2021-09-05 20:04:42.611 - Thread: 1 -> Log Started 2021-09-05 20:04:42.612 - Thread: 1 -> Timezone (local - UTC): -6h 2021-09-05 20:04:42.612 - Thread: 1 -> App Version: 01_199_025 2021-09-05 20:04:42.620 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-09-05 20:04:42.621 - Thread: 1 -> Branch / Sandbox: SVN 2021-09-05 20:04:42.621 - Thread: 1 -> Environment.ProcessorCount: 16 2021-09-05 20:04:42.667 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-09-05 20:04:42.667 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-09-05 20:04:42.667 - Thread: 1 -> Environment.Is64BitProcess: True 2021-09-05 20:04:42.667 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-09-05 20:04:42.667 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-09-05 20:04:42.667 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-05 20:04:42.670 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2021-09-05 20:04:42.670 - Thread: 1 -> IntPtr.Size: 8 2021-09-05 20:04:42.670 - Thread: 1 -> Default Culture: 2021-09-05 20:04:42.670 - Thread: 1 -> Default UI Culture: 2021-09-05 20:04:42.670 - Thread: 1 -> MyConfig.Load() - START 2021-09-05 20:04:42.672 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:04:42.672 - Thread: 1 -> Config file not found! C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:04:42.672 - Thread: 1 -> NewNewGameScreen: False 2021-09-05 20:04:42.672 - Thread: 1 -> MyConfig.Load() - END 2021-09-05 20:04:43.064 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-09-05 20:04:43.670 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-09-05 20:04:43.688 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-09-05 20:04:43.689 - Thread: 1 -> Found processor count: 8 2021-09-05 20:04:43.689 - Thread: 1 -> Using processor count: 8 2021-09-05 20:04:44.088 - Thread: 1 -> All detected adapters: 2021-09-05 20:04:44.105 - Thread: 1 -> NVIDIA GeForce GTX 1080 Ti - VendorID=4318, SubsystemID=342890970, DeviceID=6918 2021-09-05 20:04:44.105 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-09-05 20:04:45.466 - Thread: 1 -> AdapterInfo = { 2021-09-05 20:04:45.466 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 Ti + DISPLAY1 2021-09-05 20:04:45.466 - Thread: 1 -> Description = dev id: 6918, mem: 11667505152, shared mem: 8564119552, Luid: 56010, rev: 161, subsys id: 342890970, vendor id: 4318, feature_level 11.1: True 2021-09-05 20:04:45.466 - Thread: 1 -> Driver version = 30.0.14.7196 2021-09-05 20:04:45.466 - Thread: 1 -> Driver date = 20210827000000.000000-000 2021-09-05 20:04:45.466 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-05 20:04:45.466 - Thread: 1 -> AftermathSupported = False 2021-09-05 20:04:45.466 - Thread: 1 -> Adapter id = 0 2021-09-05 20:04:45.466 - Thread: 1 -> Supported = True 2021-09-05 20:04:45.466 - Thread: 1 -> RAM = 11667505152 2021-09-05 20:04:45.466 - Thread: 1 -> Priority = 2 2021-09-05 20:04:45.466 - Thread: 1 -> Multithreaded rendering supported = True 2021-09-05 20:04:45.466 - Thread: 1 -> Output is attached = True 2021-09-05 20:04:45.467 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-05 20:04:45.467 - Thread: 1 -> Display modes = { 2021-09-05 20:04:45.467 - Thread: 1 -> DXGIOutput id = 0 2021-09-05 20:04:45.467 - Thread: 1 -> 640x480@60Hz 2021-09-05 20:04:45.467 - Thread: 1 -> 640x480@75Hz 2021-09-05 20:04:45.467 - Thread: 1 -> 640x480@72Hz 2021-09-05 20:04:45.467 - Thread: 1 -> 640x480@100Hz 2021-09-05 20:04:45.467 - Thread: 1 -> 640x480@100Hz 2021-09-05 20:04:45.467 - Thread: 1 -> 640x480@59.94Hz 2021-09-05 20:04:45.467 - Thread: 1 -> 640x480@119.88Hz 2021-09-05 20:04:45.467 - Thread: 1 -> 640x480@119.88Hz 2021-09-05 20:04:45.467 - Thread: 1 -> 640x480@120Hz 2021-09-05 20:04:45.467 - Thread: 1 -> 640x480@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 640x480@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 640x480@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 640x480@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 640x480@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@60Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@59.94Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x480@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@50Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 720x576@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@75Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@56.25Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@60.317Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@72.188Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 800x600@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@60.004Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@70.069Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@75.029Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1024x768@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1152x864@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1176x664@60Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1176x664@60Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1176x664@50Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1176x664@50Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1176x664@59.94Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1176x664@59.94Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x720@60Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x720@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x720@50Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x720@59.94Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x720@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x720@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x720@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x720@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x720@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x720@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x768@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x800@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@60Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x960@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1280x1024@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1360x768@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1366x768@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@59.978Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1400x1050@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@59.887Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1440x900@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@60Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x900@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@100Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@59.954Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@120Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1200@60Hz 2021-09-05 20:04:45.468 - Thread: 1 -> 1600x1200@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1600x1200@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@120Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@120Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@60Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@60Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@50Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@50Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@59.94Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@59.94Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@119.88Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@119.88Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@120Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@120Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1768x992@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1080@60Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1080@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1080@50Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1080@119.88Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1080@120Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1200@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1200@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1440@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1440@100Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-05 20:04:45.469 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-05 20:04:45.469 - 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Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1024@143.999Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1024@165.002Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1200@60Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1200@100Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1200@100Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 20:04:45.473 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 20:04:45.473 - 