2021-10-21 23:33:36.400 - Thread: 1 -> Log Started 2021-10-21 23:33:36.401 - Thread: 1 -> Timezone (local - UTC): -4h 2021-10-21 23:33:36.401 - Thread: 1 -> App Version: 01_199_025 2021-10-21 23:33:36.412 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-10-21 23:33:36.413 - Thread: 1 -> Branch / Sandbox: SVN 2021-10-21 23:33:36.413 - Thread: 1 -> Environment.ProcessorCount: 12 2021-10-21 23:33:36.490 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-10-21 23:33:36.490 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-10-21 23:33:36.490 - Thread: 1 -> Environment.Is64BitProcess: True 2021-10-21 23:33:36.491 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-10-21 23:33:36.491 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2021-10-21 23:33:36.491 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-10-21 23:33:36.496 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2021-10-21 23:33:36.496 - Thread: 1 -> IntPtr.Size: 8 2021-10-21 23:33:36.496 - Thread: 1 -> Default Culture: 2021-10-21 23:33:36.496 - Thread: 1 -> Default UI Culture: 2021-10-21 23:33:36.500 - Thread: 1 -> MyConfig.Load() - START 2021-10-21 23:33:36.502 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-21 23:33:36.502 - Thread: 1 -> Config file not found! C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-21 23:33:36.505 - Thread: 1 -> NewNewGameScreen: False 2021-10-21 23:33:36.506 - Thread: 1 -> MyConfig.Load() - END 2021-10-21 23:33:42.127 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-10-21 23:33:42.363 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-10-21 23:33:42.384 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-10-21 23:33:42.387 - Thread: 1 -> Found processor count: 6 2021-10-21 23:33:42.387 - Thread: 1 -> Using processor count: 6 2021-10-21 23:33:42.605 - Thread: 1 -> All detected adapters: 2021-10-21 23:33:42.624 - Thread: 1 -> NVIDIA GeForce GTX 1070 - VendorID=4318, SubsystemID=1634940994, DeviceID=7041 2021-10-21 23:33:42.624 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-10-21 23:33:43.122 - Thread: 1 -> AdapterInfo = { 2021-10-21 23:33:43.122 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-10-21 23:33:43.122 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17141161984, Luid: 62542, rev: 161, subsys id: 1634940994, vendor id: 4318, feature_level 11.1: True 2021-10-21 23:33:43.122 - Thread: 1 -> Driver version = 30.0.14.9613 2021-10-21 23:33:43.122 - Thread: 1 -> Driver date = 20211006000000.000000-000 2021-10-21 23:33:43.122 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-21 23:33:43.122 - Thread: 1 -> AftermathSupported = False 2021-10-21 23:33:43.122 - Thread: 1 -> Adapter id = 0 2021-10-21 23:33:43.122 - Thread: 1 -> Supported = True 2021-10-21 23:33:43.122 - Thread: 1 -> RAM = 8480882688 2021-10-21 23:33:43.122 - Thread: 1 -> Priority = 2 2021-10-21 23:33:43.122 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-21 23:33:43.122 - Thread: 1 -> Output is attached = True 2021-10-21 23:33:43.122 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-21 23:33:43.122 - Thread: 1 -> Display modes = { 2021-10-21 23:33:43.123 - Thread: 1 -> DXGIOutput id = 0 2021-10-21 23:33:43.123 - Thread: 1 -> 640x480@60Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 640x480@75Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 640x480@72Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 640x480@59.94Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 640x480@119.88Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 640x480@119.88Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 640x480@120Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 640x480@120Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 640x480@143.998Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 640x480@143.998Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x480@60Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x480@59.94Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x480@119.88Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x480@119.88Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x480@120Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x480@120Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x480@143.998Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x480@143.998Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x576@50Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x576@119.88Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x576@119.88Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x576@120Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x576@120Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x576@143.998Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 720x576@143.998Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 800x600@75Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 800x600@56.25Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 800x600@60.317Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 800x600@72.188Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 800x600@119.88Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 800x600@119.88Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 800x600@120Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 800x600@120Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 800x600@143.998Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 800x600@143.998Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1024x768@60.004Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1024x768@70.069Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1024x768@75.029Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1024x768@119.88Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1024x768@119.88Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1024x768@120Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1024x768@120Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1024x768@143.998Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1024x768@143.998Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1152x864@75Hz 2021-10-21 23:33:43.123 - Thread: 1 -> 1152x864@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1152x864@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1152x864@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1152x864@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1152x864@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1152x864@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1176x664@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1176x664@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1176x664@50Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1176x664@50Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1176x664@59.94Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1176x664@59.94Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x720@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x720@50Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x720@59.94Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x720@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x720@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x720@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x720@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x720@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x720@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x768@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x768@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x768@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x768@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x768@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x768@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x768@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x768@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x800@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x800@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x800@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x800@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x800@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x800@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x800@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x800@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x960@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x960@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x960@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x960@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x960@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x960@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x960@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x1024@60.02Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x1024@75.025Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x1024@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x1024@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x1024@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x1024@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x1024@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1280x1024@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1360x768@59.887Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1360x768@59.887Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1360x768@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1360x768@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1360x768@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1360x768@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1360x768@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1360x768@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1366x768@59.887Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1366x768@59.887Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1366x768@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1366x768@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1366x768@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1366x768@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1366x768@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1366x768@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1440x900@59.887Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1440x900@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1440x900@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1440x900@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1440x900@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1440x900@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1440x900@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x900@59.954Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x900@59.954Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x900@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x900@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x900@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x900@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x900@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x900@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x1024@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x1024@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x1024@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x1024@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x1024@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1600x1024@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1680x1050@59.954Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1680x1050@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1680x1050@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1680x1050@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1680x1050@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1680x1050@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1680x1050@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@50Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@50Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@59.94006Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@59.94006Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1768x992@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1920x1080@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1920x1080@50Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1920x1080@59.94006Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1920x1080@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1920x1080@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 1920x1080@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@60Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@50Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@50Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@59.94006Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@59.94006Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@119.88Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@120Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> 3840x2160@143.998Hz 2021-10-21 23:33:43.124 - Thread: 1 -> } 2021-10-21 23:33:43.124 - Thread: 1 -> } 2021-10-21 23:33:43.124 - Thread: 1 -> AdapterInfo = { 2021-10-21 23:33:43.125 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-10-21 23:33:43.125 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17141161984, Luid: 62542, rev: 161, subsys id: 1634940994, vendor id: 4318, feature_level 11.1: True 2021-10-21 23:33:43.125 - Thread: 1 -> Driver version = 30.0.14.9613 2021-10-21 23:33:43.125 - Thread: 1 -> Driver date = 20211006000000.000000-000 2021-10-21 23:33:43.125 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-21 23:33:43.125 - Thread: 1 -> AftermathSupported = False 2021-10-21 23:33:43.125 - Thread: 1 -> Adapter id = 0 2021-10-21 23:33:43.125 - Thread: 1 -> Supported = True 2021-10-21 23:33:43.125 - Thread: 1 -> RAM = 8480882688 2021-10-21 23:33:43.125 - Thread: 1 -> Priority = 2 2021-10-21 23:33:43.125 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-21 23:33:43.125 - Thread: 1 -> Output is attached = True 2021-10-21 23:33:43.125 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-21 23:33:43.125 - Thread: 1 -> Display modes = { 2021-10-21 23:33:43.125 - Thread: 1 -> DXGIOutput id = 0 2021-10-21 23:33:43.125 - Thread: 1 -> 640x480@60Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 640x480@75Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 640x480@72Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 640x480@59.94Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 640x480@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 640x480@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 640x480@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 640x480@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 640x480@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 640x480@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x480@60Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x480@59.94Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x480@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x480@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x480@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x480@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x480@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x480@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x576@50Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x576@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x576@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x576@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x576@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x576@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 720x576@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 800x600@75Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 800x600@56.25Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 800x600@60.317Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 800x600@72.188Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 800x600@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 800x600@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 