2021-07-20 10:54:58.605 - Thread: 1 -> Log Started 2021-07-20 10:54:58.606 - Thread: 1 -> Timezone (local - UTC): -6h 2021-07-20 10:54:58.606 - Thread: 1 -> App Version: 01_198_033 2021-07-20 10:54:58.710 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-07-20 10:54:58.718 - Thread: 1 -> Branch / Sandbox: SVN 2021-07-20 10:54:58.718 - Thread: 1 -> Environment.ProcessorCount: 6 2021-07-20 10:54:58.783 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-07-20 10:54:58.783 - Thread: 1 -> Environment.CommandLine: "F:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-07-20 10:54:58.784 - Thread: 1 -> Environment.Is64BitProcess: True 2021-07-20 10:54:58.784 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-07-20 10:54:58.784 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4390.0 2021-07-20 10:54:58.784 - Thread: 1 -> Environment.CurrentDirectory: F:\Program Files\Steam\steamapps\common\SpaceEngineers\Bin64 2021-07-20 10:54:58.788 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz 2021-07-20 10:54:58.788 - Thread: 1 -> IntPtr.Size: 8 2021-07-20 10:54:58.788 - Thread: 1 -> Default Culture: 2021-07-20 10:54:58.788 - Thread: 1 -> Default UI Culture: 2021-07-20 10:54:58.798 - Thread: 1 -> MyConfig.Load() - START 2021-07-20 10:54:58.800 - Thread: 1 -> Path: C:\Users\Vyrkin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-20 10:54:59.458 - Thread: 1 -> NewNewGameScreen: False 2021-07-20 10:54:59.458 - Thread: 1 -> EnableDamageEffects: False 2021-07-20 10:54:59.458 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-07-20 10:54:59.458 - Thread: 1 -> EnableReverb: False 2021-07-20 10:54:59.458 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-07-20 10:54:59.458 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2021-07-20 10:54:59.458 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2021-07-20 10:54:59.458 - Thread: 1 -> FirstTimeRun: False 2021-07-20 10:54:59.458 - Thread: 1 -> ExperimentalMode: True 2021-07-20 10:54:59.458 - Thread: 1 -> VideoAdapter: 0 2021-07-20 10:54:59.458 - Thread: 1 -> ScreenWidth: 1920 2021-07-20 10:54:59.458 - Thread: 1 -> ScreenHeight: 1080 2021-07-20 10:54:59.458 - Thread: 1 -> RefreshRate: 60000 2021-07-20 10:54:59.458 - Thread: 1 -> WindowMode: 1 2021-07-20 10:54:59.458 - Thread: 1 -> VerticalSync: 0 2021-07-20 10:54:59.458 - Thread: 1 -> FieldOfView: 70 2021-07-20 10:54:59.458 - Thread: 1 -> PostProcessingEnabled: True 2021-07-20 10:54:59.458 - Thread: 1 -> FlaresIntensity: 1 2021-07-20 10:54:59.458 - Thread: 1 -> TreeViewDistance: 500 2021-07-20 10:54:59.458 - Thread: 1 -> GrassDensity: 0 2021-07-20 10:54:59.458 - Thread: 1 -> GrassDrawDistance: 49 2021-07-20 10:54:59.458 - Thread: 1 -> AntialiasingMode: 0 2021-07-20 10:54:59.458 - Thread: 1 -> ShadowMapResolution: 0 2021-07-20 10:54:59.458 - Thread: 1 -> AmbientOcclusionEnabled: False 2021-07-20 10:54:59.458 - Thread: 1 -> TextureQuality: 0 2021-07-20 10:54:59.458 - Thread: 1 -> VoxelTextureQuality: 0 2021-07-20 10:54:59.458 - Thread: 1 -> AnisotropicFiltering: 0 2021-07-20 10:54:59.458 - Thread: 1 -> ModelQuality: 0 2021-07-20 10:54:59.458 - Thread: 1 -> VoxelQuality: 0 2021-07-20 10:54:59.458 - Thread: 1 -> ShaderQuality: 0 2021-07-20 10:54:59.458 - Thread: 1 -> LowMemSwitchToLow: 0 2021-07-20 10:54:59.458 - Thread: 1 -> FirstVTTimeRun: False 2021-07-20 10:54:59.458 - Thread: 1 -> LastCheckedVersion: 1197181 2021-07-20 10:54:59.458 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2021-07-20 10:54:59.458 - Thread: 1 -> GDPRConsent: True 2021-07-20 10:54:59.458 - Thread: 1 -> GDPRConsentSentUpdated: True 2021-07-20 10:54:59.458 - Thread: 1 -> FirstTimeTutorials: False 2021-07-20 10:54:59.458 - Thread: 1 -> HudState: 2 2021-07-20 10:54:59.458 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-07-20 10:54:59.458 - Thread: 1 -> MutedPlayers: [REDACTED] 2021-07-20 10:54:59.458 - Thread: 1 -> ShowCrosshair2: 0 2021-07-20 10:54:59.458 - Thread: 1 -> EnableTrading: True 2021-07-20 10:54:59.458 - Thread: 1 -> EnableSteamCloud: False 2021-07-20 10:54:59.458 - Thread: 1 -> SpriteMainViewportScale: 1 2021-07-20 10:54:59.458 - Thread: 1 -> UiTransparency: 1 2021-07-20 10:54:59.458 - Thread: 1 -> UiBkTransparency: 0.8 2021-07-20 10:54:59.458 - Thread: 1 -> HUDBkTransparency: 0.6 2021-07-20 10:54:59.458 - Thread: 1 -> AreaInteraction: True 2021-07-20 10:54:59.458 - Thread: 1 -> CubeBuilderBuildingMode: 0 2021-07-20 10:54:59.458 - Thread: 1 -> ControlsHints: True 2021-07-20 10:54:59.458 - Thread: 1 -> GoodBotHints: True 2021-07-20 10:54:59.458 - Thread: 1 -> RotationHints: True 2021-07-20 10:54:59.458 - Thread: 1 -> ControllerDefaultOnStart: False 2021-07-20 10:54:59.458 - Thread: 1 -> Language: 0 2021-07-20 10:54:59.458 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2021-07-20 10:54:59.458 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2021-07-20 10:54:59.458 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2021-07-20 10:54:59.458 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2021-07-20 10:54:59.458 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2021-07-20 10:54:59.458 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2021-07-20 10:54:59.458 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2021-07-20 10:54:59.458 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2021-07-20 10:54:59.458 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2021-07-20 10:54:59.458 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2021-07-20 10:54:59.458 - Thread: 1 -> IronSightSwitchState: 1 2021-07-20 10:54:59.458 - Thread: 1 -> CubeBuilderAlignToDefault: False 2021-07-20 10:54:59.458 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2021-07-20 10:54:59.458 - Thread: 1 -> GameVolume: 1 2021-07-20 10:54:59.458 - Thread: 1 -> Music_Volume: 0.05394282 2021-07-20 10:54:59.458 - Thread: 1 -> VoiceChatVolume: 5 2021-07-20 10:54:59.458 - Thread: 1 -> HudWarnings: True 2021-07-20 10:54:59.458 - Thread: 1 -> MicrophoneSensitivity: 0.5 2021-07-20 10:54:59.458 - Thread: 1 -> VoiceChat: True 2021-07-20 10:54:59.458 - Thread: 1 -> VoiceChatVoiceActivation: False 2021-07-20 10:54:59.458 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2021-07-20 10:54:59.458 - Thread: 1 -> EnableDynamicMusic: True 2021-07-20 10:54:59.458 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2021-07-20 10:54:59.458 - Thread: 1 -> EnableDoppler: True 2021-07-20 10:54:59.458 - Thread: 1 -> CubeBuilderUseSymmetry: False 2021-07-20 10:54:59.458 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2021-07-20 10:54:59.458 - Thread: 1 -> EnablePerformanceWarningsTempV2: True 2021-07-20 10:54:59.458 - Thread: 1 -> ModIoConsent: True 2021-07-20 10:54:59.460 - Thread: 1 -> MyConfig.Load() - END