2021-09-16 11:40:17.631 - Thread: 1 -> Log Started 2021-09-16 11:40:17.632 - Thread: 1 -> Timezone (local - UTC): 2h 2021-09-16 11:40:17.632 - Thread: 1 -> App Version: 01_199_025 2021-09-16 11:40:17.641 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-09-16 11:40:17.642 - Thread: 1 -> Branch / Sandbox: SVN 2021-09-16 11:40:17.642 - Thread: 1 -> Environment.ProcessorCount: 16 2021-09-16 11:40:17.696 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19042.0) 2021-09-16 11:40:17.696 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro 2021-09-16 11:40:17.696 - Thread: 1 -> Environment.Is64BitProcess: True 2021-09-16 11:40:17.696 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-09-16 11:40:17.697 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-09-16 11:40:17.697 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-09-16 11:40:17.701 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz 2021-09-16 11:40:17.701 - Thread: 1 -> IntPtr.Size: 8 2021-09-16 11:40:17.701 - Thread: 1 -> Default Culture: 2021-09-16 11:40:17.701 - Thread: 1 -> Default UI Culture: 2021-09-16 11:40:17.704 - Thread: 1 -> MyConfig.Load() - START 2021-09-16 11:40:17.706 - Thread: 1 -> Path: C:\Users\Tim\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-16 11:40:17.814 - Thread: 1 -> NewNewGameScreen: False 2021-09-16 11:40:17.814 - Thread: 1 -> EnableDamageEffects: True 2021-09-16 11:40:17.814 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-09-16 11:40:17.814 - Thread: 1 -> EnableReverb: False 2021-09-16 11:40:17.814 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-09-16 11:40:17.814 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-09-16 11:40:17.814 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-09-16 11:40:17.814 - Thread: 1 -> FirstTimeRun: False 2021-09-16 11:40:17.814 - Thread: 1 -> ExperimentalMode: True 2021-09-16 11:40:17.814 - Thread: 1 -> VideoAdapter: 0 2021-09-16 11:40:17.814 - Thread: 1 -> ScreenWidth: 2560 2021-09-16 11:40:17.814 - Thread: 1 -> ScreenHeight: 1440 2021-09-16 11:40:17.814 - Thread: 1 -> RefreshRate: 59951 2021-09-16 11:40:17.814 - Thread: 1 -> WindowMode: 1 2021-09-16 11:40:17.814 - Thread: 1 -> VerticalSync: 0 2021-09-16 11:40:17.814 - Thread: 1 -> FieldOfView: 90.11123 2021-09-16 11:40:17.814 - Thread: 1 -> PostProcessingEnabled: True 2021-09-16 11:40:17.814 - Thread: 1 -> FlaresIntensity: 1 2021-09-16 11:40:17.814 - Thread: 1 -> TreeViewDistance: 1999 2021-09-16 11:40:17.814 - Thread: 1 -> GrassDensity: 3 2021-09-16 11:40:17.814 - Thread: 1 -> GrassDrawDistance: 1000 2021-09-16 11:40:17.814 - Thread: 1 -> AntialiasingMode: 0 2021-09-16 11:40:17.814 - Thread: 1 -> ShadowMapResolution: 2 2021-09-16 11:40:17.814 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-09-16 11:40:17.814 - Thread: 1 -> TextureQuality: 2 2021-09-16 11:40:17.814 - Thread: 1 -> VoxelTextureQuality: 2 2021-09-16 11:40:17.814 - Thread: 1 -> AnisotropicFiltering: 4 2021-09-16 11:40:17.814 - Thread: 1 -> ModelQuality: 2 2021-09-16 11:40:17.814 - Thread: 1 -> VoxelQuality: 1 2021-09-16 11:40:17.814 - Thread: 1 -> ShaderQuality: 2 2021-09-16 11:40:17.814 - Thread: 1 -> LowMemSwitchToLow: 0 2021-09-16 11:40:17.814 - Thread: 1 -> FirstVTTimeRun: False 2021-09-16 11:40:17.814 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-09-16 11:40:17.814 - Thread: 1 -> GDPRConsent: False 2021-09-16 11:40:17.814 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-09-16 11:40:17.814 - Thread: 1 -> EnableTrading: True 2021-09-16 11:40:17.814 - Thread: 1 -> EnableSteamCloud: False 2021-09-16 11:40:17.814 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-09-16 11:40:17.814 - Thread: 1 -> ControlsHints: True 2021-09-16 11:40:17.814 - Thread: 1 -> GoodBotHints: False 2021-09-16 11:40:17.814 - Thread: 1 -> RotationHints: True 2021-09-16 11:40:17.814 - Thread: 1 -> AreaInteraction: False 2021-09-16 11:40:17.814 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-09-16 11:40:17.814 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-09-16 11:40:17.814 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-09-16 11:40:17.814 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-09-16 11:40:17.814 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-09-16 11:40:17.814 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-09-16 11:40:17.814 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-09-16 11:40:17.814 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-09-16 11:40:17.814 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-09-16 11:40:17.814 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-09-16 11:40:17.814 - Thread: 1 -> ShowCrosshair2: 0 2021-09-16 11:40:17.814 - Thread: 1 -> IronSightSwitchState: 1 2021-09-16 11:40:17.814 - Thread: 1 -> SpriteMainViewportScale: 1 2021-09-16 11:40:17.814 - Thread: 1 -> UiTransparency: 1 2021-09-16 11:40:17.814 - Thread: 1 -> UiBkTransparency: 0.8 2021-09-16 11:40:17.814 - Thread: 1 -> HUDBkTransparency: 0.6 2021-09-16 11:40:17.814 - Thread: 1 -> GameVolume: 0.03314077 2021-09-16 11:40:17.814 - Thread: 1 -> Music_Volume: 0.01025831 2021-09-16 11:40:17.814 - Thread: 1 -> VoiceChatVolume: 5 2021-09-16 11:40:17.814 - Thread: 1 -> HudWarnings: True 2021-09-16 11:40:17.814 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-09-16 11:40:17.814 - Thread: 1 -> VoiceChat: True 2021-09-16 11:40:17.814 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-09-16 11:40:17.814 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-09-16 11:40:17.814 - Thread: 1 -> EnableDynamicMusic: True 2021-09-16 11:40:17.814 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-09-16 11:40:17.814 - Thread: 1 -> EnableDoppler: True 2021-09-16 11:40:17.815 - Thread: 1 -> FirstTimeTutorials: False 2021-09-16 11:40:17.816 - Thread: 1 -> MyConfig.Load() - END 2021-09-16 11:40:22.102 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-09-16 11:40:22.264 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-09-16 11:40:22.279 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-09-16 11:40:22.281 - Thread: 1 -> Found processor count: 8 2021-09-16 11:40:22.281 - Thread: 1 -> Using processor count: 8 2021-09-16 11:40:22.414 - Thread: 1 -> All detected adapters: 2021-09-16 11:40:22.425 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=461377758, DeviceID=7040 2021-09-16 11:40:22.425 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-09-16 11:40:22.718 - Thread: 1 -> AdapterInfo = { 2021-09-16 11:40:22.718 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2021-09-16 11:40:22.718 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17137883136, Luid: 39864, rev: 161, subsys id: 461377758, vendor id: 4318, feature_level 11.1: True 2021-09-16 11:40:22.718 - Thread: 1 -> Driver version = 30.0.14.7196 2021-09-16 11:40:22.718 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-09-16 11:40:22.718 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-16 11:40:22.718 - Thread: 1 -> AftermathSupported = False 2021-09-16 11:40:22.718 - Thread: 1 -> Adapter id = 0 2021-09-16 11:40:22.718 - Thread: 1 -> Supported = True 2021-09-16 11:40:22.718 - Thread: 1 -> RAM = 8471445504 2021-09-16 11:40:22.718 - Thread: 1 -> Priority = 2 2021-09-16 11:40:22.718 - Thread: 1 -> Multithreaded rendering supported = True 2021-09-16 11:40:22.718 - Thread: 1 -> Output is attached = True 2021-09-16 11:40:22.719 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-16 11:40:22.719 - Thread: 1 -> Display modes = { 2021-09-16 11:40:22.719 - Thread: 1 -> DXGIOutput id = 0 2021-09-16 11:40:22.719 - Thread: 1 -> 640x480@60Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 640x480@75Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 640x480@59.94Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 640x480@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 640x480@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 640x480@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 640x480@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 640x480@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 640x480@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x480@60Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x480@59.94Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x480@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x480@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x480@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x480@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x480@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x480@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x576@75Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x576@75Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x576@60.317Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x576@60.317Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x576@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x576@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x576@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x576@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x576@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 720x576@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 800x600@75Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 800x600@60.317Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 800x600@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 800x600@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 800x600@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 800x600@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 800x600@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 800x600@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1024x768@60.004Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1024x768@75.029Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1024x768@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1024x768@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1024x768@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1024x768@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1024x768@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1024x768@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1152x864@59.959Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1152x864@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1152x864@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1152x864@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1152x864@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1152x864@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1152x864@144Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1176x664@60Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1176x664@60Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1176x664@50Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1176x664@50Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1176x664@59.94Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1176x664@59.94Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1280x720@60Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1280x720@50Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1280x720@59.94Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1280x720@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1280x720@99.9Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1280x720@120Hz 2021-09-16 11:40:22.719 - Thread: 1 -> 