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Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1600x1200@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1600x1200@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@100Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@120Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@120Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1680x1050@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@60Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@60Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@100Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@100Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@50Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@50Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@59.94Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@59.94Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@119.88Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@119.88Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@120Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@120Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1768x992@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1080@60Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1080@100Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1080@50Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1080@119.88Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1080@120Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1080@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1080@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1200@100Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1200@100Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1200@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1200@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1440@100Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1440@100Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1440@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 1920x1440@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 2560x1440@100Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 2560x1440@59.951Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 2560x1440@119.998Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 2560x1440@143.999Hz 2021-09-05 20:04:45.476 - Thread: 1 -> 2560x1440@165.002Hz 2021-09-05 20:04:45.476 - Thread: 1 -> } 2021-09-05 20:04:45.476 - Thread: 1 -> } 2021-09-05 20:04:45.480 - Thread: 1 -> Service.IsActive: True 2021-09-05 20:04:45.480 - Thread: 1 -> Service.IsOnline: True 2021-09-05 20:04:45.480 - Thread: 1 -> Service.OwnsGame: False 2021-09-05 20:04:45.480 - Thread: 1 -> Service.UserId: 76561198019148180 2021-09-05 20:04:45.480 - Thread: 1 -> Service.UserName: Kraft Punk 2021-09-05 20:04:45.480 - Thread: 1 -> Service.Branch: default 2021-09-05 20:04:45.480 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-09-05 20:04:45.480 - Thread: 1 -> Build version: 0.1.1.0 2021-09-05 20:04:45.559 - Thread: 1 -> MyScreenManager() 2021-09-05 20:04:45.646 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2021-09-05 20:04:45.646 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2021-09-05 20:04:45.648 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2021-09-05 20:04:45.649 - Thread: 19 -> CreateDeviceInternal - Create device 2021-09-05 20:04:45.795 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2021-09-05 20:04:45.883 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2021-09-05 20:04:45.884 - Thread: 19 -> CreateDeviceInternal create swapchain 2021-09-05 20:04:59.720 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-09-05 20:04:59.721 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-05 20:04:59.721 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-09-05 20:05:00.822 - Thread: 1 -> Preallocate - START 2021-09-05 20:05:00.826 - Thread: 1 -> MySpaceWorldGenerator - START 2021-09-05 20:05:00.833 - Thread: 1 -> MySpaceWorldGenerator - END 2021-09-05 20:05:00.833 - Thread: 1 -> MySpaceBuildComponent - START 2021-09-05 20:05:00.833 - Thread: 1 -> MySpaceBuildComponent - END 2021-09-05 20:05:00.834 - Thread: 1 -> MyEntities - START 2021-09-05 20:05:00.951 - Thread: 1 -> MyEntities - END 2021-09-05 20:05:00.951 - Thread: 1 -> MyObjectBuilder_Base - START 2021-09-05 20:05:00.951 - Thread: 1 -> MyObjectBuilder_Base - END 2021-09-05 20:05:00.951 - Thread: 1 -> MyTransparentGeometry - START 2021-09-05 20:05:00.951 - Thread: 1 -> MyTransparentGeometry - END 2021-09-05 20:05:00.951 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-09-05 20:05:00.968 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-09-05 20:05:00.968 - Thread: 1 -> MyMath - START 2021-09-05 20:05:00.968 - Thread: 1 -> MyMath - END 2021-09-05 20:05:00.968 - Thread: 1 -> MySimpleObjectDraw - START 2021-09-05 20:05:00.979 - Thread: 1 -> MySimpleObjectDraw - END 2021-09-05 20:05:00.989 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-09-05 20:05:00.989 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-09-05 20:05:00.989 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-09-05 20:05:01.413 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-09-05 20:05:01.413 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-09-05 20:05:01.441 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-09-05 20:05:01.441 - Thread: 1 -> MySyncDestructions - START 2021-09-05 20:05:01.441 - Thread: 1 -> MySyncDestructions - END 2021-09-05 20:05:01.441 - Thread: 1 -> MySyncEntity - START 2021-09-05 20:05:01.441 - Thread: 1 -> MySyncEntity - END 2021-09-05 20:05:01.441 - Thread: 1 -> MyCommandCharacter - START 2021-09-05 20:05:01.456 - Thread: 1 -> MyCommandCharacter - END 2021-09-05 20:05:01.456 - Thread: 1 -> MyCommandConsole - START 2021-09-05 20:05:01.456 - Thread: 1 -> MyCommandConsole - END 2021-09-05 20:05:01.456 - Thread: 1 -> MyCommandEntity - START 2021-09-05 20:05:01.457 - Thread: 1 -> MyCommandEntity - END 2021-09-05 20:05:01.457 - Thread: 1 -> MyAiTargetManager - START 2021-09-05 20:05:01.457 - Thread: 1 -> MyAiTargetManager - END 2021-09-05 20:05:01.457 - Thread: 1 -> MyClientDebugCommands - START 2021-09-05 20:05:01.512 - Thread: 1 -> MyClientDebugCommands - END 2021-09-05 20:05:01.512 - Thread: 1 -> MyDedicatedServer - START 2021-09-05 20:05:01.512 - Thread: 1 -> MyDedicatedServer - END 2021-09-05 20:05:01.512 - Thread: 1 -> MyDedicatedServerBase - START 2021-09-05 20:05:01.512 - Thread: 1 -> MyDedicatedServerBase - END 2021-09-05 20:05:01.512 - Thread: 1 -> MyMultiplayerBase - START 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerBase - END 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerClient - START 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerClient - END 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerClientBase - START 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerClientBase - END 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerLobby - START 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerLobby - END 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerServerBase - START 2021-09-05 20:05:01.513 - Thread: 1 -> MyMultiplayerServerBase - END 2021-09-05 20:05:01.513 - Thread: 1 -> MyServerDebugCommands - START 2021-09-05 20:05:01.517 - Thread: 1 -> MyServerDebugCommands - END 2021-09-05 20:05:01.517 - Thread: 1 -> MyAIActionsParser - START 2021-09-05 20:05:01.518 - Thread: 1 -> MyAIActionsParser - END 2021-09-05 20:05:01.518 - Thread: 1 -> MyCubeGridDefinitions - START 2021-09-05 20:05:01.585 - Thread: 1 -> MyCubeGridDefinitions - END 2021-09-05 20:05:01.585 - Thread: 1 -> MyDefinitionManager - START 2021-09-05 20:05:01.633 - Thread: 1 -> MyDefinitionManager - END 2021-09-05 20:05:01.633 - Thread: 1 -> Preallocate - END 2021-09-05 20:05:01.637 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-09-05 20:05:03.055 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-09-05 20:05:03.055 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-09-05 20:05:03.065 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-09-05 20:05:03.066 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:05:03.066 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:05:03.066 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-09-05 20:05:03.066 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-09-05 20:05:03.066 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-09-05 20:05:03.067 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-09-05 20:05:03.073 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2021-09-05 20:05:03.073 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A34 2021-09-05 20:05:03.073 - Thread: 1 -> Virtualized: False 2021-09-05 20:05:03.076 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2021-09-05 20:05:03.077 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,128,239,104 bytes 2021-09-05 20:05:03.077 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-09-05 20:05:03.077 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,626,692,608 bytes 2021-09-05 20:05:03.077 