2021-09-06 10:40:08.420 - Thread: 1 -> Log Started 2021-09-06 10:40:08.420 - Thread: 1 -> Timezone (local - UTC): -6h 2021-09-06 10:40:08.421 - Thread: 1 -> App Version: 01_199_025 2021-09-06 10:40:08.432 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-09-06 10:40:08.432 - Thread: 1 -> Branch / Sandbox: SVN 2021-09-06 10:40:08.432 - Thread: 1 -> Environment.ProcessorCount: 16 2021-09-06 10:40:08.485 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-09-06 10:40:08.485 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-09-06 10:40:08.486 - Thread: 1 -> Environment.Is64BitProcess: True 2021-09-06 10:40:08.486 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-09-06 10:40:08.486 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-09-06 10:40:08.486 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-06 10:40:08.489 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2021-09-06 10:40:08.489 - Thread: 1 -> IntPtr.Size: 8 2021-09-06 10:40:08.489 - Thread: 1 -> Default Culture: 2021-09-06 10:40:08.489 - Thread: 1 -> Default UI Culture: 2021-09-06 10:40:08.493 - Thread: 1 -> MyConfig.Load() - START 2021-09-06 10:40:08.495 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 10:40:08.624 - Thread: 1 -> NewNewGameScreen: False 2021-09-06 10:40:08.624 - Thread: 1 -> EnableDamageEffects: True 2021-09-06 10:40:08.624 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-09-06 10:40:08.624 - Thread: 1 -> EnableReverb: False 2021-09-06 10:40:08.624 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-09-06 10:40:08.624 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-09-06 10:40:08.624 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-09-06 10:40:08.624 - Thread: 1 -> FirstTimeRun: False 2021-09-06 10:40:08.624 - Thread: 1 -> ExperimentalMode: False 2021-09-06 10:40:08.624 - Thread: 1 -> VideoAdapter: 0 2021-09-06 10:40:08.624 - Thread: 1 -> ScreenWidth: 2560 2021-09-06 10:40:08.624 - Thread: 1 -> ScreenHeight: 1440 2021-09-06 10:40:08.624 - Thread: 1 -> RefreshRate: 100000 2021-09-06 10:40:08.624 - Thread: 1 -> WindowMode: 1 2021-09-06 10:40:08.624 - Thread: 1 -> VerticalSync: 0 2021-09-06 10:40:08.624 - Thread: 1 -> FieldOfView: 70 2021-09-06 10:40:08.624 - Thread: 1 -> PostProcessingEnabled: True 2021-09-06 10:40:08.624 - Thread: 1 -> FlaresIntensity: 1 2021-09-06 10:40:08.624 - Thread: 1 -> TreeViewDistance: 2000 2021-09-06 10:40:08.624 - Thread: 1 -> GrassDensity: 3 2021-09-06 10:40:08.624 - Thread: 1 -> GrassDrawDistance: 1000 2021-09-06 10:40:08.624 - Thread: 1 -> AntialiasingMode: 1 2021-09-06 10:40:08.624 - Thread: 1 -> ShadowMapResolution: 2 2021-09-06 10:40:08.624 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-09-06 10:40:08.624 - Thread: 1 -> TextureQuality: 2 2021-09-06 10:40:08.624 - Thread: 1 -> VoxelTextureQuality: 2 2021-09-06 10:40:08.624 - Thread: 1 -> AnisotropicFiltering: 4 2021-09-06 10:40:08.624 - Thread: 1 -> ModelQuality: 2 2021-09-06 10:40:08.624 - Thread: 1 -> VoxelQuality: 2 2021-09-06 10:40:08.624 - Thread: 1 -> ShaderQuality: 2 2021-09-06 10:40:08.624 - Thread: 1 -> LowMemSwitchToLow: 0 2021-09-06 10:40:08.624 - Thread: 1 -> FirstVTTimeRun: False 2021-09-06 10:40:08.624 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-09-06 10:40:08.624 - Thread: 1 -> GDPRConsent: True 2021-09-06 10:40:08.624 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-09-06 10:40:08.624 - Thread: 1 -> FirstTimeTutorials: False 2021-09-06 10:40:08.625 - Thread: 1 -> MyConfig.Load() - END 2021-09-06 10:40:09.110 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-09-06 10:40:09.320 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-09-06 10:40:09.434 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-09-06 10:40:09.520 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-09-06 10:40:09.521 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-09-06 10:40:09.523 - Thread: 1 -> Found processor count: 8 2021-09-06 10:40:09.523 - Thread: 1 -> Using processor count: 8 2021-09-06 10:40:09.715 - Thread: 1 -> All detected adapters: 2021-09-06 10:40:09.733 - Thread: 1 -> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=342890970, DeviceID=6918 2021-09-06 10:40:09.733 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-09-06 10:40:10.164 - Thread: 1 -> AdapterInfo = { 2021-09-06 10:40:10.165 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2021-09-06 10:40:10.165 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 8564119552, Luid: 57051, rev: 161, subsys id: 342890970, vendor id: 4318, feature_level 11.1: True 2021-09-06 10:40:10.165 - Thread: 1 -> Driver version = 30.0.14.7196 2021-09-06 10:40:10.165 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-09-06 10:40:10.165 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-06 10:40:10.165 - Thread: 1 -> AftermathSupported = False 2021-09-06 10:40:10.165 - Thread: 1 -> Adapter id = 0 2021-09-06 10:40:10.165 - Thread: 1 -> Supported = True 2021-09-06 10:40:10.165 - Thread: 1 -> RAM = 11667505152 2021-09-06 10:40:10.165 - Thread: 1 -> Priority = 2 2021-09-06 10:40:10.165 - Thread: 1 -> Multithreaded rendering supported = True 2021-09-06 10:40:10.165 - Thread: 1 -> Output is attached = True 2021-09-06 10:40:10.165 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-06 10:40:10.165 - Thread: 1 -> Display modes = { 2021-09-06 10:40:10.165 - Thread: 1 -> DXGIOutput id = 0 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@60Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@75Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@72Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@59.94Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 640x480@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@60Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@59.94Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x480@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@50Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 720x576@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@75Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@56.25Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@60.317Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@72.188Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 800x600@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@60.004Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@70.069Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@75.029Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1024x768@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@59.887Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@59.887Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1152x864@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1176x664@60Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1176x664@60Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1176x664@50Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1176x664@50Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1176x664@59.94Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1176x664@59.94Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x720@60Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x720@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x720@50Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x720@59.94Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x720@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x720@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x720@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x720@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x720@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x720@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@59.887Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@59.887Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x768@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@59.887Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@59.887Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x800@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@60Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x960@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@100Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@59.887Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@59.887Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@119.88Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@120Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@143.999Hz 2021-09-06 10:40:10.166 - Thread: 1 -> 