2021-08-01 12:23:46.785 - Thread: 1 -> Log Started 2021-08-01 12:23:46.786 - Thread: 1 -> Timezone (local - UTC): 2h 2021-08-01 12:23:46.786 - Thread: 1 -> App Version: 01_199_020 2021-08-01 12:23:46.795 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-08-01 12:23:46.795 - Thread: 1 -> Branch / Sandbox: SVN 2021-08-01 12:23:46.795 - Thread: 1 -> Environment.ProcessorCount: 16 2021-08-01 12:23:46.850 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-08-01 12:23:46.850 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-08-01 12:23:46.851 - Thread: 1 -> Environment.Is64BitProcess: True 2021-08-01 12:23:46.851 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-08-01 12:23:46.851 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4390.0 2021-08-01 12:23:46.851 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-08-01 12:23:46.855 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-7820X CPU @ 3.60GHz 2021-08-01 12:23:46.855 - Thread: 1 -> IntPtr.Size: 8 2021-08-01 12:23:46.855 - Thread: 1 -> Default Culture: 2021-08-01 12:23:46.855 - Thread: 1 -> Default UI Culture: 2021-08-01 12:23:46.855 - Thread: 1 -> MyConfig.Load() - START 2021-08-01 12:23:46.857 - Thread: 1 -> Path: C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-01 12:23:47.008 - Thread: 1 -> EnableDamageEffects: True 2021-08-01 12:23:47.008 - Thread: 1 -> VegetationViewDistance: 100 2021-08-01 12:23:47.008 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-08-01 12:23:47.008 - Thread: 1 -> EnableReverb: False 2021-08-01 12:23:47.008 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-08-01 12:23:47.008 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-08-01 12:23:47.008 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-08-01 12:23:47.008 - Thread: 1 -> FirstTimeRun: False 2021-08-01 12:23:47.008 - Thread: 1 -> ExperimentalMode: True 2021-08-01 12:23:47.008 - Thread: 1 -> VideoAdapter: 0 2021-08-01 12:23:47.008 - Thread: 1 -> ScreenWidth: 2560 2021-08-01 12:23:47.008 - Thread: 1 -> ScreenHeight: 1600 2021-08-01 12:23:47.008 - Thread: 1 -> RefreshRate: 59997 2021-08-01 12:23:47.008 - Thread: 1 -> WindowMode: 0 2021-08-01 12:23:47.008 - Thread: 1 -> VerticalSync: 1 2021-08-01 12:23:47.008 - Thread: 1 -> FieldOfView: 70 2021-08-01 12:23:47.008 - Thread: 1 -> PostProcessingEnabled: True 2021-08-01 12:23:47.008 - Thread: 1 -> FlaresIntensity: 1 2021-08-01 12:23:47.008 - Thread: 1 -> GrassDensity: 4 2021-08-01 12:23:47.008 - Thread: 1 -> GrassDrawDistance: 1000 2021-08-01 12:23:47.008 - Thread: 1 -> AntialiasingMode: 1 2021-08-01 12:23:47.008 - Thread: 1 -> ShadowMapResolution: 2 2021-08-01 12:23:47.008 - Thread: 1 -> AmbientOcclusionEnabled: True 2021-08-01 12:23:47.008 - Thread: 1 -> TextureQuality: 2 2021-08-01 12:23:47.008 - Thread: 1 -> AnisotropicFiltering: 4 2021-08-01 12:23:47.008 - Thread: 1 -> ModelQuality: 2 2021-08-01 12:23:47.008 - Thread: 1 -> VoxelQuality: 2 2021-08-01 12:23:47.008 - Thread: 1 -> ShaderQuality: 2 2021-08-01 12:23:47.008 - Thread: 1 -> LowMemSwitchToLow: 0 2021-08-01 12:23:47.008 - Thread: 1 -> FirstVTTimeRun: False 2021-08-01 12:23:47.008 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-08-01 12:23:47.008 - Thread: 1 -> GDPRConsent: True 2021-08-01 12:23:47.008 - Thread: 1 -> GDPRConsentSent: True 2021-08-01 12:23:47.008 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-08-01 12:23:47.008 - Thread: 1 -> ShowCrosshair: True 2021-08-01 12:23:47.008 - Thread: 1 -> EnableSteamCloud: False 2021-08-01 12:23:47.008 - Thread: 1 -> UiTransparency: 1 2021-08-01 12:23:47.008 - Thread: 1 -> UiBkTransparency: 1 2021-08-01 12:23:47.008 - Thread: 1 -> HUDBkTransparency: 0.6 2021-08-01 12:23:47.008 - Thread: 1 -> Language: 11 2021-08-01 12:23:47.008 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-08-01 12:23:47.008 - Thread: 1 -> ControlsHints: False 2021-08-01 12:23:47.008 - Thread: 1 -> GoodBotHints: False 2021-08-01 12:23:47.008 - Thread: 1 -> RotationHints: False 2021-08-01 12:23:47.008 - Thread: 1 -> GameVolume: 1 2021-08-01 12:23:47.008 - Thread: 1 -> Music_Volume: 0 2021-08-01 12:23:47.008 - Thread: 1 -> VoiceChatVolume: 1 2021-08-01 12:23:47.008 - Thread: 1 -> HudWarnings: True 2021-08-01 12:23:47.008 - Thread: 1 -> VoiceChat: True 2021-08-01 12:23:47.008 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2021-08-01 12:23:47.008 - Thread: 1 -> EnableDynamicMusic: False 2021-08-01 12:23:47.008 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-08-01 12:23:47.008 - Thread: 1 -> EnableDoppler: True 2021-08-01 12:23:47.008 - Thread: 1 -> FirstTimeTutorials: False 2021-08-01 12:23:47.008 - Thread: 1 -> HudState: 2 2021-08-01 12:23:47.008 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-08-01 12:23:47.008 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-08-01 12:23:47.008 - Thread: 1 -> TreeViewDistance: 3000 2021-08-01 12:23:47.008 - Thread: 1 -> ShowCrosshair2: 0 2021-08-01 12:23:47.008 - Thread: 1 -> EnableTrading: True 2021-08-01 12:23:47.008 - Thread: 1 -> AreaInteraction: True 2021-08-01 12:23:47.008 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-08-01 12:23:47.008 - Thread: 1 -> ZoomMultiplier: 0.2 2021-08-01 12:23:47.008 - Thread: 1 -> GamepadScheme: 0 2021-08-01 12:23:47.008 - Thread: 1 -> CubeBuilderAlignToDefault: True 2021-08-01 12:23:47.008 - Thread: 1 -> LastCheckedVersion: 1198027 2021-08-01 12:23:47.008 - Thread: 1 -> ControllerDefaultOnStart: False 2021-08-01 12:23:47.008 - Thread: 1 -> SpriteMainViewportScale: 1 2021-08-01 12:23:47.008 - Thread: 1 -> VoxelTextureQuality: 2 2021-08-01 12:23:47.008 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-08-01 12:23:47.008 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-08-01 12:23:47.008 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-08-01 12:23:47.008 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-08-01 12:23:47.008 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-08-01 12:23:47.008 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-08-01 12:23:47.008 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-08-01 12:23:47.008 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-08-01 12:23:47.008 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-08-01 12:23:47.008 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-08-01 12:23:47.008 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-08-01 12:23:47.008 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-08-01 12:23:47.008 - Thread: 1 -> IronSightSwitchState: 1 2021-08-01 12:23:47.009 - Thread: 1 -> MyConfig.Load() - END 2021-08-01 12:23:47.551 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-08-01 12:23:47.746 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-08-01 12:23:47.763 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-08-01 12:23:47.765 - Thread: 1 -> Found processor count: 8 2021-08-01 12:23:47.765 - Thread: 1 -> Using processor count: 8 2021-08-01 12:23:47.910 - Thread: 1 -> All detected adapters: 2021-08-01 12:23:47.926 - Thread: 1 -> NVIDIA GeForce RTX 2080 - VendorID=4318, SubsystemID=925111394, DeviceID=7815 2021-08-01 12:23:47.926 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=861934690, DeviceID=7040 2021-08-01 12:23:47.926 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-08-01 12:23:48.684 - Thread: 1 -> AdapterInfo = { 2021-08-01 12:23:48.685 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2021-08-01 12:23:48.685 - Thread: 1 -> Description = dev id: 7815, mem: 8399093760, shared mem: 68557832192, Luid: 90821, rev: 161, subsys id: 925111394, vendor id: 4318, feature_level 11.1: True 2021-08-01 12:23:48.685 - Thread: 1 -> Driver version = 30.0.14.7141 2021-08-01 12:23:48.685 - Thread: 1 -> Driver date = 20210712000000.000000-000 2021-08-01 12:23:48.685 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-01 12:23:48.685 - Thread: 1 -> AftermathSupported = False 2021-08-01 12:23:48.685 - Thread: 1 -> Adapter id = 0 2021-08-01 12:23:48.685 - Thread: 1 -> Supported = True 2021-08-01 12:23:48.685 - Thread: 1 -> RAM = 8399093760 2021-08-01 12:23:48.685 - Thread: 1 -> Priority = 2 2021-08-01 12:23:48.685 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-01 12:23:48.685 - Thread: 1 -> Output is attached = True 2021-08-01 12:23:48.685 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2021-08-01 12:23:48.685 - Thread: 1 -> Display modes = { 2021-08-01 12:23:48.685 - Thread: 1 -> DXGIOutput id = 0 2021-08-01 12:23:48.685 - Thread: 1 -> 640x480@60Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 640x480@75Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 640x480@72Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 640x480@59.94Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 720x480@60Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 720x480@59.94Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 720x576@50Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 800x600@75Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 800x600@56.25Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 800x600@60.317Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 800x600@72.188Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1024x768@60.004Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1024x768@70.069Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1024x768@75.029Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1152x864@60Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1152x864@60Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1176x664@60Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1176x664@60Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1176x664@50Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1176x664@50Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1176x664@59.94Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1176x664@59.94Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1280x720@60Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1280x720@50Hz 2021-08-01 12:23:48.685 - Thread: 1 -> 1280x720@59.94Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1280x768@59.81Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1280x768@59.81Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1280x800@59.81Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1280x960@60.02Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1280x960@60.02Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1280x960@75.025Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1280x960@75.025Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1280x1024@75.025Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1360x768@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1360x768@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1366x768@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1366x768@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1600x900@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1600x1200@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1680x1050@59.954Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1920x1080@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1920x1080@23.976Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1920x1080@24Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1920x1080@50Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1920x1080@59.94Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1920x1200@59.885Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1920x1440@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1920x1440@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 1920x2160@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1152@60Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@23.976Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@23.976Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@24Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@24Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@25Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@25Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@29.97Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@29.97Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@30Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@30Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@59.997Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2048x1536@59.997Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1440@59.951Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@23.976Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@23.976Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@24Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@24Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@25Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@25Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@29.97Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@29.97Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@30Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@30Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@59.997Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 