2021-10-24 16:54:47.146 - Thread: 1 -> Log Started 2021-10-24 16:54:47.146 - Thread: 1 -> Timezone (local - UTC): -3h 2021-10-24 16:54:47.146 - Thread: 1 -> App Version: 01_199_025 2021-10-24 16:54:47.157 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-10-24 16:54:47.157 - Thread: 1 -> Branch / Sandbox: SVN 2021-10-24 16:54:47.157 - Thread: 1 -> Environment.ProcessorCount: 8 2021-10-24 16:54:47.309 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19042.0) 2021-10-24 16:54:47.309 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -plugin "..\..\..\workshop\content\244850\2407984968\RunPluginLoader" 2021-10-24 16:54:47.309 - Thread: 1 -> Environment.Is64BitProcess: True 2021-10-24 16:54:47.309 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-10-24 16:54:47.309 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2021-10-24 16:54:47.310 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-10-24 16:54:47.315 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz 2021-10-24 16:54:47.315 - Thread: 1 -> IntPtr.Size: 8 2021-10-24 16:54:47.315 - Thread: 1 -> Default Culture: 2021-10-24 16:54:47.315 - Thread: 1 -> Default UI Culture: 2021-10-24 16:54:47.315 - Thread: 1 -> MyConfig.Load() - START 2021-10-24 16:54:47.317 - Thread: 1 -> Path: C:\Users\mozel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-24 16:54:47.516 - Thread: 1 -> NewNewGameScreen: False 2021-10-24 16:54:47.516 - Thread: 1 -> EnableDamageEffects: True 2021-10-24 16:54:47.516 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-10-24 16:54:47.516 - Thread: 1 -> EnableReverb: False 2021-10-24 16:54:47.516 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-10-24 16:54:47.516 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-10-24 16:54:47.516 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-10-24 16:54:47.516 - Thread: 1 -> FirstTimeRun: False 2021-10-24 16:54:47.516 - Thread: 1 -> ExperimentalMode: True 2021-10-24 16:54:47.516 - Thread: 1 -> VideoAdapter: 0 2021-10-24 16:54:47.516 - Thread: 1 -> ScreenWidth: 1920 2021-10-24 16:54:47.516 - Thread: 1 -> ScreenHeight: 1080 2021-10-24 16:54:47.516 - Thread: 1 -> RefreshRate: 60000 2021-10-24 16:54:47.516 - Thread: 1 -> WindowMode: 1 2021-10-24 16:54:47.516 - Thread: 1 -> VerticalSync: 0 2021-10-24 16:54:47.516 - Thread: 1 -> FieldOfView: 70 2021-10-24 16:54:47.516 - Thread: 1 -> PostProcessingEnabled: True 2021-10-24 16:54:47.516 - Thread: 1 -> FlaresIntensity: 1 2021-10-24 16:54:47.516 - Thread: 1 -> TreeViewDistance: 3000 2021-10-24 16:54:47.516 - Thread: 1 -> GrassDensity: 4 2021-10-24 16:54:47.516 - Thread: 1 -> GrassDrawDistance: 1000 2021-10-24 16:54:47.516 - Thread: 1 -> AntialiasingMode: 1 2021-10-24 16:54:47.516 - Thread: 1 -> ShadowMapResolution: 4 2021-10-24 16:54:47.516 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-10-24 16:54:47.516 - Thread: 1 -> TextureQuality: 2 2021-10-24 16:54:47.516 - Thread: 1 -> VoxelTextureQuality: 2 2021-10-24 16:54:47.516 - Thread: 1 -> AnisotropicFiltering: 4 2021-10-24 16:54:47.516 - Thread: 1 -> ModelQuality: 3 2021-10-24 16:54:47.516 - Thread: 1 -> VoxelQuality: 2 2021-10-24 16:54:47.516 - Thread: 1 -> ShaderQuality: 2 2021-10-24 16:54:47.516 - Thread: 1 -> LowMemSwitchToLow: 0 2021-10-24 16:54:47.516 - Thread: 1 -> FirstVTTimeRun: False 2021-10-24 16:54:47.516 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-10-24 16:54:47.516 - Thread: 1 -> GDPRConsent: True 2021-10-24 16:54:47.516 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-10-24 16:54:47.516 - Thread: 1 -> FirstTimeTutorials: False 2021-10-24 16:54:47.516 - Thread: 1 -> HudState: 1 2021-10-24 16:54:47.516 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-10-24 16:54:47.516 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-10-24 16:54:47.516 - Thread: 1 -> ControllerDefaultOnStart: False 2021-10-24 16:54:47.516 - Thread: 1 -> GameVolume: 0.5393258 2021-10-24 16:54:47.516 - Thread: 1 -> Music_Volume: 0.04839575 2021-10-24 16:54:47.516 - Thread: 1 -> VoiceChatVolume: 5 2021-10-24 16:54:47.516 - Thread: 1 -> HudWarnings: True 2021-10-24 16:54:47.516 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-10-24 16:54:47.516 - Thread: 1 -> VoiceChat: True 2021-10-24 16:54:47.516 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-10-24 16:54:47.516 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-10-24 16:54:47.516 - Thread: 1 -> EnableDynamicMusic: True 2021-10-24 16:54:47.516 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-10-24 16:54:47.516 - Thread: 1 -> EnableDoppler: True 2021-10-24 16:54:47.516 - Thread: 1 -> EnableTrading: True 2021-10-24 16:54:47.516 - Thread: 1 -> EnableSteamCloud: False 2021-10-24 16:54:47.516 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-10-24 16:54:47.516 - Thread: 1 -> ControlsHints: False 2021-10-24 16:54:47.516 - Thread: 1 -> GoodBotHints: False 2021-10-24 16:54:47.516 - Thread: 1 -> RotationHints: True 2021-10-24 16:54:47.516 - Thread: 1 -> AreaInteraction: True 2021-10-24 16:54:47.516 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-10-24 16:54:47.516 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-10-24 16:54:47.516 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-10-24 16:54:47.516 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-10-24 16:54:47.516 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-10-24 16:54:47.516 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-10-24 16:54:47.516 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-10-24 16:54:47.516 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-10-24 16:54:47.516 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-10-24 16:54:47.516 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-10-24 16:54:47.516 - Thread: 1 -> ShowCrosshair2: 0 2021-10-24 16:54:47.516 - Thread: 1 -> IronSightSwitchState: 1 2021-10-24 16:54:47.516 - Thread: 1 -> SpriteMainViewportScale: 1 2021-10-24 16:54:47.516 - Thread: 1 -> UiTransparency: 1 2021-10-24 16:54:47.516 - Thread: 1 -> UiBkTransparency: 0.8 2021-10-24 16:54:47.516 - Thread: 1 -> HUDBkTransparency: 0.6 2021-10-24 16:54:47.516 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-10-24 16:54:47.516 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-10-24 16:54:47.516 - Thread: 1 -> CubeBuilderUseSymmetry: False 2021-10-24 16:54:47.516 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-10-24 16:54:47.517 - Thread: 1 -> MyConfig.Load() - END 2021-10-24 16:54:52.351 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-10-24 16:54:52.585 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-10-24 16:54:52.604 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-10-24 16:54:52.604 - Thread: 1 -> Found processor count: 8 2021-10-24 16:54:52.604 - Thread: 1 -> Using processor count: 8 2021-10-24 16:54:52.774 - Thread: 1 -> All detected adapters: 2021-10-24 16:54:52.777 - Thread: 1 -> NVIDIA GeForce GTX 1070 - VendorID=4318, SubsystemID=1366505538, DeviceID=7041 2021-10-24 16:54:52.777 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-10-24 16:54:53.335 - Thread: 1 -> AdapterInfo = { 2021-10-24 16:54:53.336 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-10-24 16:54:53.336 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8557213696, Luid: 45900, rev: 161, subsys id: 1366505538, vendor id: 4318, feature_level 11.1: True 2021-10-24 16:54:53.336 - Thread: 1 -> Driver version = 30.0.14.7212 2021-10-24 16:54:53.336 - Thread: 1 -> Driver date = 20210913000000.000000-000 2021-10-24 16:54:53.336 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-24 16:54:53.336 - Thread: 1 -> AftermathSupported = False 2021-10-24 16:54:53.336 - Thread: 1 -> Adapter id = 0 2021-10-24 16:54:53.336 - Thread: 1 -> Supported = True 2021-10-24 16:54:53.336 - Thread: 1 -> RAM = 8480882688 2021-10-24 16:54:53.336 - Thread: 1 -> Priority = 2 2021-10-24 16:54:53.336 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-24 16:54:53.336 - Thread: 1 -> Output is attached = True 2021-10-24 16:54:53.336 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-24 16:54:53.336 - Thread: 1 -> Display modes = { 2021-10-24 16:54:53.336 - Thread: 1 -> DXGIOutput id = 0 2021-10-24 16:54:53.336 - Thread: 1 -> 640x480@60Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 640x480@75Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 640x480@59.94Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 720x480@60Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 720x480@59.94Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 720x576@50Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 800x600@75Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 800x600@60.317Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 1024x768@60.004Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 1024x768@75.029Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 1152x864@75Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 1176x664@60Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 1176x664@60Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 1176x664@50Hz 2021-10-24 16:54:53.336 - Thread: 1 -> 1176x664@50Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1176x664@59.94Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1176x664@59.94Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x720@60Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x720@50Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x720@59.94Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x768@59.81Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x768@59.81Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x800@59.81Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x960@60.02Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x960@60.02Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x960@75.025Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x960@75.025Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x1024@60.02Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1280x1024@75.025Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1360x768@59.887Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1360x768@59.887Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1366x768@59.887Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1366x768@59.887Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1400x1050@59.978Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1440x900@59.887Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1600x900@60Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1680x1050@59.954Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1768x992@60Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1768x992@60Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1768x992@50Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1768x992@50Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1768x992@59.94Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1768x992@59.94Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1920x1080@60Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1920x1080@60Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1920x1080@50Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1920x1080@50Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 1920x1080@59.94006Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@60Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@60Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@60Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@60Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@50Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@50Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@50Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@50Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@59.94Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@59.94Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@59.94006Hz 2021-10-24 16:54:53.337 - Thread: 1 -> 2715x1527@59.94006Hz 2021-10-24 16:54:53.337 - Thread: 1 -> } 2021-10-24 16:54:53.337 - Thread: 1 -> } 2021-10-24 16:54:53.337 - Thread: 1 -> AdapterInfo = { 2021-10-24 16:54:53.338 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-10-24 16:54:53.338 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8557213696, Luid: 45900, rev: 161, subsys id: 1366505538, vendor id: 4318, feature_level 11.1: True 2021-10-24 16:54:53.338 - Thread: 1 -> Driver version = 30.0.14.7212 2021-10-24 16:54:53.338 - Thread: 1 -> Driver date = 20210913000000.000000-000 2021-10-24 16:54:53.338 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-24 16:54:53.338 - Thread: 1 -> AftermathSupported = False 2021-10-24 16:54:53.338 - Thread: 1 -> Adapter id = 0 2021-10-24 16:54:53.338 - Thread: 1 -> Supported = True 2021-10-24 16:54:53.338 - Thread: 1 -> RAM = 8480882688 2021-10-24 16:54:53.338 - Thread: 1 -> Priority = 2 2021-10-24 16:54:53.338 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-24 16:54:53.338 - Thread: 1 -> Output is attached = True 2021-10-24 16:54:53.338 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-24 16:54:53.338 - Thread: 1 -> Display modes = { 2021-10-24 16:54:53.338 - Thread: 1 -> DXGIOutput id = 0 2021-10-24 16:54:53.338 - Thread: 1 -> 640x480@60Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 640x480@75Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 640x480@59.94Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 720x480@60Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 720x480@59.94Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 720x576@50Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 800x600@75Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 800x600@60.317Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1024x768@60.004Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1024x768@75.029Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1152x864@75Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1176x664@60Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1176x664@60Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1176x664@50Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1176x664@50Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1176x664@59.94Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1176x664@59.94Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1280x720@60Hz 2021-10-24 16:54:53.338 - Thread: 1 -> 1280x720@50Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1280x720@59.94Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1280x768@59.81Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1280x768@59.81Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1280x800@59.81Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1280x960@60.02Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1280x960@60.02Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1280x960@75.025Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1280x960@75.025Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1280x1024@60.02Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1280x1024@75.025Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1360x768@59.887Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1360x768@59.887Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1366x768@59.887Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1366x768@59.887Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1400x1050@59.978Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1440x900@59.887Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1600x900@60Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1680x1050@59.954Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1768x992@60Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1768x992@60Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1768x992@50Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1768x992@50Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1768x992@59.94Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1768x992@59.94Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1920x1080@60Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1920x1080@60Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1920x1080@50Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1920x1080@50Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 1920x1080@59.94006Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@60Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@60Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@60Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@60Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@50Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@50Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@50Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@50Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@59.94Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@59.94Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@59.94006Hz 2021-10-24 16:54:53.339 - Thread: 1 -> 2715x1527@59.94006Hz 2021-10-24 16:54:53.339 - Thread: 1 -> } 2021-10-24 16:54:53.339 - Thread: 1 -> } 2021-10-24 16:54:53.339 - Thread: 1 -> AdapterInfo = { 2021-10-24 16:54:53.339 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY2 2021-10-24 16:54:53.339 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 8557213696, Luid: 45900, rev: 161, subsys id: 1366505538, vendor id: 4318, feature_level 11.1: True 2021-10-24 16:54:53.340 - Thread: 1 -> Driver version = 30.0.14.7212 2021-10-24 16:54:53.340 - Thread: 1 -> Driver date = 20210913000000.000000-000 2021-10-24 16:54:53.340 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-24 16:54:53.340 - Thread: 1 -> AftermathSupported = False 2021-10-24 16:54:53.340 - Thread: 1 -> Adapter id = 0 2021-10-24 16:54:53.340 - Thread: 1 -> Supported = True 2021-10-24 16:54:53.340 - Thread: 1 -> RAM = 8480882688 2021-10-24 16:54:53.340 - Thread: 1 -> Priority = 2 2021-10-24 16:54:53.340 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-24 16:54:53.340 - Thread: 1 -> Output is attached = True 2021-10-24 16:54:53.340 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2021-10-24 16:54:53.340 - Thread: 1 -> Display modes = { 2021-10-24 16:54:53.340 - Thread: 1 -> DXGIOutput id = 1 2021-10-24 16:54:53.340 - Thread: 1 -> 640x480@60Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 640x480@75Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 640x480@72Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 640x480@59.94Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 720x480@60Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 720x480@59.94Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 720x576@50Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 800x600@75Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 800x600@56.25Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 800x600@60.317Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 800x600@72.188Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1024x768@60.004Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1024x768@70.069Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1024x768@75.029Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1152x864@75Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1176x664@60Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1176x664@60Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1176x664@50Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1176x664@50Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1176x664@59.94Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1176x664@59.94Hz 2021-10-24 16:54:53.340 - Thread: 1 -> 1280x720@60Hz 2021-10-24 16:54:53.340 - 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Thread: 1 -> 1280x768@75.025Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x768@75.025Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x800@60.02Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x800@60.02Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x800@75.025Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x800@75.025Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x960@60.02Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x960@60.02Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x960@75.025Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x960@75.025Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x1024@60.02Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1280x1024@75.025Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1360x768@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1360x768@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1366x768@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1366x768@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1400x1050@59.954Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1400x1050@59.954Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1440x900@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1440x900@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1600x900@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1680x1050@59.954Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1768x992@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1768x992@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1768x992@50Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1768x992@50Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1768x992@59.94Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1768x992@59.94Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1920x1080@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1920x1080@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1920x1080@50Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1920x1080@50Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 2560x1080@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 3620x1527@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> 3620x1527@60Hz 2021-10-24 16:54:53.346 - Thread: 1 -> } 2021-10-24 16:54:53.346 - Thread: 1 -> } 2021-10-24 16:54:53.347 - Thread: 1 -> Service.IsActive: True 2021-10-24 16:54:53.348 - Thread: 1 -> Service.IsOnline: True 2021-10-24 16:54:53.348 - Thread: 1 -> Service.OwnsGame: False 2021-10-24 16:54:53.348 - Thread: 1 -> Service.UserId: 76561198052761855 2021-10-24 16:54:53.348 - Thread: 1 -> Service.UserName: Fat Thor 2021-10-24 16:54:53.348 - Thread: 1 -> Service.Branch: default 2021-10-24 16:54:53.348 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-10-24 16:54:53.348 - Thread: 1 -> Build version: 0.1.1.0 2021-10-24 16:54:53.355 - Thread: 1 -> MyScreenManager() 2021-10-24 16:54:53.392 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2021-10-24 16:54:53.392 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2021-10-24 16:54:53.395 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2021-10-24 16:54:53.395 - Thread: 24 -> CreateDeviceInternal - Create device 2021-10-24 16:54:53.583 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2021-10-24 16:54:53.715 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2021-10-24 16:54:53.715 - Thread: 24 -> CreateDeviceInternal create swapchain 2021-10-24 16:54:55.809 - Thread: 1 -> [RunPluginLoader] Loading PluginLoader and dependencies... 