800x600@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 800x600@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 800x600@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 800x600@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1024x768@60.004Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1024x768@70.069Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1024x768@75.029Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1024x768@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1024x768@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1024x768@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1024x768@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1024x768@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1024x768@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1152x864@75Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1152x864@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1152x864@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1152x864@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1152x864@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1152x864@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1152x864@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1176x664@60Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1176x664@60Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1176x664@50Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1176x664@50Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1176x664@59.94Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1176x664@59.94Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x720@60Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x720@50Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x720@59.94Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x720@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x720@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x720@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x720@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x720@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x720@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x768@60Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x768@60Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x768@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x768@119.88Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x768@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x768@120Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x768@143.998Hz 2021-10-21 23:33:43.125 - Thread: 1 -> 1280x768@143.998Hz 2021-10-21 23:33:43.126 - Thread: 1 -> 1280x800@60Hz 2021-10-21 23:33:43.126 - Thread: 1 -> 1280x800@60Hz 2021-10-21 23:33:43.126 - Thread: 1 -> 1280x800@119.88Hz 2021-10-21 23:33:43.126 - Thread: 1 -> 1280x800@119.88Hz 2021-10-21 23:33:43.126 - Thread: 1 -> 1280x800@120Hz 2021-10-21 23:33:43.126 - Thread: 1 -> 1280x800@120Hz 2021-10-21 23:33:43.126 - Thread: 1 -> 1280x800@143.998Hz 2021-10-21 23:33:43.126 - 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Thread: 1 -> 1920x1080@24Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 1920x1080@50Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 1920x1080@50Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@60Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@60Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@60Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@60Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@23.976Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@23.976Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@24Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@24Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@50Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@50Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@50Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@50Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-21 23:33:43.128 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-21 23:33:43.128 - Thread: 1 -> } 2021-10-21 23:33:43.128 - Thread: 1 -> } 2021-10-21 23:33:43.128 - Thread: 1 -> AdapterInfo = { 2021-10-21 23:33:43.129 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY2 2021-10-21 23:33:43.129 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17141161984, Luid: 62542, rev: 161, subsys id: 1634940994, vendor id: 4318, feature_level 11.1: True 2021-10-21 23:33:43.129 - Thread: 1 -> Driver version = 30.0.14.9613 2021-10-21 23:33:43.129 - Thread: 1 -> Driver date = 20211006000000.000000-000 2021-10-21 23:33:43.129 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-21 23:33:43.129 - Thread: 1 -> AftermathSupported = False 2021-10-21 23:33:43.129 - Thread: 1 -> Adapter id = 0 2021-10-21 23:33:43.129 - Thread: 1 -> Supported = True 2021-10-21 23:33:43.129 - Thread: 1 -> RAM = 8480882688 2021-10-21 23:33:43.129 - Thread: 1 -> Priority = 2 2021-10-21 23:33:43.129 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-21 23:33:43.129 - Thread: 1 -> Output is attached = True 2021-10-21 23:33:43.129 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2021-10-21 23:33:43.129 - Thread: 1 -> Display modes = { 2021-10-21 23:33:43.129 - Thread: 1 -> DXGIOutput id = 1 2021-10-21 23:33:43.129 - Thread: 1 -> 640x480@60Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 640x480@75Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 640x480@72Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 640x480@59.94Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 720x480@60Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 720x480@59.94Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 720x576@50Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 800x600@75Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 800x600@60.317Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 800x600@72.188Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1024x768@60.004Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1024x768@70.069Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1024x768@75.029Hz 2021-10-21 23:33:43.129 - 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Thread: 1 -> 1176x664@50Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1176x664@59.94Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1176x664@59.94Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1280x720@60Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1280x720@50Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1280x720@59.94Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1280x768@59.79Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1280x768@59.79Hz 2021-10-21 23:33:43.129 - Thread: 1 -> 1280x800@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x800@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x800@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x800@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x800@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x800@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x800@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x800@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x800@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x800@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x800@50Hz 2021-10-21 23:33:43.130 - 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Thread: 1 -> 1280x960@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x960@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1280x1024@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1360x768@59.79Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1360x768@59.79Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1366x768@59.79Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1440x900@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x900@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1768x992@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1768x992@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1768x992@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1768x992@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1768x992@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1768x992@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1920x1080@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1920x1080@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1920x1080@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1920x1080@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1920x1080@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1920x1080@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@60Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@23.976Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@24Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@50Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-21 23:33:43.130 - Thread: 1 -> } 2021-10-21 23:33:43.130 - Thread: 1 -> } 2021-10-21 23:33:43.135 - Thread: 1 -> Service.IsActive: True 2021-10-21 23:33:43.135 - Thread: 1 -> Service.IsOnline: True 2021-10-21 23:33:43.135 - Thread: 1 -> Service.OwnsGame: False 2021-10-21 23:33:43.135 - Thread: 1 -> Service.UserId: 76561198037281555 2021-10-21 23:33:43.135 - Thread: 1 -> Service.UserName: Trejar Greywolf 2021-10-21 23:33:43.135 - Thread: 1 -> Service.Branch: default 2021-10-21 23:33:43.135 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-10-21 23:33:43.135 - Thread: 1 -> Build version: 0.1.1.0 2021-10-21 23:33:43.156 - Thread: 1 -> MyScreenManager() 2021-10-21 23:33:43.255 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2021-10-21 23:33:43.255 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2021-10-21 23:33:43.257 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2021-10-21 23:33:43.258 - Thread: 19 -> CreateDeviceInternal - Create device 2021-10-21 23:33:43.377 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2021-10-21 23:33:43.464 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2021-10-21 23:33:43.465 - Thread: 19 -> CreateDeviceInternal create swapchain 2021-10-21 23:33:49.535 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-10-21 23:33:49.536 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-10-21 23:33:49.536 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-10-21 23:33:51.236 - Thread: 1 -> Preallocate - START 2021-10-21 23:33:51.239 - Thread: 1 -> MySpaceWorldGenerator - START 2021-10-21 23:33:51.292 - Thread: 1 -> MySpaceWorldGenerator - END 2021-10-21 23:33:51.292 - Thread: 1 -> MySpaceBuildComponent - START 2021-10-21 23:33:51.292 - Thread: 1 -> MySpaceBuildComponent - END 2021-10-21 23:33:51.292 - Thread: 1 -> MyEntities - START 2021-10-21 23:33:51.338 - Thread: 1 -> MyEntities - END 2021-10-21 23:33:51.338 - Thread: 1 -> MyObjectBuilder_Base - START 2021-10-21 23:33:51.338 - Thread: 1 -> MyObjectBuilder_Base - END 2021-10-21 23:33:51.338 - Thread: 1 -> MyTransparentGeometry - START 2021-10-21 23:33:51.338 - Thread: 1 -> MyTransparentGeometry - END 2021-10-21 23:33:51.338 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-10-21 23:33:51.360 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-10-21 23:33:51.360 - Thread: 1 -> MyMath - START 2021-10-21 23:33:51.360 - Thread: 1 -> MyMath - END 2021-10-21 23:33:51.360 - Thread: 1 -> MySimpleObjectDraw - START 2021-10-21 23:33:51.360 - Thread: 1 -> MySimpleObjectDraw - END 2021-10-21 23:33:51.373 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-10-21 23:33:51.373 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-10-21 23:33:51.373 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-10-21 23:33:51.705 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-10-21 23:33:51.705 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-10-21 23:33:51.706 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-10-21 23:33:51.706 - Thread: 1 -> MySyncDestructions - START 2021-10-21 23:33:51.706 - Thread: 1 -> MySyncDestructions - END 2021-10-21 23:33:51.706 - Thread: 1 -> MySyncEntity - START 2021-10-21 23:33:51.706 - Thread: 1 -> MySyncEntity - END 2021-10-21 23:33:51.706 - Thread: 1 -> MyCommandCharacter - START 2021-10-21 23:33:51.708 - Thread: 1 -> MyCommandCharacter - END 2021-10-21 23:33:51.708 - Thread: 1 -> MyCommandConsole - START 2021-10-21 23:33:51.708 - Thread: 1 -> MyCommandConsole - END 2021-10-21 23:33:51.708 - Thread: 1 -> MyCommandEntity - START 2021-10-21 23:33:51.709 - Thread: 1 -> MyCommandEntity - END 2021-10-21 23:33:51.709 - Thread: 1 -> MyAiTargetManager - START 2021-10-21 23:33:51.709 - Thread: 1 -> MyAiTargetManager - END 2021-10-21 23:33:51.709 - Thread: 1 -> MyClientDebugCommands - START 2021-10-21 23:33:51.710 - Thread: 1 -> MyClientDebugCommands - END 2021-10-21 23:33:51.710 - Thread: 1 -> MyDedicatedServer - START 2021-10-21 23:33:51.710 - Thread: 1 -> MyDedicatedServer - END 2021-10-21 23:33:51.710 - Thread: 1 -> MyDedicatedServerBase - START 2021-10-21 23:33:51.710 - Thread: 1 -> MyDedicatedServerBase - END 2021-10-21 23:33:51.710 - Thread: 1 -> MyMultiplayerBase - START 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerBase - END 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerClient - START 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerClient - END 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerClientBase - START 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerClientBase - END 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerLobby - START 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerLobby - END 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerServerBase - START 2021-10-21 23:33:51.711 - Thread: 1 -> MyMultiplayerServerBase - END 2021-10-21 23:33:51.711 - Thread: 1 -> MyServerDebugCommands - START 2021-10-21 23:33:51.711 - Thread: 1 -> MyServerDebugCommands - END 2021-10-21 23:33:51.711 - Thread: 1 -> MyAIActionsParser - START 2021-10-21 23:33:51.712 - Thread: 1 -> MyAIActionsParser - END 2021-10-21 23:33:51.712 - Thread: 1 -> MyCubeGridDefinitions - START 2021-10-21 23:33:51.814 - Thread: 1 -> MyCubeGridDefinitions - END 2021-10-21 23:33:51.814 - Thread: 1 -> MyDefinitionManager - START 2021-10-21 23:33:51.865 - Thread: 1 -> MyDefinitionManager - END 2021-10-21 23:33:51.865 - Thread: 1 -> Preallocate - END 2021-10-21 23:33:51.882 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-10-21 23:33:52.329 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-10-21 23:33:52.329 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-10-21 23:33:52.371 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-10-21 23:33:52.371 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-21 23:33:52.371 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-21 23:33:52.371 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-10-21 23:33:52.371 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-10-21 23:33:52.371 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-10-21 23:33:52.373 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-10-21 23:33:52.381 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-10-21 23:33:52.381 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-10-21 23:33:52.381 - Thread: 1 -> Virtualized: False 2021-10-21 23:33:52.384 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2021-10-21 23:33:52.385 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,282,323,968 bytes 2021-10-21 23:33:52.385 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-10-21 23:33:52.385 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 26,466,762,752 bytes 2021-10-21 23:33:52.385 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,689,648,128 bytes 2021-10-21 23:33:52.389 - Thread: 1 -> Drive C: | Capacity: 999,559,262,208 bytes | Free space: 358,592,122,880 bytes 2021-10-21 23:33:52.389 - Thread: 1 -> Drive G: | Capacity: 3,000,574,668,800 bytes | Free space: 536,194,211,840 bytes 2021-10-21 23:33:52.389 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-10-21 23:33:52.392 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-10-21 23:33:52.392 - Thread: 1 -> Installed DLCs: 2021-10-21 23:33:52.394 - Thread: 1 -> Deluxe Edition (573160) 2021-10-21 23:33:52.395 - Thread: 1 -> Decorative Blocks (1049790) 2021-10-21 23:33:52.395 - Thread: 1 -> Economy