2021-09-06 00:37:40.791 - Thread: 1 -> Log Started 2021-09-06 00:37:40.792 - Thread: 1 -> Timezone (local - UTC): -6h 2021-09-06 00:37:40.792 - Thread: 1 -> App Version: 01_199_025 2021-09-06 00:37:40.803 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-09-06 00:37:40.804 - Thread: 1 -> Branch / Sandbox: SVN 2021-09-06 00:37:40.804 - Thread: 1 -> Environment.ProcessorCount: 16 2021-09-06 00:37:40.856 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-09-06 00:37:40.856 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-09-06 00:37:40.856 - Thread: 1 -> Environment.Is64BitProcess: True 2021-09-06 00:37:40.856 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-09-06 00:37:40.857 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-09-06 00:37:40.857 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-06 00:37:40.860 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2021-09-06 00:37:40.860 - Thread: 1 -> IntPtr.Size: 8 2021-09-06 00:37:40.860 - Thread: 1 -> Default Culture: 2021-09-06 00:37:40.860 - Thread: 1 -> Default UI Culture: 2021-09-06 00:37:40.863 - Thread: 1 -> MyConfig.Load() - START 2021-09-06 00:37:40.865 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 00:37:40.865 - Thread: 1 -> Config file not found! C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 00:37:40.867 - Thread: 1 -> NewNewGameScreen: False 2021-09-06 00:37:40.868 - Thread: 1 -> MyConfig.Load() - END 2021-09-06 00:37:41.262 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-09-06 00:37:41.449 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-09-06 00:37:41.466 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-09-06 00:37:41.467 - Thread: 1 -> Found processor count: 8 2021-09-06 00:37:41.467 - Thread: 1 -> Using processor count: 8 2021-09-06 00:37:41.607 - Thread: 1 -> All detected adapters: 2021-09-06 00:37:41.626 - Thread: 1 -> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=342890970, DeviceID=6918 2021-09-06 00:37:41.626 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-09-06 00:37:42.033 - Thread: 1 -> AdapterInfo = { 2021-09-06 00:37:42.033 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2021-09-06 00:37:42.033 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 8564119552, Luid: 57051, rev: 161, subsys id: 342890970, vendor id: 4318, feature_level 11.1: True 2021-09-06 00:37:42.033 - Thread: 1 -> Driver version = 30.0.14.7196 2021-09-06 00:37:42.033 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-09-06 00:37:42.033 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-06 00:37:42.033 - Thread: 1 -> AftermathSupported = False 2021-09-06 00:37:42.033 - Thread: 1 -> Adapter id = 0 2021-09-06 00:37:42.033 - Thread: 1 -> Supported = True 2021-09-06 00:37:42.033 - Thread: 1 -> RAM = 11667505152 2021-09-06 00:37:42.033 - Thread: 1 -> Priority = 2 2021-09-06 00:37:42.033 - Thread: 1 -> Multithreaded rendering supported = True 2021-09-06 00:37:42.033 - Thread: 1 -> Output is attached = True 2021-09-06 00:37:42.034 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-06 00:37:42.034 - Thread: 1 -> Display modes = { 2021-09-06 00:37:42.034 - Thread: 1 -> DXGIOutput id = 0 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@60Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@75Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@72Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@100Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@100Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@59.94Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@119.88Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@119.88Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@120Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@120Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@143.999Hz 2021-09-06 00:37:42.034 - Thread: 1 -> 640x480@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 640x480@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 640x480@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@60Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@59.94Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x480@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@50Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 720x576@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@75Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@56.25Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@60.317Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@72.188Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 800x600@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@60.004Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@70.069Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@75.029Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1024x768@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1152x864@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1176x664@60Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1176x664@60Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1176x664@50Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1176x664@50Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1176x664@59.94Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1176x664@59.94Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x720@60Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x720@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x720@50Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x720@59.94Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x720@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x720@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x720@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x720@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x720@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x720@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x768@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x800@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@60Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x960@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1360x768@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1366x768@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@59.978Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@59.887Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1440x900@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@60Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@119.88Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@120Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@143.999Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x900@165.002Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x1024@100Hz 2021-09-06 00:37:42.035 - Thread: 1 -> 1600x1024@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1024@120Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1024@120Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1200@60Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1200@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1200@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@120Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@120Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@60Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@60Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@50Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@50Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@59.94Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@59.94Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@119.88Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@119.88Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@120Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@120Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1768x992@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1080@60Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1080@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1080@50Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1080@119.88Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1080@120Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1200@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1200@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1440@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1440@100Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-06 00:37:42.036 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-06 00:37:42.036 - 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Thread: 1 -> 1600x1200@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@100Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@100Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@120Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@120Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@60Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@60Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@100Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@100Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@50Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@50Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@59.94Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@59.94Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@119.88Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@119.88Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@120Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@120Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1768x992@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1080@60Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1080@100Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1080@50Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1080@119.88Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1080@120Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1200@100Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1200@100Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1440@100Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1440@100Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 