2560x1600@59.997Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 3840x2160@23.976Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 3840x2160@24Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 3840x2160@25Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 3840x2160@29.97Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 3840x2160@30Hz 2021-08-01 12:23:48.686 - Thread: 1 -> 3840x2160@59.997Hz 2021-08-01 12:23:48.686 - Thread: 1 -> } 2021-08-01 12:23:48.686 - Thread: 1 -> } 2021-08-01 12:23:48.686 - Thread: 1 -> AdapterInfo = { 2021-08-01 12:23:48.686 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2021-08-01 12:23:48.686 - Thread: 1 -> Description = dev id: 7815, mem: 8399093760, shared mem: 68557832192, Luid: 90821, rev: 161, subsys id: 925111394, vendor id: 4318, feature_level 11.1: True 2021-08-01 12:23:48.686 - Thread: 1 -> Driver version = 30.0.14.7141 2021-08-01 12:23:48.686 - Thread: 1 -> Driver date = 20210712000000.000000-000 2021-08-01 12:23:48.686 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-01 12:23:48.686 - Thread: 1 -> AftermathSupported = False 2021-08-01 12:23:48.686 - Thread: 1 -> Adapter id = 0 2021-08-01 12:23:48.686 - Thread: 1 -> Supported = True 2021-08-01 12:23:48.686 - Thread: 1 -> RAM = 8399093760 2021-08-01 12:23:48.686 - Thread: 1 -> Priority = 2 2021-08-01 12:23:48.686 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-01 12:23:48.686 - Thread: 1 -> Output is attached = True 2021-08-01 12:23:48.686 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2021-08-01 12:23:48.686 - Thread: 1 -> Display modes = { 2021-08-01 12:23:48.687 - Thread: 1 -> DXGIOutput id = 0 2021-08-01 12:23:48.687 - Thread: 1 -> 640x480@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 640x480@75Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 640x480@72Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 640x480@59.94Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 720x480@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 720x480@59.94Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 720x576@50Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 800x600@75Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 800x600@56.25Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 800x600@60.317Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 800x600@72.188Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1024x768@60.004Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1024x768@70.069Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1024x768@75.029Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1152x864@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1152x864@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1176x664@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1176x664@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1176x664@50Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1176x664@50Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1176x664@59.94Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1176x664@59.94Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x720@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x720@50Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x720@59.94Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x768@59.81Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x768@59.81Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x800@59.81Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x960@60.02Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x960@60.02Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x960@75.025Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x960@75.025Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1280x1024@75.025Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1360x768@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1360x768@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1366x768@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1366x768@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1600x900@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1600x1200@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1680x1050@59.954Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1920x1080@60Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1920x1080@23.976Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1920x1080@24Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1920x1080@50Hz 2021-08-01 12:23:48.687 - Thread: 1 -> 1920x1080@59.94Hz 2021-08-01 12:23:48.687 - 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Thread: 1 -> 3840x2160@23.976Hz 2021-08-01 12:23:48.693 - Thread: 1 -> 3840x2160@24Hz 2021-08-01 12:23:48.693 - Thread: 1 -> 3840x2160@25Hz 2021-08-01 12:23:48.693 - Thread: 1 -> 3840x2160@29.97Hz 2021-08-01 12:23:48.693 - Thread: 1 -> 3840x2160@30Hz 2021-08-01 12:23:48.693 - Thread: 1 -> 3840x2160@59.997Hz 2021-08-01 12:23:48.693 - Thread: 1 -> } 2021-08-01 12:23:48.693 - Thread: 1 -> } 2021-08-01 12:23:48.693 - Thread: 1 -> AdapterInfo = { 2021-08-01 12:23:48.693 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 2021-08-01 12:23:48.693 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 68557832192, Luid: 96301, rev: 161, subsys id: 861934690, vendor id: 4318, feature_level 11.1: True 2021-08-01 12:23:48.693 - Thread: 1 -> Driver version = 30.0.14.7141 2021-08-01 12:23:48.693 - Thread: 1 -> Driver date = 20210712000000.000000-000 2021-08-01 12:23:48.693 - Thread: 1 -> DriverUpdateNecessary = False 2021-08-01 12:23:48.693 - Thread: 1 -> AftermathSupported = False 2021-08-01 12:23:48.693 - Thread: 1 -> Adapter id = 1 2021-08-01 12:23:48.693 - Thread: 1 -> Supported = True 2021-08-01 12:23:48.693 - Thread: 1 -> RAM = 8471445504 2021-08-01 12:23:48.693 - Thread: 1 -> Priority = 2 2021-08-01 12:23:48.693 - Thread: 1 -> Multithreaded rendering supported = True 2021-08-01 12:23:48.693 - Thread: 1 -> Output is attached = False 2021-08-01 12:23:48.693 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2021-08-01 12:23:48.693 - Thread: 1 -> Display modes = { 2021-08-01 12:23:48.694 - Thread: 1 -> DXGIOutput id = 0 2021-08-01 12:23:48.694 - Thread: 1 -> 640x480@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 640x480@75Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 640x480@72Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 640x480@59.94Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 720x480@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 720x480@59.94Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 720x576@50Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 800x600@75Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 800x600@56.25Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 800x600@60.317Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 800x600@72.188Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1024x768@60.004Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1024x768@70.069Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1024x768@75.029Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1152x864@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1152x864@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1176x664@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1176x664@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1176x664@50Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1176x664@50Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1176x664@59.94Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1176x664@59.94Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x720@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x720@50Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x720@59.94Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x768@59.81Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x768@59.81Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x800@59.81Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x960@60.02Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x960@60.02Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x960@75.025Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x960@75.025Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x1024@60.02Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1280x1024@75.025Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1360x768@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1360x768@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1366x768@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1366x768@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1600x900@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1600x1024@59.954Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1600x1200@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1680x1050@59.954Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1920x1080@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1920x1080@23.976Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1920x1080@24Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1920x1080@50Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1920x1080@59.94Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1920x1200@59.885Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1920x1440@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1920x1440@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 1920x2160@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1152@60Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@23.976Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@23.976Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@24Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@24Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@25Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@25Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@29.97Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@29.97Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@30Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@30Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@59.997Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2048x1536@59.997Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1440@59.951Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@23.976Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@23.976Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@24Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@24Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@25Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@25Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@29.97Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@29.97Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@30Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@30Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@59.997Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 2560x1600@59.997Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 3840x2160@23.976Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 3840x2160@24Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 3840x2160@25Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 3840x2160@29.97Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 3840x2160@30Hz 2021-08-01 12:23:48.694 - Thread: 1 -> 3840x2160@59.997Hz 2021-08-01 12:23:48.694 - Thread: 1 -> } 2021-08-01 12:23:48.694 - Thread: 1 -> } 2021-08-01 12:23:48.695 - Thread: 1 -> Service.IsActive: True 2021-08-01 12:23:48.695 - Thread: 1 -> Service.IsOnline: False 2021-08-01 12:23:48.695 - Thread: 1 -> Service.OwnsGame: False 2021-08-01 12:23:48.695 - Thread: 1 -> Service.UserId: 1234567891011 2021-08-01 12:23:48.695 - Thread: 1 -> Service.UserName: GOIT 2021-08-01 12:23:48.695 - Thread: 1 -> Service.Branch: default 2021-08-01 12:23:48.695 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-08-01 12:23:48.695 - Thread: 1 -> Build version: 0.1.1.0 2021-08-01 12:23:48.701 - Thread: 1 -> MyScreenManager() 2021-08-01 12:23:48.729 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2021-08-01 12:23:48.729 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2021-08-01 12:23:48.732 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2021-08-01 12:23:48.732 - Thread: 24 -> CreateDeviceInternal - Create device 2021-08-01 12:23:48.875 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2021-08-01 12:23:48.959 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2021-08-01 12:23:48.959 - Thread: 24 -> CreateDeviceInternal create swapchain 2021-08-01 12:23:50.466 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-08-01 12:23:50.466 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-08-01 12:23:50.466 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-08-01 12:23:51.483 - Thread: 1 -> Preallocate - START 2021-08-01 12:23:51.485 - Thread: 1 -> MySpaceWorldGenerator - START 2021-08-01 12:23:51.487 - Thread: 1 -> MySpaceWorldGenerator - END 2021-08-01 12:23:51.487 - Thread: 1 -> MySpaceBuildComponent - START 2021-08-01 12:23:51.487 - Thread: 1 -> MySpaceBuildComponent - END 2021-08-01 12:23:51.487 - Thread: 1 -> MyEntities - START 2021-08-01 12:23:51.497 - Thread: 1 -> MyEntities - END 2021-08-01 12:23:51.497 - Thread: 1 -> MyObjectBuilder_Base - START 2021-08-01 12:23:51.497 - Thread: 1 -> MyObjectBuilder_Base - END 2021-08-01 12:23:51.497 - Thread: 1 -> MyTransparentGeometry - START 2021-08-01 12:23:51.497 - Thread: 1 -> MyTransparentGeometry - END 2021-08-01 12:23:51.497 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-08-01 12:23:51.506 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-08-01 12:23:51.506 - Thread: 1 -> MyMath - START 2021-08-01 12:23:51.506 - Thread: 1 -> MyMath - END 2021-08-01 12:23:51.506 - Thread: 1 -> MySimpleObjectDraw - START 2021-08-01 12:23:51.506 - Thread: 1 -> MySimpleObjectDraw - END 2021-08-01 12:23:51.517 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-08-01 12:23:51.517 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-08-01 12:23:51.517 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-08-01 12:23:51.521 - Thread: 1 -> MySyncDestructions - START 2021-08-01 12:23:51.521 - Thread: 1 -> MySyncDestructions - END 2021-08-01 12:23:51.521 - Thread: 1 -> MySyncEntity - START 2021-08-01 12:23:51.521 - Thread: 1 -> MySyncEntity - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyCommandCharacter - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyCommandCharacter - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyCommandConsole - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyCommandConsole - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyCommandEntity - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyCommandEntity - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyAiTargetManager - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyAiTargetManager - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyClientDebugCommands - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyClientDebugCommands - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyDedicatedServer - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyDedicatedServer - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyDedicatedServerBase - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyDedicatedServerBase - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerBase - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerBase - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerClient - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerClient - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerClientBase - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerClientBase - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerLobby - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerLobby - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerServerBase - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyMultiplayerServerBase - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyServerDebugCommands - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyServerDebugCommands - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyAIActionsParser - START 2021-08-01 12:23:51.521 - Thread: 1 -> MyAIActionsParser - END 2021-08-01 12:23:51.521 - Thread: 1 -> MyCubeGridDefinitions - START 2021-08-01 12:23:51.527 - Thread: 1 -> MyCubeGridDefinitions - END 2021-08-01 12:23:51.527 - Thread: 1 -> MyDefinitionManager - START 2021-08-01 12:23:51.546 - Thread: 1 -> MyDefinitionManager - END 2021-08-01 12:23:51.546 - Thread: 1 -> Preallocate - END 2021-08-01 12:23:51.551 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-08-01 12:23:51.860 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-08-01 12:23:51.860 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-08-01 12:23:51.876 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-08-01 12:23:51.877 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-01 12:23:51.877 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-01 12:23:51.877 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-08-01 12:23:51.877 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-08-01 12:23:51.877 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-08-01 12:23:51.879 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-08-01 12:23:51.887 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2021-08-01 12:23:51.887 - Thread: 1 -> Win32_ComputerSystem.Model: X299 AORUS Gaming 7 2021-08-01 12:23:51.887 - Thread: 1 -> Virtualized: False 2021-08-01 12:23:51.890 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-7820X CPU @ 3.60GHz 2021-08-01 12:23:51.891 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 137,115,664,384 bytes 2021-08-01 12:23:51.891 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-08-01 12:23:51.891 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 123,348,893,696 bytes 2021-08-01 12:23:51.891 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,399,380,992 bytes 2021-08-01 12:23:51.894 - Thread: 1 -> Drive C: | Capacity: 3,999,945,191,424 bytes | Free space: 2,080,727,306,240 bytes 2021-08-01 12:23:51.894 - Thread: 1 -> Drive D: | Capacity: 2,000,397,791,232 bytes | Free space: 1,467,473,059,840 bytes 2021-08-01 12:23:51.895 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-08-01 12:23:51.895 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-08-01 12:23:51.895 - Thread: 1 -> Installed DLCs: 2021-08-01 12:23:51.897 - Thread: 1 -> Deluxe Edition (573160) 2021-08-01 12:23:51.897 - Thread: 1 -> Decorative Blocks (1049790) 2021-08-01 12:23:51.897 - Thread: 1 -> Economy Deluxe (1135960) 2021-08-01 12:23:51.897 - Thread: 1 -> Style Pack (1084680) 2021-08-01 12:23:51.897 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-08-01 12:23:51.897 - Thread: 1 -> Frostbite (1241550) 2021-08-01 12:23:51.897 - Thread: 1 -> Sparks Of The Future (1307680) 2021-08-01 12:23:51.897 - Thread: 1 -> Wasteland (1374610) 2021-08-01 12:23:51.897 - Thread: 1 -> Warfare I. (1475830) 2021-08-01 12:23:51.897 - Thread: 1 -> Heavy Industry (1676100) 2021-08-01 12:23:51.913 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-08-01 12:23:51.978 - Thread: 1 -> Havok: Physics.Init 2021-08-01 12:23:51.991 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-08-01 12:23:51.995 - Thread: 1 -> HkGameName: SpaceEngineers 2021-08-01 12:23:51.999 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-08-01 12:23:51.999 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-08-01 12:23:52.002 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-08-01 12:23:52.261 - Thread: 1 -> Loading scenarios 2021-08-01 12:23:52.282 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-08-01 12:23:52.283 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-08-01 12:23:52.450 - Thread: 1 -> Loading sound definitions 2021-08-01 12:23:52.471 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:23:52.471 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-01 12:23:52.475 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:23:52.475 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-01 12:23:52.476 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:23:52.476 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-01 12:23:52.476 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:23:52.476 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-01 12:23:52.476 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:23:52.476 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-01 12:23:52.476 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:23:52.476 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-01 12:23:52.479 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-01 12:23:52.479 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-08-01 12:23:52.479 - Thread: 1 -> Loading shadow textures definitions 2021-08-01 12:23:52.479 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-08-01 12:23:52.479 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-08-01 12:23:52.488 - Thread: 1 -> MyAudio.LoadData - START 2021-08-01 12:23:52.644 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-08-01 12:23:52.678 - Thread: 1 -> MyAudio.LoadData - END 2021-08-01 12:23:52.682 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2021-08-01 12:23:52.682 - Thread: 1 -> MyGuiManager() 2021-08-01 12:23:52.684 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-08-01 12:23:52.866 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-08-01 12:23:52.912 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-08-01 12:23:52.932 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-08-01 12:23:52.932 - Thread: 13 -> ReloadVoxelMaterials 2021-08-01 12:23:52.961 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-08-01 12:23:52.961 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-08-01 12:23:52.961 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-08-01 12:23:52.961 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-08-01 12:23:52.961 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-08-01 12:23:52.961 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-08-01 12:23:52.961 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-08-01 12:23:52.961 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-08-01 12:23:52.970 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-08-01 12:23:52.971 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-08-01 12:23:52.971 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-08-01 12:23:52.999 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-08-01 12:23:53.000 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-08-01 12:23:53.002 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-08-01 12:23:53.004 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-08-01 12:23:53.005 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-08-01 12:23:53.009 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-08-01 12:23:53.010 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-08-01 12:23:53.012 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-08-01 12:23:53.013 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-08-01 12:23:53.022 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-08-01 12:23:53.029 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-08-01 12:23:53.039 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-08-01 12:23:53.044 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-08-01 12:23:53.045 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-08-01 12:23:53.047 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-08-01 12:23:53.048 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-08-01 12:23:53.055 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-08-01 12:23:53.056 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-08-01 12:23:53.059 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-08-01 12:23:53.074 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-08-01 12:23:53.078 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-08-01 12:23:53.097 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-08-01 12:23:53.116 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-08-01 12:23:53.127 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-08-01 12:23:53.129 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-08-01 12:23:53.134 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-08-01 12:23:53.134 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-08-01 12:23:53.136 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-08-01 12:23:53.137 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-08-01 12:23:53.138 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-08-01 12:23:53.139 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-08-01 12:23:53.140 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-08-01 12:23:53.140 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-08-01 12:23:53.144 