2021-10-20 23:18:41.544 - Thread: 1 -> Log Started 2021-10-20 23:18:41.544 - Thread: 1 -> Timezone (local - UTC): -4h 2021-10-20 23:18:41.544 - Thread: 1 -> App Version: 01_199_025 2021-10-20 23:18:41.559 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-10-20 23:18:41.559 - Thread: 1 -> Branch / Sandbox: DedicatedServer 2021-10-20 23:18:41.559 - Thread: 1 -> Environment.ProcessorCount: 12 2021-10-20 23:18:41.572 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 6.2.9200.0) 2021-10-20 23:18:41.576 - Thread: 1 -> Environment.CommandLine: "G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64\SpaceEngineersDedicated.exe" -noconsole -checkAlive 2021-10-20 23:18:41.576 - Thread: 1 -> Environment.Is64BitProcess: True 2021-10-20 23:18:41.576 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-10-20 23:18:41.576 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2021-10-20 23:18:41.576 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64 2021-10-20 23:18:41.576 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2021-10-20 23:18:41.576 - Thread: 1 -> IntPtr.Size: 8 2021-10-20 23:18:41.576 - Thread: 1 -> Default Culture: 2021-10-20 23:18:41.576 - Thread: 1 -> Default UI Culture: 2021-10-20 23:18:41.691 - Thread: 1 -> MyScreenManager() 2021-10-20 23:18:41.754 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-10-20 23:18:41.757 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64 2021-10-20 23:18:41.757 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content 2021-10-20 23:18:43.031 - Thread: 1 -> Preallocate - START 2021-10-20 23:18:43.033 - Thread: 1 -> MySpaceWorldGenerator - START 2021-10-20 23:18:43.034 - Thread: 1 -> MySpaceWorldGenerator - END 2021-10-20 23:18:43.034 - Thread: 1 -> MySpaceBuildComponent - START 2021-10-20 23:18:43.034 - Thread: 1 -> MySpaceBuildComponent - END 2021-10-20 23:18:43.034 - Thread: 1 -> MyEntities - START 2021-10-20 23:18:43.049 - Thread: 1 -> MyEntities - END 2021-10-20 23:18:43.049 - Thread: 1 -> MyObjectBuilder_Base - START 2021-10-20 23:18:43.049 - Thread: 1 -> MyObjectBuilder_Base - END 2021-10-20 23:18:43.049 - Thread: 1 -> MyTransparentGeometry - START 2021-10-20 23:18:43.049 - Thread: 1 -> MyTransparentGeometry - END 2021-10-20 23:18:43.049 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-10-20 23:18:43.054 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-10-20 23:18:43.054 - Thread: 1 -> MyMath - START 2021-10-20 23:18:43.054 - Thread: 1 -> MyMath - END 2021-10-20 23:18:43.054 - Thread: 1 -> MySimpleObjectDraw - START 2021-10-20 23:18:43.054 - Thread: 1 -> MySimpleObjectDraw - END 2021-10-20 23:18:43.074 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-10-20 23:18:43.074 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-10-20 23:18:43.074 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-10-20 23:18:43.145 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-10-20 23:18:43.145 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-10-20 23:18:43.146 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-10-20 23:18:43.146 - Thread: 1 -> MySyncDestructions - START 2021-10-20 23:18:43.146 - Thread: 1 -> MySyncDestructions - END 2021-10-20 23:18:43.146 - Thread: 1 -> MySyncEntity - START 2021-10-20 23:18:43.146 - Thread: 1 -> MySyncEntity - END 2021-10-20 23:18:43.146 - Thread: 1 -> MyCommandCharacter - START 2021-10-20 23:18:43.149 - Thread: 1 -> MyCommandCharacter - END 2021-10-20 23:18:43.149 - Thread: 1 -> MyCommandConsole - START 2021-10-20 23:18:43.150 - Thread: 1 -> MyCommandConsole - END 2021-10-20 23:18:43.150 - Thread: 1 -> MyCommandEntity - START 2021-10-20 23:18:43.151 - Thread: 1 -> MyCommandEntity - END 2021-10-20 23:18:43.151 - Thread: 1 -> MyAiTargetManager - START 2021-10-20 23:18:43.151 - Thread: 1 -> MyAiTargetManager - END 2021-10-20 23:18:43.151 - Thread: 1 -> MyClientDebugCommands - START 2021-10-20 23:18:43.152 - Thread: 1 -> MyClientDebugCommands - END 2021-10-20 23:18:43.152 - Thread: 1 -> MyDedicatedServer - START 2021-10-20 23:18:43.152 - Thread: 1 -> MyDedicatedServer - END 2021-10-20 23:18:43.152 - Thread: 1 -> MyDedicatedServerBase - START 2021-10-20 23:18:43.152 - Thread: 1 -> MyDedicatedServerBase - END 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerBase - START 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerBase - END 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerClient - START 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerClient - END 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerClientBase - START 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerClientBase - END 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerLobby - START 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerLobby - END 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerServerBase - START 2021-10-20 23:18:43.152 - Thread: 1 -> MyMultiplayerServerBase - END 2021-10-20 23:18:43.153 - Thread: 1 -> MyServerDebugCommands - START 2021-10-20 23:18:43.153 - Thread: 1 -> MyServerDebugCommands - END 2021-10-20 23:18:43.153 - Thread: 1 -> MyAIActionsParser - START 2021-10-20 23:18:43.153 - Thread: 1 -> MyAIActionsParser - END 2021-10-20 23:18:43.153 - Thread: 1 -> MyCubeGridDefinitions - START 2021-10-20 23:18:43.184 - Thread: 1 -> MyCubeGridDefinitions - END 2021-10-20 23:18:43.184 - Thread: 1 -> MyDefinitionManager - START 2021-10-20 23:18:43.189 - Thread: 1 -> MyDefinitionManager - END 2021-10-20 23:18:43.190 - Thread: 1 -> Preallocate - END 2021-10-20 23:18:43.193 - Thread: 1 -> Bind IP : 0.0.0.0:27016 2021-10-20 23:18:48.212 - Thread: 1 -> Networking service: Steam 2021-10-20 23:18:48.212 - Thread: 1 -> Server successfully started 2021-10-20 23:18:48.212 - Thread: 1 -> Product name: Space Engineers 2021-10-20 23:18:48.212 - Thread: 1 -> Desc: Space Engineers 2021-10-20 23:18:48.212 - Thread: 1 -> Public IP: 99.137.183.156 2021-10-20 23:18:48.212 - Thread: 1 -> User ID: [009...470] 2021-10-20 23:18:48.212 - Thread: 1 -> Server connected to Steam 2021-10-20 23:18:48.313 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-10-20 23:18:48.334 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-10-20 23:18:48.334 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-10-20 23:18:48.334 - Thread: 1 -> Server Name: Alien Test 2021-10-20 23:18:48.334 - Thread: 1 -> World Name: Alien Planet 2021-10-20 23:18:48.356 - Thread: 1 -> Auto Restart Enabled 2021-10-20 23:18:48.359 - Thread: 22 -> Remote Server Listener started. Listening on port 8080 2021-10-20 23:18:48.361 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-10-20 23:18:48.361 - Thread: 1 -> Installed DLCs: 2021-10-20 23:18:48.386 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-10-20 23:18:48.403 - Thread: 1 -> Havok: Physics.Init 2021-10-20 23:18:48.412 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-10-20 23:18:48.415 - Thread: 1 -> HkGameName: SpaceEngineers 2021-10-20 23:18:48.430 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-10-20 23:18:48.431 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-20 23:18:48.435 - Thread: 1 -> e81c71c392ad854db386c9d131f9142aff57e7fd 2021-10-20 23:18:48.721 - Thread: 1 -> Loading scenarios 2021-10-20 23:18:48.743 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-20 23:18:48.743 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-10-20 23:18:48.750 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-20 23:18:48.750 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-10-20 23:18:48.751 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-10-20 23:18:48.756 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2021-10-20 23:18:48.758 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-10-20 23:18:48.759 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-20 23:18:48.768 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-20 23:18:48.768 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-10-20 23:18:48.768 - Thread: 8 -> ReloadVoxelMaterials 2021-10-20 23:18:48.800 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-20 23:18:50.346 - Thread: 1 -> Loading last session C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet 2021-10-20 23:18:51.007 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\Sandbox_config.sbc 2021-10-20 23:18:51.021 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-10-20 23:18:51.024 - Thread: 1 -> Server PolicyResponse (1) 2021-10-20 23:18:51.028 - Thread: 10 -> Downloading world mods - START 2021-10-20 23:18:51.028 - Thread: 10 -> Downloading world mods - END 2021-10-20 23:18:51.050 - Thread: 1 -> Loading session: C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet 2021-10-20 23:18:51.136 - Thread: 1 -> GC Memory: 60,680,480 B 2021-10-20 23:18:51.141 - Thread: 1 -> Process Memory: 323,694,592 B 2021-10-20 23:18:51.143 - Thread: 1 -> Experimental mode: No 2021-10-20 23:18:51.143 - Thread: 1 -> Experimental mode reason: 0 2021-10-20 23:18:51.143 - Thread: 1 -> Console compatibility: No 2021-10-20 23:18:52.193 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-20 23:18:52.193 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-10-20 23:18:52.193 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2021-10-20 23:18:53.171 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-10-20 23:18:53.202 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-10-20 23:18:53.207 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-10-20 23:18:53.207 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-20 23:18:53.209 - Thread: 1 -> e81c71c392ad854db386c9d131f9142aff57e7fd 2021-10-20 23:18:53.419 - Thread: 1 -> Loading scenarios 2021-10-20 23:18:53.420 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-20 23:18:53.420 - Thread: 1 -> List of used mods (0) - START 2021-10-20 23:18:53.420 - Thread: 1 -> List of used mods - END 2021-10-20 23:18:53.495 - Thread: 1 -> Loading behaviors 2021-10-20 23:18:53.496 - Thread: 1 -> Loading ammo magazines 2021-10-20 23:18:53.496 - Thread: 1 -> Loading ammo definitions 2021-10-20 23:18:53.496 - Thread: 1 -> Loading animations 2021-10-20 23:18:53.497 - Thread: 1 -> Loading animations 2021-10-20 23:18:53.498 - Thread: 1 -> Loading sound definitions 2021-10-20 23:18:53.499 - Thread: 1 -> Loading sound definitions 2021-10-20 23:18:53.499 - Thread: 1 -> Loading sound definitions 2021-10-20 23:18:53.499 - Thread: 1 -> Loading sound definitions 2021-10-20 23:18:53.499 - Thread: 1 -> Loading sound definitions 2021-10-20 23:18:53.499 - Thread: 1 -> Loading sound definitions 2021-10-20 23:18:53.499 - Thread: 1 -> Loading category classes 2021-10-20 23:18:53.499 - Thread: 1 -> Loading category classes 2021-10-20 23:18:53.499 - Thread: 1 -> Loading blueprint classes 2021-10-20 23:18:53.499 - Thread: 1 -> Loading blueprint class entries 2021-10-20 23:18:53.500 - Thread: 1 -> Loading blueprint class entries 2021-10-20 23:18:53.500 - Thread: 1 -> Loading blueprints 2021-10-20 23:18:53.500 - Thread: 1 -> Loading blueprints 2021-10-20 23:18:53.500 - Thread: 1 -> Loading agent definitions 2021-10-20 23:18:53.501 - Thread: 1 -> Loading character definitions 2021-10-20 23:18:53.505 - Thread: 1 -> Loading character definitions 2021-10-20 23:18:53.506 - Thread: 1 -> Loading components 2021-10-20 23:18:53.506 - Thread: 1 -> Loading components 2021-10-20 23:18:53.506 - Thread: 1 -> Loading configuration 2021-10-20 23:18:53.506 - Thread: 1 -> Loading container types 2021-10-20 23:18:53.506 - Thread: 1 -> Loading Contract Types 2021-10-20 23:18:53.509 - Thread: 1 -> Loading block positions 2021-10-20 23:18:53.512 - Thread: 1 -> Loading block positions 2021-10-20 23:18:53.512 - Thread: 1 -> Loading curve definitions 2021-10-20 23:18:53.514 - Thread: 1 -> Loading debris 2021-10-20 23:18:53.514 - Thread: 1 -> Loading environment items entries 2021-10-20 23:18:53.514 - Thread: 1 -> Loading decal global definitions 2021-10-20 23:18:53.514 - Thread: 1 -> Loading decal definitions 2021-10-20 23:18:53.514 - Thread: 1 -> Loading decal definitions 2021-10-20 23:18:53.514 - Thread: 1 -> Loading drone behaviors 2021-10-20 23:18:53.514 - Thread: 1 -> Loading edges 2021-10-20 23:18:53.514 - Thread: 1 -> Loading emissive color definitions 2021-10-20 23:18:53.518 - Thread: 1 -> Loading emissive color default states 2021-10-20 23:18:53.521 - Thread: 1 -> Loading animations 2021-10-20 23:18:53.521 - Thread: 1 -> Loading entity components 2021-10-20 23:18:53.530 - Thread: 1 -> Loading component containers 2021-10-20 23:18:53.536 - Thread: 1 -> Loading environment items entries 2021-10-20 23:18:53.537 - Thread: 1 -> Loading Faction Names 2021-10-20 23:18:53.537 - Thread: 1 -> Loading factions 2021-10-20 23:18:53.538 - Thread: 1 -> Loading flare definitions 2021-10-20 23:18:53.546 - Thread: 1 -> Loading gas property definitions 2021-10-20 23:18:53.546 - Thread: 1 -> Loading event definitions 2021-10-20 23:18:53.547 - Thread: 1 -> Loading physical items 2021-10-20 23:18:53.547 - Thread: 1 -> Loading chat bot responses 2021-10-20 23:18:53.549 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.549 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 2021-10-20 23:18:53.550 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.550 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 2021-10-20 23:18:53.550 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.550 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 2021-10-20 23:18:53.550 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.550 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 2021-10-20 23:18:53.550 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.550 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 2021-10-20 23:18:53.550 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.550 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 2021-10-20 23:18:53.550 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.550 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 2021-10-20 23:18:53.550 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.550 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\leftplate.png 2021-10-20 23:18:53.550 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.550 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\rightplate.png 2021-10-20 23:18:53.550 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.550 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\centerplate.png 2021-10-20 23:18:53.551 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.551 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\CenterPlateController.png 2021-10-20 23:18:53.551 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.551 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 2021-10-20 23:18:53.551 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.551 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 2021-10-20 23:18:53.551 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.551 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\f1icon.png 2021-10-20 23:18:53.551 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.551 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 2021-10-20 23:18:53.551 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.551 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 2021-10-20 23:18:53.551 