1360x768@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1360x768@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@59.887Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@59.887Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1366x768@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@59.978Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@59.887Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1440x900@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@60Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x900@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1200@60Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1200@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1200@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1680x1050@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1680x1050@100Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1680x1050@120Hz 2021-09-06 10:40:10.167 - Thread: 1 -> 1680x1050@120Hz 2021-09-06 10:40:10.167 - 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Thread: 1 -> 1366x768@143.999Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1366x768@143.999Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1366x768@165.002Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1366x768@165.002Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@100Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@100Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@59.978Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@120Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@120Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@100Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@100Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@59.887Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@119.88Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@119.88Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@120Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@120Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@143.999Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@143.999Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@165.002Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1440x900@165.002Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@60Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@100Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@100Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@119.88Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@119.88Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@120Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@120Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@143.999Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@143.999Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@165.002Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x900@165.002Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@100Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@100Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@120Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@120Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1200@60Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1200@100Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1200@100Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-06 10:40:10.174 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@100Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@100Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@120Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@120Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@60Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@60Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@100Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@100Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@50Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@50Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@59.94Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@59.94Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@119.88Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@119.88Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@120Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@120Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1768x992@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1080@60Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1080@100Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1080@50Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1080@119.88Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1080@120Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1200@100Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1200@100Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1440@100Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1440@100Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 2560x1440@100Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 2560x1440@59.951Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 2560x1440@119.998Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 2560x1440@143.999Hz 2021-09-06 10:40:10.175 - Thread: 1 -> 2560x1440@165.002Hz 2021-09-06 10:40:10.175 - Thread: 1 -> } 2021-09-06 10:40:10.175 - Thread: 1 -> } 2021-09-06 10:40:10.178 - Thread: 1 -> Service.IsActive: True 2021-09-06 10:40:10.179 - Thread: 1 -> Service.IsOnline: True 2021-09-06 10:40:10.179 - Thread: 1 -> Service.OwnsGame: False 2021-09-06 10:40:10.179 - Thread: 1 -> Service.UserId: 76561198019148180 2021-09-06 10:40:10.179 - Thread: 1 -> Service.UserName: Kraft Punk 2021-09-06 10:40:10.179 - Thread: 1 -> Service.Branch: default 2021-09-06 10:40:10.179 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-09-06 10:40:10.179 - Thread: 1 -> Build version: 0.1.1.0 2021-09-06 10:40:10.191 - Thread: 1 -> MyScreenManager() 2021-09-06 10:40:10.261 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2021-09-06 10:40:10.261 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2021-09-06 10:40:10.264 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2021-09-06 10:40:10.265 - Thread: 25 -> CreateDeviceInternal - Create device 2021-09-06 10:40:10.404 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2021-09-06 10:40:10.489 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2021-09-06 10:40:10.490 - Thread: 25 -> CreateDeviceInternal create swapchain 2021-09-06 10:40:25.662 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-09-06 10:40:25.663 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-06 10:40:25.663 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-09-06 10:40:27.338 - Thread: 1 -> Preallocate - START 2021-09-06 10:40:27.341 - Thread: 1 -> MySpaceWorldGenerator - START 2021-09-06 10:40:27.346 - Thread: 1 -> MySpaceWorldGenerator - END 2021-09-06 10:40:27.346 - Thread: 1 -> MySpaceBuildComponent - START 2021-09-06 10:40:27.346 - Thread: 1 -> MySpaceBuildComponent - END 2021-09-06 10:40:27.347 - Thread: 1 -> MyEntities - START 2021-09-06 10:40:27.360 - Thread: 1 -> MyEntities - END 2021-09-06 10:40:27.360 - Thread: 1 -> MyObjectBuilder_Base - START 2021-09-06 10:40:27.360 - Thread: 1 -> MyObjectBuilder_Base - END 2021-09-06 10:40:27.360 - Thread: 1 -> MyTransparentGeometry - START 2021-09-06 10:40:27.360 - Thread: 1 -> MyTransparentGeometry - END 2021-09-06 10:40:27.360 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-09-06 10:40:27.371 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-09-06 10:40:27.371 - Thread: 1 -> MyMath - START 2021-09-06 10:40:27.371 - Thread: 1 -> MyMath - END 2021-09-06 10:40:27.371 - Thread: 1 -> MySimpleObjectDraw - START 2021-09-06 10:40:27.371 - Thread: 1 -> MySimpleObjectDraw - END 2021-09-06 10:40:27.381 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-09-06 10:40:27.381 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-09-06 10:40:27.381 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-09-06 10:40:27.670 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-09-06 10:40:27.670 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-09-06 10:40:27.671 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-09-06 10:40:27.671 - Thread: 1 -> MySyncDestructions - START 2021-09-06 10:40:27.671 - Thread: 1 -> MySyncDestructions - END 2021-09-06 10:40:27.671 - Thread: 1 -> MySyncEntity - START 2021-09-06 10:40:27.671 - Thread: 1 -> MySyncEntity - END 2021-09-06 10:40:27.671 - Thread: 1 -> MyCommandCharacter - START 2021-09-06 10:40:27.672 - Thread: 1 -> MyCommandCharacter - END 2021-09-06 10:40:27.672 - Thread: 1 -> MyCommandConsole - START 2021-09-06 10:40:27.672 - Thread: 1 -> MyCommandConsole - END 2021-09-06 10:40:27.672 - Thread: 1 -> MyCommandEntity - START 2021-09-06 10:40:27.673 - Thread: 1 -> MyCommandEntity - END 2021-09-06 10:40:27.673 - Thread: 1 -> MyAiTargetManager - START 2021-09-06 10:40:27.673 - Thread: 1 -> MyAiTargetManager - END 2021-09-06 10:40:27.673 - Thread: 1 -> MyClientDebugCommands - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyClientDebugCommands - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyDedicatedServer - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyDedicatedServer - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyDedicatedServerBase - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyDedicatedServerBase - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerBase - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerBase - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerClient - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerClient - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerClientBase - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerClientBase - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerLobby - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerLobby - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerServerBase - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyMultiplayerServerBase - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyServerDebugCommands - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyServerDebugCommands - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyAIActionsParser - START 2021-09-06 10:40:27.674 - Thread: 1 -> MyAIActionsParser - END 2021-09-06 10:40:27.674 - Thread: 1 -> MyCubeGridDefinitions - START 2021-09-06 10:40:27.717 - Thread: 1 -> MyCubeGridDefinitions - END 2021-09-06 10:40:27.717 - Thread: 1 -> MyDefinitionManager - START 2021-09-06 10:40:27.732 - Thread: 1 -> MyDefinitionManager - END 2021-09-06 10:40:27.732 - Thread: 1 -> Preallocate - END 2021-09-06 10:40:27.736 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-09-06 10:40:31.509 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-09-06 10:40:31.560 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-09-06 10:40:31.570 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-09-06 10:40:31.571 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-06 10:40:31.571 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-06 10:40:31.571 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-09-06 10:40:31.571 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-09-06 10:40:31.571 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-09-06 10:40:31.573 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-09-06 10:40:31.578 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2021-09-06 10:40:31.578 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A34 2021-09-06 10:40:31.579 - Thread: 1 -> Virtualized: False 2021-09-06 10:40:31.581 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2021-09-06 10:40:31.582 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,128,239,104 bytes 2021-09-06 10:40:31.582 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-09-06 10:40:31.582 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,011,031,040 bytes 2021-09-06 10:40:31.582 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,371,986,944 bytes 2021-09-06 10:40:31.584 - Thread: 1 -> Drive C: | Capacity: 999,559,262,208 bytes | Free space: 338,292,809,728 bytes 2021-09-06 10:40:31.585 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-09-06 10:40:31.586 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-09-06 10:40:31.587 - Thread: 1 -> Installed DLCs: 2021-09-06 10:40:31.589 - Thread: 1 -> Deluxe Edition (573160) 2021-09-06 10:40:31.589 - Thread: 1 -> Decorative Blocks (1049790) 2021-09-06 10:40:31.589 - Thread: 1 -> Economy Deluxe (1135960) 2021-09-06 10:40:31.589 - Thread: 1 -> Style Pack (1084680) 2021-09-06 10:40:31.589 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-09-06 10:40:31.589 - Thread: 1 -> Frostbite (1241550) 2021-09-06 10:40:31.589 - Thread: 1 -> Sparks Of The Future (1307680) 2021-09-06 10:40:31.589 - Thread: 1 -> Wasteland (1374610) 2021-09-06 10:40:31.589 - Thread: 1 -> Warfare I. (1475830) 2021-09-06 10:40:31.601 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-09-06 10:40:31.882 - Thread: 1 -> Havok: Physics.Init 2021-09-06 10:40:33.658 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-09-06 10:40:33.663 - Thread: 1 -> HkGameName: SpaceEngineers 2021-09-06 10:40:33.668 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-09-06 10:40:33.670 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-06 10:40:33.846 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-06 10:40:34.098 - Thread: 1 -> Loading scenarios 2021-09-06 10:40:34.133 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-06 10:40:34.133 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-06 10:40:35.027 - Thread: 1 -> Loading sound definitions 2021-09-06 10:40:43.011 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:40:43.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-06 10:40:44.715 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:40:44.715 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-06 10:40:44.716 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:40:44.716 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-06 10:40:44.716 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:40:44.716 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-06 10:40:44.717 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:40:44.717 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-06 10:40:44.718 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:40:44.718 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-06 10:40:45.207 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-06 10:40:45.207 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-06 10:40:45.207 - Thread: 1 -> Loading shadow textures definitions 2021-09-06 10:40:45.207 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-06 10:40:45.211 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-06 10:40:45.218 - Thread: 1 -> MyAudio.LoadData - START 2021-09-06 10:40:45.419 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-06 10:40:48.378 - Thread: 1 -> MyAudio.LoadData - END 2021-09-06 10:40:48.386 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2021-09-06 10:40:48.387 - Thread: 1 -> MyGuiManager() 2021-09-06 10:40:48.390 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-06 10:40:48.500 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-06 10:40:48.626 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-06 10:40:48.646 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-09-06 10:40:48.647 - Thread: 13 -> ReloadVoxelMaterials 2021-09-06 10:40:48.844 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-09-06 10:40:48.844 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-09-06 10:40:48.844 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-09-06 10:40:48.844 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-09-06 10:40:48.949 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-09-06 10:40:48.957 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-09-06 10:40:48.961 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-09-06 10:40:49.043 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-09-06 10:40:49.051 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-09-06 10:40:49.093 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-09-06 10:40:49.097 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-09-06 10:40:49.111 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-09-06 10:40:49.129 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-09-06 10:40:49.136 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-09-06 10:40:49.143 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-09-06 10:40:49.157 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-09-06 10:40:49.266 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-09-06 10:40:49.290 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-09-06 10:40:49.305 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-09-06 10:40:49.356 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-09-06 10:40:49.414 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-09-06 10:40:49.449 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-09-06 10:40:49.460 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-09-06 10:40:49.478 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-09-06 10:40:49.485 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-09-06 10:40:49.501 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-09-06 10:40:49.574 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-09-06 10:40:49.588 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-09-06 10:40:49.607 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-09-06 10:40:49.662 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-09-06 10:40:49.720 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-09-06 10:40:49.724 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-09-06 10:40:49.742 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-09-06 10:40:49.772 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-09-06 10:40:49.774 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-09-06 10:40:49.803 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-09-06 10:40:49.809 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-09-06 