2021-09-05 22:05:20.685 - Thread: 1 -> Log Started 2021-09-05 22:05:20.685 - Thread: 1 -> Timezone (local - UTC): -6h 2021-09-05 22:05:20.685 - Thread: 1 -> App Version: 01_199_025 2021-09-05 22:05:20.694 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-09-05 22:05:20.695 - Thread: 1 -> Branch / Sandbox: SVN 2021-09-05 22:05:20.695 - Thread: 1 -> Environment.ProcessorCount: 16 2021-09-05 22:05:20.750 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-09-05 22:05:20.750 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-09-05 22:05:20.750 - Thread: 1 -> Environment.Is64BitProcess: True 2021-09-05 22:05:20.750 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-09-05 22:05:20.750 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-09-05 22:05:20.750 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-05 22:05:20.753 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2021-09-05 22:05:20.753 - Thread: 1 -> IntPtr.Size: 8 2021-09-05 22:05:20.753 - Thread: 1 -> Default Culture: 2021-09-05 22:05:20.753 - Thread: 1 -> Default UI Culture: 2021-09-05 22:05:20.753 - Thread: 1 -> MyConfig.Load() - START 2021-09-05 22:05:20.755 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 22:05:20.870 - Thread: 1 -> NewNewGameScreen: False 2021-09-05 22:05:20.870 - Thread: 1 -> EnableDamageEffects: True 2021-09-05 22:05:20.870 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-09-05 22:05:20.870 - Thread: 1 -> EnableReverb: False 2021-09-05 22:05:20.870 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-09-05 22:05:20.870 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-09-05 22:05:20.870 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-09-05 22:05:20.870 - Thread: 1 -> FirstTimeRun: False 2021-09-05 22:05:20.870 - Thread: 1 -> ExperimentalMode: True 2021-09-05 22:05:20.870 - Thread: 1 -> VideoAdapter: 0 2021-09-05 22:05:20.870 - Thread: 1 -> ScreenWidth: 2560 2021-09-05 22:05:20.870 - Thread: 1 -> ScreenHeight: 1440 2021-09-05 22:05:20.870 - Thread: 1 -> RefreshRate: 100000 2021-09-05 22:05:20.870 - Thread: 1 -> WindowMode: 1 2021-09-05 22:05:20.870 - Thread: 1 -> VerticalSync: 0 2021-09-05 22:05:20.870 - Thread: 1 -> FieldOfView: 70 2021-09-05 22:05:20.870 - Thread: 1 -> PostProcessingEnabled: True 2021-09-05 22:05:20.870 - Thread: 1 -> FlaresIntensity: 1 2021-09-05 22:05:20.870 - Thread: 1 -> TreeViewDistance: 2000 2021-09-05 22:05:20.870 - Thread: 1 -> GrassDensity: 3 2021-09-05 22:05:20.870 - Thread: 1 -> GrassDrawDistance: 1000 2021-09-05 22:05:20.870 - Thread: 1 -> AntialiasingMode: 1 2021-09-05 22:05:20.870 - Thread: 1 -> ShadowMapResolution: 2 2021-09-05 22:05:20.870 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-09-05 22:05:20.870 - Thread: 1 -> TextureQuality: 2 2021-09-05 22:05:20.870 - Thread: 1 -> VoxelTextureQuality: 2 2021-09-05 22:05:20.870 - Thread: 1 -> AnisotropicFiltering: 4 2021-09-05 22:05:20.870 - Thread: 1 -> ModelQuality: 2 2021-09-05 22:05:20.870 - Thread: 1 -> VoxelQuality: 2 2021-09-05 22:05:20.870 - Thread: 1 -> ShaderQuality: 2 2021-09-05 22:05:20.870 - Thread: 1 -> LowMemSwitchToLow: 0 2021-09-05 22:05:20.870 - Thread: 1 -> FirstVTTimeRun: False 2021-09-05 22:05:20.870 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-09-05 22:05:20.870 - Thread: 1 -> GDPRConsent: True 2021-09-05 22:05:20.870 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-09-05 22:05:20.870 - Thread: 1 -> EnableTrading: True 2021-09-05 22:05:20.870 - Thread: 1 -> EnableSteamCloud: False 2021-09-05 22:05:20.870 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-09-05 22:05:20.870 - Thread: 1 -> ControlsHints: True 2021-09-05 22:05:20.870 - Thread: 1 -> GoodBotHints: True 2021-09-05 22:05:20.870 - Thread: 1 -> RotationHints: True 2021-09-05 22:05:20.870 - Thread: 1 -> AreaInteraction: True 2021-09-05 22:05:20.870 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-09-05 22:05:20.870 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 22:05:20.870 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-09-05 22:05:20.870 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 22:05:20.870 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-09-05 22:05:20.870 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 22:05:20.870 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-09-05 22:05:20.870 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 22:05:20.870 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-09-05 22:05:20.870 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 22:05:20.870 - Thread: 1 -> ShowCrosshair2: 0 2021-09-05 22:05:20.870 - Thread: 1 -> IronSightSwitchState: 1 2021-09-05 22:05:20.870 - Thread: 1 -> SpriteMainViewportScale: 1 2021-09-05 22:05:20.870 - Thread: 1 -> UiTransparency: 1 2021-09-05 22:05:20.870 - Thread: 1 -> UiBkTransparency: 0.8 2021-09-05 22:05:20.870 - Thread: 1 -> HUDBkTransparency: 0.6 2021-09-05 22:05:20.870 - Thread: 1 -> FirstTimeTutorials: True 2021-09-05 22:05:20.870 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-09-05 22:05:20.870 - Thread: 1 -> HudState: 1 2021-09-05 22:05:20.870 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-09-05 22:05:20.870 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-09-05 22:05:20.870 - Thread: 1 -> ControllerDefaultOnStart: False 2021-09-05 22:05:20.871 - Thread: 1 -> MyConfig.Load() - END 2021-09-05 22:05:21.266 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-09-05 22:05:21.420 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-09-05 22:05:21.434 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-09-05 22:05:21.436 - Thread: 1 -> Found processor count: 8 2021-09-05 22:05:21.436 - Thread: 1 -> Using processor count: 8 2021-09-05 22:05:21.575 - Thread: 1 -> All detected adapters: 2021-09-05 22:05:21.595 - Thread: 1 -> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=342890970, DeviceID=6918 2021-09-05 22:05:21.595 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-09-05 22:05:22.003 - Thread: 1 -> AdapterInfo = { 2021-09-05 22:05:22.004 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2021-09-05 22:05:22.004 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 8564119552, Luid: 56010, rev: 161, subsys id: 342890970, vendor id: 4318, feature_level 11.1: True 2021-09-05 22:05:22.004 - Thread: 1 -> Driver version = 30.0.14.7196 2021-09-05 22:05:22.004 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-09-05 22:05:22.004 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-05 22:05:22.004 - Thread: 1 -> AftermathSupported = False 2021-09-05 22:05:22.004 - Thread: 1 -> Adapter id = 0 2021-09-05 22:05:22.004 - Thread: 1 -> Supported = True 2021-09-05 22:05:22.004 - Thread: 1 -> RAM = 11667505152 2021-09-05 22:05:22.004 - Thread: 1 -> Priority = 2 2021-09-05 22:05:22.004 - Thread: 1 -> Multithreaded rendering supported = True 2021-09-05 22:05:22.004 - Thread: 1 -> Output is attached = True 2021-09-05 22:05:22.004 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-05 22:05:22.004 - Thread: 1 -> Display modes = { 2021-09-05 22:05:22.005 - Thread: 1 -> DXGIOutput id = 0 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@60Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@75Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@72Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@100Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@100Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@59.94Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@119.88Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@119.88Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@120Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@120Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@143.999Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@143.999Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@165.002Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 640x480@165.002Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@60Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@100Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@100Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@59.94Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@119.88Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@119.88Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@120Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@120Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@143.999Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@143.999Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@165.002Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x480@165.002Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@100Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@100Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@50Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@119.88Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@119.88Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@120Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@120Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@143.999Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@143.999Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@165.002Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 