2021-08-05 17:49:28.189 - Thread: 23 -> Log Started 2021-08-05 17:49:28.206 - Thread: 23 -> Timezone (local - UTC): -4h 2021-08-05 17:49:28.206 - Thread: 23 -> App Version: 01_199_020 2021-08-05 17:49:28.279 - Thread: 23 -> Is official: True [NO][NIS][NAMP] 2021-08-05 17:49:28.280 - Thread: 23 -> Branch / Sandbox: DedicatedServer 2021-08-05 17:49:28.281 - Thread: 23 -> Environment.ProcessorCount: 16 2021-08-05 17:49:28.301 - Thread: 23 -> Environment.OSVersion: Microsoft Windows Server 2019 Datacenter (Microsoft Windows NT 6.2.9200.0) 2021-08-05 17:49:28.303 - Thread: 23 -> Environment.CommandLine: "C:\Servers\spaceengineersserver\DedicatedServer64\SpaceEngineersDedicated.exe" 2021-08-05 17:49:28.308 - Thread: 23 -> Environment.Is64BitProcess: True 2021-08-05 17:49:28.315 - Thread: 23 -> Environment.Is64BitOperatingSystem: True 2021-08-05 17:49:28.322 - Thread: 23 -> Environment.Version: .NET Framework 4.8.4400.0 2021-08-05 17:49:28.327 - Thread: 23 -> Environment.CurrentDirectory: C:\WINDOWS\system32 2021-08-05 17:49:28.331 - Thread: 23 -> CPU Info: Intel(R) Xeon(R) CPU E5-2667 v3 @ 3.20GHz 2021-08-05 17:49:28.336 - Thread: 23 -> IntPtr.Size: 8 2021-08-05 17:49:28.336 - Thread: 23 -> Default Culture: 2021-08-05 17:49:28.337 - Thread: 23 -> Default UI Culture: 2021-08-05 17:49:29.118 - Thread: 23 -> MyScreenManager() 2021-08-05 17:49:29.223 - Thread: 23 -> MySandboxGame.Constructor() - START 2021-08-05 17:49:29.228 - Thread: 23 -> Game dir: C:\Servers\spaceengineersserver\DedicatedServer64 2021-08-05 17:49:29.228 - Thread: 23 -> Content dir: C:\Servers\spaceengineersserver\Content 2021-08-05 17:49:30.801 - Thread: 23 -> Preallocate - START 2021-08-05 17:49:30.806 - Thread: 23 -> MySpaceWorldGenerator - START 2021-08-05 17:49:30.833 - Thread: 23 -> MySpaceWorldGenerator - END 2021-08-05 17:49:30.833 - Thread: 23 -> MySpaceBuildComponent - START 2021-08-05 17:49:30.833 - Thread: 23 -> MySpaceBuildComponent - END 2021-08-05 17:49:30.834 - Thread: 23 -> MyEntities - START 2021-08-05 17:49:30.880 - Thread: 23 -> MyEntities - END 2021-08-05 17:49:30.880 - Thread: 23 -> MyObjectBuilder_Base - START 2021-08-05 17:49:30.880 - Thread: 23 -> MyObjectBuilder_Base - END 2021-08-05 17:49:30.880 - Thread: 23 -> MyTransparentGeometry - START 2021-08-05 17:49:30.880 - Thread: 23 -> MyTransparentGeometry - END 2021-08-05 17:49:30.880 - Thread: 23 -> MyCubeGridDeformationTables - START 2021-08-05 17:49:30.911 - Thread: 23 -> MyCubeGridDeformationTables - END 2021-08-05 17:49:30.912 - Thread: 23 -> MyMath - START 2021-08-05 17:49:30.912 - Thread: 23 -> MyMath - END 2021-08-05 17:49:30.912 - Thread: 23 -> MySimpleObjectDraw - START 2021-08-05 17:49:30.912 - Thread: 23 -> MySimpleObjectDraw - END 2021-08-05 17:49:30.932 - Thread: 23 -> MyEntityComponentsDebugDraw - START 2021-08-05 17:49:30.932 - Thread: 23 -> MyEntityComponentsDebugDraw - END 2021-08-05 17:49:30.932 - Thread: 23 -> MyGuiIngameScriptsPage - START 2021-08-05 17:49:31.037 - Thread: 23 -> MyGuiIngameScriptsPage - END 2021-08-05 17:49:31.037 - Thread: 23 -> MyGuiScreenAdminMenu - START 2021-08-05 17:49:31.045 - Thread: 23 -> MyGuiScreenAdminMenu - END 2021-08-05 17:49:31.045 - Thread: 23 -> MySyncDestructions - START 2021-08-05 17:49:31.045 - Thread: 23 -> MySyncDestructions - END 2021-08-05 17:49:31.045 - Thread: 23 -> MySyncEntity - START 2021-08-05 17:49:31.046 - Thread: 23 -> MySyncEntity - END 2021-08-05 17:49:31.046 - Thread: 23 -> MyCommandCharacter - START 2021-08-05 17:49:31.069 - Thread: 23 -> MyCommandCharacter - END 2021-08-05 17:49:31.069 - Thread: 23 -> MyCommandConsole - START 2021-08-05 17:49:31.070 - Thread: 23 -> MyCommandConsole - END 2021-08-05 17:49:31.070 - Thread: 23 -> MyCommandEntity - START 2021-08-05 17:49:31.072 - Thread: 23 -> MyCommandEntity - END 2021-08-05 17:49:31.072 - Thread: 23 -> MyAiTargetManager - START 2021-08-05 17:49:31.072 - Thread: 23 -> MyAiTargetManager - END 2021-08-05 17:49:31.072 - Thread: 23 -> MyClientDebugCommands - START 2021-08-05 17:49:31.074 - Thread: 23 -> MyClientDebugCommands - END 2021-08-05 