,16.66667,6.261824,12.9709,100,6174541410,1964.802,0,0 2021-10-24 19:46:23.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:46:23.542 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:46:31.647 - Thread: 1 -> Clusters reordered 2021-10-24 19:46:51.431 - Thread: 1 -> GC Memory: 1961.451 / 1961.451 MB 2021-10-24 19:46:53.048 - Thread: 1 -> GUI Stats: Update 0.216725444444444, Draw 0.197854944444445 2021-10-24 19:47:14.746 - Thread: 1 -> Clusters reordered 2021-10-24 19:47:21.448 - Thread: 1 -> GC Memory: 1930.459 / 1930.459 MB 2021-10-24 19:47:23.048 - Thread: 1 -> GUI Stats: Update 0.213966277777778, Draw 0.198011166666667 2021-10-24 19:47:23.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:47:23.567 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,34.41647,153.054,1,0,1932.737,9355.078,299544,-298594,447,37.70628,77.93605,0.1075694,8123,16.66602,0,16.66667,6.284136,12.98884,100,6174541410,1932.737,0,0 2021-10-24 19:47:23.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:47:23.567 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:47:35.746 - Thread: 1 -> Clusters reordered 2021-10-24 19:47:51.448 - Thread: 1 -> GC Memory: 1931.013 / 1931.013 MB 2021-10-24 19:47:53.049 - Thread: 1 -> GUI Stats: Update 0.211612055555556, Draw 0.201260555555556 2021-10-24 19:47:59.264 - Thread: 1 -> Clusters reordered 2021-10-24 19:48:14.896 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 19:48:14.896 - Thread: 1 -> Next activation in -00:16:02.9519457 2021-10-24 19:48:14.896 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 19:48:14.896 - Thread: 1 -> Next activation in -00:10:08.3023933 2021-10-24 19:48:14.896 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 19:48:14.896 - Thread: 1 -> Next activation in 00:46:02.8904665 2021-10-24 19:48:21.464 - Thread: 1 -> GC Memory: 1933.88 / 1933.88 MB 2021-10-24 19:48:23.049 - Thread: 1 -> GUI Stats: Update 0.203336333333333, Draw 0.200620888888889 2021-10-24 19:48:23.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:48:23.576 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,34.6952,158.9381,1,0,1929.586,9355.207,299544,-298594,447,37.5612,77.94875,0.1126563,8124,16.66485,0,16.66667,6.259516,12.99004,100,6174560562,1929.586,0,0 2021-10-24 19:48:23.576 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:48:23.576 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:48:51.464 - Thread: 1 -> GC Memory: 1932.028 / 1932.028 MB 2021-10-24 19:48:53.049 - Thread: 1 -> GUI Stats: Update 0.195680222222222, Draw 0.203166444444444 2021-10-24 19:49:21.481 - Thread: 1 -> GC Memory: 1929.328 / 1929.328 MB 2021-10-24 19:49:23.047 - Thread: 1 -> GUI Stats: Update 0.194971666666667, Draw 0.208089444444445 2021-10-24 19:49:23.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:49:23.592 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,35.02048,154.4396,1,0,1930.84,9355.102,299544,-298594,447,37.67162,78.03919,0.1128813,8125,16.66538,0,16.66667,6.27812,13.00553,100,6174560562,1930.84,0,0 2021-10-24 19:49:23.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:49:23.592 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:49:51.499 - Thread: 1 -> GC Memory: 1933.372 / 1933.372 MB 2021-10-24 19:49:53.048 - Thread: 1 -> GUI Stats: Update 0.202564722222222, Draw 0.206697722222222 2021-10-24 19:50:14.414 - Thread: 1 -> Clusters reordered 2021-10-24 19:50:21.514 - Thread: 1 -> GC Memory: 1929.479 / 1929.479 MB 2021-10-24 19:50:23.048 - Thread: 1 -> GUI Stats: Update 0.207659555555556, Draw 0.206008333333333 2021-10-24 19:50:23.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:50:23.610 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,32.3685,160.5217,1,0,1931.193,9355.102,299544,-298594,447,37.97331,77.57381,0.1133854,8123,16.66883,0,16.66667,6.329706,12.93065,100,6174560562,1931.193,0,0 2021-10-24 19:50:23.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:50:23.610 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:50:51.514 - Thread: 1 -> GC Memory: 1934.013 / 1934.013 MB 2021-10-24 19:50:53.048 - Thread: 1 -> GUI Stats: Update 0.207815166666666, Draw 0.205164944444445 2021-10-24 19:51:03.630 - Thread: 1 -> Clusters reordered 2021-10-24 19:51:07.014 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 19:51:10.781 - Thread: 1 -> Autosave initiated 2021-10-24 19:51:10.781 - Thread: 1 -> Character state: True 2021-10-24 19:51:10.781 - Thread: 1 -> IsServer: True 2021-10-24 19:51:10.781 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 19:51:10.781 - Thread: 1 -> Autosave 2021-10-24 19:51:10.781 - Thread: 1 -> Saving world - START 2021-10-24 19:51:10.784 - Thread: 1 -> Making world state snapshot. 2021-10-24 19:51:10.784 - Thread: 1 -> Before snapshot.: GC Memory: 1,930 B 2021-10-24 19:51:10.849 - Thread: 1 -> After snapshot.: GC Memory: 1,942 B 2021-10-24 19:51:10.849 - Thread: 1 -> Directory cleanup: GC Memory: 1,942 B 2021-10-24 19:51:10.849 - Thread: 1 -> Saving world - END 2021-10-24 19:51:10.850 - Thread: 13 -> Session snapshot save - START 2021-10-24 19:51:10.854 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 19:51:11.768 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 19:51:12.210 - Thread: 13 -> Session snapshot save - END 2021-10-24 19:51:18.197 - Thread: 1 -> Clusters reordered 2021-10-24 19:51:21.531 - Thread: 1 -> GC Memory: 1961.362 / 1961.362 MB 2021-10-24 19:51:23.048 - Thread: 1 -> GUI Stats: Update 0.208944, Draw 0.201882388888889 2021-10-24 19:51:23.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:51:23.626 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,31.85859,148.5614,1,0,1962.851,9355.008,299544,-298594,447,38.00883,77.58482,0.1147684,8096,16.66654,0,16.66667,6.334758,12.93071,100,6174705576,1962.851,0,0 2021-10-24 19:51:23.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:51:23.626 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:51:51.548 - Thread: 1 -> GC Memory: 1965.731 / 1965.731 MB 2021-10-24 19:51:53.048 - Thread: 1 -> GUI Stats: Update 0.206534222222222, Draw 0.201851722222223 2021-10-24 19:52:21.565 - Thread: 1 -> GC Memory: 1930.274 / 1930.274 MB 2021-10-24 19:52:23.050 - Thread: 1 -> GUI Stats: Update 0.214889833333333, Draw 0.201258833333334 2021-10-24 19:52:23.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:52:23.643 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,32.30211,151.8966,1,0,1931.758,9355.379,299544,-298594,447,38.41082,77.24998,0.1105509,8121,16.66657,0,16.66667,6.401768,12.87493,100,6174705576,1931.758,0,0 2021-10-24 19:52:23.643 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:52:23.643 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,139,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:52:29.564 - Thread: 1 -> Clusters reordered 2021-10-24 19:52:51.581 - Thread: 1 -> GC Memory: 1934.094 / 1934.094 MB 2021-10-24 19:52:53.049 - Thread: 1 -> GUI Stats: Update 0.230922611111111, Draw 0.20593 2021-10-24 19:53:21.598 - Thread: 1 -> GC Memory: 1931.15 / 1931.15 MB 2021-10-24 19:53:23.049 - Thread: 1 -> GUI Stats: Update 0.313151833333333, Draw 0.207853611111111 2021-10-24 19:53:23.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:53:23.660 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,33.12111,149.9663,1,0,1932.579,9355.195,299544,-298594,447,38.42551,76.93121,0.1157961,8175,16.66582,0,16.66667,6.403925,12.82121,100,6174755964,1932.579,0,0 2021-10-24 19:53:23.660 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:53:23.660 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:53:51.615 - Thread: 1 -> GC Memory: 1928.882 / 1928.882 MB 2021-10-24 19:53:53.048 - Thread: 1 -> GUI Stats: Update 0.333747944444444, Draw 0.208040333333333 2021-10-24 19:54:21.615 - Thread: 1 -> GC Memory: 1932.332 / 1932.332 MB 2021-10-24 19:54:23.048 - Thread: 1 -> GUI Stats: Update 0.246081833333333, Draw 0.210278777777778 2021-10-24 19:54:23.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:54:23.676 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,33.11351,155.308,1,0,1933.788,9355.172,299544,-298594,447,38.82609,76.73321,0.113017,8176,16.66704,0,16.66667,6.471159,12.78915,100,6174755964,1933.788,0,0 2021-10-24 19:54:23.676 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:54:23.676 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:54:44.714 - Thread: 1 -> Clusters reordered 2021-10-24 19:54:51.631 - Thread: 1 -> GC Memory: 1930.811 / 1930.811 MB 2021-10-24 19:54:53.048 - Thread: 1 -> GUI Stats: Update 0.254152888888889, Draw 0.215057888888889 2021-10-24 19:55:01.697 - Thread: 1 -> Clusters reordered 2021-10-24 19:55:21.632 - Thread: 1 -> GC Memory: 1933.2 / 1933.2 MB 2021-10-24 19:55:23.049 - Thread: 1 -> GUI Stats: Update 0.236345, Draw 0.216953 2021-10-24 19:55:23.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:55:23.694 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,33.3124,145.2709,1,0,1929.052,9355.293,299544,-298594,447,38.48652,77.14346,0.1131617,8127,16.67039,0,16.66667,6.415854,12.86012,100,6174861788,1929.052,0,0 2021-10-24 19:55:23.694 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:55:23.694 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:55:51.649 - Thread: 1 -> GC Memory: 1931.046 / 1931.046 MB 2021-10-24 19:55:53.049 - Thread: 1 -> GUI Stats: Update 0.2077895, Draw 0.218499888888889 2021-10-24 19:56:07.016 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 19:56:08.847 - Thread: 1 -> Clusters reordered 2021-10-24 19:56:10.782 - Thread: 1 -> Autosave initiated 2021-10-24 19:56:10.782 - Thread: 1 -> Character state: True 2021-10-24 19:56:10.782 - Thread: 1 -> IsServer: True 2021-10-24 19:56:10.782 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 19:56:10.782 - Thread: 1 -> Autosave 2021-10-24 19:56:10.782 - Thread: 1 -> Saving world - START 2021-10-24 19:56:10.786 - Thread: 1 -> Making world state snapshot. 2021-10-24 19:56:10.786 - Thread: 1 -> Before snapshot.: GC Memory: 1,932 B 2021-10-24 19:56:10.848 - Thread: 1 -> After snapshot.: GC Memory: 1,941 B 2021-10-24 19:56:10.848 - Thread: 1 -> Directory cleanup: GC Memory: 1,941 B 2021-10-24 19:56:10.848 - Thread: 1 -> Saving world - END 2021-10-24 19:56:10.849 - Thread: 12 -> Session snapshot save - START 2021-10-24 19:56:10.852 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 19:56:11.775 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 19:56:12.226 - Thread: 12 -> Session snapshot save - END 2021-10-24 19:56:21.649 - Thread: 1 -> GC Memory: 1965.157 / 1965.157 MB 2021-10-24 19:56:23.049 - Thread: 1 -> GUI Stats: Update 0.208004944444445, Draw 0.2206155 2021-10-24 19:56:23.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:56:23.713 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,33.31294,137.7393,1,0,1966.429,9357.242,299544,-298594,447,37.93556,77.42975,0.1141305,8093,16.66675,0,16.66667,6.322624,12.90502,100,6175000652,1966.429,0,0 2021-10-24 19:56:23.713 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:56:23.713 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:56:51.667 - Thread: 1 -> GC Memory: 1963.539 / 1963.539 MB 2021-10-24 19:56:53.048 - Thread: 1 -> GUI Stats: Update 0.209936444444444, Draw 0.218732833333334 2021-10-24 19:56:59.864 - Thread: 1 -> Clusters reordered 2021-10-24 19:57:06.730 - Thread: 1 -> Clusters reordered 2021-10-24 19:57:21.683 - Thread: 1 -> GC Memory: 1929.078 / 1929.078 MB 2021-10-24 19:57:23.049 - Thread: 1 -> GUI Stats: Update 0.206922777777778, Draw 0.218071555555555 2021-10-24 19:57:23.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:57:23.727 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,33.76104,122.4612,1,0,1930.32,9357.406,299544,-298594,447,38.12629,77.24562,0.1085805,8114,16.66759,0,16.66667,6.354734,12.87498,100,6175253970,1930.32,0,0 2021-10-24 19:57:23.727 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:57:23.727 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:57:51.699 - Thread: 1 -> GC Memory: 1932.007 / 1932.007 MB 2021-10-24 19:57:53.049 - Thread: 1 -> GUI Stats: Update 0.204956722222222, Draw 0.221163111111111 2021-10-24 19:58:21.716 - Thread: 1 -> GC Memory: 1930.264 / 1930.264 MB 2021-10-24 19:58:23.049 - Thread: 1 -> GUI Stats: Update 0.206790333333333, Draw 0.225857388888889 2021-10-24 19:58:23.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:58:23.743 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,33.01175,117.473,1,0,1931.43,9357.227,299544,-298594,447,38.12881,77.34854,0.111202,8120,16.66698,0,16.66667,6.354923,12.89167,100,6175253970,1931.43,0,0 2021-10-24 19:58:23.743 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:58:23.743 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:58:40.914 - Thread: 1 -> Clusters reordered 2021-10-24 19:58:51.733 - Thread: 1 -> GC Memory: 1933.478 / 1933.478 MB 2021-10-24 19:58:53.049 - Thread: 1 -> GUI Stats: Update 0.206663277777778, Draw 0.226204444444444 2021-10-24 19:59:15.014 - Thread: 1 -> Clusters reordered 2021-10-24 19:59:21.749 - Thread: 1 -> GC Memory: 1931.934 / 1931.934 MB 2021-10-24 19:59:23.049 - Thread: 1 -> GUI Stats: Update 0.205636444444444, Draw 0.2240785 2021-10-24 19:59:23.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 19:59:23.760 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,32.64305,118.649,1,0,1933.01,9356.801,299544,-298594,447,37.09195,78.29108,0.1122756,8122,16.66401,0,16.66667,6.181005,13.04643,100,6175109020,1933.01,0,0 2021-10-24 19:59:23.760 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 19:59:23.760 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 19:59:41.448 - Thread: 1 -> Clusters reordered 2021-10-24 19:59:51.749 - Thread: 1 -> GC Memory: 1929.375 / 1929.375 MB 2021-10-24 19:59:53.049 - Thread: 1 -> GUI Stats: Update 0.206552111111111, Draw 0.221444388888889 2021-10-24 20:00:13.198 - Thread: 1 -> Clusters reordered 2021-10-24 20:00:21.766 - Thread: 1 -> GC Memory: 1933.014 / 1933.014 MB 2021-10-24 20:00:23.049 - Thread: 1 -> GUI Stats: Update 0.207215166666667, Draw 0.217326722222222 2021-10-24 20:00:23.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:00:23.777 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,31.94029,117.7477,1,0,1934.443,9357.461,299544,-298594,447,37.22568,78.31914,0.1122039,8117,16.66535,0,16.66667,6.20379,13.05216,100,6175181708,1934.443,0,0 2021-10-24 20:00:23.777 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:00:23.777 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:00:51.782 - Thread: 1 -> GC Memory: 1930.82 / 1930.82 MB 2021-10-24 20:00:53.049 - Thread: 1 -> GUI Stats: Update 0.206645611111111, Draw 0.213238222222222 2021-10-24 20:00:53.397 - Thread: 1 -> Clusters reordered 2021-10-24 20:01:07.033 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:01:07.114 - Thread: 1 -> Clusters reordered 2021-10-24 20:01:10.782 - Thread: 1 -> Autosave initiated 2021-10-24 20:01:10.782 - Thread: 1 -> Character state: True 2021-10-24 20:01:10.782 - Thread: 1 -> IsServer: True 2021-10-24 20:01:10.782 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:01:10.782 - Thread: 1 -> Autosave 2021-10-24 20:01:10.782 - Thread: 1 -> Saving world - START 2021-10-24 20:01:10.786 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:01:10.786 - Thread: 1 -> Before snapshot.: GC Memory: 1,931 B 2021-10-24 20:01:10.851 - Thread: 1 -> After snapshot.: GC Memory: 1,941 B 2021-10-24 20:01:10.851 - Thread: 1 -> Directory cleanup: GC Memory: 1,941 B 2021-10-24 20:01:10.851 - Thread: 1 -> Saving world - END 2021-10-24 20:01:10.851 - Thread: 13 -> Session snapshot save - START 2021-10-24 20:01:10.855 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 20:01:11.764 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:01:12.230 - Thread: 13 -> Session snapshot save - END 2021-10-24 20:01:21.214 - Thread: 1 -> Clusters reordered 2021-10-24 20:01:21.799 - Thread: 1 -> GC Memory: 1964.293 / 1964.293 MB 2021-10-24 20:01:23.049 - Thread: 1 -> GUI Stats: Update 0.208501888888889, Draw 0.220176166666667 2021-10-24 20:01:23.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:01:23.794 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,30.69925,110.7987,1,0,1965.309,9360.527,299544,-298594,447,36.8067,78.60407,0.1146674,8086,16.66657,0,16.66667,6.134416,13.10061,100,6175371820,1965.309,0,0 2021-10-24 20:01:23.794 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:01:23.794 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:01:30.164 - Thread: 1 -> Clusters reordered 2021-10-24 20:01:34.264 - Thread: 1 -> Clusters reordered 2021-10-24 20:01:51.816 - Thread: 1 -> GC Memory: 1962.551 / 1962.551 MB 2021-10-24 20:01:53.050 - Thread: 1 -> GUI Stats: Update 0.207695888888889, Draw 0.2091775 2021-10-24 20:02:17.648 - Thread: 1 -> Clusters reordered 2021-10-24 20:02:21.816 - Thread: 1 -> GC Memory: 1933.882 / 1933.882 MB 2021-10-24 20:02:23.049 - Thread: 1 -> GUI Stats: Update 0.207717611111111, Draw 0.209091055555555 2021-10-24 20:02:23.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:02:23.811 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,30.38386,110.6343,1,0,1928.065,9359.875,299544,-298594,447,36.82057,79.26446,0.1125693,8112,16.66454,0,16.66667,6.13598,13.20906,100,6175371820,1928.065,0,0 2021-10-24 20:02:23.811 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:02:23.811 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:02:38.914 - Thread: 1 -> Clusters reordered 2021-10-24 20:02:51.832 - Thread: 1 -> GC Memory: 1930.98 / 1930.98 MB 2021-10-24 20:02:53.049 - Thread: 1 -> GUI Stats: Update 0.208106055555555, Draw 0.210810444444444 2021-10-24 20:02:55.264 - Thread: 1 -> Clusters reordered 2021-10-24 20:03:10.431 - Thread: 1 -> Clusters reordered 2021-10-24 20:03:21.851 - Thread: 1 -> GC Memory: 1927.957 / 1927.957 MB 2021-10-24 20:03:23.049 - Thread: 1 -> GUI Stats: Update 0.207062666666667, Draw 0.216452055555555 2021-10-24 20:03:23.827 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:03:23.828 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,29.88476,113.8149,1,0,1929.04,9359.91,299544,-298594,447,36.42673,79.04762,0.1109501,8113,16.66558,0,16.66667,6.070727,13.17375,100,6175371820,1929.04,0,0 2021-10-24 20:03:23.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:03:23.828 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:03:45.314 - Thread: 1 -> Clusters reordered 2021-10-24 20:03:51.865 - Thread: 1 -> GC Memory: 1931.794 / 1931.794 MB 2021-10-24 20:03:53.049 - Thread: 1 -> GUI Stats: Update 0.207208444444444, Draw 0.210821277777778 2021-10-24 20:04:21.882 - Thread: 1 -> GC Memory: 1929.139 / 1929.139 MB 2021-10-24 20:04:23.049 - Thread: 1 -> GUI Stats: Update 0.208177666666667, Draw 0.211066777777778 2021-10-24 20:04:23.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:04:23.844 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,29.28059,131.9562,1,0,1930.112,9359.887,299544,-298594,447,36.234,79.1281,0.1090976,8116,16.66558,0,16.66667,6.038607,13.18716,100,6175371820,1930.112,0,0 2021-10-24 20:04:23.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:04:23.844 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:04:51.899 - Thread: 1 -> GC Memory: 1932.764 / 1932.764 MB 2021-10-24 20:04:53.049 - Thread: 1 -> GUI Stats: Update 0.209397666666666, Draw 0.205702055555556 2021-10-24 20:05:21.916 - Thread: 1 -> GC Memory: 1930.289 / 1930.289 MB 2021-10-24 20:05:23.049 - Thread: 1 -> GUI Stats: Update 0.207147833333333, Draw 0.200825277777778 2021-10-24 20:05:23.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:05:23.861 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,28.19873,143.4924,1,0,1931.083,9359.898,299544,-298594,447,35.71617,79.69174,0.1100784,8114,16.66819,0,16.66667,5.95324,13.28317,100,6175454684,1931.083,0,0 2021-10-24 20:05:23.861 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:05:23.861 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:05:51.932 - Thread: 1 -> GC Memory: 1933.542 / 1933.542 MB 2021-10-24 20:05:53.049 - Thread: 1 -> GUI Stats: Update 0.208032166666666, Draw 0.194347944444444 2021-10-24 20:06:00.465 - Thread: 1 -> Clusters reordered 2021-10-24 20:06:07.033 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:06:10.784 - Thread: 1 -> Autosave initiated 2021-10-24 20:06:10.784 - Thread: 1 -> Character state: True 2021-10-24 20:06:10.784 - Thread: 1 -> IsServer: True 2021-10-24 20:06:10.784 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:06:10.784 - Thread: 1 -> Autosave 2021-10-24 20:06:10.784 - Thread: 1 -> Saving world - START 2021-10-24 20:06:10.788 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:06:10.788 - Thread: 1 -> Before snapshot.: GC Memory: 1,928 B 2021-10-24 20:06:10.855 - Thread: 1 -> After snapshot.: GC Memory: 1,942 B 2021-10-24 20:06:10.855 - Thread: 1 -> Directory cleanup: GC Memory: 1,942 B 2021-10-24 20:06:10.855 - Thread: 1 -> Saving world - END 2021-10-24 20:06:10.855 - Thread: 14 -> Session snapshot save - START 2021-10-24 20:06:10.859 - Thread: 14 -> Checking file access for files in target dir. 2021-10-24 20:06:11.779 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:06:12.229 - Thread: 14 -> Session snapshot save - END 2021-10-24 20:06:21.949 - Thread: 1 -> GC Memory: 1961.253 / 1961.253 MB 2021-10-24 20:06:23.050 - Thread: 1 -> GUI Stats: Update 0.208494722222222, Draw 0.185017333333333 2021-10-24 20:06:23.