2021-09-18 09:01:47.195 - Thread: 1 -> Log Started 2021-09-18 09:01:47.196 - Thread: 1 -> Timezone (local - UTC): -5h 2021-09-18 09:01:47.196 - Thread: 1 -> App Version: 01_199_025 2021-09-18 09:01:47.206 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-09-18 09:01:47.207 - Thread: 1 -> Branch / Sandbox: SVN 2021-09-18 09:01:47.207 - Thread: 1 -> Environment.ProcessorCount: 12 2021-09-18 09:01:47.297 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-09-18 09:01:47.297 - Thread: 1 -> Environment.CommandLine: F:\Games\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-09-18 09:01:47.297 - Thread: 1 -> Environment.Is64BitProcess: True 2021-09-18 09:01:47.297 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-09-18 09:01:47.297 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-09-18 09:01:47.297 - Thread: 1 -> Environment.CurrentDirectory: F:\Games\steamapps\common\SpaceEngineers\Bin64 2021-09-18 09:01:47.302 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600 Six-Core Processor 2021-09-18 09:01:47.302 - Thread: 1 -> IntPtr.Size: 8 2021-09-18 09:01:47.302 - Thread: 1 -> Default Culture: 2021-09-18 09:01:47.302 - Thread: 1 -> Default UI Culture: 2021-09-18 09:01:47.302 - Thread: 1 -> MyConfig.Load() - START 2021-09-18 09:01:47.304 - Thread: 1 -> Path: C:\Users\Mike\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-18 09:01:47.458 - Thread: 1 -> NewNewGameScreen: False 2021-09-18 09:01:47.458 - Thread: 1 -> EnableDamageEffects: True 2021-09-18 09:01:47.458 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-09-18 09:01:47.458 - Thread: 1 -> EnableReverb: False 2021-09-18 09:01:47.458 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-09-18 09:01:47.458 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-09-18 09:01:47.458 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-09-18 09:01:47.458 - Thread: 1 -> FirstTimeRun: False 2021-09-18 09:01:47.458 - Thread: 1 -> ExperimentalMode: True 2021-09-18 09:01:47.458 - Thread: 1 -> VideoAdapter: 0 2021-09-18 09:01:47.458 - Thread: 1 -> ScreenWidth: 2560 2021-09-18 09:01:47.458 - Thread: 1 -> ScreenHeight: 1440 2021-09-18 09:01:47.458 - Thread: 1 -> RefreshRate: 0 2021-09-18 09:01:47.458 - Thread: 1 -> WindowMode: 1 2021-09-18 09:01:47.458 - Thread: 1 -> VerticalSync: 1 2021-09-18 09:01:47.458 - Thread: 1 -> FieldOfView: 70 2021-09-18 09:01:47.458 - Thread: 1 -> PostProcessingEnabled: True 2021-09-18 09:01:47.458 - Thread: 1 -> FlaresIntensity: 1 2021-09-18 09:01:47.458 - Thread: 1 -> TreeViewDistance: 2000 2021-09-18 09:01:47.458 - Thread: 1 -> GrassDensity: 3 2021-09-18 09:01:47.458 - Thread: 1 -> GrassDrawDistance: 1000 2021-09-18 09:01:47.458 - Thread: 1 -> AntialiasingMode: 1 2021-09-18 09:01:47.458 - Thread: 1 -> ShadowMapResolution: 2 2021-09-18 09:01:47.458 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-09-18 09:01:47.459 - Thread: 1 -> TextureQuality: 2 2021-09-18 09:01:47.459 - Thread: 1 -> VoxelTextureQuality: 2 2021-09-18 09:01:47.459 - Thread: 1 -> AnisotropicFiltering: 4 2021-09-18 09:01:47.459 - Thread: 1 -> ModelQuality: 2 2021-09-18 09:01:47.459 - Thread: 1 -> VoxelQuality: 2 2021-09-18 09:01:47.459 - Thread: 1 -> ShaderQuality: 2 2021-09-18 09:01:47.459 - Thread: 1 -> LowMemSwitchToLow: 0 2021-09-18 09:01:47.459 - Thread: 1 -> FirstVTTimeRun: False 2021-09-18 09:01:47.459 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-09-18 09:01:47.459 - Thread: 1 -> GDPRConsent: True 2021-09-18 09:01:47.459 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-09-18 09:01:47.459 - Thread: 1 -> FirstTimeTutorials: False 2021-09-18 09:01:47.459 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-09-18 09:01:47.459 - Thread: 1 -> ModIoConsent: True 2021-09-18 09:01:47.459 - Thread: 1 -> EnableTrading: True 2021-09-18 09:01:47.459 - Thread: 1 -> EnableSteamCloud: False 2021-09-18 09:01:47.459 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-09-18 09:01:47.459 - Thread: 1 -> ControlsHints: True 2021-09-18 09:01:47.459 - Thread: 1 -> GoodBotHints: False 2021-09-18 09:01:47.459 - Thread: 1 -> RotationHints: True 2021-09-18 09:01:47.459 - Thread: 1 -> AreaInteraction: True 2021-09-18 09:01:47.459 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-09-18 09:01:47.459 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-09-18 09:01:47.459 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-09-18 09:01:47.459 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-09-18 09:01:47.459 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-09-18 09:01:47.459 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-09-18 09:01:47.459 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-09-18 09:01:47.459 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-09-18 09:01:47.459 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-09-18 09:01:47.459 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-09-18 09:01:47.459 - Thread: 1 -> ShowCrosshair2: 0 2021-09-18 09:01:47.459 - Thread: 1 -> IronSightSwitchState: 1 2021-09-18 09:01:47.459 - Thread: 1 -> SpriteMainViewportScale: 1 2021-09-18 09:01:47.459 - Thread: 1 -> UiTransparency: 1 2021-09-18 09:01:47.459 - Thread: 1 -> UiBkTransparency: 0.8 2021-09-18 09:01:47.459 - Thread: 1 -> HUDBkTransparency: 0.6 2021-09-18 09:01:47.459 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-09-18 09:01:47.459 - Thread: 1 -> DisableUpdateDriverNotification: False 2021-09-18 09:01:47.459 - Thread: 1 -> HudState: 1 2021-09-18 09:01:47.459 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-09-18 09:01:47.459 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-09-18 09:01:47.459 - Thread: 1 -> ControllerDefaultOnStart: False 2021-09-18 09:01:47.459 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-09-18 09:01:47.459 - Thread: 1 -> MyConfig.Load() - END 2021-09-18 09:01:52.276 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-09-18 09:01:52.682 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-09-18 09:01:52.717 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-09-18 09:01:52.717 - Thread: 1 -> Found processor count: 6 2021-09-18 09:01:52.717 - Thread: 1 -> Using processor count: 6 2021-09-18 09:01:52.935 - Thread: 1 -> All detected adapters: 2021-09-18 09:01:52.951 - Thread: 1 -> NVIDIA GeForce GTX 1660 - VendorID=4318, SubsystemID=-2034560957, DeviceID=8580 2021-09-18 09:01:52.951 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-09-18 09:01:53.517 - Thread: 1 -> AdapterInfo = { 2021-09-18 09:01:53.518 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 + DISPLAY2 2021-09-18 09:01:53.518 - Thread: 1 -> Description = dev id: 8580, mem: 6282018816, shared mem: 17143158784, Luid: 54107, rev: 161, subsys id: -2034560957, vendor id: 4318, feature_level 11.1: True 2021-09-18 09:01:53.518 - Thread: 1 -> Driver version = 30.0.14.7196 2021-09-18 09:01:53.518 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-09-18 09:01:53.518 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-18 09:01:53.518 - Thread: 1 -> AftermathSupported = False 2021-09-18 09:01:53.518 - Thread: 1 -> Adapter id = 0 2021-09-18 09:01:53.518 - Thread: 1 -> Supported = True 2021-09-18 09:01:53.518 - Thread: 1 -> RAM = 6282018816 2021-09-18 09:01:53.518 - Thread: 1 -> Priority = 2 2021-09-18 09:01:53.518 - Thread: 1 -> Multithreaded rendering supported = True 2021-09-18 09:01:53.518 - Thread: 1 -> Output is attached = True 2021-09-18 09:01:53.518 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-18 09:01:53.518 - Thread: 1 -> Display modes = { 2021-09-18 09:01:53.519 - Thread: 1 -> DXGIOutput id = 0 2021-09-18 09:01:53.519 - Thread: 1 -> 640x480@60Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 640x480@59.94Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 720x480@60Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 720x480@59.94Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 720x576@50Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 800x600@60.317Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1024x768@60.004Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1152x864@60.02Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1152x864@60.02Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1176x664@60Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1176x664@60Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1176x664@50Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1176x664@50Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1176x664@59.94Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1176x664@59.94Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1280x720@60Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1280x720@50Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1280x720@59.94Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1280x768@60.02Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1280x768@60.02Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1280x800@60.02Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1280x800@60.02Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1280x960@60.02Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1280x960@60.02Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1360x768@59.887Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1360x768@59.887Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1366x768@59.887Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1366x768@59.887Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1440x900@59.887Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1600x900@60Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1600x1200@60Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1920x1080@60Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1920x1080@50Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1920x1200@59.885Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1920x1200@59.95Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-18 