2021-10-20 22:59:06.359 - Thread: 1 -> Log Started 2021-10-20 22:59:06.359 - Thread: 1 -> Timezone (local - UTC): -4h 2021-10-20 22:59:06.359 - Thread: 1 -> App Version: 01_199_025 2021-10-20 22:59:06.398 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-10-20 22:59:06.399 - Thread: 1 -> Branch / Sandbox: SVN 2021-10-20 22:59:06.399 - Thread: 1 -> Environment.ProcessorCount: 12 2021-10-20 22:59:06.451 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-10-20 22:59:06.451 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-10-20 22:59:06.451 - Thread: 1 -> Environment.Is64BitProcess: True 2021-10-20 22:59:06.451 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-10-20 22:59:06.451 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2021-10-20 22:59:06.451 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-10-20 22:59:06.455 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2021-10-20 22:59:06.455 - Thread: 1 -> IntPtr.Size: 8 2021-10-20 22:59:06.455 - Thread: 1 -> Default Culture: 2021-10-20 22:59:06.455 - Thread: 1 -> Default UI Culture: 2021-10-20 22:59:06.455 - Thread: 1 -> MyConfig.Load() - START 2021-10-20 22:59:06.457 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-20 22:59:06.756 - Thread: 1 -> NewNewGameScreen: False 2021-10-20 22:59:06.756 - Thread: 1 -> EnableDamageEffects: True 2021-10-20 22:59:06.756 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-10-20 22:59:06.756 - Thread: 1 -> EnableReverb: False 2021-10-20 22:59:06.756 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-10-20 22:59:06.756 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-10-20 22:59:06.756 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-10-20 22:59:06.756 - Thread: 1 -> FirstTimeRun: False 2021-10-20 22:59:06.756 - Thread: 1 -> ExperimentalMode: True 2021-10-20 22:59:06.756 - Thread: 1 -> VideoAdapter: 0 2021-10-20 22:59:06.756 - Thread: 1 -> ScreenWidth: 1920 2021-10-20 22:59:06.756 - Thread: 1 -> ScreenHeight: 1080 2021-10-20 22:59:06.756 - Thread: 1 -> RefreshRate: 143998 2021-10-20 22:59:06.756 - Thread: 1 -> WindowMode: 1 2021-10-20 22:59:06.756 - Thread: 1 -> VerticalSync: 0 2021-10-20 22:59:06.756 - Thread: 1 -> FieldOfView: 70 2021-10-20 22:59:06.756 - Thread: 1 -> PostProcessingEnabled: True 2021-10-20 22:59:06.756 - Thread: 1 -> FlaresIntensity: 1 2021-10-20 22:59:06.756 - Thread: 1 -> TreeViewDistance: 3000 2021-10-20 22:59:06.756 - Thread: 1 -> GrassDensity: 4 2021-10-20 22:59:06.756 - Thread: 1 -> GrassDrawDistance: 1000 2021-10-20 22:59:06.756 - Thread: 1 -> AntialiasingMode: 1 2021-10-20 22:59:06.756 - Thread: 1 -> ShadowMapResolution: 4 2021-10-20 22:59:06.756 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-10-20 22:59:06.756 - Thread: 1 -> TextureQuality: 2 2021-10-20 22:59:06.756 - Thread: 1 -> VoxelTextureQuality: 1 2021-10-20 22:59:06.756 - Thread: 1 -> AnisotropicFiltering: 4 2021-10-20 22:59:06.756 - Thread: 1 -> ModelQuality: 3 2021-10-20 22:59:06.756 - Thread: 1 -> VoxelQuality: 2 2021-10-20 22:59:06.756 - Thread: 1 -> ShaderQuality: 2 2021-10-20 22:59:06.756 - Thread: 1 -> LowMemSwitchToLow: 0 2021-10-20 22:59:06.756 - Thread: 1 -> FirstVTTimeRun: False 2021-10-20 22:59:06.756 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-10-20 22:59:06.756 - Thread: 1 -> GDPRConsent: True 2021-10-20 22:59:06.756 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-10-20 22:59:06.756 - Thread: 1 -> EnableTrading: True 2021-10-20 22:59:06.756 - Thread: 1 -> EnableSteamCloud: False 2021-10-20 22:59:06.756 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-10-20 22:59:06.756 - Thread: 1 -> ControlsHints: False 2021-10-20 22:59:06.756 - Thread: 1 -> GoodBotHints: False 2021-10-20 22:59:06.756 - Thread: 1 -> RotationHints: False 2021-10-20 22:59:06.756 - Thread: 1 -> AreaInteraction: True 2021-10-20 22:59:06.756 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-10-20 22:59:06.756 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-10-20 22:59:06.756 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-10-20 22:59:06.756 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-10-20 22:59:06.756 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-10-20 22:59:06.756 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-10-20 22:59:06.756 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-10-20 22:59:06.756 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-10-20 22:59:06.756 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-10-20 22:59:06.756 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-10-20 22:59:06.756 - Thread: 1 -> ShowCrosshair2: 0 2021-10-20 22:59:06.756 - Thread: 1 -> IronSightSwitchState: 1 2021-10-20 22:59:06.756 - Thread: 1 -> SpriteMainViewportScale: 1 2021-10-20 22:59:06.756 - Thread: 1 -> UiTransparency: 1 2021-10-20 22:59:06.756 - Thread: 1 -> UiBkTransparency: 0.8 2021-10-20 22:59:06.756 - Thread: 1 -> HUDBkTransparency: 0.6 2021-10-20 22:59:06.756 - Thread: 1 -> FirstTimeTutorials: False 2021-10-20 22:59:06.756 - Thread: 1 -> HudState: 1 2021-10-20 22:59:06.756 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-10-20 22:59:06.756 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-10-20 22:59:06.756 - Thread: 1 -> ControllerDefaultOnStart: False 2021-10-20 22:59:06.756 - Thread: 1 -> GameVolume: 0.5393258 2021-10-20 22:59:06.756 - Thread: 1 -> Music_Volume: 0.4561174 2021-10-20 22:59:06.756 - Thread: 1 -> VoiceChatVolume: 5 2021-10-20 22:59:06.756 - Thread: 1 -> HudWarnings: True 2021-10-20 22:59:06.756 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-10-20 22:59:06.756 - Thread: 1 -> VoiceChat: False 2021-10-20 22:59:06.756 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-10-20 22:59:06.756 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-10-20 22:59:06.756 - Thread: 1 -> EnableDynamicMusic: True 2021-10-20 22:59:06.756 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-10-20 22:59:06.756 - Thread: 1 -> EnableDoppler: True 2021-10-20 22:59:06.756 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-10-20 22:59:06.756 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-10-20 22:59:06.757 - Thread: 1 -> MyConfig.Load() - END 2021-10-20 22:59:07.775 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-10-20 22:59:08.045 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-10-20 22:59:08.081 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-10-20 22:59:08.084 - Thread: 1 -> Found processor count: 6 2021-10-20 22:59:08.084 - Thread: 1 -> Using processor count: 6 2021-10-20 22:59:08.383 - Thread: 1 -> All detected adapters: 2021-10-20 22:59:08.402 - Thread: 1 -> NVIDIA GeForce GTX 1070 - VendorID=4318, SubsystemID=1634940994, DeviceID=7041 2021-10-20 22:59:08.402 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-10-20 22:59:08.905 - Thread: 1 -> AdapterInfo = { 2021-10-20 22:59:08.905 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-10-20 22:59:08.906 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17141161984, Luid: 59416, rev: 161, subsys id: 1634940994, vendor id: 4318, feature_level 11.1: True 2021-10-20 22:59:08.906 - Thread: 1 -> Driver version = 30.0.14.9613 2021-10-20 22:59:08.906 - Thread: 1 -> Driver date = 20211006000000.000000-000 2021-10-20 22:59:08.906 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-20 22:59:08.906 - Thread: 1 -> AftermathSupported = False 2021-10-20 22:59:08.906 - Thread: 1 -> Adapter id = 0 2021-10-20 22:59:08.906 - Thread: 1 -> Supported = True 2021-10-20 22:59:08.906 - Thread: 1 -> RAM = 8480882688 2021-10-20 22:59:08.906 - Thread: 1 -> Priority = 2 2021-10-20 22:59:08.906 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-20 22:59:08.906 - Thread: 1 -> Output is attached = True 2021-10-20 22:59:08.906 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-20 22:59:08.906 - Thread: 1 -> Display modes = { 2021-10-20 22:59:08.906 - Thread: 1 -> DXGIOutput id = 0 2021-10-20 22:59:08.906 - Thread: 1 -> 640x480@60Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 640x480@75Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 640x480@72Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 640x480@59.94Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 640x480@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 640x480@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 640x480@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 640x480@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 640x480@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 640x480@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x480@60Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x480@59.94Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x480@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x480@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x480@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x480@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x480@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x480@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x576@50Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x576@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x576@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x576@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x576@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x576@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 720x576@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 800x600@75Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 800x600@56.25Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 800x600@60.317Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 800x600@72.188Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 800x600@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 800x600@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 800x600@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 