2021-08-24 14:43:37.858 - Thread: 1 -> Log Started 2021-08-24 14:43:37.858 - Thread: 1 -> Timezone (local - UTC): 2h 2021-08-24 14:43:37.858 - Thread: 1 -> App Version: 01_199_023 2021-08-24 14:43:37.867 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-08-24 14:43:37.867 - Thread: 1 -> Branch / Sandbox: SVN 2021-08-24 14:43:37.867 - Thread: 1 -> Environment.ProcessorCount: 16 2021-08-24 14:43:37.919 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-08-24 14:43:37.919 - Thread: 1 -> Environment.CommandLine: G:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-08-24 14:43:37.919 - Thread: 1 -> Environment.Is64BitProcess: True 2021-08-24 14:43:37.919 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-08-24 14:43:37.919 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4400.0 2021-08-24 14:43:37.919 - Thread: 1 -> Environment.CurrentDirectory: G:\Steam\steamapps\common\SpaceEngineers\Bin64 2021-08-24 14:43:37.924 - Thread: 1 -> CPU Info: AMD Ryzen 7 3800XT 8-Core Processor 2021-08-24 14:43:37.924 - Thread: 1 -> IntPtr.Size: 8 2021-08-24 14:43:37.924 - Thread: 1 -> Default Culture: 2021-08-24 14:43:37.924 - Thread: 1 -> Default UI Culture: 2021-08-24 14:43:37.927 - Thread: 1 -> MyConfig.Load() - START 2021-08-24 14:43:37.930 - Thread: 1 -> Path: C:\Users\btrax\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-24 14:43:38.073 - Thread: 1 -> NewNewGameScreen: False 2021-08-24 14:43:38.073 - Thread: 1 -> EnableDamageEffects: True 2021-08-24 14:43:38.073 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-08-24 14:43:38.073 - Thread: 1 -> EnableReverb: False 2021-08-24 14:43:38.073 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-08-24 14:43:38.073 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-08-24 14:43:38.073 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-08-24 14:43:38.073 - Thread: 1 -> FirstTimeRun: False 2021-08-24 14:43:38.073 - Thread: 1 -> ExperimentalMode: True 2021-08-24 14:43:38.073 - Thread: 1 -> VideoAdapter: 0 2021-08-24 14:43:38.073 - Thread: 1 -> ScreenWidth: 2560 2021-08-24 14:43:38.073 - Thread: 1 -> ScreenHeight: 1440 2021-08-24 14:43:38.073 - Thread: 1 -> RefreshRate: 59951 2021-08-24 14:43:38.073 - Thread: 1 -> WindowMode: 1 2021-08-24 14:43:38.073 - Thread: 1 -> VerticalSync: 1 2021-08-24 14:43:38.073 - Thread: 1 -> FieldOfView: 70 2021-08-24 14:43:38.073 - Thread: 1 -> PostProcessingEnabled: True 2021-08-24 14:43:38.073 - Thread: 1 -> FlaresIntensity: 1 2021-08-24 14:43:38.073 - Thread: 1 -> TreeViewDistance: 1999 2021-08-24 14:43:38.073 - Thread: 1 -> GrassDensity: 3 2021-08-24 14:43:38.073 - Thread: 1 -> GrassDrawDistance: 1000 2021-08-24 14:43:38.073 - Thread: 1 -> AntialiasingMode: 1 2021-08-24 14:43:38.073 - Thread: 1 -> ShadowMapResolution: 2 2021-08-24 14:43:38.073 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-08-24 14:43:38.073 - Thread: 1 -> TextureQuality: 1 2021-08-24 14:43:38.073 - Thread: 1 -> VoxelTextureQuality: 1 2021-08-24 14:43:38.073 - Thread: 1 -> AnisotropicFiltering: 4 2021-08-24 14:43:38.073 - Thread: 1 -> ModelQuality: 2 2021-08-24 14:43:38.073 - Thread: 1 -> VoxelQuality: 2 2021-08-24 14:43:38.073 - Thread: 1 -> ShaderQuality: 2 2021-08-24 14:43:38.073 - Thread: 1 -> LowMemSwitchToLow: 0 2021-08-24 14:43:38.073 - Thread: 1 -> FirstVTTimeRun: False 2021-08-24 14:43:38.073 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-08-24 14:43:38.073 - Thread: 1 -> GDPRConsent: True 2021-08-24 14:43:38.073 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-08-24 14:43:38.073 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-08-24 14:43:38.073 - Thread: 1 -> FirstTimeTutorials: False 2021-08-24 14:43:38.073 - Thread: 1 -> EnableTrading: True 2021-08-24 14:43:38.073 - Thread: 1 -> EnableSteamCloud: False 2021-08-24 14:43:38.073 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-08-24 14:43:38.073 - Thread: 1 -> ControlsHints: False 2021-08-24 14:43:38.073 - Thread: 1 -> GoodBotHints: False 2021-08-24 14:43:38.073 - Thread: 1 -> RotationHints: False 2021-08-24 14:43:38.073 - Thread: 1 -> AreaInteraction: True 2021-08-24 14:43:38.073 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-08-24 14:43:38.073 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-08-24 14:43:38.073 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-08-24 14:43:38.073 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-08-24 14:43:38.073 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-08-24 14:43:38.073 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-08-24 14:43:38.073 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-08-24 14:43:38.073 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-08-24 14:43:38.073 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-08-24 14:43:38.073 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-08-24 14:43:38.073 - Thread: 1 -> ShowCrosshair2: 0 2021-08-24 14:43:38.073 - Thread: 1 -> IronSightSwitchState: 1 2021-08-24 14:43:38.073 - Thread: 1 -> SpriteMainViewportScale: 1 2021-08-24 14:43:38.073 - Thread: 1 -> UiTransparency: 1 2021-08-24 14:43:38.073 - Thread: 1 -> UiBkTransparency: 0.8 2021-08-24 14:43:38.073 - Thread: 1 -> HUDBkTransparency: 0.6 2021-08-24 14:43:38.073 - Thread: 1 -> ControllerDefaultOnStart: False 2021-08-24 14:43:38.073 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-08-24 14:43:38.073 - Thread: 1 -> HudState: 2 2021-08-24 14:43:38.073 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-08-24 14:43:38.073 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-08-24 14:43:38.073 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-08-24 14:43:38.073 - Thread: 1 -> GameVolume: 0.3056485 2021-08-24 14:43:38.073 - Thread: 1 -> Music_Volume: 0.3077289 2021-08-24 14:43:38.073 - Thread: 1 -> VoiceChatVolume: 5 2021-08-24 14:43:38.073 - Thread: 1 -> HudWarnings: True 2021-08-24 14:43:38.073 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-08-24 14:43:38.073 - Thread: 1 -> VoiceChat: False 2021-08-24 14:43:38.073 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-08-24 14:43:38.073 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-08-24 14:43:38.073 - Thread: 1 -> EnableDynamicMusic: True 2021-08-24 14:43:38.073 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-08-24 14:43:38.073 - Thread: 1 -> EnableDoppler: True 2021-08-24 14:43:38.073 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-08-24 14:43:38.075 - Thread: 1 -> MyConfig.Load() - END 2021-08-24 14:43:38.474 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-08-24 14:43:38.658 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-08-24 14:43:38.675 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-08-24 14:43:38.677 - Thread: 1 -> Found processor count: 8 2021-08-24 14:43:38.677 - Thread: 1 -> Using processor count: 8 2021-08-24 14:43:38.818 - Thread: 1 -> All detected adapters: 2021-08-24 14:43:38.830 - Thread: 1 -> NVIDIA GeForce GTX 1070 - VendorID=4318, SubsystemID=855774306, DeviceID=7041 2021-08-24 14:43:38.830 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-08-24 14:43:39.162 - Thread: 1 -> AdapterInfo = { 2021-08-24 14:43:39.162 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-08-24 14:43:39.162 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17143867392, Luid: 48637, rev: 161, subsys id: 855774306, vendor id: 4318, feature_level 11.1: True 2021-08-24 14:43:39.162 - Thread: 1 -> Driver version = 27.21.14.5671 2021-08-24 14:43:39.162 - Thread: 1 -> Driver date = 20200930000000.000000-000 2021-08-24 14:43:39.162 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-24 14:43:39.162 - Thread: 1 -> AftermathSupported = False 2021-08-24 14:43:39.162 - Thread: 1 -> Adapter id = 0 2021-08-24 14:43:39.162 - Thread: 1 -> Supported = True 2021-08-24 14:43:39.162 - Thread: 1 -> RAM = 8480882688 2021-08-24 14:43:39.162 - Thread: 1 -> Priority = 2 2021-08-24 14:43:39.162 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-24 14:43:39.162 - Thread: 1 -> Output is attached = True 2021-08-24 14:43:39.162 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-08-24 14:43:39.162 - Thread: 1 -> Display modes = { 2021-08-24 14:43:39.163 - Thread: 1 -> DXGIOutput id = 0 2021-08-24 14:43:39.163 - Thread: 1 -> 640x480@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 640x480@75Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 640x480@59.94Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 720x480@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 720x480@59.94Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 720x576@50Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 800x600@75Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 800x600@60.317Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1024x768@60.004Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1024x768@75.029Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1152x864@75Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1176x664@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1176x664@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1176x664@50Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1176x664@50Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1176x664@59.94Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1176x664@59.94Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x720@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x720@50Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x720@59.94Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x768@60.02Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x768@60.02Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x768@75.025Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x768@75.025Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x800@60.02Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x800@60.02Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x800@75.025Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x800@75.025Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x960@60.02Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x960@60.02Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x960@75.025Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x960@75.025Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1280x1024@75.025Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1360x768@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1360x768@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1366x768@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1366x768@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1440x900@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1440x900@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1600x900@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1600x900@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1600x1024@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1600x1024@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1600x1200@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1680x1050@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1680x1050@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1680x1050@50Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1680x1050@50Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1680x1050@59.94006Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1680x1050@59.94006Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1768x992@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1768x992@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1768x992@50Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1768x992@50Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1920x1080@60Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1920x1080@50Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1920x1080@59.94006Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1920x1200@59.951Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1920x1200@59.951Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1920x1440@59.951Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 1920x1440@59.951Hz 2021-08-24 14:43:39.163 - Thread: 1 -> 2048x1080@23.997Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 2048x1080@59.998Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 2560x1440@59.951Hz 2021-08-24 14:43:39.164 - Thread: 1 -> } 2021-08-24 14:43:39.164 - Thread: 1 -> } 2021-08-24 14:43:39.164 - Thread: 1 -> AdapterInfo = { 2021-08-24 14:43:39.164 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY1 2021-08-24 14:43:39.164 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17143867392, Luid: 48637, rev: 161, subsys id: 855774306, vendor id: 4318, feature_level 11.1: True 2021-08-24 14:43:39.164 - Thread: 1 -> Driver version = 27.21.14.5671 2021-08-24 14:43:39.164 - Thread: 1 -> Driver date = 20200930000000.000000-000 2021-08-24 14:43:39.164 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-24 14:43:39.164 - Thread: 1 -> AftermathSupported = False 2021-08-24 14:43:39.164 - Thread: 1 -> Adapter id = 0 2021-08-24 14:43:39.164 - Thread: 1 -> Supported = True 2021-08-24 14:43:39.164 - Thread: 1 -> RAM = 8480882688 2021-08-24 14:43:39.164 - Thread: 1 -> Priority = 2 2021-08-24 14:43:39.164 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-24 14:43:39.164 - Thread: 1 -> Output is attached = True 2021-08-24 14:43:39.164 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2021-08-24 14:43:39.164 - Thread: 1 -> Display modes = { 2021-08-24 14:43:39.164 - Thread: 1 -> DXGIOutput id = 0 2021-08-24 14:43:39.164 - Thread: 1 -> 640x480@60Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 640x480@75Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 640x480@59.94Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 720x480@60Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 720x480@59.94Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 720x576@50Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 800x600@75Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 800x600@60.317Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1024x768@60.004Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1024x768@75.029Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1152x864@75Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1176x664@60Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1176x664@60Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1176x664@50Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1176x664@50Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1176x664@59.94Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1176x664@59.94Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x720@60Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x720@50Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x720@59.94Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x768@60.02Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x768@60.02Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x768@75.025Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x768@75.025Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x800@60.02Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x800@60.02Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x800@75.025Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x800@75.025Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x960@60.02Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x960@60.02Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x960@75.025Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x960@75.025Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-24 14:43:39.164 - Thread: 1 -> 1280x1024@75.025Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1360x768@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1360x768@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1366x768@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1366x768@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1440x900@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1440x900@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1600x900@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1600x900@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1600x1024@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1600x1024@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1600x1200@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1680x1050@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1680x1050@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1680x1050@50Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1680x1050@50Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1680x1050@59.94006Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1680x1050@59.94006Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1768x992@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1768x992@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1768x992@50Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1768x992@50Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1920x1080@60Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1920x1080@50Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1920x1080@59.94006Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1920x1200@59.951Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1920x1200@59.951Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1920x1440@59.951Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 1920x1440@59.951Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 2048x1080@23.997Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 2048x1080@59.998Hz 2021-08-24 14:43:39.165 - Thread: 1 -> 2560x1440@59.951Hz 2021-08-24 14:43:39.165 - Thread: 1 -> } 2021-08-24 14:43:39.165 - Thread: 1 -> } 2021-08-24 14:43:39.165 - Thread: 1 -> AdapterInfo = { 2021-08-24 14:43:39.165 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY2 2021-08-24 14:43:39.165 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17143867392, Luid: 48637, rev: 161, subsys id: 855774306, vendor id: 4318, feature_level 11.1: True 2021-08-24 14:43:39.165 - Thread: 1 -> Driver version = 27.21.14.5671 2021-08-24 14:43:39.165 - Thread: 1 -> Driver date = 20200930000000.000000-000 2021-08-24 14:43:39.165 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-24 14:43:39.165 - Thread: 1 -> AftermathSupported = False 2021-08-24 14:43:39.165 - Thread: 1 -> Adapter id = 0 2021-08-24 14:43:39.165 - Thread: 1 -> Supported = True 2021-08-24 14:43:39.165 - Thread: 1 -> RAM = 8480882688 2021-08-24 14:43:39.165 - Thread: 1 -> Priority = 2 2021-08-24 14:43:39.165 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-24 14:43:39.165 - Thread: 1 -> Output is attached = True 2021-08-24 14:43:39.165 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2021-08-24 14:43:39.165 - Thread: 1 -> Display modes = { 2021-08-24 14:43:39.165 - Thread: 1 -> DXGIOutput id = 1 2021-08-24 14:43:39.166 - Thread: 1 -> 640x480@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 640x480@72Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 720x480@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 720x480@59.94Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 720x576@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 800x600@56.25Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 800x600@60.317Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 800x600@72.188Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1024x768@60.004Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1024x768@70.069Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1152x864@60.02Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1152x864@60.02Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@59.94006Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@59.94006Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x720@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x720@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x720@59.94006Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x768@59.81Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x768@59.81Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x800@59.81Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x960@60.02Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x960@60.02Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1360x768@59.887Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1360x768@59.887Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1366x768@59.887Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1366x768@59.887Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1440x900@59.887Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1600x900@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1680x1050@59.954Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1768x992@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1768x992@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1768x992@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1768x992@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1920x1080@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1920x1080@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1920x1080@59.94006Hz 2021-08-24 14:43:39.166 - Thread: 1 -> } 2021-08-24 14:43:39.166 - Thread: 1 -> } 2021-08-24 14:43:39.166 - Thread: 1 -> AdapterInfo = { 2021-08-24 14:43:39.166 - Thread: 1 -> Name = NVIDIA GeForce GTX 1070 + DISPLAY2 2021-08-24 14:43:39.166 - Thread: 1 -> Description = dev id: 7041, mem: 8480882688, shared mem: 17143867392, Luid: 48637, rev: 161, subsys id: 855774306, vendor id: 4318, feature_level 11.1: True 2021-08-24 14:43:39.166 - Thread: 1 -> Driver version = 27.21.14.5671 2021-08-24 14:43:39.166 - Thread: 1 -> Driver date = 20200930000000.000000-000 2021-08-24 14:43:39.166 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-24 14:43:39.166 - Thread: 1 -> AftermathSupported = False 2021-08-24 14:43:39.166 - Thread: 1 -> Adapter id = 0 2021-08-24 14:43:39.166 - Thread: 1 -> Supported = True 2021-08-24 14:43:39.166 - Thread: 1 -> RAM = 8480882688 2021-08-24 14:43:39.166 - Thread: 1 -> Priority = 2 2021-08-24 14:43:39.166 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-24 14:43:39.166 - Thread: 1 -> Output is attached = True 2021-08-24 14:43:39.166 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2021-08-24 14:43:39.166 - Thread: 1 -> Display modes = { 2021-08-24 14:43:39.166 - Thread: 1 -> DXGIOutput id = 1 2021-08-24 14:43:39.166 - Thread: 1 -> 640x480@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 640x480@72Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 720x480@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 720x480@59.94Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 720x576@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 800x600@56.25Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 800x600@60.317Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 