1280x720@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x720@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x720@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x768@59.81Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x768@59.81Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x768@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x768@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x768@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x768@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x768@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x768@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x800@59.81Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x800@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x800@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x800@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x800@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x800@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x800@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x960@60.02Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x960@60.02Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x960@75.025Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x960@75.025Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x960@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x960@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x960@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x960@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x960@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x960@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x1024@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x1024@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x1024@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x1024@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x1024@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1280x1024@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1360x768@60Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1360x768@60Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1360x768@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1360x768@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1360x768@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1360x768@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1360x768@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1360x768@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1366x768@60Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1366x768@60Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1366x768@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1366x768@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1366x768@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1366x768@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1366x768@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1366x768@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1440x900@60Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1440x900@60Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1440x900@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1440x900@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1440x900@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1440x900@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1440x900@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1440x900@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x900@60Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x900@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x900@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x900@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x900@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x900@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x900@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1024@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1024@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1024@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1024@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1024@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1024@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1200@59.951Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1200@59.951Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1200@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1200@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1200@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1200@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1200@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1600x1200@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1680x1050@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1680x1050@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1680x1050@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1680x1050@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1680x1050@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1680x1050@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@60Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@60Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@50Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@50Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@59.94Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@59.94Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@74.906Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@74.906Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1768x992@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1080@60Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1080@50Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1080@74.906Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1080@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1080@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1080@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1080@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1080@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1080@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1200@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1200@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1200@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1200@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1200@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1200@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1440@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1440@99.9Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1440@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1440@120Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1440@144Hz 2021-09-16 11:40:22.720 - Thread: 1 -> 1920x1440@144Hz 2021-09-16 11:40:22.720 - 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Thread: 1 -> 1024x768@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1024x768@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1024x768@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1152x864@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1152x864@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1152x864@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1152x864@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1152x864@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1152x864@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1152x864@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1152x864@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1152x864@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1152x864@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x720@60Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x720@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x720@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x720@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x720@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x720@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x720@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x720@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x720@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x768@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x768@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x768@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x768@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x768@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x768@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x768@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x768@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x768@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x768@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x800@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x800@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x800@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x800@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x800@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x800@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x800@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x800@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x800@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x800@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x960@60Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x960@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x960@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x960@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x960@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x960@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x960@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x960@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x960@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x1024@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x1024@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x1024@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x1024@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x1024@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x1024@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x1024@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1280x1024@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1360x768@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1360x768@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1360x768@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1360x768@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1360x768@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1360x768@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1360x768@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1360x768@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1360x768@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1360x768@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1366x768@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1366x768@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1366x768@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1366x768@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1366x768@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1366x768@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1366x768@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1366x768@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1366x768@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1366x768@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1440x900@59.887Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1440x900@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1440x900@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