2021-08-03 22:05:07.075 - Thread: 1 -> Log Started 2021-08-03 22:05:07.076 - Thread: 1 -> Timezone (local - UTC): 2h 2021-08-03 22:05:07.076 - Thread: 1 -> App Version: 01_199_020 2021-08-03 22:05:07.085 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-08-03 22:05:07.087 - Thread: 1 -> Branch / Sandbox: SVN 2021-08-03 22:05:07.087 - Thread: 1 -> Environment.ProcessorCount: 4 2021-08-03 22:05:07.176 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19041.0) 2021-08-03 22:05:07.176 - Thread: 1 -> Environment.CommandLine: E:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-08-03 22:05:07.177 - Thread: 1 -> Environment.Is64BitProcess: True 2021-08-03 22:05:07.177 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-08-03 22:05:07.177 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4360.0 2021-08-03 22:05:07.177 - Thread: 1 -> Environment.CurrentDirectory: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2021-08-03 22:05:07.181 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz 2021-08-03 22:05:07.181 - Thread: 1 -> IntPtr.Size: 8 2021-08-03 22:05:07.181 - Thread: 1 -> Default Culture: 2021-08-03 22:05:07.181 - Thread: 1 -> Default UI Culture: 2021-08-03 22:05:07.181 - Thread: 1 -> MyConfig.Load() - START 2021-08-03 22:05:07.183 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-03 22:05:07.325 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-08-03 22:05:07.325 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-08-03 22:05:07.326 - Thread: 1 -> Language: 0 2021-08-03 22:05:07.326 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-08-03 22:05:07.326 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-08-03 22:05:07.326 - Thread: 1 -> FirstTimeRun: False 2021-08-03 22:05:07.326 - Thread: 1 -> VideoAdapter: 0 2021-08-03 22:05:07.326 - Thread: 1 -> ScreenWidth: 1920 2021-08-03 22:05:07.326 - Thread: 1 -> ScreenHeight: 1080 2021-08-03 22:05:07.326 - Thread: 1 -> RefreshRate: 60000 2021-08-03 22:05:07.326 - Thread: 1 -> WindowMode: 1 2021-08-03 22:05:07.326 - Thread: 1 -> VerticalSync: 1 2021-08-03 22:05:07.326 - Thread: 1 -> RenderQuality: 1 2021-08-03 22:05:07.326 - Thread: 1 -> FieldOfView: 70.00001 2021-08-03 22:05:07.326 - Thread: 1 -> VegetationViewDistance: 100 2021-08-03 22:05:07.326 - Thread: 1 -> GrassDensity: 3 2021-08-03 22:05:07.326 - Thread: 1 -> FlaresIntensity: 1 2021-08-03 22:05:07.326 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-08-03 22:05:07.326 - Thread: 1 -> TextureQuality: 2 2021-08-03 22:05:07.326 - Thread: 1 -> AnisotropicFiltering: 4 2021-08-03 22:05:07.326 - Thread: 1 -> FoliageDetails: 3 2021-08-03 22:05:07.326 - Thread: 1 -> LowMemSwitchToLow: 0 2021-08-03 22:05:07.326 - Thread: 1 -> GameVolume: 0.2371997 2021-08-03 22:05:07.326 - Thread: 1 -> PostProcessingEnabled: False 2021-08-03 22:05:07.326 - Thread: 1 -> VoiceChatVolume: 1 2021-08-03 22:05:07.326 - Thread: 1 -> HudWarnings: True 2021-08-03 22:05:07.326 - Thread: 1 -> VoiceChat: True 2021-08-03 22:05:07.326 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-08-03 22:05:07.326 - Thread: 1 -> EnableReverb: False 2021-08-03 22:05:07.326 - Thread: 1 -> EnableDynamicMusic: True 2021-08-03 22:05:07.326 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2021-08-03 22:05:07.326 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-08-03 22:05:07.326 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-08-03 22:05:07.326 - Thread: 1 -> ControlsHints: False 2021-08-03 22:05:07.326 - Thread: 1 -> RotationHints: True 2021-08-03 22:05:07.326 - Thread: 1 -> ShowCrosshair: True 2021-08-03 22:05:07.326 - Thread: 1 -> UiTransparency: 1 2021-08-03 22:05:07.326 - Thread: 1 -> UiBkTransparency: 0.2263827 2021-08-03 22:05:07.326 - Thread: 1 -> HUDBkTransparency: 0.6 2021-08-03 22:05:07.326 - Thread: 1 -> MinimalHud: False 2021-08-03 22:05:07.326 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-08-03 22:05:07.326 - Thread: 1 -> LastCheckedVersion: 1187088 2021-08-03 22:05:07.326 - Thread: 1 -> EnableDamageEffects: True 2021-08-03 22:05:07.326 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-08-03 22:05:07.326 - Thread: 1 -> Music_Volume: 0 2021-08-03 22:05:07.326 - Thread: 1 -> GrassDrawDistance: 1000 2021-08-03 22:05:07.326 - Thread: 1 -> AntialiasingMode: 1 2021-08-03 22:05:07.326 - Thread: 1 -> ShadowMapResolution: 2 2021-08-03 22:05:07.326 - Thread: 1 -> ModelQuality: 2 2021-08-03 22:05:07.326 - Thread: 1 -> VoxelQuality: 2 2021-08-03 22:05:07.326 - Thread: 1 -> ShaderQuality: 2 2021-08-03 22:05:07.326 - Thread: 1 -> FirstVTTimeRun: False 2021-08-03 22:05:07.326 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-08-03 22:05:07.326 - Thread: 1 -> CubeBuilderAlignToDefault: True 2021-08-03 22:05:07.326 - Thread: 1 -> CubeBuilderUseSymmetry: True 2021-08-03 22:05:07.326 - Thread: 1 -> GDPRConsent: True 2021-08-03 22:05:07.326 - Thread: 1 -> GDPRConsentSent: True 2021-08-03 22:05:07.326 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2021-08-03 22:05:07.326 - Thread: 1 -> EnableDoppler: True 2021-08-03 22:05:07.326 - Thread: 1 -> HudState: 1 2021-08-03 22:05:07.326 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-08-03 22:05:07.326 - Thread: 1 -> TreeViewDistance: 1998 2021-08-03 22:05:07.326 - Thread: 1 -> FirstTimeTutorials: False 2021-08-03 22:05:07.326 - Thread: 1 -> ExperimentalMode: True 2021-08-03 22:05:07.326 - Thread: 1 -> EnableSteamCloud: False 2021-08-03 22:05:07.326 - Thread: 1 -> GoodBotHints: False 2021-08-03 22:05:07.326 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-08-03 22:05:07.326 - Thread: 1 -> ControllerDefaultOnStart: False 2021-08-03 22:05:07.326 - Thread: 1 -> VoxelTextureQuality: 2 2021-08-03 22:05:07.326 - Thread: 1 -> EnableTrading: True 2021-08-03 22:05:07.326 - Thread: 1 -> AreaInteraction: True 2021-08-03 22:05:07.326 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-08-03 22:05:07.326 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-08-03 22:05:07.326 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-08-03 22:05:07.326 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-08-03 22:05:07.326 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-08-03 22:05:07.326 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-08-03 22:05:07.326 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-08-03 22:05:07.326 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-08-03 22:05:07.326 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-08-03 22:05:07.326 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-08-03 22:05:07.326 - Thread: 1 -> ShowCrosshair2: 0 2021-08-03 22:05:07.326 - Thread: 1 -> IronSightSwitchState: 1 2021-08-03 22:05:07.326 - Thread: 1 -> SpriteMainViewportScale: 1 2021-08-03 22:05:07.326 - Thread: 1 -> ModIoConsent: False 2021-08-03 22:05:07.327 - Thread: 1 -> MyConfig.Load() - END 2021-08-03 22:05:07.741 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-08-03 22:05:07.938 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-08-03 22:05:07.959 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-08-03 22:05:07.961 - Thread: 1 -> Found processor count: 4 2021-08-03 22:05:07.961 - Thread: 1 -> Using processor count: 4 2021-08-03 22:05:08.113 - Thread: 1 -> All detected adapters: 2021-08-03 22:05:08.130 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=-2052845501, DeviceID=7171 2021-08-03 22:05:08.130 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-08-03 22:05:08.635 - Thread: 1 -> AdapterInfo = { 2021-08-03 22:05:08.636 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2021-08-03 22:05:08.636 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8550780928, Luid: 46698, rev: 161, subsys id: -2052845501, vendor id: 4318, feature_level 11.1: True 2021-08-03 22:05:08.636 - Thread: 1 -> Driver version = 30.0.14.7111 2021-08-03 22:05:08.636 - Thread: 1 -> Driver date = 20210621000000.000000-000 2021-08-03 22:05:08.636 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-03 22:05:08.636 - Thread: 1 -> AftermathSupported = False 2021-08-03 22:05:08.636 - Thread: 1 -> Adapter id = 0 2021-08-03 22:05:08.636 - Thread: 1 -> Supported = True 2021-08-03 22:05:08.636 - Thread: 1 -> RAM = 6345981952 2021-08-03 22:05:08.636 - Thread: 1 -> Priority = 2 2021-08-03 22:05:08.636 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-03 22:05:08.636 - Thread: 1 -> Output is attached = True 2021-08-03 22:05:08.636 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-08-03 22:05:08.636 - Thread: 1 -> Display modes = { 2021-08-03 22:05:08.636 - Thread: 1 -> DXGIOutput id = 0 2021-08-03 22:05:08.636 - Thread: 1 -> 624x464@59.952Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 640x480@60Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 640x480@59.94Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 720x480@60Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 720x480@59.94Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 720x576@50Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 800x600@56.25Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 