800x600@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 800x600@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 800x600@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1024x768@60.004Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1024x768@70.069Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1024x768@75.029Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1024x768@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1024x768@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1024x768@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1024x768@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1024x768@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1024x768@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1152x864@75Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1152x864@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1152x864@119.88Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1152x864@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1152x864@120Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1152x864@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1152x864@143.998Hz 2021-10-20 22:59:08.906 - Thread: 1 -> 1176x664@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1176x664@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1176x664@50Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1176x664@50Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1176x664@59.94Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1176x664@59.94Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x720@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x720@50Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x720@59.94Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x720@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x720@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x720@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x720@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x720@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x720@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x768@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x768@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x768@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x768@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x768@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x768@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x768@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x768@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x800@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x800@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x800@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x800@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x800@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x800@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x800@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x800@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x960@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x960@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x960@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x960@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x960@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x960@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x960@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x1024@60.02Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x1024@75.025Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x1024@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x1024@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x1024@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x1024@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x1024@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1280x1024@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1360x768@59.887Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1360x768@59.887Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1360x768@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1360x768@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1360x768@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1360x768@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1360x768@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1360x768@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1366x768@59.887Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1366x768@59.887Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1366x768@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1366x768@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1366x768@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1366x768@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1366x768@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1366x768@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1440x900@59.887Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1440x900@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1440x900@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1440x900@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1440x900@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1440x900@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1440x900@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x900@59.954Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x900@59.954Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x900@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x900@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x900@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x900@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x900@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x900@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x1024@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x1024@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x1024@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x1024@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x1024@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1600x1024@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1680x1050@59.954Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1680x1050@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1680x1050@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1680x1050@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1680x1050@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1680x1050@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1680x1050@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@50Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@50Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@59.94006Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@59.94006Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1768x992@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1920x1080@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1920x1080@50Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1920x1080@59.94006Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1920x1080@119.88Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1920x1080@120Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 1920x1080@143.998Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 3840x2160@59.94006Hz 2021-10-20 22:59:08.907 - Thread: 1 -> 3840x2160@59.94006Hz 2021-10-20 22:59:08.908 - Thread: 1 -> 3840x2160@119.88Hz 2021-10-20 22:59:08.908 - Thread: 1 -> 3840x2160@119.88Hz 2021-10-20 22:59:08.908 - Thread: 1 -> 3840x2160@120Hz 2021-10-20 22:59:08.908 - Thread: 1 -> 3840x2160@120Hz 2021-10-20 22:59:08.908 - Thread: 1 -> 3840x2160@143.998Hz 2021-10-20 22:59:08.908 - Thread: 1 -> 3840x2160@143.998Hz 2021-10-20 22:59:08.908 - Thread: 1 -> } 2021-10-20 22:59:08.908 - Thread: 1 -> } 2021-10-20 22:59:08.908 - Thread: 1 -> AdapterInfo = { 2021-10-20 22:59:08.908 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-10-20 22:59:08.908 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17141161984, Luid: 59416, rev: 161, subsys id: 1634940994, vendor id: 4318, feature_level 11.1: True 2021-10-20 22:59:08.908 - Thread: 1 -> Driver version = 30.0.14.9613 2021-10-20 22:59:08.908 - Thread: 1 -> Driver date = 20211006000000.000000-000 2021-10-20 22:59:08.908 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-20 22:59:08.908 - Thread: 1 -> AftermathSupported = False 2021-10-20 22:59:08.908 - Thread: 1 -> Adapter id = 0 2021-10-20 22:59:08.908 - Thread: 1 -> Supported = True 2021-10-20 22:59:08.908 - Thread: 1 -> RAM = 8480882688 2021-10-20 22:59:08.908 - Thread: 1 -> Priority = 2 2021-10-20 22:59:08.908 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-20 22:59:08.908 - Thread: 1 -> Output is attached = True 2021-10-20 22:59:08.908 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-20 22:59:08.908 - 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Thread: 1 -> 1600x900@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x900@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x900@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@23.976Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@23.976Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@24Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@24Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@23.976Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@23.976Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@24Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@24Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1768x992@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1768x992@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1768x992@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1768x992@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1768x992@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1768x992@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1920x1080@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1920x1080@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1920x1080@23.976Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1920x1080@24Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1920x1080@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1920x1080@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@23.976Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@23.976Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@24Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@24Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-20 