800x600@72.188Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1024x768@60.004Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1024x768@70.069Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1152x864@60.02Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1152x864@60.02Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@59.94006Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1176x664@59.94006Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x720@60Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x720@50Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x720@59.94006Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x768@59.81Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x768@59.81Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x800@59.81Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x960@60.02Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x960@60.02Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-24 14:43:39.166 - Thread: 1 -> 1360x768@59.887Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1360x768@59.887Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1366x768@59.887Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1366x768@59.887Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1440x900@59.887Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1600x900@60Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1680x1050@59.954Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1768x992@60Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1768x992@60Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1768x992@50Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1768x992@50Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1768x992@59.94006Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1920x1080@60Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1920x1080@50Hz 2021-08-24 14:43:39.167 - Thread: 1 -> 1920x1080@59.94006Hz 2021-08-24 14:43:39.167 - Thread: 1 -> } 2021-08-24 14:43:39.167 - Thread: 1 -> } 2021-08-24 14:43:39.170 - Thread: 1 -> Service.IsActive: True 2021-08-24 14:43:39.171 - Thread: 1 -> Service.IsOnline: True 2021-08-24 14:43:39.171 - Thread: 1 -> Service.OwnsGame: False 2021-08-24 14:43:39.171 - Thread: 1 -> Service.UserId: 76561198253300928 2021-08-24 14:43:39.171 - Thread: 1 -> Service.UserName: Foxilein 2021-08-24 14:43:39.171 - Thread: 1 -> Service.Branch: default 2021-08-24 14:43:39.171 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-08-24 14:43:39.171 - Thread: 1 -> Build version: 0.1.1.0 2021-08-24 14:43:39.181 - Thread: 1 -> MyScreenManager() 2021-08-24 14:43:39.238 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2021-08-24 14:43:39.238 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2021-08-24 14:43:39.240 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2021-08-24 14:43:39.241 - Thread: 20 -> CreateDeviceInternal - Create device 2021-08-24 14:43:39.340 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2021-08-24 14:43:39.419 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2021-08-24 14:43:39.420 - Thread: 20 -> CreateDeviceInternal create swapchain 2021-08-24 14:43:40.749 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-08-24 14:43:40.750 - Thread: 1 -> Game dir: G:\Steam\steamapps\common\SpaceEngineers\Bin64 2021-08-24 14:43:40.750 - Thread: 1 -> Content dir: G:\Steam\steamapps\common\SpaceEngineers\Content 2021-08-24 14:43:41.653 - Thread: 1 -> Preallocate - START 2021-08-24 14:43:41.656 - Thread: 1 -> MySpaceWorldGenerator - START 2021-08-24 14:43:41.661 - Thread: 1 -> MySpaceWorldGenerator - END 2021-08-24 14:43:41.661 - Thread: 1 -> MySpaceBuildComponent - START 2021-08-24 14:43:41.661 - Thread: 1 -> MySpaceBuildComponent - END 2021-08-24 14:43:41.661 - Thread: 1 -> MyEntities - START 2021-08-24 14:43:41.675 - Thread: 1 -> MyEntities - END 2021-08-24 14:43:41.675 - Thread: 1 -> MyObjectBuilder_Base - START 2021-08-24 14:43:41.675 - Thread: 1 -> MyObjectBuilder_Base - END 2021-08-24 14:43:41.675 - Thread: 1 -> MyTransparentGeometry - START 2021-08-24 14:43:41.675 - Thread: 1 -> MyTransparentGeometry - END 2021-08-24 14:43:41.675 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-08-24 14:43:41.685 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-08-24 14:43:41.685 - Thread: 1 -> MyMath - START 2021-08-24 14:43:41.685 - Thread: 1 -> MyMath - END 2021-08-24 14:43:41.685 - Thread: 1 -> MySimpleObjectDraw - START 2021-08-24 14:43:41.685 - Thread: 1 -> MySimpleObjectDraw - END 2021-08-24 14:43:41.696 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-08-24 14:43:41.696 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-08-24 14:43:41.696 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-08-24 14:43:41.785 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-08-24 14:43:41.785 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-08-24 14:43:41.785 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-08-24 14:43:41.785 - Thread: 1 -> MySyncDestructions - START 2021-08-24 14:43:41.785 - Thread: 1 -> MySyncDestructions - END 2021-08-24 14:43:41.785 - Thread: 1 -> MySyncEntity - START 2021-08-24 14:43:41.785 - Thread: 1 -> MySyncEntity - END 2021-08-24 14:43:41.785 - Thread: 1 -> MyCommandCharacter - START 2021-08-24 14:43:41.786 - Thread: 1 -> MyCommandCharacter - END 2021-08-24 14:43:41.787 - Thread: 1 -> MyCommandConsole - START 2021-08-24 14:43:41.787 - Thread: 1 -> MyCommandConsole - END 2021-08-24 14:43:41.787 - Thread: 1 -> MyCommandEntity - START 2021-08-24 14:43:41.788 - Thread: 1 -> MyCommandEntity - END 2021-08-24 14:43:41.788 - Thread: 1 -> MyAiTargetManager - START 2021-08-24 14:43:41.788 - Thread: 1 -> MyAiTargetManager - END 2021-08-24 14:43:41.788 - Thread: 1 -> MyClientDebugCommands - START 2021-08-24 14:43:41.788 - Thread: 1 -> MyClientDebugCommands - END 2021-08-24 14:43:41.788 - Thread: 1 -> MyDedicatedServer - START 2021-08-24 14:43:41.788 - Thread: 1 -> MyDedicatedServer - END 2021-08-24 14:43:41.788 - Thread: 1 -> MyDedicatedServerBase - START 2021-08-24 14:43:41.788 - Thread: 1 -> MyDedicatedServerBase - END 2021-08-24 14:43:41.788 - Thread: 1 -> MyMultiplayerBase - START 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerBase - END 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerClient - START 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerClient - END 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerClientBase - START 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerClientBase - END 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerLobby - START 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerLobby - END 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerServerBase - START 2021-08-24 14:43:41.789 - Thread: 1 -> MyMultiplayerServerBase - END 2021-08-24 14:43:41.789 - Thread: 1 -> MyServerDebugCommands - START 2021-08-24 14:43:41.789 - Thread: 1 -> MyServerDebugCommands - END 2021-08-24 14:43:41.789 - Thread: 1 -> MyAIActionsParser - START 2021-08-24 14:43:41.789 - Thread: 1 -> MyAIActionsParser - END 2021-08-24 14:43:41.789 - Thread: 1 -> MyCubeGridDefinitions - START 2021-08-24 14:43:41.838 - Thread: 1 -> MyCubeGridDefinitions - END 2021-08-24 14:43:41.839 - Thread: 1 -> MyDefinitionManager - START 2021-08-24 14:43:41.853 - Thread: 1 -> MyDefinitionManager - END 2021-08-24 14:43:41.853 - Thread: 1 -> Preallocate - END 2021-08-24 14:43:41.857 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-08-24 14:43:42.132 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-08-24 14:43:42.132 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-08-24 14:43:42.142 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-08-24 14:43:42.142 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:43:42.142 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:43:42.142 - Thread: 1 -> Assembly.Location: G:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-08-24 14:43:42.142 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-08-24 14:43:42.142 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-08-24 14:43:42.144 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-08-24 14:43:42.150 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2021-08-24 14:43:42.150 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2021-08-24 14:43:42.150 - Thread: 1 -> Virtualized: False 2021-08-24 14:43:42.153 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3800XT 8-Core Processor 2021-08-24 14:43:42.154 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,287,734,784 bytes 2021-08-24 14:43:42.154 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-08-24 14:43:42.154 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,118,427,648 bytes 2021-08-24 14:43:42.154 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,470,901,248 bytes 2021-08-24 14:43:42.157 - Thread: 1 -> Drive C: | Capacity: 500,105,760,768 bytes | Free space: 359,761,928,192 bytes 2021-08-24 14:43:42.157 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 469,955,334,144 bytes 2021-08-24 14:43:42.157 - Thread: 1 -> Drive G: | Capacity: 2,000,381,014,016 bytes | Free space: 1,368,091,267,072 bytes 2021-08-24 14:43:42.157 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-08-24 14:43:42.159 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-08-24 14:43:42.160 - Thread: 1 -> Installed DLCs: 2021-08-24 14:43:42.162 - Thread: 1 -> Deluxe Edition (573160) 2021-08-24 14:43:42.162 - Thread: 1 -> Decorative Blocks (1049790) 2021-08-24 14:43:42.162 - Thread: 1 -> Economy Deluxe (1135960) 2021-08-24 14:43:42.162 - Thread: 1 -> Style Pack (1084680) 2021-08-24 14:43:42.162 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-08-24 14:43:42.162 - Thread: 1 -> Frostbite (1241550) 2021-08-24 14:43:42.162 - Thread: 1 -> Sparks Of The Future (1307680) 2021-08-24 14:43:42.162 - Thread: 1 -> Wasteland (1374610) 2021-08-24 14:43:42.162 - Thread: 1 -> Warfare I. (1475830) 2021-08-24 14:43:42.162 - Thread: 1 -> Heavy Industry (1676100) 2021-08-24 14:43:42.174 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-08-24 14:43:42.304 - Thread: 1 -> Havok: Physics.Init 2021-08-24 14:43:42.314 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-08-24 14:43:42.318 - Thread: 1 -> HkGameName: SpaceEngineers 2021-08-24 14:43:42.326 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-08-24 14:43:42.328 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-08-24 14:43:42.330 - Thread: 1 -> 5e48febf58267b811cbe0c3e882faa09de259168 2021-08-24 14:43:42.574 - Thread: 1 -> Loading scenarios 2021-08-24 14:43:42.611 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-08-24 14:43:42.612 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-08-24 14:43:42.901 - Thread: 1 -> Loading sound definitions 2021-08-24 14:43:42.913 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:43:42.913 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-24 14:43:42.915 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:43:42.915 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-24 14:43:42.915 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:43:42.915 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-24 14:43:42.915 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:43:42.915 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-24 14:43:42.915 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:43:42.915 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-24 14:43:42.915 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:43:42.915 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-24 14:43:42.917 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-24 14:43:42.917 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-08-24 14:43:42.918 - Thread: 1 -> Loading shadow textures definitions 2021-08-24 14:43:42.918 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-08-24 14:43:42.921 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-08-24 14:43:42.928 - Thread: 1 -> MyAudio.LoadData - START 2021-08-24 14:43:42.995 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-08-24 14:43:43.034 - Thread: 1 -> MyAudio.LoadData - END 2021-08-24 14:43:43.044 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2021-08-24 14:43:43.044 - Thread: 1 -> MyGuiManager() 2021-08-24 14:43:43.048 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-08-24 14:43:43.213 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-08-24 14:43:43.229 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-08-24 14:43:43.231 - Thread: 11 -> ReloadVoxelMaterials 2021-08-24 14:43:43.274 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-08-24 14:43:43.290 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-08-24 14:43:43.290 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-08-24 14:43:43.290 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-08-24 14:43:43.290 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-08-24 14:43:43.338 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-08-24 14:43:43.338 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-08-24 14:43:43.342 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-08-24 14:43:43.342 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-08-24 14:43:43.342 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-08-24 14:43:43.353 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-08-24 14:43:43.353 - Thread: 1 -> Loading default controls 2021-08-24 14:43:43.360 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-08-24 14:43:43.368 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-08-24 14:43:43.377 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-08-24 14:43:43.382 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-08-24 14:43:43.383 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-08-24 14:43:43.384 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-08-24 14:43:43.385 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-08-24 14:43:43.386 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-08-24 14:43:43.388 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-08-24 14:43:43.401 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-08-24 14:43:43.404 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-08-24 14:43:43.408 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-08-24 14:43:43.414 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-08-24 14:43:43.436 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-08-24 14:43:43.447 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-08-24 14:43:43.448 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-08-24 14:43:43.450 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-08-24 14:43:43.450 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-08-24 14:43:43.453 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-08-24 14:43:43.456 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-08-24 14:43:43.459 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-08-24 14:43:43.476 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-08-24 14:43:43.534 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-08-24 14:43:43.537 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-08-24 14:43:43.538 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-08-24 14:43:43.541 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-08-24 14:43:43.543 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-08-24 14:43:43.549 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-08-24 14:43:43.553 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-08-24 14:43:43.555 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-08-24 14:43:43.561 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-08-24 14:43:43.561 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-08-24 14:43:43.561 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-08-24 14:43:43.562 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-08-24 14:43:43.566 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-08-24 14:43:43.568 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-08-24 14:43:43.587 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-08-24 14:43:43.588 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-08-24 14:43:43.594 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-08-24 14:43:43.600 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-08-24 14:43:43.600 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-08-24 14:43:43.607 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-08-24 14:43:43.608 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-08-24 14:43:43.734 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-08-24 14:43:44.271 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-08-24 14:43:44.519 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-08-24 14:43:44.553 - Thread: 1 -> Timer Frequency: 10000000 2021-08-24 14:43:44.553 - Thread: 1 -> Ticks per frame: 166667 2021-08-24 14:43:44.700 - Thread: 17 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-08-24 14:43:44.795 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-08-24 14:43:44.795 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-08-24 14:43:44.799 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-08-24 14:43:44.801 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-08-24 14:43:44.802 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-08-24 14:43:44.803 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-08-24 14:43:44.807 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-08-24 14:43:44.808 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-08-24 14:43:44.809 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-08-24 14:43:44.809 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-08-24 14:43:44.812 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-08-24 14:43:44.816 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-08-24 14:43:44.817 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-08-24 14:43:44.822 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-08-24 14:43:44.823 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-08-24 14:43:44.830 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-08-24 14:43:44.833 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-08-24 14:43:44.861 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-08-24 14:43:44.862 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-08-24 14:43:44.895 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-08-24 14:43:44.898 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-08-24 14:43:44.933 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-08-24 14:43:44.940 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-08-24 14:43:44.965 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-08-24 14:43:44.974 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-08-24 14:43:44.984 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2021-08-24 14:43:44.996 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-08-24 14:43:45.003 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-08-24 14:43:45.011 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-08-24 14:43:45.029 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-08-24 14:43:45.044 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-08-24 14:43:45.049 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-08-24 14:43:45.070 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-08-24 14:43:45.072 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-08-24 14:43:45.087 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-08-24 14:43:45.087 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-08-24 14:43:45.091 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-08-24 14:43:45.096 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-08-24 14:43:45.105 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-08-24 14:43:45.156 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-08-24 14:43:45.157 - Thread: 1 -> Flares Intensity: 1 2021-08-24 14:43:45.157 - Thread: 1 -> Field of view: 1.22173 2021-08-24 14:43:45.157 - Thread: 1 -> PostProcessingEnabled: True 2021-08-24 14:43:45.157 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-08-24 14:43:45.157 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-08-24 14:43:45.157 - Thread: 1 -> Render.DistanceFade: 1999 2021-08-24 14:43:45.157 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-08-24 14:43:45.157 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-08-24 14:43:45.157 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-08-24 14:43:45.157 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-08-24 14:43:45.157 - Thread: 1 -> Render.TextureQuality: MEDIUM 2021-08-24 14:43:45.157 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2021-08-24 14:43:45.157 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-08-24 14:43:45.157 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-08-24 14:43:45.157 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-08-24 14:43:45.157 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-08-24 14:43:45.157 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-08-24 14:43:45.225 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-08-24 14:43:45.271 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-08-24 14:43:45.282 - Thread: 1 -> Analytics session started: UserID = (233c6c49-b83b-8da4-9242-8e43f44c0755) SessionID = (b93285b5-1743-40b2-82a0-68bb3a634147) 2021-08-24 14:43:45.285 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-08-24 14:43:45.291 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-08-24 14:43:45.301 - Thread: 24 -> EOS P2P - Query NAT type failed. 