800x600@60.317Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1024x768@60.004Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1024x768@70.069Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1152x864@75Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1176x664@60Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1176x664@60Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1176x664@50Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1176x664@50Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1176x664@59.94Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1176x664@59.94Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1280x720@60Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1280x720@50Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1280x720@59.94Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1280x768@59.81Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1280x768@59.81Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1280x800@59.81Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1280x960@60.02Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1280x960@60.02Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1360x768@59.887Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1360x768@59.887Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1366x768@59.887Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1366x768@59.887Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1440x900@59.887Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1600x900@59.954Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1600x900@59.954Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1680x1050@59.954Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1768x992@60Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1768x992@60Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1768x992@50Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1768x992@50Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1768x992@59.94Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1768x992@59.94Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1920x1080@60Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1920x1080@60Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1920x1080@50Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1920x1080@50Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1920x1080@59.94Hz 2021-08-03 22:05:08.636 - Thread: 1 -> 1920x1080@59.94006Hz 2021-08-03 22:05:08.636 - Thread: 1 -> } 2021-08-03 22:05:08.636 - Thread: 1 -> } 2021-08-03 22:05:08.636 - Thread: 1 -> AdapterInfo = { 2021-08-03 22:05:08.637 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2021-08-03 22:05:08.637 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 8550780928, Luid: 46698, rev: 161, subsys id: -2052845501, vendor id: 4318, feature_level 11.1: True 2021-08-03 22:05:08.637 - Thread: 1 -> Driver version = 30.0.14.7111 2021-08-03 22:05:08.637 - Thread: 1 -> Driver date = 20210621000000.000000-000 2021-08-03 22:05:08.637 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-03 22:05:08.637 - Thread: 1 -> AftermathSupported = False 2021-08-03 22:05:08.637 - Thread: 1 -> Adapter id = 0 2021-08-03 22:05:08.637 - Thread: 1 -> Supported = True 2021-08-03 22:05:08.637 - Thread: 1 -> RAM = 6345981952 2021-08-03 22:05:08.637 - Thread: 1 -> Priority = 2 2021-08-03 22:05:08.637 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-03 22:05:08.637 - Thread: 1 -> Output is attached = True 2021-08-03 22:05:08.637 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-08-03 22:05:08.637 - Thread: 1 -> Display modes = { 2021-08-03 22:05:08.637 - Thread: 1 -> DXGIOutput id = 0 2021-08-03 22:05:08.637 - Thread: 1 -> 624x464@59.952Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 640x480@60Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 640x480@59.94Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 720x480@60Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 720x480@59.94Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 720x576@50Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 800x600@56.25Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 800x600@60.317Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1024x768@60.004Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1024x768@70.069Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1152x864@75Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1176x664@60Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1176x664@60Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1176x664@50Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1176x664@50Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1176x664@59.94Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1176x664@59.94Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1280x720@60Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1280x720@50Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1280x720@59.94Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1280x768@59.81Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1280x768@59.81Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1280x800@59.81Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1280x960@60.02Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1280x960@60.02Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1360x768@59.887Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1360x768@59.887Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1366x768@59.887Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1366x768@59.887Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1440x900@59.887Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1600x900@59.954Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1600x900@59.954Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1680x1050@59.954Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1768x992@60Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1768x992@60Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1768x992@50Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1768x992@50Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1768x992@59.94Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1768x992@59.94Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1920x1080@60Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1920x1080@60Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1920x1080@50Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1920x1080@50Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1920x1080@59.94Hz 2021-08-03 22:05:08.637 - Thread: 1 -> 1920x1080@59.94006Hz 2021-08-03 22:05:08.637 - Thread: 1 -> } 2021-08-03 22:05:08.637 - Thread: 1 -> } 2021-08-03 22:05:08.638 - Thread: 1 -> Service.IsActive: True 2021-08-03 22:05:08.638 - Thread: 1 -> Service.IsOnline: True 2021-08-03 22:05:08.638 - Thread: 1 -> Service.OwnsGame: False 2021-08-03 22:05:08.638 - Thread: 1 -> Service.UserId: 76561198096912706 2021-08-03 22:05:08.638 - Thread: 1 -> Service.UserName: Letur 2021-08-03 22:05:08.638 - Thread: 1 -> Service.Branch: default 2021-08-03 22:05:08.638 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-08-03 22:05:08.638 - Thread: 1 -> Build version: 0.1.1.0 2021-08-03 22:05:08.645 - Thread: 1 -> MyScreenManager() 2021-08-03 22:05:08.703 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2021-08-03 22:05:08.703 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2021-08-03 22:05:08.705 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2021-08-03 22:05:08.705 - Thread: 15 -> CreateDeviceInternal - Create device 2021-08-03 22:05:08.842 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2021-08-03 22:05:08.921 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2021-08-03 22:05:08.922 - Thread: 15 -> CreateDeviceInternal create swapchain 2021-08-03 22:05:13.054 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-08-03 22:05:13.054 - Thread: 1 -> Game dir: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2021-08-03 22:05:13.054 - Thread: 1 -> Content dir: E:\Steam\steamapps\common\SpaceEngineers\Content 2021-08-03 22:05:14.484 - Thread: 1 -> Preallocate - START 2021-08-03 22:05:14.486 - Thread: 1 -> MySpaceWorldGenerator - START 2021-08-03 22:05:14.488 - Thread: 1 -> MySpaceWorldGenerator - END 2021-08-03 22:05:14.488 - Thread: 1 -> MySpaceBuildComponent - START 2021-08-03 22:05:14.488 - Thread: 1 -> MySpaceBuildComponent - END 2021-08-03 22:05:14.488 - Thread: 1 -> MyEntities - START 2021-08-03 22:05:14.500 - Thread: 1 -> MyEntities - END 2021-08-03 22:05:14.500 - Thread: 1 -> MyObjectBuilder_Base - START 2021-08-03 22:05:14.500 - Thread: 1 -> MyObjectBuilder_Base - END 2021-08-03 22:05:14.500 - Thread: 1 -> MyTransparentGeometry - START 2021-08-03 22:05:14.500 - Thread: 1 -> MyTransparentGeometry - END 2021-08-03 22:05:14.500 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-08-03 22:05:14.505 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-08-03 22:05:14.505 - Thread: 1 -> MyMath - START 2021-08-03 22:05:14.505 - Thread: 1 -> MyMath - END 2021-08-03 22:05:14.505 - Thread: 1 -> MySimpleObjectDraw - START 2021-08-03 22:05:14.505 - Thread: 1 -> MySimpleObjectDraw - END 2021-08-03 22:05:14.516 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-08-03 22:05:14.516 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-08-03 22:05:14.516 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-08-03 22:05:14.557 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-08-03 22:05:14.557 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-08-03 22:05:14.557 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-08-03 22:05:14.557 - Thread: 1 -> MySyncDestructions - START 2021-08-03 22:05:14.557 - Thread: 1 -> MySyncDestructions - END 2021-08-03 22:05:14.557 - Thread: 1 -> MySyncEntity - START 2021-08-03 22:05:14.557 - Thread: 1 -> MySyncEntity - END 2021-08-03 22:05:14.557 - Thread: 1 -> MyCommandCharacter - START 2021-08-03 22:05:14.557 - Thread: 1 -> MyCommandCharacter - END 2021-08-03 22:05:14.557 - Thread: 1 -> MyCommandConsole - START 2021-08-03 22:05:14.557 - Thread: 1 -> MyCommandConsole - END 2021-08-03 22:05:14.558 - Thread: 1 -> MyCommandEntity - START 2021-08-03 22:05:14.558 - Thread: 1 -> MyCommandEntity - END 2021-08-03 22:05:14.558 - Thread: 1 -> MyAiTargetManager - START 2021-08-03 22:05:14.558 - Thread: 1 -> MyAiTargetManager - END 2021-08-03 22:05:14.558 - Thread: 1 -> MyClientDebugCommands - START 2021-08-03 22:05:14.576 - Thread: 1 -> MyClientDebugCommands - END 2021-08-03 22:05:14.576 - Thread: 1 -> MyDedicatedServer - START 2021-08-03 22:05:14.576 - Thread: 1 -> MyDedicatedServer - END 2021-08-03 22:05:14.576 - Thread: 1 -> MyDedicatedServerBase - START 2021-08-03 22:05:14.576 - Thread: 1 -> MyDedicatedServerBase - END 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerBase - START 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerBase - END 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerClient - START 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerClient - END 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerClientBase - START 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerClientBase - END 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerLobby - START 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerLobby - END 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerServerBase - START 2021-08-03 22:05:14.576 - Thread: 1 -> MyMultiplayerServerBase - END 2021-08-03 22:05:14.576 - Thread: 1 -> MyServerDebugCommands - START 2021-08-03 22:05:14.577 - Thread: 1 -> MyServerDebugCommands - END 2021-08-03 22:05:14.577 - Thread: 1 -> MyAIActionsParser - START 2021-08-03 22:05:14.577 - Thread: 1 -> MyAIActionsParser - END 2021-08-03 22:05:14.577 - Thread: 1 -> MyCubeGridDefinitions - START 2021-08-03 22:05:14.582 - Thread: 1 -> MyCubeGridDefinitions - END 2021-08-03 22:05:14.582 - Thread: 1 -> MyDefinitionManager - START 2021-08-03 22:05:14.585 - Thread: 1 -> MyDefinitionManager - END 2021-08-03 22:05:14.585 - Thread: 1 -> Preallocate - END 2021-08-03 22:05:14.586 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-08-03 22:05:15.019 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-08-03 22:05:15.019 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-08-03 22:05:15.048 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-08-03 22:05:15.049 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-03 22:05:15.049 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-03 22:05:15.049 - Thread: 1 -> Assembly.Location: E:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-08-03 22:05:15.049 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-08-03 22:05:15.049 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-08-03 22:05:15.049 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-08-03 22:05:15.056 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2021-08-03 22:05:15.056 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2021-08-03 22:05:15.056 - Thread: 1 -> Virtualized: False 2021-08-03 22:05:15.059 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz 2021-08-03 22:05:15.059 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,101,561,856 bytes 2021-08-03 22:05:15.059 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-08-03 22:05:15.059 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,050,166,784 bytes 2021-08-03 22:05:15.059 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,503,030,272 bytes 2021-08-03 22:05:15.063 - Thread: 1 -> Drive C: | Capacity: 238,906,867,712 bytes | Free space: 62,709,702,656 bytes 2021-08-03 22:05:15.063 - Thread: 1 -> Drive D: | Capacity: 1,000,068,870,144 bytes | Free space: 258,656,727,040 bytes 2021-08-03 22:05:15.064 - Thread: 1 -> Drive E: | Capacity: 1,000,068,870,144 bytes | Free space: 217,573,142,528 bytes 2021-08-03 22:05:15.064 - Thread: 1 -> Drive F: | Capacity: 8,001,545,039,872 bytes | Free space: 1,899,227,095,040 bytes 2021-08-03 22:05:15.064 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-08-03 22:05:15.064 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-08-03 22:05:15.064 - Thread: 1 -> Installed DLCs: 2021-08-03 22:05:15.066 - Thread: 1 -> Deluxe Edition (573160) 2021-08-03 22:05:15.066 - Thread: 1 -> Decorative Blocks (1049790) 2021-08-03 22:05:15.066 - Thread: 1 -> Economy Deluxe (1135960) 2021-08-03 22:05:15.066 - Thread: 1 -> Style Pack (1084680) 2021-08-03 22:05:15.066 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-08-03 22:05:15.066 - Thread: 1 -> Frostbite (1241550) 2021-08-03 22:05:15.066 - Thread: 1 -> Sparks Of The Future (1307680) 2021-08-03 22:05:15.066 - Thread: 1 -> Wasteland (1374610) 2021-08-03 22:05:15.131 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-08-03 22:05:15.540 - Thread: 1 -> Havok: Physics.Init 2021-08-03 22:05:16.794 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-08-03 22:05:17.426 - Thread: 1 -> HkGameName: SpaceEngineers 2021-08-03 22:05:17.439 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-08-03 22:05:17.440 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-08-03 22:05:17.454 - Thread: 1 -> d5f2ed3a1978c83318e6585b320b56ab6a68b55a 2021-08-03 22:05:17.610 - Thread: 1 -> Loading scenarios 2021-08-03 22:05:17.627 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-08-03 22:05:17.627 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-08-03 22:05:17.905 - Thread: 1 -> Loading sound definitions 2021-08-03 22:05:18.547 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:18.547 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-03 22:05:18.683 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:18.683 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-03 22:05:18.683 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:18.683 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-03 22:05:18.683 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:18.683 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-03 22:05:18.684 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:18.684 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-03 22:05:18.684 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:18.684 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-03 22:05:18.748 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-03 22:05:18.748 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-08-03 22:05:18.748 - Thread: 1 -> Loading shadow textures definitions 2021-08-03 22:05:18.748 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-08-03 22:05:18.750 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-08-03 22:05:18.791 - Thread: 1 -> MyAudio.LoadData - START 2021-08-03 22:05:18.868 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sluchátka (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-08-03 22:05:19.463 - Thread: 1 -> MyAudio.LoadData - END 2021-08-03 22:05:19.471 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2021-08-03 22:05:19.471 - Thread: 1 -> MyGuiManager() 2021-08-03 22:05:19.477 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-08-03 22:05:19.537 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-08-03 22:05:19.789 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-08-03 22:05:19.904 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-08-03 22:05:19.905 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-08-03 22:05:19.905 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-08-03 22:05:19.941 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-08-03 22:05:19.941 - Thread: 8 -> ReloadVoxelMaterials 2021-08-03 22:05:19.966 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-08-03 22:05:19.966 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-08-03 22:05:19.967 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-08-03 22:05:19.967 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-08-03 22:05:19.985 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-08-03 22:05:20.040 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-08-03 22:05:20.041 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-08-03 22:05:20.052 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-08-03 22:05:20.145 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-08-03 22:05:20.145 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-08-03 22:05:20.163 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-08-03 22:05:20.170 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-08-03 22:05:20.172 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-08-03 22:05:20.212 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-08-03 22:05:20.213 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-08-03 22:05:20.213 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-08-03 22:05:20.221 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-08-03 22:05:20.225 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-08-03 22:05:20.225 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-08-03 22:05:20.279 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-08-03 22:05:20.280 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-08-03 22:05:20.301 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-08-03 22:05:20.321 