17:49:31.074 - Thread: 23 -> MyDedicatedServer - START 2021-08-05 17:49:31.074 - Thread: 23 -> MyDedicatedServer - END 2021-08-05 17:49:31.074 - Thread: 23 -> MyDedicatedServerBase - START 2021-08-05 17:49:31.074 - Thread: 23 -> MyDedicatedServerBase - END 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerBase - START 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerBase - END 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerClient - START 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerClient - END 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerClientBase - START 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerClientBase - END 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerLobby - START 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerLobby - END 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerLobbyClient - START 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerLobbyClient - END 2021-08-05 17:49:31.074 - Thread: 23 -> MyMultiplayerServerBase - START 2021-08-05 17:49:31.075 - Thread: 23 -> MyMultiplayerServerBase - END 2021-08-05 17:49:31.075 - Thread: 23 -> MyServerDebugCommands - START 2021-08-05 17:49:31.091 - Thread: 23 -> MyServerDebugCommands - END 2021-08-05 17:49:31.091 - Thread: 23 -> MyAIActionsParser - START 2021-08-05 17:49:31.108 - Thread: 23 -> MyAIActionsParser - END 2021-08-05 17:49:31.108 - Thread: 23 -> MyCubeGridDefinitions - START 2021-08-05 17:49:31.215 - Thread: 23 -> MyCubeGridDefinitions - END 2021-08-05 17:49:31.215 - Thread: 23 -> MyDefinitionManager - START 2021-08-05 17:49:31.242 - Thread: 23 -> MyDefinitionManager - END 2021-08-05 17:49:31.245 - Thread: 23 -> Preallocate - END 2021-08-05 17:49:31.279 - Thread: 23 -> Bind IP : 0.0.0.0:27016 2021-08-05 17:49:37.081 - Thread: 23 -> Networking service: Steam 2021-08-05 17:49:37.081 - Thread: 23 -> Server successfully started 2021-08-05 17:49:37.087 - Thread: 23 -> Product name: Space Engineers 2021-08-05 17:49:37.092 - Thread: 23 -> Desc: Space Engineers 2021-08-05 17:49:37.098 - Thread: 23 -> Public IP: 136.56.23.68 2021-08-05 17:49:37.104 - Thread: 23 -> User ID: [009...462] 2021-08-05 17:49:37.115 - Thread: 23 -> Server connected to Steam 2021-08-05 17:49:37.116 - Thread: 23 -> Server PolicyResponse (1) 2021-08-05 17:49:37.234 - Thread: 23 -> MyCampaignManager.Constructor() - START 2021-08-05 17:49:37.667 - Thread: 23 -> MyCampaignManager.Constructor() - END 2021-08-05 17:49:37.667 - Thread: 23 -> MySandboxGame.Constructor() - END 2021-08-05 17:49:37.667 - Thread: 23 -> Server Name: The Horsemen 2021-08-05 17:49:37.667 - Thread: 23 -> World Name: Titan 2021-08-05 17:49:37.787 - Thread: 23 -> MySandboxGame.Initialize() - START 2021-08-05 17:49:37.788 - Thread: 23 -> Installed DLCs: 2021-08-05 17:49:37.842 - Thread: 23 -> MyGuiGameControlsHelpers() 2021-08-05 17:49:37.907 - Thread: 27 -> Remote Server Listener started. Listening on port 8080 2021-08-05 17:49:37.941 - Thread: 23 -> Havok: Physics.Init 2021-08-05 17:49:38.695 - Thread: 23 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'Havok.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at Havok.HkBaseSystem.HkBaseSystem_GetVersionInfo(Native& buffer) at Havok.HkBaseSystem.GetVersionInfo() at Havok.HkBaseSystem.Init(Int32 solverMemorySize, Action`1 LogCallback, Boolean deepProfiling) at Sandbox.MySandboxGame.LoadData() at Sandbox.MySandboxGame.Initialize() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.WindowsService.MainThreadStart(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2021-08-05 17:49:38.698 - Thread: 23 -> Showing message 2021-08-05 17:49:41.895 - Thread: 23 -> ================================== CRASH INFO ================================== AppVersion: 01_199_020 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 19 PCUCount: 0 IsHang: False GCMemory: 30 GCMemoryAllocated: 30 HWAvailableMemory: 114494 ProcessPrivateMemory: 116 AnalyticId: SEDS ================================== OFNI HSARC ================================== 2021-08-05 17:49:41.896 - Thread: 23 -> Log Closed