2021-09-05 20:38:16.230 - Thread: 1 -> Log Started 2021-09-05 20:38:16.230 - Thread: 1 -> Timezone (local - UTC): -6h 2021-09-05 20:38:16.230 - Thread: 1 -> App Version: 01_199_025 2021-09-05 20:38:16.243 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-09-05 20:38:16.243 - Thread: 1 -> Branch / Sandbox: SVN 2021-09-05 20:38:16.243 - Thread: 1 -> Environment.ProcessorCount: 16 2021-09-05 20:38:16.296 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-09-05 20:38:16.296 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-09-05 20:38:16.296 - Thread: 1 -> Environment.Is64BitProcess: True 2021-09-05 20:38:16.296 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-09-05 20:38:16.297 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-09-05 20:38:16.297 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-05 20:38:16.300 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2021-09-05 20:38:16.300 - Thread: 1 -> IntPtr.Size: 8 2021-09-05 20:38:16.300 - Thread: 1 -> Default Culture: 2021-09-05 20:38:16.300 - Thread: 1 -> Default UI Culture: 2021-09-05 20:38:16.303 - Thread: 1 -> MyConfig.Load() - START 2021-09-05 20:38:16.305 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:38:16.429 - Thread: 1 -> NewNewGameScreen: False 2021-09-05 20:38:16.429 - Thread: 1 -> EnableDamageEffects: True 2021-09-05 20:38:16.429 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-09-05 20:38:16.429 - Thread: 1 -> EnableReverb: False 2021-09-05 20:38:16.429 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-09-05 20:38:16.429 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-09-05 20:38:16.429 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-09-05 20:38:16.429 - Thread: 1 -> FirstTimeRun: False 2021-09-05 20:38:16.429 - Thread: 1 -> ExperimentalMode: True 2021-09-05 20:38:16.429 - Thread: 1 -> VideoAdapter: 0 2021-09-05 20:38:16.429 - Thread: 1 -> ScreenWidth: 2560 2021-09-05 20:38:16.429 - Thread: 1 -> ScreenHeight: 1440 2021-09-05 20:38:16.429 - Thread: 1 -> RefreshRate: 165002 2021-09-05 20:38:16.429 - Thread: 1 -> WindowMode: 2 2021-09-05 20:38:16.429 - Thread: 1 -> VerticalSync: 1 2021-09-05 20:38:16.429 - Thread: 1 -> FieldOfView: 70 2021-09-05 20:38:16.429 - Thread: 1 -> PostProcessingEnabled: True 2021-09-05 20:38:16.429 - Thread: 1 -> FlaresIntensity: 1 2021-09-05 20:38:16.429 - Thread: 1 -> TreeViewDistance: 2000 2021-09-05 20:38:16.429 - Thread: 1 -> GrassDensity: 3 2021-09-05 20:38:16.429 - Thread: 1 -> GrassDrawDistance: 1000 2021-09-05 20:38:16.429 - Thread: 1 -> AntialiasingMode: 1 2021-09-05 20:38:16.429 - Thread: 1 -> ShadowMapResolution: 2 2021-09-05 20:38:16.429 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-09-05 20:38:16.429 - Thread: 1 -> TextureQuality: 2 2021-09-05 20:38:16.429 - Thread: 1 -> VoxelTextureQuality: 2 2021-09-05 20:38:16.429 - Thread: 1 -> AnisotropicFiltering: 4 2021-09-05 20:38:16.430 - Thread: 1 -> ModelQuality: 2 2021-09-05 20:38:16.430 - Thread: 1 -> VoxelQuality: 2 2021-09-05 20:38:16.430 - Thread: 1 -> ShaderQuality: 2 2021-09-05 20:38:16.430 - Thread: 1 -> LowMemSwitchToLow: 0 2021-09-05 20:38:16.430 - Thread: 1 -> FirstVTTimeRun: False 2021-09-05 20:38:16.430 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-09-05 20:38:16.430 - Thread: 1 -> GDPRConsent: True 2021-09-05 20:38:16.430 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-09-05 20:38:16.430 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-09-05 20:38:16.430 - Thread: 1 -> EnableTrading: True 2021-09-05 20:38:16.430 - Thread: 1 -> EnableSteamCloud: False 2021-09-05 20:38:16.430 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-09-05 20:38:16.430 - Thread: 1 -> ControlsHints: True 2021-09-05 20:38:16.430 - Thread: 1 -> GoodBotHints: True 2021-09-05 20:38:16.430 - Thread: 1 -> RotationHints: True 2021-09-05 20:38:16.430 - Thread: 1 -> AreaInteraction: True 2021-09-05 20:38:16.430 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-09-05 20:38:16.430 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 20:38:16.430 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-09-05 20:38:16.430 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 20:38:16.430 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-09-05 20:38:16.430 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 20:38:16.430 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-09-05 20:38:16.430 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 20:38:16.430 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-09-05 20:38:16.430 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-09-05 20:38:16.430 - Thread: 1 -> ShowCrosshair2: 0 2021-09-05 20:38:16.430 - Thread: 1 -> IronSightSwitchState: 1 2021-09-05 20:38:16.430 - Thread: 1 -> SpriteMainViewportScale: 1 2021-09-05 20:38:16.430 - Thread: 1 -> UiTransparency: 1 2021-09-05 20:38:16.430 - Thread: 1 -> UiBkTransparency: 0.8 2021-09-05 20:38:16.430 - Thread: 1 -> HUDBkTransparency: 0.6 2021-09-05 20:38:16.430 - Thread: 1 -> FirstTimeTutorials: True 2021-09-05 20:38:16.430 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-09-05 20:38:16.431 - Thread: 1 -> MyConfig.Load() - END 2021-09-05 20:38:16.828 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-09-05 20:38:17.001 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-09-05 20:38:17.055 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-09-05 20:38:17.170 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-09-05 20:38:17.171 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-09-05 20:38:17.173 - Thread: 1 -> Found processor count: 8 2021-09-05 20:38:17.173 - Thread: 1 -> Using processor count: 8 2021-09-05 20:38:17.323 - Thread: 1 -> All detected adapters: 2021-09-05 20:38:17.340 - Thread: 1 -> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=342890970, DeviceID=6918 2021-09-05 20:38:17.340 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-09-05 20:38:18.877 - Thread: 1 -> AdapterInfo = { 2021-09-05 20:38:18.877 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2021-09-05 20:38:18.877 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 8564119552, Luid: 56010, rev: 161, subsys id: 342890970, vendor id: 4318, feature_level 11.1: True 2021-09-05 20:38:18.877 - Thread: 1 -> Driver version = 30.0.14.7196 2021-09-05 20:38:18.877 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-09-05 20:38:18.877 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-05 20:38:18.877 - Thread: 1 -> AftermathSupported = False 2021-09-05 20:38:18.877 - Thread: 1 -> Adapter id = 0 2021-09-05 20:38:18.877 - Thread: 1 -> Supported = True 2021-09-05 20:38:18.877 - Thread: 1 -> RAM = 11667505152 2021-09-05 20:38:18.877 - Thread: 1 -> Priority = 2 2021-09-05 20:38:18.878 - Thread: 1 -> Multithreaded rendering supported = True 2021-09-05 20:38:18.878 - Thread: 1 -> Output is attached = True 2021-09-05 20:38:18.878 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-05 20:38:18.878 - Thread: 1 -> Display modes = { 2021-09-05 20:38:18.878 - Thread: 1 -> DXGIOutput id = 0 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@60Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@75Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@72Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@59.94Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 640x480@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@60Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@59.94Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x480@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@50Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 720x576@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@75Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@56.25Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@60.317Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@72.188Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 