2021-08-06 17:07:17.439 - Thread: 1 -> Log Started 2021-08-06 17:07:17.439 - Thread: 1 -> Timezone (local - UTC): 1h 2021-08-06 17:07:17.439 - Thread: 1 -> App Version: 01_199_020 2021-08-06 17:07:17.467 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-08-06 17:07:17.467 - Thread: 1 -> Branch / Sandbox: SVN 2021-08-06 17:07:17.467 - Thread: 1 -> Environment.ProcessorCount: 12 2021-08-06 17:07:17.536 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22000.0) 2021-08-06 17:07:17.536 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-08-06 17:07:17.536 - Thread: 1 -> Environment.Is64BitProcess: True 2021-08-06 17:07:17.536 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-08-06 17:07:17.536 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4395.0 2021-08-06 17:07:17.536 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-08-06 17:07:17.541 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz 2021-08-06 17:07:17.541 - Thread: 1 -> IntPtr.Size: 8 2021-08-06 17:07:17.541 - Thread: 1 -> Default Culture: 2021-08-06 17:07:17.541 - Thread: 1 -> Default UI Culture: 2021-08-06 17:07:17.541 - Thread: 1 -> MyConfig.Load() - START 2021-08-06 17:07:17.544 - Thread: 1 -> Path: C:\Users\jays1\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-06 17:07:17.718 - Thread: 1 -> NewNewGameScreen: False 2021-08-06 17:07:17.718 - Thread: 1 -> EnableDamageEffects: True 2021-08-06 17:07:17.718 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-08-06 17:07:17.718 - Thread: 1 -> EnableReverb: False 2021-08-06 17:07:17.718 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-08-06 17:07:17.718 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-08-06 17:07:17.718 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-08-06 17:07:17.718 - Thread: 1 -> FirstTimeRun: False 2021-08-06 17:07:17.718 - Thread: 1 -> ExperimentalMode: True 2021-08-06 17:07:17.718 - Thread: 1 -> VideoAdapter: 0 2021-08-06 17:07:17.718 - Thread: 1 -> ScreenWidth: 1920 2021-08-06 17:07:17.718 - Thread: 1 -> ScreenHeight: 1080 2021-08-06 17:07:17.718 - Thread: 1 -> RefreshRate: 144003 2021-08-06 17:07:17.718 - Thread: 1 -> WindowMode: 2 2021-08-06 17:07:17.718 - Thread: 1 -> VerticalSync: 1 2021-08-06 17:07:17.718 - Thread: 1 -> FieldOfView: 70 2021-08-06 17:07:17.718 - Thread: 1 -> PostProcessingEnabled: True 2021-08-06 17:07:17.718 - Thread: 1 -> FlaresIntensity: 1.471188 2021-08-06 17:07:17.718 - Thread: 1 -> TreeViewDistance: 3000 2021-08-06 17:07:17.718 - Thread: 1 -> GrassDensity: 4 2021-08-06 17:07:17.718 - Thread: 1 -> GrassDrawDistance: 1000 2021-08-06 17:07:17.718 - Thread: 1 -> AntialiasingMode: 1 2021-08-06 17:07:17.718 - Thread: 1 -> ShadowMapResolution: 4 2021-08-06 17:07:17.718 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-08-06 17:07:17.718 - Thread: 1 -> TextureQuality: 2 2021-08-06 17:07:17.718 - Thread: 1 -> VoxelTextureQuality: 2 2021-08-06 17:07:17.718 - Thread: 1 -> AnisotropicFiltering: 4 2021-08-06 17:07:17.718 - Thread: 1 -> ModelQuality: 3 2021-08-06 17:07:17.718 - Thread: 1 -> VoxelQuality: 3 2021-08-06 17:07:17.718 - Thread: 1 -> ShaderQuality: 2 2021-08-06 17:07:17.718 - Thread: 1 -> LowMemSwitchToLow: 0 2021-08-06 17:07:17.718 - Thread: 1 -> FirstVTTimeRun: False 2021-08-06 17:07:17.718 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-08-06 17:07:17.718 - Thread: 1 -> GDPRConsent: True 2021-08-06 17:07:17.718 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-08-06 17:07:17.718 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-08-06 17:07:17.718 - Thread: 1 -> EnableTrading: True 2021-08-06 17:07:17.718 - Thread: 1 -> EnableSteamCloud: False 2021-08-06 17:07:17.718 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-08-06 17:07:17.718 - Thread: 1 -> ControlsHints: True 2021-08-06 17:07:17.718 - Thread: 1 -> GoodBotHints: True 2021-08-06 17:07:17.718 - Thread: 1 -> RotationHints: True 2021-08-06 17:07:17.718 - Thread: 1 -> AreaInteraction: True 2021-08-06 17:07:17.718 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-08-06 17:07:17.718 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-08-06 17:07:17.718 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-08-06 17:07:17.718 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-08-06 17:07:17.718 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-08-06 17:07:17.718 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-08-06 17:07:17.718 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-08-06 17:07:17.718 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-08-06 17:07:17.718 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-08-06 17:07:17.718 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-08-06 17:07:17.718 - Thread: 1 -> ShowCrosshair2: 0 2021-08-06 17:07:17.718 - Thread: 1 -> IronSightSwitchState: 1 2021-08-06 17:07:17.718 - Thread: 1 -> SpriteMainViewportScale: 1 2021-08-06 17:07:17.718 - Thread: 1 -> UiTransparency: 1 2021-08-06 17:07:17.718 - Thread: 1 -> UiBkTransparency: 0.8 2021-08-06 17:07:17.718 - Thread: 1 -> HUDBkTransparency: 0.6 2021-08-06 17:07:17.718 - Thread: 1 -> GameVolume: 0.2370016 2021-08-06 17:07:17.718 - Thread: 1 -> Music_Volume: 0.04007479 2021-08-06 17:07:17.718 - Thread: 1 -> VoiceChatVolume: 5 2021-08-06 17:07:17.718 - Thread: 1 -> HudWarnings: True 2021-08-06 17:07:17.718 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-08-06 17:07:17.718 - Thread: 1 -> VoiceChat: True 2021-08-06 17:07:17.718 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-08-06 17:07:17.718 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-08-06 17:07:17.718 - Thread: 1 -> EnableDynamicMusic: True 2021-08-06 17:07:17.718 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-08-06 17:07:17.718 - Thread: 1 -> EnableDoppler: True 2021-08-06 17:07:17.718 - Thread: 1 -> FirstTimeTutorials: True 2021-08-06 17:07:17.718 - Thread: 1 -> HudState: 1 2021-08-06 17:07:17.718 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-08-06 17:07:17.718 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-08-06 17:07:17.718 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-08-06 17:07:17.718 - Thread: 1 -> ModIoConsent: True 2021-08-06 17:07:17.718 - Thread: 1 -> ControllerDefaultOnStart: False 2021-08-06 17:07:17.718 - Thread: 1 -> LastCheckedVersion: 1198033 2021-08-06 17:07:17.718 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-08-06 17:07:17.719 - Thread: 1 -> MyConfig.Load() - END 2021-08-06 17:07:18.244 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-08-06 17:07:18.525 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-08-06 17:07:18.548 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-08-06 17:07:18.548 - Thread: 1 -> Found processor count: 6 2021-08-06 17:07:18.548 - Thread: 1 -> Using processor count: 6 2021-08-06 17:07:18.801 - Thread: 1 -> All detected adapters: 2021-08-06 17:07:18.832 - Thread: 1 -> NVIDIA GeForce RTX 2070 with Max-Q Design - VendorID=4318, SubsystemID=340135973, DeviceID=7956 2021-08-06 17:07:18.832 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=340070437, DeviceID=39876 2021-08-06 17:07:18.832 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-08-06 17:07:19.670 - Thread: 1 -> AdapterInfo = { 2021-08-06 17:07:19.671 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 with Max-Q Design + DISPLAY1 2021-08-06 17:07:19.671 - Thread: 1 -> Description = dev id: 7956, mem: 8421113856, shared mem: 8501356544, Luid: 79511, rev: 161, subsys id: 340135973, vendor id: 4318, feature_level 11.1: True 2021-08-06 17:07:19.671 - Thread: 1 -> Driver version = 30.0.14.7141 2021-08-06 17:07:19.671 - Thread: 1 -> Driver date = 20210712000000.000000-000 2021-08-06 17:07:19.671 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-06 17:07:19.671 - Thread: 1 -> AftermathSupported = False 2021-08-06 17:07:19.671 - Thread: 1 -> Adapter id = 0 2021-08-06 17:07:19.671 - Thread: 1 -> Supported = True 2021-08-06 17:07:19.671 - Thread: 1 -> RAM = 8421113856 2021-08-06 17:07:19.671 - Thread: 1 -> Priority = 2 2021-08-06 17:07:19.671 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-06 17:07:19.671 - Thread: 1 -> Output is attached = True 2021-08-06 17:07:19.671 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-08-06 17:07:19.671 - Thread: 1 -> Display modes = { 2021-08-06 17:07:19.671 - Thread: 1 -> DXGIOutput id = 0 2021-08-06 17:07:19.671 - Thread: 1 -> 320x200@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 320x200@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 320x200@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 320x200@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 320x240@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 320x240@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 320x240@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 320x240@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 400x300@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 400x300@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 400x300@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 400x300@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 512x384@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 512x384@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 512x384@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 512x384@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 640x400@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 640x400@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 640x400@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 640x400@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 640x480@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 640x480@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 640x480@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 640x480@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 800x600@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 800x600@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 800x600@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 800x600@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1024x768@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1024x768@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1024x768@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1024x768@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1152x864@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1152x864@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1152x864@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1152x864@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1280x600@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1280x600@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1280x600@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1280x600@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1280x720@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1280x720@59.99706Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1280x720@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1280x720@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1280x768@144.0034Hz 2021-08-06 17:07:19.671 - Thread: 1 -> 1280x768@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x768@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x768@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x800@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x800@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x800@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x800@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x960@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x960@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x960@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x960@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x1024@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x1024@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x1024@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1280x1024@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1360x768@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1360x768@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1360x768@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1360x768@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1366x768@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1366x768@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1366x768@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1366x768@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1400x1050@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1400x1050@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1400x1050@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1400x1050@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1440x900@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1440x900@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1440x900@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1440x900@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1600x900@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1600x900@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1600x900@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1600x900@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1680x1050@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1680x1050@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1680x1050@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1680x1050@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1920x1080@144.0034Hz 2021-08-06 17:07:19.672 - Thread: 1 -> 1920x1080@59.99706Hz 2021-08-06 17:07:19.672 - Thread: 1 -> } 2021-08-06 17:07:19.672 - Thread: 1 -> } 2021-08-06 17:07:19.672 - Thread: 1 -> AdapterInfo = { 2021-08-06 17:07:19.672 - Thread: 1 -> Name = NVIDIA GeForce RTX 2070 with Max-Q Design + DISPLAY1 2021-08-06 17:07:19.672 - Thread: 1 -> Description = dev id: 7956, mem: 8421113856, shared mem: 8501356544, Luid: 79511, rev: 161, subsys id: 340135973, vendor id: 4318, feature_level 11.1: True 2021-08-06 17:07:19.672 - Thread: 1 -> Driver version = 30.0.14.7141 2021-08-06 17:07:19.672 - Thread: 1 -> Driver date = 20210712000000.000000-000 2021-08-06 17:07:19.672 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-06 17:07:19.672 - Thread: 1 -> AftermathSupported = False 2021-08-06 17:07:19.672 - Thread: 1 -> Adapter id = 0 2021-08-06 17:07:19.672 - Thread: 1 -> Supported = True 2021-08-06 17:07:19.672 - Thread: 1 -> RAM = 8421113856 2021-08-06 17:07:19.672 - Thread: 1 -> Priority = 2 2021-08-06 17:07:19.672 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-06 17:07:19.672 - Thread: 1 -> Output is attached = True 2021-08-06 17:07:19.672 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-08-06 17:07:19.672 - Thread: 1 -> Display modes = { 2021-08-06 17:07:19.673 - Thread: 1 -> DXGIOutput id = 0 2021-08-06 17:07:19.673 - Thread: 1 -> 320x200@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 320x200@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 320x200@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 320x200@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 320x240@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 320x240@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 320x240@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 320x240@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 400x300@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 400x300@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 400x300@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 400x300@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 512x384@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 512x384@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 512x384@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 512x384@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 640x400@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 640x400@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 640x400@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 640x400@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 640x480@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 640x480@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 640x480@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 640x480@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 800x600@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 800x600@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 800x600@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 