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.551 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerhelmeton.png 2021-10-20 23:18:53.551 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.551 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 2021-10-20 23:18:53.551 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.551 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\jetpack.png 2021-10-20 23:18:53.551 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.551 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\jetpackoff.png 2021-10-20 23:18:53.552 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.552 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\magboot.png 2021-10-20 23:18:53.552 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.552 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\light.png 2021-10-20 23:18:53.552 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.552 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 2021-10-20 23:18:53.552 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.552 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 2021-10-20 23:18:53.552 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.552 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\handbrake.png 2021-10-20 23:18:53.552 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.552 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\remotecontrolon.png 2021-10-20 23:18:53.552 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.552 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 2021-10-20 23:18:53.552 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.552 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 2021-10-20 23:18:53.552 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.552 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridpower.png 2021-10-20 23:18:53.552 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.552 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\iconsbackground.png 2021-10-20 23:18:53.553 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.553 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 2021-10-20 23:18:53.553 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.553 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\suffocating.png 2021-10-20 23:18:53.553 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.553 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\healthlow.png 2021-10-20 23:18:53.553 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.553 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\capacity.png 2021-10-20 23:18:53.553 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.553 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\healthicon.png 2021-10-20 23:18:53.554 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.554 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\oxygenicon.png 2021-10-20 23:18:53.554 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.554 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\OusideTemp.png 2021-10-20 23:18:53.554 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.554 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\energyicon.png 2021-10-20 23:18:53.554 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.554 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\hydrogenicon.png 2021-10-20 23:18:53.554 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.554 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\mass.png 2021-10-20 23:18:53.554 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.554 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 2021-10-20 23:18:53.555 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.555 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbarbackground.png 2021-10-20 23:18:53.555 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.555 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 2021-10-20 23:18:53.555 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.555 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbar.png 2021-10-20 23:18:53.555 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.555 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 2021-10-20 23:18:53.555 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.555 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\bottle.png 2021-10-20 23:18:53.555 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.555 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 2021-10-20 23:18:53.556 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.556 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 2021-10-20 23:18:53.556 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.556 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 2021-10-20 23:18:53.556 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.556 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 2021-10-20 23:18:53.556 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.556 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\cubebuilder\gridmodelargehighl.png 2021-10-20 23:18:53.556 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.556 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v4.dds 2021-10-20 23:18:53.556 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.556 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicator.png 2021-10-20 23:18:53.556 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.556 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\drillbarprogress.png 2021-10-20 23:18:53.556 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.556 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\drillbarbackground.png 2021-10-20 23:18:53.557 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.557 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\backpack.png 2021-10-20 23:18:53.557 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.557 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 2021-10-20 23:18:53.557 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.557 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\dampenersoff.png 2021-10-20 23:18:53.557 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.557 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\dampenerson.png 2021-10-20 23:18:53.557 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.557 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\dampenersauto.png 2021-10-20 23:18:53.557 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.557 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridsizesmall.png 2021-10-20 23:18:53.557 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.557 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridsizelarge.png 2021-10-20 23:18:53.557 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.557 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\blockrotate.png 2021-10-20 23:18:53.557 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.557 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridmirror.png 2021-10-20 23:18:53.557 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.557 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\battery.png 2021-10-20 23:18:53.558 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.558 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 2021-10-20 23:18:53.558 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.558 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegment.png 2021-10-20 23:18:53.558 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.558 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentFirst.png 2021-10-20 23:18:53.558 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.558 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentLast.png 2021-10-20 23:18:53.558 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.558 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryRadialBackground.png 2021-10-20 23:18:53.558 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.558 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 2021-10-20 23:18:53.558 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.558 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 2021-10-20 23:18:53.558 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.558 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 2021-10-20 23:18:53.558 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.559 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 2021-10-20 23:18:53.559 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.559 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 2021-10-20 23:18:53.559 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.559 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 2021-10-20 23:18:53.559 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.559 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 2021-10-20 23:18:53.559 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.559 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 2021-10-20 23:18:53.559 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.559 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 2021-10-20 23:18:53.559 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.559 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\reloadcircle_part.png 2021-10-20 23:18:53.559 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.559 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\HudAtlas0.dds 2021-10-20 23:18:53.559 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.559 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 2021-10-20 23:18:53.559 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.559 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 2021-10-20 23:18:53.560 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.560 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 2021-10-20 23:18:53.560 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.560 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 2021-10-20 23:18:53.560 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.560 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_neutral.dds 2021-10-20 23:18:53.560 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.560 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 2021-10-20 23:18:53.560 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.560 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 2021-10-20 23:18:53.560 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.560 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 2021-10-20 23:18:53.561 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.561 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 2021-10-20 23:18:53.561 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.561 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 2021-10-20 23:18:53.561 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.561 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 2021-10-20 23:18:53.561 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.561 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 2021-10-20 23:18:53.561 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.561 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 2021-10-20 23:18:53.561 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.561 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 2021-10-20 23:18:53.561 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.561 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 2021-10-20 23:18:53.561 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.561 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\TabGScreen.dds 2021-10-20 23:18:53.561 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.561 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\CenterGScreen.dds 2021-10-20 23:18:53.561 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.561 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\grid_item_highlight.dds 2021-10-20 23:18:53.562 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.562 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\grid_item.dds 2021-10-20 23:18:53.562 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.562 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\textbox_left_highlight.dds 2021-10-20 23:18:53.562 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.562 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\textbox_right_highlight.dds 2021-10-20 23:18:53.562 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.562 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\textbox_center_highlight.dds 2021-10-20 23:18:53.562 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.562 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 2021-10-20 23:18:53.562 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.562 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 2021-10-20 23:18:53.562 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.562 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_grid.dds 2021-10-20 23:18:53.562 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.562 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\buttons\SquareButton.dds 2021-10-20 23:18:53.562 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.562 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_storage.dds 2021-10-20 23:18:53.563 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.563 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_system.dds 2021-10-20 23:18:53.563 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.563 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_energy.dds 2021-10-20 23:18:53.563 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.563 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_all.dds 2021-10-20 23:18:53.563 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.563 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_character.dds 2021-10-20 23:18:53.563 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.563 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 2021-10-20 23:18:53.563 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.563 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 2021-10-20 23:18:53.564 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.564 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 2021-10-20 23:18:53.564 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.564 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 2021-10-20 23:18:53.564 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.564 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 2021-10-20 23:18:53.564 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.564 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 2021-10-20 23:18:53.564 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.564 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 2021-10-20 23:18:53.564 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.564 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 2021-10-20 23:18:53.565 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.565 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 2021-10-20 23:18:53.565 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.565 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 