2021-10-24 16:54:55.818 - Thread: 1 -> [RunPluginLoader] 0Harmony dependency loaded. 2021-10-24 16:54:55.891 - Thread: 1 -> [PluginLoader] Starting 2021-10-24 16:54:56.859 - Thread: 1 -> [PluginLoader] Downloading whitelist 2021-10-24 16:54:56.860 - Thread: 1 -> [PluginLoader] Downloading https://raw.githubusercontent.com/austinvaness/PluginHub/main/plugins.sha1 2021-10-24 16:54:57.037 - Thread: 1 -> [PluginLoader] Reading whitelist from cache 2021-10-24 16:54:57.052 - Thread: 1 -> [PluginLoader] Whitelist retrieved from disk 2021-10-24 16:54:57.082 - Thread: 1 -> [PluginLoader] Updating 1 workshop items 2021-10-24 16:54:57.091 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 1 items 2021-10-24 16:54:57.776 - Thread: 1 -> Mod query successful 2021-10-24 16:54:57.785 - Thread: 10 -> Up to date mod: Id = 2415983416, title = 'Multigrid Projector' 2021-10-24 16:54:57.787 - Thread: 10 -> Mod download time: 0.00 seconds 2021-10-24 16:54:57.803 - Thread: 1 -> [PluginLoader] Found 36 plugins 2021-10-24 16:54:57.806 - Thread: 1 -> [PluginLoader] Found 15 plugin groups 2021-10-24 16:54:57.839 - Thread: 1 -> [PluginLoader] Patching 2021-10-24 16:54:58.139 - Thread: 1 -> [PluginLoader] Resolving 0Harmony for MonoMod.Utils.Cil.ILGeneratorProxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:54:58.360 - Thread: 1 -> [PluginLoader] Instantiating plugins 2021-10-24 16:54:58.363 - Thread: 1 -> [PluginLoader] Precompiling MultigridProjectorClient, Version=0.4.8.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:54:58.367 - Thread: 1 -> [PluginLoader] Resolving 0Harmony for MultigridProjectorClient, Version=0.4.8.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:54:58.488 - Thread: 1 -> [PluginLoader] Finished startup. Took 2667ms 2021-10-24 16:54:58.546 - Thread: 1 -> [RunPluginLoader] PluginLoader started. 2021-10-24 16:54:58.546 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-10-24 16:54:58.548 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-10-24 16:54:58.548 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-10-24 16:55:00.051 - Thread: 1 -> Preallocate - START 2021-10-24 16:55:00.053 - Thread: 1 -> MySpaceWorldGenerator - START 2021-10-24 16:55:00.055 - Thread: 1 -> MySpaceWorldGenerator - END 2021-10-24 16:55:00.055 - Thread: 1 -> MySpaceBuildComponent - START 2021-10-24 16:55:00.055 - Thread: 1 -> MySpaceBuildComponent - END 2021-10-24 16:55:00.055 - Thread: 1 -> MyEntities - START 2021-10-24 16:55:00.066 - Thread: 1 -> MyEntities - END 2021-10-24 16:55:00.066 - Thread: 1 -> MyObjectBuilder_Base - START 2021-10-24 16:55:00.066 - Thread: 1 -> MyObjectBuilder_Base - END 2021-10-24 16:55:00.066 - Thread: 1 -> MyTransparentGeometry - START 2021-10-24 16:55:00.066 - Thread: 1 -> MyTransparentGeometry - END 2021-10-24 16:55:00.066 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-10-24 16:55:00.072 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-10-24 16:55:00.072 - Thread: 1 -> MyMath - START 2021-10-24 16:55:00.072 - Thread: 1 -> MyMath - END 2021-10-24 16:55:00.072 - Thread: 1 -> MySimpleObjectDraw - START 2021-10-24 16:55:00.073 - Thread: 1 -> MySimpleObjectDraw - END 2021-10-24 16:55:00.085 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-10-24 16:55:00.085 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-10-24 16:55:00.085 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-10-24 16:55:00.096 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-10-24 16:55:00.096 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-10-24 16:55:00.096 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-10-24 16:55:00.096 - Thread: 1 -> MySyncDestructions - START 2021-10-24 16:55:00.096 - Thread: 1 -> MySyncDestructions - END 2021-10-24 16:55:00.096 - Thread: 1 -> MySyncEntity - START 2021-10-24 16:55:00.096 - Thread: 1 -> MySyncEntity - END 2021-10-24 16:55:00.096 - Thread: 1 -> MyCommandCharacter - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyCommandCharacter - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyCommandConsole - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyCommandConsole - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyCommandEntity - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyCommandEntity - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyAiTargetManager - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyAiTargetManager - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyClientDebugCommands - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyClientDebugCommands - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyDedicatedServer - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyDedicatedServer - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyDedicatedServerBase - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyDedicatedServerBase - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerBase - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerBase - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerClient - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerClient - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerClientBase - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerClientBase - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerLobby - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerLobby - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerServerBase - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyMultiplayerServerBase - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyServerDebugCommands - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyServerDebugCommands - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyAIActionsParser - START 2021-10-24 16:55:00.097 - Thread: 1 -> MyAIActionsParser - END 2021-10-24 16:55:00.097 - Thread: 1 -> MyCubeGridDefinitions - START 2021-10-24 16:55:00.104 - Thread: 1 -> MyCubeGridDefinitions - END 2021-10-24 16:55:00.104 - Thread: 1 -> MyDefinitionManager - START 2021-10-24 16:55:00.108 - Thread: 1 -> MyDefinitionManager - END 2021-10-24 16:55:00.108 - Thread: 1 -> Preallocate - END 2021-10-24 16:55:00.109 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-10-24 16:55:00.450 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-10-24 16:55:00.450 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-10-24 16:55:00.450 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-10-24 16:55:00.451 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:00.451 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:00.451 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-10-24 16:55:00.451 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-10-24 16:55:00.451 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-10-24 16:55:00.451 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-10-24 16:55:00.459 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2021-10-24 16:55:00.459 - Thread: 1 -> Win32_ComputerSystem.Model: All Series 2021-10-24 16:55:00.459 - Thread: 1 -> Virtualized: False 2021-10-24 16:55:00.463 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz 2021-10-24 16:55:00.467 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,114,427,392 bytes 2021-10-24 16:55:00.467 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-10-24 16:55:00.467 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,751,094,784 bytes 2021-10-24 16:55:00.467 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,109,871,616 bytes 2021-10-24 16:55:00.472 - Thread: 1 -> Drive C: | Capacity: 118,526,013,440 bytes | Free space: 10,819,678,208 bytes 2021-10-24 16:55:00.473 - Thread: 1 -> Drive D: | Capacity: 240,054,693,888 bytes | Free space: 239,441,805,312 bytes 2021-10-24 16:55:00.473 - Thread: 1 -> Drive E: | Capacity: 499,971,518,464 bytes | Free space: 153,628,565,504 bytes 2021-10-24 16:55:00.473 - Thread: 1 -> Drive G: | Capacity: 1,000,097,181,696 bytes | Free space: 755,792,752,640 bytes 2021-10-24 16:55:00.473 - Thread: 1 -> Drive H: | Capacity: 103,804,928 bytes | Free space: 84,369,408 bytes 2021-10-24 16:55:00.474 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-10-24 16:55:00.474 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-10-24 16:55:00.474 - Thread: 1 -> Installed DLCs: 2021-10-24 16:55:00.476 - Thread: 1 -> Deluxe Edition (573160) 2021-10-24 16:55:00.476 - Thread: 1 -> Decorative Blocks (1049790) 2021-10-24 16:55:00.476 - Thread: 1 -> Economy Deluxe (1135960) 2021-10-24 16:55:00.476 - Thread: 1 -> Style Pack (1084680) 2021-10-24 16:55:00.476 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-10-24 16:55:00.476 - Thread: 1 -> Frostbite (1241550) 2021-10-24 16:55:00.476 - Thread: 1 -> Sparks Of The Future (1307680) 2021-10-24 16:55:00.476 - Thread: 1 -> Wasteland (1374610) 2021-10-24 16:55:00.476 - Thread: 1 -> Warfare I. (1475830) 2021-10-24 16:55:00.476 - Thread: 1 -> Heavy Industry (1676100) 2021-10-24 16:55:00.477 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-10-24 16:55:00.560 - Thread: 1 -> Havok: Physics.Init 2021-10-24 16:55:00.593 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-10-24 16:55:01.106 - Thread: 1 -> HkGameName: SpaceEngineers 2021-10-24 16:55:01.110 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-10-24 16:55:01.120 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-24 16:55:01.126 - Thread: 1 -> 9eaced7d9a22a100258ff0ca921db5e9a83e4205 2021-10-24 16:55:01.295 - Thread: 1 -> Loading scenarios 2021-10-24 16:55:01.316 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-24 16:55:01.316 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-10-24 16:55:01.561 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:01.592 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:01.592 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-24 16:55:01.598 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:01.598 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-24 16:55:01.599 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:01.599 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-24 16:55:01.599 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:01.599 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-24 16:55:01.599 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:01.599 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-24 16:55:01.599 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:01.599 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-24 16:55:01.603 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-24 16:55:01.603 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-10-24 16:55:01.603 - Thread: 1 -> Loading shadow textures definitions 2021-10-24 16:55:01.603 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-10-24 16:55:01.604 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-10-24 16:55:01.613 - Thread: 1 -> MyAudio.LoadData - START 2021-10-24 16:55:01.724 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 192000 2021-10-24 16:55:01.854 - Thread: 1 -> MyAudio.LoadData - END 2021-10-24 16:55:01.858 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-10-24 16:55:01.858 - Thread: 1 -> MyGuiManager() 2021-10-24 16:55:01.860 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-24 16:55:01.956 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-10-24 16:55:02.134 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-24 16:55:02.185 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-10-24 16:55:02.185 - Thread: 10 -> ReloadVoxelMaterials 2021-10-24 16:55:02.216 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-10-24 16:55:02.216 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-10-24 16:55:02.216 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-10-24 16:55:02.216 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-10-24 16:55:02.216 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-10-24 16:55:02.217 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-10-24 16:55:02.217 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-10-24 16:55:02.217 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-10-24 16:55:02.230 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-10-24 16:55:02.236 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-10-24 16:55:02.236 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-10-24 16:55:02.240 - Thread: 1 -> Loading default controls 2021-10-24 16:55:02.299 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-10-24 16:55:02.299 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-10-24 16:55:02.299 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-10-24 16:55:02.309 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-10-24 16:55:02.311 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-10-24 16:55:02.316 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-10-24 16:55:02.316 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-10-24 16:55:02.320 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-10-24 16:55:02.326 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-10-24 16:55:02.331 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-10-24 16:55:02.344 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-10-24 16:55:02.358 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-10-24 16:55:02.374 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-10-24 16:55:02.410 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-10-24 16:55:02.416 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-10-24 16:55:02.417 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-10-24 16:55:02.424 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-10-24 16:55:02.425 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-10-24 16:55:02.427 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-10-24 16:55:02.433 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-10-24 16:55:02.439 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-10-24 16:55:02.488 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-10-24 16:55:02.499 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-10-24 16:55:02.515 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-10-24 16:55:02.516 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-10-24 16:55:02.518 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-10-24 16:55:02.522 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-10-24 16:55:02.533 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-10-24 16:55:02.536 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-10-24 16:55:02.540 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-10-24 16:55:02.555 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-10-24 16:55:02.556 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-10-24 16:55:02.558 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-10-24 16:55:02.577 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-10-24 16:55:02.578 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-10-24 16:55:02.615 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-10-24 16:55:02.623 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-10-24 16:55:02.629 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-10-24 16:55:02.652 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-10-24 16:55:02.654 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-10-24 16:55:02.663 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-10-24 16:55:02.667 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-10-24 16:55:02.680 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-10-24 16:55:02.845 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-10-24 16:55:02.846 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-10-24 16:55:02.882 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-10-24 16:55:02.884 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-10-24 16:55:02.896 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-10-24 16:55:02.899 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-10-24 16:55:02.904 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-10-24 16:55:02.907 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-10-24 16:55:02.912 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-10-24 16:55:02.915 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-10-24 16:55:02.919 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-10-24 16:55:02.964 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-10-24 16:55:02.972 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-10-24 16:55:02.982 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-10-24 16:55:02.997 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-10-24 16:55:03.009 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-10-24 16:55:03.023 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-10-24 16:55:03.074 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-10-24 16:55:03.158 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-10-24 16:55:03.248 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-10-24 16:55:03.419 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-10-24 16:55:03.617 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-10-24 16:55:03.658 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-10-24 16:55:03.773 - Thread: 1 -> [PluginLoader] Loading 1 plugins 2021-10-24 16:55:03.806 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-10-24 16:55:03.848 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-10-24 16:55:03.859 - Thread: 1 -> Plugin Init: avaness.RunPluginLoader.Main 2021-10-24 16:55:03.860 - Thread: 1 -> [PluginLoader] Initializing 1 plugins 2021-10-24 16:55:03.861 - Thread: 1 -> Info: Multigrid Projector: Loading client plugin 2021-10-24 16:55:03.913 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-10-24 16:55:03.940 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-10-24 16:55:04.124 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-10-24 16:55:04.148 - Thread: 1 -> Info: Multigrid Projector: Client plugin loaded 2021-10-24 16:55:04.148 - Thread: 1 -> Timer Frequency: 10000000 2021-10-24 16:55:04.148 - Thread: 1 -> Ticks per frame: 166667 2021-10-24 16:55:04.218 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-24 16:55:04.241 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-10-24 16:55:04.319 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-10-24 16:55:04.387 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-10-24 16:55:04.434 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-10-24 16:55:04.441 - Thread: 1 -> Flares Intensity: 1 2021-10-24 16:55:04.441 - Thread: 1 -> Field of view: 1.22173 2021-10-24 16:55:04.441 - Thread: 1 -> PostProcessingEnabled: True 2021-10-24 16:55:04.441 - Thread: 1 -> Render.GrassDensityFactor: 4 2021-10-24 16:55:04.441 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-10-24 16:55:04.441 - Thread: 1 -> Render.DistanceFade: 3000 2021-10-24 16:55:04.441 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-10-24 16:55:04.441 - Thread: 1 -> Render.ShadowQuality: EXTREME 2021-10-24 16:55:04.441 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-10-24 16:55:04.441 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-10-24 16:55:04.441 - Thread: 1 -> Render.TextureQuality: HIGH 2021-10-24 16:55:04.441 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-10-24 16:55:04.441 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-10-24 16:55:04.441 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-10-24 16:55:04.441 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-10-24 16:55:04.441 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-10-24 16:55:04.441 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-10-24 16:55:04.470 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-10-24 16:55:04.516 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-10-24 16:55:04.535 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-10-24 16:55:04.546 - Thread: 1 -> Analytics session started: UserID = (10793ffd-f724-259b-3a8f-1cab83933350) SessionID = (8683413a-6971-4055-92c7-8b97b1836407) 2021-10-24 16:55:04.547 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-24 16:55:04.552 - Thread: 29 -> EOS P2P - Query NAT type failed. 