1440x900@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1440x900@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1440x900@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1440x900@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1440x900@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1440x900@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x900@59.954Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x900@59.954Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x900@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x900@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x900@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x900@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x900@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x900@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x900@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x900@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x1024@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x1024@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x1024@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x1024@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x1024@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x1024@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x1024@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1600x1024@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1680x1050@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1680x1050@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1680x1050@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1680x1050@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1680x1050@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1680x1050@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1680x1050@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1680x1050@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1920x1080@60Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1920x1080@99.93Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1920x1080@109.947Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1920x1080@119.982Hz 2021-09-16 11:40:22.724 - Thread: 1 -> 1920x1080@144.001Hz 2021-09-16 11:40:22.724 - Thread: 1 -> } 2021-09-16 11:40:22.724 - Thread: 1 -> } 2021-09-16 11:40:22.728 - Thread: 1 -> Service.IsActive: True 2021-09-16 11:40:22.728 - Thread: 1 -> Service.IsOnline: True 2021-09-16 11:40:22.728 - Thread: 1 -> Service.OwnsGame: False 2021-09-16 11:40:22.728 - Thread: 1 -> Service.UserId: 76561197972867760 2021-09-16 11:40:22.728 - Thread: 1 -> Service.UserName: Gaston LeGume 2021-09-16 11:40:22.728 - Thread: 1 -> Service.Branch: default 2021-09-16 11:40:22.728 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-09-16 11:40:22.728 - Thread: 1 -> Build version: 0.1.1.0 2021-09-16 11:40:22.739 - Thread: 1 -> MyScreenManager() 2021-09-16 11:40:22.797 - Thread: 22 -> CreateDeviceInternal - CheckSettings() 2021-09-16 11:40:22.798 - Thread: 22 -> CreateDeviceInternal - GetAdapter() 2021-09-16 11:40:22.799 - Thread: 22 -> CreateDeviceInternal - FixSettings() 2021-09-16 11:40:22.800 - Thread: 22 -> CreateDeviceInternal - Create device 2021-09-16 11:40:22.906 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration 2021-09-16 11:40:22.963 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK 2021-09-16 11:40:22.963 - Thread: 22 -> CreateDeviceInternal create swapchain 2021-09-16 11:40:24.147 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-09-16 11:40:24.148 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2021-09-16 11:40:24.148 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2021-09-16 11:40:25.054 - Thread: 1 -> Preallocate - START 2021-09-16 11:40:25.056 - Thread: 1 -> MySpaceWorldGenerator - START 2021-09-16 11:40:25.061 - Thread: 1 -> MySpaceWorldGenerator - END 2021-09-16 11:40:25.061 - Thread: 1 -> MySpaceBuildComponent - START 2021-09-16 11:40:25.061 - Thread: 1 -> MySpaceBuildComponent - END 2021-09-16 11:40:25.061 - Thread: 1 -> MyEntities - START 2021-09-16 11:40:25.074 - Thread: 1 -> MyEntities - END 2021-09-16 11:40:25.074 - Thread: 1 -> MyObjectBuilder_Base - START 2021-09-16 11:40:25.074 - Thread: 1 -> MyObjectBuilder_Base - END 2021-09-16 11:40:25.074 - Thread: 1 -> MyTransparentGeometry - START 2021-09-16 11:40:25.074 - Thread: 1 -> MyTransparentGeometry - END 2021-09-16 11:40:25.074 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-09-16 11:40:25.085 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-09-16 11:40:25.085 - Thread: 1 -> MyMath - START 2021-09-16 11:40:25.085 - Thread: 1 -> MyMath - END 2021-09-16 11:40:25.085 - Thread: 1 -> MySimpleObjectDraw - START 2021-09-16 11:40:25.085 - Thread: 1 -> MySimpleObjectDraw - END 2021-09-16 11:40:25.093 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-09-16 11:40:25.093 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-09-16 11:40:25.093 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-09-16 11:40:25.176 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-09-16 11:40:25.176 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-09-16 11:40:25.176 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-09-16 11:40:25.176 - Thread: 1 -> MySyncDestructions - START 2021-09-16 11:40:25.176 - Thread: 1 -> MySyncDestructions - END 2021-09-16 11:40:25.176 - Thread: 1 -> MySyncEntity - START 2021-09-16 11:40:25.176 - Thread: 1 -> MySyncEntity - END 2021-09-16 11:40:25.176 - Thread: 1 -> MyCommandCharacter - START 2021-09-16 11:40:25.177 - Thread: 1 -> MyCommandCharacter - END 2021-09-16 11:40:25.177 - Thread: 1 -> MyCommandConsole - START 2021-09-16 11:40:25.178 - Thread: 1 -> MyCommandConsole - END 2021-09-16 11:40:25.178 - Thread: 1 -> MyCommandEntity - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyCommandEntity - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyAiTargetManager - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyAiTargetManager - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyClientDebugCommands - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyClientDebugCommands - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyDedicatedServer - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyDedicatedServer - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyDedicatedServerBase - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyDedicatedServerBase - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerBase - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerBase - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerClient - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerClient - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerClientBase - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerClientBase - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerLobby - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerLobby - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerServerBase - START 2021-09-16 11:40:25.179 - Thread: 1 -> MyMultiplayerServerBase - END 2021-09-16 11:40:25.179 - Thread: 1 -> MyServerDebugCommands - START 2021-09-16 11:40:25.180 - Thread: 1 -> MyServerDebugCommands - END 2021-09-16 11:40:25.180 - Thread: 1 -> MyAIActionsParser - START 2021-09-16 11:40:25.180 - Thread: 1 -> MyAIActionsParser - END 2021-09-16 11:40:25.180 - Thread: 1 -> MyCubeGridDefinitions - START 2021-09-16 11:40:25.222 - Thread: 1 -> MyCubeGridDefinitions - END 2021-09-16 11:40:25.222 - Thread: 1 -> MyDefinitionManager - START 2021-09-16 11:40:25.238 - Thread: 1 -> MyDefinitionManager - END 2021-09-16 11:40:25.238 - Thread: 1 -> Preallocate - END 2021-09-16 11:40:25.242 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-09-16 11:40:25.468 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-09-16 11:40:25.468 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-09-16 11:40:25.478 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-09-16 11:40:25.478 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-16 11:40:25.478 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-16 11:40:25.478 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-09-16 11:40:25.478 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-09-16 11:40:25.478 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-09-16 11:40:25.480 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-09-16 11:40:25.485 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2021-09-16 11:40:25.485 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C71 2021-09-16 11:40:25.485 - Thread: 1 -> Virtualized: False 2021-09-16 11:40:25.488 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz 2021-09-16 11:40:25.488 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,275,766,272 bytes 2021-09-16 11:40:25.488 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-09-16 11:40:25.488 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 27,522,445,312 bytes 2021-09-16 11:40:25.488 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,436,118,016 bytes 2021-09-16 11:40:25.491 - Thread: 1 -> Drive C: | Capacity: 510,946,947,072 bytes | Free space: 337,680,834,560 bytes 2021-09-16 11:40:25.491 - Thread: 1 -> Drive E: | Capacity: 2,048,272,625,664 bytes | Free space: 1,106,750,771,200 bytes 2021-09-16 11:40:25.491 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-09-16 11:40:25.492 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-09-16 11:40:25.493 - Thread: 1 -> Installed DLCs: 2021-09-16 11:40:25.494 - Thread: 1 -> Deluxe Edition (573160) 2021-09-16 11:40:25.494 - Thread: 1 -> Decorative Blocks (1049790) 2021-09-16 11:40:25.495 - Thread: 1 -> Economy Deluxe (1135960) 2021-09-16 11:40:25.495 - Thread: 1 -> Style Pack (1084680) 2021-09-16 11:40:25.495 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-09-16 11:40:25.495 - Thread: 1 -> Frostbite (1241550) 2021-09-16 11:40:25.495 - Thread: 1 -> Sparks Of The Future (1307680) 2021-09-16 11:40:25.495 - Thread: 1 -> Wasteland (1374610) 2021-09-16 11:40:25.506 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-09-16 11:40:25.561 - Thread: 1 -> Havok: Physics.Init 2021-09-16 11:40:25.574 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-09-16 11:40:25.594 - Thread: 1 -> HkGameName: SpaceEngineers 2021-09-16 11:40:25.600 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-09-16 11:40:25.604 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-16 11:40:25.609 - Thread: 1 -> 9eaced7d9a22a100258ff0ca921db5e9a83e4205 2021-09-16 11:40:25.846 - Thread: 1 -> Loading scenarios 2021-09-16 11:40:25.880 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-16 11:40:25.880 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-16 11:40:26.163 - Thread: 1 -> Loading sound definitions 2021-09-16 11:40:26.175 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:26.175 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-16 11:40:26.177 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:26.177 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-16 11:40:26.177 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:26.177 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-16 11:40:26.177 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:26.177 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-16 11:40:26.177 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:26.177 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-16 11:40:26.177 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:26.177 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-16 11:40:26.179 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-16 