720x576@165.002Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@75Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@100Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@100Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@56.25Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@60.317Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@72.188Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@119.88Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@119.88Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@120Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@120Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@143.999Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@143.999Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@165.002Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 800x600@165.002Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 1024x768@100Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 1024x768@100Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 1024x768@60.004Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 1024x768@70.069Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 1024x768@75.029Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 1024x768@119.88Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 1024x768@119.88Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 1024x768@120Hz 2021-09-05 22:05:22.005 - Thread: 1 -> 1024x768@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1024x768@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1024x768@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1024x768@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1024x768@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1176x664@60Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1176x664@60Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1176x664@50Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1176x664@50Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1176x664@59.94Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1176x664@59.94Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x720@60Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x720@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x720@50Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x720@59.94Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x720@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x720@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x720@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x720@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x720@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x720@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x800@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@60Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x960@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@59.978Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@59.887Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@60Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 22:05:22.006 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 22:05:22.006 - 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Thread: 1 -> 1360x768@59.887Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1360x768@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1360x768@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@59.978Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@59.887Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@60Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1200@60Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1200@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1200@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@60Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@60Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@50Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@50Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@59.94Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@59.94Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1768x992@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1080@60Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1080@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1080@50Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1080@119.88Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1080@120Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1200@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1200@100Hz 2021-09-05 22:05:22.013 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1440@100Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1440@100Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 2560x1440@100Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 2560x1440@59.951Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 2560x1440@119.998Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 2560x1440@143.999Hz 2021-09-05 22:05:22.014 - Thread: 1 -> 2560x1440@165.002Hz 2021-09-05 22:05:22.014 - Thread: 1 -> } 2021-09-05 22:05:22.014 - Thread: 1 -> } 2021-09-05 22:05:22.017 - Thread: 1 -> Service.IsActive: True 2021-09-05 22:05:22.018 - Thread: 1 -> Service.IsOnline: True 2021-09-05 22:05:22.018 - Thread: 1 -> Service.OwnsGame: False 2021-09-05 22:05:22.018 - Thread: 1 -> Service.UserId: 76561198019148180 2021-09-05 22:05:22.018 - Thread: 1 -> Service.UserName: Kraft Punk 2021-09-05 22:05:22.018 - Thread: 1 -> Service.Branch: default 2021-09-05 22:05:22.018 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-09-05 22:05:22.018 - Thread: 1 -> Build version: 0.1.1.0 2021-09-05 22:05:22.030 - Thread: 1 -> MyScreenManager() 2021-09-05 22:05:22.090 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2021-09-05 22:05:22.090 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2021-09-05 22:05:22.093 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2021-09-05 22:05:22.094 - Thread: 19 -> CreateDeviceInternal - Create device 2021-09-05 22:05:22.242 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2021-09-05 22:05:22.331 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2021-09-05 22:05:22.332 - Thread: 19 -> CreateDeviceInternal create swapchain 2021-09-05 22:05:23.993 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-09-05 22:05:23.994 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-05 22:05:23.994 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-09-05 22:05:24.909 - Thread: 1 -> Preallocate - START 2021-09-05 22:05:24.913 - Thread: 1 -> MySpaceWorldGenerator - START 2021-09-05 22:05:24.918 - Thread: 1 -> MySpaceWorldGenerator - END 2021-09-05 22:05:24.918 - Thread: 1 -> MySpaceBuildComponent - START 2021-09-05 22:05:24.918 - Thread: 1 -> MySpaceBuildComponent - END 2021-09-05 22:05:24.918 - Thread: 1 -> MyEntities - START 2021-09-05 22:05:24.934 - Thread: 1 -> MyEntities - END 2021-09-05 22:05:24.934 - Thread: 1 -> MyObjectBuilder_Base - START 2021-09-05 22:05:24.934 - Thread: 1 -> MyObjectBuilder_Base - END 2021-09-05 22:05:24.934 - Thread: 1 -> MyTransparentGeometry - START 2021-09-05 22:05:24.934 - Thread: 1 -> MyTransparentGeometry - END 2021-09-05 22:05:24.934 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-09-05 22:05:24.942 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-09-05 22:05:24.942 - Thread: 1 -> MyMath - START 2021-09-05 22:05:24.942 - Thread: 1 -> MyMath - END 2021-09-05 22:05:24.942 - Thread: 1 -> MySimpleObjectDraw - START 2021-09-05 22:05:24.942 - Thread: 1 -> MySimpleObjectDraw - END 2021-09-05 22:05:24.952 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-09-05 22:05:24.952 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-09-05 22:05:24.952 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-09-05 22:05:24.993 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-09-05 22:05:24.993 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-09-05 22:05:24.993 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-09-05 22:05:24.993 - Thread: 1 -> MySyncDestructions - START 2021-09-05 22:05:24.993 - Thread: 1 -> MySyncDestructions - END 2021-09-05 22:05:24.993 - Thread: 1 -> MySyncEntity - START 2021-09-05 22:05:24.993 - Thread: 1 -> MySyncEntity - END 2021-09-05 22:05:24.993 - Thread: 1 -> MyCommandCharacter - START 2021-09-05 22:05:24.995 - Thread: 1 -> MyCommandCharacter - END 2021-09-05 22:05:24.995 - Thread: 1 -> MyCommandConsole - START 2021-09-05 22:05:24.995 - Thread: 1 -> MyCommandConsole - END 2021-09-05 22:05:24.995 - Thread: 1 -> MyCommandEntity - START 2021-09-05 22:05:24.996 - Thread: 1 -> MyCommandEntity - END 2021-09-05 22:05:24.996 - Thread: 1 -> MyAiTargetManager - START 2021-09-05 22:05:24.996 - Thread: 1 -> MyAiTargetManager - END 2021-09-05 22:05:24.996 - Thread: 1 -> MyClientDebugCommands - START 2021-09-05 22:05:24.996 - Thread: 1 -> MyClientDebugCommands - END 2021-09-05 22:05:24.996 - Thread: 1 -> MyDedicatedServer - START 2021-09-05 22:05:24.996 - Thread: 1 -> MyDedicatedServer - END 2021-09-05 22:05:24.996 - Thread: 1 -> MyDedicatedServerBase - START 2021-09-05 22:05:24.996 - Thread: 1 -> MyDedicatedServerBase - END 2021-09-05 22:05:24.996 - Thread: 1 -> MyMultiplayerBase - START 2021-09-05 22:05:24.996 - Thread: 1 -> MyMultiplayerBase - END 2021-09-05 22:05:24.996 - Thread: 1 -> MyMultiplayerClient - START 2021-09-05 22:05:24.996 - Thread: 1 -> MyMultiplayerClient - END 2021-09-05 22:05:24.996 - Thread: 1 -> MyMultiplayerClientBase - START 2021-09-05 22:05:24.997 - Thread: 1 -> MyMultiplayerClientBase - END 2021-09-05 22:05:24.997 - Thread: 1 -> MyMultiplayerLobby - START 2021-09-05 22:05:24.997 - Thread: 1 -> MyMultiplayerLobby - END 2021-09-05 22:05:24.997 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-09-05 22:05:24.997 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-09-05 22:05:24.997 - Thread: 1 -> MyMultiplayerServerBase - START 2021-09-05 22:05:24.997 - Thread: 1 -> MyMultiplayerServerBase - END 2021-09-05 22:05:24.997 - Thread: 1 -> MyServerDebugCommands - START 2021-09-05 22:05:24.997 - Thread: 1 -> MyServerDebugCommands - END 2021-09-05 22:05:24.997 - Thread: 1 -> MyAIActionsParser - START 2021-09-05 22:05:24.997 - Thread: 1 -> MyAIActionsParser - END 2021-09-05 22:05:24.997 - Thread: 1 -> MyCubeGridDefinitions - START 2021-09-05 22:05:25.044 - Thread: 1 -> MyCubeGridDefinitions - END 2021-09-05 22:05:25.044 - Thread: 1 -> MyDefinitionManager - START 2021-09-05 22:05:25.060 - Thread: 1 -> MyDefinitionManager - END 2021-09-05 22:05:25.060 - Thread: 1 -> Preallocate - END 2021-09-05 22:05:25.065 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-09-05 22:05:25.334 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-09-05 22:05:25.334 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-09-05 22:05:25.344 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-09-05 22:05:25.344 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 22:05:25.344 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 22:05:25.344 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-09-05 22:05:25.344 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-09-05 22:05:25.344 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-09-05 22:05:25.346 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-09-05 22:05:25.351 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2021-09-05 22:05:25.351 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A34 2021-09-05 22:05:25.351 - Thread: 1 -> Virtualized: False 2021-09-05 22:05:25.354 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2021-09-05 22:05:25.355 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,128,239,104 bytes 2021-09-05 22:05:25.355 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-09-05 22:05:25.355 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,072,316,928 bytes 2021-09-05 22:05:25.355 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,438,096,384 bytes 2021-09-05 22:05:25.357 - Thread: 1 -> Drive C: | Capacity: 999,559,262,208 bytes | Free space: 354,418,896,896 bytes 2021-09-05 22:05:25.357 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-09-05 22:05:25.359 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-09-05 22:05:25.360 - Thread: 1 -> Installed DLCs: 2021-09-05 22:05:25.362 - Thread: 1 -> Deluxe Edition (573160) 2021-09-05 22:05:25.362 - Thread: 1 -> Decorative Blocks (1049790) 2021-09-05 22:05:25.362 - Thread: 1 -> Economy Deluxe (1135960) 2021-09-05 22:05:25.362 - Thread: 1 -> Style Pack (1084680) 2021-09-05 22:05:25.362 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-09-05 22:05:25.362 - Thread: 1 -> Frostbite (1241550) 2021-09-05 22:05:25.362 - Thread: 1 -> Sparks Of The Future (1307680) 2021-09-05 22:05:25.362 - Thread: 1 -> Wasteland (1374610) 2021-09-05 22:05:25.362 - Thread: 1 -> Warfare I. (1475830) 2021-09-05 22:05:25.374 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-09-05 22:05:25.444 - Thread: 1 -> Havok: Physics.Init 2021-09-05 22:05:25.457 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-09-05 22:05:25.461 - Thread: 1 -> HkGameName: SpaceEngineers 2021-09-05 22:05:25.468 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-09-05 22:05:25.469 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-05 22:05:25.472 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-05 22:05:25.721 - Thread: 1 -> Loading scenarios 2021-09-05 22:05:25.756 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-05 22:05:25.757 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-05 22:05:26.038 - Thread: 1 -> Loading sound definitions 2021-09-05 22:05:26.064 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:26.064 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-05 22:05:26.070 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:26.070 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-05 22:05:26.071 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:26.071 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-05 22:05:26.071 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:26.071 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-05 22:05:26.072 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:26.072 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-05 22:05:26.073 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:26.073 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-05 22:05:26.076 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-05 22:05:26.076 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-05 22:05:26.077 - Thread: 1 -> Loading shadow textures definitions 2021-09-05 22:05:26.077 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-05 22:05:26.080 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-05 22:05:26.087 - Thread: 1 -> MyAudio.LoadData - START 2021-09-05 22:05:26.134 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-05 22:05:26.180 - Thread: 1 -> MyAudio.LoadData - END 2021-09-05 22:05:26.189 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-09-05 22:05:26.189 - Thread: 1 -> MyGuiManager() 2021-09-05 22:05:26.193 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-05 22:05:26.316 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-05 22:05:26.357 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-05 22:05:26.378 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-09-05 22:05:26.380 - Thread: 10 -> ReloadVoxelMaterials 2021-09-05 22:05:26.433 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-05 22:05:26.434 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-05 22:05:26.434 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-05 22:05:26.436 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-09-05 22:05:26.436 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-09-05 22:05:26.436 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-09-05 22:05:26.436 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-09-05 22:05:26.441 - Thread: 1 -> Loading default controls 2021-09-05 22:05:26.476 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-09-05 22:05:26.477 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-09-05 22:05:26.490 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-09-05 22:05:26.498 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-09-05 22:05:26.509 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-09-05 22:05:26.516 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-09-05 22:05:26.522 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-09-05 22:05:26.523 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-09-05 22:05:26.524 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-09-05 22:05:26.524 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-09-05 22:05:26.526 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-09-05 22:05:26.526 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-09-05 22:05:26.537 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-09-05 22:05:26.541 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-09-05 22:05:26.544 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-09-05 22:05:26.555 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-09-05 22:05:26.571 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-09-05 22:05:26.579 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-09-05 22:05:26.580 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-09-05 22:05:26.583 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-09-05 22:05:26.584 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-09-05 22:05:26.587 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-09-05 22:05:26.589 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-09-05 22:05:26.595 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-09-05 22:05:26.617 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-09-05 22:05:26.646 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-09-05 22:05:26.649 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-09-05 22:05:26.657 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-09-05 22:05:26.658 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-09-05 22:05:26.661 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-09-05 22:05:26.672 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-09-05 22:05:26.677 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-09-05 22:05:26.679 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-09-05 22:05:26.679 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-09-05 22:05:26.680 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-09-05 22:05:26.681 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-09-05 22:05:26.681 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-09-05 22:05:26.682 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-09-05 22:05:26.686 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-09-05 22:05:26.702 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-09-05 22:05:26.704 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-09-05 22:05:26.708 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-09-05 22:05:26.718 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-09-05 