2021-10-24 16:55:04.606 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-10-24 16:55:04.651 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-10-24 16:55:04.680 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-10-24 16:55:04.704 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-10-24 16:55:04.745 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-10-24 16:55:04.763 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-10-24 16:55:05.134 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-10-24 16:55:05.452 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-10-24 16:55:05.460 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-10-24 16:55:05.735 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-10-24 16:55:05.975 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-10-24 16:55:06.144 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-10-24 16:55:06.280 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-10-24 16:55:06.525 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-10-24 16:55:06.996 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-10-24 16:55:07.657 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-10-24 16:55:07.768 - Thread: 21 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-10-24 16:55:08.475 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-24 16:55:08.481 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-24 16:55:08.488 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-24 16:55:08.488 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-24 16:55:09.698 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-24 16:55:10.992 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-24 16:55:10.995 - Thread: 39 -> LoadSession() - Start 2021-10-24 16:55:10.995 - Thread: 39 -> C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare 2021-10-24 16:55:10.996 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Sandbox_config.sbc 2021-10-24 16:55:14.996 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-24 16:55:14.996 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-10-24 16:55:16.722 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-10-24 16:55:17.301 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Sandbox_config.sbc 2021-10-24 16:55:17.302 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-24 16:55:17.305 - Thread: 1 -> CheckPoint Experimental mode: Yes 2021-10-24 16:55:17.305 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2021-10-24 16:55:17.306 - Thread: 10 -> Downloading world mods - START 2021-10-24 16:55:17.307 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-24 16:55:17.520 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-24 16:55:17.526 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-24 16:55:17.725 - Thread: 1 -> Mod dependencies query successful 2021-10-24 16:55:17.725 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2021-10-24 16:55:17.725 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2021-10-24 16:55:17.957 - Thread: 1 -> Mod dependencies query successful 2021-10-24 16:55:17.957 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 27 items 2021-10-24 16:55:18.287 - Thread: 1 -> Mod query successful 2021-10-24 16:55:18.287 - Thread: 10 -> Up to date mod: Id = 2622154048, title = 'More Beams' 2021-10-24 16:55:18.287 - Thread: 10 -> Up to date mod: Id = 2608746450, title = 'no PB - Info LCD' 2021-10-24 16:55:18.288 - Thread: 10 -> Up to date mod: Id = 2590528047, title = 'AwwScrap: I Found Your Crap!' 2021-10-24 16:55:18.288 - Thread: 10 -> Up to date mod: Id = 2518934527, title = 'EconomyShipsPlus' 2021-10-24 16:55:18.288 - Thread: 10 -> Up to date mod: Id = 2518160152, title = 'Weather Rebalance' 2021-10-24 16:55:18.288 - Thread: 10 -> Up to date mod: Id = 2506025638, title = 'Skimt's Grid Power Chart' 2021-10-24 16:55:18.289 - Thread: 10 -> Up to date mod: Id = 2498374109, title = 'Skimt's SolarMap Mod' 2021-10-24 16:55:18.289 - Thread: 10 -> Up to date mod: Id = 2414738008, title = 'SpraysMod' 2021-10-24 16:55:18.289 - Thread: 10 -> Up to date mod: Id = 2364761463, title = 'Capac Death Sound' 2021-10-24 16:55:18.289 - Thread: 10 -> Up to date mod: Id = 2223565425, title = 'Big Spotlights' 2021-10-24 16:55:18.289 - Thread: 10 -> Up to date mod: Id = 2129974238, title = 'Realistic Improved Solar Panel' 2021-10-24 16:55:18.289 - Thread: 10 -> Up to date mod: Id = 1992435623, title = 'Perpetually Perturbed Pirates' 2021-10-24 16:55:18.289 - Thread: 10 -> Up to date mod: Id = 1973825674, title = 'Ore Detector+' 2021-10-24 16:55:18.290 - Thread: 10 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2021-10-24 16:55:18.290 - Thread: 10 -> Up to date mod: Id = 1845977557, title = 'AQD - Vanilla Ore Distribution' 2021-10-24 16:55:18.290 - Thread: 10 -> Up to date mod: Id = 1818289422, title = '[CRD] Scaffolding Repack' 2021-10-24 16:55:18.290 - Thread: 10 -> Up to date mod: Id = 1817058004, title = '[CRD] Safety Only Jetpack' 2021-10-24 16:55:18.290 - Thread: 10 -> Up to date mod: Id = 1769486689, title = 'Smart Turrets 2' 2021-10-24 16:55:18.291 - Thread: 10 -> Up to date mod: Id = 1697184408, title = 'Build Vision 2.5' 2021-10-24 16:55:18.291 - Thread: 10 -> Up to date mod: Id = 1542310718, title = 'AwwScrap' 2021-10-24 16:55:18.291 - Thread: 10 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Systems' 2021-10-24 16:55:18.291 - Thread: 10 -> Up to date mod: Id = 1172408535, title = 'Easy NPC Takeovers' 2021-10-24 16:55:18.291 - Thread: 10 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2021-10-24 16:55:18.291 - Thread: 10 -> Up to date mod: Id = 704012607, title = 'Whip's Camera Overlay' 2021-10-24 16:55:18.292 - Thread: 10 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block+terminal info, air leak finder)' 2021-10-24 16:55:18.292 - Thread: 10 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2021-10-24 16:55:18.292 - Thread: 10 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2021-10-24 16:55:18.292 - Thread: 10 -> Mod download time: 0.01 seconds 2021-10-24 16:55:18.292 - Thread: 10 -> Downloading world mods - END 2021-10-24 16:55:18.304 - Thread: 1 -> LoadSession() - End 2021-10-24 16:55:18.320 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-24 16:55:18.325 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-24 16:55:18.325 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-24 16:55:18.331 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-24 16:55:18.331 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-24 16:55:18.336 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-24 16:55:18.338 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-10-24 16:55:18.343 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-10-24 16:55:18.343 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-10-24 16:55:18.539 - Thread: 1 -> RunLoadingAction - START 2021-10-24 16:55:18.539 - Thread: 1 -> Loading session: C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare 2021-10-24 16:55:18.642 - Thread: 1 -> GC Memory: 996,942,496 B 2021-10-24 16:55:18.651 - Thread: 1 -> Process Memory: 3,179,859,968 B 2021-10-24 16:55:18.651 - Thread: 1 -> Experimental mode: Yes 2021-10-24 16:55:18.651 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods, SupergriddingEnabled 2021-10-24 16:55:18.651 - Thread: 1 -> Console compatibility: No 2021-10-24 16:55:20.308 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-10-24 16:55:44.398 - Thread: 1 -> Script loaded: 1845977557.sbm_enenra.OreRemapping, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 704012607.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 2414738008.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 1769486689.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 2506025638.sbm_PowerGraph, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 2498374109.sbm_SolarMap, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 2129974238.sbm_RealisticImprovedSolarPanel.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 2608746450.sbm_EconomySurvival, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 2590528047.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 1542310718.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.399 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:44.434 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-10-24 16:55:44.439 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-10-24 16:55:44.441 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-24 16:55:44.447 - Thread: 1 -> 9eaced7d9a22a100258ff0ca921db5e9a83e4205 2021-10-24 16:55:44.619 - Thread: 1 -> Loading scenarios 2021-10-24 16:55:44.619 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-24 16:55:44.626 - Thread: 1 -> List of used mods (27) - START 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1845977557, Filename = '1845977557.sbm', Name = 'AQD - Vanilla Ore Distribution' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Systems' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2622154048, Filename = '2622154048.sbm', Name = 'More Beams' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2223565425, Filename = '2223565425.sbm', Name = 'Big Spotlights' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1817058004, Filename = '1817058004.sbm', Name = '[CRD] Safety Only Jetpack' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1818289422, Filename = '1818289422.sbm', Name = '[CRD] Scaffolding Repack' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:704012607, Filename = '704012607.sbm', Name = 'Whip's Camera Overlay' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2518160152, Filename = '2518160152.sbm', Name = 'Weather Rebalance' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2414738008, Filename = '2414738008.sbm', Name = 'SpraysMod' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1769486689, Filename = '1769486689.sbm', Name = 'Smart Turrets 2' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2506025638, Filename = '2506025638.sbm', Name = 'Skimt's Grid Power Chart' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2498374109, Filename = '2498374109.sbm', Name = 'Skimt's SolarMap Mod' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2129974238, Filename = '2129974238.sbm', Name = 'Realistic Improved Solar Panel' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1992435623, Filename = '1992435623.sbm', Name = 'Perpetually Perturbed Pirates' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1973825674, Filename = '1973825674.sbm', Name = 'Ore Detector+' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2608746450, Filename = '2608746450.sbm', Name = 'no PB - Info LCD' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2518934527, Filename = '2518934527.sbm', Name = 'EconomyShipsPlus' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1172408535, Filename = '1172408535.sbm', Name = 'Easy NPC Takeovers' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2364761463, Filename = '2364761463.sbm', Name = 'Capac Death Sound' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block+terminal info, air leak finder)' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 2.5' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:2590528047, Filename = '2590528047.sbm', Name = 'AwwScrap: I Found Your Crap!' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1542310718, Filename = '1542310718.sbm', Name = 'AwwScrap' 2021-10-24 16:55:44.631 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2021-10-24 16:55:44.631 - Thread: 1 -> List of used mods - END 2021-10-24 16:55:45.580 - Thread: 1 -> Loading behaviors 2021-10-24 16:55:45.582 - Thread: 1 -> Loading ammo magazines 2021-10-24 16:55:45.585 - Thread: 1 -> Loading ammo definitions 2021-10-24 16:55:45.589 - Thread: 1 -> Loading animations 2021-10-24 16:55:45.593 - Thread: 1 -> Loading animations 2021-10-24 16:55:45.595 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:45.595 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:45.595 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:45.596 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:45.596 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:45.596 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:45.596 - Thread: 1 -> Loading category classes 2021-10-24 16:55:45.597 - Thread: 1 -> Loading category classes 2021-10-24 16:55:45.597 - Thread: 1 -> Loading blueprint classes 2021-10-24 16:55:45.599 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:55:45.599 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:55:45.599 - Thread: 1 -> Loading blueprints 2021-10-24 16:55:45.602 - Thread: 1 -> Loading blueprints 2021-10-24 16:55:45.602 - Thread: 1 -> Loading agent definitions 2021-10-24 16:55:45.604 - Thread: 1 -> Loading character definitions 2021-10-24 16:55:45.619 - Thread: 1 -> Loading character definitions 2021-10-24 16:55:45.619 - Thread: 1 -> Loading components 2021-10-24 16:55:45.621 - Thread: 1 -> Loading components 2021-10-24 16:55:45.621 - Thread: 1 -> Loading configuration 2021-10-24 16:55:45.622 - Thread: 1 -> Loading container types 2021-10-24 16:55:45.624 - Thread: 1 -> Loading Contract Types 2021-10-24 16:55:45.631 - Thread: 1 -> Loading block positions 2021-10-24 16:55:45.635 - Thread: 1 -> Loading block positions 2021-10-24 16:55:45.635 - Thread: 1 -> Loading curve definitions 2021-10-24 16:55:45.639 - Thread: 1 -> Loading debris 2021-10-24 16:55:45.640 - Thread: 1 -> Loading environment items entries 2021-10-24 16:55:45.640 - Thread: 1 -> Loading decal global definitions 2021-10-24 16:55:45.640 - Thread: 1 -> Loading decal definitions 2021-10-24 16:55:45.642 - Thread: 1 -> Loading decal definitions 2021-10-24 16:55:45.642 - Thread: 1 -> Loading drone behaviors 2021-10-24 16:55:45.645 - Thread: 1 -> Loading edges 2021-10-24 16:55:45.646 - Thread: 1 -> Loading emissive color definitions 2021-10-24 16:55:45.650 - Thread: 1 -> Loading emissive color default states 2021-10-24 16:55:45.655 - Thread: 1 -> Loading animations 2021-10-24 16:55:45.655 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.669 - Thread: 1 -> Loading component containers 2021-10-24 16:55:45.685 - Thread: 1 -> Loading environment items entries 2021-10-24 16:55:45.686 - Thread: 1 -> Loading Faction Names 2021-10-24 16:55:45.687 - Thread: 1 -> Loading factions 2021-10-24 16:55:45.691 - Thread: 1 -> Loading flare definitions 2021-10-24 16:55:45.703 - Thread: 1 -> Loading gas property definitions 2021-10-24 16:55:45.704 - Thread: 1 -> Loading event definitions 2021-10-24 16:55:45.706 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.710 - Thread: 1 -> Loading chat bot responses 2021-10-24 16:55:45.739 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:45.739 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-24 16:55:45.745 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:45.745 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-24 16:55:45.745 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:45.745 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-24 16:55:45.745 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:45.745 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-24 16:55:45.745 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:45.745 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-24 16:55:45.746 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:55:45.746 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-24 16:55:45.756 - Thread: 1 -> Loading LCD texture categories 2021-10-24 16:55:45.757 - Thread: 1 -> Loading LCD texture categories 2021-10-24 16:55:45.758 - Thread: 1 -> Loading LCD texture categories 2021-10-24 16:55:45.758 - Thread: 1 -> Loading LCD texture categories 2021-10-24 16:55:45.758 - Thread: 1 -> Loading LCD texture categories 2021-10-24 16:55:45.758 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-24 16:55:45.758 - Thread: 1 -> Loading planet definition 2021-10-24 16:55:45.766 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.770 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.771 - Thread: 1 -> Loading physical material properties 2021-10-24 16:55:45.776 - Thread: 1 -> Loading pirate antennas 2021-10-24 16:55:45.777 - Thread: 1 -> Loading research blocks definitions 2021-10-24 16:55:45.779 - Thread: 1 -> Loading research groups definitions 2021-10-24 16:55:45.781 - Thread: 1 -> Loading resource distribution groups 2021-10-24 16:55:45.782 - Thread: 1 -> Loading shadow textures definitions 2021-10-24 16:55:45.782 - Thread: 1 -> Loading ship sound groups 2021-10-24 16:55:45.799 - Thread: 1 -> Loading ship sound groups 2021-10-24 16:55:45.800 - Thread: 1 -> Loading sound categories 2021-10-24 16:55:45.803 - Thread: 1 -> Loading stat definitions 2021-10-24 16:55:45.804 - Thread: 1 -> Loading grid creators 2021-10-24 16:55:45.806 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:55:45.807 - Thread: 1 -> Loading planet definition 2021-10-24 16:55:45.807 - Thread: 1 -> Loading voxel map storage definitions 2021-10-24 16:55:45.809 - Thread: 1 -> Loading voxel material definitions 2021-10-24 16:55:45.810 - Thread: 1 -> Loading voxel material definitions 2021-10-24 16:55:45.810 - Thread: 1 -> Loading voxel material definitions 2021-10-24 16:55:45.810 - Thread: 1 -> Loading voxel material definitions 2021-10-24 16:55:45.811 - Thread: 1 -> Loading Weather Effects 2021-10-24 16:55:45.817 - Thread: 1 -> Loading blueprints 2021-10-24 16:55:45.827 - Thread: 1 -> Loading emissive color definitions 2021-10-24 16:55:45.827 - Thread: 1 -> Loading emissive color default states 2021-10-24 16:55:45.827 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.829 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.829 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.830 - Thread: 1 -> Loading blueprints 2021-10-24 16:55:45.830 - Thread: 1 -> Loading components 2021-10-24 16:55:45.832 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MESThrust 2021-10-24 16:55:45.832 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2021-10-24 16:55:45.832 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InhibitorChip 2021-10-24 16:55:45.833 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.833 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.833 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.833 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.833 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.833 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.834 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.834 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.834 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.834 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.834 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.834 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.834 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.835 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.835 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.836 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.837 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.837 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.837 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.837 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.838 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:55:45.844 - Thread: 1 -> Loading category classes 2021-10-24 16:55:45.844 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:55:45.844 - Thread: 1 -> Loading ammo definitions 2021-10-24 16:55:45.844 - Thread: 1 -> Loading ammo magazines 2021-10-24 16:55:45.845 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:45.847 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:55:45.847 - Thread: 1 -> Loading blueprints 2021-10-24 16:55:45.847 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:55:45.847 - Thread: 1 -> Loading blueprints 2021-10-24 16:55:45.847 - Thread: 1 -> Loading category classes 2021-10-24 16:55:45.847 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.849 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.849 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:55:45.850 - Thread: 1 -> Loading voxel material definitions 2021-10-24 16:55:45.850 - Thread: 1 -> Loaded voxel material: Concrete 2021-10-24 16:55:45.851 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:55:45.851 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:45.852 - Thread: 1 -> Loading category classes 2021-10-24 16:55:45.852 - Thread: 1 -> Loading category classes 2021-10-24 16:55:45.855 - Thread: 1 -> Loading character definitions 2021-10-24 16:55:45.860 - Thread: 1 -> Loading category classes 2021-10-24 16:55:45.860 - Thread: 1 -> Loading block positions 2021-10-24 16:55:45.864 - Thread: 1 -> Loading Weather Effects 2021-10-24 16:55:45.867 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.867 - Thread: 1 -> Loading decal definitions 2021-10-24 16:55:45.867 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:55:45.867 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:45.868 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.879 - Thread: 1 -> Loading entity components 2021-10-24 16:55:45.880 - Thread: 1 -> Loading sound definitions 2021-10-24 16:55:45.881 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:55:45.888 - Thread: 1 -> Loading blueprints 2021-10-24 16:55:45.888 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.888 - Thread: 1 -> Loading blueprints 2021-10-24 16:55:45.892 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/AcidPowerCellScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/AcidPowerCellScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.892 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/AcidPowerCellScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/AlkalinePowerCellScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.892 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/AlkalinePowerCellScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ArmoredPlateScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.892 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ArmoredPlateScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ArmorGlassScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.892 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ArmorGlassScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/AsphaltScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.892 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/AsphaltScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/CeramicScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.892 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/CeramicScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ConcreteScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.892 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ConcreteScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/CopperWireScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.892 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/CopperWireScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ElectromagnetScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.892 