2021-09-04 17:20:52.892 - Thread: 1 -> Log Started 2021-09-04 17:20:52.892 - Thread: 1 -> Timezone (local - UTC): 2h 2021-09-04 17:20:52.892 - Thread: 1 -> App Version: 01_199_025 2021-09-04 17:20:52.908 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-09-04 17:20:52.908 - Thread: 1 -> Branch / Sandbox: SVN 2021-09-04 17:20:52.908 - Thread: 1 -> Environment.ProcessorCount: 12 2021-09-04 17:20:52.939 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19043.0) 2021-09-04 17:20:52.939 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-09-04 17:20:52.939 - Thread: 1 -> Environment.Is64BitProcess: True 2021-09-04 17:20:52.939 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-09-04 17:20:52.939 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-09-04 17:20:52.939 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-04 17:20:52.955 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600 6-Core Processor 2021-09-04 17:20:52.955 - Thread: 1 -> IntPtr.Size: 8 2021-09-04 17:20:52.955 - Thread: 1 -> Default Culture: 2021-09-04 17:20:52.955 - Thread: 1 -> Default UI Culture: 2021-09-04 17:20:52.955 - Thread: 1 -> MyConfig.Load() - START 2021-09-04 17:20:52.955 - Thread: 1 -> Path: C:\Users\Rickert\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-04 17:20:53.073 - Thread: 1 -> NewNewGameScreen: False 2021-09-04 17:20:53.073 - Thread: 1 -> EnableDamageEffects: True 2021-09-04 17:20:53.073 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-09-04 17:20:53.073 - Thread: 1 -> EnableReverb: False 2021-09-04 17:20:53.073 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-09-04 17:20:53.073 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-09-04 17:20:53.073 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-09-04 17:20:53.073 - Thread: 1 -> FirstTimeRun: False 2021-09-04 17:20:53.073 - Thread: 1 -> ExperimentalMode: True 2021-09-04 17:20:53.073 - Thread: 1 -> VideoAdapter: 0 2021-09-04 17:20:53.073 - Thread: 1 -> ScreenWidth: 2560 2021-09-04 17:20:53.073 - Thread: 1 -> ScreenHeight: 1440 2021-09-04 17:20:53.073 - Thread: 1 -> RefreshRate: 143972 2021-09-04 17:20:53.073 - Thread: 1 -> WindowMode: 1 2021-09-04 17:20:53.073 - Thread: 1 -> VerticalSync: 0 2021-09-04 17:20:53.073 - Thread: 1 -> FieldOfView: 60.08118 2021-09-04 17:20:53.073 - Thread: 1 -> PostProcessingEnabled: True 2021-09-04 17:20:53.073 - Thread: 1 -> FlaresIntensity: 1 2021-09-04 17:20:53.073 - Thread: 1 -> TreeViewDistance: 1998 2021-09-04 17:20:53.073 - Thread: 1 -> GrassDensity: 2.97215 2021-09-04 17:20:53.073 - Thread: 1 -> GrassDrawDistance: 1000 2021-09-04 17:20:53.073 - Thread: 1 -> AntialiasingMode: 1 2021-09-04 17:20:53.073 - Thread: 1 -> ShadowMapResolution: 2 2021-09-04 17:20:53.073 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-09-04 17:20:53.073 - Thread: 1 -> TextureQuality: 2 2021-09-04 17:20:53.073 - Thread: 1 -> VoxelTextureQuality: 2 2021-09-04 17:20:53.073 - Thread: 1 -> AnisotropicFiltering: 4 2021-09-04 17:20:53.073 - Thread: 1 -> ModelQuality: 2 2021-09-04 17:20:53.073 - Thread: 1 -> VoxelQuality: 2 2021-09-04 17:20:53.073 - Thread: 1 -> ShaderQuality: 2 2021-09-04 17:20:53.073 - Thread: 1 -> LowMemSwitchToLow: 0 2021-09-04 17:20:53.073 - Thread: 1 -> FirstVTTimeRun: False 2021-09-04 17:20:53.073 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-09-04 17:20:53.073 - Thread: 1 -> GDPRConsent: False 2021-09-04 17:20:53.073 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-09-04 17:20:53.073 - Thread: 1 -> ShowCrosshair2: 0 2021-09-04 17:20:53.073 - Thread: 1 -> EnableTrading: True 2021-09-04 17:20:53.073 - Thread: 1 -> EnableSteamCloud: True 2021-09-04 17:20:53.073 - Thread: 1 -> SpriteMainViewportScale: 1 2021-09-04 17:20:53.073 - Thread: 1 -> UiTransparency: 1 2021-09-04 17:20:53.073 - Thread: 1 -> UiBkTransparency: 0.8 2021-09-04 17:20:53.073 - Thread: 1 -> HUDBkTransparency: 0.6 2021-09-04 17:20:53.073 - Thread: 1 -> AreaInteraction: True 2021-09-04 17:20:53.073 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-09-04 17:20:53.073 - Thread: 1 -> ControlsHints: False 2021-09-04 17:20:53.073 - Thread: 1 -> GoodBotHints: False 2021-09-04 17:20:53.073 - Thread: 1 -> RotationHints: True 2021-09-04 17:20:53.073 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-09-04 17:20:53.073 - Thread: 1 -> GameVolume: 1 2021-09-04 17:20:53.073 - Thread: 1 -> Music_Volume: 0 2021-09-04 17:20:53.073 - Thread: 1 -> VoiceChatVolume: 5 2021-09-04 17:20:53.073 - Thread: 1 -> HudWarnings: True 2021-09-04 17:20:53.073 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-09-04 17:20:53.073 - Thread: 1 -> VoiceChat: False 2021-09-04 17:20:53.073 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-09-04 17:20:53.073 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2021-09-04 17:20:53.073 - Thread: 1 -> EnableDynamicMusic: True 2021-09-04 17:20:53.073 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2021-09-04 17:20:53.073 - Thread: 1 -> EnableDoppler: True 2021-09-04 17:20:53.073 - Thread: 1 -> ZoomMultiplier: 0.2 2021-09-04 17:20:53.073 - Thread: 1 -> GamepadScheme: 0 2021-09-04 17:20:53.073 - Thread: 1 -> HudState: 2 2021-09-04 17:20:53.073 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-09-04 17:20:53.073 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-09-04 17:20:53.073 - Thread: 1 -> FirstTimeTutorials: False 2021-09-04 17:20:53.073 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-09-04 17:20:53.073 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-09-04 17:20:53.073 - Thread: 1 -> ControllerDefaultOnStart: False 2021-09-04 17:20:53.073 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-09-04 17:20:53.073 - Thread: 1 -> DontSendVoicePlayers: 2021-09-04 17:20:53.073 - Thread: 1 -> CaptureMouse: False 2021-09-04 17:20:53.073 - Thread: 1 -> DisableUpdateDriverNotification: False 2021-09-04 17:20:53.073 - Thread: 1 -> LastCheckedVersion: 1198024 2021-09-04 17:20:53.073 - Thread: 1 -> MyConfig.Load() - END 2021-09-04 17:20:57.486 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-09-04 17:20:57.695 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-09-04 17:20:57.728 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-09-04 17:20:57.731 - Thread: 1 -> Found processor count: 6 2021-09-04 17:20:57.731 - Thread: 1 -> Using processor count: 6 2021-09-04 17:20:57.913 - Thread: 1 -> All detected adapters: 2021-09-04 17:20:57.930 - Thread: 1 -> NVIDIA GeForce RTX 3070 - VendorID=4318, SubsystemID=326048110, DeviceID=9348 2021-09-04 17:20:57.930 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-09-04 17:20:58.355 - Thread: 1 -> AdapterInfo = { 2021-09-04 17:20:58.356 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2021-09-04 17:20:58.356 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17152712704, Luid: 38891, rev: 161, subsys id: 326048110, vendor id: 4318, feature_level 11.1: True 2021-09-04 17:20:58.356 - Thread: 1 -> Driver version = 27.21.14.5751 2021-09-04 17:20:58.356 - Thread: 1 -> Driver date = 20201122000000.000000-000 2021-09-04 17:20:58.356 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-04 17:20:58.356 - Thread: 1 -> AftermathSupported = False 2021-09-04 17:20:58.356 - Thread: 1 -> Adapter id = 0 2021-09-04 17:20:58.356 - Thread: 1 -> Supported = True 2021-09-04 17:20:58.356 - Thread: 1 -> RAM = 8433696768 2021-09-04 17:20:58.356 - Thread: 1 -> Priority = 2 2021-09-04 17:20:58.356 - Thread: 1 -> Multithreaded rendering supported = False 2021-09-04 17:20:58.356 - Thread: 1 -> Output is attached = True 2021-09-04 17:20:58.356 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-04 17:20:58.356 - Thread: 1 -> Display modes = { 2021-09-04 17:20:58.356 - Thread: 1 -> DXGIOutput id = 0 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@60Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@75Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@72Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 640x480@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x480@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x480@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x480@50Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x480@50Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x480@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x480@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x480@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x480@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x480@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x480@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x576@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x576@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x576@50Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x576@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x576@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x576@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x576@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x576@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 720x576@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@75Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@56.25Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@60.317Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@72.188Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 