09:01:53.519 - Thread: 1 -> 2560x1440@59.951Hz 2021-09-18 09:01:53.519 - Thread: 1 -> } 2021-09-18 09:01:53.519 - Thread: 1 -> } 2021-09-18 09:01:53.519 - Thread: 1 -> AdapterInfo = { 2021-09-18 09:01:53.519 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 + DISPLAY2 2021-09-18 09:01:53.519 - Thread: 1 -> Description = dev id: 8580, mem: 6282018816, shared mem: 17143158784, Luid: 54107, rev: 161, subsys id: -2034560957, vendor id: 4318, feature_level 11.1: True 2021-09-18 09:01:53.519 - Thread: 1 -> Driver version = 30.0.14.7196 2021-09-18 09:01:53.519 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-09-18 09:01:53.519 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-18 09:01:53.519 - Thread: 1 -> AftermathSupported = False 2021-09-18 09:01:53.519 - Thread: 1 -> Adapter id = 0 2021-09-18 09:01:53.519 - Thread: 1 -> Supported = True 2021-09-18 09:01:53.519 - Thread: 1 -> RAM = 6282018816 2021-09-18 09:01:53.519 - Thread: 1 -> Priority = 2 2021-09-18 09:01:53.519 - Thread: 1 -> Multithreaded rendering supported = True 2021-09-18 09:01:53.519 - Thread: 1 -> Output is attached = True 2021-09-18 09:01:53.519 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-18 09:01:53.519 - Thread: 1 -> Display modes = { 2021-09-18 09:01:53.520 - Thread: 1 -> DXGIOutput id = 0 2021-09-18 09:01:53.520 - Thread: 1 -> 640x480@60Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 640x480@59.94Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 720x480@60Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 720x480@59.94Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 720x576@50Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 800x600@60.317Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1024x768@60.004Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1152x864@60.02Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1152x864@60.02Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1176x664@60Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1176x664@60Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1176x664@50Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1176x664@50Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1176x664@59.94Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1176x664@59.94Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1280x720@60Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1280x720@50Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1280x720@59.94Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1280x768@60.02Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1280x768@60.02Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1280x800@60.02Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1280x800@60.02Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1280x960@60.02Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1280x960@60.02Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1360x768@59.887Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1360x768@59.887Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1366x768@59.887Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1366x768@59.887Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1440x900@59.887Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1600x900@60Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1600x1200@60Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1920x1080@60Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1920x1080@50Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1920x1200@59.885Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1920x1200@59.95Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-18 09:01:53.520 - Thread: 1 -> 2560x1440@59.951Hz 2021-09-18 09:01:53.520 - Thread: 1 -> } 2021-09-18 09:01:53.520 - Thread: 1 -> } 2021-09-18 09:01:53.520 - Thread: 1 -> AdapterInfo = { 2021-09-18 09:01:53.521 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 + DISPLAY1 2021-09-18 09:01:53.521 - Thread: 1 -> Description = dev id: 8580, mem: 6282018816, shared mem: 17143158784, Luid: 54107, rev: 161, subsys id: -2034560957, vendor id: 4318, feature_level 11.1: True 2021-09-18 09:01:53.521 - Thread: 1 -> Driver version = 30.0.14.7196 2021-09-18 09:01:53.521 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-09-18 09:01:53.521 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-18 09:01:53.521 - Thread: 1 -> AftermathSupported = False 2021-09-18 09:01:53.521 - Thread: 1 -> Adapter id = 0 2021-09-18 09:01:53.521 - Thread: 1 -> Supported = True 2021-09-18 09:01:53.521 - Thread: 1 -> RAM = 6282018816 2021-09-18 09:01:53.521 - Thread: 1 -> Priority = 2 2021-09-18 09:01:53.521 - Thread: 1 -> Multithreaded rendering supported = True 2021-09-18 09:01:53.521 - Thread: 1 -> Output is attached = True 2021-09-18 09:01:53.521 - Thread: 1 -> DesktopBounds = {X:0 Y:-1080 Width:1920 Height:1080} 2021-09-18 09:01:53.521 - Thread: 1 -> Display modes = { 2021-09-18 09:01:53.522 - Thread: 1 -> DXGIOutput id = 1 2021-09-18 09:01:53.522 - Thread: 1 -> 640x480@59.94Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 720x480@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 720x480@59.94Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 720x576@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 720x576@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 720x576@59.94Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 720x576@59.94Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 800x600@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 800x600@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 800x600@59.94Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 800x600@59.94Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1024x768@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1152x864@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1176x664@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1176x664@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1176x664@59.94Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1176x664@59.94Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x720@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x720@59.94Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x768@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x800@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x960@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x1024@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1280x1024@60Hz 2021-09-18 09:01:53.522 - 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Thread: 1 -> 1440x900@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1440x900@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1440x900@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1440x900@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1440x900@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1440x900@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1440x900@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1440x900@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1440x900@59.94006Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1600x900@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1600x900@60Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1600x900@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1600x900@23.976Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1600x900@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1600x900@24Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1600x900@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1600x900@29.97Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1600x900@30Hz 2021-09-18 09:01:53.522 - Thread: 1 -> 1600x900@30Hz 2021-09-18 09:01:53.523 - 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Thread: 1 -> 1680x1050@24Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1680x1050@24Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1680x1050@29.97Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1680x1050@29.97Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1680x1050@30Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1680x1050@30Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1680x1050@59.94006Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1680x1050@59.94006Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1920x1080@60Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1920x1080@23.976Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1920x1080@24Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1920x1080@29.97Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1920x1080@30Hz 