2021-09-05 23:16:01.986 - Thread: 1 -> Log Started 2021-09-05 23:16:01.986 - Thread: 1 -> Timezone (local - UTC): -6h 2021-09-05 23:16:01.986 - Thread: 1 -> App Version: 01_199_025 2021-09-05 23:16:01.999 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-09-05 23:16:01.999 - Thread: 1 -> Branch / Sandbox: SVN 2021-09-05 23:16:01.999 - Thread: 1 -> Environment.ProcessorCount: 16 2021-09-05 23:16:02.053 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-09-05 23:16:02.053 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-09-05 23:16:02.053 - Thread: 1 -> Environment.Is64BitProcess: True 2021-09-05 23:16:02.053 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-09-05 23:16:02.054 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-09-05 23:16:02.054 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-05 23:16:02.057 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2021-09-05 23:16:02.057 - Thread: 1 -> IntPtr.Size: 8 2021-09-05 23:16:02.057 - Thread: 1 -> Default Culture: 2021-09-05 23:16:02.057 - Thread: 1 -> Default UI Culture: 2021-09-05 23:16:02.057 - Thread: 1 -> MyConfig.Load() - START 2021-09-05 23:16:02.059 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 23:16:02.176 - Thread: 1 -> NewNewGameScreen: False 2021-09-05 23:16:02.176 - Thread: 1 -> EnableDamageEffects: True 2021-09-05 23:16:02.176 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-09-05 23:16:02.176 - Thread: 1 -> EnableReverb: False 2021-09-05 23:16:02.176 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-09-05 23:16:02.176 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-09-05 23:16:02.176 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-09-05 23:16:02.176 - Thread: 1 -> FirstTimeRun: False 2021-09-05 23:16:02.176 - Thread: 1 -> ExperimentalMode: True 2021-09-05 23:16:02.176 - Thread: 1 -> VideoAdapter: 0 2021-09-05 23:16:02.176 - Thread: 1 -> ScreenWidth: 2560 2021-09-05 23:16:02.176 - Thread: 1 -> ScreenHeight: 1440 2021-09-05 23:16:02.176 - Thread: 1 -> RefreshRate: 100000 2021-09-05 23:16:02.176 - Thread: 1 -> WindowMode: 1 2021-09-05 23:16:02.176 - Thread: 1 -> VerticalSync: 0 2021-09-05 23:16:02.176 - Thread: 1 -> FieldOfView: 70 2021-09-05 23:16:02.176 - Thread: 1 -> PostProcessingEnabled: True 2021-09-05 23:16:02.176 - Thread: 1 -> FlaresIntensity: 1 2021-09-05 23:16:02.176 - Thread: 1 -> TreeViewDistance: 2000 2021-09-05 23:16:02.176 - Thread: 1 -> GrassDensity: 3 2021-09-05 23:16:02.176 - Thread: 1 -> GrassDrawDistance: 1000 2021-09-05 23:16:02.176 - Thread: 1 -> AntialiasingMode: 1 2021-09-05 23:16:02.176 - Thread: 1 -> ShadowMapResolution: 2 2021-09-05 23:16:02.176 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-09-05 23:16:02.176 - Thread: 1 -> TextureQuality: 2 2021-09-05 23:16:02.176 - Thread: 1 -> VoxelTextureQuality: 2 2021-09-05 23:16:02.176 - Thread: 1 -> AnisotropicFiltering: 4 2021-09-05 23:16:02.176 - Thread: 1 -> ModelQuality: 2 2021-09-05 23:16:02.176 - Thread: 1 -> VoxelQuality: 2 2021-09-05 23:16:02.176 - Thread: 1 -> ShaderQuality: 2 2021-09-05 23:16:02.176 - Thread: 1 -> LowMemSwitchToLow: 0 2021-09-05 23:16:02.176 - Thread: 1 -> FirstVTTimeRun: False 2021-09-05 23:16:02.176 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-09-05 23:16:02.176 - Thread: 1 -> GDPRConsent: True 2021-09-05 23:16:02.176 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-09-05 23:16:02.176 - Thread: 1 -> EnableTrading: True 2021-09-05 23:16:02.176 - Thread: 1 -> EnableSteamCloud: False 2021-09-05 23:16:02.176 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-09-05 23:16:02.176 - Thread: 1 -> ControlsHints: True 2021-09-05 23:16:02.176 - Thread: 1 -> GoodBotHints: True 2021-09-05 23:16:02.176 - Thread: 1 -> RotationHints: True 2021-09-05 23:16:02.176 - Thread: 1 -> AreaInteraction: True 2021-09-05 23:16:02.176 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-09-05 23:16:02.176 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 23:16:02.176 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-09-05 23:16:02.176 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 23:16:02.176 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-09-05 23:16:02.176 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 23:16:02.176 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-09-05 23:16:02.176 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 23:16:02.176 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-09-05 23:16:02.176 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 23:16:02.176 - Thread: 1 -> ShowCrosshair2: 0 2021-09-05 23:16:02.176 - Thread: 1 -> IronSightSwitchState: 1 2021-09-05 23:16:02.176 - Thread: 1 -> SpriteMainViewportScale: 1 2021-09-05 23:16:02.176 - Thread: 1 -> UiTransparency: 1 2021-09-05 23:16:02.176 - Thread: 1 -> UiBkTransparency: 0.8 2021-09-05 23:16:02.176 - Thread: 1 -> HUDBkTransparency: 0.6 2021-09-05 23:16:02.176 - Thread: 1 -> FirstTimeTutorials: False 2021-09-05 23:16:02.176 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-09-05 23:16:02.176 - Thread: 1 -> HudState: 1 2021-09-05 23:16:02.176 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-09-05 23:16:02.176 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-09-05 23:16:02.176 - Thread: 1 -> ControllerDefaultOnStart: False 2021-09-05 23:16:02.176 - Thread: 1 -> ZoomMultiplier: 0.2 2021-09-05 23:16:02.176 - Thread: 1 -> GamepadScheme: 0 2021-09-05 23:16:02.176 - Thread: 1 -> MyConfig.Load() - END 2021-09-05 23:16:02.571 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-09-05 23:16:02.726 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-09-05 23:16:02.741 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-09-05 23:16:02.741 - Thread: 1 -> Found processor count: 8 2021-09-05 23:16:02.741 - Thread: 1 -> Using processor count: 8 2021-09-05 23:16:02.860 - Thread: 1 -> All detected adapters: 2021-09-05 23:16:02.878 - Thread: 1 -> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=342890970, DeviceID=6918 2021-09-05 23:16:02.878 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-09-05 23:16:03.295 - Thread: 1 -> AdapterInfo = { 2021-09-05 23:16:03.296 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2021-09-05 23:16:03.296 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 8564119552, Luid: 57051, rev: 161, subsys id: 342890970, vendor id: 4318, feature_level 11.1: True 2021-09-05 23:16:03.296 - Thread: 1 -> Driver version = 30.0.14.7196 2021-09-05 23:16:03.296 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-09-05 23:16:03.296 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-05 23:16:03.296 - Thread: 1 -> AftermathSupported = False 2021-09-05 23:16:03.296 - Thread: 1 -> Adapter id = 0 2021-09-05 23:16:03.296 - Thread: 1 -> Supported = True 2021-09-05 23:16:03.296 - Thread: 1 -> RAM = 11667505152 2021-09-05 23:16:03.296 - Thread: 1 -> Priority = 2 2021-09-05 23:16:03.296 - Thread: 1 -> Multithreaded rendering supported = True 2021-09-05 23:16:03.296 - Thread: 1 -> Output is attached = True 2021-09-05 23:16:03.296 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-05 23:16:03.296 - Thread: 1 -> Display modes = { 2021-09-05 23:16:03.297 - Thread: 1 -> DXGIOutput id = 0 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@60Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@75Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@72Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@59.94Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@119.88Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@119.88Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@120Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@120Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@143.999Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@143.999Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@165.002Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 640x480@165.002Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@60Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@59.94Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@119.88Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@119.88Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@120Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@120Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@143.999Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@143.999Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@165.002Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x480@165.002Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@50Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@119.88Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@119.88Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@120Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@120Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@143.999Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@143.999Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@165.002Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 720x576@165.002Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@75Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@56.25Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@60.317Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@72.188Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@119.88Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@119.88Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@120Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@120Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@143.999Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@143.999Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@165.002Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 800x600@165.002Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@60.004Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@70.069Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@75.029Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@119.88Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@119.88Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@120Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@120Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@143.999Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@143.999Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@165.002Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1024x768@165.002Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1152x864@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1152x864@100Hz 2021-09-05 23:16:03.297 - Thread: 1 -> 1152x864@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1152x864@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1152x864@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1152x864@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1176x664@60Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1176x664@60Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1176x664@50Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1176x664@50Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1176x664@59.94Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1176x664@59.94Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x720@60Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x720@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x720@50Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x720@59.94Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x720@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x720@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x720@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x720@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x720@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x720@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x800@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@60Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x960@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@59.978Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@59.887Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@60Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 