2021-08-24 14:43:45.318 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-08-24 14:43:45.335 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2021-08-24 14:43:45.336 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2021-08-24 14:43:45.336 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-24 14:43:45.336 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-24 14:43:45.357 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-08-24 14:43:45.379 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-08-24 14:43:45.435 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-08-24 14:43:45.546 - Thread: 18 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-08-24 14:43:45.571 - Thread: 11 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-08-24 14:43:45.631 - Thread: 16 -> Loading voxel storage from file 'G:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-08-24 14:43:46.367 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-08-24 14:43:47.637 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199023] 2021-08-24 14:43:47.654 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1199023] 2021-08-24 14:43:47.656 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2021-08-24 14:43:48.399 - Thread: 1 -> MyConfig.Save() - START 2021-08-24 14:43:48.399 - Thread: 1 -> Path: C:\Users\btrax\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-24 14:43:48.464 - Thread: 1 -> MyConfig.Save() - END 2021-08-24 14:43:48.467 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2021-08-24 14:43:48.468 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2021-08-24 14:43:49.097 - Thread: 1 -> Server filtered: nitrado.net gameserver by AllowedGroups 2021-08-24 14:43:49.097 - Thread: 1 -> Server filtered: SpaceEngineers by AllowedGroups 2021-08-24 14:43:49.298 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-08-24 14:43:49.340 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-08-24 14:43:49.340 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-08-24 14:43:49.340 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2021-08-24 14:43:50.376 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-08-24 14:43:52.182 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-08-24 14:43:52.183 - Thread: 1 -> Flares Intensity: 1 2021-08-24 14:43:52.183 - Thread: 1 -> Field of view: 1.22173 2021-08-24 14:43:52.183 - Thread: 1 -> PostProcessingEnabled: False 2021-08-24 14:43:52.183 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-08-24 14:43:52.183 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-08-24 14:43:52.183 - Thread: 1 -> Render.DistanceFade: 1998 2021-08-24 14:43:52.183 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-08-24 14:43:52.183 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-08-24 14:43:52.183 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-08-24 14:43:52.183 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-08-24 14:43:52.183 - Thread: 1 -> Render.TextureQuality: MEDIUM 2021-08-24 14:43:52.183 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2021-08-24 14:43:52.183 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-08-24 14:43:52.183 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-08-24 14:43:52.183 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-08-24 14:43:52.183 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-08-24 14:43:52.183 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-08-24 14:43:52.201 - Thread: 1 -> MyConfig.Save() - START 2021-08-24 14:43:52.201 - Thread: 1 -> Path: C:\Users\btrax\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-24 14:43:52.202 - Thread: 1 -> MyConfig.Save() - END 2021-08-24 14:43:52.415 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-08-24 14:43:52.415 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-08-24 14:43:54.198 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-08-24 14:43:54.199 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-08-24 14:43:54.970 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-08-24 14:43:54.999 - Thread: 1 -> Server responded 2021-08-24 14:43:55.000 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-08-24 14:43:55.000 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-08-24 14:43:55.244 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-08-24 14:43:59.756 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-08-24 14:43:59.756 - Thread: 1 -> World requested 2021-08-24 14:43:59.762 - Thread: 1 -> World requested - connection alive 2021-08-24 14:44:01.192 - Thread: 1 -> LoadSession() - Start 2021-08-24 14:44:01.201 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-08-24 14:44:01.202 - Thread: 11 -> Downloading world mods - START 2021-08-24 14:44:01.209 - Thread: 11 -> MyWorkshop.GetItemsBlocking: getting 21 items 2021-08-24 14:44:01.520 - Thread: 1 -> Mod query successful 2021-08-24 14:44:01.526 - Thread: 11 -> Up to date mod: Id = 2558149005, title = 'Life'tech-Powers' 2021-08-24 14:44:01.526 - Thread: 11 -> Up to date mod: Id = 2530716039, title = 'Aryx Weapon Enterprises [WeaponCore]' 2021-08-24 14:44:01.527 - Thread: 11 -> Up to date mod: Id = 2408838606, title = 'Akiad Development - Small Grid Weapons Pack (35) [WeaponCore]' 2021-08-24 14:44:01.527 - Thread: 11 -> Up to date mod: Id = 2043543925, title = 'RivalAI' 2021-08-24 14:44:01.527 - Thread: 11 -> Up to date mod: Id = 2016817336, title = 'NorthWind Weapons' 2021-08-24 14:44:01.527 - Thread: 11 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2021-08-24 14:44:01.527 - Thread: 11 -> Up to date mod: Id = 1918681825, title = 'WeaponCore - 1.7(12)' 2021-08-24 14:44:01.527 - Thread: 11 -> Up to date mod: Id = 1712885149, title = 'Welders+' 2021-08-24 14:44:01.527 - Thread: 11 -> Up to date mod: Id = 1701914678, title = 'GSF Advanced Gyroscopes' 2021-08-24 14:44:01.527 - Thread: 11 -> Up to date mod: Id = 1701829866, title = 'Niko's 2K MilkyWay skybox + Visual Tweaks' 2021-08-24 14:44:01.527 - Thread: 11 -> Up to date mod: Id = 1697184408, title = 'Build Vision 2.5' 2021-08-24 14:44:01.528 - Thread: 11 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner' 2021-08-24 14:44:01.528 - Thread: 11 -> Up to date mod: Id = 1423362131, title = 'Ammo Management Controls' 2021-08-24 14:44:01.528 - Thread: 11 -> Up to date mod: Id = 1359954841, title = 'Rotary Airlock' 2021-08-24 14:44:01.528 - Thread: 11 -> Up to date mod: Id = 1135484957, title = 'Surface Occupation' 2021-08-24 14:44:01.528 - Thread: 11 -> Up to date mod: Id = 834895720, title = 'Long-Range Ore Detectors' 2021-08-24 14:44:01.528 - Thread: 11 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2021-08-24 14:44:01.528 - Thread: 11 -> Up to date mod: Id = 642589539, title = 'Tiered Engine Super Pack' 2021-08-24 14:44:01.528 - Thread: 11 -> Up to date mod: Id = 599536562, title = 'Midspace's Configurable Max Ship Speed Mod [EOL]' 2021-08-24 14:44:01.528 - Thread: 11 -> Up to date mod: Id = 531659576, title = '[EEM] Exploration Enhancement Mod' 2021-08-24 14:44:01.528 - Thread: 11 -> Up to date mod: Id = 484504816, title = 'Energy Shields' 2021-08-24 14:44:01.529 - Thread: 11 -> Mod download time: 0.00 seconds 2021-08-24 14:44:01.530 - Thread: 11 -> Downloading world mods - END 2021-08-24 14:44:01.545 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-08-24 14:44:01.546 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-08-24 14:44:01.546 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-08-24 14:44:01.546 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-08-24 14:44:01.546 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-08-24 14:44:01.547 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-08-24 14:44:01.547 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-24 14:44:01.547 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-24 14:44:01.561 - Thread: 1 -> LoadSession() - End 2021-08-24 14:44:01.562 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-08-24 14:44:01.563 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-08-24 14:44:01.563 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-08-24 14:44:01.768 - Thread: 1 -> RunLoadingAction - START 2021-08-24 14:44:03.183 - Thread: 1 -> GC Memory: 1,101,342,896 B 2021-08-24 14:44:03.189 - Thread: 1 -> Process Memory: 3,348,701,184 B 2021-08-24 14:44:04.114 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-08-24 14:44:08.740 - Thread: 1 -> mod_notice: [EEM] Exploration Enhancement Mod 2021-08-24 14:44:08.740 - Thread: 1 -> in file: Unknown 2021-08-24 14:44:08.740 - Thread: 1 -> Possible entity type script logic collision 2021-08-24 14:44:08.740 - Thread: 1 -> mod_notice: [EEM] Exploration Enhancement Mod 2021-08-24 14:44:08.740 - Thread: 1 -> in file: Unknown 2021-08-24 14:44:08.740 - Thread: 1 -> Possible entity type script logic collision 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 599536562.sbm_midspace.Speed.Configurable, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 2530716039.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 2408838606.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 2016817336.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 1701914678.sbm_GSF, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 1423362131.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 2043543925.sbm_RivalAI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.317 - Thread: 1 -> Script loaded: 1918681825.sbm_WeaponCore, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:21.336 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-08-24 14:44:21.340 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-08-24 14:44:21.341 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-08-24 14:44:21.342 - Thread: 1 -> 5e48febf58267b811cbe0c3e882faa09de259168 2021-08-24 14:44:21.482 - Thread: 1 -> Loading scenarios 2021-08-24 14:44:21.482 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-08-24 14:44:21.483 - Thread: 1 -> List of used mods (21) - START 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:599536562, Filename = '599536562.sbm', Name = 'Midspace's Configurable Max Ship Speed Mod [EOL]' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:1701829866, Filename = '1701829866.sbm', Name = 'Niko's 2K MilkyWay skybox + Visual Tweaks' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:2530716039, Filename = '2530716039.sbm', Name = 'Aryx Weapon Enterprises [WeaponCore]' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:2408838606, Filename = '2408838606.sbm', Name = 'Akiad Development - Small Grid Weapons Pack (35) [WeaponCore]' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:2016817336, Filename = '2016817336.sbm', Name = 'NorthWind Weapons' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:2558149005, Filename = '2558149005.sbm', Name = 'Life'tech-Powers' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:1701914678, Filename = '1701914678.sbm', Name = 'GSF Advanced Gyroscopes' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:1712885149, Filename = '1712885149.sbm', Name = 'Welders+' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:834895720, Filename = '834895720.sbm', Name = 'Long-Range Ore Detectors' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:1359954841, Filename = '1359954841.sbm', Name = 'Rotary Airlock' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:1423362131, Filename = '1423362131.sbm', Name = 'Ammo Management Controls' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:1135484957, Filename = '1135484957.sbm', Name = 'Surface Occupation' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:642589539, Filename = '642589539.sbm', Name = 'Tiered Engine Super Pack' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:484504816, Filename = '484504816.sbm', Name = 'Energy Shields' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:531659576, Filename = '531659576.sbm', Name = '[EEM] Exploration Enhancement Mod' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 2.5' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:2043543925, Filename = '2043543925.sbm', Name = 'RivalAI' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Spawner' 2021-08-24 14:44:21.483 - Thread: 1 -> Id = Steam:1918681825, Filename = '1918681825.sbm', Name = 'WeaponCore - 1.7(12)' 2021-08-24 14:44:21.483 - Thread: 1 -> List of used mods - END 2021-08-24 14:44:22.368 - Thread: 1 -> Loading behaviors 2021-08-24 14:44:22.369 - Thread: 1 -> Loading ammo magazines 2021-08-24 14:44:22.371 - Thread: 1 -> Loading ammo definitions 2021-08-24 14:44:22.373 - Thread: 1 -> Loading animations 2021-08-24 14:44:22.375 - Thread: 1 -> Loading animations 2021-08-24 14:44:22.376 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.376 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.376 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.376 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.376 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.377 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.377 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.377 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.377 - Thread: 1 -> Loading blueprint classes 2021-08-24 14:44:22.378 - Thread: 1 -> Loading blueprint class entries 2021-08-24 14:44:22.379 - Thread: 1 -> Loading blueprint class entries 2021-08-24 14:44:22.379 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.381 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.381 - Thread: 1 -> Loading agent definitions 2021-08-24 14:44:22.382 - Thread: 1 -> Loading character definitions 2021-08-24 14:44:22.396 - Thread: 1 -> Loading character definitions 2021-08-24 14:44:22.396 - Thread: 1 -> Loading components 2021-08-24 14:44:22.397 - Thread: 1 -> Loading components 2021-08-24 14:44:22.397 - Thread: 1 -> Loading configuration 2021-08-24 14:44:22.398 - Thread: 1 -> Loading container types 2021-08-24 14:44:22.399 - Thread: 1 -> Loading Contract Types 2021-08-24 14:44:22.404 - Thread: 1 -> Loading block positions 2021-08-24 14:44:22.406 - Thread: 1 -> Loading block positions 2021-08-24 14:44:22.406 - Thread: 1 -> Loading curve definitions 2021-08-24 14:44:22.409 - Thread: 1 -> Loading debris 2021-08-24 14:44:22.409 - Thread: 1 -> Loading environment items entries 2021-08-24 14:44:22.410 - Thread: 1 -> Loading decal global definitions 2021-08-24 14:44:22.410 - Thread: 1 -> Loading decal definitions 2021-08-24 14:44:22.411 - Thread: 1 -> Loading decal definitions 2021-08-24 14:44:22.411 - Thread: 1 -> Loading drone behaviors 2021-08-24 14:44:22.413 - Thread: 1 -> Loading edges 2021-08-24 14:44:22.414 - Thread: 1 -> Loading emissive color definitions 2021-08-24 14:44:22.416 - Thread: 1 -> Loading emissive color default states 2021-08-24 14:44:22.420 - Thread: 1 -> Loading animations 2021-08-24 14:44:22.420 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.429 - Thread: 1 -> Loading component containers 2021-08-24 14:44:22.439 - Thread: 1 -> Loading environment items entries 2021-08-24 14:44:22.439 - Thread: 1 -> Loading Faction Names 2021-08-24 14:44:22.440 - Thread: 1 -> Loading factions 2021-08-24 14:44:22.443 - Thread: 1 -> Loading flare definitions 2021-08-24 14:44:22.451 - Thread: 1 -> Loading gas property definitions 2021-08-24 14:44:22.452 - Thread: 1 -> Loading event definitions 2021-08-24 14:44:22.453 - Thread: 1 -> Loading physical items 2021-08-24 14:44:22.456 - Thread: 1 -> Loading chat bot responses 2021-08-24 14:44:22.464 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:44:22.465 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-24 14:44:22.466 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:44:22.466 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-24 14:44:22.466 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:44:22.466 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-24 14:44:22.466 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:44:22.466 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-24 14:44:22.467 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:44:22.467 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-24 14:44:22.467 - Thread: 1 -> GuiTextures.sbc 2021-08-24 14:44:22.467 - Thread: 1 -> Failed to parse texture header! Texture: G:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-24 14:44:22.472 - Thread: 1 -> Loading LCD texture categories 2021-08-24 14:44:22.473 - Thread: 1 -> Loading LCD texture categories 2021-08-24 14:44:22.473 - Thread: 1 -> Loading LCD texture categories 2021-08-24 14:44:22.473 - Thread: 1 -> Loading LCD texture categories 2021-08-24 14:44:22.473 - Thread: 1 -> Loading LCD texture categories 2021-08-24 14:44:22.473 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-24 14:44:22.473 - Thread: 1 -> Loading planet definition 2021-08-24 14:44:22.478 - Thread: 1 -> Loading physical items 2021-08-24 14:44:22.481 - Thread: 1 -> Loading physical items 2021-08-24 14:44:22.481 - Thread: 1 -> Loading physical material properties 2021-08-24 14:44:22.483 - Thread: 1 -> Loading pirate antennas 2021-08-24 14:44:22.484 - Thread: 1 -> Loading research blocks definitions 2021-08-24 14:44:22.486 - Thread: 1 -> Loading research groups definitions 2021-08-24 14:44:22.486 - Thread: 1 -> Loading resource distribution groups 2021-08-24 14:44:22.487 - Thread: 1 -> Loading shadow textures definitions 2021-08-24 14:44:22.487 - Thread: 1 -> Loading ship sound groups 2021-08-24 14:44:22.497 - Thread: 1 -> Loading ship sound groups 2021-08-24 14:44:22.497 - Thread: 1 -> Loading sound categories 2021-08-24 14:44:22.500 - Thread: 1 -> Loading stat definitions 2021-08-24 14:44:22.500 - Thread: 1 -> Loading grid creators 2021-08-24 14:44:22.501 - Thread: 1 -> Loading transparent material properties 2021-08-24 14:44:22.502 - Thread: 1 -> Loading planet definition 2021-08-24 14:44:22.502 - Thread: 1 -> Loading voxel map storage definitions 2021-08-24 14:44:22.504 - Thread: 1 -> Loading voxel material definitions 2021-08-24 14:44:22.504 - Thread: 1 -> Loading voxel material definitions 2021-08-24 14:44:22.504 - Thread: 1 -> Loading voxel material definitions 2021-08-24 14:44:22.504 - Thread: 1 -> Loading voxel material definitions 2021-08-24 14:44:22.504 - Thread: 1 -> Loading Weather Effects 2021-08-24 14:44:22.514 - Thread: 1 -> Loading ammo magazines 2021-08-24 14:44:22.515 - Thread: 1 -> MOD_ERROR: Aryx Weapon Enterprises [WeaponCore] 2021-08-24 14:44:22.515 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2530716039\Data\Aryx_AWE_AmmoMagazines.sbc 2021-08-24 14:44:22.515 - Thread: 1 -> Resource not found, setting to error model. Resource path: G:\Steam\steamapps\workshop\content\244850\2530716039\Models\AWE_Ammo\AryxChordAmmo.mwm.mwm 2021-08-24 14:44:22.519 - Thread: 1 -> Loading ammo definitions 2021-08-24 14:44:22.520 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.535 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.535 - Thread: 1 -> Loading blueprint class entries 2021-08-24 14:44:22.535 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.537 - Thread: 1 -> Loading components 2021-08-24 14:44:22.538 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ElectromagnetAWE 2021-08-24 14:44:22.538 - Thread: 1 -> Loading emissive color definitions 2021-08-24 14:44:22.538 - Thread: 1 -> Loading emissive color default states 2021-08-24 14:44:22.538 - Thread: 1 -> Loading transparent material properties 2021-08-24 14:44:22.542 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.547 - Thread: 1 -> Loading ammo magazines 2021-08-24 14:44:22.553 - Thread: 1 -> Loading components 2021-08-24 14:44:22.553 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/CenturianCasing 2021-08-24 14:44:22.553 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.553 - Thread: 1 -> Loading blueprint class entries 2021-08-24 14:44:22.553 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.554 - Thread: 1 -> Loading research blocks definitions 2021-08-24 14:44:22.555 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_LargeMissileTurret/ReceptorTurret' 2021-08-24 14:44:22.555 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_ConveyorSorter/Sigma11Launcher' 2021-08-24 14:44:22.555 - Thread: 1 -> Loading research groups definitions 2021-08-24 14:44:22.556 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.557 - Thread: 1 -> Loading blueprint class entries 2021-08-24 14:44:22.557 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.558 - Thread: 1 -> Loading ammo magazines 2021-08-24 14:44:22.560 - Thread: 1 -> Loading components 2021-08-24 14:44:22.560 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/C100ShellCasing 2021-08-24 14:44:22.560 - Thread: 1 -> Loading ammo definitions 2021-08-24 14:44:22.561 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.562 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.562 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.563 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.563 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.563 - Thread: 1 -> Loading ammo definitions 2021-08-24 14:44:22.563 - Thread: 1 -> Loading ammo magazines 2021-08-24 14:44:22.564 - Thread: 1 -> Loading blueprint classes 2021-08-24 14:44:22.565 - Thread: 1 -> Loading blueprint class entries 2021-08-24 14:44:22.565 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.567 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/Deuterium}->{1x MyObjectBuilder_Ingot/Stone}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/Deuterium1}->{1x MyObjectBuilder_Ingot/Stone}" 2021-08-24 14:44:22.567 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/Deuterium1}->{1x MyObjectBuilder_Ingot/Stone}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/Deuterium2}->{1x MyObjectBuilder_Ingot/Stone}" 2021-08-24 14:44:22.568 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.568 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\Blueprints_Powers.sbc 2021-08-24 14:44:22.568 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures\GUI\Icons\ingot\HH2o.dds 2021-08-24 14:44:22.568 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.568 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\Blueprints_Powers.sbc 2021-08-24 14:44:22.568 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures\GUI\Icons\ingot\HH2o.dds 2021-08-24 14:44:22.568 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/Deuterium1}->{0.8x MyObjectBuilder_Ingot/DeuteriumContainer}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/Deuterium2}->{1.1x MyObjectBuilder_Ingot/DeuteriumContainer}" 2021-08-24 14:44:22.568 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/Deuterium2}->{1x MyObjectBuilder_Ingot/Stone}" with non-primary blueprint "(){1x MyObjectBuilder_Ingot/Stone}->{0.9x MyObjectBuilder_Ingot/Stone}" 2021-08-24 14:44:22.568 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ingot/Stone}->{0.9x MyObjectBuilder_Ingot/Stone}" with non-primary blueprint "(){1x MyObjectBuilder_Ore/Stone}->{0.9x MyObjectBuilder_Ingot/Stone}" 2021-08-24 14:44:22.568 - Thread: 1 -> Loading gas property definitions 2021-08-24 14:44:22.569 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.569 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\PlanetGeneratorDefinitions_Powers.sbc 2021-08-24 14:44:22.569 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures/Models/Environment/Sky/AlienSky.dds 2021-08-24 14:44:22.569 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.569 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\PlanetGeneratorDefinitions_Powers.sbc 2021-08-24 14:44:22.569 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures/Models/Environment/Sky/AlienSky.dds 2021-08-24 14:44:22.569 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.569 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\PlanetGeneratorDefinitions_Powers.sbc 2021-08-24 14:44:22.569 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures/Models/Environment/Sky/AlienSky.dds 2021-08-24 14:44:22.572 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.572 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\PlanetGeneratorDefinitions_Powers.sbc 2021-08-24 14:44:22.572 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures/Models/Environment/Sky/TitanSky.dds 2021-08-24 14:44:22.572 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.572 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\PlanetGeneratorDefinitions_Powers.sbc 2021-08-24 14:44:22.572 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures/Models/Environment/Sky/TitanSky.dds 2021-08-24 14:44:22.572 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.572 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\PlanetGeneratorDefinitions_Powers.sbc 2021-08-24 14:44:22.572 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures/Models/Environment/Sky/TitanSky.dds 2021-08-24 