800x600@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@60.004Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@70.069Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@75.029Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1024x768@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@59.887Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@59.887Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1176x664@60Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1176x664@60Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1176x664@50Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1176x664@50Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1176x664@59.94Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1176x664@59.94Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x720@60Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x720@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x720@50Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x720@59.94Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x720@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x720@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x720@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x720@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x720@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x720@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@59.887Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@59.887Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@59.887Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@59.887Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x800@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@60Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x960@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1366x768@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1366x768@100Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1366x768@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1366x768@120Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 20:38:18.879 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@59.978Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@100Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@100Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@59.887Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@120Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@120Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@60Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@100Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@100Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@120Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@120Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 20:38:18.880 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 20:38:18.880 - 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Thread: 1 -> 1360x768@59.887Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1360x768@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1360x768@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@59.978Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@59.887Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@60Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1200@60Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1200@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1200@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@60Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@60Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@50Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@50Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@59.94Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@59.94Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1768x992@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1080@60Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1080@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1080@50Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1080@119.88Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1080@120Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1200@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1200@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1440@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1440@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 2560x1440@100Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 2560x1440@59.951Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 2560x1440@119.998Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 2560x1440@143.999Hz 2021-09-05 20:38:18.887 - Thread: 1 -> 2560x1440@165.002Hz 2021-09-05 20:38:18.887 - Thread: 1 -> } 2021-09-05 20:38:18.887 - Thread: 1 -> } 2021-09-05 20:38:18.891 - Thread: 1 -> Service.IsActive: True 2021-09-05 20:38:18.891 - Thread: 1 -> Service.IsOnline: True 2021-09-05 20:38:18.891 - Thread: 1 -> Service.OwnsGame: False 2021-09-05 20:38:18.891 - Thread: 1 -> Service.UserId: 76561198019148180 2021-09-05 20:38:18.892 - Thread: 1 -> Service.UserName: Kraft Punk 2021-09-05 20:38:18.892 - Thread: 1 -> Service.Branch: default 2021-09-05 20:38:18.892 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-09-05 20:38:18.892 - Thread: 1 -> Build version: 0.1.1.0 2021-09-05 20:38:18.903 - Thread: 1 -> MyScreenManager() 2021-09-05 20:38:18.964 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2021-09-05 20:38:18.964 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2021-09-05 20:38:18.967 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2021-09-05 20:38:18.968 - Thread: 23 -> CreateDeviceInternal - Create device 2021-09-05 20:38:19.112 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2021-09-05 20:38:19.205 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2021-09-05 20:38:19.205 - Thread: 23 -> CreateDeviceInternal create swapchain 2021-09-05 20:38:20.816 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-09-05 20:38:20.817 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-05 20:38:20.817 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-09-05 20:38:21.584 - Thread: 23 -> DXGI SetFullscreenState succeded 2021-09-05 20:38:21.738 - Thread: 1 -> Preallocate - START 2021-09-05 20:38:21.741 - Thread: 1 -> MySpaceWorldGenerator - START 2021-09-05 20:38:21.747 - Thread: 1 -> MySpaceWorldGenerator - END 2021-09-05 20:38:21.747 - Thread: 1 -> MySpaceBuildComponent - START 2021-09-05 20:38:21.747 - Thread: 1 -> MySpaceBuildComponent - END 2021-09-05 20:38:21.747 - Thread: 1 -> MyEntities - START 2021-09-05 20:38:21.762 - Thread: 1 -> MyEntities - END 2021-09-05 20:38:21.762 - Thread: 1 -> MyObjectBuilder_Base - START 2021-09-05 20:38:21.762 - Thread: 1 -> MyObjectBuilder_Base - END 2021-09-05 20:38:21.762 - Thread: 1 -> MyTransparentGeometry - START 2021-09-05 20:38:21.762 - Thread: 1 -> MyTransparentGeometry - END 2021-09-05 20:38:21.762 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-09-05 20:38:21.773 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-09-05 20:38:21.773 - Thread: 1 -> MyMath - START 2021-09-05 20:38:21.773 - Thread: 1 -> MyMath - END 2021-09-05 20:38:21.773 - Thread: 1 -> MySimpleObjectDraw - START 2021-09-05 20:38:21.773 - Thread: 1 -> MySimpleObjectDraw - END 2021-09-05 20:38:21.783 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-09-05 20:38:21.783 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-09-05 20:38:21.783 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-09-05 20:38:21.874 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-09-05 20:38:21.874 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-09-05 20:38:21.874 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-09-05 20:38:21.874 - Thread: 1 -> MySyncDestructions - START 2021-09-05 20:38:21.874 - Thread: 1 -> MySyncDestructions - END 2021-09-05 20:38:21.874 - Thread: 1 -> MySyncEntity - START 2021-09-05 20:38:21.874 - Thread: 1 -> MySyncEntity - END 2021-09-05 20:38:21.874 - Thread: 1 -> MyCommandCharacter - START 2021-09-05 20:38:21.875 - Thread: 1 -> MyCommandCharacter - END 2021-09-05 20:38:21.875 - Thread: 1 -> MyCommandConsole - START 2021-09-05 20:38:21.876 - Thread: 1 -> MyCommandConsole - END 2021-09-05 20:38:21.876 - Thread: 1 -> MyCommandEntity - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyCommandEntity - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyAiTargetManager - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyAiTargetManager - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyClientDebugCommands - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyClientDebugCommands - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyDedicatedServer - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyDedicatedServer - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyDedicatedServerBase - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyDedicatedServerBase - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerBase - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerBase - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerClient - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerClient - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerClientBase - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerClientBase - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerLobby - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerLobby - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerServerBase - START 2021-09-05 20:38:21.877 - Thread: 1 -> MyMultiplayerServerBase - END 2021-09-05 20:38:21.877 - Thread: 1 -> MyServerDebugCommands - START 2021-09-05 20:38:21.878 - Thread: 1 -> MyServerDebugCommands - END 2021-09-05 20:38:21.878 - Thread: 1 -> MyAIActionsParser - START 2021-09-05 20:38:21.878 - Thread: 1 -> MyAIActionsParser - END 2021-09-05 20:38:21.878 - Thread: 1 -> MyCubeGridDefinitions - START 2021-09-05 20:38:21.921 - Thread: 1 -> MyCubeGridDefinitions - END 2021-09-05 20:38:21.921 - Thread: 1 -> MyDefinitionManager - START 2021-09-05 20:38:21.937 - Thread: 1 -> MyDefinitionManager - END 2021-09-05 20:38:21.937 - Thread: 1 -> Preallocate - END 2021-09-05 20:38:21.941 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-09-05 20:38:22.220 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-09-05 20:38:22.220 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-09-05 20:38:22.230 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-09-05 20:38:22.231 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:38:22.231 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:38:22.231 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-09-05 20:38:22.231 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-09-05 20:38:22.231 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-09-05 20:38:22.233 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-09-05 20:38:22.238 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2021-09-05 20:38:22.238 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A34 2021-09-05 20:38:22.239 - Thread: 1 -> Virtualized: False 2021-09-05 20:38:22.241 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2021-09-05 20:38:22.242 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,128,239,104 bytes 2021-09-05 20:38:22.242 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-09-05 20:38:22.242 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,745,243,136 bytes 2021-09-05 20:38:22.242 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,358,687,232 bytes 2021-09-05 20:38:22.245 - Thread: 1 -> Drive C: | Capacity: 999,559,262,208 bytes | Free space: 354,592,038,912 bytes 2021-09-05 20:38:22.245 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-09-05 20:38:22.247 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-09-05 20:38:22.247 - Thread: 1 -> Installed DLCs: 2021-09-05 20:38:22.249 - Thread: 1 -> Deluxe Edition (573160) 2021-09-05 20:38:22.249 - Thread: 1 -> Decorative Blocks (1049790) 2021-09-05 20:38:22.249 - Thread: 1 -> Economy Deluxe (1135960) 2021-09-05 20:38:22.249 - Thread: 1 -> Style Pack (1084680) 2021-09-05 20:38:22.249 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-09-05 20:38:22.249 - Thread: 1 -> Frostbite (1241550) 2021-09-05 20:38:22.249 - Thread: 1 -> Sparks Of The Future (1307680) 2021-09-05 20:38:22.249 - Thread: 1 -> Wasteland (1374610) 2021-09-05 20:38:22.249 - Thread: 1 -> Warfare I. (1475830) 2021-09-05 20:38:22.262 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-09-05 20:38:22.333 - Thread: 1 -> Havok: Physics.Init 2021-09-05 20:38:22.345 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-09-05 20:38:22.349 - Thread: 1 -> HkGameName: SpaceEngineers 2021-09-05 20:38:22.355 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-09-05 20:38:22.357 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-05 20:38:22.360 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-05 20:38:22.612 - Thread: 1 -> Loading scenarios 2021-09-05 20:38:22.648 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-05 20:38:22.648 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-05 20:38:22.934 - Thread: 1 -> Loading sound definitions 2021-09-05 20:38:22.963 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:38:22.963 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-05 20:38:22.969 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:38:22.969 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-05 20:38:22.970 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:38:22.970 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-05 20:38:22.971 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:38:22.971 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-05 20:38:22.972 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:38:22.972 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-05 20:38:22.972 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:38:22.972 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-05 20:38:22.976 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-05 20:38:22.976 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-05 20:38:22.977 - Thread: 1 -> Loading shadow textures definitions 2021-09-05 20:38:22.977 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-05 20:38:22.980 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-05 20:38:22.988 - Thread: 1 -> MyAudio.LoadData - START 2021-09-05 20:38:23.029 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-05 20:38:23.078 - Thread: 1 -> MyAudio.LoadData - END 2021-09-05 20:38:23.088 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2021-09-05 20:38:23.088 - Thread: 1 -> MyGuiManager() 2021-09-05 20:38:23.092 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-05 20:38:23.227 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-05 20:38:23.268 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-05 20:38:23.289 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-09-05 20:38:23.291 - Thread: 12 -> ReloadVoxelMaterials 2021-09-05 20:38:23.337 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-05 20:38:23.338 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-05 20:38:23.338 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-05 20:38:23.346 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-09-05 20:38:23.346 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-09-05 20:38:23.346 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-09-05 20:38:23.346 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-09-05 20:38:23.346 - Thread: 1 -> Loading default controls 2021-09-05 20:38:23.387 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-09-05 20:38:23.387 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-09-05 20:38:23.401 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-09-05 20:38:23.411 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-09-05 20:38:23.418 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-09-05 20:38:23.427 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-09-05 20:38:23.433 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-09-05 20:38:23.434 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-09-05 20:38:23.435 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-09-05 20:38:23.436 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-09-05 20:38:23.437 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-09-05 20:38:23.442 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-09-05 20:38:23.455 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-09-05 20:38:23.456 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-09-05 20:38:23.462 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-09-05 20:38:23.468 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-09-05 20:38:23.491 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-09-05 20:38:23.499 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-09-05 20:38:23.500 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-09-05 20:38:23.502 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-09-05 20:38:23.503 