800x600@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1024x768@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1024x768@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1024x768@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1024x768@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1152x864@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1152x864@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1152x864@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1152x864@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x600@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x600@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x600@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x600@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x720@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x720@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x720@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x720@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x768@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x768@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x768@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x768@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x800@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x800@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x800@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x800@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x960@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x960@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x960@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x960@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x1024@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x1024@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x1024@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1280x1024@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1360x768@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1360x768@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1360x768@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1360x768@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1366x768@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1366x768@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1366x768@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1366x768@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1400x1050@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1400x1050@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1400x1050@144.0034Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1400x1050@59.99706Hz 2021-08-06 17:07:19.673 - Thread: 1 -> 1440x900@59.99706Hz 2021-08-06 17:07:19.673 - 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Thread: 1 -> 1280x600@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x720@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x720@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x720@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x720@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x768@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x768@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x768@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x768@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x800@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x800@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x800@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x800@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x960@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x960@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x960@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x960@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x1024@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x1024@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x1024@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1280x1024@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1360x768@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1360x768@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1360x768@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1360x768@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1366x768@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1366x768@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1366x768@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1366x768@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1400x1050@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1400x1050@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1400x1050@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1400x1050@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1440x900@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1440x900@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1440x900@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1440x900@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1600x900@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1600x900@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1600x900@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1600x900@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1680x1050@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1680x1050@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1680x1050@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1680x1050@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1920x1080@144.0034Hz 2021-08-06 17:07:19.677 - Thread: 1 -> 1920x1080@59.99706Hz 2021-08-06 17:07:19.677 - Thread: 1 -> } 2021-08-06 17:07:19.677 - Thread: 1 -> } 2021-08-06 17:07:19.678 - Thread: 1 -> Service.IsActive: True 2021-08-06 17:07:19.678 - Thread: 1 -> Service.IsOnline: True 2021-08-06 17:07:19.678 - Thread: 1 -> Service.OwnsGame: False 2021-08-06 17:07:19.678 - Thread: 1 -> Service.UserId: 76561198320528841 2021-08-06 17:07:19.678 - Thread: 1 -> Service.UserName: Merry Mittens 2021-08-06 17:07:19.678 - Thread: 1 -> Service.Branch: default 2021-08-06 17:07:19.678 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-08-06 17:07:19.678 - Thread: 1 -> Build version: 0.1.1.0 2021-08-06 17:07:19.687 - Thread: 1 -> MyScreenManager() 2021-08-06 17:07:19.721 - Thread: 21 -> CreateDeviceInternal - CheckSettings() 2021-08-06 17:07:19.721 - Thread: 21 -> CreateDeviceInternal - GetAdapter() 2021-08-06 17:07:19.725 - Thread: 21 -> CreateDeviceInternal - FixSettings() 2021-08-06 17:07:19.725 - Thread: 21 -> CreateDeviceInternal - Create device 2021-08-06 17:07:19.941 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration 2021-08-06 17:07:20.113 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK 2021-08-06 17:07:20.113 - Thread: 21 -> CreateDeviceInternal create swapchain 2021-08-06 17:07:20.113 - Thread: 21 -> Mode not found: 1920x1080 @ 144003 2021-08-06 17:07:22.222 - Thread: 21 -> Mode not found: 1920x1080 @ 144003 2021-08-06 17:07:22.294 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-08-06 17:07:22.294 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-08-06 17:07:22.294 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-08-06 17:07:22.573 - Thread: 21 -> DXGI SetFullscreenState succeded 2021-08-06 17:07:24.004 - Thread: 1 -> Preallocate - START 2021-08-06 17:07:24.006 - Thread: 1 -> MySpaceWorldGenerator - START 2021-08-06 17:07:24.009 - Thread: 1 -> MySpaceWorldGenerator - END 2021-08-06 17:07:24.009 - Thread: 1 -> MySpaceBuildComponent - START 2021-08-06 17:07:24.009 - Thread: 1 -> MySpaceBuildComponent - END 2021-08-06 17:07:24.009 - Thread: 1 -> MyEntities - START 2021-08-06 17:07:24.022 - Thread: 1 -> MyEntities - END 2021-08-06 17:07:24.022 - Thread: 1 -> MyObjectBuilder_Base - START 2021-08-06 17:07:24.022 - Thread: 1 -> MyObjectBuilder_Base - END 2021-08-06 17:07:24.022 - Thread: 1 -> MyTransparentGeometry - START 2021-08-06 17:07:24.022 - Thread: 1 -> MyTransparentGeometry - END 2021-08-06 17:07:24.022 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-08-06 17:07:24.030 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-08-06 17:07:24.031 - Thread: 1 -> MyMath - START 2021-08-06 17:07:24.031 - Thread: 1 -> MyMath - END 2021-08-06 