800x600@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@60.004Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@70.069Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@75.029Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1024x768@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1152x864@75Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1152x864@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1152x864@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1152x864@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1152x864@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1152x864@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1152x864@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1152x864@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1152x864@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1176x664@60Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1176x664@60Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1176x664@50Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1176x664@50Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@60Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@50Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@59.94Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@119.88Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@120Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x720@143.972Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x768@100Hz 2021-09-04 17:20:58.356 - Thread: 1 -> 1280x768@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x768@60.02Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x768@60.02Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x768@75.025Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x768@75.025Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x768@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x768@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x768@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x768@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x768@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x768@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@60.02Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@60.02Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@75.025Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@75.025Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x800@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@60.02Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@60.02Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@75.025Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@75.025Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x960@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x1024@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x1024@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x1024@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x1024@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x1024@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1280x1024@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1360x768@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1360x768@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1360x768@59.887Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1360x768@59.887Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1360x768@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1360x768@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1360x768@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1360x768@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1360x768@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1360x768@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1366x768@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1366x768@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1366x768@59.887Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1366x768@59.887Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1366x768@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1366x768@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1366x768@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1366x768@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1366x768@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1366x768@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1440x900@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1440x900@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1440x900@59.887Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1440x900@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1440x900@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1440x900@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1440x900@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1440x900@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1440x900@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@60Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@60Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@50Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@50Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@59.94006Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@59.94006Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x900@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@60Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@60Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@50Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@50Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@59.94006Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@59.94006Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1000@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@100Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@50Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@50Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@59.94006Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@59.94006Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@120Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1024@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1200@59.951Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1200@59.951Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1200@99.946Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1200@99.946Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1200@143.972Hz 2021-09-04 17:20:58.357 - Thread: 1 -> 1600x1200@143.972Hz 2021-09-04 17:20:58.357 - 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Thread: 1 -> 1600x1024@120Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1600x1024@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1600x1024@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1600x1200@59.951Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1600x1200@59.951Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1600x1200@99.946Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1600x1200@99.946Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1600x1200@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1600x1200@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@60Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@60Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@100Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@100Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@50Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@50Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@59.94006Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@59.94006Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@120Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@120Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1680x1050@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1080@60Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1080@100Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1080@50Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1080@59.94006Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1080@119.88Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1080@120Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1080@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1080@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1200@99.946Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1200@99.946Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1200@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1200@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1440@99.946Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1440@99.946Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1440@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 1920x1440@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 2560x1440@59.951Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 2560x1440@99.946Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 2560x1440@119.998Hz 2021-09-04 17:20:58.359 - Thread: 1 -> 2560x1440@143.972Hz 2021-09-04 17:20:58.359 - Thread: 1 -> } 2021-09-04 17:20:58.359 - Thread: 1 -> } 2021-09-04 17:20:58.359 - Thread: 1 -> AdapterInfo = { 2021-09-04 17:20:58.359 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2021-09-04 17:20:58.359 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17152712704, Luid: 38891, rev: 161, subsys id: 326048110, vendor id: 4318, feature_level 11.1: True 2021-09-04 17:20:58.359 - Thread: 1 -> Driver version = 27.21.14.5751 2021-09-04 17:20:58.359 - Thread: 1 -> Driver date = 20201122000000.000000-000 2021-09-04 17:20:58.359 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-04 17:20:58.359 - Thread: 1 -> AftermathSupported = False 2021-09-04 17:20:58.359 - Thread: 1 -> Adapter id = 0 2021-09-04 17:20:58.359 - Thread: 1 -> Supported = True 2021-09-04 17:20:58.359 - Thread: 1 -> RAM = 8433696768 2021-09-04 17:20:58.359 - Thread: 1 -> Priority = 2 2021-09-04 17:20:58.359 - Thread: 