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,545,784,320 bytes 2021-09-05 20:05:03.080 - Thread: 1 -> Drive C: | Capacity: 999,559,262,208 bytes | Free space: 356,770,590,720 bytes 2021-09-05 20:05:03.080 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-09-05 20:05:03.222 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-09-05 20:05:03.223 - Thread: 1 -> Installed DLCs: 2021-09-05 20:05:03.225 - Thread: 1 -> Deluxe Edition (573160) 2021-09-05 20:05:03.225 - Thread: 1 -> Decorative Blocks (1049790) 2021-09-05 20:05:03.225 - Thread: 1 -> Economy Deluxe (1135960) 2021-09-05 20:05:03.225 - Thread: 1 -> Style Pack (1084680) 2021-09-05 20:05:03.225 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-09-05 20:05:03.225 - Thread: 1 -> Frostbite (1241550) 2021-09-05 20:05:03.225 - Thread: 1 -> Sparks Of The Future (1307680) 2021-09-05 20:05:03.225 - Thread: 1 -> Wasteland (1374610) 2021-09-05 20:05:03.225 - Thread: 1 -> Warfare I. (1475830) 2021-09-05 20:05:03.298 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-09-05 20:05:03.979 - Thread: 1 -> Havok: Physics.Init 2021-09-05 20:05:04.394 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-09-05 20:05:04.399 - Thread: 1 -> HkGameName: SpaceEngineers 2021-09-05 20:05:04.406 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-09-05 20:05:04.408 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-05 20:05:04.508 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-05 20:05:05.436 - Thread: 1 -> Loading scenarios 2021-09-05 20:05:05.474 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-05 20:05:05.474 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-05 20:05:06.658 - Thread: 1 -> Loading sound definitions 2021-09-05 20:05:08.787 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:05:08.787 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-05 20:05:09.591 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:05:09.591 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-05 20:05:09.591 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:05:09.591 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-05 20:05:09.592 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:05:09.592 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-05 20:05:09.593 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:05:09.593 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-05 20:05:09.594 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:05:09.594 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-05 20:05:09.875 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-05 20:05:09.875 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-05 20:05:09.876 - Thread: 1 -> Loading shadow textures definitions 2021-09-05 20:05:09.876 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-05 20:05:09.879 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-05 20:05:09.886 - Thread: 1 -> MyAudio.LoadData - START 2021-09-05 20:05:10.086 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-05 20:05:11.525 - Thread: 1 -> MyAudio.LoadData - END 2021-09-05 20:05:11.559 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-09-05 20:05:11.589 - Thread: 1 -> MyGuiManager() 2021-09-05 20:05:11.592 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-05 20:05:11.957 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-05 20:05:12.001 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-05 20:05:12.027 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-09-05 20:05:12.028 - Thread: 10 -> ReloadVoxelMaterials 2021-09-05 20:05:12.219 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-09-05 20:05:12.219 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-09-05 20:05:12.238 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-09-05 20:05:12.260 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-09-05 20:05:12.357 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-09-05 20:05:12.357 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-09-05 20:05:12.400 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-09-05 20:05:12.438 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-09-05 20:05:12.438 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-09-05 20:05:12.470 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-09-05 20:05:12.518 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-09-05 20:05:12.518 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-09-05 20:05:12.518 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-09-05 20:05:12.555 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-09-05 20:05:12.557 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-09-05 20:05:12.657 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-09-05 20:05:12.659 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-09-05 20:05:12.705 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-09-05 20:05:12.705 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-09-05 20:05:12.705 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-09-05 20:05:12.810 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-09-05 20:05:12.810 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-09-05 20:05:12.810 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-09-05 20:05:12.863 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-09-05 20:05:12.863 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-09-05 20:05:12.884 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-09-05 20:05:12.904 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-09-05 20:05:12.919 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-09-05 20:05:12.969 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-09-05 20:05:12.990 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-09-05 20:05:13.004 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-09-05 20:05:13.012 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-09-05 20:05:13.035 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-09-05 20:05:13.037 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-09-05 20:05:13.045 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-09-05 20:05:13.045 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-09-05 20:05:13.056 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-09-05 20:05:13.090 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-09-05 20:05:13.094 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-09-05 20:05:13.094 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-09-05 20:05:13.170 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-09-05 20:05:13.170 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-09-05 20:05:13.170 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-09-05 20:05:13.185 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-09-05 20:05:13.228 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-09-05 20:05:13.228 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-09-05 20:05:13.228 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-09-05 20:05:13.235 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-09-05 20:05:13.393 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-09-05 20:05:13.393 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-09-05 20:05:13.553 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-05 20:05:13.554 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-05 20:05:13.554 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-05 20:05:13.562 - Thread: 1 -> Loading default controls 2021-09-05 20:05:13.833 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-09-05 20:05:13.955 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-09-05 20:05:14.521 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-09-05 20:05:14.632 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-09-05 20:05:14.668 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-09-05 20:05:14.670 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-09-05 20:05:14.677 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-09-05 20:05:14.699 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-09-05 20:05:14.717 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-09-05 20:05:14.727 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-09-05 20:05:14.759 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-09-05 20:05:14.759 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-09-05 20:05:14.770 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-09-05 20:05:14.784 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-09-05 20:05:14.804 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-09-05 20:05:14.819 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-09-05 20:05:14.825 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-09-05 20:05:14.834 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-09-05 20:05:14.850 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-09-05 20:05:14.865 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-09-05 20:05:14.952 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-09-05 20:05:14.962 