2021-10-20 23:18:53.565 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.565 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_hide.dds 2021-10-20 23:18:53.565 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.565 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 2021-10-20 23:18:53.565 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.565 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_right.dds 2021-10-20 23:18:53.565 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.565 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_left.dds 2021-10-20 23:18:53.565 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.565 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 2021-10-20 23:18:53.565 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.565 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_unhide.dds 2021-10-20 23:18:53.565 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.565 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\Gizmo\GizmoDrawLineRed.dds 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\message_background_red.dds 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_red_highlight.dds 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_red.dds 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 2021-10-20 23:18:53.566 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.566 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_thumb.dds 2021-10-20 23:18:53.567 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.567 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 2021-10-20 23:18:53.567 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.567 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 2021-10-20 23:18:53.567 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.567 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 2021-10-20 23:18:53.567 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.567 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 2021-10-20 23:18:53.567 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.567 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v2.dds 2021-10-20 23:18:53.567 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.567 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v3.dds 2021-10-20 23:18:53.567 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.567 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_enemy.dds 2021-10-20 23:18:53.567 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.567 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_friendly.dds 2021-10-20 23:18:53.568 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.568 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\GravityHudHorizon.dds 2021-10-20 23:18:53.568 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.568 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\Gui\Blood.dds 2021-10-20 23:18:53.568 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.568 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_gps.dds 2021-10-20 23:18:53.568 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.568 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_self.dds 2021-10-20 23:18:53.568 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.568 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v1.dds 2021-10-20 23:18:53.568 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.568 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 2021-10-20 23:18:53.568 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.568 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 2021-10-20 23:18:53.569 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.569 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\ClaimItem.png 2021-10-20 23:18:53.569 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.569 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 2021-10-20 23:18:53.569 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.569 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-20 23:18:53.569 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.569 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\star.png 2021-10-20 23:18:53.569 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.569 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\warning.png 2021-10-20 23:18:53.569 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.569 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 2021-10-20 23:18:53.570 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.570 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_mod.io_mixed.png 2021-10-20 23:18:53.570 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.570 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_mod.io.png 2021-10-20 23:18:53.570 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.570 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 2021-10-20 23:18:53.570 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.570 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 2021-10-20 23:18:53.570 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.570 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_New.png 2021-10-20 23:18:53.571 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.571 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 2021-10-20 23:18:53.571 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.571 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 2021-10-20 23:18:53.571 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.571 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 2021-10-20 23:18:53.571 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.571 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\Refresh.png 2021-10-20 23:18:53.571 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.571 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 2021-10-20 23:18:53.572 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.572 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 2021-10-20 23:18:53.572 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.572 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 2021-10-20 23:18:53.572 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.572 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\Steam.png 2021-10-20 23:18:53.572 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.572 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\mod.io.png 2021-10-20 23:18:53.572 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.572 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 2021-10-20 23:18:53.572 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.572 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Intro.dds 2021-10-20 23:18:53.572 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.572 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\BasicControls.dds 2021-10-20 23:18:53.572 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.572 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\GameModePossibilities.dds 2021-10-20 23:18:53.573 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.573 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\DrillingRefiningAssembling.dds 2021-10-20 23:18:53.573 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.573 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Building1stShip.dds 2021-10-20 23:18:53.573 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.573 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\ExperimentalMode.dds 2021-10-20 23:18:53.573 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.573 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Building1stVehicle.dds 2021-10-20 23:18:53.573 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.573 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\SteamWorkshopBlueprints.dds 2021-10-20 23:18:53.573 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.573 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\OtherAdvice.dds 2021-10-20 23:18:53.573 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.573 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Survival.dds 2021-10-20 23:18:53.573 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.573 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Controls/rectangle_button_center_checked.png 2021-10-20 23:18:53.573 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.573 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/eosCB.png 2021-10-20 23:18:53.573 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.574 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/WorkshopBrowser.dds 2021-10-20 23:18:53.574 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.574 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/eos.png 2021-10-20 23:18:53.574 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.574 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/eos2.png 2021-10-20 23:18:53.574 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.574 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/Background.png 2021-10-20 23:18:53.574 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.574 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/BackgroundChecked.png 2021-10-20 23:18:53.574 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.574 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/BackgroundFocused.png 2021-10-20 23:18:53.575 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.575 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/BackgroundHighlighted.png 2021-10-20 23:18:53.575 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.575 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-20 23:18:53.575 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.575 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-20 23:18:53.575 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.575 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-20 23:18:53.575 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.575 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-20 23:18:53.576 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.576 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-20 23:18:53.576 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.576 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/SteamCB.png 2021-10-20 23:18:53.576 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.576 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/SteamCBFocused.png 2021-10-20 23:18:53.576 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.576 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/modioCB.png 2021-10-20 23:18:53.576 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.576 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/modioCBFocused.png 2021-10-20 23:18:53.576 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.576 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ArrowFolderIcon.dds 2021-10-20 23:18:53.577 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.577 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/BluePrintFolderIcon.dds 2021-10-20 23:18:53.577 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.577 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/LocalBlueprintIcon.dds 2021-10-20 23:18:53.577 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.577 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModFolderIcon.dds 2021-10-20 23:18:53.577 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.577 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModModioIcon.dds 2021-10-20 23:18:53.578 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.578 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModSteamIcon.dds 2021-10-20 23:18:53.578 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.578 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Blueprints/BP_Mixed.png 2021-10-20 23:18:53.578 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.578 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Blueprints/WNG_Service_Mixed.png 2021-10-20 23:18:53.578 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.578 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/VoiceIconMuted.dds 2021-10-20 23:18:53.578 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.578 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModModioIcon.png 2021-10-20 23:18:53.578 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.578 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/nitrado.png 2021-10-20 23:18:53.578 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.578 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/nitrado_highlight.png 2021-10-20 23:18:53.579 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.579 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/Steam.png 2021-10-20 23:18:53.579 - Thread: 1 -> GuiTextures.sbc 2021-10-20 23:18:53.579 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/Xbox Live.png 2021-10-20 23:18:53.580 - Thread: 1 -> Loading LCD texture categories 2021-10-20 23:18:53.580 - Thread: 1 -> Loading LCD texture categories 2021-10-20 23:18:53.581 - Thread: 1 -> Loading LCD texture categories 2021-10-20 23:18:53.581 - Thread: 1 -> Loading LCD texture categories 2021-10-20 23:18:53.581 - Thread: 1 -> Loading LCD texture categories 2021-10-20 23:18:53.581 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-20 23:18:53.581 - Thread: 1 -> Loading planet definition 2021-10-20 23:18:53.581 - Thread: 1 -> Loading physical items 2021-10-20 23:18:53.583 - Thread: 1 -> Loading physical items 2021-10-20 23:18:53.583 - Thread: 1 -> Loading physical material properties 2021-10-20 23:18:53.584 - Thread: 1 -> Loading pirate antennas 2021-10-20 23:18:53.584 - Thread: 1 -> Loading research blocks definitions 2021-10-20 23:18:53.584 - Thread: 1 -> Loading research groups definitions 2021-10-20 23:18:53.585 - Thread: 1 -> Loading resource distribution groups 2021-10-20 23:18:53.585 - Thread: 1 -> Loading shadow textures definitions 2021-10-20 23:18:53.585 - Thread: 1 -> Loading ship sound groups 2021-10-20 23:18:53.602 - Thread: 1 -> Loading ship sound groups 2021-10-20 23:18:53.602 - Thread: 1 -> Loading sound categories 2021-10-20 23:18:53.603 - Thread: 1 -> Loading stat definitions 2021-10-20 23:18:53.603 - Thread: 1 -> Loading grid creators 2021-10-20 23:18:53.603 - Thread: 1 -> Loading transparent material properties 2021-10-20 23:18:53.604 - Thread: 1 -> Loading planet definition 2021-10-20 23:18:53.604 - Thread: 1 -> Loading voxel map storage definitions 2021-10-20 23:18:53.604 - Thread: 1 -> Loading voxel material definitions 2021-10-20 23:18:53.605 - Thread: 1 -> Loading voxel material definitions 2021-10-20 23:18:53.605 - Thread: 1 -> Loading voxel material definitions 2021-10-20 23:18:53.605 - Thread: 1 -> Loading voxel material definitions 2021-10-20 23:18:53.605 - Thread: 1 -> Loading Weather Effects 2021-10-20 23:18:53.606 - Thread: 1 -> Audio effects definitions 2021-10-20 23:18:53.608 - Thread: 1 -> Loading environment items definitions 2021-10-20 23:18:53.608 - Thread: 1 -> Loading environment items definitions 2021-10-20 23:18:53.608 - Thread: 1 -> Loading physical material properties 2021-10-20 23:18:53.615 - Thread: 1 -> Loading particle effect definitions 2021-10-20 