2021-06-30 21:42:42.195 - Thread: 1 -> Log Started 2021-06-30 21:42:42.195 - Thread: 1 -> Timezone (local - UTC): -7h 2021-06-30 21:42:42.195 - Thread: 1 -> App Version: 01_198_033 2021-06-30 21:42:42.210 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-06-30 21:42:42.210 - Thread: 1 -> Branch / Sandbox: SVN 2021-06-30 21:42:42.210 - Thread: 1 -> Environment.ProcessorCount: 8 2021-06-30 21:42:42.359 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.18356.0) 2021-06-30 21:42:42.359 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2021-06-30 21:42:42.360 - Thread: 1 -> Environment.Is64BitProcess: True 2021-06-30 21:42:42.360 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-06-30 21:42:42.360 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3752.0 2021-06-30 21:42:42.360 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-06-30 21:42:42.365 - Thread: 1 -> CPU Info: AMD FX(tm)-8350 Eight-Core Processor 2021-06-30 21:42:42.365 - Thread: 1 -> IntPtr.Size: 8 2021-06-30 21:42:42.365 - Thread: 1 -> Default Culture: 2021-06-30 21:42:42.365 - Thread: 1 -> Default UI Culture: 2021-06-30 21:42:42.365 - Thread: 1 -> MyConfig.Load() - START 2021-06-30 21:42:42.368 - Thread: 1 -> Path: C:\Users\Justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-30 21:42:42.368 - Thread: 1 -> Config file not found! C:\Users\Justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-30 21:42:42.369 - Thread: 1 -> NewNewGameScreen: False 2021-06-30 21:42:42.369 - Thread: 1 -> MyConfig.Load() - END 2021-06-30 21:42:42.938 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-06-30 21:42:43.441 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-06-30 21:42:43.485 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-06-30 21:42:43.488 - Thread: 1 -> Found processor count: 8 2021-06-30 21:42:43.488 - Thread: 1 -> Using processor count: 8 2021-06-30 21:42:43.945 - Thread: 1 -> All detected adapters: 2021-06-30 21:42:43.969 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=847320162, DeviceID=7171 2021-06-30 21:42:43.969 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-06-30 21:42:44.395 - Thread: 1 -> AdapterInfo = { 2021-06-30 21:42:44.396 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2021-06-30 21:42:44.396 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 17149956096, Luid: 39299, rev: 161, subsys id: 847320162, vendor id: 4318, feature_level 11.1: True 2021-06-30 21:42:44.396 - Thread: 1 -> Driver version = 27.21.14.5671 2021-06-30 21:42:44.396 - Thread: 1 -> Driver date = 20200930000000.000000-000 2021-06-30 21:42:44.396 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-30 21:42:44.396 - Thread: 1 -> AftermathSupported = False 2021-06-30 21:42:44.396 - Thread: 1 -> Adapter id = 0 2021-06-30 21:42:44.396 - Thread: 1 -> Supported = True 2021-06-30 21:42:44.396 - Thread: 1 -> RAM = 6345981952 2021-06-30 21:42:44.397 - Thread: 1 -> Priority = 2 2021-06-30 21:42:44.397 - Thread: 1 -> Multithreaded rendering supported = True 2021-06-30 21:42:44.397 - Thread: 1 -> Output is attached = True 2021-06-30 21:42:44.397 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2021-06-30 21:42:44.397 - Thread: 1 -> Display modes = { 2021-06-30 21:42:44.398 - Thread: 1 -> DXGIOutput id = 0 2021-06-30 21:42:44.401 - Thread: 1 -> 640x480@60Hz 2021-06-30 21:42:44.401 - Thread: 1 -> 640x480@75Hz 2021-06-30 21:42:44.401 - Thread: 1 -> 640x480@59.94Hz 2021-06-30 21:42:44.401 - Thread: 1 -> 720x480@60Hz 2021-06-30 21:42:44.401 - Thread: 1 -> 720x480@59.94Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 720x576@50Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 800x600@75Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 800x600@60.317Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1024x768@60.004Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1024x768@75.029Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1152x864@60.02Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1152x864@60.02Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1152x864@75.025Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1152x864@75.025Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1176x664@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1176x664@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1176x664@50Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1176x664@50Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1176x664@59.94006Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1176x664@59.94006Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x720@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x720@50Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x720@59.94006Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x768@59.81Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x768@59.81Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x800@59.81Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x960@60.02Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x960@60.02Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x960@75.025Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x960@75.025Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x1024@60.02Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1280x1024@75.025Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1360x768@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1360x768@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1366x768@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1366x768@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1600x900@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1600x1024@59.954Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1600x1024@59.954Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1600x1200@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1680x1050@59.954Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1768x992@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1768x992@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1768x992@50Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1768x992@50Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1768x992@59.94Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1768x992@59.94Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@60Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@23.976Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@24Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@25Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@29.97Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@30Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@50Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@50Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@59.94Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1200@59.951Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1200@59.951Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1440@59.951Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 1920x1440@59.951Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 2048x1536@23.976Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 2048x1536@23.976Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 2048x1536@24Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 2048x1536@24Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 2048x1536@25Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 2048x1536@25Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 2048x1536@29.97Hz 2021-06-30 21:42:44.402 - Thread: 1 -> 2048x1536@29.97Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2048x1536@30Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2048x1536@30Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2048x1536@50Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2048x1536@50Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2048x1536@59.94Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2048x1536@59.94Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2048x1536@60.001Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2048x1536@60.001Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1440@59.951Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@23.976Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@23.976Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@24Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@24Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@25Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@25Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@29.97Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@29.97Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@30Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@30Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@50Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@50Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@59.94Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@59.94Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@60.001Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 2560x1600@60.001Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 3840x2160@23.976Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 3840x2160@24Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 3840x2160@25Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 3840x2160@29.97Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 3840x2160@30Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 3840x2160@50Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 3840x2160@59.94Hz 2021-06-30 21:42:44.403 - Thread: 1 -> 3840x2160@60.001Hz 2021-06-30 21:42:44.403 - Thread: 1 -> } 2021-06-30 21:42:44.403 - Thread: 1 -> } 2021-06-30 21:42:44.403 - Thread: 1 -> AdapterInfo = { 2021-06-30 21:42:44.404 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2021-06-30 21:42:44.404 - Thread: 1 -> Description = dev id: 7171, mem: 6345981952, shared mem: 17149956096, Luid: 39299, rev: 161, subsys id: 847320162, vendor id: 4318, feature_level 11.1: True 2021-06-30 21:42:44.404 - Thread: 1 -> Driver version = 27.21.14.5671 2021-06-30 21:42:44.404 - Thread: 1 -> Driver date = 20200930000000.000000-000 2021-06-30 21:42:44.404 - Thread: 1 -> DriverUpdateNecessary = False 2021-06-30 21:42:44.404 - Thread: 1 -> AftermathSupported = False 2021-06-30 21:42:44.404 - Thread: 1 -> Adapter id = 0 2021-06-30 21:42:44.404 - Thread: 1 -> Supported = True 2021-06-30 21:42:44.404 - Thread: 1 -> RAM = 6345981952 2021-06-30 21:42:44.404 - Thread: 1 -> Priority = 2 2021-06-30 21:42:44.404 - Thread: 1 -> Multithreaded rendering supported = True 2021-06-30 21:42:44.404 - Thread: 1 -> Output is attached = True 2021-06-30 21:42:44.404 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2021-06-30 21:42:44.404 - Thread: 1 -> Display modes = { 2021-06-30 21:42:44.405 - Thread: 1 -> DXGIOutput id = 0 2021-06-30 21:42:44.405 - Thread: 1 -> 640x480@60Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 640x480@75Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 640x480@59.94Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 720x480@60Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 720x480@59.94Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 720x576@50Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 800x600@75Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 800x600@60.317Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1024x768@60.004Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1024x768@75.029Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1152x864@60.02Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1152x864@60.02Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1152x864@75.025Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1152x864@75.025Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1176x664@60Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1176x664@60Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1176x664@50Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1176x664@50Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1176x664@59.94006Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1176x664@59.94006Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x720@60Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x720@50Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x720@59.94006Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x768@59.81Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x768@59.81Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x800@59.81Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x960@60.02Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x960@60.02Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x960@75.025Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x960@75.025Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x1024@60.02Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1280x1024@75.025Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1360x768@60Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1360x768@60Hz 2021-06-30 21:42:44.405 - Thread: 1 -> 1366x768@60Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1366x768@60Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1600x900@60Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1600x1024@59.954Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1600x1024@59.954Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1600x1200@60Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1680x1050@59.954Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1768x992@60Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1768x992@60Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1768x992@50Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1768x992@50Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1768x992@59.94Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1768x992@59.94Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@60Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@60Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@23.976Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@24Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@25Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@29.97Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@30Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@50Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@50Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@59.94Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1080@59.94006Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1200@59.951Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1200@59.951Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1440@59.951Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 1920x1440@59.951Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@23.976Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@23.976Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@24Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@24Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@25Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@25Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@29.97Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@29.97Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@30Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@30Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@50Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@50Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@59.94Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@59.94Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@60.001Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2048x1536@60.001Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2560x1440@59.951Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2560x1600@23.976Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2560x1600@23.976Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2560x1600@24Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2560x1600@24Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2560x1600@25Hz 2021-06-30 21:42:44.406 - Thread: 1 -> 2560x1600@25Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 2560x1600@29.97Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 2560x1600@29.97Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 2560x1600@30Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 2560x1600@30Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 2560x1600@50Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 2560x1600@50Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 2560x1600@59.94Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 2560x1600@59.94Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 2560x1600@60.001Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 2560x1600@60.001Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 3840x2160@23.976Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 3840x2160@24Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 3840x2160@25Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 3840x2160@29.97Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 3840x2160@30Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 3840x2160@50Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 3840x2160@59.94Hz 2021-06-30 21:42:44.407 - Thread: 1 -> 3840x2160@60.001Hz 2021-06-30 21:42:44.407 - Thread: 1 -> } 2021-06-30 21:42:44.407 - Thread: 1 -> } 2021-06-30 21:42:44.430 - Thread: 1 -> Service.IsActive: True 2021-06-30 21:42:44.431 - Thread: 1 -> Service.IsOnline: True 2021-06-30 21:42:44.432 - Thread: 1 -> Service.OwnsGame: False 2021-06-30 21:42:44.432 - Thread: 1 -> Service.UserId: 76561198192760169 2021-06-30 21:42:44.433 - Thread: 1 -> Service.UserName: Maddox1000 2021-06-30 21:42:44.433 - Thread: 1 -> Service.Branch: default 2021-06-30 21:42:44.433 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-06-30 21:42:44.433 - Thread: 1 -> Build version: 0.1.1.0 2021-06-30 21:42:44.504 - Thread: 1 -> MyScreenManager() 2021-06-30 21:42:44.835 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2021-06-30 21:42:44.836 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2021-06-30 21:42:44.847 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2021-06-30 21:42:44.849 - Thread: 18 -> CreateDeviceInternal - Create device 2021-06-30 21:42:45.004 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2021-06-30 21:42:45.077 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2021-06-30 21:42:45.078 - Thread: 18 -> CreateDeviceInternal create swapchain 2021-06-30 21:43:04.576 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-06-30 21:43:04.577 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2021-06-30 21:43:04.577 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2021-06-30 21:43:07.809 - Thread: 1 -> Preallocate - START 2021-06-30 21:43:07.815 - Thread: 1 -> MySpaceWorldGenerator - START 2021-06-30 21:43:07.828 - Thread: 1 -> MySpaceWorldGenerator - END 2021-06-30 21:43:07.828 - Thread: 1 -> MySpaceBuildComponent - START 2021-06-30 21:43:07.828 - Thread: 1 -> MySpaceBuildComponent - END 2021-06-30 21:43:07.829 - Thread: 1 -> MyEntities - START 2021-06-30 21:43:07.912 - Thread: 1 -> MyEntities - END 2021-06-30 21:43:07.912 - Thread: 1 -> MyObjectBuilder_Base - START 2021-06-30 21:43:07.912 - Thread: 1 -> MyObjectBuilder_Base - END 2021-06-30 21:43:07.912 - Thread: 1 -> MyTransparentGeometry - START 2021-06-30 21:43:07.912 - Thread: 1 -> MyTransparentGeometry - END 2021-06-30 21:43:07.912 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-06-30 21:43:07.928 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-06-30 21:43:07.928 - Thread: 1 -> MyMath - START 2021-06-30 21:43:07.928 - Thread: 1 -> MyMath - END 2021-06-30 21:43:07.928 - Thread: 1 -> MySimpleObjectDraw - START 2021-06-30 21:43:07.937 - Thread: 1 -> MySimpleObjectDraw - END 2021-06-30 21:43:07.965 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-06-30 21:43:07.965 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-06-30 21:43:07.966 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-06-30 21:43:08.269 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-06-30 21:43:08.269 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-06-30 21:43:08.319 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-06-30 21:43:08.319 - Thread: 1 -> MySyncDestructions - START 2021-06-30 21:43:08.319 - Thread: 1 -> MySyncDestructions - END 2021-06-30 21:43:08.319 - Thread: 1 -> MySyncEntity - START 2021-06-30 21:43:08.319 - Thread: 1 -> MySyncEntity - END 2021-06-30 21:43:08.319 - Thread: 1 -> MyCommandCharacter - START 2021-06-30 21:43:08.333 - Thread: 1 -> MyCommandCharacter - END 2021-06-30 21:43:08.333 - Thread: 1 -> MyCommandConsole - START 2021-06-30 21:43:08.334 - Thread: 1 -> MyCommandConsole - END 2021-06-30 21:43:08.334 - Thread: 1 -> MyCommandEntity - START 2021-06-30 21:43:08.336 - Thread: 1 -> MyCommandEntity - END 2021-06-30 21:43:08.337 - Thread: 1 -> MyAiTargetManager - START 2021-06-30 21:43:08.337 - Thread: 1 -> MyAiTargetManager - END 2021-06-30 21:43:08.337 - Thread: 1 -> MyClientDebugCommands - START 2021-06-30 21:43:08.341 - Thread: 1 -> MyClientDebugCommands - END 2021-06-30 21:43:08.342 - Thread: 1 -> MyDedicatedServer - START 2021-06-30 21:43:08.342 - Thread: 1 -> MyDedicatedServer - END 2021-06-30 21:43:08.342 - Thread: 1 -> MyDedicatedServerBase - START 2021-06-30 21:43:08.342 - Thread: 1 -> MyDedicatedServerBase - END 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerBase - START 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerBase - END 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerClient - START 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerClient - END 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerClientBase - START 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerClientBase - END 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerLobby - START 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerLobby - END 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerServerBase - START 2021-06-30 21:43:08.342 - Thread: 1 -> MyMultiplayerServerBase - END 2021-06-30 21:43:08.342 - Thread: 1 -> MyServerDebugCommands - START 2021-06-30 21:43:08.346 - Thread: 1 -> MyServerDebugCommands - END 2021-06-30 21:43:08.346 - Thread: 1 -> MyAIActionsParser - START 2021-06-30 21:43:08.347 - Thread: 1 -> MyAIActionsParser - END 2021-06-30 21:43:08.347 - Thread: 1 -> MyCubeGridDefinitions - START 2021-06-30 21:43:08.501 - Thread: 1 -> MyCubeGridDefinitions - END 2021-06-30 21:43:08.501 - Thread: 1 -> MyDefinitionManager - START 2021-06-30 21:43:08.555 - Thread: 1 -> MyDefinitionManager - END 2021-06-30 21:43:08.555 - Thread: 1 -> Preallocate - END 2021-06-30 21:43:08.564 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-06-30 21:43:09.571 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-06-30 21:43:09.571 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-06-30 21:43:09.595 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-06-30 21:43:09.596 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:43:09.596 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:43:09.596 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-06-30 21:43:09.596 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-06-30 21:43:09.596 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-06-30 21:43:09.599 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-06-30 21:43:09.653 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2021-06-30 21:43:09.653 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7992 2021-06-30 21:43:09.653 - Thread: 1 -> Virtualized: False 2021-06-30 21:43:09.659 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-8350 Eight-Core Processor 2021-06-30 21:43:09.662 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,299,912,192 bytes 2021-06-30 21:43:09.662 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-06-30 21:43:09.662 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 25,790,566,400 bytes 2021-06-30 21:43:09.662 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,257,323,520 bytes 2021-06-30 21:43:09.670 - Thread: 1 -> Drive C: | Capacity: 999,526,756,352 bytes | Free space: 537,929,539,584 bytes 2021-06-30 21:43:09.670 - Thread: 1 -> Drive D: | Capacity: 1,000,205,185,024 bytes | Free space: 610,836,721,664 bytes 2021-06-30 21:43:09.671 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-06-30 21:43:09.687 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-06-30 21:43:09.688 - Thread: 1 -> Installed DLCs: 2021-06-30 21:43:09.690 - Thread: 1 -> Deluxe Edition (573160) 2021-06-30 21:43:09.690 - Thread: 1 -> Decorative Blocks (1049790) 2021-06-30 21:43:09.691 - Thread: 1 -> Economy Deluxe (1135960) 2021-06-30 21:43:09.691 - Thread: 1 -> Style Pack (1084680) 2021-06-30 21:43:09.691 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-06-30 21:43:09.691 - Thread: 1 -> Frostbite (1241550) 2021-06-30 21:43:09.691 - Thread: 1 -> Sparks Of The Future (1307680) 2021-06-30 21:43:09.691 - Thread: 1 -> Wasteland (1374610) 2021-06-30 21:43:09.726 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-06-30 21:43:10.050 - Thread: 1 -> Havok: Physics.Init 2021-06-30 21:43:11.669 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-06-30 21:43:11.812 - Thread: 1 -> HkGameName: SpaceEngineers 2021-06-30 21:43:11.837 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-06-30 21:43:11.840 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-06-30 21:43:11.894 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-06-30 21:43:12.612 - Thread: 1 -> Loading scenarios 2021-06-30 21:43:12.719 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-06-30 21:43:12.720 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2021-06-30 21:43:13.658 - Thread: 1 -> Loading sound definitions 2021-06-30 21:43:16.296 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:43:16.296 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-06-30 21:43:17.130 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:43:17.130 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-06-30 21:43:17.130 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:43:17.130 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-06-30 21:43:17.131 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:43:17.131 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-06-30 21:43:17.132 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:43:17.132 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-06-30 21:43:17.133 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:43:17.133 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-06-30 21:43:17.500 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-30 21:43:17.500 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2021-06-30 21:43:17.502 - Thread: 1 -> Loading shadow textures definitions 2021-06-30 21:43:17.502 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2021-06-30 21:43:17.508 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2021-06-30 21:43:17.523 - Thread: 1 -> MyAudio.LoadData - START 2021-06-30 21:43:17.628 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek USB2.0 Audio) - Channel #: 2 - Sample rate: 48000 2021-06-30 21:43:20.281 - Thread: 1 -> MyAudio.LoadData - END 2021-06-30 21:43:20.306 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2021-06-30 21:43:20.330 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-06-30 21:43:20.345 - Thread: 1 -> MyGuiManager() 2021-06-30 21:43:20.830 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-06-30 21:43:20.842 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-06-30 21:43:20.872 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2021-06-30 21:43:20.875 - Thread: 10 -> ReloadVoxelMaterials 2021-06-30 21:43:21.157 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2021-06-30 21:43:21.157 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2021-06-30 21:43:21.157 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2021-06-30 21:43:21.157 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2021-06-30 21:43:21.409 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2021-06-30 21:43:21.409 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2021-06-30 21:43:21.435 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2021-06-30 21:43:21.541 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2021-06-30 21:43:21.545 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2021-06-30 21:43:21.596 - Thread: 1 -> MyGuiManager.LoadContent() - START 2021-06-30 21:43:21.597 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-06-30 21:43:21.597 - Thread: 1 -> MyGuiManager.LoadContent() - END 2021-06-30 21:43:21.603 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2021-06-30 21:43:21.609 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2021-06-30 21:43:21.612 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2021-06-30 21:43:21.615 - Thread: 1 -> Loading default controls 2021-06-30 21:43:21.642 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2021-06-30 21:43:21.645 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2021-06-30 21:43:21.652 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2021-06-30 21:43:21.668 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2021-06-30 21:43:21.681 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2021-06-30 21:43:21.724 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2021-06-30 21:43:21.745 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2021-06-30 21:43:21.799 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2021-06-30 21:43:21.799 - Thread: 1 -> MySandboxGame.LoadData() - END 2021-06-30 21:43:21.830 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2021-06-30 21:43:21.886 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2021-06-30 21:43:21.911 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2021-06-30 21:43:21.918 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2021-06-30 21:43:21.945 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2021-06-30 21:43:21.952 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2021-06-30 21:43:22.005 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2021-06-30 21:43:22.032 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2021-06-30 21:43:22.048 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2021-06-30 21:43:22.061 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2021-06-30 21:43:22.176 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2021-06-30 21:43:22.225 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2021-06-30 21:43:22.230 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2021-06-30 21:43:22.247 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2021-06-30 21:43:22.248 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2021-06-30 21:43:22.274 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2021-06-30 21:43:22.276 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2021-06-30 21:43:22.289 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2021-06-30 21:43:22.292 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2021-06-30 21:43:22.308 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2021-06-30 21:43:22.328 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2021-06-30 21:43:22.379 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2021-06-30 21:43:22.398 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2021-06-30 21:43:22.428 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2021-06-30 21:43:22.455 