2560x1440@100Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 2560x1440@59.951Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 2560x1440@119.998Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 2560x1440@143.999Hz 2021-09-06 00:37:42.043 - Thread: 1 -> 2560x1440@165.002Hz 2021-09-06 00:37:42.043 - Thread: 1 -> } 2021-09-06 00:37:42.043 - Thread: 1 -> } 2021-09-06 00:37:42.047 - Thread: 1 -> Service.IsActive: True 2021-09-06 00:37:42.047 - Thread: 1 -> Service.IsOnline: True 2021-09-06 00:37:42.047 - Thread: 1 -> Service.OwnsGame: False 2021-09-06 00:37:42.047 - Thread: 1 -> Service.UserId: 76561198019148180 2021-09-06 00:37:42.047 - Thread: 1 -> Service.UserName: Kraft Punk 2021-09-06 00:37:42.047 - Thread: 1 -> Service.Branch: default 2021-09-06 00:37:42.047 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-09-06 00:37:42.047 - Thread: 1 -> Build version: 0.1.1.0 2021-09-06 00:37:42.059 - Thread: 1 -> MyScreenManager() 2021-09-06 00:37:42.121 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2021-09-06 00:37:42.122 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2021-09-06 00:37:42.125 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2021-09-06 00:37:42.125 - Thread: 19 -> CreateDeviceInternal - Create device 2021-09-06 00:37:42.267 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2021-09-06 00:37:42.354 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2021-09-06 00:37:42.355 - Thread: 19 -> CreateDeviceInternal create swapchain 2021-09-06 00:37:44.083 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-09-06 00:37:44.084 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-06 00:37:44.084 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-09-06 00:37:44.997 - Thread: 1 -> Preallocate - START 2021-09-06 00:37:45.000 - Thread: 1 -> MySpaceWorldGenerator - START 2021-09-06 00:37:45.005 - Thread: 1 -> MySpaceWorldGenerator - END 2021-09-06 00:37:45.005 - Thread: 1 -> MySpaceBuildComponent - START 2021-09-06 00:37:45.005 - Thread: 1 -> MySpaceBuildComponent - END 2021-09-06 00:37:45.005 - Thread: 1 -> MyEntities - START 2021-09-06 00:37:45.019 - Thread: 1 -> MyEntities - END 2021-09-06 00:37:45.019 - Thread: 1 -> MyObjectBuilder_Base - START 2021-09-06 00:37:45.019 - Thread: 1 -> MyObjectBuilder_Base - END 2021-09-06 00:37:45.019 - Thread: 1 -> MyTransparentGeometry - START 2021-09-06 00:37:45.019 - Thread: 1 -> MyTransparentGeometry - END 2021-09-06 00:37:45.019 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-09-06 00:37:45.029 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-09-06 00:37:45.029 - Thread: 1 -> MyMath - START 2021-09-06 00:37:45.029 - Thread: 1 -> MyMath - END 2021-09-06 00:37:45.029 - Thread: 1 -> MySimpleObjectDraw - START 2021-09-06 00:37:45.029 - Thread: 1 -> MySimpleObjectDraw - END 2021-09-06 00:37:45.039 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-09-06 00:37:45.039 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-09-06 00:37:45.039 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-09-06 00:37:45.127 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-09-06 00:37:45.127 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-09-06 00:37:45.127 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-09-06 00:37:45.128 - Thread: 1 -> MySyncDestructions - START 2021-09-06 00:37:45.128 - Thread: 1 -> MySyncDestructions - END 2021-09-06 00:37:45.128 - Thread: 1 -> MySyncEntity - START 2021-09-06 00:37:45.128 - Thread: 1 -> MySyncEntity - END 2021-09-06 00:37:45.128 - Thread: 1 -> MyCommandCharacter - START 2021-09-06 00:37:45.129 - Thread: 1 -> MyCommandCharacter - END 2021-09-06 00:37:45.129 - Thread: 1 -> MyCommandConsole - START 2021-09-06 00:37:45.129 - Thread: 1 -> MyCommandConsole - END 2021-09-06 00:37:45.129 - Thread: 1 -> MyCommandEntity - START 2021-09-06 00:37:45.130 - Thread: 1 -> MyCommandEntity - END 2021-09-06 00:37:45.130 - Thread: 1 -> MyAiTargetManager - START 2021-09-06 00:37:45.130 - Thread: 1 -> MyAiTargetManager - END 2021-09-06 00:37:45.130 - Thread: 1 -> MyClientDebugCommands - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyClientDebugCommands - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyDedicatedServer - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyDedicatedServer - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyDedicatedServerBase - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyDedicatedServerBase - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerBase - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerBase - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerClient - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerClient - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerClientBase - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerClientBase - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerLobby - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerLobby - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerServerBase - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyMultiplayerServerBase - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyServerDebugCommands - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyServerDebugCommands - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyAIActionsParser - START 2021-09-06 00:37:45.131 - Thread: 1 -> MyAIActionsParser - END 2021-09-06 00:37:45.131 - Thread: 1 -> MyCubeGridDefinitions - START 2021-09-06 00:37:45.174 - Thread: 1 -> MyCubeGridDefinitions - END 2021-09-06 00:37:45.174 - Thread: 1 -> MyDefinitionManager - START 2021-09-06 00:37:45.190 - Thread: 1 -> MyDefinitionManager - END 2021-09-06 00:37:45.190 - Thread: 1 -> Preallocate - END 2021-09-06 00:37:45.194 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-09-06 00:37:45.466 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-09-06 00:37:45.466 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-09-06 00:37:45.475 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-09-06 00:37:45.476 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-06 00:37:45.476 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-06 00:37:45.476 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-09-06 00:37:45.476 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-09-06 00:37:45.476 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-09-06 00:37:45.478 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-09-06 00:37:45.483 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2021-09-06 00:37:45.483 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A34 2021-09-06 00:37:45.483 - Thread: 1 -> Virtualized: False 2021-09-06 00:37:45.486 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2021-09-06 00:37:45.487 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,128,239,104 bytes 2021-09-06 00:37:45.487 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-09-06 00:37:45.487 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,349,734,912 bytes 2021-09-06 00:37:45.487 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,550,588,928 bytes 2021-09-06 00:37:45.489 - Thread: 1 -> Drive C: | Capacity: 999,559,262,208 bytes | Free space: 348,470,620,160 bytes 2021-09-06 00:37:45.489 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-09-06 00:37:45.491 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-09-06 00:37:45.491 - Thread: 1 -> Installed DLCs: 2021-09-06 00:37:45.493 - Thread: 1 -> Deluxe Edition (573160) 2021-09-06 00:37:45.493 - Thread: 1 -> Decorative Blocks (1049790) 2021-09-06 00:37:45.493 - Thread: 1 -> Economy Deluxe (1135960) 2021-09-06 00:37:45.494 - Thread: 1 -> Style Pack (1084680) 2021-09-06 00:37:45.494 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-09-06 00:37:45.494 - Thread: 1 -> Frostbite (1241550) 2021-09-06 00:37:45.494 - Thread: 1 -> Sparks Of The Future (1307680) 2021-09-06 00:37:45.494 - Thread: 1 -> Wasteland (1374610) 2021-09-06 00:37:45.494 - Thread: 1 -> Warfare I. (1475830) 2021-09-06 00:37:45.506 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-09-06 00:37:45.573 - Thread: 1 -> Havok: Physics.Init 2021-09-06 00:37:45.585 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-09-06 00:37:45.589 - Thread: 1 -> HkGameName: SpaceEngineers 2021-09-06 00:37:45.594 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-09-06 00:37:45.596 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-06 00:37:45.598 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-06 00:37:45.842 - Thread: 1 -> Loading scenarios 2021-09-06 00:37:45.877 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-06 00:37:45.878 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-06 00:37:46.153 - Thread: 1 -> Loading sound definitions 2021-09-06 00:37:46.184 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:37:46.184 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-06 00:37:46.191 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:37:46.191 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-06 00:37:46.192 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:37:46.192 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-06 00:37:46.192 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:37:46.192 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-06 00:37:46.193 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:37:46.193 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-06 00:37:46.194 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:37:46.194 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-06 00:37:46.198 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-06 00:37:46.198 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-06 00:37:46.198 - Thread: 1 -> Loading shadow textures definitions 