23:18:53.716 - Thread: 1 -> Loading particle effect definitions 2021-10-20 23:18:53.718 - Thread: 1 -> Loading environment item definitions 2021-10-20 23:18:53.719 - Thread: 1 -> Loading weapon definitions 2021-10-20 23:18:53.725 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.744 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.745 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.761 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.768 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.771 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.772 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.772 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.774 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.780 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.782 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.783 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.784 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.786 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.787 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.788 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.789 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.791 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.792 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.793 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.795 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.795 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.798 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.799 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.801 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.801 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.806 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.807 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.808 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.809 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.811 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.813 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.815 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.815 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.817 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.817 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.820 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.820 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.822 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.824 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.826 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.827 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.829 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.829 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.831 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.833 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.838 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.839 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.841 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.842 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.845 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.846 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.849 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.849 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.852 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.853 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.856 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.857 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.863 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.863 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.866 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.867 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.871 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.871 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.875 - Thread: 1 -> Loading cube blocks 2021-10-20 23:18:53.876 - Thread: 1 -> Created block definitions 2021-10-20 23:18:53.881 - Thread: 1 -> Loading block variant groups 2021-10-20 23:18:53.883 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-10-20 23:18:53.883 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-10-20 23:18:53.883 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-10-20 23:18:53.883 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-10-20 23:18:53.883 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-10-20 23:18:53.883 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Ablator.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Aggressive Miner.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\AlienEasyStation.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\AlienLander.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\ASM-2.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Atmo Constructor.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\AtmosphericLander.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\ATV-Survivor.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\B-980 Hauler.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Barb_mk.1.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Base1.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Base4.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Buddy Miner.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Buggy.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Bumblebee.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\CargoShip.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Civic Hauler.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Civil_Station.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Commercial_Salvager.sbc 2021-10-20 23:18:53.884 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2021-10-20 23:18:53.885 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\ConstructionShip.sbc 2021-10-20 23:18:53.885 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Constructor_mk.1.sbc 2021-10-20 23:18:53.885 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Container_MK-1.sbc 2021-10-20 23:18:53.885 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2021-10-20 23:18:53.893 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-10-20 23:18:53.893 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-10-20 23:18:53.893 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Spur_mk.1.sbc 2021-10-20 23:18:53.893 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Starfury_MkII.sbc 2021-10-20 23:18:53.893 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\STARTERSHIP.sbc 2021-10-20 23:18:53.893 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Stash-satellite.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Station_8315622.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\SuicideShip.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Thief_mk.1.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\T-Ion Fade.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Trade1.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Trade2.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Trade3.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Trader1.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Trainspark.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Turtle Miner.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Tusk.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\V2-Gunboat.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\VehicleProjector.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Vulture Drone.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-10-20 23:18:53.894 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\YellowDrone.sbc 2021-10-20 23:18:53.912 - Thread: 1 -> Loading asteroid generators 2021-10-20 23:18:53.912 - Thread: 1 -> Loading spawn groups 2021-10-20 23:18:53.913 - Thread: 1 -> Loading drop containers 2021-10-20 23:18:53.914 - Thread: 1 -> Loading spawn groups 2021-10-20 23:18:53.914 - Thread: 1 -> Loading spawn groups 2021-10-20 23:18:53.914 - Thread: 1 -> Loading radial menu definitions 2021-10-20 23:18:53.936 - Thread: 1 -> Loading respawn ships 2021-10-20 23:18:53.936 - Thread: 1 -> Loading spawn groups 2021-10-20 23:18:53.936 - Thread: 1 -> Loading wheel speeds 2021-10-20 23:18:53.989 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-10-20 23:18:53.993 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-20 23:18:53.998 - Thread: 8 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2021-10-20 23:18:53.998 - Thread: 10 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2021-10-20 23:18:54.036 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-20 23:18:54.036 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-20 23:18:54.037 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-20 23:18:54.047 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-20 23:18:54.322 - Thread: 1 -> MyLights.LoadData() - START 2021-10-20 23:18:54.323 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-10-20 23:18:54.323 - Thread: 1 -> MyLights.LoadData() - END 2021-10-20 23:18:54.323 - Thread: 1 -> Info: MyLights initialized. 2021-10-20 23:18:54.323 - Thread: 1 -> MyExplosions.LoadData() - START 2021-10-20 23:18:54.328 - Thread: 1 -> MyExplosions.LoadData() - END 2021-10-20 23:18:54.359 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-10-20 23:18:54.359 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-10-20 23:18:54.371 - Thread: 1 -> Loading Procedural World Generator 2021-10-20 23:18:54.371 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-10-20 23:18:54.406 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-10-20 23:18:54.618 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:False 2021-10-20 23:18:54.621 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\EarthLike-1914979725d120000.vx2' 2021-10-20 23:18:54.781 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:False 2021-10-20 23:18:54.781 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:False 2021-10-20 23:18:54.781 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\Alien-1904551928d120000.vx2' 2021-10-20 23:18:54.781 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\Titan-995064974d19000.vx2' 2021-10-20 23:18:55.061 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:False 2021-10-20 23:18:55.061 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\Moon-1867605035d19000.vx2' 2021-10-20 23:18:57.315 - Thread: 8 -> Info: Planet generator name: EarthLike 2021-10-20 23:18:57.316 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:18:57.555 - Thread: 10 -> Info: Planet generator name: Titan 2021-10-20 23:18:57.555 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:18:57.774 - Thread: 9 -> Info: Planet generator name: Alien 2021-10-20 23:18:57.774 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:18:58.035 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:False 2021-10-20 23:18:58.035 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\Mars-978892777d120000.vx2' 2021-10-20 23:18:58.158 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:False 2021-10-20 23:18:58.158 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\Europa-1809333311d19000.vx2' 2021-10-20 23:18:58.280 - Thread: 1 -> Info: Planet generator name: Moon 2021-10-20 23:18:58.280 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:18:58.434 - Thread: 1 -> Clusters reordered 2021-10-20 23:18:58.591 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:18:58.728 - Thread: 8 -> Initialized large grid AlienEasyStation 14864 PCU 2021-10-20 23:19:00.446 - Thread: 9 -> Info: Planet generator name: Mars 2021-10-20 23:19:00.446 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:19:00.734 - Thread: 10 -> Info: Planet generator name: Europa 2021-10-20 23:19:00.734 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 23:19:00.738 - Thread: 1 -> Entities loaded & initialized 2021-10-20 23:19:00.820 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-10-20 23:19:00.820 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-10-20 23:19:00.845 - Thread: 1 -> MySession.Static.LogSettings - START 2021-10-20 23:19:00.845 - Thread: 1 -> Name = Alien Planet 2021-10-20 23:19:00.845 - Thread: 1 -> Description = 2021-10-20 23:19:00.845 - Thread: 1 -> GameDateTime = 01/01/2081 01:46:31 2021-10-20 23:19:00.845 - Thread: 1 -> Password = 2021-10-20 23:19:00.845 - Thread: 1 -> CurrentPath = C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet 2021-10-20 23:19:00.845 - Thread: 1 -> WorkshopId = 2021-10-20 23:19:00.845 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2021-10-20 23:19:00.845 - Thread: 1 -> ThumbPath = C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\thumb.jpg 2021-10-20 23:19:00.859 - Thread: 1 -> Settings: 2021-10-20 23:19:00.859 - Thread: 1 -> GameMode = Survival 2021-10-20 23:19:00.859 - Thread: 1 -> MaxPlayers = 4 2021-10-20 23:19:00.859 - Thread: 1 -> OnlineMode = PUBLIC 2021-10-20 23:19:00.859 - Thread: 1 -> TotalPCU = 100000 2021-10-20 23:19:00.859 - Thread: 1 -> PiratePCU = 50000 2021-10-20 23:19:00.859 - Thread: 1 -> AutoHealing = True 2021-10-20 23:19:00.859 - Thread: 1 -> WeaponsEnabled = True 2021-10-20 23:19:00.859 - Thread: 1 -> ThrusterDamage = True 2021-10-20 23:19:00.859 - Thread: 1 -> EnableSpectator = False 2021-10-20 23:19:00.859 - Thread: 1 -> EnableCopyPaste = False 2021-10-20 23:19:00.859 - Thread: 1 -> MaxFloatingObjects = 56 2021-10-20 23:19:00.859 - Thread: 1 -> MaxGridSize = 0 2021-10-20 23:19:00.859 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-10-20 23:19:00.859 - Thread: 1 -> CargoShipsEnabled = True 2021-10-20 23:19:00.859 - Thread: 1 -> EnvironmentHostility = SAFE 2021-10-20 23:19:00.859 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-10-20 23:19:00.859 - Thread: 1 -> InventorySizeMultiplier = 3 2021-10-20 23:19:00.859 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-10-20 23:19:00.859 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-10-20 23:19:00.859 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-10-20 23:19:00.859 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-10-20 23:19:00.859 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-10-20 23:19:00.859 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-10-20 23:19:00.859 - Thread: 1 -> ClientCanSave = False 2021-10-20 23:19:00.859 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-10-20 23:19:00.859 - Thread: 1 -> PermanentDeath = False 2021-10-20 23:19:00.859 - Thread: 1 -> DestructibleBlocks = True 2021-10-20 23:19:00.859 - Thread: 1 -> EnableScripts = False 2021-10-20 23:19:00.859 - Thread: 1 -> AutoSaveInMinutes = 5 2021-10-20 23:19:00.859 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-10-20 23:19:00.859 - Thread: 1 -> ProceduralDensity = 0.35 2021-10-20 23:19:00.859 - Thread: 1 -> ProceduralSeed = 0 2021-10-20 23:19:00.859 - Thread: 1 -> DestructibleBlocks = True 2021-10-20 23:19:00.859 - Thread: 1 -> EnableIngameScripts = False 2021-10-20 23:19:00.859 - Thread: 1 -> ViewDistance = 15000 2021-10-20 23:19:00.859 - Thread: 1 -> Voxel destruction = True 2021-10-20 23:19:00.859 - Thread: 1 -> EnableStructuralSimulation = False 2021-10-20 23:19:00.859 