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ElectromagnetScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/FabricScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.893 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/FabricScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/GoldWireScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.893 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/GoldWireScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/HeatingElementScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.893 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/HeatingElementScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LaserEmitterScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.893 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LaserEmitterScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LightbulbScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.893 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LightbulbScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/PlasticScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.893 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/PlasticScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/QuantumComputerScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.893 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/QuantumComputerScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/RubberScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.893 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/RubberScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThermocoupleScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.893 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ThermocoupleScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/TitaniumPlateScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.893 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.895 - Thread: 1 -> Loading blueprints 2021-10-24 16:55:45.895 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/TitaniumPlateScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.895 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.895 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.895 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.895 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ALBUC_T5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.895 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ALBUC_T5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ASBUC_T5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.895 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ASBUC_T5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AlloyTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.895 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AlloyTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ConstructionArmoredScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ConstructionArmoredScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AlloyPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AlloyPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalPlate_MilitaryScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalPlate_MilitaryScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.896 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.897 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.898 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.900 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.901 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.901 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.901 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.901 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.905 - Thread: 1 -> Loading blueprint classes 2021-10-24 16:55:45.906 - Thread: 1 -> Loading blueprints 2021-10-24 16:55:45.906 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/BulletproofGlassScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.906 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/BulletproofGlassScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/CanvasScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.906 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/CanvasScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ComputerScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.906 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ComputerScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ConstructionScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.907 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ConstructionScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/DetectorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.907 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/DetectorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/DisplayScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.907 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/DisplayScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ExplosivesScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.907 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ExplosivesScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/GirderScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.907 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/GirderScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/GravityGeneratorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.908 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/GravityGeneratorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/InteriorPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.908 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/InteriorPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LargeTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.908 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LargeTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MedicalScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.909 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MedicalScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalGridScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.909 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalGridScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.909 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/PowerCellScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.909 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/PowerCellScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/RadioCommunicationScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.909 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/RadioCommunicationScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ReactorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.910 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ReactorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/SmallTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.910 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/SmallTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/SolarCellScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.910 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/SolarCellScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/SteelPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.910 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/SteelPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/SuperconductorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.911 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/SuperconductorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:55:45.911 - Thread: 1 -> Loading physical items 2021-10-24 16:55:45.915 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:55:45.916 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:55:45.916 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:55:45.917 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:55:45.920 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:55:45.923 - Thread: 1 -> Audio effects definitions 2021-10-24 16:55:45.927 - Thread: 1 -> Loading environment items definitions 2021-10-24 16:55:45.929 - Thread: 1 -> Loading environment items definitions 2021-10-24 16:55:45.930 - Thread: 1 -> Loading physical material properties 2021-10-24 16:55:45.935 - Thread: 1 -> Loading particle effect definitions 2021-10-24 16:55:46.043 - Thread: 1 -> Loading particle effect definitions 2021-10-24 16:55:46.044 - Thread: 1 -> Loading environment item definitions 2021-10-24 16:55:46.049 - Thread: 1 -> Loading weapon definitions 2021-10-24 16:55:46.082 - Thread: 1 -> Loading particle effect definitions 2021-10-24 16:55:46.082 - Thread: 1 -> Loading particle effect definitions 2021-10-24 16:55:46.083 - Thread: 1 -> Loading weapon definitions 2021-10-24 16:55:46.084 - Thread: 1 -> Loading particle effect definitions 2021-10-24 16:55:46.104 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.144 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.145 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.190 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.197 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.198 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.198 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.199 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.199 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.209 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.210 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.212 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.213 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.214 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.215 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.216 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.217 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.220 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.221 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.222 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.223 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.224 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.226 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.233 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.234 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.234 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.235 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.236 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.240 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.243 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.244 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.248 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.250 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.250 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.252 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.252 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.253 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.254 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.255 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.258 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.259 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.262 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.263 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.264 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.266 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.271 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.278 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.280 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.282 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.282 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.284 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.285 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.287 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.287 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.290 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.292 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.295 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.296 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.303 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.303 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.306 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.309 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.311 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.312 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.314 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.315 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.332 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.334 - Thread: 1 -> Created definition for: Disposable Beacon 2021-10-24 16:55:46.335 - Thread: 1 -> Created definition for: Disposable Beacon 2021-10-24 16:55:46.335 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.335 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:55:46.335 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:55:46.335 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.337 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2021-10-24 16:55:46.338 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2021-10-24 16:55:46.339 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2021-10-24 16:55:46.340 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2021-10-24 16:55:46.341 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2021-10-24 16:55:46.341 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:55:46.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:55:46.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:55:46.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:55:46.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:55:46.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:55:46.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:55:46.341 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.343 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2021-10-24 16:55:46.344 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2021-10-24 16:55:46.346 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2021-10-24 16:55:46.347 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2021-10-24 16:55:46.347 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:55:46.347 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.348 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2021-10-24 16:55:46.350 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2021-10-24 16:55:46.351 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2021-10-24 16:55:46.353 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2021-10-24 16:55:46.353 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:55:46.353 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.354 - Thread: 1 -> Created definition for: NPC Ion Thruster 2021-10-24 16:55:46.355 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2021-10-24 16:55:46.356 - Thread: 1 -> Created definition for: NPC Ion Thruster 2021-10-24 16:55:46.358 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2021-10-24 16:55:46.358 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:55:46.358 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.360 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2021-10-24 16:55:46.361 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2021-10-24 16:55:46.362 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2021-10-24 16:55:46.364 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2021-10-24 16:55:46.365 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2021-10-24 16:55:46.366 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2021-10-24 16:55:46.368 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2021-10-24 16:55:46.369 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2021-10-24 16:55:46.369 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-10-24 16:55:46.369 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.371 - Thread: 1 -> Created definition for: AI Control Module 2021-10-24 16:55:46.372 - Thread: 1 -> Created definition for: AI Control Module 2021-10-24 16:55:46.372 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2021-10-24 16:55:46.372 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.373 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2021-10-24 16:55:46.375 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2021-10-24 16:55:46.375 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2021-10-24 16:55:46.376 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2021-10-24 16:55:46.376 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2021-10-24 16:55:46.377 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2021-10-24 16:55:46.377 - Thread: 1 -> Created definition for: Drill Suppression Field 2021-10-24 16:55:46.378 - Thread: 1 -> Created definition for: Drill Suppression Field 2021-10-24 16:55:46.378 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2021-10-24 16:55:46.378 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.379 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2021-10-24 16:55:46.381 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2021-10-24 16:55:46.382 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2021-10-24 16:55:46.384 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2021-10-24 16:55:46.386 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2021-10-24 16:55:46.387 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2021-10-24 16:55:46.388 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2021-10-24 16:55:46.388 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2021-10-24 16:55:46.389 - Thread: 1 -> Created definition for: Proprietary Space Ball 2021-10-24 16:55:46.390 - Thread: 1 -> Created definition for: Proprietary Space Ball 2021-10-24 16:55:46.390 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2021-10-24 16:55:46.391 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2021-10-24 16:55:46.391 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2021-10-24 16:55:46.392 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2021-10-24 16:55:46.394 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2021-10-24 16:55:46.396 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2021-10-24 16:55:46.397 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2021-10-24 16:55:46.397 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:55:46.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:55:46.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:55:46.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:55:46.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:55:46.397 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2021-10-24 16:55:46.398 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.399 - Thread: 1 -> Created definition for: Npc Interior Turret 2021-10-24 16:55:46.399 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:55:46.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:55:46.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:55:46.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:55:46.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:55:46.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:55:46.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:55:46.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:55:46.399 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2021-10-24 16:55:46.400 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2021-10-24 16:55:46.405 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.407 - Thread: 1 -> Created definition for: Beam Block Cube 2021-10-24 16:55:46.407 - Thread: 1 -> Created definition for: Beam Block Slope Alt. 2021-10-24 16:55:46.409 - Thread: 1 -> Created definition for: Beam Block Round Alt. 2021-10-24 16:55:46.410 - Thread: 1 -> Created definition for: Beam Block 2x1 Base Alt. 2021-10-24 16:55:46.410 - Thread: 1 -> Created definition for: Beam 2x1 Tip Alt. 2021-10-24 16:55:46.411 - Thread: 1 -> Created definition for: Beam Block 2x1 Corner Alt. 2021-10-24 16:55:46.412 - Thread: 1 -> Created definition for: Beam Block Cube 2021-10-24 16:55:46.413 - Thread: 1 -> Created definition for: Beam Block Slope Alt. 2021-10-24 16:55:46.413 - Thread: 1 -> Created definition for: Beam Block Round Alt. 2021-10-24 16:55:46.414 - Thread: 1 -> Created definition for: Beam Block 2x1 Base Alt. 2021-10-24 16:55:46.415 - Thread: 1 -> Created definition for: Beam Block 2x1 Tip Alt. 2021-10-24 16:55:46.416 - Thread: 1 -> Created definition for: Beam Block 2x1 Corner Alt. 2021-10-24 16:55:46.416 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockCube 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockRound 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope2x1Base 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope2x1Tip 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope2x1Corner 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockCube 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockRound 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope2x1Base 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope2x1Tip 2021-10-24 16:55:46.416 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope2x1Corner 2021-10-24 16:55:46.419 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.420 - Thread: 1 -> Created definition for: Weld Pad 2021-10-24 16:55:46.421 - Thread: 1 -> Created definition for: Weld Pad 2021-10-24 16:55:46.421 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2021-10-24 16:55:46.