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-08-01 12:23:53.157 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-08-01 12:23:53.168 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-08-01 12:23:53.182 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-08-01 12:23:53.184 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-08-01 12:23:53.189 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-08-01 12:23:53.191 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-08-01 12:23:53.194 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-08-01 12:23:53.199 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-08-01 12:23:53.209 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-08-01 12:23:53.224 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-08-01 12:23:53.240 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-08-01 12:23:53.347 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-08-01 12:23:53.348 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-08-01 12:23:53.355 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-08-01 12:23:53.358 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-08-01 12:23:53.362 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-08-01 12:23:53.369 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-08-01 12:23:53.373 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-08-01 12:23:53.378 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-08-01 12:23:53.383 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-08-01 12:23:53.396 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-08-01 12:23:53.406 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-08-01 12:23:53.413 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-08-01 12:23:53.428 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-08-01 12:23:53.440 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-08-01 12:23:53.459 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-08-01 12:23:53.471 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-08-01 12:23:53.536 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-08-01 12:23:53.625 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-08-01 12:23:53.655 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-08-01 12:23:53.732 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-08-01 12:23:53.740 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-08-01 12:23:53.759 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-08-01 12:23:53.773 - Thread: 1 -> Timer Frequency: 10000000 2021-08-01 12:23:53.773 - Thread: 1 -> Ticks per frame: 166667 2021-08-01 12:23:53.838 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-08-01 12:23:53.838 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-08-01 12:23:53.842 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-01 12:23:53.913 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-08-01 12:23:53.931 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-08-01 12:23:53.987 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-08-01 12:23:53.988 - Thread: 1 -> Flares Intensity: 1 2021-08-01 12:23:53.988 - Thread: 1 -> Field of view: 1.22173 2021-08-01 12:23:53.988 - Thread: 1 -> PostProcessingEnabled: True 2021-08-01 12:23:53.988 - Thread: 1 -> Render.GrassDensityFactor: 4 2021-08-01 12:23:53.988 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-08-01 12:23:53.988 - Thread: 1 -> Render.DistanceFade: 3000 2021-08-01 12:23:53.988 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-08-01 12:23:53.988 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-08-01 12:23:53.988 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-08-01 12:23:53.988 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-08-01 12:23:53.988 - Thread: 1 -> Render.TextureQuality: HIGH 2021-08-01 12:23:53.988 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-08-01 12:23:53.988 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-08-01 12:23:53.988 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-08-01 12:23:53.988 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-08-01 12:23:53.988 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-08-01 12:23:53.988 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-08-01 12:23:54.010 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-08-01 12:23:54.112 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-08-01 12:23:54.134 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-08-01 12:23:54.148 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-08-01 12:23:54.175 - Thread: 1 -> Analytics session started: UserID = (4cd4f0d3-2084-4f01-2275-e71825facd12) SessionID = (77836bf8-4016-4ac2-b2ee-92d760590a34) 2021-08-01 12:23:54.178 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-08-01 12:23:54.211 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-08-01 12:23:54.224 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-08-01 12:23:54.293 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-08-01 12:23:54.310 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-08-01 12:23:54.357 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-08-01 12:23:54.368 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-08-01 12:23:54.393 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-08-01 12:23:54.395 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-08-01 12:23:54.417 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-08-01 12:23:54.418 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-08-01 12:23:54.425 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-08-01 12:23:54.649 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-08-01 12:23:54.774 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-08-01 12:23:54.777 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-08-01 12:23:54.789 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-08-01 12:23:54.972 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-08-01 12:23:55.068 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-08-01 12:23:55.327 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-08-01 12:23:55.408 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-08-01 12:23:57.358 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-08-01 12:23:59.819 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-08-01 12:23:59.819 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-08-01 12:23:59.819 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2021-08-01 12:24:00.585 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-08-01 12:24:00.585 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-08-01 12:24:00.602 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-01 12:24:00.602 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-01 12:24:02.839 - Thread: 38 -> LoadSession() - Start 2021-08-01 12:24:02.839 - Thread: 38 -> C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855 2021-08-01 12:24:02.839 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\Sandbox_config.sbc 2021-08-01 12:24:02.852 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-08-01 12:24:04.012 - Thread: 38 -> Loading Sandbox world configuration file C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\Sandbox_config.sbc 2021-08-01 12:24:04.014 - Thread: 38 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-08-01 12:24:04.015 - Thread: 38 -> CheckPoint Experimental mode: Yes 2021-08-01 12:24:04.015 - Thread: 38 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2021-08-01 12:24:04.015 - Thread: 38 -> LoadSession() - End 2021-08-01 12:24:04.018 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-08-01 12:24:04.019 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-08-01 12:24:04.019 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-08-01 12:24:04.020 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-08-01 12:24:04.020 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-01 12:24:04.020 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-01 12:24:04.021 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-08-01 12:24:04.022 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-08-01 12:24:04.022 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-08-01 12:24:04.236 - Thread: 1 -> RunLoadingAction - START 2021-08-01 12:24:04.236 - Thread: 1 -> Loading session: C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855 2021-08-01 12:24:04.372 - Thread: 1 -> GC Memory: 986,913,952 B 2021-08-01 12:24:04.379 - Thread: 1 -> Process Memory: 3,314,196,480 B 2021-08-01 12:24:04.379 - Thread: 1 -> Experimental mode: Yes 2021-08-01 12:24:04.379 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2021-08-01 12:24:04.379 - Thread: 1 -> Console compatibility: No 2021-08-01 12:24:05.961 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-08-01 12:24:06.000 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-08-01 12:24:06.005 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-08-01 12:24:06.006 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-08-01 12:24:06.008 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-08-01 12:24:06.204 - Thread: 1 -> Loading scenarios 2021-08-01 12:24:06.204 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-08-01 12:24:06.205 - Thread: 1 -> List of used mods (0) - START 2021-08-01 12:24:06.205 - Thread: 1 -> List of used mods - END 2021-08-01 12:24:06.274 - Thread: 1 -> Loading behaviors 2021-08-01 12:24:06.275 - Thread: 1 -> Loading ammo magazines 2021-08-01 12:24:06.275 - Thread: 1 -> Loading ammo definitions 2021-08-01 12:24:06.275 - Thread: 1 -> Loading animations 2021-08-01 12:24:06.275 - Thread: 1 -> Loading animations 2021-08-01 12:24:06.276 - Thread: 1 -> Loading sound definitions 2021-08-01 12:24:06.276 - Thread: 1 -> Loading sound definitions 2021-08-01 12:24:06.276 - Thread: 1 -> Loading sound definitions 2021-08-01 12:24:06.277 - Thread: 1 -> Loading sound definitions 2021-08-01 12:24:06.277 - Thread: 1 -> Loading sound definitions 2021-08-01 12:24:06.277 - Thread: 1 -> Loading sound definitions 2021-08-01 12:24:06.277 - Thread: 1 -> Loading category classes 2021-08-01 12:24:06.277 - Thread: 1 -> Loading category classes 2021-08-01 12:24:06.277 - Thread: 1 -> Loading blueprint classes 2021-08-01 12:24:06.277 - Thread: 1 -> Loading blueprint class entries 2021-08-01 12:24:06.277 - Thread: 1 -> Loading blueprint class entries 2021-08-01 12:24:06.277 - Thread: 1 -> Loading blueprints 2021-08-01 12:24:06.278 - Thread: 1 -> Loading blueprints 2021-08-01 12:24:06.278 - Thread: 1 -> Loading agent definitions 2021-08-01 12:24:06.278 - Thread: 1 -> Loading character definitions 2021-08-01 12:24:06.283 - Thread: 1 -> Loading character definitions 2021-08-01 12:24:06.283 - Thread: 1 -> Loading components 2021-08-01 12:24:06.283 - Thread: 1 -> Loading components 2021-08-01 12:24:06.283 - Thread: 1 -> Loading configuration 2021-08-01 12:24:06.283 - Thread: 1 -> Loading container types 2021-08-01 12:24:06.283 - Thread: 1 -> Loading Contract Types 2021-08-01 12:24:06.286 - Thread: 1 -> Loading block positions 2021-08-01 12:24:06.288 - Thread: 1 -> Loading block positions 2021-08-01 12:24:06.288 - Thread: 1 -> Loading curve definitions 2021-08-01 12:24:06.289 - Thread: 1 -> Loading debris 2021-08-01 12:24:06.289 - Thread: 1 -> Loading environment items entries 2021-08-01 12:24:06.289 - Thread: 1 -> Loading decal global definitions 2021-08-01 12:24:06.289 - Thread: 1 -> Loading decal definitions 2021-08-01 12:24:06.289 - Thread: 1 -> Loading decal definitions 2021-08-01 12:24:06.289 - Thread: 1 -> Loading drone behaviors 2021-08-01 12:24:06.290 - Thread: 1 -> Loading edges 2021-08-01 12:24:06.290 - Thread: 1 -> Loading emissive color definitions 2021-08-01 12:24:06.293 - Thread: 1 -> Loading emissive color default states 2021-08-01 12:24:06.295 - Thread: 1 -> Loading animations 2021-08-01 12:24:06.295 - Thread: 1 -> Loading entity components 2021-08-01 12:24:06.302 - Thread: 1 -> Loading component containers 2021-08-01 12:24:06.307 - Thread: 1 -> Loading environment items entries 2021-08-01 12:24:06.307 - Thread: 1 -> Loading Faction Names 2021-08-01 12:24:06.307 - Thread: 1 -> Loading factions 2021-08-01 12:24:06.308 - Thread: 1 -> Loading flare definitions 2021-08-01 12:24:06.314 - Thread: 1 -> Loading gas property definitions 2021-08-01 12:24:06.314 - Thread: 1 -> Loading event definitions 2021-08-01 12:24:06.314 - Thread: 1 -> Loading physical items 2021-08-01 12:24:06.314 - Thread: 1 -> Loading chat bot responses 2021-08-01 12:24:06.332 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:24:06.332 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-01 12:24:06.336 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:24:06.336 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-01 