11:40:26.179 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-16 11:40:26.180 - Thread: 1 -> Loading shadow textures definitions 2021-09-16 11:40:26.180 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-16 11:40:26.183 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-16 11:40:26.190 - Thread: 1 -> MyAudio.LoadData - START 2021-09-16 11:40:26.243 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Sennheiser 3D G4ME1) - Channel #: 6 - Sample rate: 48000 2021-09-16 11:40:26.280 - Thread: 1 -> MyAudio.LoadData - END 2021-09-16 11:40:26.289 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2021-09-16 11:40:26.289 - Thread: 1 -> MyGuiManager() 2021-09-16 11:40:26.293 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-16 11:40:26.405 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-16 11:40:26.449 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-16 11:40:26.463 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-09-16 11:40:26.464 - Thread: 9 -> ReloadVoxelMaterials 2021-09-16 11:40:26.525 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-09-16 11:40:26.525 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-09-16 11:40:26.525 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-09-16 11:40:26.525 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-09-16 11:40:26.525 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-09-16 11:40:26.525 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-09-16 11:40:26.525 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-09-16 11:40:26.525 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-09-16 11:40:26.540 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-16 11:40:26.543 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-16 11:40:26.543 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-16 11:40:26.552 - Thread: 1 -> Loading default controls 2021-09-16 11:40:26.568 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-09-16 11:40:26.568 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-09-16 11:40:26.572 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-09-16 11:40:26.573 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-09-16 11:40:26.574 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-09-16 11:40:26.577 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-09-16 11:40:26.580 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-09-16 11:40:26.581 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-09-16 11:40:26.582 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-09-16 11:40:26.591 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-09-16 11:40:26.593 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-09-16 11:40:26.594 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-09-16 11:40:26.598 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-09-16 11:40:26.599 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-09-16 11:40:26.610 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-09-16 11:40:26.610 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-09-16 11:40:26.612 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-09-16 11:40:26.612 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-09-16 11:40:26.615 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-09-16 11:40:26.619 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-09-16 11:40:26.622 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-09-16 11:40:26.649 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-09-16 11:40:26.652 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-09-16 11:40:26.653 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-09-16 11:40:26.655 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-09-16 11:40:26.660 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-09-16 11:40:26.662 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-09-16 11:40:26.668 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-09-16 11:40:26.669 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-09-16 11:40:26.669 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-09-16 11:40:26.674 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-09-16 11:40:26.674 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-09-16 11:40:26.674 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-09-16 11:40:26.675 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-09-16 11:40:26.683 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-09-16 11:40:26.687 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-09-16 11:40:26.699 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-09-16 11:40:26.700 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-09-16 11:40:26.716 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-09-16 11:40:26.716 - Thread: 18 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-09-16 11:40:26.719 - Thread: 17 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-09-16 11:40:26.724 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-09-16 11:40:26.724 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-09-16 11:40:26.739 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-09-16 11:40:26.742 - Thread: 9 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-09-16 11:40:26.820 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-09-16 11:40:26.820 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-09-16 11:40:26.831 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-09-16 11:40:26.832 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-09-16 11:40:26.835 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-09-16 11:40:26.837 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-09-16 11:40:26.839 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-09-16 11:40:26.840 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-09-16 11:40:26.842 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-09-16 11:40:26.849 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-09-16 11:40:26.854 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-09-16 11:40:26.863 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-09-16 11:40:26.872 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-09-16 11:40:26.880 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-09-16 11:40:26.889 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-09-16 11:40:26.907 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-09-16 11:40:26.955 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-09-16 11:40:27.003 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-09-16 11:40:27.014 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-09-16 11:40:27.067 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-09-16 11:40:27.075 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-09-16 11:40:27.125 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-09-16 11:40:27.132 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-09-16 11:40:27.166 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-09-16 11:40:27.184 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-09-16 11:40:27.211 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-09-16 11:40:27.231 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-09-16 11:40:27.271 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-09-16 11:40:27.282 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-09-16 11:40:27.309 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-09-16 11:40:27.341 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-09-16 11:40:27.356 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-09-16 11:40:27.377 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-09-16 11:40:27.383 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-09-16 11:40:27.398 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-09-16 11:40:27.407 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-09-16 11:40:27.413 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-09-16 11:40:27.437 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-09-16 11:40:27.482 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-09-16 11:40:27.622 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-09-16 11:40:27.633 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-09-16 11:40:27.634 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-09-16 11:40:27.667 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-09-16 11:40:27.759 - Thread: 16 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-09-16 11:40:27.800 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-09-16 11:40:27.806 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-09-16 11:40:27.816 - Thread: 1 -> Timer Frequency: 10000000 2021-09-16 11:40:27.816 - Thread: 1 -> Ticks per frame: 166667 2021-09-16 11:40:27.887 - Thread: 19 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-09-16 11:40:27.897 - Thread: 20 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-09-16 11:40:28.212 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-16 11:40:28.214 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-16 11:40:28.518 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-16 11:40:28.537 - Thread: 27 -> EOS P2P - Query NAT type failed. 2021-09-16 11:40:28.677 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-16 11:40:28.682 - Thread: 1 -> Flares Intensity: 1 2021-09-16 11:40:28.682 - Thread: 1 -> Field of view: 1.572738 2021-09-16 11:40:28.682 - Thread: 1 -> PostProcessingEnabled: True 2021-09-16 11:40:28.682 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-09-16 11:40:28.682 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-16 11:40:28.682 - Thread: 1 -> Render.DistanceFade: 1999 2021-09-16 11:40:28.682 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-09-16 11:40:28.682 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-16 11:40:28.682 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-16 11:40:28.682 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-16 11:40:28.682 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-16 11:40:28.682 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-16 11:40:28.682 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-16 11:40:28.682 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-16 11:40:28.682 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-16 11:40:28.682 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-16 11:40:28.682 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-16 11:40:28.783 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-09-16 11:40:28.817 - Thread: 1 -> Analytics session started: UserID = (967323ef-3d92-ab8d-a74c-62d1f59bf720) SessionID = (06c5f105-c63f-4c1c-ad7f-9743d0f4cc69) 2021-09-16 11:40:28.818 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-16 11:40:31.259 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-16 11:40:31.259 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-09-16 11:40:31.259 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2021-09-16 11:40:39.960 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-09-16 11:40:39.960 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2021-09-16 11:40:39.961 - Thread: 10 -> Loading available saves - START 2021-09-16 11:40:39.966 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760' 2021-09-16 11:40:40.187 - Thread: 10 -> Loading available saves - END 2021-09-16 11:40:40.416 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-09-16 11:40:40.419 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-09-16 11:40:43.041 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Sandbox_config.sbc 2021-09-16 11:40:43.047 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-16 11:40:43.048 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2021-09-16 11:40:43.442 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2021-09-16 11:40:43.442 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2021-09-16 11:40:44.193 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2021-09-16 11:40:44.411 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-09-16 11:40:44.412 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2021-09-16 11:40:44.983 - Thread: 1 -> Query successful. 