1 -> Multithreaded rendering supported = False 2021-09-04 17:20:58.359 - Thread: 1 -> Output is attached = True 2021-09-04 17:20:58.359 - Thread: 1 -> DesktopBounds = {X:2560 Y:249 Width:1920 Height:1200} 2021-09-04 17:20:58.359 - Thread: 1 -> Display modes = { 2021-09-04 17:20:58.360 - Thread: 1 -> DXGIOutput id = 1 2021-09-04 17:20:58.360 - Thread: 1 -> 640x480@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 640x480@75Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 640x480@59.94Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 720x480@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 720x480@59.94Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 720x576@50Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 800x600@75Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 800x600@60.317Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1024x768@60.004Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1024x768@75.029Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1152x864@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1152x864@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1176x664@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1176x664@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1176x664@50Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1176x664@50Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1280x720@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1280x720@50Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1280x720@59.94Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1280x768@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1280x768@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1280x800@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1280x800@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1280x960@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1360x768@59.999Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1360x768@59.999Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1366x768@59.999Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1366x768@59.999Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1440x900@59.999Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1440x900@59.999Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1600x900@59.999Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1600x900@59.999Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1600x1000@59.999Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1600x1200@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1920x1080@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1920x1080@50Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 1920x1200@59.95Hz 2021-09-04 17:20:58.360 - Thread: 1 -> } 2021-09-04 17:20:58.360 - Thread: 1 -> } 2021-09-04 17:20:58.360 - Thread: 1 -> AdapterInfo = { 2021-09-04 17:20:58.360 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2021-09-04 17:20:58.360 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17152712704, Luid: 38891, rev: 161, subsys id: 326048110, vendor id: 4318, feature_level 11.1: True 2021-09-04 17:20:58.360 - Thread: 1 -> Driver version = 27.21.14.5751 2021-09-04 17:20:58.360 - Thread: 1 -> Driver date = 20201122000000.000000-000 2021-09-04 17:20:58.360 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-04 17:20:58.360 - Thread: 1 -> AftermathSupported = False 2021-09-04 17:20:58.360 - Thread: 1 -> Adapter id = 0 2021-09-04 17:20:58.360 - Thread: 1 -> Supported = True 2021-09-04 17:20:58.360 - Thread: 1 -> RAM = 8433696768 2021-09-04 17:20:58.360 - Thread: 1 -> Priority = 2 2021-09-04 17:20:58.360 - Thread: 1 -> Multithreaded rendering supported = False 2021-09-04 17:20:58.360 - Thread: 1 -> Output is attached = True 2021-09-04 17:20:58.360 - Thread: 1 -> DesktopBounds = {X:2560 Y:249 Width:1920 Height:1200} 2021-09-04 17:20:58.360 - Thread: 1 -> Display modes = { 2021-09-04 17:20:58.360 - Thread: 1 -> DXGIOutput id = 1 2021-09-04 17:20:58.360 - Thread: 1 -> 640x480@60Hz 2021-09-04 17:20:58.360 - Thread: 1 -> 640x480@75Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 640x480@59.94Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 720x480@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 720x480@59.94Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 720x576@50Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 800x600@75Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 800x600@60.317Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1024x768@60.004Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1024x768@75.029Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1152x864@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1152x864@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1176x664@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1176x664@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1176x664@50Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1176x664@50Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1280x720@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1280x720@50Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1280x720@59.94Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1280x768@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1280x768@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1280x800@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1280x800@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1280x960@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1360x768@59.999Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1360x768@59.999Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1366x768@59.999Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1366x768@59.999Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1440x900@59.999Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1440x900@59.999Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1600x900@59.999Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1600x900@59.999Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1600x1000@59.999Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1600x1200@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1920x1080@60Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1920x1080@50Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-04 17:20:58.361 - Thread: 1 -> 1920x1200@59.95Hz 2021-09-04 17:20:58.361 - Thread: 1 -> } 2021-09-04 17:20:58.361 - Thread: 1 -> } 2021-09-04 17:20:58.362 - Thread: 1 -> Service.IsActive: True 2021-09-04 17:20:58.362 - Thread: 1 -> Service.IsOnline: True 2021-09-04 17:20:58.362 - Thread: 1 -> Service.OwnsGame: False 2021-09-04 17:20:58.362 - Thread: 1 -> Service.UserId: 76561198021367016 2021-09-04 17:20:58.362 - Thread: 1 -> Service.UserName: Kerngezond 2021-09-04 17:20:58.362 - Thread: 1 -> Service.Branch: default 2021-09-04 17:20:58.362 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-09-04 17:20:58.362 - Thread: 1 -> Build version: 0.1.1.0 2021-09-04 17:20:58.369 - Thread: 1 -> MyScreenManager() 2021-09-04 17:20:58.405 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2021-09-04 17:20:58.405 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2021-09-04 17:20:58.407 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2021-09-04 17:20:58.407 - Thread: 16 -> CreateDeviceInternal - Create device 2021-09-04 17:20:58.517 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2021-09-04 17:20:58.611 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2021-09-04 17:20:58.611 - Thread: 16 -> CreateDeviceInternal create swapchain 2021-09-04 17:21:01.692 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-09-04 17:21:01.692 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-04 17:21:01.692 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-09-04 17:21:02.669 - Thread: 1 -> Preallocate - START 2021-09-04 17:21:02.671 - Thread: 1 -> MySpaceWorldGenerator - START 2021-09-04 17:21:02.673 - Thread: 1 -> MySpaceWorldGenerator - END 2021-09-04 17:21:02.673 - Thread: 1 -> MySpaceBuildComponent - START 2021-09-04 17:21:02.673 - Thread: 1 -> MySpaceBuildComponent - END 2021-09-04 17:21:02.673 - Thread: 1 -> MyEntities - START 2021-09-04 17:21:02.682 - Thread: 1 -> MyEntities - END 2021-09-04 17:21:02.682 - Thread: 1 -> MyObjectBuilder_Base - START 2021-09-04 17:21:02.682 - Thread: 1 -> MyObjectBuilder_Base - END 2021-09-04 17:21:02.682 - Thread: 1 -> MyTransparentGeometry - START 2021-09-04 17:21:02.682 - Thread: 1 -> MyTransparentGeometry - END 2021-09-04 17:21:02.682 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-09-04 17:21:02.687 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-09-04 17:21:02.687 - Thread: 1 -> MyMath - START 2021-09-04 17:21:02.687 - Thread: 1 -> MyMath - END 2021-09-04 17:21:02.687 - Thread: 1 -> MySimpleObjectDraw - START 2021-09-04 17:21:02.687 - Thread: 1 -> MySimpleObjectDraw - END 2021-09-04 17:21:02.701 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-09-04 17:21:02.701 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-09-04 17:21:02.701 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-09-04 17:21:02.710 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-09-04 17:21:02.710 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-09-04 17:21:02.710 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-09-04 17:21:02.710 - Thread: 1 -> MySyncDestructions - START 2021-09-04 17:21:02.710 - Thread: 1 -> MySyncDestructions - END 2021-09-04 17:21:02.710 - Thread: 1 -> MySyncEntity - START 2021-09-04 17:21:02.710 - Thread: 1 -> MySyncEntity - END 2021-09-04 17:21:02.710 - Thread: 1 -> MyCommandCharacter - START 