2021-09-06 00:37:46.198 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-06 00:37:46.202 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-06 00:37:46.208 - Thread: 1 -> MyAudio.LoadData - START 2021-09-06 00:37:46.259 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-06 00:37:46.317 - Thread: 1 -> MyAudio.LoadData - END 2021-09-06 00:37:46.327 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-09-06 00:37:46.327 - Thread: 1 -> MyGuiManager() 2021-09-06 00:37:46.331 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-06 00:37:46.459 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-06 00:37:46.498 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-06 00:37:46.520 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-09-06 00:37:46.521 - Thread: 10 -> ReloadVoxelMaterials 2021-09-06 00:37:46.567 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-06 00:37:46.568 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-06 00:37:46.568 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-06 00:37:46.576 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-09-06 00:37:46.576 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-09-06 00:37:46.576 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-09-06 00:37:46.576 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-09-06 00:37:46.577 - Thread: 1 -> Loading default controls 2021-09-06 00:37:46.615 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-09-06 00:37:46.619 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-09-06 00:37:46.645 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-09-06 00:37:46.655 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-09-06 00:37:46.670 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-09-06 00:37:46.683 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-09-06 00:37:46.696 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-09-06 00:37:46.699 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-09-06 00:37:46.701 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-09-06 00:37:46.705 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-09-06 00:37:46.706 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-09-06 00:37:46.711 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-09-06 00:37:46.736 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-09-06 00:37:46.739 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-09-06 00:37:46.748 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-09-06 00:37:46.757 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-09-06 00:37:46.791 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-09-06 00:37:46.792 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-09-06 00:37:46.805 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-09-06 00:37:46.806 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-09-06 00:37:46.812 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-09-06 00:37:46.813 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-09-06 00:37:46.816 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-09-06 00:37:46.827 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-09-06 00:37:46.831 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-09-06 00:37:46.881 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-09-06 00:37:46.933 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-09-06 00:37:46.947 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-09-06 00:37:46.949 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-09-06 00:37:46.954 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-09-06 00:37:46.979 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-09-06 00:37:46.983 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-09-06 00:37:46.985 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-09-06 00:37:46.991 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-09-06 00:37:46.991 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-09-06 00:37:46.991 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-09-06 00:37:46.991 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-09-06 00:37:47.002 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-09-06 00:37:47.004 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-09-06 00:37:47.034 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-09-06 00:37:47.042 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-09-06 00:37:47.045 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-09-06 00:37:47.062 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-09-06 00:37:47.064 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-09-06 00:37:47.074 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-09-06 00:37:47.078 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-09-06 00:37:47.313 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-09-06 00:37:47.576 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-09-06 00:37:47.603 - Thread: 1 -> Timer Frequency: 10000000 2021-09-06 00:37:47.603 - Thread: 1 -> Ticks per frame: 166667 2021-09-06 00:37:47.933 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-06 00:37:48.091 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-06 00:37:48.092 - Thread: 1 -> Flares Intensity: 1 2021-09-06 00:37:48.092 - Thread: 1 -> Field of view: 1.22173 2021-09-06 00:37:48.092 - Thread: 1 -> PostProcessingEnabled: True 2021-09-06 00:37:48.092 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-09-06 00:37:48.092 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-06 00:37:48.092 - Thread: 1 -> Render.DistanceFade: 2000 2021-09-06 00:37:48.092 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-06 00:37:48.092 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-06 00:37:48.092 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-06 00:37:48.092 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-06 00:37:48.092 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-06 00:37:48.092 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-06 00:37:48.092 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-06 00:37:48.092 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-06 00:37:48.092 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-06 00:37:48.092 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-06 00:37:48.092 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-06 00:37:48.108 - Thread: 1 -> MyConfig.Save() - START 2021-09-06 00:37:48.109 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 00:37:48.155 - Thread: 1 -> MyConfig.Save() - END 2021-09-06 00:37:48.218 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-09-06 00:37:48.339 - Thread: 1 -> Analytics session started: UserID = (56a1e0ca-67a4-6ca5-40d0-ed62c5876341) SessionID = (04009e15-6562-4360-8f16-3c412227f22b) 2021-09-06 00:37:48.340 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-06 00:37:48.350 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-09-06 00:37:48.553 - Thread: 24 -> EOS P2P - Query NAT type failed. 2021-09-06 00:37:49.473 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-09-06 00:37:49.924 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-09-06 00:37:49.925 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-09-06 00:37:49.940 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-09-06 00:37:49.943 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-09-06 00:37:49.947 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-09-06 00:37:49.950 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-09-06 00:37:49.954 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-09-06 00:37:49.957 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-09-06 00:37:49.961 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-09-06 00:37:49.976 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-09-06 00:37:49.986 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-09-06 00:37:49.996 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-09-06 00:37:50.006 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-09-06 00:37:50.024 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-09-06 00:37:50.035 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-09-06 00:37:50.052 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-09-06 00:37:50.105 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-09-06 00:37:50.159 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-09-06 00:37:50.226 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-09-06 00:37:50.229 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-09-06 00:37:50.234 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-09-06 00:37:50.275 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-09-06 00:37:50.292 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-09-06 00:37:50.316 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-09-06 00:37:50.334 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-09-06 00:37:50.350 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-09-06 00:37:50.367 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-09-06 00:37:50.384 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-09-06 00:37:50.409 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-09-06 00:37:50.431 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-09-06 00:37:50.441 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-09-06 00:37:50.465 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-09-06 00:37:50.473 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-09-06 00:37:50.487 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-09-06 00:37:50.493 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-09-06 00:37:50.496 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-09-06 00:37:50.510 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-09-06 00:37:50.520 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-09-06 00:37:50.551 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-09-06 00:37:50.729 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-09-06 