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2021-06-30 21:43:22.462 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2021-06-30 21:43:22.475 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2021-06-30 21:43:22.489 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2021-06-30 21:43:22.496 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2021-06-30 21:43:22.512 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2021-06-30 21:43:24.089 - Thread: 1 -> MySandboxGame.Initialize() - END 2021-06-30 21:43:24.110 - Thread: 1 -> Timer Frequency: 10000000 2021-06-30 21:43:24.110 - Thread: 1 -> Ticks per frame: 166667 2021-06-30 21:43:24.718 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2021-06-30 21:43:24.965 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2021-06-30 21:43:25.309 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-06-30 21:43:25.576 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2021-06-30 21:43:25.577 - Thread: 1 -> Flares Intensity: 1 2021-06-30 21:43:25.577 - Thread: 1 -> Field of view: 1.22173 2021-06-30 21:43:25.577 - Thread: 1 -> PostProcessingEnabled: True 2021-06-30 21:43:25.577 - Thread: 1 -> Render.GrassDensityFactor: 3 2021-06-30 21:43:25.577 - Thread: 1 -> Render.GrassDrawDistance: 1000 2021-06-30 21:43:25.577 - Thread: 1 -> Render.DistanceFade: 2000 2021-06-30 21:43:25.577 - Thread: 1 -> Render.AntialiasingMode: FXAA 2021-06-30 21:43:25.577 - Thread: 1 -> Render.ShadowQuality: HIGH 2021-06-30 21:43:25.577 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2021-06-30 21:43:25.577 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2021-06-30 21:43:25.577 - Thread: 1 -> Render.TextureQuality: HIGH 2021-06-30 21:43:25.577 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2021-06-30 21:43:25.577 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2021-06-30 21:43:25.577 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2021-06-30 21:43:25.577 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2021-06-30 21:43:25.577 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2021-06-30 21:43:25.577 - Thread: 1 -> Render.ParticleQuality: HIGH 2021-06-30 21:43:25.645 - Thread: 1 -> MyConfig.Save() - START 2021-06-30 21:43:25.646 - Thread: 1 -> Path: C:\Users\Justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-30 21:43:25.758 - Thread: 1 -> MyConfig.Save() - END 2021-06-30 21:43:25.880 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2021-06-30 21:43:26.282 - Thread: 1 -> Analytics session started: UserID = (21035db3-bc6c-8e3f-a2f3-1e1d66fe3a68) SessionID = (09e0ed83-e369-42b0-8e1a-52fee337fdc9) 2021-06-30 21:43:26.284 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-30 21:43:26.348 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2021-06-30 21:43:26.445 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2021-06-30 21:43:26.457 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2021-06-30 21:43:26.545 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2021-06-30 21:43:26.560 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2021-06-30 21:43:26.620 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2021-06-30 21:43:26.624 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2021-06-30 21:43:26.679 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2021-06-30 21:43:26.706 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2021-06-30 21:43:26.708 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2021-06-30 21:43:26.783 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2021-06-30 21:43:26.784 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2021-06-30 21:43:26.806 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2021-06-30 21:43:26.857 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2021-06-30 21:43:26.864 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2021-06-30 21:43:26.963 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2021-06-30 21:43:26.979 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2021-06-30 21:43:26.996 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2021-06-30 21:43:27.111 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2021-06-30 21:43:27.178 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2021-06-30 21:43:27.182 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2021-06-30 21:43:27.301 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2021-06-30 21:43:27.316 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2021-06-30 21:43:27.328 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2021-06-30 21:43:27.360 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2021-06-30 21:43:27.394 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2021-06-30 21:43:27.400 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2021-06-30 21:43:27.457 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2021-06-30 21:43:27.492 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2021-06-30 21:43:27.545 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2021-06-30 21:43:27.564 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2021-06-30 21:43:27.585 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2021-06-30 21:43:27.637 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2021-06-30 21:43:27.657 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2021-06-30 21:43:27.666 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2021-06-30 21:43:27.674 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2021-06-30 21:43:27.680 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2021-06-30 21:43:27.781 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2021-06-30 21:43:27.796 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2021-06-30 21:43:27.807 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2021-06-30 21:43:27.934 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2021-06-30 21:43:28.066 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2021-06-30 21:43:28.173 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2021-06-30 21:43:28.190 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2021-06-30 21:43:28.273 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2021-06-30 21:43:28.277 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2021-06-30 21:43:28.432 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2021-06-30 21:43:36.800 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-06-30 21:43:36.801 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-06-30 21:43:36.820 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2021-06-30 21:43:36.822 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-06-30 21:43:36.823 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2021-06-30 21:43:36.824 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2021-06-30 21:43:37.296 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2021-06-30 21:43:37.304 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2021-06-30 21:43:44.360 - Thread: 1 -> MyConfig.Save() - START 2021-06-30 21:43:44.362 - Thread: 1 -> Path: C:\Users\Justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-30 21:43:44.365 - Thread: 1 -> MyConfig.Save() - END 2021-06-30 21:43:44.592 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2021-06-30 21:43:44.593 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2021-06-30 21:43:45.560 - Thread: 1 -> MyConfig.Save() - START 2021-06-30 21:43:45.561 - Thread: 1 -> Path: C:\Users\Justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-30 21:43:45.562 - Thread: 1 -> MyConfig.Save() - END 2021-06-30 21:43:46.007 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2021-06-30 21:43:46.008 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2021-06-30 21:43:47.075 - Thread: 1 -> MyConfig.Save() - START 2021-06-30 21:43:47.076 - Thread: 1 -> Path: C:\Users\Justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-30 21:43:47.078 - Thread: 1 -> MyConfig.Save() - END 2021-06-30 21:43:48.409 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2021-06-30 21:43:51.301 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2021-06-30 21:43:54.413 - Thread: 1 -> MyConfig.Save() - START 2021-06-30 21:43:54.414 - Thread: 1 -> Path: C:\Users\Justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-30 21:43:54.415 - Thread: 1 -> MyConfig.Save() - END 2021-06-30 21:43:54.641 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2021-06-30 21:43:54.641 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2021-06-30 21:43:56.309 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2021-06-30 21:44:02.095 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-06-30 21:44:03.759 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:03.760 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:05.660 - Thread: 1 -> GUI Stats: Update 0.791861499999998, Draw 0.180843666666667 2021-06-30 21:44:10.749 - Thread: 1 -> MyConfig.Save() - START 2021-06-30 21:44:10.751 - Thread: 1 -> Path: C:\Users\Justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-30 21:44:10.752 - Thread: 1 -> MyConfig.Save() - END 2021-06-30 21:44:10.893 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:10.893 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:12.660 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:12.661 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:16.711 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2021-06-30 21:44:16.726 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2021-06-30 21:44:19.044 - Thread: 1 -> MyConfig.Save() - START 2021-06-30 21:44:19.046 - Thread: 1 -> Path: C:\Users\Justi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-06-30 21:44:19.048 - Thread: 1 -> MyConfig.Save() - END 2021-06-30 21:44:19.120 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-06-30 21:44:19.121 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2021-06-30 21:44:19.124 - Thread: 12 -> Loading available saves - START 2021-06-30 21:44:19.127 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Justi\AppData\Roaming\SpaceEngineers\Saves\76561198192760169' 2021-06-30 21:44:19.127 - Thread: 12 -> Loading available saves - END 2021-06-30 21:44:19.280 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:19.281 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:19.737 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:19.738 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:22.437 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:22.438 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:23.272 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2021-06-30 21:44:23.549 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2021-06-30 21:44:23.556 - Thread: 11 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-06-30 21:44:23.796 - Thread: 1 -> Query successful. 