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:06:23.878 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,28.81427,141.8051,1,0,1962.248,9359.957,299544,-298594,447,36.21054,79.13812,0.1101935,8090,16.66656,0,16.66667,6.035051,13.1896,100,6175614342,1962.248,0,0 2021-10-24 20:06:23.878 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:06:23.878 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:06:51.949 - Thread: 1 -> GC Memory: 1965.602 / 1965.602 MB 2021-10-24 20:06:53.049 - Thread: 1 -> GUI Stats: Update 0.210176166666666, Draw 0.178594833333334 2021-10-24 20:07:21.949 - Thread: 1 -> GC Memory: 1930.318 / 1930.318 MB 2021-10-24 20:07:23.052 - Thread: 1 -> GUI Stats: Update 0.210503111111111, Draw 0.174701055555556 2021-10-24 20:07:23.894 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:07:23.894 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,27.63373,150.1002,1,0,1931.224,9360.195,299544,-298594,447,35.27241,79.83099,0.10648,8111,16.66422,0,16.66667,5.877872,13.30321,100,6175614342,1931.224,0,0 2021-10-24 20:07:23.894 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:07:23.895 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:07:51.949 - Thread: 1 -> GC Memory: 1934.19 / 1934.19 MB 2021-10-24 20:07:53.049 - Thread: 1 -> GUI Stats: Update 0.211401388888889, Draw 0.178042388888889 2021-10-24 20:08:15.615 - Thread: 1 -> Clusters reordered 2021-10-24 20:08:21.966 - Thread: 1 -> GC Memory: 1930.924 / 1930.924 MB 2021-10-24 20:08:22.215 - Thread: 1 -> Clusters reordered 2021-10-24 20:08:23.050 - Thread: 1 -> GUI Stats: Update 0.210151166666667, Draw 0.177550666666667 2021-10-24 20:08:23.911 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:08:23.912 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,27.35362,147.3172,1,0,1931.852,9360.168,299544,-298594,447,35.57003,79.86826,0.1093751,8156,16.66742,0,16.66667,5.928606,13.31197,100,6175040008,1931.852,0,0 2021-10-24 20:08:23.912 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:08:23.912 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,140,242,5888,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:08:43.798 - Thread: 1 -> Clusters reordered 2021-10-24 20:08:46.815 - Thread: 1 -> Clusters reordered 2021-10-24 20:08:51.983 - Thread: 1 -> GC Memory: 1928.791 / 1928.791 MB 2021-10-24 20:08:53.050 - Thread: 1 -> GUI Stats: Update 0.208731222222222, Draw 0.182443777777778 2021-10-24 20:09:21.999 - Thread: 1 -> GC Memory: 1932.464 / 1932.464 MB 2021-10-24 20:09:23.032 - Thread: 1 -> Clusters reordered 2021-10-24 20:09:23.050 - Thread: 1 -> GUI Stats: Update 0.211340111111111, Draw 0.182328166666667 2021-10-24 20:09:23.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:09:23.929 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,27.08749,149.7694,1,0,1933.22,9360.16,299544,-298594,447,35.05018,80.4902,0.1073132,8163,16.66627,0,16.66667,5.841558,13.41472,100,6175179784,1933.22,0,0 2021-10-24 20:09:23.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:09:23.929 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:09:52.015 - Thread: 1 -> GC Memory: 1929.512 / 1929.512 MB 2021-10-24 20:09:53.049 - Thread: 1 -> GUI Stats: Update 0.210979666666667, Draw 0.185321666666667 2021-10-24 20:10:22.033 - Thread: 1 -> GC Memory: 1932.883 / 1932.883 MB 2021-10-24 20:10:23.050 - Thread: 1 -> GUI Stats: Update 0.213082611111111, Draw 0.191142277777778 2021-10-24 20:10:23.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:10:23.948 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,26.94227,149.8859,1,0,1933.907,9360.266,299544,-298594,447,34.23602,81.3831,0.1068857,8113,16.6663,0,16.66667,5.705879,13.56355,100,6175813104,1933.907,0,0 2021-10-24 20:10:23.948 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:10:23.948 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:10:30.765 - Thread: 1 -> Clusters reordered 2021-10-24 20:10:52.049 - Thread: 1 -> GC Memory: 1930.349 / 1930.349 MB 2021-10-24 20:10:53.050 - Thread: 1 -> GUI Stats: Update 0.212461444444445, Draw 0.1907575 2021-10-24 20:11:07.033 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:11:10.783 - Thread: 1 -> Autosave initiated 2021-10-24 20:11:10.783 - Thread: 1 -> Character state: True 2021-10-24 20:11:10.783 - Thread: 1 -> IsServer: True 2021-10-24 20:11:10.783 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:11:10.783 - Thread: 1 -> Autosave 2021-10-24 20:11:10.783 - Thread: 1 -> Saving world - START 2021-10-24 20:11:10.787 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:11:10.787 - Thread: 1 -> Before snapshot.: GC Memory: 1,930 B 2021-10-24 20:11:10.852 - Thread: 1 -> After snapshot.: GC Memory: 1,942 B 2021-10-24 20:11:10.852 - Thread: 1 -> Directory cleanup: GC Memory: 1,942 B 2021-10-24 20:11:10.852 - Thread: 1 -> Saving world - END 2021-10-24 20:11:10.852 - Thread: 12 -> Session snapshot save - START 2021-10-24 20:11:10.856 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 20:11:11.761 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:11:12.207 - Thread: 12 -> Session snapshot save - END 2021-10-24 20:11:22.050 - Thread: 1 -> GC Memory: 1963.071 / 1963.071 MB 2021-10-24 20:11:23.050 - Thread: 1 -> GUI Stats: Update 0.210860722222222, Draw 0.188429222222223 2021-10-24 20:11:23.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:11:23.963 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,27.43117,142.5204,1,0,1963.766,9360.27,299544,-298594,447,34.70654,80.979,0.1085294,8083,16.66633,0,16.66667,5.784307,13.49623,100,6175813104,1963.766,0,0 2021-10-24 20:11:23.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:11:23.963 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:11:52.066 - Thread: 1 -> GC Memory: 1928.755 / 1928.755 MB 2021-10-24 20:11:53.050 - Thread: 1 -> GUI Stats: Update 0.213120333333333, Draw 0.178988388888889 2021-10-24 20:12:22.083 - Thread: 1 -> GC Memory: 1932.629 / 1932.629 MB 2021-10-24 20:12:23.049 - Thread: 1 -> GUI Stats: Update 0.211886444444444, Draw 0.174201444444445 2021-10-24 20:12:23.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:12:23.979 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,27.01835,134.4204,1,0,1933.228,9361.074,299544,-298594,447,34.40419,81.16324,0.1063548,8109,16.66938,0,16.66667,5.734963,13.52941,100,6175846048,1933.228,0,0 2021-10-24 20:12:23.979 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:12:23.979 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:12:45.815 - Thread: 1 -> Clusters reordered 2021-10-24 20:12:45.915 - Thread: 1 -> Clusters reordered 2021-10-24 20:12:52.100 - Thread: 1 -> GC Memory: 1930.25 / 1930.25 MB 2021-10-24 20:12:53.050 - Thread: 1 -> GUI Stats: Update 0.211392722222222, Draw 0.1698415 2021-10-24 20:13:22.100 - Thread: 1 -> GC Memory: 1932.68 / 1932.68 MB 2021-10-24 20:13:23.050 - Thread: 1 -> GUI Stats: Update 0.214615333333333, Draw 0.164856944444444 2021-10-24 20:13:23.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:13:23.996 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,26.90038,136.5502,1,0,1933.366,9360.879,299544,-298594,447,34.46035,81.14082,0.1065598,8110,16.66636,0,16.66667,5.743286,13.52322,100,6175918736,1933.366,0,0 2021-10-24 20:13:23.996 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:13:23.996 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:13:52.100 - Thread: 1 -> GC Memory: 1929.979 / 1929.979 MB 2021-10-24 20:13:53.050 - Thread: 1 -> GUI Stats: Update 0.2139095, Draw 0.166732111111111 2021-10-24 20:14:06.432 - Thread: 1 -> Clusters reordered 2021-10-24 20:14:19.515 - Thread: 1 -> Clusters reordered 2021-10-24 20:14:22.117 - Thread: 1 -> GC Memory: 1934.005 / 1934.005 MB 2021-10-24 20:14:23.050 - Thread: 1 -> GUI Stats: Update 0.213303111111111, Draw 0.161357111111111 2021-10-24 20:14:24.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:14:24.013 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,27.13053,135.4797,1,0,1934.196,9360.477,299544,-298594,447,34.57963,81.05641,0.1043538,8115,16.66796,0,16.66667,5.763721,13.51045,100,6176109614,1934.196,0,0 2021-10-24 20:14:24.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:14:24.013 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5889,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:14:32.332 - Thread: 1 -> Clusters reordered 2021-10-24 20:14:48.766 - Thread: 1 -> Clusters reordered 2021-10-24 20:14:52.117 - Thread: 1 -> GC Memory: 1930.678 / 1930.678 MB 2021-10-24 20:14:53.050 - Thread: 1 -> GUI Stats: Update 0.213662111111111, Draw 0.165814166666667 2021-10-24 20:15:01.066 - Thread: 1 -> Clusters reordered 2021-10-24 20:15:22.133 - Thread: 1 -> GC Memory: 1933.939 / 1933.939 MB 2021-10-24 20:15:23.050 - Thread: 1 -> GUI Stats: Update 0.214580055555555, Draw 0.164216055555556 2021-10-24 20:15:24.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:15:24.029 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,27.44498,137.8547,1,0,1928.775,9361.27,299544,-298594,447,34.75495,80.75391,0.1031243,8109,16.66632,0,16.66667,5.792372,13.45871,100,6176282238,1928.775,0,0 2021-10-24 20:15:24.029 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:15:24.029 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5890,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:15:42.382 - Thread: 1 -> Clusters reordered 2021-10-24 20:15:52.133 - Thread: 1 -> GC Memory: 1931.13 / 1931.13 MB 2021-10-24 20:15:53.050 - Thread: 1 -> GUI Stats: Update 0.215356111111111, Draw 0.164750277777778 2021-10-24 20:16:00.666 - Thread: 1 -> Clusters reordered 2021-10-24 20:16:07.033 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:16:10.783 - Thread: 1 -> Autosave initiated 2021-10-24 20:16:10.783 - Thread: 1 -> Character state: True 2021-10-24 20:16:10.783 - Thread: 1 -> IsServer: True 2021-10-24 20:16:10.783 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:16:10.783 - Thread: 1 -> Autosave 2021-10-24 20:16:10.783 - Thread: 1 -> Saving world - START 2021-10-24 20:16:10.787 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:16:10.787 - Thread: 1 -> Before snapshot.: GC Memory: 1,930 B 2021-10-24 20:16:10.850 - Thread: 1 -> After snapshot.: GC Memory: 1,942 B 2021-10-24 20:16:10.850 - Thread: 1 -> Directory cleanup: GC Memory: 1,942 B 2021-10-24 20:16:10.850 - Thread: 1 -> Saving world - END 2021-10-24 20:16:10.850 - Thread: 12 -> Session snapshot save - START 2021-10-24 20:16:10.854 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 20:16:11.764 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:16:12.211 - Thread: 12 -> Session snapshot save - END 2021-10-24 20:16:19.466 - Thread: 1 -> Clusters reordered 2021-10-24 20:16:22.134 - Thread: 1 -> GC Memory: 1963.904 / 1963.904 MB 2021-10-24 20:16:23.051 - Thread: 1 -> GUI Stats: Update 0.212157611111111, Draw 0.164588777777777 2021-10-24 20:16:24.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:16:24.046 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,26.88503,135.5828,1,0,1964.779,9361.211,299544,-298594,447,34.69667,80.87663,0.1044899,8081,16.66565,0,16.66667,5.782425,13.47861,100,6176282238,1964.779,0,0 2021-10-24 20:16:24.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:16:24.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5890,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:16:36.882 - Thread: 1 -> Clusters reordered 2021-10-24 20:16:52.149 - Thread: 1 -> GC Memory: 1930.052 / 1930.052 MB 2021-10-24 20:16:53.050 - Thread: 1 -> GUI Stats: Update 0.215279222222222, Draw 0.163025944444444 2021-10-24 20:17:16.215 - Thread: 1 -> Clusters reordered 2021-10-24 20:17:22.150 - Thread: 1 -> GC Memory: 1933.632 / 1933.632 MB 2021-10-24 20:17:23.050 - Thread: 1 -> GUI Stats: Update 0.2151575, Draw 0.161893222222222 2021-10-24 20:17:24.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:17:24.068 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,26.85898,138.3021,1,0,1934.411,9362.035,299544,-298594,447,35.0075,80.49663,0.1064224,8107,16.66772,0,16.66667,5.834952,13.41695,100,6176282238,1934.411,0,0 2021-10-24 20:17:24.068 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:17:24.068 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5890,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:17:52.150 - Thread: 1 -> GC Memory: 1930.398 / 1930.398 MB 2021-10-24 20:17:53.051 - Thread: 1 -> GUI Stats: Update 0.214493555555556, Draw 0.164137611111111 2021-10-24 20:18:03.082 - Thread: 1 -> Clusters reordered 2021-10-24 20:18:22.167 - Thread: 1 -> GC Memory: 1934.056 / 1934.056 MB 2021-10-24 20:18:23.051 - Thread: 1 -> GUI Stats: Update 0.214701166666667, Draw 0.165112055555555 2021-10-24 20:18:24.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:18:24.079 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,27.31874,137.3965,1,0,1934.789,9361.953,299544,-298594,447,34.77654,80.7528,0.1049607,8106,16.66685,0,16.66667,5.796154,13.45895,100,6176282238,1934.789,0,0 2021-10-24 20:18:24.079 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:18:24.079 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5890,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:18:45.116 - Thread: 1 -> Clusters reordered 2021-10-24 20:18:52.184 - Thread: 1 -> GC Memory: 1930.853 / 1930.853 MB 2021-10-24 20:18:53.051 - Thread: 1 -> GUI Stats: Update 0.212606222222222, Draw 0.163645833333334 2021-10-24 20:19:22.200 - Thread: 1 -> GC Memory: 1935.749 / 1935.749 MB 2021-10-24 20:19:23.051 - Thread: 1 -> GUI Stats: Update 0.211384944444444, Draw 0.163848944444444 2021-10-24 20:19:24.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:19:24.097 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,26.98416,134.7368,1,0,1930.378,9361.238,299544,-298594,447,34.68922,80.98171,0.1044139,8113,16.6668,0,16.66667,5.781583,13.49706,100,6176263086,1930.378,0,0 2021-10-24 20:19:24.097 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:19:24.097 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5890,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:19:31.366 - Thread: 1 -> Clusters reordered 2021-10-24 20:19:52.200 - Thread: 1 -> GC Memory: 1931.941 / 1931.941 MB 2021-10-24 20:19:53.050 - Thread: 1 -> GUI Stats: Update 0.210816666666667, Draw 0.163113166666667 2021-10-24 20:20:20.866 - Thread: 1 -> Clusters reordered 2021-10-24 20:20:22.201 - Thread: 1 -> GC Memory: 1929.406 / 1929.406 MB 2021-10-24 20:20:23.051 - Thread: 1 -> GUI Stats: Update 0.211628111111111, Draw 0.1612315 2021-10-24 20:20:24.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:20:24.113 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,26.90265,138.7696,1,0,1930.475,9361.453,299544,-298594,447,34.93117,80.65892,0.1066601,8107,16.66738,0,16.66667,5.82211,13.44373,100,6176335774,1930.475,0,0 2021-10-24 20:20:24.113 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:20:24.113 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5890,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:20:52.217 - Thread: 1 -> GC Memory: 1933.167 / 1933.167 MB 2021-10-24 20:20:53.051 - Thread: 1 -> GUI Stats: Update 0.213273111111111, Draw 0.162314611111111 2021-10-24 20:21:07.034 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:21:10.784 - Thread: 1 -> Autosave initiated 2021-10-24 20:21:10.784 - Thread: 1 -> Character state: True 2021-10-24 20:21:10.784 - Thread: 1 -> IsServer: True 2021-10-24 20:21:10.784 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:21:10.784 - Thread: 1 -> Autosave 2021-10-24 20:21:10.784 - Thread: 1 -> Saving world - START 2021-10-24 20:21:10.787 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:21:10.787 - Thread: 1 -> Before snapshot.: GC Memory: 1,932 B 2021-10-24 20:21:10.861 - Thread: 1 -> After snapshot.: GC Memory: 1,942 B 2021-10-24 20:21:10.861 - Thread: 1 -> Directory cleanup: GC Memory: 1,942 B 2021-10-24 20:21:10.861 - Thread: 1 -> Saving world - END 2021-10-24 20:21:10.861 - Thread: 12 -> Session snapshot save - START 2021-10-24 20:21:10.865 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 20:21:11.777 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:21:12.220 - Thread: 12 -> Session snapshot save - END 2021-10-24 20:21:22.218 - Thread: 1 -> GC Memory: 1966.415 / 1966.415 MB 2021-10-24 20:21:23.051 - Thread: 1 -> GUI Stats: Update 0.215416888888889, Draw 0.161173611111111 2021-10-24 20:21:24.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:21:24.130 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,27.08541,141.0154,1,0,1960.997,9361.27,299544,-298594,447,35.26397,80.29368,0.106888,8086,16.66625,0,16.66667,5.877182,13.38195,100,6176435710,1960.997,0,0 2021-10-24 20:21:24.130 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:21:24.130 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5890,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:21:46.516 - Thread: 1 -> Clusters reordered 2021-10-24 20:21:52.235 - Thread: 1 -> GC Memory: 1932.618 / 1932.618 MB 2021-10-24 20:21:53.051 - Thread: 1 -> GUI Stats: Update 0.213233888888889, Draw 0.164684444444445 2021-10-24 20:22:22.250 - Thread: 1 -> GC Memory: 1929.268 / 1929.268 MB 2021-10-24 20:22:23.051 - Thread: 1 -> GUI Stats: Update 0.216164166666667, Draw 0.161325555555556 2021-10-24 20:22:24.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:22:24.146 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,27.1456,139.2578,1,0,1929.838,9361.238,299544,-298594,447,34.90889,80.68146,0.1075362,8106,16.66681,0,16.66667,5.8182,13.44703,100,6176468462,1929.838,0,0 2021-10-24 20:22:24.146 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:22:24.146 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5890,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:22:37.216 - Thread: 1 -> Clusters reordered 2021-10-24 20:22:52.251 - Thread: 1 -> GC Memory: 1932.984 / 1932.984 MB 2021-10-24 20:22:53.051 - Thread: 1 -> GUI Stats: Update 0.214779722222222, Draw 0.165343111111111 2021-10-24 20:23:22.268 - Thread: 1 -> GC Memory: 1930.693 / 1930.693 MB 2021-10-24 20:23:23.051 - Thread: 1 -> GUI Stats: Update 0.210366166666667, Draw 0.162777555555556 2021-10-24 20:23:24.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:23:24.163 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,26.95498,137.2991,1,0,1930.25,9361.215,299544,-298594,447,34.59681,81.04776,0.1080115,8160,16.66462,0,16.66667,5.765425,13.5063,100,6176541150,1930.25,0,0 2021-10-24 20:23:24.163 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:23:24.163 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,141,242,5890,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:23:52.284 - Thread: 1 -> GC Memory: 1932.992 / 1932.992 MB 2021-10-24 20:23:53.052 - Thread: 1 -> GUI Stats: Update 0.2091335, Draw 0.1640335 2021-10-24 20:24:01.667 - Thread: 1 -> Clusters reordered 2021-10-24 20:24:22.284 - Thread: 1 -> GC Memory: 1931.453 / 1931.453 MB 2021-10-24 20:24:23.052 - Thread: 1 -> GUI Stats: Update 0.206590555555556, Draw 0.162647833333334 2021-10-24 20:24:24.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:24:24.180 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,26.76292,137.0016,1,0,1932.271,9361.422,299544,-298594,447,34.70368,80.8259,0.1000613,8162,16.66766,0,16.66667,5.784291,13.47178,100,6176877126,1932.271,0,0 2021-10-24 20:24:24.181 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:24:24.181 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,141,242,5890,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:24:52.301 - Thread: 1 -> GC Memory: 1934.511 / 1934.511 MB 2021-10-24 20:24:53.051 - Thread: 1 -> GUI Stats: Update 0.207528611111111, Draw 0.161481333333333 2021-10-24 20:25:14.284 - Thread: 1 -> Clusters reordered 2021-10-24 20:25:22.301 - Thread: 1 -> GC Memory: 1931.464 / 1931.464 MB 2021-10-24 20:25:23.051 - Thread: 1 -> GUI Stats: Update 0.208229111111111, Draw 0.165306666666667 2021-10-24 20:25:24.