2021-10-20 11:26:31.414 - Thread: 1 -> Log Started 2021-10-20 11:26:31.414 - Thread: 1 -> Timezone (local - UTC): -4h 2021-10-20 11:26:31.414 - Thread: 1 -> App Version: 01_199_025 2021-10-20 11:26:31.423 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-10-20 11:26:31.424 - Thread: 1 -> Branch / Sandbox: SVN 2021-10-20 11:26:31.424 - Thread: 1 -> Environment.ProcessorCount: 12 2021-10-20 11:26:31.479 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-10-20 11:26:31.479 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-10-20 11:26:31.479 - Thread: 1 -> Environment.Is64BitProcess: True 2021-10-20 11:26:31.479 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-10-20 11:26:31.479 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4420.0 2021-10-20 11:26:31.479 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-10-20 11:26:31.482 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2021-10-20 11:26:31.482 - Thread: 1 -> IntPtr.Size: 8 2021-10-20 11:26:31.482 - Thread: 1 -> Default Culture: 2021-10-20 11:26:31.482 - Thread: 1 -> Default UI Culture: 2021-10-20 11:26:31.482 - Thread: 1 -> MyConfig.Load() - START 2021-10-20 11:26:31.484 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-20 11:26:31.649 - Thread: 1 -> NewNewGameScreen: False 2021-10-20 11:26:31.649 - Thread: 1 -> EnableDamageEffects: True 2021-10-20 11:26:31.649 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-10-20 11:26:31.649 - Thread: 1 -> EnableReverb: False 2021-10-20 11:26:31.649 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-10-20 11:26:31.649 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-10-20 11:26:31.649 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-10-20 11:26:31.649 - Thread: 1 -> FirstTimeRun: False 2021-10-20 11:26:31.649 - Thread: 1 -> ExperimentalMode: True 2021-10-20 11:26:31.649 - Thread: 1 -> VideoAdapter: 0 2021-10-20 11:26:31.649 - Thread: 1 -> ScreenWidth: 1920 2021-10-20 11:26:31.649 - Thread: 1 -> ScreenHeight: 1080 2021-10-20 11:26:31.649 - Thread: 1 -> RefreshRate: 143998 2021-10-20 11:26:31.649 - Thread: 1 -> WindowMode: 1 2021-10-20 11:26:31.649 - Thread: 1 -> VerticalSync: 0 2021-10-20 11:26:31.649 - Thread: 1 -> FieldOfView: 70 2021-10-20 11:26:31.649 - Thread: 1 -> PostProcessingEnabled: True 2021-10-20 11:26:31.649 - Thread: 1 -> FlaresIntensity: 1 2021-10-20 11:26:31.649 - Thread: 1 -> TreeViewDistance: 3000 2021-10-20 11:26:31.649 - Thread: 1 -> GrassDensity: 4 2021-10-20 11:26:31.649 - Thread: 1 -> GrassDrawDistance: 1000 2021-10-20 11:26:31.649 - Thread: 1 -> AntialiasingMode: 1 2021-10-20 11:26:31.649 - Thread: 1 -> ShadowMapResolution: 4 2021-10-20 11:26:31.649 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-10-20 11:26:31.649 - Thread: 1 -> TextureQuality: 2 2021-10-20 11:26:31.649 - Thread: 1 -> VoxelTextureQuality: 1 2021-10-20 11:26:31.649 - Thread: 1 -> AnisotropicFiltering: 4 2021-10-20 11:26:31.649 - Thread: 1 -> ModelQuality: 3 2021-10-20 11:26:31.649 - Thread: 1 -> VoxelQuality: 2 2021-10-20 11:26:31.649 - Thread: 1 -> ShaderQuality: 2 2021-10-20 11:26:31.649 - Thread: 1 -> LowMemSwitchToLow: 0 2021-10-20 11:26:31.649 - Thread: 1 -> FirstVTTimeRun: False 2021-10-20 11:26:31.649 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-10-20 11:26:31.649 - Thread: 1 -> GDPRConsent: True 2021-10-20 11:26:31.649 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-10-20 11:26:31.649 - Thread: 1 -> EnableTrading: True 2021-10-20 11:26:31.649 - Thread: 1 -> EnableSteamCloud: False 2021-10-20 11:26:31.649 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-10-20 11:26:31.649 - Thread: 1 -> ControlsHints: False 2021-10-20 11:26:31.649 - Thread: 1 -> GoodBotHints: False 2021-10-20 11:26:31.649 - Thread: 1 -> RotationHints: False 2021-10-20 11:26:31.649 - Thread: 1 -> AreaInteraction: True 2021-10-20 11:26:31.649 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-10-20 11:26:31.649 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-10-20 11:26:31.649 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-10-20 11:26:31.649 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-10-20 11:26:31.649 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-10-20 11:26:31.649 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-10-20 11:26:31.649 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-10-20 11:26:31.649 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-10-20 11:26:31.649 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-10-20 11:26:31.649 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-10-20 11:26:31.649 - Thread: 1 -> ShowCrosshair2: 0 2021-10-20 11:26:31.649 - Thread: 1 -> IronSightSwitchState: 1 2021-10-20 11:26:31.649 - Thread: 1 -> SpriteMainViewportScale: 1 2021-10-20 11:26:31.649 - Thread: 1 -> UiTransparency: 1 2021-10-20 11:26:31.649 - Thread: 1 -> UiBkTransparency: 0.8 2021-10-20 11:26:31.649 - Thread: 1 -> HUDBkTransparency: 0.6 2021-10-20 11:26:31.649 - Thread: 1 -> FirstTimeTutorials: False 2021-10-20 11:26:31.649 - Thread: 1 -> HudState: 1 2021-10-20 11:26:31.649 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-10-20 11:26:31.649 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-10-20 11:26:31.649 - Thread: 1 -> ControllerDefaultOnStart: False 2021-10-20 11:26:31.649 - Thread: 1 -> GameVolume: 0.5393258 2021-10-20 11:26:31.649 - Thread: 1 -> Music_Volume: 0.4561174 2021-10-20 11:26:31.649 - Thread: 1 -> VoiceChatVolume: 5 2021-10-20 11:26:31.649 - Thread: 1 -> HudWarnings: True 2021-10-20 11:26:31.649 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-10-20 11:26:31.650 - Thread: 1 -> VoiceChat: False 2021-10-20 11:26:31.650 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-10-20 11:26:31.650 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-10-20 11:26:31.650 - Thread: 1 -> EnableDynamicMusic: True 2021-10-20 11:26:31.650 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-10-20 11:26:31.650 - Thread: 1 -> EnableDoppler: True 2021-10-20 11:26:31.650 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-10-20 11:26:31.650 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-10-20 11:26:31.650 - Thread: 1 -> MyConfig.Load() - END 2021-10-20 11:26:32.591 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-10-20 11:26:32.781 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-10-20 11:26:32.799 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-10-20 11:26:32.800 - Thread: 1 -> Found processor count: 6 2021-10-20 11:26:32.800 - Thread: 1 -> Using processor count: 6 2021-10-20 11:26:32.953 - Thread: 1 -> All detected adapters: 2021-10-20 11:26:32.979 - Thread: 1 -> NVIDIA GeForce GTX 1070 - VendorID=4318, SubsystemID=1634940994, DeviceID=7041 2021-10-20 11:26:32.979 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-10-20 11:26:33.355 - Thread: 1 -> AdapterInfo = { 2021-10-20 11:26:33.355 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-10-20 11:26:33.355 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17141161984, Luid: 59416, rev: 161, subsys id: 1634940994, vendor id: 4318, feature_level 11.1: True 2021-10-20 11:26:33.355 - Thread: 1 -> Driver version = 30.0.14.9613 2021-10-20 11:26:33.355 - Thread: 1 -> Driver date = 20211006000000.000000-000 2021-10-20 11:26:33.355 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-20 11:26:33.355 - Thread: 1 -> AftermathSupported = False 2021-10-20 11:26:33.355 - Thread: 1 -> Adapter id = 0 2021-10-20 11:26:33.355 - Thread: 1 -> Supported = True 2021-10-20 11:26:33.355 - Thread: 1 -> RAM = 8480882688 2021-10-20 11:26:33.355 - Thread: 1 -> Priority = 2 2021-10-20 11:26:33.355 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-20 11:26:33.355 - Thread: 1 -> Output is attached = True 2021-10-20 11:26:33.355 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-20 11:26:33.355 - Thread: 1 -> Display modes = { 2021-10-20 11:26:33.355 - Thread: 1 -> DXGIOutput id = 0 2021-10-20 11:26:33.355 - Thread: 1 -> 640x480@60Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 640x480@75Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 640x480@72Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 640x480@59.94Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 640x480@119.88Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 640x480@119.88Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 640x480@120Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 640x480@120Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 640x480@143.998Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 640x480@143.998Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 720x480@60Hz 2021-10-20 11:26:33.355 - Thread: 1 -> 720x480@59.94Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x480@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x480@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x480@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x480@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x480@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x480@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x576@50Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x576@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x576@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x576@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x576@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x576@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 720x576@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 800x600@75Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 800x600@56.25Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 800x600@60.317Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 800x600@72.188Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 800x600@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 800x600@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 800x600@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 800x600@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 800x600@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 800x600@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1024x768@60.004Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1024x768@70.069Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1024x768@75.029Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1024x768@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1024x768@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1024x768@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1024x768@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1024x768@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1024x768@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1152x864@75Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1152x864@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1152x864@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1152x864@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1152x864@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1152x864@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1152x864@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1176x664@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1176x664@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1176x664@50Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1176x664@50Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1176x664@59.94Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1176x664@59.94Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x720@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x720@50Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x720@59.94Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x720@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x720@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x720@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x720@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x720@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x720@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x768@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x768@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x768@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x768@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x768@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x768@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x768@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x768@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x800@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x800@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x800@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x800@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x800@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x800@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x800@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x800@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x960@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x960@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x960@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x960@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x960@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x960@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x960@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x1024@60.02Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x1024@75.025Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x1024@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x1024@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x1024@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x1024@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x1024@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