2021-09-04 15:16:17.915 - Thread: 1 -> Log Started 2021-09-04 15:16:17.915 - Thread: 1 -> Timezone (local - UTC): 2h 2021-09-04 15:16:17.915 - Thread: 1 -> App Version: 01_199_025 2021-09-04 15:16:17.924 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-09-04 15:16:17.924 - Thread: 1 -> Branch / Sandbox: SVN 2021-09-04 15:16:17.924 - Thread: 1 -> Environment.ProcessorCount: 12 2021-09-04 15:16:17.991 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19043.0) 2021-09-04 15:16:17.992 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-09-04 15:16:17.992 - Thread: 1 -> Environment.Is64BitProcess: True 2021-09-04 15:16:17.992 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-09-04 15:16:17.992 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-09-04 15:16:17.992 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-04 15:16:17.996 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600 6-Core Processor 2021-09-04 15:16:17.996 - Thread: 1 -> IntPtr.Size: 8 2021-09-04 15:16:17.996 - Thread: 1 -> Default Culture: 2021-09-04 15:16:17.996 - Thread: 1 -> Default UI Culture: 2021-09-04 15:16:17.996 - Thread: 1 -> MyConfig.Load() - START 2021-09-04 15:16:17.998 - Thread: 1 -> Path: C:\Users\Rickert\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-04 15:16:18.115 - Thread: 1 -> NewNewGameScreen: False 2021-09-04 15:16:18.115 - Thread: 1 -> EnableDamageEffects: True 2021-09-04 15:16:18.115 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-09-04 15:16:18.115 - Thread: 1 -> EnableReverb: False 2021-09-04 15:16:18.115 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-09-04 15:16:18.115 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-09-04 15:16:18.115 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-09-04 15:16:18.115 - Thread: 1 -> FirstTimeRun: False 2021-09-04 15:16:18.115 - Thread: 1 -> ExperimentalMode: True 2021-09-04 15:16:18.115 - Thread: 1 -> VideoAdapter: 0 2021-09-04 15:16:18.115 - Thread: 1 -> ScreenWidth: 2560 2021-09-04 15:16:18.115 - Thread: 1 -> ScreenHeight: 1440 2021-09-04 15:16:18.115 - Thread: 1 -> RefreshRate: 143972 2021-09-04 15:16:18.115 - Thread: 1 -> WindowMode: 1 2021-09-04 15:16:18.115 - Thread: 1 -> VerticalSync: 0 2021-09-04 15:16:18.115 - Thread: 1 -> FieldOfView: 60.08118 2021-09-04 15:16:18.115 - Thread: 1 -> PostProcessingEnabled: True 2021-09-04 15:16:18.115 - Thread: 1 -> FlaresIntensity: 1 2021-09-04 15:16:18.115 - Thread: 1 -> TreeViewDistance: 1998 2021-09-04 15:16:18.115 - Thread: 1 -> GrassDensity: 2.97215 2021-09-04 15:16:18.115 - Thread: 1 -> GrassDrawDistance: 1000 2021-09-04 15:16:18.115 - Thread: 1 -> AntialiasingMode: 1 2021-09-04 15:16:18.115 - Thread: 1 -> ShadowMapResolution: 2 2021-09-04 15:16:18.115 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-09-04 15:16:18.115 - Thread: 1 -> TextureQuality: 2 2021-09-04 15:16:18.115 - Thread: 1 -> VoxelTextureQuality: 2 2021-09-04 15:16:18.115 - Thread: 1 -> AnisotropicFiltering: 4 2021-09-04 15:16:18.115 - Thread: 1 -> ModelQuality: 2 2021-09-04 15:16:18.115 - Thread: 1 -> VoxelQuality: 2 2021-09-04 15:16:18.115 - Thread: 1 -> ShaderQuality: 2 2021-09-04 15:16:18.115 - Thread: 1 -> LowMemSwitchToLow: 0 2021-09-04 15:16:18.115 - Thread: 1 -> FirstVTTimeRun: False 2021-09-04 15:16:18.115 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-09-04 15:16:18.115 - Thread: 1 -> GDPRConsent: False 2021-09-04 15:16:18.115 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-09-04 15:16:18.115 - Thread: 1 -> ShowCrosshair2: 0 2021-09-04 15:16:18.115 - Thread: 1 -> EnableTrading: True 2021-09-04 15:16:18.115 - Thread: 1 -> EnableSteamCloud: True 2021-09-04 15:16:18.115 - Thread: 1 -> SpriteMainViewportScale: 1 2021-09-04 15:16:18.115 - Thread: 1 -> UiTransparency: 1 2021-09-04 15:16:18.115 - Thread: 1 -> UiBkTransparency: 0.8 2021-09-04 15:16:18.115 - Thread: 1 -> HUDBkTransparency: 0.6 2021-09-04 15:16:18.115 - Thread: 1 -> AreaInteraction: True 2021-09-04 15:16:18.115 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-09-04 15:16:18.115 - Thread: 1 -> ControlsHints: False 2021-09-04 15:16:18.115 - Thread: 1 -> GoodBotHints: False 2021-09-04 15:16:18.115 - Thread: 1 -> RotationHints: True 2021-09-04 15:16:18.115 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-09-04 15:16:18.115 - Thread: 1 -> GameVolume: 1 2021-09-04 15:16:18.115 - Thread: 1 -> Music_Volume: 0 2021-09-04 15:16:18.115 - Thread: 1 -> VoiceChatVolume: 5 2021-09-04 15:16:18.115 - Thread: 1 -> HudWarnings: True 2021-09-04 15:16:18.115 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-09-04 15:16:18.115 - Thread: 1 -> VoiceChat: False 2021-09-04 15:16:18.115 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-09-04 15:16:18.115 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2021-09-04 15:16:18.115 - Thread: 1 -> EnableDynamicMusic: True 2021-09-04 15:16:18.115 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2021-09-04 15:16:18.115 - Thread: 1 -> EnableDoppler: True 2021-09-04 15:16:18.115 - Thread: 1 -> ZoomMultiplier: 0.2 2021-09-04 15:16:18.115 - Thread: 1 -> GamepadScheme: 0 2021-09-04 15:16:18.115 - Thread: 1 -> HudState: 2 2021-09-04 15:16:18.115 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-09-04 15:16:18.115 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-09-04 15:16:18.115 - Thread: 1 -> FirstTimeTutorials: False 2021-09-04 15:16:18.115 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-09-04 15:16:18.115 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-09-04 15:16:18.115 - Thread: 1 -> ControllerDefaultOnStart: False 2021-09-04 15:16:18.115 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-09-04 15:16:18.115 - Thread: 1 -> DontSendVoicePlayers: 2021-09-04 15:16:18.115 - Thread: 1 -> CaptureMouse: False 2021-09-04 15:16:18.115 - Thread: 1 -> DisableUpdateDriverNotification: False 2021-09-04 15:16:18.115 - Thread: 1 -> LastCheckedVersion: 1198024 2021-09-04 15:16:18.116 - Thread: 1 -> MyConfig.Load() - END 2021-09-04 15:16:22.503 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-09-04 15:16:22.663 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-09-04 15:16:22.685 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-09-04 15:16:22.686 - Thread: 1 -> Found processor count: 6 2021-09-04 15:16:22.686 - Thread: 1 -> Using processor count: 6 2021-09-04 15:16:22.855 - Thread: 1 -> All detected adapters: 2021-09-04 15:16:22.857 - Thread: 1 -> NVIDIA GeForce RTX 3070 - VendorID=4318, SubsystemID=326048110, DeviceID=9348 2021-09-04 15:16:22.857 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-09-04 15:16:23.293 - Thread: 1 -> AdapterInfo = { 2021-09-04 15:16:23.293 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2021-09-04 15:16:23.293 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17152712704, Luid: 38891, rev: 161, subsys id: 326048110, vendor id: 4318, feature_level 11.1: True 2021-09-04 15:16:23.293 - Thread: 1 -> Driver version = 27.21.14.5751 2021-09-04 15:16:23.293 - Thread: 1 -> Driver date = 20201122000000.000000-000 2021-09-04 15:16:23.293 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-04 15:16:23.293 - Thread: 1 -> AftermathSupported = False 2021-09-04 15:16:23.293 - Thread: 1 -> Adapter id = 0 2021-09-04 15:16:23.293 - Thread: 1 -> Supported = True 2021-09-04 15:16:23.293 - Thread: 1 -> RAM = 8433696768 2021-09-04 15:16:23.293 - Thread: 1 -> Priority = 2 2021-09-04 15:16:23.293 - Thread: 1 -> Multithreaded rendering supported = False 2021-09-04 15:16:23.293 - Thread: 1 -> Output is attached = True 2021-09-04 15:16:23.293 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-09-04 15:16:23.293 - Thread: 1 -> Display modes = { 2021-09-04 15:16:23.294 - Thread: 1 -> DXGIOutput id = 0 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@60Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@75Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@72Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 640x480@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x480@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x480@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x480@50Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x480@50Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x480@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x480@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x480@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x480@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x480@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x480@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x576@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x576@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x576@50Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x576@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x576@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x576@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x576@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x576@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 720x576@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@75Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@56.25Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@60.317Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@72.188Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 800x600@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@60.004Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@70.069Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@75.029Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1024x768@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1152x864@75Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1152x864@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1152x864@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1152x864@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1152x864@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1152x864@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1152x864@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1152x864@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1152x864@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1176x664@60Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1176x664@60Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1176x664@50Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1176x664@50Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@60Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@50Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@59.94Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x720@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@60.02Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@60.02Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@75.025Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@75.025Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x768@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@60.02Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@60.02Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@75.025Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@75.025Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x800@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@60.02Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@60.02Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@75.025Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@75.025Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x960@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x1024@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x1024@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x1024@60.02Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x1024@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x1024@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x1024@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x1024@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1280x1024@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1360x768@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1360x768@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1360x768@59.887Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1360x768@59.887Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1360x768@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1360x768@119.88Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1360x768@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1360x768@120Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1360x768@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1360x768@143.972Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1366x768@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1366x768@100Hz 2021-09-04 15:16:23.294 - Thread: 1 -> 