23:16:03.298 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 23:16:03.298 - 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Thread: 1 -> 1024x768@120Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1024x768@143.999Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1024x768@143.999Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1024x768@165.002Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1024x768@165.002Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@100Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@100Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@59.887Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@59.887Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@120Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@120Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1176x664@60Hz 2021-09-05 23:16:03.302 - 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Thread: 1 -> 1280x768@119.88Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x768@120Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x768@120Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x800@100Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x800@100Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x800@59.887Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x800@59.887Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x800@119.88Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x800@119.88Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x800@120Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x800@120Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x800@143.999Hz 2021-09-05 23:16:03.302 - Thread: 1 -> 1280x800@143.999Hz 2021-09-05 23:16:03.302 - 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Thread: 1 -> 1280x1024@119.88Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1280x1024@120Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1280x1024@120Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@100Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@100Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@120Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@120Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 23:16:03.303 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 23:16:03.303 - 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Thread: 1 -> 640x480@165.002Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 640x480@165.002Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@60Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@100Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@100Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@59.94Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@119.88Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@119.88Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@120Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@120Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@143.999Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@143.999Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@165.002Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x480@165.002Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x576@100Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x576@100Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x576@50Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x576@119.88Hz 2021-09-05 23:16:03.304 - Thread: 1 -> 720x576@119.88Hz 2021-09-05 23:16:03.304 - 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Thread: 1 -> 1152x864@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1152x864@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1152x864@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1176x664@60Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1176x664@60Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1176x664@50Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1176x664@50Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1176x664@59.94Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1176x664@59.94Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x720@60Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x720@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x720@50Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x720@59.94Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x720@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x720@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x720@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x720@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x720@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x720@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@59.887Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@59.887Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1280x800@100Hz 2021-09-05 23:16:03.305 - 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Thread: 1 -> 1360x768@59.887Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1360x768@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1360x768@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@59.978Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@59.887Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@60Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1200@60Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1200@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1200@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@60Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@60Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@50Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@50Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@59.94Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@59.94Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1768x992@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1080@60Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1080@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1080@50Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1080@119.88Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1080@120Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1200@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1200@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1440@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1440@100Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-05 23:16:03.305 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-05 23:16:03.306 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-05 23:16:03.306 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-05 23:16:03.306 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-05 23:16:03.306 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-05 23:16:03.306 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-05 23:16:03.306 - Thread: 1 -> 2560x1440@100Hz 2021-09-05 23:16:03.306 - Thread: 1 -> 2560x1440@59.951Hz 2021-09-05 23:16:03.306 - Thread: 1 -> 2560x1440@119.998Hz 2021-09-05 23:16:03.306 - Thread: 1 -> 2560x1440@143.999Hz 2021-09-05 23:16:03.306 - Thread: 1 -> 2560x1440@165.002Hz 2021-09-05 23:16:03.306 - Thread: 1 -> } 2021-09-05 23:16:03.306 - Thread: 1 -> } 2021-09-05 23:16:03.309 - Thread: 1 -> Service.IsActive: True 2021-09-05 23:16:03.310 - Thread: 1 -> Service.IsOnline: True 2021-09-05 23:16:03.310 - Thread: 1 -> Service.OwnsGame: False 2021-09-05 23:16:03.310 - Thread: 1 -> Service.UserId: 76561198019148180 2021-09-05 23:16:03.310 - Thread: 1 -> Service.UserName: Kraft Punk 2021-09-05 23:16:03.310 - Thread: 1 -> Service.Branch: default 2021-09-05 23:16:03.310 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-09-05 23:16:03.310 - Thread: 1 -> Build version: 0.1.1.0 2021-09-05 23:16:03.322 - Thread: 1 -> MyScreenManager() 2021-09-05 23:16:03.383 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2021-09-05 23:16:03.383 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2021-09-05 23:16:03.386 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2021-09-05 23:16:03.387 - Thread: 18 -> CreateDeviceInternal - Create device 2021-09-05 23:16:03.533 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2021-09-05 23:16:03.624 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2021-09-05 23:16:03.624 - Thread: 18 -> CreateDeviceInternal create swapchain 2021-09-05 23:16:05.307 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-09-05 23:16:05.308 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-05 23:16:05.308 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-09-05 23:16:06.206 - Thread: 1 -> Preallocate - START 2021-09-05 23:16:06.209 - Thread: 1 -> MySpaceWorldGenerator - START 2021-09-05 23:16:06.214 - Thread: 1 -> MySpaceWorldGenerator - END 2021-09-05 23:16:06.214 - Thread: 1 -> MySpaceBuildComponent - START 2021-09-05 23:16:06.214 - Thread: 1 -> MySpaceBuildComponent - END 2021-09-05 23:16:06.214 - Thread: 1 -> MyEntities - START 2021-09-05 23:16:06.228 - Thread: 1 -> MyEntities - END 2021-09-05 23:16:06.228 - Thread: 1 -> MyObjectBuilder_Base - START 2021-09-05 23:16:06.228 - Thread: 1 -> MyObjectBuilder_Base - END 2021-09-05 23:16:06.228 - Thread: 1 -> MyTransparentGeometry - START 2021-09-05 23:16:06.228 - Thread: 1 -> MyTransparentGeometry - END 2021-09-05 23:16:06.228 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-09-05 23:16:06.240 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-09-05 23:16:06.240 - Thread: 1 -> MyMath - START 2021-09-05 23:16:06.240 - Thread: 1 -> MyMath - END 2021-09-05 23:16:06.240 - Thread: 1 -> MySimpleObjectDraw - START 2021-09-05 23:16:06.240 - Thread: 1 -> MySimpleObjectDraw - END 2021-09-05 23:16:06.250 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-09-05 23:16:06.250 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-09-05 23:16:06.250 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-09-05 23:16:06.292 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-09-05 23:16:06.292 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-09-05 23:16:06.292 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-09-05 23:16:06.292 - Thread: 1 -> MySyncDestructions - START 2021-09-05 23:16:06.292 - Thread: 1 -> MySyncDestructions - END 2021-09-05 23:16:06.292 - Thread: 1 -> MySyncEntity - START 2021-09-05 23:16:06.292 - Thread: 1 -> MySyncEntity - END 2021-09-05 23:16:06.292 - Thread: 1 -> MyCommandCharacter - START 2021-09-05 23:16:06.294 - Thread: 1 -> MyCommandCharacter - END 2021-09-05 23:16:06.294 - Thread: 1 -> MyCommandConsole - START 2021-09-05 23:16:06.294 - Thread: 1 -> MyCommandConsole - END 2021-09-05 23:16:06.294 - Thread: 1 -> MyCommandEntity - START 2021-09-05 23:16:06.295 - Thread: 1 -> MyCommandEntity - END 2021-09-05 23:16:06.295 - Thread: 1 -> MyAiTargetManager - START 2021-09-05 23:16:06.295 - Thread: 1 -> MyAiTargetManager - END 2021-09-05 23:16:06.295 - Thread: 1 -> MyClientDebugCommands - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyClientDebugCommands - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyDedicatedServer - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyDedicatedServer - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyDedicatedServerBase - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyDedicatedServerBase - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerBase - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerBase - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerClient - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerClient - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerClientBase - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerClientBase - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerLobby - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerLobby - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerServerBase - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyMultiplayerServerBase - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyServerDebugCommands - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyServerDebugCommands - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyAIActionsParser - START 2021-09-05 23:16:06.296 - Thread: 1 -> MyAIActionsParser - END 2021-09-05 23:16:06.296 - Thread: 1 -> MyCubeGridDefinitions - START 2021-09-05 23:16:06.343 - Thread: 1 -> MyCubeGridDefinitions - END 2021-09-05 23:16:06.343 - Thread: 1 -> MyDefinitionManager - START 2021-09-05 23:16:06.361 - Thread: 1 -> MyDefinitionManager - END 2021-09-05 23:16:06.361 - Thread: 1 -> Preallocate - END 2021-09-05 23:16:06.365 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-09-05 23:16:06.642 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-09-05 23:16:06.642 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-09-05 23:16:06.652 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-09-05 23:16:06.652 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 23:16:06.652 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 23:16:06.652 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-09-05 23:16:06.652 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-09-05 23:16:06.652 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-09-05 23:16:06.654 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-09-05 23:16:06.660 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2021-09-05 23:16:06.660 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A34 2021-09-05 23:16:06.660 - Thread: 1 -> Virtualized: False 2021-09-05 23:16:06.663 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2021-09-05 23:16:06.663 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,128,239,104 bytes 2021-09-05 23:16:06.663 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-09-05 23:16:06.664 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,563,206,144 bytes 2021-09-05 23:16:06.664 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,439,353,856 bytes 2021-09-05 23:16:06.666 - Thread: 1 -> Drive C: | Capacity: 999,559,262,208 bytes | Free space: 356,104,331,264 bytes 2021-09-05 23:16:06.666 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-09-05 23:16:06.668 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-09-05 23:16:06.669 - Thread: 1 -> Installed DLCs: 2021-09-05 23:16:06.670 - Thread: 1 -> Deluxe Edition (573160) 2021-09-05 23:16:06.671 - Thread: 1 -> Decorative Blocks (1049790) 2021-09-05 23:16:06.671 - Thread: 1 -> Economy Deluxe (1135960) 2021-09-05 23:16:06.671 - Thread: 1 -> Style Pack (1084680) 2021-09-05 23:16:06.671 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-09-05 23:16:06.671 - Thread: 1 -> Frostbite (1241550) 2021-09-05 23:16:06.671 - Thread: 1 -> Sparks Of The Future (1307680) 2021-09-05 23:16:06.671 - Thread: 1 -> Wasteland (1374610) 2021-09-05 23:16:06.671 - Thread: 1 -> Warfare I. (1475830) 2021-09-05 23:16:06.683 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-09-05 23:16:06.753 - Thread: 1 -> Havok: Physics.Init 2021-09-05 23:16:06.764 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-09-05 23:16:06.769 - Thread: 1 -> HkGameName: SpaceEngineers 2021-09-05 23:16:06.775 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-09-05 23:16:06.776 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-05 23:16:06.779 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-05 23:16:07.029 - Thread: 1 -> Loading scenarios 2021-09-05 23:16:07.064 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-05 23:16:07.064 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-05 23:16:07.344 - Thread: 1 -> Loading sound definitions 2021-09-05 23:16:07.371 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:16:07.371 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-05 23:16:07.377 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:16:07.377 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-05 23:16:07.378 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:16:07.378 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-05 23:16:07.378 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:16:07.378 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-05 23:16:07.379 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:16:07.379 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-05 23:16:07.380 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:16:07.380 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-05 23:16:07.383 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-05 23:16:07.383 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-05 23:16:07.384 - Thread: 1 -> Loading shadow textures definitions 2021-09-05 23:16:07.384 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-05 23:16:07.387 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-05 23:16:07.394 - Thread: 1 -> MyAudio.LoadData - START 2021-09-05 23:16:07.435 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-05 23:16:07.486 - Thread: 1 -> MyAudio.LoadData - END 2021-09-05 23:16:07.495 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-09-05 23:16:07.495 - Thread: 1 -> MyGuiManager() 2021-09-05 23:16:07.499 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-05 23:16:07.637 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-05 23:16:07.679 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-05 23:16:07.702 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-09-05 23:16:07.703 - Thread: 10 -> ReloadVoxelMaterials 2021-09-05 23:16:07.743 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-05 23:16:07.744 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-05 23:16:07.744 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-05 23:16:07.758 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-09-05 23:16:07.758 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-09-05 23:16:07.758 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-09-05 23:16:07.758 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-09-05 23:16:07.799 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-09-05 23:16:07.800 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-09-05 23:16:07.818 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-09-05 23:16:07.823 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-09-05 23:16:07.830 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-09-05 23:16:07.838 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-09-05 23:16:07.844 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-09-05 23:16:07.845 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-09-05 23:16:07.847 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-09-05 23:16:07.849 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-09-05 23:16:07.851 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-09-05 23:16:07.852 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-09-05 23:16:07.864 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-09-05 23:16:07.869 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-09-05 23:16:07.870 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-09-05 23:16:07.876 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-09-05 23:16:07.897 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-09-05 23:16:07.911 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-09-05 23:16:07.912 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-09-05 23:16:07.915 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-09-05 23:16:07.915 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-09-05 23:16:07.916 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-09-05 23:16:07.919 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-09-05 23:16:07.922 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-09-05 23:16:07.945 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-09-05 23:16:07.966 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-09-05 23:16:07.978 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-09-05 23:16:07.987 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-09-05 23:16:07.988 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-09-05 23:16:07.991 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-09-05 23:16:08.006 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-09-05 23:16:08.007 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-09-05 23:16:08.008 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-09-05 23:16:08.009 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-09-05 23:16:08.010 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-09-05 23:16:08.011 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-09-05 23:16:08.011 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-09-05 23:16:08.012 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-09-05 23:16:08.015 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-09-05 23:16:08.034 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-09-05 23:16:08.038 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-09-05 23:16:08.041 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-09-05 23:16:08.050 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-09-05 23:16:08.051 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-09-05 23:16:08.055 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-09-05 23:16:08.057 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-09-05 23:16:08.192 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-09-05 23:16:08.754 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-09-05 23:16:08.835 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-09-05 23:16:08.845 - Thread: 1 -> Timer Frequency: 10000000 2021-09-05 23:16:08.845 - Thread: 1 -> Ticks per frame: 166667 2021-09-05 23:16:09.176 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-09-05 23:16:09.217 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 23:16:09.265 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-09-05 23:16:09.266 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-09-05 23:16:09.269 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-09-05 23:16:09.270 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-09-05 23:16:09.271 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-09-05 23:16:09.271 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-09-05 23:16:09.272 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-09-05 23:16:09.273 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-09-05 23:16:09.274 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-09-05 23:16:09.275 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-09-05 23:16:09.279 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-09-05 23:16:09.281 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-09-05 23:16:09.284 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-09-05 23:16:09.287 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-09-05 23:16:09.289 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-09-05 23:16:09.293 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-09-05 23:16:09.297 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-09-05 23:16:09.325 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-09-05 23:16:09.337 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-09-05 23:16:09.362 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-05 23:16:09.363 - Thread: 1 -> Flares Intensity: 1 2021-09-05 23:16:09.363 - Thread: 1 -> Field of view: 1.22173 2021-09-05 23:16:09.363 - Thread: 1 -> PostProcessingEnabled: True 2021-09-05 23:16:09.363 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-09-05 23:16:09.363 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-05 23:16:09.363 - Thread: 1 -> Render.DistanceFade: 2000 2021-09-05 23:16:09.363 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-05 23:16:09.363 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-05 23:16:09.363 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-05 23:16:09.363 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-05 