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-09-05 20:05:14.962 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-09-05 20:05:14.962 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-09-05 20:05:15.006 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-09-05 20:05:15.010 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-09-05 20:05:15.042 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-09-05 20:05:15.066 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-09-05 20:05:15.066 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-09-05 20:05:15.080 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-09-05 20:05:15.234 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-09-05 20:05:15.234 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-09-05 20:05:15.234 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-09-05 20:05:15.234 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-09-05 20:05:15.287 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-09-05 20:05:15.316 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-09-05 20:05:15.332 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-09-05 20:05:15.340 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-09-05 20:05:15.344 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-09-05 20:05:15.363 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-09-05 20:05:15.432 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-09-05 20:05:15.510 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-09-05 20:05:15.545 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-09-05 20:05:15.551 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-09-05 20:05:15.669 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-09-05 20:05:15.669 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-09-05 20:05:15.669 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-09-05 20:05:15.672 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-09-05 20:05:15.696 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-09-05 20:05:15.845 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-09-05 20:05:16.171 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-09-05 20:05:16.178 - Thread: 1 -> Timer Frequency: 10000000 2021-09-05 20:05:16.178 - Thread: 1 -> Ticks per frame: 166667 2021-09-05 20:05:16.494 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 20:05:16.600 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-05 20:05:16.600 - Thread: 1 -> Flares Intensity: 1 2021-09-05 20:05:16.600 - Thread: 1 -> Field of view: 1.22173 2021-09-05 20:05:16.600 - Thread: 1 -> PostProcessingEnabled: True 2021-09-05 20:05:16.600 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-09-05 20:05:16.600 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-05 20:05:16.600 - Thread: 1 -> Render.DistanceFade: 2000 2021-09-05 20:05:16.600 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-05 20:05:16.600 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-05 20:05:16.600 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-05 20:05:16.600 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-05 20:05:16.600 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-05 20:05:16.600 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-05 20:05:16.600 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-05 20:05:16.600 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-05 20:05:16.600 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-05 20:05:16.600 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-05 20:05:16.600 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-05 20:05:16.983 - Thread: 23 -> EOS P2P - Query NAT type failed. 2021-09-05 20:05:19.012 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:05:19.013 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:05:19.559 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:05:19.597 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-09-05 20:05:19.655 - Thread: 1 -> Analytics session started: UserID = (56a1e0ca-67a4-6ca5-40d0-ed62c5876341) SessionID = (7c585296-d064-4a09-a12d-63005301c147) 2021-09-05 20:05:19.656 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-05 20:05:37.958 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 20:05:37.958 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 20:05:37.967 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2021-09-05 20:05:37.968 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-09-05 20:05:37.974 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 20:05:37.974 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 20:05:38.182 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2021-09-05 20:05:38.187 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2021-09-05 20:05:52.896 - Thread: 1 -> GUI Stats: Update 0.298813555555556, Draw 0.0422091666666667 2021-09-05 20:06:11.646 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-05 20:06:22.896 - Thread: 1 -> GUI Stats: Update 0.0393466111111112, Draw 0.0353106666666667 2021-09-05 20:06:25.834 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-05 20:06:25.834 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-09-05 20:06:25.834 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-09-05 20:06:52.895 - Thread: 1 -> GUI Stats: Update 0.0355862777777777, Draw 0.0330746111111112 2021-09-05 20:07:22.896 - Thread: 1 -> GUI Stats: Update 0.0450737222222223, Draw 0.0368276666666667 2021-09-05 20:07:43.363 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:07:43.364 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:07:43.365 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:07:43.596 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2021-09-05 20:07:43.596 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2021-09-05 20:07:47.113 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:07:47.114 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:07:47.115 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:07:47.353 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2021-09-05 20:07:47.354 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2021-09-05 20:07:48.004 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:07:48.005 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:07:48.006 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:07:53.020 - Thread: 1 -> GUI Stats: Update 0.121326, Draw 0.0528930555555555 2021-09-05 20:07:56.987 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-09-05 20:08:02.351 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-09-05 20:08:23.021 - Thread: 1 -> GUI Stats: Update 0.211673611111111, Draw 0.0700906666666667 2021-09-05 20:08:53.021 - Thread: 1 -> GUI Stats: Update 0.212964333333334, Draw 0.0754598333333331 2021-09-05 20:09:14.988 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-05 20:09:14.989 - Thread: 1 -> Flares Intensity: 1 2021-09-05 20:09:14.989 - Thread: 1 -> Field of view: 1.22173 2021-09-05 20:09:14.989 - Thread: 1 -> PostProcessingEnabled: True 2021-09-05 20:09:14.989 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-09-05 20:09:14.989 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-05 20:09:14.989 - Thread: 1 -> Render.DistanceFade: 1999 2021-09-05 20:09:14.989 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-05 20:09:14.989 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-05 20:09:14.989 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-05 20:09:14.989 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-05 20:09:14.989 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-05 20:09:14.989 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-05 20:09:14.989 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-05 20:09:14.989 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-05 20:09:14.989 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-05 20:09:14.989 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-05 20:09:14.989 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-05 20:09:14.996 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:09:14.997 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:09:14.998 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:09:15.220 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 20:09:15.221 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 20:09:18.819 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:09:18.820 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:09:18.821 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:09:18.822 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-09-05 20:09:23.021 - Thread: 1 -> GUI Stats: Update 0.232228888888889, Draw 0.0724881666666666 2021-09-05 20:09:34.972 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2021-09-05 20:09:34.973 - Thread: 1 -> VideoAdapter: 0 2021-09-05 20:09:34.973 - Thread: 1 -> Width: 2560 2021-09-05 20:09:34.973 - Thread: 1 -> Height: 1440 2021-09-05 20:09:34.973 - Thread: 1 -> RefreshRate: 165002 2021-09-05 20:09:34.973 - Thread: 1 -> WindowMode: Fullscreen 2021-09-05 20:09:34.973 - Thread: 1 -> VerticalSync: 1 2021-09-05 20:09:34.987 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:09:36.035 - Thread: 19 -> DXGI SetFullscreenState succeded 2021-09-05 20:09:41.371 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:09:41.372 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:09:41.372 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:09:41.379 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 20:09:41.380 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 20:09:41.380 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:09:41.381 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:09:50.292 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2021-09-05 20:09:53.746 - Thread: 1 -> GUI Stats: Update 0.849943111111113, Draw 0.0653997777777777 2021-09-05 20:10:00.446 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:10:18.129 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:10:18.130 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:10:19.662 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-05 20:10:23.746 - Thread: 1 -> GUI Stats: Update 0.2410645, Draw 0.0545576111111111 2021-09-05 20:10:37.259 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:10:37.260 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:10:37.261 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:10:37.462 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2021-09-05 20:10:37.463 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2021-09-05 20:10:40.095 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-09-05 20:10:40.096 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-09-05 20:10:41.647 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-09-05 20:10:41.663 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2021-09-05 20:10:50.346 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:10:50.347 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:10:50.347 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:10:50.500 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-05 20:10:50.509 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-05 20:10:50.510 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2021-09-05 20:10:50.594 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2021-09-05 20:10:50.594 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2021-09-05 20:10:51.489 - Thread: 1 -> Server filtered: The Last Bastion by AllowedGroups 2021-09-05 20:10:51.514 - Thread: 1 -> Server filtered: BSG1.199v2 by AllowedGroups 2021-09-05 20:10:51.515 - Thread: 1 -> Server filtered: The Last Bastion by AllowedGroups 2021-09-05 20:10:51.516 - Thread: 1 -> Server filtered: BSG1.199v2 by AllowedGroups 2021-09-05 20:10:51.516 - Thread: 1 -> Server filtered: The Last Bastion by AllowedGroups 2021-09-05 20:10:51.517 - Thread: 1 -> Server filtered: BSG1.199v2 by AllowedGroups 2021-09-05 20:10:51.552 - Thread: 1 -> Server filtered: BSG2 by AllowedGroups 2021-09-05 20:10:51.552 - Thread: 1 -> Server filtered: Space Muppets by AllowedGroups 2021-09-05 20:10:51.703 - Thread: 1 -> Server filtered: Aeolus by AllowedGroups 2021-09-05 20:10:51.704 - Thread: 1 -> Server filtered: Kalama by AllowedGroups 2021-09-05 20:10:51.720 - Thread: 1 -> Server filtered: TSL-3-CR by AllowedGroups 2021-09-05 20:10:51.720 - Thread: 1 -> Server filtered: TSL-P by AllowedGroups 2021-09-05 20:10:51.737 - Thread: 1 -> Server filtered: 4SQ-SpaceEngineers by AllowedGroups 2021-09-05 20:10:51.737 - Thread: 1 -> Server filtered: [FHS] Test Bench by AllowedGroups 2021-09-05 20:10:51.769 - Thread: 1 -> Server filtered: Shenanigans and Fuckery by AllowedGroups 2021-09-05 20:10:51.787 - Thread: 1 -> Server filtered: SE by AllowedGroups 2021-09-05 20:10:51.787 - Thread: 1 -> Server filtered: Kole by AllowedGroups 2021-09-05 20:10:51.803 - Thread: 1 -> Server filtered: Taco Town! by AllowedGroups 2021-09-05 20:10:51.820 - Thread: 1 -> Server filtered: NoTa Space Engineers by AllowedGroups 2021-09-05 20:10:51.835 - Thread: 1 -> Server filtered: Fetish Land by AllowedGroups 2021-09-05 20:10:51.852 - Thread: 1 -> Server filtered: New Horizon by AllowedGroups 2021-09-05 20:10:51.852 - Thread: 1 -> Server filtered: Cool Crew by AllowedGroups 2021-09-05 20:10:51.870 - Thread: 1 -> Server filtered: Dirty Rotten Bastards by AllowedGroups 2021-09-05 20:10:51.885 - Thread: 1 -> Server filtered: Upside Down Universe | Alpha by Ping: 150 2021-09-05 20:10:51.918 - Thread: 1 -> Server filtered: Space Engineers - Powered by GTXGaming.co.uk by AllowedGroups 2021-09-05 20:10:51.922 - Thread: 1 -> Server filtered: Space Engineers-HuggaBunch by AllowedGroups 2021-09-05 20:10:51.935 - Thread: 1 -> Server filtered: SEaz by Ping: 150 2021-09-05 20:10:51.952 - Thread: 1 -> Server filtered: Space Engineers - Beans by AllowedGroups 2021-09-05 20:10:52.086 - Thread: 1 -> Server filtered: TDMC Space by AllowedGroups 2021-09-05 20:10:52.186 - Thread: 1 -> Server filtered: JnJ Labs by AllowedGroups 2021-09-05 20:10:52.269 - Thread: 1 -> Server filtered: Iron Legion by AllowedGroups 2021-09-05 20:10:52.301 - Thread: 1 -> Server filtered: racingnut GameServers.com by AllowedGroups 2021-09-05 20:10:52.401 - Thread: 1 -> Server filtered: Nerd Herd Space Engineering by AllowedGroups 2021-09-05 20:10:52.402 - Thread: 1 -> Server filtered: Da Mango Tree Luvstruckserver by AllowedGroups 2021-09-05 20:10:52.418 - Thread: 1 -> Server filtered: Penguins Survival by AllowedGroups 2021-09-05 20:10:52.502 - Thread: 1 -> Server filtered: 504th by AllowedGroups 2021-09-05 20:10:52.518 - Thread: 1 -> Server filtered: IRL Space Engineers - Okie Dudes by AllowedGroups 2021-09-05 20:10:52.535 - Thread: 1 -> Server filtered: KNOC Core by AllowedGroups 2021-09-05 20:10:52.535 - Thread: 1 -> Server filtered: Pingperfect.com: The Psycho Mayhem Galaxy by AllowedGroups 2021-09-05 20:10:52.601 - Thread: 1 -> Server filtered: CoNnIeS Space Engineers by AllowedGroups 2021-09-05 20:10:52.619 - Thread: 1 -> Server filtered: Hamburger TIme by AllowedGroups 2021-09-05 20:10:52.751 - Thread: 1 -> Server filtered: Dudes Being Engineers by SurvivalServers.com by AllowedGroups 2021-09-05 20:10:52.953 - Thread: 1 -> Server filtered: CMG Space Opera by AllowedGroups 2021-09-05 20:10:53.054 - Thread: 1 -> Server filtered: Outland by AllowedGroups 2021-09-05 20:10:53.152 - Thread: 1 -> Server filtered: Live Long or die Quick by AllowedGroups 2021-09-05 20:10:53.242 - Thread: 1 -> Requesting dedicated servers 2021-09-05 20:10:53.243 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-05 20:10:53.301 - Thread: 1 -> Server page closed. 2021-09-05 20:10:53.301 - Thread: 1 -> Server page closed. 2021-09-05 20:10:53.301 - Thread: 1 -> Server page closed. 2021-09-05 20:10:53.301 - Thread: 1 -> Server page closed. 2021-09-05 20:10:53.301 - Thread: 1 -> Server page closed. 2021-09-05 20:10:53.334 - Thread: 1 -> Server page closed. 2021-09-05 20:10:53.335 - Thread: 1 -> Server page closed. 2021-09-05 20:10:53.351 - Thread: 1 -> Server page closed. 2021-09-05 20:10:53.384 - Thread: 1 -> Server page closed. 2021-09-05 20:10:54.286 - Thread: 1 -> GUI Stats: Update 0.232585444444445, Draw 0.108099722222222 2021-09-05 20:11:10.190 - Thread: 1 -> MyConfig.Save() - START 2021-09-05 20:11:10.191 - Thread: 1 -> Path: C:\Users\Scott\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-05 20:11:10.195 - Thread: 1 -> MyConfig.Save() - END 2021-09-05 20:11:10.196 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 20:11:10.196 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 20:11:10.196 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2021-09-05 20:11:10.196 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2021-09-05 20:11:10.197 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 20:11:10.197 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 20:11:10.198 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-05 20:11:10.198 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 20:11:10.355 - Thread: 1 -> Joining lobby: 109775240945018878 2021-09-05 20:11:10.356 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-05 20:11:10.696 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-09-05 20:11:10.697 - Thread: 1 -> World requested 2021-09-05 20:11:15.394 - Thread: 1 -> World requested - connection alive 2021-09-05 20:11:16.846 - Thread: 1 -> LoadSession() - Start 2021-09-05 20:11:16.850 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:11:16.851 - Thread: 10 -> Downloading world mods - START 2021-09-05 20:11:16.859 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 5 items 2021-09-05 20:11:17.011 - Thread: 1 -> Mod query successful 2021-09-05 20:11:17.017 - Thread: 10 -> Downloading: Id = 781309068, title = 'Speed' 2021-09-05 20:11:18.483 - Thread: 1 -> Workshop item with id 781309068 download finished. Result: k_EResultOK 2021-09-05 20:11:18.484 - Thread: 1 -> Mod download successful. 