12:24:06.336 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:24:06.336 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-01 12:24:06.337 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:24:06.337 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-01 12:24:06.337 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:24:06.337 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-01 12:24:06.337 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:24:06.337 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-01 12:24:06.340 - Thread: 1 -> Loading LCD texture categories 2021-08-01 12:24:06.341 - Thread: 1 -> Loading LCD texture categories 2021-08-01 12:24:06.341 - Thread: 1 -> Loading LCD texture categories 2021-08-01 12:24:06.341 - Thread: 1 -> Loading LCD texture categories 2021-08-01 12:24:06.341 - Thread: 1 -> Loading LCD texture categories 2021-08-01 12:24:06.341 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-01 12:24:06.341 - Thread: 1 -> Loading planet definition 2021-08-01 12:24:06.341 - Thread: 1 -> Loading physical items 2021-08-01 12:24:06.342 - Thread: 1 -> Loading physical items 2021-08-01 12:24:06.342 - Thread: 1 -> Loading physical material properties 2021-08-01 12:24:06.342 - Thread: 1 -> Loading pirate antennas 2021-08-01 12:24:06.343 - Thread: 1 -> Loading research blocks definitions 2021-08-01 12:24:06.343 - Thread: 1 -> Loading research groups definitions 2021-08-01 12:24:06.343 - Thread: 1 -> Loading resource distribution groups 2021-08-01 12:24:06.344 - Thread: 1 -> Loading shadow textures definitions 2021-08-01 12:24:06.344 - Thread: 1 -> Loading ship sound groups 2021-08-01 12:24:06.352 - Thread: 1 -> Loading ship sound groups 2021-08-01 12:24:06.352 - Thread: 1 -> Loading sound categories 2021-08-01 12:24:06.352 - Thread: 1 -> Loading stat definitions 2021-08-01 12:24:06.353 - Thread: 1 -> Loading grid creators 2021-08-01 12:24:06.353 - Thread: 1 -> Loading transparent material properties 2021-08-01 12:24:06.353 - Thread: 1 -> Loading planet definition 2021-08-01 12:24:06.353 - Thread: 1 -> Loading voxel map storage definitions 2021-08-01 12:24:06.353 - Thread: 1 -> Loading voxel material definitions 2021-08-01 12:24:06.354 - Thread: 1 -> Loading voxel material definitions 2021-08-01 12:24:06.354 - Thread: 1 -> Loading voxel material definitions 2021-08-01 12:24:06.354 - Thread: 1 -> Loading voxel material definitions 2021-08-01 12:24:06.354 - Thread: 1 -> Loading Weather Effects 2021-08-01 12:24:06.355 - Thread: 1 -> Audio effects definitions 2021-08-01 12:24:06.356 - Thread: 1 -> Loading environment items definitions 2021-08-01 12:24:06.356 - Thread: 1 -> Loading environment items definitions 2021-08-01 12:24:06.356 - Thread: 1 -> Loading physical material properties 2021-08-01 12:24:06.360 - Thread: 1 -> Loading particle effect definitions 2021-08-01 12:24:06.419 - Thread: 1 -> Loading particle effect definitions 2021-08-01 12:24:06.420 - Thread: 1 -> Loading environment item definitions 2021-08-01 12:24:06.421 - Thread: 1 -> Loading weapon definitions 2021-08-01 12:24:06.426 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.459 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.459 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.486 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.494 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.494 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.495 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.495 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.495 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.504 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.505 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.507 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.507 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.508 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.509 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.510 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.510 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.514 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.514 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.515 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.516 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.517 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.518 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.524 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.525 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.525 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.526 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.526 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.527 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.528 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.529 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.535 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.536 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.537 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.538 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.538 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.539 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.539 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.540 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.543 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.544 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.545 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.547 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.548 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.549 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.553 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.555 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.557 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.561 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.561 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.563 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.563 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.565 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.566 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.568 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.569 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.571 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.573 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.575 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.575 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.579 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.581 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.584 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.584 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.587 - Thread: 1 -> Loading cube blocks 2021-08-01 12:24:06.587 - Thread: 1 -> Created block definitions 2021-08-01 12:24:06.591 - Thread: 1 -> Loading block variant groups 2021-08-01 12:24:06.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-08-01 12:24:06.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-08-01 12:24:06.596 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-08-01 12:24:06.596 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-08-01 12:24:06.596 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-08-01 12:24:06.596 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-08-01 12:24:06.596 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-08-01 12:24:06.596 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-08-01 12:24:06.596 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-08-01 12:24:06.596 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-08-01 12:24:06.596 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-08-01 12:24:06.596 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2021-08-01 12:24:06.596 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2021-08-01 12:24:06.602 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2021-08-01 12:24:06.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2021-08-01 12:24:06.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2021-08-01 12:24:06.604 - Thread: 1 -> Loading asteroid generators 2021-08-01 12:24:06.606 - Thread: 1 -> Loading spawn groups 2021-08-01 12:24:06.610 - Thread: 1 -> Loading drop containers 2021-08-01 12:24:06.611 - Thread: 1 -> Loading spawn groups 2021-08-01 12:24:06.611 - Thread: 1 -> Loading spawn groups 2021-08-01 12:24:06.611 - Thread: 1 -> Loading radial menu definitions 2021-08-01 12:24:06.638 - Thread: 1 -> Loading respawn ships 2021-08-01 12:24:06.640 - Thread: 1 -> Loading spawn groups 2021-08-01 12:24:06.640 - Thread: 1 -> Loading wheel speeds 2021-08-01 12:24:06.696 - Thread: 1 -> MyAudio.UnloadData - START 2021-08-01 12:24:06.714 - Thread: 1 -> MyAudio.UnloadData - END 2021-08-01 12:24:06.714 - Thread: 1 -> MyAudio.LoadData - START 2021-08-01 12:24:06.850 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-08-01 12:24:06.989 - Thread: 1 -> MyAudio.LoadData - END 2021-08-01 12:24:07.039 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-08-01 12:24:07.072 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-01 12:24:07.122 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-01 12:24:07.123 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-01 12:24:07.123 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-08-01 12:24:07.141 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-08-01 12:24:07.244 - Thread: 11 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-01 12:24:07.253 - Thread: 13 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-01 12:24:07.254 - Thread: 11 -> Model Models\Cubes\Large\MedicalStation.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-01 12:24:07.481 - Thread: 50 -> External debugger: listening... 2021-08-01 12:24:07.509 - Thread: 1 -> MyLights.LoadData() - START 2021-08-01 12:24:07.511 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-08-01 12:24:07.511 - Thread: 1 -> MyLights.LoadData() - END 2021-08-01 12:24:07.511 - Thread: 1 -> Info: MyLights initialized. 2021-08-01 12:24:07.512 - Thread: 1 -> MyExplosions.LoadData() - START 2021-08-01 12:24:07.518 - Thread: 1 -> MyExplosions.LoadData() - END 2021-08-01 12:24:07.580 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-08-01 12:24:07.580 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-08-01 12:24:07.608 - Thread: 1 -> Loading Procedural World Generator 2021-08-01 12:24:07.609 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-08-01 12:24:07.725 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-08-01 12:24:07.840 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\P(EarthLike)S(2533275276935186)A(G(StoneCoverageIronCore)M(EarthForestArea)__130).vx2' 2021-08-01 12:24:07.840 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\P(EarthLike)S(281479003242632)A(G(StoneCoverageIronCore)M(EarthForestArea)__5).vx2' 2021-08-01 12:24:07.840 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\P(EarthLike)S(281479087128714)A(G(StoneCoverageIronCore)M(EarthForestArea)__4)-800663099678150785.vx2' 2021-08-01 12:24:07.840 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\P(EarthLike)S(281479103905934)A(G(StoneCoverageIronCore)M(EarthForestArea)__1).vx2' 2021-08-01 12:24:07.840 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\P(EarthLike)S(2533275260157971)A(G(StoneCoverageIronCore)M(EarthForestArea)__117).vx2' 2021-08-01 12:24:07.855 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\P(EarthLike)S(281479154237583)A(G(StoneCoverageIronCore)M(EarthForestArea)__2)-851079503184925934.vx2' 2021-08-01 12:24:08.097 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\P(EarthLike)S(281479120683150)A(G(StoneCoverageIronCore)M(EarthForestArea)__0).vx2' 2021-08-01 12:24:08.098 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\P(EarthLike)S(281479137460369)A(G(StoneCoverageIronCore)M(EarthForestArea)__0)-809595361326086323.vx2' 2021-08-01 12:24:08.098 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\P(EarthLike)S(281479087128722)A(G(StoneCoverageIronCore)M(EarthForestArea)__6)-795329217137906866.vx2' 2021-08-01 12:24:08.272 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\P(EarthLike)S(1125902289207526)A(G(StoneCoverageIronCore)M(EarthForestArea)__2)-849642033617202858.vx2' 2021-08-01 12:24:08.568 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\Asteroid_0_3_3_1_1947911801.vx2' 2021-08-01 12:24:09.279 - Thread: 14 -> Initialized large grid Duża Siatka 243 22401 PCU 2021-08-01 12:24:09.556 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2021-08-01 12:24:09.556 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\Triton-12345d80253.vx2' 