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-08-03 22:05:20.377 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-08-03 22:05:20.395 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-08-03 22:05:20.431 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-08-03 22:05:20.439 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-08-03 22:05:20.496 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-08-03 22:05:20.501 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-08-03 22:05:20.512 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-08-03 22:05:20.523 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-08-03 22:05:20.543 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-08-03 22:05:20.565 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-08-03 22:05:20.568 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-08-03 22:05:20.572 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-08-03 22:05:20.579 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-08-03 22:05:20.581 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-08-03 22:05:20.583 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-08-03 22:05:20.592 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-08-03 22:05:20.603 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-08-03 22:05:20.607 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-08-03 22:05:20.639 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-08-03 22:05:20.639 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-08-03 22:05:20.641 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-08-03 22:05:20.658 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-08-03 22:05:20.670 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-08-03 22:05:20.672 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-08-03 22:05:20.685 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-08-03 22:05:20.694 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-08-03 22:05:20.695 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-08-03 22:05:20.700 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-08-03 22:05:21.283 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-08-03 22:05:22.141 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-08-03 22:05:22.147 - Thread: 1 -> Timer Frequency: 10000000 2021-08-03 22:05:22.147 - Thread: 1 -> Ticks per frame: 166667 2021-08-03 22:05:22.166 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-08-03 22:05:22.426 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-08-03 22:05:22.512 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-08-03 22:05:22.556 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-03 22:05:22.580 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-08-03 22:05:22.597 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-08-03 22:05:22.601 - Thread: 1 -> Flares Intensity: 1 2021-08-03 22:05:22.601 - Thread: 1 -> Field of view: 1.221731 2021-08-03 22:05:22.601 - Thread: 1 -> PostProcessingEnabled: False 2021-08-03 22:05:22.601 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-08-03 22:05:22.601 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-08-03 22:05:22.601 - Thread: 1 -> Render.DistanceFade: 1998 2021-08-03 22:05:22.601 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-08-03 22:05:22.601 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-08-03 22:05:22.601 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-08-03 22:05:22.601 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-08-03 22:05:22.601 - Thread: 1 -> Render.TextureQuality: HIGH 2021-08-03 22:05:22.601 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-08-03 22:05:22.601 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-08-03 22:05:22.601 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-08-03 22:05:22.601 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-08-03 22:05:22.601 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-08-03 22:05:22.601 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-08-03 22:05:22.624 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-08-03 22:05:22.630 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-08-03 22:05:22.643 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-08-03 22:05:22.648 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-08-03 22:05:22.658 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-08-03 22:05:22.688 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-08-03 22:05:22.689 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-08-03 22:05:22.691 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-08-03 22:05:22.696 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-08-03 22:05:22.710 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-08-03 22:05:22.716 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-08-03 22:05:22.732 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-08-03 22:05:22.733 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-08-03 22:05:22.750 - Thread: 1 -> Analytics session started: UserID = (506982f1-bdb5-e71c-652a-d753594ddacd) SessionID = (fb2a44f6-195c-4a87-ae71-ef4a2cb48c5c) 2021-08-03 22:05:22.750 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-08-03 22:05:22.757 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-08-03 22:05:22.757 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-08-03 22:05:22.803 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-08-03 22:05:22.883 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-08-03 22:05:22.898 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-08-03 22:05:22.903 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-08-03 22:05:22.977 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-08-03 22:05:22.977 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-08-03 22:05:22.995 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-08-03 22:05:23.057 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-08-03 22:05:23.084 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-08-03 22:05:23.085 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-08-03 22:05:23.159 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-08-03 22:05:23.173 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-08-03 22:05:23.229 - Thread: 20 -> EOS P2P - Query NAT type failed. 2021-08-03 22:05:23.242 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-08-03 22:05:23.280 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-08-03 22:05:23.362 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-08-03 22:05:23.365 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-08-03 22:05:23.419 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-08-03 22:05:23.420 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-08-03 22:05:23.436 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-08-03 22:05:23.448 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-08-03 22:05:23.466 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-08-03 22:05:23.589 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-08-03 22:05:23.632 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-08-03 22:05:23.689 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-08-03 22:05:23.760 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-08-03 22:05:23.842 - Thread: 8 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-08-03 22:05:23.854 - Thread: 11 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-08-03 22:05:23.875 - Thread: 13 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-08-03 22:05:23.903 - Thread: 10 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-08-03 22:05:23.970 - Thread: 12 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-08-03 22:05:31.318 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-08-03 22:05:31.321 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-08-03 22:05:31.334 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-03 22:05:31.335 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-03 22:05:37.297 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-08-03 22:05:47.901 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-08-03 22:05:47.901 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-08-03 22:05:47.901 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2021-08-03 22:05:50.460 - Thread: 30 -> LoadSession() - Start 2021-08-03 22:05:50.460 - Thread: 30 -> C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16 2021-08-03 22:05:50.460 - Thread: 30 -> Loading Sandbox world configuration file C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\Sandbox_config.sbc 2021-08-03 22:05:50.473 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-08-03 22:05:51.547 - Thread: 30 -> Loading Sandbox world configuration file C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\Sandbox_config.sbc 2021-08-03 22:05:51.548 - Thread: 30 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-08-03 22:05:51.548 - Thread: 30 -> CheckPoint Experimental mode: Yes 2021-08-03 22:05:51.548 - Thread: 30 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableSpectator 2021-08-03 22:05:51.548 - Thread: 30 -> LoadSession() - End 2021-08-03 22:05:51.557 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-08-03 22:05:51.558 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-08-03 22:05:51.558 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-08-03 22:05:51.559 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-08-03 22:05:51.559 