2021-09-16 11:40:44.983 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2021-09-16 11:40:45.226 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-09-16 11:40:45.228 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-09-16 11:40:47.593 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2021-09-16 11:40:47.595 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2021-09-16 11:40:48.804 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Sandbox_config.sbc 2021-09-16 11:40:48.889 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2021-09-16 11:40:48.892 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2021-09-16 11:40:48.892 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-09-16 11:40:48.892 - Thread: 9 -> Loading available saves - START 2021-09-16 11:40:48.894 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760' 2021-09-16 11:40:49.020 - Thread: 9 -> Loading available saves - END 2021-09-16 11:40:49.306 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-09-16 11:40:49.308 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-09-16 11:40:50.256 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-16 11:40:51.046 - Thread: 35 -> Loading Sandbox world configuration file C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Sandbox_config.sbc 2021-09-16 11:40:51.047 - Thread: 35 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-16 11:40:51.057 - Thread: 1 -> LoadSandbox() - Start 2021-09-16 11:40:51.057 - Thread: 1 -> LoadSession() - Start 2021-09-16 11:40:51.057 - Thread: 1 -> C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee 2021-09-16 11:40:51.057 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Sandbox_config.sbc 2021-09-16 11:40:51.852 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Sandbox_config.sbc 2021-09-16 11:40:51.853 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-16 11:40:51.853 - Thread: 1 -> LoadSandbox() - End 2021-09-16 11:40:51.855 - Thread: 1 -> CheckPoint Experimental mode: Yes 2021-09-16 11:40:51.855 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2021-09-16 11:40:51.856 - Thread: 1 -> LoadSession() - End 2021-09-16 11:40:51.858 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-16 11:40:51.861 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-16 11:40:51.861 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-16 11:40:51.864 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-16 11:40:51.864 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2021-09-16 11:40:51.866 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2021-09-16 11:40:51.866 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-16 11:40:51.868 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-16 11:40:51.881 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-09-16 11:40:51.884 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-09-16 11:40:51.884 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-09-16 11:40:52.080 - Thread: 1 -> RunLoadingAction - START 2021-09-16 11:40:52.083 - Thread: 1 -> Loading session: C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee 2021-09-16 11:40:52.184 - Thread: 1 -> GC Memory: 1,001,316,112 B 2021-09-16 11:40:52.190 - Thread: 1 -> Process Memory: 3,127,001,088 B 2021-09-16 11:40:52.190 - Thread: 1 -> Experimental mode: Yes 2021-09-16 11:40:52.190 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2021-09-16 11:40:52.190 - Thread: 1 -> Console compatibility: No 2021-09-16 11:40:53.408 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-09-16 11:40:53.427 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-09-16 11:40:53.431 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-09-16 11:40:53.432 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-16 11:40:53.435 - Thread: 1 -> 9eaced7d9a22a100258ff0ca921db5e9a83e4205 2021-09-16 11:40:53.570 - Thread: 1 -> Loading scenarios 2021-09-16 11:40:53.570 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-16 11:40:53.572 - Thread: 1 -> List of used mods (0) - START 2021-09-16 11:40:53.575 - Thread: 1 -> List of used mods - END 2021-09-16 11:40:53.659 - Thread: 1 -> Loading behaviors 2021-09-16 11:40:53.660 - Thread: 1 -> Loading ammo magazines 2021-09-16 11:40:53.662 - Thread: 1 -> Loading ammo definitions 2021-09-16 11:40:53.664 - Thread: 1 -> Loading animations 2021-09-16 11:40:53.666 - Thread: 1 -> Loading animations 2021-09-16 11:40:53.667 - Thread: 1 -> Loading sound definitions 2021-09-16 11:40:53.668 - Thread: 1 -> Loading sound definitions 2021-09-16 11:40:53.668 - Thread: 1 -> Loading sound definitions 2021-09-16 11:40:53.668 - Thread: 1 -> Loading sound definitions 2021-09-16 11:40:53.668 - Thread: 1 -> Loading sound definitions 2021-09-16 11:40:53.668 - Thread: 1 -> Loading sound definitions 2021-09-16 11:40:53.668 - Thread: 1 -> Loading category classes 2021-09-16 11:40:53.668 - Thread: 1 -> Loading category classes 2021-09-16 11:40:53.668 - Thread: 1 -> Loading blueprint classes 2021-09-16 11:40:53.670 - Thread: 1 -> Loading blueprint class entries 2021-09-16 11:40:53.670 - Thread: 1 -> Loading blueprint class entries 2021-09-16 11:40:53.670 - Thread: 1 -> Loading blueprints 2021-09-16 11:40:53.672 - Thread: 1 -> Loading blueprints 2021-09-16 11:40:53.672 - Thread: 1 -> Loading agent definitions 2021-09-16 11:40:53.673 - Thread: 1 -> Loading character definitions 2021-09-16 11:40:53.683 - Thread: 1 -> Loading character definitions 2021-09-16 11:40:53.683 - Thread: 1 -> Loading components 2021-09-16 11:40:53.684 - Thread: 1 -> Loading components 2021-09-16 11:40:53.684 - Thread: 1 -> Loading configuration 2021-09-16 11:40:53.685 - Thread: 1 -> Loading container types 2021-09-16 11:40:53.686 - Thread: 1 -> Loading Contract Types 2021-09-16 11:40:53.691 - Thread: 1 -> Loading block positions 2021-09-16 11:40:53.693 - Thread: 1 -> Loading block positions 2021-09-16 11:40:53.693 - Thread: 1 -> Loading curve definitions 2021-09-16 11:40:53.696 - Thread: 1 -> Loading debris 2021-09-16 11:40:53.696 - Thread: 1 -> Loading environment items entries 2021-09-16 11:40:53.697 - Thread: 1 -> Loading decal global definitions 2021-09-16 11:40:53.697 - Thread: 1 -> Loading decal definitions 2021-09-16 11:40:53.698 - Thread: 1 -> Loading decal definitions 2021-09-16 11:40:53.698 - Thread: 1 -> Loading drone behaviors 2021-09-16 11:40:53.702 - Thread: 1 -> Loading edges 2021-09-16 11:40:53.703 - Thread: 1 -> Loading emissive color definitions 2021-09-16 11:40:53.705 - Thread: 1 -> Loading emissive color default states 2021-09-16 11:40:53.709 - Thread: 1 -> Loading animations 2021-09-16 11:40:53.709 - Thread: 1 -> Loading entity components 2021-09-16 11:40:53.719 - Thread: 1 -> Loading component containers 2021-09-16 11:40:53.729 - Thread: 1 -> Loading environment items entries 2021-09-16 11:40:53.730 - Thread: 1 -> Loading Faction Names 2021-09-16 11:40:53.730 - Thread: 1 -> Loading factions 2021-09-16 11:40:53.733 - Thread: 1 -> Loading flare definitions 2021-09-16 11:40:53.742 - Thread: 1 -> Loading gas property definitions 2021-09-16 11:40:53.742 - Thread: 1 -> Loading event definitions 2021-09-16 11:40:53.744 - Thread: 1 -> Loading physical items 2021-09-16 11:40:53.747 - Thread: 1 -> Loading chat bot responses 2021-09-16 11:40:53.754 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:53.754 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-16 11:40:53.756 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:53.756 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-16 11:40:53.756 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:53.756 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-16 11:40:53.756 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:53.756 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-16 11:40:53.756 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:53.756 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-16 11:40:53.756 - Thread: 1 -> GuiTextures.sbc 2021-09-16 11:40:53.756 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-16 11:40:53.762 - Thread: 1 -> Loading LCD texture categories 2021-09-16 11:40:53.762 - Thread: 1 -> Loading LCD texture categories 2021-09-16 11:40:53.762 - Thread: 1 -> Loading LCD texture categories 2021-09-16 11:40:53.762 - Thread: 1 -> Loading LCD texture categories 2021-09-16 11:40:53.762 - Thread: 1 -> Loading LCD texture categories 2021-09-16 11:40:53.762 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-16 11:40:53.762 - Thread: 1 -> Loading planet definition 2021-09-16 11:40:53.768 - Thread: 1 -> Loading physical items 2021-09-16 11:40:53.770 - Thread: 1 -> Loading physical items 2021-09-16 11:40:53.771 - Thread: 1 -> Loading physical material properties 2021-09-16 11:40:53.773 - Thread: 1 -> Loading pirate antennas 2021-09-16 11:40:53.774 - Thread: 1 -> Loading research blocks definitions 2021-09-16 11:40:53.775 - Thread: 1 -> Loading research groups definitions 2021-09-16 11:40:53.776 - Thread: 1 -> Loading resource distribution groups 2021-09-16 11:40:53.777 - Thread: 1 -> Loading shadow textures definitions 2021-09-16 11:40:53.777 - Thread: 1 -> Loading ship sound groups 2021-09-16 11:40:53.787 - Thread: 1 -> Loading ship sound groups 2021-09-16 11:40:53.787 - Thread: 1 -> Loading sound categories 2021-09-16 11:40:53.789 - Thread: 1 -> Loading stat definitions 2021-09-16 11:40:53.790 - Thread: 1 -> Loading grid creators 2021-09-16 11:40:53.791 - Thread: 1 -> Loading transparent material properties 2021-09-16 11:40:53.792 - Thread: 1 -> Loading planet definition 2021-09-16 11:40:53.792 - Thread: 1 -> Loading voxel map storage definitions 2021-09-16 11:40:53.793 - Thread: 1 -> Loading voxel material definitions 2021-09-16 11:40:53.794 - Thread: 1 -> Loading voxel material definitions 2021-09-16 11:40:53.794 - Thread: 1 -> Loading voxel material definitions 2021-09-16 11:40:53.794 - Thread: 1 -> Loading voxel material definitions 2021-09-16 11:40:53.794 - Thread: 1 -> Loading Weather Effects 2021-09-16 11:40:53.798 - Thread: 1 -> Audio effects definitions 2021-09-16 11:40:53.800 - Thread: 1 -> Loading environment items definitions 2021-09-16 11:40:53.802 - Thread: 1 -> Loading environment items definitions 2021-09-16 11:40:53.802 - Thread: 1 -> Loading physical material properties 2021-09-16 11:40:53.806 - Thread: 1 -> Loading particle effect definitions 2021-09-16 11:40:53.872 - Thread: 1 -> Loading particle effect definitions 2021-09-16 11:40:53.872 - Thread: 1 -> Loading environment item definitions 2021-09-16 11:40:53.876 - Thread: 1 -> Loading weapon definitions 2021-09-16 11:40:53.894 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.921 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.921 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.951 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.957 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.958 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.958 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.958 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.959 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.965 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.966 