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-10-20 23:19:00.859 - Thread: 1 -> EnableContainerDrops = True 2021-10-20 23:19:00.859 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-10-20 23:19:00.859 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-10-20 23:19:00.859 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-10-20 23:19:00.859 - Thread: 1 -> EnableSubgridDamage = False 2021-10-20 23:19:00.859 - Thread: 1 -> SyncDistance = 3000 2021-10-20 23:19:00.859 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-10-20 23:19:00.859 - Thread: 1 -> AFKTimeoutMin = 0 2021-10-20 23:19:00.859 - Thread: 1 -> StopGridsPeriodMin = 15 2021-10-20 23:19:00.859 - Thread: 1 -> MaxPlanets = 99 2021-10-20 23:19:00.859 - Thread: 1 -> MaxBackupSaves = 5 2021-10-20 23:19:00.859 - Thread: 1 -> MaxFactionsCount = 0 2021-10-20 23:19:00.859 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-10-20 23:19:00.859 - Thread: 1 -> RespawnShipDelete = False 2021-10-20 23:19:00.859 - Thread: 1 -> WorldSizeKm = 0 2021-10-20 23:19:00.859 - Thread: 1 -> ResetOwnership = False 2021-10-20 23:19:00.859 - Thread: 1 -> RealisticSound = False 2021-10-20 23:19:00.859 - Thread: 1 -> EnableSaving = True 2021-10-20 23:19:00.859 - Thread: 1 -> InfiniteAmmo = False 2021-10-20 23:19:00.859 - Thread: 1 -> EnableToolShake = True 2021-10-20 23:19:00.859 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-10-20 23:19:00.859 - Thread: 1 -> OffensiveWordsFiltering = False 2021-10-20 23:19:00.859 - Thread: 1 -> UseConsolePCU = False 2021-10-20 23:19:00.859 - Thread: 1 -> PredefinedAsteroids = True 2021-10-20 23:19:00.859 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-10-20 23:19:00.859 - Thread: 1 -> FamilySharing = True 2021-10-20 23:19:00.859 - Thread: 1 -> EnablePcuTrading = True 2021-10-20 23:19:00.860 - Thread: 1 -> SuppressedWarnings = 2021-10-20 23:19:00.860 - Thread: 1 -> SimplifiedSimulation = False 2021-10-20 23:19:00.860 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-10-20 23:19:00.860 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-10-20 23:19:00.860 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-10-20 23:19:00.860 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-10-20 23:19:00.860 - Thread: 1 -> TradeFactionsCount = 15 2021-10-20 23:19:00.861 - Thread: 1 -> HarvestRatioMultiplier = 1 2021-10-20 23:19:00.861 - Thread: 1 -> WeatherSystem = True 2021-10-20 23:19:00.861 - Thread: 1 -> DepositSizeDenominator = 30 2021-10-20 23:19:00.861 - Thread: 1 -> DepositsCountCoefficient = 2 2021-10-20 23:19:00.861 - Thread: 1 -> EnableEconomy = False 2021-10-20 23:19:00.861 - Thread: 1 -> EnableBountyContracts = True 2021-10-20 23:19:00.861 - Thread: 1 -> EnableSupergridding = False 2021-10-20 23:19:00.861 - Thread: 1 -> EnableAutorespawn = True 2021-10-20 23:19:00.861 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-10-20 23:19:00.861 - Thread: 1 -> EnableGoodBotHints = True 2021-10-20 23:19:00.861 - Thread: 1 -> EnableResearch = True 2021-10-20 23:19:00.861 - Thread: 1 -> VoxelAgeThreshold = 24 2021-10-20 23:19:00.861 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-10-20 23:19:00.861 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-10-20 23:19:00.861 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-10-20 23:19:00.861 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-10-20 23:19:00.861 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-10-20 23:19:00.861 - Thread: 1 -> OptimalGridCount = 0 2021-10-20 23:19:00.861 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-10-20 23:19:00.861 - Thread: 1 -> BlockCountThreshold = 20 2021-10-20 23:19:00.861 - Thread: 1 -> TrashFlagsValue = 1562 2021-10-20 23:19:00.861 - Thread: 1 -> TrashRemovalEnabled = True 2021-10-20 23:19:00.861 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-10-20 23:19:00.861 - Thread: 1 -> EnableVoxelHand = True 2021-10-20 23:19:00.861 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-10-20 23:19:00.861 - Thread: 1 -> EnableScripterRole = False 2021-10-20 23:19:00.861 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-10-20 23:19:00.861 - Thread: 1 -> FloraDensityMultiplier = 1 2021-10-20 23:19:00.861 - Thread: 1 -> EnableSpiders = False 2021-10-20 23:19:00.861 - Thread: 1 -> EnableWolfs = False 2021-10-20 23:19:00.861 - Thread: 1 -> EnableDrones = True 2021-10-20 23:19:00.861 - Thread: 1 -> MaxDrones = 5 2021-10-20 23:19:00.861 - Thread: 1 -> StartInRespawnScreen = False 2021-10-20 23:19:00.861 - Thread: 1 -> SpawnWithTools = True 2021-10-20 23:19:00.861 - Thread: 1 -> EnableJetpack = True 2021-10-20 23:19:00.861 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-10-20 23:19:00.861 - Thread: 1 -> PhysicsIterations = 8 2021-10-20 23:19:00.861 - Thread: 1 -> CanJoinRunning = False 2021-10-20 23:19:00.861 - Thread: 1 -> Scenario = False 2021-10-20 23:19:00.861 - Thread: 1 -> ScenarioEditMode = False 2021-10-20 23:19:00.862 - Thread: 1 -> EnableRespawnShips = True 2021-10-20 23:19:00.862 - Thread: 1 -> EnableSunRotation = True 2021-10-20 23:19:00.862 - Thread: 1 -> StationVoxelSupport = False 2021-10-20 23:19:00.862 - Thread: 1 -> EnableConvertToStation = True 2021-10-20 23:19:00.862 - Thread: 1 -> EnableEncounters = True 2021-10-20 23:19:00.862 - Thread: 1 -> Enable3rdPersonView = True 2021-10-20 23:19:00.862 - Thread: 1 -> EnableOxygenPressurization = True 2021-10-20 23:19:00.862 - Thread: 1 -> EnableOxygen = True 2021-10-20 23:19:00.862 - Thread: 1 -> ExperimentalMode = False 2021-10-20 23:19:00.862 - Thread: 1 -> ExperimentalModeReason = 0 2021-10-20 23:19:00.862 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-10-20 23:19:00.862 - Thread: 1 -> EnableRecoil = True 2021-10-20 23:19:00.862 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-10-20 23:19:00.862 - Thread: 1 -> MySession.Static.LogSettings - END 2021-10-20 23:19:00.892 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:19:00.900 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:19:00.913 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:19:00.920 - Thread: 13 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:19:01.010 - Thread: 1 -> Analytics session started: UserID = (3094ee01-a6ee-49c1-a26d-2d10862f939f) SessionID = (40e0f3b8-314c-4822-b5e0-883b86b9096f) 2021-10-20 23:19:01.018 - Thread: 1 -> Analytics ids for user ([009...470]): User = (3094ee01-a6ee-49c1-a26d-2d10862f939f) Session = (40e0f3b8-314c-4822-b5e0-883b86b9096f). 2021-10-20 23:19:01.027 - Thread: 1 -> Session loaded 2021-10-20 23:19:01.167 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-10-20 23:19:01.190 - Thread: 1 -> Timer Frequency: 10000000 2021-10-20 23:19:01.190 - Thread: 1 -> Ticks per frame: 166667 2021-10-20 23:19:01.230 - Thread: 1 -> Updating continues. 2021-10-20 23:19:02.094 - Thread: 1 -> GC Memory: 374.2243 / 374.2243 MB 2021-10-20 23:19:02.269 - Thread: 1 -> Game ready... 2021-10-20 23:19:02.389 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 23:19:32.107 - Thread: 1 -> GC Memory: 382.1554 / 382.1554 MB 2021-10-20 23:20:02.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:20:02.091 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,8.893194,0.8693027,1,0,377.2036,1425.633,34885,97896,15,0,0,0,24933,0,0,16.66667,0,0,100,766257164,377.2036,0,0 2021-10-20 23:20:02.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:20:02.092 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:20:02.108 - Thread: 1 -> GC Memory: 377.3667 / 377.3667 MB 2021-10-20 23:20:32.125 - Thread: 1 -> GC Memory: 381.1447 / 381.1447 MB 2021-10-20 23:21:02.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:21:02.108 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,6.714314,0.968601,1,0,382.1394,1425.652,34885,97896,15,0,0,0.3899531,22259,0,0,16.66667,0,0,100,766257164,382.1394,0,0 2021-10-20 23:21:02.108 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:21:02.108 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:21:02.142 - Thread: 1 -> GC Memory: 382.3025 / 382.3025 MB 2021-10-20 23:21:10.779 - Thread: 18 -> Peer2Peer_SessionRequest [007...555] 2021-10-20 23:21:14.240 - Thread: 1 -> OnConnectedClient Trejar Greywolf attempt 2021-10-20 23:21:14.442 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:[007...555] Owner ID:[007...555] 2021-10-20 23:21:16.916 - Thread: 1 -> World request received: Trejar Greywolf 2021-10-20 23:21:16.916 - Thread: 1 -> ...responding 2021-10-20 23:21:16.917 - Thread: 1 -> World snapshot - START 2021-10-20 23:21:16.986 - Thread: 1 -> World snapshot - END 2021-10-20 23:21:32.142 - Thread: 1 -> GC Memory: 378.5181 / 378.5181 MB 2021-10-20 23:21:33.526 - Thread: 1 -> Analytics ids for user ([007...555]): User = (aca57b55-0291-3093-2256-07ae6204c145) Session = (bfadb59f-66b9-47c9-acdc-0d2b64d3b825). 2021-10-20 23:21:34.286 - Thread: 1 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 23:21:34.554 - Thread: 18 -> Loaded 486 Steam Inventory item definitions 2021-10-20 23:22:02.154 - Thread: 1 -> GC Memory: 387.4587 / 387.4587 MB 2021-10-20 23:22:02.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:22:02.286 - Thread: 1 -> STATISTICS,120.0333334,0.008932114,0.008625031,0.01269054,0.03224754,0.1998072,0.2799959,11.34715,1.500159,2,0,387.5987,1432.531,34885,97896,15,0,0,0.4513481,20528,0,0,16.66667,0,0,100,766390284,387.5987,0,0 2021-10-20 23:22:02.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:22:02.286 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:22:32.171 - Thread: 1 -> GC Memory: 388.5856 / 388.5856 MB 2021-10-20 23:23:02.188 - Thread: 1 -> GC Memory: 388.9669 / 388.9669 MB 2021-10-20 23:23:02.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:23:02.303 - Thread: 1 -> STATISTICS,180.05,0.008561134,0.007838249,0.01269054,0.03224754,0.7100925,0.7718573,6.738814,1.337226,2,0,389.037,1432.582,34885,97896,15,0,0,0.4746115,20534,0,0,16.66667,0,0,100,766390284,389.037,0,0 2021-10-20 23:23:02.303 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:23:02.303 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:23:32.205 - Thread: 1 -> GC Memory: 391.1837 / 391.1837 MB 2021-10-20 23:23:41.688 - Thread: 1 -> Autosave initiated 2021-10-20 23:23:41.688 - Thread: 1 -> Character state: True 2021-10-20 23:23:41.688 - Thread: 1 -> IsServer: True 2021-10-20 23:23:41.688 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-20 23:23:41.688 - Thread: 1 -> Autosave 2021-10-20 23:23:41.690 - Thread: 1 -> Saving world - START 2021-10-20 23:23:41.690 - Thread: 1 -> Making world state snapshot. 2021-10-20 23:23:41.690 - Thread: 1 -> Before snapshot.: GC Memory: 393 B 2021-10-20 23:23:41.759 - Thread: 1 -> After snapshot.: GC Memory: 390 B 2021-10-20 23:23:41.761 - Thread: 1 -> Directory cleanup: GC Memory: 390 B 2021-10-20 23:23:41.761 - Thread: 1 -> Saving world - END 2021-10-20 23:23:41.769 - Thread: 8 -> Session snapshot save - START 2021-10-20 23:23:41.769 - Thread: 8 -> Checking file access for files in target dir. 2021-10-20 23:23:43.946 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-20 23:23:44.007 - Thread: 8 -> Session snapshot save - END 2021-10-20 23:23:56.905 - Thread: 1 -> Info: MyTimerComponent removed entity '93083733701482645:Backpack' with entity id '93083733701482645' 2021-10-20 23:24:02.221 - Thread: 1 -> GC Memory: 322.456 / 322.456 MB 2021-10-20 23:24:02.319 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:24:02.319 - Thread: 1 -> STATISTICS,240.0666667,0.009115219,0.04275703,0.01269054,0.0652132,1.237189,2.448968,10.49541,2.017641,2,0,322.5492,1437.055,34885,97896,15,0,0,0.495165,20919,0,0,16.66667,0,0,100,766390284,322.5492,0,0 2021-10-20 23:24:02.319 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:24:02.319 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:24:32.238 - Thread: 1 -> GC Memory: 325.1315 / 325.1315 MB 2021-10-20 23:24:43.549 - Thread: 1 -> Player character died. Id : [007...555] 2021-10-20 23:25:02.238 - Thread: 1 -> GC Memory: 325.8157 / 325.8157 MB 2021-10-20 23:25:02.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:25:02.337 - Thread: 1 -> STATISTICS,300.0833334,0.007184029,0.008135796,0.01269054,0.0652132,1.71445,2.972669,7.360583,1.913649,2,0,325.9401,1437.168,34885,97896,15,0,0,0.4796402,20928,0,0,16.66667,0,0,100,766390284,325.9401,0,0 2021-10-20 23:25:02.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:25:02.337 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:25:32.255 - Thread: 1 -> GC Memory: 327.4896 / 327.4896 MB 2021-10-20 23:26:02.271 - Thread: 1 -> GC Memory: 326.8783 / 326.8783 MB 2021-10-20 23:26:02.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:26:02.354 - Thread: 1 -> STATISTICS,360.1,0.00902462,0.008358002,0.01269054,0.0652132,2.192321,3.604159,7.744546,1.988468,2,0,326.9405,1437.145,34885,97896,15,0,0,0.5040058,20914,0,0,16.66667,0,0,100,766390284,326.9405,0,0 2021-10-20 23:26:02.354 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:26:02.354 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:26:32.288 - Thread: 1 -> GC Memory: 323.5846 / 323.5846 MB 2021-10-20 23:27:02.290 - Thread: 1 -> GC Memory: 326.6375 / 326.6375 MB 2021-10-20 23:27:02.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:27:02.473 - Thread: 1 -> STATISTICS,420.1166667,0.008558273,0.007281303,0.01269054,0.0652132,2.719145,4.135322,7.024507,1.603137,2,0,326.7311,1437.348,34886,97895,15,0,0,0.5094991,20926,0,0,16.66667,0,0,100,766390284,326.7311,0,0 2021-10-20 23:27:02.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:27:02.473 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:27:32.291 - Thread: 1 -> GC Memory: 327.1764 / 327.1764 MB 2021-10-20 23:28:02.307 - Thread: 1 -> GC Memory: 327.6742 / 327.6742 MB 2021-10-20 23:28:02.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:28:02.490 - Thread: 1 -> STATISTICS,480.1333334,0,1.716614E-05,0.01269054,0.0652132,2.735722,4.258386,6.161139,1.626254,2,0,327.7676,1437.414,34887,97894,15,0,0,0.4932448,20908,0,0,16.66667,0,0,100,766390284,327.7676,0,0 2021-10-20 23:28:02.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:28:02.490 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:28:32.323 - Thread: 1 -> GC Memory: 322.4283 / 322.4283 MB 2021-10-20 23:28:41.690 - Thread: 1 -> Autosave initiated 2021-10-20 23:28:41.690 - Thread: 1 -> Character state: True 2021-10-20 23:28:41.690 - Thread: 1 -> IsServer: True 2021-10-20 23:28:41.690 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-20 23:28:41.690 - Thread: 1 -> Autosave 2021-10-20 23:28:41.690 - Thread: 1 -> Saving world - START 2021-10-20 23:28:41.690 - Thread: 1 -> Making world state snapshot. 2021-10-20 23:28:41.690 - Thread: 1 -> Before snapshot.: GC Memory: 328 B 2021-10-20 23:28:41.699 - Thread: 1 -> After snapshot.: GC Memory: 324 B 2021-10-20 23:28:41.699 - Thread: 1 -> Directory cleanup: GC Memory: 324 B 2021-10-20 23:28:41.699 - Thread: 1 -> Saving world - END 2021-10-20 23:28:41.699 - Thread: 9 -> Session snapshot save - START 2021-10-20 23:28:41.699 - Thread: 9 -> Checking file access for files in target dir. 2021-10-20 23:28:43.122 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-20 23:28:43.184 - Thread: 9 -> Session snapshot save - END 2021-10-20 23:29:02.324 - Thread: 1 -> GC Memory: 327.1985 / 327.1985 MB 2021-10-20 23:29:02.