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2021-10-24 16:55:46.422 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.424 - Thread: 1 -> Created definition for: Spotlight 2021-10-24 16:55:46.425 - Thread: 1 -> Created definition for: Spotlight 2021-10-24 16:55:46.425 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.425 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2021-10-24 16:55:46.425 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2021-10-24 16:55:46.427 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.428 - Thread: 1 -> Created definition for: Scaffolding Platform + 2021-10-24 16:55:46.428 - Thread: 1 -> Created definition for: Scaffolding Railing + 2021-10-24 16:55:46.429 - Thread: 1 -> Created definition for: Scaffold Double Ladder + 2021-10-24 16:55:46.430 - Thread: 1 -> Created definition for: Scaffolding Staircase 2021-10-24 16:55:46.430 - Thread: 1 -> Created definition for: Scaffolding Structure 2021-10-24 16:55:46.431 - Thread: 1 -> Created definition for: Scaffolding Structure Open 2021-10-24 16:55:46.431 - Thread: 1 -> Created definition for: Scaffolding Balcony 2021-10-24 16:55:46.432 - Thread: 1 -> Created definition for: Scaffolding Platform Extension 2021-10-24 16:55:46.433 - Thread: 1 -> Created definition for: Scaffolding Bridge Platform 2021-10-24 16:55:46.433 - Thread: 1 -> Created definition for: Scaffold Single Ladder 2021-10-24 16:55:46.434 - Thread: 1 -> Created definition for: Scaffold Railing Interior Corner 2021-10-24 16:55:46.434 - Thread: 1 -> Created definition for: Scaffold Railing Interior U 2021-10-24 16:55:46.435 - Thread: 1 -> Created definition for: Scaffold Railing Parallel 2021-10-24 16:55:46.435 - Thread: 1 -> Created definition for: Scaffold Half Railing Left 2021-10-24 16:55:46.436 - Thread: 1 -> Created definition for: Scaffold Half Railing Right 2021-10-24 16:55:46.436 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Platform 2021-10-24 16:55:46.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing 2021-10-24 16:55:46.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Ladder_Double 2021-10-24 16:55:46.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Stair 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Structure 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Structure_Open 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Balcony 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Extension 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Platform_Unsupported 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Ladder_Single 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_Corner 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_U 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_P 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_Half_A 2021-10-24 16:55:46.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_Half_B 2021-10-24 16:55:46.448 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.450 - Thread: 1 -> Created definition for: Solar Panel 2021-10-24 16:55:46.451 - Thread: 1 -> Created definition for: Solar Panel 2021-10-24 16:55:46.451 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockSolarPanel 2021-10-24 16:55:46.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockSolarPanel 2021-10-24 16:55:46.456 - Thread: 1 -> Loading cube blocks 2021-10-24 16:55:46.458 - Thread: 1 -> Created definition for: Ore Detector 2021-10-24 16:55:46.459 - Thread: 1 -> Created definition for: Ore Detector 2021-10-24 16:55:46.459 - Thread: 1 -> Created block definitions 2021-10-24 16:55:46.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2021-10-24 16:55:46.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2021-10-24 16:55:46.472 - Thread: 1 -> Loading block variant groups 2021-10-24 16:55:46.475 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-10-24 16:55:46.476 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-10-24 16:55:46.477 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-10-24 16:55:46.478 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-10-24 16:55:46.478 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-10-24 16:55:46.478 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-10-24 16:55:46.478 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2021-10-24 16:55:46.478 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2021-10-24 16:55:46.478 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2021-10-24 16:55:46.478 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2021-10-24 16:55:46.478 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2021-10-24 16:55:46.478 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2021-10-24 16:55:46.478 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2021-10-24 16:55:46.478 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-10-24 16:55:46.490 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Prefabs.sbc 2021-10-24 16:55:46.494 - Thread: 1 -> Loading block variant groups 2021-10-24 16:55:46.497 - Thread: 1 -> Loading block variant groups 2021-10-24 16:55:46.503 - Thread: 1 -> Loading block variant groups 2021-10-24 16:55:46.517 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\[O-S-L-E]_Enforcer.ec.sbc 2021-10-24 16:55:46.517 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Ablator.ec.sbc 2021-10-24 16:55:46.518 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\AGI-Rescue-Rover.ec.sbc 2021-10-24 16:55:46.518 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\AGI-Support-Rover.ec.sbc 2021-10-24 16:55:46.518 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\B0x-K007.ec.sbc 2021-10-24 16:55:46.520 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Banana.ec.sbc 2021-10-24 16:55:46.520 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Blue-Bus.ec.sbc 2021-10-24 16:55:46.521 - Thread: 1 -> Duplicate entry of 'Ablator.ec' 2021-10-24 16:55:46.521 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Buggy.ec.sbc 2021-10-24 16:55:46.521 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Bumblebee.ec.sbc 2021-10-24 16:55:46.521 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Cardinal.ec.sbc 2021-10-24 16:55:46.521 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Cargo_Buddy_mk.1.ec.sbc 2021-10-24 16:55:46.521 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Carrier_[Infinity].ec.sbc 2021-10-24 16:55:46.522 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Chieftain.ec.sbc 2021-10-24 16:55:46.522 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Commercial_Salvager.ec.sbc 2021-10-24 16:55:46.522 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\ConstructionShip.ec.sbc 2021-10-24 16:55:46.522 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Corvette.ec.sbc 2021-10-24 16:55:46.523 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Dakota.ec.sbc 2021-10-24 16:55:46.523 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Deterrent_mk.1.ec.sbc 2021-10-24 16:55:46.523 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].ec.sbc 2021-10-24 16:55:46.523 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Drifting Pursuant Model M.ec.sbc 2021-10-24 16:55:46.524 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Drill_Ship_Moon_mk.1.ec.sbc 2021-10-24 16:55:46.524 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\DSF3_Duchessa.ec.sbc 2021-10-24 16:55:46.524 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Enforcer_mk.2.ec.sbc 2021-10-24 16:55:46.524 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Eradicator_mk.1.ec.sbc 2021-10-24 16:55:46.524 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Federal-Corvette.ec.sbc 2021-10-24 16:55:46.525 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Fury 800-YA.ec.sbc 2021-10-24 16:55:46.525 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.ec.sbc 2021-10-24 16:55:46.525 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.ec.sbc 2021-10-24 16:55:46.525 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\GM2-411_Combat_Destroyer.ec.sbc 2021-10-24 16:55:46.526 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\H01-HeavyMiner.ec.sbc 2021-10-24 16:55:46.526 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.ec.sbc 2021-10-24 16:55:46.526 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.ec.sbc 2021-10-24 16:55:46.526 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Kestral-Class_Assault_Fighter.ec.sbc 2021-10-24 16:55:46.527 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\LargeShipBlue.ec.sbc 2021-10-24 16:55:46.527 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\LFL-1.ec.sbc 2021-10-24 16:55:46.527 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Longsword_Mk._9S.ec.sbc 2021-10-24 16:55:46.527 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Mars-Rover.ec.sbc 2021-10-24 16:55:46.527 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Military1.ec.sbc 2021-10-24 16:55:46.528 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Military2.ec.sbc 2021-10-24 16:55:46.528 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Military3.ec.sbc 2021-10-24 16:55:46.528 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\MiningCargo1.ec.sbc 2021-10-24 16:55:46.528 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\MiningCargo2.ec.sbc 2021-10-24 16:55:46.529 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\MiningCargo3.ec.sbc 2021-10-24 16:55:46.529 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Oncorhynchus.ec.sbc 2021-10-24 16:55:46.529 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Personal-Shuttle.ec.sbc 2021-10-24 16:55:46.529 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Pitbull_Bomber.ec.sbc 2021-10-24 16:55:46.529 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\PV-6-SV2.ec.sbc 2021-10-24 16:55:46.530 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\R.U.S.T._Freighter.ec.sbc 2021-10-24 16:55:46.530 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Raefftech_Base_Ship.ec.sbc 2021-10-24 16:55:46.530 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Raven_MkII.ec.sbc 2021-10-24 16:55:46.530 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Renaissance.ec.sbc 2021-10-24 16:55:46.530 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Road-Relic.ec.sbc 2021-10-24 16:55:46.531 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Scrap_Blank.ec.sbc 2021-10-24 16:55:46.531 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Scrap_Buggy.ec.sbc 2021-10-24 16:55:46.531 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Scrap_Car.ec.sbc 2021-10-24 16:55:46.531 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Scrap_Hatch.ec.sbc 2021-10-24 16:55:46.532 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Scrap_Rod.ec.sbc 2021-10-24 16:55:46.532 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Scrap_Truck.ec.sbc 2021-10-24 16:55:46.532 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\SF-45.ec.sbc 2021-10-24 16:55:46.532 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Shuttle.ec.sbc 2021-10-24 16:55:46.532 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Sidewinder.ec.sbc 2021-10-24 16:55:46.533 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Sky-Heart.ec.sbc 2021-10-24 16:55:46.533 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Small Shark 5418.ec.sbc 2021-10-24 16:55:46.533 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Small_Ship_5727.ec.sbc 2021-10-24 16:55:46.534 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Snub Fighter.ec.sbc 2021-10-24 16:55:46.534 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\SpawnShipAssembler.ec.sbc 2021-10-24 16:55:46.534 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\SpawnShipDrill.ec.sbc 2021-10-24 16:55:46.534 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Starfury_MkII.ec.sbc 2021-10-24 16:55:46.535 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\STARTERSHIP.ec.sbc 2021-10-24 16:55:46.535 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Su1.C1d3.ec.sbc 2021-10-24 16:55:46.535 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\The Pilgrims Curiosity.ec.sbc 2021-10-24 16:55:46.535 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Thicc-Boi.ec.sbc 2021-10-24 16:55:46.536 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).ec.sbc 2021-10-24 16:55:46.536 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Ubumboo_(for_Exploration).ec.sbc 2021-10-24 16:55:46.536 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\V2-Gunboat.ec.sbc 2021-10-24 16:55:46.536 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Vigor.ec.sbc 2021-10-24 16:55:46.537 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Volunder_exploration_ship.ec.sbc 2021-10-24 16:55:46.537 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\War-Tinamou.ec.sbc 2021-10-24 16:55:46.537 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.ec.sbc 2021-10-24 16:55:46.548 - Thread: 1 -> Loading asteroid generators 2021-10-24 16:55:46.551 - Thread: 1 -> Loading spawn groups 2021-10-24 16:55:46.555 - Thread: 1 -> Loading drop containers 2021-10-24 16:55:46.557 - Thread: 1 -> Loading spawn groups 2021-10-24 16:55:46.557 - Thread: 1 -> Loading spawn groups 2021-10-24 16:55:46.557 - Thread: 1 -> Loading radial menu definitions 2021-10-24 16:55:46.580 - Thread: 1 -> Loading respawn ships 2021-10-24 16:55:46.582 - Thread: 1 -> Loading spawn groups 2021-10-24 16:55:46.582 - Thread: 1 -> Loading wheel speeds 2021-10-24 16:55:46.587 - Thread: 1 -> Loading spawn groups 2021-10-24 16:55:46.718 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-24 16:55:46.727 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-24 16:55:46.727 - Thread: 1 -> MyAudio.LoadData - START 2021-10-24 16:55:46.803 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 192000 2021-10-24 16:55:46.949 - Thread: 1 -> MyAudio.LoadData - END 2021-10-24 16:55:47.010 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-10-24 16:55:47.042 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.117 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.122 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.124 - Thread: 1 -> Registered modules from: 1845977557.sbm_enenra.OreRemapping, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.125 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.126 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.127 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.129 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.132 - Thread: 1 -> Registered modules from: 704012607.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.133 - Thread: 1 -> Registered modules from: 2414738008.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.138 - Thread: 1 -> Exception during loading of type : SprayHud 2021-10-24 16:55:47.139 - Thread: 1 -> Registered modules from: 1769486689.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.139 - Thread: 1 -> Registered modules from: 2506025638.sbm_PowerGraph, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.139 - Thread: 1 -> Registered modules from: 2498374109.sbm_SolarMap, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.139 - Thread: 1 -> Exception during loading of type : SolarSystemSessionComponent 2021-10-24 16:55:47.139 - Thread: 1 -> Registered modules from: 2129974238.sbm_RealisticImprovedSolarPanel.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.153 - Thread: 1 -> Registered modules from: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.154 - Thread: 1 -> Registered modules from: 2608746450.sbm_EconomySurvival, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.154 - Thread: 1 -> Registered modules from: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.154 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.159 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.177 - Thread: 1 -> Registered modules from: 2590528047.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.178 - Thread: 1 -> Registered modules from: 1542310718.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.181 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.184 - Thread: 13 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 16:55:47.188 - Thread: 11 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 16:55:47.204 - Thread: 1 -> Registered modules from: RunPluginLoader, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.208 - Thread: 1 -> [PluginLoader] Registering components 2021-10-24 16:55:47.211 - Thread: 1 -> [PluginLoader] Registered 1 session components from: MultigridProjectorClient, Version=0.4.8.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.211 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.226 - Thread: 1 -> Registered modules from: RunPluginLoader, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.226 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:55:47.885 - Thread: 33 -> External debugger: listening... 2021-10-24 16:55:47.976 - Thread: 1 -> MES Spawner / Startup: Active Debug Not Found 2021-10-24 16:55:47.979 - Thread: 1 -> MES / Startup: Active Debug Not Found 2021-10-24 16:55:48.766 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/MESThrustScrap" is missing. 2021-10-24 16:55:48.766 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/ProprietaryTechScrap" is missing. 2021-10-24 16:55:48.766 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/InhibitorChipScrap" is missing. 2021-10-24 16:55:49.910 - Thread: 1 -> MyLights.LoadData() - START 2021-10-24 16:55:49.914 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-10-24 16:55:49.914 - Thread: 1 -> MyLights.LoadData() - END 2021-10-24 16:55:49.914 - Thread: 1 -> Info: MyLights initialized. 2021-10-24 16:55:49.915 - Thread: 1 -> MyExplosions.LoadData() - START 2021-10-24 16:55:49.926 - Thread: 1 -> MyExplosions.LoadData() - END 2021-10-24 16:55:50.009 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-10-24 16:55:50.009 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-10-24 16:55:50.047 - Thread: 1 -> Loading Procedural World Generator 2021-10-24 16:55:50.049 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-10-24 16:55:50.212 - Thread: 1 -> StaticLogger: Exception log loaded. 2021-10-24 16:55:50.221 - Thread: 1 -> StaticLogger: Exception log loaded. 2021-10-24 16:55:50.782 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2021-10-24 16:55:50.782 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2021-10-24 16:55:50.792 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-10-24 16:55:51.119 - Thread: 1 -> Clusters reordered 2021-10-24 16:55:51.281 - Thread: 13 -> ERROR Entity init!: System.NullReferenceException: Object reference not set to an instance of an object. at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at xirathonxbox.spaceengineers.mods.RealisticImprovedSolarPanel.MyEntities_OnEntity(MyEntity entity, Boolean create) at xirathonxbox.spaceengineers.mods.RealisticImprovedSolarPanel.MyEntities_OnEntityCreate(MyEntity entity) at System.Action`1.Invoke(T obj) at Sandbox.Game.Entities.MyEntities.RaiseEntityCreated(MyEntity entity) at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition) at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge) at Sandbox.Game.Entities.MyCubeGrid.InitInternal(MyObjectBuilder_EntityBase objectBuilder, Boolean rebuildGrid) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) 2021-10-24 16:55:51.281 - Thread: 12 -> ERROR Entity init!: System.NullReferenceException: Object reference not set to an instance of an object. at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at xirathonxbox.spaceengineers.mods.RealisticImprovedSolarPanel.MyEntities_OnEntity(MyEntity entity, Boolean create) at xirathonxbox.spaceengineers.mods.RealisticImprovedSolarPanel.MyEntities_OnEntityCreate(MyEntity entity) at System.Action`1.Invoke(T obj) at Sandbox.Game.Entities.MyEntities.RaiseEntityCreated(MyEntity entity) at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition) at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge) at Sandbox.Game.Entities.MyCubeGrid.InitInternal(MyObjectBuilder_EntityBase objectBuilder, Boolean rebuildGrid) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) 2021-10-24 16:55:51.281 - Thread: 10 -> ERROR Entity init!: System.NullReferenceException: Object reference not set to an instance of an object. at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at xirathonxbox.spaceengineers.mods.RealisticImprovedSolarPanel.MyEntities_OnEntity(MyEntity entity, Boolean create) at xirathonxbox.spaceengineers.mods.RealisticImprovedSolarPanel.MyEntities_OnEntityCreate(MyEntity entity) at System.Action`1.Invoke(T obj) at Sandbox.Game.Entities.MyEntities.RaiseEntityCreated(MyEntity entity) at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition) at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge) at Sandbox.Game.Entities.MyCubeGrid.InitInternal(MyObjectBuilder_EntityBase objectBuilder, Boolean rebuildGrid) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) 2021-10-24 16:55:51.455 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-10-24 16:55:51.456 - Thread: 11 -> Loading voxel storage from file 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\EarthLike-1779144428d120000.vx2' 2021-10-24 16:55:52.007 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-10-24 16:55:52.007 - Thread: 12 -> Loading voxel storage from file 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Alien-291759539d120000.vx2' 2021-10-24 16:55:52.057 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-10-24 16:55:52.058 - Thread: 10 -> Loading voxel storage from file 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Mars-2044023682d120000.vx2' 2021-10-24 16:55:52.164 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-10-24 16:55:52.164 - Thread: 13 -> Loading voxel storage from file 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Titan-2124704365d19000.vx2' 2021-10-24 16:55:53.032 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-10-24 16:55:53.033 - Thread: 1 -> Loading voxel storage from file 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Moon-1353915701d19000.vx2' 2021-10-24 16:55:54.991 - Thread: 11 -> Info: Planet generator name: EarthLike 2021-10-24 16:55:54.998 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-24 16:55:56.038 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-10-24 16:55:56.038 - Thread: 11 -> Loading voxel storage from file 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Triton-12345d80253.vx2' 2021-10-24 16:55:56.489 - Thread: 12 -> Info: Planet generator name: Alien 2021-10-24 16:55:56.489 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-24 16:55:56.832 - Thread: 10 -> Info: Planet generator name: Mars 2021-10-24 16:55:56.832 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-24 16:55:57.484 - Thread: 13 -> Info: Planet generator name: Titan 2021-10-24 16:55:57.484 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-24 16:55:57.490 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-10-24 16:55:57.490 - Thread: 13 -> Loading voxel storage from file 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Europa-595048092d19000.vx2' 2021-10-24 16:55:59.666 - Thread: 1 -> Info: Planet generator name: Moon 2021-10-24 16:55:59.667 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-24 16:55:59.816 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-10-24 16:55:59.817 - Thread: 1 -> Loading voxel storage from file 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Pertam-12345d60133.vx2' 2021-10-24 16:56:00.226 - Thread: 11 -> Info: Planet generator name: Triton 2021-10-24 16:56:00.226 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-24 16:56:02.789 - Thread: 13 -> Info: Planet generator name: Europa 2021-10-24 16:56:02.790 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-24 16:56:04.825 - Thread: 1 -> Info: Planet generator name: Pertam 2021-10-24 16:56:04.825 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-24 16:56:05.262 - Thread: 11 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-10-24 16:56:05.262 - Thread: 11 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-10-24 16:56:05.305 - Thread: 11 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 16:56:05.622 - Thread: 11 -> Initialized large grid Viking Skiff 17090 PCU 2021-10-24 16:56:05.662 - Thread: 1 -> Entities loaded & initialized 2021-10-24 16:56:05.664 - Thread: 1 -> ERROR: Loading screen failed 2021-10-24 16:56:05.672 - Thread: 1 -> Exception occurred: Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__6() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2021-10-24 16:56:05.673 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-10-24 16:56:05.677 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-10-24 16:56:05.677 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-10-24 16:56:05.681 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:05.685 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:05.877 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-10-24 16:56:05.886 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-24 16:56:06.267 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 16:56:06.309 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 16:56:06.322 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 16:56:06.376 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-24 16:56:24.532 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:24.536 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:24.546 - Thread: 1 -> MySession::Unload START 2021-10-24 16:56:24.546 - Thread: 1 -> AutoSaveInMinutes: 5 2021-10-24 16:56:24.546 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-10-24 16:56:24.546 - Thread: 1 -> IsServer: True 2021-10-24 16:56:24.547 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-24 16:56:24.550 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-24 16:56:24.551 - Thread: 1 -> MyAudio.LoadData - START 2021-10-24 16:56:24.606 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 192000 2021-10-24 16:56:25.176 - Thread: 1 -> MyAudio.LoadData - END 2021-10-24 16:56:25.180 - Thread: 1 -> MyConfig.Save() - START 2021-10-24 16:56:25.184 - Thread: 1 -> Path: C:\Users\mozel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-24 16:56:25.226 - Thread: 1 -> MyConfig.Save() - END 2021-10-24 16:56:25.232 - Thread: 1 -> Unloading Procedural World Generator 2021-10-24 16:56:25.663 - Thread: 1 -> Info: MyLights Unloading data. 2021-10-24 16:56:25.675 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2021-10-24 16:56:25.696 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2021-10-24 16:56:25.697 - Thread: 1 -> StaticLogger: Exception log closed. 2021-10-24 16:56:25.699 - Thread: 1 -> StaticLogger: Exception log closed. 2021-10-24 16:56:25.705 - Thread: 1 -> [Build Vision] Unloading mod... 2021-10-24 16:56:25.739 - Thread: 1 -> [Build Vision] Mod unloaded. 2021-10-24 16:56:25.752 - Thread: 1 -> Network readers disposed 2021-10-24 16:56:25.753 - Thread: 1 -> ERROR: Failed to cleanly unload session: 2021-10-24 16:56:25.771 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.World.MySessionLoader.Unload() at Sandbox.Game.World.MySessionLoader.UnloadAndExitToMenu() at Sandbox.Game.Gui.MyGuiScreenLoading.OnLoadException(Exception e, StringBuilder errorText, Single heightMultiplier) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2021-10-24 16:56:25.772 - Thread: 1 -> Exception occurred: VRage.Game.ModAPI.ModCrashedException: Mod crashed! ---> System.Exception: Types of ApiModule cannot be instantiated before RichHudClient is initialized. at RichHudFramework.Client.RichHudClient.ApiModule`1..ctor(ApiModuleTypes componentType, Boolean runOnServer, Boolean runOnClient) at RichHudFramework.UI.Client.BindManager..ctor() at RichHudFramework.UI.Client.BindManager.Init() at RichHudFramework.UI.Client.BindManager.get_Instance() at RichHudFramework.UI.Client.BindManager.GetBindGroup(String name) at Sprays.Math0424.Spray.UnloadData() at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld) --- End of inner exception stack trace --- at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld) at Sandbox.Game.World.MySession.Unload() at Sandbox.Game.World.MySessionLoader.Unload() 2021-10-24 16:56:25.772 - Thread: 1 -> InnerException: 2021-10-24 16:56:25.772 - Thread: 1 -> Exception occurred: System.Exception: Types of ApiModule cannot be instantiated before RichHudClient is initialized. at RichHudFramework.Client.RichHudClient.ApiModule`1..ctor(ApiModuleTypes componentType, Boolean runOnServer, Boolean runOnClient) at RichHudFramework.UI.Client.BindManager..ctor() at RichHudFramework.UI.Client.BindManager.Init() at RichHudFramework.UI.Client.BindManager.get_Instance() at RichHudFramework.UI.Client.BindManager.GetBindGroup(String name) at Sprays.Math0424.Spray.UnloadData() at Sandbox.Game.World.MySession.UnloadDataComponents(Boolean beforeLoadWorld) 2021-10-24 16:56:25.773 - Thread: 1 -> RunLoadingAction - END 2021-10-24 16:56:25.773 - Thread: 1 -> Loading duration: 67.4346213 2021-10-24 16:56:25.776 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:25.780 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:25.780 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-24 16:56:25.780 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-24 16:56:25.782 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-24 16:56:37.441 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:37.446 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:40.281 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-10-24 16:56:40.281 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2021-10-24 16:56:40.284 - Thread: 10 -> Loading available saves - START 2021-10-24 16:56:40.290 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855' 2021-10-24 16:56:42.523 - Thread: 1 -> GUI Stats: Update 0.376095166666666, Draw 0.203623388888888 2021-10-24 16:56:46.993 - Thread: 10 -> Loading available saves - END 2021-10-24 16:56:47.233 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:47.240 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:49.655 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-10-24 16:56:49.655 - Thread: 10 -> Loading available saves - START 2021-10-24 16:56:49.660 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Backup' 2021-10-24 16:56:51.992 - Thread: 10 -> Loading available saves - END 2021-10-24 16:56:52.222 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:52.228 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:54.355 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-24 16:56:56.270 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Backup\2021-10-24 092810\Sandbox_config.sbc 2021-10-24 16:56:56.272 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-24 16:56:56.293 - Thread: 1 -> LoadSandbox() - Start 2021-10-24 16:56:56.419 - Thread: 1 -> LoadSession() - Start 2021-10-24 16:56:56.419 - Thread: 1 -> C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare 2021-10-24 16:56:56.419 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Sandbox_config.sbc 2021-10-24 16:56:58.201 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare\Sandbox_config.sbc 2021-10-24 16:56:58.203 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-24 16:56:58.203 - Thread: 1 -> LoadSandbox() - End 2021-10-24 16:56:58.203 - Thread: 1 -> CheckPoint Experimental mode: Yes 2021-10-24 16:56:58.203 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2021-10-24 16:56:58.203 - Thread: 10 -> Downloading world mods - START 2021-10-24 16:56:58.203 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-24 16:56:58.240 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:58.245 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:58.475 - Thread: 1 -> Mod dependencies query successful 2021-10-24 16:56:58.475 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2021-10-24 16:56:58.475 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2021-10-24 16:56:58.657 - Thread: 1 -> Mod dependencies query successful 2021-10-24 16:56:58.657 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 27 items 2021-10-24 16:56:58.923 - Thread: 1 -> Mod query successful 2021-10-24 16:56:58.923 - Thread: 10 -> Up to date mod: Id = 2622154048, title = 'More Beams' 2021-10-24 16:56:58.923 - Thread: 10 -> Up to date mod: Id = 2608746450, title = 'no PB - Info LCD' 2021-10-24 16:56:58.923 - Thread: 10 -> Up to date mod: Id = 2590528047, title = 'AwwScrap: I Found Your Crap!' 2021-10-24 16:56:58.923 - Thread: 10 -> Up to date mod: Id = 2518934527, title = 'EconomyShipsPlus' 2021-10-24 16:56:58.924 - Thread: 10 -> Up to date mod: Id = 2518160152, title = 'Weather Rebalance' 2021-10-24 16:56:58.924 - Thread: 10 -> Up to date mod: Id = 2506025638, title = 'Skimt's Grid Power Chart' 2021-10-24 16:56:58.924 - Thread: 10 -> Up to date mod: Id = 2498374109, title = 'Skimt's SolarMap Mod' 2021-10-24 16:56:58.924 - Thread: 10 -> Up to date mod: Id = 2414738008, title = 'SpraysMod' 2021-10-24 16:56:58.924 - Thread: 10 -> Up to date mod: Id = 2364761463, title = 'Capac Death Sound' 2021-10-24 16:56:58.924 - Thread: 10 -> Up to date mod: Id = 2223565425, title = 'Big Spotlights' 2021-10-24 16:56:58.924 - Thread: 10 -> Up to date mod: Id = 2129974238, title = 'Realistic Improved Solar Panel' 2021-10-24 16:56:58.924 - Thread: 10 -> Up to date mod: Id = 1992435623, title = 'Perpetually Perturbed Pirates' 2021-10-24 16:56:58.925 - Thread: 10 -> Up to date mod: Id = 1973825674, title = 'Ore Detector+' 2021-10-24 16:56:58.925 - Thread: 10 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2021-10-24 16:56:58.925 - Thread: 10 -> Up to date mod: Id = 1845977557, title = 'AQD - Vanilla Ore Distribution' 2021-10-24 16:56:58.925 - Thread: 10 -> Up to date mod: Id = 1818289422, title = '[CRD] Scaffolding Repack' 2021-10-24 16:56:58.925 - Thread: 10 -> Up to date mod: Id = 1817058004, title = '[CRD] Safety Only Jetpack' 2021-10-24 16:56:58.925 - Thread: 10 -> Up to date mod: Id = 1769486689, title = 'Smart Turrets 2' 2021-10-24 16:56:58.925 - Thread: 10 -> Up to date mod: Id = 1697184408, title = 'Build Vision 2.5' 2021-10-24 16:56:58.926 - Thread: 10 -> Up to date mod: Id = 1542310718, title = 'AwwScrap' 2021-10-24 16:56:58.926 - Thread: 10 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Systems' 2021-10-24 16:56:58.926 - Thread: 10 -> Up to date mod: Id = 1172408535, title = 'Easy NPC Takeovers' 2021-10-24 16:56:58.926 - Thread: 10 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2021-10-24 16:56:58.926 - Thread: 10 -> Up to date mod: Id = 704012607, title = 'Whip's Camera Overlay' 2021-10-24 16:56:58.926 - Thread: 10 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block+terminal info, air leak finder)' 2021-10-24 16:56:58.926 - Thread: 10 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2021-10-24 16:56:58.926 - Thread: 10 -> Up to date mod: Id = 396679430, title = 'Concrete Tool - placing voxels in survival' 2021-10-24 16:56:58.926 - Thread: 10 -> Mod download time: 0.00 seconds 2021-10-24 16:56:58.926 - Thread: 10 -> Downloading world mods - END 2021-10-24 16:56:58.940 - Thread: 1 -> LoadSession() - End 2021-10-24 16:56:58.957 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:58.961 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:58.961 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:58.966 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:58.966 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:58.970 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:58.970 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-24 16:56:58.974 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-24 16:56:58.980 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-10-24 16:56:58.985 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-10-24 16:56:58.985 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-10-24 16:56:59.191 - Thread: 1 -> RunLoadingAction - START 2021-10-24 16:56:59.191 - Thread: 1 -> Loading session: C:\Users\mozel\AppData\Roaming\SpaceEngineers\Saves\76561198052761855\Logistix Nightmare 2021-10-24 16:56:59.686 - Thread: 1 -> GC Memory: 1,608,508,800 B 2021-10-24 16:56:59.688 - Thread: 1 -> Process Memory: 11,202,134,016 B 2021-10-24 16:56:59.688 - Thread: 1 -> Experimental mode: Yes 2021-10-24 16:56:59.689 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods, SupergriddingEnabled 2021-10-24 16:56:59.689 - Thread: 1 -> Console compatibility: No 2021-10-24 16:57:00.039 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-10-24 16:57:23.785 - Thread: 1 -> Script loaded: 1845977557.sbm_enenra.OreRemapping, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.785 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 704012607.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 2414738008.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 1769486689.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 2506025638.sbm_PowerGraph, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 2498374109.sbm_SolarMap, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 2129974238.sbm_RealisticImprovedSolarPanel.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 2608746450.sbm_EconomySurvival, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 2590528047.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 1542310718.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.786 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:23.798 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-10-24 16:57:23.798 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-10-24 16:57:23.798 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-24 16:57:23.806 - Thread: 1 -> 9eaced7d9a22a100258ff0ca921db5e9a83e4205 2021-10-24 16:57:23.971 - Thread: 1 -> Loading scenarios 2021-10-24 16:57:23.971 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-24 16:57:23.980 - Thread: 1 -> List of used mods (27) - START 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1845977557, Filename = '1845977557.sbm', Name = 'AQD - Vanilla Ore Distribution' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Systems' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2622154048, Filename = '2622154048.sbm', Name = 'More Beams' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:396679430, Filename = '396679430.sbm', Name = 'Concrete Tool - placing voxels in survival' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2223565425, Filename = '2223565425.sbm', Name = 'Big Spotlights' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1817058004, Filename = '1817058004.sbm', Name = '[CRD] Safety Only Jetpack' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1818289422, Filename = '1818289422.sbm', Name = '[CRD] Scaffolding Repack' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:704012607, Filename = '704012607.sbm', Name = 'Whip's Camera Overlay' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2518160152, Filename = '2518160152.sbm', Name = 'Weather Rebalance' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2414738008, Filename = '2414738008.sbm', Name = 'SpraysMod' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1769486689, Filename = '1769486689.sbm', Name = 'Smart Turrets 2' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2506025638, Filename = '2506025638.sbm', Name = 'Skimt's Grid Power Chart' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2498374109, Filename = '2498374109.sbm', Name = 'Skimt's SolarMap Mod' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2129974238, Filename = '2129974238.sbm', Name = 'Realistic Improved Solar Panel' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1992435623, Filename = '1992435623.sbm', Name = 'Perpetually Perturbed Pirates' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1973825674, Filename = '1973825674.sbm', Name = 'Ore Detector+' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2608746450, Filename = '2608746450.sbm', Name = 'no PB - Info LCD' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2518934527, Filename = '2518934527.sbm', Name = 'EconomyShipsPlus' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1172408535, Filename = '1172408535.sbm', Name = 'Easy NPC Takeovers' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2364761463, Filename = '2364761463.sbm', Name = 'Capac Death Sound' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block+terminal info, air leak finder)' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 2.5' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:2590528047, Filename = '2590528047.sbm', Name = 'AwwScrap: I Found Your Crap!' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1542310718, Filename = '1542310718.sbm', Name = 'AwwScrap' 2021-10-24 16:57:23.984 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2021-10-24 16:57:23.984 - Thread: 1 -> List of used mods - END 2021-10-24 16:57:24.986 - Thread: 1 -> Loading behaviors 2021-10-24 16:57:24.986 - Thread: 1 -> Loading ammo magazines 2021-10-24 16:57:24.987 - Thread: 1 -> Loading ammo definitions 2021-10-24 16:57:24.987 - Thread: 1 -> Loading animations 2021-10-24 16:57:24.987 - Thread: 1 -> Loading animations 2021-10-24 16:57:24.987 - Thread: 1 -> Loading sound definitions 2021-10-24 16:57:24.987 - Thread: 1 -> Loading sound definitions 2021-10-24 16:57:24.987 - Thread: 1 -> Loading sound definitions 2021-10-24 16:57:24.987 - Thread: 1 -> Loading sound definitions 2021-10-24 16:57:24.987 - Thread: 1 -> Loading sound definitions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading sound definitions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading category classes 2021-10-24 16:57:24.988 - Thread: 1 -> Loading category classes 2021-10-24 16:57:24.988 - Thread: 1 -> Loading blueprint classes 2021-10-24 16:57:24.988 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:57:24.988 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:57:24.988 - Thread: 1 -> Loading blueprints 2021-10-24 16:57:24.988 - Thread: 1 -> Loading blueprints 2021-10-24 16:57:24.988 - Thread: 1 -> Loading agent definitions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading character definitions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading character definitions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading components 2021-10-24 16:57:24.988 - Thread: 1 -> Loading components 2021-10-24 16:57:24.988 - Thread: 1 -> Loading configuration 2021-10-24 16:57:24.988 - Thread: 1 -> Loading container types 2021-10-24 16:57:24.988 - Thread: 1 -> Loading Contract Types 2021-10-24 16:57:24.988 - Thread: 1 -> Loading block positions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading block positions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading curve definitions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading debris 2021-10-24 16:57:24.988 - Thread: 1 -> Loading environment items entries 2021-10-24 16:57:24.988 - Thread: 1 -> Loading decal global definitions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading decal definitions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading decal definitions 2021-10-24 16:57:24.988 - Thread: 1 -> Loading drone behaviors 2021-10-24 16:57:24.989 - Thread: 1 -> Loading edges 2021-10-24 16:57:24.989 - Thread: 1 -> Loading emissive color definitions 2021-10-24 16:57:24.989 - Thread: 1 -> Loading emissive color default states 2021-10-24 16:57:24.989 - Thread: 1 -> Loading animations 2021-10-24 16:57:24.989 - Thread: 1 -> Loading entity components 2021-10-24 16:57:24.989 - Thread: 1 -> Loading component containers 2021-10-24 16:57:24.989 - Thread: 1 -> Loading environment items entries 2021-10-24 16:57:24.989 - Thread: 1 -> Loading Faction Names 2021-10-24 16:57:24.989 - Thread: 1 -> Loading factions 2021-10-24 16:57:24.989 - Thread: 1 -> Loading flare definitions 2021-10-24 16:57:24.989 - Thread: 1 -> Loading gas property definitions 2021-10-24 16:57:24.989 - Thread: 1 -> Loading event definitions 2021-10-24 16:57:24.989 - Thread: 1 -> Loading physical items 2021-10-24 16:57:24.989 - Thread: 1 -> Loading chat bot responses 2021-10-24 16:57:25.054 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:57:25.054 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-24 16:57:25.072 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:57:25.072 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-24 16:57:25.072 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:57:25.072 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-24 16:57:25.073 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:57:25.073 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-24 16:57:25.073 