10:40:49.822 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-09-06 10:40:49.856 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-09-06 10:40:49.857 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-09-06 10:40:49.858 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-09-06 10:40:49.894 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-09-06 10:40:49.898 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-09-06 10:40:49.912 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-09-06 10:40:49.998 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-09-06 10:40:49.999 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-09-06 10:40:50.015 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-09-06 10:40:50.037 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-09-06 10:40:50.044 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-09-06 10:40:50.045 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-09-06 10:40:50.365 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-09-06 10:40:51.212 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-09-06 10:40:51.423 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-09-06 10:40:51.459 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-09-06 10:40:51.493 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-09-06 10:40:51.525 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-09-06 10:40:51.554 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-09-06 10:40:51.567 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-09-06 10:40:51.583 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-09-06 10:40:51.594 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-09-06 10:40:51.621 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-09-06 10:40:51.651 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-09-06 10:40:51.673 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-09-06 10:40:51.694 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-09-06 10:40:51.714 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-09-06 10:40:51.735 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-09-06 10:40:51.756 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-09-06 10:40:51.797 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-09-06 10:40:51.864 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-06 10:40:51.865 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-06 10:40:51.865 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-06 10:40:51.872 - Thread: 1 -> Loading default controls 2021-09-06 10:40:51.885 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-09-06 10:40:52.022 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-09-06 10:40:52.094 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-09-06 10:40:52.096 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-09-06 10:40:52.104 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-09-06 10:40:52.197 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-09-06 10:40:52.228 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-09-06 10:40:52.238 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-09-06 10:40:52.280 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-09-06 10:40:52.318 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-09-06 10:40:52.327 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-09-06 10:40:52.392 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-09-06 10:40:52.425 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-09-06 10:40:52.449 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-09-06 10:40:52.472 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-09-06 10:40:52.503 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-09-06 10:40:52.566 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-09-06 10:40:52.567 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-09-06 10:40:52.582 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-09-06 10:40:52.585 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-09-06 10:40:52.642 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-09-06 10:40:52.658 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-09-06 10:40:52.662 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-09-06 10:40:52.664 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-09-06 10:40:52.931 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-09-06 10:40:52.934 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-09-06 10:40:53.014 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-09-06 10:40:53.131 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-09-06 10:40:53.196 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-09-06 10:40:53.231 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-09-06 10:40:53.403 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-09-06 10:40:53.437 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-09-06 10:40:55.955 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-09-06 10:40:55.963 - Thread: 1 -> Timer Frequency: 10000000 2021-09-06 10:40:55.963 - Thread: 1 -> Ticks per frame: 166667 2021-09-06 10:40:56.301 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-06 10:40:56.423 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-06 10:40:56.424 - Thread: 1 -> Flares Intensity: 1 2021-09-06 10:40:56.424 - Thread: 1 -> Field of view: 1.22173 2021-09-06 10:40:56.424 - Thread: 1 -> PostProcessingEnabled: True 2021-09-06 10:40:56.424 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-09-06 10:40:56.424 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-06 10:40:56.424 - Thread: 1 -> Render.DistanceFade: 2000 2021-09-06 10:40:56.424 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-06 10:40:56.424 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-06 10:40:56.424 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-06 10:40:56.424 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-06 10:40:56.424 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-06 10:40:56.424 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-06 10:40:56.424 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-06 10:40:56.424 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-06 10:40:56.424 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-06 10:40:56.424 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-06 10:40:56.424 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-06 10:40:56.454 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-09-06 10:40:56.454 - Thread: 1 -> Analytics session started: UserID = (56a1e0ca-67a4-6ca5-40d0-ed62c5876341) SessionID = (00086ca9-a742-44db-9d64-9ea9ab5d8d09) 2021-09-06 10:40:56.455 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-06 10:40:56.594 - Thread: 23 -> EOS P2P - Query NAT type failed. 2021-09-06 10:41:04.615 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-06 10:41:04.616 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-06 10:41:04.631 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-06 10:41:04.631 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-06 10:41:17.674 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-09-06 10:41:21.588 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-09-06 10:41:33.366 - Thread: 1 -> GUI Stats: Update 0.413237444444444, Draw 0.0933752777777778 2021-09-06 10:41:37.118 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-06 10:41:49.984 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-06 10:41:51.775 - Thread: 1 -> Flares Intensity: 1 2021-09-06 10:41:51.775 - Thread: 1 -> Field of view: 1.22173 2021-09-06 10:41:51.775 - Thread: 1 -> PostProcessingEnabled: False 2021-09-06 10:41:51.775 - Thread: 1 -> Render.GrassDensityFactor: 0 2021-09-06 10:41:51.775 - Thread: 1 -> Render.GrassDrawDistance: 49 2021-09-06 10:41:51.775 - Thread: 1 -> Render.DistanceFade: 1999 2021-09-06 10:41:51.775 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-06 10:41:51.775 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-06 10:41:51.775 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-06 10:41:51.775 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-06 10:41:51.775 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-06 10:41:51.775 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-06 10:41:51.775 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-06 10:41:51.775 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-06 10:41:51.775 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-06 10:41:51.775 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-06 10:41:51.775 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-06 10:41:51.790 - Thread: 1 -> MyConfig.Save() - START 2021-09-06 10:41:51.791 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 10:41:52.061 - Thread: 1 -> MyConfig.Save() - END 2021-09-06 10:41:52.095 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-09-06 10:41:52.095 