14:44:22.572 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.572 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\PlanetGeneratorDefinitions_Powers.sbc 2021-08-24 14:44:22.572 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-08-24 14:44:22.572 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.572 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\PlanetGeneratorDefinitions_Powers.sbc 2021-08-24 14:44:22.572 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures/Models/Environment/Sky/TitanSky.dds 2021-08-24 14:44:22.572 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.572 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\PlanetGeneratorDefinitions_Powers.sbc 2021-08-24 14:44:22.572 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures/Models/Environment/Sky/TitanSky.dds 2021-08-24 14:44:22.572 - Thread: 1 -> MOD_ERROR: Life'tech-Powers 2021-08-24 14:44:22.572 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\2558149005\Data\PlanetGeneratorDefinitions_Powers.sbc 2021-08-24 14:44:22.572 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\2558149005\Textures/Models/Environment/Sky/TitanSky.dds 2021-08-24 14:44:22.573 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.573 - Thread: 1 -> Loading components 2021-08-24 14:44:22.573 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/GoldPlatedPlate 2021-08-24 14:44:22.573 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/PlatinumPlatedPlate 2021-08-24 14:44:22.573 - Thread: 1 -> Loading flare definitions 2021-08-24 14:44:22.574 - Thread: 1 -> Loading physical items 2021-08-24 14:44:22.574 - Thread: 1 -> Loading research blocks definitions 2021-08-24 14:44:22.578 - Thread: 1 -> Loading research groups definitions 2021-08-24 14:44:22.578 - Thread: 1 -> Loading voxel material definitions 2021-08-24 14:44:22.579 - Thread: 1 -> Loaded voxel material: Deuterium 2021-08-24 14:44:22.579 - Thread: 1 -> Loading voxel material definitions 2021-08-24 14:44:22.579 - Thread: 1 -> Duplicate entry of 'Deuterium' 2021-08-24 14:44:22.579 - Thread: 1 -> Loaded voxel material: Deuterium 2021-08-24 14:44:22.579 - Thread: 1 -> Loaded voxel material: DenseDeuterium 2021-08-24 14:44:22.579 - Thread: 1 -> Loading transparent material properties 2021-08-24 14:44:22.581 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.582 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.582 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.583 - Thread: 1 -> Loading research blocks definitions 2021-08-24 14:44:22.583 - Thread: 1 -> Loading research groups definitions 2021-08-24 14:44:22.584 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.584 - Thread: 1 -> Loading blueprint class entries 2021-08-24 14:44:22.584 - Thread: 1 -> Loading research blocks definitions 2021-08-24 14:44:22.585 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.585 - Thread: 1 -> Loading block positions 2021-08-24 14:44:22.585 - Thread: 1 -> Loading blueprint class entries 2021-08-24 14:44:22.585 - Thread: 1 -> Loading research blocks definitions 2021-08-24 14:44:22.586 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.586 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.587 - Thread: 1 -> Loading container types 2021-08-24 14:44:22.587 - Thread: 1 -> Loading factions 2021-08-24 14:44:22.588 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.589 - Thread: 1 -> Loading blueprint class entries 2021-08-24 14:44:22.589 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-08-24 14:44:22.589 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-08-24 14:44:22.589 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-08-24 14:44:22.589 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.590 - Thread: 1 -> Loading components 2021-08-24 14:44:22.590 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AdvancedThrustModule 2021-08-24 14:44:22.590 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/largehydrogeninjector 2021-08-24 14:44:22.590 - Thread: 1 -> Loading research groups definitions 2021-08-24 14:44:22.591 - Thread: 1 -> Loading research blocks definitions 2021-08-24 14:44:22.591 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT1' 2021-08-24 14:44:22.591 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT1' 2021-08-24 14:44:22.591 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT1' 2021-08-24 14:44:22.591 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT1' 2021-08-24 14:44:22.592 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT2' 2021-08-24 14:44:22.592 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT2' 2021-08-24 14:44:22.592 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT2' 2021-08-24 14:44:22.592 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT2' 2021-08-24 14:44:22.592 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT3' 2021-08-24 14:44:22.592 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT3' 2021-08-24 14:44:22.592 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT3' 2021-08-24 14:44:22.592 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT3' 2021-08-24 14:44:22.593 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/LBSAtmosT4' 2021-08-24 14:44:22.593 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT4' 2021-08-24 14:44:22.593 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBSAtmosT4' 2021-08-24 14:44:22.593 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Thrust/SBLAtmosT4' 2021-08-24 14:44:22.594 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.594 - Thread: 1 -> Loading category classes 2021-08-24 14:44:22.594 - Thread: 1 -> Loading blueprint classes 2021-08-24 14:44:22.594 - Thread: 1 -> MOD_ERROR: Energy Shields 2021-08-24 14:44:22.594 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2021-08-24 14:44:22.594 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2021-08-24 14:44:22.595 - Thread: 1 -> MOD_ERROR: Energy Shields 2021-08-24 14:44:22.595 - Thread: 1 -> in file: G:\Steam\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2021-08-24 14:44:22.595 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\Steam\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2021-08-24 14:44:22.595 - Thread: 1 -> Loading blueprint class entries 2021-08-24 14:44:22.595 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.595 - Thread: 1 -> Loading components 2021-08-24 14:44:22.595 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Shield 2021-08-24 14:44:22.595 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.595 - Thread: 1 -> Loading physical items 2021-08-24 14:44:22.595 - Thread: 1 -> Loading resource distribution groups 2021-08-24 14:44:22.595 - Thread: 1 -> Loading transparent material properties 2021-08-24 14:44:22.600 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.601 - Thread: 1 -> Loading sound definitions 2021-08-24 14:44:22.603 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.604 - Thread: 1 -> Loading components 2021-08-24 14:44:22.604 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/EEMPilotSoul 2021-08-24 14:44:22.604 - Thread: 1 -> Loading physical items 2021-08-24 14:44:22.604 - Thread: 1 -> Loading container types 2021-08-24 14:44:22.606 - Thread: 1 -> Loading drone behaviors 2021-08-24 14:44:22.606 - Thread: 1 -> Loading LCD texture categories 2021-08-24 14:44:22.612 - Thread: 1 -> Loading factions 2021-08-24 14:44:22.613 - Thread: 1 -> Loading event definitions 2021-08-24 14:44:22.613 - Thread: 1 -> Loading pirate antennas 2021-08-24 14:44:22.614 - Thread: 1 -> Loading pirate antennas 2021-08-24 14:44:22.615 - Thread: 1 -> Loading pirate antennas 2021-08-24 14:44:22.615 - Thread: 1 -> Loading sound categories 2021-08-24 14:44:22.615 - Thread: 1 -> Loading voxel map storage definitions 2021-08-24 14:44:22.619 - Thread: 1 -> Loading transparent material properties 2021-08-24 14:44:22.619 - Thread: 1 -> Loading transparent material properties 2021-08-24 14:44:22.619 - Thread: 1 -> Loading transparent material properties 2021-08-24 14:44:22.620 - Thread: 1 -> Loading transparent material properties 2021-08-24 14:44:22.621 - Thread: 1 -> Loading transparent material properties 2021-08-24 14:44:22.623 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.623 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.624 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.624 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAIDevTest-Misc-Chat-A' 2021-08-24 14:44:22.624 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.624 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAIDevTest-NoWeapon-Action-A' 2021-08-24 14:44:22.624 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAIDevTest-NoWeapon-Chat-A' 2021-08-24 14:44:22.624 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading emissive color definitions 2021-08-24 14:44:22.625 - Thread: 1 -> Loading emissive color default states 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.625 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.626 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.627 - Thread: 1 -> Loading character definitions 2021-08-24 14:44:22.633 - Thread: 1 -> Loading container types 2021-08-24 14:44:22.634 - Thread: 1 -> Loading drone behaviors 2021-08-24 14:44:22.634 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.634 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.634 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.634 - Thread: 1 -> Loading components 2021-08-24 14:44:22.634 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2021-08-24 14:44:22.634 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.636 - Thread: 1 -> Loading blueprints 2021-08-24 14:44:22.636 - Thread: 1 -> Loading components 2021-08-24 14:44:22.636 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MESThrust 2021-08-24 14:44:22.636 - Thread: 1 -> Loading physical items 2021-08-24 14:44:22.638 - Thread: 1 -> Loading ammo definitions 2021-08-24 14:44:22.638 - Thread: 1 -> Loading ammo magazines 2021-08-24 14:44:22.638 - Thread: 1 -> Loading entity components 2021-08-24 14:44:22.638 - Thread: 1 -> Loading transparent material properties 2021-08-24 14:44:22.645 - Thread: 1 -> Audio effects definitions 2021-08-24 14:44:22.648 - Thread: 1 -> Loading environment items definitions 2021-08-24 14:44:22.650 - Thread: 1 -> Loading environment items definitions 2021-08-24 14:44:22.650 - Thread: 1 -> Loading physical material properties 2021-08-24 14:44:22.654 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.738 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.739 - Thread: 1 -> Loading environment item definitions 2021-08-24 14:44:22.742 - Thread: 1 -> Loading weapon definitions 2021-08-24 14:44:22.760 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.763 - Thread: 1 -> Loading weapon definitions 2021-08-24 14:44:22.765 - Thread: 1 -> Loading weapon definitions 2021-08-24 14:44:22.770 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_WeaponDefinition/ReceptorTurret30' 2021-08-24 14:44:22.770 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.770 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.771 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.773 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.773 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.773 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.774 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.774 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.775 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.775 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.775 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.776 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.776 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.782 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.783 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.783 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.783 - Thread: 1 -> Loading weapon definitions 2021-08-24 14:44:22.784 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.784 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.791 - Thread: 1 -> Loading particle effect definitions 2021-08-24 14:44:22.799 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.828 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.829 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.860 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.866 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.866 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.866 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.867 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.867 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.874 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.875 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.877 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.877 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.878 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.879 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.894 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.895 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.898 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.898 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.899 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.900 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.901 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.901 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.906 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.907 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.907 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.907 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.908 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.908 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.909 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.910 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.913 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.914 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.914 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.915 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.916 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.917 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.917 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.918 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.924 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.926 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.927 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.928 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.929 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.930 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.933 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.934 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.936 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.937 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.938 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.939 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.940 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.945 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.945 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.947 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.948 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.950 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.951 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.953 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.953 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.955 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.957 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.959 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.959 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.967 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.967 - Thread: 1 -> Created block definitions 2021-08-24 14:44:22.972 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:22.973 - Thread: 1 -> Created definition for: 240mm Cyclone Heavy Cannon 2021-08-24 14:44:22.974 - Thread: 1 -> Created definition for: 480mm Hurricane Heavy Cannon 2021-08-24 14:44:22.974 - Thread: 1 -> Created definition for: 600mm Typhoon Heavy Cannon 2021-08-24 14:44:22.975 - Thread: 1 -> Created definition for: BR-RT "Spitfire" 70mm Burst Cannon 2021-08-24 14:44:22.976 - Thread: 1 -> Created definition for: RL6 Hydra Multilauncher 2021-08-24 14:44:22.977 - Thread: 1 -> Created definition for: Oculus Orb-PD Laser 2021-08-24 14:44:22.978 - Thread: 1 -> Created definition for: 120mm Whirlwind Heavy Cannon 2021-08-24 14:44:22.978 - Thread: 1 -> Created definition for: MG50 "Guardian" Point Defence Cannon 2021-08-24 14:44:22.979 - Thread: 1 -> Created definition for: MG25 "Avalanche" Heavy Machine Gun 2021-08-24 14:44:22.980 - Thread: 1 -> Created definition for: MG25 "Avalanche" Slanted Heavy Machine Gun 2021-08-24 14:44:22.980 - Thread: 1 -> Created definition for: MG25 "Avalanche" Slanted Heavy Machine Gun 2021-08-24 14:44:22.980 - Thread: 1 -> Created definition for: MG25 "Avalanche" Heavy Machine Gun 2021-08-24 14:44:22.981 - Thread: 1 -> Created definition for: Aurora Combat Laser 2021-08-24 14:44:22.982 - Thread: 1 -> Created definition for: PL16 Gravastar Laser Turret 2021-08-24 14:44:22.983 - Thread: 1 -> Created definition for: PL16-C Gravastar Laser Turret 2021-08-24 14:44:22.984 - Thread: 1 -> Created definition for: Nucleon Energy Shotgun 2021-08-24 14:44:22.985 - Thread: 1 -> Created definition for: Flechette Launcher 2021-08-24 14:44:22.985 - Thread: 1 -> Created definition for: Variable Warhead Single-use Launcher 2021-08-24 14:44:22.986 - Thread: 1 -> Created definition for: MG50 Coaxial Guardian Gatling gun 2021-08-24 14:44:22.986 - Thread: 1 -> Created definition for: AC54 Chord Autocannon 2021-08-24 14:44:22.987 - Thread: 1 -> Created definition for: Flechette Launcher 2021-08-24 14:44:22.988 - Thread: 1 -> Created definition for: 65mm Riptide Flak Turret 2021-08-24 14:44:22.988 - Thread: 1 -> Created definition for: AC54 Chord 2021-08-24 14:44:22.989 - Thread: 1 -> Created definition for: TL-150 Astraeus Torpedo Launcher 2021-08-24 14:44:22.994 - Thread: 1 -> Created definition for: ML-70 Longbow Missile Launcher 2021-08-24 14:44:22.994 - Thread: 1 -> Created definition for: Fenrir Salvo Launcher 2021-08-24 14:44:22.995 - Thread: 1 -> Created definition for: SB-50 HELIOS Plasma Pulser 2021-08-24 14:44:22.996 - Thread: 1 -> Created definition for: Ares-1200 Gauss Cannon 2021-08-24 14:44:22.997 - Thread: 1 -> Created definition for: Artemis-250 Railgun 2021-08-24 14:44:22.997 - Thread: 1 -> Created definition for: Apollo-250 Railgun Turret 2021-08-24 14:44:22.998 - Thread: 1 -> Created definition for: SR-75 Sentinel Smartgun 2021-08-24 14:44:22.999 - Thread: 1 -> Created definition for: VLX-5000 Reaper Pulse Cannon 2021-08-24 14:44:22.999 - Thread: 1 -> Created definition for: L82 Mace Combat Shotgun 2021-08-24 14:44:23.000 - Thread: 1 -> Created definition for: Mark-I Atlas Superlaser 2021-08-24 14:44:23.001 - Thread: 1 -> Created definition for: EB-10 Nova Energy Blaster 2021-08-24 14:44:23.003 - Thread: 1 -> Created definition for: Mark-V Atlas Superlaser 2021-08-24 14:44:23.003 - Thread: 1 -> Created definition for: "Doppler" Radar Unit 2021-08-24 14:44:23.004 - Thread: 1 -> Created definition for: "Maxwell" Radar Unit 2021-08-24 14:44:23.004 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXCycloneCannon 2021-08-24 14:44:23.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXHurricaneCannon 2021-08-24 14:44:23.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXTyphoonCannon 2021-08-24 14:44:23.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXBurstTurret 2021-08-24 14:44:23.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXHydraTurret 2021-08-24 14:44:23.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXOculusLaserBase 2021-08-24 14:44:23.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXJuryCannon 2021-08-24 14:44:23.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/ARYXAtlasPDC 2021-08-24 14:44:23.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/ARYXCodexPDC 2021-08-24 14:44:23.004 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSlantedCodexPDC 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSlantedInvCodexPDC 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXAuroraLaser 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXPulseTurret 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXCompactPulseTurret 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXNucleonShotgun 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ARYXFlechetteLauncher 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXScorpionLauncher 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXFlakTurret 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYX_ChordAutocannon 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXTorpLauncher 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXLongbowLauncher 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXFenrirLauncher 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXPlasmaPulser 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXGaussCannon 2021-08-24 14:44:23.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXRailgun 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXRailgunTurret 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXSentinel 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXReaperPulseCannon 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXMace 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/AWE_WL_SuperLaser_Large_CB 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYX_FW_NovaBlaster 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/AWE_MarkV_SuperLaser_Large_CB 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXLargeRadar 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/ARYXCodexPDC_SG 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/ARYX_FixedAtlasGatling 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ARYX_Fixed_Chord_auto 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSmallFlechetteLauncher 2021-08-24 14:44:23.