00:37:50.740 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-09-06 00:37:50.760 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-09-06 00:37:50.783 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-09-06 00:37:50.881 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-09-06 00:37:50.940 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-09-06 00:37:51.031 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-09-06 00:37:51.067 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-09-06 00:37:52.001 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-06 00:37:54.349 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-06 00:37:54.349 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-09-06 00:37:54.349 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-09-06 00:38:09.201 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-06 00:38:09.201 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-06 00:38:09.217 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2021-09-06 00:38:10.851 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2021-09-06 00:38:10.852 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2021-09-06 00:38:10.852 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2021-09-06 00:38:12.474 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2021-09-06 00:38:12.475 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-09-06 00:38:12.484 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2021-09-06 00:38:12.484 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2021-09-06 00:38:12.484 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-06 00:38:12.484 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-06 00:38:12.583 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2021-09-06 00:38:12.588 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2021-09-06 00:38:18.783 - Thread: 1 -> GUI Stats: Update 0.307585944444445, Draw 0.0418917777777779 2021-09-06 00:38:39.700 - Thread: 1 -> MyConfig.Save() - START 2021-09-06 00:38:39.701 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 00:38:39.702 - Thread: 1 -> MyConfig.Save() - END 2021-09-06 00:38:39.933 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2021-09-06 00:38:39.933 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2021-09-06 00:38:48.783 - Thread: 1 -> GUI Stats: Update 0.226542388888889, Draw 0.0470082777777777 2021-09-06 00:38:52.600 - Thread: 1 -> MyConfig.Save() - START 2021-09-06 00:38:52.601 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 00:38:52.602 - Thread: 1 -> MyConfig.Save() - END 2021-09-06 00:38:52.844 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2021-09-06 00:38:52.845 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2021-09-06 00:38:53.528 - Thread: 1 -> MyConfig.Save() - START 2021-09-06 00:38:53.528 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 00:38:53.529 - Thread: 1 -> MyConfig.Save() - END 2021-09-06 00:38:59.112 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-09-06 00:38:59.128 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2021-09-06 00:39:03.411 - Thread: 1 -> MyConfig.Save() - START 2021-09-06 00:39:03.412 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-06 00:39:03.413 - Thread: 1 -> MyConfig.Save() - END 2021-09-06 00:39:03.446 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2021-09-06 00:39:03.447 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-09-06 00:39:03.629 - Thread: 1 -> Query successful. 2021-09-06 00:39:03.629 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-09-06 00:39:03.633 - Thread: 10 -> Mod download time: 0.00 seconds 2021-09-06 00:39:03.643 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2021-09-06 00:39:03.644 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2021-09-06 00:39:09.149 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2021-09-06 00:39:09.170 - Thread: 10 -> Loading available saves - START 2021-09-06 00:39:09.172 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2021-09-06 00:39:09.175 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2021-09-06 00:39:09.176 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2021-09-06 00:39:09.205 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2021-09-06 00:39:09.205 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2021-09-06 00:39:09.551 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-09-06 00:39:09.567 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 00:39:09.725 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2021-09-06 00:39:09.730 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 00:39:09.793 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-09-06 00:39:09.798 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 00:39:09.897 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2021-09-06 00:39:09.901 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 00:39:09.989 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2021-09-06 00:39:10.000 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 00:39:10.030 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-09-06 00:39:10.042 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 00:39:10.042 - Thread: 10 -> Loading available saves - END 2021-09-06 00:39:10.062 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-09-06 00:39:10.063 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 00:39:18.770 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-09-06 00:39:18.771 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 00:39:19.412 - Thread: 1 -> GUI Stats: Update 0.526936277777778, Draw 0.115608444444444 2021-09-06 00:39:24.751 - Thread: 35 -> StartNewSandbox - Start 2021-09-06 00:39:24.760 - Thread: 35 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-09-06 00:39:24.761 - Thread: 35 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-06 00:39:24.762 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-06 00:39:24.764 - Thread: 35 -> CheckPoint Experimental mode: No 2021-09-06 00:39:24.764 - Thread: 35 -> CheckPoint Experimental mode reason: 0 2021-09-06 00:39:24.764 - Thread: 35 -> LoadSession() - End 2021-09-06 00:39:24.780 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-06 00:39:24.780 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-06 00:39:24.780 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-06 00:39:24.781 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-06 00:39:24.781 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2021-09-06 00:39:24.781 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2021-09-06 00:39:24.781 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-06 00:39:24.781 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-06 00:39:24.796 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-09-06 00:39:24.797 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-09-06 00:39:24.797 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-09-06 00:39:25.001 - Thread: 1 -> RunLoadingAction - START 2021-09-06 00:39:25.004 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2021-09-06 00:39:25.134 - Thread: 1 -> GC Memory: 1,000,697,384 B 2021-09-06 00:39:25.139 - Thread: 1 -> Process Memory: 3,259,105,280 B 2021-09-06 00:39:25.140 - Thread: 1 -> Experimental mode: No 2021-09-06 00:39:25.140 - Thread: 1 -> Experimental mode reason: 0 2021-09-06 00:39:25.140 - Thread: 1 -> Console compatibility: No 2021-09-06 00:39:26.094 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-09-06 00:39:26.124 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-09-06 00:39:26.128 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-09-06 00:39:26.129 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-06 00:39:26.131 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-06 00:39:26.273 - Thread: 1 -> Loading scenarios 2021-09-06 00:39:26.274 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-06 00:39:26.274 - Thread: 1 -> List of used mods (0) - START 2021-09-06 00:39:26.274 - Thread: 1 -> List of used mods - END 2021-09-06 00:39:26.337 - Thread: 1 -> Loading behaviors 2021-09-06 00:39:26.338 - Thread: 1 -> Loading ammo magazines 2021-09-06 00:39:26.341 - Thread: 1 -> Loading ammo definitions 2021-09-06 00:39:26.343 - Thread: 1 -> Loading animations 2021-09-06 00:39:26.345 - Thread: 1 -> Loading animations 2021-09-06 00:39:26.346 - Thread: 1 -> Loading sound definitions 2021-09-06 00:39:26.346 - Thread: 1 -> Loading sound definitions 2021-09-06 00:39:26.346 - Thread: 1 -> Loading sound definitions 2021-09-06 00:39:26.346 - Thread: 1 -> Loading sound definitions 2021-09-06 00:39:26.346 - Thread: 1 -> Loading sound definitions 2021-09-06 00:39:26.346 - Thread: 1 -> Loading sound definitions 2021-09-06 00:39:26.346 - Thread: 1 -> Loading category classes 2021-09-06 00:39:26.347 - Thread: 1 -> Loading category classes 2021-09-06 00:39:26.347 - Thread: 1 -> Loading blueprint classes 2021-09-06 00:39:26.348 - Thread: 1 -> Loading blueprint class entries 2021-09-06 00:39:26.348 - Thread: 1 -> Loading blueprint class entries 2021-09-06 00:39:26.348 - Thread: 1 -> Loading blueprints 2021-09-06 00:39:26.350 - Thread: 1 -> Loading blueprints 2021-09-06 00:39:26.350 - Thread: 1 -> Loading agent definitions 2021-09-06 00:39:26.351 - Thread: 1 -> Loading character definitions 2021-09-06 00:39:26.361 - Thread: 1 -> Loading character definitions 2021-09-06 00:39:26.361 - Thread: 1 -> Loading components 2021-09-06 00:39:26.362 - Thread: 1 -> Loading components 2021-09-06 00:39:26.362 - Thread: 1 -> Loading configuration 2021-09-06 00:39:26.363 - Thread: 1 -> Loading container types 2021-09-06 00:39:26.365 - Thread: 1 -> Loading Contract Types 2021-09-06 00:39:26.370 - Thread: 1 -> Loading block positions 2021-09-06 00:39:26.372 - Thread: 1 -> Loading block positions 2021-09-06 00:39:26.372 - Thread: 1 -> Loading curve definitions 2021-09-06 00:39:26.374 - Thread: 1 -> Loading debris 2021-09-06 00:39:26.375 - Thread: 1 -> Loading environment items entries 