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-09-06 10:41:56.045 - Thread: 1 -> MyConfig.Save() - START 2021-09-06 10:41:56.045 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 10:41:56.046 - Thread: 1 -> MyConfig.Save() - END 2021-09-06 10:41:56.047 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-09-06 10:42:03.976 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-06 10:42:03.976 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-09-06 10:42:03.976 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2021-09-06 10:42:05.429 - Thread: 1 -> GUI Stats: Update 0.255761166666667, Draw 0.0764188888888887 2021-09-06 10:42:06.853 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2021-09-06 10:42:06.854 - Thread: 1 -> VideoAdapter: 0 2021-09-06 10:42:06.854 - Thread: 1 -> Width: 2560 2021-09-06 10:42:06.854 - Thread: 1 -> Height: 1440 2021-09-06 10:42:06.854 - Thread: 1 -> RefreshRate: 165002 2021-09-06 10:42:06.854 - Thread: 1 -> WindowMode: Fullscreen window 2021-09-06 10:42:06.854 - Thread: 1 -> VerticalSync: 1 2021-09-06 10:42:06.862 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-06 10:42:08.381 - Thread: 1 -> MyConfig.Save() - START 2021-09-06 10:42:08.382 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 10:42:08.383 - Thread: 1 -> MyConfig.Save() - END 2021-09-06 10:42:08.396 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:08.396 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:08.396 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:08.397 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:10.496 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:10.496 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:26.252 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2021-09-06 10:42:26.253 - Thread: 13 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-09-06 10:42:26.398 - Thread: 1 -> Query successful. 2021-09-06 10:42:26.398 - Thread: 13 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-09-06 10:42:26.402 - Thread: 13 -> Mod download time: 0.00 seconds 2021-09-06 10:42:28.265 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2021-09-06 10:42:28.287 - Thread: 13 -> Loading available saves - START 2021-09-06 10:42:28.288 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2021-09-06 10:42:28.292 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2021-09-06 10:42:28.292 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2021-09-06 10:42:28.302 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:28.302 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:28.803 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-09-06 10:42:28.840 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:28.949 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2021-09-06 10:42:28.963 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:29.003 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-09-06 10:42:29.014 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:29.072 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2021-09-06 10:42:29.088 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:29.205 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2021-09-06 10:42:29.216 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:29.249 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-09-06 10:42:29.299 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:29.299 - Thread: 13 -> Loading available saves - END 2021-09-06 10:42:29.326 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-09-06 10:42:29.327 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:31.562 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-09-06 10:42:31.563 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:35.837 - Thread: 1 -> GUI Stats: Update 0.474713055555555, Draw 0.0903558333333333 2021-09-06 10:42:41.992 - Thread: 1 -> New Workshop Game MyGuiScreenBase.LoadContent 2021-09-06 10:42:41.992 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-09-06 10:42:41.993 - Thread: 13 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-09-06 10:42:42.003 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:42.004 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:42.136 - Thread: 1 -> Query successful. 2021-09-06 10:42:42.137 - Thread: 13 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-09-06 10:42:42.137 - Thread: 13 -> MySteamWorkshop.GetSubscribedScenariosBlocking - START 2021-09-06 10:42:42.287 - Thread: 1 -> Query successful. 2021-09-06 10:42:42.287 - Thread: 13 -> MySteamWorkshop.GetSubscribedScenariosBlocking - END 2021-09-06 10:42:42.520 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:42.521 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:43.420 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2021-09-06 10:42:43.421 - Thread: 13 -> Loading available saves - START 2021-09-06 10:42:43.421 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2021-09-06 10:42:43.421 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2021-09-06 10:42:43.421 - Thread: 13 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2021-09-06 10:42:43.437 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-09-06 10:42:43.438 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:43.453 - Thread: 1 -> New Workshop Game MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:43.454 - Thread: 1 -> New Workshop Game MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:43.492 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2021-09-06 10:42:43.493 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:43.523 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-09-06 10:42:43.524 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:43.545 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2021-09-06 10:42:43.546 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:43.580 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2021-09-06 10:42:43.581 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:43.593 - Thread: 13 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-09-06 10:42:43.594 - Thread: 13 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:43.594 - Thread: 13 -> Loading available saves - END 2021-09-06 10:42:43.616 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-09-06 10:42:43.617 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:49.147 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-09-06 10:42:49.148 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:49.808 - Thread: 26 -> StartNewSandbox - Start 2021-09-06 10:42:49.817 - Thread: 26 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-09-06 10:42:49.818 - Thread: 26 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 10:42:49.820 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-06 10:42:49.821 - Thread: 26 -> CheckPoint Experimental mode: No 2021-09-06 10:42:49.821 - Thread: 26 -> CheckPoint Experimental mode reason: 0 2021-09-06 10:42:49.822 - Thread: 26 -> LoadSession() - End 2021-09-06 10:42:49.839 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:49.839 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:49.839 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:49.840 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:49.840 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:49.840 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:49.840 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-06 10:42:49.840 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-06 10:42:49.855 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-09-06 10:42:49.856 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-09-06 10:42:49.856 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-09-06 10:42:50.060 - Thread: 1 -> RunLoadingAction - START 2021-09-06 10:42:50.063 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2021-09-06 10:42:50.218 - Thread: 1 -> GC Memory: 1,002,302,224 B 2021-09-06 10:42:50.224 - Thread: 1 -> Process Memory: 3,240,775,680 B 2021-09-06 10:42:50.225 - Thread: 1 -> Experimental mode: No 2021-09-06 10:42:50.225 - Thread: 1 -> Experimental mode reason: 0 2021-09-06 10:42:50.225 - Thread: 1 -> Console compatibility: No 2021-09-06 10:42:51.396 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-09-06 10:42:51.426 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-09-06 10:42:51.430 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-09-06 10:42:51.431 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-06 10:42:51.432 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-06 10:42:51.588 - Thread: 1 -> Loading scenarios 2021-09-06 10:42:51.588 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-06 10:42:51.589 - Thread: 1 -> List of used mods (0) - START 2021-09-06 10:42:51.589 - Thread: 1 -> List of used mods - END 2021-09-06 10:42:51.654 - Thread: 1 -> Loading behaviors 2021-09-06 10:42:51.655 - Thread: 1 -> Loading ammo magazines 2021-09-06 