Deluxe (1135960) 2021-10-21 23:33:52.395 - Thread: 1 -> Style Pack (1084680) 2021-10-21 23:33:52.395 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-10-21 23:33:52.395 - Thread: 1 -> Frostbite (1241550) 2021-10-21 23:33:52.395 - Thread: 1 -> Sparks Of The Future (1307680) 2021-10-21 23:33:52.395 - Thread: 1 -> Wasteland (1374610) 2021-10-21 23:33:52.396 - Thread: 1 -> Warfare I. (1475830) 2021-10-21 23:33:52.396 - Thread: 1 -> Heavy Industry (1676100) 2021-10-21 23:33:52.426 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-10-21 23:33:52.800 - Thread: 1 -> Havok: Physics.Init 2021-10-21 23:33:53.449 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-10-21 23:33:53.932 - Thread: 1 -> HkGameName: SpaceEngineers 2021-10-21 23:33:53.970 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-10-21 23:33:54.071 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-21 23:33:54.186 - Thread: 1 -> a97a008580b59b4395b31f80766e4f9120a1a427 2021-10-21 23:33:54.651 - Thread: 1 -> Loading scenarios 2021-10-21 23:33:54.715 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-21 23:33:54.715 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-10-21 23:33:55.373 - Thread: 1 -> Loading sound definitions 2021-10-21 23:33:56.524 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:33:56.524 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-21 23:33:56.761 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:33:56.761 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-21 23:33:56.761 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:33:56.761 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-21 23:33:56.761 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:33:56.761 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-21 23:33:56.761 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:33:56.761 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-21 23:33:56.761 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:33:56.761 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-21 23:33:56.932 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-21 23:33:56.932 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-10-21 23:33:56.933 - Thread: 1 -> Loading shadow textures definitions 2021-10-21 23:33:56.933 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-10-21 23:33:56.951 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-10-21 23:33:56.990 - Thread: 1 -> MyAudio.LoadData - START 2021-10-21 23:33:57.319 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2021-10-21 23:33:58.333 - Thread: 1 -> MyAudio.LoadData - END 2021-10-21 23:33:58.365 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2021-10-21 23:33:58.387 - Thread: 1 -> MyGuiManager() 2021-10-21 23:33:58.429 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-21 23:33:58.738 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-10-21 23:33:58.800 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-21 23:33:58.815 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-10-21 23:33:58.818 - Thread: 8 -> ReloadVoxelMaterials 2021-10-21 23:33:58.981 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-10-21 23:33:58.981 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-10-21 23:33:58.982 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-10-21 23:33:58.983 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-10-21 23:33:58.983 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-10-21 23:33:58.983 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-10-21 23:33:59.148 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-10-21 23:33:59.155 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-10-21 23:33:59.155 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-10-21 23:33:59.170 - Thread: 1 -> Loading default controls 2021-10-21 23:33:59.178 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-10-21 23:33:59.178 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-10-21 23:33:59.202 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-10-21 23:33:59.203 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-10-21 23:33:59.210 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-10-21 23:33:59.211 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-10-21 23:33:59.258 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-10-21 23:33:59.258 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-10-21 23:33:59.260 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-10-21 23:33:59.261 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-10-21 23:33:59.266 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-10-21 23:33:59.269 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-10-21 23:33:59.274 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-10-21 23:33:59.282 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-10-21 23:33:59.386 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-10-21 23:33:59.434 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-10-21 23:33:59.472 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-10-21 23:33:59.484 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-10-21 23:33:59.486 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-10-21 23:33:59.488 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-10-21 23:33:59.495 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-10-21 23:33:59.502 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-10-21 23:33:59.540 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-10-21 23:33:59.543 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-10-21 23:33:59.565 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-10-21 23:33:59.565 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-10-21 23:33:59.594 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-10-21 23:33:59.615 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-10-21 23:33:59.617 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-10-21 23:33:59.623 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-10-21 23:33:59.637 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-10-21 23:33:59.644 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-10-21 23:33:59.644 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-10-21 23:33:59.649 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-10-21 23:33:59.653 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-10-21 23:33:59.658 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-10-21 23:33:59.660 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-10-21 23:33:59.719 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-10-21 23:33:59.725 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-10-21 23:33:59.729 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-10-21 23:33:59.731 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-10-21 23:33:59.751 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-10-21 23:33:59.757 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-10-21 23:33:59.762 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-10-21 23:33:59.782 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-10-21 23:33:59.850 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-10-21 23:34:01.029 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-10-21 23:34:01.032 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-10-21 23:34:01.041 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-10-21 23:34:01.044 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-10-21 23:34:01.067 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-10-21 23:34:01.077 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-10-21 23:34:01.078 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-10-21 23:34:01.089 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-10-21 23:34:01.106 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-10-21 23:34:01.116 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-10-21 23:34:01.136 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-10-21 23:34:01.138 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-10-21 23:34:01.143 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-10-21 23:34:01.152 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-10-21 23:34:01.156 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-10-21 23:34:01.176 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-10-21 23:34:01.188 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-10-21 23:34:01.249 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-10-21 23:34:01.262 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-10-21 23:34:01.342 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-10-21 23:34:01.347 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-10-21 23:34:01.424 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-10-21 23:34:01.465 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-10-21 23:34:01.506 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-10-21 23:34:01.539 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-10-21 23:34:01.563 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-10-21 23:34:01.603 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-10-21 23:34:01.612 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-10-21 23:34:01.639 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-10-21 23:34:01.666 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-10-21 23:34:01.684 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-10-21 23:34:01.712 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-10-21 23:34:01.717 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-10-21 23:34:01.734 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-10-21 23:34:01.736 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-10-21 23:34:01.744 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-10-21 23:34:01.755 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-10-21 23:34:01.781 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-10-21 23:34:01.798 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-10-21 23:34:02.088 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-10-21 23:34:02.118 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-10-21 23:34:02.137 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-10-21 23:34:02.140 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-10-21 23:34:02.161 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-10-21 23:34:02.266 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-10-21 23:34:02.316 - Thread: 11 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-10-21 23:34:02.394 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-10-21 23:34:09.667 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-10-21 23:34:22.055 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-10-21 23:34:22.075 - Thread: 1 -> Timer Frequency: 10000000 2021-10-21 23:34:22.075 - Thread: 1 -> Ticks per frame: 166667 2021-10-21 23:34:22.811 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-21 23:34:23.146 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-10-21 23:34:23.149 - Thread: 1 -> Flares Intensity: 1 2021-10-21 23:34:23.149 - Thread: 1 -> Field of view: 1.22173 2021-10-21 23:34:23.149 - Thread: 1 -> PostProcessingEnabled: True 2021-10-21 23:34:23.149 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-10-21 23:34:23.149 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-10-21 23:34:23.149 - Thread: 1 -> Render.DistanceFade: 2000 2021-10-21 23:34:23.149 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-10-21 23:34:23.149 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-10-21 23:34:23.149 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-10-21 23:34:23.149 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-10-21 23:34:23.149 - Thread: 1 -> Render.TextureQuality: HIGH 2021-10-21 23:34:23.149 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-10-21 23:34:23.149 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-10-21 23:34:23.149 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-10-21 23:34:23.149 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-10-21 23:34:23.149 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-10-21 23:34:23.149 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-10-21 23:34:23.352 - Thread: 1 -> MyConfig.Save() - START 2021-10-21 23:34:23.356 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-21 23:34:23.891 - Thread: 23 -> EOS P2P - Query NAT type failed. 2021-10-21 23:34:23.989 - Thread: 1 -> MyConfig.Save() - END 2021-10-21 23:34:24.039 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-10-21 23:34:24.187 - Thread: 1 -> Analytics session started: UserID = (aca57b55-0291-3093-2256-07ae6204c145) SessionID = (390395fa-ba75-4df8-80ac-78fe549c507b) 2021-10-21 23:34:24.188 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-21 23:34:30.846 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-21 23:34:47.873 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-21 23:34:47.876 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-21 23:34:47.889 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2021-10-21 23:34:49.523 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2021-10-21 23:34:49.527 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2021-10-21 23:34:49.527 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2021-10-21 23:34:51.147 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2021-10-21 23:34:51.148 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-10-21 23:34:51.156 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2021-10-21 23:34:51.159 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2021-10-21 23:34:51.159 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-21 23:34:51.159 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-21 23:34:51.605 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2021-10-21 23:34:51.610 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2021-10-21 23:34:57.249 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-21 23:34:57.249 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-10-21 23:34:57.249 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2021-10-21 23:34:58.108 - Thread: 1 -> MyConfig.Save() - START 2021-10-21 23:34:58.114 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-21 23:34:58.115 - Thread: 1 -> MyConfig.Save() - END 2021-10-21 23:34:58.342 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2021-10-21 23:34:58.346 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2021-10-21 23:34:59.275 - Thread: 1 -> GUI Stats: Update 0.840853999999998, Draw 0.0482697222222223 2021-10-21 23:35:00.158 - Thread: 1 -> MyConfig.Save() - START 2021-10-21 23:35:00.163 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-21 23:35:00.164 - Thread: 1 -> MyConfig.Save() - END 2021-10-21 23:35:00.434 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2021-10-21 23:35:00.437 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2021-10-21 23:35:01.100 - Thread: 1 -> MyConfig.Save() - START 2021-10-21 23:35:01.104 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-21 23:35:01.104 - Thread: 1 -> MyConfig.Save() - END 2021-10-21 23:35:29.500 - Thread: 1 -> GUI Stats: Update 0.0682683888888888, Draw 0.107167555555556 2021-10-21 23:35:42.385 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-10-21 23:35:42.400 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2021-10-21 23:35:44.883 - Thread: 1 -> MyConfig.Save() - START 2021-10-21 23:35:44.889 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-21 23:35:44.890 - Thread: 1 -> MyConfig.Save() - END 2021-10-21 23:35:44.930 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2021-10-21 23:35:44.933 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-10-21 23:35:45.117 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2021-10-21 23:35:45.124 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2021-10-21 23:35:45.169 - Thread: 1 -> Query successful. 