23:16:09.363 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-05 23:16:09.363 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-05 23:16:09.363 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-05 23:16:09.363 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-05 23:16:09.363 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-05 23:16:09.363 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-05 23:16:09.363 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-05 23:16:09.375 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-09-05 23:16:09.377 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-09-05 23:16:09.412 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-09-05 23:16:09.419 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-09-05 23:16:09.420 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-09-05 23:16:09.447 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-09-05 23:16:09.453 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-09-05 23:16:09.470 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-09-05 23:16:09.477 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-09-05 23:16:09.484 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-09-05 23:16:09.506 - Thread: 1 -> Analytics session started: UserID = (56a1e0ca-67a4-6ca5-40d0-ed62c5876341) SessionID = (5e069dc2-684b-4dbf-97ee-712fea897b69) 2021-09-05 23:16:09.508 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-05 23:16:09.509 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-09-05 23:16:09.523 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-09-05 23:16:09.528 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-09-05 23:16:09.546 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-09-05 23:16:09.554 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-09-05 23:16:09.561 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-09-05 23:16:09.562 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-09-05 23:16:09.563 - Thread: 23 -> EOS P2P - Query NAT type failed. 2021-09-05 23:16:09.578 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-09-05 23:16:09.579 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-09-05 23:16:09.584 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-09-05 23:16:09.729 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-09-05 23:16:09.751 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-09-05 23:16:09.761 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-09-05 23:16:09.844 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-09-05 23:16:09.926 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-09-05 23:16:09.971 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-09-05 23:16:10.036 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-09-05 23:16:10.051 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-09-05 23:16:10.128 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-09-05 23:16:11.359 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 23:16:11.360 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 23:16:11.374 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 23:16:11.375 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 23:16:11.482 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-05 23:16:13.087 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-09-05 23:16:13.909 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-05 23:16:13.909 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-09-05 23:16:13.909 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-09-05 23:16:14.617 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-09-05 23:16:40.035 - Thread: 1 -> GUI Stats: Update 0.330448777777777, Draw 0.141957222222222 2021-09-05 23:16:54.286 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-05 23:16:54.286 - Thread: 1 -> Flares Intensity: 1 2021-09-05 23:16:54.286 - Thread: 1 -> Field of view: 1.22173 2021-09-05 23:16:54.286 - Thread: 1 -> PostProcessingEnabled: True 2021-09-05 23:16:54.286 - Thread: 1 -> Render.GrassDensityFactor: 1.528397 2021-09-05 23:16:54.286 - Thread: 1 -> Render.GrassDrawDistance: 704 2021-09-05 23:16:54.286 - Thread: 1 -> Render.DistanceFade: 1999 2021-09-05 23:16:54.286 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-05 23:16:54.286 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-05 23:16:54.286 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-05 23:16:54.286 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-05 23:16:54.286 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-05 23:16:54.286 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-05 23:16:54.286 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-05 23:16:54.286 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-05 23:16:54.286 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-05 23:16:54.286 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-05 23:16:54.286 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-05 23:16:54.298 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 23:16:54.298 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 23:16:54.340 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 23:16:54.518 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 23:16:54.519 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 23:16:56.818 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 23:16:56.819 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 23:16:56.821 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 23:16:56.822 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-09-05 23:17:10.036 - Thread: 1 -> GUI Stats: Update 0.229619, Draw 0.0712217777777778 2021-09-05 23:17:40.036 - Thread: 1 -> GUI Stats: Update 0.2378475, Draw 0.0878591666666664 2021-09-05 23:17:45.073 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2021-09-05 23:17:45.074 - Thread: 1 -> VideoAdapter: 0 2021-09-05 23:17:45.074 - Thread: 1 -> Width: 2560 2021-09-05 23:17:45.074 - Thread: 1 -> Height: 1440 2021-09-05 23:17:45.074 - Thread: 1 -> RefreshRate: 165002 2021-09-05 23:17:45.074 - Thread: 1 -> WindowMode: Fullscreen window 2021-09-05 23:17:45.074 - Thread: 1 -> VerticalSync: 1 2021-09-05 23:17:45.085 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 23:17:46.261 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 23:17:46.262 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 23:17:46.264 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 23:17:46.269 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 23:17:46.270 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 23:17:46.270 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 23:17:46.270 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 23:17:52.969 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-09-05 23:17:57.269 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-05 23:17:57.270 - Thread: 1 -> Flares Intensity: 1 2021-09-05 23:17:57.270 - Thread: 1 -> Field of view: 1.22173 2021-09-05 23:17:57.270 - Thread: 1 -> PostProcessingEnabled: True 2021-09-05 23:17:57.270 - Thread: 1 -> Render.GrassDensityFactor: 1.528397 2021-09-05 23:17:57.270 - Thread: 1 -> Render.GrassDrawDistance: 704 2021-09-05 23:17:57.270 - Thread: 1 -> Render.DistanceFade: 1998 2021-09-05 23:17:57.270 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-05 23:17:57.270 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-05 23:17:57.270 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-05 23:17:57.270 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-05 23:17:57.270 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-05 23:17:57.270 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-05 23:17:57.270 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-05 23:17:57.270 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-05 23:17:57.270 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-05 23:17:57.270 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-05 23:17:57.270 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-05 23:17:57.277 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 23:17:57.278 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 23:17:57.279 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 23:17:57.503 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 23:17:57.503 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 23:17:59.669 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-09-05 23:17:59.670 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-09-05 23:18:02.442 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2021-09-05 23:18:02.444 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-09-05 23:18:02.605 - Thread: 1 -> Query successful. 2021-09-05 23:18:02.605 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-09-05 23:18:02.609 - Thread: 10 -> Mod download time: 0.00 seconds 2021-09-05 23:18:03.651 - Thread: 1 -> New Workshop Game MyGuiScreenBase.LoadContent 2021-09-05 23:18:03.654 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-09-05 23:18:03.655 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-09-05 23:18:03.660 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2021-09-05 23:18:03.661 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2021-09-05 23:18:03.791 - Thread: 1 -> Query successful. 2021-09-05 23:18:03.791 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-09-05 23:18:03.791 - Thread: 10 -> MySteamWorkshop.GetSubscribedScenariosBlocking - START 2021-09-05 23:18:03.924 - Thread: 1 -> Query successful. 2021-09-05 23:18:03.924 - Thread: 10 -> MySteamWorkshop.GetSubscribedScenariosBlocking - END 2021-09-05 23:18:04.158 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-09-05 23:18:04.159 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-09-05 23:18:04.709 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2021-09-05 23:18:04.724 - Thread: 10 -> Loading available saves - START 2021-09-05 23:18:04.725 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2021-09-05 23:18:04.728 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2021-09-05 23:18:04.728 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2021-09-05 23:18:04.741 - Thread: 1 -> New Workshop Game MyGuiScreenBase.UnloadContent - START 2021-09-05 23:18:04.742 - Thread: 1 -> New Workshop Game MyGuiScreenBase.UnloadContent - END 2021-09-05 23:18:04.959 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-09-05 23:18:04.969 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-05 23:18:05.099 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2021-09-05 23:18:05.125 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-05 23:18:05.169 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-09-05 23:18:05.202 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-05 23:18:05.260 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2021-09-05 23:18:05.271 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-05 23:18:05.367 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2021-09-05 23:18:05.379 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-05 23:18:05.408 - Thread: 10 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-09-05 23:18:05.420 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-05 23:18:05.420 - Thread: 10 -> Loading available saves - END 2021-09-05 23:18:05.438 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-09-05 23:18:05.439 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-05 23:18:10.573 - Thread: 1 -> GUI Stats: Update 0.63758211111111, Draw 0.101471888888889 2021-09-05 23:18:20.338 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-09-05 23:18:20.339 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-05 23:18:28.494 - Thread: 27 -> StartNewSandbox - Start 2021-09-05 23:18:28.506 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-05 23:18:28.506 - Thread: 27 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-09-05 23:18:28.507 - Thread: 27 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-09-05 23:18:28.510 - Thread: 27 -> CheckPoint