10:42:51.657 - Thread: 1 -> Loading ammo definitions 2021-09-06 10:42:51.659 - Thread: 1 -> Loading animations 2021-09-06 10:42:51.661 - Thread: 1 -> Loading animations 2021-09-06 10:42:51.662 - Thread: 1 -> Loading sound definitions 2021-09-06 10:42:51.663 - Thread: 1 -> Loading sound definitions 2021-09-06 10:42:51.663 - Thread: 1 -> Loading sound definitions 2021-09-06 10:42:51.663 - Thread: 1 -> Loading sound definitions 2021-09-06 10:42:51.663 - Thread: 1 -> Loading sound definitions 2021-09-06 10:42:51.663 - Thread: 1 -> Loading sound definitions 2021-09-06 10:42:51.663 - Thread: 1 -> Loading category classes 2021-09-06 10:42:51.664 - Thread: 1 -> Loading category classes 2021-09-06 10:42:51.664 - Thread: 1 -> Loading blueprint classes 2021-09-06 10:42:51.665 - Thread: 1 -> Loading blueprint class entries 2021-09-06 10:42:51.665 - Thread: 1 -> Loading blueprint class entries 2021-09-06 10:42:51.665 - Thread: 1 -> Loading blueprints 2021-09-06 10:42:51.667 - Thread: 1 -> Loading blueprints 2021-09-06 10:42:51.667 - Thread: 1 -> Loading agent definitions 2021-09-06 10:42:51.668 - Thread: 1 -> Loading character definitions 2021-09-06 10:42:51.679 - Thread: 1 -> Loading character definitions 2021-09-06 10:42:51.679 - Thread: 1 -> Loading components 2021-09-06 10:42:51.680 - Thread: 1 -> Loading components 2021-09-06 10:42:51.680 - Thread: 1 -> Loading configuration 2021-09-06 10:42:51.681 - Thread: 1 -> Loading container types 2021-09-06 10:42:51.682 - Thread: 1 -> Loading Contract Types 2021-09-06 10:42:51.687 - Thread: 1 -> Loading block positions 2021-09-06 10:42:51.690 - Thread: 1 -> Loading block positions 2021-09-06 10:42:51.690 - Thread: 1 -> Loading curve definitions 2021-09-06 10:42:51.692 - Thread: 1 -> Loading debris 2021-09-06 10:42:51.693 - Thread: 1 -> Loading environment items entries 2021-09-06 10:42:51.693 - Thread: 1 -> Loading decal global definitions 2021-09-06 10:42:51.693 - Thread: 1 -> Loading decal definitions 2021-09-06 10:42:51.694 - Thread: 1 -> Loading decal definitions 2021-09-06 10:42:51.694 - Thread: 1 -> Loading drone behaviors 2021-09-06 10:42:51.696 - Thread: 1 -> Loading edges 2021-09-06 10:42:51.697 - Thread: 1 -> Loading emissive color definitions 2021-09-06 10:42:51.700 - Thread: 1 -> Loading emissive color default states 2021-09-06 10:42:51.703 - Thread: 1 -> Loading animations 2021-09-06 10:42:51.704 - Thread: 1 -> Loading entity components 2021-09-06 10:42:51.713 - Thread: 1 -> Loading component containers 2021-09-06 10:42:51.725 - Thread: 1 -> Loading environment items entries 2021-09-06 10:42:51.726 - Thread: 1 -> Loading Faction Names 2021-09-06 10:42:51.726 - Thread: 1 -> Loading factions 2021-09-06 10:42:51.729 - Thread: 1 -> Loading flare definitions 2021-09-06 10:42:51.738 - Thread: 1 -> Loading gas property definitions 2021-09-06 10:42:51.738 - Thread: 1 -> Loading event definitions 2021-09-06 10:42:51.740 - Thread: 1 -> Loading physical items 2021-09-06 10:42:51.743 - Thread: 1 -> Loading chat bot responses 2021-09-06 10:42:51.766 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:42:51.766 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-06 10:42:51.771 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:42:51.771 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-06 10:42:51.772 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:42:51.772 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-06 10:42:51.773 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:42:51.773 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-06 10:42:51.773 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:42:51.773 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-06 10:42:51.774 - Thread: 1 -> GuiTextures.sbc 2021-09-06 10:42:51.774 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-06 10:42:51.781 - Thread: 1 -> Loading LCD texture categories 2021-09-06 10:42:51.782 - Thread: 1 -> Loading LCD texture categories 2021-09-06 10:42:51.782 - Thread: 1 -> Loading LCD texture categories 2021-09-06 10:42:51.782 - Thread: 1 -> Loading LCD texture categories 2021-09-06 10:42:51.782 - Thread: 1 -> Loading LCD texture categories 2021-09-06 10:42:51.782 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-06 10:42:51.782 - Thread: 1 -> Loading planet definition 2021-09-06 10:42:51.788 - Thread: 1 -> Loading physical items 2021-09-06 10:42:51.790 - Thread: 1 -> Loading physical items 2021-09-06 10:42:51.791 - Thread: 1 -> Loading physical material properties 2021-09-06 10:42:51.793 - Thread: 1 -> Loading pirate antennas 2021-09-06 10:42:51.794 - Thread: 1 -> Loading research blocks definitions 2021-09-06 10:42:51.795 - Thread: 1 -> Loading research groups definitions 2021-09-06 10:42:51.796 - Thread: 1 -> Loading resource distribution groups 2021-09-06 10:42:51.797 - Thread: 1 -> Loading shadow textures definitions 2021-09-06 10:42:51.797 - Thread: 1 -> Loading ship sound groups 2021-09-06 10:42:51.807 - Thread: 1 -> Loading ship sound groups 2021-09-06 10:42:51.807 - Thread: 1 -> Loading sound categories 2021-09-06 10:42:51.810 - Thread: 1 -> Loading stat definitions 2021-09-06 10:42:51.810 - Thread: 1 -> Loading grid creators 2021-09-06 10:42:51.811 - Thread: 1 -> Loading transparent material properties 2021-09-06 10:42:51.812 - Thread: 1 -> Loading planet definition 2021-09-06 10:42:51.812 - Thread: 1 -> Loading voxel map storage definitions 2021-09-06 10:42:51.814 - Thread: 1 -> Loading voxel material definitions 2021-09-06 10:42:51.815 - Thread: 1 -> Loading voxel material definitions 2021-09-06 10:42:51.815 - Thread: 1 -> Loading voxel material definitions 2021-09-06 10:42:51.815 - Thread: 1 -> Loading voxel material definitions 2021-09-06 10:42:51.815 - Thread: 1 -> Loading Weather Effects 2021-09-06 10:42:51.818 - Thread: 1 -> Audio effects definitions 2021-09-06 10:42:51.821 - Thread: 1 -> Loading environment items definitions 2021-09-06 10:42:51.822 - Thread: 1 -> Loading environment items definitions 2021-09-06 10:42:51.822 - Thread: 1 -> Loading physical material properties 2021-09-06 10:42:51.826 - Thread: 1 -> Loading particle effect definitions 2021-09-06 10:42:51.907 - Thread: 1 -> Loading particle effect definitions 2021-09-06 10:42:51.908 - Thread: 1 -> Loading environment item definitions 2021-09-06 10:42:51.911 - Thread: 1 -> Loading weapon definitions 2021-09-06 10:42:51.919 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:51.948 - Thread: 1 -> Created block definitions 2021-09-06 10:42:51.949 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:51.984 - Thread: 1 -> Created block definitions 2021-09-06 10:42:51.990 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:51.990 - Thread: 1 -> Created block definitions 2021-09-06 10:42:51.991 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:51.991 - Thread: 1 -> Created block definitions 2021-09-06 10:42:51.991 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:51.998 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.002 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.003 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.004 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.005 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.006 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.007 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.008 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.010 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.011 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.012 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.013 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.014 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.015 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.019 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.020 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.021 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.022 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.022 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.023 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.024 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.025 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.028 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.030 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.030 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.031 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.031 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.035 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.035 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.036 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.038 - Thread: 1 -> Created block definitions 2021-09-06 10:42:52.040 - Thread: 1 -> Loading cube blocks 2021-09-06 10:42:52.041 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-09-06 10:42:52.104 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-09-06 