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-09-05 20:38:23.503 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-09-05 20:38:23.505 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-09-05 20:38:23.508 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-09-05 20:38:23.541 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-09-05 20:38:23.567 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-09-05 20:38:23.571 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-09-05 20:38:23.578 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-09-05 20:38:23.579 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-09-05 20:38:23.583 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-09-05 20:38:23.595 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-09-05 20:38:23.599 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-09-05 20:38:23.600 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-09-05 20:38:23.600 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-09-05 20:38:23.601 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-09-05 20:38:23.602 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-09-05 20:38:23.602 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-09-05 20:38:23.602 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-09-05 20:38:23.607 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-09-05 20:38:23.629 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-09-05 20:38:23.631 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-09-05 20:38:23.636 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-09-05 20:38:23.646 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-09-05 20:38:23.646 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-09-05 20:38:23.647 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-09-05 20:38:23.649 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-09-05 20:38:23.783 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-09-05 20:38:24.309 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-09-05 20:38:24.417 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-09-05 20:38:24.426 - Thread: 1 -> Timer Frequency: 10000000 2021-09-05 20:38:24.426 - Thread: 1 -> Ticks per frame: 166667 2021-09-05 20:38:24.758 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-09-05 20:38:24.795 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 20:38:24.830 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-09-05 20:38:24.830 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-09-05 20:38:24.838 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-09-05 20:38:24.839 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-09-05 20:38:24.841 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-09-05 20:38:24.845 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-09-05 20:38:24.847 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-09-05 20:38:24.848 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-09-05 20:38:24.850 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-09-05 20:38:24.858 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-09-05 20:38:24.862 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-09-05 20:38:24.868 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-09-05 20:38:24.874 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-09-05 20:38:24.881 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-09-05 20:38:24.882 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-09-05 20:38:24.887 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-09-05 20:38:24.892 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-09-05 20:38:24.935 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-09-05 20:38:24.943 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-09-05 20:38:24.952 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-05 20:38:24.953 - Thread: 1 -> Flares Intensity: 1 2021-09-05 20:38:24.953 - Thread: 1 -> Field of view: 1.22173 2021-09-05 20:38:24.953 - Thread: 1 -> PostProcessingEnabled: True 2021-09-05 20:38:24.953 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-09-05 20:38:24.953 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-05 20:38:24.953 - Thread: 1 -> Render.DistanceFade: 2000 2021-09-05 20:38:24.953 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-05 20:38:24.953 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-05 20:38:24.953 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-05 20:38:24.953 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-05 20:38:24.953 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-05 20:38:24.953 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-05 20:38:24.953 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-05 20:38:24.953 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-05 20:38:24.953 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-05 20:38:24.953 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-05 20:38:24.953 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-05 20:38:24.979 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-09-05 20:38:24.986 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-09-05 20:38:25.001 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-09-05 20:38:25.001 - Thread: 1 -> Analytics session started: UserID = (56a1e0ca-67a4-6ca5-40d0-ed62c5876341) SessionID = (6eb2889c-babb-4d3e-87f4-8b76f4f3aa1d) 2021-09-05 20:38:25.002 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-05 20:38:25.021 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-09-05 20:38:25.027 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-09-05 20:38:25.044 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-09-05 20:38:25.053 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-09-05 20:38:25.059 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-09-05 20:38:25.080 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-09-05 20:38:25.088 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-09-05 20:38:25.132 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-09-05 20:38:25.133 - Thread: 27 -> EOS P2P - Query NAT type failed. 2021-09-05 20:38:25.171 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-09-05 20:38:25.217 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-09-05 20:38:25.222 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-09-05 20:38:25.238 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-09-05 20:38:25.240 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-09-05 20:38:25.281 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-09-05 20:38:25.289 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-09-05 20:38:25.294 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-09-05 20:38:25.298 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-09-05 20:38:25.562 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-09-05 20:38:25.562 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-09-05 20:38:25.563 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-09-05 20:38:25.947 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-09-05 20:38:25.984 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-09-05 20:38:26.317 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-09-05 20:38:26.541 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-09-05 20:38:26.541 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-09-05 20:38:26.549 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-09-05 20:38:27.234 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-05 20:38:29.580 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-05 20:38:29.580 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-09-05 20:38:29.580 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2021-09-05 20:38:45.964 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 20:38:45.964 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 20:38:45.980 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2021-09-05 20:38:47.614 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2021-09-05 20:38:47.614 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2021-09-05 20:38:47.614 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2021-09-05 20:38:49.246 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2021-09-05 20:38:49.247 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2021-09-05 20:38:49.247 