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:29:02.507 - Thread: 1 -> STATISTICS,540.15,0,0.0002393723,0.01269054,0.0652132,2.735722,4.27143,6.055194,1.653426,2,0,327.3073,1438.711,34684,97894,14,0,0,0.4357041,20908,0,0,16.66667,0,0,100,766390284,327.3073,0,0 2021-10-20 23:29:02.507 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:29:02.507 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:29:32.324 - Thread: 1 -> GC Memory: 327.715 / 327.715 MB 2021-10-20 23:30:02.340 - Thread: 1 -> GC Memory: 328.1046 / 328.1046 MB 2021-10-20 23:30:02.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:30:02.523 - Thread: 1 -> STATISTICS,600.1666667,0,0.0003414154,0.01269054,0.0652132,2.735722,4.28327,6.374147,1.561343,2,0,328.2056,1438.711,34684,97894,14,0,0,0.4290859,20912,0,0,16.66667,0,0,100,766390284,328.2056,0,0 2021-10-20 23:30:02.523 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:30:02.523 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:30:32.341 - Thread: 1 -> GC Memory: 328.6661 / 328.6661 MB 2021-10-20 23:31:02.341 - Thread: 1 -> GC Memory: 328.9606 / 328.9606 MB 2021-10-20 23:31:02.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:31:02.540 - Thread: 1 -> STATISTICS,660.1833334,0,0.0004386902,0.01269054,0.0652132,2.736076,4.337849,6.713014,1.565985,2,0,329.0464,1438.711,34684,97894,14,0,0,0.436789,20922,0,0,16.66667,0,0,100,766390284,329.0464,0,0 2021-10-20 23:31:02.540 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:31:02.540 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:31:32.358 - Thread: 1 -> GC Memory: 329.5122 / 329.5122 MB 2021-10-20 23:32:02.374 - Thread: 1 -> GC Memory: 309.0179 / 309.0179 MB 2021-10-20 23:32:02.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:32:02.557 - Thread: 1 -> STATISTICS,720.2,0,0.0005588531,0.01269054,0.0652132,2.736076,4.360023,6.656224,1.589757,2,0,309.1122,1438.758,34684,97894,14,0,0,0.4438223,20917,0,0,16.66667,0,0,100,766390284,309.1122,0,0 2021-10-20 23:32:02.557 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:32:02.557 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:32:32.391 - Thread: 1 -> GC Memory: 303.6662 / 303.6662 MB 2021-10-20 23:33:02.407 - Thread: 1 -> GC Memory: 304.0513 / 304.0513 MB 2021-10-20 23:33:02.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:33:02.573 - Thread: 1 -> STATISTICS,780.2166667,0,0.000582695,0.01269054,0.0652132,2.736076,4.382198,7.508513,1.896121,2,0,304.1447,1438.773,34684,97894,14,0,0,0.4338782,20921,0,0,16.66667,0,0,100,766390284,304.1447,0,0 2021-10-20 23:33:02.573 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:33:02.573 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:33:23.326 - Thread: 1 -> Info: Trash collector removed character '144115188075855891' with entity id '130587657004754637' 2021-10-20 23:33:32.407 - Thread: 1 -> GC Memory: 308.3788 / 308.3788 MB 2021-10-20 23:33:41.691 - Thread: 1 -> Autosave initiated 2021-10-20 23:33:41.691 - Thread: 1 -> Character state: True 2021-10-20 23:33:41.691 - Thread: 1 -> IsServer: True 2021-10-20 23:33:41.691 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-20 23:33:41.691 - Thread: 1 -> Autosave 2021-10-20 23:33:41.691 - Thread: 1 -> Saving world - START 2021-10-20 23:33:41.691 - Thread: 1 -> Making world state snapshot. 2021-10-20 23:33:41.691 - Thread: 1 -> Before snapshot.: GC Memory: 305 B 2021-10-20 23:33:41.699 - Thread: 1 -> After snapshot.: GC Memory: 308 B 2021-10-20 23:33:41.699 - Thread: 1 -> Directory cleanup: GC Memory: 308 B 2021-10-20 23:33:41.699 - Thread: 1 -> Saving world - END 2021-10-20 23:33:41.699 - Thread: 10 -> Session snapshot save - START 2021-10-20 23:33:41.699 - Thread: 10 -> Checking file access for files in target dir. 2021-10-20 23:33:43.127 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-20 23:33:43.187 - Thread: 10 -> Session snapshot save - END 2021-10-20 23:34:02.407 - Thread: 1 -> GC Memory: 327.1343 / 327.1343 MB 2021-10-20 23:34:02.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:34:02.590 - Thread: 1 -> STATISTICS,840.2333334,0.008554459,0.005959511,0.01269054,0.0652132,2.876717,4.50575,5.922609,1.583292,2,0,327.2043,1440.715,34685,97893,14,0,0,0.452538,20924,0,0,16.66667,0,0,100,766390284,327.2043,0,0 2021-10-20 23:34:02.590 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:34:02.590 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:34:32.408 - Thread: 1 -> GC Memory: 321.6118 / 321.6118 MB 2021-10-20 23:35:02.425 - Thread: 1 -> GC Memory: 321.7281 / 321.7281 MB 2021-10-20 23:35:02.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:35:02.607 - Thread: 1 -> STATISTICS,900.25,0,0.0003843307,0.01269054,0.0652132,3.105722,4.742499,6.803498,1.579603,2,0,321.868,1439.5,34686,97892,14,0,0,0.5209867,20915,0,0,16.66667,0,0,100,766390284,321.868,0,0 2021-10-20 23:35:02.607 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:35:02.607 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:35:32.441 - Thread: 1 -> GC Memory: 322.1819 / 322.1819 MB 2021-10-20 23:36:02.441 - Thread: 1 -> GC Memory: 322.2019 / 322.2019 MB 2021-10-20 23:36:02.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:36:02.624 - Thread: 1 -> STATISTICS,960.2666667,0,0.0002393723,0.01269054,0.0652132,3.105865,4.787558,6.515008,1.383426,2,0,322.3578,1439.5,34686,97892,14,0,0,0.4534715,20916,0,0,16.66667,0,0,100,766390284,322.3578,0,0 2021-10-20 23:36:02.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:36:02.624 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:36:32.457 - Thread: 1 -> GC Memory: 324.0937 / 324.0937 MB 2021-10-20 23:37:02.458 - Thread: 1 -> GC Memory: 325.1755 / 325.1755 MB 2021-10-20 23:37:02.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:37:02.640 - Thread: 1 -> STATISTICS,1020.2833334,0,0.0001192093,0.01269054,0.0652132,3.105865,4.797822,6.976983,1.511852,2,0,325.4326,1439.598,34889,97892,15,0,0,0.4399598,20926,0,0,16.66667,0,0,100,766390284,325.4326,0,0 2021-10-20 23:37:02.640 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:37:02.640 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:37:32.474 - Thread: 1 -> GC Memory: 325.6397 / 325.6397 MB 2021-10-20 23:38:02.474 - Thread: 1 -> GC Memory: 325.8637 / 325.8637 MB 2021-10-20 23:38:02.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:38:02.657 - Thread: 1 -> STATISTICS,1080.3,0,0.0003185272,0.01269054,0.0652132,3.105865,4.808772,7.176718,1.431031,2,0,326.1052,1439.602,34889,97892,15,0,0,0.4402442,20933,0,0,16.66667,0,0,100,766390284,326.1052,0,0 2021-10-20 23:38:02.657 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:38:02.657 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:38:32.475 - Thread: 1 -> GC Memory: 326.0778 / 326.0778 MB 2021-10-20 23:38:41.691 - Thread: 1 -> Autosave initiated 2021-10-20 23:38:41.691 - Thread: 1 -> Character state: True 2021-10-20 23:38:41.691 - Thread: 1 -> IsServer: True 2021-10-20 23:38:41.691 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-20 23:38:41.691 - Thread: 1 -> Autosave 2021-10-20 23:38:41.691 - Thread: 1 -> Saving world - START 2021-10-20 23:38:41.691 - Thread: 1 -> Making world state snapshot. 2021-10-20 23:38:41.691 - Thread: 1 -> Before snapshot.: GC Memory: 324 B 2021-10-20 23:38:41.702 - Thread: 1 -> After snapshot.: GC Memory: 322 B 2021-10-20 23:38:41.703 - Thread: 1 -> Directory cleanup: GC Memory: 322 B 2021-10-20 23:38:41.703 - Thread: 1 -> Saving world - END 2021-10-20 23:38:41.703 - Thread: 10 -> Session snapshot save - START 2021-10-20 23:38:41.703 - Thread: 10 -> Checking file access for files in target dir. 2021-10-20 23:38:43.192 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-20 23:38:43.256 - Thread: 10 -> Session snapshot save - END 2021-10-20 23:39:02.476 - Thread: 1 -> GC Memory: 326.2183 / 326.2183 MB 2021-10-20 23:39:02.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:39:02.673 - Thread: 1 -> STATISTICS,1140.3166667,0.008862495,0.007142067,0.01269054,0.0652132,3.415426,5.061321,6.18467,1.556828,2,0,326.3821,1440.738,34889,97892,15,0,0,0.4685235,20912,0,0,16.66667,0,0,100,766390284,326.3821,0,0 2021-10-20 23:39:02.673 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:39:02.673 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:39:32.491 - Thread: 1 -> GC Memory: 324.5375 / 324.5375 MB 2021-10-20 23:40:02.491 - Thread: 1 -> GC Memory: 324.4208 / 324.4208 MB 2021-10-20 23:40:02.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:40:02.690 - Thread: 1 -> STATISTICS,1200.3333334,0.009057999,0.006320953,0.01269054,0.0652132,3.945357,5.733111,5.79908,1.415249,2,0,324.6234,1440.742,34889,97892,15,0,0,0.4801141,20918,0,0,16.66667,0,0,100,766390284,324.6234,0,0 2021-10-20 23:40:02.691 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:40:02.691 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:40:32.491 - Thread: 1 -> GC Memory: 322.9097 / 322.9097 MB 2021-10-20 23:41:02.476 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-10-20 23:41:02.492 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-10-20 23:41:02.493 - Thread: 1 -> GC Memory: 326.6551 / 326.6551 MB 2021-10-20 23:41:02.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:41:02.707 - Thread: 1 -> STATISTICS,1260.35,0.009016037,0.006531715,0.01269054,0.0652132,4.47822,6.314253,8.533565,1.346239,2,0,326.8344,1440.758,34889,97892,15,0,0,0.4854973,20923,0,0,16.66667,0,0,100,766390284,326.8344,0,0 2021-10-20 23:41:02.707 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:41:02.707 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:41:12.475 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-10-20 23:41:12.476 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-10-20 23:41:22.491 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-10-20 23:41:22.492 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-10-20 23:41:32.490 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-10-20 23:41:32.495 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-10-20 23:41:32.495 - Thread: 1 -> Next activation in 00:45:57.5052881 2021-10-20 23:41:32.496 - Thread: 1 -> GC Memory: 325.392 / 325.392 MB 2021-10-20 23:42:02.509 - Thread: 1 -> GC Memory: 328.9982 / 328.9982 MB 2021-10-20 23:42:02.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:42:02.726 - Thread: 1 -> STATISTICS,1320.3666667,0,0.0004634857,0.01269054,0.0652132,4.903332,6.78471,6.685259,1.315477,2,0,329.2555,1440.758,34889,97892,15,0,0,0.4984072,20900,0,0,16.66667,0,0,100,766390284,329.2555,0,0 2021-10-20 23:42:02.726 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:42:02.726 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:42:32.509 - Thread: 1 -> GC Memory: 328.906 / 328.906 MB 2021-10-20 23:42:48.177 - Thread: 18 -> Peer2Peer_SessionRequest [007...060] 2021-10-20 23:42:51.524 - Thread: 1 -> OnConnectedClient Blitz @ omni-games.net attempt 2021-10-20 23:42:51.690 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:[007...060] Owner ID:[007...060] 2021-10-20 23:43:02.526 - Thread: 1 -> GC Memory: 323.3737 / 323.3737 MB 2021-10-20 23:43:02.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:43:02.741 - Thread: 1 -> STATISTICS,1380.3833334,0,0.0003089905,0.01269054,0.0652132,4.903808,6.839495,6.437102,1.205126,3,0,323.6544,1440.086,34889,97892,15,0,0,0.4690094,20978,0,0,16.66667,0,0,100,766390284,323.6544,0,0 2021-10-20 23:43:02.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:43:02.741 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:43:10.791 - Thread: 1 -> World request received: Blitz @ omni-games.net 2021-10-20 23:43:10.791 - Thread: 1 -> ...responding 2021-10-20 23:43:10.791 - Thread: 1 -> World snapshot - START 2021-10-20 23:43:10.791 - Thread: 1 -> World snapshot - END 2021-10-20 23:43:25.791 - Thread: 1 -> Analytics ids for user ([007...060]): User = (0bad8ea2-ec7f-39b8-fa8c-b3a1e8fd6de1) Session = (7e840d2b-fb32-4cec-b362-0e63139c934a). 2021-10-20 23:43:32.542 - Thread: 1 -> GC Memory: 324.7753 / 324.7753 MB 2021-10-20 23:43:41.692 - Thread: 1 -> Autosave initiated 2021-10-20 23:43:41.692 - Thread: 1 -> Character state: True 2021-10-20 23:43:41.692 - Thread: 1 -> IsServer: True 2021-10-20 23:43:41.692 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-20 23:43:41.692 - Thread: 1 -> Autosave 2021-10-20 23:43:41.692 - Thread: 1 -> Saving world - START 2021-10-20 23:43:41.692 - Thread: 1 -> Making world state snapshot. 2021-10-20 23:43:41.692 - Thread: 1 -> Before snapshot.: GC Memory: 328 B 2021-10-20 23:43:41.704 - Thread: 1 -> After snapshot.: GC Memory: 325 B 2021-10-20 23:43:41.704 - Thread: 1 -> Directory cleanup: GC Memory: 325 B 2021-10-20 23:43:41.704 - Thread: 1 -> Saving world - END 2021-10-20 23:43:41.704 - Thread: 8 -> Session snapshot save - START 2021-10-20 23:43:41.705 - Thread: 8 -> Checking file access for files in target dir. 2021-10-20 23:43:43.112 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-20 23:43:43.176 - Thread: 8 -> Session snapshot save - END 2021-10-20 23:44:02.542 - Thread: 1 -> GC Memory: 309.226 / 309.226 MB 2021-10-20 23:44:02.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:44:02.758 - Thread: 1 -> STATISTICS,1440.4,0.009871483,0.00646019,0.01304722,0.0652132,5.203452,7.058478,7.418177,1.599459,3,0,309.53,1441.953,34889,97892,15,0,0,0.4562253,20992,0,0,16.66667,0,0,100,766427148,309.53,0,0 2021-10-20 23:44:02.758 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:44:02.758 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:44:32.559 - Thread: 1 -> GC Memory: 310.019 / 310.019 MB 2021-10-20 23:45:02.576 - Thread: 1 -> GC Memory: 310.6019 / 310.6019 MB 2021-10-20 23:45:02.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:45:02.775 - Thread: 1 -> STATISTICS,1500.4166667,0.00987339,0.006346703,0.01304722,0.0652132,5.796655,7.436123,7.110612,1.652791,3,0,310.8979,1442.094,34889,97892,15,0,0,0.4585289,20992,0,0,16.66667,0,0,100,766427148,310.8979,0,0 2021-10-20 23:45:02.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:45:02.775 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:45:32.592 - Thread: 1 -> GC Memory: 310.9346 / 310.9346 MB 2021-10-20 23:46:02.593 - Thread: 1 -> GC Memory: 311.6545 / 311.6545 MB 2021-10-20 23:46:02.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:46:02.791 - Thread: 1 -> STATISTICS,1560.4333334,0.009872437,0.006361961,0.01304722,0.0652132,6.389473,7.847032,8.261008,1.802204,3,0,306.0505,1442.156,34889,97892,15,0,0,0.4662477,20986,0,0,16.66667,0,0,100,766427148,306.0505,0,0 2021-10-20 23:46:02.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:46:02.791 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:46:32.593 - Thread: 1 -> GC Memory: 306.0864 / 306.0864 MB 2021-10-20 23:47:02.593 - Thread: 1 -> GC Memory: 306.6195 / 306.6195 MB 2021-10-20 23:47:02.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:47:02.809 - Thread: 1 -> STATISTICS,1620.45,0.009872437,0.006757736,0.01304722,0.0652132,6.981957,8.233033,7.559637,1.718393,3,0,306.9387,1442.156,34889,97892,15,0,0,0.5150763,20985,0,0,16.66667,0,0,100,766427148,306.9387,0,0 2021-10-20 23:47:02.809 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:47:02.809 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:47:32.593 - Thread: 1 -> GC Memory: 306.9979 / 306.9979 MB 2021-10-20 23:48:02.609 - Thread: 1 -> GC Memory: 307.4957 / 307.4957 MB 2021-10-20 23:48:02.