1280x1024@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1360x768@59.887Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1360x768@59.887Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1360x768@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1360x768@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1360x768@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1360x768@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1360x768@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1360x768@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1366x768@59.887Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1366x768@59.887Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1366x768@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1366x768@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1366x768@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1366x768@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1366x768@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1366x768@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1440x900@59.887Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1440x900@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1440x900@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1440x900@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1440x900@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1440x900@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1440x900@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x900@59.954Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x900@59.954Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x900@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x900@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x900@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x900@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x900@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x900@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x1024@59.954Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x1024@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x1024@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x1024@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x1024@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x1024@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1600x1024@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1680x1050@59.954Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1680x1050@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1680x1050@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1680x1050@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1680x1050@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1680x1050@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1680x1050@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@50Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@50Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@59.94006Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@59.94006Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1768x992@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1920x1080@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1920x1080@50Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1920x1080@59.94006Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1920x1080@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1920x1080@120Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 1920x1080@143.998Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 3840x2160@59.94006Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 3840x2160@59.94006Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 3840x2160@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 3840x2160@119.88Hz 2021-10-20 11:26:33.356 - Thread: 1 -> 3840x2160@120Hz 2021-10-20 11:26:33.357 - Thread: 1 -> 3840x2160@120Hz 2021-10-20 11:26:33.357 - Thread: 1 -> 3840x2160@143.998Hz 2021-10-20 11:26:33.357 - Thread: 1 -> 3840x2160@143.998Hz 2021-10-20 11:26:33.357 - Thread: 1 -> } 2021-10-20 11:26:33.357 - Thread: 1 -> } 2021-10-20 11:26:33.357 - Thread: 1 -> AdapterInfo = { 2021-10-20 11:26:33.357 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-10-20 11:26:33.357 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17141161984, Luid: 59416, rev: 161, subsys id: 1634940994, vendor id: 4318, feature_level 11.1: True 2021-10-20 11:26:33.357 - Thread: 1 -> Driver version = 30.0.14.9613 2021-10-20 11:26:33.357 - Thread: 1 -> Driver date = 20211006000000.000000-000 2021-10-20 11:26:33.357 - Thread: 1 -> DriverUpdateNecessary = False 2021-10-20 11:26:33.357 - Thread: 1 -> AftermathSupported = False 2021-10-20 11:26:33.357 - Thread: 1 -> Adapter id = 0 2021-10-20 11:26:33.357 - Thread: 1 -> Supported = True 2021-10-20 11:26:33.357 - Thread: 1 -> RAM = 8480882688 2021-10-20 11:26:33.357 - Thread: 1 -> Priority = 2 2021-10-20 11:26:33.357 - Thread: 1 -> Multithreaded rendering supported = True 2021-10-20 11:26:33.357 - Thread: 1 -> Output is attached = True 2021-10-20 11:26:33.357 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-10-20 11:26:33.357 - 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Thread: 1 -> 1600x900@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x900@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x900@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@23.976Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@23.976Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@24Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@24Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1600x1024@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@23.976Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@23.976Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@24Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@24Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1680x1050@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1768x992@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1768x992@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1768x992@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1768x992@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1768x992@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1768x992@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1920x1080@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1920x1080@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1920x1080@23.976Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1920x1080@24Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1920x1080@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1920x1080@50Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 1920x1080@59.94Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 3840x2160@60Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 3840x2160@23.976Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 3840x2160@23.976Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 3840x2160@24Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 3840x2160@24Hz 2021-10-20 11:26:33.366 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 11:26:33.367 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 11:26:33.367 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 11:26:33.367 - Thread: 1 -> 3840x2160@50Hz 2021-10-20 11:26:33.367 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-20 11:26:33.367 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-20 11:26:33.367 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-20 11:26:33.367 - Thread: 1 -> 3840x2160@59.94Hz 2021-10-20 11:26:33.367 - Thread: 1 -> } 2021-10-20 11:26:33.367 - Thread: 1 -> } 2021-10-20 11:26:33.367 - Thread: 1 -> Service.IsActive: True 2021-10-20 11:26:33.368 - Thread: 1 -> Service.IsOnline: True 2021-10-20 11:26:33.368 - Thread: 1 -> Service.OwnsGame: False 2021-10-20 11:26:33.368 - Thread: 1 -> Service.UserId: 76561198037281555 2021-10-20 11:26:33.368 - Thread: 1 -> Service.UserName: Trejar Greywolf 2021-10-20 11:26:33.368 - Thread: 1 -> Service.Branch: default 2021-10-20 11:26:33.368 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-10-20 11:26:33.368 - Thread: 1 -> Build version: 0.1.1.0 2021-10-20 11:26:33.373 - Thread: 1 -> MyScreenManager() 2021-10-20 11:26:33.398 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2021-10-20 11:26:33.398 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2021-10-20 11:26:33.400 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2021-10-20 11:26:33.400 - Thread: 20 -> CreateDeviceInternal - Create device 2021-10-20 11:26:33.519 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2021-10-20 11:26:33.600 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2021-10-20 11:26:33.600 - Thread: 20 -> CreateDeviceInternal create swapchain 2021-10-20 11:26:35.020 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-10-20 11:26:35.020 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-10-20 11:26:35.020 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-10-20 11:26:36.225 - Thread: 1 -> Preallocate - START 2021-10-20 11:26:36.228 - Thread: 1 -> MySpaceWorldGenerator - START 2021-10-20 11:26:36.230 - Thread: 1 -> MySpaceWorldGenerator - END 2021-10-20 11:26:36.230 - Thread: 1 -> MySpaceBuildComponent - START 2021-10-20 11:26:36.230 - Thread: 1 -> MySpaceBuildComponent - END 2021-10-20 11:26:36.231 - Thread: 1 -> MyEntities - START 2021-10-20 11:26:36.244 - Thread: 1 -> MyEntities - END 2021-10-20 11:26:36.244 - Thread: 1 -> MyObjectBuilder_Base - START 2021-10-20 11:26:36.244 - Thread: 1 -> MyObjectBuilder_Base - END 2021-10-20 11:26:36.244 - Thread: 1 -> MyTransparentGeometry - START 2021-10-20 11:26:36.244 - Thread: 1 -> MyTransparentGeometry - END 2021-10-20 11:26:36.244 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-10-20 11:26:36.254 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-10-20 11:26:36.254 - Thread: 1 -> MyMath - START 2021-10-20 11:26:36.254 - Thread: 1 -> MyMath - END 2021-10-20 11:26:36.254 - Thread: 1 -> MySimpleObjectDraw - START 2021-10-20 11:26:36.254 - Thread: 1 -> MySimpleObjectDraw - END 2021-10-20 11:26:36.267 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-10-20 11:26:36.267 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-10-20 11:26:36.267 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-10-20 11:26:36.276 - Thread: 1 -> MySyncDestructions - START 2021-10-20 11:26:36.276 - Thread: 1 -> MySyncDestructions - END 2021-10-20 11:26:36.276 - Thread: 1 -> MySyncEntity - START 2021-10-20 11:26:36.276 - Thread: 1 -> MySyncEntity - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyCommandCharacter - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyCommandCharacter - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyCommandConsole - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyCommandConsole - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyCommandEntity - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyCommandEntity - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyAiTargetManager - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyAiTargetManager - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyClientDebugCommands - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyClientDebugCommands - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyDedicatedServer - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyDedicatedServer - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyDedicatedServerBase - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyDedicatedServerBase - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerBase - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerBase - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerClient - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerClient - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerClientBase - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerClientBase - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerLobby - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerLobby - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerServerBase - START 2021-10-20 11:26:36.276 - Thread: 1 -> MyMultiplayerServerBase - END 2021-10-20 11:26:36.276 - Thread: 1 -> MyServerDebugCommands - START 2021-10-20 11:26:36.277 - Thread: 1 -> MyServerDebugCommands - END 2021-10-20 11:26:36.277 - Thread: 1 -> MyAIActionsParser - START 2021-10-20 11:26:36.277 - Thread: 1 -> MyAIActionsParser - END 2021-10-20 11:26:36.277 - Thread: 1 -> MyCubeGridDefinitions - START 2021-10-20 11:26:36.345 - Thread: 1 -> MyCubeGridDefinitions - END 2021-10-20 11:26:36.345 - Thread: 1 -> MyDefinitionManager - START 2021-10-20 11:26:36.369 - Thread: 1 -> MyDefinitionManager - END 2021-10-20 11:26:36.369 - Thread: 1 -> Preallocate - END 2021-10-20 11:26:36.375 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-10-20 11:26:36.642 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-10-20 11:26:36.642 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-10-20 11:26:36.659 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-10-20 11:26:36.660 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-20 11:26:36.660 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-20 11:26:36.660 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-10-20 11:26:36.660 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-10-20 11:26:36.660 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-10-20 11:26:36.660 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-10-20 11:26:36.668 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-10-20 11:26:36.668 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-10-20 11:26:36.668 - Thread: 