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-03 22:05:51.560 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-03 22:05:51.561 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-08-03 22:05:51.562 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-08-03 22:05:51.562 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-08-03 22:05:51.779 - Thread: 1 -> RunLoadingAction - START 2021-08-03 22:05:51.779 - Thread: 1 -> Loading session: C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16 2021-08-03 22:05:51.932 - Thread: 1 -> GC Memory: 987,921,176 B 2021-08-03 22:05:51.936 - Thread: 1 -> Process Memory: 3,105,296,384 B 2021-08-03 22:05:51.936 - Thread: 1 -> Experimental mode: Yes 2021-08-03 22:05:51.936 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableSpectator, ExperimentalTurnedOnInConfiguration 2021-08-03 22:05:51.936 - Thread: 1 -> Console compatibility: No 2021-08-03 22:05:53.650 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-08-03 22:05:53.674 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-08-03 22:05:53.679 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-08-03 22:05:53.680 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-08-03 22:05:53.681 - Thread: 1 -> d5f2ed3a1978c83318e6585b320b56ab6a68b55a 2021-08-03 22:05:53.862 - Thread: 1 -> Loading scenarios 2021-08-03 22:05:53.862 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-08-03 22:05:53.863 - Thread: 1 -> List of used mods (0) - START 2021-08-03 22:05:53.863 - Thread: 1 -> List of used mods - END 2021-08-03 22:05:53.920 - Thread: 1 -> Loading behaviors 2021-08-03 22:05:53.921 - Thread: 1 -> Loading ammo magazines 2021-08-03 22:05:53.924 - Thread: 1 -> Loading ammo definitions 2021-08-03 22:05:53.927 - Thread: 1 -> Loading animations 2021-08-03 22:05:53.929 - Thread: 1 -> Loading animations 2021-08-03 22:05:53.930 - Thread: 1 -> Loading sound definitions 2021-08-03 22:05:53.931 - Thread: 1 -> Loading sound definitions 2021-08-03 22:05:53.931 - Thread: 1 -> Loading sound definitions 2021-08-03 22:05:53.931 - Thread: 1 -> Loading sound definitions 2021-08-03 22:05:53.931 - Thread: 1 -> Loading sound definitions 2021-08-03 22:05:53.931 - Thread: 1 -> Loading sound definitions 2021-08-03 22:05:53.931 - Thread: 1 -> Loading category classes 2021-08-03 22:05:53.932 - Thread: 1 -> Loading category classes 2021-08-03 22:05:53.932 - Thread: 1 -> Loading blueprint classes 2021-08-03 22:05:53.933 - Thread: 1 -> Loading blueprint class entries 2021-08-03 22:05:53.934 - Thread: 1 -> Loading blueprint class entries 2021-08-03 22:05:53.934 - Thread: 1 -> Loading blueprints 2021-08-03 22:05:53.936 - Thread: 1 -> Loading blueprints 2021-08-03 22:05:53.936 - Thread: 1 -> Loading agent definitions 2021-08-03 22:05:53.937 - Thread: 1 -> Loading character definitions 2021-08-03 22:05:53.950 - Thread: 1 -> Loading character definitions 2021-08-03 22:05:53.950 - Thread: 1 -> Loading components 2021-08-03 22:05:53.951 - Thread: 1 -> Loading components 2021-08-03 22:05:53.951 - Thread: 1 -> Loading configuration 2021-08-03 22:05:53.952 - Thread: 1 -> Loading container types 2021-08-03 22:05:53.954 - Thread: 1 -> Loading Contract Types 2021-08-03 22:05:53.961 - Thread: 1 -> Loading block positions 2021-08-03 22:05:53.964 - Thread: 1 -> Loading block positions 2021-08-03 22:05:53.964 - Thread: 1 -> Loading curve definitions 2021-08-03 22:05:53.966 - Thread: 1 -> Loading debris 2021-08-03 22:05:53.967 - Thread: 1 -> Loading environment items entries 2021-08-03 22:05:53.968 - Thread: 1 -> Loading decal global definitions 2021-08-03 22:05:53.968 - Thread: 1 -> Loading decal definitions 2021-08-03 22:05:53.969 - Thread: 1 -> Loading decal definitions 2021-08-03 22:05:53.969 - Thread: 1 -> Loading drone behaviors 2021-08-03 22:05:53.972 - Thread: 1 -> Loading edges 2021-08-03 22:05:53.973 - Thread: 1 -> Loading emissive color definitions 2021-08-03 22:05:53.976 - Thread: 1 -> Loading emissive color default states 2021-08-03 22:05:53.981 - Thread: 1 -> Loading animations 2021-08-03 22:05:53.981 - Thread: 1 -> Loading entity components 2021-08-03 22:05:53.993 - Thread: 1 -> Loading component containers 2021-08-03 22:05:54.008 - Thread: 1 -> Loading environment items entries 2021-08-03 22:05:54.009 - Thread: 1 -> Loading Faction Names 2021-08-03 22:05:54.010 - Thread: 1 -> Loading factions 2021-08-03 22:05:54.013 - Thread: 1 -> Loading flare definitions 2021-08-03 22:05:54.023 - Thread: 1 -> Loading gas property definitions 2021-08-03 22:05:54.024 - Thread: 1 -> Loading event definitions 2021-08-03 22:05:54.025 - Thread: 1 -> Loading physical items 2021-08-03 22:05:54.029 - Thread: 1 -> Loading chat bot responses 2021-08-03 22:05:54.040 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:54.040 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-03 22:05:54.042 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:54.042 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-03 22:05:54.042 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:54.042 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-03 22:05:54.042 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:54.042 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-03 22:05:54.042 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:54.042 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-03 22:05:54.042 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:05:54.042 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-03 22:05:54.049 - Thread: 1 -> Loading LCD texture categories 2021-08-03 22:05:54.050 - Thread: 1 -> Loading LCD texture categories 2021-08-03 22:05:54.050 - Thread: 1 -> Loading LCD texture categories 2021-08-03 22:05:54.050 - Thread: 1 -> Loading LCD texture categories 2021-08-03 22:05:54.050 - Thread: 1 -> Loading LCD texture categories 2021-08-03 22:05:54.050 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-03 22:05:54.050 - Thread: 1 -> Loading planet definition 2021-08-03 22:05:54.057 - Thread: 1 -> Loading physical items 2021-08-03 22:05:54.060 - Thread: 1 -> Loading physical items 2021-08-03 22:05:54.061 - Thread: 1 -> Loading physical material properties 2021-08-03 22:05:54.064 - Thread: 1 -> Loading pirate antennas 2021-08-03 22:05:54.065 - Thread: 1 -> Loading research blocks definitions 2021-08-03 22:05:54.066 - Thread: 1 -> Loading research groups definitions 2021-08-03 22:05:54.067 - Thread: 1 -> Loading resource distribution groups 2021-08-03 22:05:54.068 - Thread: 1 -> Loading shadow textures definitions 2021-08-03 22:05:54.068 - Thread: 1 -> Loading ship sound groups 2021-08-03 22:05:54.081 - Thread: 1 -> Loading ship sound groups 2021-08-03 22:05:54.081 - Thread: 1 -> Loading sound categories 2021-08-03 22:05:54.084 - Thread: 1 -> Loading stat definitions 2021-08-03 22:05:54.085 - Thread: 1 -> Loading grid creators 2021-08-03 22:05:54.086 - Thread: 1 -> Loading transparent material properties 2021-08-03 22:05:54.087 - Thread: 1 -> Loading planet definition 2021-08-03 22:05:54.087 - Thread: 1 -> Loading voxel map storage definitions 2021-08-03 22:05:54.089 - Thread: 1 -> Loading voxel material definitions 2021-08-03 22:05:54.090 - Thread: 1 -> Loading voxel material definitions 2021-08-03 22:05:54.090 - Thread: 1 -> Loading voxel material definitions 2021-08-03 22:05:54.090 - Thread: 1 -> Loading voxel material definitions 2021-08-03 22:05:54.090 - Thread: 1 -> Loading Weather Effects 2021-08-03 22:05:54.095 - Thread: 1 -> Audio effects definitions 2021-08-03 22:05:54.098 - Thread: 1 -> Loading environment items definitions 2021-08-03 22:05:54.100 - Thread: 1 -> Loading environment items definitions 2021-08-03 22:05:54.100 - Thread: 1 -> Loading physical material properties 2021-08-03 22:05:54.105 - Thread: 1 -> Loading particle effect definitions 2021-08-03 22:05:54.194 - Thread: 1 -> Loading particle effect definitions 2021-08-03 22:05:54.204 - Thread: 1 -> Loading environment item definitions 2021-08-03 22:05:54.208 - Thread: 1 -> Loading weapon definitions 2021-08-03 22:05:54.220 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.252 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.253 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.292 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.299 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.300 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.300 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.300 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.301 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.310 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.311 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.312 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.313 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.314 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.315 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.316 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.317 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.320 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.321 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.322 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.323 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.324 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.325 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.331 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.333 