1366x768@59.887Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1366x768@59.887Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1366x768@119.88Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1366x768@119.88Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1366x768@120Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1366x768@120Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1366x768@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1366x768@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1440x900@100Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1440x900@100Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1440x900@59.887Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1440x900@119.88Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1440x900@119.88Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1440x900@120Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1440x900@120Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1440x900@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1440x900@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@60Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@60Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@100Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@100Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@50Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@50Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@59.94006Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@59.94006Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@119.88Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@119.88Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@120Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@120Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x900@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@60Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@60Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@100Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@100Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@50Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@50Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@59.94006Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@59.94006Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@119.88Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@119.88Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@120Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@120Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1000@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@100Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@100Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@50Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@50Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@59.94006Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@59.94006Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@120Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@120Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1024@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1200@59.951Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1200@59.951Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1200@99.946Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1200@99.946Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1200@143.972Hz 2021-09-04 15:16:23.295 - Thread: 1 -> 1600x1200@143.972Hz 2021-09-04 15:16:23.295 - 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Thread: 1 -> 1366x768@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1366x768@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1366x768@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1366x768@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1366x768@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1366x768@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1440x900@100Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1440x900@100Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1440x900@59.887Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1440x900@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1440x900@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1440x900@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1440x900@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1440x900@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1440x900@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x900@60Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x900@60Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x900@100Hz 2021-09-04 15:16:23.297 - 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Thread: 1 -> 1600x1000@59.94006Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1000@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1000@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1000@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1000@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1000@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1000@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@100Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@100Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@50Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@50Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@59.94006Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@59.94006Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1024@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1200@59.951Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1200@59.951Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1200@99.946Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1200@99.946Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1200@119.998Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1200@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1600x1200@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@60Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@60Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@100Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@100Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@50Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@50Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@59.94006Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@59.94006Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1680x1050@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1080@60Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1080@100Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1080@50Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1080@59.94006Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1080@119.88Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1080@120Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1080@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1080@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1200@59.951Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1200@99.946Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1200@99.946Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1200@119.998Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1200@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1200@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1440@59.951Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1440@99.946Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1440@99.946Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1440@119.998Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1440@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 1920x1440@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 2560x1440@59.951Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 2560x1440@99.946Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 2560x1440@119.998Hz 2021-09-04 15:16:23.297 - Thread: 1 -> 2560x1440@143.972Hz 2021-09-04 15:16:23.297 - Thread: 1 -> } 2021-09-04 15:16:23.297 - Thread: 1 -> } 2021-09-04 15:16:23.297 - Thread: 1 -> AdapterInfo = { 2021-09-04 15:16:23.298 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2021-09-04 15:16:23.298 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17152712704, Luid: 38891, rev: 161, subsys id: 326048110, vendor id: 4318, feature_level 11.1: True 2021-09-04 15:16:23.298 - Thread: 1 -> Driver version = 27.21.14.5751 2021-09-04 15:16:23.298 - Thread: 1 -> Driver date = 20201122000000.000000-000 2021-09-04 15:16:23.298 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-04 15:16:23.298 - Thread: 1 -> AftermathSupported = False 2021-09-04 15:16:23.298 - Thread: 1 -> Adapter id = 0 2021-09-04 15:16:23.298 - Thread: 1 -> Supported = True 2021-09-04 15:16:23.298 - Thread: 1 -> RAM = 8433696768 2021-09-04 15:16:23.298 - Thread: 1 -> Priority = 2 2021-09-04 15:16:23.298 - Thread: 1 -> Multithreaded rendering supported = False 2021-09-04 15:16:23.298 - Thread: 1 -> Output is attached = True 2021-09-04 15:16:23.298 - Thread: 1 -> DesktopBounds = {X:2560 Y:249 Width:1920 Height:1200} 2021-09-04 15:16:23.298 - Thread: 1 -> Display modes = { 2021-09-04 15:16:23.298 - Thread: 1 -> DXGIOutput id = 1 2021-09-04 15:16:23.298 - Thread: 1 -> 640x480@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 640x480@75Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 640x480@59.94Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 720x480@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 720x480@59.94Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 720x576@50Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 800x600@75Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 800x600@60.317Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1024x768@60.004Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1024x768@75.029Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1152x864@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1152x864@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1176x664@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1176x664@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1176x664@50Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1176x664@50Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1280x720@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1280x720@50Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1280x720@59.94Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1280x768@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1280x768@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1280x800@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1280x800@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1280x960@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1360x768@59.999Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1360x768@59.999Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1366x768@59.999Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1366x768@59.999Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1440x900@59.999Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1440x900@59.999Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1600x900@59.999Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1600x900@59.999Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1600x1000@59.999Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1600x1200@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1920x1080@60Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1920x1080@50Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-04 15:16:23.298 - Thread: 1 -> 1920x1200@59.95Hz 2021-09-04 15:16:23.298 - Thread: 1 -> } 2021-09-04 15:16:23.298 - Thread: 1 -> } 2021-09-04 15:16:23.298 - Thread: 1 -> AdapterInfo = { 2021-09-04 15:16:23.298 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2021-09-04 15:16:23.298 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 17152712704, Luid: 38891, rev: 161, subsys id: 326048110, vendor id: 4318, feature_level 11.1: True 2021-09-04 15:16:23.298 - Thread: 1 -> Driver version = 27.21.14.5751 2021-09-04 15:16:23.298 - Thread: 1 -> Driver date = 20201122000000.000000-000 2021-09-04 15:16:23.298 - Thread: 1 -> DriverUpdateNecessary = False 2021-09-04 15:16:23.298 - Thread: 1 -> AftermathSupported = False 2021-09-04 15:16:23.298 - Thread: 1 -> Adapter id = 0 2021-09-04 15:16:23.298 - Thread: 1 -> Supported = True 2021-09-04 15:16:23.298 - Thread: 1 -> RAM = 8433696768 2021-09-04 15:16:23.298 - Thread: 1 -> Priority = 2 2021-09-04 15:16:23.299 - Thread: 1 -> Multithreaded rendering supported = False 2021-09-04 15:16:23.299 - Thread: 1 -> Output is attached = True 2021-09-04 15:16:23.299 - Thread: 1 -> DesktopBounds = {X:2560 Y:249 Width:1920 Height:1200} 2021-09-04 15:16:23.299 - Thread: 1 -> Display modes = { 2021-09-04 15:16:23.299 - Thread: 1 -> DXGIOutput id = 1 2021-09-04 15:16:23.299 - Thread: 1 -> 640x480@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 640x480@75Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 640x480@59.94Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 720x480@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 720x480@59.94Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 720x576@50Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 800x600@75Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 