2021-09-04 17:21:02.710 - Thread: 1 -> MyCommandCharacter - END 2021-09-04 17:21:02.710 - Thread: 1 -> MyCommandConsole - START 2021-09-04 17:21:02.710 - Thread: 1 -> MyCommandConsole - END 2021-09-04 17:21:02.710 - Thread: 1 -> MyCommandEntity - START 2021-09-04 17:21:02.710 - Thread: 1 -> MyCommandEntity - END 2021-09-04 17:21:02.710 - Thread: 1 -> MyAiTargetManager - START 2021-09-04 17:21:02.710 - Thread: 1 -> MyAiTargetManager - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyClientDebugCommands - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyClientDebugCommands - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyDedicatedServer - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyDedicatedServer - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyDedicatedServerBase - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyDedicatedServerBase - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerBase - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerBase - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerClient - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerClient - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerClientBase - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerClientBase - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerLobby - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerLobby - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerServerBase - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyMultiplayerServerBase - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyServerDebugCommands - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyServerDebugCommands - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyAIActionsParser - START 2021-09-04 17:21:02.711 - Thread: 1 -> MyAIActionsParser - END 2021-09-04 17:21:02.711 - Thread: 1 -> MyCubeGridDefinitions - START 2021-09-04 17:21:02.716 - Thread: 1 -> MyCubeGridDefinitions - END 2021-09-04 17:21:02.716 - Thread: 1 -> MyDefinitionManager - START 2021-09-04 17:21:02.719 - Thread: 1 -> MyDefinitionManager - END 2021-09-04 17:21:02.719 - Thread: 1 -> Preallocate - END 2021-09-04 17:21:02.720 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-09-04 17:21:03.009 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-09-04 17:21:03.009 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-09-04 17:21:03.022 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-09-04 17:21:03.023 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-04 17:21:03.023 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-04 17:21:03.023 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-09-04 17:21:03.023 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-09-04 17:21:03.023 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-09-04 17:21:03.023 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-09-04 17:21:03.028 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2021-09-04 17:21:03.028 - Thread: 1 -> Win32_ComputerSystem.Model: X570 AORUS ELITE 2021-09-04 17:21:03.028 - Thread: 1 -> Virtualized: False 2021-09-04 17:21:03.031 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 3600 6-Core Processor 2021-09-04 17:21:03.031 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,305,425,408 bytes 2021-09-04 17:21:03.031 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-09-04 17:21:03.031 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 29,075,460,096 bytes 2021-09-04 17:21:03.031 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,335,868,416 bytes 2021-09-04 17:21:03.034 - Thread: 1 -> Drive C: | Capacity: 999,527,804,928 bytes | Free space: 670,182,084,608 bytes 2021-09-04 17:21:03.034 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-09-04 17:21:03.034 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-09-04 17:21:03.035 - Thread: 1 -> Installed DLCs: 2021-09-04 17:21:03.036 - Thread: 1 -> Deluxe Edition (573160) 2021-09-04 17:21:03.036 - Thread: 1 -> Decorative Blocks (1049790) 2021-09-04 17:21:03.036 - Thread: 1 -> Economy Deluxe (1135960) 2021-09-04 17:21:03.036 - Thread: 1 -> Style Pack (1084680) 2021-09-04 17:21:03.036 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-09-04 17:21:03.036 - Thread: 1 -> Frostbite (1241550) 2021-09-04 17:21:03.036 - Thread: 1 -> Sparks Of The Future (1307680) 2021-09-04 17:21:03.036 - Thread: 1 -> Wasteland (1374610) 2021-09-04 17:21:03.036 - Thread: 1 -> Warfare I. (1475830) 2021-09-04 17:21:03.036 - Thread: 1 -> Heavy Industry (1676100) 2021-09-04 17:21:03.051 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-09-04 17:21:03.168 - Thread: 1 -> Havok: Physics.Init 2021-09-04 17:21:03.297 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-09-04 17:21:03.312 - Thread: 1 -> HkGameName: SpaceEngineers 2021-09-04 17:21:03.316 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-09-04 17:21:03.316 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-04 17:21:03.318 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-04 17:21:03.471 - Thread: 1 -> Loading scenarios 2021-09-04 17:21:03.489 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-04 17:21:03.489 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-04 17:21:03.673 - Thread: 1 -> Loading sound definitions 2021-09-04 17:21:03.747 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:21:03.747 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-04 17:21:03.766 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:21:03.766 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-04 17:21:03.766 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:21:03.766 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-04 17:21:03.766 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:21:03.766 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-04 17:21:03.766 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:21:03.766 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-04 17:21:03.767 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:21:03.767 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-04 17:21:03.774 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-04 17:21:03.774 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-04 17:21:03.774 - Thread: 1 -> Loading shadow textures definitions 2021-09-04 17:21:03.774 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-04 17:21:03.774 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-04 17:21:03.783 - Thread: 1 -> MyAudio.LoadData - START 2021-09-04 17:21:03.833 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VG27A (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-09-04 17:21:04.338 - Thread: 1 -> MyAudio.LoadData - END 2021-09-04 17:21:04.340 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2021-09-04 17:21:04.340 - Thread: 1 -> MyGuiManager() 2021-09-04 17:21:04.342 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-04 17:21:04.394 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-04 17:21:04.523 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-04 17:21:04.541 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-09-04 17:21:04.541 - Thread: 9 -> ReloadVoxelMaterials 2021-09-04 17:21:04.550 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-04 17:21:04.550 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-04 17:21:04.550 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-04 17:21:04.568 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-09-04 17:21:04.568 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-09-04 17:21:04.568 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-09-04 17:21:04.595 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-09-04 17:21:04.600 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-09-04 17:21:04.600 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-09-04 17:21:04.629 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-09-04 17:21:04.629 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-09-04 17:21:04.666 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-09-04 17:21:04.668 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-09-04 17:21:04.677 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-09-04 17:21:04.679 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-09-04 17:21:04.684 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-09-04 17:21:04.690 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-09-04 17:21:04.692 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-09-04 17:21:04.696 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-09-04 17:21:04.698 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-09-04 17:21:04.699 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-09-04 17:21:04.709 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-09-04 17:21:04.747 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-09-04 17:21:04.758 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-09-04 17:21:04.800 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-09-04 17:21:04.811 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-09-04 17:21:04.815 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-09-04 17:21:04.823 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-09-04 17:21:04.827 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-09-04 17:21:04.866 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-09-04 17:21:04.870 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-09-04 17:21:04.874 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-09-04 17:21:04.877 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-09-04 17:21:04.948 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-09-04 17:21:04.949 