22:05:26.719 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-09-05 22:05:26.723 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-09-05 22:05:26.725 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-09-05 22:05:26.847 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-09-05 22:05:27.370 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-09-05 22:05:27.464 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-09-05 22:05:27.475 - Thread: 1 -> Timer Frequency: 10000000 2021-09-05 22:05:27.475 - Thread: 1 -> Ticks per frame: 166667 2021-09-05 22:05:27.744 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-09-05 22:05:27.828 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 22:05:27.857 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-09-05 22:05:27.858 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-09-05 22:05:27.859 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-09-05 22:05:27.860 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-09-05 22:05:27.862 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-09-05 22:05:27.862 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-09-05 22:05:27.864 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-09-05 22:05:27.865 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-09-05 22:05:27.865 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-09-05 22:05:27.866 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-09-05 22:05:27.869 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-09-05 22:05:27.871 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-09-05 22:05:27.873 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-09-05 22:05:27.877 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-09-05 22:05:27.878 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-09-05 22:05:27.883 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-09-05 22:05:27.887 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-09-05 22:05:27.913 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-09-05 22:05:27.915 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-09-05 22:05:27.954 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-09-05 22:05:27.966 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-09-05 22:05:27.970 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-05 22:05:27.971 - Thread: 1 -> Flares Intensity: 1 2021-09-05 22:05:27.971 - Thread: 1 -> Field of view: 1.22173 2021-09-05 22:05:27.971 - Thread: 1 -> PostProcessingEnabled: True 2021-09-05 22:05:27.971 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-09-05 22:05:27.971 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-05 22:05:27.971 - Thread: 1 -> Render.DistanceFade: 2000 2021-09-05 22:05:27.971 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-05 22:05:27.971 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-05 22:05:27.971 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-05 22:05:27.971 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-05 22:05:27.971 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-05 22:05:27.971 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-05 22:05:27.971 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-05 22:05:27.971 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-05 22:05:27.971 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-05 22:05:27.971 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-05 22:05:27.971 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-05 22:05:28.001 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-09-05 22:05:28.010 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-09-05 22:05:28.020 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-09-05 22:05:28.031 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-09-05 22:05:28.037 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-09-05 22:05:28.058 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-09-05 22:05:28.063 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-09-05 22:05:28.063 - Thread: 1 -> Analytics session started: UserID = (56a1e0ca-67a4-6ca5-40d0-ed62c5876341) SessionID = (7b6b3369-68a4-420f-a631-d39e103b0a69) 2021-09-05 22:05:28.065 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-05 22:05:28.089 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-09-05 22:05:28.096 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-09-05 22:05:28.099 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-09-05 22:05:28.129 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-09-05 22:05:28.138 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-09-05 22:05:28.139 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-09-05 22:05:28.151 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-09-05 22:05:28.156 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-09-05 22:05:28.157 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-09-05 22:05:28.169 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-09-05 22:05:28.173 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-09-05 22:05:28.185 - Thread: 24 -> EOS P2P - Query NAT type failed. 2021-09-05 22:05:28.392 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-09-05 22:05:28.397 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-09-05 22:05:28.400 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-09-05 22:05:28.526 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-09-05 22:05:28.533 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-09-05 22:05:28.566 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-09-05 22:05:28.691 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-09-05 22:05:28.701 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-09-05 22:05:28.737 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-09-05 22:05:29.247 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-05 22:05:30.033 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 22:05:30.033 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 22:05:30.057 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 22:05:30.057 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 22:05:31.306 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-05 22:05:31.306 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-09-05 22:05:31.306 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-09-05 22:05:44.404 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 22:05:44.404 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 22:05:44.404 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 22:05:44.405 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 22:05:44.405 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 22:05:44.405 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 22:05:44.587 - Thread: 1 -> Joining lobby: 109775240945018878 2021-09-05 22:05:44.587 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-05 22:05:44.922 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-09-05 22:05:44.922 - Thread: 1 -> World requested 2021-09-05 22:05:49.312 - Thread: 1 -> World requested - connection alive 2021-09-05 22:05:50.467 - Thread: 1 -> LoadSession() - Start 2021-09-05 22:05:50.468 - Thread: 10 -> Downloading world mods - START 2021-09-05 22:05:50.468 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 22:05:50.476 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 5 items 2021-09-05 22:05:50.628 - Thread: 1 -> Mod query successful 2021-09-05 22:05:50.635 - Thread: 10 -> Up to date mod: Id = 781309068, title = 'Speed' 2021-09-05 22:05:50.635 - Thread: 10 -> Up to date mod: Id = 349431610, title = 'DK Earthbreaker Drill (DX11)' 2021-09-05 22:05:50.635 - Thread: 10 -> Up to date mod: Id = 321588701, title = 'Automated Inventory Sorting' 2021-09-05 22:05:50.635 - Thread: 10 -> Up to date mod: Id = 302496574, title = 'x20 Boosted Arc Reactor [DX-11 Ready]' 2021-09-05 22:05:50.635 - Thread: 10 -> Up to date mod: Id = 294555339, title = '(DX11)Titan Engine' 2021-09-05 22:05:50.636 - Thread: 10 -> Mod download time: 0.00 seconds 2021-09-05 22:05:50.637 - Thread: 10 -> Downloading world mods - END 2021-09-05 22:05:50.648 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 22:05:50.648 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 22:05:50.648 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 22:05:50.649 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 22:05:50.649 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-05 22:05:50.649 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-05 22:05:50.649 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 22:05:50.650 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 22:05:50.673 - Thread: 1 -> LoadSession() - End 2021-09-05 22:05:50.673 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-09-05 22:05:50.674 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-09-05 22:05:50.674 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-09-05 22:05:50.869 - Thread: 1 -> RunLoadingAction - START 2021-09-05 22:05:52.329 - Thread: 1 -> GC Memory: 1,123,934,296 B 2021-09-05 22:05:52.333 - Thread: 1 -> Process Memory: 3,134,795,776 B 2021-09-05 22:05:53.270 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-09-05 22:05:54.360 - Thread: 1 -> Script loaded: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 22:05:54.384 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-09-05 22:05:54.388 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-09-05 22:05:54.389 