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:25:24.197 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,27.1103,138.5175,1,0,1932.477,9361.324,299544,-298594,447,34.6114,80.88996,0.1054452,8111,16.666,0,16.66667,5.768336,13.48112,100,6177668694,1932.477,0,0 2021-10-24 20:25:24.197 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:25:24.197 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:25:40.800 - Thread: 1 -> Clusters reordered 2021-10-24 20:25:52.318 - Thread: 1 -> GC Memory: 1934.584 / 1934.584 MB 2021-10-24 20:25:53.052 - Thread: 1 -> GUI Stats: Update 0.208533666666667, Draw 0.161389333333333 2021-10-24 20:26:07.035 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:26:09.400 - Thread: 1 -> Clusters reordered 2021-10-24 20:26:10.784 - Thread: 1 -> Autosave initiated 2021-10-24 20:26:10.784 - Thread: 1 -> Character state: True 2021-10-24 20:26:10.784 - Thread: 1 -> IsServer: True 2021-10-24 20:26:10.784 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:26:10.784 - Thread: 1 -> Autosave 2021-10-24 20:26:10.784 - Thread: 1 -> Saving world - START 2021-10-24 20:26:10.787 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:26:10.787 - Thread: 1 -> Before snapshot.: GC Memory: 1,933 B 2021-10-24 20:26:10.850 - Thread: 1 -> After snapshot.: GC Memory: 1,942 B 2021-10-24 20:26:10.850 - Thread: 1 -> Directory cleanup: GC Memory: 1,942 B 2021-10-24 20:26:10.850 - Thread: 1 -> Saving world - END 2021-10-24 20:26:10.850 - Thread: 13 -> Session snapshot save - START 2021-10-24 20:26:10.854 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 20:26:11.769 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:26:12.211 - Thread: 13 -> Session snapshot save - END 2021-10-24 20:26:16.817 - Thread: 1 -> Clusters reordered 2021-10-24 20:26:22.335 - Thread: 1 -> GC Memory: 1962.452 / 1962.452 MB 2021-10-24 20:26:23.052 - Thread: 1 -> GUI Stats: Update 0.213674888888889, Draw 0.164558111111111 2021-10-24 20:26:24.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:26:24.214 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,27.5643,141.491,1,0,1963.027,9363.352,299544,-298594,447,34.8539,80.68298,0.1153182,8071,16.66564,0,16.66667,5.808624,13.44633,100,6177668694,1963.027,0,0 2021-10-24 20:26:24.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:26:24.214 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:26:50.717 - Thread: 1 -> Clusters reordered 2021-10-24 20:26:52.352 - Thread: 1 -> GC Memory: 1934.592 / 1934.592 MB 2021-10-24 20:26:53.052 - Thread: 1 -> GUI Stats: Update 0.21445, Draw 0.162957111111111 2021-10-24 20:27:22.352 - Thread: 1 -> GC Memory: 1931.471 / 1931.471 MB 2021-10-24 20:27:23.052 - Thread: 1 -> GUI Stats: Update 0.209578111111111, Draw 0.162798722222222 2021-10-24 20:27:24.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:27:24.230 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,26.9419,140.1407,1,0,1932.102,9362.984,299544,-298594,447,34.71282,80.81218,0.1033692,8093,16.66703,0,16.66667,5.785598,13.46899,100,6177581724,1932.102,0,0 2021-10-24 20:27:24.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:27:24.230 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:27:52.368 - Thread: 1 -> GC Memory: 1935.254 / 1935.254 MB 2021-10-24 20:27:53.052 - Thread: 1 -> GUI Stats: Update 0.205990111111111, Draw 0.162141944444444 2021-10-24 20:28:22.385 - Thread: 1 -> GC Memory: 1931.453 / 1931.453 MB 2021-10-24 20:28:23.052 - Thread: 1 -> GUI Stats: Update 0.205663333333334, Draw 0.162587222222222 2021-10-24 20:28:24.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:28:24.248 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,27.17104,138.7173,1,0,1932.156,9362.648,299544,-298594,447,34.85182,80.7106,0.1006989,8101,16.66645,0,16.66667,5.80856,13.45159,100,6177581724,1932.156,0,0 2021-10-24 20:28:24.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:28:24.248 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:28:31.417 - Thread: 1 -> Clusters reordered 2021-10-24 20:28:31.967 - Thread: 1 -> Clusters reordered 2021-10-24 20:28:52.401 - Thread: 1 -> GC Memory: 1937.145 / 1937.145 MB 2021-10-24 20:28:53.051 - Thread: 1 -> GUI Stats: Update 0.205553611111111, Draw 0.1647785 2021-10-24 20:29:22.402 - Thread: 1 -> GC Memory: 1934.25 / 1934.25 MB 2021-10-24 20:29:23.052 - Thread: 1 -> GUI Stats: Update 0.206973222222222, Draw 0.162685111111111 2021-10-24 20:29:24.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:29:24.264 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,27.02958,139.624,1,0,1934.607,9362.75,299544,-298594,447,34.80585,80.8942,0.1052792,8104,16.66782,0,16.66667,5.801376,13.4833,100,6178212732,1934.607,0,0 2021-10-24 20:29:24.264 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:29:24.264 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:29:24.334 - Thread: 1 -> Clusters reordered 2021-10-24 20:29:52.402 - Thread: 1 -> GC Memory: 1930.146 / 1930.146 MB 2021-10-24 20:29:53.052 - Thread: 1 -> GUI Stats: Update 0.208861722222222, Draw 0.163004277777778 2021-10-24 20:30:22.402 - Thread: 1 -> GC Memory: 1933.296 / 1933.296 MB 2021-10-24 20:30:23.053 - Thread: 1 -> GUI Stats: Update 0.208579277777778, Draw 0.162648166666667 2021-10-24 20:30:24.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:30:24.281 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,27.11742,140.8462,1,0,1933.738,9362.711,299544,-298594,447,34.48579,81.0225,0.1070324,8099,16.66668,0,16.66667,5.747636,13.50376,100,6178212732,1933.738,0,0 2021-10-24 20:30:24.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:30:24.281 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:30:31.368 - Thread: 1 -> Clusters reordered 2021-10-24 20:30:47.118 - Thread: 1 -> Clusters reordered 2021-10-24 20:30:52.402 - Thread: 1 -> GC Memory: 1930.432 / 1930.432 MB 2021-10-24 20:30:53.052 - Thread: 1 -> GUI Stats: Update 0.216662777777778, Draw 0.166968944444445 2021-10-24 20:30:54.217 - Thread: 1 -> Clusters reordered 2021-10-24 20:31:07.036 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:31:10.785 - Thread: 1 -> Autosave initiated 2021-10-24 20:31:10.785 - Thread: 1 -> Character state: True 2021-10-24 20:31:10.785 - Thread: 1 -> IsServer: True 2021-10-24 20:31:10.785 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:31:10.785 - Thread: 1 -> Autosave 2021-10-24 20:31:10.785 - Thread: 1 -> Saving world - START 2021-10-24 20:31:10.788 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:31:10.788 - Thread: 1 -> Before snapshot.: GC Memory: 1,935 B 2021-10-24 20:31:10.857 - Thread: 1 -> After snapshot.: GC Memory: 1,943 B 2021-10-24 20:31:10.857 - Thread: 1 -> Directory cleanup: GC Memory: 1,943 B 2021-10-24 20:31:10.857 - Thread: 1 -> Saving world - END 2021-10-24 20:31:10.857 - Thread: 12 -> Session snapshot save - START 2021-10-24 20:31:10.862 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 20:31:11.773 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:31:12.215 - Thread: 12 -> Session snapshot save - END 2021-10-24 20:31:17.718 - Thread: 1 -> Clusters reordered 2021-10-24 20:31:22.402 - Thread: 1 -> GC Memory: 1963.308 / 1963.308 MB 2021-10-24 20:31:23.052 - Thread: 1 -> GUI Stats: Update 0.2115025, Draw 0.163840555555556 2021-10-24 20:31:24.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:31:24.298 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,27.07293,137.1751,1,0,1963.998,9362.668,299544,-298594,447,34.84938,80.66075,0.1048102,8071,16.66484,0,16.66667,5.807594,13.44198,100,6178212732,1963.998,0,0 2021-10-24 20:31:24.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:31:24.298 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:31:39.501 - Thread: 1 -> Clusters reordered 2021-10-24 20:31:52.419 - Thread: 1 -> GC Memory: 1935.121 / 1935.121 MB 2021-10-24 20:31:53.052 - Thread: 1 -> GUI Stats: Update 0.209168388888889, Draw 0.162344111111111 2021-10-24 20:31:57.934 - Thread: 1 -> Clusters reordered 2021-10-24 20:32:22.435 - Thread: 1 -> GC Memory: 1933.196 / 1933.196 MB 2021-10-24 20:32:23.053 - Thread: 1 -> GUI Stats: Update 0.206493388888889, Draw 0.166574944444444 2021-10-24 20:32:24.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:32:24.314 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,27.34042,142.9238,1,0,1933.692,9363.367,299544,-298594,447,34.6339,80.81828,0.1013619,8096,16.66706,0,16.66667,5.772452,13.47003,100,6178212732,1933.692,0,0 2021-10-24 20:32:24.314 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:32:24.314 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:32:52.435 - Thread: 1 -> GC Memory: 1929.936 / 1929.936 MB 2021-10-24 20:32:53.053 - Thread: 1 -> GUI Stats: Update 0.207957277777778, Draw 0.164274111111111 2021-10-24 20:33:02.267 - Thread: 1 -> Clusters reordered 2021-10-24 20:33:22.435 - Thread: 1 -> GC Memory: 1934.278 / 1934.278 MB 2021-10-24 20:33:23.052 - Thread: 1 -> GUI Stats: Update 0.208450611111111, Draw 0.162438888888889 2021-10-24 20:33:24.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:33:24.331 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,27.35089,141.8415,1,0,1934.829,9363.277,299544,-298594,447,34.7058,80.95817,0.1016873,8096,16.66676,0,16.66667,5.78433,13.4931,100,6177971892,1934.829,0,0 2021-10-24 20:33:24.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:33:24.331 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:33:27.252 - Thread: 1 -> Clusters reordered 2021-10-24 20:33:37.334 - Thread: 1 -> Clusters reordered 2021-10-24 20:33:52.436 - Thread: 1 -> GC Memory: 1931.808 / 1931.808 MB 2021-10-24 20:33:53.052 - Thread: 1 -> GUI Stats: Update 0.211076222222222, Draw 0.164015888888889 2021-10-24 20:34:03.301 - Thread: 1 -> Clusters reordered 2021-10-24 20:34:19.183 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 20:34:19.183 - Thread: 1 -> Next activation in -00:35:19.8743460 2021-10-24 20:34:19.183 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 20:34:19.183 - Thread: 1 -> Next activation in -00:05:59.9269762 2021-10-24 20:34:19.183 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 20:34:19.183 - Thread: 1 -> Next activation in 00:12:21.9293115 2021-10-24 20:34:19.801 - Thread: 1 -> Clusters reordered 2021-10-24 20:34:22.452 - Thread: 1 -> GC Memory: 1934.864 / 1934.864 MB 2021-10-24 20:34:23.053 - Thread: 1 -> GUI Stats: Update 0.214430611111111, Draw 0.168365277777777 2021-10-24 20:34:24.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:34:24.348 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,27.49272,142.9623,1,0,1933.395,9362.723,299544,-298594,447,34.89865,80.69885,0.1124155,8103,16.66613,0,16.66667,5.816254,13.44937,100,6177971892,1933.395,0,0 2021-10-24 20:34:24.348 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:34:24.348 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:34:52.452 - Thread: 1 -> GC Memory: 1931.714 / 1931.714 MB 2021-10-24 20:34:53.052 - Thread: 1 -> GUI Stats: Update 0.218570555555556, Draw 0.164167055555555 2021-10-24 20:34:57.301 - Thread: 1 -> Clusters reordered 2021-10-24 20:35:17.418 - Thread: 1 -> Clusters reordered 2021-10-24 20:35:22.453 - Thread: 1 -> GC Memory: 1936.515 / 1936.515 MB 2021-10-24 20:35:23.053 - Thread: 1 -> GUI Stats: Update 0.217818055555556, Draw 0.165521888888889 2021-10-24 20:35:24.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:35:24.365 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,28.08871,145.9686,1,0,1930.976,9362.766,299544,-298594,447,34.60455,80.93617,0.09854023,8099,16.66689,0,16.66667,5.767501,13.48954,100,6177360036,1930.976,0,0 2021-10-24 20:35:24.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:35:24.365 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:35:51.402 - Thread: 1 -> Clusters reordered 2021-10-24 20:35:52.469 - Thread: 1 -> GC Memory: 1933.625 / 1933.625 MB 2021-10-24 20:35:53.052 - Thread: 1 -> GUI Stats: Update 0.213343722222222, Draw 0.166214555555556 2021-10-24 20:36:07.036 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:36:10.786 - Thread: 1 -> Autosave initiated 2021-10-24 20:36:10.786 - Thread: 1 -> Character state: True 2021-10-24 20:36:10.786 - Thread: 1 -> IsServer: True 2021-10-24 20:36:10.786 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:36:10.786 - Thread: 1 -> Autosave 2021-10-24 20:36:10.786 - Thread: 1 -> Saving world - START 2021-10-24 20:36:10.788 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:36:10.788 - Thread: 1 -> Before snapshot.: GC Memory: 1,932 B 2021-10-24 20:36:10.853 - Thread: 1 -> After snapshot.: GC Memory: 1,944 B 2021-10-24 20:36:10.853 - Thread: 1 -> Directory cleanup: GC Memory: 1,944 B 2021-10-24 20:36:10.853 - Thread: 1 -> Saving world - END 2021-10-24 20:36:10.853 - Thread: 14 -> Session snapshot save - START 2021-10-24 20:36:10.857 - Thread: 14 -> Checking file access for files in target dir. 2021-10-24 20:36:11.768 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:36:12.207 - Thread: 14 -> Session snapshot save - END 2021-10-24 20:36:22.485 - Thread: 1 -> GC Memory: 1966.88 / 1966.88 MB 2021-10-24 20:36:23.053 - Thread: 1 -> GUI Stats: Update 0.217595888888889, Draw 0.173055166666667 2021-10-24 20:36:24.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:36:24.381 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,28.63503,143.5403,1,0,1932.54,9362.816,299544,-298594,447,34.83946,80.61394,0.1050795,8073,16.66354,0,16.66667,5.805489,13.43314,100,6177360036,1932.54,0,0 2021-10-24 20:36:24.381 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:36:24.381 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:36:52.487 - Thread: 1 -> GC Memory: 1931.266 / 1931.266 MB 2021-10-24 20:36:53.053 - Thread: 1 -> GUI Stats: Update 0.221291666666666, Draw 0.165746166666667 2021-10-24 20:37:22.503 - Thread: 1 -> GC Memory: 1934.694 / 1934.694 MB 2021-10-24 20:37:23.053 - Thread: 1 -> GUI Stats: Update 0.223305777777778, Draw 0.166576944444444 2021-10-24 20:37:24.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:37:24.399 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,28.36857,150.723,1,0,1935.43,9363.598,299544,-298594,447,35.03345,80.52453,0.107353,8095,16.66672,0,16.66667,5.838927,13.4208,100,6177360036,1935.43,0,0 2021-10-24 20:37:24.399 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:37:24.399 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:37:32.568 - Thread: 1 -> Clusters reordered 2021-10-24 20:37:46.468 - Thread: 1 -> Clusters reordered 2021-10-24 20:37:52.520 - Thread: 1 -> GC Memory: 1931.891 / 1931.891 MB 2021-10-24 20:37:53.053 - Thread: 1 -> GUI Stats: Update 0.224419444444444, Draw 0.168864722222222 2021-10-24 20:38:22.536 - Thread: 1 -> GC Memory: 1937.335 / 1937.335 MB 2021-10-24 20:38:23.053 - Thread: 1 -> GUI Stats: Update 0.227669888888889, Draw 0.1722415 2021-10-24 20:38:24.415 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:38:24.415 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,29.17633,149.3432,1,0,1932.155,9363.582,299544,-298594,447,35.60286,79.85175,0.1154787,8152,16.66623,0,16.66667,5.933655,13.30828,100,6178044580,1932.155,0,0 2021-10-24 20:38:24.415 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:38:24.415 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:38:52.536 - Thread: 1 -> GC Memory: 1934.065 / 1934.065 MB 2021-10-24 20:38:53.053 - Thread: 1 -> GUI Stats: Update 0.227237444444444, Draw 0.170378833333333 2021-10-24 20:39:22.537 - Thread: 1 -> GC Memory: 1930.083 / 1930.083 MB 2021-10-24 20:39:23.053 - Thread: 1 -> GUI Stats: Update 0.232374333333333, Draw 0.172110722222222 2021-10-24 20:39:24.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:39:24.432 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,28.90446,148.846,1,0,1930.664,9363.293,299544,-298594,447,35.34453,80.11053,0.1036009,8103,16.6674,0,16.66667,5.891014,13.35234,100,6178044580,1930.664,0,0 2021-10-24 20:39:24.432 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:39:24.432 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:39:47.719 - Thread: 1 -> Clusters reordered 2021-10-24 20:39:52.554 - Thread: 1 -> GC Memory: 1934.033 / 1934.033 MB 2021-10-24 20:39:53.053 - Thread: 1 -> GUI Stats: Update 0.225326777777778, Draw 0.172863333333333 2021-10-24 20:40:22.570 - Thread: 1 -> GC Memory: 1930.708 / 1930.708 MB 2021-10-24 20:40:23.053 - Thread: 1 -> GUI Stats: Update 0.2192015, Draw 0.17459 2021-10-24 20:40:24.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:40:24.449 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,29.44201,155.6738,1,0,1931.595,9363.188,299544,-298594,447,35.60824,80.25581,0.1010518,8103,16.66635,0,16.66667,5.934593,13.37571,100,6178117268,1931.595,0,0 2021-10-24 20:40:24.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:40:24.449 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:40:52.586 - Thread: 1 -> GC Memory: 1934.24 / 1934.24 MB 2021-10-24 20:40:53.054 - Thread: 1 -> GUI Stats: Update 0.215377666666667, Draw 0.170816055555555 2021-10-24 20:40:55.619 - Thread: 1 -> Clusters reordered 2021-10-24 20:41:07.037 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:41:10.786 - Thread: 1 -> Autosave initiated 2021-10-24 20:41:10.786 - Thread: 1 -> Character state: True 2021-10-24 20:41:10.786 - Thread: 1 -> IsServer: True 2021-10-24 20:41:10.786 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:41:10.786 - Thread: 1 -> Autosave 2021-10-24 20:41:10.786 - Thread: 1 -> Saving world - START 2021-10-24 20:41:10.789 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:41:10.789 - Thread: 1 -> Before snapshot.: GC Memory: 1,932 B 2021-10-24 20:41:10.849 - Thread: 1 -> After snapshot.: GC Memory: 1,943 B 2021-10-24 20:41:10.849 - Thread: 1 -> Directory cleanup: GC Memory: 1,943 B 2021-10-24 20:41:10.849 - Thread: 1 -> Saving world - END 2021-10-24 20:41:10.849 - Thread: 13 -> Session snapshot save - START 2021-10-24 20:41:10.853 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 20:41:11.775 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:41:12.217 - Thread: 13 -> Session snapshot save - END 2021-10-24 20:41:22.587 - Thread: 1 -> GC Memory: 1934.352 / 1934.352 MB 2021-10-24 20:41:23.054 - Thread: 1 -> GUI Stats: Update 0.212976, Draw 0.173024 2021-10-24 20:41:24.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:41:24.466 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,29.2073,146.4829,1,0,1934.941,9362.703,299544,-298594,447,35.38531,80.33801,0.1074049,8073,16.668,0,16.66667,5.898022,13.39074,100,6178117268,1934.941,0,0 2021-10-24 20:41:24.466 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:41:24.466 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:41:52.603 - Thread: 1 -> GC Memory: 1932.089 / 1932.089 MB 2021-10-24 20:41:53.054 - Thread: 1 -> GUI Stats: Update 0.210872666666666, Draw 0.171927444444445 2021-10-24 20:42:02.869 - Thread: 1 -> Clusters reordered 2021-10-24 20:42:22.603 - Thread: 1 -> GC Memory: 1935 / 1935 MB 2021-10-24 20:42:23.054 - Thread: 1 -> GUI Stats: Update 0.214470166666667, Draw 0.171642555555556 2021-10-24 20:42:24.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:42:24.483 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,30.08671,150.9144,1,0,1929.832,9362.754,299544,-298594,447,35.32433,80.13643,0.1072301,8096,16.66692,0,16.66667,5.887478,13.35627,100,6178189956,1929.832,0,0 2021-10-24 20:42:24.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:42:24.483 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5891,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:42:52.603 - Thread: 1 -> GC Memory: 1933.261 / 1933.261 MB 2021-10-24 20:42:53.053 - Thread: 1 -> GUI Stats: Update 0.222245611111111, Draw 0.171211666666667 2021-10-24 20:42:56.403 - Thread: 1 -> Clusters reordered 2021-10-24 20:42:59.386 - Thread: 1 -> Clusters reordered 2021-10-24 20:43:22.604 - Thread: 1 -> GC Memory: 1936.173 / 1936.173 MB 2021-10-24 20:43:23.054 - Thread: 1 -> GUI Stats: Update 0.226441944444445, Draw 0.172483222222222 2021-10-24 20:43:24.499 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:43:24.500 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,30.28815,151.8928,1,0,1930.698,9362.676,299544,-298594,447,35.97355,79.35071,0.1128676,8098,16.66814,0,16.66667,5.996122,13.22629,100,6178334906,1930.698,0,0 2021-10-24 20:43:24.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:43:24.500 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:43:35.003 - Thread: 1 -> Clusters reordered 2021-10-24 20:43:52.604 - Thread: 1 -> GC Memory: 1933.343 / 1933.343 MB 2021-10-24 20:43:53.054 - Thread: 1 -> GUI Stats: Update 0.218698055555555, Draw 0.174098722222222 2021-10-24 20:43:59.903 - Thread: 1 -> Clusters reordered 2021-10-24 20:44:18.020 - Thread: 1 -> Clusters reordered 2021-10-24 20:44:22.621 - Thread: 1 -> GC Memory: 1930.735 / 1930.735 MB 2021-10-24 20:44:23.054 - Thread: 1 -> GUI Stats: Update 0.212395722222222, Draw 0.173016833333333 2021-10-24 20:44:24.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:44:24.516 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,29.69217,158.1526,1,0,1931.032,9362.742,299544,-298594,447,36.04794,79.60373,0.09951779,8103,16.66295,0,16.66667,6.006651,13.26433,100,6178407594,1931.032,0,0 2021-10-24 20:44:24.516 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:44:24.516 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,142,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:44:52.637 - Thread: 1 -> GC Memory: 1934.768 / 1934.768 MB 2021-10-24 20:44:53.054 - Thread: 1 -> GUI Stats: Update 0.212099888888889, Draw 0.173470555555555 2021-10-24 20:44:58.486 - Thread: 1 -> Clusters reordered 2021-10-24 20:45:14.367 - Thread: 1 -> Clusters reordered 2021-10-24 20:45:20.352 - Thread: 1 -> Clusters reordered 2021-10-24 20:45:22.638 - Thread: 1 -> GC Memory: 1936.461 / 1936.461 MB 2021-10-24 20:45:23.054 - Thread: 1 -> GUI Stats: Update 0.213978166666667, Draw 0.173567555555556 2021-10-24 20:45:24.