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSmallRadar 2021-08-24 14:44:23.008 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.009 - Thread: 1 -> Created definition for: Lancer Burst Cannon 2021-08-24 14:44:23.009 - Thread: 1 -> Created definition for: Halberd Gatling Gun Right 2021-08-24 14:44:23.010 - Thread: 1 -> Created definition for: Halberd Gatling Gun Left 2021-08-24 14:44:23.011 - Thread: 1 -> Created definition for: Receptor Plasma Launcher 2021-08-24 14:44:23.011 - Thread: 1 -> Created definition for: Chimera Heavy Flamer 2021-08-24 14:44:23.012 - Thread: 1 -> Created definition for: Chimera Heavy Flamer Turret 2021-08-24 14:44:23.013 - Thread: 1 -> Created definition for: JSTR Launcher 2021-08-24 14:44:23.014 - Thread: 1 -> Created definition for: Centurion Howitizer 2021-08-24 14:44:23.015 - Thread: 1 -> Created definition for: Saber Twin Barrel 2021-08-24 14:44:23.016 - Thread: 1 -> Created definition for: SIGMA-11 Hellfire Launcher Array 2021-08-24 14:44:23.016 - Thread: 1 -> Created definition for: Ares Launcher Left 2021-08-24 14:44:23.018 - Thread: 1 -> Created definition for: Scylla Bomb Bay 2021-08-24 14:44:23.019 - Thread: 1 -> Created definition for: Crusader Heavy Missile Tube 2021-08-24 14:44:23.020 - Thread: 1 -> Created definition for: Crusader Heavy Missile Open Launcher 2021-08-24 14:44:23.021 - Thread: 1 -> Created definition for: Crusader Heavy Missile Open Launcher (Static) 2021-08-24 14:44:23.022 - Thread: 1 -> Created definition for: Charybdis Bomb Bay 2021-08-24 14:44:23.023 - Thread: 1 -> Created definition for: Ares Launcher Right 2021-08-24 14:44:23.023 - Thread: 1 -> Created definition for: Hydra ATGM (Static) 2021-08-24 14:44:23.028 - Thread: 1 -> Created definition for: Glaive Heavy Cannon 2021-08-24 14:44:23.029 - Thread: 1 -> Created definition for: Thresher Single Missile Pod 2021-08-24 14:44:23.030 - Thread: 1 -> Created definition for: Thresher Dual Missile Pod 2021-08-24 14:44:23.031 - Thread: 1 -> Created definition for: Thresher Dual Stacked Missile Pod 2021-08-24 14:44:23.032 - Thread: 1 -> Created definition for: Raptor Gatling 2021-08-24 14:44:23.033 - Thread: 1 -> Created definition for: Raptor Gatling (Armored 45°) 2021-08-24 14:44:23.033 - Thread: 1 -> Created definition for: Raptor Gatling (Armored 30°) 2021-08-24 14:44:23.034 - Thread: 1 -> Created definition for: Laser Designator 2021-08-24 14:44:23.035 - Thread: 1 -> Created definition for: Broadsword Bolt Cannon 2021-08-24 14:44:23.036 - Thread: 1 -> Created definition for: Arbalest Plasma Repeater 2021-08-24 14:44:23.037 - Thread: 1 -> Created definition for: Talon Heavy Plasma Cannon 2021-08-24 14:44:23.037 - Thread: 1 -> Created definition for: Icarus Accelerator 2021-08-24 14:44:23.038 - Thread: 1 -> Created definition for: Typhon Accelerator 2021-08-24 14:44:23.039 - Thread: 1 -> Created definition for: Glaive Heavy Turret 2021-08-24 14:44:23.039 - Thread: 1 -> Created definition for: Hydra ATGM (Turret) 2021-08-24 14:44:23.040 - Thread: 1 -> Created definition for: Saber Twin Turret 2021-08-24 14:44:23.041 - Thread: 1 -> Created definition for: Lancer Turret 2021-08-24 14:44:23.041 - Thread: 1 -> Created definition for: Thresher Dual Turret 2021-08-24 14:44:23.042 - Thread: 1 -> Created definition for: Arbalest Plasma Repeater Turret 2021-08-24 14:44:23.043 - Thread: 1 -> Created definition for: Receptor Plasma Launcher Turret 2021-08-24 14:44:23.043 - Thread: 1 -> Created definition for: Raptor Light Turret 2021-08-24 14:44:23.044 - Thread: 1 -> Created definition for: Orion Launcher 2021-08-24 14:44:23.045 - Thread: 1 -> Created definition for: Laser Designator Turret 2021-08-24 14:44:23.045 - Thread: 1 -> Created definition for: Lotus Net Active Mine Layer 2021-08-24 14:44:23.046 - Thread: 1 -> Created definition for: Sentinel Turret 2021-08-24 14:44:23.047 - Thread: 1 -> Created definition for: Khopesh Turret 2021-08-24 14:44:23.047 - Thread: 1 -> Created definition for: Sentinel Turret 2021-08-24 14:44:23.048 - Thread: 1 -> Created definition for: Interior ChimeraTurret 2021-08-24 14:44:23.048 - Thread: 1 -> Created definition for: Cerberus Turret 2021-08-24 14:44:23.049 - Thread: 1 -> Created definition for: Eris Turret 2021-08-24 14:44:23.058 - Thread: 1 -> Created definition for: Skybreaker Orbital Defense Cannon 2021-08-24 14:44:23.058 - Thread: 1 -> Created definition for: Crusader Heavy Missile Tube 2021-08-24 14:44:23.059 - Thread: 1 -> Created definition for: Arbiter Missile Silo 2021-08-24 14:44:23.059 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentinelTurret 2021-08-24 14:44:23.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/KhopeshTurret 2021-08-24 14:44:23.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeInteriorChimeraTurret 2021-08-24 14:44:23.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CerberusTurret 2021-08-24 14:44:23.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ErisTurret 2021-08-24 14:44:23.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SkybreakerTurret 2021-08-24 14:44:23.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CrusaderTubeLG 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ArbiterTube 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LancerStaticGun 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/HalberdRight 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/HalberdLeft 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ReceptorCoilGun 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/Chimera 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ChimeraTurret 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/JSTR 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/Centurion 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/SaberTwin 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/Sigma11Launcher 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/AresLauncherLeft 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CycloneBombBay 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CrusaderTube 2021-08-24 14:44:23.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CrusaderLauncherOpen 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CrusaderLauncherOpenStatic 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CharybdisBombBay 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/AresLauncherRight 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/KrakenStatic 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/NovaCannon 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ThresherTube 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ThresherLauncher 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ThresherDouble 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RaptorGatling 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RaptorGatlingArmored45 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RaptorGatlingArmored30 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LaserDesignator 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/BoltCannon 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/PlasmaRepeater 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/HeavyPlasmaCannon 2021-08-24 14:44:23.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/IcarusAccelerator 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TyphonAccelerator 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/NovaTurret 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/KrakenTurret 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SaberTurret 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LancerTurret 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ThresherTurret 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/PlasmaRepeaterTurret 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ReceptorTurret 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RaptorLightTurret 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OrionLauncher 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserDesignatorTurret 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Lotus 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallSentinelTurret 2021-08-24 14:44:23.062 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.063 - Thread: 1 -> Created definition for: Lancer Turret 45° 2021-08-24 14:44:23.064 - Thread: 1 -> Created definition for: Lancer Turret 30° 2021-08-24 14:44:23.064 - Thread: 1 -> Created definition for: Lancer Turret 45° 2021-08-24 14:44:23.065 - Thread: 1 -> Created definition for: Lancer Turret 30° 2021-08-24 14:44:23.065 - Thread: 1 -> Created definition for: Saber Turret 45° 2021-08-24 14:44:23.066 - Thread: 1 -> Created definition for: Saber Turret 30° 2021-08-24 14:44:23.066 - Thread: 1 -> Created definition for: Saber Turret 45° 2021-08-24 14:44:23.066 - Thread: 1 -> Created definition for: Saber Turret 30° 2021-08-24 14:44:23.067 - Thread: 1 -> Created definition for: Glaive Turret 45° 2021-08-24 14:44:23.068 - Thread: 1 -> Created definition for: Glaive Turret 30° 2021-08-24 14:44:23.068 - Thread: 1 -> Created definition for: LargeGlaive Turret 45° 2021-08-24 14:44:23.069 - Thread: 1 -> Created definition for: Glaive Turret 30° 2021-08-24 14:44:23.069 - Thread: 1 -> Created definition for: Kraken Turret 45° 2021-08-24 14:44:23.070 - Thread: 1 -> Created definition for: Kraken Turret 30° 2021-08-24 14:44:23.070 - Thread: 1 -> Created definition for: Kraken Turret 45° 2021-08-24 14:44:23.070 - Thread: 1 -> Created definition for: Kraken Turret 30° 2021-08-24 14:44:23.071 - Thread: 1 -> Created definition for: Thresher Turret 45° 2021-08-24 14:44:23.072 - Thread: 1 -> Created definition for: Thresher Turret 30° 2021-08-24 14:44:23.072 - Thread: 1 -> Created definition for: Thresher Turret 45° 2021-08-24 14:44:23.073 - Thread: 1 -> Created definition for: Thresher Turret 30° 2021-08-24 14:44:23.073 - Thread: 1 -> Created definition for: PlasmaRepeater Turret 45° 2021-08-24 14:44:23.074 - Thread: 1 -> Created definition for: PlasmaRepeater Turret 30° 2021-08-24 14:44:23.074 - Thread: 1 -> Created definition for: PlasmaRepeater Turret 45° 2021-08-24 14:44:23.075 - Thread: 1 -> Created definition for: PlasmaRepeater Turret 30° 2021-08-24 14:44:23.075 - Thread: 1 -> Created definition for: Receptor Turret 45° 2021-08-24 14:44:23.076 - Thread: 1 -> Created definition for: Receptor Turret 30° 2021-08-24 14:44:23.076 - Thread: 1 -> Created definition for: Receptor Turret 45° 2021-08-24 14:44:23.077 - Thread: 1 -> Created definition for: Receptor Turret 30° 2021-08-24 14:44:23.077 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentinelTurret 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/KhopeshTurret 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeInteriorChimeraTurret 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CerberusTurret 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ErisTurret 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SkybreakerTurret 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CrusaderTubeLG 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ArbiterTube 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeLancerTurret45 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeLancerTurret30 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeSaberTurret45 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeSaberTurret30 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeGlaiveTurret45 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeGlaiveTurret30 2021-08-24 14:44:23.077 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeKrakenTurret45 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeKrakenTurret30 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeThresherTurret45 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeThresherTurret30 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargePlasmaRepeaterTurret45 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargePlasmaRepeaterTurret30 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeReceptorTurret45 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeReceptorTurret30 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LancerStaticGun 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/HalberdRight 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/HalberdLeft 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ReceptorCoilGun 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/Chimera 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ChimeraTurret 2021-08-24 14:44:23.078 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/JSTR 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/Centurion 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/SaberTwin 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/Sigma11Launcher 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/AresLauncherLeft 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CycloneBombBay 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CrusaderTube 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CrusaderLauncherOpen 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CrusaderLauncherOpenStatic 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/CharybdisBombBay 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/AresLauncherRight 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/KrakenStatic 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/NovaCannon 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ThresherTube 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ThresherLauncher 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ThresherDouble 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RaptorGatling 2021-08-24 14:44:23.079 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RaptorGatlingArmored45 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RaptorGatlingArmored30 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LaserDesignator 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/BoltCannon 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/PlasmaRepeater 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/HeavyPlasmaCannon 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/IcarusAccelerator 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TyphonAccelerator 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/NovaTurret 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/KrakenTurret 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SaberTurret 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LancerTurret 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ThresherTurret 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/PlasmaRepeaterTurret 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ReceptorTurret 2021-08-24 14:44:23.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RaptorLightTurret 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OrionLauncher 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserDesignatorTurret 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Lotus 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallSentinelTurret 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LancerTurret45 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LancerTurret30 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/SaberTurret45 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/SaberTurret30 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/GlaiveTurret45 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/GlaiveTurret30 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/KrakenTurret45 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/KrakenTurret30 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ThresherTurret45 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ThresherTurret30 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/PlasmaRepeaterTurret45 2021-08-24 14:44:23.081 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/PlasmaRepeaterTurret30 2021-08-24 14:44:23.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ReceptorTurret45 2021-08-24 14:44:23.082 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ReceptorTurret30 2021-08-24 14:44:23.093 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.095 - Thread: 1 -> Created definition for: 30mm Rotary Cannon 2021-08-24 14:44:23.097 - Thread: 1 -> Created definition for: 203mm Howitzer 2021-08-24 14:44:23.097 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.097 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RotaryCannon 2021-08-24 14:44:23.097 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/203mmHowitzer 2021-08-24 14:44:23.097 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.098 - Thread: 1 -> Created definition for: 30mm CIWS Turret 2021-08-24 14:44:23.099 - Thread: 1 -> Created definition for: 100mm Gun Turret 2021-08-24 14:44:23.100 - Thread: 1 -> Created definition for: 203mm Gun Turret 2021-08-24 14:44:23.102 - Thread: 1 -> Created definition for: 300mm Gun Turret 2021-08-24 14:44:23.102 - Thread: 1 -> Created definition for: 400mm Gun Turret 2021-08-24 14:44:23.102 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CIWS 2021-08-24 14:44:23.103 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C100mmTurret 2021-08-24 14:44:23.103 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C200mmTurret 2021-08-24 14:44:23.103 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C300mmTurret 2021-08-24 14:44:23.103 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C400mmTurret 2021-08-24 14:44:23.103 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RotaryCannon 2021-08-24 14:44:23.103 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/203mmHowitzer 2021-08-24 14:44:23.103 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.104 - Thread: 1 -> Created definition for: Railgun75mm 2021-08-24 14:44:23.106 - Thread: 1 -> Created definition for: Railgun150mm 2021-08-24 14:44:23.107 - Thread: 1 -> Created definition for: Railgun250mm 2021-08-24 14:44:23.107 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CIWS 2021-08-24 14:44:23.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C100mmTurret 2021-08-24 14:44:23.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C200mmTurret 2021-08-24 14:44:23.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C300mmTurret 2021-08-24 14:44:23.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C400mmTurret 2021-08-24 14:44:23.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx 2021-08-24 14:44:23.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RotaryCannon 2021-08-24 14:44:23.107 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/203mmHowitzer 2021-08-24 14:44:23.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx75f 2021-08-24 14:44:23.108 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx150f 2021-08-24 14:44:23.108 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.108 - Thread: 1 -> Created definition for: 75mm Railgun Turret 2021-08-24 14:44:23.110 - Thread: 1 -> Created definition for: 150mm Railgun Turret 2021-08-24 14:44:23.111 - Thread: 1 -> Created definition for: 250mm Railgun Turret 2021-08-24 14:44:23.112 - Thread: 1 -> Created definition for: Discoball Laser AMS 2021-08-24 14:44:23.112 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CIWS 2021-08-24 14:44:23.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C100mmTurret 2021-08-24 14:44:23.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C200mmTurret 2021-08-24 14:44:23.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C300mmTurret 2021-08-24 14:44:23.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C400mmTurret 2021-08-24 14:44:23.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx 2021-08-24 14:44:23.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RailgunxTurretS 2021-08-24 14:44:23.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/RailgunxTurretM 2021-08-24 14:44:23.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RailgunxTurret 2021-08-24 14:44:23.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AMSlaser 2021-08-24 14:44:23.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RotaryCannon 2021-08-24 14:44:23.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/203mmHowitzer 2021-08-24 14:44:23.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx75f 2021-08-24 14:44:23.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx150f 2021-08-24 14:44:23.114 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.116 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_HydrogenEngine/LG_Fuelcell_T0 2021-08-24 14:44:23.116 - Thread: 1 -> Created definition for: Fuelcell T0 2021-08-24 14:44:23.116 - Thread: 1 -> Created definition for: Fuelcell T0 2021-08-24 14:44:23.117 - Thread: 1 -> Created definition for: Fuelcell T1 2021-08-24 14:44:23.118 - Thread: 1 -> Created definition for: Fuelcell T1 2021-08-24 14:44:23.118 - Thread: 1 -> Created definition for: Fuelcell T2 2021-08-24 14:44:23.119 - Thread: 1 -> Created definition for: Fuelcell T2 2021-08-24 14:44:23.127 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenGenerator/LG_DeuteriumProcessor 2021-08-24 14:44:23.127 - Thread: 1 -> Created definition for: Deuterium Processor 2021-08-24 14:44:23.128 - Thread: 1 -> Created definition for: Deuterium Processor 2021-08-24 14:44:23.129 - Thread: 1 -> Created definition for: Deuterium Vaporizer 2021-08-24 14:44:23.129 - Thread: 1 -> Created definition for: Deuterium Vaporizer 2021-08-24 14:44:23.130 - Thread: 1 -> Created definition for: Deuterium Separator 2021-08-24 14:44:23.131 - Thread: 1 -> Created definition for: Deuterium Separator 2021-08-24 14:44:23.132 - Thread: 1 -> Created definition for: Stellarator Fusion Reactor 2021-08-24 14:44:23.132 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_OxygenTank/LG_Small_DeuteriumTank 2021-08-24 14:44:23.133 - Thread: 1 -> Created definition for: Small Deuterium Tank 2021-08-24 14:44:23.133 - Thread: 1 -> Created definition for: Huge Deuterium Tank 2021-08-24 14:44:23.134 - Thread: 1 -> Created definition for: Small Deuterium Tank 2021-08-24 14:44:23.135 - Thread: 1 -> Created definition for: Large Deuterium Tank 2021-08-24 14:44:23.135 - Thread: 1 -> Created definition for: Large Deuterium Tank 2021-08-24 14:44:23.136 - Thread: 1 -> Created definition for: Huge Deuterium Tank 2021-08-24 14:44:23.137 - Thread: 1 -> Created definition for: Small MTF Fusion Reactor 2021-08-24 14:44:23.138 - Thread: 1 -> Created definition for: MTF Fusion Reactor 2021-08-24 14:44:23.138 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SG_Small_FusionEngine 2021-08-24 14:44:23.138 - Thread: 1 -> Created definition for: Small Fusion Thruster 2021-08-24 14:44:23.139 - Thread: 1 -> Created definition for: Large Fusion Thruster 2021-08-24 14:44:23.140 - Thread: 1 -> Created definition for: Small Fusion Thruster 2021-08-24 14:44:23.141 - Thread: 1 -> Created definition for: Huge Fusion Thruster 2021-08-24 14:44:23.142 - Thread: 1 -> Created definition for: Large Fusion Thruster 2021-08-24 14:44:23.143 - Thread: 1 -> Created definition for: Huge Fusion Thruster 2021-08-24 14:44:23.144 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_HydrogenEngine/LG_Small_FusionReaktor_MTF 2021-08-24 14:44:23.144 - Thread: 1 -> Created definition for: MTF Fusion Reactor 2021-08-24 14:44:23.145 - Thread: 1 -> Created definition for: Large Fusion Reactor Tokamak 2021-08-24 14:44:23.145 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LG_Fuelcell_T0 2021-08-24 14:44:23.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LG_Fuelcell_T1 2021-08-24 14:44:23.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LG_Fuelcell_T2 2021-08-24 14:44:23.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LG_DeuteriumProcessor 2021-08-24 14:44:23.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LG_DeuteriumVaporizer 2021-08-24 14:44:23.