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-05 22:05:54.391 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-05 22:05:54.535 - Thread: 1 -> Loading scenarios 2021-09-05 22:05:54.535 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-05 22:05:54.535 - Thread: 1 -> List of used mods (5) - START 2021-09-05 22:05:54.536 - Thread: 1 -> Id = Steam:781309068, Filename = '781309068.sbm', Name = 'Speed' 2021-09-05 22:05:54.536 - Thread: 1 -> Id = Steam:294555339, Filename = '294555339.sbm', Name = '(DX11)Titan Engine' 2021-09-05 22:05:54.536 - Thread: 1 -> Id = Steam:349431610, Filename = '349431610.sbm', Name = 'DK Earthbreaker Drill (DX11)' 2021-09-05 22:05:54.536 - Thread: 1 -> Id = Steam:321588701, Filename = '321588701.sbm', Name = 'Automated Inventory Sorting' 2021-09-05 22:05:54.536 - Thread: 1 -> Id = Steam:302496574, Filename = '302496574.sbm', Name = 'x20 Boosted Arc Reactor [DX-11 Ready]' 2021-09-05 22:05:54.536 - Thread: 1 -> List of used mods - END 2021-09-05 22:05:54.614 - Thread: 1 -> Loading behaviors 2021-09-05 22:05:54.615 - Thread: 1 -> Loading ammo magazines 2021-09-05 22:05:54.617 - Thread: 1 -> Loading ammo definitions 2021-09-05 22:05:54.620 - Thread: 1 -> Loading animations 2021-09-05 22:05:54.622 - Thread: 1 -> Loading animations 2021-09-05 22:05:54.623 - Thread: 1 -> Loading sound definitions 2021-09-05 22:05:54.623 - Thread: 1 -> Loading sound definitions 2021-09-05 22:05:54.623 - Thread: 1 -> Loading sound definitions 2021-09-05 22:05:54.623 - Thread: 1 -> Loading sound definitions 2021-09-05 22:05:54.623 - Thread: 1 -> Loading sound definitions 2021-09-05 22:05:54.623 - Thread: 1 -> Loading sound definitions 2021-09-05 22:05:54.623 - Thread: 1 -> Loading category classes 2021-09-05 22:05:54.624 - Thread: 1 -> Loading category classes 2021-09-05 22:05:54.624 - Thread: 1 -> Loading blueprint classes 2021-09-05 22:05:54.625 - Thread: 1 -> Loading blueprint class entries 2021-09-05 22:05:54.625 - Thread: 1 -> Loading blueprint class entries 2021-09-05 22:05:54.625 - Thread: 1 -> Loading blueprints 2021-09-05 22:05:54.627 - Thread: 1 -> Loading blueprints 2021-09-05 22:05:54.627 - Thread: 1 -> Loading agent definitions 2021-09-05 22:05:54.628 - Thread: 1 -> Loading character definitions 2021-09-05 22:05:54.638 - Thread: 1 -> Loading character definitions 2021-09-05 22:05:54.638 - Thread: 1 -> Loading components 2021-09-05 22:05:54.640 - Thread: 1 -> Loading components 2021-09-05 22:05:54.640 - Thread: 1 -> Loading configuration 2021-09-05 22:05:54.640 - Thread: 1 -> Loading container types 2021-09-05 22:05:54.642 - Thread: 1 -> Loading Contract Types 2021-09-05 22:05:54.647 - Thread: 1 -> Loading block positions 2021-09-05 22:05:54.649 - Thread: 1 -> Loading block positions 2021-09-05 22:05:54.649 - Thread: 1 -> Loading curve definitions 2021-09-05 22:05:54.652 - Thread: 1 -> Loading debris 2021-09-05 22:05:54.652 - Thread: 1 -> Loading environment items entries 2021-09-05 22:05:54.653 - Thread: 1 -> Loading decal global definitions 2021-09-05 22:05:54.653 - Thread: 1 -> Loading decal definitions 2021-09-05 22:05:54.654 - Thread: 1 -> Loading decal definitions 2021-09-05 22:05:54.654 - Thread: 1 -> Loading drone behaviors 2021-09-05 22:05:54.656 - Thread: 1 -> Loading edges 2021-09-05 22:05:54.657 - Thread: 1 -> Loading emissive color definitions 2021-09-05 22:05:54.659 - Thread: 1 -> Loading emissive color default states 2021-09-05 22:05:54.663 - Thread: 1 -> Loading animations 2021-09-05 22:05:54.664 - Thread: 1 -> Loading entity components 2021-09-05 22:05:54.673 - Thread: 1 -> Loading component containers 2021-09-05 22:05:54.684 - Thread: 1 -> Loading environment items entries 2021-09-05 22:05:54.684 - Thread: 1 -> Loading Faction Names 2021-09-05 22:05:54.685 - Thread: 1 -> Loading factions 2021-09-05 22:05:54.687 - Thread: 1 -> Loading flare definitions 2021-09-05 22:05:54.697 - Thread: 1 -> Loading gas property definitions 2021-09-05 22:05:54.698 - Thread: 1 -> Loading event definitions 2021-09-05 22:05:54.699 - Thread: 1 -> Loading physical items 2021-09-05 22:05:54.702 - Thread: 1 -> Loading chat bot responses 2021-09-05 22:05:54.725 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:54.725 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-05 22:05:54.731 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:54.731 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-05 22:05:54.731 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:54.731 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-05 22:05:54.732 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:54.732 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-05 22:05:54.733 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:54.733 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-05 22:05:54.733 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:05:54.733 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-05 22:05:54.740 - Thread: 1 -> Loading LCD texture categories 2021-09-05 22:05:54.741 - Thread: 1 -> Loading LCD texture categories 2021-09-05 22:05:54.741 - Thread: 1 -> Loading LCD texture categories 2021-09-05 22:05:54.741 - Thread: 1 -> Loading LCD texture categories 2021-09-05 22:05:54.741 - Thread: 1 -> Loading LCD texture categories 2021-09-05 22:05:54.741 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-05 22:05:54.741 - Thread: 1 -> Loading planet definition 2021-09-05 22:05:54.747 - Thread: 1 -> Loading physical items 2021-09-05 22:05:54.749 - Thread: 1 -> Loading physical items 2021-09-05 22:05:54.749 - Thread: 1 -> Loading physical material properties 2021-09-05 22:05:54.752 - Thread: 1 -> Loading pirate antennas 2021-09-05 22:05:54.753 - Thread: 1 -> Loading research blocks definitions 2021-09-05 22:05:54.754 - Thread: 1 -> Loading research groups definitions 2021-09-05 22:05:54.755 - Thread: 1 -> Loading resource distribution groups 2021-09-05 22:05:54.756 - Thread: 1 -> Loading shadow textures definitions 2021-09-05 22:05:54.756 - Thread: 1 -> Loading ship sound groups 2021-09-05 22:05:54.766 - Thread: 1 -> Loading ship sound groups 2021-09-05 22:05:54.766 - Thread: 1 -> Loading sound categories 2021-09-05 22:05:54.768 - Thread: 1 -> Loading stat definitions 2021-09-05 22:05:54.769 - Thread: 1 -> Loading grid creators 2021-09-05 22:05:54.770 - Thread: 1 -> Loading transparent material properties 2021-09-05 22:05:54.771 - Thread: 1 -> Loading planet definition 2021-09-05 22:05:54.771 - Thread: 1 -> Loading voxel map storage definitions 2021-09-05 22:05:54.772 - Thread: 1 -> Loading voxel material definitions 2021-09-05 22:05:54.773 - Thread: 1 -> Loading voxel material definitions 2021-09-05 22:05:54.773 - Thread: 1 -> Loading voxel material definitions 2021-09-05 22:05:54.773 - Thread: 1 -> Loading voxel material definitions 2021-09-05 22:05:54.773 - Thread: 1 -> Loading Weather Effects 2021-09-05 22:05:54.783 - Thread: 1 -> Loading sound definitions 2021-09-05 22:05:54.786 - Thread: 1 -> Loading category classes 2021-09-05 22:05:54.786 - Thread: 1 -> Loading block positions 2021-09-05 22:05:54.786 - Thread: 1 -> Loading transparent material properties 2021-09-05 22:05:54.788 - Thread: 1 -> Loading category classes 2021-09-05 22:05:54.789 - Thread: 1 -> Loading sound definitions 2021-09-05 22:05:54.789 - Thread: 1 -> Loading category classes 2021-09-05 22:05:54.789 - Thread: 1 -> Loading blueprint classes 2021-09-05 22:05:54.789 - Thread: 1 -> Loading blueprint class entries 2021-09-05 22:05:54.789 - Thread: 1 -> Loading blueprints 2021-09-05 22:05:54.790 - Thread: 1 -> Loading components 2021-09-05 22:05:54.791 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ArcReactorcomponent 2021-09-05 22:05:54.791 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DenseSteelPlate 2021-09-05 22:05:54.792 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ArcFuel 2021-09-05 22:05:54.792 - Thread: 1 -> Audio effects definitions 2021-09-05 22:05:54.795 - Thread: 1 -> Loading environment items definitions 2021-09-05 22:05:54.796 - Thread: 1 -> Loading environment items definitions 2021-09-05 22:05:54.797 - Thread: 1 -> Loading physical material properties 2021-09-05 22:05:54.802 - Thread: 1 -> Loading particle effect definitions 2021-09-05 22:05:54.889 - Thread: 1 -> Loading particle effect definitions 2021-09-05 22:05:54.890 - Thread: 1 -> Loading environment item definitions 2021-09-05 22:05:54.893 - Thread: 1 -> Loading weapon definitions 2021-09-05 22:05:54.904 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.932 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.933 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.964 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.970 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.973 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.973 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.974 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.974 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.981 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.982 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.983 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.983 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.984 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.985 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.986 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.986 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.989 