2021-08-01 12:24:09.917 - Thread: 13 -> Initialized large grid Mała Siatka 7517 21835 PCU 2021-08-01 12:24:09.917 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2021-08-01 12:24:09.918 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\Mars-2044023682d120000.vx2' 2021-08-01 12:24:09.985 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2021-08-01 12:24:09.985 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\Alien-291759539d120000.vx2' 2021-08-01 12:24:10.141 - Thread: 11 -> Initialized large grid Statek002 - Koparka 47238 PCU 2021-08-01 12:24:10.141 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2021-08-01 12:24:10.141 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\Titan-2124704365d19000.vx2' 2021-08-01 12:24:12.208 - Thread: 14 -> Info: Planet generator name: Triton 2021-08-01 12:24:12.215 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-01 12:24:12.227 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2021-08-01 12:24:12.227 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\Moon-1353915701d19000.vx2' 2021-08-01 12:24:12.250 - Thread: 1 -> Initialized large grid Statek01-Koparka 171969 PCU 2021-08-01 12:24:14.074 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2021-08-01 12:24:14.074 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\Europa-595048092d19000.vx2' 2021-08-01 12:24:15.635 - Thread: 13 -> Info: Planet generator name: Mars 2021-08-01 12:24:15.635 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-01 12:24:15.636 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2021-08-01 12:24:15.636 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\Pertam-12345d60133.vx2' 2021-08-01 12:24:16.258 - Thread: 12 -> Info: Planet generator name: Alien 2021-08-01 12:24:16.258 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-01 12:24:16.259 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2021-08-01 12:24:16.259 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\EarthLike-1779144428d120000.vx2' 2021-08-01 12:24:16.824 - Thread: 11 -> Info: Planet generator name: Titan 2021-08-01 12:24:16.825 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-01 12:24:20.384 - Thread: 14 -> Info: Planet generator name: Moon 2021-08-01 12:24:20.384 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-01 12:24:21.844 - Thread: 1 -> Info: Planet generator name: Europa 2021-08-01 12:24:21.844 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-01 12:24:23.457 - Thread: 14 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_down.mwm. 2021-08-01 12:24:23.457 - Thread: 14 -> Error: Cannot load MWM track Models\Characters\Animations\weapon_lean_up.mwm. 2021-08-01 12:24:23.469 - Thread: 14 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-01 12:24:24.537 - Thread: 13 -> Info: Planet generator name: Pertam 2021-08-01 12:24:24.537 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-01 12:24:27.975 - Thread: 12 -> Info: Planet generator name: EarthLike 2021-08-01 12:24:27.975 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-08-01 12:24:30.936 - Thread: 11 -> Initialized large grid Stacja01 133208 PCU 2021-08-01 12:24:31.117 - Thread: 1 -> Entities loaded & initialized 2021-08-01 12:24:31.328 - Thread: 1 -> Checkpoint.CameraAttachedTo: 143638486907113742 2021-08-01 12:24:31.384 - Thread: 1 -> MySession.Static.LogSettings - START 2021-08-01 12:24:31.385 - Thread: 1 -> Name = 20201225_gra2_855 2021-08-01 12:24:31.385 - Thread: 1 -> Description = 2021-08-01 12:24:31.385 - Thread: 1 -> GameDateTime = 01/14/2081 19:47:48 2021-08-01 12:24:31.385 - Thread: 1 -> Password = 2021-08-01 12:24:31.385 - Thread: 1 -> CurrentPath = C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855 2021-08-01 12:24:31.385 - Thread: 1 -> WorkshopId = 2021-08-01 12:24:31.385 - Thread: 1 -> CameraController = Default_Astronaut 2021-08-01 12:24:31.385 - Thread: 1 -> ThumbPath = C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\thumb.jpg 2021-08-01 12:24:31.402 - Thread: 1 -> Settings: 2021-08-01 12:24:31.402 - Thread: 1 -> GameMode = Survival 2021-08-01 12:24:31.403 - Thread: 1 -> MaxPlayers = 4 2021-08-01 12:24:31.403 - Thread: 1 -> OnlineMode = OFFLINE 2021-08-01 12:24:31.403 - Thread: 1 -> TotalPCU = 0 2021-08-01 12:24:31.403 - Thread: 1 -> PiratePCU = 50000 2021-08-01 12:24:31.403 - Thread: 1 -> AutoHealing = True 2021-08-01 12:24:31.403 - Thread: 1 -> WeaponsEnabled = True 2021-08-01 12:24:31.403 - Thread: 1 -> ThrusterDamage = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableSpectator = False 2021-08-01 12:24:31.403 - Thread: 1 -> EnableCopyPaste = False 2021-08-01 12:24:31.403 - Thread: 1 -> MaxFloatingObjects = 56 2021-08-01 12:24:31.403 - Thread: 1 -> MaxGridSize = 0 2021-08-01 12:24:31.403 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-08-01 12:24:31.403 - Thread: 1 -> CargoShipsEnabled = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnvironmentHostility = NORMAL 2021-08-01 12:24:31.403 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-08-01 12:24:31.403 - Thread: 1 -> InventorySizeMultiplier = 10 2021-08-01 12:24:31.403 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2021-08-01 12:24:31.403 - Thread: 1 -> RefinerySpeedMultiplier = 10 2021-08-01 12:24:31.403 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2021-08-01 12:24:31.403 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2021-08-01 12:24:31.403 - Thread: 1 -> WelderSpeedMultiplier = 5 2021-08-01 12:24:31.403 - Thread: 1 -> GrinderSpeedMultiplier = 5 2021-08-01 12:24:31.403 - Thread: 1 -> ClientCanSave = False 2021-08-01 12:24:31.403 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-08-01 12:24:31.403 - Thread: 1 -> PermanentDeath = False 2021-08-01 12:24:31.403 - Thread: 1 -> DestructibleBlocks = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableScripts = True 2021-08-01 12:24:31.403 - Thread: 1 -> AutoSaveInMinutes = 5 2021-08-01 12:24:31.403 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-08-01 12:24:31.403 - Thread: 1 -> ProceduralDensity = 0.35 2021-08-01 12:24:31.403 - Thread: 1 -> ProceduralSeed = 0 2021-08-01 12:24:31.403 - Thread: 1 -> DestructibleBlocks = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableIngameScripts = True 2021-08-01 12:24:31.403 - Thread: 1 -> ViewDistance = 15000 2021-08-01 12:24:31.403 - Thread: 1 -> Voxel destruction = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableStructuralSimulation = False 2021-08-01 12:24:31.403 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-08-01 12:24:31.403 - Thread: 1 -> EnableContainerDrops = True 2021-08-01 12:24:31.403 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-08-01 12:24:31.403 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-08-01 12:24:31.403 - Thread: 1 -> EnableTurretsFriendlyFire = False 2021-08-01 12:24:31.403 - Thread: 1 -> EnableSubgridDamage = False 2021-08-01 12:24:31.403 - Thread: 1 -> SyncDistance = 3000 2021-08-01 12:24:31.403 - Thread: 1 -> BlockLimitsEnabled = NONE 2021-08-01 12:24:31.403 - Thread: 1 -> AFKTimeoutMin = 0 2021-08-01 12:24:31.403 - Thread: 1 -> StopGridsPeriodMin = 15 2021-08-01 12:24:31.403 - Thread: 1 -> MaxPlanets = 99 2021-08-01 12:24:31.403 - Thread: 1 -> MaxBackupSaves = 1000 2021-08-01 12:24:31.403 - Thread: 1 -> MaxFactionsCount = 0 2021-08-01 12:24:31.403 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-08-01 12:24:31.403 - Thread: 1 -> RespawnShipDelete = False 2021-08-01 12:24:31.403 - Thread: 1 -> WorldSizeKm = 0 2021-08-01 12:24:31.403 - Thread: 1 -> ResetOwnership = False 2021-08-01 12:24:31.403 - Thread: 1 -> RealisticSound = False 2021-08-01 12:24:31.403 - Thread: 1 -> EnableSaving = True 2021-08-01 12:24:31.403 - Thread: 1 -> InfiniteAmmo = False 2021-08-01 12:24:31.403 - Thread: 1 -> EnableToolShake = True 2021-08-01 12:24:31.403 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-08-01 12:24:31.403 - Thread: 1 -> OffensiveWordsFiltering = False 2021-08-01 12:24:31.403 - Thread: 1 -> UseConsolePCU = False 2021-08-01 12:24:31.403 - Thread: 1 -> PredefinedAsteroids = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-08-01 12:24:31.403 - Thread: 1 -> FamilySharing = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnablePcuTrading = True 2021-08-01 12:24:31.403 - Thread: 1 -> SuppressedWarnings = 2021-08-01 12:24:31.403 - Thread: 1 -> SimplifiedSimulation = False 2021-08-01 12:24:31.403 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-08-01 12:24:31.403 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-08-01 12:24:31.403 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-08-01 12:24:31.403 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-08-01 12:24:31.403 - Thread: 1 -> TradeFactionsCount = 15 2021-08-01 12:24:31.403 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2021-08-01 12:24:31.403 - Thread: 1 -> WeatherSystem = True 2021-08-01 12:24:31.403 - Thread: 1 -> DepositSizeDenominator = 60 2021-08-01 12:24:31.403 - Thread: 1 -> DepositsCountCoefficient = 1 2021-08-01 12:24:31.403 - Thread: 1 -> EnableEconomy = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableBountyContracts = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableSupergridding = False 2021-08-01 12:24:31.403 - Thread: 1 -> EnableAutorespawn = True 2021-08-01 12:24:31.403 - Thread: 1 -> OptimalSpawnDistance = 900 2021-08-01 12:24:31.403 - Thread: 1 -> EnableGoodBotHints = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableResearch = True 2021-08-01 12:24:31.403 - Thread: 1 -> VoxelAgeThreshold = 24 2021-08-01 12:24:31.403 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-08-01 12:24:31.403 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-08-01 12:24:31.403 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-08-01 12:24:31.403 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-08-01 12:24:31.403 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-08-01 12:24:31.403 - Thread: 1 -> OptimalGridCount = 0 2021-08-01 12:24:31.403 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-08-01 12:24:31.403 - Thread: 1 -> BlockCountThreshold = 20 2021-08-01 12:24:31.403 - Thread: 1 -> TrashFlagsValue = 7706 2021-08-01 12:24:31.403 - Thread: 1 -> TrashRemovalEnabled = True 2021-08-01 12:24:31.403 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-08-01 12:24:31.403 - Thread: 1 -> EnableVoxelHand = True 2021-08-01 12:24:31.403 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableScripterRole = False 2021-08-01 12:24:31.403 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-08-01 12:24:31.403 - Thread: 1 -> FloraDensityMultiplier = 1 2021-08-01 12:24:31.403 - Thread: 1 -> EnableSpiders = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableWolfs = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableDrones = True 2021-08-01 12:24:31.403 - Thread: 1 -> MaxDrones = 5 2021-08-01 12:24:31.403 - Thread: 1 -> StartInRespawnScreen = False 2021-08-01 12:24:31.403 - Thread: 1 -> SpawnWithTools = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableJetpack = True 2021-08-01 12:24:31.403 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-08-01 12:24:31.403 - Thread: 1 -> PhysicsIterations = 8 2021-08-01 12:24:31.403 - Thread: 1 -> CanJoinRunning = False 2021-08-01 12:24:31.403 - Thread: 1 -> Scenario = False 2021-08-01 12:24:31.403 - Thread: 1 -> ScenarioEditMode = False 2021-08-01 12:24:31.403 - Thread: 1 -> EnableRespawnShips = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableSunRotation = True 2021-08-01 12:24:31.403 - Thread: 1 -> StationVoxelSupport = False 2021-08-01 12:24:31.403 - Thread: 1 -> EnableConvertToStation = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableEncounters = True 2021-08-01 12:24:31.403 - Thread: 1 -> Enable3rdPersonView = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableOxygenPressurization = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnableOxygen = True 2021-08-01 12:24:31.403 - Thread: 1 -> ExperimentalMode = True 2021-08-01 12:24:31.403 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2021-08-01 12:24:31.403 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-08-01 12:24:31.403 - Thread: 1 -> EnableRecoil = True 2021-08-01 12:24:31.403 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-08-01 12:24:31.403 - Thread: 1 -> MySession.Static.LogSettings - END 2021-08-01 12:24:31.569 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-01 12:24:31.570 - Thread: 1 -> Analytics ids for user ([000...011]): User = (4cd4f0d3-2084-4f01-2275-e71825facd12) Session = (77836bf8-4016-4ac2-b2ee-92d760590a34). 