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.967 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.968 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.969 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.969 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.970 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.971 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.973 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.974 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.974 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.975 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.976 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.976 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.981 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.984 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.984 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.985 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.985 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.985 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.986 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.987 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.990 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.991 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.991 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.992 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.992 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.993 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.993 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.994 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.996 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.997 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:53.998 - Thread: 1 -> Created block definitions 2021-09-16 11:40:53.999 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.000 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.004 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.007 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.008 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.010 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.011 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.011 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.013 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.013 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.014 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.015 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.016 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.018 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.021 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.022 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.023 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.023 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.025 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.026 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.028 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.029 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.030 - Thread: 1 -> Loading cube blocks 2021-09-16 11:40:54.031 - Thread: 1 -> Created block definitions 2021-09-16 11:40:54.040 - Thread: 1 -> Loading block variant groups 2021-09-16 11:40:54.043 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-09-16 11:40:54.043 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-09-16 11:40:54.043 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-09-16 11:40:54.043 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-09-16 11:40:54.043 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-09-16 11:40:54.043 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-09-16 11:40:54.043 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-09-16 11:40:54.044 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-09-16 11:40:54.044 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-09-16 11:40:54.050 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-09-16 11:40:54.051 - Thread: 1 -> Loading asteroid generators 2021-09-16 11:40:54.053 - Thread: 1 -> Loading spawn groups 2021-09-16 11:40:54.055 - Thread: 1 -> Loading drop containers 2021-09-16 11:40:54.056 - Thread: 1 -> Loading spawn groups 2021-09-16 11:40:54.057 - Thread: 1 -> Loading spawn groups 2021-09-16 11:40:54.057 - Thread: 1 -> Loading radial menu definitions 2021-09-16 11:40:54.072 - Thread: 1 -> Loading respawn ships 2021-09-16 11:40:54.073 - Thread: 1 -> Loading spawn groups 2021-09-16 11:40:54.073 - Thread: 1 -> Loading wheel speeds 2021-09-16 11:40:54.116 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-16 11:40:54.126 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-16 11:40:54.126 - Thread: 1 -> MyAudio.LoadData - START 2021-09-16 11:40:54.143 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Sennheiser 3D G4ME1) - Channel #: 6 - Sample rate: 48000 2021-09-16 11:40:54.224 - Thread: 1 -> MyAudio.LoadData - END 2021-09-16 11:40:54.263 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-09-16 11:40:54.279 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-16 11:40:54.318 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-16 11:40:54.318 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-16 11:40:54.318 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-16 11:40:54.326 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-16 11:40:54.597 - Thread: 47 -> External debugger: listening... 2021-09-16 11:40:54.615 - Thread: 1 -> MyLights.LoadData() - START 2021-09-16 11:40:54.621 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-09-16 11:40:54.621 - Thread: 1 -> MyLights.LoadData() - END 2021-09-16 11:40:54.621 - Thread: 1 -> Info: MyLights initialized. 2021-09-16 11:40:54.621 - Thread: 1 -> MyExplosions.LoadData() - START 2021-09-16 11:40:54.628 - Thread: 1 -> MyExplosions.LoadData() - END 2021-09-16 11:40:54.678 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-09-16 11:40:54.679 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-09-16 11:40:54.701 - Thread: 1 -> Loading Procedural World Generator 2021-09-16 11:40:54.702 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-09-16 11:40:54.797 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-09-16 11:40:54.943 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-09-16 11:40:54.943 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-09-16 11:40:54.943 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-09-16 11:40:54.943 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-09-16 11:40:54.943 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-09-16 11:40:54.943 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Titan-2124704365d19000.vx2' 2021-09-16 11:40:54.943 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Moon-1353915701d19000.vx2' 2021-09-16 11:40:54.943 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Alien-291759539d120000.vx2' 2021-09-16 11:40:54.943 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Mars-2044023682d120000.vx2' 2021-09-16 11:40:54.943 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\EarthLike-1779144428d120000.vx2' 2021-09-16 11:40:56.908 - Thread: 11 -> Info: Planet generator name: Mars 2021-09-16 11:40:56.908 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-09-16 11:40:56.911 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-16 11:40:56.912 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-16 11:40:56.921 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-09-16 11:40:56.922 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Triton-12345d80253.vx2' 2021-09-16 11:40:56.965 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-09-16 11:40:56.965 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Europa-595048092d19000.vx2' 2021-09-16 11:40:57.089 - Thread: 9 -> Info: Planet generator name: Titan 2021-09-16 11:40:57.089 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-16 11:40:57.089 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-09-16 11:40:57.089 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\Pertam-12345d60133.vx2' 2021-09-16 11:40:57.171 - Thread: 10 -> Info: Planet generator name: Alien 2021-09-16 11:40:57.172 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-16 11:40:57.260 - Thread: 12 -> Info: Planet generator name: Moon 2021-09-16 11:40:57.261 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-16 11:40:58.140 - Thread: 11 -> Info: Planet generator name: Triton 2021-09-16 11:40:58.140 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-16 11:40:58.464 - Thread: 10 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-16 11:40:58.464 - Thread: 10 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-16 11:40:58.489 - Thread: 10 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-16 11:40:59.115 - Thread: 1 -> Info: Planet generator name: Europa 2021-09-16 11:40:59.115 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-16 11:40:59.292 - Thread: 1 -> Clusters reordered 2021-09-16 11:40:59.511 - Thread: 9 -> Info: Planet generator name: Pertam 2021-09-16 11:40:59.511 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-16 11:40:59.512 - Thread: 1 -> Entities loaded & initialized 2021-09-16 11:40:59.624 - Thread: 1 -> Checkpoint.CameraAttachedTo: 96272462190056384 2021-09-16 11:40:59.638 - Thread: 1 -> MySession.Static.LogSettings - START 2021-09-16 11:40:59.641 - Thread: 1 -> Name = Wieeeee 2021-09-16 11:40:59.641 - Thread: 1 -> Description = 2021-09-16 11:40:59.641 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:44 2021-09-16 11:40:59.641 - Thread: 1 -> Password = 2021-09-16 11:40:59.641 - Thread: 1 -> CurrentPath = C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee 2021-09-16 11:40:59.641 - Thread: 1 -> WorkshopId = 2021-09-16 11:40:59.641 - Thread: 1 -> CameraController = MyCockpit {156074B567D93C0} Passenger Seat 2021-09-16 11:40:59.641 - Thread: 1 -> ThumbPath = C:\Users\Tim\AppData\Roaming\SpaceEngineers\Saves\76561197972867760\Wieeeee\thumb.jpg 2021-09-16 11:40:59.649 - Thread: 1 -> Settings: 2021-09-16 11:40:59.653 - Thread: 1 -> GameMode = Survival 2021-09-16 11:40:59.653 - Thread: 1 -> MaxPlayers = 4 2021-09-16 11:40:59.653 - Thread: 1 -> OnlineMode = PRIVATE 2021-09-16 11:40:59.653 - Thread: 1 -> TotalPCU = 100000 2021-09-16 11:40:59.653 - Thread: 1 -> PiratePCU = 50000 2021-09-16 11:40:59.653 - Thread: 1 -> AutoHealing = True 2021-09-16 11:40:59.653 - Thread: 1 -> WeaponsEnabled = True 2021-09-16 11:40:59.653 - Thread: 1 -> ThrusterDamage = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableSpectator = False 2021-09-16 11:40:59.653 - Thread: 1 -> EnableCopyPaste = False 2021-09-16 11:40:59.653 - Thread: 1 -> MaxFloatingObjects = 100 2021-09-16 11:40:59.653 - Thread: 1 -> MaxGridSize = 0 2021-09-16 11:40:59.653 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-09-16 11:40:59.653 - Thread: 1 -> CargoShipsEnabled = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnvironmentHostility = SAFE 2021-09-16 11:40:59.653 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-09-16 11:40:59.653 - Thread: 1 -> InventorySizeMultiplier = 3 2021-09-16 11:40:59.653 - Thread: 1 -> BlocksInventorySizeMultiplier = 5 2021-09-16 11:40:59.653 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-09-16 11:40:59.653 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-09-16 11:40:59.653 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-09-16 11:40:59.653 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-09-16 11:40:59.653 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-09-16 11:40:59.653 - Thread: 