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.990 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.990 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.991 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.992 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.993 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.997 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.998 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.998 - Thread: 1 -> Created block definitions 2021-09-05 22:05:54.999 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:54.999 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.000 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.001 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.002 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.005 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.006 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.006 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.009 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.009 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.010 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.010 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.011 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.013 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.015 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.016 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.017 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.018 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.019 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.022 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.024 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.025 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.027 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.029 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.030 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.031 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.033 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.033 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.035 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.036 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.038 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.039 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.041 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.041 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.043 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.044 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.052 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.052 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.055 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.055 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.060 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.065 - Thread: 1 -> Created definition for: Titan Engine 2021-09-05 22:05:55.065 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/TitanEngine 2021-09-05 22:05:55.069 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.073 - Thread: 1 -> Created definition for: Small Earthbreaker Drill 2021-09-05 22:05:55.077 - Thread: 1 -> Created definition for: Earthbreaker Drill 2021-09-05 22:05:55.077 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/DKEarthBreaker 2021-09-05 22:05:55.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/DKEarthBreakerSmall 2021-09-05 22:05:55.078 - Thread: 1 -> Loading cube blocks 2021-09-05 22:05:55.081 - Thread: 1 -> Created definition for: X20 Arc Reactor 2021-09-05 22:05:55.082 - Thread: 1 -> Created definition for: X20 Arc Reactor 2021-09-05 22:05:55.082 - Thread: 1 -> Created block definitions 2021-09-05 22:05:55.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx20power 2021-09-05 22:05:55.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx20power 2021-09-05 22:05:55.083 - Thread: 1 -> Loading block variant groups 2021-09-05 22:05:55.086 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-09-05 22:05:55.086 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-09-05 22:05:55.086 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-09-05 22:05:55.086 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-09-05 22:05:55.086 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-09-05 22:05:55.086 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-09-05 22:05:55.087 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-09-05 22:05:55.087 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-09-05 22:05:55.093 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-09-05 22:05:55.098 - Thread: 1 -> Loading block variant groups 2021-09-05 22:05:55.099 - Thread: 1 -> Loading asteroid generators 2021-09-05 22:05:55.100 - Thread: 1 -> Loading spawn groups 2021-09-05 22:05:55.103 - Thread: 1 -> Loading drop containers 2021-09-05 22:05:55.104 - Thread: 1 -> Loading spawn groups 2021-09-05 22:05:55.104 - Thread: 1 -> Loading spawn groups 2021-09-05 22:05:55.104 - Thread: 1 -> Loading radial menu definitions 2021-09-05 22:05:55.121 - Thread: 1 -> Loading respawn ships 2021-09-05 22:05:55.123 - Thread: 1 -> Loading spawn groups 2021-09-05 22:05:55.123 - Thread: 1 -> Loading wheel speeds 2021-09-05 22:05:55.173 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-05 22:05:55.181 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-05 22:05:55.181 - Thread: 1 -> MyAudio.LoadData - START 2021-09-05 22:05:55.198 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-05 22:05:55.384 - Thread: 1 -> MyAudio.LoadData - END 2021-09-05 22:05:55.426 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-09-05 22:05:55.443 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 22:05:55.475 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 22:05:55.479 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 22:05:55.482 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 22:05:55.483 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 22:05:55.486 - Thread: 1 -> Registered modules from: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 22:05:55.486 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 22:05:55.487 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 22:05:55.489 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 22:05:55.496 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 22:05:55.799 - Thread: 44 -> External debugger: listening... 2021-09-05 22:05:55.821 - Thread: 1 -> MyLights.LoadData() - START 2021-09-05 22:05:55.823 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-09-05 22:05:55.823 - Thread: 1 -> MyLights.LoadData() - END 2021-09-05 22:05:55.823 - Thread: 1 -> Info: MyLights initialized. 2021-09-05 22:05:55.823 - Thread: 1 -> MyExplosions.LoadData() - START 2021-09-05 22:05:55.829 - Thread: 1 -> MyExplosions.LoadData() - END 2021-09-05 22:05:55.880 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-09-05 22:05:55.880 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-09-05 22:05:55.903 - Thread: 1 -> Loading Procedural World Generator 2021-09-05 22:05:55.903 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-09-05 22:05:55.976 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-09-05 22:05:56.013 - Thread: 1 -> Exception occurred: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetHeightMap(String folderName, String faceName, MyModContext context) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:56.013 - Thread: 1 -> Error loading heightmap EarthLike, using fallback instead. See rest of log for details. 2021-09-05 22:05:56.183 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetDetailMapImpl(String path) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:56.338 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.TryGetPlanetTexture(String name, MyModContext context, String p, String& fullPath) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetPlanetMaps(String folder, MyModContext context, MyPlanetMapTypeSet mapsToUse, MyCubemap[]& maps) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:56.507 - Thread: 1 -> Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) 2021-09-05 22:05:56.507 - Thread: 1 -> Only 8bit texture supported for terrain 2021-09-05 22:05:56.537 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-09-05 22:05:56.537 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-09-05 22:05:56.541 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 22:05:56.584 - Thread: 1 -> Exception occurred: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetHeightMap(String folderName, String faceName, MyModContext context) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:56.584 - Thread: 1 -> Error loading heightmap Mars, using fallback instead. See rest of log for details. 2021-09-05 22:05:56.735 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetDetailMapImpl(String path) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:56.887 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.TryGetPlanetTexture(String name, MyModContext context, String p, String& fullPath) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetPlanetMaps(String folder, MyModContext context, MyPlanetMapTypeSet mapsToUse, MyCubemap[]& maps) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:57.039 - Thread: 1 -> Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) 2021-09-05 22:05:57.039 - Thread: 1 -> Only 8bit texture supported for terrain 2021-09-05 22:05:57.039 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-09-05 22:05:57.039 - Thread: 1 -> Info: Planet generator name: Mars 2021-09-05 22:05:57.039 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 22:05:57.044 - Thread: 1 -> Exception occurred: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetHeightMap(String folderName, String faceName, MyModContext context) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:57.044 - Thread: 1 -> Error loading heightmap Titan, using fallback instead. See rest of log for details. 