2021-09-18 09:01:53.523 - Thread: 1 -> 1920x1080@59.94006Hz 2021-09-18 09:01:53.523 - Thread: 1 -> } 2021-09-18 09:01:53.523 - Thread: 1 -> } 2021-09-18 09:01:53.523 - Thread: 1 -> AdapterInfo = { 2021-09-18 09:01:53.523 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 + DISPLAY1 2021-09-18 09:01:53.523 - 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Thread: 1 -> 1024x768@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1024x768@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1024x768@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1024x768@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1152x864@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1176x664@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1176x664@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1176x664@59.94Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1176x664@59.94Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x720@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x720@59.94Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x768@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x800@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x960@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1280x1024@59.94006Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@60Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@23.976Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@24Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@29.97Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@30Hz 2021-09-18 09:01:53.524 - Thread: 1 -> 1360x768@59.94006Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1360x768@59.94006Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@60Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@60Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@23.976Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@23.976Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@24Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@24Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@29.97Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@29.97Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@30Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@30Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@59.94006Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1366x768@59.94006Hz 2021-09-18 09:01:53.525 - 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Thread: 1 -> 1600x900@29.97Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x900@30Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x900@30Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x900@59.94006Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x900@59.94006Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@60Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@60Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@23.976Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@23.976Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@24Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@24Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@29.97Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@29.97Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@30Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@30Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@59.94006Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1600x1024@59.94006Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@60Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@60Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@23.976Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@23.976Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@24Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@24Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@29.97Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@29.97Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@30Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@30Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@59.94006Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1680x1050@59.94006Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1920x1080@60Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1920x1080@23.976Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1920x1080@24Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1920x1080@29.97Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1920x1080@30Hz 2021-09-18 09:01:53.525 - Thread: 1 -> 1920x1080@59.94006Hz 2021-09-18 09:01:53.525 - Thread: 1 -> } 2021-09-18 09:01:53.525 - Thread: 1 -> } 2021-09-18 09:01:53.526 - Thread: 1 -> Service.IsActive: True 2021-09-18 09:01:53.526 - Thread: 1 -> Service.IsOnline: True 2021-09-18 09:01:53.526 - Thread: 1 -> Service.OwnsGame: False 2021-09-18 09:01:53.526 - Thread: 1 -> Service.UserId: 76561197967457215 2021-09-18 09:01:53.526 - Thread: 1 -> Service.UserName: SCR3WBALLL 2021-09-18 09:01:53.526 - Thread: 1 -> Service.Branch: default 2021-09-18 09:01:53.527 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-09-18 09:01:53.527 - Thread: 1 -> Build version: 0.1.1.0 2021-09-18 09:01:53.535 - Thread: 1 -> MyScreenManager() 2021-09-18 09:01:53.577 - Thread: 17 -> CreateDeviceInternal - CheckSettings() 2021-09-18 09:01:53.577 - Thread: 17 -> CreateDeviceInternal - GetAdapter() 2021-09-18 09:01:53.579 - Thread: 17 -> CreateDeviceInternal - FixSettings() 2021-09-18 09:01:53.579 - Thread: 17 -> CreateDeviceInternal - Create device 2021-09-18 09:01:53.750 - Thread: 17 -> CreateDeviceInternal Steam Overlay integration 2021-09-18 09:01:53.864 - Thread: 17 -> CreateDeviceInternal Steam Overlay OK 2021-09-18 09:01:53.864 - Thread: 17 -> CreateDeviceInternal create swapchain 2021-09-18 09:01:55.631 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-09-18 09:01:55.631 - Thread: 1 -> Game dir: F:\Games\steamapps\common\SpaceEngineers\Bin64 2021-09-18 09:01:55.631 - Thread: 1 -> Content dir: F:\Games\steamapps\common\SpaceEngineers\Content 2021-09-18 09:01:56.988 - Thread: 1 -> Preallocate - START 2021-09-18 09:01:56.991 - Thread: 1 -> MySpaceWorldGenerator - START 2021-09-18 09:01:56.994 - Thread: 1 -> MySpaceWorldGenerator - END 2021-09-18 09:01:56.994 - Thread: 1 -> MySpaceBuildComponent - START 2021-09-18 09:01:56.994 - Thread: 1 -> MySpaceBuildComponent - END 2021-09-18 09:01:56.994 - Thread: 1 -> MyEntities - START 2021-09-18 09:01:57.012 - Thread: 1 -> MyEntities - END 2021-09-18 09:01:57.012 - Thread: 1 -> MyObjectBuilder_Base - START 2021-09-18 09:01:57.012 - Thread: 1 -> MyObjectBuilder_Base - END 2021-09-18 09:01:57.012 - Thread: 1 -> MyTransparentGeometry - START 2021-09-18 09:01:57.012 - Thread: 1 -> MyTransparentGeometry - END 2021-09-18 09:01:57.012 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-09-18 09:01:57.022 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-09-18 09:01:57.022 - Thread: 1 -> MyMath - START 2021-09-18 09:01:57.022 - Thread: 1 -> MyMath - END 2021-09-18 09:01:57.022 - Thread: 1 -> MySimpleObjectDraw - START 2021-09-18 09:01:57.022 - Thread: 1 -> MySimpleObjectDraw - END 2021-09-18 09:01:57.044 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-09-18 09:01:57.044 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-09-18 09:01:57.044 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-09-18 09:01:57.057 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-09-18 09:01:57.057 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-09-18 09:01:57.058 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-09-18 09:01:57.058 - Thread: 1 -> MySyncDestructions - START 2021-09-18 09:01:57.058 - Thread: 1 -> MySyncDestructions - END 2021-09-18 09:01:57.058 - Thread: 1 -> MySyncEntity - START 2021-09-18 09:01:57.058 - Thread: 1 -> MySyncEntity - END 2021-09-18 09:01:57.058 - Thread: 1 -> MyCommandCharacter - START 2021-09-18 09:01:57.058 - Thread: 1 -> MyCommandCharacter - END 2021-09-18 09:01:57.058 - Thread: 1 -> MyCommandConsole - START 2021-09-18 09:01:57.058 - Thread: 1 -> MyCommandConsole - END 2021-09-18 09:01:57.058 - Thread: 1 -> MyCommandEntity - START 2021-09-18 09:01:57.058 - Thread: 1 -> MyCommandEntity - END 2021-09-18 09:01:57.058 - Thread: 1 -> MyAiTargetManager - START 2021-09-18 09:01:57.058 - Thread: 1 -> MyAiTargetManager - END 2021-09-18 09:01:57.058 - Thread: 1 -> MyClientDebugCommands - START 2021-09-18 09:01:57.058 - Thread: 1 -> MyClientDebugCommands - END 2021-09-18 09:01:57.058 - Thread: 1 -> MyDedicatedServer - START 2021-09-18 09:01:57.058 - Thread: 1 -> MyDedicatedServer - END 2021-09-18 09:01:57.058 - Thread: 1 -> MyDedicatedServerBase - START 2021-09-18 09:01:57.058 - Thread: 1 -> MyDedicatedServerBase - END 2021-09-18 09:01:57.058 - Thread: 1 -> MyMultiplayerBase - START 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerBase - END 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerClient - START 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerClient - END 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerClientBase - START 