2021-10-21 23:35:45.169 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-10-21 23:35:45.174 - Thread: 10 -> Mod download time: 0.00 seconds 2021-10-21 23:35:49.368 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2021-10-21 23:35:49.394 - Thread: 8 -> Loading available saves - START 2021-10-21 23:35:49.400 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2021-10-21 23:35:49.402 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2021-10-21 23:35:49.403 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2021-10-21 23:35:49.413 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2021-10-21 23:35:49.417 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2021-10-21 23:35:49.827 - Thread: 8 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-10-21 23:35:49.849 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:35:49.992 - Thread: 8 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2021-10-21 23:35:49.993 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:35:50.042 - Thread: 8 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-10-21 23:35:50.053 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:35:50.134 - Thread: 8 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2021-10-21 23:35:50.149 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:35:50.214 - Thread: 8 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2021-10-21 23:35:50.215 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:35:50.264 - Thread: 8 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-10-21 23:35:50.272 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:35:50.272 - Thread: 8 -> Loading available saves - END 2021-10-21 23:35:50.298 - Thread: 1 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-10-21 23:35:50.299 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:35:59.350 - Thread: 1 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Petram Orbiter\Sandbox_config.sbc 2021-10-21 23:35:59.369 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:36:00.103 - Thread: 1 -> GUI Stats: Update 0.824143111111111, Draw 0.118840222222222 2021-10-21 23:36:13.597 - Thread: 1 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-10-21 23:36:13.598 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:36:15.849 - Thread: 1 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-10-21 23:36:15.850 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:36:17.671 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2021-10-21 23:36:17.720 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2021-10-21 23:36:17.720 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2021-10-21 23:36:30.104 - Thread: 1 -> GUI Stats: Update 0.560920555555555, Draw 0.112063777777778 2021-10-21 23:36:58.870 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2021-10-21 23:36:58.873 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2021-10-21 23:37:00.103 - Thread: 1 -> GUI Stats: Update 0.572754722222222, Draw 0.121661277777778 2021-10-21 23:37:02.144 - Thread: 30 -> StartNewSandbox - Start 2021-10-21 23:37:02.153 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-21 23:37:02.156 - Thread: 30 -> Loading Sandbox world configuration file G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-10-21 23:37:02.157 - Thread: 30 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-21 23:37:02.159 - Thread: 30 -> CheckPoint Experimental mode: No 2021-10-21 23:37:02.159 - Thread: 30 -> CheckPoint Experimental mode reason: 0 2021-10-21 23:37:02.160 - Thread: 30 -> LoadSession() - End 2021-10-21 23:37:02.171 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-21 23:37:02.175 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-21 23:37:02.175 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-21 23:37:02.179 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-21 23:37:02.179 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2021-10-21 23:37:02.183 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2021-10-21 23:37:02.183 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-21 23:37:02.187 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-21 23:37:02.205 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-10-21 23:37:02.210 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-10-21 23:37:02.210 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-10-21 23:37:02.397 - Thread: 1 -> RunLoadingAction - START 2021-10-21 23:37:02.402 - Thread: 1 -> Loading session: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC 2021-10-21 23:37:02.539 - Thread: 1 -> GC Memory: 1,002,002,336 B 2021-10-21 23:37:02.548 - Thread: 1 -> Process Memory: 3,104,780,288 B 2021-10-21 23:37:02.549 - Thread: 1 -> Experimental mode: No 2021-10-21 23:37:02.549 - Thread: 1 -> Experimental mode reason: 0 2021-10-21 23:37:02.549 - Thread: 1 -> Console compatibility: No 2021-10-21 23:37:04.413 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-10-21 23:37:04.453 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-10-21 23:37:04.458 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-10-21 23:37:04.459 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-21 23:37:04.464 - Thread: 1 -> a97a008580b59b4395b31f80766e4f9120a1a427 2021-10-21 23:37:04.638 - Thread: 1 -> Loading scenarios 2021-10-21 23:37:04.638 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-21 23:37:04.642 - Thread: 1 -> List of used mods (0) - START 2021-10-21 23:37:04.647 - Thread: 1 -> List of used mods - END 2021-10-21 23:37:04.760 - Thread: 1 -> Loading behaviors 2021-10-21 23:37:04.762 - Thread: 1 -> Loading ammo magazines 2021-10-21 23:37:04.764 - Thread: 1 -> Loading ammo definitions 2021-10-21 23:37:04.768 - Thread: 1 -> Loading animations 2021-10-21 23:37:04.771 - Thread: 1 -> Loading animations 2021-10-21 23:37:04.772 - Thread: 1 -> Loading sound definitions 2021-10-21 23:37:04.772 - Thread: 1 -> Loading sound definitions 2021-10-21 23:37:04.772 - Thread: 1 -> Loading sound definitions 2021-10-21 23:37:04.773 - Thread: 1 -> Loading sound definitions 2021-10-21 23:37:04.773 - Thread: 1 -> Loading sound definitions 2021-10-21 23:37:04.773 - Thread: 1 -> Loading sound definitions 2021-10-21 23:37:04.773 - Thread: 1 -> Loading category classes 2021-10-21 23:37:04.773 - Thread: 1 -> Loading category classes 2021-10-21 23:37:04.773 - Thread: 1 -> Loading blueprint classes 2021-10-21 23:37:04.775 - Thread: 1 -> Loading blueprint class entries 2021-10-21 23:37:04.775 - Thread: 1 -> Loading blueprint class entries 2021-10-21 23:37:04.775 - Thread: 1 -> Loading blueprints 2021-10-21 23:37:04.778 - Thread: 1 -> Loading blueprints 2021-10-21 23:37:04.778 - Thread: 1 -> Loading agent definitions 2021-10-21 23:37:04.779 - Thread: 1 -> Loading character definitions 2021-10-21 23:37:04.791 - Thread: 1 -> Loading character definitions 2021-10-21 23:37:04.791 - Thread: 1 -> Loading components 2021-10-21 23:37:04.793 - Thread: 1 -> Loading components 2021-10-21 23:37:04.793 - Thread: 1 -> Loading configuration 2021-10-21 23:37:04.794 - Thread: 1 -> Loading container types 2021-10-21 23:37:04.795 - Thread: 1 -> Loading Contract Types 2021-10-21 23:37:04.800 - Thread: 1 -> Loading block positions 2021-10-21 23:37:04.803 - Thread: 1 -> Loading block positions 2021-10-21 23:37:04.803 - Thread: 1 -> Loading curve definitions 2021-10-21 23:37:04.806 - Thread: 1 -> Loading debris 2021-10-21 23:37:04.807 - Thread: 1 -> Loading environment items entries 2021-10-21 23:37:04.807 - Thread: 1 -> Loading decal global definitions 2021-10-21 23:37:04.808 - Thread: 1 -> Loading decal definitions 2021-10-21 23:37:04.809 - Thread: 1 -> Loading decal definitions 2021-10-21 23:37:04.809 - Thread: 1 -> Loading drone behaviors 2021-10-21 23:37:04.811 - Thread: 1 -> Loading edges 2021-10-21 23:37:04.812 - Thread: 1 -> Loading emissive color definitions 2021-10-21 23:37:04.815 - Thread: 1 -> Loading emissive color default states 2021-10-21 23:37:04.820 - Thread: 1 -> Loading animations 2021-10-21 23:37:04.820 - Thread: 1 -> Loading entity components 2021-10-21 23:37:04.832 - Thread: 1 -> Loading component containers 2021-10-21 23:37:04.845 - Thread: 1 -> Loading environment items entries 2021-10-21 23:37:04.845 - Thread: 1 -> Loading Faction Names 2021-10-21 23:37:04.846 - Thread: 1 -> Loading factions 2021-10-21 23:37:04.849 - Thread: 1 -> Loading flare definitions 2021-10-21 23:37:04.859 - Thread: 1 -> Loading gas property definitions 2021-10-21 23:37:04.860 - Thread: 1 -> Loading event definitions 2021-10-21 23:37:04.861 - Thread: 1 -> Loading physical items 2021-10-21 23:37:04.865 - Thread: 1 -> Loading chat bot responses 2021-10-21 23:37:04.888 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:37:04.888 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-21 23:37:04.890 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:37:04.890 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-21 23:37:04.890 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:37:04.890 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-21 23:37:04.890 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:37:04.890 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-21 23:37:04.891 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:37:04.891 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-21 23:37:04.891 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:37:04.891 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-21 23:37:04.899 - Thread: 1 -> Loading LCD texture categories 2021-10-21 23:37:04.902 - Thread: 1 -> Loading LCD texture categories 2021-10-21 23:37:04.902 - Thread: 1 -> Loading LCD texture categories 2021-10-21 23:37:04.902 - Thread: 1 -> Loading LCD texture categories 2021-10-21 23:37:04.902 - Thread: 1 -> Loading LCD texture categories 2021-10-21 23:37:04.902 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-21 23:37:04.902 - Thread: 1 -> Loading planet definition 2021-10-21 23:37:04.911 - Thread: 1 -> Loading physical items 2021-10-21 23:37:04.914 - Thread: 1 -> Loading physical items 2021-10-21 23:37:04.914 - Thread: 1 -> Loading physical material properties 2021-10-21 23:37:04.918 - Thread: 1 -> Loading pirate antennas 2021-10-21 23:37:04.919 - Thread: 1 -> Loading research blocks definitions 2021-10-21 23:37:04.920 - Thread: 1 -> Loading research groups definitions 2021-10-21 23:37:04.921 - Thread: 1 -> Loading resource distribution groups 2021-10-21 23:37:04.922 - Thread: 1 -> Loading shadow textures definitions 2021-10-21 23:37:04.922 - Thread: 1 -> Loading ship sound groups 2021-10-21 23:37:04.935 - Thread: 1 -> Loading ship sound groups 2021-10-21 23:37:04.935 - Thread: 1 -> Loading sound categories 2021-10-21 23:37:04.938 - Thread: 1 -> Loading stat definitions 2021-10-21 23:37:04.939 - Thread: 1 -> Loading grid creators 2021-10-21 23:37:04.941 - Thread: 1 -> Loading transparent material properties 2021-10-21 23:37:04.942 - Thread: 1 -> Loading planet definition 2021-10-21 23:37:04.942 - Thread: 1 -> Loading voxel map storage definitions 2021-10-21 23:37:04.943 - Thread: 1 -> Loading voxel material definitions 2021-10-21 23:37:04.944 - Thread: 1 -> Loading voxel material definitions 2021-10-21 23:37:04.944 - Thread: 1 -> Loading voxel material definitions 2021-10-21 23:37:04.944 - Thread: 1 -> Loading voxel material definitions 2021-10-21 23:37:04.944 - Thread: 1 -> Loading Weather Effects 2021-10-21 23:37:04.948 - Thread: 1 -> Audio effects definitions 2021-10-21 23:37:04.952 - Thread: 1 -> Loading environment items definitions 2021-10-21 23:37:04.953 - Thread: 1 -> Loading environment items definitions 2021-10-21 23:37:04.954 - Thread: 1 -> Loading physical material properties 2021-10-21 23:37:04.958 - Thread: 1 -> Loading particle effect definitions 2021-10-21 23:37:05.044 - Thread: 1 -> Loading particle effect definitions 2021-10-21 23:37:05.045 - Thread: 1 -> Loading environment item definitions 2021-10-21 23:37:05.048 - Thread: 1 -> Loading weapon definitions 2021-10-21 23:37:05.058 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.093 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.094 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.148 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.155 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.155 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.155 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.156 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.156 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.164 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.165 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.167 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.167 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.168 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.169 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.170 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.171 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.174 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.174 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.175 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.177 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.178 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.178 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.184 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.185 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.185 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.186 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.186 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.187 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.188 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.189 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.193 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.194 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.194 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.199 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.199 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.201 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.201 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.202 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.204 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.205 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.207 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.208 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.209 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.210 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.214 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.216 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.217 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.219 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.220 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.226 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.226 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.228 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.229 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.230 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.232 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.234 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.235 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.237 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.238 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.240 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.242 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.247 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.248 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.250 - Thread: 1 -> Loading cube blocks 2021-10-21 23:37:05.250 - Thread: 1 -> Created block definitions 2021-10-21 23:37:05.254 - Thread: 1 -> Loading block variant groups 2021-10-21 23:37:05.256 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-10-21 23:37:05.257 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2021-10-21 23:37:05.258 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2021-10-21 23:37:05.259 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2021-10-21 23:37:05.260 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2021-10-21 23:37:05.260 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2021-10-21 23:37:05.260 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2021-10-21 23:37:05.260 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2021-10-21 23:37:05.260 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-10-21 23:37:05.