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.333 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.334 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.334 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.339 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.340 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.341 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.345 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.346 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.346 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.347 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.347 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.348 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.348 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.349 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.351 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.353 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.354 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.356 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.357 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.359 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.363 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.366 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.367 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.369 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.369 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.371 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.371 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.373 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.374 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.376 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.378 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.380 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.381 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.385 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.385 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.387 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.389 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.391 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.391 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.393 - Thread: 1 -> Loading cube blocks 2021-08-03 22:05:54.394 - Thread: 1 -> Created block definitions 2021-08-03 22:05:54.397 - Thread: 1 -> Loading block variant groups 2021-08-03 22:05:54.400 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-08-03 22:05:54.401 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-08-03 22:05:54.401 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-08-03 22:05:54.401 - 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Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-08-03 22:05:54.409 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-08-03 22:05:54.410 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-08-03 22:05:54.410 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-08-03 22:05:54.410 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-08-03 22:05:54.410 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-08-03 22:05:54.410 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-08-03 22:05:54.424 - Thread: 1 -> Loading asteroid generators 2021-08-03 22:05:54.426 - Thread: 1 -> Loading spawn groups 2021-08-03 22:05:54.429 - Thread: 1 -> Loading drop containers 2021-08-03 22:05:54.430 - Thread: 1 -> Loading spawn groups 2021-08-03 22:05:54.431 - Thread: 1 -> Loading spawn groups 2021-08-03 22:05:54.431 - Thread: 1 -> Loading radial menu definitions 2021-08-03 22:05:54.449 - Thread: 1 -> Loading respawn ships 2021-08-03 22:05:54.451 - Thread: 1 -> Loading spawn groups 2021-08-03 22:05:54.451 - Thread: 1 -> Loading wheel speeds 2021-08-03 22:05:54.511 - Thread: 1 -> MyAudio.UnloadData - START 2021-08-03 22:05:54.533 - Thread: 1 -> MyAudio.UnloadData - END 2021-08-03 22:05:54.533 - Thread: 1 -> MyAudio.LoadData - START 2021-08-03 22:05:54.557 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sluchátka (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-08-03 22:05:56.083 - Thread: 1 -> MyAudio.LoadData - END 2021-08-03 22:05:56.140 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-08-03 22:05:56.187 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-03 22:05:56.217 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-03 22:05:56.218 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-03 22:05:56.218 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-03 22:05:56.229 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-03 22:05:56.545 - Thread: 27 -> External debugger: listening... 2021-08-03 22:05:56.564 - Thread: 1 -> MyLights.LoadData() - START 2021-08-03 22:05:56.570 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-08-03 22:05:56.570 - Thread: 1 -> MyLights.LoadData() - END 2021-08-03 22:05:56.570 - Thread: 1 -> Info: MyLights initialized. 2021-08-03 22:05:56.571 - Thread: 1 -> MyExplosions.LoadData() - START 2021-08-03 22:05:56.578 - Thread: 1 -> MyExplosions.LoadData() - END 2021-08-03 22:05:56.718 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-08-03 22:05:56.718 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-08-03 22:05:56.749 - Thread: 1 -> Loading Procedural World Generator 2021-08-03 22:05:56.750 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-08-03 22:05:56.869 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-08-03 22:05:57.017 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-08-03 22:05:57.017 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-08-03 22:05:57.018 - Thread: 8 -> Loading voxel storage from file 'C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\Alien-291759539d120000.vx2' 2021-08-03 22:05:57.018 - Thread: 1 -> Loading voxel storage from file 'C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\EarthLike-1779144428d120000.vx2' 2021-08-03 22:06:02.402 - Thread: 8 -> Info: Planet generator name: Alien 2021-08-03 22:06:02.407 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-03 22:06:02.429 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-08-03 22:06:02.429 - Thread: 8 -> Loading voxel storage from file 'C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\Moon-1353915701d19000.vx2' 2021-08-03 22:06:04.569 - Thread: 9 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-03 22:06:04.584 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-08-03 22:06:04.584 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-03 22:06:04.630 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-08-03 22:06:04.630 - Thread: 1 -> Loading voxel storage from file 'C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\Triton-12345d80253.vx2' 2021-08-03 22:06:05.558 - Thread: 9 -> Initialized large grid Static Grid 8161 14486 PCU 2021-08-03 22:06:05.560 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-08-03 22:06:05.560 - Thread: 9 -> Loading voxel storage from file 'C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\Titan-2124704365d19000.vx2' 2021-08-03 22:06:07.702 - Thread: 8 -> Info: Planet generator name: Moon 2021-08-03 22:06:07.702 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-03 22:06:07.703 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-08-03 22:06:07.703 - Thread: 8 -> Loading voxel storage from file 'C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\Mars-2044023682d120000.vx2' 2021-08-03 22:06:09.430 - Thread: 9 -> Info: Planet generator name: Titan 2021-08-03 22:06:09.431 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-03 22:06:09.606 - Thread: 9 -> Initialized large grid Static Grid 9059 30697 PCU 2021-08-03 22:06:09.733 - Thread: 9 -> Initialized large grid Static Grid 9520 14111 PCU 2021-08-03 22:06:09.733 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-08-03 22:06:09.733 - Thread: 9 -> Loading voxel storage from file 'C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\Europa-595048092d19000.vx2' 2021-08-03 22:06:12.422 - Thread: 8 -> Info: Planet generator name: Mars 2021-08-03 22:06:12.422 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-03 22:06:12.422 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-08-03 22:06:12.422 - Thread: 8 -> Loading voxel storage from file 'C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\Pertam-12345d60133.vx2' 2021-08-03 22:06:13.616 - Thread: 1 -> Info: Planet generator name: Triton 2021-08-03 22:06:13.616 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-03 22:06:15.151 - Thread: 9 -> Info: Planet generator name: Europa 2021-08-03 22:06:15.151 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-03 22:06:17.289 - Thread: 8 -> Info: Planet generator name: Pertam 2021-08-03 22:06:17.290 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-03 22:06:17.290 - Thread: 1 -> Entities loaded & initialized 2021-08-03 22:06:17.459 - Thread: 1 -> Checkpoint.CameraAttachedTo: 144066305560762592 2021-08-03 22:06:18.363 - Thread: 1 -> MySession.Static.LogSettings - START 2021-08-03 22:06:18.364 - Thread: 1 -> Name = Star System 2021-08-01 19:16 2021-08-03 22:06:18.364 - Thread: 1 -> Description = 2021-08-03 22:06:18.364 - Thread: 1 -> GameDateTime = 01/01/2081 01:52:44 2021-08-03 22:06:18.364 - Thread: 1 -> Password = 2021-08-03 22:06:18.364 - Thread: 1 -> CurrentPath = C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16 