2021-06-30 21:44:23.796 - Thread: 11 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-06-30 21:44:23.806 - Thread: 11 -> Mod download time: 0.00 seconds 2021-06-30 21:44:25.789 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2021-06-30 21:44:25.841 - Thread: 11 -> Loading available saves - START 2021-06-30 21:44:25.842 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2021-06-30 21:44:25.862 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2021-06-30 21:44:25.865 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2021-06-30 21:44:25.874 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:25.876 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:27.187 - Thread: 12 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-06-30 21:44:27.188 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2021-06-30 21:44:27.219 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:27.221 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:27.312 - Thread: 1 -> Query successful. 2021-06-30 21:44:27.312 - Thread: 12 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-06-30 21:44:27.312 - Thread: 12 -> Mod download time: 0.00 seconds 2021-06-30 21:44:27.686 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-06-30 21:44:27.765 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:28.334 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2021-06-30 21:44:28.387 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:28.612 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-06-30 21:44:28.679 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:29.157 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2021-06-30 21:44:29.185 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:29.233 - Thread: 1 -> New Workshop Game MyGuiScreenBase.LoadContent 2021-06-30 21:44:29.236 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-06-30 21:44:29.238 - Thread: 12 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2021-06-30 21:44:29.258 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:29.260 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:29.518 - Thread: 1 -> Query successful. 2021-06-30 21:44:29.518 - Thread: 12 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2021-06-30 21:44:29.519 - Thread: 12 -> MySteamWorkshop.GetSubscribedScenariosBlocking - START 2021-06-30 21:44:29.522 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2021-06-30 21:44:29.555 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:29.668 - Thread: 1 -> Query successful. 2021-06-30 21:44:29.668 - Thread: 12 -> MySteamWorkshop.GetSubscribedScenariosBlocking - END 2021-06-30 21:44:29.678 - Thread: 11 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-06-30 21:44:29.712 - Thread: 11 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:29.712 - Thread: 11 -> Loading available saves - END 2021-06-30 21:44:29.871 - Thread: 12 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_Checkpoint 2021-06-30 21:44:29.914 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:29.915 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:29.931 - Thread: 12 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type was not recognized: name='unsignedLong', namespace='http://www.w3.org/2001/XMLSchema', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5976_PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5977_EntryOfInt64PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5978_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6043_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6496_MyObjectBuilder_Checkpoint() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CheckpointSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2021-06-30 21:44:29.931 - Thread: 12 -> InnerException: 2021-06-30 21:44:29.931 - Thread: 12 -> Exception occurred: System.InvalidOperationException: The specified type was not recognized: name='unsignedLong', namespace='http://www.w3.org/2001/XMLSchema', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5976_PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5977_EntryOfInt64PlayerId(Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read5978_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6043_MyObjectBuilder_Checkpoint(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6496_MyObjectBuilder_Checkpoint() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CheckpointSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2021-06-30 21:44:29.931 - Thread: 12 -> Failed to deserialize file 'C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\290698168\576776903093824765_legacy.bin\Sandbox.sbc' 2021-06-30 21:44:31.736 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2021-06-30 21:44:31.736 - Thread: 12 -> Loading available saves - START 2021-06-30 21:44:31.738 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2021-06-30 21:44:31.738 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2021-06-30 21:44:31.738 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2021-06-30 21:44:31.767 - Thread: 1 -> New Workshop Game MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:31.770 - Thread: 1 -> New Workshop Game MyGuiScreenBase.UnloadContent - END 2021-06-30 21:44:31.795 - Thread: 12 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-06-30 21:44:31.798 - Thread: 12 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:31.976 - Thread: 12 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2021-06-30 21:44:31.978 - Thread: 12 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:32.022 - Thread: 12 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-06-30 21:44:32.025 - Thread: 12 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:32.114 - Thread: 12 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2021-06-30 21:44:32.117 - Thread: 12 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:32.188 - Thread: 12 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2021-06-30 21:44:32.203 - Thread: 12 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:32.263 - Thread: 12 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-06-30 21:44:32.266 - Thread: 12 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:32.266 - Thread: 12 -> Loading available saves - END 2021-06-30 21:44:32.320 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2021-06-30 21:44:32.324 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:37.847 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2021-06-30 21:44:37.849 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:38.462 - Thread: 1 -> GUI Stats: Update 1.99878283333333, Draw 0.463622166666667 2021-06-30 21:44:40.686 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-06-30 21:44:40.688 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:44:48.766 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2021-06-30 21:44:48.766 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2021-06-30 21:44:48.766 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2021-06-30 21:44:52.324 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2021-06-30 21:44:52.514 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2021-06-30 21:44:52.516 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2021-06-30 21:44:54.524 - Thread: 1 -> Query successful. 2021-06-30 21:44:54.524 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2021-06-30 21:44:54.738 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2021-06-30 21:44:54.740 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2021-06-30 21:45:01.172 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2021-06-30 21:45:01.173 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2021-06-30 21:45:02.824 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2021-06-30 21:45:02.926 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2021-06-30 21:45:02.927 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2021-06-30 21:45:09.078 - Thread: 1 -> GUI Stats: Update 0.678707166666667, Draw 0.315064277777778 2021-06-30 21:45:39.078 - Thread: 1 -> GUI Stats: Update 0.643613388888887, Draw 0.385936333333333 2021-06-30 21:45:45.610 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2021-06-30 21:45:45.611 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2021-06-30 21:45:46.462 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2021-06-30 21:45:46.465 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2021-06-30 21:45:46.477 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2021-06-30 21:45:49.810 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-06-30 21:45:50.527 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-06-30 21:45:50.528 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-06-30 21:45:55.260 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2021-06-30 21:45:55.262 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2021-06-30 21:45:58.101 - Thread: 3 -> StartNewSandbox - Start 2021-06-30 21:45:58.110 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2021-06-30 21:45:58.133 - Thread: 3 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2021-06-30 21:45:58.134 - Thread: 3 -> Sandbox world configuration file found, overriding checkpoint settings. 