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-09-04 17:21:04.956 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-09-04 17:21:04.962 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-09-04 17:21:04.964 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-09-04 17:21:04.977 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-09-04 17:21:04.982 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-09-04 17:21:04.985 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-09-04 17:21:04.988 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-09-04 17:21:04.991 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-09-04 17:21:04.995 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-09-04 17:21:04.998 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-09-04 17:21:05.026 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-09-04 17:21:05.029 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-09-04 17:21:05.045 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-09-04 17:21:05.059 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-09-04 17:21:05.063 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-09-04 17:21:05.067 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-09-04 17:21:05.072 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-09-04 17:21:05.078 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-09-04 17:21:05.200 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-09-04 17:21:05.212 - Thread: 1 -> Timer Frequency: 10000000 2021-09-04 17:21:05.212 - Thread: 1 -> Ticks per frame: 166667 2021-09-04 17:21:05.570 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-04 17:21:05.624 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-04 17:21:05.625 - Thread: 1 -> Flares Intensity: 1 2021-09-04 17:21:05.625 - Thread: 1 -> Field of view: 1.048614 2021-09-04 17:21:05.625 - Thread: 1 -> PostProcessingEnabled: True 2021-09-04 17:21:05.625 - Thread: 1 -> Render.GrassDensityFactor: 2.97215 2021-09-04 17:21:05.625 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-04 17:21:05.625 - Thread: 1 -> Render.DistanceFade: 1998 2021-09-04 17:21:05.625 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-04 17:21:05.625 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-04 17:21:05.625 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-04 17:21:05.625 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-04 17:21:05.625 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-04 17:21:05.625 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-04 17:21:05.625 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-04 17:21:05.625 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-04 17:21:05.625 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-04 17:21:05.625 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-04 17:21:05.625 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-04 17:21:05.681 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-09-04 17:21:05.763 - Thread: 1 -> Analytics session started: UserID = (8da904ee-974d-4bc6-5706-9dd7debcd2df) SessionID = (79e95c48-5646-4862-9ba1-4ea54ee3fb02) 2021-09-04 17:21:05.763 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-04 17:21:05.939 - Thread: 21 -> EOS P2P - Query NAT type failed. 2021-09-04 17:21:06.296 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-09-04 17:21:06.444 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-09-04 17:21:06.622 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-09-04 17:21:06.728 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-09-04 17:21:06.734 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-09-04 17:21:06.747 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-09-04 17:21:06.760 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-09-04 17:21:06.769 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-09-04 17:21:06.777 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-09-04 17:21:06.786 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-09-04 17:21:06.798 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-09-04 17:21:06.807 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-09-04 17:21:06.824 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-09-04 17:21:06.832 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-09-04 17:21:06.844 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-09-04 17:21:06.861 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-09-04 17:21:06.871 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-09-04 17:21:06.886 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-09-04 17:21:06.901 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-09-04 17:21:06.953 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-09-04 17:21:06.997 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-09-04 17:21:07.067 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-09-04 17:21:07.102 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-09-04 17:21:07.107 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-09-04 17:21:07.163 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-09-04 17:21:07.206 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-09-04 17:21:07.241 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-09-04 17:21:07.260 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-09-04 17:21:07.311 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-09-04 17:21:07.332 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-09-04 17:21:07.363 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-09-04 17:21:07.405 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-09-04 17:21:07.438 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-09-04 17:21:07.447 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-09-04 17:21:07.483 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-09-04 17:21:07.486 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-09-04 17:21:07.509 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-09-04 17:21:07.511 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-09-04 17:21:07.571 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-09-04 17:21:07.578 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-09-04 17:21:07.691 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-09-04 17:21:07.941 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-09-04 17:21:07.948 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-09-04 17:21:08.104 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-09-04 17:21:08.206 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-09-04 17:21:08.237 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-09-04 17:21:08.647 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-09-04 17:21:08.826 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-09-04 17:21:08.829 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-09-04 17:21:08.917 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-09-04 17:21:09.655 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-04 17:21:09.656 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-04 17:21:09.672 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-04 17:21:09.672 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-04 17:21:10.738 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-04 17:21:13.998 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-04 17:21:13.998 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-09-04 17:21:13.998 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2021-09-04 17:21:17.878 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-04 17:21:19.890 - Thread: 1 -> Server failed to respond 2021-09-04 17:21:19.891 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-04 17:21:19.892 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-04 17:21:21.518 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 17:21:21.520 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 17:21:21.521 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2021-09-04 17:21:22.634 - Thread: 1 -> Server filtered: Deep Spice se7en by AllowedGroups 2021-09-04 17:21:22.668 - Thread: 1 -> Server filtered: IKATA Space Force by AllowedGroups 2021-09-04 17:21:22.669 - Thread: 1 -> Server filtered: Garden of Elune by AllowedGroups 2021-09-04 17:21:22.704 - Thread: 1 -> Server filtered: BOBS Space Engineers by AllowedGroups 2021-09-04 17:21:22.717 - Thread: 1 -> Server filtered: Rubber Duckies by AllowedGroups 2021-09-04 17:21:22.751 - Thread: 1 -> Server filtered: Playaround UK by AllowedGroups 2021-09-04 17:21:22.767 - Thread: 1 -> Server filtered: Mountain Noodles by AllowedGroups 2021-09-04 17:21:22.784 - Thread: 1 -> Server filtered: Space Engineers - Powered by GTXGaming.co.uk by AllowedGroups 2021-09-04 17:21:22.784 - Thread: 1 -> Server filtered: Leckmuschel by AllowedGroups 2021-09-04 17:21:22.801 - Thread: 1 -> Server filtered: Serveur Event BanquiseCoorp by sessionName: 2021-09-04 17:21:22.818 - Thread: 1 -> Server filtered: [FR] Star Horizon by AllowedGroups 2021-09-04 17:21:22.818 - Thread: 1 -> Server filtered: Oberon System by AllowedGroups 2021-09-04 17:21:22.818 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:22.818 - Thread: 1 -> Server filtered: BeanStarSystem by AllowedGroups 2021-09-04 17:21:22.834 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:22.834 - Thread: 1 -> Server filtered: FR17 GTXGaming.co.uk by AllowedGroups 2021-09-04 17:21:22.835 - Thread: 1 -> Server filtered: SpaceStar by sessionName: 2021-09-04 17:21:22.851 - Thread: 1 -> Server filtered: kogotag.ru private by AllowedGroups 2021-09-04 17:21:22.851 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:22.852 