2021-09-06 00:39:26.375 - Thread: 1 -> Loading decal global definitions 2021-09-06 00:39:26.375 - Thread: 1 -> Loading decal definitions 2021-09-06 00:39:26.376 - Thread: 1 -> Loading decal definitions 2021-09-06 00:39:26.376 - Thread: 1 -> Loading drone behaviors 2021-09-06 00:39:26.378 - Thread: 1 -> Loading edges 2021-09-06 00:39:26.379 - Thread: 1 -> Loading emissive color definitions 2021-09-06 00:39:26.382 - Thread: 1 -> Loading emissive color default states 2021-09-06 00:39:26.386 - Thread: 1 -> Loading animations 2021-09-06 00:39:26.386 - Thread: 1 -> Loading entity components 2021-09-06 00:39:26.395 - Thread: 1 -> Loading component containers 2021-09-06 00:39:26.408 - Thread: 1 -> Loading environment items entries 2021-09-06 00:39:26.408 - Thread: 1 -> Loading Faction Names 2021-09-06 00:39:26.409 - Thread: 1 -> Loading factions 2021-09-06 00:39:26.411 - Thread: 1 -> Loading flare definitions 2021-09-06 00:39:26.420 - Thread: 1 -> Loading gas property definitions 2021-09-06 00:39:26.420 - Thread: 1 -> Loading event definitions 2021-09-06 00:39:26.422 - Thread: 1 -> Loading physical items 2021-09-06 00:39:26.425 - Thread: 1 -> Loading chat bot responses 2021-09-06 00:39:26.448 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:39:26.448 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-06 00:39:26.453 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:39:26.453 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-06 00:39:26.454 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:39:26.454 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-06 00:39:26.455 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:39:26.455 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-06 00:39:26.455 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:39:26.455 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-06 00:39:26.456 - Thread: 1 -> GuiTextures.sbc 2021-09-06 00:39:26.456 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-06 00:39:26.463 - Thread: 1 -> Loading LCD texture categories 2021-09-06 00:39:26.464 - Thread: 1 -> Loading LCD texture categories 2021-09-06 00:39:26.464 - Thread: 1 -> Loading LCD texture categories 2021-09-06 00:39:26.464 - Thread: 1 -> Loading LCD texture categories 2021-09-06 00:39:26.464 - Thread: 1 -> Loading LCD texture categories 2021-09-06 00:39:26.464 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-06 00:39:26.464 - Thread: 1 -> Loading planet definition 2021-09-06 00:39:26.470 - Thread: 1 -> Loading physical items 2021-09-06 00:39:26.472 - Thread: 1 -> Loading physical items 2021-09-06 00:39:26.472 - Thread: 1 -> Loading physical material properties 2021-09-06 00:39:26.475 - Thread: 1 -> Loading pirate antennas 2021-09-06 00:39:26.476 - Thread: 1 -> Loading research blocks definitions 2021-09-06 00:39:26.477 - Thread: 1 -> Loading research groups definitions 2021-09-06 00:39:26.478 - Thread: 1 -> Loading resource distribution groups 2021-09-06 00:39:26.478 - Thread: 1 -> Loading shadow textures definitions 2021-09-06 00:39:26.478 - Thread: 1 -> Loading ship sound groups 2021-09-06 00:39:26.488 - Thread: 1 -> Loading ship sound groups 2021-09-06 00:39:26.489 - Thread: 1 -> Loading sound categories 2021-09-06 00:39:26.491 - Thread: 1 -> Loading stat definitions 2021-09-06 00:39:26.491 - Thread: 1 -> Loading grid creators 2021-09-06 00:39:26.493 - Thread: 1 -> Loading transparent material properties 2021-09-06 00:39:26.493 - Thread: 1 -> Loading planet definition 2021-09-06 00:39:26.493 - Thread: 1 -> Loading voxel map storage definitions 2021-09-06 00:39:26.495 - Thread: 1 -> Loading voxel material definitions 2021-09-06 00:39:26.496 - Thread: 1 -> Loading voxel material definitions 2021-09-06 00:39:26.496 - Thread: 1 -> Loading voxel material definitions 2021-09-06 00:39:26.496 - Thread: 1 -> Loading voxel material definitions 2021-09-06 00:39:26.496 - Thread: 1 -> Loading Weather Effects 2021-09-06 00:39:26.499 - Thread: 1 -> Audio effects definitions 2021-09-06 00:39:26.502 - Thread: 1 -> Loading environment items definitions 2021-09-06 00:39:26.503 - Thread: 1 -> Loading environment items definitions 2021-09-06 00:39:26.503 - Thread: 1 -> Loading physical material properties 2021-09-06 00:39:26.507 - Thread: 1 -> Loading particle effect definitions 2021-09-06 00:39:26.587 - Thread: 1 -> Loading particle effect definitions 2021-09-06 00:39:26.588 - Thread: 1 -> Loading environment item definitions 2021-09-06 00:39:26.591 - Thread: 1 -> Loading weapon definitions 2021-09-06 00:39:26.599 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.627 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.627 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.658 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.663 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.664 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.664 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.665 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.665 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.674 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.675 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.677 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.677 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.678 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.679 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.680 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.681 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.683 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.684 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.685 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.686 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.687 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.688 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.692 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.693 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.693 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.694 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.694 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.696 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.697 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.698 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.701 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.702 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.702 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.704 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.704 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.707 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.707 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.708 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.710 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.712 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.713 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.714 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.715 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.717 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.720 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.721 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.723 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.724 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.725 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.727 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.727 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.730 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.731 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.733 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.734 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.736 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.737 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.740 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.740 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.742 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.743 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.746 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.758 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.761 - Thread: 1 -> Loading cube blocks 2021-09-06 00:39:26.761 - Thread: 1 -> Created block definitions 2021-09-06 00:39:26.765 - Thread: 1 -> Loading block variant groups 2021-09-06 00:39:26.767 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-09-06 00:39:26.768 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-09-06 00:39:26.768 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-09-06 00:39:26.774 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-09-06 00:39:26.774 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-09-06 00:39:26.774 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-09-06 00:39:26.774 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-09-06 00:39:26.774 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-09-06 00:39:26.775 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-09-06 00:39:26.775 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-09-06 00:39:26.775 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-09-06 00:39:26.776 - Thread: 1 -> Loading asteroid generators 2021-09-06 00:39:26.777 - Thread: 1 -> Loading spawn groups 2021-09-06 00:39:26.779 - Thread: 1 -> Loading drop containers 2021-09-06 00:39:26.780 - Thread: 1 -> Loading spawn groups 2021-09-06 00:39:26.781 - Thread: 1 -> Loading spawn groups 2021-09-06 00:39:26.781 - Thread: 1 -> Loading radial menu definitions 2021-09-06 00:39:26.797 - Thread: 1 -> Loading respawn ships 2021-09-06 00:39:26.798 - Thread: 1 -> Loading spawn groups 2021-09-06 00:39:26.798 - Thread: 1 -> Loading wheel speeds 2021-09-06 00:39:26.840 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-06 00:39:26.850 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-06 00:39:26.850 - Thread: 1 -> MyAudio.LoadData - START 2021-09-06 00:39:26.876 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-06 00:39:27.052 - Thread: 1 -> MyAudio.LoadData - END 2021-09-06 00:39:27.092 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-09-06 00:39:27.108 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-06 00:39:27.139 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-06 00:39:27.139 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-06 00:39:27.139 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-06 00:39:27.147 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-06 00:39:27.395 - Thread: 42 -> External debugger: listening... 