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerClientBase - END 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerLobby - START 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerLobby - END 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerServerBase - START 2021-09-18 09:01:57.059 - Thread: 1 -> MyMultiplayerServerBase - END 2021-09-18 09:01:57.059 - Thread: 1 -> MyServerDebugCommands - START 2021-09-18 09:01:57.059 - Thread: 1 -> MyServerDebugCommands - END 2021-09-18 09:01:57.059 - Thread: 1 -> MyAIActionsParser - START 2021-09-18 09:01:57.059 - Thread: 1 -> MyAIActionsParser - END 2021-09-18 09:01:57.059 - Thread: 1 -> MyCubeGridDefinitions - START 2021-09-18 09:01:57.066 - Thread: 1 -> MyCubeGridDefinitions - END 2021-09-18 09:01:57.066 - Thread: 1 -> MyDefinitionManager - START 2021-09-18 09:01:57.070 - Thread: 1 -> MyDefinitionManager - END 2021-09-18 09:01:57.070 - Thread: 1 -> Preallocate - END 2021-09-18 09:01:57.071 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-09-18 09:01:57.360 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-09-18 09:01:57.360 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-09-18 09:01:57.375 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-09-18 09:01:57.376 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:01:57.376 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:01:57.376 - Thread: 1 -> Assembly.Location: F:\Games\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-09-18 09:01:57.376 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-09-18 09:01:57.376 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-09-18 09:01:57.376 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-09-18 09:01:57.385 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2021-09-18 09:01:57.385 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2021-09-18 09:01:57.385 - Thread: 1 -> Virtualized: False 2021-09-18 09:01:57.389 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600 Six-Core Processor 2021-09-18 09:01:57.389 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,286,317,568 bytes 2021-09-18 09:01:57.389 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-09-18 09:01:57.389 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,853,870,592 bytes 2021-09-18 09:01:57.389 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,311,669,248 bytes 2021-09-18 09:01:57.395 - Thread: 1 -> Drive C: | Capacity: 238,955,786,240 bytes | Free space: 110,381,928,448 bytes 2021-09-18 09:01:57.395 - Thread: 1 -> Drive D: | Capacity: 512,107,737,088 bytes | Free space: 287,462,653,952 bytes 2021-09-18 09:01:57.395 - Thread: 1 -> Drive E: | Capacity: 2,000,261,476,352 bytes | Free space: 1,343,226,261,504 bytes 2021-09-18 09:01:57.395 - Thread: 1 -> Drive F: | Capacity: 512,092,008,448 bytes | Free space: 193,079,513,088 bytes 2021-09-18 09:01:57.396 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-09-18 09:01:57.396 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-09-18 09:01:57.396 - Thread: 1 -> Installed DLCs: 2021-09-18 09:01:57.398 - Thread: 1 -> Deluxe Edition (573160) 2021-09-18 09:01:57.399 - Thread: 1 -> Decorative Blocks (1049790) 2021-09-18 09:01:57.399 - Thread: 1 -> Economy Deluxe (1135960) 2021-09-18 09:01:57.399 - Thread: 1 -> Style Pack (1084680) 2021-09-18 09:01:57.399 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-09-18 09:01:57.400 - Thread: 1 -> Frostbite (1241550) 2021-09-18 09:01:57.400 - Thread: 1 -> Sparks Of The Future (1307680) 2021-09-18 09:01:57.400 - Thread: 1 -> Wasteland (1374610) 2021-09-18 09:01:57.400 - Thread: 1 -> Warfare I. (1475830) 2021-09-18 09:01:57.400 - Thread: 1 -> Heavy Industry (1676100) 2021-09-18 09:01:57.418 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-09-18 09:01:57.504 - Thread: 1 -> Havok: Physics.Init 2021-09-18 09:01:57.547 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-09-18 09:01:57.552 - Thread: 1 -> HkGameName: SpaceEngineers 2021-09-18 09:01:57.558 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-09-18 09:01:57.559 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-18 09:01:57.562 - Thread: 1 -> 1195275aad4680ff0274ba5e7dff5b81320b0256 2021-09-18 09:01:57.852 - Thread: 1 -> Loading scenarios 2021-09-18 09:01:57.879 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-18 09:01:57.880 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-18 09:01:58.212 - Thread: 1 -> Loading sound definitions 2021-09-18 09:01:58.276 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:01:58.276 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-18 09:01:58.295 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:01:58.295 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-18 09:01:58.295 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:01:58.295 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-18 09:01:58.296 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:01:58.296 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-18 09:01:58.296 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:01:58.296 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-18 09:01:58.296 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:01:58.296 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-18 09:01:58.302 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-18 09:01:58.302 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-18 09:01:58.302 - Thread: 1 -> Loading shadow textures definitions 2021-09-18 09:01:58.302 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-18 09:01:58.303 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-18 09:01:58.315 - Thread: 1 -> MyAudio.LoadData - START 2021-09-18 09:01:58.477 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 6 - Sample rate: 48000 2021-09-18 09:01:58.589 - Thread: 1 -> MyAudio.LoadData - END 2021-09-18 09:01:58.593 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2021-09-18 09:01:58.593 - Thread: 1 -> MyGuiManager() 2021-09-18 09:01:58.595 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-18 09:01:58.676 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-18 09:01:58.829 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-18 09:01:58.839 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-09-18 09:01:58.839 - Thread: 9 -> ReloadVoxelMaterials 2021-09-18 09:01:58.873 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-09-18 09:01:58.873 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-09-18 09:01:58.873 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-09-18 09:01:58.910 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-18 09:01:58.915 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-18 09:01:58.915 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-18 09:01:58.917 - Thread: 1 -> Loading default controls 2021-09-18 09:01:58.920 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-09-18 09:01:58.920 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-09-18 09:01:58.946 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-09-18 09:01:58.949 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-09-18 09:01:58.971 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-09-18 09:01:59.011 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-09-18 09:01:59.021 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-09-18 09:01:59.031 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-09-18 09:01:59.036 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-09-18 09:01:59.038 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-09-18 09:01:59.038 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-09-18 09:01:59.040 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-09-18 09:01:59.041 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-09-18 09:01:59.042 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-09-18 09:01:59.043 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-09-18 09:01:59.053 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-09-18 09:01:59.108 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-09-18 09:01:59.116 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-09-18 09:01:59.168 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-09-18 09:01:59.180 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-09-18 09:01:59.181 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-09-18 09:01:59.185 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-09-18 09:01:59.185 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-09-18 09:01:59.230 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-09-18 09:01:59.233 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-09-18 09:01:59.237 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-09-18 09:01:59.302 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-09-18 09:01:59.328 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-09-18 09:01:59.341 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-09-18 09:01:59.344 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-09-18 09:01:59.350 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-09-18 09:01:59.382 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-09-18 09:01:59.390 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-09-18 