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:22.870 - Thread: 1 -> Server filtered: SE Torch Server by AllowedGroups 2021-09-04 17:21:22.900 - Thread: 1 -> Server filtered: Space Engineers - Powered by GTXGaming.co.uk by AllowedGroups 2021-09-04 17:21:22.900 - Thread: 1 -> Server filtered: ELLE EST OU LA POULETTE by AllowedGroups 2021-09-04 17:21:22.901 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:22.902 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:22.902 - Thread: 1 -> Server filtered: PewPeWMadafakas! by AllowedGroups 2021-09-04 17:21:22.902 - Thread: 1 -> Server filtered: Triton / Pertam | PVP-RP by sessionName: 2021-09-04 17:21:22.934 - Thread: 1 -> Server filtered: Urka | PvP by sessionName: 2021-09-04 17:21:22.935 - Thread: 1 -> Server filtered: Zone Morte by sessionName: 2021-09-04 17:21:22.950 - Thread: 1 -> Server filtered: Mascareignes by AllowedGroups 2021-09-04 17:21:22.966 - Thread: 1 -> Server filtered: CORVUS by AllowedGroups 2021-09-04 17:21:23.050 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:23.166 - Thread: 1 -> Server filtered: Desk Engineers by AllowedGroups 2021-09-04 17:21:23.167 - Thread: 1 -> Server filtered: Serveur ADARALEX by AllowedGroups 2021-09-04 17:21:23.167 - Thread: 1 -> Server filtered: VideoGiochItalia.it by sessionName: 2021-09-04 17:21:23.183 - Thread: 1 -> Server filtered: Secteur Mars | Pvp-RP by sessionName: 2021-09-04 17:21:23.266 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:23.267 - Thread: 1 -> Server filtered: Space Engineers by VeryGames.net by AllowedGroups 2021-09-04 17:21:23.267 - Thread: 1 -> Server filtered: Omega | SAFE by sessionName: 2021-09-04 17:21:23.366 - Thread: 1 -> Server filtered: [EU] Dying Sun PVP Rover Server by sessionName: 2021-09-04 17:21:23.649 - Thread: 1 -> Server filtered: SuperGames.Eu - Labs by AllowedGroups 2021-09-04 17:21:23.866 - Thread: 1 -> Server filtered: Epsilon by AllowedGroups 2021-09-04 17:21:23.983 - Thread: 1 -> MyConfig.Save() - START 2021-09-04 17:21:23.984 - Thread: 1 -> Path: C:\Users\Rickert\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-04 17:21:23.996 - Thread: 1 -> MyConfig.Save() - END 2021-09-04 17:21:24.002 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2021-09-04 17:21:24.003 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2021-09-04 17:21:24.132 - Thread: 1 -> Server filtered: Gamers Paradise by Ping: 150 2021-09-04 17:21:36.565 - Thread: 1 -> GUI Stats: Update 0.311211555555556, Draw 0.155148999999999 2021-09-04 17:21:50.720 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 17:21:50.720 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 17:21:50.721 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2021-09-04 17:21:51.417 - Thread: 1 -> Server filtered: Deep Spice se7en by AllowedGroups 2021-09-04 17:21:51.433 - Thread: 1 -> Server filtered: IKATA Space Force by AllowedGroups 2021-09-04 17:21:51.434 - Thread: 1 -> Server filtered: Garden of Elune by AllowedGroups 2021-09-04 17:21:51.450 - Thread: 1 -> Server filtered: BOBS Space Engineers by AllowedGroups 2021-09-04 17:21:51.484 - Thread: 1 -> Server filtered: Rubber Duckies by AllowedGroups 2021-09-04 17:21:51.517 - Thread: 1 -> Server filtered: Playaround UK by AllowedGroups 2021-09-04 17:21:51.534 - Thread: 1 -> Server filtered: Mountain Noodles by AllowedGroups 2021-09-04 17:21:51.550 - Thread: 1 -> Server filtered: Space Engineers - Powered by GTXGaming.co.uk by AllowedGroups 2021-09-04 17:21:51.550 - Thread: 1 -> Server filtered: Leckmuschel by AllowedGroups 2021-09-04 17:21:51.553 - Thread: 1 -> Server filtered: Serveur Event BanquiseCoorp by sessionName: 2021-09-04 17:21:51.567 - Thread: 1 -> Server filtered: [FR] Star Horizon by AllowedGroups 2021-09-04 17:21:51.567 - Thread: 1 -> Server filtered: Oberon System by AllowedGroups 2021-09-04 17:21:51.568 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:51.584 - Thread: 1 -> Server filtered: BeanStarSystem by AllowedGroups 2021-09-04 17:21:51.584 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:51.600 - Thread: 1 -> Server filtered: FR17 GTXGaming.co.uk by AllowedGroups 2021-09-04 17:21:51.600 - Thread: 1 -> Server filtered: SpaceStar by sessionName: 2021-09-04 17:21:51.616 - Thread: 1 -> Server filtered: kogotag.ru private by AllowedGroups 2021-09-04 17:21:51.616 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:51.616 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:51.633 - Thread: 1 -> Server filtered: Space Engineers - Powered by GTXGaming.co.uk by AllowedGroups 2021-09-04 17:21:51.716 - Thread: 1 -> Server filtered: SE Torch Server by AllowedGroups 2021-09-04 17:21:51.733 - Thread: 1 -> Server filtered: ELLE EST OU LA POULETTE by AllowedGroups 2021-09-04 17:21:51.833 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:51.849 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:51.916 - Thread: 1 -> Server filtered: PewPeWMadafakas! by AllowedGroups 2021-09-04 17:21:51.933 - Thread: 1 -> Server filtered: Triton / Pertam | PVP-RP by sessionName: 2021-09-04 17:21:51.934 - Thread: 1 -> Server filtered: Urka | PvP by sessionName: 2021-09-04 17:21:51.934 - Thread: 1 -> Server filtered: Zone Morte by sessionName: 2021-09-04 17:21:52.050 - Thread: 1 -> Server filtered: Mascareignes by AllowedGroups 2021-09-04 17:21:52.050 - Thread: 1 -> Server filtered: CORVUS by AllowedGroups 2021-09-04 17:21:52.149 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:52.183 - Thread: 1 -> Server filtered: Serveur ADARALEX by AllowedGroups 2021-09-04 17:21:52.266 - Thread: 1 -> Server filtered: Desk Engineers by AllowedGroups 2021-09-04 17:21:52.266 - Thread: 1 -> Server filtered: Secteur Mars | Pvp-RP by sessionName: 2021-09-04 17:21:52.267 - Thread: 1 -> Server filtered: VideoGiochItalia.it by sessionName: 2021-09-04 17:21:52.282 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 17:21:52.384 - Thread: 1 -> Server filtered: Space Engineers by VeryGames.net by AllowedGroups 2021-09-04 17:21:52.384 - Thread: 1 -> Server filtered: [EU] Dying Sun PVP Rover Server by sessionName: 2021-09-04 17:21:52.384 - Thread: 1 -> Server filtered: Omega | SAFE by sessionName: 2021-09-04 17:21:52.682 - Thread: 1 -> Server filtered: SuperGames.Eu - Labs by AllowedGroups 2021-09-04 17:21:52.949 - Thread: 1 -> Server filtered: Epsilon by AllowedGroups 2021-09-04 17:21:53.101 - Thread: 1 -> Requesting dedicated servers 2021-09-04 17:21:53.101 - Thread: 1 -> Requesting favorite servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 17:21:53.132 - Thread: 1 -> Server page closed. 2021-09-04 17:21:53.132 - Thread: 1 -> Server page closed. 2021-09-04 17:21:53.132 - Thread: 1 -> Server page closed. 2021-09-04 17:21:53.149 - Thread: 1 -> Server page closed. 2021-09-04 17:21:56.683 - Thread: 1 -> Requesting dedicated servers 2021-09-04 17:21:56.683 - Thread: 1 -> Requesting favorite servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 17:21:59.506 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-04 17:22:03.698 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-09-04 17:22:03.698 - Thread: 1 -> World requested 2021-09-04 17:22:03.702 - Thread: 1 -> World requested - connection alive 2021-09-04 17:22:04.600 - Thread: 1 -> LoadSession() - Start 2021-09-04 17:22:04.601 - Thread: 1 -> MyConfig.Save() - START 2021-09-04 17:22:04.602 - Thread: 1 -> Path: C:\Users\Rickert\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-04 17:22:04.604 - Thread: 1 -> MyConfig.Save() - END 2021-09-04 17:22:04.604 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-04 17:22:04.605 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-04 17:22:04.605 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-04 17:22:04.605 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-04 17:22:04.605 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2021-09-04 17:22:04.605 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2021-09-04 17:22:04.605 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-04 17:22:04.606 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-04 17:22:04.610 - Thread: 1 -> LoadSession() - End 2021-09-04 17:22:04.611 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-09-04 17:22:04.611 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-09-04 17:22:04.611 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-09-04 17:22:04.629 - Thread: 1 -> RunLoadingAction - START 2021-09-04 17:22:06.501 - Thread: 1 -> GC Memory: 1,101,838,912 B 2021-09-04 17:22:06.505 - Thread: 1 -> Process Memory: 3,260,190,720 B 2021-09-04 17:22:07.340 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-09-04 17:22:07.365 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-09-04 17:22:07.368 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-09-04 17:22:07.370 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-04 17:22:07.371 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-04 17:22:07.523 - Thread: 1 -> Loading scenarios 2021-09-04 17:22:07.523 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-04 17:22:07.524 - Thread: 1 -> List of used mods (0) - START 2021-09-04 17:22:07.524 - Thread: 1 -> List of used mods - END 2021-09-04 17:22:07.582 - Thread: 1 -> Loading behaviors 2021-09-04 17:22:07.583 - Thread: 1 -> Loading ammo magazines 2021-09-04 17:22:07.585 - Thread: 1 -> Loading ammo definitions 2021-09-04 17:22:07.587 - Thread: 1 -> Loading animations 2021-09-04 17:22:07.590 - Thread: 1 -> Loading animations 2021-09-04 17:22:07.590 - Thread: 1 -> Loading sound definitions 2021-09-04 17:22:07.591 - Thread: 1 -> Loading sound definitions 2021-09-04 17:22:07.591 - Thread: 1 -> Loading sound definitions 2021-09-04 