22:59:08.921 - Thread: 1 -> } 2021-10-20 22:59:08.921 - Thread: 1 -> } 2021-10-20 22:59:08.922 - Thread: 1 -> Service.IsActive: True 2021-10-20 22:59:08.923 - Thread: 1 -> Service.IsOnline: True 2021-10-20 22:59:08.923 - Thread: 1 -> Service.OwnsGame: False 2021-10-20 22:59:08.923 - Thread: 1 -> Service.UserId: 76561198037281555 2021-10-20 22:59:08.923 - Thread: 1 -> Service.UserName: Trejar Greywolf 2021-10-20 22:59:08.923 - Thread: 1 -> Service.Branch: default 2021-10-20 22:59:08.923 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-10-20 22:59:08.923 - Thread: 1 -> Build version: 0.1.1.0 2021-10-20 22:59:08.929 - Thread: 1 -> MyScreenManager() 2021-10-20 22:59:08.960 - Thread: 21 -> CreateDeviceInternal - CheckSettings() 2021-10-20 22:59:08.960 - Thread: 21 -> CreateDeviceInternal - GetAdapter() 2021-10-20 22:59:08.963 - Thread: 21 -> CreateDeviceInternal - FixSettings() 2021-10-20 22:59:08.963 - Thread: 21 -> CreateDeviceInternal - Create device 2021-10-20 22:59:09.094 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration 2021-10-20 22:59:09.186 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK 2021-10-20 22:59:09.186 - Thread: 21 -> CreateDeviceInternal create swapchain 2021-10-20 22:59:11.425 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-10-20 22:59:11.426 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-10-20 22:59:11.426 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-10-20 22:59:13.222 - Thread: 1 -> Preallocate - START 2021-10-20 22:59:13.225 - Thread: 1 -> MySpaceWorldGenerator - START 2021-10-20 22:59:13.228 - Thread: 1 -> MySpaceWorldGenerator - END 2021-10-20 22:59:13.228 - Thread: 1 -> MySpaceBuildComponent - START 2021-10-20 22:59:13.228 - Thread: 1 -> MySpaceBuildComponent - END 2021-10-20 22:59:13.229 - Thread: 1 -> MyEntities - START 2021-10-20 22:59:13.241 - Thread: 1 -> MyEntities - END 2021-10-20 22:59:13.241 - Thread: 1 -> MyObjectBuilder_Base - START 2021-10-20 22:59:13.241 - Thread: 1 -> MyObjectBuilder_Base - END 2021-10-20 22:59:13.241 - Thread: 1 -> MyTransparentGeometry - START 2021-10-20 22:59:13.241 - Thread: 1 -> MyTransparentGeometry - END 2021-10-20 22:59:13.241 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-10-20 22:59:13.247 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-10-20 22:59:13.247 - Thread: 1 -> MyMath - START 2021-10-20 22:59:13.247 - Thread: 1 -> MyMath - END 2021-10-20 22:59:13.247 - Thread: 1 -> MySimpleObjectDraw - START 2021-10-20 22:59:13.247 - Thread: 1 -> MySimpleObjectDraw - END 2021-10-20 22:59:13.266 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-10-20 22:59:13.266 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-10-20 22:59:13.266 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-10-20 22:59:13.280 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-10-20 22:59:13.280 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-10-20 22:59:13.280 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-10-20 22:59:13.280 - Thread: 1 -> MySyncDestructions - START 2021-10-20 22:59:13.280 - Thread: 1 -> MySyncDestructions - END 2021-10-20 22:59:13.280 - Thread: 1 -> MySyncEntity - START 2021-10-20 22:59:13.280 - Thread: 1 -> MySyncEntity - END 2021-10-20 22:59:13.280 - Thread: 1 -> MyCommandCharacter - START 2021-10-20 22:59:13.280 - Thread: 1 -> MyCommandCharacter - END 2021-10-20 22:59:13.280 - Thread: 1 -> MyCommandConsole - START 2021-10-20 22:59:13.280 - Thread: 1 -> MyCommandConsole - END 2021-10-20 22:59:13.280 - Thread: 1 -> MyCommandEntity - START 2021-10-20 22:59:13.280 - Thread: 1 -> MyCommandEntity - END 2021-10-20 22:59:13.280 - Thread: 1 -> MyAiTargetManager - START 2021-10-20 22:59:13.280 - Thread: 1 -> MyAiTargetManager - END 2021-10-20 22:59:13.280 - Thread: 1 -> MyClientDebugCommands - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyClientDebugCommands - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyDedicatedServer - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyDedicatedServer - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyDedicatedServerBase - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyDedicatedServerBase - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerBase - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerBase - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerClient - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerClient - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerClientBase - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerClientBase - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerLobby - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerLobby - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerServerBase - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyMultiplayerServerBase - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyServerDebugCommands - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyServerDebugCommands - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyAIActionsParser - START 2021-10-20 22:59:13.281 - Thread: 1 -> MyAIActionsParser - END 2021-10-20 22:59:13.281 - Thread: 1 -> MyCubeGridDefinitions - START 2021-10-20 22:59:13.291 - Thread: 1 -> MyCubeGridDefinitions - END 2021-10-20 22:59:13.291 - Thread: 1 -> MyDefinitionManager - START 2021-10-20 22:59:13.296 - Thread: 1 -> MyDefinitionManager - END 2021-10-20 22:59:13.296 - Thread: 1 -> Preallocate - END 2021-10-20 22:59:13.297 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-10-20 22:59:13.722 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-10-20 22:59:13.722 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-10-20 22:59:13.740 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-10-20 22:59:13.740 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-20 22:59:13.740 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-20 22:59:13.740 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-10-20 22:59:13.740 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-10-20 22:59:13.740 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-10-20 22:59:13.740 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-10-20 22:59:13.747 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-10-20 22:59:13.747 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-10-20 22:59:13.747 - Thread: 1 -> Virtualized: False 2021-10-20 22:59:13.750 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2021-10-20 22:59:13.751 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,282,323,968 bytes 2021-10-20 22:59:13.751 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-10-20 22:59:13.751 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 25,711,771,648 bytes 2021-10-20 22:59:13.751 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,504,439,296 bytes 2021-10-20 22:59:13.754 - Thread: 1 -> Drive C: | Capacity: 999,559,262,208 bytes | Free space: 377,592,606,720 bytes 2021-10-20 22:59:13.754 - Thread: 1 -> Drive G: | Capacity: 3,000,574,668,800 bytes | Free space: 536,259,018,752 bytes 2021-10-20 22:59:13.755 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-10-20 22:59:13.755 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-10-20 22:59:13.755 - Thread: 1 -> Installed DLCs: 2021-10-20 22:59:13.757 - Thread: 1 -> Deluxe Edition (573160) 2021-10-20 22:59:13.757 - Thread: 1 -> Decorative Blocks (1049790) 2021-10-20 22:59:13.757 - Thread: 1 -> Economy Deluxe (1135960) 2021-10-20 22:59:13.757 - Thread: 1 -> Style Pack (1084680) 2021-10-20 22:59:13.757 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-10-20 22:59:13.757 - Thread: 1 -> Frostbite (1241550) 2021-10-20 22:59:13.757 - Thread: 1 -> Sparks Of The Future (1307680) 2021-10-20 22:59:13.757 - Thread: 1 -> Wasteland (1374610) 2021-10-20 22:59:13.757 - Thread: 1 -> Warfare I. (1475830) 2021-10-20 22:59:13.757 - Thread: 1 -> Heavy Industry (1676100) 2021-10-20 22:59:13.775 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-10-20 22:59:13.882 - Thread: 1 -> Havok: Physics.Init 2021-10-20 22:59:14.077 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-10-20 22:59:14.594 - Thread: 1 -> HkGameName: SpaceEngineers 2021-10-20 22:59:14.598 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-10-20 22:59:14.599 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-20 22:59:14.608 - Thread: 1 -> a97a008580b59b4395b31f80766e4f9120a1a427 2021-10-20 22:59:14.796 - Thread: 1 -> Loading scenarios 2021-10-20 22:59:14.821 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-20 22:59:14.821 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-10-20 22:59:15.096 - Thread: 1 -> Loading sound definitions 2021-10-20 22:59:15.314 - Thread: 1 -> GuiTextures.sbc 2021-10-20 22:59:15.314 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-20 22:59:15.363 - Thread: 1 -> GuiTextures.sbc 2021-10-20 22:59:15.363 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-20 22:59:15.363 - Thread: 1 -> GuiTextures.sbc 2021-10-20 22:59:15.363 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-20 22:59:15.363 - Thread: 1 -> GuiTextures.sbc 2021-10-20 