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:57:25.073 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-24 16:57:25.073 - Thread: 1 -> GuiTextures.sbc 2021-10-24 16:57:25.073 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-24 16:57:25.079 - Thread: 1 -> Loading LCD texture categories 2021-10-24 16:57:25.079 - Thread: 1 -> Loading LCD texture categories 2021-10-24 16:57:25.079 - Thread: 1 -> Loading LCD texture categories 2021-10-24 16:57:25.079 - Thread: 1 -> Loading LCD texture categories 2021-10-24 16:57:25.079 - Thread: 1 -> Loading LCD texture categories 2021-10-24 16:57:25.079 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-24 16:57:25.079 - Thread: 1 -> Loading planet definition 2021-10-24 16:57:25.079 - Thread: 1 -> Loading physical items 2021-10-24 16:57:25.079 - Thread: 1 -> Loading physical items 2021-10-24 16:57:25.079 - Thread: 1 -> Loading physical material properties 2021-10-24 16:57:25.079 - Thread: 1 -> Loading pirate antennas 2021-10-24 16:57:25.080 - Thread: 1 -> Loading research blocks definitions 2021-10-24 16:57:25.080 - Thread: 1 -> Loading research groups definitions 2021-10-24 16:57:25.080 - Thread: 1 -> Loading resource distribution groups 2021-10-24 16:57:25.080 - Thread: 1 -> Loading shadow textures definitions 2021-10-24 16:57:25.080 - Thread: 1 -> Loading ship sound groups 2021-10-24 16:57:25.080 - Thread: 1 -> Loading ship sound groups 2021-10-24 16:57:25.080 - Thread: 1 -> Loading sound categories 2021-10-24 16:57:25.080 - Thread: 1 -> Loading stat definitions 2021-10-24 16:57:25.080 - Thread: 1 -> Loading grid creators 2021-10-24 16:57:25.080 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:57:25.080 - Thread: 1 -> Loading planet definition 2021-10-24 16:57:25.080 - Thread: 1 -> Loading voxel map storage definitions 2021-10-24 16:57:25.080 - Thread: 1 -> Loading voxel material definitions 2021-10-24 16:57:25.080 - Thread: 1 -> Loading voxel material definitions 2021-10-24 16:57:25.080 - Thread: 1 -> Loading voxel material definitions 2021-10-24 16:57:25.080 - Thread: 1 -> Loading voxel material definitions 2021-10-24 16:57:25.080 - Thread: 1 -> Loading Weather Effects 2021-10-24 16:57:25.083 - Thread: 1 -> Loading blueprints 2021-10-24 16:57:25.084 - Thread: 1 -> Loading emissive color definitions 2021-10-24 16:57:25.084 - Thread: 1 -> Loading emissive color default states 2021-10-24 16:57:25.084 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.092 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.093 - Thread: 1 -> Loading physical items 2021-10-24 16:57:25.094 - Thread: 1 -> Loading blueprints 2021-10-24 16:57:25.094 - Thread: 1 -> Loading components 2021-10-24 16:57:25.095 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MESThrust 2021-10-24 16:57:25.095 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2021-10-24 16:57:25.095 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InhibitorChip 2021-10-24 16:57:25.095 - Thread: 1 -> Loading physical items 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.096 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.097 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.097 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.099 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.099 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.099 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.099 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.099 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.100 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:57:25.105 - Thread: 1 -> Loading category classes 2021-10-24 16:57:25.105 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:57:25.106 - Thread: 1 -> Loading ammo definitions 2021-10-24 16:57:25.106 - Thread: 1 -> Loading ammo magazines 2021-10-24 16:57:25.107 - Thread: 1 -> Loading sound definitions 2021-10-24 16:57:25.108 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:57:25.108 - Thread: 1 -> Loading blueprints 2021-10-24 16:57:25.108 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:57:25.108 - Thread: 1 -> Loading blueprints 2021-10-24 16:57:25.109 - Thread: 1 -> Loading category classes 2021-10-24 16:57:25.109 - Thread: 1 -> Loading physical items 2021-10-24 16:57:25.109 - Thread: 1 -> Loading physical items 2021-10-24 16:57:25.110 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:57:25.110 - Thread: 1 -> Loading voxel material definitions 2021-10-24 16:57:25.111 - Thread: 1 -> Loaded voxel material: Concrete 2021-10-24 16:57:25.112 - Thread: 1 -> Loading blueprint class entries 2021-10-24 16:57:25.112 - Thread: 1 -> Loading sound definitions 2021-10-24 16:57:25.112 - Thread: 1 -> Loading category classes 2021-10-24 16:57:25.112 - Thread: 1 -> Loading category classes 2021-10-24 16:57:25.114 - Thread: 1 -> Loading character definitions 2021-10-24 16:57:25.117 - Thread: 1 -> Loading category classes 2021-10-24 16:57:25.117 - Thread: 1 -> Loading block positions 2021-10-24 16:57:25.124 - Thread: 1 -> Loading Weather Effects 2021-10-24 16:57:25.127 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.127 - Thread: 1 -> Loading decal definitions 2021-10-24 16:57:25.128 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:57:25.128 - Thread: 1 -> Loading sound definitions 2021-10-24 16:57:25.129 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.134 - Thread: 1 -> Loading entity components 2021-10-24 16:57:25.141 - Thread: 1 -> Loading sound definitions 2021-10-24 16:57:25.144 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:57:25.149 - Thread: 1 -> Loading blueprints 2021-10-24 16:57:25.149 - Thread: 1 -> Loading physical items 2021-10-24 16:57:25.150 - Thread: 1 -> Loading blueprints 2021-10-24 16:57:25.150 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/AcidPowerCellScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/AcidPowerCellScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.150 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/AcidPowerCellScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/AlkalinePowerCellScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.150 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/AlkalinePowerCellScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ArmoredPlateScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.150 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ArmoredPlateScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ArmorGlassScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.150 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ArmorGlassScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/AsphaltScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.150 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/AsphaltScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/CeramicScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.150 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/CeramicScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ConcreteScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.150 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ConcreteScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/CopperWireScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/CopperWireScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ElectromagnetScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ElectromagnetScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/FabricScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/FabricScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/GoldWireScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/GoldWireScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/HeatingElementScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/HeatingElementScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LaserEmitterScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LaserEmitterScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LightbulbScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LightbulbScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/PlasticScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/PlasticScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/QuantumComputerScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/QuantumComputerScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/RubberScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/RubberScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThermocoupleScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ThermocoupleScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/TitaniumPlateScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.151 - Thread: 1 -> Loading physical items 2021-10-24 16:57:25.153 - Thread: 1 -> Loading blueprints 2021-10-24 16:57:25.153 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/TitaniumPlateScrap}->{6.75x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.153 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.153 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.153 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.153 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AssemblerMotorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ALBUC_T5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.153 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ALBUC_T5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ASBUC_T5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.153 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ASBUC_T5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AlloyTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AlloyTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ConstructionArmoredScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ConstructionArmoredScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AlloyPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_AlloyPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalPlate_MilitaryScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalPlate_MilitaryScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_DetectorTier5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_GravityGeneratorTier5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.154 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/HydroThrustComponentT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_PowerCellT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_ReactorT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.155 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.156 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.156 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LWTS_SolarCellT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.156 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT2Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.156 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT3Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.156 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT4Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.156 - Thread: 1 -> Loading physical items 2021-10-24 16:57:25.159 - Thread: 1 -> Loading blueprint classes 2021-10-24 16:57:25.160 - Thread: 1 -> Loading blueprints 2021-10-24 16:57:25.160 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustT5Scrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/BulletproofGlassScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.161 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/BulletproofGlassScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/CanvasScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.161 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/CanvasScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ComputerScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.161 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ComputerScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ConstructionScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.161 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ConstructionScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/DetectorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.161 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/DetectorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/DisplayScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.161 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/DisplayScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ExplosivesScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.162 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ExplosivesScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/GirderScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.162 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/GirderScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/GravityGeneratorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.162 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/GravityGeneratorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/InteriorPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.162 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/InteriorPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/LargeTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.163 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/LargeTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MedicalScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.163 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MedicalScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalGridScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.163 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MetalGridScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.163 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/MotorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/PowerCellScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.163 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/PowerCellScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/RadioCommunicationScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.168 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/RadioCommunicationScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ReactorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.169 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/ReactorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/SmallTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.169 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/SmallTubeScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/SolarCellScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.169 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/SolarCellScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/SteelPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.169 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/SteelPlateScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/SuperconductorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.170 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/SuperconductorScrap}->{1x MyObjectBuilder_Ingot/Silicon}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/ThrustScrap}->{1x MyObjectBuilder_Ingot/Silicon}" 2021-10-24 16:57:25.170 - Thread: 1 -> Loading physical items 2021-10-24 16:57:25.174 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:57:25.174 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:57:25.175 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:57:25.175 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:57:25.179 - Thread: 1 -> Loading transparent material properties 2021-10-24 16:57:25.181 - Thread: 1 -> Audio effects definitions 2021-10-24 16:57:25.181 - Thread: 1 -> Loading environment items definitions 2021-10-24 16:57:25.181 - Thread: 1 -> Loading environment items definitions 2021-10-24 16:57:25.182 - Thread: 1 -> Loading physical material properties 2021-10-24 16:57:25.182 - Thread: 1 -> Loading particle effect definitions 2021-10-24 16:57:25.240 - Thread: 1 -> Loading particle effect definitions 2021-10-24 16:57:25.241 - Thread: 1 -> Loading environment item definitions 2021-10-24 16:57:25.242 - Thread: 1 -> Loading weapon definitions 2021-10-24 16:57:25.245 - Thread: 1 -> Loading particle effect definitions 2021-10-24 16:57:25.246 - Thread: 1 -> Loading particle effect definitions 2021-10-24 16:57:25.246 - Thread: 1 -> Loading weapon definitions 2021-10-24 16:57:25.248 - Thread: 1 -> Loading particle effect definitions 2021-10-24 16:57:25.286 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.286 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.286 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.287 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.287 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.288 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.288 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.289 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.289 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.289 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.290 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.290 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.290 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.291 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.291 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.297 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.297 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.298 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.299 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.299 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.300 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.300 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.301 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.301 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.302 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.302 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.303 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.303 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.304 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.304 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.305 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.306 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.307 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.307 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.308 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.308 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.310 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.310 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.312 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.319 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.321 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.321 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.322 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.322 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.324 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.324 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.326 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.327 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.328 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.329 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.330 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.331 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.333 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.339 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.341 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.342 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.344 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.344 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.346 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.346 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.348 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.349 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.352 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.353 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.361 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.362 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.367 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.368 - Thread: 1 -> Created definition for: Disposable Beacon 2021-10-24 16:57:25.369 - Thread: 1 -> Created definition for: Disposable Beacon 2021-10-24 16:57:25.369 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:57:25.369 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:57:25.369 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.370 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2021-10-24 16:57:25.371 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2021-10-24 16:57:25.372 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2021-10-24 16:57:25.374 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2021-10-24 16:57:25.375 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2021-10-24 16:57:25.375 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:57:25.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:57:25.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:57:25.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:57:25.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:57:25.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:57:25.