2021-08-01 12:24:31.582 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-08-01 12:24:31.595 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-01 12:24:31.609 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-01 12:24:31.638 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2021-08-01 12:24:31.640 - Thread: 1 -> Session loaded 2021-08-01 12:24:31.640 - Thread: 1 -> RunLoadingAction - END 2021-08-01 12:24:31.641 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-08-01 12:24:31.642 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-08-01 12:24:31.643 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-08-01 12:24:31.644 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-08-01 12:24:31.644 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-08-01 12:24:31.674 - Thread: 1 -> Updating continues. 2021-08-01 12:24:31.745 - Thread: 1 -> GC Memory: 2234.661 / 2234.661 MB 2021-08-01 12:24:33.673 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-08-01 12:24:33.727 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-08-01 12:24:33.729 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-08-01 12:24:33.735 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2021-08-01 12:24:33.738 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2021-08-01 12:24:38.795 - Thread: 1 -> Loading duration: 34.7739725 2021-08-01 12:24:45.451 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2021-08-01 12:24:45.452 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2021-08-01 12:24:45.460 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2021-08-01 12:24:46.826 - Thread: 1 -> Optimizing physics step of 2 worlds 2021-08-01 12:25:01.128 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.LoadContent 2021-08-01 12:25:01.748 - Thread: 1 -> GC Memory: 2279.785 / 2279.785 MB 2021-08-01 12:25:31.803 - Thread: 1 -> GC Memory: 2285.102 / 2285.102 MB 2021-08-01 12:25:39.877 - Thread: 1 -> GUI Stats: Update 15.6384533333333, Draw 0.400370277777777 2021-08-01 12:26:01.846 - Thread: 1 -> GC Memory: 2284.744 / 2284.744 MB 2021-08-01 12:26:31.884 - Thread: 1 -> GC Memory: 2290.1 / 2290.1 MB 2021-08-01 12:26:53.331 - Thread: 1 -> Updating stopped. 2021-08-01 12:26:53.334 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-01 12:27:00.385 - Thread: 1 -> GUI Stats: Update 0.0779435, Draw 0.339298277777777 2021-08-01 12:27:00.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-08-01 12:27:00.422 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,4.876065,131.2004,1,0,2294.125,11612.05,530406,-487416,329,93.17632,58.25239,0,112037,26.25461,0,16.66667,24.46308,15.29394,100,8461474810,2294.125,0,0 2021-08-01 12:27:00.423 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-08-01 12:27:00.424 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,822,43,574,786,114,849,8069,4237,0,0,229,5024,0,2275,62,0,83,31,384,79,0,7,1631,1173,456,8,50,0,0,0,0 2021-08-01 12:27:05.817 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-08-01 12:27:08.668 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2021-08-01 12:27:10.684 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2021-08-01 12:27:10.684 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2021-08-01 12:27:12.129 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-08-01 12:27:30.384 - Thread: 1 -> GUI Stats: Update 0.375368111111111, Draw 0.225572388888889 2021-08-01 12:27:39.535 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-08-01 12:27:39.535 - Thread: 1 -> Flares Intensity: 1 2021-08-01 12:27:39.535 - Thread: 1 -> Field of view: 1.22173 2021-08-01 12:27:39.535 - Thread: 1 -> PostProcessingEnabled: True 2021-08-01 12:27:39.535 - Thread: 1 -> Render.GrassDensityFactor: 4 2021-08-01 12:27:39.535 - Thread: 1 -> Render.GrassDrawDistance: 502 2021-08-01 12:27:39.535 - Thread: 1 -> Render.DistanceFade: 3000 2021-08-01 12:27:39.535 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-08-01 12:27:39.535 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-08-01 12:27:39.536 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-08-01 12:27:39.536 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-08-01 12:27:39.536 - Thread: 1 -> Render.TextureQuality: HIGH 2021-08-01 12:27:39.536 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-08-01 12:27:39.536 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2021-08-01 12:27:39.536 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-08-01 12:27:39.536 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-08-01 12:27:39.536 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-08-01 12:27:39.536 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-08-01 12:27:39.580 - Thread: 1 -> MyConfig.Save() - START 2021-08-01 12:27:39.580 - Thread: 1 -> Path: C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-01 12:27:39.622 - Thread: 1 -> MyConfig.Save() - END 2021-08-01 12:27:39.767 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-08-01 12:27:39.767 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-08-01 12:27:43.912 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-08-01 12:27:43.912 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-08-01 12:27:45.062 - Thread: 1 -> Updating continues. 2021-08-01 12:27:45.111 - Thread: 1 -> GC Memory: 2267.184 / 2267.184 MB 2021-08-01 12:27:45.379 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-01 12:27:45.380 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-01 12:27:51.887 - Thread: 1 -> Updating stopped. 2021-08-01 12:27:51.888 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-01 12:27:53.403 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-08-01 12:27:54.653 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-08-01 12:28:05.403 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-08-01 12:28:05.404 - Thread: 1 -> Flares Intensity: 1 2021-08-01 12:28:05.404 - Thread: 1 -> Field of view: 1.22173 2021-08-01 12:28:05.404 - Thread: 1 -> PostProcessingEnabled: True 2021-08-01 12:28:05.404 - Thread: 1 -> Render.GrassDensityFactor: 4 2021-08-01 12:28:05.404 - Thread: 1 -> Render.GrassDrawDistance: 501 2021-08-01 12:28:05.404 - Thread: 1 -> Render.DistanceFade: 3000 2021-08-01 12:28:05.404 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-08-01 12:28:05.404 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-08-01 12:28:05.404 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2021-08-01 12:28:05.404 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-08-01 12:28:05.404 - Thread: 1 -> Render.TextureQuality: LOW 2021-08-01 12:28:05.404 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2021-08-01 12:28:05.404 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2021-08-01 12:28:05.404 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2021-08-01 12:28:05.404 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2021-08-01 12:28:05.404 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2021-08-01 12:28:05.404 - Thread: 1 -> Render.ParticleQuality: LOW 2021-08-01 12:28:05.425 - Thread: 1 -> MyConfig.Save() - START 2021-08-01 12:28:05.426 - Thread: 1 -> Path: C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-01 12:28:05.427 - Thread: 1 -> MyConfig.Save() - END 2021-08-01 12:28:05.636 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-08-01 12:28:05.637 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-08-01 12:28:06.187 - Thread: 1 -> GUI Stats: Update 0.428439, Draw 0.261443277777778 2021-08-01 12:28:06.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-08-01 12:28:06.220 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.554186,253.8448,1,0,3053.021,8581.566,530406,-487416,329,88.8722,53.51128,0.2436778,111833,34.12912,0,16.66667,30.3313,18.26293,100,4993087446,3053.021,0,0 2021-08-01 12:28:06.220 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-08-01 12:28:06.220 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,822,43,574,786,114,849,4761,1010,0,0,214,1797,0,414,31,0,3,31,384,79,0,7,311,1173,456,8,50,0,0,0,0 2021-08-01 12:28:07.253 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-08-01 12:28:07.254 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-08-01 12:28:08.054 - Thread: 1 -> Updating continues. 2021-08-01 12:28:08.367 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-01 12:28:08.368 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-01 12:28:10.360 - Thread: 1 -> Updating stopped. 2021-08-01 12:28:10.360 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-01 12:28:11.712 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-08-01 12:28:12.966 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-08-01 12:28:14.978 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-08-01 12:28:14.979 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-08-01 12:28:16.312 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-08-01 12:28:24.579 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-08-01 12:28:24.580 - Thread: 1 -> Flares Intensity: 1 2021-08-01 12:28:24.580 - Thread: 1 -> Field of view: 1.22173 2021-08-01 12:28:24.580 - Thread: 1 -> PostProcessingEnabled: True 2021-08-01 12:28:24.580 - Thread: 1 -> Render.GrassDensityFactor: 4 2021-08-01 12:28:24.580 - Thread: 1 -> Render.GrassDrawDistance: 500 2021-08-01 12:28:24.580 - Thread: 1 -> Render.DistanceFade: 3000 2021-08-01 12:28:24.580 - Thread: 1 -> Render.AntialiasingMode: NONE 2021-08-01 12:28:24.580 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-08-01 12:28:24.580 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-08-01 12:28:24.580 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-08-01 12:28:24.580 - Thread: 1 -> Render.TextureQuality: HIGH 2021-08-01 12:28:24.580 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-08-01 12:28:24.580 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2021-08-01 12:28:24.580 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-08-01 12:28:24.580 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-08-01 12:28:24.580 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-08-01 12:28:24.580 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-08-01 12:28:24.609 - Thread: 1 -> MyConfig.Save() - START 2021-08-01 12:28:24.609 - Thread: 1 -> Path: C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-01 12:28:24.614 - Thread: 1 -> MyConfig.Save() - END 2021-08-01 12:28:24.812 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-08-01 12:28:24.813 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-08-01 12:28:27.679 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-08-01 12:28:37.696 - Thread: 1 -> GUI Stats: Update 0.441623666666667, Draw 0.225411166666667 2021-08-01 12:28:42.363 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2021-08-01 12:28:42.364 - Thread: 1 -> VideoAdapter: 0 2021-08-01 12:28:42.364 - Thread: 1 -> Width: 1920 2021-08-01 12:28:42.364 - Thread: 1 -> Height: 1200 2021-08-01 12:28:42.364 - Thread: 1 -> RefreshRate: 59885 2021-08-01 12:28:42.364 - Thread: 1 -> WindowMode: Window 2021-08-01 12:28:42.364 - Thread: 1 -> VerticalSync: 1 2021-08-01 12:28:42.379 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-08-01 12:28:45.919 - Thread: 1 -> MyConfig.Save() - START 2021-08-01 12:28:45.920 - Thread: 1 -> Path: C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-01 12:28:45.926 - Thread: 1 -> MyConfig.Save() - END 2021-08-01 12:28:45.929 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-08-01 12:28:45.929 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-08-01 12:28:45.929 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-08-01 12:28:45.930 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-08-01 12:28:47.395 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-08-01 12:28:47.396 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-08-01 12:28:48.212 - Thread: 1 -> Updating continues. 2021-08-01 12:28:48.263 - Thread: 1 -> GC Memory: 5802.298 / 5802.298 MB 2021-08-01 12:28:48.588 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-01 12:28:48.589 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-01 12:28:52.964 - Thread: 1 -> Updating stopped. 2021-08-01 12:28:52.964 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-01 12:28:54.189 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-08-01 12:28:56.104 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-08-01 12:28:57.037 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2021-08-01 12:29:09.221 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2021-08-01 12:29:09.222 - Thread: 1 -> VideoAdapter: 0 2021-08-01 12:29:09.222 - Thread: 1 -> Width: 2560 2021-08-01 12:29:09.222 - Thread: 1 -> Height: 1600 2021-08-01 12:29:09.222 - Thread: 1 -> RefreshRate: 59997 2021-08-01 12:29:09.222 - Thread: 1 -> WindowMode: Window 2021-08-01 12:29:09.222 - Thread: 1 -> VerticalSync: 1 2021-08-01 12:29:09.237 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-08-01 12:29:10.888 - Thread: 1 -> GUI Stats: Update 0.431271277777778, Draw 0.225434611111111 2021-08-01 12:29:10.