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-10-21 23:37:05.270 - Thread: 1 -> Loading asteroid generators 2021-10-21 23:37:05.271 - Thread: 1 -> Loading spawn groups 2021-10-21 23:37:05.275 - Thread: 1 -> Loading drop containers 2021-10-21 23:37:05.276 - Thread: 1 -> Loading spawn groups 2021-10-21 23:37:05.276 - Thread: 1 -> Loading spawn groups 2021-10-21 23:37:05.276 - Thread: 1 -> Loading radial menu definitions 2021-10-21 23:37:05.300 - Thread: 1 -> Loading respawn ships 2021-10-21 23:37:05.302 - Thread: 1 -> Loading spawn groups 2021-10-21 23:37:05.302 - Thread: 1 -> Loading wheel speeds 2021-10-21 23:37:05.361 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-21 23:37:05.391 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-21 23:37:05.391 - Thread: 1 -> MyAudio.LoadData - START 2021-10-21 23:37:05.519 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2021-10-21 23:37:08.284 - Thread: 1 -> MyAudio.LoadData - END 2021-10-21 23:37:08.341 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-10-21 23:37:08.360 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-21 23:37:08.402 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-21 23:37:08.402 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-21 23:37:08.402 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-21 23:37:08.412 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-21 23:37:08.748 - Thread: 38 -> External debugger: listening... 2021-10-21 23:37:08.768 - Thread: 1 -> MyLights.LoadData() - START 2021-10-21 23:37:08.773 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-10-21 23:37:08.773 - Thread: 1 -> MyLights.LoadData() - END 2021-10-21 23:37:08.773 - Thread: 1 -> Info: MyLights initialized. 2021-10-21 23:37:08.774 - Thread: 1 -> MyExplosions.LoadData() - START 2021-10-21 23:37:08.783 - Thread: 1 -> MyExplosions.LoadData() - END 2021-10-21 23:37:08.826 - Thread: 9 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2021-10-21 23:37:08.827 - Thread: 8 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2021-10-21 23:37:09.125 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-10-21 23:37:09.125 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-10-21 23:37:09.154 - Thread: 1 -> Loading Procedural World Generator 2021-10-21 23:37:09.155 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-10-21 23:37:09.220 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-10-21 23:37:09.379 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:False 2021-10-21 23:37:09.380 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\EarthLike-1914979725d120000.vx2' 2021-10-21 23:37:13.397 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:False 2021-10-21 23:37:13.398 - Thread: 8 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Moon-1867605035d19000.vx2' 2021-10-21 23:37:13.413 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:False 2021-10-21 23:37:13.413 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Alien-1904551928d120000.vx2' 2021-10-21 23:37:13.907 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:False 2021-10-21 23:37:13.907 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Titan-995064974d19000.vx2' 2021-10-21 23:37:36.240 - Thread: 9 -> Info: Planet generator name: Titan 2021-10-21 23:37:36.244 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-21 23:37:37.050 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-10-21 23:37:37.051 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-21 23:37:37.425 - Thread: 10 -> Info: Planet generator name: Alien 2021-10-21 23:37:37.425 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-21 23:37:37.680 - Thread: 8 -> Info: Planet generator name: Moon 2021-10-21 23:37:37.680 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-21 23:37:37.772 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:False 2021-10-21 23:37:37.772 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Mars-978892777d120000.vx2' 2021-10-21 23:37:39.008 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:False 2021-10-21 23:37:39.008 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Europa-1809333311d19000.vx2' 2021-10-21 23:37:39.022 - Thread: 8 -> Initialized large grid AlienEasyStation 14864 PCU 2021-10-21 23:37:42.242 - Thread: 10 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2021-10-21 23:37:42.268 - Thread: 8 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2021-10-21 23:37:43.687 - Thread: 10 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2021-10-21 23:37:59.186 - Thread: 1 -> Info: Planet generator name: Mars 2021-10-21 23:37:59.186 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-21 23:37:59.413 - Thread: 9 -> Info: Planet generator name: Europa 2021-10-21 23:37:59.413 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-21 23:37:59.670 - Thread: 1 -> Clusters reordered 2021-10-21 23:38:01.002 - Thread: 10 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-10-21 23:38:01.002 - Thread: 10 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-10-21 23:38:01.120 - Thread: 10 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-21 23:38:01.309 - Thread: 1 -> Entities loaded & initialized 2021-10-21 23:38:01.529 - Thread: 1 -> Checkpoint.CameraAttachedTo: 120443917974366678 2021-10-21 23:38:02.504 - Thread: 1 -> MySession.Static.LogSettings - START 2021-10-21 23:38:02.509 - Thread: 1 -> Name = Alien Planet 2021-10-21 23:36 2021-10-21 23:38:02.509 - Thread: 1 -> Description = 2021-10-21 23:38:02.509 - Thread: 1 -> GameDateTime = 01/01/2081 00:14:44 2021-10-21 23:38:02.509 - Thread: 1 -> Password = 2021-10-21 23:38:02.509 - Thread: 1 -> CurrentPath = G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC 2021-10-21 23:38:02.509 - Thread: 1 -> WorkshopId = 2021-10-21 23:38:02.509 - Thread: 1 -> CameraController = Default_Astronaut 2021-10-21 23:38:02.509 - Thread: 1 -> ThumbPath = G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\thumb.jpg 2021-10-21 23:38:02.514 - Thread: 1 -> Settings: 2021-10-21 23:38:02.518 - Thread: 1 -> GameMode = Survival 2021-10-21 23:38:02.518 - Thread: 1 -> MaxPlayers = 4 2021-10-21 23:38:02.518 - Thread: 1 -> OnlineMode = OFFLINE 2021-10-21 23:38:02.518 - Thread: 1 -> TotalPCU = 100000 2021-10-21 23:38:02.518 - Thread: 1 -> PiratePCU = 50000 2021-10-21 23:38:02.518 - Thread: 1 -> AutoHealing = True 2021-10-21 23:38:02.518 - Thread: 1 -> WeaponsEnabled = True 2021-10-21 23:38:02.518 - Thread: 1 -> ThrusterDamage = True 2021-10-21 23:38:02.518 - Thread: 1 -> EnableSpectator = False 2021-10-21 23:38:02.518 - Thread: 1 -> EnableCopyPaste = False 2021-10-21 23:38:02.518 - Thread: 1 -> MaxFloatingObjects = 56 2021-10-21 23:38:02.518 - Thread: 1 -> MaxGridSize = 0 2021-10-21 23:38:02.518 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-10-21 23:38:02.518 - Thread: 1 -> CargoShipsEnabled = True 2021-10-21 23:38:02.518 - Thread: 1 -> EnvironmentHostility = SAFE 2021-10-21 23:38:02.518 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-10-21 23:38:02.518 - Thread: 1 -> InventorySizeMultiplier = 10 2021-10-21 23:38:02.518 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-10-21 23:38:02.518 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-10-21 23:38:02.518 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-10-21 23:38:02.518 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-10-21 23:38:02.518 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-10-21 23:38:02.518 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-10-21 23:38:02.518 - Thread: 1 -> ClientCanSave = False 2021-10-21 23:38:02.518 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-10-21 23:38:02.518 - Thread: 1 -> PermanentDeath = False 2021-10-21 23:38:02.518 - Thread: 1 -> DestructibleBlocks = True 2021-10-21 23:38:02.518 - Thread: 1 -> EnableScripts = False 2021-10-21 23:38:02.518 - Thread: 1 -> AutoSaveInMinutes = 5 2021-10-21 23:38:02.518 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-10-21 23:38:02.518 - Thread: 1 -> ProceduralDensity = 0.35 2021-10-21 23:38:02.518 - Thread: 1 -> ProceduralSeed = 0 2021-10-21 23:38:02.518 - Thread: 1 -> DestructibleBlocks = True 2021-10-21 23:38:02.518 - Thread: 1 -> EnableIngameScripts = False 2021-10-21 23:38:02.518 - Thread: 1 -> ViewDistance = 15000 2021-10-21 23:38:02.518 - Thread: 1 -> Voxel destruction = True 2021-10-21 23:38:02.518 - Thread: 1 -> EnableStructuralSimulation = False 2021-10-21 23:38:02.518 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-10-21 23:38:02.518 - Thread: 1 -> EnableContainerDrops = True 2021-10-21 23:38:02.518 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-10-21 23:38:02.518 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-10-21 23:38:02.518 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-10-21 23:38:02.518 - Thread: 1 -> EnableSubgridDamage = False 2021-10-21 23:38:02.518 - Thread: 1 -> SyncDistance = 3000 2021-10-21 23:38:02.518 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-10-21 23:38:02.518 - Thread: 1 -> AFKTimeoutMin = 0 2021-10-21 23:38:02.518 - Thread: 1 -> StopGridsPeriodMin = 15 2021-10-21 23:38:02.518 - Thread: 1 -> MaxPlanets = 99 2021-10-21 23:38:02.518 - Thread: 1 -> MaxBackupSaves = 5 2021-10-21 23:38:02.518 - Thread: 1 -> MaxFactionsCount = 0 2021-10-21 23:38:02.518 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-10-21 23:38:02.518 - Thread: 1 -> RespawnShipDelete = False 2021-10-21 23:38:02.518 - Thread: 1 -> WorldSizeKm = 0 2021-10-21 23:38:02.518 - Thread: 1 -> ResetOwnership = False 2021-10-21 23:38:02.518 - Thread: 1 -> RealisticSound = False 2021-10-21 23:38:02.518 - Thread: 1 -> EnableSaving = True 2021-10-21 23:38:02.518 - Thread: 1 -> InfiniteAmmo = False 2021-10-21 23:38:02.518 - Thread: 1 -> EnableToolShake = True 2021-10-21 23:38:02.518 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-10-21 23:38:02.518 - Thread: 1 -> OffensiveWordsFiltering = False 2021-10-21 23:38:02.518 - Thread: 1 -> UseConsolePCU = False 2021-10-21 23:38:02.518 - Thread: 1 -> PredefinedAsteroids = True 2021-10-21 23:38:02.518 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-10-21 23:38:02.518 - Thread: 1 -> FamilySharing = True 2021-10-21 23:38:02.518 - Thread: 1 -> EnablePcuTrading = True 2021-10-21 23:38:02.518 - Thread: 1 -> SuppressedWarnings = 2021-10-21 23:38:02.518 - Thread: 1 -> SimplifiedSimulation = False 2021-10-21 23:38:02.518 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-10-21 23:38:02.518 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-10-21 23:38:02.518 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-10-21 23:38:02.518 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-10-21 23:38:02.518 - Thread: 1 -> TradeFactionsCount = 15 2021-10-21 23:38:02.518 - Thread: 1 -> HarvestRatioMultiplier = 1 2021-10-21 23:38:02.518 - Thread: 1 -> WeatherSystem = True 2021-10-21 23:38:02.518 - Thread: 1 -> DepositSizeDenominator = 30 2021-10-21 23:38:02.518 - Thread: 1 -> DepositsCountCoefficient = 2 2021-10-21 23:38:02.518 - Thread: 1 -> EnableEconomy = True 2021-10-21 23:38:02.518 - Thread: 1 -> EnableBountyContracts = True 2021-10-21 23:38:02.518 - Thread: 1 -> EnableSupergridding = False 2021-10-21 23:38:02.518 - Thread: 1 -> EnableAutorespawn = True 2021-10-21 23:38:02.518 - Thread: 1 -> OptimalSpawnDistance = 900 2021-10-21 23:38:02.518 - Thread: 1 -> EnableGoodBotHints = True 2021-10-21 23:38:02.518 - Thread: 1 -> EnableResearch = False 2021-10-21 23:38:02.518 - Thread: 1 -> VoxelAgeThreshold = 24 2021-10-21 23:38:02.518 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-10-21 23:38:02.518 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-10-21 23:38:02.518 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-10-21 23:38:02.518 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-10-21 23:38:02.518 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-10-21 23:38:02.518 - Thread: 1 -> OptimalGridCount = 0 2021-10-21 23:38:02.518 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-10-21 23:38:02.518 - Thread: 1 -> BlockCountThreshold = 20 2021-10-21 23:38:02.518 - Thread: 1 -> TrashFlagsValue = 1562 2021-10-21 23:38:02.518 - Thread: 1 -> TrashRemovalEnabled = True 2021-10-21 23:38:02.518 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-10-21 23:38:02.518 - Thread: 1 -> EnableVoxelHand = True 2021-10-21 23:38:02.519 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-10-21 23:38:02.519 - Thread: 1 -> EnableScripterRole = False 2021-10-21 23:38:02.519 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-10-21 23:38:02.519 - Thread: 1 -> FloraDensityMultiplier = 1 2021-10-21 23:38:02.519 - Thread: 1 -> EnableSpiders = False 2021-10-21 23:38:02.519 - Thread: 1 -> EnableWolfs = False 2021-10-21 23:38:02.519 - Thread: 1 -> EnableDrones = True 2021-10-21 23:38:02.519 - Thread: 1 -> MaxDrones = 5 2021-10-21 23:38:02.519 - Thread: 1 -> StartInRespawnScreen = False 2021-10-21 23:38:02.519 - Thread: 1 -> SpawnWithTools = True 2021-10-21 23:38:02.519 - Thread: 1 -> EnableJetpack = True 2021-10-21 23:38:02.519 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-10-21 23:38:02.519 - Thread: 1 -> PhysicsIterations = 8 2021-10-21 23:38:02.519 - Thread: 1 -> CanJoinRunning = False 2021-10-21 23:38:02.519 - Thread: 1 -> Scenario = False 2021-10-21 23:38:02.519 - Thread: 1 -> ScenarioEditMode = False 2021-10-21 23:38:02.519 - Thread: 1 -> EnableRespawnShips = True 2021-10-21 23:38:02.519 - Thread: 1 -> EnableSunRotation = True 2021-10-21 23:38:02.519 - Thread: 1 -> StationVoxelSupport = False 2021-10-21 23:38:02.519 - Thread: 1 -> EnableConvertToStation = True 2021-10-21 23:38:02.519 - Thread: 1 -> EnableEncounters = True 2021-10-21 23:38:02.519 - Thread: 1 -> Enable3rdPersonView = True 2021-10-21 23:38:02.519 - Thread: 1 -> EnableOxygenPressurization = True 2021-10-21 23:38:02.519 - Thread: 1 -> EnableOxygen = True 2021-10-21 23:38:02.519 - Thread: 1 -> ExperimentalMode = False 2021-10-21 23:38:02.519 - Thread: 1 -> ExperimentalModeReason = 0 2021-10-21 23:38:02.519 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-10-21 23:38:02.519 - Thread: 1 -> EnableRecoil = True 2021-10-21 23:38:02.519 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-10-21 23:38:02.519 - Thread: 1 -> MySession.Static.LogSettings - END 2021-10-21 23:38:12.038 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-21 23:38:12.901 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-21 23:38:12.997 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-21 23:38:13.528 - Thread: 13 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-21 23:38:18.507 - Thread: 1 -> Analytics ids for user ([007...555]): User = (aca57b55-0291-3093-2256-07ae6204c145) Session = (390395fa-ba75-4df8-80ac-78fe549c507b). 2021-10-21 23:38:18.514 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-10-21 23:38:18.558 - Thread: 1 -> Session loaded 2021-10-21 23:38:18.558 - Thread: 1 -> RunLoadingAction - END 2021-10-21 23:38:18.558 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-10-21 23:38:18.562 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-10-21 23:38:18.562 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-10-21 23:38:18.566 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-10-21 23:38:18.566 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-10-21 23:38:18.579 - Thread: 1 -> Updating continues. 2021-10-21 23:38:18.692 - Thread: 1 -> Clusters reordered 2021-10-21 23:38:18.722 - Thread: 1 -> GC Memory: 2516.582 / 2516.582 MB 2021-10-21 23:38:22.744 - Thread: 10 -> Model Models\Cubes\Large\MedicalStation.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-21 23:42:20.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 23:42:20.414 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,23038.02,-53576.14,1,0,1749.149,6528.816,262629,79280,35,2.862617,1.339236,0,21278,8.333261,0,16.66667,0.2385494,0.1116021,100,4435673106,1749.149,0,0 2021-10-21 23:42:20.415 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 23:42:20.415 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,820,36,96,174,0,655,4230,1821,0,0,65,1995,0,1686,15,0,0,0,288,3,0,0,53,758,360,6,10,0,0,0,0 2021-10-21 23:42:20.493 - Thread: 1 -> GC Memory: 1750.754 / 1750.754 MB 2021-10-21 23:42:20.493 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-21 23:42:21.320 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-21 23:42:21.392 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-21 23:42:21.398 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-21 23:42:21.407 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-21 23:42:30.075 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-21 23:42:30.527 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.527 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.527 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.527 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.542 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.542 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.542 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.542 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.559 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.559 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.559 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.559 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.575 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.575 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.575 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.575 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.592 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.592 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.592 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.592 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.609 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.609 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.609 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.609 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.626 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.626 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.626 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.626 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.642 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.642 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.642 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.642 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.659 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.659 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.659 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.659 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.675 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.675 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.675 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.675 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.692 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.692 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.692 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.692 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.718 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.718 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.718 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.718 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.726 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.726 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.726 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.726 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.742 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.742 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.742 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.742 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.759 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.759 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.759 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.759 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.776 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.776 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.776 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.776 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.793 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.793 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.793 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.793 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.808 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.808 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.808 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.808 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.826 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.826 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.826 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.826 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.842 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.842 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.842 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.842 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.865 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.865 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.865 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.865 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:30.876 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:30.876 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:30.876 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:30.876 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:32.762 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-21 23:42:32.771 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-21 23:42:32.785 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-21 23:42:32.800 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:32.800 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:32.800 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:32.800 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:32.806 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:32.806 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:32.806 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:32.806 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:32.807 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:32.807 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:32.807 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:32.807 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:32.813 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:32.813 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:32.813 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:32.813 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:32.829 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:32.829 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:32.829 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:32.829 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:32.845 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:32.845 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:32.845 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:32.845 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:32.862 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:32.862 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:32.862 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:32.862 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:32.879 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:32.879 - 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Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.062 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.062 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.079 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.079 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.079 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.079 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.095 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.095 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.095 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.095 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.113 - 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Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.246 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.246 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.263 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.263 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.263 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.263 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.279 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.279 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.279 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.279 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.296 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.296 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.296 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.296 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.312 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.312 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.312 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.312 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.329 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.329 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.329 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.329 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.346 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.346 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.346 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.346 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.362 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.362 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.362 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.362 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.379 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.379 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.379 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.379 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.395 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.395 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.395 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.395 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.412 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.412 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.412 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.412 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.429 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.429 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.429 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.430 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.445 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.445 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.445 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.445 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.462 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.462 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.462 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.462 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.479 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.479 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.479 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.479 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.495 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.495 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.495 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.495 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.513 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.513 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.513 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.513 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.530 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.530 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.530 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.530 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.546 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.546 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.546 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.546 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.562 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.562 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.562 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.562 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.579 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.579 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.579 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.579 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.596 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.596 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.596 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.596 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.612 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.612 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.612 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.612 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.629 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.629 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.629 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.629 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.645 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.645 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.645 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.645 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.663 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.663 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.663 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.663 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.679 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.679 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.679 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.679 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.695 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.695 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.695 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.695 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.712 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.712 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.712 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.712 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.729 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.729 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.729 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.729 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.746 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.746 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.746 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.746 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.762 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.762 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.762 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.762 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.779 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.779 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.779 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.779 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.796 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.796 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.796 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.796 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.821 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.821 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.821 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.821 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.831 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.831 