17:22:07.591 - Thread: 1 -> Loading sound definitions 2021-09-04 17:22:07.591 - Thread: 1 -> Loading sound definitions 2021-09-04 17:22:07.591 - Thread: 1 -> Loading sound definitions 2021-09-04 17:22:07.591 - Thread: 1 -> Loading category classes 2021-09-04 17:22:07.592 - Thread: 1 -> Loading category classes 2021-09-04 17:22:07.592 - Thread: 1 -> Loading blueprint classes 2021-09-04 17:22:07.593 - Thread: 1 -> Loading blueprint class entries 2021-09-04 17:22:07.593 - Thread: 1 -> Loading blueprint class entries 2021-09-04 17:22:07.593 - Thread: 1 -> Loading blueprints 2021-09-04 17:22:07.595 - Thread: 1 -> Loading blueprints 2021-09-04 17:22:07.595 - Thread: 1 -> Loading agent definitions 2021-09-04 17:22:07.596 - Thread: 1 -> Loading character definitions 2021-09-04 17:22:07.607 - Thread: 1 -> Loading character definitions 2021-09-04 17:22:07.607 - Thread: 1 -> Loading components 2021-09-04 17:22:07.608 - Thread: 1 -> Loading components 2021-09-04 17:22:07.608 - Thread: 1 -> Loading configuration 2021-09-04 17:22:07.609 - Thread: 1 -> Loading container types 2021-09-04 17:22:07.610 - Thread: 1 -> Loading Contract Types 2021-09-04 17:22:07.616 - Thread: 1 -> Loading block positions 2021-09-04 17:22:07.618 - Thread: 1 -> Loading block positions 2021-09-04 17:22:07.618 - Thread: 1 -> Loading curve definitions 2021-09-04 17:22:07.620 - Thread: 1 -> Loading debris 2021-09-04 17:22:07.621 - Thread: 1 -> Loading environment items entries 2021-09-04 17:22:07.622 - Thread: 1 -> Loading decal global definitions 2021-09-04 17:22:07.622 - Thread: 1 -> Loading decal definitions 2021-09-04 17:22:07.623 - Thread: 1 -> Loading decal definitions 2021-09-04 17:22:07.623 - Thread: 1 -> Loading drone behaviors 2021-09-04 17:22:07.625 - Thread: 1 -> Loading edges 2021-09-04 17:22:07.626 - Thread: 1 -> Loading emissive color definitions 2021-09-04 17:22:07.628 - Thread: 1 -> Loading emissive color default states 2021-09-04 17:22:07.632 - Thread: 1 -> Loading animations 2021-09-04 17:22:07.632 - Thread: 1 -> Loading entity components 2021-09-04 17:22:07.642 - Thread: 1 -> Loading component containers 2021-09-04 17:22:07.652 - Thread: 1 -> Loading environment items entries 2021-09-04 17:22:07.653 - Thread: 1 -> Loading Faction Names 2021-09-04 17:22:07.654 - Thread: 1 -> Loading factions 2021-09-04 17:22:07.656 - Thread: 1 -> Loading flare definitions 2021-09-04 17:22:07.665 - Thread: 1 -> Loading gas property definitions 2021-09-04 17:22:07.666 - Thread: 1 -> Loading event definitions 2021-09-04 17:22:07.667 - Thread: 1 -> Loading physical items 2021-09-04 17:22:07.670 - Thread: 1 -> Loading chat bot responses 2021-09-04 17:22:07.685 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:22:07.685 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-04 17:22:07.690 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:22:07.690 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-04 17:22:07.690 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:22:07.690 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-04 17:22:07.691 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:22:07.691 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-04 17:22:07.691 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:22:07.691 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-04 17:22:07.691 - Thread: 1 -> GuiTextures.sbc 2021-09-04 17:22:07.691 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-04 17:22:07.697 - Thread: 1 -> Loading LCD texture categories 2021-09-04 17:22:07.698 - Thread: 1 -> Loading LCD texture categories 2021-09-04 17:22:07.698 - Thread: 1 -> Loading LCD texture categories 2021-09-04 17:22:07.698 - Thread: 1 -> Loading LCD texture categories 2021-09-04 17:22:07.698 - Thread: 1 -> Loading LCD texture categories 2021-09-04 17:22:07.698 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-04 17:22:07.698 - Thread: 1 -> Loading planet definition 2021-09-04 17:22:07.704 - Thread: 1 -> Loading physical items 2021-09-04 17:22:07.707 - Thread: 1 -> Loading physical items 2021-09-04 17:22:07.707 - Thread: 1 -> Loading physical material properties 2021-09-04 17:22:07.710 - Thread: 1 -> Loading pirate antennas 2021-09-04 17:22:07.711 - Thread: 1 -> Loading research blocks definitions 2021-09-04 17:22:07.712 - Thread: 1 -> Loading research groups definitions 2021-09-04 17:22:07.713 - Thread: 1 -> Loading resource distribution groups 2021-09-04 17:22:07.714 - Thread: 1 -> Loading shadow textures definitions 2021-09-04 17:22:07.714 - Thread: 1 -> Loading ship sound groups 2021-09-04 17:22:07.724 - Thread: 1 -> Loading ship sound groups 2021-09-04 17:22:07.724 - Thread: 1 -> Loading sound categories 2021-09-04 17:22:07.727 - Thread: 1 -> Loading stat definitions 2021-09-04 17:22:07.727 - Thread: 1 -> Loading grid creators 2021-09-04 17:22:07.728 - Thread: 1 -> Loading transparent material properties 2021-09-04 17:22:07.729 - Thread: 1 -> Loading planet definition 2021-09-04 17:22:07.729 - Thread: 1 -> Loading voxel map storage definitions 2021-09-04 17:22:07.731 - Thread: 1 -> Loading voxel material definitions 2021-09-04 17:22:07.732 - Thread: 1 -> Loading voxel material definitions 2021-09-04 17:22:07.732 - Thread: 1 -> Loading voxel material definitions 2021-09-04 17:22:07.732 - Thread: 1 -> Loading voxel material definitions 2021-09-04 17:22:07.732 - Thread: 1 -> Loading Weather Effects 2021-09-04 17:22:07.735 - Thread: 1 -> Audio effects definitions 2021-09-04 17:22:07.738 - Thread: 1 -> Loading environment items definitions 2021-09-04 17:22:07.739 - Thread: 1 -> Loading environment items definitions 2021-09-04 17:22:07.740 - Thread: 1 -> Loading physical material properties 2021-09-04 17:22:07.744 - Thread: 1 -> Loading particle effect definitions 2021-09-04 17:22:07.822 - Thread: 1 -> Loading particle effect definitions 2021-09-04 17:22:07.823 - Thread: 1 -> Loading environment item definitions 2021-09-04 17:22:07.827 - Thread: 1 -> Loading weapon definitions 2021-09-04 17:22:07.836 - Thread: 1 -> Loading cube blocks 2021-09-04 17:22:07.866 - Thread: 1 -> Created block definitions 2021-09-04 17:22:07.866 - Thread: 1 -> Loading cube blocks 2021-09-04 17:22:07.898 - Thread: 1 -> Created block definitions 2021-09-04 17:22:07.904 - Thread: 1 -> Loading cube blocks 2021-09-04 17:22:07.910 - Thread: 1 -> Created block definitions 2021-09-04 17:22:07.910 - Thread: 1 -> Loading cube blocks 2021-09-04 17:22:07.911 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-09-04 17:22:08.017 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-09-04 17:22:08.018 - Thread: 1 -> Loading asteroid generators 2021-09-04 17:22:08.019 - Thread: 1 -> Loading spawn groups 2021-09-04 17:22:08.022 - Thread: 1 -> Loading drop containers 2021-09-04 17:22:08.023 - Thread: 1 -> Loading spawn groups 2021-09-04 17:22:08.023 - Thread: 1 -> Loading spawn groups 2021-09-04 17:22:08.024 - Thread: 1 -> Loading radial menu definitions 2021-09-04 17:22:08.041 - Thread: 1 -> Loading respawn ships 2021-09-04 17:22:08.042 - Thread: 1 -> Loading spawn groups 2021-09-04 17:22:08.043 - Thread: 1 -> Loading wheel speeds 2021-09-04 17:22:08.091 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-04 17:22:08.102 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-04 17:22:08.102 - Thread: 1 -> MyAudio.LoadData - START 2021-09-04 17:22:08.133 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VG27A (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-09-04 17:22:08.409 - Thread: 1 -> MyAudio.LoadData - END 2021-09-04 17:22:08.453 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-09-04 17:22:08.474 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-04 17:22:08.516 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-04 17:22:08.516 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-04 17:22:08.516 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-04 17:22:08.527 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-04 17:22:08.542 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 17:22:08.542 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 17:22:08.545 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 17:22:08.559 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 17:22:08.844 - Thread: 35 -> External debugger: listening... 2021-09-04 17:22:08.866 - Thread: 1 -> MyLights.LoadData() - START 2021-09-04 17:22:08.868 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-09-04 17:22:08.868 - Thread: 1 -> MyLights.LoadData() - END 2021-09-04 17:22:08.868 - Thread: 1 -> Info: MyLights initialized. 