10:42:52.105 - Thread: 1 -> Loading asteroid generators 2021-09-06 10:42:52.106 - Thread: 1 -> Loading spawn groups 2021-09-06 10:42:52.110 - Thread: 1 -> Loading drop containers 2021-09-06 10:42:52.110 - Thread: 1 -> Loading spawn groups 2021-09-06 10:42:52.111 - Thread: 1 -> Loading spawn groups 2021-09-06 10:42:52.111 - Thread: 1 -> Loading radial menu definitions 2021-09-06 10:42:52.127 - Thread: 1 -> Loading respawn ships 2021-09-06 10:42:52.129 - Thread: 1 -> Loading spawn groups 2021-09-06 10:42:52.129 - Thread: 1 -> Loading wheel speeds 2021-09-06 10:42:52.171 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-06 10:42:52.189 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-06 10:42:52.189 - Thread: 1 -> MyAudio.LoadData - START 2021-09-06 10:42:52.218 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-06 10:42:54.557 - Thread: 1 -> MyAudio.LoadData - END 2021-09-06 10:42:54.598 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-09-06 10:42:54.647 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-06 10:42:54.678 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-06 10:42:54.679 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-06 10:42:54.679 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-06 10:42:54.687 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-06 10:42:54.946 - Thread: 42 -> External debugger: listening... 2021-09-06 10:42:54.965 - Thread: 1 -> MyLights.LoadData() - START 2021-09-06 10:42:54.969 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-09-06 10:42:54.969 - Thread: 1 -> MyLights.LoadData() - END 2021-09-06 10:42:54.969 - Thread: 1 -> Info: MyLights initialized. 2021-09-06 10:42:54.969 - Thread: 1 -> MyExplosions.LoadData() - START 2021-09-06 10:42:54.975 - Thread: 1 -> MyExplosions.LoadData() - END 2021-09-06 10:42:55.034 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-09-06 10:42:55.034 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-09-06 10:42:55.057 - Thread: 1 -> Loading Procedural World Generator 2021-09-06 10:42:55.057 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-09-06 10:42:55.105 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-09-06 10:42:55.233 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-09-06 10:42:55.234 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2021-09-06 10:42:55.234 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-09-06 10:42:55.234 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-09-06 10:42:55.234 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-09-06 10:42:55.234 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-09-06 10:42:55.234 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2021-09-06 10:42:55.234 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2021-09-06 10:42:55.234 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2021-09-06 10:42:55.234 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2021-09-06 10:43:03.993 - Thread: 13 -> Info: Planet generator name: Moon 2021-09-06 10:43:03.997 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 10:43:04.008 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-09-06 10:43:04.009 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2021-09-06 10:43:04.160 - Thread: 14 -> Info: Planet generator name: Alien 2021-09-06 10:43:04.160 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 10:43:04.160 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-09-06 10:43:04.160 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2021-09-06 10:43:04.401 - Thread: 16 -> Info: Planet generator name: Mars 2021-09-06 10:43:04.402 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 10:43:04.402 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-09-06 10:43:04.402 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2021-09-06 10:43:05.100 - Thread: 15 -> Info: Planet generator name: Titan 2021-09-06 10:43:05.100 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 10:43:06.079 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-09-06 10:43:06.079 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 10:43:09.832 - Thread: 16 -> Info: Planet generator name: Pertam 2021-09-06 10:43:09.832 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 10:43:10.556 - Thread: 14 -> Info: Planet generator name: Triton 2021-09-06 10:43:10.556 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 10:43:11.055 - Thread: 13 -> Info: Planet generator name: Europa 2021-09-06 10:43:11.055 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 10:43:11.055 - Thread: 1 -> Entities loaded & initialized 2021-09-06 10:43:11.067 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2021-09-06 10:43:11.067 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-09-06 10:43:11.091 - Thread: 1 -> RequestRespawn 2021-09-06 10:43:12.951 - Thread: 1 -> MySession.Static.LogSettings - START 2021-09-06 10:43:12.952 - Thread: 1 -> Name = Star System 2021-09-06 10:42 2021-09-06 10:43:12.952 - Thread: 1 -> Description = 2021-09-06 10:43:12.952 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2021-09-06 10:43:12.952 - Thread: 1 -> Password = 2021-09-06 10:43:12.952 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2021-09-06 10:43:12.952 - Thread: 1 -> WorkshopId = 2021-09-06 10:43:12.952 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2021-09-06 10:43:12.952 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2021-09-06 10:43:12.956 - Thread: 1 -> Settings: 2021-09-06 10:43:12.957 - Thread: 1 -> GameMode = Survival 2021-09-06 10:43:12.957 - Thread: 1 -> MaxPlayers = 4 2021-09-06 10:43:12.957 - Thread: 1 -> OnlineMode = OFFLINE 2021-09-06 10:43:12.957 - Thread: 1 -> TotalPCU = 100000 2021-09-06 10:43:12.957 - Thread: 1 -> PiratePCU = 50000 2021-09-06 10:43:12.957 - Thread: 1 -> AutoHealing = True 2021-09-06 10:43:12.957 - Thread: 1 -> WeaponsEnabled = True 2021-09-06 10:43:12.957 - Thread: 1 -> ThrusterDamage = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableSpectator = False 2021-09-06 10:43:12.957 - Thread: 1 -> EnableCopyPaste = False 2021-09-06 10:43:12.957 - Thread: 1 -> MaxFloatingObjects = 100 2021-09-06 10:43:12.957 - Thread: 1 -> MaxGridSize = 0 2021-09-06 10:43:12.957 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-09-06 10:43:12.957 - Thread: 1 -> CargoShipsEnabled = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnvironmentHostility = SAFE 2021-09-06 10:43:12.957 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-09-06 10:43:12.957 - Thread: 1 -> InventorySizeMultiplier = 3 2021-09-06 10:43:12.957 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-09-06 10:43:12.957 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-09-06 10:43:12.957 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-09-06 10:43:12.957 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-09-06 10:43:12.957 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-09-06 10:43:12.957 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-09-06 10:43:12.957 - Thread: 1 -> ClientCanSave = False 2021-09-06 10:43:12.957 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-09-06 10:43:12.957 - Thread: 1 -> PermanentDeath = False 2021-09-06 10:43:12.957 - Thread: 1 -> DestructibleBlocks = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableScripts = False 2021-09-06 10:43:12.957 - Thread: 1 -> AutoSaveInMinutes = 5 2021-09-06 10:43:12.957 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-09-06 10:43:12.957 - Thread: 1 -> ProceduralDensity = 0.35 2021-09-06 10:43:12.957 - Thread: 1 -> ProceduralSeed = 0 2021-09-06 10:43:12.957 - Thread: 1 -> DestructibleBlocks = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableIngameScripts = False 2021-09-06 10:43:12.957 - Thread: 1 -> ViewDistance = 15000 2021-09-06 10:43:12.957 - Thread: 1 -> Voxel destruction = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableStructuralSimulation = False 2021-09-06 10:43:12.957 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-09-06 10:43:12.957 - Thread: 1 -> EnableContainerDrops = True 2021-09-06 10:43:12.957 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-09-06 10:43:12.957 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-09-06 10:43:12.957 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-09-06 10:43:12.957 - Thread: 1 -> EnableSubgridDamage = False 2021-09-06 10:43:12.957 - Thread: 1 -> SyncDistance = 3000 2021-09-06 10:43:12.957 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-09-06 10:43:12.957 - Thread: 1 -> AFKTimeoutMin = 0 2021-09-06 10:43:12.957 - Thread: 1 -> StopGridsPeriodMin = 15 2021-09-06 10:43:12.957 - Thread: 1 -> MaxPlanets = 99 2021-09-06 10:43:12.957 - Thread: 1 -> MaxBackupSaves = 5 2021-09-06 10:43:12.957 - Thread: 1 -> MaxFactionsCount = 0 2021-09-06 10:43:12.957 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-09-06 10:43:12.957 - Thread: 1 -> RespawnShipDelete = False 2021-09-06 