800x600@60.317Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1024x768@60.004Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1024x768@75.029Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1152x864@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1152x864@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1176x664@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1176x664@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1176x664@50Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1176x664@50Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1176x664@59.94Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1280x720@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1280x720@50Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1280x720@59.94Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1280x768@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1280x768@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1280x800@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1280x800@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1280x960@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1280x1024@75.025Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1360x768@59.999Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1360x768@59.999Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1366x768@59.999Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1366x768@59.999Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1440x900@59.999Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1440x900@59.999Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1600x900@59.999Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1600x900@59.999Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1600x1000@59.999Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1600x1024@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1600x1200@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1680x1050@59.954Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1920x1080@60Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1920x1080@50Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1920x1080@59.94Hz 2021-09-04 15:16:23.299 - Thread: 1 -> 1920x1200@59.95Hz 2021-09-04 15:16:23.299 - Thread: 1 -> } 2021-09-04 15:16:23.299 - Thread: 1 -> } 2021-09-04 15:16:23.300 - Thread: 1 -> Service.IsActive: True 2021-09-04 15:16:23.300 - Thread: 1 -> Service.IsOnline: True 2021-09-04 15:16:23.300 - Thread: 1 -> Service.OwnsGame: False 2021-09-04 15:16:23.300 - Thread: 1 -> Service.UserId: 76561198021367016 2021-09-04 15:16:23.300 - Thread: 1 -> Service.UserName: Kerngezond 2021-09-04 15:16:23.300 - Thread: 1 -> Service.Branch: default 2021-09-04 15:16:23.300 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-09-04 15:16:23.300 - Thread: 1 -> Build version: 0.1.1.0 2021-09-04 15:16:23.306 - Thread: 1 -> MyScreenManager() 2021-09-04 15:16:23.333 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2021-09-04 15:16:23.333 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2021-09-04 15:16:23.335 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2021-09-04 15:16:23.335 - Thread: 16 -> CreateDeviceInternal - Create device 2021-09-04 15:16:23.445 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2021-09-04 15:16:23.533 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2021-09-04 15:16:23.533 - Thread: 16 -> CreateDeviceInternal create swapchain 2021-09-04 15:16:24.850 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-09-04 15:16:24.851 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-09-04 15:16:24.851 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-09-04 15:16:25.805 - Thread: 1 -> Preallocate - START 2021-09-04 15:16:25.807 - Thread: 1 -> MySpaceWorldGenerator - START 2021-09-04 15:16:25.809 - Thread: 1 -> MySpaceWorldGenerator - END 2021-09-04 15:16:25.809 - Thread: 1 -> MySpaceBuildComponent - START 2021-09-04 15:16:25.809 - Thread: 1 -> MySpaceBuildComponent - END 2021-09-04 15:16:25.809 - Thread: 1 -> MyEntities - START 2021-09-04 15:16:25.819 - Thread: 1 -> MyEntities - END 2021-09-04 15:16:25.819 - Thread: 1 -> MyObjectBuilder_Base - START 2021-09-04 15:16:25.819 - Thread: 1 -> MyObjectBuilder_Base - END 2021-09-04 15:16:25.819 - Thread: 1 -> MyTransparentGeometry - START 2021-09-04 15:16:25.819 - Thread: 1 -> MyTransparentGeometry - END 2021-09-04 15:16:25.819 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-09-04 15:16:25.824 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-09-04 15:16:25.824 - Thread: 1 -> MyMath - START 2021-09-04 15:16:25.824 - Thread: 1 -> MyMath - END 2021-09-04 15:16:25.824 - Thread: 1 -> MySimpleObjectDraw - START 2021-09-04 15:16:25.824 - Thread: 1 -> MySimpleObjectDraw - END 2021-09-04 15:16:25.838 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-09-04 15:16:25.838 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-09-04 15:16:25.838 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-09-04 15:16:25.844 - Thread: 1 -> MySyncDestructions - START 2021-09-04 15:16:25.844 - Thread: 1 -> MySyncDestructions - END 2021-09-04 15:16:25.844 - Thread: 1 -> MySyncEntity - START 2021-09-04 15:16:25.844 - Thread: 1 -> MySyncEntity - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyCommandCharacter - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyCommandCharacter - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyCommandConsole - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyCommandConsole - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyCommandEntity - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyCommandEntity - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyAiTargetManager - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyAiTargetManager - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyClientDebugCommands - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyClientDebugCommands - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyDedicatedServer - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyDedicatedServer - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyDedicatedServerBase - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyDedicatedServerBase - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerBase - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerBase - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerClient - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerClient - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerClientBase - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerClientBase - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerLobby - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerLobby - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerServerBase - START 2021-09-04 15:16:25.844 - Thread: 1 -> MyMultiplayerServerBase - END 2021-09-04 15:16:25.844 - Thread: 1 -> MyServerDebugCommands - START 2021-09-04 15:16:25.845 - Thread: 1 -> MyServerDebugCommands - END 2021-09-04 15:16:25.845 - Thread: 1 -> MyAIActionsParser - START 2021-09-04 15:16:25.845 - Thread: 1 -> MyAIActionsParser - END 2021-09-04 15:16:25.845 - Thread: 1 -> MyCubeGridDefinitions - START 2021-09-04 15:16:25.850 - Thread: 1 -> MyCubeGridDefinitions - END 2021-09-04 15:16:25.850 - Thread: 1 -> MyDefinitionManager - START 2021-09-04 15:16:25.853 - Thread: 1 -> MyDefinitionManager - END 2021-09-04 15:16:25.853 - Thread: 1 -> Preallocate - END 2021-09-04 15:16:25.854 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-09-04 15:16:26.108 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-09-04 15:16:26.108 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-09-04 15:16:26.119 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-09-04 15:16:26.120 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-04 15:16:26.120 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-04 15:16:26.120 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-09-04 15:16:26.120 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-09-04 15:16:26.120 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-09-04 15:16:26.121 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-09-04 15:16:26.127 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2021-09-04 15:16:26.127 - Thread: 1 -> Win32_ComputerSystem.Model: X570 AORUS ELITE 2021-09-04 15:16:26.127 - Thread: 1 -> Virtualized: False 2021-09-04 15:16:26.130 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 3600 6-Core Processor 2021-09-04 15:16:26.132 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,305,425,408 bytes 2021-09-04 15:16:26.132 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-09-04 15:16:26.132 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,383,555,584 bytes 2021-09-04 15:16:26.132 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,365,535,744 bytes 2021-09-04 15:16:26.135 - Thread: 1 -> Drive C: | Capacity: 999,527,804,928 bytes | Free space: 670,193,934,336 bytes 2021-09-04 15:16:26.135 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-09-04 15:16:26.135 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-09-04 15:16:26.135 - Thread: 1 -> Installed DLCs: 2021-09-04 15:16:26.136 - Thread: 1 -> Deluxe Edition (573160) 2021-09-04 15:16:26.136 - Thread: 1 -> Decorative Blocks (1049790) 2021-09-04 15:16:26.136 - Thread: 1 -> Economy Deluxe (1135960) 2021-09-04 15:16:26.136 - Thread: 1 -> Style Pack (1084680) 2021-09-04 15:16:26.137 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-09-04 15:16:26.137 - Thread: 1 -> Frostbite (1241550) 2021-09-04 15:16:26.137 - Thread: 1 -> Sparks Of The Future (1307680) 2021-09-04 15:16:26.137 - Thread: 1 -> Wasteland (1374610) 2021-09-04 15:16:26.137 - Thread: 1 -> Warfare I. (1475830) 2021-09-04 15:16:26.137 - Thread: 1 -> Heavy Industry (1676100) 2021-09-04 15:16:26.150 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-09-04 15:16:26.262 - Thread: 1 -> Havok: Physics.Init 2021-09-04 15:16:26.275 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-09-04 15:16:26.278 - Thread: 1 -> HkGameName: SpaceEngineers 2021-09-04 15:16:26.282 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-09-04 15:16:26.282 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-04 15:16:26.285 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-04 15:16:26.501 - Thread: 1 -> Loading scenarios 2021-09-04 15:16:26.520 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-04 15:16:26.520 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-04 15:16:26.683 - Thread: 1 -> Loading sound definitions 2021-09-04 15:16:26.698 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:16:26.698 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-04 15:16:26.702 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:16:26.702 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-04 15:16:26.702 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:16:26.702 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-04 15:16:26.702 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:16:26.702 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-04 15:16:26.702 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:16:26.702 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-04 15:16:26.703 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:16:26.703 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-04 15:16:26.705 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-04 15:16:26.705 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-04 15:16:26.705 - Thread: 1 -> Loading shadow textures definitions 2021-09-04 15:16:26.705 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-04 15:16:26.705 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-04 15:16:26.713 - Thread: 1 -> MyAudio.LoadData - START 2021-09-04 15:16:26.745 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VG27A (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-09-04 15:16:26.777 - Thread: 1 -> MyAudio.LoadData - END 2021-09-04 15:16:26.780 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2021-09-04 15:16:26.780 - Thread: 1 -> MyGuiManager() 2021-09-04 15:16:26.782 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-04 15:16:26.877 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-04 15:16:26.975 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-04 15:16:26.986 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-09-04 15:16:26.986 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-04 15:16:26.986 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-09-04 15:16:26.994 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-09-04 15:16:26.994 - Thread: 9 -> ReloadVoxelMaterials 2021-09-04 15:16:27.015 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-09-04 15:16:27.015 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-09-04 15:16:27.015 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-09-04 15:16:27.032 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-09-04 15:16:27.048 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-09-04 15:16:27.049 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-09-04 15:16:27.075 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-09-04 15:16:27.075 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-09-04 15:16:27.109 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-09-04 15:16:27.118 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-09-04 15:16:27.121 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-09-04 15:16:27.127 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-09-04 15:16:27.128 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-09-04 15:16:27.128 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-09-04 