2021-09-06 00:39:27.413 - Thread: 1 -> MyLights.LoadData() - START 2021-09-06 00:39:27.417 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-09-06 00:39:27.417 - Thread: 1 -> MyLights.LoadData() - END 2021-09-06 00:39:27.417 - Thread: 1 -> Info: MyLights initialized. 2021-09-06 00:39:27.417 - Thread: 1 -> MyExplosions.LoadData() - START 2021-09-06 00:39:27.422 - Thread: 1 -> MyExplosions.LoadData() - END 2021-09-06 00:39:27.471 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-09-06 00:39:27.472 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-09-06 00:39:27.493 - Thread: 1 -> Loading Procedural World Generator 2021-09-06 00:39:27.494 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-09-06 00:39:27.540 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-09-06 00:39:27.664 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-09-06 00:39:27.664 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2021-09-06 00:39:27.665 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-09-06 00:39:27.665 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-09-06 00:39:27.665 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-09-06 00:39:27.665 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2021-09-06 00:39:27.665 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2021-09-06 00:39:27.665 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2021-09-06 00:39:27.665 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-09-06 00:39:27.665 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2021-09-06 00:39:30.091 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-09-06 00:39:30.095 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 00:39:30.216 - Thread: 12 -> Info: Planet generator name: Mars 2021-09-06 00:39:30.217 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 00:39:30.217 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-09-06 00:39:30.217 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2021-09-06 00:39:30.250 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-09-06 00:39:30.250 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2021-09-06 00:39:30.465 - Thread: 11 -> Info: Planet generator name: Alien 2021-09-06 00:39:30.466 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 00:39:30.466 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-09-06 00:39:30.467 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2021-09-06 00:39:30.572 - Thread: 13 -> Info: Planet generator name: Titan 2021-09-06 00:39:30.572 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 00:39:30.770 - Thread: 10 -> Info: Planet generator name: Moon 2021-09-06 00:39:30.770 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 00:39:31.720 - Thread: 1 -> Info: Planet generator name: Triton 2021-09-06 00:39:31.720 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 00:39:32.740 - Thread: 12 -> Info: Planet generator name: Europa 2021-09-06 00:39:32.740 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 00:39:33.222 - Thread: 11 -> Info: Planet generator name: Pertam 2021-09-06 00:39:33.222 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-06 00:39:33.222 - Thread: 1 -> Entities loaded & initialized 2021-09-06 00:39:33.234 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2021-09-06 00:39:33.234 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-09-06 00:39:33.257 - Thread: 1 -> RequestRespawn 2021-09-06 00:39:33.310 - Thread: 1 -> MySession.Static.LogSettings - START 2021-09-06 00:39:33.311 - Thread: 1 -> Name = Star System 2021-09-06 00:39 2021-09-06 00:39:33.311 - Thread: 1 -> Description = 2021-09-06 00:39:33.311 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2021-09-06 00:39:33.311 - Thread: 1 -> Password = 2021-09-06 00:39:33.311 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2021-09-06 00:39:33.311 - Thread: 1 -> WorkshopId = 2021-09-06 00:39:33.311 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2021-09-06 00:39:33.311 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2021-09-06 00:39:33.318 - Thread: 1 -> Settings: 2021-09-06 00:39:33.319 - Thread: 1 -> GameMode = Creative 2021-09-06 00:39:33.319 - Thread: 1 -> MaxPlayers = 4 2021-09-06 00:39:33.319 - Thread: 1 -> OnlineMode = OFFLINE 2021-09-06 00:39:33.319 - Thread: 1 -> TotalPCU = 100000 2021-09-06 00:39:33.319 - Thread: 1 -> PiratePCU = 50000 2021-09-06 00:39:33.319 - Thread: 1 -> AutoHealing = True 2021-09-06 00:39:33.319 - Thread: 1 -> WeaponsEnabled = True 2021-09-06 00:39:33.319 - Thread: 1 -> ThrusterDamage = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnableSpectator = False 2021-09-06 00:39:33.319 - Thread: 1 -> EnableCopyPaste = True 2021-09-06 00:39:33.319 - Thread: 1 -> MaxFloatingObjects = 100 2021-09-06 00:39:33.319 - Thread: 1 -> MaxGridSize = 0 2021-09-06 00:39:33.319 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-09-06 00:39:33.319 - Thread: 1 -> CargoShipsEnabled = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnvironmentHostility = SAFE 2021-09-06 00:39:33.319 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-09-06 00:39:33.319 - Thread: 1 -> InventorySizeMultiplier = 3 2021-09-06 00:39:33.319 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-09-06 00:39:33.319 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-09-06 00:39:33.319 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-09-06 00:39:33.319 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-09-06 00:39:33.319 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-09-06 00:39:33.319 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-09-06 00:39:33.319 - Thread: 1 -> ClientCanSave = False 2021-09-06 00:39:33.319 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-09-06 00:39:33.319 - Thread: 1 -> PermanentDeath = False 2021-09-06 00:39:33.319 - Thread: 1 -> DestructibleBlocks = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnableScripts = False 2021-09-06 00:39:33.319 - Thread: 1 -> AutoSaveInMinutes = 5 2021-09-06 00:39:33.319 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-09-06 00:39:33.319 - Thread: 1 -> ProceduralDensity = 0.35 2021-09-06 00:39:33.319 - Thread: 1 -> ProceduralSeed = 0 2021-09-06 00:39:33.319 - Thread: 1 -> DestructibleBlocks = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnableIngameScripts = False 2021-09-06 00:39:33.319 - Thread: 1 -> ViewDistance = 15000 2021-09-06 00:39:33.319 - Thread: 1 -> Voxel destruction = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnableStructuralSimulation = False 2021-09-06 00:39:33.319 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-09-06 00:39:33.319 - Thread: 1 -> EnableContainerDrops = True 2021-09-06 00:39:33.319 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-09-06 00:39:33.319 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-09-06 00:39:33.319 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-09-06 00:39:33.319 - Thread: 1 -> EnableSubgridDamage = False 2021-09-06 00:39:33.319 - Thread: 1 -> SyncDistance = 3000 2021-09-06 00:39:33.319 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-09-06 00:39:33.319 - Thread: 1 -> AFKTimeoutMin = 0 2021-09-06 00:39:33.319 - Thread: 1 -> StopGridsPeriodMin = 15 2021-09-06 00:39:33.319 - Thread: 1 -> MaxPlanets = 99 2021-09-06 00:39:33.319 - Thread: 1 -> MaxBackupSaves = 5 2021-09-06 00:39:33.319 - Thread: 1 -> MaxFactionsCount = 0 2021-09-06 00:39:33.319 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-09-06 00:39:33.319 - Thread: 1 -> RespawnShipDelete = False 2021-09-06 00:39:33.319 - Thread: 1 -> WorldSizeKm = 0 2021-09-06 00:39:33.319 - Thread: 1 -> ResetOwnership = False 2021-09-06 00:39:33.319 - Thread: 1 -> RealisticSound = False 2021-09-06 00:39:33.319 - Thread: 1 -> EnableSaving = True 2021-09-06 00:39:33.319 - Thread: 1 -> InfiniteAmmo = False 2021-09-06 00:39:33.319 - Thread: 1 -> EnableToolShake = True 2021-09-06 00:39:33.319 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-09-06 00:39:33.319 - Thread: 1 -> OffensiveWordsFiltering = False 2021-09-06 00:39:33.319 - Thread: 1 -> UseConsolePCU = False 2021-09-06 00:39:33.319 - Thread: 1 -> PredefinedAsteroids = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-09-06 00:39:33.319 - Thread: 1 -> FamilySharing = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnablePcuTrading = True 2021-09-06 00:39:33.319 - Thread: 1 -> SuppressedWarnings = 2021-09-06 00:39:33.319 - Thread: 1 -> SimplifiedSimulation = False 2021-09-06 00:39:33.319 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-09-06 00:39:33.319 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-09-06 00:39:33.319 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-09-06 00:39:33.319 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-09-06 00:39:33.319 - Thread: 1 -> TradeFactionsCount = 15 2021-09-06 00:39:33.319 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-09-06 00:39:33.319 - Thread: 1 -> WeatherSystem = True 2021-09-06 00:39:33.319 - Thread: 1 -> DepositSizeDenominator = 60 2021-09-06 00:39:33.319 - Thread: 1 -> DepositsCountCoefficient = 1 2021-09-06 00:39:33.319 - Thread: 1 -> EnableEconomy = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnableBountyContracts = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnableSupergridding = False 2021-09-06 00:39:33.319 - Thread: 1 -> EnableAutorespawn = True 