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:45:24.533 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,30.3673,152.3815,1,0,1937.441,9363.441,299544,-298594,447,36.58782,78.8701,0.1097688,8099,16.66823,0,16.66667,6.098544,13.14625,100,6179560706,1937.441,0,0 2021-10-24 20:45:24.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:45:24.533 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,143,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:45:47.770 - Thread: 1 -> Clusters reordered 2021-10-24 20:45:52.654 - Thread: 1 -> GC Memory: 1935.118 / 1935.118 MB 2021-10-24 20:45:53.054 - Thread: 1 -> GUI Stats: Update 0.218216722222222, Draw 0.177744833333333 2021-10-24 20:46:07.055 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:46:10.787 - Thread: 1 -> Autosave initiated 2021-10-24 20:46:10.787 - Thread: 1 -> Character state: True 2021-10-24 20:46:10.787 - Thread: 1 -> IsServer: True 2021-10-24 20:46:10.787 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:46:10.787 - Thread: 1 -> Autosave 2021-10-24 20:46:10.787 - Thread: 1 -> Saving world - START 2021-10-24 20:46:10.790 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:46:10.790 - Thread: 1 -> Before snapshot.: GC Memory: 1,933 B 2021-10-24 20:46:10.855 - Thread: 1 -> After snapshot.: GC Memory: 1,945 B 2021-10-24 20:46:10.855 - Thread: 1 -> Directory cleanup: GC Memory: 1,945 B 2021-10-24 20:46:10.855 - Thread: 1 -> Saving world - END 2021-10-24 20:46:10.855 - Thread: 13 -> Session snapshot save - START 2021-10-24 20:46:10.859 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 20:46:11.774 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:46:12.217 - Thread: 13 -> Session snapshot save - END 2021-10-24 20:46:15.969 - Thread: 1 -> Clusters reordered 2021-10-24 20:46:22.671 - Thread: 1 -> GC Memory: 1956.593 / 1956.593 MB 2021-10-24 20:46:23.055 - Thread: 1 -> GUI Stats: Update 0.222611111111111, Draw 0.179592333333333 2021-10-24 20:46:24.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:46:24.549 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,30.62919,151.6451,1,0,1957.237,9374.844,299544,-298594,447,36.67424,78.64193,0.1248975,8057,16.66547,0,16.66667,6.111936,13.10605,100,6179560706,1957.237,0,0 2021-10-24 20:46:24.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:46:24.549 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,172,312,143,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:46:33.169 - Thread: 1 -> Clusters reordered 2021-10-24 20:46:41.251 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 20:46:41.251 - Thread: 1 -> Next activation in -00:04:39.8671684 2021-10-24 20:46:41.251 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 20:46:41.251 - Thread: 1 -> Next activation in 00:37:02.2595470 2021-10-24 20:46:42.119 - Thread: 1 -> Clusters reordered 2021-10-24 20:46:52.688 - Thread: 1 -> GC Memory: 1955.047 / 1955.047 MB 2021-10-24 20:46:53.055 - Thread: 1 -> GUI Stats: Update 0.222211222222223, Draw 0.180575888888889 2021-10-24 20:47:22.704 - Thread: 1 -> GC Memory: 1955.443 / 1955.443 MB 2021-10-24 20:47:23.055 - Thread: 1 -> GUI Stats: Update 0.221148111111112, Draw 0.176176444444445 2021-10-24 20:47:24.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:47:24.571 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,31.20276,154.3856,1,0,1956.026,9364.141,299544,-298594,447,36.51188,79.00462,0.1116976,8094,16.66756,0,16.66667,6.08564,13.16814,100,6179193554,1956.026,0,0 2021-10-24 20:47:24.572 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:47:24.572 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:47:52.704 - Thread: 1 -> GC Memory: 1959.661 / 1959.661 MB 2021-10-24 20:47:53.054 - Thread: 1 -> GUI Stats: Update 0.213976555555556, Draw 0.176497777777778 2021-10-24 20:48:10.920 - Thread: 1 -> Clusters reordered 2021-10-24 20:48:22.704 - Thread: 1 -> GC Memory: 1956.858 / 1956.858 MB 2021-10-24 20:48:23.055 - Thread: 1 -> GUI Stats: Update 0.204120333333333, Draw 0.180395722222222 2021-10-24 20:48:24.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:48:24.583 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,31.28031,156.0663,1,0,1957.678,9364.203,299544,-298594,447,36.92225,78.48592,0.1159217,8094,16.66713,0,16.66667,6.153881,13.08135,100,6179193554,1957.678,0,0 2021-10-24 20:48:24.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:48:24.583 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:48:48.320 - Thread: 1 -> Clusters reordered 2021-10-24 20:48:51.420 - Thread: 1 -> Clusters reordered 2021-10-24 20:48:52.705 - Thread: 1 -> GC Memory: 1954.477 / 1954.477 MB 2021-10-24 20:48:53.055 - Thread: 1 -> GUI Stats: Update 0.205061222222222, Draw 0.185469166666666 2021-10-24 20:49:05.587 - Thread: 1 -> Clusters reordered 2021-10-24 20:49:22.705 - Thread: 1 -> GC Memory: 1935.278 / 1935.278 MB 2021-10-24 20:49:23.055 - Thread: 1 -> GUI Stats: Update 0.208875055555556, Draw 0.190077944444445 2021-10-24 20:49:23.537 - Thread: 1 -> Clusters reordered 2021-10-24 20:49:24.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:49:24.600 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,30.40195,146.9319,1,0,1935.935,9364.508,299544,-298594,447,36.68549,78.62018,0.1149121,8098,16.66768,0,16.66667,6.114618,13.10416,100,6179457410,1935.935,0,0 2021-10-24 20:49:24.600 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:49:24.600 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:49:52.722 - Thread: 1 -> GC Memory: 1932.793 / 1932.793 MB 2021-10-24 20:49:53.055 - Thread: 1 -> GUI Stats: Update 0.215275388888888, Draw 0.190734666666667 2021-10-24 20:49:54.486 - Thread: 1 -> Clusters reordered 2021-10-24 20:50:22.722 - Thread: 1 -> GC Memory: 1930.45 / 1930.45 MB 2021-10-24 20:50:23.055 - Thread: 1 -> GUI Stats: Update 0.239064222222222, Draw 0.193972888888889 2021-10-24 20:50:24.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:50:24.617 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,31.48044,150.1972,1,0,1931.363,9363.883,299544,-298594,447,36.78617,78.64119,0.110386,8093,16.66642,0,16.66667,6.130938,13.10667,100,6179457410,1931.363,0,0 2021-10-24 20:50:24.617 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:50:24.617 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:50:52.739 - Thread: 1 -> GC Memory: 1933.73 / 1933.73 MB 2021-10-24 20:50:53.055 - Thread: 1 -> GUI Stats: Update 0.2469755, Draw 0.197226611111111 2021-10-24 20:51:03.470 - Thread: 1 -> Clusters reordered 2021-10-24 20:51:07.071 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:51:10.788 - Thread: 1 -> Autosave initiated 2021-10-24 20:51:10.788 - Thread: 1 -> Character state: True 2021-10-24 20:51:10.788 - Thread: 1 -> IsServer: True 2021-10-24 20:51:10.788 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:51:10.788 - Thread: 1 -> Autosave 2021-10-24 20:51:10.788 - Thread: 1 -> Saving world - START 2021-10-24 20:51:10.791 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:51:10.791 - Thread: 1 -> Before snapshot.: GC Memory: 1,931 B 2021-10-24 20:51:10.855 - Thread: 1 -> After snapshot.: GC Memory: 1,943 B 2021-10-24 20:51:10.855 - Thread: 1 -> Directory cleanup: GC Memory: 1,943 B 2021-10-24 20:51:10.855 - Thread: 1 -> Saving world - END 2021-10-24 20:51:10.855 - Thread: 13 -> Session snapshot save - START 2021-10-24 20:51:10.859 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 20:51:11.842 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:51:12.269 - Thread: 13 -> Session snapshot save - END 2021-10-24 20:51:22.755 - Thread: 1 -> GC Memory: 1965.035 / 1965.035 MB 2021-10-24 20:51:23.055 - Thread: 1 -> GUI Stats: Update 0.230926166666667, Draw 0.197933888888889 2021-10-24 20:51:24.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:51:24.634 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,33.84243,159.2789,1,0,1959.795,9363.809,299544,-298594,447,37.228,77.94308,0.1165482,8068,16.66785,0,16.66667,6.205106,12.99143,100,6179457410,1959.795,0,0 2021-10-24 20:51:24.634 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:51:24.634 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:51:52.771 - Thread: 1 -> GC Memory: 1963.436 / 1963.436 MB 2021-10-24 20:51:53.056 - Thread: 1 -> GUI Stats: Update 0.223130277777778, Draw 0.204659166666667 2021-10-24 20:52:22.772 - Thread: 1 -> GC Memory: 1961.437 / 1961.437 MB 2021-10-24 20:52:23.056 - Thread: 1 -> GUI Stats: Update 0.215221944444444, Draw 0.197841111111111 2021-10-24 20:52:24.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:52:24.651 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,31.7867,152.7637,1,0,1962.024,9364.738,299544,-298594,447,37.00873,78.64336,0.1104466,8092,16.66612,0,16.66667,6.16792,13.1068,100,6179457410,1962.024,0,0 2021-10-24 20:52:24.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:52:24.651 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:52:52.788 - Thread: 1 -> GC Memory: 1964.394 / 1964.394 MB 2021-10-24 20:52:53.056 - Thread: 1 -> GUI Stats: Update 0.213169666666667, Draw 0.197734222222222 2021-10-24 20:52:55.155 - Thread: 1 -> Clusters reordered 2021-10-24 20:53:18.621 - Thread: 1 -> Clusters reordered 2021-10-24 20:53:22.789 - Thread: 1 -> GC Memory: 1962.545 / 1962.545 MB 2021-10-24 20:53:23.056 - Thread: 1 -> GUI Stats: Update 0.217026, Draw 0.196499611111111 2021-10-24 20:53:24.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:53:24.668 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,33.3337,165.6494,1,0,1968.179,9364.668,299544,-298594,447,40.56392,74.69592,0.1047208,8134,16.6705,0,16.66667,6.762207,12.45218,100,6179464102,1968.179,0,0 2021-10-24 20:53:24.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:53:24.668 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:53:52.789 - Thread: 1 -> GC Memory: 1968.54 / 1968.54 MB 2021-10-24 20:53:53.055 - Thread: 1 -> GUI Stats: Update 0.214804222222222, Draw 0.202091833333333 2021-10-24 20:54:22.789 - Thread: 1 -> GC Memory: 1938.656 / 1938.656 MB 2021-10-24 20:54:23.056 - Thread: 1 -> GUI Stats: Update 0.221714055555556, Draw 0.203928166666666 2021-10-24 20:54:24.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:54:24.684 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,33.67405,161.3365,1,0,1933.445,9364.102,299544,-298594,447,40.89648,74.45184,0.1121681,8101,16.66648,0,16.66667,6.816007,12.4085,100,6179341452,1933.445,0,0 2021-10-24 20:54:24.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:54:24.684 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:54:52.806 - Thread: 1 -> GC Memory: 1934.874 / 1934.874 MB 2021-10-24 20:54:53.057 - Thread: 1 -> GUI Stats: Update 0.220138888888889, Draw 0.205504333333333 2021-10-24 20:55:00.522 - Thread: 1 -> Clusters reordered 2021-10-24 20:55:12.071 - Thread: 1 -> Clusters reordered 2021-10-24 20:55:22.823 - Thread: 1 -> GC Memory: 1935.578 / 1935.578 MB 2021-10-24 20:55:23.056 - Thread: 1 -> GUI Stats: Update 0.217555333333334, Draw 0.208561388888889 2021-10-24 20:55:24.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:55:24.701 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,34.075,151.5903,1,0,1936.076,9363.934,299544,-298594,447,40.56915,74.71189,0.1099954,8095,16.66656,0,16.66667,6.761479,12.4519,100,6179341452,1936.076,0,0 2021-10-24 20:55:24.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:55:24.701 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:55:33.772 - Thread: 1 -> Clusters reordered 2021-10-24 20:55:52.839 - Thread: 1 -> GC Memory: 1937.25 / 1937.25 MB 2021-10-24 20:55:53.056 - Thread: 1 -> GUI Stats: Update 0.213749444444444, Draw 0.208165111111111 2021-10-24 20:56:07.073 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 20:56:10.790 - Thread: 1 -> Autosave initiated 2021-10-24 20:56:10.790 - Thread: 1 -> Character state: True 2021-10-24 20:56:10.790 - Thread: 1 -> IsServer: True 2021-10-24 20:56:10.790 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 20:56:10.790 - Thread: 1 -> Autosave 2021-10-24 20:56:10.790 - Thread: 1 -> Saving world - START 2021-10-24 20:56:10.793 - Thread: 1 -> Making world state snapshot. 2021-10-24 20:56:10.793 - Thread: 1 -> Before snapshot.: GC Memory: 1,939 B 2021-10-24 20:56:10.864 - Thread: 1 -> After snapshot.: GC Memory: 1,947 B 2021-10-24 20:56:10.865 - Thread: 1 -> Directory cleanup: GC Memory: 1,947 B 2021-10-24 20:56:10.865 - Thread: 1 -> Saving world - END 2021-10-24 20:56:10.865 - Thread: 13 -> Session snapshot save - START 2021-10-24 20:56:10.869 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 20:56:11.881 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 20:56:12.309 - Thread: 13 -> Session snapshot save - END 2021-10-24 20:56:22.856 - Thread: 1 -> GC Memory: 1964.667 / 1964.667 MB 2021-10-24 20:56:23.056 - Thread: 1 -> GUI Stats: Update 0.205067888888889, Draw 0.211762388888889 2021-10-24 20:56:24.717 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:56:24.718 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,33.87333,154.0797,1,0,1965.051,9363.813,299544,-298594,447,40.42117,74.92953,0.1142126,8066,16.66632,0,16.66667,6.73672,12.48799,100,6179247792,1965.051,0,0 2021-10-24 20:56:24.718 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:56:24.718 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:56:52.857 - Thread: 1 -> GC Memory: 1966.588 / 1966.588 MB 2021-10-24 20:56:53.057 - Thread: 1 -> GUI Stats: Update 0.199200277777778, Draw 0.204827888888889 2021-10-24 20:57:21.388 - Thread: 1 -> Clusters reordered 2021-10-24 20:57:22.872 - Thread: 1 -> GC Memory: 1968.213 / 1968.213 MB 2021-10-24 20:57:23.057 - Thread: 1 -> GUI Stats: Update 0.200470555555556, Draw 0.204640166666666 2021-10-24 20:57:24.734 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:57:24.734 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,33.98944,151.2286,1,0,1968.544,9364.656,299544,-298594,447,40.71544,74.76783,0.1166269,8083,16.6669,0,16.66667,6.786002,12.46148,100,6179247792,1968.544,0,0 2021-10-24 20:57:24.734 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:57:24.734 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:57:48.921 - Thread: 1 -> Clusters reordered 2021-10-24 20:57:52.872 - Thread: 1 -> GC Memory: 1963.172 / 1963.172 MB 2021-10-24 20:57:53.056 - Thread: 1 -> GUI Stats: Update 0.213722444444444, Draw 0.219114111111112 2021-10-24 20:58:22.873 - Thread: 1 -> GC Memory: 1964.433 / 1964.433 MB 2021-10-24 20:58:23.056 - Thread: 1 -> GUI Stats: Update 0.211200666666666, Draw 0.212827055555556 2021-10-24 20:58:24.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:58:24.751 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,33.79642,163.0659,1,0,1964.837,9364.645,299544,-298594,447,43.14497,71.44322,0.1854742,8012,16.66756,0,16.66667,7.191213,11.90784,100,6179247792,1964.837,0,0 2021-10-24 20:58:24.751 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:58:24.751 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:58:35.472 - Thread: 1 -> Clusters reordered 2021-10-24 20:58:52.890 - Thread: 1 -> GC Memory: 1965.195 / 1965.195 MB 2021-10-24 20:58:53.056 - Thread: 1 -> GUI Stats: Update 0.215831777777778, Draw 0.209873833333333 2021-10-24 20:59:22.906 - Thread: 1 -> GC Memory: 1936.76 / 1936.76 MB 2021-10-24 20:59:23.056 - Thread: 1 -> GUI Stats: Update 0.211339388888888, Draw 0.199096222222222 2021-10-24 20:59:24.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 20:59:24.768 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,31.95795,159.9504,1,0,1937.06,9363.793,299544,-298594,447,41.19051,74.25881,0.1256048,8042,16.66718,0,16.66667,6.865296,12.37685,100,6179247792,1937.06,0,0 2021-10-24 20:59:24.768 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 20:59:24.768 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5892,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 20:59:52.923 - Thread: 1 -> GC Memory: 1932.455 / 1932.455 MB 2021-10-24 20:59:53.056 - Thread: 1 -> GUI Stats: Update 0.208508555555556, Draw 0.204772222222222 2021-10-24 21:00:04.072 - Thread: 1 -> Clusters reordered 2021-10-24 21:00:09.338 - Thread: 1 -> Clusters reordered 2021-10-24 21:00:17.971 - Thread: 1 -> Clusters reordered 2021-10-24 21:00:22.939 - Thread: 1 -> GC Memory: 1934.496 / 1934.496 MB 2021-10-24 21:00:23.057 - Thread: 1 -> GUI Stats: Update 0.213845333333333, Draw 0.204438333333334 2021-10-24 21:00:24.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:00:24.785 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,32.36406,141.3299,1,0,1934.434,9363.828,299544,-298594,447,41.37182,74.08369,0.1145592,8060,16.66676,0,16.66667,6.895342,12.34735,100,6179341452,1934.434,0,0 2021-10-24 21:00:24.785 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:00:24.785 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:00:41.322 - Thread: 1 -> Clusters reordered 2021-10-24 21:00:52.940 - Thread: 1 -> GC Memory: 1934.885 / 1934.885 MB 2021-10-24 21:00:53.056 - Thread: 1 -> GUI Stats: Update 0.223634500000001, Draw 0.20603011111111 2021-10-24 21:01:00.605 - Thread: 1 -> Clusters reordered 2021-10-24 21:01:07.073 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:01:07.788 - Thread: 1 -> Clusters reordered 2021-10-24 21:01:10.790 - Thread: 1 -> Autosave initiated 2021-10-24 21:01:10.790 - Thread: 1 -> Character state: True 2021-10-24 21:01:10.790 - Thread: 1 -> IsServer: True 2021-10-24 21:01:10.790 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:01:10.790 - Thread: 1 -> Autosave 2021-10-24 21:01:10.790 - Thread: 1 -> Saving world - START 2021-10-24 21:01:10.794 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:01:10.794 - Thread: 1 -> Before snapshot.: GC Memory: 1,936 B 2021-10-24 21:01:10.859 - Thread: 1 -> After snapshot.: GC Memory: 1,947 B 2021-10-24 21:01:10.859 - Thread: 1 -> Directory cleanup: GC Memory: 1,947 B 2021-10-24 21:01:10.859 - Thread: 1 -> Saving world - END 2021-10-24 21:01:10.859 - Thread: 12 -> Session snapshot save - START 2021-10-24 21:01:10.863 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 21:01:11.867 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:01:12.303 - Thread: 12 -> Session snapshot save - END 2021-10-24 21:01:14.222 - Thread: 1 -> Clusters reordered 2021-10-24 21:01:22.956 - Thread: 1 -> GC Memory: 1964.209 / 1964.209 MB 2021-10-24 21:01:23.057 - Thread: 1 -> GUI Stats: Update 0.289920611111111, Draw 0.214546611111111 2021-10-24 21:01:24.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:01:24.801 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,33.23255,143.0387,1,0,1964.429,9367.168,299544,-298594,447,41.62561,73.71056,0.1195147,8032,16.66579,0,16.66667,6.937238,12.28445,100,6179341452,1964.429,0,0 2021-10-24 21:01:24.801 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:01:24.801 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:01:44.738 - Thread: 1 -> Clusters reordered 2021-10-24 21:01:52.957 - Thread: 1 -> GC Memory: 1964.822 / 1964.822 MB 2021-10-24 21:01:53.057 - Thread: 1 -> GUI Stats: Update 0.345996666666666, Draw 0.208897277777778 2021-10-24 21:02:19.221 - Thread: 1 -> Clusters reordered 2021-10-24 21:02:19.771 - Thread: 1 -> Clusters reordered 2021-10-24 21:02:22.957 - Thread: 1 -> GC Memory: 1967.056 / 1967.056 MB 2021-10-24 21:02:23.056 - Thread: 1 -> GUI Stats: Update 0.274346666666667, Draw 0.208906277777778 2021-10-24 21:02:24.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:02:24.818 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,32.41642,144.6572,1,0,1967.343,9367.023,299544,-298594,447,41.46016,73.7281,0.1185243,8055,16.6669,0,16.66667,6.910124,12.28819,100,6179341452,1967.343,0,0 2021-10-24 21:02:24.818 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:02:24.818 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:02:52.972 - Thread: 1 -> GC Memory: 1968.82 / 1968.82 MB 2021-10-24 21:02:53.057 - Thread: 1 -> GUI Stats: Update 0.257765444444444, Draw 0.211517277777778 2021-10-24 21:03:22.973 - Thread: 1 -> GC Memory: 1963.707 / 1963.707 MB 2021-10-24 21:03:23.057 - Thread: 1 -> GUI Stats: Update 0.251769833333333, Draw 0.217393055555555 2021-10-24 21:03:24.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:03:24.835 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,32.60409,140.3875,1,0,1964.158,9366.922,299544,-298594,447,41.37184,73.97449,0.119789,8068,16.66702,0,16.66667,6.895454,12.32935,100,6179341452,1964.158,0,0 2021-10-24 21:03:24.