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-08-01 12:29:10.938 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,6.171737,114.3878,1,0,5803.195,16773.49,530406,-487416,329,94.60731,50.9369,0.2416888,107138,25.91773,0,16.66667,24.52006,13.20169,100,8434624824,5803.195,0,0 2021-08-01 12:29:10.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-08-01 12:29:10.938 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,822,43,578,791,114,849,8043,4207,0,0,229,4998,0,2276,31,0,83,31,384,79,0,7,1631,1173,456,8,50,0,0,0,0 2021-08-01 12:29:11.095 - Thread: 1 -> MyConfig.Save() - START 2021-08-01 12:29:11.096 - Thread: 1 -> Path: C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-01 12:29:11.098 - Thread: 1 -> MyConfig.Save() - END 2021-08-01 12:29:11.104 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2021-08-01 12:29:11.105 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2021-08-01 12:29:11.105 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-08-01 12:29:11.106 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-08-01 12:29:13.104 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-08-01 12:29:13.105 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-08-01 12:29:13.755 - Thread: 1 -> Updating continues. 2021-08-01 12:29:13.813 - Thread: 1 -> Autosave initiated 2021-08-01 12:29:13.813 - Thread: 1 -> Character state: True 2021-08-01 12:29:13.813 - Thread: 1 -> IsServer: True 2021-08-01 12:29:13.813 - Thread: 1 -> MyAsyncSaving.InProgress: False 2021-08-01 12:29:13.813 - Thread: 1 -> Autosave 2021-08-01 12:29:13.816 - Thread: 1 -> Saving world - START 2021-08-01 12:29:13.817 - Thread: 1 -> Making world state snapshot. 2021-08-01 12:29:13.817 - Thread: 1 -> Before snapshot.: GC Memory: 5,803 B 2021-08-01 12:29:14.254 - Thread: 1 -> After snapshot.: GC Memory: 5,837 B 2021-08-01 12:29:14.256 - Thread: 1 -> Directory cleanup: GC Memory: 5,837 B 2021-08-01 12:29:14.256 - Thread: 1 -> Saving world - END 2021-08-01 12:29:14.290 - Thread: 11 -> Session snapshot save - START 2021-08-01 12:29:14.292 - Thread: 11 -> Checking file access for files in target dir. 2021-08-01 12:29:14.398 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-01 12:29:14.399 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-01 12:29:18.039 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\Saves\1234567891011\20201225_gra2_855\.new\Sandbox_config.sbc 2021-08-01 12:29:18.278 - Thread: 1 -> GC Memory: 5878.732 / 5878.732 MB 2021-08-01 12:29:18.686 - Thread: 11 -> Session snapshot save - END 2021-08-01 12:29:48.312 - Thread: 1 -> GC Memory: 5881.418 / 5881.418 MB 2021-08-01 12:30:04.783 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-08-01 12:30:04.823 - Thread: 1 -> Could not spawn event. Try 1 of 3 2021-08-01 12:30:18.358 - Thread: 1 -> GC Memory: 2258.361 / 2258.361 MB 2021-08-01 12:30:36.348 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-08-01 12:30:36.360 - Thread: 1 -> Could not spawn event. Try 2 of 3 2021-08-01 12:30:40.797 - Thread: 1 -> GUI Stats: Update 0.106606888888889, Draw 0.397487333333333 2021-08-01 12:30:46.608 - Thread: 1 -> Updating stopped. 2021-08-01 12:30:46.624 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-01 12:30:47.958 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-08-01 12:30:49.807 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2021-08-01 12:31:06.257 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2021-08-01 12:31:06.258 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2021-08-01 12:31:09.391 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-08-01 12:31:09.392 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-08-01 12:31:11.358 - Thread: 1 -> Updating continues. 2021-08-01 12:31:11.412 - Thread: 1 -> GC Memory: 2258.774 / 2258.774 MB 2021-08-01 12:31:11.671 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-01 12:31:11.671 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-01 12:31:22.058 - Thread: 1 -> GUI Stats: Update 0.371877777777777, Draw 0.278240222222222 2021-08-01 12:31:22.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2021-08-01 12:31:22.185 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,309.9183,518.8518,1,0,2259.519,11663.68,530406,-487416,329,95.90662,47.73037,0.3886937,111856,29.43981,1,16.66667,28.23473,14.05173,100,8438418162,2259.519,0,0 2021-08-01 12:31:22.185 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2021-08-01 12:31:22.185 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,822,43,578,791,114,849,8047,4211,0,0,233,5002,0,2276,31,0,83,31,384,79,0,7,1631,1173,456,8,50,0,0,0,0 2021-08-01 12:31:32.660 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-08-01 12:31:32.674 - Thread: 1 -> Could not spawn event. Try 3 of 3 2021-08-01 12:31:41.446 - Thread: 1 -> GC Memory: 2259.589 / 2259.589 MB 2021-08-01 12:32:04.664 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2021-08-01 12:32:04.679 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2021-08-01 12:32:04.680 - Thread: 1 -> Next activation in 00:43:39.2243172 2021-08-01 12:32:11.460 - Thread: 1 -> GC Memory: 2258.64 / 2258.64 MB 2021-08-01 12:32:41.508 - Thread: 1 -> GC Memory: 2261.038 / 2261.038 MB 2021-08-01 12:32:54.653 - Thread: 1 -> Updating stopped. 2021-08-01 12:32:54.670 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-01 12:32:55.537 - Thread: 1 -> GUI Stats: Update 0.0901778333333333, Draw 0.575357499999999 2021-08-01 12:32:55.936 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-08-01 12:32:56.824 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-08-01 12:32:56.853 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-08-01 12:32:56.853 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-08-01 12:32:56.853 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-01 12:32:56.854 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-01 12:32:56.854 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2021-08-01 12:32:56.855 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2021-08-01 12:32:56.859 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2021-08-01 12:32:56.859 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2021-08-01 12:32:56.860 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2021-08-01 12:32:58.120 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2021-08-01 12:32:58.120 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2021-08-01 12:32:58.121 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2021-08-01 12:32:58.133 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2021-08-01 12:32:58.145 - Thread: 1 -> MySession::Unload START 2021-08-01 12:32:58.146 - Thread: 1 -> AutoSaveInMinutes: 5 2021-08-01 12:32:58.146 - Thread: 1 -> MySandboxGame.IsDedicated: False 2021-08-01 12:32:58.146 - Thread: 1 -> IsServer: True 2021-08-01 12:32:58.147 - Thread: 1 -> MyAudio.UnloadData - START 2021-08-01 12:32:58.159 - Thread: 1 -> MyAudio.UnloadData - END 2021-08-01 12:32:58.159 - Thread: 1 -> MyAudio.LoadData - START 2021-08-01 12:32:58.307 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2021-08-01 12:32:58.442 - Thread: 1 -> MyAudio.LoadData - END 2021-08-01 12:32:58.444 - Thread: 1 -> MyConfig.Save() - START 2021-08-01 12:32:58.445 - Thread: 1 -> Path: C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-01 12:32:58.447 - Thread: 1 -> MyConfig.Save() - END 2021-08-01 12:32:58.453 - Thread: 1 -> Unloading Procedural World Generator 2021-08-01 12:33:01.909 - Thread: 1 -> Info: MyLights Unloading data. 2021-08-01 12:33:01.925 - Thread: 1 -> Network readers disposed 2021-08-01 12:33:01.925 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-08-01 12:33:02.131 - Thread: 1 -> Loading sound definitions 2021-08-01 12:33:02.150 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:33:02.150 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-08-01 12:33:02.155 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:33:02.155 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-08-01 12:33:02.155 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:33:02.155 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-08-01 12:33:02.155 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:33:02.155 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-08-01 12:33:02.156 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:33:02.156 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-08-01 12:33:02.156 - Thread: 1 -> GuiTextures.sbc 2021-08-01 12:33:02.156 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-08-01 12:33:02.158 - Thread: 1 -> Loading OffensiveWords definitions 2021-08-01 12:33:02.158 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-08-01 12:33:02.158 - Thread: 1 -> Loading shadow textures definitions 2021-08-01 12:33:02.158 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-08-01 12:33:02.159 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-08-01 12:33:03.475 - Thread: 1 -> MySession::Unload END 2021-08-01 12:33:03.480 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-08-01 12:33:03.480 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-08-01 12:33:03.495 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-08-01 12:33:03.495 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-08-01 12:33:32.162 - Thread: 1 -> GUI Stats: Update 0.835887777777779, Draw 0.187399111111111 2021-08-01 12:33:54.195 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-08-01 12:34:02.162 - Thread: 1 -> GUI Stats: Update 0.0557814444444444, Draw 0.172738444444444 2021-08-01 12:34:32.162 - Thread: 1 -> GUI Stats: Update 0.0605963888888889, Draw 0.171073555555555 2021-08-01 12:35:02.162 - Thread: 1 -> GUI Stats: Update 0.0544970555555556, Draw 0.168510277777778 2021-08-01 12:35:32.162 - Thread: 1 -> GUI Stats: Update 0.0559032777777778, Draw 0.174146444444444 2021-08-01 12:36:02.162 - Thread: 1 -> GUI Stats: Update 0.0566432222222222, Draw 0.174769777777778 2021-08-01 12:36:32.162 - Thread: 1 -> GUI Stats: Update 0.0558305555555554, Draw 0.1736405 2021-08-01 12:37:02.162 - Thread: 1 -> GUI Stats: Update 0.0523949444444444, Draw 0.164923222222222 2021-08-01 12:37:32.162 - Thread: 1 -> GUI Stats: Update 0.0541394444444444, Draw 0.168558444444445 2021-08-01 12:38:02.162 - Thread: 1 -> GUI Stats: Update 0.0544422222222221, Draw 0.166444722222222 2021-08-01 12:38:32.162 - Thread: 1 -> GUI Stats: Update 0.0653764444444444, Draw 0.167700277777778 2021-08-01 12:38:54.196 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-08-01 12:39:02.162 - Thread: 1 -> GUI Stats: Update 0.0553722777777777, Draw 0.170116388888889 2021-08-01 12:39:07.062 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-08-01 12:39:08.114 - Thread: 1 -> MyConfig.Save() - START 2021-08-01 12:39:08.114 - Thread: 1 -> Path: C:\Users\Grzesiek\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-08-01 12:39:08.117 - Thread: 1 -> MyConfig.Save() - END 2021-08-01 12:39:08.117 - Thread: 1 -> Application closed by user 2021-08-01 12:39:08.118 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2021-08-01 12:39:08.118 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-08-01 12:39:08.119 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-08-01 12:39:08.148 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-08-01 12:39:08.148 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-08-01 12:39:08.148 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-08-01 12:39:08.149 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-08-01 12:39:08.149 - Thread: 1 -> Exiting.. 2021-08-01 12:39:08.150 - Thread: 1 -> MySandboxGame.UnloadData() - START 2021-08-01 12:39:08.151 - Thread: 1 -> MyAudio.UnloadData - START 2021-08-01 12:39:08.190 - Thread: 1 -> MyAudio.UnloadData - END 2021-08-01 12:39:08.193 - Thread: 1 -> MySandboxGame.UnloadData() - END 2021-08-01 12:39:08.196 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - START 2021-08-01 12:39:08.197 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - END 2021-08-01 12:39:08.303 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 43365536 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 60143840 computed total 60143840 reported total Heap usage: 1105952 ( 2%) unused in thread local freelists 40932800 (94%) unused in main heap 1326784 ( 3%) used in main heap ------- 43365536 allocated by heap Peak usage: 39509312 ( 3%) peak heap used (versus current) 430960 ( 2%) peak solver used (versus available) 2021-08-01 12:39:08.966 - Thread: 50 -> External debugger: interrupted. 2021-08-01 12:39:08.976 - Thread: 1 -> Steam closed 2021-08-01 12:39:11.996 - Thread: 1 -> Log Closed