Experimental mode: Yes 2021-09-05 23:18:28.510 - Thread: 27 -> CheckPoint Experimental mode reason: ExperimentalMode 2021-09-05 23:18:28.510 - Thread: 27 -> LoadSession() - End 2021-09-05 23:18:28.524 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 23:18:28.524 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 23:18:28.524 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-05 23:18:28.525 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-05 23:18:28.525 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2021-09-05 23:18:28.525 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2021-09-05 23:18:28.525 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 23:18:28.526 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 23:18:28.541 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-09-05 23:18:28.542 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-09-05 23:18:28.542 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-09-05 23:18:28.746 - Thread: 1 -> RunLoadingAction - START 2021-09-05 23:18:28.749 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2021-09-05 23:18:28.877 - Thread: 1 -> GC Memory: 1,000,138,536 B 2021-09-05 23:18:28.881 - Thread: 1 -> Process Memory: 3,252,637,696 B 2021-09-05 23:18:28.882 - Thread: 1 -> Experimental mode: Yes 2021-09-05 23:18:28.882 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2021-09-05 23:18:28.882 - Thread: 1 -> Console compatibility: No 2021-09-05 23:18:30.105 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-09-05 23:18:30.153 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-09-05 23:18:30.157 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-09-05 23:18:30.158 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-05 23:18:30.160 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-05 23:18:30.303 - Thread: 1 -> Loading scenarios 2021-09-05 23:18:30.303 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-05 23:18:30.304 - Thread: 1 -> List of used mods (0) - START 2021-09-05 23:18:30.304 - Thread: 1 -> List of used mods - END 2021-09-05 23:18:30.362 - Thread: 1 -> Loading behaviors 2021-09-05 23:18:30.363 - Thread: 1 -> Loading ammo magazines 2021-09-05 23:18:30.365 - Thread: 1 -> Loading ammo definitions 2021-09-05 23:18:30.367 - Thread: 1 -> Loading animations 2021-09-05 23:18:30.369 - Thread: 1 -> Loading animations 2021-09-05 23:18:30.370 - Thread: 1 -> Loading sound definitions 2021-09-05 23:18:30.371 - Thread: 1 -> Loading sound definitions 2021-09-05 23:18:30.371 - Thread: 1 -> Loading sound definitions 2021-09-05 23:18:30.371 - Thread: 1 -> Loading sound definitions 2021-09-05 23:18:30.371 - Thread: 1 -> Loading sound definitions 2021-09-05 23:18:30.371 - Thread: 1 -> Loading sound definitions 2021-09-05 23:18:30.371 - Thread: 1 -> Loading category classes 2021-09-05 23:18:30.372 - Thread: 1 -> Loading category classes 2021-09-05 23:18:30.372 - Thread: 1 -> Loading blueprint classes 2021-09-05 23:18:30.373 - Thread: 1 -> Loading blueprint class entries 2021-09-05 23:18:30.373 - Thread: 1 -> Loading blueprint class entries 2021-09-05 23:18:30.373 - Thread: 1 -> Loading blueprints 2021-09-05 23:18:30.375 - Thread: 1 -> Loading blueprints 2021-09-05 23:18:30.375 - Thread: 1 -> Loading agent definitions 2021-09-05 23:18:30.376 - Thread: 1 -> Loading character definitions 2021-09-05 23:18:30.386 - Thread: 1 -> Loading character definitions 2021-09-05 23:18:30.386 - Thread: 1 -> Loading components 2021-09-05 23:18:30.388 - Thread: 1 -> Loading components 2021-09-05 23:18:30.388 - Thread: 1 -> Loading configuration 2021-09-05 23:18:30.388 - Thread: 1 -> Loading container types 2021-09-05 23:18:30.390 - Thread: 1 -> Loading Contract Types 2021-09-05 23:18:30.394 - Thread: 1 -> Loading block positions 2021-09-05 23:18:30.396 - Thread: 1 -> Loading block positions 2021-09-05 23:18:30.396 - Thread: 1 -> Loading curve definitions 2021-09-05 23:18:30.399 - Thread: 1 -> Loading debris 2021-09-05 23:18:30.399 - Thread: 1 -> Loading environment items entries 2021-09-05 23:18:30.400 - Thread: 1 -> Loading decal global definitions 2021-09-05 23:18:30.400 - Thread: 1 -> Loading decal definitions 2021-09-05 23:18:30.401 - Thread: 1 -> Loading decal definitions 2021-09-05 23:18:30.401 - Thread: 1 -> Loading drone behaviors 2021-09-05 23:18:30.403 - Thread: 1 -> Loading edges 2021-09-05 23:18:30.403 - Thread: 1 -> Loading emissive color definitions 2021-09-05 23:18:30.406 - Thread: 1 -> Loading emissive color default states 2021-09-05 23:18:30.410 - Thread: 1 -> Loading animations 2021-09-05 23:18:30.410 - Thread: 1 -> Loading entity components 2021-09-05 23:18:30.420 - Thread: 1 -> Loading component containers 2021-09-05 23:18:30.432 - Thread: 1 -> Loading environment items entries 2021-09-05 23:18:30.432 - Thread: 1 -> Loading Faction Names 2021-09-05 23:18:30.433 - Thread: 1 -> Loading factions 2021-09-05 23:18:30.436 - Thread: 1 -> Loading flare definitions 2021-09-05 23:18:30.444 - Thread: 1 -> Loading gas property definitions 2021-09-05 23:18:30.445 - Thread: 1 -> Loading event definitions 2021-09-05 23:18:30.446 - Thread: 1 -> Loading physical items 2021-09-05 23:18:30.449 - Thread: 1 -> Loading chat bot responses 2021-09-05 23:18:30.472 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:18:30.472 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-05 23:18:30.479 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:18:30.479 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-05 23:18:30.479 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:18:30.479 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-05 23:18:30.480 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:18:30.480 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-05 23:18:30.481 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:18:30.481 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-05 23:18:30.481 - Thread: 1 -> GuiTextures.sbc 2021-09-05 23:18:30.481 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-05 23:18:30.489 - Thread: 1 -> Loading LCD texture categories 2021-09-05 23:18:30.490 - Thread: 1 -> Loading LCD texture categories 2021-09-05 23:18:30.490 - Thread: 1 -> Loading LCD texture categories 2021-09-05 23:18:30.490 - Thread: 1 -> Loading LCD texture categories 2021-09-05 23:18:30.490 - Thread: 1 -> Loading LCD texture categories 2021-09-05 23:18:30.490 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-05 23:18:30.490 - Thread: 1 -> Loading planet definition 2021-09-05 23:18:30.496 - Thread: 1 -> Loading physical items 2021-09-05 23:18:30.498 - Thread: 1 -> Loading physical items 2021-09-05 23:18:30.498 - Thread: 1 -> Loading physical material properties 2021-09-05 23:18:30.501 - Thread: 1 -> Loading pirate antennas 2021-09-05 23:18:30.502 - Thread: 1 -> Loading research blocks definitions 2021-09-05 23:18:30.503 - Thread: 1 -> Loading research groups definitions 2021-09-05 23:18:30.504 - Thread: 1 -> Loading resource distribution groups 2021-09-05 23:18:30.504 - Thread: 1 -> Loading shadow textures definitions 2021-09-05 23:18:30.504 - Thread: 1 -> Loading ship sound groups 2021-09-05 23:18:30.514 - Thread: 1 -> Loading ship sound groups 2021-09-05 23:18:30.515 - Thread: 1 -> Loading sound categories 2021-09-05 23:18:30.517 - Thread: 1 -> Loading stat definitions 2021-09-05 23:18:30.517 - Thread: 1 -> Loading grid creators 2021-09-05 23:18:30.519 - Thread: 1 -> Loading transparent material properties 2021-09-05 23:18:30.520 - Thread: 1 -> Loading planet definition 2021-09-05 23:18:30.520 - Thread: 1 -> Loading voxel map storage definitions 2021-09-05 23:18:30.521 - Thread: 1 -> Loading voxel material definitions 2021-09-05 23:18:30.522 - Thread: 1 -> Loading voxel material definitions 2021-09-05 23:18:30.522 - Thread: 1 -> Loading voxel material definitions 2021-09-05 23:18:30.522 - Thread: 1 -> Loading voxel material definitions 2021-09-05 23:18:30.522 - Thread: 1 -> Loading Weather Effects 2021-09-05 23:18:30.525 - Thread: 1 -> Audio effects definitions 2021-09-05 23:18:30.528 - Thread: 1 -> Loading environment items definitions 2021-09-05 23:18:30.529 - Thread: 1 -> Loading environment items definitions 2021-09-05 23:18:30.529 - Thread: 1 -> Loading physical material properties 2021-09-05 23:18:30.533 - Thread: 1 -> Loading particle effect definitions 2021-09-05 23:18:30.612 - Thread: 1 -> Loading particle effect definitions 2021-09-05 23:18:30.613 - Thread: 1 -> Loading environment item definitions 2021-09-05 23:18:30.616 - Thread: 1 -> Loading weapon definitions 2021-09-05 23:18:30.624 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.653 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.653 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.684 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.690 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.691 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.691 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.691 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.692 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.698 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.702 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.704 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.704 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.705 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.706 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.707 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.707 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.710 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.710 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.711 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.712 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.713 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.714 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.718 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.719 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.719 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.720 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.720 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.721 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.722 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.723 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.726 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.727 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.728 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.729 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.729 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.732 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.732 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.733 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.735 - Thread: 1 -> Created block definitions 2021-09-05 23:18:30.736 - Thread: 1 -> Loading cube blocks 2021-09-05 23:18:30.738 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-09-05 23:18:30.797 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-09-05 23:18:30.797 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-09-05 23:18:30.797 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-09-05 23:18:30.797 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-09-05 23:18:30.797 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-09-05 23:18:30.797 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-09-05 23:18:30.797 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-09-05 23:18:30.797 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-09-05 23:18:30.798 - Thread: 1 -> Loading asteroid generators 2021-09-05 23:18:30.799 - Thread: 1 -> Loading spawn groups 2021-09-05 23:18:30.802 - Thread: 1 -> Loading drop containers 2021-09-05 23:18:30.803 - Thread: 1 -> Loading spawn groups 2021-09-05 23:18:30.803 - Thread: 1 -> Loading spawn groups 2021-09-05 23:18:30.803 - Thread: 1 -> Loading radial menu definitions 2021-09-05 23:18:30.819 - Thread: 1 -> Loading respawn ships 2021-09-05 23:18:30.820 - Thread: 1 -> Loading spawn groups 2021-09-05 23:18:30.820 - Thread: 1 -> Loading wheel speeds 2021-09-05 23:18:30.863 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-05 23:18:30.870 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-05 23:18:30.870 - Thread: 1 -> MyAudio.LoadData - START 2021-09-05 23:18:30.886 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-05 23:18:31.061 - Thread: 1 -> MyAudio.LoadData - END 2021-09-05 23:18:31.101 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-09-05 23:18:31.124 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 23:18:31.132 - Thread: 10 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2021-09-05 23:18:31.143 - Thread: 11 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2021-09-05 23:18:31.168 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 23:18:31.169 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 23:18:31.169 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 23:18:31.183 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 23:18:31.444 - Thread: 42 -> External debugger: listening... 