10:43:12.957 - Thread: 1 -> WorldSizeKm = 0 2021-09-06 10:43:12.957 - Thread: 1 -> ResetOwnership = False 2021-09-06 10:43:12.957 - Thread: 1 -> RealisticSound = False 2021-09-06 10:43:12.957 - Thread: 1 -> EnableSaving = True 2021-09-06 10:43:12.957 - Thread: 1 -> InfiniteAmmo = False 2021-09-06 10:43:12.957 - Thread: 1 -> EnableToolShake = True 2021-09-06 10:43:12.957 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-09-06 10:43:12.957 - Thread: 1 -> OffensiveWordsFiltering = False 2021-09-06 10:43:12.957 - Thread: 1 -> UseConsolePCU = False 2021-09-06 10:43:12.957 - Thread: 1 -> PredefinedAsteroids = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-09-06 10:43:12.957 - Thread: 1 -> FamilySharing = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnablePcuTrading = True 2021-09-06 10:43:12.957 - Thread: 1 -> SuppressedWarnings = 2021-09-06 10:43:12.957 - Thread: 1 -> SimplifiedSimulation = False 2021-09-06 10:43:12.957 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-09-06 10:43:12.957 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-09-06 10:43:12.957 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-09-06 10:43:12.957 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-09-06 10:43:12.957 - Thread: 1 -> TradeFactionsCount = 15 2021-09-06 10:43:12.957 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-09-06 10:43:12.957 - Thread: 1 -> WeatherSystem = True 2021-09-06 10:43:12.957 - Thread: 1 -> DepositSizeDenominator = 60 2021-09-06 10:43:12.957 - Thread: 1 -> DepositsCountCoefficient = 1 2021-09-06 10:43:12.957 - Thread: 1 -> EnableEconomy = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableBountyContracts = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableSupergridding = False 2021-09-06 10:43:12.957 - Thread: 1 -> EnableAutorespawn = True 2021-09-06 10:43:12.957 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-09-06 10:43:12.957 - Thread: 1 -> EnableGoodBotHints = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableResearch = True 2021-09-06 10:43:12.957 - Thread: 1 -> VoxelAgeThreshold = 24 2021-09-06 10:43:12.957 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-09-06 10:43:12.957 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-09-06 10:43:12.957 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-09-06 10:43:12.957 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-09-06 10:43:12.957 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-09-06 10:43:12.957 - Thread: 1 -> OptimalGridCount = 0 2021-09-06 10:43:12.957 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-09-06 10:43:12.957 - Thread: 1 -> BlockCountThreshold = 20 2021-09-06 10:43:12.957 - Thread: 1 -> TrashFlagsValue = 7706 2021-09-06 10:43:12.957 - Thread: 1 -> TrashRemovalEnabled = True 2021-09-06 10:43:12.957 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-09-06 10:43:12.957 - Thread: 1 -> EnableVoxelHand = True 2021-09-06 10:43:12.957 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableScripterRole = False 2021-09-06 10:43:12.957 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-09-06 10:43:12.957 - Thread: 1 -> FloraDensityMultiplier = 1 2021-09-06 10:43:12.957 - Thread: 1 -> EnableSpiders = False 2021-09-06 10:43:12.957 - Thread: 1 -> EnableWolfs = False 2021-09-06 10:43:12.957 - Thread: 1 -> EnableDrones = True 2021-09-06 10:43:12.957 - Thread: 1 -> MaxDrones = 5 2021-09-06 10:43:12.957 - Thread: 1 -> StartInRespawnScreen = False 2021-09-06 10:43:12.957 - Thread: 1 -> SpawnWithTools = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableJetpack = True 2021-09-06 10:43:12.957 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-09-06 10:43:12.957 - Thread: 1 -> PhysicsIterations = 8 2021-09-06 10:43:12.957 - Thread: 1 -> CanJoinRunning = False 2021-09-06 10:43:12.957 - Thread: 1 -> Scenario = False 2021-09-06 10:43:12.957 - Thread: 1 -> ScenarioEditMode = False 2021-09-06 10:43:12.957 - Thread: 1 -> EnableRespawnShips = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableSunRotation = True 2021-09-06 10:43:12.957 - Thread: 1 -> StationVoxelSupport = False 2021-09-06 10:43:12.957 - Thread: 1 -> EnableConvertToStation = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableEncounters = True 2021-09-06 10:43:12.957 - Thread: 1 -> Enable3rdPersonView = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableOxygenPressurization = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnableOxygen = True 2021-09-06 10:43:12.957 - Thread: 1 -> ExperimentalMode = False 2021-09-06 10:43:12.957 - Thread: 1 -> ExperimentalModeReason = 0 2021-09-06 10:43:12.957 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-09-06 10:43:12.957 - Thread: 1 -> EnableRecoil = True 2021-09-06 10:43:12.957 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-09-06 10:43:12.957 - Thread: 1 -> MySession.Static.LogSettings - END 2021-09-06 10:43:19.160 - Thread: 19 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-06 10:43:19.245 - Thread: 19 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-06 10:43:19.327 - Thread: 17 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-06 10:43:19.423 - Thread: 19 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-06 10:43:19.805 - Thread: 1 -> Analytics ids for user ([007...180]): User = (56a1e0ca-67a4-6ca5-40d0-ed62c5876341) Session = (00086ca9-a742-44db-9d64-9ea9ab5d8d09). 2021-09-06 10:43:19.811 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-09-06 10:43:19.839 - Thread: 1 -> Session loaded 2021-09-06 10:43:19.840 - Thread: 1 -> RunLoadingAction - END 2021-09-06 10:43:19.840 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-09-06 10:43:19.840 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-09-06 10:43:19.841 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-09-06 10:43:19.841 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-09-06 10:43:19.841 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-09-06 10:43:20.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-06 10:43:20.293 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9009.745,24637.8,1,0,1235.15,4947.918,0,100000,0,4.111294,1.615506,0,7021,10.55437,0,16.66667,0.4339212,0.1705064,100,3558936456,1235.15,0,0 2021-09-06 10:43:20.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-06 10:43:20.293 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,820,42,5,71,0,849,3394,893,0,0,116,965,0,696,28,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2021-09-06 10:43:20.295 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2021-09-06 10:43:24.556 - Thread: 1 -> Loading duration: 34.7004832 2021-09-06 10:43:24.570 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-09-06 10:43:24.570 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-09-06 10:43:24.885 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-09-06 10:43:42.386 - Thread: 1 -> GUI Stats: Update 17.021448, Draw 0.167617333333333 2021-09-06 10:44:02.843 - Thread: 1 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-06 10:44:02.844 - Thread: 1 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-06 10:44:02.898 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-06 10:44:03.274 - Thread: 1 -> Updating continues. 2021-09-06 10:44:03.637 - Thread: 1 -> Clusters reordered 2021-09-06 10:44:04.010 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2021-09-06 10:44:04.025 - Thread: 1 -> GC Memory: 2527.624 / 2527.624 MB 2021-09-06 10:44:04.054 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2021-09-06 10:44:04.054 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2021-09-06 10:44:06.598 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2021-09-06 10:44:06.598 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2021-09-06 10:44:07.087 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-09-06 10:44:07.138 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-09-06 10:44:07.248 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-09-06 10:44:07.249 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-06 10:44:07.318 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-06 10:44:07.321 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-09-06 10:44:07.324 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-06 10:44:07.326 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-09-06 10:44:15.309 - Thread: 1 -> Clusters reordered 2021-09-06 10:44:15.359 - Thread: 1 -> Saving world - START 2021-09-06 10:44:15.359 - Thread: 1 -> Making world state snapshot. 2021-09-06 10:44:15.359 - Thread: 1 -> Before snapshot.: GC Memory: 2,944 B 2021-09-06 10:44:15.516 - Thread: 1 -> After snapshot.: GC Memory: 2,954 B 2021-09-06 10:44:15.517 - Thread: 1 -> Directory cleanup: GC Memory: 2,954 B 2021-09-06 10:44:15.517 - Thread: 1 -> Saving world - END 2021-09-06 10:44:15.559 - Thread: 15 -> Session snapshot save - START 2021-09-06 10:44:15.560 - Thread: 15 -> Checking file access for files in target dir.