1 -> Virtualized: False 2021-10-20 11:26:36.671 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz 2021-10-20 11:26:36.671 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,282,323,968 bytes 2021-10-20 11:26:36.671 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-10-20 11:26:36.671 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 25,286,057,984 bytes 2021-10-20 11:26:36.671 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,504,291,840 bytes 2021-10-20 11:26:36.677 - Thread: 1 -> Drive C: | Capacity: 999,559,262,208 bytes | Free space: 378,227,695,616 bytes 2021-10-20 11:26:36.677 - Thread: 1 -> Drive G: | Capacity: 3,000,574,668,800 bytes | Free space: 536,458,592,256 bytes 2021-10-20 11:26:36.678 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-10-20 11:26:36.678 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-10-20 11:26:36.678 - Thread: 1 -> Installed DLCs: 2021-10-20 11:26:36.680 - Thread: 1 -> Deluxe Edition (573160) 2021-10-20 11:26:36.680 - Thread: 1 -> Decorative Blocks (1049790) 2021-10-20 11:26:36.680 - Thread: 1 -> Economy Deluxe (1135960) 2021-10-20 11:26:36.680 - Thread: 1 -> Style Pack (1084680) 2021-10-20 11:26:36.680 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-10-20 11:26:36.680 - Thread: 1 -> Frostbite (1241550) 2021-10-20 11:26:36.680 - Thread: 1 -> Sparks Of The Future (1307680) 2021-10-20 11:26:36.681 - Thread: 1 -> Wasteland (1374610) 2021-10-20 11:26:36.681 - Thread: 1 -> Warfare I. (1475830) 2021-10-20 11:26:36.681 - Thread: 1 -> Heavy Industry (1676100) 2021-10-20 11:26:36.701 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-10-20 11:26:36.770 - Thread: 1 -> Havok: Physics.Init 2021-10-20 11:26:36.907 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-10-20 11:26:36.929 - Thread: 1 -> HkGameName: SpaceEngineers 2021-10-20 11:26:36.933 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-10-20 11:26:36.947 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-20 11:26:36.953 - Thread: 1 -> a97a008580b59b4395b31f80766e4f9120a1a427 2021-10-20 11:26:37.145 - Thread: 1 -> Loading scenarios 2021-10-20 11:26:37.166 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-20 11:26:37.166 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-10-20 11:26:37.394 - Thread: 1 -> Loading sound definitions 2021-10-20 11:26:37.406 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:26:37.406 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-20 11:26:37.409 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:26:37.409 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-20 11:26:37.409 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:26:37.409 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-20 11:26:37.409 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:26:37.409 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-20 11:26:37.409 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:26:37.409 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-20 11:26:37.409 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:26:37.409 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-20 11:26:37.411 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-20 11:26:37.411 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-10-20 11:26:37.411 - Thread: 1 -> Loading shadow textures definitions 2021-10-20 11:26:37.411 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-10-20 11:26:37.411 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-10-20 11:26:37.420 - Thread: 1 -> MyAudio.LoadData - START 2021-10-20 11:26:37.628 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2021-10-20 11:26:37.657 - Thread: 1 -> MyAudio.LoadData - END 2021-10-20 11:26:37.661 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2021-10-20 11:26:37.661 - Thread: 1 -> MyGuiManager() 2021-10-20 11:26:37.664 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-20 11:26:37.753 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-10-20 11:26:37.900 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-20 11:26:37.912 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-10-20 11:26:37.912 - Thread: 9 -> ReloadVoxelMaterials 2021-10-20 11:26:37.942 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-10-20 11:26:37.943 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-10-20 11:26:37.943 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-10-20 11:26:37.943 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-10-20 11:26:37.943 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-10-20 11:26:37.943 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-10-20 11:26:37.955 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-10-20 11:26:37.961 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-10-20 11:26:37.961 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-10-20 11:26:37.964 - Thread: 1 -> Loading default controls 2021-10-20 11:26:37.986 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-10-20 11:26:37.986 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-10-20 11:26:38.005 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-10-20 11:26:38.015 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-10-20 11:26:38.016 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-10-20 11:26:38.017 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-10-20 11:26:38.018 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-10-20 11:26:38.022 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-10-20 11:26:38.023 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-10-20 11:26:38.026 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-10-20 11:26:38.026 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-10-20 11:26:38.036 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-10-20 11:26:38.058 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-10-20 11:26:38.067 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-10-20 11:26:38.098 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-10-20 11:26:38.104 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-10-20 11:26:38.104 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-10-20 11:26:38.105 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-10-20 11:26:38.106 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-10-20 11:26:38.112 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-10-20 11:26:38.113 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-10-20 11:26:38.116 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-10-20 11:26:38.118 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-10-20 11:26:38.122 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-10-20 11:26:38.135 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-10-20 11:26:38.136 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-10-20 11:26:38.140 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-10-20 11:26:38.167 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-10-20 11:26:38.168 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-10-20 11:26:38.170 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-10-20 11:26:38.172 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-10-20 11:26:38.176 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-10-20 11:26:38.176 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-10-20 11:26:38.177 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-10-20 11:26:38.183 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-10-20 11:26:38.210 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-10-20 11:26:38.216 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-10-20 11:26:38.220 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-10-20 11:26:38.221 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-10-20 11:26:38.226 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-10-20 11:26:38.227 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-10-20 11:26:38.241 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-10-20 11:26:38.249 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-10-20 11:26:38.283 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-10-20 11:26:38.313 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-10-20 11:26:38.593 - Thread: 14 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-10-20 11:26:39.162 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-10-20 11:26:39.163 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-10-20 11:26:39.171 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-10-20 11:26:39.173 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-10-20 11:26:39.176 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-10-20 11:26:39.178 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-10-20 11:26:39.180 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-10-20 11:26:39.182 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-10-20 11:26:39.185 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-10-20 11:26:39.200 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-10-20 11:26:39.205 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-10-20 11:26:39.212 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-10-20 11:26:39.222 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-10-20 11:26:39.226 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-10-20 11:26:39.233 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-10-20 11:26:39.237 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-10-20 11:26:39.246 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-10-20 11:26:39.292 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-10-20 11:26:39.306 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-10-20 11:26:39.355 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-10-20 11:26:39.359 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-10-20 11:26:39.421 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-10-20 11:26:39.437 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-10-20 11:26:39.479 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-10-20 11:26:39.500 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-10-20 11:26:39.547 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-10-20 11:26:39.556 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-10-20 11:26:39.601 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-10-20 11:26:39.614 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-10-20 11:26:39.660 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-10-20 11:26:39.672 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-10-20 11:26:39.705 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-10-20 11:26:39.720 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-10-20 11:26:39.731 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-10-20 11:26:39.740 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-10-20 11:26:39.758 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-10-20 11:26:39.761 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-10-20 11:26:39.987 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-10-20 11:26:40.012 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-10-20 11:26:40.018 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-10-20 11:26:40.143 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-10-20 11:26:40.158 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-10-20 11:26:40.226 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-10-20 11:26:40.275 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-10-20 11:26:40.291 - Thread: 13 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-10-20 11:26:40.437 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-10-20 11:26:40.437 - Thread: 9 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-10-20 11:26:40.917 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-10-20 11:26:43.466 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-10-20 11:26:43.466 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-10-20 11:26:43.466 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2021-10-20 11:27:18.175 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-10-20 11:27:19.365 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-10-20 11:27:19.381 - Thread: 1 -> Timer Frequency: 10000000 2021-10-20 11:27:19.381 - Thread: 1 -> Ticks per frame: 166667 2021-10-20 11:27:20.029 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-20 11:27:20.241 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-10-20 11:27:20.246 - Thread: 1 -> Flares Intensity: 1 2021-10-20 11:27:20.246 - Thread: 1 -> Field of view: 1.22173 2021-10-20 11:27:20.246 - Thread: 1 -> PostProcessingEnabled: True 2021-10-20 11:27:20.246 - Thread: 1 -> Render.GrassDensityFactor: 4 2021-10-20 11:27:20.246 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-10-20 11:27:20.246 - Thread: 1 -> Render.DistanceFade: 3000 2021-10-20 11:27:20.246 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-10-20 11:27:20.246 - Thread: 1 -> Render.ShadowQuality: EXTREME 2021-10-20 11:27:20.246 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-10-20 11:27:20.246 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-10-20 11:27:20.246 - Thread: 1 -> Render.TextureQuality: HIGH 2021-10-20 11:27:20.246 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2021-10-20 11:27:20.246 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-10-20 11:27:20.246 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-10-20 11:27:20.246 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-10-20 11:27:20.246 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-10-20 11:27:20.246 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-10-20 11:27:20.311 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-10-20 11:27:20.340 - Thread: 24 -> EOS P2P - Query NAT type failed. 