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:57:25.375 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.376 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2021-10-24 16:57:25.378 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2021-10-24 16:57:25.379 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2021-10-24 16:57:25.380 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2021-10-24 16:57:25.380 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:57:25.380 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.382 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2021-10-24 16:57:25.383 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2021-10-24 16:57:25.384 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2021-10-24 16:57:25.385 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2021-10-24 16:57:25.385 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:57:25.385 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.387 - Thread: 1 -> Created definition for: NPC Ion Thruster 2021-10-24 16:57:25.388 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2021-10-24 16:57:25.389 - Thread: 1 -> Created definition for: NPC Ion Thruster 2021-10-24 16:57:25.390 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2021-10-24 16:57:25.390 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:57:25.390 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.392 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2021-10-24 16:57:25.393 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2021-10-24 16:57:25.394 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2021-10-24 16:57:25.396 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2021-10-24 16:57:25.397 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2021-10-24 16:57:25.398 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2021-10-24 16:57:25.400 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2021-10-24 16:57:25.401 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2021-10-24 16:57:25.401 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-10-24 16:57:25.401 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.402 - Thread: 1 -> Created definition for: AI Control Module 2021-10-24 16:57:25.403 - Thread: 1 -> Created definition for: AI Control Module 2021-10-24 16:57:25.403 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2021-10-24 16:57:25.403 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.404 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2021-10-24 16:57:25.406 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2021-10-24 16:57:25.406 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2021-10-24 16:57:25.407 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2021-10-24 16:57:25.407 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2021-10-24 16:57:25.408 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2021-10-24 16:57:25.408 - Thread: 1 -> Created definition for: Drill Suppression Field 2021-10-24 16:57:25.414 - Thread: 1 -> Created definition for: Drill Suppression Field 2021-10-24 16:57:25.414 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2021-10-24 16:57:25.414 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.415 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2021-10-24 16:57:25.416 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2021-10-24 16:57:25.418 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2021-10-24 16:57:25.419 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2021-10-24 16:57:25.420 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2021-10-24 16:57:25.421 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2021-10-24 16:57:25.422 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2021-10-24 16:57:25.422 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2021-10-24 16:57:25.423 - Thread: 1 -> Created definition for: Proprietary Space Ball 2021-10-24 16:57:25.424 - Thread: 1 -> Created definition for: Proprietary Space Ball 2021-10-24 16:57:25.425 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2021-10-24 16:57:25.425 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2021-10-24 16:57:25.426 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2021-10-24 16:57:25.426 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2021-10-24 16:57:25.427 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2021-10-24 16:57:25.428 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2021-10-24 16:57:25.430 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2021-10-24 16:57:25.430 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2021-10-24 16:57:25.430 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.432 - Thread: 1 -> Created definition for: Npc Interior Turret 2021-10-24 16:57:25.432 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2021-10-24 16:57:25.432 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2021-10-24 16:57:25.434 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.438 - Thread: 1 -> Created definition for: Beam Block Cube 2021-10-24 16:57:25.439 - Thread: 1 -> Created definition for: Beam Block Slope Alt. 2021-10-24 16:57:25.440 - Thread: 1 -> Created definition for: Beam Block Round Alt. 2021-10-24 16:57:25.441 - Thread: 1 -> Created definition for: Beam Block 2x1 Base Alt. 2021-10-24 16:57:25.441 - Thread: 1 -> Created definition for: Beam 2x1 Tip Alt. 2021-10-24 16:57:25.442 - Thread: 1 -> Created definition for: Beam Block 2x1 Corner Alt. 2021-10-24 16:57:25.443 - Thread: 1 -> Created definition for: Beam Block Cube 2021-10-24 16:57:25.444 - Thread: 1 -> Created definition for: Beam Block Slope Alt. 2021-10-24 16:57:25.445 - Thread: 1 -> Created definition for: Beam Block Round Alt. 2021-10-24 16:57:25.445 - Thread: 1 -> Created definition for: Beam Block 2x1 Base Alt. 2021-10-24 16:57:25.446 - Thread: 1 -> Created definition for: Beam Block 2x1 Tip Alt. 2021-10-24 16:57:25.447 - Thread: 1 -> Created definition for: Beam Block 2x1 Corner Alt. 2021-10-24 16:57:25.447 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockCube 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockRound 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope2x1Base 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope2x1Tip 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope2x1Corner 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockCube 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockRound 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope2x1Base 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope2x1Tip 2021-10-24 16:57:25.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope2x1Corner 2021-10-24 16:57:25.450 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.450 - Thread: 1 -> Created definition for: Weld Pad 2021-10-24 16:57:25.451 - Thread: 1 -> Created definition for: Weld Pad 2021-10-24 16:57:25.451 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2021-10-24 16:57:25.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2021-10-24 16:57:25.452 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.454 - Thread: 1 -> Created definition for: Spotlight 2021-10-24 16:57:25.455 - Thread: 1 -> Created definition for: Spotlight 2021-10-24 16:57:25.455 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2021-10-24 16:57:25.455 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2021-10-24 16:57:25.462 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.462 - Thread: 1 -> Created definition for: Scaffolding Platform + 2021-10-24 16:57:25.463 - Thread: 1 -> Created definition for: Scaffolding Railing + 2021-10-24 16:57:25.463 - Thread: 1 -> Created definition for: Scaffold Double Ladder + 2021-10-24 16:57:25.464 - Thread: 1 -> Created definition for: Scaffolding Staircase 2021-10-24 16:57:25.464 - Thread: 1 -> Created definition for: Scaffolding Structure 2021-10-24 16:57:25.465 - Thread: 1 -> Created definition for: Scaffolding Structure Open 2021-10-24 16:57:25.466 - Thread: 1 -> Created definition for: Scaffolding Balcony 2021-10-24 16:57:25.467 - Thread: 1 -> Created definition for: Scaffolding Platform Extension 2021-10-24 16:57:25.468 - Thread: 1 -> Created definition for: Scaffolding Bridge Platform 2021-10-24 16:57:25.468 - Thread: 1 -> Created definition for: Scaffold Single Ladder 2021-10-24 16:57:25.469 - Thread: 1 -> Created definition for: Scaffold Railing Interior Corner 2021-10-24 16:57:25.470 - Thread: 1 -> Created definition for: Scaffold Railing Interior U 2021-10-24 16:57:25.470 - Thread: 1 -> Created definition for: Scaffold Railing Parallel 2021-10-24 16:57:25.471 - Thread: 1 -> Created definition for: Scaffold Half Railing Left 2021-10-24 16:57:25.471 - Thread: 1 -> Created definition for: Scaffold Half Railing Right 2021-10-24 16:57:25.471 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Platform 2021-10-24 16:57:25.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing 2021-10-24 16:57:25.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Ladder_Double 2021-10-24 16:57:25.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Stair 2021-10-24 16:57:25.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Structure 2021-10-24 16:57:25.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Structure_Open 2021-10-24 16:57:25.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Balcony 2021-10-24 16:57:25.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Extension 2021-10-24 16:57:25.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Platform_Unsupported 2021-10-24 16:57:25.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Ladder_Single 2021-10-24 16:57:25.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_Corner 2021-10-24 16:57:25.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_U 2021-10-24 16:57:25.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_P 2021-10-24 16:57:25.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_Half_A 2021-10-24 16:57:25.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ven_Scaffold_Railing_Half_B 2021-10-24 16:57:25.489 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.491 - Thread: 1 -> Created definition for: Solar Panel 2021-10-24 16:57:25.492 - Thread: 1 -> Created definition for: Solar Panel 2021-10-24 16:57:25.492 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockSolarPanel 2021-10-24 16:57:25.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallBlockSolarPanel 2021-10-24 16:57:25.494 - Thread: 1 -> Loading cube blocks 2021-10-24 16:57:25.495 - Thread: 1 -> Created definition for: Ore Detector 2021-10-24 16:57:25.496 - Thread: 1 -> Created definition for: Ore Detector 2021-10-24 16:57:25.496 - Thread: 1 -> Created block definitions 2021-10-24 16:57:25.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2021-10-24 16:57:25.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2021-10-24 16:57:25.509 - Thread: 1 -> Loading block variant groups 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-10-24 16:57:25.511 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2021-10-24 16:57:25.512 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2021-10-24 16:57:25.512 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Starfury_MkII.ec.sbc 2021-10-24 16:57:25.572 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\STARTERSHIP.ec.sbc 2021-10-24 16:57:25.572 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Su1.C1d3.ec.sbc 2021-10-24 16:57:25.573 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\The Pilgrims Curiosity.ec.sbc 2021-10-24 16:57:25.573 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Thicc-Boi.ec.sbc 2021-10-24 16:57:25.573 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).ec.sbc 2021-10-24 16:57:25.573 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Ubumboo_(for_Exploration).ec.sbc 2021-10-24 16:57:25.573 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\V2-Gunboat.ec.sbc 2021-10-24 16:57:25.574 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Vigor.ec.sbc 2021-10-24 16:57:25.574 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Volunder_exploration_ship.ec.sbc 2021-10-24 16:57:25.574 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\War-Tinamou.ec.sbc 2021-10-24 16:57:25.574 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\workshop\content\244850\2518934527\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.ec.sbc 2021-10-24 16:57:25.586 - Thread: 1 -> Loading asteroid generators 2021-10-24 16:57:25.586 - Thread: 1 -> Loading spawn groups 2021-10-24 16:57:25.586 - Thread: 1 -> Loading drop containers 2021-10-24 16:57:25.586 - Thread: 1 -> Loading spawn groups 2021-10-24 16:57:25.586 - Thread: 1 -> Loading spawn groups 2021-10-24 16:57:25.587 - Thread: 1 -> Loading radial menu definitions 2021-10-24 16:57:25.587 - Thread: 1 -> Loading respawn ships 2021-10-24 16:57:25.587 - Thread: 1 -> Loading spawn groups 2021-10-24 16:57:25.587 - Thread: 1 -> Loading wheel speeds 2021-10-24 16:57:25.594 - Thread: 1 -> Loading spawn groups 2021-10-24 16:57:25.662 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-24 16:57:25.665 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-24 16:57:25.665 - Thread: 1 -> MyAudio.LoadData - START 2021-10-24 16:57:25.735 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 192000 2021-10-24 16:57:25.855 - Thread: 1 -> MyAudio.LoadData - END 2021-10-24 16:57:25.858 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-10-24 16:57:25.862 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.894 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.895 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.895 - Thread: 1 -> Registered modules from: 1845977557.sbm_enenra.OreRemapping, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.895 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.896 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.897 - Thread: 1 -> Registered modules from: 396679430.sbm_Concrete, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.898 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.901 - Thread: 1 -> Registered modules from: 704012607.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.901 - Thread: 1 -> Registered modules from: 2414738008.sbm_Math0424, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.905 - Thread: 1 -> Exception during loading of type : SprayHud 2021-10-24 16:57:25.905 - Thread: 1 -> Registered modules from: 1769486689.sbm_Zkillerproxy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.905 - Thread: 1 -> Registered modules from: 2506025638.sbm_PowerGraph, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.905 - Thread: 1 -> Registered modules from: 2498374109.sbm_SolarMap, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.905 - Thread: 1 -> Exception during loading of type : SolarSystemSessionComponent 2021-10-24 16:57:25.905 - Thread: 1 -> Registered modules from: 2129974238.sbm_RealisticImprovedSolarPanel.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.905 - Thread: 1 -> Registered modules from: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.906 - Thread: 1 -> Registered modules from: 2608746450.sbm_EconomySurvival, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.906 - Thread: 1 -> Registered modules from: 1172408535.sbm_EasyNpcCapture, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.906 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.909 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.920 - Thread: 1 -> Registered modules from: 2590528047.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.920 - Thread: 1 -> Registered modules from: 1542310718.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.922 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.933 - Thread: 1 -> Registered modules from: RunPluginLoader, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.933 - Thread: 1 -> [PluginLoader] Registering components 2021-10-24 16:57:25.933 - Thread: 1 -> [PluginLoader] Registered 1 session components from: MultigridProjectorClient, Version=0.4.8.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.933 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.936 - Thread: 1 -> Registered modules from: RunPluginLoader, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:25.937 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-24 16:57:26.270 - Thread: 1 -> MES Spawner / Startup: Active Debug Not Found 2021-10-24 16:57:26.272 - Thread: 1 -> MES / Startup: Active Debug Not Found 2021-10-24 16:57:26.688 - Thread: 1 -> ERROR: Loading screen failed 2021-10-24 16:57:26.689 - Thread: 1 -> Exception occurred: System.IO.IOException: The process cannot access the file 'C:\Users\mozel\AppData\Roaming\SpaceEngineers\Storage\396679430.sbm_Concrete\info.log' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at VRage.FileSystem.MyFileSystem.OpenWrite(String path, FileMode mode) at Sandbox.ModAPI.MyAPIUtilities.VRage.Game.ModAPI.IMyUtilities.WriteFileInLocalStorage(String file, Type callingType) at Digi.Log.Handler.Init(Log sessionComp) at Digi.Log.LoadData() at Sandbox.Game.World.MySession.LoadComponent(MySessionComponentBase component) at Sandbox.Game.World.MySession.LoadDataComponents() at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__6() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2021-10-24 16:57:26.689 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-10-24 16:57:26.694 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-10-24 16:57:26.694 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-10-24 16:57:26.706 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-10-24 16:57:26.712 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-10-24 16:57:27.294 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-10-24 16:57:27.294 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-24 16:57:28.788 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-24 16:57:28.792 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-24 16:57:28.836 - Thread: 1 -> Network readers disposed 2021-10-24 16:57:28.836 - Thread: 1 -> ERROR: Failed to cleanly unload session: 2021-10-24 16:57:28.836 - Thread: 1 -> at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Environment.get_StackTrace() at Sandbox.Game.World.MySessionLoader.Unload() at Sandbox.Game.World.MySessionLoader.UnloadAndExitToMenu() at Sandbox.Game.Gui.MyGuiScreenLoading.OnLoadException(Exception e, StringBuilder errorText, Single heightMultiplier) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2021-10-24 16:57:28.837 - Thread: 1 -> Exception occurred: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Screens.Helpers.MyGuiControlToolbar.RecreateControls(Boolean contructor) at Sandbox.Game.Screens.Helpers.MyGuiControlToolbar..ctor(MyObjectBuilder_ToolbarControlVisualStyle toolbarStyle, Boolean blockPlayerUseForShownToolbar) at Sandbox.Game.Gui.MyGuiScreenHudSpace.RecreateControls(Boolean constructor) at Sandbox.Game.Gui.MyGuiScreenHudSpace..ctor() --- End of inner exception stack trace --- at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck) at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, Boolean nonPublic) at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark) at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes) at System.Activator.CreateInstance(Type type, Object[] args) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass21_0.b__0() at Sandbox.Game.Gui.MyGuiScreenLoading.Update(Boolean hasFocus) at Sandbox.Graphics.GUI.MyScreenManager.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyDX9Gui.Update(Int32 totalTimeInMS) at Sandbox.Graphics.GUI.MyGuiSandbox.Update(Int32 totalTimeInMS) at Sandbox.Game.World.MySession.Unload() at Sandbox.Game.World.MySessionLoader.Unload() 2021-10-24 16:57:28.837 - Thread: 1 -> InnerException: 2021-10-24 16:57:28.837 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Screens.Helpers.MyGuiControlToolbar.RecreateControls(Boolean contructor) at Sandbox.Game.Screens.Helpers.MyGuiControlToolbar..ctor(MyObjectBuilder_ToolbarControlVisualStyle toolbarStyle, Boolean blockPlayerUseForShownToolbar) at Sandbox.Game.Gui.MyGuiScreenHudSpace.RecreateControls(Boolean constructor) at Sandbox.Game.Gui.MyGuiScreenHudSpace..ctor() 2021-10-24 16:57:28.838 - Thread: 1 -> RunLoadingAction - END 2021-10-24 16:57:28.838 - Thread: 1 -> Loading duration: 29.8578604 2021-10-24 16:57:28.841 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-10-24 16:57:28.844 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-10-24 16:57:28.844 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-24 16:57:28.844 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-24 16:57:28.847 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-24 16:57:32.172 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-24 16:57:32.176 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-24 16:57:33.273 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-24 16:57:34.091 - Thread: 1 -> MyConfig.Save() - START 2021-10-24 16:57:34.096 - Thread: 1 -> Path: C:\Users\mozel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-24 16:57:34.098 - Thread: 1 -> MyConfig.Save() - END 2021-10-24 16:57:34.098 - Thread: 1 -> Application closed by user 2021-10-24 16:57:34.101 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-10-24 16:57:34.126 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-24 16:57:34.131 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-24 16:57:34.150 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-24 16:57:34.156 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-24 16:57:34.156 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-24 16:57:34.160 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-24 16:57:34.160 - Thread: 1 -> Exiting.. 2021-10-24 16:57:34.161 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-10-24 16:57:34.168 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-24 16:57:34.171 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-24 16:57:34.174 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-10-24 16:57:34.325 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 18631248 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 35409552 computed total 35409552 reported total Heap usage: 729968 ( 3%) unused in thread local freelists 17171440 (92%) unused in main heap 729840 ( 3%) used in main heap ------- 18631248 allocated by heap Peak usage: 15512592 ( 4%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2021-10-24 16:57:34.782 - Thread: 33 -> External debugger: interrupted. 2021-10-24 16:57:34.787 - Thread: 1 -> Info: Multigrid Projector: Unloaded client plugin 2021-10-24 16:57:34.789 - Thread: 1 -> Steam closed 2021-10-24 16:57:34.853 - Thread: 1 -> Log Closed