22:59:15.363 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-20 22:59:15.363 - Thread: 1 -> GuiTextures.sbc 2021-10-20 22:59:15.363 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-20 22:59:15.363 - Thread: 1 -> GuiTextures.sbc 2021-10-20 22:59:15.363 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-20 22:59:15.383 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-20 22:59:15.383 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-10-20 22:59:15.383 - Thread: 1 -> Loading shadow textures definitions 2021-10-20 22:59:15.383 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-10-20 22:59:15.384 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-10-20 22:59:15.418 - Thread: 1 -> MyAudio.LoadData - START 2021-10-20 22:59:15.709 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2021-10-20 22:59:15.839 - Thread: 1 -> MyAudio.LoadData - END 2021-10-20 22:59:15.842 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-10-20 22:59:15.843 - Thread: 1 -> MyGuiManager() 2021-10-20 22:59:15.846 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-20 22:59:15.940 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-10-20 22:59:16.113 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-20 22:59:16.128 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-10-20 22:59:16.129 - Thread: 10 -> ReloadVoxelMaterials 2021-10-20 22:59:16.170 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-10-20 22:59:16.170 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-10-20 22:59:16.170 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-10-20 22:59:16.170 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-10-20 22:59:16.171 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-10-20 22:59:16.171 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-10-20 22:59:16.174 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-10-20 22:59:16.181 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-10-20 22:59:16.181 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-10-20 22:59:16.184 - Thread: 1 -> Loading default controls 2021-10-20 22:59:16.221 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-10-20 22:59:16.222 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-10-20 22:59:16.238 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-10-20 22:59:16.248 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-10-20 22:59:16.251 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-10-20 22:59:16.252 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-10-20 22:59:16.254 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-10-20 22:59:16.255 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-10-20 22:59:16.258 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-10-20 22:59:16.261 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-10-20 22:59:16.263 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-10-20 22:59:16.279 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-10-20 22:59:16.280 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-10-20 22:59:16.300 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-10-20 22:59:16.341 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-10-20 22:59:16.356 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-10-20 22:59:16.357 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-10-20 22:59:16.363 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-10-20 22:59:16.363 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-10-20 22:59:16.364 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-10-20 22:59:16.365 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-10-20 22:59:16.368 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-10-20 22:59:16.369 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-10-20 22:59:16.373 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-10-20 22:59:16.390 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-10-20 22:59:16.394 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-10-20 22:59:16.399 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-10-20 22:59:16.429 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-10-20 22:59:16.435 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-10-20 22:59:16.438 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-10-20 22:59:16.439 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-10-20 22:59:16.442 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-10-20 22:59:16.444 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-10-20 22:59:16.446 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-10-20 22:59:16.450 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-10-20 22:59:16.462 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-10-20 22:59:16.467 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-10-20 22:59:16.485 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-10-20 22:59:16.489 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-10-20 22:59:16.495 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-10-20 22:59:16.498 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-10-20 22:59:16.508 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-10-20 22:59:16.515 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-10-20 22:59:16.542 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-10-20 22:59:16.570 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-10-20 22:59:16.877 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-10-20 22:59:17.342 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-10-20 22:59:17.345 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-10-20 22:59:17.354 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-10-20 22:59:17.357 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-10-20 22:59:17.360 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-10-20 22:59:17.364 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-10-20 22:59:17.370 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-10-20 22:59:17.373 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-10-20 22:59:17.377 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-10-20 22:59:17.395 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-10-20 22:59:17.402 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-10-20 22:59:17.411 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-10-20 22:59:17.424 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-10-20 22:59:17.448 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-10-20 22:59:17.462 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-10-20 22:59:17.480 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-10-20 22:59:17.534 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-10-20 22:59:17.596 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-10-20 22:59:17.602 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-10-20 22:59:17.665 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-10-20 22:59:17.678 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-10-20 22:59:17.749 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-10-20 22:59:17.760 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-10-20 22:59:17.818 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-10-20 22:59:17.823 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-10-20 22:59:17.872 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-10-20 22:59:17.877 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-10-20 22:59:17.950 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-10-20 22:59:17.956 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-10-20 22:59:18.010 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-10-20 22:59:18.021 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-10-20 22:59:18.056 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-10-20 22:59:18.071 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-10-20 22:59:18.094 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-10-20 22:59:18.107 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-10-20 22:59:18.128 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-10-20 22:59:18.129 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-10-20 22:59:18.393 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-10-20 22:59:18.397 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-10-20 22:59:18.435 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-10-20 22:59:18.568 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-10-20 22:59:18.621 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-10-20 22:59:18.680 - Thread: 18 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-10-20 22:59:18.698 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-10-20 22:59:18.769 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-10-20 22:59:18.992 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-10-20 22:59:18.993 - Thread: 10 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-10-20 22:59:19.806 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-20 22:59:22.989 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-20 22:59:22.989 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-10-20 22:59:22.989 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-10-20 22:59:56.401 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-10-20 22:59:57.825 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-10-20 22:59:57.842 - Thread: 1 -> Timer Frequency: 10000000 2021-10-20 22:59:57.842 - Thread: 1 -> Ticks per frame: 166667 2021-10-20 22:59:58.469 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-20 22:59:58.682 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-10-20 22:59:58.686 - Thread: 1 -> Flares Intensity: 1 2021-10-20 22:59:58.686 - Thread: 1 -> Field of view: 1.22173 2021-10-20 22:59:58.686 - Thread: 1 -> PostProcessingEnabled: True 2021-10-20 22:59:58.687 - Thread: 1 -> Render.GrassDensityFactor: 4 2021-10-20 22:59:58.687 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-10-20 22:59:58.687 - Thread: 1 -> Render.DistanceFade: 3000 2021-10-20 22:59:58.687 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-10-20 22:59:58.687 - Thread: 1 -> Render.ShadowQuality: EXTREME 2021-10-20 22:59:58.687 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-10-20 22:59:58.687 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-10-20 22:59:58.687 - Thread: 1 -> Render.TextureQuality: HIGH 2021-10-20 22:59:58.687 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2021-10-20 22:59:58.687 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-10-20 22:59:58.687 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-10-20 22:59:58.687 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-10-20 22:59:58.687 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-10-20 22:59:58.687 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-10-20 22:59:58.759 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-10-20 22:59:58.797 - Thread: 24 -> EOS P2P - Query NAT type failed. 2021-10-20 22:59:58.879 - Thread: 1 -> Analytics session started: UserID = (aca57b55-0291-3093-2256-07ae6204c145) SessionID = (b13ad6a7-92d5-44e0-a95a-3b891ebde6c9) 2021-10-20 22:59:58.881 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 23:00:04.633 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-20 23:00:04.636 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-20 23:00:04.649 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-20 23:00:04.649 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-20 23:00:09.263 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-10-20 23:00:09.276 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-10-20 23:00:09.278 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2021-10-20 23:00:10.483 - Thread: 1 -> Server filtered: Diq Bandits by AllowedGroups 2021-10-20 23:00:10.489 - Thread: 1 -> Server filtered: Goobers by AllowedGroups 2021-10-20 23:00:10.489 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-10-20 23:00:10.490 - Thread: 1 -> Server filtered: boner fields by AllowedGroups 2021-10-20 23:00:10.535 - Thread: 1 -> Requesting dedicated servers 2021-10-20 23:00:10.549 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.549 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.550 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.550 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.550 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.550 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.581 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.581 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.614 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.614 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.614 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.631 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.631 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.631 - Thread: 1 -> Server page closed. 2021-10-20 23:00:10.648 - Thread: 1 -> Server page closed. 2021-10-20 23:00:13.176 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-20 23:00:17.293 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2021-10-20 23:00:20.932 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-10-20 23:00:20.933 - Thread: 1 -> World requested 2021-10-20 23:00:20.945 - Thread: 1 -> World requested - connection alive 2021-10-20 23:00:21.079 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2021-10-20 23:00:21.085 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2021-10-20 23:00:21.649 - Thread: 1 -> LoadSession() - Start 2021-10-20 23:00:21.655 - Thread: 1 -> MyConfig.Save() - START 2021-10-20 23:00:21.659 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-20 23:00:21.713 - Thread: 1 -> MyConfig.Save() - END 2021-10-20 23:00:21.714 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-20 23:00:21.719 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-20 23:00:21.719 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-20 23:00:21.725 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-20 23:00:21.725 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2021-10-20 23:00:21.730 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2021-10-20 23:00:21.730 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-20 23:00:21.736 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-20 23:00:21.764 - Thread: 1 -> LoadSession() - End 2021-10-20 23:00:21.765 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-10-20 23:00:21.771 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-10-20 23:00:21.771 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-10-20 23:00:21.799 - Thread: 1 -> RunLoadingAction - START 2021-10-20 23:00:23.662 - Thread: 1 -> GC Memory: 1,101,712,896 B 2021-10-20 23:00:23.675 - Thread: 1 -> Process Memory: 3,065,810,944 B 2021-10-20 23:00:25.008 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-10-20 23:00:25.055 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-10-20 23:00:25.060 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-10-20 23:00:25.062 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-20 23:00:25.072 - Thread: 1 -> a97a008580b59b4395b31f80766e4f9120a1a427 2021-10-20 23:00:25.258 - Thread: 1 -> Loading scenarios 2021-10-20 23:00:25.258 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-20 23:00:25.264 - Thread: 1 -> List of used mods (0) - START 2021-10-20 23:00:25.271 - Thread: 1 -> List of used mods - END 2021-10-20 23:00:25.404 - Thread: 1 -> Loading behaviors 2021-10-20 23:00:25.405 - Thread: 1 -> Loading ammo magazines 2021-10-20 23:00:25.408 - Thread: 1 -> Loading ammo definitions 2021-10-20 23:00:25.411 - Thread: 1 -> Loading animations 2021-10-20 23:00:25.415 - Thread: 1 -> Loading animations 2021-10-20 23:00:25.416 - Thread: 1 -> Loading sound definitions 2021-10-20 23:00:25.416 - Thread: 1 -> Loading sound definitions 2021-10-20 23:00:25.416 - Thread: 1 -> Loading sound definitions 2021-10-20 23:00:25.416 - Thread: 1 -> Loading sound definitions 2021-10-20 23:00:25.417 - Thread: 1 -> Loading sound definitions 2021-10-20 23:00:25.417 - Thread: 1 -> Loading sound definitions 2021-10-20 23:00:25.417 - Thread: 1 -> Loading category classes 2021-10-20 23:00:25.417 - Thread: 1 -> Loading category classes 2021-10-20 23:00:25.417 - Thread: 1 -> Loading blueprint classes 2021-10-20 23:00:25.419 - Thread: 1 -> Loading blueprint class entries 2021-10-20 23:00:25.419 - Thread: 1 -> Loading blueprint class entries 2021-10-20 23:00:25.419 - Thread: 1 -> Loading blueprints 2021-10-20 23:00:25.422 - Thread: 1 -> Loading blueprints 2021-10-20 23:00:25.422 - Thread: 1 -> Loading agent definitions 2021-10-20 23:00:25.423 - Thread: 1 -> Loading character definitions 2021-10-20 23:00:25.437 - Thread: 1 -> Loading character definitions 2021-10-20 23:00:25.437 - Thread: 1 -> Loading components 2021-10-20 23:00:25.438 - Thread: 1 -> Loading components 2021-10-20 23:00:25.438 - Thread: 1 -> Loading configuration 2021-10-20 23:00:25.439 - Thread: 1 -> Loading container types 2021-10-20 23:00:25.441 - Thread: 1 -> Loading Contract Types 2021-10-20 23:00:25.448 - Thread: 1 -> Loading block positions 2021-10-20 23:00:25.452 - Thread: 1 -> Loading block positions 2021-10-20 23:00:25.452 - Thread: 1 -> Loading curve definitions 2021-10-20 23:00:25.456 - Thread: 1 -> Loading debris 2021-10-20 23:00:25.457 - Thread: 1 -> Loading environment items entries 2021-10-20 23:00:25.458 - Thread: 1 -> Loading decal global definitions 2021-10-20 23:00:25.458 - Thread: 1 -> Loading decal definitions 2021-10-20 23:00:25.460 - Thread: 1 -> Loading decal definitions 2021-10-20 23:00:25.460 - Thread: 1 -> Loading drone behaviors 2021-10-20 23:00:25.462 - Thread: 1 -> Loading edges 2021-10-20 23:00:25.463 - Thread: 1 -> Loading emissive color definitions 2021-10-20 23:00:25.467 - Thread: 1 -> Loading emissive color default states 2021-10-20 23:00:25.471 - Thread: 1 -> Loading animations 2021-10-20 23:00:25.472 - Thread: 1 -> Loading entity components 2021-10-20 23:00:25.485 - Thread: 1 -> Loading component containers 2021-10-20 23:00:25.500 - Thread: 1 -> Loading environment items entries 2021-10-20 23:00:25.501 - Thread: 1 -> Loading Faction Names 2021-10-20 23:00:25.502 - Thread: 1 -> Loading factions 2021-10-20 23:00:25.505 - Thread: 1 -> Loading flare definitions 2021-10-20 23:00:25.516 - Thread: 1 -> Loading gas property definitions 2021-10-20 23:00:25.516 - Thread: 1 -> Loading event definitions 2021-10-20 23:00:25.518 - Thread: 1 -> Loading physical items 2021-10-20 23:00:25.522 - Thread: 1 -> Loading chat bot responses 2021-10-20 23:00:25.533 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:00:25.533 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-20 23:00:25.536 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:00:25.536 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-20 23:00:25.536 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:00:25.536 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-20 23:00:25.536 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:00:25.536 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-20 23:00:25.536 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:00:25.536 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-20 23:00:25.536 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:00:25.536 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-20 23:00:25.544 - Thread: 1 -> Loading LCD texture categories 2021-10-20 23:00:25.545 - Thread: 1 -> Loading LCD texture categories 2021-10-20 23:00:25.545 - Thread: 1 -> Loading LCD texture categories 2021-10-20 23:00:25.545 - Thread: 1 -> Loading LCD texture categories 2021-10-20 23:00:25.545 - Thread: 1 -> Loading LCD texture categories 2021-10-20 23:00:25.545 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-20 23:00:25.545 - Thread: 1 -> Loading planet definition 2021-10-20 23:00:25.554 - Thread: 1 -> Loading physical items 2021-10-20 23:00:25.558 - Thread: 1 -> Loading physical items 2021-10-20 23:00:25.559 - Thread: 1 -> Loading physical material properties 2021-10-20 23:00:25.562 - Thread: 1 -> Loading pirate antennas 2021-10-20 23:00:25.563 - Thread: 1 -> Loading research blocks definitions 2021-10-20 23:00:25.565 - Thread: 1 -> Loading research groups definitions 2021-10-20 23:00:25.566 - Thread: 1 -> Loading resource distribution groups 2021-10-20 23:00:25.567 - Thread: 1 -> Loading shadow textures definitions 2021-10-20 23:00:25.567 - Thread: 1 -> Loading ship sound groups 2021-10-20 23:00:25.586 - Thread: 1 -> Loading ship sound groups 2021-10-20 23:00:25.586 - Thread: 1 -> Loading sound categories 2021-10-20 23:00:25.589 - Thread: 1 -> Loading stat definitions 2021-10-20 23:00:25.590 - Thread: 1 -> Loading grid creators 2021-10-20 23:00:25.592 - Thread: 1 -> Loading transparent material properties 2021-10-20 23:00:25.593 - Thread: 1 -> Loading planet definition 2021-10-20 23:00:25.593 - Thread: 1 -> Loading voxel map storage definitions 2021-10-20 23:00:25.594 - Thread: 1 -> Loading voxel material definitions 2021-10-20 23:00:25.595 - Thread: 1 -> Loading voxel material definitions 2021-10-20 23:00:25.595 - Thread: 1 -> Loading voxel material definitions 2021-10-20 23:00:25.595 - Thread: 1 -> Loading voxel material definitions 2021-10-20 23:00:25.595 - Thread: 1 -> Loading Weather Effects 2021-10-20 23:00:25.603 - Thread: 1 -> Audio effects definitions 2021-10-20 23:00:25.606 - Thread: 1 -> Loading environment items definitions 2021-10-20 23:00:25.608 - Thread: 1 -> Loading environment items definitions 2021-10-20 23:00:25.608 - Thread: 1 -> Loading physical material properties 2021-10-20 23:00:25.613 - Thread: 1 -> Loading particle effect definitions 2021-10-20 23:00:25.719 - Thread: 1 -> Loading particle effect definitions 2021-10-20 23:00:25.720 - Thread: 1 -> Loading environment item definitions 2021-10-20 23:00:25.725 - Thread: 1 -> Loading weapon definitions 2021-10-20 23:00:25.735 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.773 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.774 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.813 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.821 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.822 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.822 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.823 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.823 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.834 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.835 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.838 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.842 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.844 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.845 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.846 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.846 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.850 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.851 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.851 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.852 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.854 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.854 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.860 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.861 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.861 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.862 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.862 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.863 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.865 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.866 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.870 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.871 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.872 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.873 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.873 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.875 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.875 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.889 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.892 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.893 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.895 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.897 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.898 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.899 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.905 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.906 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.908 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.910 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.911 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.913 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.913 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.919 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.919 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.921 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.923 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.925 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.926 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.928 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.929 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.931 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.933 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.936 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.943 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.946 - Thread: 1 -> Loading cube blocks 2021-10-20 23:00:25.946 - Thread: 1 -> Created block definitions 2021-10-20 23:00:25.951 - Thread: 1 -> Loading block variant groups 2021-10-20 23:00:25.955 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-10-20 23:00:25.956 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2021-10-20 23:00:25.957 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2021-10-20 23:00:25.958 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2021-10-20 23:00:25.958 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2021-10-20 23:00:25.958 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2021-10-20 23:00:25.958 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-10-20 23:00:25.964 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-10-20 23:00:25.964 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-10-20 23:00:25.964 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-10-20 23:00:25.964 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-10-20 23:00:25.964 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-10-20 23:00:25.964 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-10-20 23:00:25.964 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-10-20 23:00:25.965 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-10-20 23:00:25.965 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-10-20 23:00:25.965 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-10-20 23:00:25.965 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-10-20 23:00:25.965 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-10-20 23:00:25.965 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-10-20 23:00:25.965 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-10-20 23:00:25.966 - Thread: 1 -> Loading asteroid generators 2021-10-20 23:00:25.968 - Thread: 1 -> Loading spawn groups 2021-10-20 23:00:25.972 - Thread: 1 -> Loading drop containers 2021-10-20 23:00:25.973 - Thread: 1 -> Loading spawn groups 2021-10-20 23:00:25.974 - Thread: 1 -> Loading spawn groups 2021-10-20 23:00:25.974 - Thread: 1 -> Loading radial menu definitions 2021-10-20 23:00:25.996 - Thread: 1 -> Loading respawn ships 2021-10-20 23:00:25.998 - Thread: 1 -> Loading spawn groups 2021-10-20 23:00:25.998 - Thread: 1 -> Loading wheel speeds 2021-10-20 23:00:26.069 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-20 23:00:26.079 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-20 23:00:26.079 - Thread: 1 -> MyAudio.LoadData - START 2021-10-20 23:00:26.234 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2021-10-20 23:00:26.360 - Thread: 1 -> MyAudio.LoadData - END 2021-10-20 23:00:26.415 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-10-20 23:00:26.444 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-20 23:00:26.481 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:00:26.486 - Thread: 17 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:00:26.503 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:00:26.504 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:00:26.513 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-20 23:00:26.514 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-20 23:00:26.514 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-20 23:00:26.528 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-20 23:00:27.025 - Thread: 38 -> External debugger: listening... 2021-10-20 23:00:27.057 - Thread: 1 -> MyLights.LoadData() - START 2021-10-20 23:00:27.070 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-10-20 23:00:27.070 - Thread: 1 -> MyLights.LoadData() - END 2021-10-20 23:00:27.070 - Thread: 1 -> Info: MyLights initialized. 2021-10-20 23:00:27.070 - Thread: 1 -> MyExplosions.LoadData() - START 2021-10-20 23:00:27.080 - Thread: 1 -> MyExplosions.LoadData() - END 2021-10-20 23:00:27.147 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-10-20 23:00:27.147 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-10-20 23:00:27.178 - Thread: 1 -> Loading Procedural World Generator 2021-10-20 23:00:27.178 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-10-20 23:00:27.280 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-10-20 23:00:29.120 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:True 2021-10-20 23:00:29.120 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-10-20 23:00:29.124 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:00:30.930 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:True 2021-10-20 23:00:30.930 - Thread: 1 -> Info: Planet generator name: Titan 2021-10-20 23:00:30.930 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:00:32.677 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:True 2021-10-20 23:00:32.677 - Thread: 1 -> Info: Planet generator name: Alien 2021-10-20 23:00:32.678 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:00:34.528 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:True 2021-10-20 23:00:34.529 - Thread: 1 -> Info: Planet generator name: Moon 2021-10-20 23:00:34.529 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:00:36.180 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:True 2021-10-20 23:00:36.180 - Thread: 1 -> Info: Planet generator name: Mars 2021-10-20 23:00:36.180 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:00:38.110 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:True 2021-10-20 23:00:38.110 - Thread: 1 -> Info: Planet generator name: Europa 2021-10-20 23:00:38.110 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:00:38.176 - Thread: 1 -> Entities loaded & initialized 2021-10-20 23:00:38.242 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-10-20 23:00:38.242 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-10-20 23:00:38.347 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-10-20 23:00:38.347 - Thread: 1 -> RunLoadingAction - END 2021-10-20 23:00:38.349 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-10-20 23:00:38.355 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-10-20 23:00:38.356 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-10-20 23:00:38.361 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-10-20 23:00:38.361 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-10-20 23:00:38.380 - Thread: 1 -> Updating continues. 2021-10-20 23:00:38.631 - Thread: 1 -> GC Memory: 1559.167 / 1559.167 MB 2021-10-20 23:00:39.037 - Thread: 1 -> RequestRespawn 2021-10-20 23:00:39.099 - Thread: 1 -> Warning: Server failed to update game inventory items. 2021-10-20 23:00:39.130 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2021-10-20 23:00:40.656 - Thread: 1 -> Loading duration: 18.8909111 2021-10-20 23:00:40.997 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-10-20 23:00:41.003 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-10-20 23:00:41.009 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-10-20 23:00:42.446 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 23:00:42.604 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 23:00:42.613 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 23:00:42.620 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 23:00:42.639 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 23:00:43.175 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-10-20 23:00:49.234 - Thread: 1 -> GUI Stats: Update 10.0056757777778, Draw 0.247415722222222 2021-10-20 23:00:56.413 - Thread: 44 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:00:57.464 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2021-10-20 23:00:57.470 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2021-10-20 23:01:03.825 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-20 23:01:05.193 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-10-20 23:01:07.360 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2021-10-20 23:01:08.643 - Thread: 1 -> GC Memory: 1597.581 / 1597.581 MB 2021-10-20 23:01:12.442 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2021-10-20 23:01:12.446 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2021-10-20 23:01:13.409 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-10-20 23:01:13.414 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-10-20 23:01:14.709 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-10-20 23:01:16.343 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2021-10-20 23:01:19.930 - Thread: 1 -> GUI Stats: Update 0.542155611111111, Draw 0.254262777777778 2021-10-20 23:01:19.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:01:19.973 - Thread: 1 -> STATISTICS,0,0.00620842,0.006840706,0.02109814,0.01309109,0.1976843,0.2414246,13.43169,84.32339,2,16,1600.77,6532.805,1061,100000,2,19.32748,98.73532,0,20899,12.34658,0,16.66667,2.386284,12.19044,100,4740784322,1600.77,0,0 2021-10-20 23:01:19.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:01:19.975 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,822,36,153,269,79,655,4521,1865,0,0,110,2134,0,1314,15,0,69,15,288,44,0,0,408,758,360,6,20,0,0,0,0 2021-10-20 23:01:19.981 - Thread: 1 -> MyConfig.Save() - START 2021-10-20 23:01:19.987 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-20 23:01:19.988 - Thread: 1 -> MyConfig.Save() - END 2021-10-20 23:01:20.226 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2021-10-20 23:01:20.232 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2021-10-20 23:01:20.826 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-10-20 23:01:20.831 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-10-20 23:01:21.309 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-20 23:01:21.313 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-20 23:01:38.657 - Thread: 1 -> GC Memory: 1638.449 / 1638.449 MB 2021-10-20 23:01:50.027 - Thread: 1 -> GUI Stats: Update 0.614750055555555, Draw 0.263464388888889 2021-10-20 23:02:08.658 - Thread: 1 -> GC Memory: 1637.842 / 1637.842 MB 2021-10-20 23:02:20.027 - Thread: 1 -> GUI Stats: Update 0.583036388888888, Draw 0.255211166666667 2021-10-20 23:02:20.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:02:20.057 - Thread: 1 -> STATISTICS,60.0166667,0.006008148,0.008556366,0.02368546,0.01309109,0.6812124,0.7614403,15.92802,48.57553,2,19,1642.444,6675.313,1061,100000,2,22.95321,95.17213,0.4744774,21051,8.333147,0,16.66667,1.912725,7.930834,100,4857995508,1642.444,0,0 2021-10-20 23:02:20.057 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:02:20.057 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,822,36,234,351,79,655,4632,1893,0,0,114,2244,0,1338,15,0,71,15,288,45,0,0,408,758,360,6,20,0,0,0,0 2021-10-20 23:02:38.677 - Thread: 1 -> GC Memory: 1367.498 / 1367.498 MB 2021-10-20 23:02:50.026 - Thread: 1 -> GUI Stats: Update 0.606975222222222, Draw 0.258997388888889 2021-10-20 23:02:50.669 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 23:03:02.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 23:03:02.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 23:03:08.687 - Thread: 1 -> GC Memory: 1365.525 / 1365.525 MB 2021-10-20 23:03:20.438 - Thread: 1 -> GUI Stats: Update 0.537900611111111, Draw 0.270731611111111 2021-10-20 23:03:20.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:03:20.485 - Thread: 1 -> STATISTICS,120.0333334,0.007576942,0.0088377,0.02418041,0.01309109,1.209291,1.290568,14.19124,67.64474,2,21,1368.587,6772.191,1061,100000,2,18.52549,99.12381,0.4803167,21046,13.56384,0,16.66667,2.512767,13.44499,100,4865221744,1368.587,0,0 2021-10-20 23:03:20.485 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:03:20.485 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,822,36,240,357,79,655,4639,1893,0,0,114,2251,0,1339,15,0,72,15,288,45,0,0,408,758,360,6,20,0,0,0,0 2021-10-20 23:03:38.687 - Thread: 1 -> GC Memory: 1368.129 / 1368.129 MB 2021-10-20 23:03:45.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 23:03:49.219 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 23:03:49.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 23:03:50.437 - Thread: 1 -> GUI Stats: Update 0.233963333333333, Draw 0.272400888888889 2021-10-20 23:03:55.174 - Thread: 1 -> Client connected: Blitz @ omni-games.net ([007...060]) 2021-10-20 23:04:08.687 - Thread: 1 -> GC Memory: 1364.077 / 1364.077 MB 2021-10-20 23:04:20.437 - Thread: 1 -> GUI Stats: Update 0.525637333333334, Draw 0.254938944444444 2021-10-20 23:04:20.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:04:20.502 - Thread: 1 -> STATISTICS,180.05,0.006008148,0.008554459,0.02418041,0.01309109,1.606477,1.810987,13.8158,45.82095,3,22,1368.527,6715.574,1061,100000,2,14.5979,99.48586,0.5054964,21052,16.39421,0,16.66667,2.39321,16.30993,100,4868634392,1368.527,0,0 2021-10-20 23:04:20.502 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:04:20.502 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,822,36,243,360,79,655,4643,1893,0,0,114,2254,0,1339,15,0,72,15,288,45,0,0,408,758,360,6,20,0,0,0,0 2021-10-20 23:04:38.689 - Thread: 1 -> GC Memory: 1385.624 / 1385.624 MB 2021-10-20 23:04:43.221 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 23:04:45.771 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 23:04:45.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 23:04:50.639 - Thread: 1 -> GUI Stats: Update 0.556102833333334, Draw 0.393274611111112 2021-10-20 23:05:32.732 - Thread: 1 -> GC Memory: 1389.412 / 1389.412 MB 2021-10-20 23:05:32.732 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 23:08:53.894 - Thread: 1 -> GC Memory: 1370.643 / 1370.643 MB 2021-10-20 23:08:58.499 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 23:09:12.466 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-20 23:09:14.032 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-20 23:09:14.036 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-20 23:09:17.104 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.LoadContent 2021-10-20 23:09:22.551 - Thread: 1 -> GUI Stats: Update 0.574352777777778, Draw 0.2801175 2021-10-20 23:09:22.