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:03:24.835 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,312,144,242,5893,3606,0,0,103,3919,0,1876,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:03:52.978 - Thread: 1 -> GC Memory: 1989.06 / 1989.06 MB 2021-10-24 21:03:53.212 - Thread: 1 -> GUI Stats: Update 0.222323833333333, Draw 0.319191388888889 2021-10-24 21:04:15.743 - Thread: 1 -> Clusters reordered 2021-10-24 21:04:22.978 - Thread: 1 -> GC Memory: 1940.022 / 1940.022 MB 2021-10-24 21:04:23.211 - Thread: 1 -> GUI Stats: Update 0.246596111111111, Draw 0.366576 2021-10-24 21:04:25.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:04:25.006 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,31.51236,151.0467,1,0,1941.626,9399.246,299532,-298582,449,38.54579,77.42622,0.1117552,8049,16.66804,0,16.66667,6.424829,12.90543,100,6200580316,1941.626,0,0 2021-10-24 21:04:25.006 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:04:25.006 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,313,144,242,5913,3626,0,0,107,3939,0,1892,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:04:34.526 - Thread: 1 -> Clusters reordered 2021-10-24 21:04:52.978 - Thread: 1 -> GC Memory: 1950.49 / 1950.49 MB 2021-10-24 21:04:53.211 - Thread: 1 -> GUI Stats: Update 0.248127833333334, Draw 0.338791777777778 2021-10-24 21:05:22.994 - Thread: 1 -> GC Memory: 1951.561 / 1951.561 MB 2021-10-24 21:05:23.212 - Thread: 1 -> GUI Stats: Update 0.241993166666667, Draw 0.291724055555555 2021-10-24 21:05:25.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:05:25.023 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,31.95486,136.5855,1,0,1952.585,9399.324,299546,-298596,447,31.4165,83.35574,0.1164617,8044,16.6652,0,16.66667,5.23562,13.8914,100,6203688042,1952.585,0,0 2021-10-24 21:05:25.023 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:05:25.023 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,313,144,242,5916,3629,0,0,107,3942,0,1902,31,0,4,15,96,32,0,9,1562,758,144,2,30,0,0,0,0 2021-10-24 21:05:29.327 - Thread: 1 -> Clusters reordered 2021-10-24 21:05:52.994 - Thread: 1 -> GC Memory: 1951.928 / 1951.928 MB 2021-10-24 21:05:53.212 - Thread: 1 -> GUI Stats: Update 0.153983611111111, Draw 0.256881611111111 2021-10-24 21:06:07.078 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:06:10.795 - Thread: 1 -> Autosave initiated 2021-10-24 21:06:10.795 - Thread: 1 -> Character state: True 2021-10-24 21:06:10.795 - Thread: 1 -> IsServer: True 2021-10-24 21:06:10.795 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:06:10.795 - Thread: 1 -> Autosave 2021-10-24 21:06:10.795 - Thread: 1 -> Saving world - START 2021-10-24 21:06:10.798 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:06:10.798 - Thread: 1 -> Before snapshot.: GC Memory: 1,954 B 2021-10-24 21:06:10.862 - Thread: 1 -> After snapshot.: GC Memory: 1,964 B 2021-10-24 21:06:10.862 - Thread: 1 -> Directory cleanup: GC Memory: 1,964 B 2021-10-24 21:06:10.862 - Thread: 1 -> Saving world - END 2021-10-24 21:06:10.862 - Thread: 12 -> Session snapshot save - START 2021-10-24 21:06:10.866 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 21:06:11.948 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:06:12.386 - Thread: 12 -> Session snapshot save - END 2021-10-24 21:06:22.995 - Thread: 1 -> GC Memory: 1967.011 / 1967.011 MB 2021-10-24 21:06:23.212 - Thread: 1 -> GUI Stats: Update 0.0598963888888889, Draw 0.263746777777778 2021-10-24 21:06:25.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:06:25.040 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,32.23381,138.4478,1,0,1968.107,9402.297,299546,-298596,447,33.35615,82.3227,0.1219686,7919,16.66562,0,16.66667,5.559008,13.71959,100,6203688042,1968.107,0,0 2021-10-24 21:06:25.040 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:06:25.040 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,313,144,242,5916,3629,0,0,107,3942,0,1902,31,0,4,15,96,32,0,9,1562,758,144,2,30,0,0,0,0 2021-10-24 21:06:49.293 - Thread: 1 -> Clusters reordered 2021-10-24 21:06:49.677 - Thread: 1 -> Clusters reordered 2021-10-24 21:06:53.011 - Thread: 1 -> GC Memory: 1969.056 / 1969.056 MB 2021-10-24 21:06:53.212 - Thread: 1 -> GUI Stats: Update 0.0605056666666669, Draw 0.252114444444445 2021-10-24 21:07:23.012 - Thread: 1 -> GC Memory: 1970.704 / 1970.704 MB 2021-10-24 21:07:23.213 - Thread: 1 -> GUI Stats: Update 0.0576735555555556, Draw 0.251598833333334 2021-10-24 21:07:25.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:07:25.057 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,33.0469,137.7998,1,0,1971.781,9403,299546,-298596,447,33.60864,82.41583,0.1100485,8001,16.67305,0,16.66667,5.603585,13.74123,100,6202874092,1971.781,0,0 2021-10-24 21:07:25.057 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:07:25.057 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,313,144,242,5915,3629,0,0,107,3942,0,1902,31,0,4,15,96,32,0,9,1562,758,144,2,30,0,0,0,0 2021-10-24 21:07:53.012 - Thread: 1 -> GC Memory: 1971.744 / 1971.744 MB 2021-10-24 21:07:53.212 - Thread: 1 -> GUI Stats: Update 0.0658614999999999, Draw 0.258024277777778 2021-10-24 21:08:23.028 - Thread: 1 -> GC Memory: 1967.321 / 1967.321 MB 2021-10-24 21:08:23.212 - Thread: 1 -> GUI Stats: Update 0.0639930555555556, Draw 0.256573944444444 2021-10-24 21:08:25.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:08:25.074 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,35.24241,136.5208,1,0,1968.482,9402.906,299546,-298596,447,34.05177,81.76718,0.1173816,8006,16.67249,0,16.66667,5.677279,13.63263,100,6202874092,1968.482,0,0 2021-10-24 21:08:25.074 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:08:25.074 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,313,144,242,5915,3629,0,0,107,3942,0,1902,31,0,4,15,96,32,0,9,1562,758,144,2,30,0,0,0,0 2021-10-24 21:08:53.029 - Thread: 1 -> GC Memory: 1937.87 / 1937.87 MB 2021-10-24 21:08:53.212 - Thread: 1 -> GUI Stats: Update 0.0656733333333333, Draw 0.260382777777778 2021-10-24 21:09:04.828 - Thread: 1 -> Clusters reordered 2021-10-24 21:09:05.578 - Thread: 1 -> Clusters reordered 2021-10-24 21:09:23.045 - Thread: 1 -> GC Memory: 1940.704 / 1940.704 MB 2021-10-24 21:09:23.212 - Thread: 1 -> GUI Stats: Update 0.0542586111111111, Draw 0.254829555555555 2021-10-24 21:09:25.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:09:25.090 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,31.94007,134.6884,1,0,1941.622,9402.707,299546,-298596,447,32.43688,83.10052,0.1143369,8019,16.66092,0,16.66667,5.404284,13.84531,100,6203625602,1941.622,0,0 2021-10-24 21:09:25.090 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:09:25.090 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,313,144,242,5916,3629,0,0,107,3942,0,1902,31,0,4,15,96,32,0,9,1562,758,144,2,30,0,0,0,0 2021-10-24 21:09:53.046 - Thread: 1 -> GC Memory: 1941.73 / 1941.73 MB 2021-10-24 21:09:53.213 - Thread: 1 -> GUI Stats: Update 0.0625708333333333, Draw 0.267902555555556 2021-10-24 21:10:23.063 - Thread: 1 -> GC Memory: 1937.559 / 1937.559 MB 2021-10-24 21:10:23.213 - Thread: 1 -> GUI Stats: Update 0.0652506666666667, Draw 0.276023944444444 2021-10-24 21:10:25.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:10:25.107 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,34.58759,135.3994,1,0,1938.795,9402.234,299546,-298596,447,34.24248,81.76543,0.1185265,7996,16.66698,0,16.66667,5.707187,13.62783,100,6203625602,1938.795,0,0 2021-10-24 21:10:25.107 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:10:25.107 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,313,144,242,5916,3629,0,0,107,3942,0,1902,31,0,4,15,96,32,0,9,1562,758,144,2,30,0,0,0,0 2021-10-24 21:10:53.079 - Thread: 1 -> GC Memory: 1939.072 / 1939.072 MB 2021-10-24 21:10:53.213 - Thread: 1 -> GUI Stats: Update 0.0635557777777778, Draw 0.273012611111111 2021-10-24 21:11:07.079 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:11:07.711 - Thread: 1 -> Clusters reordered 2021-10-24 21:11:10.796 - Thread: 1 -> Autosave initiated 2021-10-24 21:11:10.796 - Thread: 1 -> Character state: True 2021-10-24 21:11:10.796 - Thread: 1 -> IsServer: True 2021-10-24 21:11:10.796 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:11:10.796 - Thread: 1 -> Autosave 2021-10-24 21:11:10.796 - Thread: 1 -> Saving world - START 2021-10-24 21:11:10.799 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:11:10.799 - Thread: 1 -> Before snapshot.: GC Memory: 1,940 B 2021-10-24 21:11:10.863 - Thread: 1 -> After snapshot.: GC Memory: 1,950 B 2021-10-24 21:11:10.863 - Thread: 1 -> Directory cleanup: GC Memory: 1,950 B 2021-10-24 21:11:10.863 - Thread: 1 -> Saving world - END 2021-10-24 21:11:10.864 - Thread: 12 -> Session snapshot save - START 2021-10-24 21:11:10.867 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 21:11:11.949 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:11:12.391 - Thread: 12 -> Session snapshot save - END 2021-10-24 21:11:19.977 - Thread: 1 -> Clusters reordered 2021-10-24 21:11:23.079 - Thread: 1 -> GC Memory: 1969.344 / 1969.344 MB 2021-10-24 21:11:23.213 - Thread: 1 -> GUI Stats: Update 0.0577478333333335, Draw 0.277289666666667 2021-10-24 21:11:25.124 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:11:25.124 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,33.52683,131.2333,1,0,1970.294,9405.172,299546,-298596,447,32.99088,82.67654,0.113316,7986,16.66695,0,16.66667,5.498574,13.77966,100,6203560932,1970.294,0,0 2021-10-24 21:11:25.124 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:11:25.124 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,313,144,242,5916,3629,0,0,107,3942,0,1902,31,0,4,15,96,32,0,9,1562,758,144,2,30,0,0,0,0 2021-10-24 21:11:46.528 - Thread: 1 -> Clusters reordered 2021-10-24 21:11:53.096 - Thread: 1 -> GC Memory: 1977.825 / 1977.825 MB 2021-10-24 21:11:53.213 - Thread: 1 -> GUI Stats: Update 0.216076611111111, Draw 0.339014166666667 2021-10-24 21:12:13.128 - Thread: 1 -> Clusters reordered 2021-10-24 21:12:23.112 - Thread: 1 -> GC Memory: 1980.616 / 1980.616 MB 2021-10-24 21:12:23.213 - Thread: 1 -> GUI Stats: Update 0.240008, Draw 0.392017722222222 2021-10-24 21:12:25.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:12:25.140 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,35.26698,153.3028,1,0,1975.828,9422.648,299560,-298610,447,36.0219,79.35853,0.1160119,8014,16.66507,0,16.66667,6.003075,13.22515,100,6215696120,1975.828,0,0 2021-10-24 21:12:25.140 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:12:25.140 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,172,313,144,242,5927,3640,0,0,111,3953,0,1902,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:12:37.828 - Thread: 1 -> Clusters reordered 2021-10-24 21:12:53.113 - Thread: 1 -> GC Memory: 1977.524 / 1977.524 MB 2021-10-24 21:12:53.214 - Thread: 1 -> GUI Stats: Update 0.125881055555555, Draw 0.357441888888889 2021-10-24 21:13:11.194 - Thread: 1 -> Clusters reordered 2021-10-24 21:13:23.130 - Thread: 1 -> GC Memory: 1985.061 / 1985.061 MB 2021-10-24 21:13:23.214 - Thread: 1 -> GUI Stats: Update 0.187094388888889, Draw 0.366717666666667 2021-10-24 21:13:25.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:13:25.158 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,34.59845,120.8306,1,0,1986.135,9430.551,299564,-298614,447,37.83193,78.74602,0.119012,8001,16.65895,0,16.66667,6.302402,13.11826,100,6218749580,1986.135,0,0 2021-10-24 21:13:25.158 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:13:25.158 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,314,144,242,5930,3642,0,0,113,3956,0,1902,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:13:35.128 - Thread: 1 -> Clusters reordered 2021-10-24 21:13:53.145 - Thread: 1 -> GC Memory: 1948.55 / 1948.55 MB 2021-10-24 21:13:53.213 - Thread: 1 -> GUI Stats: Update 0.0826676111111109, Draw 0.3895165 2021-10-24 21:14:23.146 - Thread: 1 -> GC Memory: 1949.232 / 1949.232 MB 2021-10-24 21:14:23.214 - Thread: 1 -> GUI Stats: Update 0.201427222222222, Draw 0.400097166666666 2021-10-24 21:14:25.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:14:25.174 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,36.40199,154.3342,1,0,1943.574,9434.855,299578,-298628,447,39.54593,75.44921,0.1125503,8051,16.66884,0,16.66667,6.59185,12.57651,100,6217030880,1943.574,0,0 2021-10-24 21:14:25.174 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:14:25.174 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,314,144,242,5929,3640,0,0,111,3955,0,1902,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:14:53.163 - Thread: 1 -> GC Memory: 1949.457 / 1949.457 MB 2021-10-24 21:14:53.214 - Thread: 1 -> GUI Stats: Update 0.234573166666667, Draw 0.362113166666667 2021-10-24 21:14:58.479 - Thread: 1 -> Clusters reordered 2021-10-24 21:15:23.180 - Thread: 1 -> GC Memory: 1952.521 / 1952.521 MB 2021-10-24 21:15:23.214 - Thread: 1 -> GUI Stats: Update 0.228422444444444, Draw 0.367417222222223 2021-10-24 21:15:25.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:15:25.191 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,37.98665,172.7934,1,0,1948.54,9427.797,299598,-298648,447,40.89581,73.74091,0.1131674,8043,16.66503,0,16.66667,6.815299,12.28895,100,6217662610,1948.54,0,0 2021-10-24 21:15:25.191 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:15:25.191 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,314,145,242,5929,3640,0,0,111,3955,0,1902,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:15:34.111 - Thread: 1 -> Clusters reordered 2021-10-24 21:15:35.028 - Thread: 1 -> Clusters reordered 2021-10-24 21:15:50.279 - Thread: 1 -> Clusters reordered 2021-10-24 21:15:53.197 - Thread: 1 -> GC Memory: 1961.119 / 1961.119 MB 2021-10-24 21:15:53.214 - Thread: 1 -> GUI Stats: Update 0.230437222222222, Draw 0.371094555555555 2021-10-24 21:16:07.080 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:16:10.797 - Thread: 1 -> Autosave initiated 2021-10-24 21:16:10.797 - Thread: 1 -> Character state: True 2021-10-24 21:16:10.797 - Thread: 1 -> IsServer: True 2021-10-24 21:16:10.797 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:16:10.797 - Thread: 1 -> Autosave 2021-10-24 21:16:10.797 - Thread: 1 -> Saving world - START 2021-10-24 21:16:10.800 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:16:10.800 - Thread: 1 -> Before snapshot.: GC Memory: 1,959 B 2021-10-24 21:16:10.869 - Thread: 1 -> After snapshot.: GC Memory: 1,970 B 2021-10-24 21:16:10.870 - Thread: 1 -> Directory cleanup: GC Memory: 1,970 B 2021-10-24 21:16:10.870 - Thread: 1 -> Saving world - END 2021-10-24 21:16:10.870 - Thread: 14 -> Session snapshot save - START 2021-10-24 21:16:10.874 - Thread: 14 -> Checking file access for files in target dir. 2021-10-24 21:16:11.971 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:16:12.416 - Thread: 14 -> Session snapshot save - END 2021-10-24 21:16:12.629 - Thread: 1 -> Clusters reordered 2021-10-24 21:16:23.213 - Thread: 1 -> GC Memory: 1978.886 / 1978.886 MB 2021-10-24 21:16:23.213 - Thread: 1 -> GUI Stats: Update 0.224864555555556, Draw 0.318739499999999 2021-10-24 21:16:25.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:16:25.208 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,37.4978,169.3997,1,0,1981.118,9424.852,299616,-298666,447,41.53255,73.54537,0.1198393,8018,16.66513,0,16.66667,6.921452,12.25643,100,6208610342,1981.118,0,0 2021-10-24 21:16:25.208 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:16:25.208 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,314,145,242,5920,3633,0,0,111,3947,0,1902,31,0,3,15,96,31,0,9,1562,758,144,2,30,0,0,0,0 2021-10-24 21:16:47.511 - Thread: 1 -> Clusters reordered 2021-10-24 21:16:53.214 - Thread: 1 -> GC Memory: 1980.255 / 1980.255 MB 2021-10-24 21:16:53.214 - Thread: 1 -> GUI Stats: Update 0.2289475, Draw 0.376533055555556 2021-10-24 21:17:02.178 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2021-10-24 21:17:02.768 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2021-10-24 21:17:04.341 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2021-10-24 21:17:04.345 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2021-10-24 21:17:07.759 - Thread: 1 -> Query successful. 2021-10-24 21:17:07.763 - Thread: 12 -> ModIo: Authentication started 2021-10-24 21:17:08.826 - Thread: 27 -> ModIo API call -- Request: Url: https://api.mod.io/v1/external/steamauth?api_key=1fb4489996a5e8ffc6ec1135f9985b5b Method: POST Parameters: HttpHeader: Accept / application/json HttpHeader: Content-Type / application/x-www-form-urlencoded GetOrPost: appdata / CAEQ+KWT+gUYACBAKnDhYQsvJB0Lleu08nk65SBl8wT0IVDaUHkwjsjurbbCV9ja8Lir0UD4PQrk2W9yg8jocBZWx3F5e99fqX7e9rdTW+nNJJM9HWBcBcysy+qJykRTsoqDGbZ+4yclSAM99wxerP5rLUsgsl5n+paWwvsO GetOrPost: date_expires / 1635221828 -- Response: Code: OK / OK Content: {"code":200,"access_token":"eyJlbmMiOiJBMTI4Q0JDLUhTMjU2IiwiYWxnIjoiUlNBLU9BRVAiLCJjdHkiOiJKV1QiLCJ6aXAiOiJERUYiLCJ4NXQiOiJzR0pJLUJhTmhlTDctUjBMejJFdlhhNlQweGsifQ.hL1rIzS4RaheokYjEPtDsegu6RlvFA0aTk51ANNqayNvMZ-KyHYLIJrM2XCr5QyGvjK6MNm96lE3ff-pZ5jzHwYFba6jEHj4mAalTdmKSzHQJKrsHQBrPkDRjby3pxExIc7OZoTKcRmqu40nNe13A0xy_-JF-jLe1N6XJc1BavJfG8BNeKmn06A3sNvE8menn34QYDcNURFtYKJsdjHWIrf9TFrk9InoWu6W_YnFTOrfTvPhXv6ikGEDcWM0BLJ9XXTdn4h0RamFl69mM20ia7KhGBZ24lLFudxVbHJtcjHYkstPOJEcFA2Nd8GPBe38pNxY4Gd-UZeQqsNk5OA4_A.kFA4ijuOVzHQqaeYK0eXfA.E2ueJQ_D1tSHFM9KdP_wtFcERu0QLwwzt261uNBeZDg9e_9pD1eqBgYLjb16uv4Yy3SjMTYCWW0rAgR7p7mdl_7lcvVGAh_FkZkaYGcCnzkNcuX940BjY_wb2TZCRgd-EiY7xrjvJFYrhBFXXZQJZ9RJyaCX8tF0rEgi_xT8daATbpT1JyWUONN9wT4Mx85G0YfPMyjQnlLNex4vjFRGJqo_oe1bEDXayANR2kkemR6bsRRc9CayvhZJiThNAzYA81rnAsKLNzYEcpoGvCJCsQZIKR4Tv8nCnARyr6suyFyr2dZo4Cdz_n747xPbD2B2riCqYkQpWwzWHIr75AHflIs4yrxiK46O7ytmv4HnZwHe47NKVszcEGKcHsg-72rY1A33pUI59gafOxSLQHYBhiTUzVipYLF2yW3j8w6iY8ordIRX-baXwhNRiU2I2GEnPuLsVbDtE6iau41ELg9JJc6m9ge6C2Xe7mY0YodcDegblbrfKKqklHLEraBgKj3jvldR0r1ZLhwNRDM0fmOMFIP5eMMYbUSkFii_4QQsB1lDs3Do_1LOubwc_G7wJSpNsIo8wuXPLvWx77LkVOHUkl4m8Tm8zCo4YOAyKXKqKzRkNSym3cGemM49kheme3kNPkXOTo1bom1cyQLdowhagJPKjqk1E_jO7wya8IUqsIy4rxQjmZAE_MUTnCJxxTCTTvm97hGXkWQxd2q5hnwrV-gUTfzF54yA-7v-bL803dTGKuqmlD_b7gQ6qbkXvmd2nsjOMuNMlDTk4NagYyEnaLudtb-1UjYV9KLePzWSLL7RlGwZPZ7cJHVLdVGhhGCHSLnNKJqPIe6qloHmiW4iwi0CgnGKYSArXNtFKirqVzs75jv1UsNFQXtfPdOUBtNafD2gyEhZ6K47zkTM8HpPWy8YACuXy6dq0vVPJbWsBbIFlav8okTdFsLwKhtSaRec4a3VA9YdeXffb-hrs1YO_-l-U-5Ngz7BPIqsxe6jlfYrUSxt3KBmAdOQN1iMQaWTsnXlDB_qzUvp9cAp03Sq-A5RzG8KmkgdRlgurGo-BNE._BGExZd2QF1UEji1SzjaPQ","date_expires":1635221828} 2021-10-24 21:17:08.922 - Thread: 56 -> ModIo API call -- Request: Url: https://api.mod.io/v1/me?api_key=1fb4489996a5e8ffc6ec1135f9985b5b Method: GET Parameters: HttpHeader: Accept / application/json HttpHeader: Authorization / Bearer eyJlbmMiOiJBMTI4Q0JDLUhTMjU2IiwiYWxnIjoiUlNBLU9BRVAiLCJjdHkiOiJKV1QiLCJ6aXAiOiJERUYiLCJ4NXQiOiJzR0pJLUJhTmhlTDctUjBMejJFdlhhNlQweGsifQ.hL1rIzS4RaheokYjEPtDsegu6RlvFA0aTk51ANNqayNvMZ-KyHYLIJrM2XCr5QyGvjK6MNm96lE3ff-pZ5jzHwYFba6jEHj4mAalTdmKSzHQJKrsHQBrPkDRjby3pxExIc7OZoTKcRmqu40nNe13A0xy_-JF-jLe1N6XJc1BavJfG8BNeKmn06A3sNvE8menn34QYDcNURFtYKJsdjHWIrf9TFrk9InoWu6W_YnFTOrfTvPhXv6ikGEDcWM0BLJ9XXTdn4h0RamFl69mM20ia7KhGBZ24lLFudxVbHJtcjHYkstPOJEcFA2Nd8GPBe38pNxY4Gd-UZeQqsNk5OA4_A.kFA4ijuOVzHQqaeYK0eXfA.E2ueJQ_D1tSHFM9KdP_wtFcERu0QLwwzt261uNBeZDg9e_9pD1eqBgYLjb16uv4Yy3SjMTYCWW0rAgR7p7mdl_7lcvVGAh_FkZkaYGcCnzkNcuX940BjY_wb2TZCRgd-EiY7xrjvJFYrhBFXXZQJZ9RJyaCX8tF0rEgi_xT8daATbpT1JyWUONN9wT4Mx85G0YfPMyjQnlLNex4vjFRGJqo_oe1bEDXayANR2kkemR6bsRRc9CayvhZJiThNAzYA81rnAsKLNzYEcpoGvCJCsQZIKR4Tv8nCnARyr6suyFyr2dZo4Cdz_n747xPbD2B2riCqYkQpWwzWHIr75AHflIs4yrxiK46O7ytmv4HnZwHe47NKVszcEGKcHsg-72rY1A33pUI59gafOxSLQHYBhiTUzVipYLF2yW3j8w6iY8ordIRX-baXwhNRiU2I2GEnPuLsVbDtE6iau41ELg9JJc6m9ge6C2Xe7mY0YodcDegblbrfKKqklHLEraBgKj3jvldR0r1ZLhwNRDM0fmOMFIP5eMMYbUSkFii_4QQsB1lDs3Do_1LOubwc_G7wJSpNsIo8wuXPLvWx77LkVOHUkl4m8Tm8zCo4YOAyKXKqKzRkNSym3cGemM49kheme3kNPkXOTo1bom1cyQLdowhagJPKjqk1E_jO7wya8IUqsIy4rxQjmZAE_MUTnCJxxTCTTvm97hGXkWQxd2q5hnwrV-gUTfzF54yA-7v-bL803dTGKuqmlD_b7gQ6qbkXvmd2nsjOMuNMlDTk4NagYyEnaLudtb-1UjYV9KLePzWSLL7RlGwZPZ7cJHVLdVGhhGCHSLnNKJqPIe6qloHmiW4iwi0CgnGKYSArXNtFKirqVzs75jv1UsNFQXtfPdOUBtNafD2gyEhZ6K47zkTM8HpPWy8YACuXy6dq0vVPJbWsBbIFlav8okTdFsLwKhtSaRec4a3VA9YdeXffb-hrs1YO_-l-U-5Ngz7BPIqsxe6jlfYrUSxt3KBmAdOQN1iMQaWTsnXlDB_qzUvp9cAp03Sq-A5RzG8KmkgdRlgurGo-BNE._BGExZd2QF1UEji1SzjaPQ -- Response: Code: OK / OK Content: {"id":4153855,"name_id":"lystent","username":"Lystent","display_name_portal":null,"date_online":1635119054,"avatar":{"filename":"6e05102d6b13db6cf25cf6de4b2fd1f.jpg","original":"https:\/\/image.modcdn.io\/members\/b5d7\/4153855\/6e05102d6b13db6cf25cf6de4b2fd1f.jpg","thumb_50x50":"https:\/\/thumb.modcdn.io\/members\/b5d7\/4153855\/crop_50x50\/6e05102d6b13db6cf25cf6de4b2fd1f.jpg","thumb_100x100":"https:\/\/thumb.modcdn.io\/members\/b5d7\/4153855\/crop_100x100\/6e05102d6b13db6cf25cf6de4b2fd1f.jpg"},"timezone":"","language":"","profile_url":"https:\/\/mod.io\/members\/lystent"} 