2021-06-30 21:45:58.147 - Thread: 1 -> CheckPoint Experimental mode: Yes 2021-06-30 21:45:58.147 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2021-06-30 21:45:58.151 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2021-06-30 21:45:58.154 - Thread: 10 -> Downloading world mods - START 2021-06-30 21:45:58.360 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2021-06-30 21:45:58.362 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2021-06-30 21:45:58.800 - Thread: 1 -> Mod dependencies query successful 2021-06-30 21:45:58.800 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:2013340341 2021-06-30 21:45:58.800 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2021-06-30 21:45:58.962 - Thread: 1 -> Mod dependencies query successful 2021-06-30 21:45:59.092 - Thread: 1 -> Mod dependencies query successful 2021-06-30 21:45:59.104 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 157 items 2021-06-30 21:45:59.666 - Thread: 1 -> Mod query successful 2021-06-30 21:45:59.671 - Thread: 10 -> Up to date mod: Id = 2381512198, title = 'Information and warning signs' 2021-06-30 21:45:59.671 - Thread: 10 -> Up to date mod: Id = 2324191331, title = 'Sci Fi Button Images' 2021-06-30 21:45:59.672 - Thread: 10 -> Up to date mod: Id = 2304767743, title = '[Test build] Fix PB Inputs API (IMyShipController.MoveIndicator)' 2021-06-30 21:45:59.672 - Thread: 10 -> Up to date mod: Id = 2255171772, title = 'Retractable Plasma Accelerator Cannon' 2021-06-30 21:45:59.673 - Thread: 10 -> Up to date mod: Id = 2227123639, title = 'Middle Gate' 2021-06-30 21:45:59.673 - Thread: 10 -> Up to date mod: Id = 2203190156, title = 'Battletech WC Pack 0.20a' 2021-06-30 21:45:59.674 - Thread: 10 -> Up to date mod: Id = 2200451495, title = 'Water Mod' 2021-06-30 21:45:59.674 - Thread: 10 -> Up to date mod: Id = 2094200318, title = 'Star Trek Jump Drive Lines' 2021-06-30 21:45:59.674 - Thread: 10 -> Up to date mod: Id = 2071647642, title = 'Barret M107 .50cal Sniper Rifle (Broken, but Update is In Progress)' 2021-06-30 21:45:59.674 - Thread: 10 -> Up to date mod: Id = 2056227361, title = 'Modern Arms Weapon Kit [MAWK] - Broken, will be updated Soon' 2021-06-30 21:45:59.675 - Thread: 10 -> Up to date mod: Id = 1770286689, title = 'Small Grid Cryo Gone Large' 2021-06-30 21:45:59.675 - Thread: 10 -> Up to date mod: Id = 1724382943, title = 'Directed Energy Weapons - Semi-obsolete' 2021-06-30 21:45:59.675 - Thread: 10 -> Up to date mod: Id = 1705288123, title = 'RB - Compact Weapon System 2.0' 2021-06-30 21:45:59.675 - Thread: 10 -> Up to date mod: Id = 1473394550, title = 'Hand Weapons' 2021-06-30 21:45:59.676 - Thread: 10 -> Up to date mod: Id = 1431583896, title = 'Revived Large Ship Railguns (With penetration and shield damage!)' 2021-06-30 21:45:59.676 - Thread: 10 -> Up to date mod: Id = 1365616918, title = 'Defense Shields - v2.0(23)' 2021-06-30 21:45:59.676 - Thread: 10 -> Up to date mod: Id = 1359954841, title = 'Rotary Airlock' 2021-06-30 21:45:59.676 - Thread: 10 -> Up to date mod: Id = 1343931068, title = 'Darinus' 2021-06-30 21:45:59.677 - Thread: 10 -> Up to date mod: Id = 1278824881, title = 'Uvanck' 2021-06-30 21:45:59.677 - Thread: 10 -> Up to date mod: Id = 1251197200, title = 'Lavuc' 2021-06-30 21:45:59.677 - Thread: 10 -> Up to date mod: Id = 1225107070, title = 'HoverEngine' 2021-06-30 21:45:59.678 - Thread: 10 -> Up to date mod: Id = 1166862814, title = 'Yahvic' 2021-06-30 21:45:59.678 - Thread: 10 -> Up to date mod: Id = 1154898843, title = 'VCZ Multifloor Elevator' 2021-06-30 21:45:59.678 - Thread: 10 -> Up to date mod: Id = 1151032726, title = 'Linra 2.1 Texture Update' 2021-06-30 21:45:59.678 - Thread: 10 -> Up to date mod: Id = 1082686770, title = 'Keris' 2021-06-30 21:45:59.679 - Thread: 10 -> Up to date mod: Id = 961528547, title = 'Black Hole' 2021-06-30 21:45:59.679 - Thread: 10 -> Up to date mod: Id = 960622376, title = 'Telnar' 2021-06-30 21:45:59.679 - Thread: 10 -> Up to date mod: Id = 946724937, title = 'PassageIntersections' 2021-06-30 21:45:59.679 - Thread: 10 -> Up to date mod: Id = 943687621, title = 'Getalis' 2021-06-30 21:45:59.679 - Thread: 10 -> Up to date mod: Id = 941451759, title = 'Cadre' 2021-06-30 21:45:59.680 - Thread: 10 -> Up to date mod: Id = 940950366, title = 'Pique' 2021-06-30 21:45:59.680 - Thread: 10 -> Up to date mod: Id = 940852605, title = 'Unji' 2021-06-30 21:45:59.681 - Thread: 10 -> Up to date mod: Id = 917662028, title = 'Jerun' 2021-06-30 21:45:59.683 - Thread: 10 -> Up to date mod: Id = 913854484, title = 'Yumarin 2.0 Update' 2021-06-30 21:45:59.683 - Thread: 10 -> Up to date mod: Id = 889485290, title = 'HUD Colors' 2021-06-30 21:45:59.683 - Thread: 10 -> Up to date mod: Id = 884550487, title = 'Novis Remastered' 2021-06-30 21:45:59.684 - Thread: 10 -> Up to date mod: Id = 878631000, title = 'Benac' 2021-06-30 21:45:59.684 - Thread: 10 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2021-06-30 21:45:59.684 - Thread: 10 -> Up to date mod: Id = 850680448, title = 'Neiru' 2021-06-30 21:45:59.684 - Thread: 10 -> Up to date mod: Id = 850128748, title = 'Lenat' 2021-06-30 21:45:59.685 - Thread: 10 -> Up to date mod: Id = 848987519, title = 'Fenyur' 2021-06-30 21:45:59.685 - Thread: 10 -> Up to date mod: Id = 847286396, title = 'Urna' 2021-06-30 21:45:59.685 - Thread: 10 -> Up to date mod: Id = 842406243, title = 'Raxum' 2021-06-30 21:45:59.685 - Thread: 10 -> Up to date mod: Id = 802898724, title = 'Venyur' 2021-06-30 21:45:59.686 - Thread: 10 -> Up to date mod: Id = 801185519, title = 'Colorful Icons' 2021-06-30 21:45:59.686 - Thread: 10 -> Up to date mod: Id = 778803718, title = 'Zeelic' 2021-06-30 21:45:59.686 - Thread: 10 -> Up to date mod: Id = 777967522, title = 'Detris' 2021-06-30 21:45:59.686 - Thread: 10 -> Up to date mod: Id = 777200661, title = 'Tyca' 2021-06-30 21:45:59.687 - Thread: 10 -> Up to date mod: Id = 777168074, title = 'Xeilu' 2021-06-30 21:45:59.687 - Thread: 10 -> Up to date mod: Id = 773738487, title = 'Yurie' 2021-06-30 21:45:59.687 - Thread: 10 -> Up to date mod: Id = 770063865, title = 'Ingora' 2021-06-30 21:45:59.687 - Thread: 10 -> Up to date mod: Id = 768303016, title = 'Kumous' 2021-06-30 21:45:59.688 - Thread: 10 -> Up to date mod: Id = 767888313, title = 'Ilion' 2021-06-30 21:45:59.688 - Thread: 10 -> Up to date mod: Id = 767883372, title = 'Bantinear' 2021-06-30 21:45:59.688 - Thread: 10 -> Up to date mod: Id = 767880523, title = 'Yunin' 2021-06-30 21:45:59.689 - Thread: 10 -> Up to date mod: Id = 754812536, title = 'SPYRA' 2021-06-30 21:45:59.691 - Thread: 10 -> Up to date mod: Id = 738200005, title = 'Oros' 2021-06-30 21:45:59.692 - Thread: 10 -> Up to date mod: Id = 733192204, title = 'Baxir' 2021-06-30 21:45:59.694 - Thread: 10 -> Up to date mod: Id = 732155398, title = 'Icarus' 2021-06-30 21:45:59.694 - Thread: 10 -> Up to date mod: Id = 728453407, title = 'Binaer [Discontinued]' 2021-06-30 21:45:59.694 - Thread: 10 -> Up to date mod: Id = 718635027, title = 'Menia' 2021-06-30 21:45:59.694 - Thread: 10 -> Up to date mod: Id = 718484508, title = 'Dyain' 2021-06-30 21:45:59.694 - Thread: 10 -> Up to date mod: Id = 714441185, title = 'Areos [Discontinued]' 2021-06-30 21:45:59.695 - Thread: 10 -> Up to date mod: Id = 709488104, title = 'Twaylit' 2021-06-30 21:45:59.695 - Thread: 10 -> Up to date mod: Id = 709327474, title = 'Kamus [Discontinued]' 2021-06-30 21:45:59.695 - Thread: 10 -> Up to date mod: Id = 708674154, title = 'Okue' 2021-06-30 21:45:59.695 - Thread: 10 -> Up to date mod: Id = 702896479, title = 'Ulirg' 2021-06-30 21:45:59.696 - Thread: 10 -> Up to date mod: Id = 700672566, title = 'Jynu' 2021-06-30 21:45:59.696 - Thread: 10 -> Up to date mod: Id = 698058166, title = 'Ulnyar [Discontinued]' 2021-06-30 21:45:59.696 - Thread: 10 -> Up to date mod: Id = 697608994, title = 'Helion' 2021-06-30 21:45:59.696 - Thread: 10 -> Up to date mod: Id = 696965911, title = 'Veria' 2021-06-30 21:45:59.696 - Thread: 10 -> Up to date mod: Id = 695630392, title = 'Sune' 2021-06-30 21:45:59.697 - Thread: 10 -> Up to date mod: Id = 688344237, title = 'Alune' 2021-06-30 21:45:59.697 - Thread: 10 -> Up to date mod: Id = 682722963, title = 'Ceviri [Discontinued]' 2021-06-30 21:45:59.697 - Thread: 10 -> Up to date mod: Id = 681788205, title = 'Kaveir' 2021-06-30 21:45:59.698 - Thread: 10 -> Up to date mod: Id = 681701137, title = 'Murdon' 2021-06-30 21:45:59.698 - Thread: 10 -> Up to date mod: Id = 680623527, title = 'Grevor [Discontinued]' 2021-06-30 21:45:59.698 - Thread: 10 -> Up to date mod: Id = 679221096, title = 'Halis (Revisited-Remastered)' 2021-06-30 21:45:59.699 - Thread: 10 -> Up to date mod: Id = 672610498, title = 'Kerio' 2021-06-30 21:45:59.699 - Thread: 10 -> Up to date mod: Id = 668429328, title = 'Ravcor (Another Texture Update)' 2021-06-30 21:45:59.699 - Thread: 10 -> Up to date mod: Id = 664864067, title = 'Halis (Discontinued - Use Remastered Version)' 2021-06-30 21:45:59.700 - Thread: 10 -> Up to date mod: Id = 663988172, title = 'Voidrus [Discontinued]' 2021-06-30 21:45:59.700 - Thread: 10 -> Up to date mod: Id = 662701575, title = 'Iliso' 2021-06-30 21:45:59.701 - Thread: 10 -> Up to date mod: Id = 661509091, title = 'Deirus' 2021-06-30 21:45:59.701 - Thread: 10 -> Up to date mod: Id = 661286829, title = 'Neirri' 2021-06-30 21:45:59.702 - Thread: 10 -> Up to date mod: Id = 660187478, title = 'Lothita' 2021-06-30 21:45:59.702 - Thread: 10 -> Up to date mod: Id = 659444830, title = 'Karicus' 2021-06-30 21:45:59.702 - Thread: 10 -> Up to date mod: Id = 658095472, title = 'Arabis' 2021-06-30 21:45:59.702 - Thread: 10 -> Up to date mod: Id = 657086180, title = 'Xovus [Discontinued]' 2021-06-30 21:45:59.703 - Thread: 10 -> Up to date mod: Id = 652337022, title = 'Animated Interaction' 2021-06-30 21:45:59.703 - Thread: 10 -> Up to date mod: Id = 649957924, title = 'Naizoo [Discontinued]' 2021-06-30 21:45:59.703 - Thread: 10 -> Up to date mod: Id = 647015752, title = 'Quentar [Discontinued]' 2021-06-30 21:45:59.704 - Thread: 10 -> Up to date mod: Id = 641291944, title = 'Yarie [Discontinued]' 2021-06-30 21:45:59.704 - Thread: 10 -> Up to date mod: Id = 637404101, title = 'Perakios [Discontinued]' 2021-06-30 21:45:59.705 - Thread: 10 -> Up to date mod: Id = 636896465, title = 'Darinos [Discontinued]' 2021-06-30 21:45:59.706 - Thread: 10 -> Up to date mod: Id = 636053317, title = 'Lentar [Discontinued]' 2021-06-30 21:45:59.708 - Thread: 10 -> Up to date mod: Id = 632962741, title = 'Miria [Discontinued]' 2021-06-30 21:45:59.709 - Thread: 10 -> Up to date mod: Id = 627475971, title = 'Teris [Discontinued]' 2021-06-30 21:45:59.709 - Thread: 10 -> Up to date mod: Id = 626717533, title = 'Aevis [Discontinued]' 2021-06-30 21:45:59.710 - Thread: 10 -> Up to date mod: Id = 625873913, title = 'Aynor [Discontinued]' 2021-06-30 21:45:59.710 - Thread: 10 -> Up to date mod: Id = 625473818, title = 'Recana [Discontinued]' 2021-06-30 21:45:59.711 - Thread: 10 -> Up to date mod: Id = 620222827, title = 'Kaldare [Discontinued]' 2021-06-30 21:45:59.711 - Thread: 10 -> Up to date mod: Id = 619659097, title = 'Erginec [Discontinued]' 2021-06-30 21:45:59.712 - Thread: 10 -> Up to date mod: Id = 619144882, title = 'Decimeer [Discontinued]' 2021-06-30 21:45:59.712 - Thread: 10 -> Up to date mod: Id = 613443112, title = 'Cor Dall [Discontinued]' 2021-06-30 21:45:59.713 - Thread: 10 -> Up to date mod: Id = 610724982, title = 'Priok [Discontinued]' 2021-06-30 21:45:59.713 - Thread: 10 -> Up to date mod: Id = 606934267, title = 'Zoris [Discontinued]' 2021-06-30 21:45:59.714 - Thread: 10 -> Up to date mod: Id = 605042140, title = 'Xion [Discontinued]' 2021-06-30 21:45:59.715 - Thread: 10 -> Up to date mod: Id = 603425804, title = 'Mundus [Discontinued]' 2021-06-30 21:45:59.715 - Thread: 10 -> Up to date mod: Id = 600307688, title = 'Yarin (Spider Homeworld) [Discontinued]' 2021-06-30 21:45:59.716 - Thread: 10 -> Up to date mod: Id = 599017740, title = 'Cilian [Discontinued]' 2021-06-30 21:45:59.716 - Thread: 10 -> Up to date mod: Id = 598902967, title = 'Traviso [Discontinued]' 2021-06-30 21:45:59.716 - Thread: 10 -> Up to date mod: Id = 598385255, title = 'Praga [Discontinued]' 2021-06-30 21:45:59.717 - Thread: 10 -> Up to date mod: Id = 598177357, title = 'Valcor [Discontinued]' 2021-06-30 21:45:59.717 - Thread: 10 -> Up to date mod: Id = 597475873, title = 'Dantus [Discontinued]' 2021-06-30 21:45:59.717 - Thread: 10 -> Up to date mod: Id = 596256204, title = 'Avar [Discontinued]' 2021-06-30 21:45:59.718 - Thread: 10 -> Up to date mod: Id = 593171440, title = 'Torris (Discontinued)' 2021-06-30 21:45:59.718 - Thread: 10 -> Up to date mod: Id = 593082665, title = 'Kilot (Discontinued)' 2021-06-30 21:45:59.719 - Thread: 10 -> Up to date mod: Id = 592474295, title = 'Ravin (Discontinued)' 2021-06-30 21:45:59.719 - Thread: 10 -> Up to date mod: Id = 580934436, title = 'Demus (Discontinued)' 2021-06-30 21:45:59.720 - Thread: 10 -> Up to date mod: Id = 578290055, title = 'Zer [Discontinued]' 2021-06-30 21:45:59.720 - Thread: 10 -> Up to date mod: Id = 577805192, title = 'Olar [Discontinued]' 2021-06-30 21:45:59.721 - Thread: 10 -> Up to date mod: Id = 577704058, title = 'Utar [Discontinued]' 2021-06-30 21:45:59.722 - Thread: 10 -> Up to date mod: Id = 577531495, title = 'Kres [Discontinued]' 2021-06-30 21:45:59.722 - Thread: 10 -> Up to date mod: Id = 577079238, title = '"Skyblade" Helicopter & Plane Propellers' 2021-06-30 21:45:59.724 - Thread: 10 -> Up to date mod: Id = 575655275, title = 'Xiantar [Discontinued]' 2021-06-30 21:45:59.725 - Thread: 10 -> Up to date mod: Id = 575222947, title = 'Yahvic [Discontinued]' 2021-06-30 21:45:59.725 - Thread: 10 -> Up to date mod: Id = 574837605, title = 'Faros [Discontinued]' 2021-06-30 21:45:59.726 - Thread: 10 -> Up to date mod: Id = 574564301, title = 'Zess [Discontinued]' 2021-06-30 21:45:59.726 - Thread: 10 -> Up to date mod: Id = 573809155, title = 'Taynor [Discontinued]' 2021-06-30 21:45:59.726 - Thread: 10 -> Up to date mod: Id = 573726290, title = 'Rantis [Discontinued]' 2021-06-30 21:45:59.727 - Thread: 10 -> Up to date mod: Id = 573430980, title = 'Cret [Discontinued]' 2021-06-30 21:45:59.727 - Thread: 10 -> Up to date mod: Id = 573150524, title = 'Lali [Discontinued]' 2021-06-30 21:45:59.727 - Thread: 10 -> Up to date mod: Id = 573114478, title = 'Vanos [Discontinued]' 2021-06-30 21:45:59.727 - Thread: 10 -> Up to date mod: Id = 573043385, title = 'Karvona [Discontinued]' 2021-06-30 21:45:59.728 - Thread: 10 -> Up to date mod: Id = 572974486, title = 'Meni [Discontinued]' 2021-06-30 21:45:59.728 - Thread: 10 -> Up to date mod: Id = 572511897, title = 'Glacius [Discontinued]' 2021-06-30 21:45:59.728 - Thread: 10 -> Up to date mod: Id = 572455267, title = 'Thala [Discontinued]' 2021-06-30 21:45:59.728 - Thread: 10 -> Up to date mod: Id = 572359414, title = 'Cravack [Discontinued]' 2021-06-30 21:45:59.729 - Thread: 10 -> Up to date mod: Id = 571951548, title = 'Vani [Discontinued]' 2021-06-30 21:45:59.729 - Thread: 10 -> Up to date mod: Id = 571849611, title = 'Aqueous [Discontinued]' 2021-06-30 21:45:59.729 - Thread: 10 -> Up to date mod: Id = 555755115, title = 'Orbital Bombardment Weapons' 2021-06-30 21:45:59.729 - Thread: 10 -> Up to date mod: Id = 543635673, title = 'Battle Cannon and Turrets (DX11)' 2021-06-30 21:45:59.730 - Thread: 10 -> Up to date mod: Id = 499117155, title = 'CMDBob's Weapons' 2021-06-30 21:45:59.731 - Thread: 10 -> Up to date mod: Id = 485909867, title = 'Reworked Armor Panels Mod~(DX-11 Ready)' 2021-06-30 21:45:59.731 - Thread: 10 -> Up to date mod: Id = 484504816, title = 'Energy Shields' 2021-06-30 21:45:59.731 - Thread: 10 -> Up to date mod: Id = 473571246, title = 'Aerodynamic Wings - blocks for planet atmosphere' 2021-06-30 21:45:59.732 - Thread: 10 -> Up to date mod: Id = 429053416, title = 'OKI Grand Weapons Bundle' 2021-06-30 21:45:59.732 - Thread: 10 -> Up to date mod: Id = 316503448, title = '(9/19/15) LSF CargoShip Mod (v1.45)' 2021-06-30 21:45:59.732 - Thread: 10 -> Up to date mod: Id = 297348674, title = '(DX11) Bunk Bed' 2021-06-30 21:45:59.732 - Thread: 10 -> Up to date mod: Id = 295393216, title = '(DX11)Armor Thrusters' 2021-06-30 21:45:59.732 - Thread: 10 -> Downloading: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2021-06-30 21:46:01.764 - Thread: 1 -> Workshop item with id 806331071 download finished. Result: k_EResultOK 2021-06-30 21:46:01.771 - Thread: 1 -> Workshop item with id 806331071 download finished. Result: k_EResultOK 2021-06-30 21:46:01.772 - Thread: 1 -> Mod download successful. 2021-06-30 21:46:01.773 - Thread: 10 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2021-06-30 21:46:01.773 - Thread: 10 -> Downloading: Id = 2064319151, title = 'Scope' 2021-06-30 21:46:03.812 - Thread: 1 -> Workshop item with id 2064319151 download finished. Result: k_EResultOK 2021-06-30 21:46:03.814 - Thread: 1 -> Workshop item with id 2064319151 download finished. Result: k_EResultOK 2021-06-30 21:46:03.815 - Thread: 1 -> Mod download successful. 2021-06-30 21:46:03.815 - Thread: 10 -> Up to date mod: Id = 2064319151, title = 'Scope' 2021-06-30 21:46:03.815 - Thread: 10 -> Downloading: Id = 650099650, title = 'Naizoo Content' 2021-06-30 21:46:09.355 - Thread: 1 -> GUI Stats: Update 0.638807555555554, Draw 0.269980444444445 2021-06-30 21:46:39.354 - Thread: 1 -> GUI Stats: Update 0.366848666666666, Draw 0.103887277777778 2021-06-30 21:47:09.354 - Thread: 1 -> GUI Stats: Update 0.133638611111111, Draw 0.117309333333333 2021-06-30 21:47:30.273 - Thread: 1 -> Workshop item with id 650099650 download finished. Result: k_EResultOK 2021-06-30 21:47:30.274 - Thread: 1 -> Workshop item with id 650099650 download finished. Result: k_EResultOK 2021-06-30 21:47:30.274 - Thread: 1 -> Mod download successful. 2021-06-30 21:47:30.274 - Thread: 10 -> Up to date mod: Id = 650099650, title = 'Naizoo Content' 2021-06-30 21:47:30.275 - Thread: 10 -> Downloading: Id = 1918681825, title = 'WeaponCore - 1.7(9)' 2021-06-30 21:47:39.958 - Thread: 1 -> GUI Stats: Update 0.481647444444445, Draw 0.135056388888889 2021-06-30 21:48:03.926 - Thread: 1 -> Workshop item with id 1918681825 download finished. Result: k_EResultOK 2021-06-30 21:48:03.927 - Thread: 1 -> Workshop item with id 1918681825 download finished. Result: k_EResultOK 2021-06-30 21:48:03.928 - Thread: 1 -> Mod download successful. 2021-06-30 21:48:03.928 - Thread: 10 -> Up to date mod: Id = 1918681825, title = 'WeaponCore - 1.7(9)' 2021-06-30 21:48:03.929 - Thread: 10 -> Downloading: Id = 2013340341, title = 'Whip's Railgun Weapon Framework' 2021-06-30 21:48:05.500 - Thread: 1 -> Workshop item with id 2013340341 download finished. Result: k_EResultOK 2021-06-30 21:48:05.501 - Thread: 1 -> Workshop item with id 2013340341 download finished. Result: k_EResultOK 2021-06-30 21:48:05.501 - Thread: 1 -> Mod download successful. 2021-06-30 21:48:05.501 - Thread: 10 -> Up to date mod: Id = 2013340341, title = 'Whip's Railgun Weapon Framework' 2021-06-30 21:48:05.501 - Thread: 10 -> Downloading: Id = 758597413, title = 'Text HUD API' 2021-06-30 21:48:07.029 - Thread: 1 -> Workshop item with id 758597413 download finished. Result: k_EResultOK 2021-06-30 21:48:07.030 - Thread: 1 -> Workshop item with id 758597413 download finished. Result: k_EResultOK 2021-06-30 21:48:07.031 - Thread: 1 -> Mod download successful. 2021-06-30 21:48:07.031 - Thread: 10 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2021-06-30 21:48:07.031 - Thread: 10 -> Mod download time: 127.36 seconds 2021-06-30 21:48:07.034 - Thread: 10 -> Downloading world mods - END 2021-06-30 21:48:07.042 - Thread: 1 -> LoadSession() - End 2021-06-30 21:48:07.060 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2021-06-30 21:48:07.061 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2021-06-30 21:48:07.061 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2021-06-30 21:48:07.062 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2021-06-30 21:48:07.062 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2021-06-30 21:48:07.063 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2021-06-30 21:48:07.063 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2021-06-30 21:48:07.064 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2021-06-30 21:48:07.112 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2021-06-30 21:48:07.115 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2021-06-30 21:48:07.115 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2021-06-30 21:48:07.287 - Thread: 1 -> RunLoadingAction - START 2021-06-30 21:48:07.294 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2021-06-30 21:48:07.544 - Thread: 1 -> GC Memory: 1,102,104,544 B 2021-06-30 21:48:07.554 - Thread: 1 -> Process Memory: 3,496,751,104 B 2021-06-30 21:48:07.555 - Thread: 1 -> Experimental mode: Yes 2021-06-30 21:48:07.555 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2021-06-30 21:48:07.555 - Thread: 1 -> Console compatibility: No 2021-06-30 21:48:10.703 - Thread: 1 -> MyScriptManager.LoadData() - START 2021-06-30 21:48:13.552 - Thread: 1 -> MOD_ERROR: Yumarin 2.0 Update 2021-06-30 21:48:13.552 - Thread: 1 -> in file: 2021-06-30 21:48:13.552 - Thread: 1 -> Compilation of C:\Users\Justi\AppData\Roaming\SpaceEngineers\Mods\913854484.sbm_AtmosphereDamage failed: 2021-06-30 21:48:13.553 - Thread: 1 -> MOD_ERROR: Yumarin 2.0 Update 2021-06-30 21:48:13.553 - Thread: 1 -> in file: 2021-06-30 21:48:13.553 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\913854484.sbm_AtmosphereDamage\DamageCoreYumarin.cs(254,37): Error: 'MyCharacterOxygenComponent' does not contain a definition for 'OxygenSourceGrid' and no accessible extension method 'OxygenSourceGrid' accepting a first argument of type 'MyCharacterOxygenComponent' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:18.039 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2021-06-30 21:48:18.039 - Thread: 1 -> in file: 2021-06-30 21:48:18.039 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:18.039 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2021-06-30 21:48:18.039 - Thread: 1 -> in file: 2021-06-30 21:48:18.039 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:18.039 