2021-10-20 11:27:20.402 - Thread: 1 -> Analytics session started: UserID = (aca57b55-0291-3093-2256-07ae6204c145) SessionID = (fb57066b-8c3a-4815-8aba-134064278964) 2021-10-20 11:27:20.404 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 11:27:23.855 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-20 11:27:23.859 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-20 11:27:23.872 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-20 11:27:23.872 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-20 11:27:28.389 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-10-20 11:27:28.404 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-10-20 11:27:28.406 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2021-10-20 11:27:29.550 - Thread: 1 -> Server filtered: Diq Bandits by AllowedGroups 2021-10-20 11:27:29.552 - Thread: 1 -> Server filtered: Diq Bandits by AllowedGroups 2021-10-20 11:27:29.553 - Thread: 1 -> Server filtered: Diq Bandits by AllowedGroups 2021-10-20 11:27:29.592 - Thread: 1 -> Server filtered: Goobers by AllowedGroups 2021-10-20 11:27:29.592 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-10-20 11:27:29.593 - Thread: 1 -> Server filtered: boner fields by AllowedGroups 2021-10-20 11:27:29.755 - Thread: 1 -> Server filtered: UNDYING :: Roleplay Server by AllowedGroups 2021-10-20 11:27:29.771 - Thread: 1 -> Server filtered: VepressGames by AllowedGroups 2021-10-20 11:27:29.771 - Thread: 1 -> Server filtered: Return 2 SE by AllowedGroups 2021-10-20 11:27:29.773 - Thread: 1 -> Server filtered: NX - Vanilla PVP - PVE by sessionName: 2021-10-20 11:27:29.773 - Thread: 1 -> Server filtered: NX - Space - PVP by sessionName: 2021-10-20 11:27:29.773 - Thread: 1 -> Server filtered: Sandy Sailors 3 by AllowedGroups 2021-10-20 11:27:29.774 - Thread: 1 -> Server filtered: NX - Asgard - PVE by sessionName: 2021-10-20 11:27:29.806 - Thread: 1 -> Server filtered: thespacebar.pro by sessionName: 2021-10-20 11:27:29.806 - Thread: 1 -> Server filtered: NX-Valhalla - PVE by sessionName: 2021-10-20 11:27:29.806 - Thread: 1 -> Server filtered: thespacebar by sessionName: 2021-10-20 11:27:29.823 - Thread: 1 -> Server filtered: thespacebar by sessionName: 2021-10-20 11:27:29.823 - Thread: 1 -> Server filtered: thespacebar by sessionName: 2021-10-20 11:27:29.823 - Thread: 1 -> Server filtered: thespacebar by sessionName: 2021-10-20 11:27:29.823 - Thread: 1 -> Server filtered: thespacebar.pro by sessionName: 2021-10-20 11:27:29.823 - Thread: 1 -> Server filtered: thespacebar by sessionName: 2021-10-20 11:27:29.838 - Thread: 1 -> Server filtered: thespacebar.pro by sessionName: 2021-10-20 11:27:29.838 - Thread: 1 -> Server filtered: UB's Space Server by AllowedGroups 2021-10-20 11:27:29.855 - Thread: 1 -> Server filtered: thespacebar by sessionName: 2021-10-20 11:27:29.855 - Thread: 1 -> Server filtered: thespacebar by sessionName: 2021-10-20 11:27:29.871 - Thread: 1 -> Server filtered: Midgard RP - TROA by sessionName: 2021-10-20 11:27:29.888 - Thread: 1 -> Server filtered: XNet by AllowedGroups 2021-10-20 11:27:29.905 - Thread: 1 -> Server filtered: SIGaming Transit by sessionName: 2021-10-20 11:27:29.905 - Thread: 1 -> Server filtered: SIGaming Avalon by sessionName: 2021-10-20 11:27:29.905 - Thread: 1 -> Server filtered: SIGaming Avalon by sessionName: 2021-10-20 11:27:29.905 - Thread: 1 -> Server filtered: SIGaming Avalon by sessionName: 2021-10-20 11:27:29.910 - Thread: 1 -> Server filtered: SIGaming Avalon by sessionName: 2021-10-20 11:27:29.910 - Thread: 1 -> Server filtered: SIGaming Avalon by sessionName: 2021-10-20 11:27:29.911 - Thread: 1 -> Server filtered: SIGaming Deep Space by sessionName: 2021-10-20 11:27:29.912 - Thread: 1 -> Server filtered: SIGaming Roach Motel by sessionName: 2021-10-20 11:27:29.938 - Thread: 1 -> Server filtered: SIGaming Roach Motel by sessionName: 2021-10-20 11:27:29.938 - Thread: 1 -> Server filtered: SIGaming Dead Worlds by sessionName: 2021-10-20 11:27:29.939 - Thread: 1 -> Server filtered: HOLAW by AllowedGroups 2021-10-20 11:27:29.939 - Thread: 1 -> Server filtered: SIGaming Dead Worlds by sessionName: 2021-10-20 11:27:29.939 - Thread: 1 -> Server filtered: SIGaming Dead Worlds by sessionName: 2021-10-20 11:27:29.940 - Thread: 1 -> Server filtered: SIGaming Avalon by sessionName: 2021-10-20 11:27:29.940 - Thread: 1 -> Server filtered: SIGaming Dead Worlds by sessionName: 2021-10-20 11:27:29.940 - Thread: 1 -> Server filtered: SIGaming Avalon by sessionName: 2021-10-20 11:27:29.955 - Thread: 1 -> Server filtered: ImBadAtNames by AllowedGroups 2021-10-20 11:27:29.988 - Thread: 1 -> Server filtered: Yeetforce Prime by AllowedGroups 2021-10-20 11:27:30.005 - Thread: 1 -> Server filtered: Vapors of Morphine by AllowedGroups 2021-10-20 11:27:30.037 - Thread: 1 -> Server filtered: HollowPoint by AllowedGroups 2021-10-20 11:27:30.104 - Thread: 1 -> Server filtered: bdttr - TITANS OF EARTH by AllowedGroups 2021-10-20 11:27:30.171 - Thread: 1 -> Server filtered: Space Engineers Yan by AllowedGroups 2021-10-20 11:27:30.204 - Thread: 1 -> Server filtered: Space Engineers - Powered by GTXGaming.co.uk by AllowedGroups 2021-10-20 11:27:30.220 - Thread: 1 -> Server filtered: MarcsGame - Powered by GTXGaming.co.uk by AllowedGroups 2021-10-20 11:27:30.304 - Thread: 1 -> Server filtered: Simply Creative Gamers by AllowedGroups 2021-10-20 11:27:30.504 - Thread: 1 -> Server filtered: Diaspora Space Engineers by AllowedGroups 2021-10-20 11:27:30.588 - Thread: 1 -> Server filtered: Game Online by AllowedGroups 2021-10-20 11:27:30.604 - Thread: 1 -> Server filtered: SENDS16 by sessionName: 2021-10-20 11:27:30.687 - Thread: 1 -> Server filtered: SENDS09 by sessionName: 2021-10-20 11:27:30.755 - Thread: 1 -> Server filtered: Crane Gang World 0 by AllowedGroups 2021-10-20 11:27:30.821 - Thread: 1 -> Server filtered: SENDS06 by sessionName: 2021-10-20 11:27:30.920 - Thread: 1 -> Server filtered: TDRAC05 by sessionName: 2021-10-20 11:27:30.939 - Thread: 1 -> Requesting dedicated servers 2021-10-20 11:27:30.987 - Thread: 1 -> Server page closed. 2021-10-20 11:27:31.004 - Thread: 1 -> Server page closed. 2021-10-20 11:27:31.004 - Thread: 1 -> Server page closed. 2021-10-20 11:27:31.004 - Thread: 1 -> Server page closed. 2021-10-20 11:27:31.004 - Thread: 1 -> Server page closed. 2021-10-20 11:27:31.004 - Thread: 1 -> Server page closed. 2021-10-20 11:27:31.054 - Thread: 1 -> Server page closed. 2021-10-20 11:27:31.054 - Thread: 1 -> Server page closed. 2021-10-20 11:27:32.137 - Thread: 1 -> Server page closed. 2021-10-20 11:27:32.587 - Thread: 1 -> Server page closed. 2021-10-20 11:27:33.610 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-20 11:27:37.613 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2021-10-20 11:27:41.080 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-10-20 11:27:41.080 - Thread: 1 -> World requested 2021-10-20 11:27:41.088 - Thread: 1 -> World requested - connection alive 2021-10-20 11:27:41.229 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2021-10-20 11:27:41.234 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2021-10-20 11:27:41.746 - Thread: 1 -> LoadSession() - Start 2021-10-20 11:27:41.753 - Thread: 1 -> MyConfig.Save() - START 2021-10-20 11:27:41.758 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-20 11:27:41.810 - Thread: 1 -> MyConfig.Save() - END 2021-10-20 11:27:41.810 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-20 11:27:41.814 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-20 11:27:41.815 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-20 11:27:41.819 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-20 11:27:41.819 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2021-10-20 11:27:41.823 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2021-10-20 11:27:41.823 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-20 11:27:41.827 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-20 11:27:41.852 - Thread: 1 -> LoadSession() - End 2021-10-20 11:27:41.852 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-10-20 11:27:41.857 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-10-20 11:27:41.857 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-10-20 11:27:41.887 - Thread: 1 -> RunLoadingAction - START 2021-10-20 11:27:59.079 - Thread: 1 -> GC Memory: 1,102,772,800 B 2021-10-20 11:27:59.088 - Thread: 1 -> Process Memory: 3,169,214,464 B 2021-10-20 11:28:00.518 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-10-20 11:28:00.544 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-10-20 11:28:00.548 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-10-20 11:28:00.550 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-10-20 11:28:00.557 - Thread: 1 -> a97a008580b59b4395b31f80766e4f9120a1a427 2021-10-20 11:28:00.743 - Thread: 1 -> Loading scenarios 2021-10-20 11:28:00.743 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-10-20 11:28:00.747 - Thread: 1 -> List of used mods (0) - START 2021-10-20 11:28:00.751 - Thread: 1 -> List of used mods - END 2021-10-20 11:28:00.877 - Thread: 1 -> Loading behaviors 2021-10-20 11:28:00.878 - Thread: 1 -> Loading ammo magazines 2021-10-20 11:28:00.881 - Thread: 1 -> Loading ammo definitions 2021-10-20 11:28:00.883 - Thread: 1 -> Loading animations 2021-10-20 11:28:00.886 - Thread: 1 -> Loading animations 2021-10-20 11:28:00.887 - Thread: 1 -> Loading sound definitions 2021-10-20 11:28:00.887 - Thread: 1 -> Loading sound definitions 2021-10-20 11:28:00.887 - Thread: 1 -> Loading sound definitions 2021-10-20 11:28:00.887 - Thread: 1 -> Loading sound definitions 2021-10-20 11:28:00.887 - Thread: 1 -> Loading sound definitions 2021-10-20 11:28:00.887 - Thread: 1 -> Loading sound definitions 2021-10-20 11:28:00.887 - Thread: 1 -> Loading category classes 2021-10-20 11:28:00.888 - Thread: 1 -> Loading category classes 2021-10-20 11:28:00.888 - Thread: 1 -> Loading blueprint classes 2021-10-20 11:28:00.889 - Thread: 1 -> Loading blueprint class entries 2021-10-20 11:28:00.890 - Thread: 1 -> Loading blueprint class entries 2021-10-20 11:28:00.890 - Thread: 1 -> Loading blueprints 2021-10-20 11:28:00.892 - Thread: 1 -> Loading blueprints 2021-10-20 11:28:00.892 - Thread: 1 -> Loading agent definitions 2021-10-20 11:28:00.894 - Thread: 1 -> Loading character definitions 2021-10-20 11:28:00.910 - Thread: 1 -> Loading character definitions 2021-10-20 11:28:00.910 - Thread: 1 -> Loading components 2021-10-20 11:28:00.912 - Thread: 1 -> Loading components 2021-10-20 11:28:00.912 - Thread: 1 -> Loading configuration 2021-10-20 11:28:00.913 - Thread: 1 -> Loading container types 2021-10-20 11:28:00.914 - Thread: 1 -> Loading Contract Types 2021-10-20 11:28:00.920 - Thread: 1 -> Loading block positions 2021-10-20 11:28:00.923 - Thread: 1 -> Loading block positions 2021-10-20 11:28:00.923 - Thread: 1 -> Loading curve definitions 2021-10-20 11:28:00.926 - Thread: 1 -> Loading debris 2021-10-20 11:28:00.927 - Thread: 1 -> Loading environment items entries 2021-10-20 11:28:00.928 - Thread: 1 -> Loading decal global definitions 2021-10-20 11:28:00.928 - Thread: 1 -> Loading decal definitions 2021-10-20 11:28:00.929 - Thread: 1 -> Loading decal definitions 2021-10-20 11:28:00.929 - Thread: 1 -> Loading drone behaviors 2021-10-20 11:28:00.931 - Thread: 1 -> Loading edges 2021-10-20 11:28:00.933 - Thread: 1 -> Loading emissive color definitions 2021-10-20 11:28:00.938 - Thread: 1 -> Loading emissive color default states 2021-10-20 11:28:00.944 - Thread: 1 -> Loading animations 2021-10-20 11:28:00.956 - Thread: 1 -> Loading entity components 2021-10-20 11:28:00.968 - Thread: 1 -> Loading component containers 2021-10-20 11:28:00.985 - Thread: 1 -> Loading environment items entries 2021-10-20 11:28:00.986 - Thread: 1 -> Loading Faction Names 2021-10-20 11:28:00.987 - Thread: 1 -> Loading factions 2021-10-20 11:28:00.990 - Thread: 1 -> Loading flare definitions 2021-10-20 11:28:01.000 - Thread: 1 -> Loading gas property definitions 2021-10-20 11:28:01.001 - Thread: 1 -> Loading event definitions 2021-10-20 11:28:01.003 - Thread: 1 -> Loading physical items 2021-10-20 11:28:01.006 - Thread: 1 -> Loading chat bot responses 2021-10-20 11:28:01.015 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:28:01.015 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-20 11:28:01.017 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:28:01.017 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-20 11:28:01.017 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:28:01.017 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-20 11:28:01.018 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:28:01.018 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-20 11:28:01.018 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:28:01.018 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-20 11:28:01.018 - Thread: 1 -> GuiTextures.sbc 2021-10-20 11:28:01.018 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-20 11:28:01.024 - Thread: 1 -> Loading LCD texture categories 2021-10-20 11:28:01.025 - Thread: 1 -> Loading LCD texture categories 2021-10-20 11:28:01.025 - Thread: 1 -> Loading LCD texture categories 2021-10-20 11:28:01.025 - Thread: 1 -> Loading LCD texture categories 2021-10-20 11:28:01.025 - Thread: 1 -> Loading LCD texture categories 2021-10-20 11:28:01.025 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-20 11:28:01.025 - Thread: 1 -> Loading planet definition 2021-10-20 11:28:01.032 - Thread: 1 -> Loading physical items 2021-10-20 11:28:01.035 - Thread: 1 -> Loading physical items 2021-10-20 11:28:01.035 - Thread: 1 -> Loading physical material properties 2021-10-20 11:28:01.038 - Thread: 1 -> Loading pirate antennas 2021-10-20 11:28:01.040 - Thread: 1 -> Loading research blocks definitions 2021-10-20 11:28:01.041 - Thread: 1 -> Loading research groups definitions 2021-10-20 11:28:01.042 - Thread: 1 -> Loading resource distribution groups 2021-10-20 11:28:01.043 - Thread: 1 -> Loading shadow textures definitions 2021-10-20 11:28:01.043 - Thread: 1 -> Loading ship sound groups 2021-10-20 11:28:01.058 - Thread: 1 -> Loading ship sound groups 2021-10-20 11:28:01.058 - Thread: 1 -> Loading sound categories 2021-10-20 11:28:01.061 - Thread: 1 -> Loading stat definitions 2021-10-20 11:28:01.062 - Thread: 1 -> Loading grid creators 2021-10-20 11:28:01.063 - Thread: 1 -> Loading transparent material properties 2021-10-20 11:28:01.064 - Thread: 1 -> Loading planet definition 2021-10-20 11:28:01.064 - Thread: 1 -> Loading voxel map storage definitions 2021-10-20 11:28:01.066 - Thread: 1 -> Loading voxel material definitions 2021-10-20 11:28:01.067 - Thread: 1 -> Loading voxel material definitions 2021-10-20 11:28:01.067 - Thread: 1 -> Loading voxel material definitions 2021-10-20 11:28:01.067 - Thread: 1 -> Loading voxel material definitions 2021-10-20 11:28:01.067 - Thread: 1 -> Loading Weather Effects 2021-10-20 11:28:01.071 - Thread: 1 -> Audio effects definitions 2021-10-20 11:28:01.074 - Thread: 1 -> Loading environment items definitions 2021-10-20 11:28:01.076 - Thread: 1 -> Loading environment items definitions 2021-10-20 11:28:01.076 - Thread: 1 -> Loading physical material properties 2021-10-20 11:28:01.080 - Thread: 1 -> Loading particle effect definitions 2021-10-20 11:28:01.165 - Thread: 1 -> Loading particle effect definitions 2021-10-20 11:28:01.166 - Thread: 1 -> Loading environment item definitions 2021-10-20 11:28:01.170 - Thread: 1 -> Loading weapon definitions 2021-10-20 11:28:01.181 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.223 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.224 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.266 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.273 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.273 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.274 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.274 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.275 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.286 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.287 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.289 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.290 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.292 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.293 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.294 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.295 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.300 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.301 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.302 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.303 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.305 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.306 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.313 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.314 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.314 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.315 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.315 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.319 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.320 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.321 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.325 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.326 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.326 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.327 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.327 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.328 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.328 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.329 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.332 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.333 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.335 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.336 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.337 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.338 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.342 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.345 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.347 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.350 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.350 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.353 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.354 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.357 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.357 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.359 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.361 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.363 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.364 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.369 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.369 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.371 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.373 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.375 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.376 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.378 - Thread: 1 -> Loading cube blocks 2021-10-20 11:28:01.378 - Thread: 1 -> Created block definitions 2021-10-20 11:28:01.382 - Thread: 1 -> Loading block variant groups 2021-10-20 11:28:01.384 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-10-20 11:28:01.385 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-10-20 11:28:01.385 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-10-20 11:28:01.385 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-10-20 11:28:01.385 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-10-20 11:28:01.385 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-10-20 11:28:01.385 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-10-20 11:28:01.385 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-10-20 11:28:01.385 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-10-20 11:28:01.385 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-10-20 11:28:01.385 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-10-20 11:28:01.386 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-10-20 11:28:01.386 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2021-10-20 11:28:01.392 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2021-10-20 11:28:01.392 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2021-10-20 11:28:01.392 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2021-10-20 11:28:01.392 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2021-10-20 11:28:01.392 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-10-20 11:28:01.394 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-10-20 11:28:01.395 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-10-20 11:28:01.395 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-10-20 11:28:01.395 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-10-20 11:28:01.395 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-10-20 11:28:01.395 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-10-20 11:28:01.395 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-10-20 11:28:01.395 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-10-20 11:28:01.405 - Thread: 1 -> Loading asteroid generators 2021-10-20 11:28:01.407 - Thread: 1 -> Loading spawn groups 2021-10-20 11:28:01.411 - Thread: 1 -> Loading drop containers 2021-10-20 11:28:01.412 - Thread: 1 -> Loading spawn groups 2021-10-20 11:28:01.412 - Thread: 1 -> Loading spawn groups 2021-10-20 11:28:01.412 - Thread: 1 -> Loading radial menu definitions 2021-10-20 11:28:01.431 - Thread: 1 -> Loading respawn ships 2021-10-20 11:28:01.433 - Thread: 1 -> Loading spawn groups 2021-10-20 11:28:01.433 - Thread: 1 -> Loading wheel speeds 2021-10-20 11:28:01.488 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-20 11:28:01.497 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-20 11:28:01.497 - Thread: 1 -> MyAudio.LoadData - START 2021-10-20 11:28:01.653 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2021-10-20 11:28:04.537 - Thread: 1 -> MyAudio.LoadData - END 2021-10-20 11:28:04.600 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-10-20 11:28:04.622 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-20 11:28:04.658 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-20 11:28:04.658 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-20 11:28:04.658 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-10-20 11:28:04.671 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-10-20 11:28:05.060 - Thread: 31 -> External debugger: listening... 2021-10-20 11:28:05.082 - Thread: 1 -> MyLights.LoadData() - START 2021-10-20 11:28:05.095 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-10-20 11:28:05.095 - Thread: 1 -> MyLights.LoadData() - END 2021-10-20 11:28:05.095 - Thread: 1 -> Info: MyLights initialized. 2021-10-20 11:28:05.095 - Thread: 1 -> MyExplosions.LoadData() - START 2021-10-20 11:28:05.105 - Thread: 1 -> MyExplosions.LoadData() - END 2021-10-20 11:28:05.316 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-10-20 11:28:05.316 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-10-20 11:28:05.347 - Thread: 1 -> Loading Procedural World Generator 2021-10-20 11:28:05.347 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-10-20 11:28:05.434 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-10-20 11:28:06.986 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 11:28:07.100 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 11:28:07.157 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 11:28:07.227 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 11:28:14.933 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:True 2021-10-20 11:28:14.933 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-10-20 11:28:14.937 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 11:28:17.294 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:True 2021-10-20 11:28:17.294 - Thread: 1 -> Info: Planet generator name: Alien 2021-10-20 11:28:17.294 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 11:28:20.167 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:True 2021-10-20 11:28:20.167 - Thread: 1 -> Info: Planet generator name: Titan 2021-10-20 11:28:20.168 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 11:28:23.323 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:True 2021-10-20 11:28:23.324 - Thread: 1 -> Info: Planet generator name: Moon 2021-10-20 11:28:23.324 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 11:28:25.997 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:True 2021-10-20 11:28:25.997 - Thread: 1 -> Info: Planet generator name: Mars 2021-10-20 11:28:25.997 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 11:28:28.814 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:True 2021-10-20 11:28:28.814 - Thread: 1 -> Info: Planet generator name: Europa 2021-10-20 11:28:28.814 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-10-20 11:28:28.867 - Thread: 1 -> Entities loaded & initialized 2021-10-20 11:28:28.928 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-10-20 11:28:28.928 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-10-20 11:28:28.993 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-10-20 11:28:28.993 - Thread: 1 -> RunLoadingAction - END 2021-10-20 11:28:28.994 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-10-20 11:28:28.999 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-10-20 11:28:28.999 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-10-20 11:28:29.003 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-10-20 11:28:29.003 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-10-20 11:28:29.018 - Thread: 1 -> Updating continues. 2021-10-20 11:28:29.919 - Thread: 1 -> GC Memory: 1426.896 / 1426.896 MB 2021-10-20 11:28:31.712 - Thread: 1 -> RequestRespawn 2021-10-20 11:28:31.728 - Thread: 1 -> Warning: Server failed to update game inventory items. 2021-10-20 11:28:31.808 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2021-10-20 11:28:36.302 - Thread: 1 -> Loading duration: 54.4496643 2021-10-20 11:28:37.124 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-10-20 11:28:37.128 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-10-20 11:28:37.403 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-10-20 11:28:47.815 - Thread: 1 -> GUI Stats: Update 27.6705815555555, Draw 0.197618166666667 2021-10-20 11:29:03.374 - Thread: 1 -> GC Memory: 1967.453 / 1967.453 MB 2021-10-20 11:29:08.632 - Thread: 43 -> Initialized large grid AlienEasyStation 14864 PCU 2021-10-20 11:30:38.400 - Thread: 1 -> GC Memory: 1406.901 / 1406.901 MB 2021-10-20 11:31:58.821 - Thread: 1 -> GC Memory: 1407.572 / 1407.572 MB 2021-10-20 11:32:05.494 - Thread: 43 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-10-20 11:32:05.611 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 11:32:06.313 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-10-20 11:32:06.575 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 11:32:06.586 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 11:32:06.603 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 11:32:10.023 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2021-10-20 11:32:10.029 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2021-10-20 11:32:17.790 - Thread: 1 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-10-20 11:32:20.405 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 11:32:23.904 - Thread: 1 -> GUI Stats: Update 0.779189055555556, Draw 0.247696777777778 2021-10-20 11:32:23.