2021-09-05 23:18:31.463 - Thread: 1 -> MyLights.LoadData() - START 2021-09-05 23:18:31.464 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-09-05 23:18:31.464 - Thread: 1 -> MyLights.LoadData() - END 2021-09-05 23:18:31.464 - Thread: 1 -> Info: MyLights initialized. 2021-09-05 23:18:31.465 - Thread: 1 -> MyExplosions.LoadData() - START 2021-09-05 23:18:31.470 - Thread: 1 -> MyExplosions.LoadData() - END 2021-09-05 23:18:31.522 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-09-05 23:18:31.522 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-09-05 23:18:31.545 - Thread: 1 -> Loading Procedural World Generator 2021-09-05 23:18:31.545 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-09-05 23:18:31.598 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-09-05 23:18:31.731 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2021-09-05 23:18:31.732 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\EarthLike-1490369077d120000.vx2' 2021-09-05 23:18:33.156 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2021-09-05 23:18:33.157 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Moon-1321135827d19000.vx2' 2021-09-05 23:18:33.161 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2021-09-05 23:18:33.161 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Alien-1494130250d120000.vx2' 2021-09-05 23:18:33.170 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-09-05 23:18:33.173 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 23:18:33.183 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2021-09-05 23:18:33.183 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2021-09-05 23:18:33.183 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Titan-813248659d19000.vx2' 2021-09-05 23:18:33.183 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Mars-1323953731d120000.vx2' 2021-09-05 23:18:33.755 - Thread: 1 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-05 23:18:33.755 - Thread: 1 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-05 23:18:33.794 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 23:18:35.621 - Thread: 10 -> Info: Planet generator name: Mars 2021-09-05 23:18:35.621 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 23:18:35.863 - Thread: 13 -> Info: Planet generator name: Alien 2021-09-05 23:18:35.863 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 23:18:36.030 - Thread: 12 -> Info: Planet generator name: Moon 2021-09-05 23:18:36.031 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 23:18:36.187 - Thread: 11 -> Info: Planet generator name: Titan 2021-09-05 23:18:36.188 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 23:18:36.962 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2021-09-05 23:18:36.962 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Europa-374791280d19000.vx2' 2021-09-05 23:18:37.046 - Thread: 11 -> Initialized large grid EarthEasyStation 13929 PCU 2021-09-05 23:18:39.392 - Thread: 1 -> Info: Planet generator name: Europa 2021-09-05 23:18:39.392 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 23:18:39.539 - Thread: 1 -> Clusters reordered 2021-09-05 23:18:39.655 - Thread: 13 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2021-09-05 23:18:39.656 - Thread: 10 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2021-09-05 23:18:39.662 - Thread: 11 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2021-09-05 23:18:39.824 - Thread: 1 -> Entities loaded & initialized 2021-09-05 23:18:39.969 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2021-09-05 23:18:40.081 - Thread: 1 -> MySession.Static.LogSettings - START 2021-09-05 23:18:40.082 - Thread: 1 -> Name = Earth Planet 2021-09-05 23:18 2021-09-05 23:18:40.082 - Thread: 1 -> Description = 2021-09-05 23:18:40.082 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2021-09-05 23:18:40.082 - Thread: 1 -> Password = 2021-09-05 23:18:40.082 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2021-09-05 23:18:40.082 - Thread: 1 -> WorkshopId = 2021-09-05 23:18:40.082 - Thread: 1 -> CameraController = Default_Astronaut 2021-09-05 23:18:40.082 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\thumb.jpg 2021-09-05 23:18:40.087 - Thread: 1 -> Settings: 2021-09-05 23:18:40.088 - Thread: 1 -> GameMode = Creative 2021-09-05 23:18:40.088 - Thread: 1 -> MaxPlayers = 4 2021-09-05 23:18:40.088 - Thread: 1 -> OnlineMode = OFFLINE 2021-09-05 23:18:40.088 - Thread: 1 -> TotalPCU = 100000 2021-09-05 23:18:40.088 - Thread: 1 -> PiratePCU = 50000 2021-09-05 23:18:40.088 - Thread: 1 -> AutoHealing = True 2021-09-05 23:18:40.088 - Thread: 1 -> WeaponsEnabled = True 2021-09-05 23:18:40.088 - Thread: 1 -> ThrusterDamage = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableSpectator = False 2021-09-05 23:18:40.088 - Thread: 1 -> EnableCopyPaste = True 2021-09-05 23:18:40.088 - Thread: 1 -> MaxFloatingObjects = 56 2021-09-05 23:18:40.088 - Thread: 1 -> MaxGridSize = 0 2021-09-05 23:18:40.088 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-09-05 23:18:40.088 - Thread: 1 -> CargoShipsEnabled = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnvironmentHostility = SAFE 2021-09-05 23:18:40.088 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-09-05 23:18:40.088 - Thread: 1 -> InventorySizeMultiplier = 3 2021-09-05 23:18:40.088 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-09-05 23:18:40.088 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-09-05 23:18:40.088 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-09-05 23:18:40.088 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-09-05 23:18:40.088 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-09-05 23:18:40.088 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-09-05 23:18:40.088 - Thread: 1 -> ClientCanSave = False 2021-09-05 23:18:40.088 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-09-05 23:18:40.088 - Thread: 1 -> PermanentDeath = False 2021-09-05 23:18:40.088 - Thread: 1 -> DestructibleBlocks = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableScripts = False 2021-09-05 23:18:40.088 - Thread: 1 -> AutoSaveInMinutes = 5 2021-09-05 23:18:40.088 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-09-05 23:18:40.088 - Thread: 1 -> ProceduralDensity = 0.35 2021-09-05 23:18:40.088 - Thread: 1 -> ProceduralSeed = 0 2021-09-05 23:18:40.088 - Thread: 1 -> DestructibleBlocks = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableIngameScripts = False 2021-09-05 23:18:40.088 - Thread: 1 -> ViewDistance = 15000 2021-09-05 23:18:40.088 - Thread: 1 -> Voxel destruction = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableStructuralSimulation = False 2021-09-05 23:18:40.088 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-09-05 23:18:40.088 - Thread: 1 -> EnableContainerDrops = True 2021-09-05 23:18:40.088 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-09-05 23:18:40.088 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-09-05 23:18:40.088 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-09-05 23:18:40.088 - Thread: 1 -> EnableSubgridDamage = False 2021-09-05 23:18:40.088 - Thread: 1 -> SyncDistance = 3000 2021-09-05 23:18:40.088 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-09-05 23:18:40.088 - Thread: 1 -> AFKTimeoutMin = 0 2021-09-05 23:18:40.088 - Thread: 1 -> StopGridsPeriodMin = 15 2021-09-05 23:18:40.088 - Thread: 1 -> MaxPlanets = 99 2021-09-05 23:18:40.088 - Thread: 1 -> MaxBackupSaves = 5 2021-09-05 23:18:40.088 - Thread: 1 -> MaxFactionsCount = 0 2021-09-05 23:18:40.088 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-09-05 23:18:40.088 - Thread: 1 -> RespawnShipDelete = False 2021-09-05 23:18:40.088 - Thread: 1 -> WorldSizeKm = 0 2021-09-05 23:18:40.088 - Thread: 1 -> ResetOwnership = False 2021-09-05 23:18:40.088 - Thread: 1 -> RealisticSound = False 2021-09-05 23:18:40.088 - Thread: 1 -> EnableSaving = True 2021-09-05 23:18:40.088 - Thread: 1 -> InfiniteAmmo = False 2021-09-05 23:18:40.088 - Thread: 1 -> EnableToolShake = True 2021-09-05 23:18:40.088 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-09-05 23:18:40.088 - Thread: 1 -> OffensiveWordsFiltering = False 2021-09-05 23:18:40.088 - Thread: 1 -> UseConsolePCU = False 2021-09-05 23:18:40.088 - Thread: 1 -> PredefinedAsteroids = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-09-05 23:18:40.088 - Thread: 1 -> FamilySharing = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnablePcuTrading = True 2021-09-05 23:18:40.088 - Thread: 1 -> SuppressedWarnings = 2021-09-05 23:18:40.088 - Thread: 1 -> SimplifiedSimulation = False 2021-09-05 23:18:40.088 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-09-05 23:18:40.088 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-09-05 23:18:40.088 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-09-05 23:18:40.088 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-09-05 23:18:40.088 - Thread: 1 -> TradeFactionsCount = 15 2021-09-05 23:18:40.088 - Thread: 1 -> HarvestRatioMultiplier = 1 2021-09-05 23:18:40.088 - Thread: 1 -> WeatherSystem = True 2021-09-05 23:18:40.088 - Thread: 1 -> DepositSizeDenominator = 30 2021-09-05 23:18:40.088 - Thread: 1 -> DepositsCountCoefficient = 2 2021-09-05 23:18:40.088 - Thread: 1 -> EnableEconomy = False 2021-09-05 23:18:40.088 - Thread: 1 -> EnableBountyContracts = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableSupergridding = False 2021-09-05 23:18:40.088 - Thread: 1 -> EnableAutorespawn = True 2021-09-05 23:18:40.088 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-09-05 23:18:40.088 - Thread: 1 -> EnableGoodBotHints = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableResearch = True 2021-09-05 23:18:40.088 - Thread: 1 -> VoxelAgeThreshold = 24 2021-09-05 23:18:40.088 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-09-05 23:18:40.088 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-09-05 23:18:40.088 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-09-05 23:18:40.088 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-09-05 23:18:40.088 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-09-05 23:18:40.088 - Thread: 1 -> OptimalGridCount = 0 2021-09-05 23:18:40.088 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-09-05 23:18:40.088 - Thread: 1 -> BlockCountThreshold = 20 2021-09-05 23:18:40.088 - Thread: 1 -> TrashFlagsValue = 1562 2021-09-05 23:18:40.088 - Thread: 1 -> TrashRemovalEnabled = True 2021-09-05 23:18:40.088 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-09-05 23:18:40.088 - Thread: 1 -> EnableVoxelHand = True 2021-09-05 23:18:40.088 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableScripterRole = False 2021-09-05 23:18:40.088 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-09-05 23:18:40.088 - Thread: 1 -> FloraDensityMultiplier = 1 2021-09-05 23:18:40.088 - Thread: 1 -> EnableSpiders = False 2021-09-05 23:18:40.088 - Thread: 1 -> EnableWolfs = False 2021-09-05 