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 20:38:49.247 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 20:38:51.568 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-09-05 20:38:53.011 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-09-05 20:38:55.368 - Thread: 1 -> GUI Stats: Update 0.2889395, Draw 0.0597783888888889 2021-09-05 20:38:56.353 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2021-09-05 20:38:56.354 - Thread: 1 -> VideoAdapter: 0 2021-09-05 20:38:56.354 - Thread: 1 -> Width: 2560 2021-09-05 20:38:56.354 - Thread: 1 -> Height: 1440 2021-09-05 20:38:56.354 - Thread: 1 -> RefreshRate: 165002 2021-09-05 20:38:56.354 - Thread: 1 -> WindowMode: Fullscreen window 2021-09-05 20:38:56.354 - Thread: 1 -> VerticalSync: 1 2021-09-05 20:38:56.368 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:39:01.101 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:39:01.101 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:39:01.133 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:39:01.133 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 20:39:01.134 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 20:39:01.134 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:39:01.134 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:39:02.745 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-09-05 20:39:02.746 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-09-05 20:39:08.066 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 20:39:08.066 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 20:39:08.066 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 20:39:08.067 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 20:39:08.069 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 20:39:08.069 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 20:39:08.201 - Thread: 1 -> Joining lobby: 109775240945018878 2021-09-05 20:39:08.202 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-05 20:39:08.536 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-09-05 20:39:08.537 - Thread: 1 -> World requested 2021-09-05 20:39:13.018 - Thread: 1 -> World requested - connection alive 2021-09-05 20:39:14.468 - Thread: 1 -> LoadSession() - Start 2021-09-05 20:39:14.472 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:39:14.473 - Thread: 12 -> Downloading world mods - START 2021-09-05 20:39:14.482 - Thread: 12 -> MyWorkshop.GetItemsBlocking: getting 5 items 2021-09-05 20:39:14.707 - Thread: 1 -> Mod query successful 2021-09-05 20:39:14.714 - Thread: 12 -> Up to date mod: Id = 781309068, title = 'Speed' 2021-09-05 20:39:14.714 - Thread: 12 -> Up to date mod: Id = 349431610, title = 'DK Earthbreaker Drill (DX11)' 2021-09-05 20:39:14.714 - Thread: 12 -> Up to date mod: Id = 321588701, title = 'Automated Inventory Sorting' 2021-09-05 20:39:14.714 - Thread: 12 -> Up to date mod: Id = 302496574, title = 'x20 Boosted Arc Reactor [DX-11 Ready]' 2021-09-05 20:39:14.714 - Thread: 12 -> Up to date mod: Id = 294555339, title = '(DX11)Titan Engine' 2021-09-05 20:39:14.715 - Thread: 12 -> Mod download time: 0.00 seconds 2021-09-05 20:39:14.716 - Thread: 12 -> Downloading world mods - END 2021-09-05 20:39:14.722 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 20:39:14.722 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 20:39:14.722 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:39:14.723 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:39:14.723 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-05 20:39:14.723 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-05 20:39:14.723 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 20:39:14.724 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 20:39:14.745 - Thread: 1 -> LoadSession() - End 2021-09-05 20:39:14.745 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-09-05 20:39:14.746 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-09-05 20:39:14.746 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-09-05 20:39:14.943 - Thread: 1 -> RunLoadingAction - START 2021-09-05 20:39:16.365 - Thread: 1 -> GC Memory: 1,086,838,800 B 2021-09-05 20:39:16.369 - Thread: 1 -> Process Memory: 3,394,519,040 B 2021-09-05 20:39:17.304 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-09-05 20:39:18.416 - Thread: 1 -> Script loaded: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:39:18.432 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-09-05 20:39:18.436 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-09-05 20:39:18.437 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-05 20:39:18.438 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-05 20:39:18.580 - Thread: 1 -> Loading scenarios 2021-09-05 20:39:18.581 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-05 20:39:18.581 - Thread: 1 -> List of used mods (5) - START 2021-09-05 20:39:18.582 - Thread: 1 -> Id = Steam:781309068, Filename = '781309068.sbm', Name = 'Speed' 2021-09-05 20:39:18.582 - Thread: 1 -> Id = Steam:294555339, Filename = '294555339.sbm', Name = '(DX11)Titan Engine' 2021-09-05 20:39:18.582 - Thread: 1 -> Id = Steam:349431610, Filename = '349431610.sbm', Name = 'DK Earthbreaker Drill (DX11)' 2021-09-05 20:39:18.582 - Thread: 1 -> Id = Steam:321588701, Filename = '321588701.sbm', Name = 'Automated Inventory Sorting' 2021-09-05 20:39:18.582 - Thread: 1 -> Id = Steam:302496574, Filename = '302496574.sbm', Name = 'x20 Boosted Arc Reactor [DX-11 Ready]' 2021-09-05 20:39:18.582 - Thread: 1 -> List of used mods - END 2021-09-05 20:39:18.660 - Thread: 1 -> Loading behaviors 2021-09-05 20:39:18.661 - Thread: 1 -> Loading ammo magazines 2021-09-05 20:39:18.663 - Thread: 1 -> Loading ammo definitions 2021-09-05 20:39:18.665 - Thread: 1 -> Loading animations 2021-09-05 20:39:18.667 - Thread: 1 -> Loading animations 2021-09-05 20:39:18.668 - Thread: 1 -> Loading sound definitions 2021-09-05 20:39:18.668 - Thread: 1 -> Loading sound definitions 2021-09-05 20:39:18.668 - Thread: 1 -> Loading sound definitions 2021-09-05 20:39:18.668 - Thread: 1 -> Loading sound definitions 2021-09-05 20:39:18.669 - Thread: 1 -> Loading sound definitions 2021-09-05 20:39:18.669 - Thread: 1 -> Loading sound definitions 2021-09-05 20:39:18.669 - Thread: 1 -> Loading category classes 2021-09-05 20:39:18.669 - Thread: 1 -> Loading category classes 2021-09-05 20:39:18.669 - Thread: 1 -> Loading blueprint classes 2021-09-05 20:39:18.670 - Thread: 1 -> Loading blueprint class entries 2021-09-05 20:39:18.671 - Thread: 1 -> Loading blueprint class entries 2021-09-05 20:39:18.671 - Thread: 1 -> Loading blueprints 2021-09-05 20:39:18.673 - Thread: 1 -> Loading blueprints 2021-09-05 20:39:18.673 - Thread: 1 -> Loading agent definitions 2021-09-05 20:39:18.674 - Thread: 1 -> Loading character definitions 2021-09-05 20:39:18.684 - Thread: 1 -> Loading character definitions 2021-09-05 20:39:18.684 - Thread: 1 -> Loading components 2021-09-05 20:39:18.685 - Thread: 1 -> Loading components 2021-09-05 20:39:18.685 - Thread: 1 -> Loading configuration 2021-09-05 20:39:18.686 - Thread: 1 -> Loading container types 2021-09-05 20:39:18.687 - Thread: 1 -> Loading Contract Types 2021-09-05 20:39:18.693 - Thread: 1 -> Loading block positions 2021-09-05 20:39:18.695 - Thread: 1 -> Loading block positions 2021-09-05 20:39:18.695 - Thread: 1 -> Loading curve definitions 2021-09-05 20:39:18.697 - Thread: 1 -> Loading debris 2021-09-05 20:39:18.698 - Thread: 1 -> Loading environment items entries 2021-09-05 20:39:18.698 - Thread: 1 -> Loading decal global definitions 2021-09-05 20:39:18.699 - Thread: 1 -> Loading decal definitions 2021-09-05 20:39:18.700 - Thread: 1 -> Loading decal definitions 2021-09-05 20:39:18.700 - Thread: 1 -> Loading drone behaviors 2021-09-05 20:39:18.702 - Thread: 1 -> Loading edges 2021-09-05 20:39:18.702 - Thread: 1 -> Loading emissive color definitions 2021-09-05 20:39:18.705 - Thread: 1 -> Loading emissive color default states 2021-09-05 20:39:18.709 - Thread: 1 -> Loading animations 2021-09-05 20:39:18.709 - Thread: 1 -> Loading entity components 2021-09-05 20:39:18.719 - Thread: 1 -> Loading component containers 2021-09-05 20:39:18.729 - Thread: 1 -> Loading environment items entries 2021-09-05 20:39:18.730 - Thread: 1 -> Loading Faction Names 2021-09-05 20:39:18.730 - Thread: 