2021-10-24 21:17:09.017 - Thread: 27 -> ModIo API call -- Request: Url: https://api.mod.io/v1/me/ratings?api_key=1fb4489996a5e8ffc6ec1135f9985b5b&_offset=0&_limit=100&game_id=264 Method: GET Parameters: HttpHeader: Accept / application/json HttpHeader: Authorization / Bearer eyJlbmMiOiJBMTI4Q0JDLUhTMjU2IiwiYWxnIjoiUlNBLU9BRVAiLCJjdHkiOiJKV1QiLCJ6aXAiOiJERUYiLCJ4NXQiOiJzR0pJLUJhTmhlTDctUjBMejJFdlhhNlQweGsifQ.hL1rIzS4RaheokYjEPtDsegu6RlvFA0aTk51ANNqayNvMZ-KyHYLIJrM2XCr5QyGvjK6MNm96lE3ff-pZ5jzHwYFba6jEHj4mAalTdmKSzHQJKrsHQBrPkDRjby3pxExIc7OZoTKcRmqu40nNe13A0xy_-JF-jLe1N6XJc1BavJfG8BNeKmn06A3sNvE8menn34QYDcNURFtYKJsdjHWIrf9TFrk9InoWu6W_YnFTOrfTvPhXv6ikGEDcWM0BLJ9XXTdn4h0RamFl69mM20ia7KhGBZ24lLFudxVbHJtcjHYkstPOJEcFA2Nd8GPBe38pNxY4Gd-UZeQqsNk5OA4_A.kFA4ijuOVzHQqaeYK0eXfA.E2ueJQ_D1tSHFM9KdP_wtFcERu0QLwwzt261uNBeZDg9e_9pD1eqBgYLjb16uv4Yy3SjMTYCWW0rAgR7p7mdl_7lcvVGAh_FkZkaYGcCnzkNcuX940BjY_wb2TZCRgd-EiY7xrjvJFYrhBFXXZQJZ9RJyaCX8tF0rEgi_xT8daATbpT1JyWUONN9wT4Mx85G0YfPMyjQnlLNex4vjFRGJqo_oe1bEDXayANR2kkemR6bsRRc9CayvhZJiThNAzYA81rnAsKLNzYEcpoGvCJCsQZIKR4Tv8nCnARyr6suyFyr2dZo4Cdz_n747xPbD2B2riCqYkQpWwzWHIr75AHflIs4yrxiK46O7ytmv4HnZwHe47NKVszcEGKcHsg-72rY1A33pUI59gafOxSLQHYBhiTUzVipYLF2yW3j8w6iY8ordIRX-baXwhNRiU2I2GEnPuLsVbDtE6iau41ELg9JJc6m9ge6C2Xe7mY0YodcDegblbrfKKqklHLEraBgKj3jvldR0r1ZLhwNRDM0fmOMFIP5eMMYbUSkFii_4QQsB1lDs3Do_1LOubwc_G7wJSpNsIo8wuXPLvWx77LkVOHUkl4m8Tm8zCo4YOAyKXKqKzRkNSym3cGemM49kheme3kNPkXOTo1bom1cyQLdowhagJPKjqk1E_jO7wya8IUqsIy4rxQjmZAE_MUTnCJxxTCTTvm97hGXkWQxd2q5hnwrV-gUTfzF54yA-7v-bL803dTGKuqmlD_b7gQ6qbkXvmd2nsjOMuNMlDTk4NagYyEnaLudtb-1UjYV9KLePzWSLL7RlGwZPZ7cJHVLdVGhhGCHSLnNKJqPIe6qloHmiW4iwi0CgnGKYSArXNtFKirqVzs75jv1UsNFQXtfPdOUBtNafD2gyEhZ6K47zkTM8HpPWy8YACuXy6dq0vVPJbWsBbIFlav8okTdFsLwKhtSaRec4a3VA9YdeXffb-hrs1YO_-l-U-5Ngz7BPIqsxe6jlfYrUSxt3KBmAdOQN1iMQaWTsnXlDB_qzUvp9cAp03Sq-A5RzG8KmkgdRlgurGo-BNE._BGExZd2QF1UEji1SzjaPQ -- Response: Code: OK / OK Content: {"data":[],"result_count":0,"result_offset":0,"result_limit":100,"result_total":0} 2021-10-24 21:17:09.142 - Thread: 27 -> ModIo API call -- Request: Url: https://api.mod.io/v1/me/subscribed?api_key=1fb4489996a5e8ffc6ec1135f9985b5b&tags=blueprint&_sort=rating&_offset=0&_limit=50&game_id=264 Method: GET Parameters: HttpHeader: Accept / application/json HttpHeader: Authorization / Bearer eyJlbmMiOiJBMTI4Q0JDLUhTMjU2IiwiYWxnIjoiUlNBLU9BRVAiLCJjdHkiOiJKV1QiLCJ6aXAiOiJERUYiLCJ4NXQiOiJzR0pJLUJhTmhlTDctUjBMejJFdlhhNlQweGsifQ.hL1rIzS4RaheokYjEPtDsegu6RlvFA0aTk51ANNqayNvMZ-KyHYLIJrM2XCr5QyGvjK6MNm96lE3ff-pZ5jzHwYFba6jEHj4mAalTdmKSzHQJKrsHQBrPkDRjby3pxExIc7OZoTKcRmqu40nNe13A0xy_-JF-jLe1N6XJc1BavJfG8BNeKmn06A3sNvE8menn34QYDcNURFtYKJsdjHWIrf9TFrk9InoWu6W_YnFTOrfTvPhXv6ikGEDcWM0BLJ9XXTdn4h0RamFl69mM20ia7KhGBZ24lLFudxVbHJtcjHYkstPOJEcFA2Nd8GPBe38pNxY4Gd-UZeQqsNk5OA4_A.kFA4ijuOVzHQqaeYK0eXfA.E2ueJQ_D1tSHFM9KdP_wtFcERu0QLwwzt261uNBeZDg9e_9pD1eqBgYLjb16uv4Yy3SjMTYCWW0rAgR7p7mdl_7lcvVGAh_FkZkaYGcCnzkNcuX940BjY_wb2TZCRgd-EiY7xrjvJFYrhBFXXZQJZ9RJyaCX8tF0rEgi_xT8daATbpT1JyWUONN9wT4Mx85G0YfPMyjQnlLNex4vjFRGJqo_oe1bEDXayANR2kkemR6bsRRc9CayvhZJiThNAzYA81rnAsKLNzYEcpoGvCJCsQZIKR4Tv8nCnARyr6suyFyr2dZo4Cdz_n747xPbD2B2riCqYkQpWwzWHIr75AHflIs4yrxiK46O7ytmv4HnZwHe47NKVszcEGKcHsg-72rY1A33pUI59gafOxSLQHYBhiTUzVipYLF2yW3j8w6iY8ordIRX-baXwhNRiU2I2GEnPuLsVbDtE6iau41ELg9JJc6m9ge6C2Xe7mY0YodcDegblbrfKKqklHLEraBgKj3jvldR0r1ZLhwNRDM0fmOMFIP5eMMYbUSkFii_4QQsB1lDs3Do_1LOubwc_G7wJSpNsIo8wuXPLvWx77LkVOHUkl4m8Tm8zCo4YOAyKXKqKzRkNSym3cGemM49kheme3kNPkXOTo1bom1cyQLdowhagJPKjqk1E_jO7wya8IUqsIy4rxQjmZAE_MUTnCJxxTCTTvm97hGXkWQxd2q5hnwrV-gUTfzF54yA-7v-bL803dTGKuqmlD_b7gQ6qbkXvmd2nsjOMuNMlDTk4NagYyEnaLudtb-1UjYV9KLePzWSLL7RlGwZPZ7cJHVLdVGhhGCHSLnNKJqPIe6qloHmiW4iwi0CgnGKYSArXNtFKirqVzs75jv1UsNFQXtfPdOUBtNafD2gyEhZ6K47zkTM8HpPWy8YACuXy6dq0vVPJbWsBbIFlav8okTdFsLwKhtSaRec4a3VA9YdeXffb-hrs1YO_-l-U-5Ngz7BPIqsxe6jlfYrUSxt3KBmAdOQN1iMQaWTsnXlDB_qzUvp9cAp03Sq-A5RzG8KmkgdRlgurGo-BNE._BGExZd2QF1UEji1SzjaPQ -- Response: Code: OK / OK Content: {"data":[{"id":658041,"game_id":264,"status":1,"visible":1,"submitted_by":{"id":4153855,"name_id":"lystent","username":"Lystent","display_name_portal":null,"date_online":1635119054,"avatar":{"filename":"6e05102d6b13db6cf25cf6de4b2fd1f.jpg","original":"https:\/\/image.modcdn.io\/members\/b5d7\/4153855\/6e05102d6b13db6cf25cf6de4b2fd1f.jpg","thumb_50x50":"https:\/\/thumb.modcdn.io\/members\/b5d7\/4153855\/crop_50x50\/6e05102d6b13db6cf25cf6de4b2fd1f.jpg","thumb_100x100":"https:\/\/thumb.modcdn.io\/members\/b5d7\/4153855\/crop_100x100\/6e05102d6b13db6cf25cf6de4b2fd1f.jpg"},"timezone":"","language":"","profile_url":"https:\/\/mod.io\/members\/lystent"},"date_added":1613111242,"date_updated":1613111246,"date_live":1613111246,"maturity_option":0,"logo":{"filename":"thumb.png","original":"https:\/\/image.modcdn.io\/mods\/0c3a\/658041\/thumb.png","thumb_320x180":"https:\/\/thumb.modcdn.io\/mods\/0c3a\/658041\/crop_320x180\/thumb.png","thumb_640x360":"https:\/\/thumb.modcdn.io\/mods\/0c3a\/658041\/crop_640x360\/thumb.png","thumb_1280x720":"https:\/\/thumb.modcdn.io\/mods\/0c3a\/658041\/crop_1280x720\/thumb.png"},"homepage_url":null,"name":"Phlare Lune Skiff","name_id":"phlare-lune-skiff","summary":"Phlare Lune Skiff","description":null,"description_plaintext":null,"metadata_blob":"\r\n\r\n 1.0<\/ModVersion>\r\n<\/ModMetadata>","profile_url":"https:\/\/spaceengineers.mod.io\/phlare-lune-skiff","media":{"youtube":[],"sketchfab":[],"images":[]},"modfile":{"id":800608,"mod_id":658041,"date_added":1613111246,"date_scanned":1631101146,"virus_status":1,"virus_positive":0,"virustotal_hash":"fbc6977af550f6309134e0f1e521a08bc40d51abf8c79452cdc7dfbd966614b5-1613111284","filesize":807000,"filehash":{"md5":"45a6f863732bd5cc463e97701ae3947b"},"filename":"1844-phlareluneskiff.zip","version":null,"changelog":null,"metadata_blob":null,"download":{"binary_url":"https:\/\/mod.io\/mods\/file\/800608\/46c45cc3c3693fcc70e8ac038cfbd09c","date_expires":1635139029}},"metadata_kvp":[],"tags":[{"name":"Blueprint","date_added":1613111243},{"name":"Safe","date_added":1613111243},{"name":"Ship","date_added":1613111243},{"name":"Small_Grid","date_added":1613111243}],"stats":{"mod_id":658041,"popularity_rank_position":31038,"popularity_rank_total_mods":64997,"downloads_today":0,"downloads_total":94,"subscribers_total":10,"ratings_total":0,"ratings_positive":0,"ratings_negative":0,"ratings_percentage_positive":0,"ratings_weighted_aggregate":0,"ratings_display_text":"Unrated","date_expires":1635221127}}],"result_count":1,"result_offset":0,"result_limit":50,"result_total":1} 2021-10-24 21:17:09.151 - Thread: 1 -> Query successful. 2021-10-24 21:17:09.151 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2021-10-24 21:17:23.221 - Thread: 1 -> GC Memory: 2300.158 / 2300.158 MB 2021-10-24 21:17:24.454 - Thread: 1 -> GUI Stats: Update 0.285971222222222, Draw 0.346785222222222 2021-10-24 21:17:26.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:17:26.474 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,27.26734,158.9508,1,0,2300.754,12114.48,299615,-298665,447,39.64806,76.16724,0.1330346,6764,16.67074,0,16.66667,6.609623,12.69764,100,7694761686,2300.754,0,0 2021-10-24 21:17:26.474 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:17:26.474 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,314,145,242,7338,5049,0,0,111,5363,0,3315,31,0,4,15,96,32,0,12,1562,758,144,2,30,0,0,0,0 2021-10-24 21:17:37.953 - Thread: 1 -> Clusters reordered 2021-10-24 21:17:53.221 - Thread: 1 -> GC Memory: 2304.466 / 2304.466 MB 2021-10-24 21:17:54.455 - Thread: 1 -> GUI Stats: Update 0.217017333333333, Draw 0.168738611111111 2021-10-24 21:18:06.669 - Thread: 1 -> Clusters reordered 2021-10-24 21:18:23.221 - Thread: 1 -> GC Memory: 2305.548 / 2305.548 MB 2021-10-24 21:18:24.455 - Thread: 1 -> GUI Stats: Update 0.222642833333333, Draw 0.231308111111111 2021-10-24 21:18:26.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:18:26.483 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,28.68782,151.6224,1,0,2304.504,12118.36,299559,-298609,447,38.37577,76.78009,0.1041711,6576,16.66473,0,16.66667,6.395219,12.7952,100,7700706730,2304.504,0,0 2021-10-24 21:18:26.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:18:26.483 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7343,5054,0,0,111,5368,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:18:27.603 - Thread: 1 -> Clusters reordered 2021-10-24 21:18:53.221 - Thread: 1 -> GC Memory: 2305.268 / 2305.268 MB 2021-10-24 21:18:54.455 - Thread: 1 -> GUI Stats: Update 0.229419388888889, Draw 0.285282 2021-10-24 21:19:23.237 - Thread: 1 -> GC Memory: 2309.95 / 2309.95 MB 2021-10-24 21:19:24.455 - Thread: 1 -> GUI Stats: Update 0.232842555555556, Draw 0.295815 2021-10-24 21:19:26.499 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:19:26.499 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,30.30539,145.6314,1,0,2305.011,12118.73,299583,-298633,447,37.17848,77.55324,0.1200583,7333,16.66613,0,16.66667,6.196215,12.92513,100,7698609578,2305.011,0,0 2021-10-24 21:19:26.499 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:19:26.499 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7341,5052,0,0,111,5366,0,3315,31,0,4,15,96,32,0,15,1562,758,144,2,30,0,0,0,0 2021-10-24 21:19:41.153 - Thread: 1 -> Clusters reordered 2021-10-24 21:19:53.238 - Thread: 1 -> GC Memory: 1956.819 / 1956.819 MB 2021-10-24 21:19:54.454 - Thread: 1 -> GUI Stats: Update 0.231279888888889, Draw 0.280378777777778 2021-10-24 21:20:21.819 - Thread: 1 -> Clusters reordered 2021-10-24 21:20:23.254 - Thread: 1 -> GC Memory: 1955.981 / 1955.981 MB 2021-10-24 21:20:24.454 - Thread: 1 -> GUI Stats: Update 0.221423944444445, Draw 0.199263388888889 2021-10-24 21:20:26.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:20:26.517 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,27.20049,134.3269,1,0,1955.415,12013.23,299617,-298667,447,34.45955,80.56116,0.110721,7349,16.66731,0,16.66667,5.74348,13.42738,100,7691555338,1955.415,0,0 2021-10-24 21:20:26.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:20:26.517 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7335,5046,0,0,111,5360,0,3315,31,0,3,15,96,31,0,9,1562,758,144,2,30,0,0,0,0 2021-10-24 21:20:53.254 - Thread: 1 -> GC Memory: 1956.456 / 1956.456 MB 2021-10-24 21:20:54.455 - Thread: 1 -> GUI Stats: Update 0.230720611111111, Draw 0.2842415 2021-10-24 21:21:05.254 - Thread: 1 -> Clusters reordered 2021-10-24 21:21:07.088 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:21:10.805 - Thread: 1 -> Autosave initiated 2021-10-24 21:21:10.805 - Thread: 1 -> Character state: True 2021-10-24 21:21:10.805 - Thread: 1 -> IsServer: True 2021-10-24 21:21:10.805 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:21:10.805 - Thread: 1 -> Autosave 2021-10-24 21:21:10.805 - Thread: 1 -> Saving world - START 2021-10-24 21:21:10.808 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:21:10.808 - Thread: 1 -> Before snapshot.: GC Memory: 1,955 B 2021-10-24 21:21:10.868 - Thread: 1 -> After snapshot.: GC Memory: 1,969 B 2021-10-24 21:21:10.868 - Thread: 1 -> Directory cleanup: GC Memory: 1,969 B 2021-10-24 21:21:10.868 - Thread: 1 -> Saving world - END 2021-10-24 21:21:10.869 - Thread: 13 -> Session snapshot save - START 2021-10-24 21:21:10.872 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 21:21:11.797 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:21:12.236 - Thread: 13 -> Session snapshot save - END 2021-10-24 21:21:23.271 - Thread: 1 -> GC Memory: 1989.375 / 1989.375 MB 2021-10-24 21:21:24.455 - Thread: 1 -> GUI Stats: Update 0.230395777777778, Draw 0.323182222222223 2021-10-24 21:21:26.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:21:26.533 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,29.10923,146.0029,1,0,1989.725,12035.45,299623,-298673,447,38.89107,76.67329,0.1050681,7301,16.6678,0,16.66667,6.482286,12.77975,100,7705954094,1989.725,0,0 2021-10-24 21:21:26.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:21:26.533 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7348,5059,0,0,111,5373,0,3315,31,0,4,15,96,32,0,22,1562,758,144,2,30,0,0,0,0 2021-10-24 21:21:53.288 - Thread: 1 -> GC Memory: 1954.076 / 1954.076 MB 2021-10-24 21:21:54.455 - Thread: 1 -> GUI Stats: Update 0.228672888888889, Draw 0.322008277777778 2021-10-24 21:22:23.304 - Thread: 1 -> GC Memory: 1956.795 / 1956.795 MB 2021-10-24 21:22:24.455 - Thread: 1 -> GUI Stats: Update 0.228252833333333, Draw 0.311454055555556 2021-10-24 21:22:26.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:22:26.550 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,28.77963,159.2636,1,0,1957.303,12026.21,299627,-298677,447,38.87952,76.08525,0.1073822,7314,16.66467,0,16.66667,6.479143,12.67935,100,7699897260,1957.303,0,0 2021-10-24 21:22:26.550 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:22:26.550 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,314,145,242,7343,5054,0,0,111,5368,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:22:36.970 - Thread: 1 -> Clusters reordered 2021-10-24 21:22:53.304 - Thread: 1 -> GC Memory: 1955.904 / 1955.904 MB 2021-10-24 21:22:54.455 - Thread: 1 -> GUI Stats: Update 0.230574777777778, Draw 0.235568277777778 2021-10-24 21:23:11.720 - Thread: 1 -> Clusters reordered 2021-10-24 21:23:23.304 - Thread: 1 -> GC Memory: 1959.938 / 1959.938 MB 2021-10-24 21:23:24.454 - Thread: 1 -> GUI Stats: Update 0.232772833333333, Draw 0.233945611111111 2021-10-24 21:23:26.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:23:26.567 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,28.78707,156.0032,1,0,1959.049,12022.43,299627,-298677,447,38.38338,76.96169,0.1171993,7426,16.66573,0,16.66667,6.396872,12.82623,100,7699897260,1959.049,0,0 2021-10-24 21:23:26.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:23:26.567 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,314,145,242,7343,5054,0,0,111,5368,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:23:46.868 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 21:23:46.868 - Thread: 1 -> Next activation in -00:13:56.0748835 2021-10-24 21:23:46.868 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 21:23:46.868 - Thread: 1 -> Next activation in -00:23:01.4772340 2021-10-24 21:23:46.868 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 21:23:46.868 - Thread: 1 -> Next activation in 00:06:13.1988226 2021-10-24 21:23:53.321 - Thread: 1 -> GC Memory: 1957.482 / 1957.482 MB 2021-10-24 21:23:54.456 - Thread: 1 -> GUI Stats: Update 0.234832277777778, Draw 0.237734333333333 2021-10-24 21:24:16.137 - Thread: 1 -> Clusters reordered 2021-10-24 21:24:23.338 - Thread: 1 -> GC Memory: 1954.458 / 1954.458 MB 2021-10-24 21:24:24.455 - Thread: 1 -> GUI Stats: Update 0.240908055555556, Draw 0.297732888888889 2021-10-24 21:24:26.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:24:26.587 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,29.17664,130.9093,1,0,1960,12029.42,299627,-298677,447,35.54863,79.86222,0.1145742,7437,16.66698,0,16.66667,5.924885,13.31062,100,7702435286,1960,0,0 2021-10-24 21:24:26.587 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:24:26.587 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7345,5055,0,0,113,5370,0,3315,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:24:52.123 - Thread: 1 -> Clusters reordered 2021-10-24 21:24:53.339 - Thread: 1 -> GC Memory: 1960.393 / 1960.393 MB 2021-10-24 21:24:54.455 - Thread: 1 -> GUI Stats: Update 0.245836333333333, Draw 0.291588444444444 2021-10-24 21:25:23.355 - Thread: 1 -> GC Memory: 1961.78 / 1961.78 MB 2021-10-24 21:25:24.455 - Thread: 1 -> GUI Stats: Update 0.242090833333333, Draw 0.292475888888888 2021-10-24 21:25:26.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:25:26.600 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,29.9549,144.0955,1,0,1956.432,12025,299653,-298703,447,37.79775,76.76726,0.1015963,7600,16.66631,0,16.66667,6.299491,12.79427,100,7700724522,1956.432,0,0 2021-10-24 21:25:26.600 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:25:26.600 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7343,5054,0,0,111,5368,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:25:53.356 - Thread: 1 -> GC Memory: 1958.067 / 1958.067 MB 2021-10-24 21:25:54.456 - Thread: 1 -> GUI Stats: Update 0.0916361666666665, Draw 0.226862666666667 2021-10-24 21:26:07.089 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:26:10.805 - Thread: 1 -> Autosave initiated 2021-10-24 21:26:10.805 - Thread: 1 -> Character state: True 2021-10-24 21:26:10.805 - Thread: 1 -> IsServer: True 2021-10-24 21:26:10.805 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:26:10.805 - Thread: 1 -> Autosave 2021-10-24 21:26:10.805 - Thread: 1 -> Saving world - START 2021-10-24 21:26:10.808 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:26:10.808 - Thread: 1 -> Before snapshot.: GC Memory: 1,957 B 2021-10-24 21:26:10.874 - Thread: 1 -> After snapshot.: GC Memory: 1,970 B 2021-10-24 21:26:10.874 - Thread: 1 -> Directory cleanup: GC Memory: 1,970 B 2021-10-24 21:26:10.874 - Thread: 1 -> Saving world - END 2021-10-24 21:26:10.874 - Thread: 12 -> Session snapshot save - START 2021-10-24 21:26:10.878 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 21:26:11.798 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:26:12.242 - Thread: 12 -> Session snapshot save - END 2021-10-24 21:26:12.754 - Thread: 1 -> Clusters reordered 2021-10-24 21:26:23.372 - Thread: 1 -> GC Memory: 1961.36 / 1961.36 MB 2021-10-24 21:26:24.455 - Thread: 1 -> GUI Stats: Update 0.0576194999999999, Draw 0.226585444444444 2021-10-24 21:26:26.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:26:26.617 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,29.9019,143.4838,1,0,1960.865,12023.12,299653,-298703,447,37.84954,77.45796,0.129175,7260,16.6619,0,16.66667,6.306453,12.90597,100,7700965362,1960.865,0,0 2021-10-24 21:26:26.617 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:26:26.617 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7344,5054,0,0,111,5368,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:26:53.390 - Thread: 1 -> GC Memory: 1956.753 / 1956.753 MB 2021-10-24 21:26:54.456 - Thread: 1 -> GUI Stats: Update 0.0584235555555555, Draw 0.226717277777778 2021-10-24 21:27:07.271 - Thread: 1 -> Clusters reordered 2021-10-24 21:27:19.670 - Thread: 1 -> Clusters reordered 2021-10-24 21:27:23.406 - Thread: 1 -> GC Memory: 1956.526 / 1956.526 MB 2021-10-24 21:27:24.456 - Thread: 1 -> GUI Stats: Update 0.0591456666666667, Draw 0.233277666666667 2021-10-24 21:27:26.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:27:26.636 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,29.46196,140.4922,1,0,1961.46,12022.97,299653,-298703,447,37.38165,77.8636,0.1310083,7354,16.65778,0,16.66667,6.226954,12.97035,100,7700965362,1961.46,0,0 2021-10-24 21:27:26.636 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:27:26.636 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7344,5054,0,0,111,5368,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:27:48.004 - Thread: 1 -> Clusters reordered 2021-10-24 21:27:53.422 - Thread: 1 -> GC Memory: 1956.754 / 1956.754 MB 2021-10-24 21:27:54.456 - Thread: 1 -> GUI Stats: Update 0.059442388888889, Draw 0.224865722222222 2021-10-24 21:28:23.422 - Thread: 1 -> GC Memory: 1956.511 / 1956.511 MB 2021-10-24 21:28:24.456 - Thread: 1 -> GUI Stats: Update 0.0607277777777777, Draw 0.227758888888889 2021-10-24 21:28:26.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:28:26.651 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,30.62362,147.7061,1,0,1955.785,12022.7,299653,-298703,447,38.69894,77.01331,0.1192169,7180,16.66188,0,16.66667,6.44797,12.83187,100,7700965362,1955.785,0,0 2021-10-24 21:28:26.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:28:26.651 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7344,5054,0,0,111,5368,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:28:49.538 - Thread: 1 -> Clusters reordered 2021-10-24 21:28:53.422 - Thread: 1 -> GC Memory: 1957.042 / 1957.042 MB 2021-10-24 21:28:54.455 - Thread: 1 -> GUI Stats: Update 0.0612198333333333, Draw 0.224689611111111 2021-10-24 21:29:22.421 - Thread: 1 -> Clusters reordered 2021-10-24 21:29:23.422 - Thread: 1 -> GC Memory: 1957.676 / 1957.676 MB 2021-10-24 21:29:24.456 - Thread: 1 -> GUI Stats: Update 0.0605831111111111, Draw 0.235595888888889 2021-10-24 21:29:26.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:29:26.668 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,31.20694,147.7087,1,0,1956.493,12022.72,299653,-298703,447,38.48573,77.09539,0.1258085,7240,16.66841,0,16.66667,6.41496,12.85058,100,7700965362,1956.493,0,0 2021-10-24 21:29:26.