15:16:27.130 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-09-04 15:16:27.134 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-09-04 15:16:27.136 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-09-04 15:16:27.148 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-09-04 15:16:27.156 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-09-04 15:16:27.181 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-09-04 15:16:27.186 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-09-04 15:16:27.229 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-09-04 15:16:27.237 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-09-04 15:16:27.237 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-09-04 15:16:27.241 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-09-04 15:16:27.242 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-09-04 15:16:27.280 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-09-04 15:16:27.284 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-09-04 15:16:27.287 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-09-04 15:16:27.307 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-09-04 15:16:27.349 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-09-04 15:16:27.359 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-09-04 15:16:27.361 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-09-04 15:16:27.365 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-09-04 15:16:27.366 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-09-04 15:16:27.375 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-09-04 15:16:27.377 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-09-04 15:16:27.378 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-09-04 15:16:27.385 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-09-04 15:16:27.385 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-09-04 15:16:27.385 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-09-04 15:16:27.386 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-09-04 15:16:27.409 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-09-04 15:16:27.409 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-09-04 15:16:27.416 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-09-04 15:16:27.435 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-09-04 15:16:27.452 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-09-04 15:16:27.453 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-09-04 15:16:27.456 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-09-04 15:16:27.500 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-09-04 15:16:27.549 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-09-04 15:16:27.568 - Thread: 1 -> Timer Frequency: 10000000 2021-09-04 15:16:27.568 - Thread: 1 -> Ticks per frame: 166667 2021-09-04 15:16:27.984 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-04 15:16:28.031 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-09-04 15:16:28.032 - Thread: 1 -> Flares Intensity: 1 2021-09-04 15:16:28.032 - Thread: 1 -> Field of view: 1.048614 2021-09-04 15:16:28.032 - Thread: 1 -> PostProcessingEnabled: True 2021-09-04 15:16:28.032 - Thread: 1 -> Render.GrassDensityFactor: 2.97215 2021-09-04 15:16:28.032 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-09-04 15:16:28.032 - Thread: 1 -> Render.DistanceFade: 1998 2021-09-04 15:16:28.032 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-09-04 15:16:28.032 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-09-04 15:16:28.032 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-09-04 15:16:28.032 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-09-04 15:16:28.032 - Thread: 1 -> Render.TextureQuality: HIGH 2021-09-04 15:16:28.032 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-09-04 15:16:28.032 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-09-04 15:16:28.032 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-09-04 15:16:28.032 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-09-04 15:16:28.032 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-09-04 15:16:28.032 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-09-04 15:16:28.089 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-09-04 15:16:28.132 - Thread: 1 -> Analytics session started: UserID = (8da904ee-974d-4bc6-5706-9dd7debcd2df) SessionID = (08401756-be78-422a-9b85-fb78a4f956f1) 2021-09-04 15:16:28.139 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-04 15:16:28.319 - Thread: 21 -> EOS P2P - Query NAT type failed. 2021-09-04 15:16:28.753 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-09-04 15:16:28.884 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-09-04 15:16:29.412 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-09-04 15:16:29.669 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-09-04 15:16:29.670 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-09-04 15:16:29.677 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-09-04 15:16:29.679 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-09-04 15:16:29.682 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-09-04 15:16:29.690 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-09-04 15:16:29.693 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-09-04 15:16:29.694 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-09-04 15:16:29.697 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-09-04 15:16:29.706 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-09-04 15:16:29.710 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-09-04 15:16:29.723 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-09-04 15:16:29.730 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-09-04 15:16:29.736 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-09-04 15:16:29.866 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-09-04 15:16:29.878 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-09-04 15:16:29.934 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-09-04 15:16:29.936 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-09-04 15:16:29.979 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-09-04 15:16:29.988 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-09-04 15:16:30.116 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-09-04 15:16:30.132 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-09-04 15:16:30.163 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-09-04 15:16:30.171 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-09-04 15:16:30.232 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-09-04 15:16:30.239 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-09-04 15:16:30.291 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-09-04 15:16:30.306 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-09-04 15:16:30.336 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-09-04 15:16:30.627 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-09-04 15:16:30.657 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-09-04 15:16:30.671 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-09-04 15:16:30.687 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-09-04 15:16:30.696 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-09-04 15:16:30.709 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-09-04 15:16:30.719 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-09-04 15:16:30.721 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-09-04 15:16:30.879 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-09-04 15:16:30.884 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-09-04 15:16:31.000 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-09-04 15:16:31.012 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-09-04 15:16:31.070 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-09-04 15:16:31.111 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-09-04 15:16:31.143 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-09-04 15:16:31.267 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-09-04 15:16:31.305 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-09-04 15:16:31.347 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-09-04 15:16:31.754 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-04 15:16:31.755 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-04 15:16:31.770 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-04 15:16:31.770 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-04 15:16:31.779 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-09-04 15:16:34.821 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 15:16:34.824 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 15:16:34.825 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2021-09-04 15:16:34.920 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-09-04 15:16:34.920 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-09-04 15:16:34.920 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2021-09-04 15:16:35.797 - Thread: 1 -> Server filtered: Deep Spice se7en by AllowedGroups 2021-09-04 15:16:35.848 - Thread: 1 -> Server filtered: IKATA Space Force by AllowedGroups 2021-09-04 15:16:35.848 - Thread: 1 -> Server filtered: Garden of Elune by AllowedGroups 2021-09-04 15:16:35.864 - Thread: 1 -> Server filtered: BOBS Space Engineers by AllowedGroups 2021-09-04 15:16:35.898 - Thread: 1 -> Server filtered: Rubber Duckies by AllowedGroups 2021-09-04 15:16:35.915 - Thread: 1 -> Server filtered: Playaround UK by AllowedGroups 2021-09-04 15:16:35.931 - Thread: 1 -> Server filtered: Mountain Noodles by AllowedGroups 2021-09-04 15:16:35.947 - Thread: 1 -> Server filtered: Space Engineers - Powered by GTXGaming.co.uk by AllowedGroups 2021-09-04 15:16:35.948 - Thread: 1 -> Server filtered: Leckmuschel by AllowedGroups 2021-09-04 15:16:35.948 - Thread: 1 -> Server filtered: [EU] Dying Sun PVP Rover Server by sessionName: 2021-09-04 15:16:35.949 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 15:16:35.964 - Thread: 1 -> Server filtered: [FR] Star Horizon by AllowedGroups 2021-09-04 15:16:35.964 - Thread: 1 -> Server filtered: Oberon System by AllowedGroups 2021-09-04 15:16:35.964 - Thread: 1 -> Server filtered: Mascareignes by AllowedGroups 2021-09-04 15:16:35.964 - Thread: 1 -> Server filtered: Serveur Event BanquiseCoorp by sessionName: 2021-09-04 15:16:35.981 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 15:16:35.981 - Thread: 1 -> Server filtered: BeanStarSystem by AllowedGroups 2021-09-04 15:16:35.984 - Thread: 1 -> Server filtered: FR17 GTXGaming.co.uk by AllowedGroups 2021-09-04 15:16:35.985 - Thread: 1 -> Server filtered: SpaceStar by sessionName: 2021-09-04 15:16:35.997 - Thread: 1 -> Server filtered: kogotag.ru private by AllowedGroups 2021-09-04 15:16:35.998 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 15:16:35.998 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 15:16:36.015 - Thread: 1 -> Server filtered: SE Torch Server by AllowedGroups 2021-09-04 15:16:36.030 - Thread: 1 -> Server filtered: ELLE EST OU LA POULETTE by AllowedGroups 2021-09-04 15:16:36.030 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 15:16:36.047 - Thread: 1 -> Server filtered: Space Engineers - Powered by GTXGaming.co.uk by AllowedGroups 2021-09-04 15:16:36.048 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 15:16:36.048 - Thread: 1 -> Server filtered: PewPeWMadafakas! by AllowedGroups 2021-09-04 15:16:36.080 - Thread: 1 -> Server filtered: Triton / Pertam | PVP-RP by sessionName: 2021-09-04 15:16:36.081 - Thread: 1 -> Server filtered: Urka | PvP by sessionName: 2021-09-04 15:16:36.180 - Thread: 1 -> Server filtered: CORVUS by AllowedGroups 2021-09-04 15:16:36.197 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 15:16:36.327 - Thread: 1 -> Server filtered: Serveur ADARALEX by AllowedGroups 2021-09-04 15:16:36.327 - Thread: 1 -> Server filtered: Zone Morte by sessionName: 2021-09-04 15:16:36.346 - Thread: 1 -> Server filtered: VideoGiochItalia.it by sessionName: 2021-09-04 15:16:36.413 - Thread: 1 -> Server filtered: Secteur Mars | Pvp-RP by sessionName: 2021-09-04 15:16:36.429 - Thread: 1 -> Server filtered: Desk Engineers by AllowedGroups 2021-09-04 15:16:36.430 - Thread: 1 -> Server filtered: [FR] Delta Team PVE / PVP by sessionName: 2021-09-04 15:16:36.446 - Thread: 1 -> Server filtered: Omega | SAFE by sessionName: 2021-09-04 15:16:36.446 - Thread: 1 -> Server filtered: Space Engineers by VeryGames.net by AllowedGroups 2021-09-04 15:16:36.813 - Thread: 1 -> Server filtered: SuperGames.Eu - Labs by AllowedGroups 2021-09-04 15:16:37.079 - Thread: 1 -> Server filtered: Epsilon by AllowedGroups 2021-09-04 15:16:37.263 - Thread: 1 -> Server filtered: SE_Rappi_2021 by AllowedGroups 2021-09-04 15:16:37.263 - Thread: 1 -> Server filtered: MonsterServerII by AllowedGroups 2021-09-04 15:16:37.279 - Thread: 1 -> Server filtered: Gamers Paradise by Ping: 150 2021-09-04 15:16:37.413 - Thread: 1 -> Server filtered: [Privat] Chaotic Survival by AllowedGroups 2021-09-04 15:16:37.414 - Thread: 1 -> Server filtered: SpaceEngineers by AllowedGroups 2021-09-04 15:16:37.481 - Thread: 1 -> Server filtered: TeaMan by AllowedGroups 2021-09-04 15:16:37.580 - Thread: 1 -> Server filtered: Sol System Server by AllowedGroups 2021-09-04 