2021-09-05 20:11:18.484 - Thread: 10 -> Up to date mod: Id = 781309068, title = 'Speed' 2021-09-05 20:11:18.485 - Thread: 10 -> Downloading: Id = 349431610, title = 'DK Earthbreaker Drill (DX11)' 2021-09-05 20:11:19.081 - Thread: 1 -> Workshop item with id 349431610 download finished. Result: k_EResultOK 2021-09-05 20:11:19.081 - Thread: 1 -> Mod download successful. 2021-09-05 20:11:19.081 - Thread: 10 -> Up to date mod: Id = 349431610, title = 'DK Earthbreaker Drill (DX11)' 2021-09-05 20:11:19.082 - Thread: 10 -> Downloading: Id = 321588701, title = 'Automated Inventory Sorting' 2021-09-05 20:11:19.481 - Thread: 1 -> Workshop item with id 321588701 download finished. Result: k_EResultOK 2021-09-05 20:11:19.481 - Thread: 1 -> Mod download successful. 2021-09-05 20:11:19.481 - Thread: 10 -> Up to date mod: Id = 321588701, title = 'Automated Inventory Sorting' 2021-09-05 20:11:19.482 - Thread: 10 -> Downloading: Id = 302496574, title = 'x20 Boosted Arc Reactor [DX-11 Ready]' 2021-09-05 20:11:21.349 - Thread: 1 -> Workshop item with id 302496574 download finished. Result: k_EResultOK 2021-09-05 20:11:21.349 - Thread: 1 -> Mod download successful. 2021-09-05 20:11:21.349 - Thread: 10 -> Up to date mod: Id = 302496574, title = 'x20 Boosted Arc Reactor [DX-11 Ready]' 2021-09-05 20:11:21.349 - Thread: 10 -> Downloading: Id = 294555339, title = '(DX11)Titan Engine' 2021-09-05 20:11:22.798 - Thread: 1 -> Workshop item with id 294555339 download finished. Result: k_EResultOK 2021-09-05 20:11:22.798 - Thread: 1 -> Mod download successful. 2021-09-05 20:11:22.798 - Thread: 10 -> Up to date mod: Id = 294555339, title = '(DX11)Titan Engine' 2021-09-05 20:11:22.799 - Thread: 10 -> Mod download time: 5.78 seconds 2021-09-05 20:11:22.800 - Thread: 10 -> Downloading world mods - END 2021-09-05 20:11:22.816 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-05 20:11:22.816 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-05 20:11:22.816 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:11:22.817 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:11:22.817 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-05 20:11:22.817 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-05 20:11:22.817 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 20:11:22.817 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 20:11:22.834 - Thread: 1 -> LoadSession() - End 2021-09-05 20:11:22.834 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-09-05 20:11:22.835 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-09-05 20:11:22.835 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-09-05 20:11:23.038 - Thread: 1 -> RunLoadingAction - START 2021-09-05 20:11:33.645 - Thread: 1 -> GC Memory: 1,105,274,040 B 2021-09-05 20:11:33.650 - Thread: 1 -> Process Memory: 3,284,795,392 B 2021-09-05 20:11:34.646 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-09-05 20:11:35.773 - Thread: 1 -> Script loaded: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:11:35.784 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-09-05 20:11:35.788 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-09-05 20:11:35.789 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-05 20:11:35.790 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-05 20:11:35.933 - Thread: 1 -> Loading scenarios 2021-09-05 20:11:35.934 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-05 20:11:35.934 - Thread: 1 -> List of used mods (5) - START 2021-09-05 20:11:35.935 - Thread: 1 -> Id = Steam:781309068, Filename = '781309068.sbm', Name = 'Speed' 2021-09-05 20:11:35.935 - Thread: 1 -> Id = Steam:294555339, Filename = '294555339.sbm', Name = '(DX11)Titan Engine' 2021-09-05 20:11:35.935 - Thread: 1 -> Id = Steam:349431610, Filename = '349431610.sbm', Name = 'DK Earthbreaker Drill (DX11)' 2021-09-05 20:11:35.935 - Thread: 1 -> Id = Steam:321588701, Filename = '321588701.sbm', Name = 'Automated Inventory Sorting' 2021-09-05 20:11:35.935 - Thread: 1 -> Id = Steam:302496574, Filename = '302496574.sbm', Name = 'x20 Boosted Arc Reactor [DX-11 Ready]' 2021-09-05 20:11:35.935 - Thread: 1 -> List of used mods - END 2021-09-05 20:11:36.018 - Thread: 1 -> Loading behaviors 2021-09-05 20:11:36.019 - Thread: 1 -> Loading ammo magazines 2021-09-05 20:11:36.021 - Thread: 1 -> Loading ammo definitions 2021-09-05 20:11:36.023 - Thread: 1 -> Loading animations 2021-09-05 20:11:36.025 - Thread: 1 -> Loading animations 2021-09-05 20:11:36.026 - Thread: 1 -> Loading sound definitions 2021-09-05 20:11:36.026 - Thread: 1 -> Loading sound definitions 2021-09-05 20:11:36.027 - Thread: 1 -> Loading sound definitions 2021-09-05 20:11:36.027 - Thread: 1 -> Loading sound definitions 2021-09-05 20:11:36.027 - Thread: 1 -> Loading sound definitions 2021-09-05 20:11:36.027 - Thread: 1 -> Loading sound definitions 2021-09-05 20:11:36.027 - Thread: 1 -> Loading category classes 2021-09-05 20:11:36.027 - Thread: 1 -> Loading category classes 2021-09-05 20:11:36.027 - Thread: 1 -> Loading blueprint classes 2021-09-05 20:11:36.028 - Thread: 1 -> Loading blueprint class entries 2021-09-05 20:11:36.029 - Thread: 1 -> Loading blueprint class entries 2021-09-05 20:11:36.029 - Thread: 1 -> Loading blueprints 2021-09-05 20:11:36.031 - Thread: 1 -> Loading blueprints 2021-09-05 20:11:36.031 - Thread: 1 -> Loading agent definitions 2021-09-05 20:11:36.032 - Thread: 1 -> Loading character definitions 2021-09-05 20:11:36.042 - Thread: 1 -> Loading character definitions 2021-09-05 20:11:36.042 - Thread: 1 -> Loading components 2021-09-05 20:11:36.043 - Thread: 1 -> Loading components 2021-09-05 20:11:36.043 - Thread: 1 -> Loading configuration 2021-09-05 20:11:36.044 - Thread: 1 -> Loading container types 2021-09-05 20:11:36.045 - Thread: 1 -> Loading Contract Types 2021-09-05 20:11:36.051 - Thread: 1 -> Loading block positions 2021-09-05 20:11:36.053 - Thread: 1 -> Loading block positions 2021-09-05 20:11:36.053 - Thread: 1 -> Loading curve definitions 2021-09-05 20:11:36.055 - Thread: 1 -> Loading debris 2021-09-05 20:11:36.056 - Thread: 1 -> Loading environment items entries 2021-09-05 20:11:36.056 - Thread: 1 -> Loading decal global definitions 2021-09-05 20:11:36.057 - Thread: 1 -> Loading decal definitions 2021-09-05 20:11:36.058 - Thread: 1 -> Loading decal definitions 2021-09-05 20:11:36.058 - Thread: 1 -> Loading drone behaviors 2021-09-05 20:11:36.060 - Thread: 1 -> Loading edges 2021-09-05 20:11:36.060 - Thread: 1 -> Loading emissive color definitions 2021-09-05 20:11:36.063 - Thread: 1 -> Loading emissive color default states 2021-09-05 20:11:36.067 - Thread: 1 -> Loading animations 2021-09-05 20:11:36.067 - Thread: 1 -> Loading entity components 2021-09-05 20:11:36.077 - Thread: 1 -> Loading component containers 2021-09-05 20:11:36.087 - Thread: 1 -> Loading environment items entries 2021-09-05 20:11:36.087 - Thread: 1 -> Loading Faction Names 2021-09-05 20:11:36.088 - Thread: 1 -> Loading factions 2021-09-05 20:11:36.091 - Thread: 1 -> Loading flare definitions 2021-09-05 20:11:36.099 - Thread: 1 -> Loading gas property definitions 2021-09-05 20:11:36.100 - Thread: 1 -> Loading event definitions 2021-09-05 20:11:36.101 - Thread: 1 -> Loading physical items 2021-09-05 20:11:36.104 - Thread: 1 -> Loading chat bot responses 2021-09-05 20:11:36.130 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:11:36.130 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-05 20:11:36.136 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:11:36.136 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-05 20:11:36.137 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:11:36.137 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-05 20:11:36.137 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:11:36.137 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-05 20:11:36.138 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:11:36.138 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-05 20:11:36.139 - Thread: 1 -> GuiTextures.sbc 2021-09-05 20:11:36.139 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-05 20:11:36.146 - Thread: 1 -> Loading LCD texture categories 2021-09-05 20:11:36.147 - Thread: 1 -> Loading LCD texture categories 2021-09-05 20:11:36.147 - Thread: 1 -> Loading LCD texture categories 2021-09-05 20:11:36.147 - Thread: 1 -> Loading LCD texture categories 2021-09-05 20:11:36.147 - Thread: 1 -> Loading LCD texture categories 2021-09-05 20:11:36.147 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-05 20:11:36.147 - Thread: 1 -> Loading planet definition 2021-09-05 20:11:36.153 - Thread: 1 -> Loading physical items 2021-09-05 20:11:36.155 - Thread: 1 -> Loading physical items 2021-09-05 20:11:36.155 - Thread: 1 -> Loading physical material properties 2021-09-05 20:11:36.158 - Thread: 1 -> Loading pirate antennas 2021-09-05 20:11:36.159 - Thread: 1 -> Loading research blocks definitions 2021-09-05 20:11:36.160 - Thread: 1 -> Loading research groups definitions 2021-09-05 20:11:36.161 - Thread: 1 -> Loading resource distribution groups 2021-09-05 