1 -> ClientCanSave = False 2021-09-16 11:40:59.653 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-09-16 11:40:59.653 - Thread: 1 -> PermanentDeath = False 2021-09-16 11:40:59.653 - Thread: 1 -> DestructibleBlocks = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableScripts = False 2021-09-16 11:40:59.653 - Thread: 1 -> AutoSaveInMinutes = 5 2021-09-16 11:40:59.653 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-09-16 11:40:59.653 - Thread: 1 -> ProceduralDensity = 0.35 2021-09-16 11:40:59.653 - Thread: 1 -> ProceduralSeed = 0 2021-09-16 11:40:59.653 - Thread: 1 -> DestructibleBlocks = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableIngameScripts = False 2021-09-16 11:40:59.653 - Thread: 1 -> ViewDistance = 15000 2021-09-16 11:40:59.653 - Thread: 1 -> Voxel destruction = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableStructuralSimulation = False 2021-09-16 11:40:59.653 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-09-16 11:40:59.653 - Thread: 1 -> EnableContainerDrops = True 2021-09-16 11:40:59.653 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-09-16 11:40:59.653 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-09-16 11:40:59.653 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-09-16 11:40:59.653 - Thread: 1 -> EnableSubgridDamage = False 2021-09-16 11:40:59.653 - Thread: 1 -> SyncDistance = 3000 2021-09-16 11:40:59.653 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-09-16 11:40:59.653 - Thread: 1 -> AFKTimeoutMin = 0 2021-09-16 11:40:59.653 - Thread: 1 -> StopGridsPeriodMin = 15 2021-09-16 11:40:59.653 - Thread: 1 -> MaxPlanets = 99 2021-09-16 11:40:59.653 - Thread: 1 -> MaxBackupSaves = 5 2021-09-16 11:40:59.653 - Thread: 1 -> MaxFactionsCount = 0 2021-09-16 11:40:59.653 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-09-16 11:40:59.653 - Thread: 1 -> RespawnShipDelete = False 2021-09-16 11:40:59.653 - Thread: 1 -> WorldSizeKm = 0 2021-09-16 11:40:59.653 - Thread: 1 -> ResetOwnership = False 2021-09-16 11:40:59.653 - Thread: 1 -> RealisticSound = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableSaving = True 2021-09-16 11:40:59.653 - Thread: 1 -> InfiniteAmmo = False 2021-09-16 11:40:59.653 - Thread: 1 -> EnableToolShake = True 2021-09-16 11:40:59.653 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-09-16 11:40:59.653 - Thread: 1 -> OffensiveWordsFiltering = False 2021-09-16 11:40:59.653 - Thread: 1 -> UseConsolePCU = False 2021-09-16 11:40:59.653 - Thread: 1 -> PredefinedAsteroids = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-09-16 11:40:59.653 - Thread: 1 -> FamilySharing = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnablePcuTrading = True 2021-09-16 11:40:59.653 - Thread: 1 -> SuppressedWarnings = 2021-09-16 11:40:59.653 - Thread: 1 -> SimplifiedSimulation = False 2021-09-16 11:40:59.653 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-09-16 11:40:59.653 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-09-16 11:40:59.653 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-09-16 11:40:59.653 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-09-16 11:40:59.653 - Thread: 1 -> TradeFactionsCount = 15 2021-09-16 11:40:59.653 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-09-16 11:40:59.653 - Thread: 1 -> WeatherSystem = True 2021-09-16 11:40:59.653 - Thread: 1 -> DepositSizeDenominator = 60 2021-09-16 11:40:59.653 - Thread: 1 -> DepositsCountCoefficient = 1 2021-09-16 11:40:59.653 - Thread: 1 -> EnableEconomy = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableBountyContracts = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableSupergridding = False 2021-09-16 11:40:59.653 - Thread: 1 -> EnableAutorespawn = True 2021-09-16 11:40:59.653 - Thread: 1 -> OptimalSpawnDistance = 1000 2021-09-16 11:40:59.653 - Thread: 1 -> EnableGoodBotHints = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableResearch = True 2021-09-16 11:40:59.653 - Thread: 1 -> VoxelAgeThreshold = 24 2021-09-16 11:40:59.653 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-09-16 11:40:59.653 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-09-16 11:40:59.653 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-09-16 11:40:59.653 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-09-16 11:40:59.653 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-09-16 11:40:59.653 - Thread: 1 -> OptimalGridCount = 0 2021-09-16 11:40:59.653 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-09-16 11:40:59.653 - Thread: 1 -> BlockCountThreshold = 20 2021-09-16 11:40:59.653 - Thread: 1 -> TrashFlagsValue = 7706 2021-09-16 11:40:59.653 - Thread: 1 -> TrashRemovalEnabled = True 2021-09-16 11:40:59.653 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-09-16 11:40:59.653 - Thread: 1 -> EnableVoxelHand = True 2021-09-16 11:40:59.653 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableScripterRole = False 2021-09-16 11:40:59.653 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-09-16 11:40:59.653 - Thread: 1 -> FloraDensityMultiplier = 1 2021-09-16 11:40:59.653 - Thread: 1 -> EnableSpiders = False 2021-09-16 11:40:59.653 - Thread: 1 -> EnableWolfs = False 2021-09-16 11:40:59.653 - Thread: 1 -> EnableDrones = True 2021-09-16 11:40:59.653 - Thread: 1 -> MaxDrones = 5 2021-09-16 11:40:59.653 - Thread: 1 -> StartInRespawnScreen = False 2021-09-16 11:40:59.653 - Thread: 1 -> SpawnWithTools = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableJetpack = True 2021-09-16 11:40:59.653 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-09-16 11:40:59.653 - Thread: 1 -> PhysicsIterations = 8 2021-09-16 11:40:59.653 - Thread: 1 -> CanJoinRunning = False 2021-09-16 11:40:59.653 - Thread: 1 -> Scenario = False 2021-09-16 11:40:59.653 - Thread: 1 -> ScenarioEditMode = False 2021-09-16 11:40:59.653 - Thread: 1 -> EnableRespawnShips = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableSunRotation = True 2021-09-16 11:40:59.653 - Thread: 1 -> StationVoxelSupport = False 2021-09-16 11:40:59.653 - Thread: 1 -> EnableConvertToStation = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableEncounters = True 2021-09-16 11:40:59.653 - Thread: 1 -> Enable3rdPersonView = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableOxygenPressurization = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnableOxygen = True 2021-09-16 11:40:59.653 - Thread: 1 -> ExperimentalMode = True 2021-09-16 11:40:59.653 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2021-09-16 11:40:59.653 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-09-16 11:40:59.653 - Thread: 1 -> EnableRecoil = True 2021-09-16 11:40:59.653 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-09-16 11:40:59.653 - Thread: 1 -> MySession.Static.LogSettings - END 2021-09-16 11:40:59.699 - Thread: 1 -> Analytics ids for user ([007...760]): User = (967323ef-3d92-ab8d-a74c-62d1f59bf720) Session = (06c5f105-c63f-4c1c-ad7f-9743d0f4cc69). 2021-09-16 11:40:59.707 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-09-16 11:40:59.716 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-16 11:40:59.734 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-16 11:40:59.741 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-16 11:40:59.752 - Thread: 1 -> Session loaded 2021-09-16 11:40:59.752 - Thread: 1 -> RunLoadingAction - END 2021-09-16 11:40:59.753 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-09-16 11:40:59.758 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-16 11:40:59.758 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-09-16 11:40:59.758 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-09-16 11:40:59.762 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-09-16 11:40:59.762 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-09-16 11:40:59.781 - Thread: 1 -> Updating continues. 2021-09-16 11:41:00.473 - Thread: 1 -> GC Memory: 2012.66 / 2012.66 MB 2021-09-16 11:41:01.281 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-16 11:41:01.340 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-16 11:41:01.452 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-16 11:41:01.459 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-16 11:41:01.463 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-16 11:41:01.469 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-16 11:41:01.475 - Thread: 1 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-16 11:41:02.228 - Thread: 1 -> Loading duration: 10.3460497 2021-09-16 11:41:02.263 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-09-16 11:41:02.265 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-09-16 11:41:02.270 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-09-16 11:41:10.711 - Thread: 1 -> GUI Stats: Update 4.62004500000001, Draw 0.209603222222222 2021-09-16 11:41:17.960 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2021-09-16 11:41:20.177 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2021-09-16 11:41:20.179 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2021-09-16 11:41:30.477 - Thread: 1 -> GC Memory: 3634.938 / 3634.938 MB 2021-09-16 11:41:40.710 - Thread: 1 -> GUI Stats: Update 0.175532777777778, Draw 0.106520388888889 2021-09-16 11:41:40.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-16 11:41:40.741 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,6.497841,44.7796,1,0,3639.228,11076.28,6512,93488,2,12.39126,98.78214,0,20643,9.391379,0,16.66667,1.16371,9.277005,100,7455320822,3639.228,0,0 2021-09-16 11:41:40.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-16 11:41:40.742 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,823,42,897,1016,65,849,7109,3552,0,0,195,4568,0,1668,28,0,43,28,384,31,0,0,1631,758,456,8,20,0,0,0,0 2021-09-16 11:42:00.478 - Thread: 1 -> GC Memory: 3646.569 / 3646.569 MB 2021-09-16 11:42:10.796 - Thread: 1 -> GUI Stats: Update 0.0430966666666666, Draw 0.0946721666666666 2021-09-16 11:42:21.377 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-16 11:42:22.761 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-09-16 11:42:23.662 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-09-16 11:42:26.428 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-16 11:42:26.431 - Thread: 1 -> Flares Intensity: 1 2021-09-16 11:42:26.431 - Thread: 1 -> Field of view: 1.572738 2021-09-16 11:42:26.431 - Thread: 1 -> PostProcessingEnabled: True 2021-09-16 11:42:26.431 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-09-16 11:42:26.431 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-16 11:42:26.431 - Thread: 1 -> Render.DistanceFade: 1998 2021-09-16 11:42:26.431 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-09-16 11:42:26.431 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-16 11:42:26.431 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-16 11:42:26.431 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-16 11:42:26.431 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-16 11:42:26.431 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-16 11:42:26.431 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-16 11:42:26.431 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-16 11:42:26.431 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-16 11:42:26.431 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-16 11:42:26.431 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-16 11:42:26.443 - Thread: 1 -> MyConfig.Save() - START 2021-09-16 11:42:26.446 - Thread: 1 -> Path: C:\Users\Tim\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-16 11:42:26.472 - Thread: 1 -> MyConfig.Save() - END 2021-09-16 11:42:26.661 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-09-16 11:42:26.663 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-09-16 11:42:27.761 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-09-16 11:42:27.763 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-09-16 11:42:28.661 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-16 11:42:28.663 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-16 11:42:30.478 - Thread: 1 -> GC Memory: 3653.065 / 3653.065 MB 2021-09-16 11:42:40.795 - Thread: 1 -> GUI Stats: Update 0.0772973333333334, Draw 0.0958735000000001 2021-09-16 11:42:40.