09:01:59.390 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-09-18 09:01:59.392 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-09-18 09:01:59.393 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-09-18 09:01:59.393 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-09-18 09:01:59.393 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-09-18 09:01:59.404 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-09-18 09:01:59.437 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-09-18 09:01:59.438 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-09-18 09:01:59.447 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-09-18 09:01:59.463 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-09-18 09:01:59.482 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-09-18 09:01:59.483 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-09-18 09:01:59.500 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-09-18 09:01:59.568 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-09-18 09:02:00.405 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-09-18 09:02:00.430 - Thread: 1 -> Timer Frequency: 10000000 2021-09-18 09:02:00.430 - Thread: 1 -> Ticks per frame: 166667 2021-09-18 09:02:00.931 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-09-18 09:02:00.962 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-09-18 09:02:01.029 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-18 09:02:01.145 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-18 09:02:01.152 - Thread: 1 -> Flares Intensity: 1 2021-09-18 09:02:01.152 - Thread: 1 -> Field of view: 1.22173 2021-09-18 09:02:01.152 - Thread: 1 -> PostProcessingEnabled: True 2021-09-18 09:02:01.152 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-09-18 09:02:01.152 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-18 09:02:01.152 - Thread: 1 -> Render.DistanceFade: 2000 2021-09-18 09:02:01.152 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-18 09:02:01.152 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-18 09:02:01.152 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-18 09:02:01.152 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-18 09:02:01.152 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-18 09:02:01.152 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-18 09:02:01.152 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-18 09:02:01.152 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-18 09:02:01.152 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-18 09:02:01.152 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-18 09:02:01.152 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-18 09:02:01.198 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-09-18 09:02:01.286 - Thread: 9 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-09-18 09:02:01.371 - Thread: 1 -> Analytics session started: UserID = (98122d06-65c0-7ed7-72db-980775b7f3ad) SessionID = (71300d3b-4d50-4442-901f-bcb029f28a78) 2021-09-18 09:02:01.371 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-18 09:02:01.416 - Thread: 21 -> EOS P2P - Query NAT type failed. 2021-09-18 09:02:01.573 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-09-18 09:02:01.574 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-09-18 09:02:01.583 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-09-18 09:02:01.586 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-09-18 09:02:01.591 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-09-18 09:02:01.594 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-09-18 09:02:01.599 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-09-18 09:02:01.601 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-09-18 09:02:01.606 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-09-18 09:02:01.622 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-09-18 09:02:01.627 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-09-18 09:02:01.639 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-09-18 09:02:01.653 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-09-18 09:02:01.662 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-09-18 09:02:01.672 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-09-18 09:02:01.683 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-09-18 09:02:01.689 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-09-18 09:02:01.740 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-09-18 09:02:01.743 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-09-18 09:02:01.796 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-09-18 09:02:01.811 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-09-18 09:02:01.858 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-09-18 09:02:01.883 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-09-18 09:02:01.919 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-09-18 09:02:01.947 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-09-18 09:02:01.979 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-09-18 09:02:01.997 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-09-18 09:02:02.043 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-09-18 09:02:02.056 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-09-18 09:02:02.099 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-09-18 09:02:02.113 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-09-18 09:02:02.149 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-09-18 09:02:02.159 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-09-18 09:02:02.171 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-09-18 09:02:02.183 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-09-18 09:02:02.197 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-09-18 09:02:02.197 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-09-18 09:02:02.443 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-09-18 09:02:02.459 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-09-18 09:02:02.606 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-09-18 09:02:02.814 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-09-18 09:02:02.972 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-09-18 09:02:02.979 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-09-18 09:02:03.167 - Thread: 12 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-09-18 09:02:03.520 - Thread: 14 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-09-18 09:02:03.521 - Thread: 13 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-09-18 09:02:03.871 - Thread: 12 -> Loading voxel storage from file 'F:\Games\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-09-18 09:02:06.199 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-18 09:02:07.299 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-18 09:02:07.305 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-18 09:02:07.333 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-18 09:02:07.334 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-18 09:02:09.470 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-18 09:02:09.470 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-09-18 09:02:09.470 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2021-09-18 09:02:12.468 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-18 09:02:12.498 - Thread: 1 -> Server responded 2021-09-18 09:02:12.499 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-18 09:02:12.506 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-18 09:02:13.376 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-18 09:02:17.392 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-09-18 09:02:17.392 - Thread: 1 -> World requested 2021-09-18 09:02:17.398 - Thread: 1 -> World requested - connection alive 2021-09-18 09:02:18.935 - Thread: 1 -> LoadSession() - Start 2021-09-18 09:02:18.939 - Thread: 10 -> Downloading world mods - START 2021-09-18 09:02:18.939 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-18 09:02:18.950 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 4 items 2021-09-18 09:02:19.576 - Thread: 1 -> Mod query successful 2021-09-18 09:02:19.586 - Thread: 10 -> Downloading: Id = 1879455650, title = 'Nanobot Drill and Fill System' 2021-09-18 09:02:20.270 - Thread: 1 -> Workshop item with id 1879455650 download finished. Result: k_EResultOK 2021-09-18 09:02:20.272 - Thread: 1 -> Mod download successful. 2021-09-18 09:02:20.272 - Thread: 10 -> Up to date mod: Id = 1879455650, title = 'Nanobot Drill and Fill System' 2021-09-18 09:02:20.273 - Thread: 10 -> Downloading: Id = 1406994352, title = 'TorchMod' 2021-09-18 09:02:20.853 - Thread: 1 -> Workshop item with id 1406994352 download finished. Result: k_EResultOK 2021-09-18 09:02:20.853 - Thread: 1 -> Mod download successful. 