2021-09-04 17:22:08.868 - Thread: 1 -> MyExplosions.LoadData() - START 2021-09-04 17:22:08.874 - Thread: 1 -> MyExplosions.LoadData() - END 2021-09-04 17:22:08.934 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-09-04 17:22:08.934 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-09-04 17:22:08.958 - Thread: 1 -> Loading Procedural World Generator 2021-09-04 17:22:08.958 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25 2021-09-04 17:22:09.030 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-09-04 17:22:10.618 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2021-09-04 17:22:10.618 - Thread: 1 -> Info: Planet generator name: Triton 2021-09-04 17:22:10.622 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 17:22:12.427 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2021-09-04 17:22:12.427 - Thread: 1 -> Info: Planet generator name: Alien 2021-09-04 17:22:12.428 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 17:22:14.118 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-09-04 17:22:14.118 - Thread: 1 -> Info: Planet generator name: Mars 2021-09-04 17:22:14.118 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 17:22:15.909 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2021-09-04 17:22:15.909 - Thread: 1 -> Info: Planet generator name: Titan 2021-09-04 17:22:15.910 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 17:22:17.758 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2021-09-04 17:22:17.758 - Thread: 1 -> Info: Planet generator name: Europa 2021-09-04 17:22:17.758 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 17:22:19.616 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-09-04 17:22:19.616 - Thread: 1 -> Info: Planet generator name: Moon 2021-09-04 17:22:19.616 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 17:22:21.786 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2021-09-04 17:22:21.786 - Thread: 1 -> Info: Planet generator name: Pertam 2021-09-04 17:22:21.787 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 17:22:23.431 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-09-04 17:22:23.431 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-09-04 17:22:23.431 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 17:22:23.501 - Thread: 1 -> Entities loaded & initialized 2021-09-04 17:22:23.558 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-09-04 17:22:23.558 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-09-04 17:22:23.701 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-09-04 17:22:23.701 - Thread: 1 -> RunLoadingAction - END 2021-09-04 17:22:23.702 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-09-04 17:22:23.702 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-09-04 17:22:23.703 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-09-04 17:22:23.703 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-09-04 17:22:23.703 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-09-04 17:22:23.722 - Thread: 1 -> Updating continues. 2021-09-04 17:22:23.903 - Thread: 1 -> GC Memory: 1593.239 / 1593.239 MB 2021-09-04 17:22:24.279 - Thread: 1 -> RequestRespawn 2021-09-04 17:22:24.719 - Thread: 1 -> Warning: Server failed to update game inventory items. 2021-09-04 17:22:25.380 - Thread: 41 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 17:22:25.829 - Thread: 41 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-04 17:22:25.830 - Thread: 41 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-04 17:22:25.840 - Thread: 41 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 17:22:26.233 - Thread: 41 -> Model Models\Cubes\Large\MedicalStation.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 17:22:27.064 - Thread: 41 -> Initialized large grid Alpha site 15750 PCU 2021-09-04 17:22:28.371 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 17:22:28.425 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 17:22:28.427 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 17:22:28.429 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 17:22:28.776 - Thread: 1 -> GUI Stats: Update 10.7774543333333, Draw 0.160600555555556 2021-09-04 17:22:28.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 17:22:28.788 - Thread: 1 -> STATISTICS,0,0.06371689,0.01017952,0.2292414,0.0155344,0.2975149,0.02854252,73.08136,367.2751,2,93,4196.742,10992.93,20076,0,5,5.393043,5.399045,0,21359,8.325974,1,16.66667,0.4490233,0.4495231,100,7063744128,4196.742,0,0 2021-09-04 17:22:28.790 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 17:22:28.790 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,820,42,108,254,57,849,6736,3983,0,0,116,4238,14,2607,28,0,8,0,384,32,2,0,1231,758,456,8,20,0,0,0,0 2021-09-04 17:22:32.669 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-04 17:22:40.983 - Thread: 1 -> Loading duration: 36.3731119 2021-09-04 17:22:41.030 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-09-04 17:22:41.031 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-09-04 17:22:41.036 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-09-04 17:22:49.601 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2021-09-04 17:22:51.840 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 17:22:53.919 - Thread: 1 -> GC Memory: 1667.708 / 1667.708 MB 2021-09-04 17:23:02.886 - Thread: 1 -> GUI Stats: Update 0.252177333333334, Draw 0.262568111111111 2021-09-04 17:23:23.931 - Thread: 1 -> GC Memory: 2028.456 / 2028.456 MB 2021-09-04 17:23:32.982 - Thread: 1 -> GUI Stats: Update 0.3335185, Draw 0.369848388888889 2021-09-04 17:23:33.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 17:23:33.012 - Thread: 1 -> STATISTICS,60.0166667,0.006928444,0.003801346,3.820519,0.0155344,35.84094,0.2515345,16.72461,60.32313,2,25,2029.644,12333.74,21389,0,14,32.08353,46.44307,0.2214443,21303,8.333117,0,16.66667,2.673558,3.870155,100,8795211400,2029.644,0,0 2021-09-04 17:23:33.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 17:23:33.012 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,158,341,63,849,8387,5098,0,0,195,5440,0,3177,56,0,73,28,384,65,128,9,1631,1007,456,8,30,0,0,0,0 2021-09-04 17:23:40.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 17:23:40.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 17:23:41.712 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-04 17:23:48.904 - Thread: 1 -> Player character died. Id : [009...082] 2021-09-04 17:23:49.631 - Thread: 1 -> Player character died. Id : [009...082] 2021-09-04 17:23:49.656 - Thread: 1 -> Player character died. Id : [009...082] 2021-09-04 17:23:50.580 - Thread: 1 -> Player character died. Id : [009...082] 2021-09-04 17:23:53.947 - Thread: 1 -> GC Memory: 2037.157 / 2037.157 MB 2021-09-04 17:24:02.981 - Thread: 1 -> GUI Stats: Update 0.176306944444444, Draw 0.220368611111111 2021-09-04 17:24:23.947 - Thread: 1 -> GC Memory: 2039.186 / 2039.186 MB 2021-09-04 17:24:32.980 - Thread: 1 -> GUI Stats: Update 0.0618372222222222, Draw 0.148212055555556 2021-09-04 17:24:33.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 17:24:33.029 - Thread: 1 -> STATISTICS,120.0333334,0.00524044,0.003342628,3.820519,0.0155344,36.39863,0.4558239,11.04259,54.72802,2,25,1594.916,12339.82,21389,0,14,29.51854,45.87609,0.2270319,20451,8.333169,0,16.66667,2.459829,3.822932,100,8795244168,1594.916,0,0 2021-09-04 17:24:33.029 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 17:24:33.029 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,158,341,63,849,8387,5098,0,0,195,5440,0,3177,56,0,73,28,384,65,128,9,1631,1007,456,8,30,0,0,0,0 2021-09-04 17:24:53.964 - Thread: 1 -> GC Memory: 1594.134 / 1594.134 MB 2021-09-04 17:25:02.980 - Thread: 1 -> GUI Stats: Update 0.060907888888889, Draw 0.143812722222222 2021-09-04 17:25:23.980 - Thread: 1 -> GC Memory: 1592.921 / 1592.921 MB 2021-09-04 17:25:32.981 - Thread: 1 -> GUI Stats: Update 0.0602706111111111, Draw 0.146471888888889 2021-09-04 17:25:33.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 17:25:33.046 - Thread: 1 -> STATISTICS,180.05,0.03101063,0.003342628,3.820519,0.0155344,36.9458,0.6564894,11.80335,55.74049,2,27,1593.931,12338.59,21389,0,14,30.74283,47.63454,0.1922884,20403,8.333134,0,16.66667,2.561841,3.96945,100,8794965888,1593.931,0,0 2021-09-04 17:25:33.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 17:25:33.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,158,341,63,849,8387,5098,0,0,195,5440,0,3177,56,0,73,28,384,65,128,9,1631,1007,456,8,30,0,0,0,0 2021-09-04 17:25:53.981 - Thread: 1 -> GC Memory: 1592.258 / 1592.258 MB 2021-09-04 17:26:02.982 - Thread: 1 -> GUI Stats: Update 0.0600508333333333, Draw 0.143490388888889 2021-09-04 17:26:05.765 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-04 17:26:23.981 - Thread: 1 -> GC Memory: 1591.634 / 1591.634 MB 2021-09-04 17:26:32.982 - Thread: 1 -> GUI Stats: Update 0.0642796666666666, Draw 0.148902166666667 2021-09-04 17:26:33.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 17:26:33.064 - Thread: 1 -> STATISTICS,240.0666667,0.005037308,0.003343582,3.820519,0.0155344,37.46376,0.8571091,12.14008,61.15709,2,32,1592.214,12339.56,21389,0,14,30.09606,46.97239,0.183687,20445,8.333114,0,16.66667,2.507939,3.914262,100,8794729008,1592.214,0,0 2021-09-04 17:26:33.064 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 17:26:33.064 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,158,341,63,849,8387,5098,0,0,195,5440,0,3177,56,0,73,28,384,65,128,9,1631,1007,456,8,30,0,0,0,0 2021-09-04 17:26:53.983 - Thread: 1 -> GC Memory: 1590.371 / 1590.371 MB 2021-09-04 17:27:02.982 - Thread: 1 -> GUI Stats: Update 0.0661970555555555, Draw 0.150492611111112 2021-09-04 17:27:08.290 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 17:27:12.140 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 17:27:17.823 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 17:27:23.992 - Thread: 1 -> GC Memory: 1589.957 / 1589.957 MB 2021-09-04 17:27:33.024 - Thread: 1 -> GUI Stats: Update 0.0670283333333334, Draw 0.134004055555556 2021-09-04 17:27:33.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 17:27:33.123 - Thread: 1 -> STATISTICS,300.0833334,0.005040169,0.003342628,3.820519,0.0155344,37.99555,1.060311,10.8223,65.68944,2,28,1590.747,12339.51,21389,0,14,30.16443,46.61967,0.2019981,20420,8.333116,0,16.66667,2.513637,3.884871,100,8795400896,1590.747,0,0 2021-09-04 17:27:33.123 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 17:27:33.123 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,158,341,63,849,8387,5098,0,0,195,5440,0,3177,56,0,73,28,384,65,128,9,1631,1007,456,8,30,0,0,0,0 2021-09-04 17:27:54.007 - Thread: 1 -> GC Memory: 1591.738 / 1591.738 MB 2021-09-04 17:28:03.025 - Thread: 1 -> GUI Stats: Update 0.0852888333333334, Draw 0.1337655