1 -> Loading factions 2021-09-05 20:39:18.733 - Thread: 1 -> Loading flare definitions 2021-09-05 20:39:18.744 - Thread: 1 -> Loading gas property definitions 2021-09-05 20:39:18.744 - Thread: 1 -> Loading event definitions 2021-09-05 20:39:18.746 - Thread: 1 -> Loading physical items 2021-09-05 20:39:18.749 - Thread: 1 -> Loading chat bot responses 2021-09-05 20:39:18.771 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:39:18.771 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-05 20:39:18.777 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:39:18.777 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-05 20:39:18.778 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:39:18.778 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-05 20:39:18.779 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:39:18.779 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-05 20:39:18.779 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:39:18.779 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-05 20:39:18.780 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:39:18.780 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-05 20:39:18.787 - Thread: 1 -> Loading LCD texture categories 2021-09-05 20:39:18.787 - Thread: 1 -> Loading LCD texture categories 2021-09-05 20:39:18.787 - Thread: 1 -> Loading LCD texture categories 2021-09-05 20:39:18.787 - Thread: 1 -> Loading LCD texture categories 2021-09-05 20:39:18.788 - Thread: 1 -> Loading LCD texture categories 2021-09-05 20:39:18.788 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-05 20:39:18.788 - Thread: 1 -> Loading planet definition 2021-09-05 20:39:18.793 - Thread: 1 -> Loading physical items 2021-09-05 20:39:18.796 - Thread: 1 -> Loading physical items 2021-09-05 20:39:18.796 - Thread: 1 -> Loading physical material properties 2021-09-05 20:39:18.799 - Thread: 1 -> Loading pirate antennas 2021-09-05 20:39:18.800 - Thread: 1 -> Loading research blocks definitions 2021-09-05 20:39:18.801 - Thread: 1 -> Loading research groups definitions 2021-09-05 20:39:18.802 - Thread: 1 -> Loading resource distribution groups 2021-09-05 20:39:18.803 - Thread: 1 -> Loading shadow textures definitions 2021-09-05 20:39:18.803 - Thread: 1 -> Loading ship sound groups 2021-09-05 20:39:18.813 - Thread: 1 -> Loading ship sound groups 2021-09-05 20:39:18.813 - Thread: 1 -> Loading sound categories 2021-09-05 20:39:18.815 - Thread: 1 -> Loading stat definitions 2021-09-05 20:39:18.816 - Thread: 1 -> Loading grid creators 2021-09-05 20:39:18.817 - Thread: 1 -> Loading transparent material properties 2021-09-05 20:39:18.818 - Thread: 1 -> Loading planet definition 2021-09-05 20:39:18.818 - Thread: 1 -> Loading voxel map storage definitions 2021-09-05 20:39:18.819 - Thread: 1 -> Loading voxel material definitions 2021-09-05 20:39:18.820 - Thread: 1 -> Loading voxel material definitions 2021-09-05 20:39:18.820 - Thread: 1 -> Loading voxel material definitions 2021-09-05 20:39:18.820 - Thread: 1 -> Loading voxel material definitions 2021-09-05 20:39:18.820 - Thread: 1 -> Loading Weather Effects 2021-09-05 20:39:18.830 - Thread: 1 -> Loading sound definitions 2021-09-05 20:39:18.833 - Thread: 1 -> Loading category classes 2021-09-05 20:39:18.833 - Thread: 1 -> Loading block positions 2021-09-05 20:39:18.833 - Thread: 1 -> Loading transparent material properties 2021-09-05 20:39:18.834 - Thread: 1 -> Loading category classes 2021-09-05 20:39:18.836 - Thread: 1 -> Loading sound definitions 2021-09-05 20:39:18.836 - Thread: 1 -> Loading category classes 2021-09-05 20:39:18.836 - Thread: 1 -> Loading blueprint classes 2021-09-05 20:39:18.836 - Thread: 1 -> Loading blueprint class entries 2021-09-05 20:39:18.836 - Thread: 1 -> Loading blueprints 2021-09-05 20:39:18.837 - Thread: 1 -> Loading components 2021-09-05 20:39:18.838 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ArcReactorcomponent 2021-09-05 20:39:18.838 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DenseSteelPlate 2021-09-05 20:39:18.838 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ArcFuel 2021-09-05 20:39:18.839 - Thread: 1 -> Audio effects definitions 2021-09-05 20:39:18.842 - Thread: 1 -> Loading environment items definitions 2021-09-05 20:39:18.843 - Thread: 1 -> Loading environment items definitions 2021-09-05 20:39:18.844 - Thread: 1 -> Loading physical material properties 2021-09-05 20:39:18.855 - Thread: 1 -> Loading particle effect definitions 2021-09-05 20:39:18.942 - Thread: 1 -> Loading particle effect definitions 2021-09-05 20:39:18.943 - Thread: 1 -> Loading environment item definitions 2021-09-05 20:39:18.946 - Thread: 1 -> Loading weapon definitions 2021-09-05 20:39:18.957 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:18.985 - Thread: 1 -> Created block definitions 2021-09-05 20:39:18.986 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.017 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.023 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.033 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.033 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.033 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.034 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.040 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.041 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.043 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.043 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.044 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.045 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.046 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.046 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.049 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.049 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.050 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.051 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.052 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.052 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.057 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.058 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.058 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.059 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.059 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.059 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.061 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.061 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.065 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.066 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.066 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.069 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.069 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.070 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.070 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.071 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.073 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.074 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.076 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.077 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.078 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.079 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.082 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.083 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.085 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.086 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.088 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.090 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.090 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.092 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.092 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.094 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.095 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.097 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.098 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.100 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.100 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.102 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.103 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.111 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.112 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.114 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.114 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.118 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.124 - Thread: 1 -> Created definition for: Titan Engine 2021-09-05 20:39:19.124 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.124 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/TitanEngine 2021-09-05 20:39:19.125 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.131 - Thread: 1 -> Created definition for: Small Earthbreaker Drill 2021-09-05 20:39:19.134 - Thread: 1 -> Created definition for: Earthbreaker Drill 2021-09-05 20:39:19.134 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/DKEarthBreaker 2021-09-05 20:39:19.