2021-08-30 17:52:27.553 - Thread: 1 -> Log Started 2021-08-30 17:52:27.554 - Thread: 1 -> Timezone (local - UTC): 10h 2021-08-30 17:52:27.554 - Thread: 1 -> App Version: 01_199_025 2021-08-30 17:52:27.566 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-08-30 17:52:27.567 - Thread: 1 -> Branch / Sandbox: SVN 2021-08-30 17:52:27.567 - Thread: 1 -> Environment.ProcessorCount: 4 2021-08-30 17:52:27.610 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Домашняя для одного языка (Microsoft Windows NT 10.0.19042.0) 2021-08-30 17:52:27.610 - Thread: 1 -> Environment.CommandLine: D:\GAMES\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -windowed -sw 2021-08-30 17:52:27.610 - Thread: 1 -> Environment.Is64BitProcess: True 2021-08-30 17:52:27.610 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-08-30 17:52:27.611 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4084.0 2021-08-30 17:52:27.611 - Thread: 1 -> Environment.CurrentDirectory: D:\GAMES\steamapps\common\SpaceEngineers\Bin64 2021-08-30 17:52:27.615 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz 2021-08-30 17:52:27.615 - Thread: 1 -> IntPtr.Size: 8 2021-08-30 17:52:27.615 - Thread: 1 -> Default Culture: 2021-08-30 17:52:27.615 - Thread: 1 -> Default UI Culture: 2021-08-30 17:52:27.619 - Thread: 1 -> MyConfig.Load() - START 2021-08-30 17:52:27.622 - Thread: 1 -> Path: C:\Users\Windows\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-30 17:52:27.820 - Thread: 1 -> NewNewGameScreen: False 2021-08-30 17:52:27.821 - Thread: 1 -> EnableDamageEffects: True 2021-08-30 17:52:27.821 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-08-30 17:52:27.821 - Thread: 1 -> EnableReverb: False 2021-08-30 17:52:27.821 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-08-30 17:52:27.821 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-08-30 17:52:27.821 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-08-30 17:52:27.821 - Thread: 1 -> FirstTimeRun: False 2021-08-30 17:52:27.821 - Thread: 1 -> ExperimentalMode: False 2021-08-30 17:52:27.821 - Thread: 1 -> VideoAdapter: 0 2021-08-30 17:52:27.821 - Thread: 1 -> ScreenWidth: 1920 2021-08-30 17:52:27.821 - Thread: 1 -> ScreenHeight: 1080 2021-08-30 17:52:27.821 - Thread: 1 -> RefreshRate: 60000 2021-08-30 17:52:27.821 - Thread: 1 -> WindowMode: 2 2021-08-30 17:52:27.821 - Thread: 1 -> VerticalSync: 0 2021-08-30 17:52:27.821 - Thread: 1 -> FieldOfView: 70 2021-08-30 17:52:27.821 - Thread: 1 -> PostProcessingEnabled: True 2021-08-30 17:52:27.821 - Thread: 1 -> FlaresIntensity: 1 2021-08-30 17:52:27.821 - Thread: 1 -> TreeViewDistance: 1000 2021-08-30 17:52:27.821 - Thread: 1 -> GrassDensity: 1 2021-08-30 17:52:27.821 - Thread: 1 -> GrassDrawDistance: 160 2021-08-30 17:52:27.821 - Thread: 1 -> AntialiasingMode: 1 2021-08-30 17:52:27.821 - Thread: 1 -> ShadowMapResolution: 1 2021-08-30 17:52:27.821 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-08-30 17:52:27.821 - Thread: 1 -> TextureQuality: 1 2021-08-30 17:52:27.821 - Thread: 1 -> VoxelTextureQuality: 1 2021-08-30 17:52:27.821 - Thread: 1 -> AnisotropicFiltering: 0 2021-08-30 17:52:27.821 - Thread: 1 -> ModelQuality: 1 2021-08-30 17:52:27.821 - Thread: 1 -> VoxelQuality: 1 2021-08-30 17:52:27.821 - Thread: 1 -> ShaderQuality: 1 2021-08-30 17:52:27.821 - Thread: 1 -> LowMemSwitchToLow: 0 2021-08-30 17:52:27.822 - Thread: 1 -> MyConfig.Load() - END 2021-08-30 17:52:28.167 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-08-30 17:52:28.394 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-08-30 17:52:28.419 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-08-30 17:52:28.421 - Thread: 1 -> Found processor count: 4 2021-08-30 17:52:28.421 - Thread: 1 -> Using processor count: 4 2021-08-30 17:52:28.664 - Thread: 1 -> All detected adapters: 2021-08-30 17:52:28.680 - Thread: 1 -> NVIDIA GeForce GTX 1050 Ti - VendorID=4318, SubsystemID=297734366, DeviceID=7298 2021-08-30 17:52:28.680 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-08-30 17:52:29.044 - Thread: 1 -> AdapterInfo = { 2021-08-30 17:52:29.044 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2021-08-30 17:52:29.044 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 4276178944, Luid: 37721, rev: 161, subsys id: 297734366, vendor id: 4318, feature_level 11.1: True 2021-08-30 17:52:29.044 - Thread: 1 -> Driver version = 27.21.14.5671 2021-08-30 17:52:29.044 - Thread: 1 -> Driver date = 20200930000000.000000-000 2021-08-30 17:52:29.044 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-30 17:52:29.044 - Thread: 1 -> AftermathSupported = False 2021-08-30 17:52:29.044 - Thread: 1 -> Adapter id = 0 2021-08-30 17:52:29.044 - Thread: 1 -> Supported = True 2021-08-30 17:52:29.044 - Thread: 1 -> RAM = 4213178368 2021-08-30 17:52:29.044 - Thread: 1 -> Priority = 2 2021-08-30 17:52:29.044 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-30 17:52:29.044 - Thread: 1 -> Output is attached = True 2021-08-30 17:52:29.045 