2021-09-06 00:39:33.319 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-09-06 00:39:33.319 - Thread: 1 -> EnableGoodBotHints = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnableResearch = True 2021-09-06 00:39:33.319 - Thread: 1 -> VoxelAgeThreshold = 24 2021-09-06 00:39:33.319 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-09-06 00:39:33.319 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-09-06 00:39:33.319 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-09-06 00:39:33.319 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-09-06 00:39:33.319 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-09-06 00:39:33.319 - Thread: 1 -> OptimalGridCount = 0 2021-09-06 00:39:33.319 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-09-06 00:39:33.319 - Thread: 1 -> BlockCountThreshold = 20 2021-09-06 00:39:33.319 - Thread: 1 -> TrashFlagsValue = 7706 2021-09-06 00:39:33.319 - Thread: 1 -> TrashRemovalEnabled = True 2021-09-06 00:39:33.319 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-09-06 00:39:33.319 - Thread: 1 -> EnableVoxelHand = True 2021-09-06 00:39:33.319 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnableScripterRole = False 2021-09-06 00:39:33.319 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-09-06 00:39:33.319 - Thread: 1 -> FloraDensityMultiplier = 1 2021-09-06 00:39:33.319 - Thread: 1 -> EnableSpiders = False 2021-09-06 00:39:33.319 - Thread: 1 -> EnableWolfs = False 2021-09-06 00:39:33.319 - Thread: 1 -> EnableDrones = True 2021-09-06 00:39:33.319 - Thread: 1 -> MaxDrones = 5 2021-09-06 00:39:33.319 - Thread: 1 -> StartInRespawnScreen = False 2021-09-06 00:39:33.319 - Thread: 1 -> SpawnWithTools = True 2021-09-06 00:39:33.319 - Thread: 1 -> EnableJetpack = True 2021-09-06 00:39:33.320 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-09-06 00:39:33.320 - Thread: 1 -> PhysicsIterations = 8 2021-09-06 00:39:33.320 - Thread: 1 -> CanJoinRunning = False 2021-09-06 00:39:33.320 - Thread: 1 -> Scenario = False 2021-09-06 00:39:33.320 - Thread: 1 -> ScenarioEditMode = False 2021-09-06 00:39:33.320 - Thread: 1 -> EnableRespawnShips = True 2021-09-06 00:39:33.320 - Thread: 1 -> EnableSunRotation = True 2021-09-06 00:39:33.320 - Thread: 1 -> StationVoxelSupport = False 2021-09-06 00:39:33.320 - Thread: 1 -> EnableConvertToStation = True 2021-09-06 00:39:33.320 - Thread: 1 -> EnableEncounters = True 2021-09-06 00:39:33.320 - Thread: 1 -> Enable3rdPersonView = True 2021-09-06 00:39:33.320 - Thread: 1 -> EnableOxygenPressurization = True 2021-09-06 00:39:33.320 - Thread: 1 -> EnableOxygen = True 2021-09-06 00:39:33.320 - Thread: 1 -> ExperimentalMode = False 2021-09-06 00:39:33.320 - Thread: 1 -> ExperimentalModeReason = 0 2021-09-06 00:39:33.320 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-09-06 00:39:33.320 - Thread: 1 -> EnableRecoil = True 2021-09-06 00:39:33.320 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-09-06 00:39:33.320 - Thread: 1 -> MySession.Static.LogSettings - END 2021-09-06 00:39:33.447 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-06 00:39:33.464 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-06 00:39:33.469 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-06 00:39:33.490 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-06 00:39:34.098 - Thread: 1 -> Analytics ids for user ([007...180]): User = (56a1e0ca-67a4-6ca5-40d0-ed62c5876341) Session = (04009e15-6562-4360-8f16-3c412227f22b). 2021-09-06 00:39:34.104 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-09-06 00:39:34.145 - Thread: 1 -> Session loaded 2021-09-06 00:39:34.145 - Thread: 1 -> RunLoadingAction - END 2021-09-06 00:39:34.145 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-09-06 00:39:34.146 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-09-06 00:39:34.146 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-09-06 00:39:34.147 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-09-06 00:39:34.147 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-09-06 00:39:34.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-06 00:39:34.409 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2818.269,5716.194,1,0,1258.689,5168.313,0,100000,0,13.43418,6.730966,0,8231,10.20345,0,16.66667,1.370749,0.6867907,100,3557866024,1258.689,0,0 2021-09-06 00:39:34.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-06 00:39:34.409 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,820,42,5,71,0,849,3393,892,0,0,116,964,0,695,28,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2021-09-06 00:39:34.411 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2021-09-06 00:39:35.144 - Thread: 1 -> Loading duration: 10.3474612 2021-09-06 00:39:35.161 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-09-06 00:39:35.162 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-09-06 00:39:35.166 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-09-06 00:39:40.156 - Thread: 1 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-06 00:39:40.156 - Thread: 1 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-06 00:39:40.179 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-06 00:39:40.376 - Thread: 1 -> Updating continues. 2021-09-06 00:39:40.758 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2021-09-06 00:39:40.769 - Thread: 1 -> GC Memory: 2459.787 / 2459.787 MB 2021-09-06 00:39:40.868 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2021-09-06 00:39:40.868 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2021-09-06 00:39:41.115 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2021-09-06 00:39:41.115 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2021-09-06 00:39:41.177 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-06 00:39:41.192 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-09-06 00:39:41.195 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-09-06 00:39:45.857 - Thread: 1 -> Saving world - START 2021-09-06 00:39:45.858 - Thread: 1 -> Making world state snapshot. 2021-09-06 00:39:45.858 - Thread: 1 -> Before snapshot.: GC Memory: 2,622 B 2021-09-06 00:39:45.927 - Thread: 1 -> After snapshot.: GC Memory: 2,624 B 2021-09-06 00:39:45.929 - Thread: 1 -> Directory cleanup: GC Memory: 2,624 B 2021-09-06 00:39:45.929 - Thread: 1 -> Saving world - END 2021-09-06 00:39:45.958 - Thread: 10 -> Session snapshot save - START 2021-09-06 00:39:45.959 - Thread: 10 -> Checking file access for files in target dir. 2021-09-06 00:39:46.196 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Scott\AppData\Roaming\SpaceEngineers\Saves\76561198019148180\Star System 2021-09-06 00-39\.new\Sandbox_config.sbc 2021-09-06 00:39:46.308 - Thread: 10 -> Session snapshot save - END 2021-09-06 00:40:00.097 - Thread: 1 -> GUI Stats: Update 5.38571855555553, Draw 0.198487944444444 2021-09-06 00:40:06.065 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-06 00:40:06.065 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-06 00:40:06.065 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-06 00:40:06.245 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-06 00:40:06.246 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-09-06 00:40:10.781 - Thread: 1 -> GC Memory: 2639.509 / 2639.509 MB 2021-09-06 00:40:21.646 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-09-06 00:40:21.647 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-09-06 00:40:30.265 - Thread: 1 -> GUI Stats: Update 0.234285055555555, Draw 0.282753888888889 2021-09-06 00:40:35.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-06 00:40:35.880 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,8.425526,108.6723,1,0,2642.165,8138.082,0,100000,0,22.50098,85.65667,0.1192665,7208,8.333123,0,16.66667,1.875034,7.137876,100,5666976424,2642.165,0,0 2021-09-06 00:40:35.880 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-06 00:40:35.880 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,821,42,5,139,55,849,5404,2691,0,0,195,2830,0,866,28,0,87,28,384,57,0,0,1573,758,456,8,20,0,0,0,0 2021-09-06 00:40:38.680 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-09-06 00:40:40.781 - Thread: 1 -> GC Memory: 2719.999 / 2719.999 MB 2021-09-06 00:40:45.646 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-06 00:40:50.964 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-06 00:40:53.363 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-09-06 00:40:53.367 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-09-06 00:41:00.264 - Thread: 1 -> GUI Stats: Update 0.201832166666667, Draw 0.167742666666666 2021-09-06 00:41:10.797 - Thread: 1 -> GC Memory: 2770.463 / 2770.463 MB 2021-09-06 00:41:12.230 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-06 00:41:30.265 - Thread: 1 -> GUI Stats: Update 0.199847555555556, Draw 0.172953111111111 2021-09-06 00:41:35.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-06 00:41:35.896 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,9.130568,76.37465,1,0,1323.015,8005.77,0,100000,0,25.74121,84.60649,0.09933767,7380,8.333098,0,16.66667,2.145041,7.050343,100,5644989292,1323.015,0,0 2021-09-06 00:41:35.896 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-06 00:41:35.896 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,821,42,6,143,55,849,5383,2688,0,0,192,2832,0,867,28,0,65,28,384,61,0,0,1573,758,456,8,20,0,0,0,0 2021-09-06 00:41:39.564 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-06 00:41:40.814 - Thread: 1 -> GC Memory: 1332.902 / 1332.902 MB 2021-09-06 00:42:00.265 - Thread: 1 -> GUI Stats: Update 0.211410222222222, Draw 0.179685833333333 2021-09-06 00:42:10.831 - Thread: 1 -> GC Memory: 1344.089 / 1344.089 MB 2021-09-06 00:42:30.264 - Thread: 1 -> GUI Stats: Update 0.205053722222223, Draw 0.169435222222222 2021-09-06 00:42:35.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-06 00:42:35.914 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,9.761447,123.8803,1,0,1357.876,8482.414,0,100000,0,30.53817,99.26614,0.1330505,7478,11.59706,0,16.66667,3.54153,11.51195,100,6032426652,1357.876,0,0 2021-09-06 00:42:35.