15:16:37.713 - Thread: 1 -> Server filtered: xfuma Sternenbase by AllowedGroups 2021-09-04 15:16:37.797 - Thread: 1 -> Server filtered: Floris Server by AllowedGroups 2021-09-04 15:16:37.798 - Thread: 1 -> Server filtered: Dimimuendo by AllowedGroups 2021-09-04 15:16:37.914 - Thread: 1 -> Server filtered: CaFu by AllowedGroups 2021-09-04 15:16:37.915 - Thread: 1 -> Server filtered: stargate world by AllowedGroups 2021-09-04 15:16:37.915 - Thread: 1 -> Server filtered: Rays Space Engineers Server by AllowedGroups 2021-09-04 15:16:38.030 - Thread: 1 -> Server filtered: DiMuGa Space Engineers Server by AllowedGroups 2021-09-04 15:16:38.046 - Thread: 1 -> Server filtered: Lippetal-Gaming by AllowedGroups 2021-09-04 15:16:38.147 - Thread: 1 -> Server filtered: Eierpiraten by AllowedGroups 2021-09-04 15:16:38.147 - Thread: 1 -> Server filtered: Enzo.nitrado.net by AllowedGroups 2021-09-04 15:16:38.246 - Thread: 1 -> Server filtered: PEMS-SUCKS by AllowedGroups 2021-09-04 15:16:38.248 - Thread: 1 -> Server filtered: Black Space - Sleepers World by AllowedGroups 2021-09-04 15:16:38.447 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:38.449 - Thread: 1 -> Server filtered: Flatecubes by AllowedGroups 2021-09-04 15:16:38.463 - Thread: 1 -> Server filtered: Hunters-Inn by AllowedGroups 2021-09-04 15:16:38.694 - Thread: 1 -> Server filtered: Mertaversum by AllowedGroups 2021-09-04 15:16:38.761 - Thread: 1 -> Server filtered: Compagnia Server II by AllowedGroups 2021-09-04 15:16:38.862 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:38.862 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:38.862 - Thread: 1 -> Server filtered: SchwaebEngineers Server by AllowedGroups 2021-09-04 15:16:38.960 - Thread: 1 -> Server filtered: Luna Space Engineers by AllowedGroups 2021-09-04 15:16:38.963 - Thread: 1 -> Server filtered: Chaoskneipe by AllowedGroups 2021-09-04 15:16:39.080 - Thread: 1 -> Server filtered: Disco-Raupe by AllowedGroups 2021-09-04 15:16:39.094 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:39.196 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:39.311 - Thread: 1 -> Server filtered: IGNITION.GG Community Server by AllowedGroups 2021-09-04 15:16:39.414 - Thread: 1 -> Server filtered: Joschys Galaxy by sessionName: 2021-09-04 15:16:39.632 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:39.960 - Thread: 1 -> Server filtered: Black Ruby Sydnicate by AllowedGroups 2021-09-04 15:16:40.079 - Thread: 1 -> Server filtered: Der absolut beste Server den es jemals gab, jetzt new and impro by AllowedGroups 2021-09-04 15:16:40.531 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:40.661 - Thread: 1 -> Server filtered: KND gameserver by AllowedGroups 2021-09-04 15:16:40.694 - Thread: 1 -> Server filtered: Edorins Humble Server by AllowedGroups 2021-09-04 15:16:40.744 - Thread: 1 -> Server filtered: Remiches und Bastiae by AllowedGroups 2021-09-04 15:16:40.765 - Thread: 1 -> Server filtered: SOL-Server by AllowedGroups 2021-09-04 15:16:40.793 - Thread: 1 -> Server filtered: Aris_Space by AllowedGroups 2021-09-04 15:16:40.794 - Thread: 1 -> Server filtered: CrazysWorld by AllowedGroups 2021-09-04 15:16:40.878 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:40.994 - Thread: 1 -> Server filtered: YEETSYS32 by AllowedGroups 2021-09-04 15:16:40.997 - Thread: 1 -> Server filtered: Golf_Kilo by AllowedGroups 2021-09-04 15:16:41.117 - Thread: 1 -> Server filtered: German Rangers in Space by AllowedGroups 2021-09-04 15:16:41.262 - Thread: 1 -> Server filtered: P and V by AllowedGroups 2021-09-04 15:16:41.343 - Thread: 1 -> Server filtered: ATMOS MiningCorp 1337 by AllowedGroups 2021-09-04 15:16:41.463 - Thread: 1 -> Server filtered: SpaceEngineers DRE by AllowedGroups 2021-09-04 15:16:41.583 - Thread: 1 -> Server filtered: Starlord Kerom by AllowedGroups 2021-09-04 15:16:41.679 - Thread: 1 -> Server filtered: OTR Server Noizy by AllowedGroups 2021-09-04 15:16:41.794 - Thread: 1 -> Server filtered: Distraheti by AllowedGroups 2021-09-04 15:16:41.797 - Thread: 1 -> Server filtered: UVDN by AllowedGroups 2021-09-04 15:16:41.911 - Thread: 1 -> Server filtered: MIchmitCrew Space Engineers by AllowedGroups 2021-09-04 15:16:41.914 - Thread: 1 -> Server filtered: SPaceWaahnsinn by AllowedGroups 2021-09-04 15:16:42.044 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:42.148 - Thread: 1 -> Server filtered: Soharms homeworld by AllowedGroups 2021-09-04 15:16:42.148 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:42.352 - Thread: 1 -> Server filtered: kAki LAN by AllowedGroups 2021-09-04 15:16:42.581 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-09-04 15:16:42.683 - Thread: 1 -> Server filtered: Moorsoldaten by AllowedGroups 2021-09-04 15:16:43.494 - Thread: 1 -> Requesting dedicated servers 2021-09-04 15:16:43.494 - Thread: 1 -> Requesting favorite servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 15:16:44.477 - Thread: 1 -> Server page closed. 2021-09-04 15:16:44.777 - Thread: 1 -> Server page closed. 2021-09-04 15:16:47.178 - Thread: 1 -> Requesting dedicated servers 2021-09-04 15:16:47.178 - Thread: 1 -> Requesting favorite servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 15:16:51.944 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 15:16:52.444 - Thread: 1 -> Server filtered: Deep Spice se7en by AllowedGroups 2021-09-04 15:16:58.927 - Thread: 1 -> GUI Stats: Update 0.319738055555556, Draw 0.174741388888889 2021-09-04 15:17:04.543 - Thread: 1 -> Server filtered: Black Space - Sleepers World by AllowedGroups 2021-09-04 15:17:26.745 - Thread: 1 -> Requesting dedicated servers 2021-09-04 15:17:26.745 - Thread: 1 -> Requesting favorite servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 15:17:26.765 - Thread: 1 -> Server page closed. 2021-09-04 15:17:28.928 - Thread: 1 -> GUI Stats: Update 0.108369611111111, Draw 0.224828888888889 2021-09-04 15:17:31.978 - Thread: 1 -> Requesting dedicated servers 2021-09-04 15:17:31.978 - Thread: 1 -> Requesting favorite servers, filterOps: [SERVER_PROP_DATA::Equal::1199025] 2021-09-04 15:17:36.106 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-04 15:17:40.417 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-09-04 15:17:40.417 - Thread: 1 -> World requested 2021-09-04 15:17:40.420 - Thread: 1 -> World requested - connection alive 2021-09-04 15:17:41.679 - Thread: 1 -> LoadSession() - Start 2021-09-04 15:17:41.681 - Thread: 1 -> MyConfig.Save() - START 2021-09-04 15:17:41.682 - Thread: 1 -> Path: C:\Users\Rickert\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-04 15:17:41.688 - Thread: 1 -> MyConfig.Save() - END 2021-09-04 15:17:41.688 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-04 15:17:41.688 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-04 15:17:41.688 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-04 15:17:41.688 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-04 15:17:41.688 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2021-09-04 15:17:41.689 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2021-09-04 15:17:41.689 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-04 15:17:41.689 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-04 15:17:41.693 - Thread: 1 -> LoadSession() - End 2021-09-04 15:17:41.693 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-09-04 15:17:41.693 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-09-04 15:17:41.693 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-09-04 15:17:41.710 - Thread: 1 -> RunLoadingAction - START 2021-09-04 15:17:43.110 - Thread: 1 -> GC Memory: 1,102,070,272 B 2021-09-04 15:17:43.115 - Thread: 1 -> Process Memory: 3,251,003,392 B 2021-09-04 15:17:43.942 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-09-04 15:17:43.968 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-09-04 15:17:43.972 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-09-04 15:17:43.973 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-09-04 15:17:43.975 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-09-04 15:17:44.129 - Thread: 1 -> Loading scenarios 2021-09-04 15:17:44.129 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-09-04 15:17:44.129 - Thread: 1 -> List of used mods (0) - START 2021-09-04 15:17:44.130 - Thread: 1 -> List of used mods - END 2021-09-04 15:17:44.188 - Thread: 1 -> Loading behaviors 2021-09-04 15:17:44.190 - Thread: 1 -> Loading ammo magazines 2021-09-04 15:17:44.192 - Thread: 1 -> Loading ammo definitions 2021-09-04 15:17:44.194 - Thread: 1 -> Loading animations 2021-09-04 15:17:44.196 - Thread: 1 -> Loading animations 2021-09-04 15:17:44.197 - Thread: 1 -> Loading sound definitions 2021-09-04 15:17:44.198 - Thread: 1 -> Loading sound definitions 2021-09-04 15:17:44.198 - Thread: 1 -> Loading sound definitions 2021-09-04 15:17:44.198 - Thread: 1 -> Loading sound definitions 2021-09-04 15:17:44.198 - Thread: 1 -> Loading sound definitions 2021-09-04 15:17:44.198 - Thread: 1 -> Loading sound definitions 2021-09-04 15:17:44.198 - Thread: 1 -> Loading category classes 2021-09-04 15:17:44.199 - Thread: 1 -> Loading category classes 2021-09-04 15:17:44.199 - Thread: 1 -> Loading blueprint classes 2021-09-04 15:17:44.200 - Thread: 1 -> Loading blueprint class entries 2021-09-04 15:17:44.200 - Thread: 1 -> Loading blueprint class entries 2021-09-04 15:17:44.200 - Thread: 1 -> Loading blueprints 2021-09-04 15:17:44.202 - Thread: 1 -> Loading blueprints 2021-09-04 15:17:44.202 - Thread: 1 -> Loading agent definitions 2021-09-04 15:17:44.203 - Thread: 1 -> Loading character definitions 2021-09-04 15:17:44.214 - Thread: 1 -> Loading character definitions 2021-09-04 15:17:44.214 - Thread: 1 -> Loading components 2021-09-04 15:17:44.215 - Thread: 1 -> Loading components 2021-09-04 15:17:44.215 - Thread: 1 -> Loading configuration 2021-09-04 15:17:44.216 - Thread: 1 -> Loading container types 2021-09-04 15:17:44.218 - Thread: 1 -> Loading Contract Types 2021-09-04 15:17:44.223 - Thread: 1 -> Loading block positions 2021-09-04 15:17:44.226 - Thread: 1 -> Loading block positions 2021-09-04 15:17:44.226 - Thread: 1 -> Loading curve definitions 2021-09-04 15:17:44.228 - Thread: 1 -> Loading debris 2021-09-04 15:17:44.229 - Thread: 1 -> Loading environment items entries 2021-09-04 15:17:44.229 - Thread: 1 -> Loading decal global definitions 2021-09-04 15:17:44.229 - Thread: 1 -> Loading decal definitions 2021-09-04 15:17:44.231 - Thread: 1 -> Loading decal definitions 2021-09-04 15:17:44.231 - Thread: 1 -> Loading drone behaviors 2021-09-04 15:17:44.233 - Thread: 1 -> Loading edges 2021-09-04 15:17:44.233 - Thread: 1 -> Loading emissive color definitions 2021-09-04 15:17:44.236 - Thread: 1 -> Loading emissive color default states 2021-09-04 15:17:44.240 - Thread: 1 -> Loading animations 2021-09-04 15:17:44.240 - Thread: 1 -> Loading entity components 2021-09-04 15:17:44.251 - Thread: 1 -> Loading component containers 2021-09-04 15:17:44.261 - Thread: 1 -> Loading environment items entries 2021-09-04 15:17:44.262 - Thread: 1 -> Loading Faction Names 2021-09-04 15:17:44.263 - Thread: 1 -> Loading factions 2021-09-04 15:17:44.265 - Thread: 1 -> Loading flare definitions 2021-09-04 15:17:44.274 - Thread: 1 -> Loading gas property definitions 2021-09-04 15:17:44.275 - Thread: 1 -> Loading event definitions 2021-09-04 15:17:44.276 - Thread: 1 -> Loading physical items 2021-09-04 15:17:44.279 - Thread: 1 -> Loading chat bot responses 2021-09-04 15:17:44.295 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:17:44.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-04 15:17:44.299 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:17:44.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-04 15:17:44.299 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:17:44.299 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-04 15:17:44.300 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:17:44.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-04 15:17:44.300 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:17:44.