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/DKEarthBreakerSmall 2021-09-05 20:39:19.136 - Thread: 1 -> Loading cube blocks 2021-09-05 20:39:19.138 - Thread: 1 -> Created definition for: X20 Arc Reactor 2021-09-05 20:39:19.140 - Thread: 1 -> Created definition for: X20 Arc Reactor 2021-09-05 20:39:19.140 - Thread: 1 -> Created block definitions 2021-09-05 20:39:19.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx20power 2021-09-05 20:39:19.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx20power 2021-09-05 20:39:19.141 - Thread: 1 -> Loading block variant groups 2021-09-05 20:39:19.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-09-05 20:39:19.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-09-05 20:39:19.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-09-05 20:39:19.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-09-05 20:39:19.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-09-05 20:39:19.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-09-05 20:39:19.144 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-09-05 20:39:19.145 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-09-05 20:39:19.151 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-09-05 20:39:19.156 - Thread: 1 -> Loading block variant groups 2021-09-05 20:39:19.157 - Thread: 1 -> Loading asteroid generators 2021-09-05 20:39:19.159 - Thread: 1 -> Loading spawn groups 2021-09-05 20:39:19.162 - Thread: 1 -> Loading drop containers 2021-09-05 20:39:19.162 - Thread: 1 -> Loading spawn groups 2021-09-05 20:39:19.163 - Thread: 1 -> Loading spawn groups 2021-09-05 20:39:19.163 - Thread: 1 -> Loading radial menu definitions 2021-09-05 20:39:19.179 - Thread: 1 -> Loading respawn ships 2021-09-05 20:39:19.181 - Thread: 1 -> Loading spawn groups 2021-09-05 20:39:19.181 - Thread: 1 -> Loading wheel speeds 2021-09-05 20:39:19.231 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-05 20:39:19.239 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-05 20:39:19.239 - Thread: 1 -> MyAudio.LoadData - START 2021-09-05 20:39:19.256 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-05 20:39:19.435 - Thread: 1 -> MyAudio.LoadData - END 2021-09-05 20:39:19.475 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-09-05 20:39:19.487 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:39:19.522 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:39:19.526 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:39:19.528 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:39:19.528 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:39:19.529 - Thread: 1 -> Registered modules from: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:39:19.530 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:39:19.536 - Thread: 19 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:39:19.536 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:39:19.540 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:39:19.860 - Thread: 45 -> External debugger: listening... 2021-09-05 20:39:19.878 - Thread: 1 -> MyLights.LoadData() - START 2021-09-05 20:39:19.891 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-09-05 20:39:19.891 - Thread: 1 -> MyLights.LoadData() - END 2021-09-05 20:39:19.891 - Thread: 1 -> Info: MyLights initialized. 2021-09-05 20:39:19.892 - Thread: 1 -> MyExplosions.LoadData() - START 2021-09-05 20:39:19.897 - Thread: 1 -> MyExplosions.LoadData() - END 2021-09-05 20:39:19.961 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-09-05 20:39:19.961 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-09-05 20:39:19.985 - Thread: 1 -> Loading Procedural World Generator 2021-09-05 20:39:19.985 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-09-05 20:39:20.061 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-09-05 20:39:21.659 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-09-05 20:39:21.659 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-09-05 20:39:21.662 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:39:23.162 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-09-05 20:39:23.162 - Thread: 1 -> Info: Planet generator name: Mars 2021-09-05 20:39:23.162 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:39:24.741 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2021-09-05 20:39:24.741 - Thread: 1 -> Info: Planet generator name: Titan 2021-09-05 20:39:24.741 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:39:26.381 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-09-05 20:39:26.381 - Thread: 1 -> Info: Planet generator name: Moon 2021-09-05 20:39:26.382 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:39:27.961 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2021-09-05 20:39:27.961 - Thread: 1 -> Info: Planet generator name: Alien 2021-09-05 20:39:27.961 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:39:29.099 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2021-09-05 20:39:29.099 - Thread: 1 -> Info: Planet generator name: Triton 2021-09-05 20:39:29.100 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:39:30.771 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2021-09-05 20:39:30.771 - Thread: 1 -> Info: Planet generator name: Europa 2021-09-05 20:39:30.771 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:39:32.696 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2021-09-05 20:39:32.696 - Thread: 1 -> Info: Planet generator name: Pertam 2021-09-05 20:39:32.696 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:39:32.759 - Thread: 1 -> Entities loaded & initialized 2021-09-05 20:39:32.813 - Thread: 1 -> Checkpoint.CameraAttachedTo: 81648201889593822 2021-09-05 20:39:32.813 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-09-05 20:39:32.902 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-09-05 20:39:32.903 - Thread: 1 -> RunLoadingAction - END 2021-09-05 20:39:32.904 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-09-05 20:39:32.904 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-09-05 20:39:32.905 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-09-05 20:39:32.905 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-09-05 20:39:32.905 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-09-05 20:39:32.917 - Thread: 1 -> Updating continues. 2021-09-05 20:39:33.094 - Thread: 1 -> GC Memory: 1593.324 / 1593.324 MB 2021-09-05 20:39:33.444 - Thread: 1 -> RequestRespawn 2021-09-05 20:39:33.577 - Thread: 53 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-05 20:39:33.578 - Thread: 53 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-05 20:39:33.615 - Thread: 53 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:39:33.774 - Thread: 53 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:39:34.516 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:39:34.645 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:39:34.647 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:39:34.648 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:39:34.649 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:39:34.654 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:39:34.996 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 20:39:35.175 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 20:39:40.411 - Thread: 1 -> Loading duration: 25.6658661 2021-09-05 20:39:40.467 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-09-05 20:39:40.468 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-09-05 20:39:40.473 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-09-05 20:39:46.264 - Thread: 1 -> GUI Stats: Update 10.6840368888889, Draw 0.167682388888889 2021-09-05 20:39:46.