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:29:26.668 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7344,5054,0,0,111,5368,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:29:48.704 - Thread: 1 -> Clusters reordered 2021-10-24 21:29:53.439 - Thread: 1 -> GC Memory: 1961.085 / 1961.085 MB 2021-10-24 21:29:54.456 - Thread: 1 -> GUI Stats: Update 0.176364111111111, Draw 0.268729722222222 2021-10-24 21:30:00.919 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-24 21:30:00.919 - Thread: 1 -> Next activation in 00:40:25.4260124 2021-10-24 21:30:04.671 - Thread: 1 -> Clusters reordered 2021-10-24 21:30:23.439 - Thread: 1 -> GC Memory: 1960.488 / 1960.488 MB 2021-10-24 21:30:24.457 - Thread: 1 -> GUI Stats: Update 0.243633277777778, Draw 0.307938777777778 2021-10-24 21:30:26.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:30:26.684 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,31.03107,147.964,1,0,1961.288,12029.99,299653,-298703,447,38.9607,75.87384,0.1055706,7419,16.66647,0,16.66667,6.493371,12.64549,100,7703038962,1961.288,0,0 2021-10-24 21:30:26.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:30:26.684 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7346,5056,0,0,113,5370,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:30:29.821 - Thread: 1 -> Clusters reordered 2021-10-24 21:30:53.455 - Thread: 1 -> GC Memory: 1959.253 / 1959.253 MB 2021-10-24 21:30:54.456 - Thread: 1 -> GUI Stats: Update 0.121262611111111, Draw 0.304763055555555 2021-10-24 21:31:07.090 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:31:10.806 - Thread: 1 -> Autosave initiated 2021-10-24 21:31:10.806 - Thread: 1 -> Character state: True 2021-10-24 21:31:10.806 - Thread: 1 -> IsServer: True 2021-10-24 21:31:10.806 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:31:10.806 - Thread: 1 -> Autosave 2021-10-24 21:31:10.806 - Thread: 1 -> Saving world - START 2021-10-24 21:31:10.809 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:31:10.809 - Thread: 1 -> Before snapshot.: GC Memory: 1,961 B 2021-10-24 21:31:10.875 - Thread: 1 -> After snapshot.: GC Memory: 1,970 B 2021-10-24 21:31:10.875 - Thread: 1 -> Directory cleanup: GC Memory: 1,970 B 2021-10-24 21:31:10.875 - Thread: 1 -> Saving world - END 2021-10-24 21:31:10.875 - Thread: 13 -> Session snapshot save - START 2021-10-24 21:31:10.879 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 21:31:11.825 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:31:12.122 - Thread: 1 -> Clusters reordered 2021-10-24 21:31:12.248 - Thread: 13 -> Session snapshot save - END 2021-10-24 21:31:23.456 - Thread: 1 -> GC Memory: 1991.274 / 1991.274 MB 2021-10-24 21:31:24.456 - Thread: 1 -> GUI Stats: Update 0.189605277777778, Draw 0.318600055555556 2021-10-24 21:31:26.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:31:26.702 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,31.48168,148.9576,1,0,1990.655,12027.69,299653,-298703,447,39.45946,75.88657,0.130015,7399,16.66574,0,16.66667,6.576211,12.64706,100,7700965362,1990.655,0,0 2021-10-24 21:31:26.702 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:31:26.702 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7344,5054,0,0,111,5368,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:31:32.188 - Thread: 1 -> Clusters reordered 2021-10-24 21:31:37.572 - Thread: 1 -> Clusters reordered 2021-10-24 21:31:48.655 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-24 21:31:48.655 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-24 21:31:48.655 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-24 21:31:48.754 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-24 21:31:48.760 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-10-24 21:31:51.735 - Thread: 1 -> Clusters reordered 2021-10-24 21:31:53.470 - Thread: 1 -> GC Memory: 3724.54 / 3724.54 MB 2021-10-24 21:31:54.820 - Thread: 1 -> GUI Stats: Update 0.4157535, Draw 0.398506166666667 2021-10-24 21:31:57.647 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-10-24 21:31:57.651 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-10-24 21:32:23.486 - Thread: 1 -> GC Memory: 3729.127 / 3729.127 MB 2021-10-24 21:32:24.820 - Thread: 1 -> GUI Stats: Update 0.253064333333334, Draw 0.361703277777778 2021-10-24 21:32:27.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:32:27.082 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,34.91774,131.6845,1,0,3724.476,12593.73,299645,-298695,447,37.32947,80.22927,0.1202857,6944,16.66223,0,16.66667,6.219921,13.36798,100,7699368930,3724.476,0,0 2021-10-24 21:32:27.082 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:32:27.082 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7342,5052,0,0,111,5367,0,3314,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:32:50.621 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-24 21:32:51.586 - Thread: 1 -> Closing grid request by user: [007...217] 2021-10-24 21:32:51.586 - Thread: 1 -> Info: OnGridClosedRequest removed entity '99462574454124898:Large Grid 4898' with entity id '99462574454124898' 2021-10-24 21:32:51.598 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-24 21:32:51.602 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-24 21:32:53.487 - Thread: 1 -> GC Memory: 3730.152 / 3730.152 MB 2021-10-24 21:32:54.821 - Thread: 1 -> GUI Stats: Update 0.244638388888889, Draw 0.373235388888888 2021-10-24 21:33:15.075 - Thread: 1 -> Pasting grid request by user: [007...217] 2021-10-24 21:33:15.079 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 100600080093382730 EntityID: 1DADB56A23CFEAD 2021-10-24 21:33:15.081 - Thread: 12 -> Status: Exists(True) InScene(True) 2021-10-24 21:33:23.082 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-24 21:33:23.503 - Thread: 1 -> GC Memory: 3729.488 / 3729.488 MB 2021-10-24 21:33:24.148 - Thread: 1 -> Closing grid request by user: [007...217] 2021-10-24 21:33:24.148 - Thread: 1 -> Info: OnGridClosedRequest removed entity '102948077461605813:Large Grid 5813' with entity id '102948077461605813' 2021-10-24 21:33:24.165 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-24 21:33:24.169 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-24 21:33:24.821 - Thread: 1 -> GUI Stats: Update 0.229489, Draw 0.241767666666666 2021-10-24 21:33:27.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:33:27.098 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,35.04352,144.1209,1,0,3730.408,12589.19,299612,-298662,450,41.29241,73.96401,0.1121581,6971,16.66505,0,16.66667,6.8814,12.32614,100,7699569676,3730.408,0,0 2021-10-24 21:33:27.098 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:33:27.098 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7342,5052,0,0,113,5367,0,3314,31,0,4,15,96,32,0,15,1562,758,144,2,30,0,0,0,0 2021-10-24 21:33:53.085 - Thread: 1 -> Clusters reordered 2021-10-24 21:33:53.519 - Thread: 1 -> GC Memory: 1961.076 / 1961.076 MB 2021-10-24 21:33:54.820 - Thread: 1 -> GUI Stats: Update 0.241762166666667, Draw 0.312703666666666 2021-10-24 21:34:05.952 - Thread: 1 -> Clusters reordered 2021-10-24 21:34:23.537 - Thread: 1 -> GC Memory: 1962.62 / 1962.62 MB 2021-10-24 21:34:24.820 - Thread: 1 -> GUI Stats: Update 0.223857055555556, Draw 0.357563444444445 2021-10-24 21:34:27.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:34:27.115 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,36.22421,123.4117,1,0,1963.369,12106.2,299632,-298682,450,41.40702,77.96986,0.1139943,7467,16.66879,0,16.66667,6.902049,12.99663,100,7704113508,1963.369,0,0 2021-10-24 21:34:27.115 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:34:27.115 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7347,5057,0,0,113,5371,0,3314,31,0,4,15,96,32,0,19,1562,758,144,2,30,0,0,0,0 2021-10-24 21:34:53.553 - Thread: 1 -> GC Memory: 1960.167 / 1960.167 MB 2021-10-24 21:34:54.820 - Thread: 1 -> GUI Stats: Update 0.0523641111111111, Draw 0.389609277777778 2021-10-24 21:34:56.902 - Thread: 1 -> Clusters reordered 2021-10-24 21:35:05.685 - Thread: 1 -> Clusters reordered 2021-10-24 21:35:23.554 - Thread: 1 -> GC Memory: 1965.762 / 1965.762 MB 2021-10-24 21:35:24.821 - Thread: 1 -> GUI Stats: Update 0.220391055555556, Draw 0.362034777777777 2021-10-24 21:35:27.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:35:27.136 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,35.57156,121.9567,1,0,1966.499,12100.16,299650,-298700,450,37.45399,77.8991,0.1109802,7471,16.66965,0,16.66667,6.24345,12.98551,100,7698633256,1966.499,0,0 2021-10-24 21:35:27.136 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:35:27.136 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7341,5052,0,0,111,5367,0,3314,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:35:53.570 - Thread: 1 -> Clusters reordered 2021-10-24 21:35:53.572 - Thread: 1 -> GC Memory: 1963.547 / 1963.547 MB 2021-10-24 21:35:54.822 - Thread: 1 -> GUI Stats: Update 0.185434888888889, Draw 0.390861277777778 2021-10-24 21:36:07.105 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:36:08.235 - Thread: 1 -> Clusters reordered 2021-10-24 21:36:10.821 - Thread: 1 -> Autosave initiated 2021-10-24 21:36:10.821 - Thread: 1 -> Character state: True 2021-10-24 21:36:10.821 - Thread: 1 -> IsServer: True 2021-10-24 21:36:10.821 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:36:10.821 - Thread: 1 -> Autosave 2021-10-24 21:36:10.821 - Thread: 1 -> Saving world - START 2021-10-24 21:36:10.824 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:36:10.824 - Thread: 1 -> Before snapshot.: GC Memory: 1,967 B 2021-10-24 21:36:10.895 - Thread: 1 -> After snapshot.: GC Memory: 1,975 B 2021-10-24 21:36:10.895 - Thread: 1 -> Directory cleanup: GC Memory: 1,975 B 2021-10-24 21:36:10.895 - Thread: 1 -> Saving world - END 2021-10-24 21:36:10.895 - Thread: 13 -> Session snapshot save - START 2021-10-24 21:36:10.900 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 21:36:11.990 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:36:12.429 - Thread: 13 -> Session snapshot save - END 2021-10-24 21:36:23.588 - Thread: 1 -> GC Memory: 1989.056 / 1989.056 MB 2021-10-24 21:36:24.820 - Thread: 1 -> GUI Stats: Update 0.1812045, Draw 0.377049277777778 2021-10-24 21:36:27.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:36:27.149 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,33.17006,137.3688,1,0,1989.939,12095.34,299666,-298716,450,34.32296,83.19426,0.11233,7452,16.6624,0,16.66667,5.719029,13.86216,100,7698633256,1989.939,0,0 2021-10-24 21:36:27.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:36:27.149 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7341,5052,0,0,111,5367,0,3314,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:36:40.303 - Thread: 1 -> Clusters reordered 2021-10-24 21:36:53.604 - Thread: 1 -> GC Memory: 1989.021 / 1989.021 MB 2021-10-24 21:36:54.821 - Thread: 1 -> GUI Stats: Update 0.121097944444444, Draw 0.336801000000001 2021-10-24 21:37:16.986 - Thread: 1 -> Clusters reordered 2021-10-24 21:37:23.620 - Thread: 1 -> GC Memory: 1994.019 / 1994.019 MB 2021-10-24 21:37:24.822 - Thread: 1 -> GUI Stats: Update 0.220193388888889, Draw 0.413297166666668 2021-10-24 21:37:27.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:37:27.165 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,34.91356,126.2833,1,0,1994.493,12100.59,299674,-298724,450,37.22255,79.25838,0.1131113,7472,16.66442,0,16.66667,6.202922,13.20795,100,7698982780,1994.493,0,0 2021-10-24 21:37:27.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:37:27.165 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7342,5052,0,0,111,5367,0,3314,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:37:53.623 - Thread: 1 -> GC Memory: 1988.4 / 1988.4 MB 2021-10-24 21:37:54.822 - Thread: 1 -> GUI Stats: Update 0.197220444444445, Draw 0.398395611111112 2021-10-24 21:38:23.387 - Thread: 1 -> Clusters reordered 2021-10-24 21:38:23.637 - Thread: 1 -> GC Memory: 1960.17 / 1960.17 MB 2021-10-24 21:38:24.821 - Thread: 1 -> GUI Stats: Update 0.0544449444444445, Draw 0.414041277777778 2021-10-24 21:38:27.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:38:27.182 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,31.61125,124.1335,1,0,1960.994,12099.02,299674,-298724,450,36.45469,80.82763,0.1200048,7459,16.66726,0,16.66667,6.075999,13.47175,100,7698454856,1960.994,0,0 2021-10-24 21:38:27.182 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:38:27.182 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,314,145,242,7341,5052,0,0,111,5367,0,3314,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:38:53.637 - Thread: 1 -> GC Memory: 1962.467 / 1962.467 MB 2021-10-24 21:38:54.823 - Thread: 1 -> GUI Stats: Update 0.0516802222222221, Draw 0.417320055555556 2021-10-24 21:39:23.637 - Thread: 1 -> GC Memory: 1958.339 / 1958.339 MB 2021-10-24 21:39:24.820 - Thread: 1 -> GUI Stats: Update 0.0503711111111111, Draw 0.418444777777778 2021-10-24 21:39:27.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:39:27.198 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,32.19933,118.4986,1,0,1958.853,12098.32,299674,-298724,450,37.76962,79.94437,0.1249809,7757,16.66706,0,16.66667,6.295085,13.32438,100,7698454856,1958.853,0,0 2021-10-24 21:39:27.198 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:39:27.198 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,314,145,242,7341,5052,0,0,111,5367,0,3314,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:39:53.638 - Thread: 1 -> GC Memory: 1958.519 / 1958.519 MB 2021-10-24 21:39:54.821 - Thread: 1 -> GUI Stats: Update 0.148616388888889, Draw 0.396204444444444 2021-10-24 21:40:23.655 - Thread: 1 -> GC Memory: 1960.009 / 1960.009 MB 2021-10-24 21:40:24.822 - Thread: 1 -> GUI Stats: Update 0.244081944444444, Draw 0.371467944444444 2021-10-24 21:40:27.215 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:40:27.215 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,34.23494,131.6283,1,0,1962.725,12102.2,299702,-298752,450,44.91561,71.33439,0.1215816,7758,16.66624,0,16.66667,7.485744,11.88876,100,7700877980,1962.725,0,0 2021-10-24 21:40:27.215 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:40:27.215 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,314,145,242,7344,5054,0,0,113,5369,0,3314,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:40:38.102 - Thread: 1 -> Clusters reordered 2021-10-24 21:40:38.536 - Thread: 1 -> Clusters reordered 2021-10-24 21:40:53.670 - Thread: 1 -> GC Memory: 1967.213 / 1967.213 MB 2021-10-24 21:40:54.821 - Thread: 1 -> GUI Stats: Update 0.240841055555556, Draw 0.304230833333333 2021-10-24 21:41:07.121 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:41:10.820 - Thread: 1 -> Autosave initiated 2021-10-24 21:41:10.821 - Thread: 1 -> Character state: True 2021-10-24 21:41:10.821 - Thread: 1 -> IsServer: True 2021-10-24 21:41:10.821 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:41:10.821 - Thread: 1 -> Autosave 2021-10-24 21:41:10.821 - Thread: 1 -> Saving world - START 2021-10-24 21:41:10.824 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:41:10.824 - Thread: 1 -> Before snapshot.: GC Memory: 1,964 B 2021-10-24 21:41:10.886 - Thread: 1 -> After snapshot.: GC Memory: 1,973 B 2021-10-24 21:41:10.886 - Thread: 1 -> Directory cleanup: GC Memory: 1,973 B 2021-10-24 21:41:10.886 - Thread: 1 -> Saving world - END 2021-10-24 21:41:10.886 - Thread: 12 -> Session snapshot save - START 2021-10-24 21:41:10.890 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 21:41:11.815 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:41:12.257 - Thread: 12 -> Session snapshot save - END 2021-10-24 21:41:23.687 - Thread: 1 -> GC Memory: 1996.906 / 1996.906 MB 2021-10-24 21:41:24.821 - Thread: 1 -> GUI Stats: Update 0.270338055555556, Draw 0.281842666666666 2021-10-24 21:41:27.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:41:27.233 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,33.57455,124.4616,1,0,1991.682,12098.2,299672,-298722,450,37.86139,77.97211,0.1099034,7744,16.66813,0,16.66667,6.310785,12.99649,100,7699066712,1991.682,0,0 2021-10-24 21:41:27.233 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:41:27.233 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7342,5052,0,0,111,5367,0,3314,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:41:42.103 - Thread: 1 -> Clusters reordered 2021-10-24 21:41:53.688 - Thread: 1 -> GC Memory: 1993.925 / 1993.925 MB 2021-10-24 21:41:54.821 - Thread: 1 -> GUI Stats: Update 0.346924277777778, Draw 0.280668555555556 2021-10-24 21:42:04.086 - Thread: 1 -> Clusters reordered 2021-10-24 21:42:23.704 - Thread: 1 -> GC Memory: 1992.771 / 1992.771 MB 2021-10-24 21:42:23.936 - Thread: 1 -> Clusters reordered 2021-10-24 21:42:24.822 - Thread: 1 -> GUI Stats: Update 0.346338444444444, Draw 0.316718 2021-10-24 21:42:27.249 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:42:27.249 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,34.08739,122.7129,1,0,1997.328,12104.04,299672,-298722,450,38.2169,77.60081,0.1110117,7750,16.66891,0,16.66667,6.370343,12.93521,100,7699416236,1997.328,0,0 2021-10-24 21:42:27.250 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:42:27.250 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7342,5052,0,0,111,5367,0,3314,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:42:53.687 - Thread: 1 -> Clusters reordered 2021-10-24 21:42:53.705 - Thread: 1 -> GC Memory: 1992.655 / 1992.655 MB 2021-10-24 21:42:54.822 - Thread: 1 -> GUI Stats: Update 0.254490888888889, Draw 0.376912388888889 2021-10-24 21:43:07.066 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-24 21:43:08.267 - Thread: 1 -> Closing grid request by user: [007...217] 2021-10-24 21:43:08.267 - Thread: 1 -> Info: OnGridClosedRequest removed entity '100600080093382730:Large Grid 4898' with entity id '133660304096427693' 2021-10-24 21:43:08.283 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-24 21:43:08.287 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-24 21:43:08.467 - Thread: 1 -> Updating stopped. 2021-10-24 21:43:08.483 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-24 21:43:09.300 - Thread: 1 -> Updating continues. 2021-10-24 21:43:09.533 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-24 21:43:09.537 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-24 21:43:14.339 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2021-10-24 21:43:15.534 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2021-10-24 21:43:15.539 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2021-10-24 21:43:23.710 - Thread: 1 -> GC Memory: 2531.349 / 2531.349 MB 2021-10-24 21:43:26.776 - Thread: 1 -> GUI Stats: Update 0.74366938888889, Draw 0.438751833333334 2021-10-24 21:43:29.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:43:29.221 - Thread: 1 -> STATISTICS,8762.4333334,0,0,0,0,0,0,31.71165,149.1055,1,0,2533.828,12919.1,299699,-298749,449,40.4558,75.57022,0.1325125,6896,16.66731,0,16.66667,6.742896,12.59553,100,7698797676,2533.828,0,0 2021-10-24 21:43:29.221 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:43:29.221 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,314,145,242,7342,5052,0,0,111,5367,0,3314,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:43:53.710 - Thread: 1 -> GC Memory: 2535.168 / 2535.168 MB 2021-10-24 21:43:56.777 - Thread: 1 -> GUI Stats: Update 0.242020444444445, Draw 0.303290166666666 2021-10-24 21:44:23.727 - Thread: 1 -> GC Memory: 2536.429 / 2536.429 MB 2021-10-24 21:44:26.777 - Thread: 1 -> GUI Stats: Update 0.237919111111111, Draw 0.282627833333334 2021-10-24 21:44:29.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:44:29.238 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,32.19669,159.15,1,0,2539.893,12919.05,299735,-298785,449,41.14542,76.45291,0.1135003,6915,16.66819,0,16.66667,6.858199,12.74332,100,7700240022,2539.893,0,0 2021-10-24 21:44:29.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:44:29.238 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7343,5053,0,0,111,5368,0,3315,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:44:40.841 - Thread: 1 -> Clusters reordered 2021-10-24 21:44:53.727 - Thread: 1 -> GC Memory: 2540.956 / 2540.956 MB 2021-10-24 21:44:56.777 - Thread: 1 -> GUI Stats: Update 0.244527611111111, Draw 0.343849222222223 2021-10-24 21:45:11.625 - Thread: 1 -> Clusters reordered 2021-10-24 21:45:23.744 - Thread: 1 -> GC Memory: 2541.221 / 2541.221 MB 2021-10-24 21:45:26.525 - Thread: 1 -> Clusters reordered 2021-10-24 21:45:26.776 - Thread: 1 -> GUI Stats: Update 0.248890055555556, Draw 0.336241555555556 2021-10-24 21:45:29.