23:18:40.088 - Thread: 1 -> EnableDrones = True 2021-09-05 23:18:40.088 - Thread: 1 -> MaxDrones = 5 2021-09-05 23:18:40.088 - Thread: 1 -> StartInRespawnScreen = False 2021-09-05 23:18:40.088 - Thread: 1 -> SpawnWithTools = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableJetpack = True 2021-09-05 23:18:40.088 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-09-05 23:18:40.088 - Thread: 1 -> PhysicsIterations = 8 2021-09-05 23:18:40.088 - Thread: 1 -> CanJoinRunning = False 2021-09-05 23:18:40.088 - Thread: 1 -> Scenario = False 2021-09-05 23:18:40.088 - Thread: 1 -> ScenarioEditMode = False 2021-09-05 23:18:40.088 - Thread: 1 -> EnableRespawnShips = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableSunRotation = True 2021-09-05 23:18:40.088 - Thread: 1 -> StationVoxelSupport = False 2021-09-05 23:18:40.088 - Thread: 1 -> EnableConvertToStation = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableEncounters = True 2021-09-05 23:18:40.088 - Thread: 1 -> Enable3rdPersonView = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableOxygenPressurization = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnableOxygen = True 2021-09-05 23:18:40.088 - Thread: 1 -> ExperimentalMode = True 2021-09-05 23:18:40.088 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2021-09-05 23:18:40.088 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-09-05 23:18:40.088 - Thread: 1 -> EnableRecoil = True 2021-09-05 23:18:40.088 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-09-05 23:18:40.088 - Thread: 1 -> MySession.Static.LogSettings - END 2021-09-05 23:18:40.089 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 23:18:40.106 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 23:18:40.109 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 23:18:40.122 - Thread: 1 -> Analytics ids for user ([007...180]): User = (56a1e0ca-67a4-6ca5-40d0-ed62c5876341) Session = (5e069dc2-684b-4dbf-97ee-712fea897b69). 2021-09-05 23:18:40.122 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 23:18:40.128 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-09-05 23:18:40.204 - Thread: 1 -> Session loaded 2021-09-05 23:18:40.204 - Thread: 1 -> RunLoadingAction - END 2021-09-05 23:18:40.205 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-09-05 23:18:40.207 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-09-05 23:18:40.208 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-09-05 23:18:40.208 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-09-05 23:18:40.208 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-09-05 23:18:40.225 - Thread: 1 -> Updating continues. 2021-09-05 23:18:40.283 - Thread: 1 -> GC Memory: 1717.445 / 1717.445 MB 2021-09-05 23:18:41.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 23:18:41.447 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,3800.615,13841.12,1,0,1663.557,4704.16,234560,86061,28,17.6949,4.868743,0,8488,14.64489,0,16.66667,2.5914,0.7130223,100,2937805081,1663.557,0,0 2021-09-05 23:18:41.448 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 23:18:41.448 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,820,42,28,100,0,655,2802,467,0,0,115,567,0,271,28,0,0,0,288,2,0,0,53,758,360,6,10,0,0,0,0 2021-09-05 23:18:43.392 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 23:18:43.415 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 23:18:43.436 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 23:18:43.437 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 23:18:47.121 - Thread: 1 -> Loading duration: 18.5798967 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1A201AFD5033548} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {138A75B40F4D764} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1CC8A8F58933C5C} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {17E9393B78AD74A} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1B71AEA0DE9A688} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {161A3DE79044FEA} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1758EEC96A08873} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {18B2CBE02EEF1B7} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {17986CED9F80915} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEF729035F4C7B} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEB96247619C78} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {177645FA4C96A8D} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1A9052C284FF330} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1F754DFEC1560AD} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_1433 {1FCCFA6D1E27CF5} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_11781 {17C202CB2C99F80} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_11781 {126B23E8E7EC445} is closed. 2021-09-05 23:18:48.163 - Thread: 1 -> Entity Grid_S_Large_11781 {1D2816AF4C0C9B7} is closed. 2021-09-05 23:18:48.230 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-09-05 23:18:48.230 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-09-05 23:18:48.235 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-09-05 23:18:54.375 - Thread: 1 -> Saving world - START 2021-09-05 23:18:54.376 - Thread: 1 -> Making world state snapshot. 2021-09-05 23:18:54.376 - Thread: 1 -> Before snapshot.: GC Memory: 3,057 B 2021-09-05 23:18:54.464 - Thread: 1 -> After snapshot.: GC Memory: 3,056 B 2021-09-05 23:18:54.466 - Thread: 1 -> Directory cleanup: GC Memory: 3,056 B 2021-09-05 23:18:54.466 - Thread: 1 -> Saving world - END 2021-09-05 23:18:54.501 - Thread: 10 -> Session snapshot save - START 2021-09-05 23:18:54.502 - Thread: 10 -> Checking file access for files in target dir. 2021-09-05 23:18:58.280 - Thread: 1 -> GUI Stats: Update 6.63413294444444, Draw 0.188834388888889 2021-09-05 23:19:03.704 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Scott\AppData\Roaming\SpaceEngineers\Saves\76561198019148180\Earth Planet 2021-09-05 23-18\.new\Sandbox_config.sbc 2021-09-05 23:19:05.393 - Thread: 10 -> Session snapshot save - END 2021-09-05 23:19:10.291 - Thread: 1 -> GC Memory: 4241.384 / 4241.384 MB 2021-09-05 23:19:23.901 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 23:19:29.084 - Thread: 1 -> GUI Stats: Update 0.335300277777777, Draw 0.636139722222223 2021-09-05 23:19:40.301 - Thread: 1 -> GC Memory: 1980.306 / 1980.306 MB 2021-09-05 23:19:47.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 23:19:47.283 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.797896,71.22504,1,0,1983.099,10594.51,25025,86061,10,20.74869,98.69498,0.1512911,7183,8.332785,0,16.66667,1.728944,8.224041,100,7438461935,1983.099,0,0 2021-09-05 23:19:47.283 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 23:19:47.283 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,821,42,658,808,94,655,7093,3874,0,0,194,4682,0,2022,56,0,81,28,288,50,0,0,1573,758,360,6,30,0,0,0,0 2021-09-05 23:19:52.301 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-09-05 23:19:52.326 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-09-05 23:19:59.084 - Thread: 1 -> GUI Stats: Update 0.222955388888889, Draw 0.383180999999999 2021-09-05 23:20:02.300 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-09-05 23:20:02.309 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-09-05 23:20:10.318 - Thread: 1 -> GC Memory: 2019.173 / 2019.173 MB 2021-09-05 23:20:12.300 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-09-05 23:20:12.513 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-09-05 23:20:13.434 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 23:20:22.501 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-09-05 23:20:22.502 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-09-05 23:20:22.502 - Thread: 1 -> Next activation in 00:08:19.0806231 2021-09-05 23:20:29.284 - Thread: 1 -> GUI Stats: Update 0.211003222222222, Draw 0.2578255 2021-09-05 23:20:40.318 - Thread: 1 -> GC Memory: 2025.987 / 2025.987 MB 2021-09-05 23:20:47.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 23:20:47.500 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,10.42207,43.46865,1,0,2030.266,10660.26,26589,84497,11,16.53748,98.77565,0.1208529,7106,8.33974,0,16.66667,1.379183,8.237633,100,7443250279,2030.266,0,0 2021-09-05 23:20:47.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 23:20:47.500 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,821,42,668,808,94,655,7098,3881,0,0,198,4690,0,2025,56,0,78,28,288,39,0,0,1573,758,360,6,30,0,0,0,0 2021-09-05 23:20:59.285 - Thread: 1 -> GUI Stats: Update 0.209755277777778, Draw 0.259724055555555 2021-09-05 23:21:09.519 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-05 23:21:10.335 - Thread: 1 -> GC Memory: 1536.063 / 1536.063 MB 2021-09-05 23:21:29.286 - Thread: 1 -> GUI Stats: Update 0.220202722222222, Draw 0.272043722222222 2021-09-05 23:21:40.336 - Thread: 1 -> GC Memory: 1537.336 / 1537.336 MB 2021-09-05 23:21:47.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 23:21:47.518 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,10.82223,26.0813,1,0,1533.63,10566.97,26589,84497,11,13.16195,98.17741,0.09918508,7118,8.333158,0,16.66667,1.096806,8.181278,100,7404147127,1533.63,0,0 2021-09-05 23:21:47.518 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 23:21:47.518 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,821,42,668,802,94,655,7061,3853,0,0,198,4656,0,2025,28,0,74,28,288,34,0,0,1573,758,360,6,30,0,0,0,0 2021-09-05 23:21:59.285 - Thread: 1 -> GUI Stats: Update 0.242209444444445, Draw 0.268218166666667 2021-09-05 23:22:10.336 - Thread: 1 -> GC Memory: 1536.782 / 1536.782 MB 2021-09-05 23:22:29.285 - Thread: 1 -> GUI Stats: Update 0.203934055555555, Draw 0.237702277777778 2021-09-05 23:22:40.352 - Thread: 1 -> GC Memory: 1539.122 / 1539.122 MB 2021-09-05 23:22:47.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 23:22:47.534 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,9.838635,28.2038,1,0,1542.733,10566.25,26589,84497,11,13.67582,98.83129,0.08579672,7127,8.333183,0,16.66667,1.139631,8.235793,100,7402200465,1542.733,0,0 2021-09-05 23:22:47.534 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 23:22:47.534 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,821,42,668,804,94,655,7059,3853,0,0,198,4658,0,2025,28,0,70,28,288,36,0,0,1573,758,360,6,30,0,0,0,0 2021-09-05 23:22:59.285 - Thread: 1 -> GUI Stats: Update 0.204802555555555, Draw 0.227717055555555 2021-09-05 23:23:10.368 - Thread: 1 -> GC Memory: 1545.325 / 1545.325 MB 2021-09-05 23:23:28.752 - Thread: 1 -> Autosave initiated 2021-09-05 23:23:28.752 - Thread: 1 -> Character state: True 2021-09-05 23:23:28.752 - Thread: 1 -> IsServer: True 2021-09-05 23:23:28.752 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-09-05 23:23:28.752 - Thread: 1 -> Autosave 2021-09-05 23:23:28.752 - Thread: 1 -> Saving world - START 2021-09-05 23:23:28.753 - Thread: 1 -> Making world state snapshot. 2021-09-05 23:23:28.753 - Thread: 1 -> Before snapshot.: GC Memory: 1,531 B 2021-09-05 23:23:28.760 - Thread: 1 -> After snapshot.: GC Memory: 1,533 B 2021-09-05 23:23:28.760 - Thread: 1 -> Directory cleanup: GC Memory: 1,533 B 2021-09-05 23:23:28.760 - Thread: 1 -> Saving world - END 2021-09-05 23:23:28.785 - Thread: 10 -> Session snapshot save - START 2021-09-05 23:23:28.786 - Thread: 10 -> Checking file access for files in target dir. 2021-09-05 23:23:29.286 - Thread: 1 -> GUI Stats: Update 0.204137944444444, Draw 0.224047777777778 2021-09-05 23:23:29.793 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Scott\AppData\Roaming\SpaceEngineers\Saves\76561198019148180\Earth Planet 2021-09-05 23-18\.new\Sandbox_config.sbc 2021-09-05 23:23:29.847 - Thread: 10 -> Session snapshot save - END 2021-09-05 23:23:40.369 - Thread: 1 -> GC Memory: 1556.735 / 1556.735 MB 2021-09-05 23:23:47.