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 20:39:46.295 - Thread: 1 -> STATISTICS,0,0.01813507,0.008606911,0.109005,0.0132494,0.3752756,0.1070929,14.1317,90.08037,3,162,2773.36,9833.902,3863,1000000,12,21.44048,98.8535,0,6435,8.335265,0,16.66667,1.787121,8.239701,100,7035113036,2773.36,0,0 2021-09-05 20:39:46.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 20:39:46.296 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,823,42,497,620,86,849,6709,3510,0,0,192,4130,0,1689,28,0,59,28,384,41,0,0,1573,758,456,8,20,0,0,0,0 2021-09-05 20:39:50.630 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 20:39:50.930 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 20:39:50.996 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 20:40:03.098 - Thread: 1 -> GC Memory: 2777.441 / 2777.441 MB 2021-09-05 20:40:12.929 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 20:40:14.596 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-09-05 20:40:15.817 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2021-09-05 20:40:16.265 - Thread: 1 -> GUI Stats: Update 0.224012666666666, Draw 0.216296166666667 2021-09-05 20:40:25.547 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:40:29.130 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:40:30.181 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:40:30.182 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:40:32.148 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:40:32.148 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:40:33.099 - Thread: 1 -> GC Memory: 2799.734 / 2799.734 MB 2021-09-05 20:40:35.530 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:40:38.264 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:40:38.265 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:40:46.265 - Thread: 1 -> GUI Stats: Update 0.286790222222222, Draw 0.134732166666667 2021-09-05 20:40:46.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 20:40:46.297 - Thread: 1 -> STATISTICS,60.0166667,0.01699066,0.008580208,0.109005,0.0132494,1.471608,0.624094,12.33529,86.3498,3,162,2801.955,10109.46,3879,1000000,12,19.61487,98.80385,0.147483,6590,8.332322,0,16.66667,1.634374,8.232655,100,7280690390,2801.955,0,0 2021-09-05 20:40:46.297 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 20:40:46.297 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,823,42,706,831,86,849,6943,3526,0,0,192,4357,0,1705,28,0,66,28,384,43,0,0,1573,758,456,8,20,0,0,0,0 2021-09-05 20:41:03.116 - Thread: 1 -> GC Memory: 2802.351 / 2802.351 MB 2021-09-05 20:41:16.266 - Thread: 1 -> GUI Stats: Update 0.248368555555556, Draw 0.150198833333333 2021-09-05 20:41:33.133 - Thread: 1 -> GC Memory: 1454.769 / 1454.769 MB 2021-09-05 20:41:36.381 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:41:40.097 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:41:41.180 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:41:41.181 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:41:46.265 - Thread: 1 -> GUI Stats: Update 0.245803666666667, Draw 0.123020888888889 2021-09-05 20:41:46.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 20:41:46.314 - Thread: 1 -> STATISTICS,120.0333334,0.01788712,0.0085783,0.109005,0.0132494,2.532539,1.139048,11.03561,58.33855,3,161,1455.663,9979.484,4006,1000000,14,18.14134,98.86661,0.1303262,6723,8.33269,0,16.66667,1.511662,8.238248,100,7297544726,1455.663,0,0 2021-09-05 20:41:46.314 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 20:41:46.314 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,823,42,706,831,86,849,6959,3542,0,0,192,4373,0,1721,28,0,66,28,384,43,0,0,1573,758,456,8,20,0,0,0,0 2021-09-05 20:41:59.932 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:41:59.933 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:42:03.134 - Thread: 1 -> GC Memory: 1453.003 / 1453.003 MB 2021-09-05 20:42:05.498 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:42:06.632 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:42:08.415 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:42:08.416 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:42:08.632 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:42:08.632 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:42:09.881 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:42:10.648 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:42:12.115 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:42:12.115 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:42:12.332 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:42:12.333 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:42:16.268 - Thread: 1 -> GUI Stats: Update 0.248813833333333, Draw 0.118546277777778 2021-09-05 20:42:33.151 - Thread: 1 -> GC Memory: 1457.927 / 1457.927 MB 2021-09-05 20:42:46.268 - Thread: 1 -> GUI Stats: Update 0.290264, Draw 0.157935555555556 2021-09-05 20:42:46.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 20:42:46.333 - Thread: 1 -> STATISTICS,180.05,0.01768303,0.0085783,0.109005,0.0132494,3.579502,1.653889,13.41375,70.46906,3,156,1456.773,9980.266,4121,1000000,14,18.53844,98.93217,0.1270234,6735,8.334665,0,16.66667,1.545117,8.245666,100,7298474938,1456.773,0,0 2021-09-05 20:42:46.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 20:42:46.333 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,823,42,706,832,86,849,6960,3542,0,0,192,4374,0,1721,28,0,66,28,384,43,0,0,1573,758,456,8,20,0,0,0,0 2021-09-05 20:43:03.167 - Thread: 1 -> GC Memory: 1456.531 / 1456.531 MB 2021-09-05 20:43:16.330 - Thread: 1 -> GUI Stats: Update 0.257479, Draw 0.147490944444445 2021-09-05 20:43:22.135 - Thread: 23 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyVertexBuffer Debug name: BufferDescription: [ 2021-09-05 20:43:22.135 - Thread: 23 -> Error: BindFlags = VertexBuffer 2021-09-05 20:43:22.135 - Thread: 23 -> Error: CpuAccessFlags = Write 2021-09-05 20:43:22.135 - Thread: 23 -> Error: OptionFlags = None 2021-09-05 20:43:22.135 - Thread: 23 -> Error: SizeInBytes = 68224 2021-09-05 20:43:22.135 - Thread: 23 -> Error: StructureByteStride = 64 2021-09-05 20:43:22.135 - Thread: 23 -> Error: SizeInBytes = 68224 2021-09-05 20:43:22.135 - Thread: 23 -> Error: Usage = Dynamic 2021-09-05 20:43:22.135 - Thread: 23 -> Error: ] 2021-09-05 20:43:23.405 - Thread: 23 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.ResizeInternal[TBuffer](TBuffer buffer, Int32 newElements, Int32 newByteStride, Nullable`1 newData, Action`1 initializer) at VRageRender.MyInstancing.UpdateVertexBuffer(InstancingId id) at VRageRender.MyInstancing.UpdateCube(InstancingId id, List`1 instanceData, List`1 decals, Int32 capacity) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2021-09-05 20:43:23.443 - Thread: 23 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 718 InstanceBuffers: 258 GPUEmitters: 21 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 2 Billboards: 0 Actor Components MyLightComponent: 62 MyRenderVoxelActor: 20 MyInstanceComponent: 282 MyResourcePrioritizationComponent: 1,318 MyRenderableComponent: 337 MySkinningComponent: 3 MyVoxelCellComponent: 677 MyThrustFlameAnimator: 6 MyRotationAnimator: 14 MyTranslationAnimator: 10 MyFoliageComponent: 307 2021-09-05 20:44:31.385 - Thread: 23 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.ResizeInternal[TBuffer](TBuffer buffer, Int32 newElements, Int32 newByteStride, Nullable`1 newData, Action`1 initializer) at VRageRender.MyInstancing.UpdateVertexBuffer(InstancingId id) at VRageRender.MyInstancing.UpdateCube(InstancingId id, List`1 instanceData, List`1 decals, Int32 capacity) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-09-05 20:44:31.386 - Thread: 23 -> Showing message 2021-09-05 20:44:32.571 - Thread: 23 -> ================================== CRASH INFO ================================== AppVersion: 01_199_025 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 376 PCUCount: 4127 IsHang: False GCMemory: 1461 GCMemoryAllocated: 1461 HWAvailableMemory: 6767 ProcessPrivateMemory: 9997 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-09-05 20:44:32.572 - Thread: 23 -> Log Closed