20:11:36.162 - Thread: 1 -> Loading shadow textures definitions 2021-09-05 20:11:36.162 - Thread: 1 -> Loading ship sound groups 2021-09-05 20:11:36.172 - Thread: 1 -> Loading ship sound groups 2021-09-05 20:11:36.172 - Thread: 1 -> Loading sound categories 2021-09-05 20:11:36.175 - Thread: 1 -> Loading stat definitions 2021-09-05 20:11:36.175 - Thread: 1 -> Loading grid creators 2021-09-05 20:11:36.176 - Thread: 1 -> Loading transparent material properties 2021-09-05 20:11:36.177 - Thread: 1 -> Loading planet definition 2021-09-05 20:11:36.177 - Thread: 1 -> Loading voxel map storage definitions 2021-09-05 20:11:36.179 - Thread: 1 -> Loading voxel material definitions 2021-09-05 20:11:36.180 - Thread: 1 -> Loading voxel material definitions 2021-09-05 20:11:36.180 - Thread: 1 -> Loading voxel material definitions 2021-09-05 20:11:36.180 - Thread: 1 -> Loading voxel material definitions 2021-09-05 20:11:36.180 - Thread: 1 -> Loading Weather Effects 2021-09-05 20:11:36.200 - Thread: 1 -> Loading sound definitions 2021-09-05 20:11:36.203 - Thread: 1 -> Loading category classes 2021-09-05 20:11:36.203 - Thread: 1 -> Loading block positions 2021-09-05 20:11:36.203 - Thread: 1 -> Loading transparent material properties 2021-09-05 20:11:36.204 - Thread: 1 -> Loading category classes 2021-09-05 20:11:36.206 - Thread: 1 -> Loading sound definitions 2021-09-05 20:11:36.206 - Thread: 1 -> Loading category classes 2021-09-05 20:11:36.206 - Thread: 1 -> Loading blueprint classes 2021-09-05 20:11:36.206 - Thread: 1 -> Loading blueprint class entries 2021-09-05 20:11:36.206 - Thread: 1 -> Loading blueprints 2021-09-05 20:11:36.207 - Thread: 1 -> Loading components 2021-09-05 20:11:36.208 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ArcReactorcomponent 2021-09-05 20:11:36.208 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DenseSteelPlate 2021-09-05 20:11:36.208 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ArcFuel 2021-09-05 20:11:36.209 - 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Thread: 1 -> Created block definitions 2021-09-05 20:11:36.380 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.387 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.388 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.389 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.389 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.390 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.391 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.392 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.392 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.395 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.396 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.396 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.397 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.398 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.399 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.403 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.404 - 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Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.450 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.451 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.453 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.455 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.455 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.457 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.458 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.474 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.479 - Thread: 1 -> Created definition for: Titan Engine 2021-09-05 20:11:36.479 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/TitanEngine 2021-09-05 20:11:36.480 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.484 - Thread: 1 -> Created definition for: Small Earthbreaker Drill 2021-09-05 20:11:36.487 - Thread: 1 -> Created definition for: Earthbreaker Drill 2021-09-05 20:11:36.487 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/DKEarthBreaker 2021-09-05 20:11:36.487 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/DKEarthBreakerSmall 2021-09-05 20:11:36.488 - Thread: 1 -> Loading cube blocks 2021-09-05 20:11:36.491 - Thread: 1 -> Created definition for: X20 Arc Reactor 2021-09-05 20:11:36.492 - Thread: 1 -> Created definition for: X20 Arc Reactor 2021-09-05 20:11:36.492 - Thread: 1 -> Created block definitions 2021-09-05 20:11:36.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx20power 2021-09-05 20:11:36.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx20power 2021-09-05 20:11:36.494 - Thread: 1 -> Loading block variant groups 2021-09-05 20:11:36.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-09-05 20:11:36.496 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-09-05 20:11:36.503 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-09-05 20:11:36.509 - Thread: 1 -> Loading block variant groups 2021-09-05 20:11:36.510 - Thread: 1 -> Loading asteroid generators 2021-09-05 20:11:36.511 - Thread: 1 -> Loading spawn groups 2021-09-05 20:11:36.514 - Thread: 1 -> Loading drop containers 2021-09-05 20:11:36.514 - Thread: 1 -> Loading spawn groups 2021-09-05 20:11:36.515 - Thread: 1 -> Loading spawn groups 2021-09-05 20:11:36.515 - Thread: 1 -> Loading radial menu definitions 2021-09-05 20:11:36.531 - Thread: 1 -> Loading respawn ships 2021-09-05 20:11:36.533 - Thread: 1 -> Loading spawn groups 2021-09-05 20:11:36.533 - Thread: 1 -> Loading wheel speeds 2021-09-05 20:11:36.581 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-05 20:11:36.588 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-05 20:11:36.588 - Thread: 1 -> MyAudio.LoadData - START 2021-09-05 20:11:36.605 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-09-05 20:11:39.144 - Thread: 1 -> MyAudio.LoadData - END 2021-09-05 20:11:39.184 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-09-05 20:11:39.196 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:11:39.226 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:11:39.226 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:11:39.227 - Thread: 1 -> Registered modules from: 321588701.sbm_SimpleInventorySort, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:11:39.228 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:11:39.235 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-05 20:11:39.497 - Thread: 42 -> External debugger: listening... 2021-09-05 20:11:39.515 - Thread: 1 -> MyLights.LoadData() - START 2021-09-05 20:11:39.517 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-09-05 20:11:39.517 - Thread: 1 -> MyLights.LoadData() - END 2021-09-05 20:11:39.517 - Thread: 1 -> Info: MyLights initialized. 2021-09-05 20:11:39.517 - Thread: 1 -> MyExplosions.LoadData() - START 2021-09-05 20:11:39.522 - Thread: 1 -> MyExplosions.LoadData() - END 2021-09-05 20:11:39.609 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-09-05 20:11:39.609 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-09-05 20:11:39.633 - Thread: 1 -> Loading Procedural World Generator 2021-09-05 20:11:39.633 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-09-05 20:11:39.704 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-09-05 20:11:41.305 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:11:41.356 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:11:41.447 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:11:41.566 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:11:48.540 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-09-05 20:11:48.540 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-09-05 20:11:48.544 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:11:50.590 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-09-05 20:11:50.590 - Thread: 1 -> Info: Planet generator name: Mars 2021-09-05 20:11:50.590 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:11:52.712 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2021-09-05 20:11:52.712 - Thread: 1 -> Info: Planet generator name: Titan 2021-09-05 20:11:52.713 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:11:54.909 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-09-05 20:11:54.909 - Thread: 1 -> Info: Planet generator name: Moon 2021-09-05 20:11:54.909 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:11:57.011 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2021-09-05 20:11:57.011 - Thread: 1 -> Info: Planet generator name: Alien 2021-09-05 20:11:57.011 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:11:59.451 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2021-09-05 20:11:59.451 - Thread: 1 -> Info: Planet generator name: Triton 2021-09-05 20:11:59.451 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:12:01.585 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2021-09-05 20:12:01.585 - Thread: 1 -> Info: Planet generator name: Europa 2021-09-05 20:12:01.585 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:12:04.450 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2021-09-05 20:12:04.450 - Thread: 1 -> Info: Planet generator name: Pertam 2021-09-05 20:12:04.450 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-05 20:12:04.510 - Thread: 1 -> Entities loaded & initialized 2021-09-05 20:12:04.568 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-09-05 20:12:04.569 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-09-05 20:12:04.632 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-09-05 20:12:04.666 - Thread: 1 -> RunLoadingAction - END 2021-09-05 20:12:04.667 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-09-05 20:12:04.668 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-09-05 20:12:04.668 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-09-05 20:12:04.669 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-09-05 20:12:04.669 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-09-05 20:12:04.681 - Thread: 1 -> Updating continues. 