17:07:24.031 - Thread: 1 -> MySimpleObjectDraw - START 2021-08-06 17:07:24.031 - Thread: 1 -> MySimpleObjectDraw - END 2021-08-06 17:07:24.050 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-08-06 17:07:24.051 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-08-06 17:07:24.051 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-08-06 17:07:24.061 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-08-06 17:07:24.061 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-08-06 17:07:24.062 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-08-06 17:07:24.062 - Thread: 1 -> MySyncDestructions - START 2021-08-06 17:07:24.062 - Thread: 1 -> MySyncDestructions - END 2021-08-06 17:07:24.062 - Thread: 1 -> MySyncEntity - START 2021-08-06 17:07:24.062 - Thread: 1 -> MySyncEntity - END 2021-08-06 17:07:24.062 - Thread: 1 -> MyCommandCharacter - START 2021-08-06 17:07:24.062 - Thread: 1 -> MyCommandCharacter - END 2021-08-06 17:07:24.062 - Thread: 1 -> MyCommandConsole - START 2021-08-06 17:07:24.062 - Thread: 1 -> MyCommandConsole - END 2021-08-06 17:07:24.062 - Thread: 1 -> MyCommandEntity - START 2021-08-06 17:07:24.062 - Thread: 1 -> MyCommandEntity - END 2021-08-06 17:07:24.062 - Thread: 1 -> MyAiTargetManager - START 2021-08-06 17:07:24.062 - Thread: 1 -> MyAiTargetManager - END 2021-08-06 17:07:24.062 - Thread: 1 -> MyClientDebugCommands - START 2021-08-06 17:07:24.063 - Thread: 1 -> MyClientDebugCommands - END 2021-08-06 17:07:24.063 - Thread: 1 -> MyDedicatedServer - START 2021-08-06 17:07:24.063 - Thread: 1 -> MyDedicatedServer - END 2021-08-06 17:07:24.063 - Thread: 1 -> MyDedicatedServerBase - START 2021-08-06 17:07:24.063 - Thread: 1 -> MyDedicatedServerBase - END 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerBase - START 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerBase - END 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerClient - START 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerClient - END 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerClientBase - START 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerClientBase - END 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerLobby - START 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerLobby - END 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerServerBase - START 2021-08-06 17:07:24.063 - Thread: 1 -> MyMultiplayerServerBase - END 2021-08-06 17:07:24.063 - Thread: 1 -> MyServerDebugCommands - START 2021-08-06 17:07:24.063 - Thread: 1 -> MyServerDebugCommands - END 2021-08-06 17:07:24.063 - Thread: 1 -> MyAIActionsParser - START 2021-08-06 17:07:24.064 - Thread: 1 -> MyAIActionsParser - END 2021-08-06 17:07:24.064 - Thread: 1 -> MyCubeGridDefinitions - START 2021-08-06 17:07:24.072 - Thread: 1 -> MyCubeGridDefinitions - END 2021-08-06 17:07:24.072 - Thread: 1 -> MyDefinitionManager - START 2021-08-06 17:07:24.077 - Thread: 1 -> MyDefinitionManager - END 2021-08-06 17:07:24.077 - Thread: 1 -> Preallocate - END 2021-08-06 17:07:24.079 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-08-06 17:07:24.470 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-08-06 17:07:24.470 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-08-06 17:07:24.487 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-08-06 17:07:24.488 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-06 17:07:24.488 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-06 17:07:24.488 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-08-06 17:07:24.488 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-08-06 17:07:24.488 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-08-06 17:07:24.488 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-08-06 17:07:24.495 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Acer 2021-08-06 17:07:24.495 - Thread: 1 -> Win32_ComputerSystem.Model: Predator PT315-52 2021-08-06 17:07:24.495 - Thread: 1 -> Virtualized: False 2021-08-06 17:07:24.499 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz 2021-08-06 17:07:24.499 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,002,713,088 bytes 2021-08-06 17:07:24.499 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-08-06 17:07:24.499 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,367,209,984 bytes 2021-08-06 17:07:24.499 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,202,084,864 bytes 2021-08-06 17:07:24.504 - Thread: 1 -> Drive C: | Capacity: 1,022,907,904,000 bytes | Free space: 169,359,339,520 bytes 2021-08-06 17:07:24.504 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-08-06 17:07:24.504 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-08-06 17:07:24.505 - Thread: 1 -> Installed DLCs: 2021-08-06 17:07:24.507 - Thread: 1 -> Decorative Blocks (1049790) 2021-08-06 17:07:24.507 - Thread: 1 -> Economy Deluxe (1135960) 2021-08-06 17:07:24.507 - Thread: 1 -> Style Pack (1084680) 2021-08-06 17:07:24.507 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-08-06 17:07:24.507 - Thread: 1 -> Frostbite (1241550) 2021-08-06 17:07:24.507 - Thread: 1 -> Sparks Of The Future (1307680) 2021-08-06 17:07:24.507 - Thread: 1 -> Wasteland (1374610) 2021-08-06 17:07:24.507 - Thread: 1 -> Heavy Industry (1676100) 2021-08-06 17:07:24.531 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-08-06 17:07:24.629 - Thread: 1 -> Havok: Physics.Init 2021-08-06 17:07:24.756 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-08-06 17:07:25.179 - Thread: 1 -> HkGameName: SpaceEngineers 2021-08-06 17:07:25.184 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-08-06 17:07:25.188 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-08-06 17:07:25.193 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-08-06 17:07:25.410 - Thread: 1 -> Loading scenarios 2021-08-06 17:07:25.434 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-08-06 17:07:25.434 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-08-06 17:07:25.720 - Thread: 1 -> Loading sound definitions 2021-08-06 17:07:25.797 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:07:25.797 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-06 17:07:25.815 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:07:25.815 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-06 17:07:25.816 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:07:25.816 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-06 17:07:25.816 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:07:25.816 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-06 17:07:25.817 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:07:25.817 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-06 17:07:25.817 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:07:25.817 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-06 17:07:25.827 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-06 17:07:25.827 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-08-06 17:07:25.827 - Thread: 1 -> Loading shadow textures definitions 2021-08-06 17:07:25.827 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-08-06 17:07:25.827 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-08-06 17:07:25.840 - Thread: 1 -> MyAudio.LoadData - START 2021-08-06 17:07:26.131 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2021-08-06 17:07:26.246 - Thread: 1 -> MyAudio.LoadData - END 2021-08-06 17:07:26.251 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-08-06 17:07:26.252 - Thread: 1 -> MyGuiManager() 2021-08-06 17:07:26.255 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-08-06 17:07:26.362 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-08-06 17:07:26.559 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-08-06 17:07:26.576 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-08-06 17:07:26.576 - Thread: 10 -> ReloadVoxelMaterials 2021-08-06 17:07:26.611 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-08-06 17:07:26.611 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-08-06 17:07:26.611 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-08-06 17:07:26.611 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-08-06 17:07:26.611 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-08-06 17:07:26.615 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-08-06 17:07:26.628 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-08-06 17:07:26.633 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-08-06 17:07:26.633 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-08-06 17:07:26.635 - Thread: 1 -> Loading default controls 2021-08-06 17:07:26.653 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-08-06 17:07:26.667 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-08-06 17:07:26.667 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-08-06 17:07:26.680 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-08-06 17:07:26.693 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-08-06 17:07:26.698 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-08-06 17:07:26.698 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-08-06 17:07:26.701 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-08-06 17:07:26.701 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-08-06 17:07:26.706 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-08-06 17:07:26.707 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-08-06 17:07:26.710 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-08-06 17:07:26.726 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-08-06 17:07:26.745 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-08-06 17:07:26.758 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-08-06 17:07:26.796 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-08-06 17:07:26.830 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-08-06 17:07:26.832 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-08-06 17:07:26.833 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-08-06 17:07:26.834 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-08-06 17:07:26.834 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-08-06 17:07:26.836 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-08-06 17:07:26.840 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-08-06 17:07:26.840 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-08-06 17:07:26.842 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-08-06 17:07:26.860 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-08-06 17:07:26.863 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-08-06 17:07:26.869 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-08-06 17:07:26.904 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-08-06 17:07:26.907 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-08-06 17:07:26.910 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-08-06 17:07:26.913 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-08-06 17:07:26.917 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-08-06 17:07:26.917 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-08-06 17:07:26.918 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-08-06 17:07:26.927 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-08-06 17:07:26.978 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-08-06 17:07:26.978 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-08-06 17:07:26.979 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-08-06 17:07:26.979 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-08-06 17:07:26.991 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-08-06 17:07:26.993 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-08-06 17:07:27.002 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-08-06 17:07:27.011 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-08-06 17:07:27.064 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-08-06 17:07:27.066 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-08-06 17:07:27.454 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-08-06 17:07:28.181 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-08-06 17:07:28.212 - Thread: 1 -> Timer Frequency: 10000000 2021-08-06 17:07:28.212 - Thread: 1 -> Ticks per frame: 166667 2021-08-06 17:07:28.293 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-08-06 17:07:28.294 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-08-06 17:07:28.306 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-08-06 17:07:28.309 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-08-06 17:07:28.309 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-08-06 17:07:28.313 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-08-06 17:07:28.314 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-08-06 17:07:28.320 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-08-06 17:07:28.321 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-08-06 17:07:28.324 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-08-06 17:07:28.338 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-08-06 17:07:28.343 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-08-06 17:07:28.348 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-08-06 17:07:28.357 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-08-06 17:07:28.359 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-08-06 17:07:28.374 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-08-06 17:07:28.382 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-08-06 17:07:28.458 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-08-06 17:07:28.461 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-08-06 17:07:28.536 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-08-06 17:07:28.568 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-08-06 17:07:28.625 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-08-06 17:07:28.671 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-08-06 17:07:28.707 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-08-06 17:07:28.752 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-08-06 17:07:28.777 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-08-06 17:07:28.819 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-08-06 17:07:28.855 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-08-06 17:07:28.913 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-08-06 17:07:28.952 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-08-06 17:07:28.996 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-08-06 17:07:29.023 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-06 17:07:29.026 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-08-06 17:07:29.046 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-08-06 17:07:29.070 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-08-06 17:07:29.093 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-08-06 17:07:29.128 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-08-06 17:07:29.136 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-08-06 17:07:29.163 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-08-06 17:07:29.173 - Thread: 1 -> Flares Intensity: 1.471188 2021-08-06 17:07:29.173 - Thread: 1 -> Field of view: 1.22173 2021-08-06 17:07:29.173 - Thread: 1 -> PostProcessingEnabled: True 2021-08-06 17:07:29.173 - Thread: 1 -> Render.GrassDensityFactor: 4 2021-08-06 17:07:29.173 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-08-06 17:07:29.173 - Thread: 1 -> Render.DistanceFade: 3000 2021-08-06 17:07:29.173 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-08-06 17:07:29.173 - Thread: 1 -> Render.ShadowQuality: EXTREME 2021-08-06 17:07:29.173 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-08-06 17:07:29.173 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-08-06 17:07:29.173 - Thread: 1 -> Render.TextureQuality: HIGH 2021-08-06 17:07:29.173 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-08-06 17:07:29.173 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-08-06 17:07:29.173 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-08-06 17:07:29.173 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-08-06 17:07:29.173 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-08-06 17:07:29.173 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-08-06 17:07:29.311 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-08-06 17:07:29.361 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-08-06 17:07:29.427 - Thread: 24 -> EOS P2P - Query NAT type failed. 2021-08-06 17:07:29.451 - Thread: 1 -> Analytics session started: UserID = (d903a867-5472-8c58-d03f-07ddcfa34606) SessionID = (3512554a-85e5-489e-a8c0-8d3a1e35b9fc) 2021-08-06 17:07:29.465 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-08-06 17:07:29.705 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-08-06 17:07:29.724 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-08-06 17:07:29.737 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-08-06 17:07:29.861 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-08-06 17:07:30.008 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-08-06 17:07:30.037 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-08-06 17:07:30.039 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-08-06 17:07:30.083 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-08-06 17:07:30.295 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-08-06 17:07:31.463 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-08-06 17:07:35.698 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-08-06 17:07:35.723 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-08-06 17:07:35.758 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-06 17:07:35.758 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-06 17:07:37.789 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-08-06 17:07:37.789 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-08-06 17:07:37.789 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-08-06 17:08:01.307 - Thread: 1 -> GUI Stats: Update 0.504613, Draw 0.193591944444445 2021-08-06 17:08:31.308 - Thread: 1 -> GUI Stats: Update 0.0727333333333333, Draw 0.126583111111111 2021-08-06 17:09:01.307 - Thread: 1 -> GUI Stats: Update 0.0889505, Draw 0.157728333333333 2021-08-06 17:09:16.547 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-08-06 17:09:16.554 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-08-06 17:09:16.554 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-06 17:09:16.560 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-06 17:09:16.565 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-06 17:09:16.565 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-06 17:09:16.836 - Thread: 1 -> Joining lobby: 109775240936293544 2021-08-06 17:09:16.838 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-08-06 17:09:17.670 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-08-06 17:09:17.671 - Thread: 1 -> World requested 2021-08-06 17:09:29.126 - Thread: 1 -> World requested - connection alive 2021-08-06 17:09:30.184 - Thread: 1 -> LoadSession() - Start 2021-08-06 17:09:30.187 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-08-06 17:09:30.192 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-08-06 17:09:30.192 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-08-06 17:09:30.197 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-08-06 17:09:30.197 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-06 17:09:30.203 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-06 17:09:30.235 - Thread: 1 -> LoadSession() - End 2021-08-06 17:09:30.237 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-08-06 17:09:30.243 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-08-06 17:09:30.243 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-08-06 17:09:30.271 - Thread: 1 -> RunLoadingAction - START 2021-08-06 17:09:33.154 - Thread: 1 -> GC Memory: 1,086,875,120 B 2021-08-06 17:09:33.163 - Thread: 1 -> Process Memory: 3,308,195,840 B 2021-08-06 17:09:35.003 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-08-06 17:09:35.065 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-08-06 17:09:35.072 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-08-06 17:09:35.074 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-08-06 17:09:35.081 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-08-06 17:09:35.376 - Thread: 1 -> Loading scenarios 2021-08-06 17:09:35.376 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-08-06 17:09:35.381 - Thread: 1 -> List of used mods (0) - START 2021-08-06 17:09:35.386 - Thread: 1 -> List of used mods - END 2021-08-06 17:09:35.572 - Thread: 1 -> Loading behaviors 2021-08-06 17:09:35.574 - Thread: 1 -> Loading ammo magazines 2021-08-06 17:09:35.578 - Thread: 1 -> Loading ammo definitions 2021-08-06 17:09:35.582 - Thread: 1 -> Loading animations 2021-08-06 17:09:35.586 - Thread: 1 -> Loading animations 2021-08-06 17:09:35.587 - Thread: 1 -> Loading sound definitions 2021-08-06 17:09:35.588 - Thread: 1 -> Loading sound definitions 2021-08-06 17:09:35.588 - Thread: 1 -> Loading sound definitions 2021-08-06 17:09:35.588 - Thread: 1 -> Loading sound definitions 2021-08-06 17:09:35.588 - Thread: 1 -> Loading sound definitions 2021-08-06 17:09:35.588 - Thread: 1 -> Loading sound definitions 2021-08-06 17:09:35.588 - Thread: 1 -> Loading category classes 2021-08-06 17:09:35.589 - Thread: 1 -> Loading category classes 2021-08-06 17:09:35.589 - Thread: 1 -> Loading blueprint classes 2021-08-06 17:09:35.591 - Thread: 1 -> Loading blueprint class entries 2021-08-06 17:09:35.593 - Thread: 1 -> Loading blueprint class entries 2021-08-06 17:09:35.593 - Thread: 1 -> Loading blueprints 2021-08-06 17:09:35.596 - Thread: 1 -> Loading blueprints 2021-08-06 17:09:35.596 - Thread: 1 -> Loading agent definitions 2021-08-06 17:09:35.598 - Thread: 1 -> Loading character definitions 2021-08-06 17:09:35.616 - Thread: 1 -> Loading character definitions 2021-08-06 17:09:35.616 - Thread: 1 -> Loading components 2021-08-06 17:09:35.618 - Thread: 1 -> Loading components 2021-08-06 17:09:35.619 - Thread: 1 -> Loading configuration 2021-08-06 17:09:35.620 - Thread: 1 -> Loading container types 2021-08-06 17:09:35.622 - Thread: 1 -> Loading Contract Types 2021-08-06 17:09:35.632 - Thread: 1 -> Loading block positions 2021-08-06 17:09:35.637 - Thread: 1 -> Loading block positions 2021-08-06 17:09:35.637 - Thread: 1 -> Loading curve definitions 2021-08-06 17:09:35.641 - Thread: 1 -> Loading debris 2021-08-06 17:09:35.643 - Thread: 1 -> Loading environment items entries 2021-08-06 17:09:35.644 - Thread: 1 -> Loading decal global definitions 2021-08-06 17:09:35.644 - Thread: 1 -> Loading decal definitions 2021-08-06 17:09:35.646 - Thread: 1 -> Loading decal definitions 2021-08-06 17:09:35.646 - Thread: 1 -> Loading drone behaviors 2021-08-06 17:09:35.650 - Thread: 1 -> Loading edges 2021-08-06 17:09:35.652 - Thread: 1 -> Loading emissive color definitions 2021-08-06 17:09:35.657 - Thread: 1 -> Loading emissive color default states 2021-08-06 17:09:35.663 - Thread: 1 -> Loading animations 2021-08-06 17:09:35.663 - Thread: 1 -> Loading entity components 2021-08-06 17:09:35.681 - Thread: 1 -> Loading component containers 2021-08-06 17:09:35.700 - Thread: 1 -> Loading environment items entries 2021-08-06 17:09:35.701 - Thread: 1 -> Loading Faction Names 2021-08-06 17:09:35.703 - Thread: 1 -> Loading factions 2021-08-06 17:09:35.708 - Thread: 1 -> Loading flare definitions 2021-08-06 17:09:35.730 - Thread: 1 -> Loading gas property definitions 2021-08-06 17:09:35.731 - Thread: 1 -> Loading event definitions 2021-08-06 17:09:35.734 - Thread: 1 -> Loading physical items 2021-08-06 17:09:35.739 - Thread: 1 -> Loading chat bot responses 2021-08-06 17:09:35.763 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:09:35.763 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-06 17:09:35.769 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:09:35.769 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-06 17:09:35.769 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:09:35.769 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-06 17:09:35.769 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:09:35.769 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-06 17:09:35.770 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:09:35.770 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-06 17:09:35.770 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:09:35.770 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-06 17:09:35.780 - Thread: 1 -> Loading LCD texture categories 2021-08-06 17:09:35.781 - Thread: 1 -> Loading LCD texture categories 2021-08-06 17:09:35.781 - Thread: 1 -> Loading LCD texture categories 2021-08-06 17:09:35.781 - Thread: 1 -> Loading LCD texture categories 2021-08-06 17:09:35.781 - Thread: 1 -> Loading LCD texture categories 2021-08-06 17:09:35.781 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-06 17:09:35.782 - Thread: 1 -> Loading planet definition 2021-08-06 17:09:35.792 - Thread: 1 -> Loading physical items 2021-08-06 17:09:35.796 - Thread: 1 -> Loading physical items 2021-08-06 17:09:35.797 - Thread: 1 -> Loading physical material properties 2021-08-06 17:09:35.802 - Thread: 1 -> Loading pirate antennas 2021-08-06 17:09:35.803 - Thread: 1 -> Loading research blocks definitions 2021-08-06 17:09:35.805 - Thread: 1 -> Loading research groups definitions 2021-08-06 17:09:35.807 - Thread: 1 -> Loading resource distribution groups 2021-08-06 17:09:35.809 - Thread: 1 -> Loading shadow textures definitions 2021-08-06 17:09:35.809 - Thread: 1 -> Loading ship sound groups 2021-08-06 17:09:35.828 - Thread: 1 -> Loading ship sound groups 2021-08-06 17:09:35.828 - Thread: 1 -> Loading sound categories 2021-08-06 17:09:35.834 - Thread: 1 -> Loading stat definitions 2021-08-06 17:09:35.836 - Thread: 1 -> Loading grid creators 2021-08-06 17:09:35.839 - Thread: 1 -> Loading transparent material properties 2021-08-06 17:09:35.842 - Thread: 1 -> Loading planet definition 2021-08-06 17:09:35.842 - Thread: 1 -> Loading voxel map storage definitions 2021-08-06 17:09:35.845 - Thread: 1 -> Loading voxel material definitions 2021-08-06 17:09:35.847 - Thread: 1 -> Loading voxel material definitions 2021-08-06 17:09:35.847 - Thread: 1 -> Loading voxel material definitions 2021-08-06 17:09:35.847 - Thread: 1 -> Loading voxel material definitions 2021-08-06 17:09:35.847 - Thread: 1 -> Loading Weather Effects 2021-08-06 17:09:35.854 - Thread: 1 -> Audio effects definitions 2021-08-06 17:09:35.859 - Thread: 1 -> Loading environment items definitions 2021-08-06 17:09:35.862 - Thread: 1 -> Loading environment items definitions 2021-08-06 17:09:35.863 - Thread: 1 -> Loading physical material properties 2021-08-06 17:09:35.870 - Thread: 1 -> Loading particle effect definitions 2021-08-06 17:09:36.005 - Thread: 1 -> Loading particle effect definitions 2021-08-06 17:09:36.007 - Thread: 1 -> Loading environment item definitions 2021-08-06 17:09:36.013 - Thread: 1 -> Loading weapon definitions 2021-08-06 17:09:36.036 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.086 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.087 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.146 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.157 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.158 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.159 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.159 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.160 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.172 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.174 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.176 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.177 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.179 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.180 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.182 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.183 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.188 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.189 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.190 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.192 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.194 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.195 - Thread: 1 -> Loading cube blocks 2021-08-06 17:09:36.204 - Thread: 1 -> Created block definitions 2021-08-06 17:09:36.210 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-08-06 17:09:36.343 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-08-06 17:09:36.343 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-08-06 17:09:36.344 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-08-06 17:09:36.345 - Thread: 1 -> Loading asteroid generators 2021-08-06 17:09:36.348 - Thread: 1 -> Loading spawn groups 2021-08-06 17:09:36.353 - Thread: 1 -> Loading drop containers 2021-08-06 17:09:36.355 - Thread: 1 -> Loading spawn groups 2021-08-06 17:09:36.355 - Thread: 1 -> Loading spawn groups 2021-08-06 17:09:36.356 - Thread: 1 -> Loading radial menu definitions 2021-08-06 17:09:36.390 - Thread: 1 -> Loading respawn ships 2021-08-06 17:09:36.393 - Thread: 1 -> Loading spawn groups 2021-08-06 17:09:36.393 - Thread: 1 -> Loading wheel speeds 2021-08-06 17:09:36.478 - Thread: 1 -> MyAudio.UnloadData - START 2021-08-06 17:09:36.490 - Thread: 1 -> MyAudio.UnloadData - END 2021-08-06 17:09:36.490 - Thread: 1 -> MyAudio.LoadData - START 2021-08-06 17:09:36.783 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2021-08-06 17:09:37.155 - Thread: 1 -> MyAudio.LoadData - END 2021-08-06 17:09:37.241 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-08-06 17:09:37.275 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-06 17:09:37.354 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-06 17:09:37.354 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-06 17:09:37.381 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-06 17:09:37.383 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-06 17:09:37.390 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-06 17:09:37.391 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-06 17:09:37.395 - Thread: 17 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-06 17:09:37.421 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-06 17:09:38.177 - Thread: 36 -> External debugger: listening... 2021-08-06 17:09:38.217 - Thread: 1 -> MyLights.LoadData() - START 2021-08-06 17:09:38.236 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-08-06 17:09:38.236 - Thread: 1 -> MyLights.LoadData() - END 2021-08-06 17:09:38.236 - Thread: 1 -> Info: MyLights initialized. 2021-08-06 17:09:38.237 - Thread: 1 -> MyExplosions.LoadData() - START 2021-08-06 17:09:38.252 - Thread: 1 -> MyExplosions.LoadData() - END 2021-08-06 17:09:38.377 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-08-06 17:09:38.378 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-08-06 17:09:38.431 - Thread: 1 -> Loading Procedural World Generator 2021-08-06 17:09:38.431 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-08-06 17:09:38.606 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-08-06 17:09:41.121 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-08-06 17:09:41.121 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-08-06 17:09:41.127 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-06 17:09:43.566 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-08-06 17:09:43.566 - Thread: 1 -> Info: Planet generator name: Mars 2021-08-06 17:09:43.566 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-06 17:09:45.980 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2021-08-06 17:09:45.980 - Thread: 1 -> Info: Planet generator name: Alien 2021-08-06 17:09:45.980 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-06 17:09:48.526 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2021-08-06 17:09:48.526 - Thread: 1 -> Info: Planet generator name: Titan 2021-08-06 17:09:48.526 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-06 17:09:50.502 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2021-08-06 17:09:50.503 - Thread: 1 -> Info: Planet generator name: Triton 2021-08-06 17:09:50.503 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-06 17:09:53.128 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-08-06 17:09:53.128 - Thread: 1 -> Info: Planet generator name: Moon 2021-08-06 17:09:53.128 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-06 17:09:55.848 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2021-08-06 17:09:55.848 - Thread: 1 -> Info: Planet generator name: Europa 2021-08-06 17:09:55.849 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-06 17:09:59.022 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2021-08-06 17:09:59.022 - Thread: 1 -> Info: Planet generator name: Pertam 2021-08-06 17:09:59.022 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-06 17:09:59.122 - Thread: 1 -> Entities loaded & initialized 2021-08-06 17:09:59.217 - Thread: 1 -> Checkpoint.CameraAttachedTo: 117582995808562838 2021-08-06 17:09:59.218 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-08-06 17:09:59.395 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-08-06 17:09:59.414 - Thread: 1 -> RunLoadingAction - END 2021-08-06 17:09:59.416 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-08-06 17:09:59.422 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-08-06 17:09:59.423 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-08-06 17:09:59.429 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-08-06 17:09:59.429 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-08-06 17:09:59.461 - Thread: 1 -> Updating continues. 2021-08-06 17:09:59.805 - Thread: 1 -> GC Memory: 1590.386 / 1590.386 MB 2021-08-06 17:10:00.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-08-06 17:10:00.978 - Thread: 1 -> STATISTICS,0,0.04276848,0.000166893,0.04276848,0.000166893,0.04276848,0.0001869202,9384.935,1980.914,2,0,1503.09,4997.164,0,100000,0,7.467982,2.095616,0,1942,24.86044,1,16.66667,1.856573,0.5209794,100,3558353784,1503.09,0,0 2021-08-06 17:10:00.980 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-08-06 17:10:00.980 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,820,36,5,65,69,849,3393,830,0,0,66,895,0,694,15,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2021-08-06 17:10:01.118 - Thread: 1 -> RequestRespawn 2021-08-06 17:10:01.668 - Thread: 43 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-08-06 17:10:01.669 - Thread: 43 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-08-06 17:10:01.770 - Thread: 43 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-06 17:10:03.294 - Thread: 43 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-08-06 17:10:03.295 - Thread: 43 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-08-06 17:10:04.511 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-08-06 17:10:06.551 - Thread: 1 -> GUI Stats: Update 16.4584363333333, Draw 0.208180055555556 2021-08-06 17:10:29.818 - Thread: 1 -> GC Memory: 1722.235 / 1722.235 MB 2021-08-06 17:10:36.552 - Thread: 1 -> GUI Stats: Update 0.0285712777777778, Draw 0.114957111111111 2021-08-06 17:10:59.829 - Thread: 1 -> GC Memory: 1730.515 / 1730.515 MB 2021-08-06 17:11:04.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-08-06 17:11:04.511 - Thread: 1 -> STATISTICS,60.0166667,0.006088257,0.003354073,0.1020546,0.009667397,0.5454473,0.2120838,8.172076,71.65774,2,58,1731.851,8397.004,4510,100000,22,4.705375,2.09361,0.4154409,1114,8.336897,0,16.66667,0.3922822,0.1745421,100,6421061104,1731.851,0,0 2021-08-06 17:11:04.511 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-08-06 17:11:04.511 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,820,36,59,139,69,849,6123,2971,0,0,66,3111,0,1493,15,0,513,0,384,5,0,3,1391,758,456,8,10,0,0,0,0 2021-08-06 17:11:06.763 - Thread: 1 -> GUI Stats: Update 0.0227073333333334, Draw 0.118706111111111 2021-08-06 17:11:29.844 - Thread: 1 -> GC Memory: 1732.797 / 1732.797 MB 2021-08-06 17:11:36.762 - Thread: 1 -> GUI Stats: Update 0.0197677777777778, Draw 0.115075055555556 2021-08-06 17:11:59.847 - Thread: 1 -> GC Memory: 1513.868 / 1513.868 MB 2021-08-06 17:12:04.530 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-08-06 17:12:04.530 - Thread: 1 -> STATISTICS,120.0333333,0.005979538,0.003352165,0.1020546,0.009667397,0.8848209,0.4130163,9.330278,63.71115,2,60,1512.723,9207.273,4510,100000,22,4.677127,2.067653,0.3960437,500,8.332274,0,16.66667,0.389711,0.1722825,100,7107573468,1512.723,0,0 2021-08-06 17:12:04.530 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-08-06 17:12:04.530 - Thread: 1 -> MEMORY VALUES,1,1,0,1,24,820,36,59,139,69,849,6778,2971,0,0,66,3111,0,1493,15,0,1167,0,384,5,0,3,1391,758,456,8,10,0,0,0,0 2021-08-06 17:12:06.768 - Thread: 1 -> GUI Stats: Update 0.0241378333333334, Draw 0.123774 2021-08-06 17:12:08.361 - Thread: 21 -> Sending event to ElasticSearch: WorldEnd 2021-08-06 17:12:08.375 - Thread: 21 -> Sending event to ElasticSearch: SessionEnd 2021-08-06 17:12:08.414 - Thread: 1 -> Exiting.. 2021-08-06 17:12:08.426 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-08-06 17:12:08.456 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-08-06 17:12:08.465 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-08-06 17:12:08.466 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-08-06 17:12:08.474 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-08-06 17:12:08.481 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-08-06 17:12:08.754 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-08-06 17:12:08.754 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-08-06 17:12:08.758 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-08-06 17:12:08.758 - Thread: 1 -> MySession::Unload START 2021-08-06 17:12:08.759 - Thread: 1 -> AutoSaveInMinutes: 0 2021-08-06 17:12:08.759 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-08-06 17:12:08.759 - Thread: 1 -> IsServer: False 2021-08-06 17:12:08.759 - Thread: 1 -> MyAudio.UnloadData - START 2021-08-06 17:12:08.767 - Thread: 1 -> MyAudio.UnloadData - END 2021-08-06 17:12:08.767 - Thread: 1 -> MyAudio.LoadData - START 2021-08-06 17:12:09.032 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2021-08-06 17:12:09.398 - Thread: 1 -> MyAudio.LoadData - END 2021-08-06 17:12:09.404 - Thread: 1 -> MyConfig.Save() - START 2021-08-06 17:12:09.410 - Thread: 1 -> Path: C:\Users\jays1\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-06 17:12:09.458 - Thread: 1 -> MyConfig.Save() - END 2021-08-06 17:12:09.472 - Thread: 1 -> ERROR: Removed client not present: [Null] 2021-08-06 17:12:09.472 - Thread: 1 -> Player left: (0) 2021-08-06 17:12:09.479 - Thread: 1 -> Unloading Procedural World Generator 2021-08-06 17:12:09.824 - Thread: 1 -> Info: MyLights Unloading data. 2021-08-06 17:12:09.848 - Thread: 1 -> Network readers disposed 2021-08-06 17:12:09.863 - Thread: 1 -> Network readers disposed 2021-08-06 17:12:09.867 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-08-06 17:12:10.145 - Thread: 1 -> Loading sound definitions 2021-08-06 17:12:10.198 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:12:10.198 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-06 17:12:10.210 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:12:10.210 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-06 17:12:10.210 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:12:10.210 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-06 17:12:10.211 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:12:10.211 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-06 17:12:10.211 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:12:10.211 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-06 17:12:10.211 - Thread: 1 -> GuiTextures.sbc 2021-08-06 17:12:10.211 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-06 17:12:10.216 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-06 17:12:10.216 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-08-06 17:12:10.216 - Thread: 1 -> Loading shadow textures definitions 2021-08-06 17:12:10.216 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-08-06 17:12:10.216 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-08-06 17:12:10.630 - Thread: 1 -> MySession::Unload END 2021-08-06 17:12:10.633 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-08-06 17:12:10.637 - Thread: 1 -> MyAudio.UnloadData - START 2021-08-06 17:12:10.643 - Thread: 1 -> MyAudio.UnloadData - END 2021-08-06 17:12:10.645 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-08-06 17:12:10.647 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-08-06 17:12:10.651 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-08-06 17:12:10.750 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 19612424 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 36390472 computed total 36390472 reported total Heap usage: 1222896 ( 6%) unused in thread local freelists 17529592 (89%) unused in main heap 859936 ( 4%) used in main heap ------- 19612424 allocated by heap Peak usage: 15961456 ( 5%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2021-08-06 17:12:11.868 - Thread: 36 -> External debugger: interrupted. 2021-08-06 17:12:11.873 - Thread: 1 -> Steam closed 2021-08-06 17:12:14.504 - Thread: 1 -> Log Closed