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-08-30 17:52:29.045 - Thread: 1 -> Display modes = { 2021-08-30 17:52:29.045 - Thread: 1 -> DXGIOutput id = 0 2021-08-30 17:52:29.046 - Thread: 1 -> 640x480@60Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 640x480@75Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 640x480@72Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 720x480@60Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 720x480@59.94Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 720x576@50Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 800x600@75Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 800x600@56.25Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 800x600@60.317Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 800x600@72.188Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1024x768@60.004Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1024x768@70.069Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1024x768@75.029Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1152x864@75Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1176x664@60Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1176x664@60Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1176x664@50Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1176x664@50Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1176x664@59.94006Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1176x664@59.94006Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x720@60Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x720@50Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x720@59.94006Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x768@59.81Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x768@59.81Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x800@59.81Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x960@60.02Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x960@60.02Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x960@75.025Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x960@75.025Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1280x1024@75.025Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1360x768@59.887Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1360x768@59.887Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1366x768@59.887Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1366x768@59.887Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1440x900@59.887Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1600x900@60Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1680x1050@59.954Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1768x992@60Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1768x992@60Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1768x992@50Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1768x992@50Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1920x1080@60Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1920x1080@50Hz 2021-08-30 17:52:29.046 - Thread: 1 -> 1920x1080@59.94006Hz 2021-08-30 17:52:29.046 - Thread: 1 -> } 2021-08-30 17:52:29.046 - Thread: 1 -> } 2021-08-30 17:52:29.046 - Thread: 1 -> AdapterInfo = { 2021-08-30 17:52:29.046 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2021-08-30 17:52:29.046 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 4276178944, Luid: 37721, rev: 161, subsys id: 297734366, vendor id: 4318, feature_level 11.1: True 2021-08-30 17:52:29.046 - Thread: 1 -> Driver version = 27.21.14.5671 2021-08-30 17:52:29.046 - Thread: 1 -> Driver date = 20200930000000.000000-000 2021-08-30 17:52:29.046 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-30 17:52:29.046 - Thread: 1 -> AftermathSupported = False 2021-08-30 17:52:29.046 - Thread: 1 -> Adapter id = 0 2021-08-30 17:52:29.046 - Thread: 1 -> Supported = True 2021-08-30 17:52:29.046 - Thread: 1 -> RAM = 4213178368 2021-08-30 17:52:29.046 - Thread: 1 -> Priority = 2 2021-08-30 17:52:29.046 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-30 17:52:29.046 - Thread: 1 -> Output is attached = True 2021-08-30 17:52:29.046 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-08-30 17:52:29.046 - Thread: 1 -> Display modes = { 2021-08-30 17:52:29.047 - Thread: 1 -> DXGIOutput id = 0 2021-08-30 17:52:29.047 - Thread: 1 -> 640x480@60Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 640x480@75Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 640x480@72Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 720x480@60Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 720x480@59.94Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 720x576@50Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 800x600@75Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 800x600@56.25Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 800x600@60.317Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 