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:32:23.948 - Thread: 1 -> STATISTICS,0,0.004306793,0.003349304,0.1187754,0.01310539,0.3444853,0.1431828,20.00859,49.7393,2,22,1700.1,7948.793,1032,100000,1,18.90138,99.17896,0,19598,12.07748,0,16.66667,2.28281,11.97832,100,5306686844,1700.1,0,0 2021-10-20 11:32:23.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:32:23.949 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,822,36,174,329,63,655,5060,2366,0,0,108,2696,0,1817,15,0,63,15,288,44,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:32:28.822 - Thread: 1 -> GC Memory: 1700.276 / 1700.276 MB 2021-10-20 11:32:54.077 - Thread: 1 -> GUI Stats: Update 0.979421333333334, Draw 0.248368277777778 2021-10-20 11:32:58.828 - Thread: 1 -> GC Memory: 1711.5 / 1711.5 MB 2021-10-20 11:33:24.079 - Thread: 1 -> GUI Stats: Update 0.870024000000001, Draw 0.246575388888888 2021-10-20 11:33:24.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:33:24.110 - Thread: 1 -> STATISTICS,60.0166667,0.01400185,0.008608818,0.1187754,0.01310539,0.6916428,0.4932871,15.8883,61.97952,2,16,1731.186,8214.879,1032,100000,1,27.80809,98.60638,0.4235246,19560,8.33531,0,16.66667,2.317891,8.219148,100,5495957362,1731.186,0,0 2021-10-20 11:33:24.110 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:33:24.110 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,822,36,286,447,63,655,5241,2419,0,0,126,2866,0,1837,31,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:33:28.845 - Thread: 1 -> GC Memory: 1734.828 / 1734.828 MB 2021-10-20 11:33:54.078 - Thread: 1 -> GUI Stats: Update 0.857997055555555, Draw 0.249365277777778 2021-10-20 11:33:58.862 - Thread: 1 -> GC Memory: 1417.953 / 1417.953 MB 2021-10-20 11:34:24.079 - Thread: 1 -> GUI Stats: Update 0.850141166666667, Draw 0.2490215 2021-10-20 11:34:24.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:34:24.127 - Thread: 1 -> STATISTICS,120.0333334,0.01255035,0.008913994,0.1187754,0.01310539,1.426961,1.02245,16.25499,65.63534,2,16,1441.315,8062.734,1032,100000,1,25.45482,99.08508,0.4422357,19741,8.547034,0,16.66667,2.175632,8.468836,100,5508636066,1441.315,0,0 2021-10-20 11:34:24.127 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:34:24.127 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,822,36,286,447,63,655,5253,2431,0,0,130,2878,0,1845,31,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:34:28.862 - Thread: 1 -> GC Memory: 1436.819 / 1436.819 MB 2021-10-20 11:34:36.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 11:34:48.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 11:34:48.455 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 11:34:54.467 - Thread: 1 -> GUI Stats: Update 0.9074775, Draw 0.264282111111111 2021-10-20 11:34:58.867 - Thread: 1 -> GC Memory: 1443.25 / 1443.25 MB 2021-10-20 11:35:24.467 - Thread: 1 -> GUI Stats: Update 0.793573388888889, Draw 0.248226888888889 2021-10-20 11:35:24.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:35:24.533 - Thread: 1 -> STATISTICS,180.05,0.008345604,0.008723259,0.1187754,0.01310539,2.129848,1.553041,12.97375,68.95004,2,15,1440.244,8037.762,1032,100000,1,20.18551,98.98154,0.4383849,19733,11.83896,0,16.66667,2.389755,11.71839,100,5483606894,1440.244,0,0 2021-10-20 11:35:24.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:35:24.533 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,822,36,292,454,63,655,5229,2400,0,0,114,2854,0,1845,15,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:35:28.499 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 11:35:28.884 - Thread: 1 -> GC Memory: 1416.56 / 1416.56 MB 2021-10-20 11:35:31.316 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 11:35:31.320 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 11:35:54.467 - Thread: 1 -> GUI Stats: Update 0.788145944444445, Draw 0.249786388888889 2021-10-20 11:35:58.884 - Thread: 1 -> GC Memory: 1422.36 / 1422.36 MB 2021-10-20 11:36:24.468 - Thread: 1 -> GUI Stats: Update 0.804240055555557, Draw 0.253429888888889 2021-10-20 11:36:24.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:36:24.549 - Thread: 1 -> STATISTICS,240.0666667,0.02121258,0.008885384,0.1187754,0.01310539,2.90282,2.081362,15.62904,56.43536,2,15,1418.698,8049.852,1032,100000,1,25.67531,99.0267,0.4379468,19701,8.144918,0,16.66667,2.091233,8.065644,100,5516789414,1418.698,0,0 2021-10-20 11:36:24.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:36:24.549 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,822,36,292,454,63,655,5261,2431,0,0,130,2885,0,1845,31,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:36:28.885 - Thread: 1 -> GC Memory: 1423.096 / 1423.096 MB 2021-10-20 11:37:20.107 - Thread: 1 -> GC Memory: 1419.155 / 1419.155 MB 2021-10-20 11:40:41.138 - Thread: 1 -> GC Memory: 1416.8 / 1416.8 MB 2021-10-20 11:40:41.138 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 11:40:56.370 - Thread: 1 -> GUI Stats: Update 0.569113666666666, Draw 0.250020277777778 2021-10-20 11:41:10.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 11:41:11.152 - Thread: 1 -> GC Memory: 1422.878 / 1422.878 MB 2021-10-20 11:41:16.818 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 11:41:16.822 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 11:41:26.370 - Thread: 1 -> GUI Stats: Update 0.913960888888887, Draw 0.241358944444445 2021-10-20 11:41:26.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:41:26.469 - Thread: 1 -> STATISTICS,300.0833334,0.007733345,0.008775711,0.1303997,0.01310539,3.669428,2.607773,14.72357,76.31367,2,22,1427.009,8004.133,1032,100000,1,23.77952,99.1963,0.3652313,19691,9.764069,0,16.66667,2.321849,9.685595,100,5484104608,1427.009,0,0 2021-10-20 11:41:26.469 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:41:26.469 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,822,36,292,454,63,655,5230,2400,0,0,114,2854,0,1845,15,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:41:41.155 - Thread: 1 -> GC Memory: 1427.239 / 1427.239 MB 2021-10-20 11:41:56.370 - Thread: 1 -> GUI Stats: Update 0.804667444444446, Draw 0.252429333333334 2021-10-20 11:42:05.035 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 11:42:11.170 - Thread: 1 -> GC Memory: 1422.266 / 1422.266 MB 2021-10-20 11:42:21.085 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 11:42:21.090 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 11:42:26.370 - Thread: 1 -> GUI Stats: Update 0.992946000000002, Draw 0.252414166666666 2021-10-20 11:42:26.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:42:26.486 - Thread: 1 -> STATISTICS,360.1,0.008003235,0.008868217,0.1303997,0.01310539,4.668775,3.14109,13.32682,70.84151,2,21,1420.485,8011.418,1032,100000,1,22.9132,99.14135,0.4244995,19712,10.79112,0,16.66667,2.472592,10.69847,100,5484979816,1420.485,0,0 2021-10-20 11:42:26.486 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:42:26.486 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,822,36,293,454,63,655,5230,2400,0,0,114,2855,0,1845,15,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:42:41.171 - Thread: 1 -> GC Memory: 1420.551 / 1420.551 MB 2021-10-20 11:42:56.372 - Thread: 1 -> GUI Stats: Update 0.848892833333334, Draw 0.248601833333333 2021-10-20 11:43:04.741 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-20 11:43:04.741 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-20 11:43:04.741 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-20 11:43:05.439 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-20 11:43:05.447 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-10-20 11:43:08.075 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-10-20 11:43:08.079 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-10-20 11:43:11.177 - Thread: 1 -> GC Memory: 1429.338 / 1429.338 MB 2021-10-20 11:43:27.060 - Thread: 1 -> GUI Stats: Update 0.981367111111114, Draw 0.286668722222222 2021-10-20 11:43:27.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:43:27.192 - Thread: 1 -> STATISTICS,420.1166667,0.00863266,0.008734703,0.1303997,0.01310539,6.785526,3.670906,17.31585,51.68884,2,19,1429.512,8055.133,1032,100000,1,16.79999,99.48624,0.3988416,19698,15.55482,0,16.66667,2.613209,15.47491,100,5524973632,1429.512,0,0 2021-10-20 11:43:27.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:43:27.192 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,822,36,297,458,63,655,5269,2434,0,0,130,2893,0,1848,31,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:43:32.791 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 11:43:38.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 11:43:38.366 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 11:43:41.193 - Thread: 1 -> GC Memory: 1430.924 / 1430.924 MB 2021-10-20 11:43:57.060 - Thread: 1 -> GUI Stats: Update 0.904217555555555, Draw 0.266016166666666 2021-10-20 11:44:45.222 - Thread: 1 -> GC Memory: 1424.771 / 1424.771 MB 2021-10-20 11:48:06.279 - Thread: 1 -> GC Memory: 1420.752 / 1420.752 MB 2021-10-20 11:48:06.279 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 11:48:28.344 - Thread: 1 -> GUI Stats: Update 0.731250666666668, Draw 0.262214722222223 2021-10-20 11:48:28.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:48:28.492 - Thread: 1 -> STATISTICS,480.1333334,0.006018639,0.00855732,0.1321564,0.01310539,7.337305,4.216236,12.25554,65.15462,2,19,1425.391,8006.133,1235,100000,2,26.75331,98.97192,0.375244,19692,8.332328,0,16.66667,2.229174,8.246664,100,5491644448,1425.391,0,0 2021-10-20 11:48:28.492 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:48:28.492 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,297,458,63,655,5237,2403,0,0,114,2861,0,1848,15,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:48:36.294 - Thread: 1 -> GC Memory: 1425.772 / 1425.772 MB 2021-10-20 11:48:58.344 - Thread: 1 -> GUI Stats: Update 0.779871833333333, Draw 0.266119944444445 2021-10-20 11:49:06.295 - Thread: 1 -> GC Memory: 1421.313 / 1421.313 MB 2021-10-20 11:49:28.343 - Thread: 1 -> GUI Stats: Update 0.827483722222222, Draw 0.255697055555556 2021-10-20 11:49:28.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:49:28.509 - Thread: 1 -> STATISTICS,540.15,0.00606823,0.008555412,0.1321564,0.01310539,7.709376,4.730051,12.29048,83.87906,2,19,1419.917,8009.762,1235,100000,2,23.94652,99.1676,0.4150522,19677,9.753205,0,16.66667,2.335553,9.67202,100,5491644448,1419.917,0,0 2021-10-20 11:49:28.509 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:49:28.509 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,297,458,63,655,5237,2403,0,0,114,2861,0,1848,15,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:49:36.310 - Thread: 1 -> GC Memory: 1422.406 / 1422.406 MB 2021-10-20 11:49:58.345 - Thread: 1 -> GUI Stats: Update 0.627740833333335, Draw 0.260182888888889 2021-10-20 11:50:06.327 - Thread: 1 -> GC Memory: 1420.353 / 1420.353 MB 2021-10-20 11:50:28.344 - Thread: 1 -> GUI Stats: Update 0.0325977777777777, Draw 0.259518 2021-10-20 11:50:28.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:50:28.526 - Thread: 1 -> STATISTICS,600.1666667,0.006144524,0.008555412,0.1321564,0.01310539,8.075789,5.243754,12.54945,82.81509,2,19,1423.019,8009.715,1235,100000,2,24.24256,99.09084,0.5000128,19581,9.926485,0,16.66667,2.406434,9.836238,100,5491644448,1423.019,0,0 2021-10-20 11:50:28.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:50:28.526 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,297,458,63,655,5237,2403,0,0,114,2861,0,1848,15,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:50:36.327 - Thread: 1 -> GC Memory: 1419.647 / 1419.647 MB 2021-10-20 11:50:58.344 - Thread: 1 -> GUI Stats: Update 0.0314727777777778, Draw 0.263111666666667 2021-10-20 11:51:06.328 - Thread: 1 -> GC Memory: 1419.524 / 1419.524 MB 2021-10-20 11:52:09.172 - Thread: 1 -> GC Memory: 1421.013 / 1421.013 MB 2021-10-20 11:52:09.173 - Thread: 1 -> GUI Stats: Update 0.0309686666666667, Draw 0.253889888888889 2021-10-20 11:55:30.250 - Thread: 1 -> GC Memory: 1424.32 / 1424.32 MB 2021-10-20 11:55:30.250 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 11:55:30.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:55:30.437 - Thread: 1 -> STATISTICS,660.1833334,0.1377096,0.008741379,0.1381207,0.01310539,8.577556,5.757481,42996.09,37117.32,2,23,1420.026,8009.938,1235,100000,2,23.95742,99.12963,0.4636213,19704,9.765899,0,16.66667,2.339658,9.6809,100,5491622148,1420.026,0,0 2021-10-20 11:55:30.437 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:55:30.437 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,297,458,63,655,5237,2403,0,0,114,2861,0,1848,15,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:55:49.131 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 11:55:57.448 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 11:55:57.453 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 11:56:00.266 - Thread: 1 -> GC Memory: 1428.466 / 1428.466 MB 2021-10-20 11:56:00.933 - Thread: 1 -> GUI Stats: Update 1.02497616666667, Draw 0.257691222222223 2021-10-20 11:56:30.266 - Thread: 1 -> GC Memory: 1422.724 / 1422.724 MB 2021-10-20 11:56:30.935 - Thread: 1 -> GUI Stats: Update 0.874298444444444, Draw 0.259487166666667 2021-10-20 11:56:31.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:56:31.148 - Thread: 1 -> STATISTICS,720.2,0.006926537,0.008618355,0.1381207,0.01310539,9.258733,6.287803,17.16735,67.16298,2,15,1423.633,8049.273,1235,100000,2,19.30796,99.29007,0.4386519,19686,14.34283,0,16.66667,2.769308,14.241,100,5524457636,1423.633,0,0 2021-10-20 11:56:31.148 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:56:31.148 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,299,460,63,655,5268,2432,0,0,128,2893,0,1848,31,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:56:31.566 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 11:56:43.664 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 11:56:43.