2021-09-05 22:05:57.198 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetDetailMapImpl(String path) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:57.349 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.TryGetPlanetTexture(String name, MyModContext context, String p, String& fullPath) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetPlanetMaps(String folder, MyModContext context, MyPlanetMapTypeSet mapsToUse, MyCubemap[]& maps) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:57.501 - Thread: 1 -> Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) 2021-09-05 22:05:57.501 - Thread: 1 -> Only 8bit texture supported for terrain 2021-09-05 22:05:57.501 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2021-09-05 22:05:57.501 - Thread: 1 -> Info: Planet generator name: Titan 2021-09-05 22:05:57.501 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 22:05:57.503 - Thread: 1 -> Exception occurred: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetHeightMap(String folderName, String faceName, MyModContext context) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:57.503 - Thread: 1 -> Error loading heightmap Moon, using fallback instead. See rest of log for details. 2021-09-05 22:05:57.657 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetDetailMapImpl(String path) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:57.811 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.TryGetPlanetTexture(String name, MyModContext context, String p, String& fullPath) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetPlanetMaps(String folder, MyModContext context, MyPlanetMapTypeSet mapsToUse, MyCubemap[]& maps) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:57.961 - Thread: 1 -> Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) 2021-09-05 22:05:57.961 - Thread: 1 -> Only 8bit texture supported for terrain 2021-09-05 22:05:57.961 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-09-05 22:05:57.962 - Thread: 1 -> Info: Planet generator name: Moon 2021-09-05 22:05:57.962 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 22:05:57.963 - Thread: 1 -> Exception occurred: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetHeightMap(String folderName, String faceName, MyModContext context) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:57.963 - Thread: 1 -> Error loading heightmap Alien, using fallback instead. See rest of log for details. 2021-09-05 22:05:58.114 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetDetailMapImpl(String path) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:58.266 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.TryGetPlanetTexture(String name, MyModContext context, String p, String& fullPath) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetPlanetMaps(String folder, MyModContext context, MyPlanetMapTypeSet mapsToUse, MyCubemap[]& maps) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:58.419 - Thread: 1 -> Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) 2021-09-05 22:05:58.419 - Thread: 1 -> Only 8bit texture supported for terrain 2021-09-05 22:05:58.419 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2021-09-05 22:05:58.419 - Thread: 1 -> Info: Planet generator name: Alien 2021-09-05 22:05:58.419 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 22:05:58.426 - Thread: 1 -> Exception occurred: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetHeightMap(String folderName, String faceName, MyModContext context) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:58.426 - Thread: 1 -> Error loading heightmap Triton, using fallback instead. See rest of log for details. 2021-09-05 22:05:58.578 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetDetailMapImpl(String path) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:58.732 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.TryGetPlanetTexture(String name, MyModContext context, String p, String& fullPath) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetPlanetMaps(String folder, MyModContext context, MyPlanetMapTypeSet mapsToUse, MyCubemap[]& maps) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:58.884 - Thread: 1 -> Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) 2021-09-05 22:05:58.884 - Thread: 1 -> Only 8bit texture supported for terrain 2021-09-05 22:05:58.884 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2021-09-05 22:05:58.884 - Thread: 1 -> Info: Planet generator name: Triton 2021-09-05 22:05:58.884 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 22:05:58.886 - Thread: 1 -> Exception occurred: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetHeightMap(String folderName, String faceName, MyModContext context) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:58.886 - Thread: 1 -> Error loading heightmap Europa, using fallback instead. See rest of log for details. 2021-09-05 22:05:59.037 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetDetailMapImpl(String path) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:59.190 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.TryGetPlanetTexture(String name, MyModContext context, String p, String& fullPath) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetPlanetMaps(String folder, MyModContext context, MyPlanetMapTypeSet mapsToUse, MyCubemap[]& maps) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:59.342 - Thread: 1 -> Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) 2021-09-05 22:05:59.342 - Thread: 1 -> Only 8bit texture supported for terrain 2021-09-05 22:05:59.342 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2021-09-05 22:05:59.342 - Thread: 1 -> Info: Planet generator name: Europa 2021-09-05 22:05:59.342 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 22:05:59.347 - Thread: 1 -> Exception occurred: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetHeightMap(String folderName, String faceName, MyModContext context) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:59.347 - Thread: 1 -> Error loading heightmap Pertam, using fallback instead. See rest of log for details. 2021-09-05 22:05:59.499 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetDetailMapImpl(String path) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:59.653 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.TryGetPlanetTexture(String name, MyModContext context, String p, String& fullPath) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetPlanetMaps(String folder, MyModContext context, MyPlanetMapTypeSet mapsToUse, MyCubemap[]& maps) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:05:59.805 - Thread: 1 -> Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) 2021-09-05 22:05:59.805 - Thread: 1 -> Only 8bit texture supported for terrain 2021-09-05 22:05:59.805 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2021-09-05 22:05:59.805 - Thread: 1 -> Info: Planet generator name: Pertam 2021-09-05 22:05:59.806 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 22:05:59.868 - Thread: 1 -> Entities loaded & initialized 2021-09-05 22:05:59.929 - Thread: 1 -> Checkpoint.CameraAttachedTo: 105629612700561713 2021-09-05 22:05:59.930 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-09-05 22:06:00.009 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-09-05 22:06:00.010 - Thread: 1 -> RunLoadingAction - END 2021-09-05 22:06:00.011 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-09-05 22:06:00.011 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-09-05 22:06:00.011 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-09-05 22:06:00.012 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-09-05 22:06:00.012 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-09-05 22:06:00.026 - Thread: 1 -> Updating continues. 2021-09-05 22:06:00.209 - Thread: 1 -> GC Memory: 1594.36 / 1594.36 MB 2021-09-05 22:06:00.549 - Thread: 1 -> RequestRespawn 2021-09-05 22:06:00.687 - Thread: 52 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-05 22:06:00.688 - Thread: 52 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-05 22:06:00.726 - Thread: 52 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 22:06:01.046 - Thread: 1 -> Warning: Server failed to update game inventory items. 2021-09-05 22:06:02.231 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 22:06:02.265 - Thread: 1 -> Error: System.IO.FileLoadException: Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) File name: 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SixLabors.ImageSharp.Image`1..ctor(Configuration configuration, Int32 width, Int32 height, ImageMetaData metadata) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.InitializeImage[TPixel](ImageMetaData metadata, Image`1& image) at SixLabors.ImageSharp.Formats.Png.PngDecoderCore.Decode[TPixel](Stream stream) at SixLabors.ImageSharp.Image.Decode[TPixel](Stream stream, Configuration config) at SixLabors.ImageSharp.Image.WithSeekableStream[T](Configuration config, Stream stream, Func`2 action) at SixLabors.ImageSharp.Image.Load[TPixel](Configuration config, Stream stream, IImageFormat& format) at VRage.Render.Image.MyImage`1.Create[TImage](Stream stream) at VRage.Render.Image.MyImage.Load(String path, Boolean oneChannel) at Sandbox.Engine.Voxels.Planet.MyPlanetTextureMapProvider.GetDetailMapImpl(String path) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2021-09-05 22:06:02.472 - Thread: 1 -> Could not load file or assembly 'System.Runtime.CompilerServices.Unsafe, Version=4.0.