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-16 11:42:40.828 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,5.760749,54.30838,1,0,3657.334,11563.53,6512,93488,2,12.57147,98.5296,0.1699522,20505,10.06047,0,16.66667,1.264748,9.912538,100,7853904492,3657.334,0,0 2021-09-16 11:42:40.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-16 11:42:40.828 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,823,42,1246,1380,65,849,7490,3551,0,0,192,4931,0,1671,28,0,60,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-09-16 11:43:00.495 - Thread: 1 -> GC Memory: 1383.526 / 1383.526 MB 2021-09-16 11:43:10.795 - Thread: 1 -> GUI Stats: Update 0.0199184444444445, Draw 0.0923779444444445 2021-09-16 11:43:30.496 - Thread: 1 -> GC Memory: 1385.488 / 1385.488 MB 2021-09-16 11:43:33.406 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-16 11:43:33.923 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-16 11:43:33.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-16 11:43:34.839 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-16 11:43:35.956 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-09-16 11:43:37.201 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2021-09-16 11:43:40.974 - Thread: 1 -> GUI Stats: Update 0.0735518333333334, Draw 0.0983841666666667 2021-09-16 11:43:41.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-16 11:43:41.023 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,6.579666,66.00461,1,0,1387.431,10713.16,6512,93488,2,13.03738,98.9398,0.1639389,21567,10.27557,0,16.66667,1.339666,10.16663,100,7937403904,1387.431,0,0 2021-09-16 11:43:41.023 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-16 11:43:41.023 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,823,42,1320,1454,65,849,7569,3555,0,0,195,5010,0,1671,28,0,61,28,384,46,0,0,1631,758,456,8,20,0,0,0,0 2021-09-16 11:43:45.906 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-16 11:43:46.340 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-16 11:43:46.342 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-16 11:43:49.456 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-16 11:43:49.656 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-16 11:43:50.805 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-16 11:43:50.808 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-16 11:43:51.023 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-16 11:43:51.025 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-16 11:43:58.407 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-16 11:43:58.923 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-16 11:43:58.925 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-16 11:43:59.920 - Thread: 1 -> MyConfig.Save() - START 2021-09-16 11:43:59.923 - Thread: 1 -> Path: C:\Users\Tim\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-16 11:43:59.939 - Thread: 1 -> MyConfig.Save() - END 2021-09-16 11:44:00.123 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2021-09-16 11:44:00.126 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2021-09-16 11:44:00.507 - Thread: 1 -> GC Memory: 1389.728 / 1389.728 MB 2021-09-16 11:44:01.439 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-09-16 11:44:01.441 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-09-16 11:44:02.040 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-16 11:44:02.042 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-16 11:44:10.974 - Thread: 1 -> GUI Stats: Update 0.166858833333334, Draw 0.119754611111111 2021-09-16 11:44:17.463 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-16 11:44:21.435 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-16 11:44:21.435 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-16 11:44:21.435 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2021-09-16 11:44:21.444 - Thread: 7 -> Error: CpuAccessFlags = Write 2021-09-16 11:44:21.444 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-16 11:44:21.444 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2021-09-16 11:44:21.444 - Thread: 22 -> Error: BindFlags = ConstantBuffer 2021-09-16 11:44:21.444 - Thread: 7 -> Error: OptionFlags = None 2021-09-16 11:44:22.748 - Thread: 6 -> Error: CpuAccessFlags = Write 2021-09-16 11:44:22.748 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.748 - Thread: 22 -> Error: CpuAccessFlags = Write 2021-09-16 11:44:22.748 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2021-09-16 11:44:22.748 - Thread: 6 -> Error: OptionFlags = None 2021-09-16 11:44:22.748 - Thread: 5 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-16 11:44:22.748 - Thread: 7 -> Error: StructureByteStride = 0 2021-09-16 11:44:22.748 - Thread: 22 -> Error: OptionFlags = None 2021-09-16 11:44:22.748 - Thread: 8 -> Error: CpuAccessFlags = Write 2021-09-16 11:44:22.748 - Thread: 6 -> Error: SizeInBytes = 144 2021-09-16 11:44:22.751 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.751 - Thread: 22 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.751 - Thread: 8 -> Error: OptionFlags = None 2021-09-16 11:44:22.751 - Thread: 6 -> Error: StructureByteStride = 0 2021-09-16 11:44:22.751 - Thread: 5 -> Error: BindFlags = ConstantBuffer 2021-09-16 11:44:22.751 - Thread: 7 -> Error: Usage = Dynamic 2021-09-16 11:44:22.751 - Thread: 22 -> Error: StructureByteStride = 0 2021-09-16 11:44:22.751 - Thread: 8 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.751 - Thread: 6 -> Error: SizeInBytes = 144 2021-09-16 11:44:22.751 - Thread: 5 -> Error: CpuAccessFlags = Write 2021-09-16 11:44:22.751 - Thread: 22 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.751 - Thread: 8 -> Error: StructureByteStride = 0 2021-09-16 11:44:22.751 - Thread: 6 -> Error: Usage = Dynamic 2021-09-16 11:44:22.751 - Thread: 5 -> Error: OptionFlags = None 2021-09-16 11:44:22.751 - Thread: 22 -> Error: Usage = Dynamic 2021-09-16 11:44:22.751 - Thread: 8 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.751 - Thread: 5 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.751 - Thread: 7 -> Error: ] 2021-09-16 11:44:22.751 - Thread: 8 -> Error: Usage = Dynamic 2021-09-16 11:44:22.751 - Thread: 5 -> Error: StructureByteStride = 0 2021-09-16 11:44:22.751 - Thread: 6 -> Error: ] 2021-09-16 11:44:22.751 - Thread: 5 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.752 - Thread: 22 -> Error: ] 2021-09-16 11:44:22.752 - Thread: 5 -> Error: Usage = Dynamic 2021-09-16 11:44:22.752 - Thread: 8 -> Error: ] 2021-09-16 11:44:22.752 - Thread: 5 -> Error: Usage = Dynamic 2021-09-16 11:44:22.752 - Thread: 8 -> Error: ] 2021-09-16 11:44:22.752 - Thread: 5 -> Error: ] 2021-09-16 11:44:22.765 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-16 11:44:22.768 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-16 11:44:22.768 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2021-09-16 11:44:22.771 - Thread: 7 -> Error: CpuAccessFlags = Write 2021-09-16 11:44:22.771 - Thread: 22 -> Error: BindFlags = ConstantBuffer 2021-09-16 11:44:22.771 - Thread: 7 -> Error: OptionFlags = None 2021-09-16 11:44:22.771 - Thread: 22 -> Error: CpuAccessFlags = Write 2021-09-16 11:44:22.771 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.771 - Thread: 22 -> Error: OptionFlags = None 2021-09-16 11:44:22.771 - Thread: 7 -> Error: StructureByteStride = 0 2021-09-16 11:44:22.771 - Thread: 22 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.771 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.771 - Thread: 22 -> Error: StructureByteStride = 0 2021-09-16 11:44:22.771 - Thread: 7 -> Error: Usage = Dynamic 2021-09-16 11:44:22.771 - Thread: 22 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.771 - Thread: 22 -> Error: Usage = Dynamic 2021-09-16 11:44:22.771 - Thread: 7 -> Error: ] 2021-09-16 11:44:22.765 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-16 11:44:22.768 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-16 11:44:22.768 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2021-09-16 11:44:22.771 - Thread: 7 -> Error: CpuAccessFlags = Write 2021-09-16 11:44:22.771 - Thread: 22 -> Error: BindFlags = ConstantBuffer 2021-09-16 11:44:22.771 - Thread: 7 -> Error: OptionFlags = None 2021-09-16 11:44:22.771 - Thread: 22 -> Error: CpuAccessFlags = Write 2021-09-16 11:44:22.771 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.771 - Thread: 22 -> Error: OptionFlags = None 2021-09-16 11:44:22.771 - Thread: 7 -> Error: StructureByteStride = 0 2021-09-16 11:44:22.771 - Thread: 22 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.771 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.771 - Thread: 22 -> Error: StructureByteStride = 0 2021-09-16 11:44:22.771 - Thread: 7 -> Error: Usage = Dynamic 2021-09-16 11:44:22.771 - Thread: 22 -> Error: SizeInBytes = 128 2021-09-16 11:44:22.771 - Thread: 22 -> Error: Usage = Dynamic 2021-09-16 11:44:22.771 - Thread: 7 -> Error: ] 2021-09-16 11:44:22.771 - Thread: 22 -> Error: ] 2021-09-16 11:44:22.783 - Thread: 22 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 24: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 25: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 26: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 27: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 28: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 29: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 30: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:22.823 - Thread: 22 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(MyGBufferResolver@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GbufferDecals@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted MyTransparentRendering@|FAIL_NotInitialized|Unknown|NotStarted MyOcclusionTask@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted* CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted ) Statistics: Scene: Entities Actors: 896 InstanceBuffers: 300 GPUEmitters: 56 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 1 Billboards: 0 Actor Components MyLightComponent: 42 MyRenderVoxelActor: 20 MyInstanceComponent: 348 MyResourcePrioritizationComponent: 1,490 MyRenderableComponent: 477 MyRotationAnimator: 4 MyThrustFlameAnimator: 5 MySkinningComponent: 1 MyVoxelCellComponent: 656 MyFoliageComponent: 299 2021-09-16 11:44:24.047 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.048 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.049 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-16 11:44:24.052 - Thread: 22 -> Task Exception Stack: at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-09-16 11:44:24.052 - Thread: 22 -> Showing message 2021-09-16 11:44:25.509 - Thread: 22 -> ================================== CRASH INFO ================================== AppVersion: 01_199_025 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: True ProcessRunTime: 248 PCUCount: 6512 IsHang: False GCMemory: 1385 GCMemoryAllocated: 1385 HWAvailableMemory: 21490 ProcessPrivateMemory: 10732 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-09-16 11:44:25.509 - Thread: 22 -> Log Closed