800x600@72.188Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1024x768@60.004Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1024x768@70.069Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1024x768@75.029Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1152x864@75Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1176x664@60Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1176x664@60Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1176x664@50Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1176x664@50Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1176x664@59.94006Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1176x664@59.94006Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x720@60Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x720@50Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x720@59.94006Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x768@59.81Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x768@59.81Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x800@59.81Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x960@60.02Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x960@60.02Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x960@75.025Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x960@75.025Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1280x1024@75.025Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1360x768@59.887Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1360x768@59.887Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1366x768@59.887Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1366x768@59.887Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1440x900@59.887Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1600x900@60Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1680x1050@59.954Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1768x992@60Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1768x992@60Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1768x992@50Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1768x992@50Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1920x1080@60Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1920x1080@50Hz 2021-08-30 17:52:29.047 - Thread: 1 -> 1920x1080@59.94006Hz 2021-08-30 17:52:29.047 - Thread: 1 -> } 2021-08-30 17:52:29.047 - Thread: 1 -> } 2021-08-30 17:52:29.053 - Thread: 1 -> Service.IsActive: True 2021-08-30 17:52:29.053 - Thread: 1 -> Service.IsOnline: True 2021-08-30 17:52:29.053 - Thread: 1 -> Service.OwnsGame: False 2021-08-30 17:52:29.053 - Thread: 1 -> Service.UserId: 76561198410518276 2021-08-30 17:52:29.053 - Thread: 1 -> Service.UserName: OpG DRILL Vostok 2021-08-30 17:52:29.054 - Thread: 1 -> Service.Branch: default 2021-08-30 17:52:29.054 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-08-30 17:52:29.054 - Thread: 1 -> Build version: 0.1.1.0 2021-08-30 17:52:29.066 - Thread: 1 -> MyScreenManager() 2021-08-30 17:52:29.163 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2021-08-30 17:52:29.163 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2021-08-30 17:52:29.167 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2021-08-30 17:52:29.168 - Thread: 15 -> CreateDeviceInternal - Create device 2021-08-30 17:52:29.288 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2021-08-30 17:52:29.380 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2021-08-30 17:52:29.381 - Thread: 15 -> CreateDeviceInternal create swapchain 2021-08-30 17:52:31.262 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-08-30 17:52:31.262 - Thread: 1 -> Game dir: D:\GAMES\steamapps\common\SpaceEngineers\Bin64 2021-08-30 17:52:31.262 - Thread: 1 -> Content dir: D:\GAMES\steamapps\common\SpaceEngineers\Content 2021-08-30 17:52:31.331 - Thread: 15 -> DXGI SetFullscreenState succeded 2021-08-30 17:52:32.778 - Thread: 1 -> Preallocate - START 2021-08-30 17:52:32.782 - Thread: 1 -> MySpaceWorldGenerator - START 2021-08-30 17:52:32.791 - Thread: 1 -> MySpaceWorldGenerator - END 2021-08-30 17:52:32.791 - Thread: 1 -> MySpaceBuildComponent - START 2021-08-30 17:52:32.791 - Thread: 1 -> MySpaceBuildComponent - END 2021-08-30 17:52:32.796 - Thread: 1 -> MyEntities - START 2021-08-30 17:52:32.817 - Thread: 1 -> MyEntities - END 2021-08-30 17:52:32.817 - Thread: 1 -> MyObjectBuilder_Base - START 2021-08-30 17:52:32.817 - Thread: 1 -> MyObjectBuilder_Base - END 2021-08-30 17:52:32.817 - Thread: 1 -> MyTransparentGeometry - START 2021-08-30 17:52:32.817 - Thread: 1 -> MyTransparentGeometry - END 2021-08-30 17:52:32.817 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-08-30 17:52:32.831 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-08-30 17:52:32.831 - Thread: 1 -> MyMath - START 2021-08-30 17:52:32.831 - Thread: 1 -> MyMath - END 2021-08-30 17:52:32.831 - Thread: 1 -> MySimpleObjectDraw - START 2021-08-30 17:52:32.831 - Thread: 1 -> MySimpleObjectDraw - END 2021-08-30 17:52:32.844 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-08-30 17:52:32.844 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-08-30 