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040) 2021-09-05 22:06:02.472 - Thread: 1 -> Only 8bit texture supported for terrain 2021-09-05 22:06:02.486 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 22:06:03.009 - Thread: 1 -> Loading duration: 12.3366185 2021-09-05 22:06:03.111 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-09-05 22:06:03.112 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-09-05 22:06:03.116 - Thread: 52 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 22:06:03.117 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-09-05 22:06:09.281 - Thread: 1 -> GUI Stats: Update 5.48587983333333, Draw 0.202566166666666 2021-09-05 22:06:11.242 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 22:06:14.459 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 22:06:14.460 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 22:06:16.859 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 22:06:17.576 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 22:06:17.876 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 22:06:17.876 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 22:06:18.944 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 22:06:19.743 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 22:06:30.211 - Thread: 1 -> GC Memory: 2373.937 / 2373.937 MB 2021-09-05 22:06:39.277 - Thread: 1 -> GUI Stats: Update 0.156346611111111, Draw 0.211949888888889 2021-09-05 22:06:39.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 22:06:39.308 - Thread: 1 -> STATISTICS,0,0.01526737,0.0100441,0.1166716,0.01616287,0.7841043,0.3691378,11.35655,43.84055,3,155,2375.052,7572.891,5492,1000000,13,16.16969,54.6653,0,7792,8.333183,0,16.66667,1.34745,4.555359,100,5279947592,2375.052,0,0 2021-09-05 22:06:39.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 22:06:39.309 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,823,42,43,157,77,0,5035,3183,0,0,203,3340,0,1349,28,0,33,28,0,21,0,1,1573,758,0,0,30,0,0,0,0 2021-09-05 22:07:00.227 - Thread: 1 -> GC Memory: 2376.361 / 2376.361 MB 2021-09-05 22:07:09.277 - Thread: 1 -> GUI Stats: Update 0.223460388888889, Draw 0.183222944444445 2021-09-05 22:07:15.703 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2021-09-05 22:07:17.426 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2021-09-05 22:07:17.426 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2021-09-05 22:07:30.227 - Thread: 1 -> GC Memory: 2393.367 / 2393.367 MB 2021-09-05 22:07:39.278 - Thread: 1 -> GUI Stats: Update 0.216460444444444, Draw 0.198290833333333 2021-09-05 22:07:39.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 22:07:39.310 - Thread: 1 -> STATISTICS,60.0166667,0.01868725,0.008882523,0.1166716,0.01616287,1.763528,0.946167,11.53205,41.72932,3,175,2391.89,7656.563,5492,1000000,13,16.87756,93.0014,0.1298029,7929,8.33865,0,16.66667,1.407361,7.75506,100,5357493678,2391.89,0,0 2021-09-05 22:07:39.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 22:07:39.310 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,823,42,44,158,77,0,5109,3256,0,0,231,3414,0,1365,56,0,33,28,0,21,0,1,1573,758,0,0,30,0,0,0,0 2021-09-05 22:07:52.676 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 22:07:55.309 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 22:07:56.196 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-05 22:07:56.199 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 22:07:56.199 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 22:07:56.199 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 22:07:56.200 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 22:07:56.200 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-09-05 22:07:56.200 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-09-05 22:07:56.203 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-09-05 22:07:56.204 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-09-05 22:07:56.204 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-09-05 22:07:56.379 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-09-05 22:07:56.380 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-09-05 22:07:56.380 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-09-05 22:07:56.390 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-09-05 22:07:56.426 - Thread: 1 -> MySession::Unload START 2021-09-05 22:07:56.427 - Thread: 1 -> AutoSaveInMinutes: 0 2021-09-05 22:07:56.427 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-09-05 22:07:56.427 - Thread: 1 -> IsServer: False 2021-09-05 22:07:56.428 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-05 22:07:56.430 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-05 22:07:56.430 - Thread: 1 -> MyAudio.LoadData - START 2021-09-05 22:07:56.449 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-05 22:07:56.639 - Thread: 1 -> MyAudio.LoadData - END 2021-09-05 22:07:56.641 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 22:07:56.642 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 22:07:56.673 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 22:07:56.674 - Thread: 1 -> ERROR: Removed client not present: [Null] 2021-09-05 22:07:56.674 - Thread: 1 -> Player left: (0) 2021-09-05 22:07:56.678 - Thread: 1 -> Unloading Procedural World Generator 2021-09-05 22:07:56.800 - Thread: 1 -> Info: MyLights Unloading data. 2021-09-05 22:07:56.810 - Thread: 1 -> Network readers disposed 2021-09-05 22:07:56.814 - Thread: 1 -> Network readers disposed 2021-09-05 22:07:56.816 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-05 22:07:56.977 - Thread: 1 -> Loading sound definitions 2021-09-05 22:07:56.999 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:07:56.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-05 22:07:57.005 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:07:57.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-05 22:07:57.006 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:07:57.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-05 22:07:57.007 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:07:57.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-05 22:07:57.007 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:07:57.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-05 22:07:57.008 - Thread: 1 -> GuiTextures.sbc 2021-09-05 22:07:57.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-05 22:07:57.011 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-05 22:07:57.011 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-05 22:07:57.011 - Thread: 1 -> Loading shadow textures definitions 2021-09-05 22:07:57.011 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-05 22:07:57.012 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-05 22:07:57.236 - Thread: 1 -> MySession::Unload END 2021-09-05 22:07:57.240 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 22:07:57.240 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 22:07:57.281 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-05 22:07:57.281 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-05 22:07:58.405 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 22:07:59.174 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 22:07:59.174 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 22:07:59.175 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 22:07:59.175 - Thread: 1 -> Application closed by user 2021-09-05 22:07:59.176 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-09-05 22:07:59.176 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 22:07:59.177 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 22:07:59.198 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 22:07:59.198 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 22:07:59.198 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 22:07:59.199 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 22:07:59.199 - Thread: 1 -> Exiting.. 2021-09-05 22:07:59.200 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-09-05 22:07:59.201 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-05 22:07:59.203 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-05 22:07:59.205 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-09-05 22:07:59.279 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 24059728 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 40837776 computed total 40837776 reported total Heap usage: 1286976 ( 5%) unused in thread local freelists 21742112 (90%) unused in main heap 1030640 ( 4%) used in main heap ------- 24059728 allocated by heap Peak usage: 15126624 ( 6%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2021-09-05 22:07:59.601 - Thread: 44 -> External debugger: interrupted. 2021-09-05 22:07:59.607 - Thread: 1 -> Steam closed 2021-09-05 22:08:02.240 - Thread: 1 -> Log Closed