2021-09-18 09:02:20.853 - Thread: 10 -> Up to date mod: Id = 1406994352, title = 'TorchMod' 2021-09-18 09:02:20.854 - Thread: 10 -> Up to date mod: Id = 1365616918, title = 'Defense Shields - v2.0(24)' 2021-09-18 09:02:20.854 - Thread: 10 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2021-09-18 09:02:20.854 - Thread: 10 -> Mod download time: 1.27 seconds 2021-09-18 09:02:20.856 - Thread: 10 -> Downloading world mods - END 2021-09-18 09:02:20.870 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-18 09:02:20.874 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-18 09:02:20.874 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-18 09:02:20.880 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-18 09:02:20.880 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-18 09:02:20.886 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-18 09:02:20.886 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-18 09:02:20.891 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-18 09:02:20.908 - Thread: 1 -> LoadSession() - End 2021-09-18 09:02:20.908 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-09-18 09:02:20.915 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-09-18 09:02:20.915 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-09-18 09:02:21.087 - Thread: 1 -> RunLoadingAction - START 2021-09-18 09:02:23.518 - Thread: 1 -> GC Memory: 1,102,817,640 B 2021-09-18 09:02:23.526 - Thread: 1 -> Process Memory: 3,363,840,000 B 2021-09-18 09:02:24.226 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-09-18 09:02:30.408 - Thread: 1 -> Script loaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:30.408 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:30.408 - Thread: 1 -> Script loaded: 1879455650.sbm_NanobotDrillSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:30.408 - Thread: 1 -> Script loaded: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:30.425 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-09-18 09:02:30.430 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-09-18 09:02:30.431 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-18 09:02:30.436 - Thread: 1 -> 1195275aad4680ff0274ba5e7dff5b81320b0256 2021-09-18 09:02:30.617 - Thread: 1 -> Loading scenarios 2021-09-18 09:02:30.617 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-18 09:02:30.621 - Thread: 1 -> List of used mods (4) - START 2021-09-18 09:02:30.624 - Thread: 1 -> Id = Steam:1365616918, Filename = '1365616918.sbm', Name = 'Defense Shields - v2.0(24)' 2021-09-18 09:02:30.624 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2021-09-18 09:02:30.624 - Thread: 1 -> Id = Steam:1879455650, Filename = '1879455650.sbm', Name = 'Nanobot Drill and Fill System' 2021-09-18 09:02:30.624 - Thread: 1 -> Id = Steam:1406994352, Filename = '1406994352.sbm', Name = 'TorchMod' 2021-09-18 09:02:30.624 - Thread: 1 -> List of used mods - END 2021-09-18 09:02:30.813 - Thread: 1 -> Loading behaviors 2021-09-18 09:02:30.814 - Thread: 1 -> Loading ammo magazines 2021-09-18 09:02:30.818 - Thread: 1 -> Loading ammo definitions 2021-09-18 09:02:30.820 - Thread: 1 -> Loading animations 2021-09-18 09:02:30.823 - Thread: 1 -> Loading animations 2021-09-18 09:02:30.824 - Thread: 1 -> Loading sound definitions 2021-09-18 09:02:30.825 - Thread: 1 -> Loading sound definitions 2021-09-18 09:02:30.825 - Thread: 1 -> Loading sound definitions 2021-09-18 09:02:30.825 - Thread: 1 -> Loading sound definitions 2021-09-18 09:02:30.825 - Thread: 1 -> Loading sound definitions 2021-09-18 09:02:30.825 - Thread: 1 -> Loading sound definitions 2021-09-18 09:02:30.825 - Thread: 1 -> Loading category classes 2021-09-18 09:02:30.826 - Thread: 1 -> Loading category classes 2021-09-18 09:02:30.826 - Thread: 1 -> Loading blueprint classes 2021-09-18 09:02:30.828 - Thread: 1 -> Loading blueprint class entries 2021-09-18 09:02:30.828 - Thread: 1 -> Loading blueprint class entries 2021-09-18 09:02:30.828 - Thread: 1 -> Loading blueprints 2021-09-18 09:02:30.831 - Thread: 1 -> Loading blueprints 2021-09-18 09:02:30.831 - Thread: 1 -> Loading agent definitions 2021-09-18 09:02:30.832 - Thread: 1 -> Loading character definitions 2021-09-18 09:02:30.847 - Thread: 1 -> Loading character definitions 2021-09-18 09:02:30.848 - Thread: 1 -> Loading components 2021-09-18 09:02:30.849 - Thread: 1 -> Loading components 2021-09-18 09:02:30.849 - Thread: 1 -> Loading configuration 2021-09-18 09:02:30.851 - Thread: 1 -> Loading container types 2021-09-18 09:02:30.852 - Thread: 1 -> Loading Contract Types 2021-09-18 09:02:30.860 - Thread: 1 -> Loading block positions 2021-09-18 09:02:30.863 - Thread: 1 -> Loading block positions 2021-09-18 09:02:30.863 - Thread: 1 -> Loading curve definitions 2021-09-18 09:02:30.867 - Thread: 1 -> Loading debris 2021-09-18 09:02:30.868 - Thread: 1 -> Loading environment items entries 2021-09-18 09:02:30.868 - Thread: 1 -> Loading decal global definitions 2021-09-18 09:02:30.868 - Thread: 1 -> Loading decal definitions 2021-09-18 09:02:30.870 - Thread: 1 -> Loading decal definitions 2021-09-18 09:02:30.870 - Thread: 1 -> Loading drone behaviors 2021-09-18 09:02:30.873 - Thread: 1 -> Loading edges 2021-09-18 09:02:30.874 - Thread: 1 -> Loading emissive color definitions 2021-09-18 09:02:30.878 - Thread: 1 -> Loading emissive color default states 2021-09-18 09:02:30.883 - Thread: 1 -> Loading animations 2021-09-18 09:02:30.883 - Thread: 1 -> Loading entity components 2021-09-18 09:02:30.897 - Thread: 1 -> Loading component containers 2021-09-18 09:02:30.912 - Thread: 1 -> Loading environment items entries 2021-09-18 09:02:30.913 - Thread: 1 -> Loading Faction Names 2021-09-18 09:02:30.914 - Thread: 1 -> Loading factions 2021-09-18 09:02:30.918 - Thread: 1 -> Loading flare definitions 2021-09-18 09:02:30.930 - Thread: 1 -> Loading gas property definitions 2021-09-18 09:02:30.931 - Thread: 1 -> Loading event definitions 2021-09-18 09:02:30.932 - Thread: 1 -> Loading physical items 2021-09-18 09:02:30.937 - Thread: 1 -> Loading chat bot responses 2021-09-18 09:02:30.949 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:02:30.949 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-18 09:02:30.951 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:02:30.951 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-18 09:02:30.951 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:02:30.951 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-18 09:02:30.951 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:02:30.951 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-18 09:02:30.952 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:02:30.952 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-18 09:02:30.952 - Thread: 1 -> GuiTextures.sbc 2021-09-18 09:02:30.952 - Thread: 1 -> Failed to parse texture header! Texture: F:\Games\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-18 09:02:30.958 - Thread: 1 -> Loading LCD texture categories 2021-09-18 09:02:30.960 - Thread: 1 -> Loading LCD texture categories 2021-09-18 09:02:30.960 - Thread: 1 -> Loading LCD texture categories 2021-09-18 09:02:30.960 - Thread: 1 -> Loading LCD texture categories 2021-09-18 09:02:30.960 - Thread: 1 -> Loading LCD texture categories 2021-09-18 09:02:30.960 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-18 09:02:30.960 - Thread: 1 -> Loading planet definition 2021-09-18 09:02:30.968 - Thread: 1 -> Loading physical items 2021-09-18 09:02:30.972 - Thread: 1 -> Loading physical items 2021-09-18 09:02:30.972 - Thread: 1 -> Loading physical material properties 2021-09-18 09:02:30.976 - Thread: 1 -> Loading pirate antennas 2021-09-18 09:02:30.977 - Thread: 1 -> Loading research blocks definitions 2021-09-18 09:02:30.979 - Thread: 1 -> Loading research groups definitions 2021-09-18 09:02:30.980 - Thread: 1 -> Loading resource distribution groups 2021-09-18 09:02:30.981 - Thread: 1 -> Loading shadow textures definitions 2021-09-18 09:02:30.981 - Thread: 1 -> Loading ship sound groups 2021-09-18 09:02:30.995 - Thread: 1 -> Loading ship sound groups 2021-09-18 09:02:30.996 - Thread: 1 -> Loading sound categories 2021-09-18 09:02:30.999 - Thread: 1 -> Loading stat definitions 2021-09-18 09:02:31.000 - Thread: 1 -> Loading grid creators 2021-09-18 09:02:31.002 - Thread: 1 -> Loading transparent material properties 2021-09-18 09:02:31.003 - Thread: 1 -> Loading planet definition 2021-09-18 09:02:31.003 - Thread: 1 -> Loading voxel map storage definitions 2021-09-18 09:02:31.005 - Thread: 1 -> Loading voxel material definitions 2021-09-18 09:02:31.006 - Thread: 1 -> Loading voxel material definitions 2021-09-18 09:02:31.006 - Thread: 1 -> Loading voxel material definitions 2021-09-18 09:02:31.012 - Thread: 1 -> Loading voxel material definitions 2021-09-18 09:02:31.012 - Thread: 1 -> Loading Weather Effects 2021-09-18 09:02:31.017 - Thread: 1 -> Loading sound definitions 2021-09-18 09:02:31.024 - Thread: 1 -> Loading sound definitions 2021-09-18 09:02:31.024 - Thread: 1 -> Loading category classes 2021-09-18 09:02:31.024 - Thread: 1 -> Loading research groups definitions 2021-09-18 09:02:31.025 - Thread: 1 -> Loading research blocks definitions 2021-09-18 09:02:31.026 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2021-09-18 09:02:31.026 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2021-09-18 09:02:31.026 - Thread: 1 -> Loading blueprint class entries 2021-09-18 09:02:31.026 - Thread: 1 -> Loading blueprints 2021-09-18 09:02:31.026 - Thread: 1 -> Loading components 2021-09-18 09:02:31.026 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2021-09-18 09:02:31.026 - Thread: 1 -> Loading entity components 2021-09-18 09:02:31.026 - Thread: 1 -> Loading transparent material properties 2021-09-18 09:02:31.040 - Thread: 1 -> Loading category classes 2021-09-18 09:02:31.041 - Thread: 1 -> Loading blueprint class entries 2021-09-18 09:02:31.041 - Thread: 1 -> Loading sound definitions 2021-09-18 09:02:31.041 - Thread: 1 -> Loading entity components 2021-09-18 09:02:31.041 - Thread: 1 -> Loading component containers 2021-09-18 09:02:31.042 - Thread: 1 -> Loading research blocks definitions 2021-09-18 09:02:31.042 - Thread: 1 -> Loading transparent material properties 2021-09-18 09:02:31.043 - Thread: 1 -> Loading category classes 2021-09-18 09:02:31.043 - Thread: 1 -> Loading blueprint class entries 2021-09-18 09:02:31.043 - Thread: 1 -> Loading sound definitions 2021-09-18 09:02:31.043 - Thread: 1 -> Loading entity components 2021-09-18 09:02:31.043 - Thread: 1 -> Loading component containers 2021-09-18 09:02:31.044 - Thread: 1 -> Loading research blocks definitions 2021-09-18 09:02:31.044 - Thread: 1 -> Loading transparent material properties 2021-09-18 09:02:31.045 - Thread: 1 -> Audio effects definitions 2021-09-18 09:02:31.049 - Thread: 1 -> Loading environment items definitions 2021-09-18 09:02:31.051 - Thread: 1 -> Loading environment items definitions 2021-09-18 09:02:31.055 - Thread: 1 -> Loading physical material properties 2021-09-18 09:02:31.061 - Thread: 1 -> Loading particle effect definitions 2021-09-18 09:02:31.186 - Thread: 1 -> Loading particle effect definitions 2021-09-18 09:02:31.187 - Thread: 1 -> Loading environment item definitions 2021-09-18 09:02:31.192 - Thread: 1 -> Loading weapon definitions 2021-09-18 09:02:31.204 - Thread: 1 -> Loading particle effect definitions 2021-09-18 09:02:31.205 - Thread: 1 -> Loading particle effect definitions 2021-09-18 09:02:31.206 - Thread: 1 -> Loading particle effect definitions 2021-09-18 09:02:31.207 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.248 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.249 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.293 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.301 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.306 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.306 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.307 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.307 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.317 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.318 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.320 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.321 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.322 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.323 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.324 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.325 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.328 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.329 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.330 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.331 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.333 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.334 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.340 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.341 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.341 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.343 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.343 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.344 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.346 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.347 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.352 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.353 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.354 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.364 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.364 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.366 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.367 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.369 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.372 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.374 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.376 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.378 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.379 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.381 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.386 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.389 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.391 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.393 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.398 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.401 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.401 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.403 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.404 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.406 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.408 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.410 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.412 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.414 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.415 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.417 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.422 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.425 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.426 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.428 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.429 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.433 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.434 - Thread: 1 -> Created definition for: Shield Controller Table 2021-09-18 09:02:31.435 - Thread: 1 -> Created definition for: Shield Controller 2021-09-18 09:02:31.436 - Thread: 1 -> Created definition for: Shield Control 2021-09-18 09:02:31.437 - Thread: 1 -> Created definition for: NPC Shield Controller 2021-09-18 09:02:31.437 - Thread: 1 -> Created definition for: NPC Shield Controller 2021-09-18 09:02:31.438 - Thread: 1 -> Created definition for: NPC Shield Emitter 2021-09-18 09:02:31.438 - Thread: 1 -> Created definition for: NPC Shield Emitter 2021-09-18 09:02:31.440 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2021-09-18 09:02:31.441 - Thread: 1 -> Created definition for: Ship Shield Emitter 2021-09-18 09:02:31.441 - Thread: 1 -> Created definition for: Ship Shield Emitter 2021-09-18 09:02:31.442 - Thread: 1 -> Created definition for: Station Shield Emitter 2021-09-18 09:02:31.443 - Thread: 1 -> Created definition for: Shield Modulator 2021-09-18 09:02:31.443 - Thread: 1 -> Created definition for: Shield Modulator 2021-09-18 09:02:31.444 - Thread: 1 -> Created definition for: Shield Enhancer 2021-09-18 09:02:31.444 - Thread: 1 -> Created definition for: Shield Enhancer 2021-09-18 09:02:31.445 - Thread: 1 -> Created definition for: Ship Shield Emitter 2021-09-18 09:02:31.446 - Thread: 1 -> Created definition for: Shield Compact Emitter 2021-09-18 09:02:31.446 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2021-09-18 09:02:31.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2021-09-18 09:02:31.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlLB 2021-09-18 09:02:31.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterLB 2021-09-18 09:02:31.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2021-09-18 09:02:31.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2021-09-18 09:02:31.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2021-09-18 09:02:31.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2021-09-18 09:02:31.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2021-09-18 09:02:31.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2021-09-18 09:02:31.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2021-09-18 09:02:31.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlSB 2021-09-18 09:02:31.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterSB 2021-09-18 09:02:31.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2021-09-18 09:02:31.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2021-09-18 09:02:31.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2021-09-18 09:02:31.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2021-09-18 09:02:31.451 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.453 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2021-09-18 09:02:31.454 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2021-09-18 09:02:31.454 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2021-09-18 09:02:31.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2021-09-18 09:02:31.455 - Thread: 1 -> Loading cube blocks 2021-09-18 09:02:31.456 - Thread: 1 -> Created definition for: DrillSystem 2021-09-18 09:02:31.456 - Thread: 1 -> Created definition for: DrillSystem 2021-09-18 09:02:31.457 - Thread: 1 -> Created block definitions 2021-09-18 09:02:31.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SELtdLargeNanobotDrillSystem 2021-09-18 09:02:31.