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:09:22.632 - Thread: 1 -> STATISTICS,240.0666667,0.006103516,0.008555412,0.1324091,0.01309109,2.124569,2.333235,13.65913,56.43871,3,14,1374.841,6739.004,1061,100000,2,24.69773,97.63532,0.4730518,21072,8.337446,0,16.66667,2.05916,8.140292,100,4887730830,1374.841,0,0 2021-10-20 23:09:22.632 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:09:22.632 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,822,36,245,361,79,655,4661,1910,0,0,114,2272,0,1356,15,0,72,15,288,44,0,0,408,758,360,6,20,0,0,0,0 2021-10-20 23:09:23.904 - Thread: 1 -> GC Memory: 1373.324 / 1373.324 MB 2021-10-20 23:09:29.633 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.UnloadContent - START 2021-10-20 23:09:29.637 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.UnloadContent - END 2021-10-20 23:09:52.550 - Thread: 1 -> GUI Stats: Update 0.595732333333333, Draw 0.256580944444444 2021-10-20 23:09:53.917 - Thread: 1 -> GC Memory: 1372.198 / 1372.198 MB 2021-10-20 23:10:04.266 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-20 23:10:05.533 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-20 23:10:05.538 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-20 23:10:10.633 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-20 23:10:11.700 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-20 23:10:11.707 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-20 23:10:20.933 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-20 23:10:21.933 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-20 23:10:21.938 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-20 23:10:22.551 - Thread: 1 -> GUI Stats: Update 0.621312222222224, Draw 0.241145888888889 2021-10-20 23:10:22.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:10:22.649 - Thread: 1 -> STATISTICS,300.0833334,0.005719185,0.008579254,0.1324091,0.01309109,2.487421,2.846913,14.01922,52.98648,3,15,1373.112,6740.16,1061,100000,2,23.93705,97.00193,0.4391101,21070,8.32891,0,16.66667,1.993695,8.079204,100,4887751790,1373.112,0,0 2021-10-20 23:10:22.649 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:10:22.649 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,822,36,245,361,79,655,4661,1910,0,0,114,2272,0,1356,15,0,72,15,288,44,0,0,408,758,360,6,20,0,0,0,0 2021-10-20 23:10:23.917 - Thread: 1 -> GC Memory: 1371.551 / 1371.551 MB 2021-10-20 23:10:32.736 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 23:10:36.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 23:10:36.338 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 23:10:48.334 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-20 23:10:48.334 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-20 23:10:48.334 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-20 23:10:48.489 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-20 23:10:48.496 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-10-20 23:10:51.008 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-10-20 23:10:51.013 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-10-20 23:10:52.777 - Thread: 1 -> GUI Stats: Update 0.587404944444445, Draw 0.286956 2021-10-20 23:10:53.807 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 23:10:53.929 - Thread: 1 -> GC Memory: 1373.973 / 1373.973 MB 2021-10-20 23:11:02.424 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.LoadContent 2021-10-20 23:11:04.858 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.UnloadContent - START 2021-10-20 23:11:04.863 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.UnloadContent - END 2021-10-20 23:11:22.777 - Thread: 1 -> GUI Stats: Update 0.360657166666667, Draw 0.277767499999999 2021-10-20 23:11:22.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:11:22.892 - Thread: 1 -> STATISTICS,360.1,0.005859375,0.008554459,0.1324091,0.01309109,2.864238,3.364775,13.20755,48.12582,3,21,1374.707,6748.48,1062,100000,2,18.6676,99.20078,0.4942536,21023,13.57051,0,16.66667,2.533289,13.46205,100,4890571448,1374.707,0,0 2021-10-20 23:11:22.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:11:22.893 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,822,36,245,361,79,655,4664,1913,0,0,114,2275,0,1359,15,0,72,15,288,44,0,0,408,758,360,6,20,0,0,0,0 2021-10-20 23:11:23.944 - Thread: 1 -> GC Memory: 1376.8 / 1376.8 MB 2021-10-20 23:11:52.777 - Thread: 1 -> GUI Stats: Update 0.0931549999999998, Draw 0.280943277777778 2021-10-20 23:11:53.959 - Thread: 1 -> GC Memory: 1377.74 / 1377.74 MB 2021-10-20 23:12:57.023 - Thread: 1 -> GC Memory: 1374.089 / 1374.089 MB 2021-10-20 23:19:02.102 - Thread: 21 -> Sending event to ElasticSearch: WorldEnd 2021-10-20 23:19:02.149 - Thread: 21 -> Sending event to ElasticSearch: SessionEnd 2021-10-20 23:19:39.227 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-20 23:19:43.005 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 23:19:43.011 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 23:19:43.011 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-10-20 23:19:43.015 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-10-20 23:19:43.019 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-10-20 23:19:43.024 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-10-20 23:19:43.029 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-10-20 23:19:43.204 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-10-20 23:19:43.205 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-10-20 23:19:43.212 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-10-20 23:19:43.212 - Thread: 1 -> MySession::Unload START 2021-10-20 23:19:43.213 - Thread: 1 -> AutoSaveInMinutes: 0 2021-10-20 23:19:43.213 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-10-20 23:19:43.213 - Thread: 1 -> IsServer: False 2021-10-20 23:19:43.214 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-20 23:19:43.217 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-20 23:19:43.217 - Thread: 1 -> MyAudio.LoadData - START 2021-10-20 23:19:43.401 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2021-10-20 23:19:43.513 - Thread: 1 -> MyAudio.LoadData - END 2021-10-20 23:19:43.515 - Thread: 1 -> MyConfig.Save() - START 2021-10-20 23:19:43.521 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-20 23:19:43.522 - Thread: 1 -> MyConfig.Save() - END 2021-10-20 23:19:43.528 - Thread: 1 -> Unloading Procedural World Generator 2021-10-20 23:19:43.744 - Thread: 1 -> Info: MyLights Unloading data. 2021-10-20 23:19:43.759 - Thread: 1 -> Network readers disposed 2021-10-20 23:19:43.760 - Thread: 1 -> Network readers disposed 2021-10-20 23:19:43.763 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-10-20 23:19:44.027 - Thread: 1 -> Loading sound definitions 2021-10-20 23:19:44.037 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:19:44.037 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-20 23:19:44.039 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:19:44.039 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-20 23:19:44.039 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:19:44.039 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-20 23:19:44.039 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:19:44.039 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-20 23:19:44.040 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:19:44.040 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-20 23:19:44.040 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:19:44.040 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-20 23:19:44.041 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-20 23:19:44.041 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-10-20 23:19:44.041 - Thread: 1 -> Loading shadow textures definitions 2021-10-20 23:19:44.041 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-10-20 23:19:44.041 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-10-20 23:19:44.343 - Thread: 1 -> MySession::Unload END 2021-10-20 23:19:44.349 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-20 23:19:44.349 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-20 23:19:44.354 - Thread: 1 -> MyGuiScreenServerReconnector MyGuiScreenBase.LoadContent 2021-10-20 23:19:44.359 - Thread: 1 -> Exiting.. 2021-10-20 23:19:44.360 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-10-20 23:19:44.364 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-20 23:19:44.366 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-20 23:19:44.369 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-10-20 23:19:44.372 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-20 23:19:44.377 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-20 23:19:44.377 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-20 23:19:44.381 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-20 23:19:44.381 - Thread: 1 -> MyGuiScreenServerReconnector MyGuiScreenBase.UnloadContent - START 2021-10-20 23:19:44.386 - Thread: 1 -> MyGuiScreenServerReconnector MyGuiScreenBase.UnloadContent - END 2021-10-20 23:19:44.386 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-20 23:19:44.392 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-20 23:19:45.308 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 24978032 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 41756080 computed total 41756080 reported total Heap usage: 1560752 ( 6%) unused in thread local freelists 22282032 (89%) unused in main heap 1135248 ( 4%) used in main heap ------- 24978032 allocated by heap Peak usage: 16273776 ( 6%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2021-10-20 23:19:45.616 - Thread: 38 -> External debugger: interrupted. 2021-10-20 23:19:45.622 - Thread: 1 -> Steam closed 2021-10-20 23:19:45.634 - Thread: 1 -> Log Closed