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.831 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.831 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.845 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.845 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.845 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.845 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.862 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.862 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.862 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.862 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.879 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.879 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.879 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.879 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.897 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.897 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.897 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.897 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.913 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.913 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.913 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.913 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.929 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.929 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.929 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.929 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.945 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.945 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.945 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.945 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.963 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.963 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.963 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.963 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.979 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.979 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.979 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.979 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:33.997 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:33.997 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:33.997 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:33.997 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.013 - Thread: 1 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.013 - Thread: 1 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.013 - Thread: 1 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.013 - Thread: 1 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.029 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.029 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.029 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.029 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.046 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.046 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.046 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.046 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.062 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.062 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.062 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.062 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.078 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.078 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.078 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.078 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.095 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.095 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.095 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.095 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.112 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.112 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.112 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.112 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.129 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.129 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.129 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.129 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.146 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.146 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.146 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.146 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.162 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.162 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.162 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.162 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.179 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.179 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.179 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.179 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.195 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.195 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.195 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.195 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.212 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.212 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.212 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.212 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.229 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.229 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.229 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.229 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.245 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.245 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.245 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.245 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.262 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.262 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.262 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.262 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.279 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.279 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.279 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.279 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.296 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.296 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.296 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.296 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.313 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.313 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.313 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.313 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.329 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.329 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.329 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.329 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.346 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.346 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.346 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.346 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.362 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.362 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.362 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.362 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.379 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.379 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.379 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.379 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.396 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.396 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.396 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.396 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.412 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.412 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.412 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.412 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.429 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.429 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.429 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.429 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.446 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.446 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.446 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.446 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.463 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.463 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.463 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.463 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.479 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.479 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.479 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.479 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.496 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.496 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.496 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.496 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.512 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.512 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.512 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.512 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.529 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.529 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.529 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.529 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.546 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.546 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.546 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.546 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.562 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.562 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.562 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.562 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.579 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.579 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.579 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.579 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.596 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.596 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.596 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.596 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.612 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.612 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.612 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.612 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.629 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.629 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.629 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.629 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.646 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.646 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.646 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.646 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.662 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.662 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.662 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.662 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.679 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.679 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.679 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.679 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.696 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.696 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.696 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.696 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.713 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.713 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.713 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.713 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.729 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.729 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.729 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.729 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.746 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.746 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.746 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.746 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.762 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.762 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.762 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.762 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.778 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.778 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.778 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.778 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:34.795 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:34.799 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:34.799 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:34.799 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:38.815 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:38.815 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:38.815 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:38.815 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:38.832 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:38.832 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:38.832 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:38.832 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:38.848 - Thread: 10 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:38.848 - Thread: 10 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:38.848 - Thread: 10 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:38.848 - Thread: 10 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:38.866 - Thread: 8 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:38.866 - Thread: 8 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:38.866 - Thread: 8 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:38.866 - Thread: 8 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:38.882 - Thread: 9 -> Entity Grid_S_Large_2408 {15BEA1EDCFF30A5} is closed. 2021-10-21 23:42:38.882 - Thread: 9 -> Entity Grid_S_Large_2408 {12FC0EA229D3BB1} is closed. 2021-10-21 23:42:38.882 - Thread: 9 -> Entity Grid_S_Large_1426 {10B5222455BF6EE} is closed. 2021-10-21 23:42:38.882 - Thread: 9 -> Entity Grid_S_Large_1209 {1DB93FC73A49990} is closed. 2021-10-21 23:42:38.992 - Thread: 1 -> Loading duration: 336.7867247 2021-10-21 23:42:42.821 - Thread: 1 -> Autosave initiated 2021-10-21 23:42:42.821 - Thread: 1 -> Character state: True 2021-10-21 23:42:42.821 - Thread: 1 -> IsServer: True 2021-10-21 23:42:42.821 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-21 23:42:42.821 - Thread: 1 -> Autosave 2021-10-21 23:42:42.831 - Thread: 1 -> Saving world - START 2021-10-21 23:42:42.835 - Thread: 1 -> Making world state snapshot. 