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LG_DeuteriumSeparator 2021-08-24 14:44:23.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/Medium_Stellarator_Fusion_Reactor 2021-08-24 14:44:23.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LG_Small_DeuteriumTank 2021-08-24 14:44:23.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LG_Large_DeuteriumTank 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LG_Huge_DeuteriumTank 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LG_Small_FusionEngine 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LG_Large_FusionEngine 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LG_Huge_FusionEngine 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LG_Small_FusionReaktor_MTF 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LG_Large_FusionReactor_Tokamak 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/SG_Fuelcell_T0 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/SG_Fuelcell_T1 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/SG_Fuelcell_T2 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/SG_DeuteriumProcessor 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/SG_DeuteriumVaporizer 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/SG_DeuteriumSeparator 2021-08-24 14:44:23.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/SG_Huge_DeuteriumTank 2021-08-24 14:44:23.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/SG_Small_DeuteriumTank 2021-08-24 14:44:23.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/SG_Large_DeuteriumTank 2021-08-24 14:44:23.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/SG_Small_FusionReactor 2021-08-24 14:44:23.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/SG_Large_FusionReactor_MTF 2021-08-24 14:44:23.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SG_Small_FusionEngine 2021-08-24 14:44:23.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SG_Large_FusionEngine 2021-08-24 14:44:23.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SG_Huge_FusionEngine 2021-08-24 14:44:23.148 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.149 - Thread: 1 -> Created definition for: GSF XLarge Gyro 2021-08-24 14:44:23.150 - Thread: 1 -> Created definition for: GSF Large Gyro 2021-08-24 14:44:23.151 - Thread: 1 -> Created definition for: GSF Medium Gyro 2021-08-24 14:44:23.152 - Thread: 1 -> Created definition for: GSF Small Gyro 2021-08-24 14:44:23.152 - Thread: 1 -> Created definition for: GSF Large Gyro SB 2021-08-24 14:44:23.153 - Thread: 1 -> Created definition for: GSF Medium Gyro SB 2021-08-24 14:44:23.154 - Thread: 1 -> Created definition for: GSF Small Gyro SB 2021-08-24 14:44:23.154 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/XLGyroL 2021-08-24 14:44:23.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LGyroL 2021-08-24 14:44:23.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/MGyroL 2021-08-24 14:44:23.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SGyroL 2021-08-24 14:44:23.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LGyroS 2021-08-24 14:44:23.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/MGyroS 2021-08-24 14:44:23.154 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SGyroS 2021-08-24 14:44:23.155 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.156 - Thread: 1 -> Created definition for: Schweißgerät 2021-08-24 14:44:23.157 - Thread: 1 -> Created definition for: Schweißgerät 2021-08-24 14:44:23.157 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LargeShipWelder 2021-08-24 14:44:23.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SmallShipWelder 2021-08-24 14:44:23.165 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.166 - Thread: 1 -> Created definition for: Ore Detector (2x) 2021-08-24 14:44:23.166 - Thread: 1 -> Created definition for: Ore Detector (4x) 2021-08-24 14:44:23.167 - Thread: 1 -> Created definition for: Ore Detector (6x) 2021-08-24 14:44:23.167 - Thread: 1 -> Created definition for: Ore Detector (2x) 2021-08-24 14:44:23.168 - Thread: 1 -> Created definition for: Ore Detector (4x) 2021-08-24 14:44:23.168 - Thread: 1 -> Created definition for: Ore Detector (6x) 2021-08-24 14:44:23.168 - Thread: 1 -> Created definition for: Ore Detector (8x) (DEPRECATED) 2021-08-24 14:44:23.169 - Thread: 1 -> Created definition for: Ore Detector (8x) (DEPRECATED) 2021-08-24 14:44:23.169 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/KK4DUY_LR2x_LargeOreDetector 2021-08-24 14:44:23.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/KK4DUY_LR4x_LargeOreDetector 2021-08-24 14:44:23.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/KK4DUY_LR6x_LargeOreDetector 2021-08-24 14:44:23.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/KK4DUY_LR8x_LargeOreDetector 2021-08-24 14:44:23.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/KK4DUY_LR2x_SmallBlockOreDetector 2021-08-24 14:44:23.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/KK4DUY_LR4x_SmallBlockOreDetector 2021-08-24 14:44:23.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/KK4DUY_LR6x_SmallBlockOreDetector 2021-08-24 14:44:23.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/KK4DUY_LR8x_SmallBlockOreDetector 2021-08-24 14:44:23.170 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.172 - Thread: 1 -> Created definition for: Rotary Airlock Door 2021-08-24 14:44:23.172 - Thread: 1 -> Created definition for: Rotary Airlock Door 2021-08-24 14:44:23.173 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2021-08-24 14:44:23.173 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2021-08-24 14:44:23.173 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.173 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlock 2021-08-24 14:44:23.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCorner 2021-08-24 14:44:23.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockSmallGrid 2021-08-24 14:44:23.174 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCornerSmallGrid 2021-08-24 14:44:23.177 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.178 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel1 2021-08-24 14:44:23.178 - Thread: 1 -> Created definition for: T1 Ion Engine 2021-08-24 14:44:23.178 - Thread: 1 -> Created definition for: T1 Large Ion Engine 2021-08-24 14:44:23.179 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel1 2021-08-24 14:44:23.179 - Thread: 1 -> Created definition for: T1 Ion Engine 2021-08-24 14:44:23.180 - Thread: 1 -> Created definition for: T1 Large Ion Engine 2021-08-24 14:44:23.180 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel2 2021-08-24 14:44:23.180 - Thread: 1 -> Created definition for: T2 Ion Engine 2021-08-24 14:44:23.181 - Thread: 1 -> Created definition for: T2 Large Ion Engine 2021-08-24 14:44:23.181 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel2 2021-08-24 14:44:23.181 - Thread: 1 -> Created definition for: T2 Ion Engine 2021-08-24 14:44:23.182 - Thread: 1 -> Created definition for: T2 Large Ion Engine 2021-08-24 14:44:23.182 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel3 2021-08-24 14:44:23.182 - Thread: 1 -> Created definition for: T3 Ion Engine 2021-08-24 14:44:23.183 - Thread: 1 -> Created definition for: T3 Large Ion Engine 2021-08-24 14:44:23.183 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel3 2021-08-24 14:44:23.183 - Thread: 1 -> Created definition for: T3 Ion Engine 2021-08-24 14:44:23.184 - Thread: 1 -> Created definition for: T3 Large Ion Engine 2021-08-24 14:44:23.184 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSTLevel4 2021-08-24 14:44:23.184 - Thread: 1 -> Created definition for: T4 Ion Engine 2021-08-24 14:44:23.185 - Thread: 1 -> Created definition for: T4 Large Ion Engine 2021-08-24 14:44:23.185 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSTLevel4 2021-08-24 14:44:23.185 - Thread: 1 -> Created definition for: T4 Ion Engine 2021-08-24 14:44:23.186 - Thread: 1 -> Created definition for: T4 Large Ion Engine 2021-08-24 14:44:23.190 - Thread: 1 -> Created definition for: T1 Large Hydro Engine 2021-08-24 14:44:23.191 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel1 2021-08-24 14:44:23.191 - Thread: 1 -> Created definition for: T1 Hydro Engine 2021-08-24 14:44:23.192 - Thread: 1 -> Created definition for: T1 Large Hydro Engine 2021-08-24 14:44:23.192 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel1 2021-08-24 14:44:23.192 - Thread: 1 -> Created definition for: T1 Hydro Engine 2021-08-24 14:44:23.193 - Thread: 1 -> Created definition for: T2 Large Hydro Engine 2021-08-24 14:44:23.194 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel2 2021-08-24 14:44:23.194 - Thread: 1 -> Created definition for: T2 Hydro Engine 2021-08-24 14:44:23.194 - Thread: 1 -> Created definition for: T2 Large Hydro Engine 2021-08-24 14:44:23.195 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel2 2021-08-24 14:44:23.195 - Thread: 1 -> Created definition for: T2 Hydro Engine 2021-08-24 14:44:23.195 - Thread: 1 -> Created definition for: T3 Large Hydro Engine 2021-08-24 14:44:23.196 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel3 2021-08-24 14:44:23.196 - Thread: 1 -> Created definition for: T3 Hydro Engine 2021-08-24 14:44:23.196 - Thread: 1 -> Created definition for: T3 Large Hydro Engine 2021-08-24 14:44:23.197 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel3 2021-08-24 14:44:23.197 - Thread: 1 -> Created definition for: T3 Hydro Engine 2021-08-24 14:44:23.197 - Thread: 1 -> Created definition for: T4 Large Hydro Engine 2021-08-24 14:44:23.198 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel4 2021-08-24 14:44:23.198 - Thread: 1 -> Created definition for: T4 Hydro Engine 2021-08-24 14:44:23.198 - Thread: 1 -> Created definition for: T4 Large Hydro Engine 2021-08-24 14:44:23.199 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel4 2021-08-24 14:44:23.199 - Thread: 1 -> Created definition for: T4 Hydro Engine 2021-08-24 14:44:23.199 - Thread: 1 -> Created definition for: T1 Large Atmos Engine 2021-08-24 14:44:23.200 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT1 2021-08-24 14:44:23.200 - Thread: 1 -> Created definition for: T1 Atmos Engine 2021-08-24 14:44:23.201 - Thread: 1 -> Created definition for: T1 Large Atmos Engine 2021-08-24 14:44:23.202 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT1 2021-08-24 14:44:23.202 - Thread: 1 -> Created definition for: T1 Atmos Engine 2021-08-24 14:44:23.202 - Thread: 1 -> Created definition for: T2 Large Atmos Engine 2021-08-24 14:44:23.203 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT2 2021-08-24 14:44:23.203 - Thread: 1 -> Created definition for: T2 Atmos Engine 2021-08-24 14:44:23.203 - Thread: 1 -> Created definition for: T2 Large Atmos Engine 2021-08-24 14:44:23.204 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT2 2021-08-24 14:44:23.204 - Thread: 1 -> Created definition for: T2 Atmos Engine 2021-08-24 14:44:23.204 - Thread: 1 -> Created definition for: T3 Large Atmos Engine 2021-08-24 14:44:23.205 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT3 2021-08-24 14:44:23.205 - Thread: 1 -> Created definition for: T3 Atmos Engine 2021-08-24 14:44:23.205 - Thread: 1 -> Created definition for: T3 Large Atmos Engine 2021-08-24 14:44:23.205 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT3 2021-08-24 14:44:23.205 - Thread: 1 -> Created definition for: T3 Atmos Engine 2021-08-24 14:44:23.206 - Thread: 1 -> Created definition for: T4 Large Atmos Engine 2021-08-24 14:44:23.207 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSAtmosT4 2021-08-24 14:44:23.207 - Thread: 1 -> Created definition for: T4 Atmos Engine 2021-08-24 14:44:23.207 - Thread: 1 -> Created definition for: T4 Large Atmos Engine 2021-08-24 14:44:23.207 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSAtmosT4 2021-08-24 14:44:23.207 - Thread: 1 -> Created definition for: T4 Atmos Engine 2021-08-24 14:44:23.208 - Thread: 1 -> Created definition for: T0 Armor Ion Engine 2021-08-24 14:44:23.208 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATS 2021-08-24 14:44:23.208 - Thread: 1 -> Created definition for: T0 Armor Slope Ion Engine 2021-08-24 14:44:23.209 - Thread: 1 -> Created definition for: T0 Large Armor Ion Engine 2021-08-24 14:44:23.210 - Thread: 1 -> Created definition for: T0 Large Armor Ion Engine 2021-08-24 14:44:23.210 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round Side 2021-08-24 14:44:23.211 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round 2021-08-24 14:44:23.211 - Thread: 1 -> Created definition for: T0 Ion Engine Round Side 2021-08-24 14:44:23.212 - Thread: 1 -> Created definition for: T0 Armor Ion Engine 2021-08-24 14:44:23.212 - Thread: 1 -> Created definition for: T0 Large Ion Engine Slope 2021-08-24 14:44:23.213 - Thread: 1 -> Created definition for: T0 Armor Ion Engine 2021-08-24 14:44:23.213 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATS 2021-08-24 14:44:23.213 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Slope 2021-08-24 14:44:23.214 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round Side 2021-08-24 14:44:23.214 - Thread: 1 -> Created definition for: T0 Armor Ion Engine Round 2021-08-24 14:44:23.215 - Thread: 1 -> Created definition for: T0 Ion Engine Round Side 2021-08-24 14:44:23.215 - Thread: 1 -> Created definition for: T1 Armor Ion Engine 2021-08-24 14:44:23.216 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel1 2021-08-24 14:44:23.216 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Slope 2021-08-24 14:44:23.216 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine Slope 2021-08-24 14:44:23.217 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine 2021-08-24 14:44:23.217 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round Side 2021-08-24 14:44:23.218 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round 2021-08-24 14:44:23.218 - Thread: 1 -> Created definition for: T1 Ion Engine Round Side 2021-08-24 14:44:23.219 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine 2021-08-24 14:44:23.219 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine Slope 2021-08-24 14:44:23.219 - Thread: 1 -> Created definition for: T1 Large Armor Ion Engine 2021-08-24 14:44:23.220 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel1 2021-08-24 14:44:23.220 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Slope 2021-08-24 14:44:23.220 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round Side 2021-08-24 14:44:23.221 - Thread: 1 -> Created definition for: T1 Armor Ion Engine Round 2021-08-24 14:44:23.221 - Thread: 1 -> Created definition for: T1 Ion Engine Round Side 2021-08-24 14:44:23.222 - Thread: 1 -> Created definition for: T2 Armor Ion Engine 2021-08-24 14:44:23.222 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel2 2021-08-24 14:44:23.222 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Slope 2021-08-24 14:44:23.223 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine Slope 2021-08-24 14:44:23.223 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine 2021-08-24 14:44:23.224 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round Side 2021-08-24 14:44:23.224 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round 2021-08-24 14:44:23.224 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round Side 2021-08-24 14:44:23.225 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine 2021-08-24 14:44:23.225 - Thread: 1 -> Created definition for: T2 Large Armor Ion Engine Slope 2021-08-24 14:44:23.226 - Thread: 1 -> Created definition for: T2 Armor Ion Engine 2021-08-24 14:44:23.226 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel2 2021-08-24 14:44:23.226 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Slope 2021-08-24 14:44:23.227 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round Side 2021-08-24 14:44:23.227 - Thread: 1 -> Created definition for: T2 Armor Ion Engine Round 2021-08-24 14:44:23.228 - Thread: 1 -> Created definition for: T2 Ion Engine Round Side 2021-08-24 14:44:23.232 - Thread: 1 -> Created definition for: T3 Armor Ion Engine 2021-08-24 14:44:23.232 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel3 2021-08-24 14:44:23.232 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Slope 2021-08-24 14:44:23.233 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine Slope 2021-08-24 14:44:23.233 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine 2021-08-24 14:44:23.234 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round Side 2021-08-24 14:44:23.234 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round 2021-08-24 14:44:23.235 - Thread: 1 -> Created definition for: T3 Ion Engine Round Side 2021-08-24 14:44:23.235 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine 2021-08-24 14:44:23.236 - Thread: 1 -> Created definition for: T3 Large Armor Ion Engine Slope 2021-08-24 14:44:23.236 - Thread: 1 -> Created definition for: T3 Armor Ion Engine 2021-08-24 14:44:23.236 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel3 2021-08-24 14:44:23.236 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Slope 2021-08-24 14:44:23.237 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round Side 2021-08-24 14:44:23.237 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round 2021-08-24 14:44:23.238 - Thread: 1 -> Created definition for: T3 Armor Ion Engine Round Side 2021-08-24 14:44:23.238 - Thread: 1 -> Created definition for: T4 Armor Ion Engine 2021-08-24 14:44:23.239 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSATSLevel4 2021-08-24 14:44:23.239 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Slope 2021-08-24 14:44:23.239 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine Slope 2021-08-24 14:44:23.240 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine 2021-08-24 14:44:23.240 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round Side 2021-08-24 14:44:23.241 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round 2021-08-24 14:44:23.241 - Thread: 1 -> Created definition for: T4 Ion Engine Round Side 2021-08-24 14:44:23.242 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine 2021-08-24 14:44:23.242 - Thread: 1 -> Created definition for: T4 Large Armor Ion Engine Slope 2021-08-24 14:44:23.242 - Thread: 1 -> Created definition for: T4 Armor Ion Engine 2021-08-24 14:44:23.243 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSATSLevel4 2021-08-24 14:44:23.243 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Slope 2021-08-24 14:44:23.243 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round Side 2021-08-24 14:44:23.244 - Thread: 1 -> Created definition for: T4 Armor Ion Engine Round 2021-08-24 14:44:23.244 - Thread: 1 -> Created definition for: T4 Ion Engine Round Side 2021-08-24 14:44:23.245 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLHAE3x3x3 2021-08-24 14:44:23.245 - Thread: 1 -> Created definition for: T0 Large Hydro Engine 2021-08-24 14:44:23.246 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLHAE3x3x3 2021-08-24 14:44:23.246 - Thread: 1 -> Created definition for: T0 Large Armor Hydro Engine 2021-08-24 14:44:23.247 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine 2021-08-24 14:44:23.247 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine 2021-08-24 14:44:23.248 - Thread: 1 -> Created definition for: T0 Large Armor Hydro Engine Slope 2021-08-24 14:44:23.249 - Thread: 1 -> Created definition for: T0 Large Armor Hydro Engine Slope 2021-08-24 14:44:23.250 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine Slope 2021-08-24 14:44:23.250 - Thread: 1 -> Created definition for: T0 Armor Hydro Engine Slope 2021-08-24 14:44:23.251 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine 2021-08-24 14:44:23.251 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT1 2021-08-24 14:44:23.251 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine 2021-08-24 14:44:23.252 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine 2021-08-24 14:44:23.252 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT1 2021-08-24 14:44:23.252 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine 2021-08-24 14:44:23.253 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine Slope 2021-08-24 14:44:23.253 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine Slope 2021-08-24 14:44:23.254 - Thread: 1 -> Created definition for: T1 Large Armor Hydro Engine Slope 2021-08-24 14:44:23.254 - Thread: 1 -> Created definition for: T1 Armor Hydro Engine Slope 2021-08-24 14:44:23.254 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine 2021-08-24 14:44:23.255 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT2 2021-08-24 14:44:23.255 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine 2021-08-24 14:44:23.255 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine 2021-08-24 14:44:23.256 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT2 2021-08-24 14:44:23.256 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine 2021-08-24 14:44:23.256 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine Slope 2021-08-24 14:44:23.257 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine Slope 2021-08-24 14:44:23.257 - Thread: 1 -> Created definition for: T2 Large Armor Hydro Engine Slope 2021-08-24 14:44:23.258 - Thread: 1 -> Created definition for: T2 Armor Hydro Engine Slope 2021-08-24 14:44:23.258 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine 2021-08-24 14:44:23.258 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT3 2021-08-24 14:44:23.258 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine 2021-08-24 14:44:23.259 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine 2021-08-24 14:44:23.259 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT3 2021-08-24 14:44:23.259 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine 2021-08-24 14:44:23.260 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine Slope 2021-08-24 14:44:23.260 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine Slope 2021-08-24 14:44:23.261 - Thread: 1 -> Created definition for: T3 Large Armor Hydro Engine Slope 2021-08-24 14:44:23.261 - Thread: 1 -> Created definition for: T3 Armor Hydro Engine Slope 2021-08-24 14:44:23.262 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine 2021-08-24 14:44:23.262 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBSHAT4 2021-08-24 14:44:23.262 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine 2021-08-24 14:44:23.263 - Thread: 1 -> Created definition for: T4 Large Armor Hydro Engine 2021-08-24 14:44:23.263 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBSHAT4 2021-08-24 14:44:23.263 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine 2021-08-24 14:44:23.264 - Thread: 1 -> Created definition for: T4 Large Armor Hydro Engine Slope 2021-08-24 14:44:23.264 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine Slope 2021-08-24 14:44:23.265 - Thread: 1 -> Created definition for: T4 Large Armor Hydro Engine Slope 2021-08-24 14:44:23.265 - Thread: 1 -> Created definition for: T4 Armor Hydro Engine Slope 2021-08-24 14:44:23.266 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmor 2021-08-24 14:44:23.266 - Thread: 1 -> Created definition for: T0 Large Armor Atmos Engine 2021-08-24 14:44:23.266 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine 2021-08-24 14:44:23.267 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmor 2021-08-24 14:44:23.267 - Thread: 1 -> Created definition for: T0 Large Armor Atmos Engine 2021-08-24 14:44:23.268 - Thread: 1 -> Created definition for: T0 1x1x1 Armor Atmos Engine 2021-08-24 14:44:23.268 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine 2021-08-24 14:44:23.269 - Thread: 1 -> Created definition for: T0 1x1x1 Armor Atmos Engine 2021-08-24 14:44:23.273 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine Slope 2021-08-24 14:44:23.273 - Thread: 1 -> Created definition for: T0 Armor Atmos Engine Slope 2021-08-24 14:44:23.274 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT1 2021-08-24 14:44:23.274 - Thread: 1 -> Created definition for: T1 Large Armor Atmos Engine 2021-08-24 14:44:23.274 - Thread: 1 -> Created definition for: T1 Armor Atmos Engine 2021-08-24 14:44:23.274 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT1 2021-08-24 14:44:23.275 - Thread: 1 -> Created definition for: T1 Large Armor Atmos Engine 2021-08-24 14:44:23.275 - Thread: 1 -> Created definition for: T1 1x1x1 Armor Atmos Engine 2021-08-24 14:44:23.275 - Thread: 1 -> Created definition for: T1 Armor Atmos Engine 2021-08-24 14:44:23.276 - Thread: 1 -> Created definition for: T1 1x1x1 Armor Atmos Engine 2021-08-24 14:44:23.276 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT2 2021-08-24 14:44:23.276 - Thread: 1 -> Created definition for: T2 Large Armor Atmos Engine 2021-08-24 14:44:23.277 - Thread: 1 -> Created definition for: T2 Armor Atmos Engine 2021-08-24 14:44:23.277 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT2 2021-08-24 14:44:23.277 - Thread: 1 -> Created definition for: T2 Large Armor Atmos Engine 2021-08-24 14:44:23.278 - Thread: 1 -> Created definition for: T2 1x1x1 Armor Atmos Engine 2021-08-24 14:44:23.278 - Thread: 1 -> Created definition for: T2 Armor Atmos Engine 2021-08-24 14:44:23.278 - Thread: 1 -> Created definition for: T2 1x1x1 Armor Atmos Engine 2021-08-24 14:44:23.279 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT3 2021-08-24 14:44:23.279 - Thread: 1 -> Created definition for: T3 Large Armor Atmos Engine 2021-08-24 14:44:23.279 - Thread: 1 -> Created definition for: T3 Armor Atmos Engine 2021-08-24 14:44:23.280 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT3 2021-08-24 14:44:23.280 - Thread: 1 -> Created definition for: T3 Large Armor Atmos Engine 2021-08-24 14:44:23.280 - Thread: 1 -> Created definition for: T3 1x1x1 Armor Atmos Engine 2021-08-24 14:44:23.281 - Thread: 1 -> Created definition for: T3 Armor Atmos Engine 2021-08-24 14:44:23.281 - Thread: 1 -> Created definition for: T3 1x1x1 Armor Atmos Engine 2021-08-24 14:44:23.282 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LBLAtmosArmorT4 2021-08-24 14:44:23.282 - Thread: 1 -> Created definition for: T4 Large Armor Atmos Engine 2021-08-24 14:44:23.282 - Thread: 1 -> Created definition for: T4 Armor Atmos Engine 2021-08-24 14:44:23.282 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SBLAtmosArmorT4 2021-08-24 14:44:23.283 - Thread: 1 -> Created definition for: T4 Large Armor Atmos Engine 2021-08-24 14:44:23.283 - Thread: 1 -> Created definition for: T4 1x1x1 Armor Atmos Engine 2021-08-24 14:44:23.283 - Thread: 1 -> Created definition for: T4 Armor Atmos Engine 2021-08-24 14:44:23.284 - Thread: 1 -> Created definition for: T4 1x1x1 Armor Atmos Engine 2021-08-24 14:44:23.284 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel1 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel1 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel2 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel2 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel3 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel3 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTLevel4 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLTLevel4 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel1 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel1 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel2 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel2 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel3 2021-08-24 14:44:23.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel3 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustLevel4 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustLevel4 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT1 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT1 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT2 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT2 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT3 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT3 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosT4 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosT4 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAT 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATS 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAT 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATS 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRS 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATR 2021-08-24 14:44:23.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRS 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel1 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel1 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel1 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel1 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel1 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel1 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel1 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel2 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel2 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel2 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel2 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel2 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel2 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel2 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel3 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel3 2021-08-24 14:44:23.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel3 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel3 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel3 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel3 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel3 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATLevel4 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLATSLevel4 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATLevel4 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATSLevel4 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRSLevel4 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSATRLevel4 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSTRSLevel4 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAE3x3x3 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAE1x1x1 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAESlope3x3x3 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAESlope1x1x1 2021-08-24 14:44:23.287 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT1 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT1 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT1 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT1 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT2 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT2 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT2 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT2 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT3 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT3 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT3 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT3 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHAT4 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHAT4 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLHASlopeT4 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSHASlopeT4 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmor 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor 2021-08-24 14:44:23.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorSlope 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT1 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT1 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T1 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT2 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT2 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T2 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT3 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT3 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T3 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBLAtmosArmorT4 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmorT4 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LBSAtmosArmor1x1x1T4 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel1 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel1 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel2 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel2 2021-08-24 14:44:23.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel3 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel3 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTLevel4 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLTLevel4 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel1 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel1 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel2 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel2 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel3 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel3 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustLevel4 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustLevel4 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT1 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT1 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT2 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT2 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT3 2021-08-24 14:44:23.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT3 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosT4 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosT4 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAT 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATS 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATS 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAT 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRS 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATR 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRS 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel1 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel1 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel1 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel1 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel1 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel1 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel1 2021-08-24 14:44:23.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel2 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel2 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel2 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel2 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel2 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel2 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel2 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel3 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel3 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel3 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel3 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel3 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel3 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel3 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATLevel4 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATSLevel4 2021-08-24 14:44:23.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATSLevel4 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLATLevel4 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRSLevel4 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSATRLevel4 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSTRSLevel4 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAE3x3x3 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAE1x1x1 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAE3x3x3Slope 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAESlope1x1x1 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT1 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT1 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT1 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT1 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT2 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT2 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT2 2021-08-24 14:44:23.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT2 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT3 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT3 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT3 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT3 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHAT4 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHAT4 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLHASlopeT4 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSHASlopeT4 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmor 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorSlope 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT1 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT1 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T1 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT2 2021-08-24 14:44:23.294 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT2 2021-08-24 14:44:23.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T2 2021-08-24 14:44:23.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT3 2021-08-24 14:44:23.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT3 2021-08-24 14:44:23.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T3 2021-08-24 14:44:23.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBLAtmosArmorT4 2021-08-24 14:44:23.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmorT4 2021-08-24 14:44:23.295 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SBSAtmosArmor1x1x1T4 2021-08-24 14:44:23.296 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.297 - Thread: 1 -> Created definition for: Small Shield Generator 2021-08-24 14:44:23.298 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2021-08-24 14:44:23.298 - Thread: 1 -> Created definition for: Large Shield Generator 2021-08-24 14:44:23.298 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2021-08-24 14:44:23.298 - Thread: 1 -> Created definition for: Large Shield Generator 2021-08-24 14:44:23.299 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2021-08-24 14:44:23.299 - Thread: 1 -> Created definition for: Small Shield Generator 2021-08-24 14:44:23.299 - Thread: 1 -> Created definition for: Shield Capacitor 2021-08-24 14:44:23.300 - Thread: 1 -> Created definition for: Shield Flux Coil 2021-08-24 14:44:23.300 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase 2021-08-24 14:44:23.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase 2021-08-24 14:44:23.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor 2021-08-24 14:44:23.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil 2021-08-24 14:44:23.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase 2021-08-24 14:44:23.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase 2021-08-24 14:44:23.305 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.305 - Thread: 1 -> Created definition for: Sensor 2021-08-24 14:44:23.306 - Thread: 1 -> Created definition for: Sensor 2021-08-24 14:44:23.306 - Thread: 1 -> Created definition for: Sprengkopf 2021-08-24 14:44:23.307 - Thread: 1 -> Created definition for: Sprengkopf 2021-08-24 14:44:23.307 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2021-08-24 14:44:23.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2021-08-24 14:44:23.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2021-08-24 14:44:23.307 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2021-08-24 14:44:23.307 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.308 - Thread: 1 -> Created definition for: Hidden Emergency Antenna 2021-08-24 14:44:23.309 - Thread: 1 -> Created definition for: Piloted Fighter Cockpit 2021-08-24 14:44:23.309 - Thread: 1 -> Created definition for: Piloted Flight Seat 2021-08-24 14:44:23.310 - Thread: 1 -> Created definition for: Piloted Cockpit 2021-08-24 14:44:23.310 - Thread: 1 -> Created definition for: Piloted Cockpit 2021-08-24 14:44:23.311 - Thread: 1 -> Created definition for: Piloted Passenger Seat 2021-08-24 14:44:23.311 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2021-08-24 14:44:23.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2021-08-24 14:44:23.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/EEMHiddenAntenna 2021-08-24 14:44:23.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFlightSeat 2021-08-24 14:44:23.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedLargeBlockCockpitSeat 2021-08-24 14:44:23.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2021-08-24 14:44:23.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2021-08-24 14:44:23.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFighterCockpit 2021-08-24 14:44:23.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedSmallBlockCockpit 2021-08-24 14:44:23.311 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedPassengerSeat 2021-08-24 14:44:23.316 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.317 - Thread: 1 -> Created definition for: AI Control Module 2021-08-24 14:44:23.317 - Thread: 1 -> Created definition for: AI Control Module 2021-08-24 14:44:23.317 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.317 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2021-08-24 14:44:23.317 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2021-08-24 14:44:23.318 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.319 - Thread: 1 -> Created definition for: Disposable Beacon 2021-08-24 14:44:23.319 - Thread: 1 -> Created definition for: Disposable Beacon 2021-08-24 14:44:23.319 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.319 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-08-24 14:44:23.319 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-08-24 14:44:23.319 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.320 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2021-08-24 14:44:23.321 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2021-08-24 14:44:23.322 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2021-08-24 14:44:23.322 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2021-08-24 14:44:23.323 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2021-08-24 14:44:23.323 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-08-24 14:44:23.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-08-24 14:44:23.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-08-24 14:44:23.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-08-24 14:44:23.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-08-24 14:44:23.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-08-24 14:44:23.323 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-08-24 14:44:23.323 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.324 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2021-08-24 14:44:23.325 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2021-08-24 14:44:23.326 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2021-08-24 14:44:23.330 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2021-08-24 14:44:23.330 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-08-24 14:44:23.330 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.331 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2021-08-24 14:44:23.332 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2021-08-24 14:44:23.333 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2021-08-24 14:44:23.334 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2021-08-24 14:44:23.334 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-08-24 14:44:23.334 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.335 - Thread: 1 -> Created definition for: NPC Ion Thruster 2021-08-24 14:44:23.335 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2021-08-24 14:44:23.336 - Thread: 1 -> Created definition for: NPC Ion Thruster 2021-08-24 14:44:23.337 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2021-08-24 14:44:23.337 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-08-24 14:44:23.337 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.338 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2021-08-24 14:44:23.339 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2021-08-24 14:44:23.339 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2021-08-24 14:44:23.341 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2021-08-24 14:44:23.341 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2021-08-24 14:44:23.342 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2021-08-24 14:44:23.343 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2021-08-24 14:44:23.344 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2021-08-24 14:44:23.344 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-08-24 14:44:23.344 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.345 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2021-08-24 14:44:23.345 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2021-08-24 14:44:23.346 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2021-08-24 14:44:23.346 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2021-08-24 14:44:23.347 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2021-08-24 14:44:23.347 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2021-08-24 14:44:23.347 - Thread: 1 -> Created definition for: Drill Suppression Field 2021-08-24 14:44:23.348 - Thread: 1 -> Created definition for: Drill Suppression Field 2021-08-24 14:44:23.348 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2021-08-24 14:44:23.348 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.349 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2021-08-24 14:44:23.350 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2021-08-24 14:44:23.350 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2021-08-24 14:44:23.351 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2021-08-24 14:44:23.352 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2021-08-24 14:44:23.353 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2021-08-24 14:44:23.353 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2021-08-24 14:44:23.354 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2021-08-24 14:44:23.354 - Thread: 1 -> Created definition for: Proprietary Space Ball 2021-08-24 14:44:23.355 - Thread: 1 -> Created definition for: Proprietary Space Ball 2021-08-24 14:44:23.355 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2021-08-24 14:44:23.356 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2021-08-24 14:44:23.356 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2021-08-24 14:44:23.357 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2021-08-24 14:44:23.357 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2021-08-24 14:44:23.358 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2021-08-24 14:44:23.359 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2021-08-24 14:44:23.359 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2021-08-24 14:44:23.