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-04 15:17:44.300 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:17:44.300 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-04 15:17:44.309 - Thread: 1 -> Loading LCD texture categories 2021-09-04 15:17:44.310 - Thread: 1 -> Loading LCD texture categories 2021-09-04 15:17:44.310 - Thread: 1 -> Loading LCD texture categories 2021-09-04 15:17:44.310 - Thread: 1 -> Loading LCD texture categories 2021-09-04 15:17:44.310 - Thread: 1 -> Loading LCD texture categories 2021-09-04 15:17:44.310 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-04 15:17:44.310 - Thread: 1 -> Loading planet definition 2021-09-04 15:17:44.316 - Thread: 1 -> Loading physical items 2021-09-04 15:17:44.319 - Thread: 1 -> Loading physical items 2021-09-04 15:17:44.319 - Thread: 1 -> Loading physical material properties 2021-09-04 15:17:44.322 - Thread: 1 -> Loading pirate antennas 2021-09-04 15:17:44.323 - Thread: 1 -> Loading research blocks definitions 2021-09-04 15:17:44.324 - Thread: 1 -> Loading research groups definitions 2021-09-04 15:17:44.325 - Thread: 1 -> Loading resource distribution groups 2021-09-04 15:17:44.326 - Thread: 1 -> Loading shadow textures definitions 2021-09-04 15:17:44.326 - Thread: 1 -> Loading ship sound groups 2021-09-04 15:17:44.337 - Thread: 1 -> Loading ship sound groups 2021-09-04 15:17:44.337 - Thread: 1 -> Loading sound categories 2021-09-04 15:17:44.340 - Thread: 1 -> Loading stat definitions 2021-09-04 15:17:44.340 - Thread: 1 -> Loading grid creators 2021-09-04 15:17:44.341 - Thread: 1 -> Loading transparent material properties 2021-09-04 15:17:44.342 - Thread: 1 -> Loading planet definition 2021-09-04 15:17:44.342 - Thread: 1 -> Loading voxel map storage definitions 2021-09-04 15:17:44.344 - Thread: 1 -> Loading voxel material definitions 2021-09-04 15:17:44.345 - Thread: 1 -> Loading voxel material definitions 2021-09-04 15:17:44.345 - Thread: 1 -> Loading voxel material definitions 2021-09-04 15:17:44.345 - Thread: 1 -> Loading voxel material definitions 2021-09-04 15:17:44.345 - Thread: 1 -> Loading Weather Effects 2021-09-04 15:17:44.348 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-09-04 15:17:44.643 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-09-04 15:17:44.644 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-09-04 15:17:44.645 - Thread: 1 -> Loading asteroid generators 2021-09-04 15:17:44.646 - Thread: 1 -> Loading spawn groups 2021-09-04 15:17:44.649 - Thread: 1 -> Loading drop containers 2021-09-04 15:17:44.650 - Thread: 1 -> Loading spawn groups 2021-09-04 15:17:44.650 - Thread: 1 -> Loading spawn groups 2021-09-04 15:17:44.650 - Thread: 1 -> Loading radial menu definitions 2021-09-04 15:17:44.668 - Thread: 1 -> Loading respawn ships 2021-09-04 15:17:44.669 - Thread: 1 -> Loading spawn groups 2021-09-04 15:17:44.669 - Thread: 1 -> Loading wheel speeds 2021-09-04 15:17:44.718 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-04 15:17:44.726 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-04 15:17:44.726 - Thread: 1 -> MyAudio.LoadData - START 2021-09-04 15:17:44.743 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VG27A (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-09-04 15:17:44.865 - Thread: 1 -> MyAudio.LoadData - END 2021-09-04 15:17:44.912 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-09-04 15:17:44.934 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-04 15:17:44.976 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 15:17:44.979 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 15:17:44.982 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 15:17:44.984 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-04 15:17:44.985 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-04 15:17:44.985 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-09-04 15:17:44.990 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 15:17:44.998 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-09-04 15:17:45.334 - Thread: 35 -> External debugger: listening... 2021-09-04 15:17:45.355 - Thread: 1 -> MyLights.LoadData() - START 2021-09-04 15:17:45.360 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-09-04 15:17:45.360 - Thread: 1 -> MyLights.LoadData() - END 2021-09-04 15:17:45.360 - Thread: 1 -> Info: MyLights initialized. 2021-09-04 15:17:45.361 - Thread: 1 -> MyExplosions.LoadData() - START 2021-09-04 15:17:45.367 - Thread: 1 -> MyExplosions.LoadData() - END 2021-09-04 15:17:45.419 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-09-04 15:17:45.419 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-09-04 15:17:45.443 - Thread: 1 -> Loading Procedural World Generator 2021-09-04 15:17:45.443 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25 2021-09-04 15:17:45.516 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-09-04 15:17:46.917 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2021-09-04 15:17:46.917 - Thread: 1 -> Info: Planet generator name: Triton 2021-09-04 15:17:46.920 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 15:17:48.671 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2021-09-04 15:17:48.671 - Thread: 1 -> Info: Planet generator name: Alien 2021-09-04 15:17:48.671 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 15:17:50.270 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-09-04 15:17:50.270 - Thread: 1 -> Info: Planet generator name: Mars 2021-09-04 15:17:50.271 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 15:17:51.974 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2021-09-04 15:17:51.974 - Thread: 1 -> Info: Planet generator name: Titan 2021-09-04 15:17:51.975 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 15:17:53.758 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2021-09-04 15:17:53.758 - Thread: 1 -> Info: Planet generator name: Europa 2021-09-04 15:17:53.758 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 15:17:55.511 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-09-04 15:17:55.512 - Thread: 1 -> Info: Planet generator name: Moon 2021-09-04 15:17:55.512 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 15:17:57.601 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2021-09-04 15:17:57.601 - Thread: 1 -> Info: Planet generator name: Pertam 2021-09-04 15:17:57.602 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 15:17:59.176 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-09-04 15:17:59.176 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-09-04 15:17:59.176 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-09-04 15:17:59.247 - Thread: 1 -> Entities loaded & initialized 2021-09-04 15:17:59.315 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-09-04 15:17:59.315 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-09-04 15:17:59.464 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-09-04 15:17:59.465 - Thread: 1 -> RunLoadingAction - END 2021-09-04 15:17:59.466 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-09-04 15:17:59.467 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-09-04 15:17:59.467 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-09-04 15:17:59.467 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-09-04 15:17:59.467 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-09-04 15:17:59.485 - Thread: 1 -> Updating continues. 2021-09-04 15:17:59.655 - Thread: 1 -> GC Memory: 1592.984 / 1592.984 MB 2021-09-04 15:17:59.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:17:59.994 - Thread: 1 -> STATISTICS,0,0.04827881,0.0009298325,0.04827881,0.0009298325,0.04827881,0.001252174,5685.384,645.5802,2,0,1313.833,4797.41,0,0,0,15.46306,14.96226,0,23686,11.5829,1,16.66667,1.79107,1.733063,100,3545762016,1313.833,0,0 2021-09-04 15:17:59.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:17:59.995 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,820,42,5,71,56,849,3381,825,0,0,116,896,0,627,28,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2021-09-04 15:18:00.057 - Thread: 1 -> RequestRespawn 2021-09-04 15:18:00.135 - Thread: 1 -> Warning: Server failed to update game inventory items. 2021-09-04 15:18:02.112 - Thread: 41 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 15:18:02.609 - Thread: 1 -> Loading duration: 20.9175092 2021-09-04 15:18:02.663 - Thread: 41 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-09-04 15:18:02.663 - Thread: 41 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-09-04 15:18:02.674 - Thread: 41 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 15:18:02.682 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-09-04 15:18:02.683 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-09-04 15:18:02.692 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-09-04 15:18:03.140 - Thread: 41 -> Model Models\Cubes\Large\MedicalStation.mwm - Found too many collision shapes, only the first 10 will be used 2021-09-04 15:18:03.674 - Thread: 41 -> Initialized large grid Alpha site 14820 PCU 2021-09-04 15:18:04.653 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 15:18:05.194 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 15:18:05.197 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 15:18:05.201 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 15:18:08.998 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-04 15:18:19.995 - Thread: 1 -> GUI Stats: Update 10.2295053888888, Draw 0.2419635 2021-09-04 15:18:26.390 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-09-04 15:18:29.662 - Thread: 1 -> GC Memory: 1660.879 / 1660.879 MB 2021-09-04 15:18:40.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:18:54.400 - Thread: 1 -> GUI Stats: Update 0.337429499999999, Draw 0.311824000000001 2021-09-04 15:18:59.667 - Thread: 1 -> GC Memory: 2342.532 / 2342.532 MB 2021-09-04 15:19:06.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:19:06.281 - Thread: 1 -> STATISTICS,60.0166667,0.01604557,0.007317543,4.009207,0.01553822,35.84548,0.3621864,17.85874,92.12178,2,30,2344.952,14043.18,20459,0,14,42.92474,89.24937,0.3063263,20364,8.33318,0,16.66667,3.576996,7.437311,100,10048580788,2344.952,0,0 2021-09-04 15:19:06.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:19:06.281 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,822,42,1341,1523,64,849,9583,5116,0,0,223,6639,0,3167,56,0,71,28,384,64,128,9,1631,1004,456,8,30,0,0,0,0 2021-09-04 15:19:24.496 - Thread: 1 -> GUI Stats: Update 0.363746055555556, Draw 0.360699722222223 2021-09-04 15:19:29.679 - Thread: 1 -> GC Memory: 2348.741 / 2348.741 MB 2021-09-04 15:19:30.093 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:19:30.094 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:19:54.835 - Thread: 1 -> GUI Stats: Update 0.304639222222222, Draw 0.372310944444444 2021-09-04 15:19:59.686 - Thread: 1 -> GC Memory: 3599.336 / 3599.336 MB 2021-09-04 15:20:06.732 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:20:06.733 - Thread: 1 -> STATISTICS,120.0333334,0.01551723,0.008735657,4.009207,0.01553822,36.99749,0.8167877,25.41523,104.0604,2,32,3886.566,14109.43,20469,0,14,51.21231,77.78689,0.275629,20349,8.37222,0,16.66667,4.287608,6.51249,100,10022196002,3886.566,0,0 2021-09-04 15:20:06.733 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:20:06.733 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,822,42,1341,1523,64,849,9557,5088,0,0,195,6611,0,3167,56,0,74,28,384,64,128,9,1631,1004,456,8,30,0,0,0,0 2021-09-04 15:20:24.836 - Thread: 1 -> GUI Stats: Update 0.276846277777778, Draw 0.331611888888889 2021-09-04 15:20:29.702 - Thread: 1 -> GC Memory: 1817.768 / 1817.768 MB 2021-09-04 15:20:51.468 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:20:52.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:20:52.818 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:20:54.839 - Thread: 1 -> GUI Stats: Update 0.283539222222221, Draw 0.338458166666667 2021-09-04 15:20:56.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:20:59.704 - Thread: 1 -> GC Memory: 1922.727 / 1922.727 MB 2021-09-04 15:21:02.201 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:21:02.201 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:21:04.204 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:21:04.205 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:21:04.205 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:21:04.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:21:04.364 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-09-04 15:21:05.148 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-09-04 15:21:05.148 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-09-04 15:21:06.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:21:06.898 - Thread: 1 -> STATISTICS,180.05,0.04357624,0.008973122,4.009207,0.01553822,38.15175,1.341125,18.67732,96.99831,2,31,1924.782,14169.87,21376,0,19,46.0247,86.37045,0.3243408,20276,8.333188,0,16.66667,3.835325,7.197412,100,10061489678,1924.782,0,0 2021-09-04 15:21:06.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:21:06.898 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,822,42,1341,1523,64,849,9595,5122,0,0,195,6646,0,3201,56,0,76,28,384,64,128,9,1631,1004,456,8,30,0,0,0,0 2021-09-04 15:21:24.865 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:21:24.865 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:21:24.865 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:21:24.948 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:21:24.952 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-09-04 15:21:24.983 - Thread: 1 -> GUI Stats: Update 0.322208722222222, Draw 0.333823111111112 2021-09-04 15:21:25.765 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-09-04 15:21:25.765 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-09-04 15:21:28.151 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-04 15:21:29.716 - Thread: 1 -> GC Memory: 1925.728 / 1925.728 MB 2021-09-04 15:21:36.287 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:21:39.281 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:21:39.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:21:54.984 - Thread: 1 -> GUI Stats: Update 0.280623222222222, Draw 0.309502555555556 2021-09-04 15:21:55.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:21:56.664 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:21:56.665 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:21:57.465 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 15:21:59.717 - Thread: 1 -> GC Memory: 1640.224 / 1640.224 MB 2021-09-04 15:21:59.937 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:22:04.098 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:22:04.098 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:22:06.