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 23:23:47.551 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,12.93396,143.7578,1,0,1561.706,10597.85,26589,84497,11,31.92357,96.40257,0.1149889,7094,8.333143,0,16.66667,2.660237,8.033363,100,7466384881,1561.706,0,0 2021-09-05 23:23:47.551 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 23:23:47.551 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,821,42,668,831,94,655,7120,3881,0,0,198,4713,0,2025,56,0,76,28,288,63,0,0,1573,758,360,6,30,0,0,0,0 2021-09-05 23:23:59.286 - Thread: 1 -> GUI Stats: Update 0.215109222222222, Draw 0.273931 2021-09-05 23:24:10.386 - Thread: 1 -> GC Memory: 1594.651 / 1594.651 MB 2021-09-05 23:24:29.004 - Thread: 1 -> Info: Trash collector removed grid '126096610080019344:Small Grid 9344' with entity id '126096610080019344' 2021-09-05 23:24:29.005 - Thread: 12 -> Entity Grid_D_Small_1 {1BFFC32E3335390} is closed. 2021-09-05 23:24:29.022 - Thread: 1 -> Info: Trash collector removed grid '141762589483162358:Small Grid 2358' with entity id '141762589483162358' 2021-09-05 23:24:29.022 - Thread: 10 -> Entity Grid_D_Small_2 {1F7A452F4955AF6} is closed. 2021-09-05 23:24:29.286 - Thread: 1 -> GUI Stats: Update 0.2223785, Draw 0.303000222222223 2021-09-05 23:24:30.670 - Thread: 1 -> Info: Trash collector removed grid '99512716263211022:Small Grid 1022' with entity id '99512716263211022' 2021-09-05 23:24:30.671 - Thread: 12 -> Entity Grid_D_Small_1 {1618A49C780C00E} is closed. 2021-09-05 23:24:34.003 - Thread: 1 -> Info: Trash collector removed grid '109768010859787906:Small Grid 7906' with entity id '109768010859787906' 2021-09-05 23:24:34.004 - Thread: 12 -> Entity Grid_D_Small_10 {185F96C9EFFB682} is closed. 2021-09-05 23:24:35.686 - Thread: 1 -> Info: Trash collector removed grid '120708982033827753:Small Grid 7753' with entity id '120708982033827753' 2021-09-05 23:24:35.686 - Thread: 11 -> Entity Grid_D_Small_1 {1ACD82DFB5347A9} is closed. 2021-09-05 23:24:40.386 - Thread: 1 -> GC Memory: 1623.181 / 1623.181 MB 2021-09-05 23:24:40.685 - Thread: 1 -> Info: Trash collector removed grid '83316736649727696:Small Grid 7696' with entity id '83316736649727696' 2021-09-05 23:24:47.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 23:24:47.568 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,8.889248,4.362612,1,0,1621.887,10711.65,25917,84497,12,19.7499,98.10565,0.176284,7076,26.19547,0,16.66667,5.17358,25.69924,100,7483823529,1621.887,0,0 2021-09-05 23:24:47.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 23:24:47.568 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,821,42,695,845,94,655,7137,3884,0,0,195,4729,0,2032,56,0,76,28,288,49,0,0,1573,758,360,6,30,0,0,0,0 2021-09-05 23:24:57.044 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-05 23:24:57.044 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-05 23:24:57.045 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2021-09-05 23:24:57.045 - Thread: 18 -> Error: BindFlags = ConstantBuffer 2021-09-05 23:24:57.045 - Thread: 6 -> Error: CpuAccessFlags = Write 2021-09-05 23:24:57.045 - Thread: 18 -> Error: CpuAccessFlags = Write 2021-09-05 23:24:57.045 - Thread: 6 -> Error: OptionFlags = None 2021-09-05 23:24:57.045 - Thread: 18 -> Error: OptionFlags = None 2021-09-05 23:24:57.045 - Thread: 6 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.045 - Thread: 18 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.045 - Thread: 6 -> Error: StructureByteStride = 0 2021-09-05 23:24:57.045 - Thread: 18 -> Error: StructureByteStride = 0 2021-09-05 23:24:57.045 - Thread: 6 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.045 - Thread: 18 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.045 - Thread: 6 -> Error: Usage = Dynamic 2021-09-05 23:24:57.045 - Thread: 18 -> Error: Usage = Dynamic 2021-09-05 23:24:57.046 - Thread: 18 -> Error: ] 2021-09-05 23:24:57.044 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-05 23:24:57.044 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-05 23:24:57.045 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2021-09-05 23:24:57.045 - Thread: 18 -> Error: BindFlags = ConstantBuffer 2021-09-05 23:24:57.045 - Thread: 6 -> Error: CpuAccessFlags = Write 2021-09-05 23:24:57.045 - Thread: 18 -> Error: CpuAccessFlags = Write 2021-09-05 23:24:57.045 - Thread: 6 -> Error: OptionFlags = None 2021-09-05 23:24:57.045 - Thread: 18 -> Error: OptionFlags = None 2021-09-05 23:24:57.045 - Thread: 6 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.045 - Thread: 18 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.045 - Thread: 6 -> Error: StructureByteStride = 0 2021-09-05 23:24:57.045 - Thread: 18 -> Error: StructureByteStride = 0 2021-09-05 23:24:57.045 - Thread: 6 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.045 - Thread: 18 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.045 - Thread: 6 -> Error: Usage = Dynamic 2021-09-05 23:24:57.045 - Thread: 18 -> Error: Usage = Dynamic 2021-09-05 23:24:57.046 - Thread: 18 -> Error: ] 2021-09-05 23:24:57.046 - Thread: 6 -> Error: ] 2021-09-05 23:24:57.046 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-05 23:24:57.046 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-05 23:24:57.046 - Thread: 9 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-05 23:24:57.046 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2021-09-05 23:24:57.048 - Thread: 8 -> Error: CpuAccessFlags = Write 2021-09-05 23:24:57.048 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2021-09-05 23:24:57.048 - Thread: 9 -> Error: BindFlags = ConstantBuffer 2021-09-05 23:24:57.048 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2021-09-05 23:24:57.048 - Thread: 8 -> Error: OptionFlags = None 2021-09-05 23:24:57.048 - Thread: 7 -> Error: CpuAccessFlags = Write 2021-09-05 23:24:57.048 - Thread: 9 -> Error: CpuAccessFlags = Write 2021-09-05 23:24:57.048 - Thread: 8 -> Error: SizeInBytes = 144 2021-09-05 23:24:57.048 - Thread: 7 -> Error: OptionFlags = None 2021-09-05 23:24:57.048 - Thread: 9 -> Error: OptionFlags = None 2021-09-05 23:24:57.048 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2021-09-05 23:24:57.048 - Thread: 8 -> Error: StructureByteStride = 0 2021-09-05 23:24:57.048 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.048 - Thread: 9 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.048 - Thread: 6 -> Error: CpuAccessFlags = Write 2021-09-05 23:24:57.048 - Thread: 8 -> Error: SizeInBytes = 144 2021-09-05 23:24:57.048 - Thread: 7 -> Error: StructureByteStride = 0 2021-09-05 23:24:57.048 - Thread: 9 -> Error: StructureByteStride = 0 2021-09-05 23:24:57.048 - Thread: 6 -> Error: OptionFlags = None 2021-09-05 23:24:57.048 - Thread: 8 -> Error: Usage = Dynamic 2021-09-05 23:24:57.048 - Thread: 7 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.048 - Thread: 9 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.048 - Thread: 6 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.048 - Thread: 7 -> Error: Usage = Dynamic 2021-09-05 23:24:57.048 - Thread: 9 -> Error: Usage = Dynamic 2021-09-05 23:24:57.048 - Thread: 6 -> Error: StructureByteStride = 0 2021-09-05 23:24:57.048 - Thread: 6 -> Error: SizeInBytes = 128 2021-09-05 23:24:57.048 - Thread: 8 -> Error: ] 2021-09-05 23:24:57.048 - Thread: 6 -> Error: Usage = Dynamic 2021-09-05 23:24:57.048 - Thread: 7 -> Error: ] 2021-09-05 23:24:57.048 - Thread: 6 -> Error: ] Usage = Dynamic 2021-09-05 23:24:57.048 - Thread: 7 -> Error: ] 2021-09-05 23:24:57.048 - Thread: 9 -> Error: ] 2021-09-05 23:24:57.048 - Thread: 6 -> Error: ] 2021-09-05 23:24:57.055 - Thread: 18 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.End() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.End() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 12: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 13: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 14: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 15: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 16: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 17: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 18: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyTransparentRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.RenderTransparentFlareOccluders(MyRenderContext rc) at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 19: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyForwardRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 20: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 21: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 22: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 23: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 24: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 25: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:24:57.179 - Thread: 18 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(GBuffer@|FAIL_NotInitialized|Unknown|NotStarted UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted MyGBufferResolver@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted MyFoliageGeneratingPass@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted MyTransparentRendering@|FAIL_NotInitialized|Unknown|NotStarted MyOcclusionTask@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted Forward0@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted NForward0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth2@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted Forward0@|FAIL_NotInitialized|Unknown|NotStarted* ) Statistics: Scene: Entities Actors: 2,091 InstanceBuffers: 339 GPUEmitters: 57 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 15 Actor Components MyLightComponent: 150 MyRenderVoxelActor: 11 MyInstanceComponent: 1,087 MyResourcePrioritizationComponent: 2,651 MyRenderableComponent: 812 MySkinningComponent: 1 MyRotationAnimator: 105 MyThrustFlameAnimator: 83 MyVoxelCellComponent: 719 MyFoliageComponent: 329 2021-09-05 23:25:02.512 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.End() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.End() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyFoliageGeneratingPass.Render(MyCullQuery cullQuery) at VRageRender.MyFoliageRenderingPass.Render(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyDepthRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRageRender.MyCloudRenderer.Render(MyRenderContext rc, UInt32 atmosphereID) at VRageRender.MyAtmosphereRenderer.RenderGBuffer(MyRenderContext rc) at VRageRender.MyTransparentRendering.Render(MyRenderContext rc, MyList`1 lightList, Single flareIntensity, Boolean immediateContext) at VRageRender.MyTransparentRendering.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyGBufferRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyTransparentRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.RenderTransparentFlareOccluders(MyRenderContext rc) at VRage.Render11.Culling.Occlusion.MyOcclusionTask.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.RenderContext.MyRenderContext.GetObjectCB(Int32 size) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPassUtils.GetPlaceholderObjectCB(MyRenderContext RC, UInt32 lod) at VRage.Render11.GeometryStage2.RenderPass.MyForwardRenderPass.BeginDraw(MyRenderContext RC) at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.513 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.514 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.514 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.514 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.514 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2021-09-05 23:25:02.515 - Thread: 18 -> Task Exception Stack: at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-09-05 23:25:02.515 - Thread: 18 -> Showing message 2021-09-05 23:25:03.640 - Thread: 18 -> ================================== CRASH INFO ================================== AppVersion: 01_199_025 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: True ProcessRunTime: 541 PCUCount: 25917 IsHang: False GCMemory: 1625 GCMemoryAllocated: 1625 HWAvailableMemory: 7025 ProcessPrivateMemory: 10673 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-09-05 23:25:03.640 - Thread: 18 -> Log Closed