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2021-08-24 14:44:23.361 - Thread: 1 -> Loading cube blocks 2021-08-24 14:44:23.361 - Thread: 1 -> Created definition for: SpyCam 2021-08-24 14:44:23.361 - Thread: 1 -> Created block definitions 2021-08-24 14:44:23.361 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SpyCam 2021-08-24 14:44:23.363 - Thread: 1 -> Loading block variant groups 2021-08-24 14:44:23.365 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-08-24 14:44:23.366 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-08-24 14:44:23.367 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-08-24 14:44:23.367 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-08-24 14:44:23.367 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-08-24 14:44:23.367 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-08-24 14:44:23.367 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-08-24 14:44:23.367 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-08-24 14:44:23.367 - 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Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Loot_Large_Container.sbc 2021-08-24 14:44:23.436 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Loot_Medium_Container.sbc 2021-08-24 14:44:23.436 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Miner_Drone.sbc 2021-08-24 14:44:23.436 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Oxygen_Tank.sbc 2021-08-24 14:44:23.436 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Panzerklein_Exosuit.sbc 2021-08-24 14:44:23.437 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Repair_Drone.sbc 2021-08-24 14:44:23.437 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Shuttle_C3B2_Seraphim_Sentinel.sbc 2021-08-24 14:44:23.437 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Space_Express.sbc 2021-08-24 14:44:23.437 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Space_Motorcycle_ADC-300S.sbc 2021-08-24 14:44:23.437 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Vixen_D2.sbc 2021-08-24 14:44:23.437 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\VOID.sbc 2021-08-24 14:44:23.437 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Wayfarer_Prototype.sbc 2021-08-24 14:44:23.437 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\WKS_Fessenden_1.3B.sbc 2021-08-24 14:44:23.437 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Worker_Mk.II.sbc 2021-08-24 14:44:23.438 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Renaissance.sbc 2021-08-24 14:44:23.438 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Respawnships\Ibis_Respawnship.sbc 2021-08-24 14:44:23.438 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Respawnships\Little_Bird_Respawnship.sbc 2021-08-24 14:44:23.438 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Respawnships\M3_Miner_Respawnship.sbc 2021-08-24 14:44:23.438 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Respawnships\Range_Runner_Respawncar.sbc 2021-08-24 14:44:23.438 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Small_Ship_5727.sbc 2021-08-24 14:44:23.438 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Test_Container.sbc 2021-08-24 14:44:23.438 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\The_Pilgrims_Curiosity.sbc 2021-08-24 14:44:23.438 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Ships\Dromedary_Trader.sbc 2021-08-24 14:44:23.438 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Ships\Helios_Wheel_Trader.sbc 2021-08-24 14:44:23.439 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_IMDC_1781_Service_Platform.sbc 2021-08-24 14:44:23.439 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_Mahriane_34_Trading_Outpost.sbc 2021-08-24 14:44:23.439 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_Mahriane_56_Trading_Outpost.sbc 2021-08-24 14:44:23.439 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_Mahriane_8724_Service_Platform.sbc 2021-08-24 14:44:23.439 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_XMC_603_Factory.sbc 2021-08-24 14:44:23.439 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_XMC_718_Trading_Outpost.sbc 2021-08-24 14:44:23.439 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\PE_XMC_99_Refinery.sbc 2021-08-24 14:44:23.439 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Traders\Stations\Phaeton_Trading_Outpost.sbc 2021-08-24 14:44:23.439 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Trainspark.sbc 2021-08-24 14:44:23.440 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-08-24 14:44:23.440 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\PE_XMC_4402_Trading_Outpost.sbc 2021-08-24 14:44:23.440 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\PE_XMC_5019_Core_Station.sbc 2021-08-24 14:44:23.440 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\PE_XMC_521_Trade_Center.sbc 2021-08-24 14:44:23.440 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Endor_Mining_Vessel.sbc 2021-08-24 14:44:23.440 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Kimaris_Escort.sbc 2021-08-24 14:44:23.440 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Kimaris_Security.sbc 2021-08-24 14:44:23.440 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Tempest_Fighter_Escort.sbc 2021-08-24 14:44:23.440 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Tempest_Fighter_Security.sbc 2021-08-24 14:44:23.441 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Type_2_Cargo.sbc 2021-08-24 14:44:23.441 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Valkyrie_II_Escort.sbc 2021-08-24 14:44:23.441 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Valkyrie_II_Security.sbc 2021-08-24 14:44:23.449 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Aquila Nautical.sbc 2021-08-24 14:44:23.449 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Atmo Test Drone.sbc 2021-08-24 14:44:23.449 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Debug WeaponCore Atmo.sbc 2021-08-24 14:44:23.449 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Hydro Test Drone.sbc 2021-08-24 14:44:23.449 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Snipey McSnipeyFace.sbc 2021-08-24 14:44:23.449 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\2043543925\Data\DevDebug\Prefabs\(NPC-RAI) Space Test Drone.sbc 2021-08-24 14:44:23.450 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\(NPC-MES) Test Water Barge.sbc 2021-08-24 14:44:23.451 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Container.sbc 2021-08-24 14:44:23.451 - Thread: 1 -> Loading prefab: G:\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-TemporaryPrefabs.sbc 2021-08-24 14:44:23.454 - Thread: 1 -> Loading asteroid generators 2021-08-24 14:44:23.455 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.458 - Thread: 1 -> Loading drop containers 2021-08-24 14:44:23.459 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.459 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.459 - Thread: 1 -> Loading radial menu definitions 2021-08-24 14:44:23.475 - Thread: 1 -> Loading respawn ships 2021-08-24 14:44:23.477 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.477 - Thread: 1 -> Loading wheel speeds 2021-08-24 14:44:23.499 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.507 - Thread: 1 -> Loading respawn ships 2021-08-24 14:44:23.508 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.509 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.511 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.513 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.521 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.522 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.523 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.524 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.526 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.527 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.527 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.528 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.544 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.545 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.545 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.545 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.545 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.545 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.545 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.547 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.547 - Thread: 1 -> Loading spawn groups 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/CrusaderTube MyObjectBuilder_ConveyorSorter/CrusaderTubeLG is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/LancerTurret45 MyObjectBuilder_ConveyorSorter/LargeLancerTurret45 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/LancerTurret30 MyObjectBuilder_ConveyorSorter/LargeLancerTurret30 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/SaberTurret45 MyObjectBuilder_ConveyorSorter/LargeSaberTurret45 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/SaberTurret30 MyObjectBuilder_ConveyorSorter/LargeSaberTurret30 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/GlaiveTurret45 MyObjectBuilder_ConveyorSorter/LargeGlaiveTurret45 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/GlaiveTurret30 MyObjectBuilder_ConveyorSorter/LargeGlaiveTurret30 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/ThresherTurret45 MyObjectBuilder_ConveyorSorter/LargeThresherTurret45 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/ThresherTurret30 MyObjectBuilder_ConveyorSorter/LargeThresherTurret30 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/KrakenTurret45 MyObjectBuilder_ConveyorSorter/LargeKrakenTurret45 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/KrakenTurret30 MyObjectBuilder_ConveyorSorter/LargeKrakenTurret30 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/PlasmaRepeaterTurret45 MyObjectBuilder_ConveyorSorter/LargePlasmaRepeaterTurret45 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/PlasmaRepeaterTurret30 MyObjectBuilder_ConveyorSorter/LargePlasmaRepeaterTurret30 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/ReceptorTurret45 MyObjectBuilder_ConveyorSorter/LargeReceptorTurret45 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/ReceptorTurret30 MyObjectBuilder_ConveyorSorter/LargeReceptorTurret30 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_HydrogenEngine/LG_Fuelcell_T0 MyObjectBuilder_HydrogenEngine/SG_Fuelcell_T0 is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_OxygenGenerator/LG_DeuteriumProcessor MyObjectBuilder_OxygenGenerator/SG_DeuteriumProcessor is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_OxygenTank/LG_Small_DeuteriumTank MyObjectBuilder_OxygenTank/SG_Small_DeuteriumTank is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_HydrogenEngine/LG_Small_FusionReaktor_MTF MyObjectBuilder_HydrogenEngine/SG_Small_FusionReactor is not in the same block-variant group 2021-08-24 14:44:23.565 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Thrust/SG_Small_FusionEngine MyObjectBuilder_Thrust/LG_Small_FusionEngine is not in the same block-variant group 2021-08-24 14:44:23.573 - Thread: 1 -> MOD_ERROR: Unknown 2021-08-24 14:44:23.573 - Thread: 1 -> in file: G:\Steam\steamapps\common\SpaceEngineers\Content\Data\WheelModels.sbc 2021-08-24 14:44:23.573 - Thread: 1 -> Following blueprints could not be post-processed: MyObjectBuilder_BlueprintDefinition/Deuterium_1ToIngot, MyObjectBuilder_BlueprintDefinition/Deuterium_2ToIngot, MyObjectBuilder_BlueprintDefinition/Credits, 2021-08-24 14:44:23.601 - Thread: 1 -> MyAudio.UnloadData - START 2021-08-24 14:44:23.610 - Thread: 1 -> MyAudio.UnloadData - END 2021-08-24 14:44:23.610 - Thread: 1 -> MyAudio.LoadData - START 2021-08-24 14:44:23.652 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-08-24 14:44:23.770 - Thread: 1 -> MyAudio.LoadData - END 2021-08-24 14:44:23.810 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-08-24 14:44:23.821 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.873 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-24 14:44:23.880 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-24 14:44:23.881 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.882 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.883 - Thread: 1 -> Registered modules from: 599536562.sbm_midspace.Speed.Configurable, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.884 - Thread: 1 -> Registered modules from: 2530716039.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.890 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-24 14:44:23.890 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-24 14:44:23.891 - Thread: 1 -> Registered modules from: 2408838606.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.891 - Thread: 1 -> Registered modules from: 2016817336.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.891 - Thread: 1 -> Registered modules from: 1701914678.sbm_GSF, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.894 - Thread: 1 -> Registered modules from: 1423362131.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.894 - Thread: 1 -> Registered modules from: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.896 - Thread: 1 -> Registered modules from: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.896 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.913 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.914 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.934 - Thread: 1 -> Registered modules from: 2043543925.sbm_RivalAI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.935 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:23.940 - Thread: 1 -> Registered modules from: 1918681825.sbm_WeaponCore, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:24.132 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:24.139 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-24 14:44:24.431 - Thread: 62 -> External debugger: listening... 2021-08-24 14:44:26.363 - Thread: 1 -> RivalAI: Mod Version: 0.56.0 2021-08-24 14:44:26.369 - Thread: 1 -> Modular Encounters Spawner: Loading Settings From Modular Encounters Spawner Version: 1.13 2021-08-24 14:44:26.962 - Thread: 1 -> *** [WeaponCore] Ignore log messages from keen stating 'Mod WeaponCore is accessing physics from parallel threads' WC is using a thread safe parallel.for, not a parallel task *** 2021-08-24 14:44:26.980 - Thread: 1 -> MyLights.LoadData() - START 2021-08-24 14:44:26.981 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-08-24 14:44:26.981 - Thread: 1 -> MyLights.LoadData() - END 2021-08-24 14:44:26.981 - Thread: 1 -> Info: MyLights initialized. 2021-08-24 14:44:26.982 - Thread: 1 -> MyExplosions.LoadData() - START 2021-08-24 14:44:26.987 - Thread: 1 -> MyExplosions.LoadData() - END 2021-08-24 14:44:27.044 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-08-24 14:44:27.044 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-08-24 14:44:27.069 - Thread: 1 -> Loading Procedural World Generator 2021-08-24 14:44:27.069 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.8 2021-08-24 14:44:27.800 - Thread: 1 -> StaticLogger: Exception log loaded. 2021-08-24 14:44:28.191 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2021-08-24 14:44:28.191 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2021-08-24 14:44:28.199 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-08-24 14:44:30.513 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-08-24 14:44:30.513 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-08-24 14:44:30.517 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-24 14:44:32.588 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-08-24 14:44:32.589 - Thread: 1 -> Info: Planet generator name: Mars 2021-08-24 14:44:32.589 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-24 14:44:34.710 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2021-08-24 14:44:34.710 - Thread: 1 -> Info: Planet generator name: Alien 2021-08-24 14:44:34.710 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-24 14:44:36.889 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-08-24 14:44:36.890 - Thread: 1 -> Info: Planet generator name: Moon 2021-08-24 14:44:36.890 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-24 14:44:39.028 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2021-08-24 14:44:39.028 - Thread: 1 -> Info: Planet generator name: Titan 2021-08-24 14:44:39.028 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-24 14:44:40.691 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2021-08-24 14:44:40.691 - Thread: 1 -> Info: Planet generator name: Triton 2021-08-24 14:44:40.692 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-24 14:44:42.896 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2021-08-24 14:44:42.896 - Thread: 1 -> Info: Planet generator name: Europa 2021-08-24 14:44:42.897 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-24 14:44:45.409 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2021-08-24 14:44:45.410 - Thread: 1 -> Info: Planet generator name: Pertam 2021-08-24 14:44:45.410 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-24 14:44:45.461 - Thread: 1 -> Entities loaded & initialized 2021-08-24 14:44:45.575 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2021-08-24 14:44:45.575 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-08-24 14:44:45.712 - Thread: 1 -> *** [WeaponCore] Ignore log messages from keen stating 'Mod WeaponCore is accessing physics from parallel threads' WC is using a thread safe parallel.for, not a parallel task *** 2021-08-24 14:44:45.744 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-08-24 14:44:45.745 - Thread: 1 -> RunLoadingAction - END 2021-08-24 14:44:45.746 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-08-24 14:44:45.746 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-08-24 14:44:45.746 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-08-24 14:44:45.747 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-08-24 14:44:45.747 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-08-24 14:44:45.782 - Thread: 1 -> Updating continues. 2021-08-24 14:44:46.000 - Thread: 1 -> GC Memory: 1649.118 / 1649.118 MB 2021-08-24 14:44:46.603 - Thread: 1 -> RequestRespawn 2021-08-24 14:44:46.740 - Thread: 70 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-08-24 14:44:46.740 - Thread: 70 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-08-24 14:44:46.774 - Thread: 70 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-24 14:44:47.299 - Thread: 1 -> Loading voxel storage from file 'G:\Steam\steamapps\workshop\content\244850\531659576\VoxelMaps\RefuelingStationAsteroid.vx2' 2021-08-24 14:44:47.307 - Thread: 1 -> Voxel storage was in old format. It is updated but needs to be saved. 2021-08-24 14:44:48.204 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-08-24 14:44:49.064 - Thread: 70 -> Initialized large grid FoxBohrer 10655 PCU 2021-08-24 14:44:51.112 - Thread: 1 -> Loading duration: 49.5507781 2021-08-24 14:44:51.160 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-08-24 14:44:51.160 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-08-24 14:44:51.165 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-08-24 14:44:51.410 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2021-08-24 14:44:51.411 - Thread: 7 -> Error: BindFlags = VertexBuffer, IndexBuffer 2021-08-24 14:44:51.411 - Thread: 7 -> Error: CpuAccessFlags = None 2021-08-24 14:44:51.411 - Thread: 7 -> Error: OptionFlags = None 2021-08-24 14:44:51.411 - Thread: 7 -> Error: SizeInBytes = 4656 2021-08-24 14:44:51.411 - Thread: 7 -> Error: StructureByteStride = 16 2021-08-24 14:44:51.411 - Thread: 7 -> Error: SizeInBytes = 4656 2021-08-24 14:44:51.411 - Thread: 7 -> Error: Usage = Default 2021-08-24 14:44:51.411 - Thread: 7 -> Error: ] 2021-08-24 14:44:52.469 - Thread: 20 -> Exception in render! Exception: System.NullReferenceException: Object reference not set to an instance of an object. at System.Object.GetType() at VRageRender.MyObjectPoolManager.Deallocate[T](T objectToDeallocate) at VRage.Render11.RenderContext.MyRenderContext.ExecuteContext(MyFinishedContext& fc, String caller, Int32 callerLine, String callerPath) at VRageRender.MyRender11.ConsumeMainSprites() at VRageRender.MyRender11.SimpleDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2021-08-24 14:44:52.504 - Thread: 20 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(UpdateAndRenderMainSprites@|FAIL_NotInitialized|Unknown|NotStarted* ) Statistics: Scene: Entities Actors: 1,189 InstanceBuffers: 16 GPUEmitters: 0 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 17 Actor Components MyLightComponent: 127 MyRenderVoxelActor: 176 MyInstanceComponent: 803 MyResourcePrioritizationComponent: 1,282 MyRenderableComponent: 66 MySkinningComponent: 1 MyThrustFlameAnimator: 65 MyRotationAnimator: 27 MyTranslationAnimator: 10 MyVoxelCellComponent: 396 MyFoliageComponent: 148 2021-08-24 14:45:01.508 - Thread: 20 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at System.Object.GetType() at VRageRender.MyObjectPoolManager.Deallocate[T](T objectToDeallocate) at VRage.Render11.RenderContext.MyRenderContext.ExecuteContext(MyFinishedContext& fc, String caller, Int32 callerLine, String callerPath) at VRageRender.MyRender11.ConsumeMainSprites() at VRageRender.MyRender11.SimpleDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-08-24 14:45:01.509 - Thread: 20 -> Showing message 2021-08-24 14:45:02.595 - Thread: 20 -> ================================== CRASH INFO ================================== AppVersion: 01_199_023 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 84 PCUCount: 22611 IsHang: False GCMemory: 3215 GCMemoryAllocated: 3215 HWAvailableMemory: 17374 ProcessPrivateMemory: 7601 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-08-24 14:45:02.595 - Thread: 20 -> Log Closed