2021-09-05 20:12:05.897 - Thread: 1 -> GC Memory: 1449.034 / 1449.034 MB 2021-09-05 20:12:06.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 20:12:06.259 - Thread: 1 -> STATISTICS,0,0.00801754,0.000166893,0.03303051,0.000166893,0.0525713,0.0001869202,12961.13,11710.14,3,0,1355.518,4722.973,0,1000000,0,10.62896,1.998072,0,7736,12.00427,0,16.66667,1.275929,0.2398539,100,3316884495,1355.518,0,0 2021-09-05 20:12:06.260 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 20:12:06.260 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,820,42,5,71,53,849,3163,608,0,0,116,679,0,411,28,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2021-09-05 20:12:06.343 - Thread: 1 -> RequestRespawn 2021-09-05 20:12:06.711 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2021-09-05 20:12:08.529 - Thread: 1 -> GUI Stats: Update 23.3743321666667, Draw 0.121251666666666 2021-09-05 20:12:16.122 - Thread: 1 -> Loading duration: 53.2872899 2021-09-05 20:12:16.468 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-09-05 20:12:16.469 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-09-05 20:12:17.204 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-09-05 20:12:35.909 - Thread: 1 -> GC Memory: 2517.505 / 2517.505 MB 2021-09-05 20:12:48.469 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 20:12:48.717 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 20:12:51.219 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:12:51.266 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:12:51.268 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:12:51.269 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:12:51.270 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:12:51.272 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-05 20:12:56.794 - Thread: 50 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-05 20:12:56.794 - Thread: 50 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-05 20:12:56.864 - Thread: 50 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:13:03.609 - Thread: 50 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-05 20:13:04.516 - Thread: 1 -> GUI Stats: Update 1.23366688888888, Draw 0.117947222222222 2021-09-05 20:13:06.951 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 20:13:06.952 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 20:13:06.954 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-05 20:13:06.957 - Thread: 1 -> GC Memory: 2187.467 / 2187.467 MB 2021-09-05 20:13:11.790 - Thread: 50 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-05 20:13:11.791 - Thread: 50 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-05 20:13:12.312 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2021-09-05 20:13:12.313 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2021-09-05 20:13:35.129 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 20:13:35.130 - Thread: 1 -> STATISTICS,60.0166667,0.01363468,0.01015949,0.07608032,0.01041985,0.6828899,0.3532715,19.49868,57.74858,3,151,2436.193,9580.027,3493,1000000,10,18.90415,98.82454,0.1091793,6623,8.333243,0,16.66667,1.575329,8.23529,100,7053522610,2436.193,0,0 2021-09-05 20:13:35.130 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 20:13:35.130 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,823,42,520,672,66,849,6726,3493,0,0,196,4165,0,1639,56,0,60,28,384,41,1,0,1573,758,456,8,50,0,0,0,0 2021-09-05 20:13:36.978 - Thread: 1 -> GC Memory: 2437.902 / 2437.902 MB 2021-09-05 20:13:37.048 - Thread: 1 -> GUI Stats: Update 0.237613333333333, Draw 0.243387222222222 2021-09-05 20:14:06.846 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-05 20:14:06.981 - Thread: 1 -> GC Memory: 2445.715 / 2445.715 MB 2021-09-05 20:14:07.048 - Thread: 1 -> GUI Stats: Update 0.210266722222222, Draw 0.180763944444445 2021-09-05 20:14:10.163 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-09-05 20:14:14.783 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2021-09-05 20:14:26.546 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:14:35.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 20:14:35.146 - Thread: 1 -> STATISTICS,120.0333334,0.01856804,0.006853104,0.07608032,0.0105896,1.57725,0.8676882,11.6347,63.61769,3,152,1414.411,9529.914,3285,1000000,10,19.69299,98.95928,0.146357,6770,8.323495,0,16.66667,1.639145,8.236871,100,7144450650,1414.411,0,0 2021-09-05 20:14:35.146 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 20:14:35.146 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,823,42,594,747,66,849,6813,3493,0,0,196,4240,0,1639,56,0,72,28,384,41,1,0,1573,758,456,8,50,0,0,0,0 2021-09-05 20:14:36.981 - Thread: 1 -> GC Memory: 1412.289 / 1412.289 MB 2021-09-05 20:14:37.049 - Thread: 1 -> GUI Stats: Update 0.23198, Draw 0.0766403333333334 2021-09-05 20:14:39.680 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:14:39.681 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:15:06.982 - Thread: 1 -> GC Memory: 1416.638 / 1416.638 MB 2021-09-05 20:15:07.048 - Thread: 1 -> GUI Stats: Update 0.240034388888889, Draw 0.140883055555556 2021-09-05 20:15:19.665 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-05 20:15:35.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 20:15:35.166 - Thread: 1 -> STATISTICS,180.05,0.01230526,0.006843567,0.07608032,0.0105896,2.483765,1.278876,11.55926,67.11238,3,148,1416.795,9530.004,3285,1000000,10,19.55747,98.99049,0.1351769,6771,8.333317,0,16.66667,1.629786,8.24919,100,7148137050,1416.795,0,0 2021-09-05 20:15:35.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 20:15:35.166 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,823,42,594,747,66,849,6816,3496,0,0,199,4244,0,1639,56,0,72,28,384,41,1,0,1573,758,456,8,50,0,0,0,0 2021-09-05 20:15:36.998 - Thread: 1 -> GC Memory: 1415.048 / 1415.048 MB 2021-09-05 20:15:37.049 - Thread: 1 -> GUI Stats: Update 0.255361555555556, Draw 0.151467333333334 2021-09-05 20:15:41.847 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:15:44.113 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:15:51.330 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:15:51.330 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:15:55.030 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:15:56.047 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:15:56.047 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:15:57.897 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-05 20:15:58.746 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:15:58.747 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:15:59.580 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-05 20:15:59.580 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-05 20:16:01.247 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2021-09-05 20:16:01.248 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2021-09-05 20:16:03.063 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-09-05 20:16:03.064 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-09-05 20:16:05.446 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-05 20:16:05.447 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-05 20:16:06.999 - Thread: 1 -> GC Memory: 1430.736 / 1430.736 MB 2021-09-05 20:16:07.049 - Thread: 1 -> GUI Stats: Update 0.250993444444444, Draw 0.109130666666667 2021-09-05 20:16:35.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-05 20:16:35.180 - Thread: 1 -> STATISTICS,240.0666667,0.01153374,0.006968498,0.07608032,0.0105896,3.264526,1.748922,9.516279,55.31844,3,154,1414.09,9544.566,3412,1000000,11,18.46961,98.9782,0.1427143,7297,8.335832,0,16.66667,1.539595,8.250655,100,7122859930,1414.09,0,0 2021-09-05 20:16:35.180 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-05 20:16:35.180 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,823,42,594,746,66,849,6792,3473,0,0,196,4220,0,1647,28,0,72,28,384,41,1,0,1573,758,456,8,50,0,0,0,0 2021-09-05 20:16:36.999 - Thread: 1 -> GC Memory: 1411.818 / 1411.818 MB 2021-09-05 20:16:37.049 - Thread: 1 -> GUI Stats: Update 0.206663944444445, Draw 0.161510555555556