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:48:02.825 - Thread: 1 -> STATISTICS,1680.4666667,0.009872437,0.006415367,0.01304722,0.0652132,7.574443,8.617996,7.256041,1.622098,3,0,307.8305,1442.156,34889,97892,15,0,0,0.5074618,20984,0,0,16.66667,0,0,100,766427148,307.8305,0,0 2021-10-20 23:48:02.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:48:02.825 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:48:32.627 - Thread: 1 -> GC Memory: 307.8933 / 307.8933 MB 2021-10-20 23:48:41.693 - Thread: 1 -> Autosave initiated 2021-10-20 23:48:41.693 - Thread: 1 -> Character state: True 2021-10-20 23:48:41.693 - Thread: 1 -> IsServer: True 2021-10-20 23:48:41.693 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-20 23:48:41.693 - Thread: 1 -> Autosave 2021-10-20 23:48:41.693 - Thread: 1 -> Saving world - START 2021-10-20 23:48:41.693 - Thread: 1 -> Making world state snapshot. 2021-10-20 23:48:41.693 - Thread: 1 -> Before snapshot.: GC Memory: 310 B 2021-10-20 23:48:41.703 - Thread: 1 -> After snapshot.: GC Memory: 307 B 2021-10-20 23:48:41.703 - Thread: 1 -> Directory cleanup: GC Memory: 307 B 2021-10-20 23:48:41.703 - Thread: 1 -> Saving world - END 2021-10-20 23:48:41.703 - Thread: 8 -> Session snapshot save - START 2021-10-20 23:48:41.703 - Thread: 8 -> Checking file access for files in target dir. 2021-10-20 23:48:43.129 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-20 23:48:43.193 - Thread: 8 -> Session snapshot save - END 2021-10-20 23:49:02.643 - Thread: 1 -> GC Memory: 324.2396 / 324.2396 MB 2021-10-20 23:49:02.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:49:02.853 - Thread: 1 -> STATISTICS,1740.4833334,0.009874344,0.006539345,0.01304722,0.0652132,8.165807,9.010084,7.541301,1.716678,3,0,324.4181,1443.957,34889,97892,15,0,0,0.505249,20979,0,0,16.66667,0,0,100,766427148,324.4181,0,0 2021-10-20 23:49:02.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:49:02.853 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:49:32.659 - Thread: 1 -> GC Memory: 322.9971 / 322.9971 MB 2021-10-20 23:50:02.660 - Thread: 1 -> GC Memory: 326.5882 / 326.5882 MB 2021-10-20 23:50:02.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:50:02.858 - Thread: 1 -> STATISTICS,1800.5,0.008750916,0.01052475,0.01304722,0.0652132,8.73993,9.528876,9.245125,2.216965,3,0,326.7596,1443.734,34889,97892,15,0,0,0.4961147,20972,0,0,16.66667,0,0,100,766444732,326.7596,0,0 2021-10-20 23:50:02.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:50:02.859 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:50:32.676 - Thread: 1 -> GC Memory: 308.1765 / 308.1765 MB 2021-10-20 23:51:02.677 - Thread: 1 -> GC Memory: 308.0793 / 308.0793 MB 2021-10-20 23:51:02.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:51:02.877 - Thread: 1 -> STATISTICS,1860.5166667,0.009354591,0.01774693,0.01304722,0.0652132,9.265885,10.4656,10.29236,2.036394,3,0,308.2893,1443.727,34889,97892,15,0,0,0.5147747,20749,0,0,16.66667,0,0,100,766459292,308.2893,0,0 2021-10-20 23:51:02.877 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:51:02.877 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:51:32.677 - Thread: 1 -> GC Memory: 310.4265 / 310.4265 MB 2021-10-20 23:52:02.694 - Thread: 1 -> GC Memory: 307.7796 / 307.7796 MB 2021-10-20 23:52:02.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:52:02.892 - Thread: 1 -> STATISTICS,1920.5333334,0.009168625,0.00784111,0.01304722,0.0652132,9.795487,10.93231,8.805185,1.6854,3,0,308.0598,1443.73,34686,97892,14,0,0,0.4797587,20774,0,0,16.66667,0,0,100,766459292,308.0598,0,0 2021-10-20 23:52:02.892 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:52:02.892 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:52:32.694 - Thread: 1 -> GC Memory: 308.2638 / 308.2638 MB 2021-10-20 23:53:02.694 - Thread: 1 -> GC Memory: 308.9762 / 308.9762 MB 2021-10-20 23:53:02.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:53:02.910 - Thread: 1 -> STATISTICS,1980.55,0.009019852,0.007914543,0.01304722,0.0652132,10.33618,11.43255,9.513743,1.883087,3,0,309.1551,1443.754,34686,97892,14,0,0,0.4727809,20726,0,0,16.66667,0,0,100,766459292,309.1551,0,0 2021-10-20 23:53:02.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:53:02.910 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:53:32.710 - Thread: 1 -> GC Memory: 310.2414 / 310.2414 MB 2021-10-20 23:53:41.694 - Thread: 1 -> Autosave initiated 2021-10-20 23:53:41.694 - Thread: 1 -> Character state: True 2021-10-20 23:53:41.694 - Thread: 1 -> IsServer: True 2021-10-20 23:53:41.694 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-20 23:53:41.694 - Thread: 1 -> Autosave 2021-10-20 23:53:41.694 - Thread: 1 -> Saving world - START 2021-10-20 23:53:41.694 - Thread: 1 -> Making world state snapshot. 2021-10-20 23:53:41.694 - Thread: 1 -> Before snapshot.: GC Memory: 308 B 2021-10-20 23:53:41.704 - Thread: 1 -> After snapshot.: GC Memory: 310 B 2021-10-20 23:53:41.704 - Thread: 1 -> Directory cleanup: GC Memory: 310 B 2021-10-20 23:53:41.704 - Thread: 1 -> Saving world - END 2021-10-20 23:53:41.704 - Thread: 8 -> Session snapshot save - START 2021-10-20 23:53:41.704 - Thread: 8 -> Checking file access for files in target dir. 2021-10-20 23:53:43.152 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-20 23:53:43.213 - Thread: 8 -> Session snapshot save - END 2021-10-20 23:53:52.959 - Thread: 1 -> Server ValidateAuthTicketResponse (TicketCanceled), Steam ID:[007...555] Owner ID:[007...555] 2021-10-20 23:53:52.962 - Thread: 1 -> User left Trejar Greywolf 2021-10-20 23:54:02.727 - Thread: 1 -> GC Memory: 329.8303 / 329.8303 MB 2021-10-20 23:54:02.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:54:02.926 - Thread: 1 -> STATISTICS,2040.5666667,0.008804321,0.007575035,0.01304722,0.0652132,10.88063,11.91642,8.931032,1.344787,2,0,330.0401,1388.207,34686,97892,14,0,0,0.4457103,24977,0,0,16.66667,0,0,100,766459292,330.0401,0,0 2021-10-20 23:54:02.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:54:02.926 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:54:08.000 - Thread: 18 -> Peer2Peer_ConnectionFailed [007...555], Timeout 2021-10-20 23:54:08.012 - Thread: 1 -> User left [007...555] 2021-10-20 23:54:32.743 - Thread: 1 -> GC Memory: 327.5605 / 327.5605 MB 2021-10-20 23:55:02.744 - Thread: 1 -> GC Memory: 326.0132 / 326.0132 MB 2021-10-20 23:55:02.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:55:02.943 - Thread: 1 -> STATISTICS,2100.5833334,0.009017944,0.006934166,0.01304722,0.0652132,11.41265,12.83233,9.338241,1.594793,2,0,326.2057,1388.211,34686,97892,14,0,0,0.3113888,24861,0,0,16.66667,0,0,100,766459292,326.2057,0,0 2021-10-20 23:55:02.943 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:55:02.943 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:55:30.810 - Thread: 1 -> Player character died. Id : [Null] 2021-10-20 23:55:32.761 - Thread: 1 -> GC Memory: 326.2331 / 326.2331 MB 2021-10-20 23:56:02.777 - Thread: 1 -> GC Memory: 306.1207 / 306.1207 MB 2021-10-20 23:56:02.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:56:02.959 - Thread: 1 -> STATISTICS,2160.6,0.00880909,0.03767776,0.01304722,0.0652132,11.94734,13.55173,9.99449,1.832721,2,0,306.315,1387.695,34686,97892,14,0,0,0.303968,24850,0,0,16.66667,0,0,100,766483428,306.315,0,0 2021-10-20 23:56:02.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:56:02.959 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:56:32.777 - Thread: 1 -> GC Memory: 310.8784 / 310.8784 MB 2021-10-20 23:57:02.794 - Thread: 1 -> GC Memory: 310.0624 / 310.0624 MB 2021-10-20 23:57:02.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:57:02.976 - Thread: 1 -> STATISTICS,2220.6166667,0.008808136,0.007620811,0.01304722,0.0652132,12.48214,14.23951,6.549296,0.8080594,2,0,310.1246,1387.648,34686,97892,14,0,0,0.3010469,24827,0,0,16.66667,0,0,100,766483428,310.1246,0,0 2021-10-20 23:57:02.976 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:57:02.976 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:57:32.810 - Thread: 1 -> GC Memory: 307.6076 / 307.6076 MB 2021-10-20 23:58:02.811 - Thread: 1 -> GC Memory: 308.2831 / 308.2831 MB 2021-10-20 23:58:02.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:58:02.993 - Thread: 1 -> STATISTICS,2280.6333334,0.009124756,0.03372383,0.01304722,0.0652132,13.01352,15.06095,7.690897,1.234049,2,0,308.4074,1387.648,34813,97892,15,0,0,0.38342,22714,0,0,16.66667,0,0,100,766488412,308.4074,0,0 2021-10-20 23:58:02.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:58:02.993 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:58:32.811 - Thread: 1 -> GC Memory: 306.5506 / 306.5506 MB 2021-10-20 23:58:41.694 - Thread: 1 -> Autosave initiated 2021-10-20 23:58:41.694 - Thread: 1 -> Character state: True 2021-10-20 23:58:41.694 - Thread: 1 -> IsServer: True 2021-10-20 23:58:41.694 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-20 23:58:41.694 - Thread: 1 -> Autosave 2021-10-20 23:58:41.694 - Thread: 1 -> Saving world - START 2021-10-20 23:58:41.694 - Thread: 1 -> Making world state snapshot. 2021-10-20 23:58:41.694 - Thread: 1 -> Before snapshot.: GC Memory: 311 B 2021-10-20 23:58:41.703 - Thread: 1 -> After snapshot.: GC Memory: 308 B 2021-10-20 23:58:41.703 - Thread: 1 -> Directory cleanup: GC Memory: 308 B 2021-10-20 23:58:41.703 - Thread: 1 -> Saving world - END 2021-10-20 23:58:41.703 - Thread: 8 -> Session snapshot save - START 2021-10-20 23:58:41.703 - Thread: 8 -> Checking file access for files in target dir. 2021-10-20 23:58:42.808 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-20 23:58:42.860 - Thread: 8 -> Session snapshot save - END 2021-10-20 23:59:02.827 - Thread: 1 -> GC Memory: 329.0677 / 329.0677 MB 2021-10-20 23:59:03.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 23:59:03.010 - Thread: 1 -> STATISTICS,2340.65,0.008589745,0.007062912,0.01304722,0.0652132,13.5436,15.5639,6.380813,1.035546,2,0,329.1378,1388.609,34813,97892,15,0,0,0.2856572,22728,0,0,16.66667,0,0,100,766488412,329.1378,0,0 2021-10-20 23:59:03.010 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 23:59:03.010 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-20 23:59:32.827 - Thread: 1 -> GC Memory: 326.6974 / 326.6974 MB 2021-10-21 00:00:02.828 - Thread: 1 -> GC Memory: 324.9669 / 324.9669 MB 2021-10-21 00:00:03.026 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:00:03.027 - Thread: 1 -> STATISTICS,2400.6666667,0.008749962,0.0340662,0.01304722,0.0652132,14.07092,16.22507,7.776223,1.481787,2,0,325.0912,1388.656,34821,97884,16,0,0,0.2992852,24712,0,0,16.66667,0,0,100,766488412,325.0912,0,0 2021-10-21 00:00:03.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:00:03.027 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:00:30.677 - Thread: 1 -> Info: MyTimerComponent removed entity '86496318610238574:Backpack' with entity id '86496318610238574' 2021-10-21 00:00:32.845 - Thread: 1 -> GC Memory: 328.9065 / 328.9065 MB 2021-10-21 00:01:02.860 - Thread: 1 -> GC Memory: 325.2349 / 325.2349 MB 2021-10-21 00:01:03.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:01:03.043 - Thread: 1 -> STATISTICS,2460.6833334,0.008713722,0.008275986,0.01304722,0.0652132,14.60737,17.59523,7.346959,1.487659,2,0,325.2972,1388.656,34821,97884,16,0,0,0.4283253,21997,0,0,16.66667,0,0,100,766488412,325.2972,0,0 2021-10-21 00:01:03.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:01:03.043 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,730,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:01:23.814 - Thread: 18 -> Peer2Peer_SessionRequest [007...555] 2021-10-21 00:01:24.193 - Thread: 1 -> OnConnectedClient Trejar Greywolf attempt 2021-10-21 00:01:24.377 - Thread: 1 -> Server ValidateAuthTicketResponse (OK), Steam ID:[007...555] Owner ID:[007...555] 2021-10-21 00:01:28.077 - Thread: 1 -> World request received: Trejar Greywolf 2021-10-21 00:01:28.077 - Thread: 1 -> ...responding 2021-10-21 00:01:28.077 - Thread: 1 -> World snapshot - START 2021-10-21 00:01:28.077 - Thread: 1 -> World snapshot - END 2021-10-21 00:01:32.861 - Thread: 1 -> GC Memory: 329.1752 / 329.1752 MB 2021-10-21 00:01:44.760 - Thread: 1 -> Analytics ids for user ([007...555]): User = (aca57b55-0291-3093-2256-07ae6204c145) Session = (dc958471-9c83-4932-9dc0-6cebec7bb8b0). 2021-10-21 00:02:02.878 - Thread: 1 -> GC Memory: 327.4348 / 327.4348 MB 2021-10-21 00:02:03.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:02:03.060 - Thread: 1 -> STATISTICS,2520.7,0.01455688,0.01381493,0.02197838,0.06535912,15.25116,18.50364,6.525726,1.822228,3,0,327.5359,1389.039,34822,97883,16,0,0,0.4731093,20436,0,0,16.66667,0,0,100,766566236,327.5359,0,0 2021-10-21 00:02:03.060 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:02:03.060 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:02:32.878 - Thread: 1 -> GC Memory: 328.3705 / 328.3705 MB 2021-10-21 00:03:02.879 - Thread: 1 -> GC Memory: 329.4839 / 329.4839 MB 2021-10-21 00:03:03.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:03:03.077 - Thread: 1 -> STATISTICS,2580.7166667,0.01750565,0.01452446,0.02197838,0.06535912,16.24943,19.45776,8.066814,1.762309,3,0,329.5931,1389.043,34823,97882,16,0,0,0.5020714,20438,0,0,16.66667,0,0,100,766566236,329.5931,0,0 2021-10-21 00:03:03.077 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:03:03.077 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:03:32.895 - Thread: 1 -> GC Memory: 331.2875 / 331.2875 MB 2021-10-21 00:03:41.695 - Thread: 1 -> Autosave initiated 2021-10-21 00:03:41.695 - Thread: 1 -> Character state: True 2021-10-21 00:03:41.695 - Thread: 1 -> IsServer: True 2021-10-21 00:03:41.695 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-21 00:03:41.695 - Thread: 1 -> Autosave 2021-10-21 00:03:41.695 - Thread: 1 -> Saving world - START 2021-10-21 00:03:41.695 - Thread: 1 -> Making world state snapshot. 2021-10-21 00:03:41.695 - Thread: 1 -> Before snapshot.: GC Memory: 326 B 2021-10-21 00:03:41.704 - Thread: 1 -> After snapshot.: GC Memory: 329 B 2021-10-21 00:03:41.704 - Thread: 1 -> Directory cleanup: GC Memory: 329 B 2021-10-21 00:03:41.704 - Thread: 1 -> Saving world - END 2021-10-21 00:03:41.704 - Thread: 8 -> Session snapshot save - START 2021-10-21 00:03:41.704 - Thread: 8 -> Checking file access for files in target dir. 2021-10-21 00:03:43.157 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-21 00:03:43.217 - Thread: 8 -> Session snapshot save - END 2021-10-21 00:04:02.911 - Thread: 1 -> GC Memory: 325.4184 / 325.4184 MB 2021-10-21 00:04:03.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:04:03.094 - Thread: 1 -> STATISTICS,2640.7333334,0.01742268,0.01407814,0.02197838,0.06535912,17.30678,20.99224,9.084009,1.838697,3,0,325.6519,1389.883,34823,97882,16,0,0,0.4753825,20951,0,0,16.66667,0,0,100,766569260,325.6519,0,0 2021-10-21 00:04:03.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:04:03.094 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:04:32.928 - Thread: 1 -> GC Memory: 327.5487 / 327.5487 MB 2021-10-21 00:05:02.929 - Thread: 1 -> GC Memory: 327.4658 / 327.4658 MB 2021-10-21 00:05:03.