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 11:57:00.266 - Thread: 1 -> GC Memory: 1428.786 / 1428.786 MB 2021-10-20 11:57:00.933 - Thread: 1 -> GUI Stats: Update 0.914096444444445, Draw 0.260992777777778 2021-10-20 11:57:30.267 - Thread: 1 -> GC Memory: 1421.121 / 1421.121 MB 2021-10-20 11:57:30.933 - Thread: 1 -> GUI Stats: Update 0.907154555555558, Draw 0.255688777777778 2021-10-20 11:57:31.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:57:31.165 - Thread: 1 -> STATISTICS,780.2166667,0.03045177,0.008838654,0.1381207,0.01310539,9.884902,6.819089,15.22084,43.91782,2,14,1423.997,8085.973,1235,100000,2,19.53943,99.15002,0.4241441,19703,9.255548,0,16.66667,1.808481,9.176878,100,5527276484,1423.997,0,0 2021-10-20 11:57:31.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:57:31.165 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,299,460,63,655,5271,2434,0,0,130,2895,0,1848,31,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:57:44.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 11:57:57.015 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 11:57:57.020 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 11:58:00.282 - Thread: 1 -> GC Memory: 1420.638 / 1420.638 MB 2021-10-20 11:58:00.933 - Thread: 1 -> GUI Stats: Update 0.97048538888889, Draw 0.257140055555556 2021-10-20 11:58:29.249 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 11:58:30.283 - Thread: 1 -> GC Memory: 1424.284 / 1424.284 MB 2021-10-20 11:58:30.933 - Thread: 1 -> GUI Stats: Update 0.906447111111111, Draw 0.255279222222223 2021-10-20 11:58:31.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 11:58:31.181 - Thread: 1 -> STATISTICS,840.2333334,0.006555557,0.009057045,0.1381207,0.01310539,10.38408,7.34978,15.60803,54.60688,2,14,1425.607,8052.723,1235,100000,2,18.21599,99.43585,0.4302173,19722,14.33331,0,16.66667,2.610954,14.25245,100,5526597924,1425.607,0,0 2021-10-20 11:58:31.181 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 11:58:31.181 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,299,460,63,655,5270,2434,0,0,130,2895,0,1848,31,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 11:58:31.499 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 11:58:31.503 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 11:59:32.847 - Thread: 1 -> GC Memory: 1424.75 / 1424.75 MB 2021-10-20 12:02:53.931 - Thread: 1 -> GC Memory: 1420.485 / 1420.485 MB 2021-10-20 12:02:53.931 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 12:03:02.218 - Thread: 1 -> GUI Stats: Update 0.907442777777778, Draw 0.257763555555556 2021-10-20 12:03:23.935 - Thread: 1 -> GC Memory: 1424.218 / 1424.218 MB 2021-10-20 12:03:32.218 - Thread: 1 -> GUI Stats: Update 0.894787444444447, Draw 0.250921333333333 2021-10-20 12:03:32.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:03:32.492 - Thread: 1 -> STATISTICS,900.25,0.04387474,0.008768082,0.143589,0.01310539,11.56779,7.900267,14.62065,44.77047,2,14,1424.172,8056.309,1032,100000,1,20.45419,77.42172,0.4037541,19788,8.329683,0,16.66667,1.703769,6.448984,100,5527337514,1424.172,0,0 2021-10-20 12:03:32.492 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:03:32.493 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,299,460,63,655,5271,2434,0,0,130,2895,0,1848,31,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:03:53.935 - Thread: 1 -> GC Memory: 1423.726 / 1423.726 MB 2021-10-20 12:04:02.219 - Thread: 1 -> GUI Stats: Update 0.789322555555556, Draw 0.245097666666667 2021-10-20 12:04:23.952 - Thread: 1 -> GC Memory: 1426.982 / 1426.982 MB 2021-10-20 12:04:25.617 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:04:32.219 - Thread: 1 -> GUI Stats: Update 0.946843666666669, Draw 0.247593777777778 2021-10-20 12:04:32.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:04:32.501 - Thread: 1 -> STATISTICS,960.2666667,0.006334305,0.00901413,0.143589,0.01310539,14.28503,8.430377,14.7056,60.02687,2,15,1424.325,8055.223,1032,100000,1,19.6063,99.36696,0.405036,19799,14.00258,0,16.66667,2.745387,13.91394,100,5526596882,1424.325,0,0 2021-10-20 12:04:32.501 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:04:32.501 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,299,460,63,655,5270,2434,0,0,130,2895,0,1848,31,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:04:34.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:04:34.488 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:04:53.952 - Thread: 1 -> GC Memory: 1425.477 / 1425.477 MB 2021-10-20 12:04:56.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:05:02.218 - Thread: 1 -> GUI Stats: Update 0.993524333333335, Draw 0.255735888888889 2021-10-20 12:05:10.367 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:05:10.371 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:05:23.952 - Thread: 1 -> GC Memory: 1427.679 / 1427.679 MB 2021-10-20 12:05:32.219 - Thread: 1 -> GUI Stats: Update 0.93388711111111, Draw 0.253015611111111 2021-10-20 12:05:32.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:05:32.517 - Thread: 1 -> STATISTICS,1020.2833334,0.007865906,0.008663177,0.143589,0.01310539,14.85188,8.961777,13.74969,79.98878,2,14,1425.449,8021.18,1032,100000,1,20.0934,99.19282,0.4296932,19791,12.55558,0,16.66667,2.522843,12.45423,100,5493419282,1425.449,0,0 2021-10-20 12:05:32.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:05:32.517 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,299,460,63,655,5238,2403,0,0,114,2863,0,1848,15,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:05:33.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:05:47.017 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:05:47.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:05:53.968 - Thread: 1 -> GC Memory: 1423.556 / 1423.556 MB 2021-10-20 12:06:02.220 - Thread: 1 -> GUI Stats: Update 1.05923877777778, Draw 0.251184944444445 2021-10-20 12:06:57.001 - Thread: 1 -> GC Memory: 1426.379 / 1426.379 MB 2021-10-20 12:10:18.039 - Thread: 1 -> GC Memory: 1424.751 / 1424.751 MB 2021-10-20 12:10:18.039 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 12:10:33.473 - Thread: 1 -> GUI Stats: Update 0.974281277777779, Draw 0.275726277777778 2021-10-20 12:10:33.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:10:33.788 - Thread: 1 -> STATISTICS,1080.3,0.007284164,0.009437561,0.2965593,0.01310539,15.80767,9.491375,21.3552,54.06428,2,21,1425.888,8069.684,1032,100000,1,18.69972,99.32745,0.3623373,19684,16.16778,0,16.66667,3.023329,16.05904,100,5526474066,1425.888,0,0 2021-10-20 12:10:33.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:10:33.788 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,299,460,63,655,5270,2434,0,0,130,2895,0,1848,31,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:10:48.040 - Thread: 1 -> GC Memory: 1424.188 / 1424.188 MB 2021-10-20 12:11:03.473 - Thread: 1 -> GUI Stats: Update 0.885201111111112, Draw 0.258021222222222 2021-10-20 12:11:18.057 - Thread: 1 -> GC Memory: 1424.352 / 1424.352 MB 2021-10-20 12:11:33.475 - Thread: 1 -> GUI Stats: Update 0.842080722222224, Draw 0.249212277777778 2021-10-20 12:11:33.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:11:33.806 - Thread: 1 -> STATISTICS,1140.3166667,0.038764,0.009213448,0.2965593,0.01310539,16.27625,10.03242,14.89289,47.76336,2,21,1424.831,8073.352,1032,100000,1,21.00356,83.45174,0.4407127,19689,8.340498,0,16.66667,1.751801,6.96029,100,5526518194,1424.831,0,0 2021-10-20 12:11:33.806 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:11:33.806 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,299,460,63,655,5270,2434,0,0,130,2895,0,1848,31,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:11:45.872 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:11:48.057 - Thread: 1 -> GC Memory: 1423.325 / 1423.325 MB 2021-10-20 12:11:57.355 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:11:57.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:12:03.474 - Thread: 1 -> GUI Stats: Update 0.931883222222223, Draw 0.247652 2021-10-20 12:12:18.057 - Thread: 1 -> GC Memory: 1421.901 / 1421.901 MB 2021-10-20 12:12:22.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:12:32.688 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:12:32.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:12:33.475 - Thread: 1 -> GUI Stats: Update 1.05283211111111, Draw 0.249133722222223 2021-10-20 12:12:33.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:12:33.822 - Thread: 1 -> STATISTICS,1200.3333334,0.006816864,0.008773804,0.2965593,0.01310539,16.86955,10.565,17.85896,76.30611,2,20,1427.497,8054.949,1032,100000,1,24.83578,99.03941,0.4214308,19695,13.31521,0,16.66667,3.306937,13.18731,100,5494344906,1427.497,0,0 2021-10-20 12:12:33.823 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:12:33.823 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,300,461,63,655,5239,2403,0,0,114,2864,0,1848,15,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:12:39.272 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:12:41.706 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:12:41.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:12:48.066 - Thread: 1 -> GC Memory: 1426.122 / 1426.122 MB 2021-10-20 12:13:03.582 - Thread: 1 -> GUI Stats: Update 0.837486388888889, Draw 0.331144444444444 2021-10-20 12:13:18.076 - Thread: 1 -> GC Memory: 1432.596 / 1432.596 MB 2021-10-20 12:13:34.687 - Thread: 1 -> GUI Stats: Update 0.879157111111111, Draw 0.638314222222222 2021-10-20 12:13:35.051 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:13:35.051 - Thread: 1 -> STATISTICS,1260.35,0.006407738,0.008994102,0.2965593,0.01310539,17.27773,11.08736,15.77796,73.39457,2,15,1432.038,8020.336,1036,100000,2,23.18597,99.2367,0.4511322,19696,11.53104,0,16.66667,2.673583,11.44302,100,5496248574,1432.038,0,0 2021-10-20 12:13:35.051 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:13:35.051 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,301,461,63,655,5241,2404,0,0,114,2866,0,1850,15,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:14:19.768 - Thread: 1 -> GC Memory: 1425.717 / 1425.717 MB 2021-10-20 12:17:40.849 - Thread: 1 -> GC Memory: 1428.835 / 1428.835 MB 2021-10-20 12:17:40.849 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 12:18:06.682 - Thread: 1 -> GUI Stats: Update 0.821126722222224, Draw 0.274349055555556 2021-10-20 12:18:10.863 - Thread: 1 -> GC Memory: 1433.677 / 1433.677 MB 2021-10-20 12:18:36.682 - Thread: 1 -> GUI Stats: Update 0.912560277777781, Draw 0.260767833333333 2021-10-20 12:18:37.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:18:37.062 - Thread: 1 -> STATISTICS,1320.3666667,0.01313019,0.009260178,0.2965593,0.01310539,18.07333,11.61612,19.29168,65.8839,2,19,1452.145,8130.25,1039,100000,2,28.85496,98.75599,0.4423933,19698,8.332751,0,16.66667,2.404412,8.229092,100,5546201634,1452.145,0,0 2021-10-20 12:18:37.062 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:18:37.062 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,301,461,63,655,5289,2452,0,0,130,2913,0,1866,31,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:18:40.864 - Thread: 1 -> GC Memory: 1448.305 / 1448.305 MB 2021-10-20 12:19:03.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:19:05.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:19:05.900 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:19:06.681 - Thread: 1 -> GUI Stats: Update 0.994645500000001, Draw 0.268603611111111 2021-10-20 12:19:10.864 - Thread: 1 -> GC Memory: 1430.463 / 1430.463 MB 2021-10-20 12:19:36.681 - Thread: 1 -> GUI Stats: Update 0.954124944444445, Draw 0.256786277777778 2021-10-20 12:19:37.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:19:37.080 - Thread: 1 -> STATISTICS,1380.3833334,0.006383896,0.008649826,0.2965593,0.01310539,18.50694,12.1586,20.09921,59.49256,2,18,1432.013,8058.754,1043,100000,2,17.23303,98.83504,0.4375863,19700,16.461,0,16.66667,2.836729,16.26924,100,5530419856,1432.013,0,0 2021-10-20 12:19:37.080 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:19:37.080 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,301,461,63,655,5274,2436,0,0,114,2898,0,1882,15,0,73,15,288,49,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:19:40.865 - Thread: 1 -> GC Memory: 1432.108 / 1432.108 MB 2021-10-20 12:20:06.683 - Thread: 1 -> GUI Stats: Update 0.873177555555557, Draw 0.258791777777777 2021-10-20 12:20:10.881 - Thread: 1 -> GC Memory: 1430.419 / 1430.419 MB 2021-10-20 12:20:36.163 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:20:36.681 - Thread: 1 -> GUI Stats: Update 1.08287333333333, Draw 0.257455666666667 2021-10-20 12:20:37.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:20:37.096 - Thread: 1 -> STATISTICS,1440.4,0.007741928,0.009015083,0.2965593,0.01310539,19.27028,12.68798,16.03281,73.61751,2,19,1431.021,8102.656,1043,100000,2,19.40117,99.40268,0.4476675,19695,15.17414,0,16.66667,2.94396,15.0835,100,5564138320,1431.021,0,0 2021-10-20 12:20:37.096 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:20:37.096 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,301,462,63,655,5306,2468,0,0,130,2930,0,1882,31,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:20:40.882 - Thread: 1 -> GC Memory: 1428.186 / 1428.186 MB 2021-10-20 12:20:41.679 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:20:41.685 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:21:43.594 - Thread: 1 -> GC Memory: 1428.53 / 1428.53 MB 2021-10-20 12:25:04.678 - Thread: 1 -> GC Memory: 1431.923 / 1431.923 MB 2021-10-20 12:25:04.678 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 12:25:07.986 - Thread: 1 -> GUI Stats: Update 0.909291666666668, Draw 0.2568615 2021-10-20 12:25:27.218 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:25:30.051 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:25:30.055 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:25:34.686 - Thread: 1 -> GC Memory: 1430.746 / 1430.746 MB 2021-10-20 12:25:37.986 - Thread: 1 -> GUI Stats: Update 0.960893055555554, Draw 0.279507277777778 2021-10-20 12:25:38.