2021-08-03 22:06:18.364 - Thread: 1 -> WorkshopId = 2021-08-03 22:06:18.364 - Thread: 1 -> CameraController = Default_Astronaut_Female 2021-08-03 22:06:18.364 - Thread: 1 -> ThumbPath = C:\Users\user\AppData\Roaming\SpaceEngineers\Saves\76561198096912706\Star System 2021-08-01 19-16\thumb.jpg 2021-08-03 22:06:18.369 - Thread: 1 -> Settings: 2021-08-03 22:06:18.369 - Thread: 1 -> GameMode = Creative 2021-08-03 22:06:18.369 - Thread: 1 -> MaxPlayers = 4 2021-08-03 22:06:18.369 - Thread: 1 -> OnlineMode = OFFLINE 2021-08-03 22:06:18.369 - Thread: 1 -> TotalPCU = 100000 2021-08-03 22:06:18.369 - Thread: 1 -> PiratePCU = 50000 2021-08-03 22:06:18.369 - Thread: 1 -> AutoHealing = True 2021-08-03 22:06:18.369 - Thread: 1 -> WeaponsEnabled = True 2021-08-03 22:06:18.369 - Thread: 1 -> ThrusterDamage = True 2021-08-03 22:06:18.369 - Thread: 1 -> EnableSpectator = True 2021-08-03 22:06:18.369 - Thread: 1 -> EnableCopyPaste = True 2021-08-03 22:06:18.369 - Thread: 1 -> MaxFloatingObjects = 100 2021-08-03 22:06:18.369 - Thread: 1 -> MaxGridSize = 0 2021-08-03 22:06:18.369 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-08-03 22:06:18.369 - Thread: 1 -> CargoShipsEnabled = True 2021-08-03 22:06:18.369 - Thread: 1 -> EnvironmentHostility = SAFE 2021-08-03 22:06:18.369 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-08-03 22:06:18.369 - Thread: 1 -> InventorySizeMultiplier = 3 2021-08-03 22:06:18.369 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-08-03 22:06:18.369 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-08-03 22:06:18.369 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-08-03 22:06:18.370 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-08-03 22:06:18.370 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-08-03 22:06:18.370 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-08-03 22:06:18.370 - Thread: 1 -> ClientCanSave = False 2021-08-03 22:06:18.370 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-08-03 22:06:18.370 - Thread: 1 -> PermanentDeath = False 2021-08-03 22:06:18.370 - Thread: 1 -> DestructibleBlocks = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableScripts = False 2021-08-03 22:06:18.370 - Thread: 1 -> AutoSaveInMinutes = 5 2021-08-03 22:06:18.370 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-08-03 22:06:18.370 - Thread: 1 -> ProceduralDensity = 0.35 2021-08-03 22:06:18.370 - Thread: 1 -> ProceduralSeed = 0 2021-08-03 22:06:18.370 - Thread: 1 -> DestructibleBlocks = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableIngameScripts = False 2021-08-03 22:06:18.370 - Thread: 1 -> ViewDistance = 15000 2021-08-03 22:06:18.370 - Thread: 1 -> Voxel destruction = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableStructuralSimulation = False 2021-08-03 22:06:18.370 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-08-03 22:06:18.370 - Thread: 1 -> EnableContainerDrops = True 2021-08-03 22:06:18.370 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-08-03 22:06:18.370 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-08-03 22:06:18.370 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-08-03 22:06:18.370 - Thread: 1 -> EnableSubgridDamage = False 2021-08-03 22:06:18.370 - Thread: 1 -> SyncDistance = 3000 2021-08-03 22:06:18.370 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2021-08-03 22:06:18.370 - Thread: 1 -> AFKTimeoutMin = 0 2021-08-03 22:06:18.370 - Thread: 1 -> StopGridsPeriodMin = 15 2021-08-03 22:06:18.370 - Thread: 1 -> MaxPlanets = 99 2021-08-03 22:06:18.370 - Thread: 1 -> MaxBackupSaves = 5 2021-08-03 22:06:18.370 - Thread: 1 -> MaxFactionsCount = 0 2021-08-03 22:06:18.370 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-08-03 22:06:18.370 - Thread: 1 -> RespawnShipDelete = False 2021-08-03 22:06:18.370 - Thread: 1 -> WorldSizeKm = 0 2021-08-03 22:06:18.370 - Thread: 1 -> ResetOwnership = False 2021-08-03 22:06:18.370 - Thread: 1 -> RealisticSound = False 2021-08-03 22:06:18.370 - Thread: 1 -> EnableSaving = True 2021-08-03 22:06:18.370 - Thread: 1 -> InfiniteAmmo = False 2021-08-03 22:06:18.370 - Thread: 1 -> EnableToolShake = True 2021-08-03 22:06:18.370 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-08-03 22:06:18.370 - Thread: 1 -> OffensiveWordsFiltering = False 2021-08-03 22:06:18.370 - Thread: 1 -> UseConsolePCU = False 2021-08-03 22:06:18.370 - Thread: 1 -> PredefinedAsteroids = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-08-03 22:06:18.370 - Thread: 1 -> FamilySharing = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnablePcuTrading = True 2021-08-03 22:06:18.370 - Thread: 1 -> SuppressedWarnings = 2021-08-03 22:06:18.370 - Thread: 1 -> SimplifiedSimulation = False 2021-08-03 22:06:18.370 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-08-03 22:06:18.370 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-08-03 22:06:18.370 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-08-03 22:06:18.370 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-08-03 22:06:18.370 - Thread: 1 -> TradeFactionsCount = 15 2021-08-03 22:06:18.370 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-08-03 22:06:18.370 - Thread: 1 -> WeatherSystem = True 2021-08-03 22:06:18.370 - Thread: 1 -> DepositSizeDenominator = 60 2021-08-03 22:06:18.370 - Thread: 1 -> DepositsCountCoefficient = 1 2021-08-03 22:06:18.370 - Thread: 1 -> EnableEconomy = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableBountyContracts = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableSupergridding = False 2021-08-03 22:06:18.370 - Thread: 1 -> EnableAutorespawn = True 2021-08-03 22:06:18.370 - Thread: 1 -> OptimalSpawnDistance = 900 2021-08-03 22:06:18.370 - Thread: 1 -> EnableGoodBotHints = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableResearch = True 2021-08-03 22:06:18.370 - Thread: 1 -> VoxelAgeThreshold = 24 2021-08-03 22:06:18.370 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-08-03 22:06:18.370 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-08-03 22:06:18.370 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-08-03 22:06:18.370 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-08-03 22:06:18.370 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-08-03 22:06:18.370 - Thread: 1 -> OptimalGridCount = 0 2021-08-03 22:06:18.370 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-08-03 22:06:18.370 - Thread: 1 -> BlockCountThreshold = 20 2021-08-03 22:06:18.370 - Thread: 1 -> TrashFlagsValue = 7706 2021-08-03 22:06:18.370 - Thread: 1 -> TrashRemovalEnabled = True 2021-08-03 22:06:18.370 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-08-03 22:06:18.370 - Thread: 1 -> EnableVoxelHand = True 2021-08-03 22:06:18.370 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableScripterRole = False 2021-08-03 22:06:18.370 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-08-03 22:06:18.370 - Thread: 1 -> FloraDensityMultiplier = 1 2021-08-03 22:06:18.370 - Thread: 1 -> EnableSpiders = False 2021-08-03 22:06:18.370 - Thread: 1 -> EnableWolfs = False 2021-08-03 22:06:18.370 - Thread: 1 -> EnableDrones = True 2021-08-03 22:06:18.370 - Thread: 1 -> MaxDrones = 5 2021-08-03 22:06:18.370 - Thread: 1 -> StartInRespawnScreen = False 2021-08-03 22:06:18.370 - Thread: 1 -> SpawnWithTools = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableJetpack = True 2021-08-03 22:06:18.370 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-08-03 22:06:18.370 - Thread: 1 -> PhysicsIterations = 8 2021-08-03 22:06:18.370 - Thread: 1 -> CanJoinRunning = False 2021-08-03 22:06:18.370 - Thread: 1 -> Scenario = False 2021-08-03 22:06:18.370 - Thread: 1 -> ScenarioEditMode = False 2021-08-03 22:06:18.370 - Thread: 1 -> EnableRespawnShips = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableSunRotation = True 2021-08-03 22:06:18.370 - Thread: 1 -> StationVoxelSupport = False 2021-08-03 22:06:18.370 - Thread: 1 -> EnableConvertToStation = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableEncounters = True 2021-08-03 22:06:18.370 - Thread: 1 -> Enable3rdPersonView = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableOxygenPressurization = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnableOxygen = True 2021-08-03 22:06:18.370 - Thread: 1 -> ExperimentalMode = True 2021-08-03 22:06:18.370 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableSpectator 2021-08-03 22:06:18.370 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-08-03 22:06:18.370 - Thread: 1 -> EnableRecoil = True 2021-08-03 22:06:18.370 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-08-03 22:06:18.370 - Thread: 1 -> MySession.Static.LogSettings - END 2021-08-03 22:06:18.412 - Thread: 1 -> Analytics ids for user ([007...706]): User = (506982f1-bdb5-e71c-652a-d753594ddacd) Session = (fb2a44f6-195c-4a87-ae71-ef4a2cb48c5c). 2021-08-03 22:06:18.419 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-08-03 22:06:18.446 - Thread: 1 -> Session loaded 2021-08-03 22:06:18.446 - Thread: 1 -> RunLoadingAction - END 2021-08-03 22:06:18.447 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-08-03 22:06:18.448 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-08-03 22:06:18.448 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-08-03 22:06:18.449 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-08-03 22:06:18.449 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-08-03 22:06:18.463 - Thread: 1 -> Updating continues. 