17:52:32.844 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-08-30 17:52:32.988 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-08-30 17:52:32.988 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-08-30 17:52:32.988 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-08-30 17:52:32.988 - Thread: 1 -> MySyncDestructions - START 2021-08-30 17:52:32.988 - Thread: 1 -> MySyncDestructions - END 2021-08-30 17:52:32.988 - Thread: 1 -> MySyncEntity - START 2021-08-30 17:52:32.988 - Thread: 1 -> MySyncEntity - END 2021-08-30 17:52:32.988 - Thread: 1 -> MyCommandCharacter - START 2021-08-30 17:52:32.991 - Thread: 1 -> MyCommandCharacter - END 2021-08-30 17:52:32.991 - Thread: 1 -> MyCommandConsole - START 2021-08-30 17:52:32.992 - Thread: 1 -> MyCommandConsole - END 2021-08-30 17:52:32.992 - Thread: 1 -> MyCommandEntity - START 2021-08-30 17:52:32.993 - Thread: 1 -> MyCommandEntity - END 2021-08-30 17:52:32.993 - Thread: 1 -> MyAiTargetManager - START 2021-08-30 17:52:32.993 - Thread: 1 -> MyAiTargetManager - END 2021-08-30 17:52:32.993 - Thread: 1 -> MyClientDebugCommands - START 2021-08-30 17:52:32.994 - Thread: 1 -> MyClientDebugCommands - END 2021-08-30 17:52:32.994 - Thread: 1 -> MyDedicatedServer - START 2021-08-30 17:52:32.994 - Thread: 1 -> MyDedicatedServer - END 2021-08-30 17:52:32.994 - Thread: 1 -> MyDedicatedServerBase - START 2021-08-30 17:52:32.994 - Thread: 1 -> MyDedicatedServerBase - END 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerBase - START 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerBase - END 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerClient - START 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerClient - END 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerClientBase - START 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerClientBase - END 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerLobby - START 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerLobby - END 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerServerBase - START 2021-08-30 17:52:32.994 - Thread: 1 -> MyMultiplayerServerBase - END 2021-08-30 17:52:32.994 - Thread: 1 -> MyServerDebugCommands - START 2021-08-30 17:52:32.995 - Thread: 1 -> MyServerDebugCommands - END 2021-08-30 17:52:32.995 - Thread: 1 -> MyAIActionsParser - START 2021-08-30 17:52:32.995 - Thread: 1 -> MyAIActionsParser - END 2021-08-30 17:52:32.995 - Thread: 1 -> MyCubeGridDefinitions - START 2021-08-30 17:52:33.068 - Thread: 1 -> MyCubeGridDefinitions - END 2021-08-30 17:52:33.068 - Thread: 1 -> MyDefinitionManager - START 2021-08-30 17:52:33.094 - Thread: 1 -> MyDefinitionManager - END 2021-08-30 17:52:33.094 - Thread: 1 -> Preallocate - END 2021-08-30 17:52:33.101 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-08-30 17:52:33.532 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-08-30 17:52:33.532 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-08-30 17:52:33.549 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-08-30 17:52:33.549 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-30 17:52:33.550 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-30 17:52:33.550 - Thread: 1 -> Assembly.Location: D:\GAMES\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-08-30 17:52:33.550 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-08-30 17:52:33.550 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-08-30 17:52:33.552 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-08-30 17:52:33.559 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2021-08-30 17:52:33.559 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7996 2021-08-30 17:52:33.560 - Thread: 1 -> Virtualized: False 2021-08-30 17:52:33.565 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz 2021-08-30 17:52:33.566 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,552,357,888 bytes 2021-08-30 17:52:33.566 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-08-30 17:52:33.566 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,363,472,896 bytes 2021-08-30 17:52:33.566 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,542,790,144 bytes 2021-08-30 17:52:33.570 - Thread: 1 -> Drive C: | Capacity: 119,436,996,608 bytes | Free space: 11,027,271,680 bytes 2021-08-30 17:52:33.570 - Thread: 1 -> Drive D: | Capacity: 999,609,593,856 bytes | Free space: 49,841,029,120 bytes 2021-08-30 17:52:33.570 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-08-30 17:52:33.573 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-08-30 17:52:33.574 - Thread: 1 -> Installed DLCs: 2021-08-30 17:52:33.596 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-08-30 17:52:33.717 - Thread: 1 -> Havok: Physics.Init 2021-08-30 17:52:33.733 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-08-30 17:52:33.753 - Thread: 1 -> HkGameName: SpaceEngineers 2021-08-30 17:52:33.765 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-08-30 17:52:33.770 