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:25:38.418 - Thread: 1 -> STATISTICS,1500.4166667,0.008022308,0.008916855,0.2965593,0.01310539,20.06717,13.21834,15.29803,88.65601,2,15,1432.218,8068.52,1262,100000,3,17.6959,99.49563,0.4374783,19633,16.85163,0,16.66667,2.982047,16.76663,100,5531781996,1432.218,0,0 2021-10-20 12:25:38.418 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:25:38.418 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,301,463,63,655,5275,2436,0,0,114,2899,0,1882,15,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:25:57.545 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-20 12:25:57.545 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-20 12:25:57.545 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-20 12:25:57.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-20 12:25:57.598 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-10-20 12:26:04.700 - Thread: 1 -> GC Memory: 1432.793 / 1432.793 MB 2021-10-20 12:26:06.155 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-10-20 12:26:06.159 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-10-20 12:26:09.222 - Thread: 1 -> GUI Stats: Update 1.1912245, Draw 1.02504816666667 2021-10-20 12:26:29.271 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-20 12:26:29.271 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-20 12:26:29.271 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-20 12:26:29.327 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-20 12:26:29.328 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-10-20 12:26:34.521 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-10-20 12:26:34.525 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-10-20 12:26:34.706 - Thread: 1 -> GC Memory: 1433.471 / 1433.471 MB 2021-10-20 12:26:39.223 - Thread: 1 -> GUI Stats: Update 1.01015288888889, Draw 0.309305833333333 2021-10-20 12:26:39.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:26:39.672 - Thread: 1 -> STATISTICS,1560.4333334,0.006707191,0.008559227,0.2965593,0.01310539,20.5136,13.73901,14.20874,70.86183,2,17,1435.034,8060.719,1268,100000,3,17.44682,99.47617,0.4344548,19557,17.02771,0,16.66667,2.970793,16.93851,100,5532691298,1435.034,0,0 2021-10-20 12:26:39.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:26:39.672 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,823,36,301,463,63,655,5276,2436,0,0,114,2899,0,1882,15,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:27:04.728 - Thread: 1 -> GC Memory: 1432.578 / 1432.578 MB 2021-10-20 12:27:09.222 - Thread: 1 -> GUI Stats: Update 1.09580388888889, Draw 0.294756666666666 2021-10-20 12:27:27.386 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-20 12:27:27.386 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-20 12:27:27.386 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-10-20 12:27:27.446 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-10-20 12:27:27.447 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-10-20 12:27:30.536 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-10-20 12:27:30.541 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-10-20 12:27:34.756 - Thread: 1 -> GC Memory: 1438.561 / 1438.561 MB 2021-10-20 12:27:39.387 - Thread: 1 -> GUI Stats: Update 1.09732788888889, Draw 0.423302333333333 2021-10-20 12:27:39.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:27:39.853 - Thread: 1 -> STATISTICS,1620.45,0.007246017,0.008962631,0.2965593,0.01310539,20.95726,14.26266,24.97031,62.94706,2,15,1441.849,8081.957,1282,100000,3,26.74131,99.0861,0.4318576,19614,11.24193,0,16.66667,3.006239,11.13919,100,5538545340,1441.849,0,0 2021-10-20 12:27:39.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:27:39.853 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,823,36,302,464,66,655,5281,2437,0,0,114,2902,0,1883,15,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:28:04.757 - Thread: 1 -> GC Memory: 1441.313 / 1441.313 MB 2021-10-20 12:28:09.387 - Thread: 1 -> GUI Stats: Update 0.846358055555556, Draw 0.324397944444444 2021-10-20 12:28:11.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:28:15.486 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:28:15.490 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:29:08.782 - Thread: 1 -> GC Memory: 1439.231 / 1439.231 MB 2021-10-20 12:32:29.853 - Thread: 1 -> GC Memory: 1437.977 / 1437.977 MB 2021-10-20 12:32:29.853 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-10-20 12:32:41.306 - Thread: 1 -> GUI Stats: Update 1.05169877777778, Draw 0.283311666666667 2021-10-20 12:32:41.787 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:32:41.787 - Thread: 1 -> STATISTICS,1680.4666667,0.008111,0.01004505,0.2965593,0.01310539,21.55032,14.79514,20.3915,53.86016,2,15,1438.794,8107.859,1283,100000,3,17.7912,99.32172,0.4417494,19616,16.12674,0,16.66667,2.86914,16.01735,100,5571139012,1438.794,0,0 2021-10-20 12:32:41.787 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:32:41.787 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,823,36,302,464,66,655,5313,2469,0,0,130,2933,0,1883,31,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:32:59.855 - Thread: 1 -> GC Memory: 1439.205 / 1439.205 MB 2021-10-20 12:33:11.305 - Thread: 1 -> GUI Stats: Update 0.913594833333333, Draw 0.312773388888888 2021-10-20 12:33:29.865 - Thread: 1 -> GC Memory: 1442.606 / 1442.606 MB 2021-10-20 12:33:41.884 - Thread: 1 -> GUI Stats: Update 0.862178166666668, Draw 0.271428888888889 2021-10-20 12:33:42.380 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:33:42.390 - Thread: 1 -> STATISTICS,1740.4833334,0.01299572,0.008861542,0.2965593,0.01310539,22.06491,15.3457,17.52674,80.15397,2,19,1442.639,8072.164,1278,100000,3,25.01909,98.9323,0.4370389,19623,9.624681,0,16.66667,2.408007,9.521919,100,5539229652,1442.639,0,0 2021-10-20 12:33:42.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:33:42.390 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,303,465,66,655,5282,2438,0,0,114,2903,0,1884,15,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:33:54.780 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:33:59.881 - Thread: 1 -> GC Memory: 1442.17 / 1442.17 MB 2021-10-20 12:34:01.263 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:34:01.269 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:34:11.881 - Thread: 1 -> GUI Stats: Update 0.920938888888889, Draw 0.268767611111112 2021-10-20 12:34:27.797 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-10-20 12:34:29.882 - Thread: 1 -> GC Memory: 1441.007 / 1441.007 MB 2021-10-20 12:34:38.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-10-20 12:34:38.218 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-10-20 12:34:41.883 - Thread: 1 -> GUI Stats: Update 0.938235611111112, Draw 0.255082444444445 2021-10-20 12:34:42.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-10-20 12:34:42.396 - Thread: 1 -> STATISTICS,1800.5,0.006978035,0.00855732,0.2965593,0.01310539,22.50381,15.87698,15.20145,73.53577,2,20,1439.25,8096.68,1278,100000,3,23.93923,99.15469,0.4448953,19627,11.05747,0,16.66667,2.647073,10.964,100,5538490644,1439.25,0,0 2021-10-20 12:34:42.396 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-10-20 12:34:42.396 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,822,36,303,464,66,655,5281,2438,0,0,114,2902,0,1884,15,0,73,15,288,50,1,0,408,758,360,6,50,0,0,0,0 2021-10-20 12:34:59.885 - Thread: 1 -> GC Memory: 1442.768 / 1442.768 MB 2021-10-20 12:35:00.664 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-20 12:35:03.930 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-20 12:35:05.334 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-10-20 12:35:05.372 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-20 12:35:05.378 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-20 12:35:05.378 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-20 12:35:05.381 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-20 12:35:05.382 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-10-20 12:35:05.386 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-10-20 12:35:05.390 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-10-20 12:35:05.394 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-10-20 12:35:05.398 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-10-20 12:35:05.571 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-10-20 12:35:05.571 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-10-20 12:35:05.576 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-10-20 12:35:05.597 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-10-20 12:35:05.650 - Thread: 1 -> MySession::Unload START 2021-10-20 12:35:05.651 - Thread: 1 -> AutoSaveInMinutes: 0 2021-10-20 12:35:05.651 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-10-20 12:35:05.651 - Thread: 1 -> IsServer: False 2021-10-20 12:35:05.651 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-20 12:35:05.655 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-20 12:35:05.655 - Thread: 1 -> MyAudio.LoadData - START 2021-10-20 12:35:05.809 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2021-10-20 12:35:05.905 - Thread: 1 -> MyAudio.LoadData - END 2021-10-20 12:35:05.907 - Thread: 1 -> MyConfig.Save() - START 2021-10-20 12:35:05.912 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-20 12:35:05.913 - Thread: 1 -> MyConfig.Save() - END 2021-10-20 12:35:06.128 - Thread: 1 -> Unloading Procedural World Generator 2021-10-20 12:35:06.257 - Thread: 1 -> Info: MyLights Unloading data. 2021-10-20 12:35:06.268 - Thread: 1 -> Network readers disposed 2021-10-20 12:35:06.269 - Thread: 1 -> Network readers disposed 2021-10-20 12:35:06.272 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-10-20 12:35:06.512 - Thread: 1 -> Loading sound definitions 2021-10-20 12:35:06.523 - Thread: 1 -> GuiTextures.sbc 2021-10-20 12:35:06.523 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-10-20 12:35:06.526 - Thread: 1 -> GuiTextures.sbc 2021-10-20 12:35:06.526 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-10-20 12:35:06.526 - Thread: 1 -> GuiTextures.sbc 2021-10-20 12:35:06.526 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-10-20 12:35:06.526 - Thread: 1 -> GuiTextures.sbc 2021-10-20 12:35:06.526 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-10-20 12:35:06.526 - Thread: 1 -> GuiTextures.sbc 2021-10-20 12:35:06.526 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-10-20 12:35:06.526 - Thread: 1 -> GuiTextures.sbc 2021-10-20 12:35:06.526 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-10-20 12:35:06.527 - Thread: 1 -> Loading OffensiveWords definitions 2021-10-20 12:35:06.527 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-10-20 12:35:06.528 - Thread: 1 -> Loading shadow textures definitions 2021-10-20 12:35:06.528 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-10-20 12:35:06.528 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-10-20 12:35:06.822 - Thread: 1 -> MySession::Unload END 2021-10-20 12:35:06.830 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-10-20 12:35:06.830 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-10-20 12:35:07.391 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-10-20 12:35:07.395 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-10-20 12:35:12.423 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-10-20 12:35:14.174 - Thread: 1 -> GUI Stats: Update 1.50228994444445, Draw 0.239226444444444 2021-10-20 12:35:14.491 - Thread: 1 -> MyConfig.Save() - START 2021-10-20 12:35:14.496 - Thread: 1 -> Path: C:\Users\Onni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-10-20 12:35:14.497 - Thread: 1 -> MyConfig.Save() - END 2021-10-20 12:35:14.497 - Thread: 1 -> Application closed by user 2021-10-20 12:35:14.498 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-10-20 12:35:14.498 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-10-20 12:35:14.503 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-10-20 12:35:14.522 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-10-20 12:35:14.528 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-10-20 12:35:14.528 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-10-20 12:35:14.534 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-10-20 12:35:14.534 - Thread: 1 -> Exiting.. 2021-10-20 12:35:14.535 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-10-20 12:35:14.541 - Thread: 1 -> MyAudio.UnloadData - START 2021-10-20 12:35:14.544 - Thread: 1 -> MyAudio.UnloadData - END 2021-10-20 12:35:14.547 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-10-20 12:35:14.676 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 18027048 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 34805096 computed total 34805096 reported total Heap usage: 1606064 ( 8%) unused in thread local freelists 14525496 (80%) unused in main heap 1895488 (10%) used in main heap ------- 18027048 allocated by heap Peak usage: 15253280 (12%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2021-10-20 12:35:15.097 - Thread: 31 -> External debugger: interrupted. 2021-10-20 12:35:15.100 - Thread: 1 -> Steam closed 2021-10-20 12:35:15.109 - Thread: 1 -> Log Closed