2021-08-03 22:06:18.500 - Thread: 1 -> GC Memory: 1308.986 / 1308.986 MB 2021-08-03 22:06:19.480 - Thread: 8 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-03 22:06:21.845 - Thread: 8 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-03 22:06:21.926 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-08-03 22:06:22.644 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-08-03 22:06:22.669 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-08-03 22:06:25.253 - Thread: 10 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-03 22:06:25.416 - Thread: 10 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-03 22:06:27.835 - Thread: 1 -> GUI Stats: Update 14.9485627777778, Draw 0.144594777777778 2021-08-03 22:06:32.218 - Thread: 1 -> Loading duration: 40.6577167 2021-08-03 22:06:36.170 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-08-03 22:06:36.171 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-08-03 22:06:36.251 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-08-03 22:06:47.338 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-08-03 22:06:47.338 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-08-03 22:06:47.338 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2021-08-03 22:06:47.566 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2021-08-03 22:06:47.568 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2021-08-03 22:06:48.501 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2021-08-03 22:06:48.501 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2021-08-03 22:06:48.504 - Thread: 1 -> GC Memory: 3550.769 / 3550.769 MB 2021-08-03 22:06:48.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-08-03 22:06:50.189 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-08-03 22:06:50.190 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-08-03 22:06:52.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2021-08-03 22:07:08.049 - Thread: 1 -> GUI Stats: Update 0.515013722222222, Draw 0.308297944444444 2021-08-03 22:07:08.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-08-03 22:07:08.084 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,19.17765,47.02398,1,0,3563.975,9694.785,59322,40678,7,18.80128,96.86038,0,3746,16.66475,0,16.66667,3.133186,16.14154,100,6304279454,3563.975,0,0 2021-08-03 22:07:08.086 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-08-03 22:07:08.086 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,822,36,328,471,59,849,6012,2982,0,0,100,3454,0,1288,15,0,65,15,384,41,0,0,1562,760,456,8,50,0,0,0,0 2021-08-03 22:07:18.515 - Thread: 1 -> GC Memory: 3563.688 / 3563.688 MB 2021-08-03 22:07:38.050 - Thread: 1 -> GUI Stats: Update 0.5477905, Draw 0.283396055555555 2021-08-03 22:07:44.531 - Thread: 1 -> Optimizing physics step of 1 worlds 2021-08-03 22:07:45.226 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2021-08-03 22:07:45.227 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2021-08-03 22:07:48.527 - Thread: 1 -> GC Memory: 3586.596 / 3586.596 MB 2021-08-03 22:08:05.055 - Thread: 1 -> Optimizing physics step of 1 worlds 2021-08-03 22:08:12.123 - Thread: 1 -> GUI Stats: Update 0.302498, Draw 0.2000525 2021-08-03 22:08:12.141 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-08-03 22:08:12.144 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,95.58778,65.73022,1,0,1371.017,8873.66,54068,48335,7,20.62279,96.8073,0.6802776,4547,16.67619,1,16.66667,3.439095,16.14377,100,6324621370,1371.017,0,0 2021-08-03 22:08:12.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-08-03 22:08:12.144 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,822,36,331,475,75,849,6031,2982,0,0,98,3457,0,1289,15,0,65,15,384,41,0,0,1562,760,456,8,50,0,0,0,0 2021-08-03 22:08:15.849 - Thread: 1 -> Updating stopped. 2021-08-03 22:08:15.864 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-03 22:08:16.964 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-08-03 22:08:17.852 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-08-03 22:08:17.865 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-08-03 22:08:17.865 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-08-03 22:08:17.866 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-03 22:08:17.866 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-03 22:08:17.866 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-08-03 22:08:17.867 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-08-03 22:08:17.870 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-08-03 22:08:17.871 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-08-03 22:08:17.871 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-08-03 22:08:18.020 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-08-03 22:08:18.020 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-08-03 22:08:18.021 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-08-03 22:08:18.035 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-08-03 22:08:18.088 - Thread: 1 -> MySession::Unload START 2021-08-03 22:08:18.088 - Thread: 1 -> AutoSaveInMinutes: 5 2021-08-03 22:08:18.088 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-08-03 22:08:18.088 - Thread: 1 -> IsServer: True 2021-08-03 22:08:18.089 - Thread: 1 -> MyAudio.UnloadData - START 2021-08-03 22:08:18.098 - Thread: 1 -> MyAudio.UnloadData - END 2021-08-03 22:08:18.098 - Thread: 1 -> MyAudio.LoadData - START 2021-08-03 22:08:18.125 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Sluchátka (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2021-08-03 22:08:18.226 - Thread: 1 -> MyAudio.LoadData - END 2021-08-03 22:08:18.236 - Thread: 1 -> MyConfig.Save() - START 2021-08-03 22:08:18.236 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-03 22:08:18.302 - Thread: 1 -> MyConfig.Save() - END 2021-08-03 22:08:18.308 - Thread: 1 -> Unloading Procedural World Generator 2021-08-03 22:08:18.533 - Thread: 1 -> Info: MyLights Unloading data. 2021-08-03 22:08:18.545 - Thread: 1 -> Network readers disposed 2021-08-03 22:08:18.545 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-08-03 22:08:18.780 - Thread: 1 -> Loading sound definitions 2021-08-03 22:08:18.790 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:08:18.790 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-03 22:08:18.792 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:08:18.792 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-03 22:08:18.792 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:08:18.792 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-03 22:08:18.792 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:08:18.792 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-03 22:08:18.792 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:08:18.792 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-03 22:08:18.792 - Thread: 1 -> GuiTextures.sbc 2021-08-03 22:08:18.792 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-03 22:08:18.794 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-03 22:08:18.794 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-08-03 22:08:18.794 - Thread: 1 -> Loading shadow textures definitions 2021-08-03 22:08:18.794 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-08-03 22:08:18.794 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-08-03 22:08:19.011 - Thread: 1 -> MySession::Unload END 2021-08-03 22:08:19.017 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-03 22:08:19.017 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-03 22:08:19.033 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-08-03 22:08:19.034 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-08-03 22:08:24.217 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-08-03 22:08:24.951 - Thread: 1 -> MyConfig.Save() - START 2021-08-03 22:08:24.952 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-03 22:08:24.953 - Thread: 1 -> MyConfig.Save() - END 2021-08-03 22:08:24.953 - Thread: 1 -> Application closed by user 2021-08-03 22:08:24.954 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-08-03 22:08:24.954 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-08-03 22:08:24.955 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-08-03 22:08:24.980 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-08-03 22:08:24.981 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-08-03 22:08:24.982 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-03 22:08:24.984 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-03 22:08:24.985 - Thread: 1 -> Exiting.. 2021-08-03 22:08:24.986 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-08-03 22:08:24.988 - Thread: 1 -> MyAudio.UnloadData - START 2021-08-03 22:08:24.991 - Thread: 1 -> MyAudio.UnloadData - END 2021-08-03 22:08:24.994 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-08-03 22:08:25.094 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 22630896 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 39408688 computed total 39408688 reported total Heap usage: 1093712 ( 4%) unused in thread local freelists 20271536 (89%) unused in main heap 1265648 ( 5%) used in main heap ------- 22630896 allocated by heap Peak usage: 18946240 ( 6%) peak heap used (versus current) 413696 ( 2%) peak solver used (versus available) 2021-08-03 22:08:25.436 - Thread: 27 -> External debugger: interrupted. 2021-08-03 22:08:25.451 - Thread: 1 -> Steam closed 2021-08-03 22:08:28.616 - Thread: 1 -> Log Closed