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:05:03.111 - Thread: 1 -> STATISTICS,2700.75,0.00865078,0.008107185,0.02197838,0.06535912,17.86304,21.65061,7.205578,1.686762,3,0,327.5671,1389.918,34820,97885,16,0,0,0.4693816,20980,0,0,16.66667,0,0,100,766569260,327.5671,0,0 2021-10-21 00:05:03.111 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:05:03.111 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:05:32.945 - Thread: 1 -> GC Memory: 329.0484 / 329.0484 MB 2021-10-21 00:06:02.945 - Thread: 1 -> GC Memory: 325.0903 / 325.0903 MB 2021-10-21 00:06:03.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:06:03.127 - Thread: 1 -> STATISTICS,2760.7666667,0.0086689,0.008346558,0.02197838,0.06535912,18.41892,22.32683,7.099881,1.28039,3,0,325.2071,1389.918,34820,97885,16,0,0,0.4391065,20984,0,0,16.66667,0,0,100,766569260,325.2071,0,0 2021-10-21 00:06:03.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:06:03.127 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:06:32.945 - Thread: 1 -> GC Memory: 326.8605 / 326.8605 MB 2021-10-21 00:07:02.961 - Thread: 1 -> GC Memory: 326.1201 / 326.1201 MB 2021-10-21 00:07:03.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:07:03.144 - Thread: 1 -> STATISTICS,2820.7833334,0.008588791,0.007294655,0.02197838,0.06535912,18.94743,22.793,6.728446,1.292339,3,0,326.2366,1389.926,34813,97892,15,0,0,0.4301918,21000,0,0,16.66667,0,0,100,766569260,326.2366,0,0 2021-10-21 00:07:03.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:07:03.144 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:07:32.962 - Thread: 1 -> GC Memory: 324.9617 / 324.9617 MB 2021-10-21 00:08:02.979 - Thread: 1 -> GC Memory: 329.7485 / 329.7485 MB 2021-10-21 00:08:03.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:08:03.162 - Thread: 1 -> STATISTICS,2880.8,0.008841515,0.008623123,0.02197838,0.06535912,19.47446,23.2557,8.350019,1.378866,3,0,329.9118,1389.926,34821,97884,16,0,0,0.4142442,20959,0,0,16.66667,0,0,100,766569260,329.9118,0,0 2021-10-21 00:08:03.162 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:08:03.162 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:08:32.982 - Thread: 1 -> GC Memory: 328.259 / 328.259 MB 2021-10-21 00:08:41.695 - Thread: 1 -> Autosave initiated 2021-10-21 00:08:41.695 - Thread: 1 -> Character state: True 2021-10-21 00:08:41.695 - Thread: 1 -> IsServer: True 2021-10-21 00:08:41.695 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-21 00:08:41.695 - Thread: 1 -> Autosave 2021-10-21 00:08:41.695 - Thread: 1 -> Saving world - START 2021-10-21 00:08:41.695 - Thread: 1 -> Making world state snapshot. 2021-10-21 00:08:41.695 - Thread: 1 -> Before snapshot.: GC Memory: 325 B 2021-10-21 00:08:41.706 - Thread: 1 -> After snapshot.: GC Memory: 327 B 2021-10-21 00:08:41.706 - Thread: 1 -> Directory cleanup: GC Memory: 327 B 2021-10-21 00:08:41.706 - Thread: 1 -> Saving world - END 2021-10-21 00:08:41.706 - Thread: 8 -> Session snapshot save - START 2021-10-21 00:08:41.706 - Thread: 8 -> Checking file access for files in target dir. 2021-10-21 00:08:43.241 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-21 00:08:43.308 - Thread: 8 -> Session snapshot save - END 2021-10-21 00:09:02.995 - Thread: 1 -> GC Memory: 327.8584 / 327.8584 MB 2021-10-21 00:09:03.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:09:03.178 - Thread: 1 -> STATISTICS,2940.8166667,0.01757717,0.02877998,0.02197838,0.06535912,20.51515,24.36739,8.156569,1.605428,3,0,328.0371,1390.012,34822,97883,16,0,0,0.4712193,20954,0,0,16.66667,0,0,100,766569260,328.0371,0,0 2021-10-21 00:09:03.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:09:03.178 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:09:32.996 - Thread: 1 -> GC Memory: 330.1378 / 330.1378 MB 2021-10-21 00:10:02.996 - Thread: 1 -> GC Memory: 330.4912 / 330.4912 MB 2021-10-21 00:10:03.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:10:03.194 - Thread: 1 -> STATISTICS,3000.8333334,0.01769829,0.03957844,0.02197838,0.06535912,21.57861,25.71445,10.24537,1.9899,3,0,330.9199,1390.012,34823,97882,16,0,0,0.4764308,20987,0,0,16.66667,0,0,100,766569260,330.9199,0,0 2021-10-21 00:10:03.194 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:10:03.194 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:10:33.013 - Thread: 1 -> GC Memory: 326.3426 / 326.3426 MB 2021-10-21 00:11:03.028 - Thread: 1 -> GC Memory: 328.2902 / 328.2902 MB 2021-10-21 00:11:03.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:11:03.211 - Thread: 1 -> STATISTICS,3060.85,0.01771832,0.01319313,0.02197838,0.06535912,22.64989,26.71354,8.291523,1.483981,3,0,328.4764,1390.012,34823,97882,16,0,0,0.4857783,20985,0,0,16.66667,0,0,100,766569260,328.4764,0,0 2021-10-21 00:11:03.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:11:03.211 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:11:33.046 - Thread: 1 -> GC Memory: 332.0358 / 332.0358 MB 2021-10-21 00:12:03.046 - Thread: 1 -> GC Memory: 328.3798 / 328.3798 MB 2021-10-21 00:12:03.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:12:03.228 - Thread: 1 -> STATISTICS,3120.8666667,0.00869751,0.007295609,0.02197838,0.06535912,23.39351,27.36042,7.479164,1.234205,3,0,328.4965,1390.012,34823,97882,16,0,0,0.4485521,20972,0,0,16.66667,0,0,100,766569260,328.4965,0,0 2021-10-21 00:12:03.228 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:12:03.228 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:12:33.062 - Thread: 1 -> GC Memory: 330.722 / 330.722 MB 2021-10-21 00:13:03.063 - Thread: 1 -> GC Memory: 329.9098 / 329.9098 MB 2021-10-21 00:13:03.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:13:03.244 - Thread: 1 -> STATISTICS,3180.8833334,0.008722305,0.007423401,0.02197838,0.06535912,23.91107,27.81682,6.48309,1.145883,3,0,329.9877,1389.977,34696,97882,15,0,0,0.4273888,21004,0,0,16.66667,0,0,100,766569260,329.9877,0,0 2021-10-21 00:13:03.244 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:13:03.244 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:13:33.079 - Thread: 1 -> GC Memory: 328.6301 / 328.6301 MB 2021-10-21 00:13:41.695 - Thread: 1 -> Autosave initiated 2021-10-21 00:13:41.695 - Thread: 1 -> Character state: True 2021-10-21 00:13:41.695 - Thread: 1 -> IsServer: True 2021-10-21 00:13:41.695 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-21 00:13:41.695 - Thread: 1 -> Autosave 2021-10-21 00:13:41.696 - Thread: 1 -> Saving world - START 2021-10-21 00:13:41.696 - Thread: 1 -> Making world state snapshot. 2021-10-21 00:13:41.696 - Thread: 1 -> Before snapshot.: GC Memory: 326 B 2021-10-21 00:13:41.704 - Thread: 1 -> After snapshot.: GC Memory: 328 B 2021-10-21 00:13:41.704 - Thread: 1 -> Directory cleanup: GC Memory: 328 B 2021-10-21 00:13:41.704 - Thread: 1 -> Saving world - END 2021-10-21 00:13:41.704 - Thread: 10 -> Session snapshot save - START 2021-10-21 00:13:41.705 - Thread: 10 -> Checking file access for files in target dir. 2021-10-21 00:13:43.101 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-21 00:13:43.162 - Thread: 10 -> Session snapshot save - END 2021-10-21 00:14:03.096 - Thread: 1 -> GC Memory: 327.3175 / 327.3175 MB 2021-10-21 00:14:03.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:14:03.261 - Thread: 1 -> STATISTICS,3240.9,0.006840706,0.006771088,0.02197838,0.06535912,24.4133,28.24008,6.392307,1.202743,3,0,327.3721,1390.102,34696,97882,15,0,0,0.4371612,21039,0,0,16.66667,0,0,100,766569260,327.3721,0,0 2021-10-21 00:14:03.261 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:14:03.261 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:14:33.113 - Thread: 1 -> GC Memory: 328.7298 / 328.7298 MB 2021-10-21 00:15:03.129 - Thread: 1 -> GC Memory: 330.0001 / 330.0001 MB 2021-10-21 00:15:03.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:15:03.278 - Thread: 1 -> STATISTICS,3300.9166667,0.006958008,0.007055283,0.02197838,0.06535912,24.82393,28.64741,6.021236,1.246665,3,0,330.0623,1390.102,34696,97882,15,0,0,0.4337972,21040,0,0,16.66667,0,0,100,766569260,330.0623,0,0 2021-10-21 00:15:03.278 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:15:03.278 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:15:33.130 - Thread: 1 -> GC Memory: 331.6786 / 331.6786 MB 2021-10-21 00:16:03.147 - Thread: 1 -> GC Memory: 331.4337 / 331.4337 MB 2021-10-21 00:16:03.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:16:03.295 - Thread: 1 -> STATISTICS,3360.9333334,0.0100441,0.008345604,0.02197838,0.06535912,25.2758,29.11525,7.871587,1.399939,3,0,331.5427,1390.102,34696,97882,15,0,0,0.3820759,21039,0,0,16.66667,0,0,100,766569260,331.5427,0,0 2021-10-21 00:16:03.295 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:16:03.295 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:16:33.163 - Thread: 1 -> GC Memory: 330.1113 / 330.1113 MB 2021-10-21 00:17:03.180 - Thread: 1 -> GC Memory: 330.9989 / 330.9989 MB 2021-10-21 00:17:03.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:17:03.312 - Thread: 1 -> STATISTICS,3420.95,0.008556366,0.006373405,0.02197838,0.06535912,25.80379,29.52936,8.007603,1.401277,3,0,331.1157,1390.102,34696,97882,15,0,0,0.3650836,21050,0,0,16.66667,0,0,100,766569260,331.1157,0,0 2021-10-21 00:17:03.312 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:17:03.312 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:17:33.180 - Thread: 1 -> GC Memory: 313.4796 / 313.4796 MB 2021-10-21 00:18:03.196 - Thread: 1 -> GC Memory: 308.4517 / 308.4517 MB 2021-10-21 00:18:03.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:18:03.329 - Thread: 1 -> STATISTICS,3480.9666667,0.008558273,0.006766319,0.02197838,0.06535912,26.31733,29.91479,8.115748,1.503335,3,0,308.5685,1390.102,34696,97882,15,0,0,0.3699063,21053,0,0,16.66667,0,0,100,766569260,308.5685,0,0 2021-10-21 00:18:03.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:18:03.329 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:18:33.196 - Thread: 1 -> GC Memory: 310.2907 / 310.2907 MB 2021-10-21 00:18:41.696 - Thread: 1 -> Autosave initiated 2021-10-21 00:18:41.696 - Thread: 1 -> Character state: True 2021-10-21 00:18:41.696 - Thread: 1 -> IsServer: True 2021-10-21 00:18:41.696 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-10-21 00:18:41.696 - Thread: 1 -> Autosave 2021-10-21 00:18:41.696 - Thread: 1 -> Saving world - START 2021-10-21 00:18:41.696 - Thread: 1 -> Making world state snapshot. 2021-10-21 00:18:41.696 - Thread: 1 -> Before snapshot.: GC Memory: 313 B 2021-10-21 00:18:41.706 - Thread: 1 -> After snapshot.: GC Memory: 310 B 2021-10-21 00:18:41.706 - Thread: 1 -> Directory cleanup: GC Memory: 310 B 2021-10-21 00:18:41.706 - Thread: 1 -> Saving world - END 2021-10-21 00:18:41.706 - Thread: 9 -> Session snapshot save - START 2021-10-21 00:18:41.706 - Thread: 9 -> Checking file access for files in target dir. 2021-10-21 00:18:43.064 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-21 00:18:43.122 - Thread: 9 -> Session snapshot save - END 2021-10-21 00:18:48.999 - Thread: 1 -> User left Trejar Greywolf 2021-10-21 00:18:48.999 - Thread: 1 -> Disconnected: [007...555] 2021-10-21 00:19:01.698 - Thread: 1 -> User left Blitz @ omni-games.net 2021-10-21 00:19:01.698 - Thread: 1 -> Disconnected: [007...060] 2021-10-21 00:19:03.196 - Thread: 1 -> GC Memory: 331.8861 / 331.8861 MB 2021-10-21 00:19:03.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:19:03.357 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0.02197838,0.06535912,27.17113,30.55204,7.234674,1.275025,1,0,326.0854,1390.18,34696,97882,15,0,0,0.3946145,22772,0,0,16.66667,0,0,100,766569260,326.0854,0,0 2021-10-21 00:19:03.357 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:19:03.357 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:19:27.991 - Thread: 18 -> Peer2Peer_ConnectionFailed [007...555], Timeout 2021-10-21 00:19:27.997 - Thread: 1 -> User left [007...555] 2021-10-21 00:19:33.197 - Thread: 1 -> GC Memory: 331.0295 / 331.0295 MB 2021-10-21 00:19:46.520 - Thread: 18 -> Peer2Peer_ConnectionFailed [007...060], Timeout 2021-10-21 00:19:46.531 - Thread: 1 -> User left [007...060] 2021-10-21 00:20:03.213 - Thread: 1 -> GC Memory: 330.0493 / 330.0493 MB 2021-10-21 00:20:03.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-21 00:20:03.363 - Thread: 1 -> STATISTICS,3601,0,0,0.02197838,0.06535912,27.17189,30.55204,6.745451,1.21679,1,0,330.1893,1390.906,34696,97882,15,0,0,0.3051073,24116,0,0,16.66667,0,0,100,766569260,330.1893,0,0 2021-10-21 00:20:03.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-21 00:20:03.363 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,75,655,731,0,0,0,0,0,0,0,0,0,0,0,288,0,0,0,0,0,360,6,0,0,0,0,0 2021-10-21 00:20:33.230 - Thread: 1 -> GC Memory: 329.109 / 329.109 MB 2021-10-21 00:20:46.348 - Thread: 1 -> Exiting.. 2021-10-21 00:20:46.368 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-21 00:20:46.371 - Thread: 1 -> MySession::Unload START 2021-10-21 00:20:46.371 - Thread: 1 -> AutoSaveInMinutes: 5 2021-10-21 00:20:46.371 - Thread: 1 -> MySandboxGame.IsDedicated: True 2021-10-21 00:20:46.371 - Thread: 1 -> IsServer: True 2021-10-21 00:20:46.371 - Thread: 1 -> Autosave in unload 2021-10-21 00:20:46.371 - Thread: 1 -> Saving world - START 2021-10-21 00:20:46.371 - Thread: 1 -> Making world state snapshot. 2021-10-21 00:20:46.371 - Thread: 1 -> Before snapshot.: GC Memory: 329 B 2021-10-21 00:20:46.378 - Thread: 1 -> After snapshot.: GC Memory: 331 B 2021-10-21 00:20:46.378 - Thread: 1 -> Directory cleanup: GC Memory: 331 B 2021-10-21 00:20:46.378 - Thread: 1 -> Saving world - END 2021-10-21 00:20:46.378 - Thread: 1 -> Session snapshot save - START 2021-10-21 00:20:46.378 - Thread: 1 -> Checking file access for files in target dir. 2021-10-21 00:20:47.493 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Onni\AppData\Roaming\SpaceEngineersDedicated\Saves\Alien Planet\.new\Sandbox_config.sbc 2021-10-21 00:20:47.535 - Thread: 1 -> Session snapshot save - END 2021-10-21 00:20:47.545 - Thread: 1 -> Unloading Procedural World Generator 2021-10-21 00:20:47.716 - Thread: 1 -> Info: MyLights Unloading data. 2021-10-21 00:20:47.727 - Thread: 1 -> Network readers disposed 2021-10-21 00:20:47.933 - Thread: 1 -> Network readers disposed 2021-10-21 00:20:47.934 - Thread: 1 -> Logging off Steam... 2021-10-21 00:20:47.934 - Thread: 1 -> Shutting down server... 2021-10-21 00:20:48.359 - Thread: 1 -> Done 2021-10-21 00:20:48.360 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-10-21 00:20:48.366 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-21 00:20:48.366 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-10-21 00:20:48.366 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-10-21 00:20:48.515 - Thread: 1 -> MySession::Unload END 2021-10-21 00:20:48.519 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-10-21 00:20:48.519 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-10-21 00:20:48.521 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 22706296 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 39484344 computed total 39484344 reported total Heap usage: 1389792 ( 6%) unused in thread local freelists 20042824 (88%) unused in main heap 1273680 ( 5%) used in main heap ------- 22706296 allocated by heap Peak usage: 19018512 ( 6%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2021-10-21 00:20:48.623 - Thread: 1 -> Steam closed 2021-10-21 00:20:48.624 - Thread: 1 -> Log Closed