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-08-30 17:52:33.777 - Thread: 1 -> f41c6d233580d3c5bc0568a4db0c172d1c8a5a29 2021-08-30 17:52:34.172 - Thread: 1 -> Loading scenarios 2021-08-30 17:52:34.226 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-08-30 17:52:34.226 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-08-30 17:52:34.751 - Thread: 1 -> Loading sound definitions 2021-08-30 17:52:34.767 - Thread: 1 -> GuiTextures.sbc 2021-08-30 17:52:34.767 - Thread: 1 -> Failed to parse texture header! Texture: D:\GAMES\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-30 17:52:34.769 - Thread: 1 -> GuiTextures.sbc 2021-08-30 17:52:34.769 - Thread: 1 -> Failed to parse texture header! Texture: D:\GAMES\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-30 17:52:34.769 - Thread: 1 -> GuiTextures.sbc 2021-08-30 17:52:34.769 - Thread: 1 -> Failed to parse texture header! Texture: D:\GAMES\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-30 17:52:34.769 - Thread: 1 -> GuiTextures.sbc 2021-08-30 17:52:34.769 - Thread: 1 -> Failed to parse texture header! Texture: D:\GAMES\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-30 17:52:34.769 - Thread: 1 -> GuiTextures.sbc 2021-08-30 17:52:34.769 - Thread: 1 -> Failed to parse texture header! Texture: D:\GAMES\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-30 17:52:34.769 - Thread: 1 -> GuiTextures.sbc 2021-08-30 17:52:34.769 - Thread: 1 -> Failed to parse texture header! Texture: D:\GAMES\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-30 17:52:34.772 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-30 17:52:34.773 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-08-30 17:52:34.773 - Thread: 1 -> Loading shadow textures definitions 2021-08-30 17:52:34.773 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-08-30 17:52:34.778 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-08-30 17:52:34.790 - Thread: 1 -> MyAudio.LoadData - START 2021-08-30 17:52:34.892 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-08-30 17:52:34.948 - Thread: 1 -> MyAudio.LoadData - END 2021-08-30 17:52:34.963 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2021-08-30 17:52:34.964 - Thread: 1 -> MyGuiManager() 2021-08-30 17:52:34.970 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-08-30 17:52:35.285 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-08-30 17:52:35.303 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-08-30 17:52:35.306 - Thread: 8 -> ReloadVoxelMaterials 2021-08-30 17:52:35.375 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-08-30 17:52:35.397 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-08-30 17:52:35.400 - Thread: 13 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-08-30 17:52:35.408 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-08-30 17:52:35.417 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-08-30 17:52:35.475 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-08-30 17:52:35.501 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-08-30 17:52:35.524 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-08-30 17:52:35.528 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-08-30 17:52:35.528 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-08-30 17:52:35.531 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-08-30 17:52:35.538 - Thread: 1 -> Loading default controls 2021-08-30 17:52:35.577 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-08-30 17:52:35.584 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-08-30 17:52:35.590 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-08-30 17:52:35.598 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-08-30 17:52:35.598 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-08-30 17:52:35.599 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-08-30 17:52:35.600 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-08-30 17:52:35.600 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-08-30 17:52:35.601 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-08-30 17:52:35.602 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-08-30 17:52:35.603 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-08-30 17:52:35.611 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-08-30 17:52:35.669 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-08-30 17:52:35.682 - Thread: 13 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-08-30 17:52:35.682 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-08-30 17:52:35.693 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-08-30 17:52:35.693 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-08-30 17:52:35.699 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-08-30 17:52:35.699 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-08-30 17:52:35.745 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-08-30 17:52:35.750 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-08-30 17:52:35.752 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-08-30 