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SELtdSmallNanobotDrillSystem 2021-09-18 09:02:31.459 - Thread: 1 -> Loading block variant groups 2021-09-18 09:02:31.462 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-09-18 09:02:31.463 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-09-18 09:02:31.464 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-09-18 09:02:31.464 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-09-18 09:02:31.464 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-09-18 09:02:31.464 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-09-18 09:02:31.464 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-09-18 09:02:31.464 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-09-18 09:02:31.464 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-09-18 09:02:31.464 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-09-18 09:02:31.464 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-09-18 09:02:31.464 - 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Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2021-09-18 09:02:31.470 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2021-09-18 09:02:31.470 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2021-09-18 09:02:31.470 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2021-09-18 09:02:31.470 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2021-09-18 09:02:31.470 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2021-09-18 09:02:31.470 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2021-09-18 09:02:31.470 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2021-09-18 09:02:31.470 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-09-18 09:02:31.470 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-09-18 09:02:31.471 - Thread: 1 -> Loading prefab: F:\Games\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-09-18 09:02:31.473 - Thread: 1 -> Loading block variant groups 2021-09-18 09:02:31.476 - Thread: 1 -> Loading asteroid generators 2021-09-18 09:02:31.478 - Thread: 1 -> Loading spawn groups 2021-09-18 09:02:31.482 - Thread: 1 -> Loading drop containers 2021-09-18 09:02:31.483 - Thread: 1 -> Loading spawn groups 2021-09-18 09:02:31.484 - Thread: 1 -> Loading spawn groups 2021-09-18 09:02:31.484 - Thread: 1 -> Loading radial menu definitions 2021-09-18 09:02:31.510 - Thread: 1 -> Loading respawn ships 2021-09-18 09:02:31.512 - Thread: 1 -> Loading spawn groups 2021-09-18 09:02:31.512 - Thread: 1 -> Loading wheel speeds 2021-09-18 09:02:31.578 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-18 09:02:31.596 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-18 09:02:31.596 - Thread: 1 -> MyAudio.LoadData - START 2021-09-18 09:02:31.676 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 6 - Sample rate: 48000 2021-09-18 09:02:32.215 - Thread: 1 -> MyAudio.LoadData - END 2021-09-18 09:02:32.284 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-09-18 09:02:32.312 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:32.372 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:32.373 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:32.375 - Thread: 1 -> Registered modules from: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:32.396 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-18 09:02:32.406 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-18 09:02:32.409 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-18 09:02:32.432 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-18 09:02:32.448 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:32.449 - Thread: 1 -> Registered modules from: 1879455650.sbm_NanobotDrillSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:32.449 - Thread: 1 -> Registered modules from: 1406994352.sbm_TorchMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:32.449 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:32.460 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-18 09:02:33.018 - Thread: 53 -> External debugger: listening... 2021-09-18 09:02:33.045 - Thread: 1 -> MyLights.LoadData() - START 2021-09-18 09:02:33.056 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-09-18 09:02:33.056 - Thread: 1 -> MyLights.LoadData() - END 2021-09-18 09:02:33.056 - Thread: 1 -> Info: MyLights initialized. 2021-09-18 09:02:33.057 - Thread: 1 -> MyExplosions.LoadData() - START 2021-09-18 09:02:33.068 - Thread: 1 -> MyExplosions.LoadData() - END 2021-09-18 09:02:33.142 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-09-18 09:02:33.142 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-09-18 09:02:33.175 - Thread: 1 -> Loading Procedural World Generator 2021-09-18 09:02:33.175 - Thread: 1 -> Loading Procedural World Generator: Seed = '346466115' = 346466115, Density = 0.35 2021-09-18 09:02:33.280 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-09-18 09:02:35.622 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-09-18 09:02:35.622 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-09-18 09:02:35.627 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-18 09:02:37.852 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2021-09-18 09:02:37.852 - Thread: 1 -> Info: Planet generator name: Alien 2021-09-18 09:02:37.852 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-18 09:02:40.151 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2021-09-18 09:02:40.151 - Thread: 1 -> Info: Planet generator name: Titan 2021-09-18 09:02:40.151 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-18 09:02:42.505 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-09-18 09:02:42.505 - Thread: 1 -> Info: Planet generator name: Moon 2021-09-18 09:02:42.506 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-18 09:02:44.385 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2021-09-18 09:02:44.385 - Thread: 1 -> Info: Planet generator name: Triton 2021-09-18 09:02:44.386 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-18 09:02:46.519 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-09-18 09:02:46.519 - Thread: 1 -> Info: Planet generator name: Mars 2021-09-18 09:02:46.519 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-18 09:02:48.852 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2021-09-18 09:02:48.852 - Thread: 1 -> Info: Planet generator name: Europa 2021-09-18 09:02:48.852 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-18 09:02:51.730 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2021-09-18 09:02:51.730 - Thread: 1 -> Info: Planet generator name: Pertam 2021-09-18 09:02:51.731 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-18 09:02:51.797 - Thread: 1 -> Entities loaded & initialized 2021-09-18 09:02:51.878 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-09-18 09:02:51.878 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-09-18 09:02:52.152 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-09-18 09:02:52.152 - Thread: 1 -> RunLoadingAction - END 2021-09-18 09:02:52.154 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-09-18 09:02:52.159 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-09-18 09:02:52.159 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-09-18 09:02:52.164 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-09-18 09:02:52.164 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-09-18 09:02:52.182 - Thread: 1 -> Updating continues. 2021-09-18 09:02:52.283 - Thread: 1 -> Create Log instance Utils=True 2021-09-18 09:02:52.297 - Thread: 1 -> Create Log instance Utils=True 2021-09-18 09:02:52.425 - Thread: 1 -> TORCH MOD: Registering mod communication. 2021-09-18 09:02:52.428 - Thread: 1 -> TORCH MOD: Mod communication registered successfully. 2021-09-18 09:02:52.451 - Thread: 1 -> GC Memory: 1617.038 / 1617.038 MB 2021-09-18 09:02:53.019 - Thread: 1 -> RequestRespawn 2021-09-18 09:02:53.043 - Thread: 1 -> Warning: Server failed to update game inventory items. 2021-09-18 09:02:53.363 - Thread: 59 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-18 09:02:53.363 - Thread: 59 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-18 09:02:53.421 - Thread: 59 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-18 09:02:54.525 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:54.550 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:54.556 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:54.609 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:54.611 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:54.612 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:54.614 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:54.615 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:54.868 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:54.877 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:54.899 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:55.244 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-18 09:02:58.563 - Thread: 1 -> Loading duration: 37.6557515 2021-09-18 09:02:58.631 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-09-18 09:02:58.679 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-09-18 09:02:58.686 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent