2021-07-30 16:49:12.461 - Thread: 1 -> Log Started 2021-07-30 16:49:12.461 - Thread: 1 -> Timezone (local - UTC): -6h 2021-07-30 16:49:12.461 - Thread: 1 -> App Version: 01_199_020 2021-07-30 16:49:12.474 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-07-30 16:49:12.474 - Thread: 1 -> Branch / Sandbox: SVN 2021-07-30 16:49:12.474 - Thread: 1 -> Environment.ProcessorCount: 8 2021-07-30 16:49:12.617 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Education (Microsoft Windows NT 10.0.18363.0) 2021-07-30 16:49:12.617 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-07-30 16:49:12.617 - Thread: 1 -> Environment.Is64BitProcess: True 2021-07-30 16:49:12.617 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-07-30 16:49:12.617 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4390.0 2021-07-30 16:49:12.617 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-07-30 16:49:12.625 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 2021-07-30 16:49:12.625 - Thread: 1 -> IntPtr.Size: 8 2021-07-30 16:49:12.625 - Thread: 1 -> Default Culture: 2021-07-30 16:49:12.625 - Thread: 1 -> Default UI Culture: 2021-07-30 16:49:12.625 - Thread: 1 -> MyConfig.Load() - START 2021-07-30 16:49:12.627 - Thread: 1 -> Path: C:\Users\drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-30 16:49:12.828 - Thread: 1 -> NewNewGameScreen: False 2021-07-30 16:49:12.828 - Thread: 1 -> EnableDamageEffects: True 2021-07-30 16:49:12.828 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-07-30 16:49:12.828 - Thread: 1 -> EnableReverb: False 2021-07-30 16:49:12.828 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-07-30 16:49:12.828 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-07-30 16:49:12.828 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-07-30 16:49:12.828 - Thread: 1 -> FirstTimeRun: False 2021-07-30 16:49:12.828 - Thread: 1 -> ExperimentalMode: True 2021-07-30 16:49:12.828 - Thread: 1 -> VideoAdapter: 0 2021-07-30 16:49:12.828 - Thread: 1 -> ScreenWidth: 1680 2021-07-30 16:49:12.828 - Thread: 1 -> ScreenHeight: 1050 2021-07-30 16:49:12.828 - Thread: 1 -> RefreshRate: 59954 2021-07-30 16:49:12.828 - Thread: 1 -> WindowMode: 1 2021-07-30 16:49:12.828 - Thread: 1 -> VerticalSync: 1 2021-07-30 16:49:12.828 - Thread: 1 -> FieldOfView: 70.9118 2021-07-30 16:49:12.828 - Thread: 1 -> PostProcessingEnabled: True 2021-07-30 16:49:12.828 - Thread: 1 -> FlaresIntensity: 1 2021-07-30 16:49:12.828 - Thread: 1 -> TreeViewDistance: 1013 2021-07-30 16:49:12.828 - Thread: 1 -> GrassDensity: 3 2021-07-30 16:49:12.828 - Thread: 1 -> GrassDrawDistance: 512 2021-07-30 16:49:12.828 - Thread: 1 -> AntialiasingMode: 1 2021-07-30 16:49:12.828 - Thread: 1 -> ShadowMapResolution: 2 2021-07-30 16:49:12.828 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-07-30 16:49:12.828 - Thread: 1 -> TextureQuality: 2 2021-07-30 16:49:12.828 - Thread: 1 -> VoxelTextureQuality: 2 2021-07-30 16:49:12.828 - Thread: 1 -> AnisotropicFiltering: 4 2021-07-30 16:49:12.828 - Thread: 1 -> ModelQuality: 2 2021-07-30 16:49:12.828 - Thread: 1 -> VoxelQuality: 2 2021-07-30 16:49:12.828 - Thread: 1 -> ShaderQuality: 2 2021-07-30 16:49:12.828 - Thread: 1 -> LowMemSwitchToLow: 0 2021-07-30 16:49:12.828 - Thread: 1 -> FirstVTTimeRun: False 2021-07-30 16:49:12.828 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-07-30 16:49:12.828 - Thread: 1 -> GDPRConsent: True 2021-07-30 16:49:12.828 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-07-30 16:49:12.828 - Thread: 1 -> FirstTimeTutorials: True 2021-07-30 16:49:12.828 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-07-30 16:49:12.828 - Thread: 1 -> HudState: 1 2021-07-30 16:49:12.828 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-07-30 16:49:12.828 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-07-30 16:49:12.828 - Thread: 1 -> ShowCrosshair2: 0 2021-07-30 16:49:12.828 - Thread: 1 -> EnableTrading: True 2021-07-30 16:49:12.828 - Thread: 1 -> EnableSteamCloud: False 2021-07-30 16:49:12.828 - Thread: 1 -> SpriteMainViewportScale: 1 2021-07-30 16:49:12.828 - Thread: 1 -> UiTransparency: 1 2021-07-30 16:49:12.828 - Thread: 1 -> UiBkTransparency: 0.8 2021-07-30 16:49:12.828 - Thread: 1 -> HUDBkTransparency: 0.6 2021-07-30 16:49:12.828 - Thread: 1 -> AreaInteraction: True 2021-07-30 16:49:12.828 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-07-30 16:49:12.828 - Thread: 1 -> ControlsHints: True 2021-07-30 16:49:12.828 - Thread: 1 -> GoodBotHints: False 2021-07-30 16:49:12.828 - Thread: 1 -> RotationHints: True 2021-07-30 16:49:12.828 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-07-30 16:49:12.828 - Thread: 1 -> ControllerDefaultOnStart: False 2021-07-30 16:49:12.828 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-07-30 16:49:12.828 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-07-30 16:49:12.828 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-07-30 16:49:12.828 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-07-30 16:49:12.828 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-07-30 16:49:12.828 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-07-30 16:49:12.829 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-07-30 16:49:12.829 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-07-30 16:49:12.829 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-07-30 16:49:12.829 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-07-30 16:49:12.829 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-07-30 16:49:12.829 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-07-30 16:49:12.829 - Thread: 1 -> IronSightSwitchState: 1 2021-07-30 16:49:12.829 - Thread: 1 -> GameVolume: 1 2021-07-30 16:49:12.829 - Thread: 1 -> Music_Volume: 0 2021-07-30 16:49:12.829 - Thread: 1 -> VoiceChatVolume: 5 2021-07-30 16:49:12.829 - Thread: 1 -> HudWarnings: True 2021-07-30 16:49:12.829 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-07-30 16:49:12.829 - Thread: 1 -> VoiceChat: True 2021-07-30 16:49:12.829 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-07-30 16:49:12.829 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-07-30 16:49:12.829 - Thread: 1 -> EnableDynamicMusic: True 2021-07-30 16:49:12.829 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-07-30 16:49:12.829 - Thread: 1 -> EnableDoppler: True 2021-07-30 16:49:12.829 - Thread: 1 -> ZoomMultiplier: 0.2 2021-07-30 16:49:12.829 - Thread: 1 -> GamepadScheme: 0 2021-07-30 16:49:12.829 - Thread: 1 -> MyConfig.Load() - END 2021-07-30 16:49:13.412 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-07-30 16:49:13.936 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-07-30 16:49:13.988 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-07-30 16:49:13.988 - Thread: 1 -> Found processor count: 8 2021-07-30 16:49:13.988 - Thread: 1 -> Using processor count: 8 2021-07-30 16:49:14.365 - Thread: 1 -> All detected adapters: 2021-07-30 16:49:14.397 - Thread: 1 -> NVIDIA GeForce GTX 1050 Ti - VendorID=4318, SubsystemID=-1936321438, DeviceID=7298 2021-07-30 16:49:14.397 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-07-30 16:49:15.151 - Thread: 1 -> AdapterInfo = { 2021-07-30 16:49:15.153 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2021-07-30 16:49:15.153 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 4272447488, Luid: 32236, rev: 161, subsys id: -1936321438, vendor id: 4318, feature_level 11.1: True 2021-07-30 16:49:15.153 - Thread: 1 -> Driver version = 27.21.14.5751 2021-07-30 16:49:15.153 - Thread: 1 -> Driver date = 20201122000000.000000-000 2021-07-30 16:49:15.153 - Thread: 1 -> DriverUpdateNecessary = False 2021-07-30 16:49:15.153 - Thread: 1 -> AftermathSupported = False 2021-07-30 16:49:15.153 - Thread: 1 -> Adapter id = 0 2021-07-30 16:49:15.153 - Thread: 1 -> Supported = True 2021-07-30 16:49:15.153 - Thread: 1 -> RAM = 4213178368 2021-07-30 16:49:15.153 - Thread: 1 -> Priority = 2 2021-07-30 16:49:15.153 - Thread: 1 -> Multithreaded rendering supported = True 2021-07-30 16:49:15.153 - Thread: 1 -> Output is attached = True 2021-07-30 16:49:15.153 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1680 Height:1050} 2021-07-30 16:49:15.153 - Thread: 1 -> Display modes = { 2021-07-30 16:49:15.154 - Thread: 1 -> DXGIOutput id = 0 2021-07-30 16:49:15.154 - Thread: 1 -> 640x480@60Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 640x480@75Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 720x480@75Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 720x480@75Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 720x480@60.317Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 720x480@60.317Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 720x576@75Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 720x576@75Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 720x576@60.317Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 720x576@60.317Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 800x600@75Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 800x600@60.317Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 1024x768@60.004Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 1024x768@75.029Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 1152x864@75Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 1280x720@60.02Hz 2021-07-30 16:49:15.154 - Thread: 1 -> 1280x720@60.02Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x720@75.025Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x720@75.025Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x768@60.02Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x768@60.02Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x768@75.025Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x768@75.025Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x800@60.02Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x800@60.02Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x800@75.025Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x800@75.025Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x960@60.02Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x960@60.02Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x960@75.025Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x960@75.025Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x1024@60.02Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1280x1024@75.025Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1360x768@59.954Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1360x768@59.954Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1366x768@59.954Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1366x768@59.954Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1600x900@59.954Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1600x900@59.954Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1600x1024@59.954Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1600x1024@59.954Hz 2021-07-30 16:49:15.155 - Thread: 1 -> 1680x1050@59.954Hz 2021-07-30 16:49:15.155 - Thread: 1 -> } 2021-07-30 16:49:15.155 - Thread: 1 -> } 2021-07-30 16:49:15.155 - Thread: 1 -> AdapterInfo = { 2021-07-30 16:49:15.156 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2021-07-30 16:49:15.156 - Thread: 1 -> Description = dev id: 7298, mem: 4213178368, shared mem: 4272447488, Luid: 32236, rev: 161, subsys id: -1936321438, vendor id: 4318, feature_level 11.1: True 2021-07-30 16:49:15.156 - Thread: 1 -> Driver version = 27.21.14.5751 2021-07-30 16:49:15.156 - Thread: 1 -> Driver date = 20201122000000.000000-000 2021-07-30 16:49:15.156 - Thread: 1 -> DriverUpdateNecessary = False 2021-07-30 16:49:15.156 - Thread: 1 -> AftermathSupported = False 2021-07-30 16:49:15.156 - Thread: 1 -> Adapter id = 0 2021-07-30 16:49:15.156 - Thread: 1 -> Supported = True 2021-07-30 16:49:15.156 - Thread: 1 -> RAM = 4213178368 2021-07-30 16:49:15.156 - Thread: 1 -> Priority = 2 2021-07-30 16:49:15.156 - Thread: 1 -> Multithreaded rendering supported = True 2021-07-30 16:49:15.156 - Thread: 1 -> Output is attached = True 2021-07-30 16:49:15.156 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1680 Height:1050} 2021-07-30 16:49:15.156 - Thread: 1 -> Display modes = { 2021-07-30 16:49:15.157 - Thread: 1 -> DXGIOutput id = 0 2021-07-30 16:49:15.157 - Thread: 1 -> 640x480@60Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 640x480@75Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 720x480@75Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 720x480@75Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 720x480@60.317Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 720x480@60.317Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 720x576@75Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 720x576@75Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 720x576@60.317Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 720x576@60.317Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 800x600@75Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 800x600@60.317Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1024x768@60.004Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1024x768@75.029Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1152x864@75Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x720@60.02Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x720@60.02Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x720@75.025Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x720@75.025Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x768@60.02Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x768@60.02Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x768@75.025Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x768@75.025Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x800@60.02Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x800@60.02Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x800@75.025Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x800@75.025Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x960@60.02Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x960@60.02Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x960@75.025Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x960@75.025Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x1024@60.02Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1280x1024@75.025Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1360x768@59.954Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1360x768@59.954Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1366x768@59.954Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1366x768@59.954Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1600x900@59.954Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1600x900@59.954Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1600x1024@59.954Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1600x1024@59.954Hz 2021-07-30 16:49:15.157 - Thread: 1 -> 1680x1050@59.954Hz 2021-07-30 16:49:15.157 - Thread: 1 -> } 2021-07-30 16:49:15.157 - Thread: 1 -> } 2021-07-30 16:49:15.160 - Thread: 1 -> Service.IsActive: True 2021-07-30 16:49:15.161 - Thread: 1 -> Service.IsOnline: True 2021-07-30 16:49:15.161 - Thread: 1 -> Service.OwnsGame: False 2021-07-30 16:49:15.161 - Thread: 1 -> Service.UserId: 76561199116990419 2021-07-30 16:49:15.161 - Thread: 1 -> Service.UserName: RocketDragonBoy 2021-07-30 16:49:15.161 - Thread: 1 -> Service.Branch: default 2021-07-30 16:49:15.161 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-07-30 16:49:15.161 - Thread: 1 -> Build version: 0.1.1.0 2021-07-30 16:49:15.201 - Thread: 1 -> MyScreenManager() 2021-07-30 16:49:15.433 - Thread: 22 -> CreateDeviceInternal - CheckSettings() 2021-07-30 16:49:15.434 - Thread: 22 -> CreateDeviceInternal - GetAdapter() 2021-07-30 16:49:15.445 - Thread: 22 -> CreateDeviceInternal - FixSettings() 2021-07-30 16:49:15.448 - Thread: 22 -> CreateDeviceInternal - Create device 2021-07-30 16:49:15.794 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration 2021-07-30 16:49:16.044 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK 2021-07-30 16:49:16.044 - Thread: 22 -> CreateDeviceInternal create swapchain 2021-07-30 16:49:18.935 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-07-30 16:49:18.936 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-07-30 16:49:18.936 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-07-30 16:49:20.829 - Thread: 1 -> Preallocate - START 2021-07-30 16:49:20.832 - Thread: 1 -> MySpaceWorldGenerator - START 2021-07-30 16:49:20.835 - Thread: 1 -> MySpaceWorldGenerator - END 2021-07-30 16:49:20.835 - Thread: 1 -> MySpaceBuildComponent - START 2021-07-30 16:49:20.835 - Thread: 1 -> MySpaceBuildComponent - END 2021-07-30 16:49:20.835 - Thread: 1 -> MyEntities - START 2021-07-30 16:49:20.848 - Thread: 1 -> MyEntities - END 2021-07-30 16:49:20.848 - Thread: 1 -> MyObjectBuilder_Base - START 2021-07-30 16:49:20.848 - Thread: 1 -> MyObjectBuilder_Base - END 2021-07-30 16:49:20.848 - Thread: 1 -> MyTransparentGeometry - START 2021-07-30 16:49:20.848 - Thread: 1 -> MyTransparentGeometry - END 2021-07-30 16:49:20.848 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-07-30 16:49:20.866 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-07-30 16:49:20.866 - Thread: 1 -> MyMath - START 2021-07-30 16:49:20.866 - Thread: 1 -> MyMath - END 2021-07-30 16:49:20.866 - Thread: 1 -> MySimpleObjectDraw - START 2021-07-30 16:49:20.866 - Thread: 1 -> MySimpleObjectDraw - END 2021-07-30 16:49:20.882 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-07-30 16:49:20.882 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-07-30 16:49:20.882 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-07-30 16:49:20.892 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-07-30 16:49:20.892 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-07-30 16:49:20.893 - Thread: 1 -> MySyncDestructions - START 2021-07-30 16:49:20.893 - Thread: 1 -> MySyncDestructions - END 2021-07-30 16:49:20.893 - Thread: 1 -> MySyncEntity - START 2021-07-30 16:49:20.893 - Thread: 1 -> MySyncEntity - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyCommandCharacter - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyCommandCharacter - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyCommandConsole - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyCommandConsole - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyCommandEntity - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyCommandEntity - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyAiTargetManager - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyAiTargetManager - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyClientDebugCommands - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyClientDebugCommands - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyDedicatedServer - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyDedicatedServer - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyDedicatedServerBase - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyDedicatedServerBase - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyMultiplayerBase - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyMultiplayerBase - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyMultiplayerClient - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyMultiplayerClient - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyMultiplayerClientBase - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyMultiplayerClientBase - END 2021-07-30 16:49:20.893 - Thread: 1 -> MyMultiplayerLobby - START 2021-07-30 16:49:20.893 - Thread: 1 -> MyMultiplayerLobby - END 2021-07-30 16:49:20.894 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-07-30 16:49:20.894 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-07-30 16:49:20.894 - Thread: 1 -> MyMultiplayerServerBase - START 2021-07-30 16:49:20.894 - Thread: 1 -> MyMultiplayerServerBase - END 2021-07-30 16:49:20.894 - Thread: 1 -> MyServerDebugCommands - START 2021-07-30 16:49:20.894 - Thread: 1 -> MyServerDebugCommands - END 2021-07-30 16:49:20.894 - Thread: 1 -> MyAIActionsParser - START 2021-07-30 16:49:20.894 - Thread: 1 -> MyAIActionsParser - END 2021-07-30 16:49:20.894 - Thread: 1 -> MyCubeGridDefinitions - START 2021-07-30 16:49:20.906 - Thread: 1 -> MyCubeGridDefinitions - END 2021-07-30 16:49:20.906 - Thread: 1 -> MyDefinitionManager - START 2021-07-30 16:49:20.911 - Thread: 1 -> MyDefinitionManager - END 2021-07-30 16:49:20.912 - Thread: 1 -> Preallocate - END 2021-07-30 16:49:20.914 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-07-30 16:49:21.377 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-07-30 16:49:21.377 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-07-30 16:49:21.399 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-07-30 16:49:21.399 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-30 16:49:21.399 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-30 16:49:21.399 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-07-30 16:49:21.399 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-07-30 16:49:21.399 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-07-30 16:49:21.399 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-07-30 16:49:21.407 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Dell Inc. 2021-07-30 16:49:21.407 - Thread: 1 -> Win32_ComputerSystem.Model: OptiPlex 990 2021-07-30 16:49:21.407 - Thread: 1 -> Virtualized: False 2021-07-30 16:49:21.411 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz 2021-07-30 16:49:21.412 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,544,894,976 bytes 2021-07-30 16:49:21.412 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-07-30 16:49:21.412 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,980,252,672 bytes 2021-07-30 16:49:21.412 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,562,491,904 bytes 2021-07-30 16:49:21.419 - Thread: 1 -> Drive C: | Capacity: 511,054,929,920 bytes | Free space: 36,188,659,712 bytes 2021-07-30 16:49:21.419 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-07-30 16:49:21.419 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-07-30 16:49:21.420 - Thread: 1 -> Installed DLCs: 2021-07-30 16:49:21.445 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-07-30 16:49:21.541 - Thread: 1 -> Havok: Physics.Init 2021-07-30 16:49:21.772 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-07-30 16:49:21.786 - Thread: 1 -> HkGameName: SpaceEngineers 2021-07-30 16:49:21.790 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-07-30 16:49:21.791 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-07-30 16:49:21.795 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-07-30 16:49:22.062 - Thread: 1 -> Loading scenarios 2021-07-30 16:49:22.112 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-07-30 16:49:22.112 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-07-30 16:49:22.541 - Thread: 1 -> Loading sound definitions 2021-07-30 16:49:22.800 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:22.800 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-07-30 16:49:22.826 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:22.826 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-07-30 16:49:22.827 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:22.827 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-07-30 16:49:22.828 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:22.828 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-07-30 16:49:22.828 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:22.828 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-07-30 16:49:22.829 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:22.829 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-07-30 16:49:22.840 - Thread: 1 -> Loading OffensiveWords definitions 2021-07-30 16:49:22.840 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-07-30 16:49:22.840 - Thread: 1 -> Loading shadow textures definitions 2021-07-30 16:49:22.840 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-07-30 16:49:22.841 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-07-30 16:49:22.857 - Thread: 1 -> MyAudio.LoadData - START 2021-07-30 16:49:22.931 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2021-07-30 16:49:23.080 - Thread: 1 -> MyAudio.LoadData - END 2021-07-30 16:49:23.086 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2021-07-30 16:49:23.086 - Thread: 1 -> MyGuiManager() 2021-07-30 16:49:23.089 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-07-30 16:49:23.244 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-07-30 16:49:23.444 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-07-30 16:49:23.483 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-07-30 16:49:23.483 - Thread: 11 -> ReloadVoxelMaterials 2021-07-30 16:49:23.525 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-07-30 16:49:23.525 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-07-30 16:49:23.525 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-07-30 16:49:23.525 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-07-30 16:49:23.525 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-07-30 16:49:23.525 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-07-30 16:49:23.526 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-07-30 16:49:23.526 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-07-30 16:49:23.618 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-07-30 16:49:23.625 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-07-30 16:49:23.626 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-07-30 16:49:23.626 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-07-30 16:49:23.626 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-07-30 16:49:23.628 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-07-30 16:49:23.646 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-07-30 16:49:23.647 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-07-30 16:49:23.648 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-07-30 16:49:23.657 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-07-30 16:49:23.657 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-07-30 16:49:23.657 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-07-30 16:49:23.661 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-07-30 16:49:23.662 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-07-30 16:49:23.663 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-07-30 16:49:23.692 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-07-30 16:49:23.694 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-07-30 16:49:23.727 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-07-30 16:49:23.729 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-07-30 16:49:23.739 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-07-30 16:49:23.741 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-07-30 16:49:23.798 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-07-30 16:49:23.805 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-07-30 16:49:23.811 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-07-30 16:49:23.812 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-07-30 16:49:23.823 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-07-30 16:49:23.876 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-07-30 16:49:23.880 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-07-30 16:49:23.885 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-07-30 16:49:23.892 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-07-30 16:49:23.909 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-07-30 16:49:23.911 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-07-30 16:49:23.911 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-07-30 16:49:23.914 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-07-30 16:49:23.915 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-07-30 16:49:23.916 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-07-30 16:49:23.916 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-07-30 16:49:23.930 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-07-30 16:49:23.944 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-07-30 16:49:23.962 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-07-30 16:49:24.000 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-07-30 16:49:24.005 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-07-30 16:49:24.008 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-07-30 16:49:24.036 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-07-30 16:49:24.036 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-07-30 16:49:24.040 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-07-30 16:49:24.104 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-07-30 16:49:24.163 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-07-30 16:49:24.343 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-07-30 16:49:24.344 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-07-30 16:49:24.357 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-07-30 16:49:24.361 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-07-30 16:49:24.366 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-07-30 16:49:24.371 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-07-30 16:49:24.377 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-07-30 16:49:24.380 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-07-30 16:49:24.391 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-07-30 16:49:24.410 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-07-30 16:49:24.417 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-07-30 16:49:24.430 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-07-30 16:49:24.447 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-07-30 16:49:24.460 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-07-30 16:49:24.475 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-07-30 16:49:24.524 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-07-30 16:49:24.605 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-07-30 16:49:24.933 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-07-30 16:49:25.092 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-07-30 16:49:25.159 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-07-30 16:49:25.489 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-07-30 16:49:25.576 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-07-30 16:49:25.605 - Thread: 1 -> Timer Frequency: 10000000 2021-07-30 16:49:25.605 - Thread: 1 -> Ticks per frame: 166667 2021-07-30 16:49:25.775 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-07-30 16:49:25.854 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-07-30 16:49:25.969 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-07-30 16:49:26.045 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-07-30 16:49:26.109 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-07-30 16:49:26.143 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-07-30 16:49:26.224 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-07-30 16:49:26.451 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-07-30 16:49:26.482 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-07-30 16:49:26.537 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-07-30 16:49:26.576 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-07-30 16:49:26.631 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-07-30 16:49:26.639 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-07-30 16:49:26.639 - Thread: 1 -> Flares Intensity: 1 2021-07-30 16:49:26.639 - Thread: 1 -> Field of view: 1.237644 2021-07-30 16:49:26.639 - Thread: 1 -> PostProcessingEnabled: True 2021-07-30 16:49:26.639 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-07-30 16:49:26.639 - Thread: 1 -> Render.GrassDrawDistance: 512 2021-07-30 16:49:26.639 - Thread: 1 -> Render.DistanceFade: 1013 2021-07-30 16:49:26.639 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-07-30 16:49:26.640 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-07-30 16:49:26.640 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-07-30 16:49:26.640 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-07-30 16:49:26.640 - Thread: 1 -> Render.TextureQuality: HIGH 2021-07-30 16:49:26.640 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-07-30 16:49:26.640 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-07-30 16:49:26.640 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-07-30 16:49:26.640 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-07-30 16:49:26.640 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-07-30 16:49:26.640 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-07-30 16:49:26.725 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-07-30 16:49:26.776 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-07-30 16:49:26.784 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-07-30 16:49:26.841 - Thread: 28 -> EOS P2P - Query NAT type failed. 2021-07-30 16:49:26.844 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-07-30 16:49:26.868 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-07-30 16:49:26.924 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-07-30 16:49:26.971 - Thread: 1 -> Analytics session started: UserID = (8c8fd53f-48d5-f976-85a0-d8e0f0864590) SessionID = (732e5929-f53f-4b88-b87d-e76f46f5c373) 2021-07-30 16:49:26.973 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-07-30 16:49:27.128 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-07-30 16:49:27.293 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-07-30 16:49:27.729 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-07-30 16:49:28.096 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-07-30 16:49:28.108 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-07-30 16:49:28.614 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-07-30 16:49:28.624 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-07-30 16:49:28.627 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-07-30 16:49:28.627 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-07-30 16:49:28.839 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-07-30 16:49:28.910 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-07-30 16:49:28.965 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-07-30 16:49:29.323 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-07-30 16:49:29.649 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-07-30 16:49:33.586 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-07-30 16:49:35.439 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-07-30 16:49:35.450 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-07-30 16:49:35.451 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-07-30 16:49:35.467 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-07-30 16:49:35.479 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-07-30 16:49:35.479 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-07-30 16:49:35.736 - Thread: 1 -> Joining lobby: 109775240937295365 2021-07-30 16:49:35.738 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-07-30 16:49:40.002 - Thread: 1 -> Lobby join response: True, enter state: Success 2021-07-30 16:49:40.004 - Thread: 1 -> World requested 2021-07-30 16:49:40.926 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-07-30 16:49:40.926 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-07-30 16:49:40.926 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2021-07-30 16:49:43.575 - Thread: 1 -> World requested - connection alive 2021-07-30 16:49:44.137 - Thread: 1 -> LoadSession() - Start 2021-07-30 16:49:44.139 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-07-30 16:49:44.145 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-07-30 16:49:44.145 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-07-30 16:49:44.155 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-07-30 16:49:44.155 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-07-30 16:49:44.161 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-07-30 16:49:44.222 - Thread: 1 -> LoadSession() - End 2021-07-30 16:49:44.223 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-07-30 16:49:44.231 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-07-30 16:49:44.231 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-07-30 16:49:44.257 - Thread: 1 -> RunLoadingAction - START 2021-07-30 16:49:47.124 - Thread: 1 -> GC Memory: 1,086,211,240 B 2021-07-30 16:49:47.135 - Thread: 1 -> Process Memory: 3,017,424,896 B 2021-07-30 16:49:48.874 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-07-30 16:49:48.923 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-07-30 16:49:48.929 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-07-30 16:49:48.932 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-07-30 16:49:48.942 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-07-30 16:49:49.185 - Thread: 1 -> Loading scenarios 2021-07-30 16:49:49.185 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-07-30 16:49:49.191 - Thread: 1 -> List of used mods (0) - START 2021-07-30 16:49:49.197 - Thread: 1 -> List of used mods - END 2021-07-30 16:49:49.398 - Thread: 1 -> Loading behaviors 2021-07-30 16:49:49.400 - Thread: 1 -> Loading ammo magazines 2021-07-30 16:49:49.404 - Thread: 1 -> Loading ammo definitions 2021-07-30 16:49:49.407 - Thread: 1 -> Loading animations 2021-07-30 16:49:49.411 - Thread: 1 -> Loading animations 2021-07-30 16:49:49.412 - Thread: 1 -> Loading sound definitions 2021-07-30 16:49:49.413 - Thread: 1 -> Loading sound definitions 2021-07-30 16:49:49.413 - Thread: 1 -> Loading sound definitions 2021-07-30 16:49:49.413 - Thread: 1 -> Loading sound definitions 2021-07-30 16:49:49.413 - Thread: 1 -> Loading sound definitions 2021-07-30 16:49:49.413 - Thread: 1 -> Loading sound definitions 2021-07-30 16:49:49.413 - Thread: 1 -> Loading category classes 2021-07-30 16:49:49.415 - Thread: 1 -> Loading category classes 2021-07-30 16:49:49.415 - Thread: 1 -> Loading blueprint classes 2021-07-30 16:49:49.417 - Thread: 1 -> Loading blueprint class entries 2021-07-30 16:49:49.418 - Thread: 1 -> Loading blueprint class entries 2021-07-30 16:49:49.418 - Thread: 1 -> Loading blueprints 2021-07-30 16:49:49.421 - Thread: 1 -> Loading blueprints 2021-07-30 16:49:49.421 - Thread: 1 -> Loading agent definitions 2021-07-30 16:49:49.423 - Thread: 1 -> Loading character definitions 2021-07-30 16:49:49.441 - Thread: 1 -> Loading character definitions 2021-07-30 16:49:49.441 - Thread: 1 -> Loading components 2021-07-30 16:49:49.443 - Thread: 1 -> Loading components 2021-07-30 16:49:49.443 - Thread: 1 -> Loading configuration 2021-07-30 16:49:49.444 - Thread: 1 -> Loading container types 2021-07-30 16:49:49.447 - Thread: 1 -> Loading Contract Types 2021-07-30 16:49:49.456 - Thread: 1 -> Loading block positions 2021-07-30 16:49:49.460 - Thread: 1 -> Loading block positions 2021-07-30 16:49:49.460 - Thread: 1 -> Loading curve definitions 2021-07-30 16:49:49.464 - Thread: 1 -> Loading debris 2021-07-30 16:49:49.465 - Thread: 1 -> Loading environment items entries 2021-07-30 16:49:49.466 - Thread: 1 -> Loading decal global definitions 2021-07-30 16:49:49.466 - Thread: 1 -> Loading decal definitions 2021-07-30 16:49:49.469 - Thread: 1 -> Loading decal definitions 2021-07-30 16:49:49.469 - Thread: 1 -> Loading drone behaviors 2021-07-30 16:49:49.472 - Thread: 1 -> Loading edges 2021-07-30 16:49:49.473 - Thread: 1 -> Loading emissive color definitions 2021-07-30 16:49:49.478 - Thread: 1 -> Loading emissive color default states 2021-07-30 16:49:49.485 - Thread: 1 -> Loading animations 2021-07-30 16:49:49.485 - Thread: 1 -> Loading entity components 2021-07-30 16:49:49.503 - Thread: 1 -> Loading component containers 2021-07-30 16:49:49.524 - Thread: 1 -> Loading environment items entries 2021-07-30 16:49:49.525 - Thread: 1 -> Loading Faction Names 2021-07-30 16:49:49.526 - Thread: 1 -> Loading factions 2021-07-30 16:49:49.532 - Thread: 1 -> Loading flare definitions 2021-07-30 16:49:49.546 - Thread: 1 -> Loading gas property definitions 2021-07-30 16:49:49.547 - Thread: 1 -> Loading event definitions 2021-07-30 16:49:49.550 - Thread: 1 -> Loading physical items 2021-07-30 16:49:49.555 - Thread: 1 -> Loading chat bot responses 2021-07-30 16:49:49.594 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:49.594 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-07-30 16:49:49.605 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:49.605 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-07-30 16:49:49.605 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:49.605 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-07-30 16:49:49.606 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:49.606 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-07-30 16:49:49.606 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:49.606 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-07-30 16:49:49.607 - Thread: 1 -> GuiTextures.sbc 2021-07-30 16:49:49.607 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-07-30 16:49:49.617 - Thread: 1 -> Loading LCD texture categories 2021-07-30 16:49:49.619 - Thread: 1 -> Loading LCD texture categories 2021-07-30 16:49:49.619 - Thread: 1 -> Loading LCD texture categories 2021-07-30 16:49:49.619 - Thread: 1 -> Loading LCD texture categories 2021-07-30 16:49:49.619 - Thread: 1 -> Loading LCD texture categories 2021-07-30 16:49:49.619 - Thread: 1 -> Loading OffensiveWords definitions 2021-07-30 16:49:49.619 - Thread: 1 -> Loading planet definition 2021-07-30 16:49:49.630 - Thread: 1 -> Loading physical items 2021-07-30 16:49:49.634 - Thread: 1 -> Loading physical items 2021-07-30 16:49:49.635 - Thread: 1 -> Loading physical material properties 2021-07-30 16:49:49.640 - Thread: 1 -> Loading pirate antennas 2021-07-30 16:49:49.641 - Thread: 1 -> Loading research blocks definitions 2021-07-30 16:49:49.643 - Thread: 1 -> Loading research groups definitions 2021-07-30 16:49:49.644 - Thread: 1 -> Loading resource distribution groups 2021-07-30 16:49:49.646 - Thread: 1 -> Loading shadow textures definitions 2021-07-30 16:49:49.646 - Thread: 1 -> Loading ship sound groups 2021-07-30 16:49:49.664 - Thread: 1 -> Loading ship sound groups 2021-07-30 16:49:49.665 - Thread: 1 -> Loading sound categories 2021-07-30 16:49:49.669 - Thread: 1 -> Loading stat definitions 2021-07-30 16:49:49.670 - Thread: 1 -> Loading grid creators 2021-07-30 16:49:49.672 - Thread: 1 -> Loading transparent material properties 2021-07-30 16:49:49.674 - Thread: 1 -> Loading planet definition 2021-07-30 16:49:49.674 - Thread: 1 -> Loading voxel map storage definitions 2021-07-30 16:49:49.676 - Thread: 1 -> Loading voxel material definitions 2021-07-30 16:49:49.677 - Thread: 1 -> Loading voxel material definitions 2021-07-30 16:49:49.677 - Thread: 1 -> Loading voxel material definitions 2021-07-30 16:49:49.677 - Thread: 1 -> Loading voxel material definitions 2021-07-30 16:49:49.678 - Thread: 1 -> Loading Weather Effects 2021-07-30 16:49:49.684 - Thread: 1 -> Audio effects definitions 2021-07-30 16:49:49.691 - Thread: 1 -> Loading environment items definitions 2021-07-30 16:49:49.694 - Thread: 1 -> Loading environment items definitions 2021-07-30 16:49:49.694 - Thread: 1 -> Loading physical material properties 2021-07-30 16:49:49.702 - Thread: 1 -> Loading particle effect definitions 2021-07-30 16:49:49.842 - Thread: 1 -> Loading particle effect definitions 2021-07-30 16:49:49.866 - Thread: 1 -> Loading environment item definitions 2021-07-30 16:49:49.872 - Thread: 1 -> Loading weapon definitions 2021-07-30 16:49:49.886 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:49.937 - Thread: 1 -> Created block definitions 2021-07-30 16:49:49.938 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:49.993 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.004 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.004 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.005 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.006 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.007 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.019 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.020 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.022 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.023 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.025 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.026 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.028 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.029 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.034 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.035 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.037 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.038 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.039 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.041 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.051 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.053 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.053 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.056 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.057 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.059 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.061 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.062 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.068 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.070 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.070 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.072 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.072 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.074 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.075 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.076 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.080 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.082 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.084 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.089 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.091 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.093 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.099 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.101 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.104 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.107 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.108 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.110 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.111 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.113 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.113 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.118 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.119 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.125 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.128 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.131 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.131 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.135 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.138 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.142 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.142 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.146 - Thread: 1 -> Loading cube blocks 2021-07-30 16:49:50.147 - Thread: 1 -> Created block definitions 2021-07-30 16:49:50.160 - Thread: 1 -> Loading block variant groups 2021-07-30 16:49:50.163 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-07-30 16:49:50.164 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-07-30 16:49:50.164 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-07-30 16:49:50.164 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-07-30 16:49:50.164 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-07-30 16:49:50.165 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-07-30 16:49:50.165 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-07-30 16:49:50.165 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-07-30 16:49:50.165 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-07-30 16:49:50.165 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2021-07-30 16:49:50.176 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-07-30 16:49:50.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-07-30 16:49:50.177 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-07-30 16:49:50.179 - Thread: 1 -> Loading asteroid generators 2021-07-30 16:49:50.183 - Thread: 1 -> Loading spawn groups 2021-07-30 16:49:50.187 - Thread: 1 -> Loading drop containers 2021-07-30 16:49:50.189 - Thread: 1 -> Loading spawn groups 2021-07-30 16:49:50.189 - Thread: 1 -> Loading spawn groups 2021-07-30 16:49:50.189 - Thread: 1 -> Loading radial menu definitions 2021-07-30 16:49:50.224 - Thread: 1 -> Loading respawn ships 2021-07-30 16:49:50.227 - Thread: 1 -> Loading spawn groups 2021-07-30 16:49:50.227 - Thread: 1 -> Loading wheel speeds 2021-07-30 16:49:50.307 - Thread: 1 -> MyAudio.UnloadData - START 2021-07-30 16:49:50.311 - Thread: 1 -> MyAudio.UnloadData - END 2021-07-30 16:49:50.311 - Thread: 1 -> MyAudio.LoadData - START 2021-07-30 16:49:50.340 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2021-07-30 16:49:51.049 - Thread: 1 -> MyAudio.LoadData - END 2021-07-30 16:49:51.131 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-07-30 16:49:51.171 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 16:49:51.245 - Thread: 21 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-07-30 16:49:51.246 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-07-30 16:49:51.269 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-30 16:49:51.269 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 16:49:51.270 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 16:49:51.291 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-30 16:49:51.298 - Thread: 17 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-07-30 16:49:51.299 - Thread: 20 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-07-30 16:49:52.033 - Thread: 40 -> External debugger: listening... 2021-07-30 16:49:52.067 - Thread: 1 -> MyLights.LoadData() - START 2021-07-30 16:49:52.083 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-07-30 16:49:52.083 - Thread: 1 -> MyLights.LoadData() - END 2021-07-30 16:49:52.083 - Thread: 1 -> Info: MyLights initialized. 2021-07-30 16:49:52.083 - Thread: 1 -> MyExplosions.LoadData() - START 2021-07-30 16:49:52.098 - Thread: 1 -> MyExplosions.LoadData() - END 2021-07-30 16:49:52.217 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-07-30 16:49:52.218 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-07-30 16:49:52.267 - Thread: 1 -> Loading Procedural World Generator 2021-07-30 16:49:52.267 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-07-30 16:49:52.431 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-07-30 16:49:54.881 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2021-07-30 16:49:54.881 - Thread: 1 -> Info: Planet generator name: Triton 2021-07-30 16:49:54.889 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-07-30 16:49:57.209 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2021-07-30 16:49:57.209 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-07-30 16:49:57.209 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-07-30 16:49:59.691 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2021-07-30 16:49:59.691 - Thread: 1 -> Info: Planet generator name: Mars 2021-07-30 16:49:59.692 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-07-30 16:50:02.163 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2021-07-30 16:50:02.163 - Thread: 1 -> Info: Planet generator name: Alien 2021-07-30 16:50:02.164 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-07-30 16:50:04.842 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2021-07-30 16:50:04.842 - Thread: 1 -> Info: Planet generator name: Titan 2021-07-30 16:50:04.843 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-07-30 16:50:07.589 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2021-07-30 16:50:07.590 - Thread: 1 -> Info: Planet generator name: Moon 2021-07-30 16:50:07.591 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-07-30 16:50:10.401 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2021-07-30 16:50:10.402 - Thread: 1 -> Info: Planet generator name: Europa 2021-07-30 16:50:10.402 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-07-30 16:50:13.785 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2021-07-30 16:50:13.785 - Thread: 1 -> Info: Planet generator name: Pertam 2021-07-30 16:50:13.786 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-07-30 16:50:13.898 - Thread: 1 -> Entities loaded & initialized 2021-07-30 16:50:13.990 - Thread: 1 -> Checkpoint.CameraAttachedTo: 140058907392122700 2021-07-30 16:50:13.990 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-07-30 16:50:14.349 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-07-30 16:50:14.350 - Thread: 1 -> RunLoadingAction - END 2021-07-30 16:50:14.353 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-07-30 16:50:14.361 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-07-30 16:50:14.362 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-07-30 16:50:14.370 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-07-30 16:50:14.370 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-07-30 16:50:14.638 - Thread: 1 -> Updating continues. 2021-07-30 16:50:15.013 - Thread: 1 -> GC Memory: 1590.318 / 1590.318 MB 2021-07-30 16:50:15.662 - Thread: 1 -> RequestRespawn 2021-07-30 16:50:15.963 - Thread: 44 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-07-30 16:50:15.964 - Thread: 44 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-07-30 16:50:16.013 - Thread: 44 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-07-30 16:50:16.657 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2021-07-30 16:50:17.242 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Laika5_128_128_128.vx2' 2021-07-30 16:50:23.322 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-07-30 16:50:23.882 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-07-30 16:50:23.999 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-07-30 16:50:24.203 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-07-30 16:50:24.421 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-07-30 16:50:37.720 - Thread: 1 -> Loading duration: 53.4970931 2021-07-30 16:50:37.762 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-07-30 16:50:37.795 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-07-30 16:50:37.809 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-07-30 16:50:41.840 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-07-30 16:50:42.177 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2021-07-30 16:50:43.460 - Thread: 1 -> GUI Stats: Update 18.5256143888889, Draw 0.544868222222222 2021-07-30 16:50:44.115 - Thread: 44 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-07-30 16:50:44.116 - Thread: 44 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-07-30 16:50:45.338 - Thread: 1 -> GC Memory: 2415.62 / 2415.62 MB 2021-07-30 16:50:46.408 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2021-07-30 16:50:46.415 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2021-07-30 16:50:54.018 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 16:51:15.340 - Thread: 1 -> GC Memory: 2540.072 / 2540.072 MB 2021-07-30 16:51:16.541 - Thread: 1 -> GUI Stats: Update 0.557730055555556, Draw 0.806805444444446 2021-07-30 16:51:16.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 16:51:16.656 - Thread: 1 -> STATISTICS,0,0.01151466,0.007315636,0.8484344,0.01923275,1.601749,0.3032084,20.96509,69.51989,2,49,2568.82,8612.281,23967,296100,16,32.59354,98.43853,0,1646,16.69464,0,16.66667,5.441374,16.43396,100,5923375870,2568.82,32,4 2021-07-30 16:51:16.658 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 16:51:16.658 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,286,85,849,5648,2760,0,0,120,3046,0,1802,26,0,79,13,384,40,3,2,794,763,456,8,30,0,0,0,0 2021-07-30 16:51:45.353 - Thread: 1 -> GC Memory: 2919.823 / 2919.823 MB 2021-07-30 16:51:46.638 - Thread: 1 -> GUI Stats: Update 0.662009333333334, Draw 0.683384 2021-07-30 16:51:57.356 - Thread: 44 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-07-30 16:51:57.357 - Thread: 44 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-07-30 16:52:15.353 - Thread: 1 -> GC Memory: 3066.525 / 3066.525 MB 2021-07-30 16:52:16.637 - Thread: 1 -> GUI Stats: Update 0.640800555555557, Draw 0.672360111111111 2021-07-30 16:52:16.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 16:52:16.667 - Thread: 1 -> STATISTICS,60.0166667,0.02902031,0.007324219,0.8484344,0.01923275,2.82765,0.7426844,22.99404,68.33932,2,54,3067.85,8895.691,23877,296100,16,30.57512,98.92838,0.384995,1369,16.67248,0,16.66667,5.097629,16.49381,100,5926376027,3067.85,32,4 2021-07-30 16:52:16.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 16:52:16.667 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,286,85,849,5651,2762,0,0,120,3049,0,1804,26,0,79,13,384,40,3,2,794,763,456,8,30,0,0,0,0 2021-07-30 16:52:43.050 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 16:52:43.056 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 16:52:45.368 - Thread: 1 -> GC Memory: 1627.854 / 1627.854 MB 2021-07-30 16:52:45.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 16:52:46.637 - Thread: 1 -> GUI Stats: Update 0.603467166666667, Draw 0.609480611111113 2021-07-30 16:52:48.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 16:52:48.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 16:52:48.901 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-07-30 16:52:50.000 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-07-30 16:52:50.008 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-07-30 16:52:51.367 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 16:53:07.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 16:53:07.416 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 16:53:15.387 - Thread: 1 -> GC Memory: 1699.957 / 1699.957 MB 2021-07-30 16:53:16.711 - Thread: 1 -> GUI Stats: Update 0.5709475, Draw 0.50009288888889 2021-07-30 16:53:16.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 16:53:16.759 - Thread: 1 -> STATISTICS,120.0333334,0.008283615,0.005099297,0.8484344,0.01923275,3.820454,1.174039,17.65981,73.9037,2,49,1726.172,8438,23867,296100,16,32.51154,98.63398,0.3804808,1763,19.18084,0,16.66667,6.235988,18.91883,100,5898705649,1726.172,32,4 2021-07-30 16:53:16.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 16:53:16.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,821,34,149,284,85,849,5625,2745,0,0,107,3029,0,1811,13,0,72,13,384,38,3,4,794,763,456,8,30,0,0,0,0 2021-07-30 16:53:17.421 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 16:53:45.391 - Thread: 1 -> GC Memory: 1738.352 / 1738.352 MB 2021-07-30 16:53:46.807 - Thread: 1 -> GUI Stats: Update 0.641632444444446, Draw 0.690255833333333 2021-07-30 16:53:49.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 16:53:49.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 16:54:15.406 - Thread: 1 -> GC Memory: 1616.881 / 1616.881 MB 2021-07-30 16:54:16.806 - Thread: 1 -> GUI Stats: Update 0.404966500000001, Draw 0.379560055555555 2021-07-30 16:54:16.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 16:54:16.871 - Thread: 1 -> STATISTICS,180.05,0.01328659,0.006860733,0.8484344,0.01923275,4.557105,1.531993,17.62127,62.3191,2,48,1619.25,8405.977,23867,296100,16,28.22268,97.05847,0.3792324,1769,16.67024,0,16.66667,4.704788,16.17988,100,5907211008,1619.25,32,4 2021-07-30 16:54:16.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 16:54:16.871 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,821,34,149,285,85,849,5633,2747,0,0,107,3033,0,1816,13,0,76,13,384,39,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 16:54:26.974 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-07-30 16:54:45.414 - Thread: 1 -> GC Memory: 1689.541 / 1689.541 MB 2021-07-30 16:54:46.916 - Thread: 1 -> GUI Stats: Update 0.362217611111111, Draw 0.343962166666667 2021-07-30 16:55:15.430 - Thread: 1 -> GC Memory: 1813.889 / 1813.889 MB 2021-07-30 16:55:16.914 - Thread: 1 -> GUI Stats: Update 0.365657722222222, Draw 0.318506222222222 2021-07-30 16:55:16.994 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 16:55:16.995 - Thread: 1 -> STATISTICS,240.0666667,0.01325607,0.008572578,0.8484344,0.01923275,5.377556,2.042693,20.00745,52.82008,2,51,1813.449,8435.98,23886,296100,16,25.881,98.71381,0.3725258,1670,16.67649,0,16.66667,4.316041,16.462,100,5933757826,1813.449,32,4 2021-07-30 16:55:16.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 16:55:16.995 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,821,34,149,287,85,849,5658,2766,0,0,107,3054,0,1821,26,0,81,13,384,41,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 16:55:45.447 - Thread: 1 -> GC Memory: 1614.061 / 1614.061 MB 2021-07-30 16:55:46.914 - Thread: 1 -> GUI Stats: Update 0.3652305, Draw 0.319257222222222 2021-07-30 16:56:15.448 - Thread: 1 -> GC Memory: 1632.636 / 1632.636 MB 2021-07-30 16:56:16.915 - Thread: 1 -> GUI Stats: Update 0.368115833333334, Draw 0.322991777777778 2021-07-30 16:56:17.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 16:56:17.012 - Thread: 1 -> STATISTICS,300.0833334,0.0134697,0.008575439,0.8484344,0.01923275,6.196931,2.558022,27.79467,77.49403,2,52,1631.599,8416.25,23886,296100,16,32.15398,94.80402,0.3596863,1673,16.7007,0,16.66667,5.369941,15.83294,100,5926827890,1631.599,32,4 2021-07-30 16:56:17.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 16:56:17.012 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,285,85,849,5652,2766,0,0,107,3052,0,1821,26,0,76,13,384,39,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 16:56:18.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 16:56:28.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 16:56:28.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 16:56:32.065 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 16:56:33.679 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 16:56:33.685 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 16:56:43.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 16:56:45.450 - Thread: 1 -> GC Memory: 1690.799 / 1690.799 MB 2021-07-30 16:56:46.915 - Thread: 1 -> GUI Stats: Update 0.531938, Draw 0.594231277777778 2021-07-30 16:56:48.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 16:56:48.456 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 16:56:51.350 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 16:57:15.465 - Thread: 1 -> GC Memory: 1696.585 / 1696.585 MB 2021-07-30 16:57:16.046 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 16:57:16.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 16:57:16.915 - Thread: 1 -> GUI Stats: Update 0.612286944444444, Draw 0.645188333333333 2021-07-30 16:57:17.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 16:57:17.029 - Thread: 1 -> STATISTICS,360.1,0.01423073,0.008580208,0.8484344,0.01923275,7.018018,3.091635,20.27881,85.87653,2,51,1695.176,8435.523,23886,296100,16,32.54803,98.73669,0.3993651,1633,18.62504,0,16.66667,6.062083,18.38975,100,5932589048,1695.176,32,4 2021-07-30 16:57:17.029 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 16:57:17.029 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,287,85,849,5657,2765,0,0,107,3053,0,1821,26,0,81,13,384,41,3,2,794,763,456,8,30,0,0,0,0 2021-07-30 16:57:30.086 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 16:57:45.465 - Thread: 1 -> GC Memory: 1648.344 / 1648.344 MB 2021-07-30 16:57:46.915 - Thread: 1 -> GUI Stats: Update 0.512842222222223, Draw 0.542688666666666 2021-07-30 16:57:55.014 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 16:57:55.020 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 16:58:15.465 - Thread: 1 -> GC Memory: 1685.314 / 1685.314 MB 2021-07-30 16:58:16.917 - Thread: 1 -> GUI Stats: Update 0.410577555555556, Draw 0.396627722222223 2021-07-30 16:58:17.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 16:58:17.046 - Thread: 1 -> STATISTICS,420.1166667,0.01306725,0.008728027,0.8484344,0.01923275,7.829234,3.6181,25.19071,45.16681,2,52,1684.744,8416.355,23760,296100,15,30.61782,97.08635,0.3712357,1631,16.68309,0,16.66667,5.107998,16.197,100,5925477708,1684.744,32,4 2021-07-30 16:58:17.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 16:58:17.046 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,285,85,849,5650,2765,0,0,107,3051,0,1820,26,0,76,13,384,39,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 16:58:35.441 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 16:58:37.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 16:58:37.954 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 16:58:45.481 - Thread: 1 -> GC Memory: 1759.698 / 1759.698 MB 2021-07-30 16:58:46.914 - Thread: 1 -> GUI Stats: Update 0.3880685, Draw 0.364837611111111 2021-07-30 16:59:15.498 - Thread: 1 -> GC Memory: 1811.204 / 1811.204 MB 2021-07-30 16:59:16.916 - Thread: 1 -> GUI Stats: Update 0.374466166666665, Draw 0.307973888888889 2021-07-30 16:59:17.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 16:59:17.063 - Thread: 1 -> STATISTICS,480.1333334,0.01386261,0.008852005,0.8484344,0.01923275,8.673256,4.139926,18.65818,55.55596,2,52,1810.168,8424.09,23920,296100,15,26.65584,98.09522,0.3681861,1611,16.68551,0,16.66667,4.447663,16.36769,100,5920138244,1810.168,32,4 2021-07-30 16:59:17.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 16:59:17.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,285,85,849,5645,2760,0,0,107,3046,0,1815,26,0,76,13,384,39,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 16:59:26.982 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-07-30 16:59:45.511 - Thread: 1 -> GC Memory: 1816.699 / 1816.699 MB 2021-07-30 16:59:47.028 - Thread: 1 -> GUI Stats: Update 0.370061499999999, Draw 0.318918444444444 2021-07-30 17:00:15.527 - Thread: 1 -> GC Memory: 1831.103 / 1831.103 MB 2021-07-30 17:00:17.027 - Thread: 1 -> GUI Stats: Update 0.362090000000001, Draw 0.330732277777778 2021-07-30 17:00:17.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:00:17.192 - Thread: 1 -> STATISTICS,540.15,0.01384449,0.00872612,0.8484344,0.01923275,9.488333,4.665841,18.33655,55.412,2,48,1831.048,8437.52,23920,296100,15,27.11762,98.1083,0.3717634,1609,16.67556,0,16.66667,4.522016,16.36011,100,5924171082,1831.048,32,4 2021-07-30 17:00:17.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:00:17.192 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,287,85,849,5649,2758,0,0,107,3045,0,1812,26,0,81,13,384,41,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:00:45.529 - Thread: 1 -> GC Memory: 1616.463 / 1616.463 MB 2021-07-30 17:00:47.030 - Thread: 1 -> GUI Stats: Update 0.363418944444444, Draw 0.323457444444444 2021-07-30 17:01:15.531 - Thread: 1 -> GC Memory: 1620.005 / 1620.005 MB 2021-07-30 17:01:17.030 - Thread: 1 -> GUI Stats: Update 0.368814444444444, Draw 0.337597611111111 2021-07-30 17:01:17.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:01:17.211 - Thread: 1 -> STATISTICS,600.1666667,0.01393795,0.008728981,0.8484344,0.01923275,10.32758,5.193453,23.30438,79.24158,2,50,1619.873,8408.523,23920,296100,15,30.40917,95.61571,0.3679618,1600,16.66915,0,16.66667,5.068951,15.93833,100,5909796702,1619.873,32,4 2021-07-30 17:01:17.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:01:17.211 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,287,85,849,5636,2744,0,0,107,3031,0,1812,13,0,81,13,384,41,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:01:45.538 - Thread: 1 -> GC Memory: 1637.347 / 1637.347 MB 2021-07-30 17:01:47.104 - Thread: 1 -> GUI Stats: Update 0.385319388888889, Draw 0.360468555555557 2021-07-30 17:02:15.538 - Thread: 1 -> GC Memory: 1645.131 / 1645.131 MB 2021-07-30 17:02:17.106 - Thread: 1 -> GUI Stats: Update 0.372590666666667, Draw 0.344167777777777 2021-07-30 17:02:17.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:02:17.302 - Thread: 1 -> STATISTICS,660.1833334,0.01357937,0.008728027,0.8484344,0.01923275,11.17864,5.720241,26.89142,77.7975,2,53,1645.735,8411.449,23920,296100,15,30.85155,97.81808,0.3866182,1604,16.69199,0,16.66667,5.149736,16.32778,100,5921300892,1645.735,32,4 2021-07-30 17:02:17.302 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:02:17.302 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,286,85,849,5646,2757,0,0,107,3044,0,1812,26,0,79,13,384,40,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:02:45.539 - Thread: 1 -> GC Memory: 1629.318 / 1629.318 MB 2021-07-30 17:02:47.106 - Thread: 1 -> GUI Stats: Update 0.409542833333333, Draw 0.340374111111111 2021-07-30 17:03:15.555 - Thread: 1 -> GC Memory: 1648.985 / 1648.985 MB 2021-07-30 17:03:17.105 - Thread: 1 -> GUI Stats: Update 0.363382, Draw 0.337860055555555 2021-07-30 17:03:17.319 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:03:17.319 - Thread: 1 -> STATISTICS,720.2,0.01457596,0.008671761,0.8484344,0.01923275,12.02736,6.247974,19.29163,65.01632,2,51,1649.361,8398.512,23920,296100,15,28.67663,97.60723,0.3553877,1604,16.66721,0,16.66667,4.779594,16.2684,100,5911624402,1649.361,32,4 2021-07-30 17:03:17.319 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:03:17.319 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,285,85,849,5637,2752,0,0,107,3037,0,1806,26,0,76,13,384,39,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:03:45.555 - Thread: 1 -> GC Memory: 1661.103 / 1661.103 MB 2021-07-30 17:03:47.106 - Thread: 1 -> GUI Stats: Update 0.374681722222223, Draw 0.339243777777778 2021-07-30 17:03:53.403 - Thread: 1 -> Warning: Invalid triangle in Models\Characters\Astronaut\SE_astronaut.mwm 2021-07-30 17:04:15.555 - Thread: 1 -> GC Memory: 1648.786 / 1648.786 MB 2021-07-30 17:04:17.106 - Thread: 1 -> GUI Stats: Update 0.389305222222222, Draw 0.356343333333333 2021-07-30 17:04:17.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:04:17.336 - Thread: 1 -> STATISTICS,780.2166667,0.01352501,0.008787155,0.8484344,0.01923275,12.87716,6.773534,28.21795,67.91612,2,51,1648.191,8417.449,23920,296100,15,32.60177,94.23295,0.3566592,1593,16.68494,0,16.66667,5.439585,15.72271,100,5918049108,1648.191,32,4 2021-07-30 17:04:17.336 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:04:17.336 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,287,85,849,5643,2751,0,0,107,3039,0,1806,26,0,81,13,384,41,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:04:26.989 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-07-30 17:04:45.562 - Thread: 1 -> GC Memory: 1664.706 / 1664.706 MB 2021-07-30 17:04:47.261 - Thread: 1 -> GUI Stats: Update 0.369198333333334, Draw 0.354728888888889 2021-07-30 17:04:52.042 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:05:04.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:05:04.365 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:05:15.577 - Thread: 1 -> GC Memory: 1796.724 / 1796.724 MB 2021-07-30 17:05:17.268 - Thread: 1 -> GUI Stats: Update 0.4315765, Draw 0.428361611111111 2021-07-30 17:05:17.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:05:17.508 - Thread: 1 -> STATISTICS,840.2333334,0.01640034,0.008605957,0.8484344,0.01923275,13.78288,7.303882,21.44307,82.40824,2,53,1798.481,8405.598,23920,296100,15,31.43066,98.00365,0.3788026,1584,16.68229,0,16.66667,5.243356,16.34926,100,5920645312,1798.481,32,4 2021-07-30 17:05:17.508 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:05:17.508 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,286,85,849,5646,2756,0,0,107,3043,0,1811,26,0,79,13,384,40,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:05:18.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:05:22.208 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:05:22.214 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:05:45.577 - Thread: 1 -> GC Memory: 1617.019 / 1617.019 MB 2021-07-30 17:05:47.262 - Thread: 1 -> GUI Stats: Update 0.376495111111112, Draw 0.372907555555554 2021-07-30 17:05:48.281 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:05:54.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:05:54.415 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:06:15.578 - Thread: 1 -> GC Memory: 1750.991 / 1750.991 MB 2021-07-30 17:06:17.264 - Thread: 1 -> GUI Stats: Update 0.383297166666667, Draw 0.380294666666667 2021-07-30 17:06:17.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:06:17.526 - Thread: 1 -> STATISTICS,900.25,0.02265072,0.008581161,0.8484344,0.01923275,14.86487,7.833466,24.04222,66.10738,2,51,1753.268,8421.395,23921,296100,15,28.24004,98.10941,0.3906028,1583,16.68023,0,16.66667,4.710503,16.36487,100,5878370806,1753.268,32,4 2021-07-30 17:06:17.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:06:17.526 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,149,286,85,849,5606,2716,0,0,107,3003,0,1784,13,0,79,13,384,40,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:06:17.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:06:24.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:06:24.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:06:45.584 - Thread: 1 -> GC Memory: 1623.476 / 1623.476 MB 2021-07-30 17:06:47.692 - Thread: 1 -> GUI Stats: Update 0.377772833333333, Draw 0.397238611111111 2021-07-30 17:07:15.591 - Thread: 1 -> GC Memory: 1667.986 / 1667.986 MB 2021-07-30 17:07:17.690 - Thread: 1 -> GUI Stats: Update 0.356198611111111, Draw 0.399631277777778 2021-07-30 17:07:17.973 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:07:17.973 - Thread: 1 -> STATISTICS,960.2666667,0.01763248,0.008579254,0.8484344,0.01923275,16.20943,8.361224,22.62271,84.89822,2,46,1668.259,8419.07,23919,296100,16,32.15486,98.74326,0.363152,1577,17.23702,0,16.66667,5.542542,17.0204,100,5931642774,1668.259,32,4 2021-07-30 17:07:17.973 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:07:17.973 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,150,288,85,849,5656,2761,0,0,107,3050,0,1816,26,0,83,13,384,42,3,2,794,763,456,8,30,0,0,0,0 2021-07-30 17:07:45.591 - Thread: 1 -> GC Memory: 1689.268 / 1689.268 MB 2021-07-30 17:07:47.694 - Thread: 1 -> GUI Stats: Update 0.376593888888889, Draw 0.356234055555556 2021-07-30 17:08:15.607 - Thread: 1 -> GC Memory: 1708.138 / 1708.138 MB 2021-07-30 17:08:17.691 - Thread: 1 -> GUI Stats: Update 0.382152611111111, Draw 0.347132444444445 2021-07-30 17:08:17.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:08:17.988 - Thread: 1 -> STATISTICS,1020.2833334,0.01803303,0.008834839,0.8484344,0.01923275,17.24498,8.881557,21.78158,58.15337,2,45,1709.102,8421.102,23919,296100,16,27.77122,97.65154,0.3789548,1550,16.67561,0,16.66667,4.631021,16.28399,100,5927389592,1709.102,32,4 2021-07-30 17:08:17.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:08:17.988 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,150,286,85,849,5652,2764,0,0,107,3051,0,1819,26,0,78,13,384,40,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:08:45.624 - Thread: 1 -> GC Memory: 1627.109 / 1627.109 MB 2021-07-30 17:08:47.691 - Thread: 1 -> GUI Stats: Update 0.3620465, Draw 0.360248888888889 2021-07-30 17:09:15.642 - Thread: 1 -> GC Memory: 1690.713 / 1690.713 MB 2021-07-30 17:09:17.691 - Thread: 1 -> GUI Stats: Update 0.368519111111111, Draw 0.331514166666667 2021-07-30 17:09:18.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:09:18.006 - Thread: 1 -> STATISTICS,1080.3,0.01812553,0.008854866,0.8484344,0.01923275,18.28841,9.408398,24.84814,58.92235,2,45,1689.959,8434.363,23919,296100,16,26.59109,98.66557,0.3680647,1492,16.68096,0,16.66667,4.435649,16.45836,100,5938685924,1689.959,32,4 2021-07-30 17:09:18.006 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:09:18.006 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,150,286,85,849,5663,2774,0,0,107,3061,0,1829,26,0,78,13,384,40,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:09:26.993 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-07-30 17:09:45.654 - Thread: 1 -> GC Memory: 1710.408 / 1710.408 MB 2021-07-30 17:09:47.820 - Thread: 1 -> GUI Stats: Update 0.379909944444445, Draw 0.346554277777777 2021-07-30 17:10:15.669 - Thread: 1 -> GC Memory: 1621.745 / 1621.745 MB 2021-07-30 17:10:17.821 - Thread: 1 -> GUI Stats: Update 0.349315277777778, Draw 0.347262222222222 2021-07-30 17:10:18.151 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:10:18.151 - Thread: 1 -> STATISTICS,1140.3166667,0.01554394,0.008636475,0.8484344,0.01923275,19.2729,9.933177,20.79035,90.28897,2,49,1620.01,8433.996,23919,296100,16,32.67388,96.9718,0.3886846,1470,16.67579,0,16.66667,5.448626,16.17081,100,5940128610,1620.01,32,4 2021-07-30 17:10:18.151 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:10:18.151 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,150,287,85,849,5664,2774,0,0,107,3062,0,1829,26,0,79,13,384,40,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:10:27.268 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:10:30.619 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:10:30.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:10:39.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:10:45.670 - Thread: 1 -> GC Memory: 1647.588 / 1647.588 MB 2021-07-30 17:10:47.820 - Thread: 1 -> GUI Stats: Update 0.426485444444444, Draw 0.417018444444443 2021-07-30 17:10:49.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:10:49.009 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:10:53.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:10:54.152 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:10:54.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:10:58.250 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:11:01.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:11:01.408 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:11:04.467 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:11:06.434 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:11:06.440 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:11:12.688 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:11:15.682 - Thread: 1 -> GC Memory: 1741.469 / 1741.469 MB 2021-07-30 17:11:16.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:11:16.236 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:11:18.299 - Thread: 1 -> GUI Stats: Update 0.434642777777778, Draw 0.435310777777777 2021-07-30 17:11:18.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:11:18.646 - Thread: 1 -> STATISTICS,1200.3333334,0.01970673,0.00902462,0.8484344,0.01923275,20.2029,10.45745,22.40917,90.46783,2,50,1762.506,8438.895,23434,296100,20,34.66065,96.47847,0.4054554,1983,17.51275,0,16.66667,6.070034,16.89604,100,5913638510,1762.506,32,4 2021-07-30 17:11:18.646 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:11:18.646 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,150,287,85,849,5639,2749,0,0,107,3036,0,1804,26,0,79,13,384,40,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:11:45.699 - Thread: 1 -> GC Memory: 1628.429 / 1628.429 MB 2021-07-30 17:11:48.300 - Thread: 1 -> GUI Stats: Update 0.377175111111111, Draw 0.418910444444444 2021-07-30 17:12:15.718 - Thread: 1 -> GC Memory: 1630.404 / 1630.404 MB 2021-07-30 17:12:18.300 - Thread: 1 -> GUI Stats: Update 0.385745277777777, Draw 0.429981833333334 2021-07-30 17:12:18.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:12:18.663 - Thread: 1 -> STATISTICS,1260.35,0.04231071,0.008872986,0.8484344,0.01923275,22.61825,10.98188,32.57444,106.4113,2,51,1630.244,8424.797,22450,296100,24,38.56034,98.02882,0.4057735,1960,17.78885,0,16.66667,6.859439,17.4382,100,5914858558,1630.244,32,4 2021-07-30 17:12:18.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:12:18.663 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,150,287,85,849,5640,2749,0,0,107,3037,0,1818,13,0,79,13,384,40,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:12:45.732 - Thread: 1 -> GC Memory: 1740.285 / 1740.285 MB 2021-07-30 17:12:48.300 - Thread: 1 -> GUI Stats: Update 0.391050055555556, Draw 0.434410555555556 2021-07-30 17:13:15.732 - Thread: 1 -> GC Memory: 1876.671 / 1876.671 MB 2021-07-30 17:13:18.299 - Thread: 1 -> GUI Stats: Update 0.371332722222222, Draw 0.371791722222223 2021-07-30 17:13:18.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:13:18.679 - Thread: 1 -> STATISTICS,1320.3666667,0.02810192,0.008582115,0.8484344,0.01923275,24.47782,11.50699,20.67139,77.75443,2,47,1877.724,8442.098,21590,296100,20,31.12239,97.01229,0.4010116,2047,16.68127,0,16.66667,5.191609,16.18288,100,5937950047,1877.724,32,4 2021-07-30 17:13:18.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:13:18.679 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,150,288,85,849,5662,2771,0,0,107,3059,0,1826,26,0,79,13,384,40,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:13:45.733 - Thread: 1 -> GC Memory: 1628.216 / 1628.216 MB 2021-07-30 17:13:48.300 - Thread: 1 -> GUI Stats: Update 0.384905611111111, Draw 0.347685388888889 2021-07-30 17:14:01.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-07-30 17:14:03.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:03.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:15.733 - Thread: 1 -> GC Memory: 1633.142 / 1633.142 MB 2021-07-30 17:14:18.300 - Thread: 1 -> GUI Stats: Update 0.400051222222223, Draw 0.372968055555556 2021-07-30 17:14:18.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-07-30 17:14:18.696 - Thread: 1 -> STATISTICS,1380.3833334,0.01377392,0.008666992,0.8484344,0.01923275,25.33157,12.02531,22.84277,97.86404,2,47,1633.651,8432.824,21503,296100,15,34.55261,95.57722,0.3893295,1995,16.67864,0,16.66667,5.762904,15.94098,100,5933842227,1633.651,32,4 2021-07-30 17:14:18.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-07-30 17:14:18.696 - Thread: 1 -> MEMORY VALUES,1,1,0,1,27,820,34,150,286,85,849,5658,2771,0,0,107,3058,0,1826,26,0,76,13,384,39,3,3,794,763,456,8,30,0,0,0,0 2021-07-30 17:14:23.413 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-07-30 17:14:25.885 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-07-30 17:14:26.680 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-07-30 17:14:26.689 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:26.698 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:26.698 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:26.705 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:26.705 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:26.712 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:26.719 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-07-30 17:14:26.726 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:26.734 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:27.051 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-07-30 17:14:27.051 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-07-30 17:14:27.059 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-07-30 17:14:27.094 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-07-30 17:14:27.271 - Thread: 1 -> MySession::Unload START 2021-07-30 17:14:27.271 - Thread: 1 -> AutoSaveInMinutes: 0 2021-07-30 17:14:27.271 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-07-30 17:14:27.271 - Thread: 1 -> IsServer: False 2021-07-30 17:14:27.273 - Thread: 1 -> MyAudio.UnloadData - START 2021-07-30 17:14:27.284 - Thread: 1 -> MyAudio.UnloadData - END 2021-07-30 17:14:27.284 - Thread: 1 -> MyAudio.LoadData - START 2021-07-30 17:14:27.323 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2021-07-30 17:14:28.120 - Thread: 1 -> MyAudio.LoadData - END 2021-07-30 17:14:28.123 - Thread: 1 -> MyConfig.Save() - START 2021-07-30 17:14:28.131 - Thread: 1 -> Path: C:\Users\drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-30 17:14:28.204 - Thread: 1 -> MyConfig.Save() - END 2021-07-30 17:14:28.206 - Thread: 1 -> ERROR: Removed client not present: [Null] 2021-07-30 17:14:28.210 - Thread: 1 -> Player left: (0) 2021-07-30 17:14:28.223 - Thread: 1 -> Unloading Procedural World Generator 2021-07-30 17:14:28.545 - Thread: 1 -> Info: MyLights Unloading data. 2021-07-30 17:14:28.577 - Thread: 1 -> Network readers disposed 2021-07-30 17:14:28.585 - Thread: 1 -> Network readers disposed 2021-07-30 17:14:28.587 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-07-30 17:14:29.087 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:29.175 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:29.175 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-07-30 17:14:29.211 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:29.211 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-07-30 17:14:29.211 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:29.211 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-07-30 17:14:29.212 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:29.212 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-07-30 17:14:29.213 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:29.213 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-07-30 17:14:29.213 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:29.213 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-07-30 17:14:29.228 - Thread: 1 -> Loading OffensiveWords definitions 2021-07-30 17:14:29.228 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-07-30 17:14:29.228 - Thread: 1 -> Loading shadow textures definitions 2021-07-30 17:14:29.228 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-07-30 17:14:29.228 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-07-30 17:14:29.752 - Thread: 1 -> MySession::Unload END 2021-07-30 17:14:29.759 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-07-30 17:14:29.763 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-07-30 17:14:29.763 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-07-30 17:14:29.789 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:29.796 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:32.180 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-07-30 17:14:32.194 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2021-07-30 17:14:33.795 - Thread: 1 -> MyConfig.Save() - START 2021-07-30 17:14:33.804 - Thread: 1 -> Path: C:\Users\drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-30 17:14:33.808 - Thread: 1 -> MyConfig.Save() - END 2021-07-30 17:14:33.818 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-07-30 17:14:33.824 - Thread: 24 -> LoadSession() - Start 2021-07-30 17:14:33.824 - Thread: 24 -> C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!! 2021-07-30 17:14:33.828 - Thread: 24 -> Loading Sandbox world configuration file C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!!\Sandbox_config.sbc 2021-07-30 17:14:34.028 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:34.038 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:34.188 - Thread: 24 -> Loading Sandbox world configuration file C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!!\Sandbox_config.sbc 2021-07-30 17:14:34.189 - Thread: 24 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-07-30 17:14:34.202 - Thread: 1 -> CheckPoint Experimental mode: Yes 2021-07-30 17:14:34.203 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2021-07-30 17:14:34.203 - Thread: 1 -> LoadSession() - End 2021-07-30 17:14:34.215 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:34.222 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:34.223 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:34.230 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:34.230 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:34.238 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:34.240 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-07-30 17:14:34.249 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-07-30 17:14:34.249 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-07-30 17:14:34.444 - Thread: 1 -> RunLoadingAction - START 2021-07-30 17:14:34.454 - Thread: 1 -> Loading session: C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!! 2021-07-30 17:14:35.097 - Thread: 1 -> GC Memory: 1,563,453,496 B 2021-07-30 17:14:35.104 - Thread: 1 -> Process Memory: 7,437,754,368 B 2021-07-30 17:14:35.105 - Thread: 1 -> Experimental mode: Yes 2021-07-30 17:14:35.105 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2021-07-30 17:14:35.105 - Thread: 1 -> Console compatibility: No 2021-07-30 17:14:35.314 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-07-30 17:14:35.350 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-07-30 17:14:35.350 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-07-30 17:14:35.350 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-07-30 17:14:35.360 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-07-30 17:14:35.570 - Thread: 1 -> Loading scenarios 2021-07-30 17:14:35.570 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-07-30 17:14:35.576 - Thread: 1 -> List of used mods (0) - START 2021-07-30 17:14:35.581 - Thread: 1 -> List of used mods - END 2021-07-30 17:14:35.751 - Thread: 1 -> Loading behaviors 2021-07-30 17:14:35.751 - Thread: 1 -> Loading ammo magazines 2021-07-30 17:14:35.751 - Thread: 1 -> Loading ammo definitions 2021-07-30 17:14:35.751 - Thread: 1 -> Loading animations 2021-07-30 17:14:35.751 - Thread: 1 -> Loading animations 2021-07-30 17:14:35.751 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:35.752 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:35.752 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:35.752 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:35.752 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:35.752 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:35.752 - Thread: 1 -> Loading category classes 2021-07-30 17:14:35.752 - Thread: 1 -> Loading category classes 2021-07-30 17:14:35.752 - Thread: 1 -> Loading blueprint classes 2021-07-30 17:14:35.752 - Thread: 1 -> Loading blueprint class entries 2021-07-30 17:14:35.752 - Thread: 1 -> Loading blueprint class entries 2021-07-30 17:14:35.752 - Thread: 1 -> Loading blueprints 2021-07-30 17:14:35.753 - Thread: 1 -> Loading blueprints 2021-07-30 17:14:35.753 - Thread: 1 -> Loading agent definitions 2021-07-30 17:14:35.753 - Thread: 1 -> Loading character definitions 2021-07-30 17:14:35.753 - Thread: 1 -> Loading character definitions 2021-07-30 17:14:35.753 - Thread: 1 -> Loading components 2021-07-30 17:14:35.753 - Thread: 1 -> Loading components 2021-07-30 17:14:35.753 - Thread: 1 -> Loading configuration 2021-07-30 17:14:35.753 - Thread: 1 -> Loading container types 2021-07-30 17:14:35.753 - Thread: 1 -> Loading Contract Types 2021-07-30 17:14:35.754 - Thread: 1 -> Loading block positions 2021-07-30 17:14:35.754 - Thread: 1 -> Loading block positions 2021-07-30 17:14:35.754 - Thread: 1 -> Loading curve definitions 2021-07-30 17:14:35.754 - Thread: 1 -> Loading debris 2021-07-30 17:14:35.754 - Thread: 1 -> Loading environment items entries 2021-07-30 17:14:35.754 - Thread: 1 -> Loading decal global definitions 2021-07-30 17:14:35.754 - Thread: 1 -> Loading decal definitions 2021-07-30 17:14:35.754 - Thread: 1 -> Loading decal definitions 2021-07-30 17:14:35.754 - Thread: 1 -> Loading drone behaviors 2021-07-30 17:14:35.754 - Thread: 1 -> Loading edges 2021-07-30 17:14:35.754 - Thread: 1 -> Loading emissive color definitions 2021-07-30 17:14:35.754 - Thread: 1 -> Loading emissive color default states 2021-07-30 17:14:35.754 - Thread: 1 -> Loading animations 2021-07-30 17:14:35.754 - Thread: 1 -> Loading entity components 2021-07-30 17:14:35.754 - Thread: 1 -> Loading component containers 2021-07-30 17:14:35.755 - Thread: 1 -> Loading environment items entries 2021-07-30 17:14:35.755 - Thread: 1 -> Loading Faction Names 2021-07-30 17:14:35.755 - Thread: 1 -> Loading factions 2021-07-30 17:14:35.755 - Thread: 1 -> Loading flare definitions 2021-07-30 17:14:35.756 - Thread: 1 -> Loading gas property definitions 2021-07-30 17:14:35.756 - Thread: 1 -> Loading event definitions 2021-07-30 17:14:35.756 - Thread: 1 -> Loading physical items 2021-07-30 17:14:35.756 - Thread: 1 -> Loading chat bot responses 2021-07-30 17:14:35.785 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:35.785 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-07-30 17:14:35.793 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:35.793 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-07-30 17:14:35.794 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:35.794 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-07-30 17:14:35.794 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:35.794 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-07-30 17:14:35.795 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:35.795 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-07-30 17:14:35.795 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:35.795 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-07-30 17:14:35.798 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:35.798 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:35.798 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:35.798 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:35.798 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:35.798 - Thread: 1 -> Loading OffensiveWords definitions 2021-07-30 17:14:35.798 - Thread: 1 -> Loading planet definition 2021-07-30 17:14:35.798 - Thread: 1 -> Loading physical items 2021-07-30 17:14:35.799 - Thread: 1 -> Loading physical items 2021-07-30 17:14:35.799 - Thread: 1 -> Loading physical material properties 2021-07-30 17:14:35.799 - Thread: 1 -> Loading pirate antennas 2021-07-30 17:14:35.799 - Thread: 1 -> Loading research blocks definitions 2021-07-30 17:14:35.799 - Thread: 1 -> Loading research groups definitions 2021-07-30 17:14:35.799 - Thread: 1 -> Loading resource distribution groups 2021-07-30 17:14:35.799 - Thread: 1 -> Loading shadow textures definitions 2021-07-30 17:14:35.799 - Thread: 1 -> Loading ship sound groups 2021-07-30 17:14:35.799 - Thread: 1 -> Loading ship sound groups 2021-07-30 17:14:35.799 - Thread: 1 -> Loading sound categories 2021-07-30 17:14:35.799 - Thread: 1 -> Loading stat definitions 2021-07-30 17:14:35.799 - Thread: 1 -> Loading grid creators 2021-07-30 17:14:35.800 - Thread: 1 -> Loading transparent material properties 2021-07-30 17:14:35.800 - Thread: 1 -> Loading planet definition 2021-07-30 17:14:35.800 - Thread: 1 -> Loading voxel map storage definitions 2021-07-30 17:14:35.800 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:35.800 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:35.800 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:35.800 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:35.800 - Thread: 1 -> Loading Weather Effects 2021-07-30 17:14:35.801 - Thread: 1 -> Audio effects definitions 2021-07-30 17:14:35.801 - Thread: 1 -> Loading environment items definitions 2021-07-30 17:14:35.801 - Thread: 1 -> Loading environment items definitions 2021-07-30 17:14:35.802 - Thread: 1 -> Loading physical material properties 2021-07-30 17:14:35.802 - Thread: 1 -> Loading particle effect definitions 2021-07-30 17:14:35.896 - Thread: 1 -> Loading particle effect definitions 2021-07-30 17:14:35.898 - Thread: 1 -> Loading environment item definitions 2021-07-30 17:14:35.898 - Thread: 1 -> Loading weapon definitions 2021-07-30 17:14:35.900 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.900 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.900 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.901 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.902 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.902 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.903 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.904 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.904 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.904 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.905 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.905 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.906 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.907 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.907 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.908 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.910 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.910 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.912 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.912 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.917 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.917 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.919 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.919 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.920 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.921 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.922 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.922 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.924 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.924 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.925 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.926 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.928 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.929 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.930 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.930 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.948 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.948 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.950 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.952 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.954 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.955 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.957 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.957 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.959 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.960 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.962 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.966 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.969 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.970 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.974 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.974 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.978 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.978 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.981 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.982 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.986 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:35.987 - Thread: 1 -> Created block definitions 2021-07-30 17:14:35.990 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-07-30 17:14:36.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-07-30 17:14:36.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-07-30 17:14:36.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-07-30 17:14:36.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-07-30 17:14:36.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-07-30 17:14:36.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-07-30 17:14:36.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-07-30 17:14:36.024 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-07-30 17:14:36.026 - Thread: 1 -> Loading asteroid generators 2021-07-30 17:14:36.026 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:36.027 - Thread: 1 -> Loading drop containers 2021-07-30 17:14:36.027 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:36.027 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:36.027 - Thread: 1 -> Loading radial menu definitions 2021-07-30 17:14:36.028 - Thread: 1 -> Loading respawn ships 2021-07-30 17:14:36.028 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:36.028 - Thread: 1 -> Loading wheel speeds 2021-07-30 17:14:36.037 - Thread: 1 -> MyAudio.UnloadData - START 2021-07-30 17:14:36.041 - Thread: 1 -> MyAudio.UnloadData - END 2021-07-30 17:14:36.041 - Thread: 1 -> MyAudio.LoadData - START 2021-07-30 17:14:36.070 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2021-07-30 17:14:36.343 - Thread: 1 -> MyAudio.LoadData - END 2021-07-30 17:14:36.352 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-07-30 17:14:36.357 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:36.428 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:36.429 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:36.429 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:36.436 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:36.762 - Thread: 1 -> MyLights.LoadData() - START 2021-07-30 17:14:36.770 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-07-30 17:14:36.770 - Thread: 1 -> MyLights.LoadData() - END 2021-07-30 17:14:36.770 - Thread: 1 -> Info: MyLights initialized. 2021-07-30 17:14:36.770 - Thread: 1 -> MyExplosions.LoadData() - START 2021-07-30 17:14:36.775 - Thread: 1 -> MyExplosions.LoadData() - END 2021-07-30 17:14:36.786 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-07-30 17:14:36.786 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-07-30 17:14:36.788 - Thread: 1 -> Loading Procedural World Generator 2021-07-30 17:14:36.788 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-07-30 17:14:36.795 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-07-30 17:14:36.804 - Thread: 1 -> ShowLoadingError: NoUser / Disconnected from network as player signed out of Steam service. 2021-07-30 17:14:36.808 - Thread: 1 -> ERROR: Loading screen failed 2021-07-30 17:14:36.827 - Thread: 1 -> Exception occurred: Sandbox.Game.Screens.MyLoadingException: Disconnected from network as player signed out of Steam service. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__6() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2021-07-30 17:14:36.828 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-07-30 17:14:36.847 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-07-30 17:14:36.847 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-07-30 17:14:36.859 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:36.867 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:37.083 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-07-30 17:14:37.083 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-07-30 17:14:37.505 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:37.510 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:37.512 - Thread: 1 -> Loading duration: 3.2718817 2021-07-30 17:14:37.512 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:37.517 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:37.519 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-07-30 17:14:37.519 - Thread: 1 -> MySession::Unload START 2021-07-30 17:14:37.519 - Thread: 1 -> AutoSaveInMinutes: 5 2021-07-30 17:14:37.519 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-07-30 17:14:37.519 - Thread: 1 -> IsServer: True 2021-07-30 17:14:37.519 - Thread: 1 -> MyAudio.UnloadData - START 2021-07-30 17:14:37.523 - Thread: 1 -> MyAudio.UnloadData - END 2021-07-30 17:14:37.523 - Thread: 1 -> MyAudio.LoadData - START 2021-07-30 17:14:37.548 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2021-07-30 17:14:38.124 - Thread: 1 -> MyAudio.LoadData - END 2021-07-30 17:14:38.125 - Thread: 1 -> MyConfig.Save() - START 2021-07-30 17:14:38.137 - Thread: 1 -> Path: C:\Users\drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-30 17:14:38.143 - Thread: 1 -> MyConfig.Save() - END 2021-07-30 17:14:38.143 - Thread: 1 -> Unloading Procedural World Generator 2021-07-30 17:14:38.151 - Thread: 1 -> Info: MyLights Unloading data. 2021-07-30 17:14:38.152 - Thread: 1 -> Network readers disposed 2021-07-30 17:14:38.153 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-07-30 17:14:38.691 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:38.749 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:38.749 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-07-30 17:14:38.758 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:38.758 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-07-30 17:14:38.759 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:38.759 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-07-30 17:14:38.760 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:38.760 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-07-30 17:14:38.760 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:38.760 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-07-30 17:14:38.761 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:38.761 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-07-30 17:14:38.764 - Thread: 1 -> Loading OffensiveWords definitions 2021-07-30 17:14:38.764 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-07-30 17:14:38.764 - Thread: 1 -> Loading shadow textures definitions 2021-07-30 17:14:38.764 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-07-30 17:14:38.764 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-07-30 17:14:39.316 - Thread: 1 -> MySession::Unload END 2021-07-30 17:14:39.317 - Thread: 1 -> RunLoadingAction - END 2021-07-30 17:14:39.317 - Thread: 1 -> Loading duration: 5.0769089 2021-07-30 17:14:39.318 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:39.323 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:39.323 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-07-30 17:14:39.323 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-07-30 17:14:39.327 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-07-30 17:14:40.383 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:40.392 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:42.451 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-07-30 17:14:42.468 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2021-07-30 17:14:43.452 - Thread: 1 -> MyConfig.Save() - START 2021-07-30 17:14:43.462 - Thread: 1 -> Path: C:\Users\drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-30 17:14:43.481 - Thread: 1 -> MyConfig.Save() - END 2021-07-30 17:14:43.484 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-07-30 17:14:43.485 - Thread: 24 -> LoadSession() - Start 2021-07-30 17:14:43.485 - Thread: 24 -> C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!! 2021-07-30 17:14:43.485 - Thread: 24 -> Loading Sandbox world configuration file C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!!\Sandbox_config.sbc 2021-07-30 17:14:43.527 - Thread: 24 -> Loading Sandbox world configuration file C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!!\Sandbox_config.sbc 2021-07-30 17:14:43.536 - Thread: 24 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-07-30 17:14:43.550 - Thread: 1 -> CheckPoint Experimental mode: Yes 2021-07-30 17:14:43.550 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2021-07-30 17:14:43.550 - Thread: 1 -> LoadSession() - End 2021-07-30 17:14:43.567 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:43.578 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:43.578 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:43.587 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:43.587 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:43.596 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:43.596 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:43.605 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:43.606 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-07-30 17:14:43.613 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-07-30 17:14:43.614 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-07-30 17:14:43.785 - Thread: 1 -> RunLoadingAction - START 2021-07-30 17:14:43.785 - Thread: 1 -> Loading session: C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!! 2021-07-30 17:14:44.153 - Thread: 1 -> GC Memory: 1,545,594,616 B 2021-07-30 17:14:44.157 - Thread: 1 -> Process Memory: 7,484,358,656 B 2021-07-30 17:14:44.157 - Thread: 1 -> Experimental mode: Yes 2021-07-30 17:14:44.157 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2021-07-30 17:14:44.157 - Thread: 1 -> Console compatibility: No 2021-07-30 17:14:44.197 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-07-30 17:14:44.263 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-07-30 17:14:44.263 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-07-30 17:14:44.263 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-07-30 17:14:44.270 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-07-30 17:14:44.472 - Thread: 1 -> Loading scenarios 2021-07-30 17:14:44.473 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-07-30 17:14:44.478 - Thread: 1 -> List of used mods (0) - START 2021-07-30 17:14:44.484 - Thread: 1 -> List of used mods - END 2021-07-30 17:14:44.658 - Thread: 1 -> Loading behaviors 2021-07-30 17:14:44.658 - Thread: 1 -> Loading ammo magazines 2021-07-30 17:14:44.658 - Thread: 1 -> Loading ammo definitions 2021-07-30 17:14:44.658 - Thread: 1 -> Loading animations 2021-07-30 17:14:44.658 - Thread: 1 -> Loading animations 2021-07-30 17:14:44.659 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:44.659 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:44.659 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:44.659 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:44.659 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:44.659 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:44.659 - Thread: 1 -> Loading category classes 2021-07-30 17:14:44.660 - Thread: 1 -> Loading category classes 2021-07-30 17:14:44.660 - Thread: 1 -> Loading blueprint classes 2021-07-30 17:14:44.660 - Thread: 1 -> Loading blueprint class entries 2021-07-30 17:14:44.660 - Thread: 1 -> Loading blueprint class entries 2021-07-30 17:14:44.660 - Thread: 1 -> Loading blueprints 2021-07-30 17:14:44.660 - Thread: 1 -> Loading blueprints 2021-07-30 17:14:44.660 - Thread: 1 -> Loading agent definitions 2021-07-30 17:14:44.660 - Thread: 1 -> Loading character definitions 2021-07-30 17:14:44.660 - Thread: 1 -> Loading character definitions 2021-07-30 17:14:44.660 - Thread: 1 -> Loading components 2021-07-30 17:14:44.660 - Thread: 1 -> Loading components 2021-07-30 17:14:44.660 - Thread: 1 -> Loading configuration 2021-07-30 17:14:44.660 - Thread: 1 -> Loading container types 2021-07-30 17:14:44.661 - Thread: 1 -> Loading Contract Types 2021-07-30 17:14:44.661 - Thread: 1 -> Loading block positions 2021-07-30 17:14:44.661 - Thread: 1 -> Loading block positions 2021-07-30 17:14:44.661 - Thread: 1 -> Loading curve definitions 2021-07-30 17:14:44.661 - Thread: 1 -> Loading debris 2021-07-30 17:14:44.661 - Thread: 1 -> Loading environment items entries 2021-07-30 17:14:44.661 - Thread: 1 -> Loading decal global definitions 2021-07-30 17:14:44.661 - Thread: 1 -> Loading decal definitions 2021-07-30 17:14:44.661 - Thread: 1 -> Loading decal definitions 2021-07-30 17:14:44.661 - Thread: 1 -> Loading drone behaviors 2021-07-30 17:14:44.661 - Thread: 1 -> Loading edges 2021-07-30 17:14:44.661 - Thread: 1 -> Loading emissive color definitions 2021-07-30 17:14:44.661 - Thread: 1 -> Loading emissive color default states 2021-07-30 17:14:44.661 - Thread: 1 -> Loading animations 2021-07-30 17:14:44.661 - Thread: 1 -> Loading entity components 2021-07-30 17:14:44.661 - Thread: 1 -> Loading component containers 2021-07-30 17:14:44.661 - Thread: 1 -> Loading environment items entries 2021-07-30 17:14:44.661 - Thread: 1 -> Loading Faction Names 2021-07-30 17:14:44.661 - Thread: 1 -> Loading factions 2021-07-30 17:14:44.661 - Thread: 1 -> Loading flare definitions 2021-07-30 17:14:44.661 - Thread: 1 -> Loading gas property definitions 2021-07-30 17:14:44.661 - Thread: 1 -> Loading event definitions 2021-07-30 17:14:44.662 - Thread: 1 -> Loading physical items 2021-07-30 17:14:44.662 - Thread: 1 -> Loading chat bot responses 2021-07-30 17:14:44.688 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:44.688 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-07-30 17:14:44.695 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:44.695 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-07-30 17:14:44.695 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:44.695 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-07-30 17:14:44.696 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:44.696 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-07-30 17:14:44.696 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:44.696 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-07-30 17:14:44.697 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:44.697 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-07-30 17:14:44.701 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:44.701 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:44.701 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:44.701 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:44.701 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:44.701 - Thread: 1 -> Loading OffensiveWords definitions 2021-07-30 17:14:44.701 - Thread: 1 -> Loading planet definition 2021-07-30 17:14:44.701 - Thread: 1 -> Loading physical items 2021-07-30 17:14:44.701 - Thread: 1 -> Loading physical items 2021-07-30 17:14:44.701 - Thread: 1 -> Loading physical material properties 2021-07-30 17:14:44.701 - Thread: 1 -> Loading pirate antennas 2021-07-30 17:14:44.701 - Thread: 1 -> Loading research blocks definitions 2021-07-30 17:14:44.702 - Thread: 1 -> Loading research groups definitions 2021-07-30 17:14:44.702 - Thread: 1 -> Loading resource distribution groups 2021-07-30 17:14:44.702 - Thread: 1 -> Loading shadow textures definitions 2021-07-30 17:14:44.702 - Thread: 1 -> Loading ship sound groups 2021-07-30 17:14:44.702 - Thread: 1 -> Loading ship sound groups 2021-07-30 17:14:44.702 - Thread: 1 -> Loading sound categories 2021-07-30 17:14:44.702 - Thread: 1 -> Loading stat definitions 2021-07-30 17:14:44.702 - Thread: 1 -> Loading grid creators 2021-07-30 17:14:44.702 - Thread: 1 -> Loading transparent material properties 2021-07-30 17:14:44.702 - Thread: 1 -> Loading planet definition 2021-07-30 17:14:44.702 - Thread: 1 -> Loading voxel map storage definitions 2021-07-30 17:14:44.702 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:44.702 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:44.702 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:44.702 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:44.702 - Thread: 1 -> Loading Weather Effects 2021-07-30 17:14:44.703 - Thread: 1 -> Audio effects definitions 2021-07-30 17:14:44.703 - Thread: 1 -> Loading environment items definitions 2021-07-30 17:14:44.703 - Thread: 1 -> Loading environment items definitions 2021-07-30 17:14:44.704 - Thread: 1 -> Loading physical material properties 2021-07-30 17:14:44.705 - Thread: 1 -> Loading particle effect definitions 2021-07-30 17:14:44.794 - Thread: 1 -> Loading particle effect definitions 2021-07-30 17:14:44.796 - Thread: 1 -> Loading environment item definitions 2021-07-30 17:14:44.796 - Thread: 1 -> Loading weapon definitions 2021-07-30 17:14:44.797 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.797 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.797 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.799 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.800 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.801 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.802 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.802 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.804 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.804 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.805 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.805 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.806 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.806 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.807 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.807 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.808 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.809 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.810 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.810 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.811 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.811 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.821 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.822 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.823 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.823 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.825 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.825 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.826 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.826 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.828 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.829 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.830 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.831 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.833 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.834 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.837 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.837 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.855 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.856 - Thread: 1 -> Created block definitions 2021-07-30 17:14:44.859 - Thread: 1 -> Loading cube blocks 2021-07-30 17:14:44.859 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-07-30 17:14:44.933 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-07-30 17:14:44.933 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-07-30 17:14:44.933 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-07-30 17:14:44.933 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-07-30 17:14:44.933 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-07-30 17:14:44.933 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-07-30 17:14:44.933 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-07-30 17:14:44.934 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-07-30 17:14:44.936 - Thread: 1 -> Loading asteroid generators 2021-07-30 17:14:44.936 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:44.936 - Thread: 1 -> Loading drop containers 2021-07-30 17:14:44.936 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:44.936 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:44.936 - Thread: 1 -> Loading radial menu definitions 2021-07-30 17:14:44.936 - Thread: 1 -> Loading respawn ships 2021-07-30 17:14:44.936 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:44.936 - Thread: 1 -> Loading wheel speeds 2021-07-30 17:14:44.945 - Thread: 1 -> MyAudio.UnloadData - START 2021-07-30 17:14:44.951 - Thread: 1 -> MyAudio.UnloadData - END 2021-07-30 17:14:44.951 - Thread: 1 -> MyAudio.LoadData - START 2021-07-30 17:14:44.978 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2021-07-30 17:14:45.188 - Thread: 1 -> MyAudio.LoadData - END 2021-07-30 17:14:45.196 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-07-30 17:14:45.197 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:45.239 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:45.240 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:45.240 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:45.243 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:45.514 - Thread: 1 -> MyLights.LoadData() - START 2021-07-30 17:14:45.520 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-07-30 17:14:45.520 - Thread: 1 -> MyLights.LoadData() - END 2021-07-30 17:14:45.520 - Thread: 1 -> Info: MyLights initialized. 2021-07-30 17:14:45.520 - Thread: 1 -> MyExplosions.LoadData() - START 2021-07-30 17:14:45.525 - Thread: 1 -> MyExplosions.LoadData() - END 2021-07-30 17:14:45.533 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-07-30 17:14:45.533 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-07-30 17:14:45.534 - Thread: 1 -> Loading Procedural World Generator 2021-07-30 17:14:45.534 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-07-30 17:14:45.537 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-07-30 17:14:45.537 - Thread: 1 -> ShowLoadingError: NoUser / Disconnected from network as player signed out of Steam service. 2021-07-30 17:14:45.537 - Thread: 1 -> ERROR: Loading screen failed 2021-07-30 17:14:45.537 - Thread: 1 -> Exception occurred: Sandbox.Game.Screens.MyLoadingException: Disconnected from network as player signed out of Steam service. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__6() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2021-07-30 17:14:45.537 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-07-30 17:14:45.551 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-07-30 17:14:45.551 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-07-30 17:14:45.557 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:45.564 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:45.777 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-07-30 17:14:45.778 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-07-30 17:14:45.858 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:45.863 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:45.865 - Thread: 1 -> Loading duration: 2.2590743 2021-07-30 17:14:45.865 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:45.871 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:45.872 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-07-30 17:14:45.872 - Thread: 1 -> MySession::Unload START 2021-07-30 17:14:45.872 - Thread: 1 -> AutoSaveInMinutes: 5 2021-07-30 17:14:45.872 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-07-30 17:14:45.872 - Thread: 1 -> IsServer: True 2021-07-30 17:14:45.873 - Thread: 1 -> MyAudio.UnloadData - START 2021-07-30 17:14:45.876 - Thread: 1 -> MyAudio.UnloadData - END 2021-07-30 17:14:45.876 - Thread: 1 -> MyAudio.LoadData - START 2021-07-30 17:14:45.903 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2021-07-30 17:14:46.425 - Thread: 1 -> MyAudio.LoadData - END 2021-07-30 17:14:46.425 - Thread: 1 -> MyConfig.Save() - START 2021-07-30 17:14:46.434 - Thread: 1 -> Path: C:\Users\drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-30 17:14:46.437 - Thread: 1 -> MyConfig.Save() - END 2021-07-30 17:14:46.437 - Thread: 1 -> Unloading Procedural World Generator 2021-07-30 17:14:46.439 - Thread: 1 -> Info: MyLights Unloading data. 2021-07-30 17:14:46.439 - Thread: 1 -> Network readers disposed 2021-07-30 17:14:46.439 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-07-30 17:14:46.831 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:46.862 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:46.862 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-07-30 17:14:46.871 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:46.871 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-07-30 17:14:46.871 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:46.871 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-07-30 17:14:46.872 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:46.872 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-07-30 17:14:46.872 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:46.872 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-07-30 17:14:46.873 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:46.873 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-07-30 17:14:46.888 - Thread: 1 -> Loading OffensiveWords definitions 2021-07-30 17:14:46.888 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-07-30 17:14:46.888 - Thread: 1 -> Loading shadow textures definitions 2021-07-30 17:14:46.888 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-07-30 17:14:46.890 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-07-30 17:14:47.436 - Thread: 1 -> MySession::Unload END 2021-07-30 17:14:47.436 - Thread: 1 -> RunLoadingAction - END 2021-07-30 17:14:47.436 - Thread: 1 -> Loading duration: 3.8305925 2021-07-30 17:14:47.438 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:47.443 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:47.443 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-07-30 17:14:47.443 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-07-30 17:14:47.446 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-07-30 17:14:50.487 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:50.496 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:57.138 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-07-30 17:14:57.154 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2021-07-30 17:14:58.238 - Thread: 1 -> MyConfig.Save() - START 2021-07-30 17:14:58.246 - Thread: 1 -> Path: C:\Users\drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-30 17:14:58.250 - Thread: 1 -> MyConfig.Save() - END 2021-07-30 17:14:58.253 - Thread: 24 -> LoadSession() - Start 2021-07-30 17:14:58.253 - Thread: 24 -> C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!! 2021-07-30 17:14:58.254 - Thread: 24 -> Loading Sandbox world configuration file C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!!\Sandbox_config.sbc 2021-07-30 17:14:58.254 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-07-30 17:14:58.297 - Thread: 24 -> Loading Sandbox world configuration file C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!!\Sandbox_config.sbc 2021-07-30 17:14:58.301 - Thread: 24 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-07-30 17:14:58.304 - Thread: 1 -> CheckPoint Experimental mode: Yes 2021-07-30 17:14:58.304 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2021-07-30 17:14:58.304 - Thread: 1 -> LoadSession() - End 2021-07-30 17:14:58.320 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:58.329 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:58.330 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:58.338 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:58.338 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:58.346 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:58.346 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-07-30 17:14:58.356 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-07-30 17:14:58.356 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-07-30 17:14:58.364 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-07-30 17:14:58.365 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-07-30 17:14:58.537 - Thread: 1 -> RunLoadingAction - START 2021-07-30 17:14:58.537 - Thread: 1 -> Loading session: C:\Users\drago\AppData\Roaming\SpaceEngineers\Saves\76561199116990419\SPACE BATTLE!!!! 2021-07-30 17:14:58.905 - Thread: 1 -> GC Memory: 1,540,479,232 B 2021-07-30 17:14:58.910 - Thread: 1 -> Process Memory: 7,472,992,256 B 2021-07-30 17:14:58.910 - Thread: 1 -> Experimental mode: Yes 2021-07-30 17:14:58.910 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2021-07-30 17:14:58.910 - Thread: 1 -> Console compatibility: No 2021-07-30 17:14:58.939 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-07-30 17:14:59.003 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-07-30 17:14:59.003 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-07-30 17:14:59.003 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-07-30 17:14:59.010 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-07-30 17:14:59.210 - Thread: 1 -> Loading scenarios 2021-07-30 17:14:59.211 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-07-30 17:14:59.217 - Thread: 1 -> List of used mods (0) - START 2021-07-30 17:14:59.222 - Thread: 1 -> List of used mods - END 2021-07-30 17:14:59.404 - Thread: 1 -> Loading behaviors 2021-07-30 17:14:59.404 - Thread: 1 -> Loading ammo magazines 2021-07-30 17:14:59.404 - Thread: 1 -> Loading ammo definitions 2021-07-30 17:14:59.404 - Thread: 1 -> Loading animations 2021-07-30 17:14:59.404 - Thread: 1 -> Loading animations 2021-07-30 17:14:59.405 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:59.405 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:59.405 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:59.405 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:59.405 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:59.405 - Thread: 1 -> Loading sound definitions 2021-07-30 17:14:59.405 - Thread: 1 -> Loading category classes 2021-07-30 17:14:59.405 - Thread: 1 -> Loading category classes 2021-07-30 17:14:59.405 - Thread: 1 -> Loading blueprint classes 2021-07-30 17:14:59.406 - Thread: 1 -> Loading blueprint class entries 2021-07-30 17:14:59.406 - Thread: 1 -> Loading blueprint class entries 2021-07-30 17:14:59.406 - Thread: 1 -> Loading blueprints 2021-07-30 17:14:59.406 - Thread: 1 -> Loading blueprints 2021-07-30 17:14:59.406 - Thread: 1 -> Loading agent definitions 2021-07-30 17:14:59.406 - Thread: 1 -> Loading character definitions 2021-07-30 17:14:59.406 - Thread: 1 -> Loading character definitions 2021-07-30 17:14:59.406 - Thread: 1 -> Loading components 2021-07-30 17:14:59.406 - Thread: 1 -> Loading components 2021-07-30 17:14:59.406 - Thread: 1 -> Loading configuration 2021-07-30 17:14:59.406 - Thread: 1 -> Loading container types 2021-07-30 17:14:59.406 - Thread: 1 -> Loading Contract Types 2021-07-30 17:14:59.406 - Thread: 1 -> Loading block positions 2021-07-30 17:14:59.406 - Thread: 1 -> Loading block positions 2021-07-30 17:14:59.406 - Thread: 1 -> Loading curve definitions 2021-07-30 17:14:59.406 - Thread: 1 -> Loading debris 2021-07-30 17:14:59.406 - Thread: 1 -> Loading environment items entries 2021-07-30 17:14:59.406 - Thread: 1 -> Loading decal global definitions 2021-07-30 17:14:59.406 - Thread: 1 -> Loading decal definitions 2021-07-30 17:14:59.406 - Thread: 1 -> Loading decal definitions 2021-07-30 17:14:59.406 - Thread: 1 -> Loading drone behaviors 2021-07-30 17:14:59.406 - Thread: 1 -> Loading edges 2021-07-30 17:14:59.406 - Thread: 1 -> Loading emissive color definitions 2021-07-30 17:14:59.406 - Thread: 1 -> Loading emissive color default states 2021-07-30 17:14:59.407 - Thread: 1 -> Loading animations 2021-07-30 17:14:59.407 - Thread: 1 -> Loading entity components 2021-07-30 17:14:59.407 - Thread: 1 -> Loading component containers 2021-07-30 17:14:59.407 - Thread: 1 -> Loading environment items entries 2021-07-30 17:14:59.407 - Thread: 1 -> Loading Faction Names 2021-07-30 17:14:59.407 - Thread: 1 -> Loading factions 2021-07-30 17:14:59.407 - Thread: 1 -> Loading flare definitions 2021-07-30 17:14:59.408 - Thread: 1 -> Loading gas property definitions 2021-07-30 17:14:59.408 - Thread: 1 -> Loading event definitions 2021-07-30 17:14:59.408 - Thread: 1 -> Loading physical items 2021-07-30 17:14:59.408 - Thread: 1 -> Loading chat bot responses 2021-07-30 17:14:59.435 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:59.435 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-07-30 17:14:59.441 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:59.441 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-07-30 17:14:59.442 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:59.442 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-07-30 17:14:59.442 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:59.442 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-07-30 17:14:59.443 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:59.443 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-07-30 17:14:59.443 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:14:59.443 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-07-30 17:14:59.446 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:59.446 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:59.446 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:59.446 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:59.447 - Thread: 1 -> Loading LCD texture categories 2021-07-30 17:14:59.447 - Thread: 1 -> Loading OffensiveWords definitions 2021-07-30 17:14:59.447 - Thread: 1 -> Loading planet definition 2021-07-30 17:14:59.447 - Thread: 1 -> Loading physical items 2021-07-30 17:14:59.447 - Thread: 1 -> Loading physical items 2021-07-30 17:14:59.447 - Thread: 1 -> Loading physical material properties 2021-07-30 17:14:59.447 - Thread: 1 -> Loading pirate antennas 2021-07-30 17:14:59.447 - Thread: 1 -> Loading research blocks definitions 2021-07-30 17:14:59.447 - Thread: 1 -> Loading research groups definitions 2021-07-30 17:14:59.447 - Thread: 1 -> Loading resource distribution groups 2021-07-30 17:14:59.447 - Thread: 1 -> Loading shadow textures definitions 2021-07-30 17:14:59.447 - Thread: 1 -> Loading ship sound groups 2021-07-30 17:14:59.447 - Thread: 1 -> Loading ship sound groups 2021-07-30 17:14:59.447 - Thread: 1 -> Loading sound categories 2021-07-30 17:14:59.447 - Thread: 1 -> Loading stat definitions 2021-07-30 17:14:59.447 - Thread: 1 -> Loading grid creators 2021-07-30 17:14:59.448 - Thread: 1 -> Loading transparent material properties 2021-07-30 17:14:59.448 - Thread: 1 -> Loading planet definition 2021-07-30 17:14:59.448 - Thread: 1 -> Loading voxel map storage definitions 2021-07-30 17:14:59.448 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:59.448 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:59.448 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:59.448 - Thread: 1 -> Loading voxel material definitions 2021-07-30 17:14:59.448 - Thread: 1 -> Loading Weather Effects 2021-07-30 17:14:59.449 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-07-30 17:14:59.672 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-07-30 17:14:59.672 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-07-30 17:14:59.672 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-07-30 17:14:59.673 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-07-30 17:14:59.675 - Thread: 1 -> Loading asteroid generators 2021-07-30 17:14:59.675 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:59.675 - Thread: 1 -> Loading drop containers 2021-07-30 17:14:59.675 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:59.676 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:59.676 - Thread: 1 -> Loading radial menu definitions 2021-07-30 17:14:59.676 - Thread: 1 -> Loading respawn ships 2021-07-30 17:14:59.676 - Thread: 1 -> Loading spawn groups 2021-07-30 17:14:59.676 - Thread: 1 -> Loading wheel speeds 2021-07-30 17:14:59.685 - Thread: 1 -> MyAudio.UnloadData - START 2021-07-30 17:14:59.690 - Thread: 1 -> MyAudio.UnloadData - END 2021-07-30 17:14:59.690 - Thread: 1 -> MyAudio.LoadData - START 2021-07-30 17:14:59.718 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2021-07-30 17:14:59.924 - Thread: 1 -> MyAudio.LoadData - END 2021-07-30 17:14:59.931 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-07-30 17:14:59.933 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:59.985 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:59.985 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:59.986 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:14:59.990 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-30 17:15:00.269 - Thread: 1 -> MyLights.LoadData() - START 2021-07-30 17:15:00.275 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-07-30 17:15:00.275 - Thread: 1 -> MyLights.LoadData() - END 2021-07-30 17:15:00.275 - Thread: 1 -> Info: MyLights initialized. 2021-07-30 17:15:00.275 - Thread: 1 -> MyExplosions.LoadData() - START 2021-07-30 17:15:00.282 - Thread: 1 -> MyExplosions.LoadData() - END 2021-07-30 17:15:00.289 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-07-30 17:15:00.289 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-07-30 17:15:00.290 - Thread: 1 -> Loading Procedural World Generator 2021-07-30 17:15:00.290 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-07-30 17:15:00.294 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-07-30 17:15:00.294 - Thread: 1 -> ShowLoadingError: NoUser / Disconnected from network as player signed out of Steam service. 2021-07-30 17:15:00.294 - Thread: 1 -> ERROR: Loading screen failed 2021-07-30 17:15:00.295 - Thread: 1 -> Exception occurred: Sandbox.Game.Screens.MyLoadingException: Disconnected from network as player signed out of Steam service. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass20_0.b__6() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2021-07-30 17:15:00.295 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-07-30 17:15:00.300 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-07-30 17:15:00.300 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-07-30 17:15:00.307 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-07-30 17:15:00.322 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-07-30 17:15:00.537 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-07-30 17:15:00.537 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-07-30 17:15:00.602 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-07-30 17:15:00.607 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-07-30 17:15:00.608 - Thread: 1 -> Loading duration: 2.2527556 2021-07-30 17:15:00.608 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-07-30 17:15:00.614 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-07-30 17:15:00.615 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-07-30 17:15:00.616 - Thread: 1 -> MySession::Unload START 2021-07-30 17:15:00.616 - Thread: 1 -> AutoSaveInMinutes: 5 2021-07-30 17:15:00.616 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-07-30 17:15:00.616 - Thread: 1 -> IsServer: True 2021-07-30 17:15:00.616 - Thread: 1 -> MyAudio.UnloadData - START 2021-07-30 17:15:00.620 - Thread: 1 -> MyAudio.UnloadData - END 2021-07-30 17:15:00.620 - Thread: 1 -> MyAudio.LoadData - START 2021-07-30 17:15:00.646 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 44100 2021-07-30 17:15:00.914 - Thread: 1 -> MyAudio.LoadData - END 2021-07-30 17:15:00.914 - Thread: 1 -> MyConfig.Save() - START 2021-07-30 17:15:00.925 - Thread: 1 -> Path: C:\Users\drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-30 17:15:00.932 - Thread: 1 -> MyConfig.Save() - END 2021-07-30 17:15:00.933 - Thread: 1 -> Unloading Procedural World Generator 2021-07-30 17:15:00.938 - Thread: 1 -> Info: MyLights Unloading data. 2021-07-30 17:15:00.938 - Thread: 1 -> Network readers disposed 2021-07-30 17:15:00.939 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-07-30 17:15:01.291 - Thread: 1 -> Loading sound definitions 2021-07-30 17:15:01.322 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:15:01.322 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-07-30 17:15:01.329 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:15:01.329 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-07-30 17:15:01.330 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:15:01.330 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-07-30 17:15:01.330 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:15:01.330 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-07-30 17:15:01.331 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:15:01.331 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-07-30 17:15:01.332 - Thread: 1 -> GuiTextures.sbc 2021-07-30 17:15:01.332 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-07-30 17:15:01.335 - Thread: 1 -> Loading OffensiveWords definitions 2021-07-30 17:15:01.335 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-07-30 17:15:01.335 - Thread: 1 -> Loading shadow textures definitions 2021-07-30 17:15:01.335 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-07-30 17:15:01.335 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-07-30 17:15:01.881 - Thread: 1 -> MySession::Unload END 2021-07-30 17:15:01.881 - Thread: 1 -> RunLoadingAction - END 2021-07-30 17:15:01.881 - Thread: 1 -> Loading duration: 3.5252447 2021-07-30 17:15:01.928 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-07-30 17:15:01.935 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-07-30 17:15:01.935 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-07-30 17:15:01.935 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-07-30 17:15:01.938 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-07-30 17:15:03.449 - Thread: 1 -> GUI Stats: Update 0.92436838888889, Draw 0.276564222222222 2021-07-30 17:15:04.682 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-07-30 17:15:04.691 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-07-30 17:15:05.765 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-07-30 17:15:06.416 - Thread: 1 -> MyConfig.Save() - START 2021-07-30 17:15:06.427 - Thread: 1 -> Path: C:\Users\drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-30 17:15:06.430 - Thread: 1 -> MyConfig.Save() - END 2021-07-30 17:15:06.430 - Thread: 1 -> Application closed by user 2021-07-30 17:15:06.431 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-07-30 17:15:06.432 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-07-30 17:15:06.442 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-07-30 17:15:06.461 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-07-30 17:15:06.474 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-07-30 17:15:06.474 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-07-30 17:15:06.489 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-07-30 17:15:06.489 - Thread: 1 -> Exiting.. 2021-07-30 17:15:06.489 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-07-30 17:15:06.510 - Thread: 1 -> MyAudio.UnloadData - START 2021-07-30 17:15:06.519 - Thread: 1 -> MyAudio.UnloadData - END 2021-07-30 17:15:06.522 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-07-30 17:15:06.803 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 27889064 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 44667368 computed total 44667368 reported total Heap usage: 2173312 ( 7%) unused in thread local freelists 22153704 (79%) unused in main heap 3562048 (12%) used in main heap ------- 27889064 allocated by heap Peak usage: 19764272 (18%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2021-07-30 17:15:07.362 - Thread: 40 -> External debugger: interrupted. 2021-07-30 17:15:07.374 - Thread: 1 -> Steam closed 2021-07-30 17:15:11.605 - Thread: 1 -> Log Closed