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:45:29.255 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,32.79255,145.9144,1,0,2538.475,12934.07,299833,-298883,449,43.14389,71.38892,0.1145851,6892,16.66506,0,16.66667,7.189954,11.897,100,7707888978,2538.475,0,0 2021-10-24 21:45:29.255 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:45:29.255 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7350,5060,0,0,113,5375,0,3315,31,0,4,15,96,32,0,22,1562,758,144,2,30,0,0,0,0 2021-10-24 21:45:53.760 - Thread: 1 -> GC Memory: 1964.664 / 1964.664 MB 2021-10-24 21:45:56.777 - Thread: 1 -> GUI Stats: Update 0.249132, Draw 0.321539388888889 2021-10-24 21:46:07.126 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:46:10.826 - Thread: 1 -> Autosave initiated 2021-10-24 21:46:10.826 - Thread: 1 -> Character state: True 2021-10-24 21:46:10.826 - Thread: 1 -> IsServer: True 2021-10-24 21:46:10.826 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:46:10.826 - Thread: 1 -> Autosave 2021-10-24 21:46:10.826 - Thread: 1 -> Saving world - START 2021-10-24 21:46:10.829 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:46:10.829 - Thread: 1 -> Before snapshot.: GC Memory: 1,967 B 2021-10-24 21:46:10.901 - Thread: 1 -> After snapshot.: GC Memory: 1,975 B 2021-10-24 21:46:10.901 - Thread: 1 -> Directory cleanup: GC Memory: 1,975 B 2021-10-24 21:46:10.901 - Thread: 1 -> Saving world - END 2021-10-24 21:46:10.901 - Thread: 13 -> Session snapshot save - START 2021-10-24 21:46:10.906 - Thread: 13 -> Checking file access for files in target dir. 2021-10-24 21:46:11.826 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:46:12.268 - Thread: 13 -> Session snapshot save - END 2021-10-24 21:46:13.526 - Thread: 1 -> Clusters reordered 2021-10-24 21:46:23.760 - Thread: 1 -> GC Memory: 1996.586 / 1996.586 MB 2021-10-24 21:46:26.776 - Thread: 1 -> GUI Stats: Update 0.248778777777778, Draw 0.333475222222222 2021-10-24 21:46:29.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:46:29.272 - Thread: 1 -> STATISTICS,8942.4833334,0,0,0,0,0,0,32.71613,159.7816,1,0,1999.3,12118.06,299847,-298897,449,39.77593,74.69473,0.1169932,7685,16.66313,0,16.66667,6.627916,12.44648,100,7705826130,1999.3,0,0 2021-10-24 21:46:29.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:46:29.272 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7348,5058,0,0,111,5373,0,3315,31,0,4,15,96,32,0,22,1562,758,144,2,30,0,0,0,0 2021-10-24 21:46:53.761 - Thread: 1 -> GC Memory: 1998.404 / 1998.404 MB 2021-10-24 21:46:56.777 - Thread: 1 -> GUI Stats: Update 0.234546555555556, Draw 0.3381445 2021-10-24 21:46:57.142 - Thread: 1 -> Clusters reordered 2021-10-24 21:47:23.777 - Thread: 1 -> GC Memory: 1996.513 / 1996.513 MB 2021-10-24 21:47:26.775 - Thread: 1 -> Clusters reordered 2021-10-24 21:47:26.777 - Thread: 1 -> GUI Stats: Update 0.232091944444444, Draw 0.370798888888889 2021-10-24 21:47:29.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:47:29.297 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,30.86513,117.9072,1,0,1998.822,12124.69,299843,-298893,449,38.64222,77.30317,0.1123598,7760,16.66894,0,16.66667,6.441247,12.88562,100,7708078130,1998.822,0,0 2021-10-24 21:47:29.297 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:47:29.297 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7350,5060,0,0,113,5375,0,3315,31,0,4,15,96,32,0,22,1562,758,144,2,30,0,0,0,0 2021-10-24 21:47:33.425 - Thread: 1 -> Clusters reordered 2021-10-24 21:47:53.777 - Thread: 1 -> GC Memory: 1967.051 / 1967.051 MB 2021-10-24 21:47:56.777 - Thread: 1 -> GUI Stats: Update 0.246971388888889, Draw 0.328737833333333 2021-10-24 21:48:23.777 - Thread: 1 -> GC Memory: 1967.821 / 1967.821 MB 2021-10-24 21:48:26.778 - Thread: 1 -> GUI Stats: Update 0.251311611111111, Draw 0.343790611111111 2021-10-24 21:48:29.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:48:29.305 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,33.44366,155.8791,1,0,1965.343,12122.77,299865,-298915,449,39.48896,75.46702,0.1172164,7769,16.66277,0,16.66667,6.579953,12.57489,100,7700417754,1965.343,0,0 2021-10-24 21:48:29.305 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:48:29.305 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7343,5053,0,0,111,5368,0,3315,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:48:53.777 - Thread: 1 -> GC Memory: 1967.423 / 1967.423 MB 2021-10-24 21:48:56.777 - Thread: 1 -> GUI Stats: Update 0.2500775, Draw 0.3470845 2021-10-24 21:49:23.793 - Thread: 1 -> GC Memory: 1969.942 / 1969.942 MB 2021-10-24 21:49:26.778 - Thread: 1 -> GUI Stats: Update 0.246282222222222, Draw 0.332711222222222 2021-10-24 21:49:29.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:49:29.322 - Thread: 1 -> STATISTICS,9122.5333334,0,0,0,0,0,0,32.70691,150.2388,1,0,1966.941,12111.2,299925,-298975,449,39.02799,76.6797,0.1174096,7778,16.66812,0,16.66667,6.505231,12.78106,100,7700918372,1966.941,0,0 2021-10-24 21:49:29.323 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:49:29.323 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7344,5053,0,0,111,5368,0,3315,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:49:41.926 - Thread: 1 -> Clusters reordered 2021-10-24 21:49:53.793 - Thread: 1 -> GC Memory: 1965.869 / 1965.869 MB 2021-10-24 21:49:56.777 - Thread: 1 -> GUI Stats: Update 0.244686944444444, Draw 0.323411222222222 2021-10-24 21:50:23.794 - Thread: 1 -> GC Memory: 1966.588 / 1966.588 MB 2021-10-24 21:50:26.777 - Thread: 1 -> GUI Stats: Update 0.227968833333333, Draw 0.248746611111111 2021-10-24 21:50:29.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:50:29.340 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,34.60928,157.5756,1,0,1964.622,12112.85,299960,-299010,448,42.52493,73.65697,0.1103494,7778,16.66467,0,16.66667,7.086639,12.27469,100,7700568848,1964.622,0,0 2021-10-24 21:50:29.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:50:29.340 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7343,5053,0,0,111,5368,0,3315,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:50:32.643 - Thread: 1 -> Clusters reordered 2021-10-24 21:50:53.159 - Thread: 1 -> Clusters reordered 2021-10-24 21:50:53.795 - Thread: 1 -> GC Memory: 1967.509 / 1967.509 MB 2021-10-24 21:50:56.778 - Thread: 1 -> GUI Stats: Update 0.226685333333334, Draw 0.266405611111111 2021-10-24 21:51:07.144 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:51:10.827 - Thread: 1 -> Autosave initiated 2021-10-24 21:51:10.827 - Thread: 1 -> Character state: True 2021-10-24 21:51:10.827 - Thread: 1 -> IsServer: True 2021-10-24 21:51:10.827 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:51:10.827 - Thread: 1 -> Autosave 2021-10-24 21:51:10.827 - Thread: 1 -> Saving world - START 2021-10-24 21:51:10.830 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:51:10.830 - Thread: 1 -> Before snapshot.: GC Memory: 1,967 B 2021-10-24 21:51:10.890 - Thread: 1 -> After snapshot.: GC Memory: 1,978 B 2021-10-24 21:51:10.890 - Thread: 1 -> Directory cleanup: GC Memory: 1,978 B 2021-10-24 21:51:10.890 - Thread: 1 -> Saving world - END 2021-10-24 21:51:10.890 - Thread: 12 -> Session snapshot save - START 2021-10-24 21:51:10.906 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 21:51:11.816 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:51:12.259 - Thread: 12 -> Session snapshot save - END 2021-10-24 21:51:23.811 - Thread: 1 -> GC Memory: 2001.325 / 2001.325 MB 2021-10-24 21:51:24.676 - Thread: 1 -> Clusters reordered 2021-10-24 21:51:26.778 - Thread: 1 -> GUI Stats: Update 0.238866166666666, Draw 0.329179166666667 2021-10-24 21:51:29.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:51:29.356 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,33.67498,133.9832,1,0,1997.941,12114.96,299965,-299015,447,46.1868,70.62077,0.110328,7735,16.66179,0,16.66667,7.695548,11.76669,100,7701650098,1997.941,0,0 2021-10-24 21:51:29.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:51:29.356 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,315,145,242,7344,5055,0,0,113,5370,0,3315,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:51:49.042 - Thread: 1 -> Clusters reordered 2021-10-24 21:51:53.811 - Thread: 1 -> GC Memory: 1999.248 / 1999.248 MB 2021-10-24 21:51:56.778 - Thread: 1 -> GUI Stats: Update 0.242313555555556, Draw 0.296753444444445 2021-10-24 21:51:57.077 - Thread: 1 -> Clusters reordered 2021-10-24 21:52:15.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-24 21:52:15.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-24 21:52:15.089 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-24 21:52:15.094 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-24 21:52:15.106 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-10-24 21:52:17.776 - Thread: 1 -> Clusters reordered 2021-10-24 21:52:18.276 - Thread: 1 -> Clusters reordered 2021-10-24 21:52:20.589 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-10-24 21:52:20.592 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-10-24 21:52:23.827 - Thread: 1 -> GC Memory: 1968.373 / 1968.373 MB 2021-10-24 21:52:26.778 - Thread: 1 -> GUI Stats: Update 0.252946166666667, Draw 0.307519777777778 2021-10-24 21:52:29.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:52:29.373 - Thread: 1 -> STATISTICS,9302.5833334,0,0,0,0,0,0,33.92312,160.9827,1,0,1965.116,12120.29,299987,-299037,447,42.17549,73.36395,0.1105873,7744,16.66762,0,16.66667,7.02965,12.22802,100,7699576498,1965.116,0,0 2021-10-24 21:52:29.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:52:29.373 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,315,145,242,7342,5053,0,0,111,5368,0,3315,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:52:53.828 - Thread: 1 -> GC Memory: 1964.43 / 1964.43 MB 2021-10-24 21:52:56.779 - Thread: 1 -> GUI Stats: Update 0.244452388888889, Draw 0.293598277777778 2021-10-24 21:53:21.960 - Thread: 1 -> Clusters reordered 2021-10-24 21:53:23.829 - Thread: 1 -> GC Memory: 1965.792 / 1965.792 MB 2021-10-24 21:53:26.779 - Thread: 1 -> GUI Stats: Update 0.248324833333334, Draw 0.367018055555556 2021-10-24 21:53:29.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:53:29.390 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,35.37674,169.0322,1,0,1970.175,12115.22,299991,-299041,447,41.85898,74.60105,0.1081288,7856,16.66976,0,16.66667,6.97779,12.43581,100,7699577010,1970.175,0,0 2021-10-24 21:53:29.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:53:29.390 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,174,315,145,242,7342,5053,0,0,111,5368,0,3315,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:53:33.310 - Thread: 1 -> Clusters reordered 2021-10-24 21:53:53.844 - Thread: 1 -> GC Memory: 1971.268 / 1971.268 MB 2021-10-24 21:53:56.779 - Thread: 1 -> GUI Stats: Update 0.250873555555556, Draw 0.383116722222222 2021-10-24 21:53:57.373 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-24 21:53:57.373 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-24 21:53:57.373 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-24 21:53:57.378 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-24 21:53:57.390 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-10-24 21:54:00.915 - Thread: 13 -> MOD_ERROR: Unknown 2021-10-24 21:54:00.915 - Thread: 13 -> in file: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Doors.sbc 2021-10-24 21:54:00.915 - Thread: 13 -> There was error during loading of model, please check log file. 2021-10-24 21:54:01.839 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-10-24 21:54:01.843 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-10-24 21:54:04.828 - Thread: 12 -> MOD_ERROR: Unknown 2021-10-24 21:54:04.828 - Thread: 12 -> in file: A:\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Doors.sbc 2021-10-24 21:54:04.828 - Thread: 12 -> There was error during loading of model, please check log file. 2021-10-24 21:54:12.227 - Thread: 1 -> Clusters reordered 2021-10-24 21:54:23.844 - Thread: 1 -> GC Memory: 1966.747 / 1966.747 MB 2021-10-24 21:54:26.779 - Thread: 1 -> GUI Stats: Update 0.264686055555555, Draw 0.437104111111111 2021-10-24 21:54:29.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:54:29.407 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,35.17309,146.5829,1,0,1969.397,12114.71,300015,-299065,447,42.49916,73.82017,0.1246176,7875,16.66727,0,16.66667,7.083451,12.30381,100,7700569408,1969.397,0,0 2021-10-24 21:54:29.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:54:29.407 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7343,5053,0,0,111,5368,0,3315,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:54:53.861 - Thread: 1 -> GC Memory: 1965.862 / 1965.862 MB 2021-10-24 21:54:56.778 - Thread: 1 -> GUI Stats: Update 0.243688222222223, Draw 0.38253811111111 2021-10-24 21:55:05.878 - Thread: 1 -> Clusters reordered 2021-10-24 21:55:21.060 - Thread: 1 -> Clusters reordered 2021-10-24 21:55:23.878 - Thread: 1 -> GC Memory: 1968.396 / 1968.396 MB 2021-10-24 21:55:26.779 - Thread: 1 -> GUI Stats: Update 0.234844222222222, Draw 0.349473944444445 2021-10-24 21:55:29.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:55:29.423 - Thread: 1 -> STATISTICS,9482.6333334,0,0,0,0,0,0,34.4674,135.7171,1,0,1970.483,12121.34,300275,-299325,447,36.32197,78.23888,0.1188482,7868,16.66267,0,16.66667,6.05221,13.03669,100,7700219884,1970.483,0,0 2021-10-24 21:55:29.423 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:55:29.423 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7343,5052,0,0,111,5368,0,3315,31,0,4,15,96,32,0,16,1562,758,144,2,30,0,0,0,0 2021-10-24 21:55:53.878 - Thread: 1 -> GC Memory: 1965.812 / 1965.812 MB 2021-10-24 21:55:56.778 - Thread: 1 -> GUI Stats: Update 0.225190444444445, Draw 0.23219 2021-10-24 21:56:07.145 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 21:56:10.829 - Thread: 1 -> Autosave initiated 2021-10-24 21:56:10.829 - Thread: 1 -> Character state: True 2021-10-24 21:56:10.829 - Thread: 1 -> IsServer: True 2021-10-24 21:56:10.829 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-24 21:56:10.829 - Thread: 1 -> Autosave 2021-10-24 21:56:10.829 - Thread: 1 -> Saving world - START 2021-10-24 21:56:10.832 - Thread: 1 -> Making world state snapshot. 2021-10-24 21:56:10.832 - Thread: 1 -> Before snapshot.: GC Memory: 1,967 B 2021-10-24 21:56:10.901 - Thread: 1 -> After snapshot.: GC Memory: 1,980 B 2021-10-24 21:56:10.901 - Thread: 1 -> Directory cleanup: GC Memory: 1,980 B 2021-10-24 21:56:10.901 - Thread: 1 -> Saving world - END 2021-10-24 21:56:10.902 - Thread: 12 -> Session snapshot save - START 2021-10-24 21:56:10.905 - Thread: 12 -> Checking file access for files in target dir. 2021-10-24 21:56:11.833 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Velori\AppData\Roaming\SpaceEngineers\Saves\76561198056611217\Closed Builder2\.new\Sandbox_config.sbc 2021-10-24 21:56:12.279 - Thread: 12 -> Session snapshot save - END 2021-10-24 21:56:23.895 - Thread: 1 -> GC Memory: 2006.32 / 2006.32 MB 2021-10-24 21:56:26.779 - Thread: 1 -> GUI Stats: Update 0.249928944444445, Draw 0.40528811111111 2021-10-24 21:56:27.377 - Thread: 1 -> Clusters reordered 2021-10-24 21:56:29.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:56:29.439 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,37.87204,155.0574,1,0,2010.182,12113.71,300301,-299351,447,43.87984,71.4837,0.1123141,7845,16.66509,0,16.66667,7.312616,11.91283,100,7703410508,2010.182,0,0 2021-10-24 21:56:29.439 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:56:29.439 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7346,5055,0,0,111,5371,0,3315,31,0,4,15,96,32,0,19,1562,758,144,2,30,0,0,0,0 2021-10-24 21:56:39.203 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2021-10-24 21:56:40.171 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2021-10-24 21:56:40.175 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2021-10-24 21:56:53.908 - Thread: 1 -> GC Memory: 2027.588 / 2027.588 MB 2021-10-24 21:56:57.791 - Thread: 1 -> GUI Stats: Update 0.267041111111111, Draw 0.388765666666667 2021-10-24 21:57:03.306 - Thread: 1 -> Clusters reordered 2021-10-24 21:57:06.390 - Thread: 1 -> Clusters reordered 2021-10-24 21:57:23.908 - Thread: 1 -> GC Memory: 2026.045 / 2026.045 MB 2021-10-24 21:57:27.792 - Thread: 1 -> GUI Stats: Update 0.227838444444445, Draw 0.331298 2021-10-24 21:57:30.469 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:57:30.470 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,32.81043,97.77661,1,0,2026.298,12122.49,300327,-299377,447,39.09727,78.06802,0.1108391,7844,16.66685,0,16.66667,6.516285,13.01148,100,7707262160,2026.298,0,0 2021-10-24 21:57:30.470 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:57:30.470 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7350,5059,0,0,113,5374,0,3314,31,0,4,15,96,32,0,22,1562,758,144,2,30,0,0,0,0 2021-10-24 21:57:53.924 - Thread: 1 -> GC Memory: 2030.228 / 2030.228 MB 2021-10-24 21:57:57.792 - Thread: 1 -> GUI Stats: Update 0.225883, Draw 0.3273115 2021-10-24 21:58:23.925 - Thread: 1 -> GC Memory: 2024.81 / 2024.81 MB 2021-10-24 21:58:27.791 - Thread: 1 -> GUI Stats: Update 0.233200555555556, Draw 0.318935611111111 2021-10-24 21:58:30.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:58:30.486 - Thread: 1 -> STATISTICS,9662.6833334,0,0,0,0,0,0,33.81922,144.0796,1,0,2027.881,12111.52,300333,-299383,447,45.27575,68.41695,0.1123571,7769,16.65064,0,16.66667,7.538703,11.39186,100,7699948364,2027.881,0,0 2021-10-24 21:58:30.486 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:58:30.486 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7343,5052,0,0,111,5367,0,3314,31,0,4,15,96,32,0,17,1562,758,144,2,30,0,0,0,0 2021-10-24 21:58:43.539 - Thread: 1 -> Clusters reordered 2021-10-24 21:58:53.942 - Thread: 1 -> GC Memory: 1971.241 / 1971.241 MB 2021-10-24 21:58:57.791 - Thread: 1 -> GUI Stats: Update 0.231073166666666, Draw 0.3451975 2021-10-24 21:59:11.507 - Thread: 1 -> Clusters reordered 2021-10-24 21:59:23.942 - Thread: 1 -> GC Memory: 1972.854 / 1972.854 MB 2021-10-24 21:59:27.792 - Thread: 1 -> GUI Stats: Update 0.226681277777778, Draw 0.307002055555556 2021-10-24 21:59:30.503 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-24 21:59:30.503 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,31.8414,113.4542,1,0,1972.011,12105.95,300365,-299415,447,37.14002,77.21231,0.1236663,7973,16.6683,0,16.66667,6.190609,12.86998,100,7696220188,1972.011,0,0 2021-10-24 21:59:30.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-24 21:59:30.503 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,823,36,174,315,145,242,7339,5049,0,0,111,5364,0,3314,31,0,4,15,96,32,0,13,1562,758,144,2,30,0,0,0,0 2021-10-24 21:59:30.841 - Thread: 1 -> Clusters reordered 2021-10-24 21:59:50.356 - Thread: 25 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.End() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-10-24 21:59:50.461 - Thread: 25 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted* CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted Forward5@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted ) Statistics: Scene: Entities Actors: 25,684 InstanceBuffers: 541 GPUEmitters: 73 Atmospheres: 1 Clouds: 3 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 458 Actor Components MyLightComponent: 1,963 MyInstanceComponent: 14,001 MyResourcePrioritizationComponent: 23,790 MyRenderableComponent: 9,185 MyThrustFlameAnimator: 1,647 MyRotationAnimator: 164 MySkinningComponent: 1 MyRenderVoxelActor: 2 MyVoxelCellComponent: 62 2021-10-24 21:59:53.936 - Thread: 25 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-10-24 21:59:53.936 - Thread: 25 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-10-24 21:59:53.936 - Thread: 25 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-10-24 21:59:53.936 - Thread: 25 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-10-24 21:59:53.936 - Thread: 25 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-10-24 21:59:53.936 - Thread: 25 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-10-24 21:59:53.936 - Thread: 25 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-10-24 21:59:53.936 - Thread: 25 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-10-24 21:59:53.936 - Thread: 25 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.End() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-10-24 21:59:53.937 - Thread: 25 -> Task Exception Stack: at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-10-24 21:59:53.937 - Thread: 25 -> Showing message 2021-10-24 21:59:55.493 - Thread: 25 -> ================================== CRASH INFO ================================== AppVersion: 01_199_025 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: True ProcessRunTime: 9839 PCUCount: 300365 IsHang: False GCMemory: 1971 GCMemoryAllocated: 1971 HWAvailableMemory: 7889 ProcessPrivateMemory: 12119 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-10-24 21:59:55.493 - Thread: 25 -> Log Closed