17:52:35.823 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-08-30 17:52:35.860 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-08-30 17:52:35.874 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-08-30 17:52:35.875 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-08-30 17:52:35.880 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-08-30 17:52:35.893 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-08-30 17:52:35.899 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-08-30 17:52:35.901 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-08-30 17:52:35.909 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-08-30 17:52:35.918 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-08-30 17:52:35.919 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-08-30 17:52:35.919 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-08-30 17:52:35.925 - Thread: 13 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-08-30 17:52:35.950 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-08-30 17:52:35.993 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-08-30 17:52:36.000 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-08-30 17:52:36.016 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-08-30 17:52:36.033 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-08-30 17:52:36.034 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-08-30 17:52:36.074 - Thread: 13 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-08-30 17:52:36.220 - Thread: 11 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-08-30 17:52:36.676 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-08-30 17:52:37.136 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-08-30 17:52:37.152 - Thread: 1 -> Timer Frequency: 10000000 2021-08-30 17:52:37.152 - Thread: 1 -> Ticks per frame: 166667 2021-08-30 17:52:37.301 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-08-30 17:52:37.736 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-30 17:52:37.909 - Thread: 8 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-08-30 17:52:37.911 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-08-30 17:52:37.915 - Thread: 1 -> Flares Intensity: 1 2021-08-30 17:52:37.915 - Thread: 1 -> Field of view: 1.22173 2021-08-30 17:52:37.915 - Thread: 1 -> PostProcessingEnabled: True 2021-08-30 17:52:37.915 - Thread: 1 -> Render.GrassDensityFactor: 1 2021-08-30 17:52:37.915 - Thread: 1 -> Render.GrassDrawDistance: 160 2021-08-30 17:52:37.915 - Thread: 1 -> Render.DistanceFade: 1000 2021-08-30 17:52:37.915 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-08-30 17:52:37.915 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2021-08-30 17:52:37.915 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2021-08-30 17:52:37.915 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-08-30 17:52:37.915 - Thread: 1 -> Render.TextureQuality: MEDIUM 2021-08-30 17:52:37.915 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2021-08-30 17:52:37.915 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2021-08-30 17:52:37.915 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2021-08-30 17:52:37.915 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2021-08-30 17:52:37.915 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2021-08-30 17:52:37.915 - Thread: 1 -> Render.ParticleQuality: NORMAL 2021-08-30 17:52:38.015 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-08-30 17:52:38.071 - Thread: 1 -> Analytics session started: UserID = (f2a679e7-9395-0d8e-1918-b661009a0c74) SessionID = (c60ce0ae-7eb5-4fd1-9ec7-95f24af0d4bc) 2021-08-30 17:52:38.073 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-08-30 17:52:38.214 - Thread: 20 -> EOS P2P - Query NAT type failed. 2021-08-30 17:52:38.365 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-08-30 17:52:38.367 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-08-30 17:52:38.376 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-08-30 17:52:38.378 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-08-30 17:52:38.380 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-08-30 17:52:38.381 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-08-30 17:52:38.383 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-08-30 17:52:38.385 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-08-30 17:52:38.387 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-08-30 17:52:38.412 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-08-30 17:52:38.429 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-08-30 17:52:38.437 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-08-30 17:52:38.448 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-08-30 17:52:38.461 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-08-30 17:52:38.651 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-08-30 17:52:38.664 - Thread: 12 -> Loading voxel storage from file 'D:\GAMES\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'