2021-10-21 23:42:42.835 - Thread: 1 -> Before snapshot.: GC Memory: 2,788 B 2021-10-21 23:42:42.997 - Thread: 1 -> After snapshot.: GC Memory: 2,801 B 2021-10-21 23:42:42.999 - Thread: 1 -> Directory cleanup: GC Memory: 2,802 B 2021-10-21 23:42:42.999 - Thread: 1 -> Saving world - END 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1425 {1CE4F3CFF736754} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {170241FA72C7855} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {112B10C8D1C5FD8} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {1AD8C58563BD1CE} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {121BE293D67FC23} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {1D8388A94278966} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {1282AC6CD77DA3E} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {19CFCEEC8C93A8F} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {1F4F8BECB5FDABD} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_11781 {1B8718884FF88E5} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_11781 {1511F7286300085} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {18CE98444B3ED28} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {1C87DDADC9CCC8B} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {19C985A47DADDE7} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {1E53324FCA81494} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_1433 {12AC0BC5D0C192A} is closed. 2021-10-21 23:42:43.009 - Thread: 1 -> Entity Grid_S_Large_11781 {144A75C605BC971} is closed. 2021-10-21 23:42:43.020 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-10-21 23:42:43.024 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-10-21 23:42:43.134 - Thread: 8 -> Session snapshot save - START 2021-10-21 23:42:43.153 - Thread: 8 -> Checking file access for files in target dir. 2021-10-21 23:42:43.506 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-10-21 23:42:51.445 - Thread: 1 -> GC Memory: 3473.408 / 3473.408 MB 2021-10-21 23:42:56.357 - Thread: 1 -> Saving world - START 2021-10-21 23:42:56.361 - Thread: 1 -> Making world state snapshot. 2021-10-21 23:42:56.361 - Thread: 1 -> Before snapshot.: GC Memory: 3,801 B 2021-10-21 23:42:56.373 - Thread: 1 -> After snapshot.: GC Memory: 3,804 B 2021-10-21 23:42:56.373 - Thread: 1 -> Directory cleanup: GC Memory: 3,804 B 2021-10-21 23:42:56.373 - Thread: 1 -> Saving world - END 2021-10-21 23:42:59.789 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineers\Saves\76561198037281555\Alien Planet 2021-10-21 23-36\.new\Sandbox_config.sbc 2021-10-21 23:42:59.818 - Thread: 8 -> Session snapshot save - END 2021-10-21 23:42:59.818 - Thread: 9 -> Session snapshot save - START 2021-10-21 23:42:59.822 - Thread: 9 -> Checking file access for files in target dir. 2021-10-21 23:43:01.223 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineers\Saves\76561198037281555\Alien Planet 2021-10-21 23-36\.new\Sandbox_config.sbc 2021-10-21 23:43:01.271 - Thread: 9 -> Session snapshot save - END 2021-10-21 23:43:15.035 - Thread: 1 -> GUI Stats: Update 43.1839835, Draw 0.313524944444444 2021-10-21 23:43:21.452 - Thread: 1 -> GC Memory: 1761.805 / 1761.805 MB 2021-10-21 23:43:45.038 - Thread: 1 -> GUI Stats: Update 0.640142388888889, Draw 0.253463944444445 2021-10-21 23:43:47.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 23:43:47.349 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,18.06375,60.83307,1,0,1767.264,11105.43,39605,99990,14,24.30621,81.46945,0.2469783,19576,8.333199,0,16.66667,2.025485,6.789011,100,7526436548,1767.264,0,0 2021-10-21 23:43:47.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 23:43:47.349 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,249,435,104,655,7177,4347,0,0,110,4782,0,2545,31,0,54,15,288,57,0,12,1631,758,360,6,50,0,0,0,0 2021-10-21 23:43:51.452 - Thread: 1 -> GC Memory: 1772.881 / 1772.881 MB 2021-10-21 23:44:15.581 - Thread: 1 -> GUI Stats: Update 0.618737611111112, Draw 0.279071944444444 2021-10-21 23:44:21.464 - Thread: 1 -> GC Memory: 1779.674 / 1779.674 MB 2021-10-21 23:44:45.581 - Thread: 1 -> GUI Stats: Update 0.637876222222222, Draw 0.301752611111111 2021-10-21 23:44:47.911 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 23:44:47.911 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,16.59774,68.67333,1,0,1652.625,10667.44,39605,99990,14,31.50172,85.00757,0.2878084,20052,8.333199,0,16.66667,2.625101,7.083849,100,7568714938,1652.625,0,0 2021-10-21 23:44:47.911 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 23:44:47.911 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,280,469,104,655,7218,4347,0,0,108,4817,0,2548,31,0,59,15,288,60,0,12,1631,758,360,6,50,0,0,0,0 2021-10-21 23:45:30.755 - Thread: 1 -> GC Memory: 1656.859 / 1656.859 MB 2021-10-21 23:48:51.791 - Thread: 1 -> GC Memory: 1655.836 / 1655.836 MB 2021-10-21 23:48:51.792 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-21 23:48:51.820 - Thread: 1 -> Autosave initiated 2021-10-21 23:48:51.820 - Thread: 1 -> Character state: True 2021-10-21 23:48:51.820 - Thread: 1 -> IsServer: True 2021-10-21 23:48:51.820 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-21 23:48:51.820 - Thread: 1 -> Autosave 2021-10-21 23:48:51.820 - Thread: 1 -> Saving world - START 2021-10-21 23:48:51.826 - Thread: 1 -> Making world state snapshot. 2021-10-21 23:48:51.826 - Thread: 1 -> Before snapshot.: GC Memory: 1,655 B 2021-10-21 23:48:51.845 - Thread: 1 -> After snapshot.: GC Memory: 1,654 B 2021-10-21 23:48:51.845 - Thread: 1 -> Directory cleanup: GC Memory: 1,654 B 2021-10-21 23:48:51.845 - Thread: 1 -> Saving world - END 2021-10-21 23:48:51.925 - Thread: 8 -> Session snapshot save - START 2021-10-21 23:48:51.929 - Thread: 8 -> Checking file access for files in target dir. 2021-10-21 23:48:53.574 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineers\Saves\76561198037281555\Alien Planet 2021-10-21 23-36\.new\Sandbox_config.sbc 2021-10-21 23:48:53.631 - Thread: 8 -> Session snapshot save - END 2021-10-21 23:49:06.356 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2021-10-21 23:49:07.763 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START 2021-10-21 23:49:07.767 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END 2021-10-21 23:49:11.030 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2021-10-21 23:49:16.816 - Thread: 1 -> GUI Stats: Update 0.622761555555555, Draw 0.290763055555556 2021-10-21 23:49:21.798 - Thread: 1 -> GC Memory: 1723.803 / 1723.803 MB 2021-10-21 23:49:46.816 - Thread: 1 -> GUI Stats: Update 0.627563611111111, Draw 0.280779555555555 2021-10-21 23:49:49.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 23:49:49.163 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,18.7268,56.31247,1,0,1788.381,10786.57,39605,99990,14,25.37392,79.07126,0.2268756,20032,8.333226,0,16.66667,2.114466,6.589187,100,7678604008,1788.381,0,0 2021-10-21 23:49:49.163 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 23:49:49.163 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,284,470,104,655,7322,4450,0,0,108,4921,0,2666,15,0,60,15,288,57,0,12,1631,758,360,6,50,0,0,0,0 2021-10-21 23:49:51.815 - Thread: 1 -> GC Memory: 1803.97 / 1803.97 MB 2021-10-21 23:50:16.815 - Thread: 1 -> GUI Stats: Update 0.649236222222222, Draw 0.282437111111111 2021-10-21 23:50:21.832 - Thread: 1 -> GC Memory: 1929.251 / 1929.251 MB 2021-10-21 23:50:46.816 - Thread: 1 -> GUI Stats: Update 0.645682277777778, Draw 0.261474722222222 2021-10-21 23:50:49.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 23:50:49.180 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,18.03014,64.9296,1,0,2204.397,11212.07,39605,99990,14,27.6116,74.10026,0.2617341,20037,8.334037,0,16.66667,2.301161,6.175543,100,8118443274,2204.397,0,0 2021-10-21 23:50:49.180 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 23:50:49.180 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,284,471,104,655,7742,4869,0,0,110,5340,0,3083,15,0,60,15,288,57,0,12,1631,758,360,6,50,0,0,0,0 2021-10-21 23:50:51.833 - Thread: 1 -> GC Memory: 2240.72 / 2240.72 MB 2021-10-21 23:50:56.683 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START 2021-10-21 23:50:56.686 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END 2021-10-21 23:51:16.816 - Thread: 1 -> GUI Stats: Update 0.665364333333333, Draw 0.286340222222222 2021-10-21 23:51:21.849 - Thread: 1 -> GC Memory: 2265.667 / 2265.667 MB 2021-10-21 23:51:46.817 - Thread: 1 -> GUI Stats: Update 0.608081888888889, Draw 0.317944444444444 2021-10-21 23:51:49.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 23:51:49.197 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,20.40035,99.53369,1,0,1660.649,11309.45,39808,99990,15,42.48236,97.64684,0.2973115,20037,8.341668,0,16.66667,3.543738,8.145375,100,8184233082,1660.649,0,0 2021-10-21 23:51:49.197 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 23:51:49.197 - Thread: 1 -> MEMORY VALUES,1,1,0,1,38,822,36,291,480,104,655,7805,4916,0,0,108,5397,0,3132,15,0,67,15,288,60,0,12,1631,758,360,6,50,0,0,0,0 2021-10-21 23:51:51.866 - Thread: 1 -> GC Memory: 1664.318 / 1664.318 MB 2021-10-21 23:52:55.000 - Thread: 1 -> GC Memory: 1683.957 / 1683.957 MB 2021-10-21 23:56:16.064 - Thread: 1 -> GC Memory: 1650.431 / 1650.431 MB 2021-10-21 23:56:16.064 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-21 23:56:16.114 - Thread: 1 -> Autosave initiated 2021-10-21 23:56:16.114 - Thread: 1 -> Character state: True 2021-10-21 23:56:16.114 - Thread: 1 -> IsServer: True 2021-10-21 23:56:16.114 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-21 23:56:16.114 - Thread: 1 -> Autosave 2021-10-21 23:56:16.114 - Thread: 1 -> Saving world - START 2021-10-21 23:56:16.118 - Thread: 1 -> Making world state snapshot. 2021-10-21 23:56:16.118 - Thread: 1 -> Before snapshot.: GC Memory: 1,650 B 2021-10-21 23:56:16.132 - Thread: 1 -> After snapshot.: GC Memory: 1,654 B 2021-10-21 23:56:16.132 - Thread: 1 -> Directory cleanup: GC Memory: 1,654 B 2021-10-21 23:56:16.132 - Thread: 1 -> Saving world - END 2021-10-21 23:56:16.159 - Thread: 8 -> Session snapshot save - START 2021-10-21 23:56:16.164 - Thread: 8 -> Checking file access for files in target dir. 2021-10-21 23:56:18.094 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineers\Saves\76561198037281555\Alien Planet 2021-10-21 23-36\.new\Sandbox_config.sbc 2021-10-21 23:56:18.159 - Thread: 8 -> Session snapshot save - END 2021-10-21 23:56:18.612 - Thread: 1 -> GUI Stats: Update 0.592083944444445, Draw 0.311017666666667 2021-10-21 23:56:19.761 - Thread: 1 -> Updating stopped. 2021-10-21 23:56:19.776 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-21 23:56:22.042 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-21 23:56:22.944 - Thread: 1 -> Saving world - START 2021-10-21 23:56:22.948 - Thread: 1 -> Making world state snapshot. 2021-10-21 23:56:22.948 - Thread: 1 -> Before snapshot.: GC Memory: 1,679 B 2021-10-21 23:56:22.962 - Thread: 1 -> After snapshot.: GC Memory: 1,678 B 2021-10-21 23:56:22.962 - Thread: 1 -> Directory cleanup: GC Memory: 1,678 B 2021-10-21 23:56:22.962 - Thread: 1 -> Saving world - END 2021-10-21 23:56:22.977 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-21 23:56:22.981 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-21 23:56:22.989 - Thread: 8 -> Session snapshot save - START 2021-10-21 23:56:22.994 - Thread: 8 -> Checking file access for files in target dir. 2021-10-21 23:56:23.017 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-21 23:56:24.335 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineers\Saves\76561198037281555\Alien Planet 2021-10-21 23-36\.new\Sandbox_config.sbc 2021-10-21 23:56:24.387 - Thread: 8 -> Session snapshot save - END 2021-10-21 23:56:24.389 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-21 23:56:24.393 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-21 23:56:24.393 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-10-21 23:56:24.398 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-10-21 23:56:24.402 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-10-21 23:56:24.406 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-10-21 23:56:24.410 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-10-21 23:56:24.883 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-10-21 23:56:24.883 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-10-21 23:56:24.888 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-10-21 23:56:24.904 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-10-21 23:56:24.905 - Thread: 1 -> MySession::Unload START 2021-10-21 23:56:24.905 - Thread: 1 -> AutoSaveInMinutes: 5 2021-10-21 23:56:24.905 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-10-21 23:56:24.905 - Thread: 1 -> IsServer: True 2021-10-21 23:56:24.906 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-21 23:56:24.909 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-21 23:56:24.909 - Thread: 1 -> MyAudio.LoadData - START 2021-10-21 23:56:25.080 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2021-10-21 23:56:25.173 - Thread: 1 -> MyAudio.LoadData - END 2021-10-21 23:56:25.176 - Thread: 1 -> MyConfig.Save() - START 2021-10-21 23:56:25.182 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-21 23:56:25.183 - Thread: 1 -> MyConfig.Save() - END 2021-10-21 23:56:25.189 - Thread: 1 -> Unloading Procedural World Generator 2021-10-21 23:56:25.408 - Thread: 1 -> Info: MyLights Unloading data. 2021-10-21 23:56:25.420 - Thread: 1 -> Network readers disposed 2021-10-21 23:56:25.420 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-10-21 23:56:25.667 - Thread: 1 -> Loading sound definitions 2021-10-21 23:56:25.677 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:56:25.677 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-21 23:56:25.680 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:56:25.680 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-21 23:56:25.680 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:56:25.680 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-21 23:56:25.680 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:56:25.680 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-21 23:56:25.680 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:56:25.680 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-21 23:56:25.680 - Thread: 1 -> GuiTextures.sbc 2021-10-21 23:56:25.680 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-21 23:56:25.681 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-21 23:56:25.681 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-10-21 23:56:25.681 - Thread: 1 -> Loading shadow textures definitions 2021-10-21 23:56:25.681 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-10-21 23:56:25.682 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-10-21 23:56:26.138 - Thread: 1 -> MySession::Unload END 2021-10-21 23:56:26.141 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-21 23:56:26.141 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-21 23:56:26.179 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-21 23:56:26.183 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-21 23:56:27.579 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-21 23:56:28.364 - Thread: 1 -> MyConfig.Save() - START 2021-10-21 23:56:28.368 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-21 23:56:28.369 - Thread: 1 -> MyConfig.Save() - END 2021-10-21 23:56:28.369 - Thread: 1 -> Application closed by user 2021-10-21 23:56:28.370 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-10-21 23:56:28.370 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-21 23:56:28.374 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-21 23:56:28.391 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-21 23:56:28.395 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-21 23:56:28.396 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-21 23:56:28.399 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-21 23:56:28.400 - Thread: 1 -> Exiting.. 2021-10-21 23:56:28.401 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-10-21 23:56:28.405 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-21 23:56:28.407 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-21 23:56:28.409 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-10-21 23:56:28.524 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 37911272 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 54689320 computed total 54689320 reported total Heap usage: 873632 ( 2%) unused in thread local freelists 36010056 (94%) unused in main heap 1027584 ( 2%) used in main heap ------- 37911272 allocated by heap Peak usage: 33837120 ( 3%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2021-10-21 23:56:28.964 - Thread: 38 -> External debugger: interrupted. 2021-10-21 23:56:28.972 - Thread: 1 -> Steam closed 2021-10-21 23:56:29.027 - Thread: 1 -> Log Closed