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:22:06.914 - Thread: 1 -> STATISTICS,240.0666667,0.01505852,0.008760452,4.009207,0.01553822,39.25953,1.872163,19.31414,91.74136,2,31,1651.731,14190.73,21376,0,19,44.7375,83.64817,0.2774647,20366,8.333241,0,16.66667,3.728083,6.970603,100,10063573156,1651.731,0,0 2021-09-04 15:22:06.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:22:06.914 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,822,42,1341,1523,64,849,9597,5124,0,0,192,6648,0,3207,56,0,76,28,384,64,128,9,1631,1004,456,8,30,0,0,0,0 2021-09-04 15:22:11.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:22:12.314 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:22:12.314 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:22:15.748 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:22:15.748 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:22:15.748 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:22:15.834 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:22:15.837 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-09-04 15:22:20.382 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-09-04 15:22:20.382 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-09-04 15:22:21.198 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:22:21.198 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:22:21.198 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:22:21.284 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:22:21.287 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-09-04 15:22:24.984 - Thread: 1 -> GUI Stats: Update 0.296091666666667, Draw 0.325346333333334 2021-09-04 15:22:29.735 - Thread: 1 -> GC Memory: 1652.355 / 1652.355 MB 2021-09-04 15:22:31.598 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-09-04 15:22:31.599 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-09-04 15:22:47.787 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:22:49.814 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:22:49.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:22:50.082 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:22:50.082 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:22:50.082 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:22:50.162 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:22:50.164 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-09-04 15:22:51.081 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-09-04 15:22:51.081 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-09-04 15:22:52.453 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:22:54.543 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-04 15:22:54.985 - Thread: 1 -> GUI Stats: Update 0.301897333333334, Draw 0.340683111111111 2021-09-04 15:22:55.565 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-04 15:22:55.565 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-04 15:22:57.481 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:22:57.482 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:22:59.750 - Thread: 1 -> GC Memory: 1658.444 / 1658.444 MB 2021-09-04 15:23:06.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:23:06.931 - Thread: 1 -> STATISTICS,300.0833334,0.01415348,0.008605957,4.009207,0.01553822,40.34931,2.403429,20.89191,75.70677,2,30,1660.053,14158.64,21579,0,20,42.30457,68.20769,0.2748117,20393,8.333507,0,16.66667,3.525454,5.684093,100,10068698512,1660.053,0,0 2021-09-04 15:23:06.931 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:23:06.931 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,821,42,1341,1523,64,849,9602,5129,0,0,195,6653,0,3208,56,0,76,28,384,64,128,9,1631,1005,456,8,30,0,0,0,0 2021-09-04 15:23:12.057 - Thread: 10 -> MOD_ERROR: Unknown 2021-09-04 15:23:12.057 - Thread: 10 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Weapons.sbc 2021-09-04 15:23:12.057 - Thread: 10 -> There was error during loading of model, please check log file. 2021-09-04 15:23:24.985 - Thread: 1 -> GUI Stats: Update 0.292375666666667, Draw 0.342291555555556 2021-09-04 15:23:29.767 - Thread: 1 -> GC Memory: 1678.729 / 1678.729 MB 2021-09-04 15:23:45.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:23:47.765 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:23:47.766 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:23:54.985 - Thread: 1 -> GUI Stats: Update 0.264683611111112, Draw 0.339550888888889 2021-09-04 15:23:59.768 - Thread: 1 -> GC Memory: 1707.409 / 1707.409 MB 2021-09-04 15:24:06.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:24:06.952 - Thread: 1 -> STATISTICS,360.1,0.0151825,0.008790016,4.009207,0.01553822,41.45549,2.930108,30.99349,86.26112,2,29,1709.602,14190.59,22254,0,20,49.55069,79.01949,0.2790512,20373,8.333199,0,16.66667,4.129158,6.584851,100,10088269064,1709.602,0,0 2021-09-04 15:24:06.952 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:24:06.952 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,822,42,1343,1525,64,849,9620,5146,0,0,195,6671,0,3225,56,0,76,28,384,64,129,9,1631,1005,456,8,30,0,0,0,0 2021-09-04 15:24:07.595 - Thread: 1 -> Player character died. Id : [009...082] 2021-09-04 15:24:15.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:24:24.986 - Thread: 1 -> GUI Stats: Update 0.298184333333333, Draw 0.379257888888888 2021-09-04 15:24:27.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:24:27.633 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:24:29.768 - Thread: 1 -> GC Memory: 1728.052 / 1728.052 MB 2021-09-04 15:24:31.616 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:24:36.598 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:24:36.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:24:42.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:24:48.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:24:48.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:24:50.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:24:55.014 - Thread: 1 -> GUI Stats: Update 0.326514055555556, Draw 0.378787277777777 2021-09-04 15:24:59.780 - Thread: 1 -> GC Memory: 1728.565 / 1728.565 MB 2021-09-04 15:25:00.876 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:25:00.877 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:25:06.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:25:06.994 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:25:06.994 - Thread: 1 -> STATISTICS,420.1166667,0.0148325,0.007224083,4.009207,0.01553822,42.5117,3.37651,21.4943,92.96342,2,33,1734.287,14224.49,22254,0,20,41.72858,78.54813,0.2623856,20338,8.333228,0,16.66667,3.477338,6.545595,100,10117840756,1734.287,0,0 2021-09-04 15:25:06.994 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:25:06.994 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,822,42,1343,1525,64,849,9649,5174,0,0,223,6700,0,3225,56,0,76,28,384,64,129,9,1631,1005,456,8,30,0,1,0,0 2021-09-04 15:25:25.014 - Thread: 1 -> GUI Stats: Update 0.474980888888889, Draw 0.404569555555555 2021-09-04 15:25:29.781 - Thread: 1 -> GC Memory: 1651.539 / 1651.539 MB 2021-09-04 15:25:55.014 - Thread: 1 -> GUI Stats: Update 0.550326388888889, Draw 0.450734444444445 2021-09-04 15:25:59.796 - Thread: 1 -> GC Memory: 1658.209 / 1658.209 MB 2021-09-04 15:26:07.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:26:07.011 - Thread: 1 -> STATISTICS,480.1333334,0.01537609,0.007318497,4.009207,0.01553822,43.59671,3.816208,19.43691,88.49474,2,33,1652.636,14208.15,22254,0,20,40.74649,79.3639,0.256263,20345,8.333225,0,16.66667,3.395497,6.613573,100,10114461860,1652.636,0,0 2021-09-04 15:26:07.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:26:07.011 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,822,42,1343,1525,64,849,9645,5171,0,0,220,6696,0,3225,56,0,76,28,384,64,129,9,1631,1005,456,8,30,0,0,0,0 2021-09-04 15:26:11.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:26:11.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:26:25.015 - Thread: 1 -> GUI Stats: Update 0.405701833333333, Draw 0.306991611111111 2021-09-04 15:26:28.162 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-04 15:26:29.798 - Thread: 1 -> GC Memory: 1660.9 / 1660.9 MB 2021-09-04 15:26:33.677 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:26:38.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:26:38.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:26:48.610 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:26:55.013 - Thread: 1 -> GUI Stats: Update 0.330625666666667, Draw 0.329170166666667 2021-09-04 15:26:55.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:26:55.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:26:59.814 - Thread: 1 -> GC Memory: 1651.942 / 1651.942 MB 2021-09-04 15:27:07.027 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:27:07.028 - Thread: 1 -> STATISTICS,540.15,0.01546764,0.00707531,4.009207,0.01553822,44.66024,4.189565,19.95728,102.5508,2,33,1650.495,14200.09,22254,0,20,45.59153,82.24919,0.2597469,20369,8.33319,0,16.66667,3.799229,6.853981,100,10094254980,1650.495,0,0 2021-09-04 15:27:07.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:27:07.028 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,822,42,1343,1525,64,849,9626,5152,0,0,195,6677,0,3231,56,0,76,28,384,64,129,9,1631,1005,456,8,30,0,0,0,0 2021-09-04 15:27:09.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:27:19.410 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:27:19.411 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:27:25.014 - Thread: 1 -> GUI Stats: Update 0.317956555555555, Draw 0.327258166666667 2021-09-04 15:27:29.830 - Thread: 1 -> GC Memory: 1650.009 / 1650.009 MB 2021-09-04 15:27:35.611 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:27:36.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:27:36.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:27:38.478 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:27:38.478 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:27:38.478 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-09-04 15:27:38.560 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-09-04 15:27:38.563 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-09-04 15:27:39.394 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-09-04 15:27:39.395 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-09-04 15:27:55.014 - Thread: 1 -> GUI Stats: Update 0.283003944444444, Draw 0.279293388888889 2021-09-04 15:27:59.830 - Thread: 1 -> GC Memory: 1663.75 / 1663.75 MB 2021-09-04 15:28:07.044 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:28:07.044 - Thread: 1 -> STATISTICS,600.1666667,0.01144028,0.008566856,4.009207,0.01553822,45.7028,4.636075,18.69162,85.61576,2,32,1661.747,14228.45,22479,0,20,41.07174,96.54541,0.2733879,20334,8.333241,0,16.66667,3.422607,8.045362,100,10109239040,1661.747,0,0 2021-09-04 15:28:07.044 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:28:07.044 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,822,42,1367,1548,64,849,9640,5142,0,0,195,6691,0,3231,56,0,76,28,384,64,129,0,1631,1005,456,8,30,0,0,0,0 2021-09-04 15:28:10.811 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:28:25.014 - Thread: 1 -> GUI Stats: Update 0.357429277777777, Draw 0.418313222222222 2021-09-04 15:28:29.846 - Thread: 1 -> GC Memory: 1653.154 / 1653.154 MB 2021-09-04 15:28:38.477 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:28:38.478 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:28:38.811 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-09-04 15:28:55.014 - Thread: 1 -> GUI Stats: Update 0.349873777777778, Draw 0.356399277777778 2021-09-04 15:28:59.863 - Thread: 1 -> GC Memory: 1656.453 / 1656.453 MB 2021-09-04 15:29:07.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:29:07.061 - Thread: 1 -> STATISTICS,660.1833334,0.01566505,0.007047653,4.009207,0.01553822,46.71564,5.128915,20.44481,117.8762,2,31,1654.257,14221.48,22479,0,20,54.67221,73.31313,0.2632835,20347,8.333145,0,16.66667,4.555915,6.109289,100,10107591018,1654.257,0,0 2021-09-04 15:29:07.061 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:29:07.061 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,1367,1548,65,849,9639,5139,0,0,192,6687,0,3231,56,0,76,28,384,63,129,0,1631,1005,456,8,30,0,0,0,0 2021-09-04 15:29:24.297 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-04 15:29:25.020 - Thread: 1 -> GUI Stats: Update 0.299365666666667, Draw 0.244764833333333 2021-09-04 15:29:25.030 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-04 15:29:25.031 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-04 15:29:29.867 - Thread: 1 -> GC Memory: 1663.492 / 1663.492 MB 2021-09-04 15:29:34.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:29:55.046 - Thread: 1 -> GUI Stats: Update 0.362420611111111, Draw 0.367328833333334 2021-09-04 15:29:59.880 - Thread: 1 -> GC Memory: 1669.78 / 1669.78 MB 2021-09-04 15:30:07.111 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:30:07.111 - Thread: 1 -> STATISTICS,720.2,0.01357841,0.007314682,4.009207,0.01553822,47.70745,5.559471,16.82426,94.16981,2,27,1669.73,14278.71,22479,0,20,42.31924,89.74078,0.2699925,20288,8.33321,0,16.66667,3.526551,7.478288,100,10151614940,1669.73,0,0 2021-09-04 15:30:07.111 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:30:07.111 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,1368,1550,66,849,9681,5176,0,0,220,6726,0,3231,56,0,77,28,384,64,129,9,1631,1006,456,8,30,0,0,0,0 2021-09-04 15:30:16.