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-06 00:42:35.914 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,821,42,360,501,55,849,5752,2688,0,0,192,3190,0,867,28,0,76,28,384,65,0,0,1573,758,456,8,20,0,0,0,0 2021-09-06 00:42:40.833 - Thread: 1 -> GC Memory: 1367.175 / 1367.175 MB 2021-09-06 00:42:48.349 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-06 00:43:00.264 - Thread: 1 -> GUI Stats: Update 0.207434277777778, Draw 0.175506888888889 2021-09-06 00:43:05.547 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-06 00:43:10.848 - Thread: 1 -> GC Memory: 1339.237 / 1339.237 MB 2021-09-06 00:43:30.264 - Thread: 1 -> GUI Stats: Update 0.217710166666666, Draw 0.186689666666666 2021-09-06 00:43:35.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-06 00:43:35.930 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,8.793515,56.98111,1,0,1373.85,8818.148,0,100000,0,19.9124,99.12399,0.178239,7449,10.35553,0,16.66667,2.062034,10.26481,100,6272831992,1373.85,0,0 2021-09-06 00:43:35.930 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-06 00:43:35.930 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,821,42,605,730,55,849,5982,2692,0,0,195,3422,0,867,28,0,73,28,384,49,0,0,1573,758,456,8,20,0,0,0,0 2021-09-06 00:43:40.865 - Thread: 1 -> GC Memory: 1375.964 / 1375.964 MB 2021-09-06 00:43:50.647 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-06 00:43:50.647 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-06 00:43:50.647 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-06 00:43:50.651 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-06 00:43:50.663 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-09-06 00:43:59.830 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-09-06 00:43:59.831 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-09-06 00:44:00.265 - Thread: 1 -> GUI Stats: Update 0.221758777777778, Draw 0.202861222222222 2021-09-06 00:44:12.117 - Thread: 1 -> GC Memory: 1454.34 / 1454.34 MB 2021-09-06 00:44:13.138 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-06 00:44:13.138 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-06 00:44:13.138 - Thread: 9 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-06 00:44:13.140 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2021-09-06 00:44:13.140 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-06 00:44:13.140 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2021-09-06 00:44:13.140 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-06 00:44:13.140 - Thread: 9 -> Error: BindFlags = ConstantBuffer 2021-09-06 00:44:13.140 - Thread: 8 -> Error: CpuAccessFlags = Write 2021-09-06 00:44:13.140 - Thread: 6 -> Error: CpuAccessFlags = Write 2021-09-06 00:44:13.141 - Thread: 9 -> Error: CpuAccessFlags = Write 2021-09-06 00:44:13.141 - Thread: 8 -> Error: OptionFlags = None 2021-09-06 00:44:13.141 - Thread: 19 -> Error: BindFlags = ConstantBuffer 2021-09-06 00:44:13.141 - Thread: 6 -> Error: OptionFlags = None 2021-09-06 00:44:13.141 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2021-09-06 00:44:13.141 - Thread: 9 -> Error: OptionFlags = None 2021-09-06 00:44:13.141 - Thread: 8 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.141 - Thread: 19 -> Error: CpuAccessFlags = Write 2021-09-06 00:44:13.141 - Thread: 6 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.141 - Thread: 7 -> Error: CpuAccessFlags = Write 2021-09-06 00:44:13.141 - Thread: 9 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.141 - Thread: 8 -> Error: StructureByteStride = 0 2021-09-06 00:44:13.141 - Thread: 19 -> Error: OptionFlags = None 2021-09-06 00:44:13.141 - Thread: 6 -> Error: StructureByteStride = 0 2021-09-06 00:44:13.141 - Thread: 7 -> Error: OptionFlags = None 2021-09-06 00:44:13.141 - Thread: 9 -> Error: StructureByteStride = 0 2021-09-06 00:44:13.141 - Thread: 8 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.141 - Thread: 19 -> Error: SizeInBytes = 144 2021-09-06 00:44:13.141 - Thread: 6 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.141 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.141 - Thread: 9 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.141 - Thread: 8 -> Error: Usage = Dynamic 2021-09-06 00:44:13.141 - Thread: 19 -> Error: StructureByteStride = 0 2021-09-06 00:44:13.141 - Thread: 6 -> Error: Usage = Dynamic 2021-09-06 00:44:13.141 - Thread: 7 -> Error: StructureByteStride = 0 2021-09-06 00:44:13.141 - Thread: 9 -> Error: Usage = Dynamic 2021-09-06 00:44:13.141 - Thread: 19 -> Error: SizeInBytes = 144 2021-09-06 00:44:13.141 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.141 - Thread: 19 -> Error: Usage = Dynamic 2021-09-06 00:44:13.141 - Thread: 7 -> Error: Usage = Dynamic 2021-09-06 00:44:13.141 - Thread: 8 -> Error: ] 2021-09-06 00:44:13.141 - Thread: 6 -> Error: ] 2021-09-06 00:44:13.141 - Thread: 9 -> Error: ] 2021-09-06 00:44:13.141 - Thread: 19 -> Error: ] 2021-09-06 00:44:13.141 - Thread: 19 -> Error: ] 2021-09-06 00:44:13.141 - Thread: 7 -> Error: ] 2021-09-06 00:44:13.144 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-06 00:44:13.144 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-06 00:44:13.144 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2021-09-06 00:44:13.145 - Thread: 8 -> Error: CpuAccessFlags = Write 2021-09-06 00:44:13.145 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2021-09-06 00:44:13.145 - Thread: 8 -> Error: OptionFlags = None 2021-09-06 00:44:13.145 - Thread: 7 -> Error: CpuAccessFlags = Write 2021-09-06 00:44:13.145 - Thread: 8 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.145 - Thread: 7 -> Error: OptionFlags = None 2021-09-06 00:44:13.145 - Thread: 8 -> Error: StructureByteStride = 0 2021-09-06 00:44:13.145 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.145 - Thread: 8 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.145 - Thread: 7 -> Error: StructureByteStride = 0 2021-09-06 00:44:13.145 - Thread: 8 -> Error: Usage = Dynamic 2021-09-06 00:44:13.145 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.145 - Thread: 7 -> Error: Usage = Dynamic 2021-09-06 00:44:13.145 - Thread: 8 -> Error: ] 2021-09-06 00:44:13.144 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-06 00:44:13.144 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-06 00:44:13.144 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2021-09-06 00:44:13.145 - Thread: 8 -> Error: CpuAccessFlags = Write 2021-09-06 00:44:13.145 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2021-09-06 00:44:13.145 - Thread: 8 -> Error: OptionFlags = None 2021-09-06 00:44:13.145 - Thread: 7 -> Error: CpuAccessFlags = Write 2021-09-06 00:44:13.145 - Thread: 8 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.145 - Thread: 7 -> Error: OptionFlags = None 2021-09-06 00:44:13.145 - Thread: 8 -> Error: StructureByteStride = 0 2021-09-06 00:44:13.145 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.145 - Thread: 8 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.145 - Thread: 7 -> Error: StructureByteStride = 0 2021-09-06 00:44:13.145 - Thread: 8 -> Error: Usage = Dynamic 2021-09-06 00:44:13.145 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-06 00:44:13.145 - Thread: 7 -> Error: Usage = Dynamic 2021-09-06 00:44:13.145 - Thread: 8 -> Error: ] 2021-09-06 00:44:13.145 - Thread: 7 -> Error: ] 2021-09-06 00:44:13.157 - Thread: 19 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 24: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 25: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 26: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 27: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 28: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 29: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 30: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 31: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 32: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:13.234 - Thread: 19 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted GbufferDecals@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted MyGBufferResolver@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted MyTransparentRendering@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted MyOcclusionTask@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted* CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted ) Statistics: Scene: Entities Actors: 460 InstanceBuffers: 419 GPUEmitters: 5 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 15 MyRenderVoxelActor: 13 MyInstanceComponent: 9 MyResourcePrioritizationComponent: 1,136 MyRenderableComponent: 422 MyVoxelCellComponent: 704 MySkinningComponent: 1 MyFoliageComponent: 336 2021-09-06 00:44:15.790 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.790 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.790 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.790 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.790 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.790 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyScreenDecals.RenderGbuffer(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.790 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.791 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-06 00:44:15.792 - Thread: 19 -> Task Exception Stack: at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-09-06 00:44:15.792 - Thread: 19 -> Showing message 2021-09-06 00:44:16.873 - Thread: 19 -> ================================== CRASH INFO ================================== AppVersion: 01_199_025 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: False ProcessRunTime: 396 PCUCount: 0 IsHang: False GCMemory: 1456 GCMemoryAllocated: 1456 HWAvailableMemory: 7263 ProcessPrivateMemory: 8961 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-09-06 00:44:16.873 - Thread: 19 -> Log Closed