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:30:16.495 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:30:19.578 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:30:25.046 - Thread: 1 -> GUI Stats: Update 0.383286611111111, Draw 0.354828222222222 2021-09-04 15:30:26.411 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:30:26.411 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:30:29.896 - Thread: 1 -> GC Memory: 1661.846 / 1661.846 MB 2021-09-04 15:30:48.761 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-04 15:30:50.994 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-04 15:30:50.995 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-04 15:30:55.046 - Thread: 1 -> GUI Stats: Update 0.284559777777778, Draw 0.229364777777778 2021-09-04 15:30:59.897 - Thread: 1 -> GC Memory: 1661.032 / 1661.032 MB 2021-09-04 15:31:07.127 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:31:07.128 - Thread: 1 -> STATISTICS,780.2166667,0.006732941,0.003340721,4.009207,0.01553822,48.60563,5.898674,11.38685,79.44952,2,27,1662.82,14256.36,22479,0,20,34.64029,49.60682,0.2676659,20028,8.333195,0,16.66667,2.886643,4.133833,100,10124862572,1662.82,0,0 2021-09-04 15:31:07.128 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:31:07.128 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,1368,1550,66,849,9655,5152,0,0,195,6702,0,3231,56,0,75,28,384,64,129,9,1631,1006,456,8,30,0,0,0,0 2021-09-04 15:31:25.046 - Thread: 1 -> GUI Stats: Update 0.0381868888888888, Draw 0.211138277777778 2021-09-04 15:31:28.179 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-09-04 15:31:29.911 - Thread: 1 -> GC Memory: 1662.072 / 1662.072 MB 2021-09-04 15:31:55.046 - Thread: 1 -> GUI Stats: Update 0.0379032777777777, Draw 0.215555277777778 2021-09-04 15:31:58.455 - Thread: 1 -> Player character died. Id : [009...882] 2021-09-04 15:31:59.923 - Thread: 1 -> GC Memory: 1657.247 / 1657.247 MB 2021-09-04 15:32:01.405 - Thread: 1 -> Player character died. Id : [009...882] 2021-09-04 15:32:02.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:32:06.039 - Thread: 1 -> Player character died. Id : [009...882] 2021-09-04 15:32:07.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:32:07.221 - Thread: 1 -> STATISTICS,840.2333334,0.01073074,0.003819466,4.009207,0.01553822,49.29191,6.101934,16.00121,76.61366,2,28,1658.79,14243.54,22479,0,20,34.93165,48.51355,0.2450826,19817,8.33318,0,16.66667,2.910917,4.042722,100,10124862572,1658.79,0,0 2021-09-04 15:32:07.221 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:32:07.221 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,1368,1550,66,849,9655,5152,0,0,195,6702,0,3231,56,0,75,28,384,64,129,9,1631,1006,456,8,30,0,0,0,0 2021-09-04 15:32:19.554 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:32:19.554 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:32:25.123 - Thread: 1 -> GUI Stats: Update 0.257018555555556, Draw 0.346991000000001 2021-09-04 15:32:29.939 - Thread: 1 -> GC Memory: 1656.665 / 1656.665 MB 2021-09-04 15:32:55.122 - Thread: 1 -> GUI Stats: Update 0.0554122222222222, Draw 0.209495388888889 2021-09-04 15:32:59.956 - Thread: 1 -> GC Memory: 1661.85 / 1661.85 MB 2021-09-04 15:33:07.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:33:07.238 - Thread: 1 -> STATISTICS,900.25,0.008197784,0.003349304,4.009207,0.01553822,50.03173,6.308861,11.64223,71.03532,2,27,1660.219,14241.06,22479,0,20,32.13629,47.37299,0.2314883,19684,8.333217,0,16.66667,2.677987,3.947694,100,10126132444,1660.219,0,0 2021-09-04 15:33:07.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:33:07.238 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,1368,1550,68,849,9657,5152,0,0,195,6702,0,3231,56,0,75,28,384,64,129,9,1631,1006,456,8,30,0,0,0,0 2021-09-04 15:33:09.617 - Thread: 1 -> Clusters reordered 2021-09-04 15:33:25.123 - Thread: 1 -> GUI Stats: Update 0.0374010555555555, Draw 0.212041444444445 2021-09-04 15:33:29.973 - Thread: 1 -> GC Memory: 1617.325 / 1617.325 MB 2021-09-04 15:33:55.122 - Thread: 1 -> GUI Stats: Update 0.0369543333333333, Draw 0.2237655 2021-09-04 15:33:59.989 - Thread: 1 -> GC Memory: 1617.288 / 1617.288 MB 2021-09-04 15:34:07.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:34:07.254 - Thread: 1 -> STATISTICS,960.2666667,0.03530598,0.003349304,4.009207,0.01553822,50.78467,6.51002,13.37306,70.99976,2,26,1621.333,14257.32,22479,0,20,34.57587,50.28772,0.2068163,19697,8.345102,0,16.66667,2.885391,4.196561,100,10126132444,1621.333,0,0 2021-09-04 15:34:07.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:34:07.254 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,1368,1550,68,849,9657,5152,0,0,195,6702,0,3231,56,0,75,28,384,64,129,9,1631,1006,456,8,30,0,0,0,0 2021-09-04 15:34:10.425 - Thread: 1 -> Clusters reordered 2021-09-04 15:34:25.123 - Thread: 1 -> GUI Stats: Update 0.0369148888888888, Draw 0.228084944444444 2021-09-04 15:34:30.006 - Thread: 1 -> GC Memory: 1618.467 / 1618.467 MB 2021-09-04 15:34:55.125 - Thread: 1 -> GUI Stats: Update 0.0405332777777777, Draw 0.263279833333333 2021-09-04 15:35:00.007 - Thread: 1 -> GC Memory: 1622.772 / 1622.772 MB 2021-09-04 15:35:02.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:35:07.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:35:07.272 - Thread: 1 -> STATISTICS,1020.2833334,0.007965088,0.003805161,4.009207,0.01553822,51.51799,6.713422,19.16541,70.7184,2,24,1625.703,14240.32,22479,0,20,35.04073,47.53453,0.2549289,19662,8.333195,0,16.66667,2.920012,3.961145,100,10127427292,1625.703,0,0 2021-09-04 15:35:07.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:35:07.272 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,1368,1550,70,849,9658,5152,0,0,195,6702,0,3231,56,0,75,28,384,64,129,9,1631,1006,456,8,30,0,0,0,0 2021-09-04 15:35:11.243 - Thread: 1 -> Clusters reordered 2021-09-04 15:35:20.221 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:35:20.222 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:35:25.125 - Thread: 1 -> GUI Stats: Update 0.308535777777777, Draw 0.393287388888889 2021-09-04 15:35:30.025 - Thread: 1 -> GC Memory: 1621.677 / 1621.677 MB 2021-09-04 15:35:55.308 - Thread: 1 -> GUI Stats: Update 0.075587611111111, Draw 0.282972 2021-09-04 15:35:56.806 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-09-04 15:36:00.025 - Thread: 1 -> GC Memory: 1622.756 / 1622.756 MB 2021-09-04 15:36:07.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-09-04 15:36:07.473 - Thread: 1 -> STATISTICS,1080.3,0.008458138,0.003808975,4.009207,0.01553822,52.22621,6.92529,19.08576,76.48109,2,28,1622.613,14268.45,21592,0,15,35.70053,48.14447,0.2875172,19693,8.333183,0,16.66667,2.97499,4.011967,100,10127375644,1622.613,0,0 2021-09-04 15:36:07.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-09-04 15:36:07.473 - Thread: 1 -> MEMORY VALUES,1,1,0,1,41,823,42,1368,1550,70,849,9658,5152,0,0,195,6702,0,3231,56,0,75,28,384,64,129,9,1631,1006,456,8,30,0,0,0,0 2021-09-04 15:36:12.257 - Thread: 1 -> Clusters reordered 2021-09-04 15:36:12.389 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-09-04 15:36:12.390 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-09-04 15:36:13.089 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-04 15:36:14.339 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-04 15:36:14.876 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-09-04 15:36:14.882 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-04 15:36:14.883 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-04 15:36:14.883 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-04 15:36:14.883 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-04 15:36:14.883 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-09-04 15:36:14.883 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-09-04 15:36:14.886 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-09-04 15:36:14.887 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-09-04 15:36:14.887 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-09-04 15:36:15.151 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-09-04 15:36:15.151 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-09-04 15:36:15.152 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-09-04 15:36:15.166 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-09-04 15:36:15.215 - Thread: 1 -> MySession::Unload START 2021-09-04 15:36:15.216 - Thread: 1 -> AutoSaveInMinutes: 0 2021-09-04 15:36:15.216 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-09-04 15:36:15.216 - Thread: 1 -> IsServer: False 2021-09-04 15:36:15.217 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-04 15:36:15.220 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-04 15:36:15.220 - Thread: 1 -> MyAudio.LoadData - START 2021-09-04 15:36:15.241 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VG27A (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-09-04 15:36:15.366 - Thread: 1 -> MyAudio.LoadData - END 2021-09-04 15:36:15.368 - Thread: 1 -> MyConfig.Save() - START 2021-09-04 15:36:15.369 - Thread: 1 -> Path: C:\Users\Rickert\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-04 15:36:15.371 - Thread: 1 -> MyConfig.Save() - END 2021-09-04 15:36:15.585 - Thread: 1 -> Unloading Procedural World Generator 2021-09-04 15:36:15.853 - Thread: 1 -> Info: MyLights Unloading data. 2021-09-04 15:36:15.865 - Thread: 1 -> Network readers disposed 2021-09-04 15:36:15.866 - Thread: 1 -> Network readers disposed 2021-09-04 15:36:15.869 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-09-04 15:36:16.069 - Thread: 1 -> Loading sound definitions 2021-09-04 15:36:16.086 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:36:16.086 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-09-04 15:36:16.090 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:36:16.090 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-09-04 15:36:16.090 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:36:16.090 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-09-04 15:36:16.091 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:36:16.091 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-09-04 15:36:16.091 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:36:16.091 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-09-04 15:36:16.091 - Thread: 1 -> GuiTextures.sbc 2021-09-04 15:36:16.091 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-09-04 15:36:16.093 - Thread: 1 -> Loading OffensiveWords definitions 2021-09-04 15:36:16.093 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-09-04 15:36:16.093 - Thread: 1 -> Loading shadow textures definitions 2021-09-04 15:36:16.093 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-09-04 15:36:16.093 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-09-04 15:36:16.610 - Thread: 1 -> MySession::Unload END 2021-09-04 15:36:16.614 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-09-04 15:36:16.614 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-09-04 15:36:16.630 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-09-04 15:36:16.630 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-09-04 15:36:20.829 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-09-04 15:36:21.715 - Thread: 1 -> MyConfig.Save() - START 2021-09-04 15:36:21.716 - Thread: 1 -> Path: C:\Users\Rickert\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-09-04 15:36:21.718 - Thread: 1 -> MyConfig.Save() - END 2021-09-04 15:36:21.718 - Thread: 1 -> Application closed by user 2021-09-04 15:36:21.719 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-09-04 15:36:21.720 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-09-04 15:36:21.720 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-09-04 15:36:21.743 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-09-04 15:36:21.744 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-09-04 15:36:21.744 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-09-04 15:36:21.744 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-09-04 15:36:21.745 - Thread: 1 -> Exiting.. 2021-09-04 15:36:21.746 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-09-04 15:36:21.747 - Thread: 1 -> MyAudio.UnloadData - START 2021-09-04 15:36:21.749 - Thread: 1 -> MyAudio.UnloadData - END 2021-09-04 15:36:21.751 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-09-04 15:36:21.840 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 20142896 allocated by heap 640 allocated by debug 16777216 allocated by solver ------- 36920752 computed total 36920752 reported total Heap usage: 1141728 ( 5%) unused in thread local freelists 17541904 (87%) unused in main heap 1459264 ( 7%) used in main heap ------- 20142896 allocated by heap Peak usage: 16453232 ( 8%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2021-09-04 15:36:22.325 - Thread: 35 -> External debugger: interrupted. 2021-09-04 15:36:22.330 - Thread: 1 -> Steam closed 2021-09-04 15:36:24.593 - Thread: 1 -> Log Closed