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2021-06-30 21:48:18.039 - Thread: 1 -> in file: 2021-06-30 21:48:18.039 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:18.039 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2021-06-30 21:48:18.039 - Thread: 1 -> in file: 2021-06-30 21:48:18.039 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:18.039 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2021-06-30 21:48:18.039 - Thread: 1 -> in file: 2021-06-30 21:48:18.039 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:18.039 - Thread: 1 -> mod_notice: VCZ Multifloor Elevator 2021-06-30 21:48:18.039 - Thread: 1 -> in file: 2021-06-30 21:48:18.039 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:18.569 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:48:18.569 - Thread: 1 -> in file: 2021-06-30 21:48:18.569 - Thread: 1 -> Compilation of C:\Users\Justi\AppData\Roaming\SpaceEngineers\Mods\1278824881.sbm_AtmosphereDamage failed: 2021-06-30 21:48:18.570 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:48:18.570 - Thread: 1 -> in file: 2021-06-30 21:48:18.570 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\1278824881.sbm_AtmosphereDamage\Utilities.cs(355,152): Error: 'IMyVoxelBase' does not contain a definition for 'SizeInMetres' and no accessible extension method 'SizeInMetres' accepting a first argument of type 'IMyVoxelBase' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:18.570 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:48:18.570 - Thread: 1 -> in file: 2021-06-30 21:48:18.570 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\1278824881.sbm_AtmosphereDamage\Utilities.cs(356,110): Error: 'IMyVoxelBase' does not contain a definition for 'StorageMin' and no accessible extension method 'StorageMin' accepting a first argument of type 'IMyVoxelBase' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:18.570 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:48:18.570 - Thread: 1 -> in file: 2021-06-30 21:48:18.570 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\1278824881.sbm_AtmosphereDamage\DamageCore.cs(187,24): Error: 'MyParticleEffect' does not contain a definition for 'Start' and no accessible extension method 'Start' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:18.570 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:48:18.570 - Thread: 1 -> in file: 2021-06-30 21:48:18.570 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\1278824881.sbm_AtmosphereDamage\AtmosphereComponent.cs(220,33): Error: 'MyCharacterOxygenComponent' does not contain a definition for 'OxygenSourceGrid' and no accessible extension method 'OxygenSourceGrid' accepting a first argument of type 'MyCharacterOxygenComponent' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:18.773 - Thread: 1 -> MOD_ERROR: Urna 2021-06-30 21:48:18.773 - Thread: 1 -> in file: 2021-06-30 21:48:18.773 - Thread: 1 -> Compilation of C:\Users\Justi\AppData\Roaming\SpaceEngineers\Mods\847286396.sbm_AtmosphereDamage failed: 2021-06-30 21:48:18.774 - Thread: 1 -> MOD_ERROR: Urna 2021-06-30 21:48:18.774 - Thread: 1 -> in file: 2021-06-30 21:48:18.774 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\847286396.sbm_AtmosphereDamage\DamageCoreUrna.cs(254,37): Error: 'MyCharacterOxygenComponent' does not contain a definition for 'OxygenSourceGrid' and no accessible extension method 'OxygenSourceGrid' accepting a first argument of type 'MyCharacterOxygenComponent' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:18.993 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:48:18.993 - Thread: 1 -> in file: 2021-06-30 21:48:18.993 - Thread: 1 -> Compilation of C:\Users\Justi\AppData\Roaming\SpaceEngineers\Mods\940852605.sbm_AtmosphereDamage failed: 2021-06-30 21:48:18.994 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:48:18.994 - Thread: 1 -> in file: 2021-06-30 21:48:18.994 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\940852605.sbm_AtmosphereDamage\DamageCoreUnji.cs(254,37): Error: 'MyCharacterOxygenComponent' does not contain a definition for 'OxygenSourceGrid' and no accessible extension method 'OxygenSourceGrid' accepting a first argument of type 'MyCharacterOxygenComponent' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:21.033 - Thread: 1 -> MOD_ERROR: Ravcor (Another Texture Update) 2021-06-30 21:48:21.033 - Thread: 1 -> in file: 2021-06-30 21:48:21.033 - Thread: 1 -> Compilation of C:\Users\Justi\AppData\Roaming\SpaceEngineers\Mods\668429328.sbm_AtmosphereDamage failed: 2021-06-30 21:48:21.034 - Thread: 1 -> MOD_ERROR: Ravcor (Another Texture Update) 2021-06-30 21:48:21.034 - Thread: 1 -> in file: 2021-06-30 21:48:21.034 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\668429328\Data\Scripts\AtmosphereDamage\DamageCore.cs(190,43): Error: 'MyParticleEffect' does not contain a definition for 'Name' and no accessible extension method 'Name' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:21.034 - Thread: 1 -> MOD_ERROR: Ravcor (Another Texture Update) 2021-06-30 21:48:21.034 - Thread: 1 -> in file: 2021-06-30 21:48:21.034 - Thread: 1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\668429328\Data\Scripts\AtmosphereDamage\DamageCore.cs(190,24): Error: 'MyParticleEffect' does not contain a definition for 'Start' and no accessible extension method 'Start' accepting a first argument of type 'MyParticleEffect' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:21.702 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:48:21.702 - Thread: 1 -> in file: 2021-06-30 21:48:21.702 - Thread: 1 -> Compilation of C:\Users\Justi\AppData\Roaming\SpaceEngineers\Mods\850680448.sbm_AtmosphereDamage failed: 2021-06-30 21:48:21.703 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:48:21.703 - Thread: 1 -> in file: 2021-06-30 21:48:21.703 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\850680448.sbm_AtmosphereDamage\DamageCoreNeiru.cs(254,37): Error: 'MyCharacterOxygenComponent' does not contain a definition for 'OxygenSourceGrid' and no accessible extension method 'OxygenSourceGrid' accepting a first argument of type 'MyCharacterOxygenComponent' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:24.548 - Thread: 1 -> MOD_ERROR: Keris 2021-06-30 21:48:24.548 - Thread: 1 -> in file: 2021-06-30 21:48:24.548 - Thread: 1 -> Compilation of C:\Users\Justi\AppData\Roaming\SpaceEngineers\Mods\1082686770.sbm_AtmosphereDamage failed: 2021-06-30 21:48:24.549 - Thread: 1 -> MOD_ERROR: Keris 2021-06-30 21:48:24.549 - Thread: 1 -> in file: 2021-06-30 21:48:24.549 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\1082686770.sbm_AtmosphereDamage\DamageCoreKeris.cs(254,37): Error: 'MyCharacterOxygenComponent' does not contain a definition for 'OxygenSourceGrid' and no accessible extension method 'OxygenSourceGrid' accepting a first argument of type 'MyCharacterOxygenComponent' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:24.926 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:48:24.927 - Thread: 1 -> in file: 2021-06-30 21:48:24.927 - Thread: 1 -> Compilation of C:\Users\Justi\AppData\Roaming\SpaceEngineers\Mods\917662028.sbm_AtmosphereDamage failed: 2021-06-30 21:48:24.927 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:48:24.927 - Thread: 1 -> in file: 2021-06-30 21:48:24.927 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\917662028.sbm_AtmosphereDamage\DamageCoreOster.cs(254,37): Error: 'MyCharacterOxygenComponent' does not contain a definition for 'OxygenSourceGrid' and no accessible extension method 'OxygenSourceGrid' accepting a first argument of type 'MyCharacterOxygenComponent' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:24.927 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:48:24.927 - Thread: 1 -> in file: 2021-06-30 21:48:24.927 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\917662028.sbm_AtmosphereDamage\DamageCoreJerun.cs(254,37): Error: 'MyCharacterOxygenComponent' does not contain a definition for 'OxygenSourceGrid' and no accessible extension method 'OxygenSourceGrid' accepting a first argument of type 'MyCharacterOxygenComponent' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:37.003 - Thread: 1 -> MOD_ERROR: Black Hole 2021-06-30 21:48:37.003 - Thread: 1 -> in file: 2021-06-30 21:48:37.003 - Thread: 1 -> Compilation of C:\Users\Justi\AppData\Roaming\SpaceEngineers\Mods\961528547.sbm_AtmosphereDamage failed: 2021-06-30 21:48:37.004 - Thread: 1 -> MOD_ERROR: Black Hole 2021-06-30 21:48:37.004 - Thread: 1 -> in file: 2021-06-30 21:48:37.004 - Thread: 1 -> C:\Users\Justi\AppData\Local\Temp\SpaceEngineers\961528547.sbm_AtmosphereDamage\DamageCoreBlackHole.cs(254,37): Error: 'MyCharacterOxygenComponent' does not contain a definition for 'OxygenSourceGrid' and no accessible extension method 'OxygenSourceGrid' accepting a first argument of type 'MyCharacterOxygenComponent' could be found (are you missing a using directive or an assembly reference?) 2021-06-30 21:48:50.404 - Thread: 1 -> mod_notice: Whip's Railgun Weapon Framework 2021-06-30 21:48:50.405 - Thread: 1 -> in file: 2021-06-30 21:48:50.405 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:50.405 - Thread: 1 -> mod_notice: Whip's Railgun Weapon Framework 2021-06-30 21:48:50.405 - Thread: 1 -> in file: 2021-06-30 21:48:50.405 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:50.405 - Thread: 1 -> mod_notice: Whip's Railgun Weapon Framework 2021-06-30 21:48:50.405 - Thread: 1 -> in file: 2021-06-30 21:48:50.405 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:50.405 - Thread: 1 -> mod_notice: Whip's Railgun Weapon Framework 2021-06-30 21:48:50.405 - Thread: 1 -> in file: 2021-06-30 21:48:50.405 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:50.405 - Thread: 1 -> mod_notice: Whip's Railgun Weapon Framework 2021-06-30 21:48:50.405 - Thread: 1 -> in file: 2021-06-30 21:48:50.405 - Thread: 1 -> Possible entity type script logic collision 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 2304767743.sbm_FixPBInputs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 2200451495.sbm_Water, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 2094200318.sbm_JumpDriveLines, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 1431583896.sbm_Railgun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 2255171772.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 429053416.sbm_Okim, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 2056227361.sbm_Scope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 768303016.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 1225107070.sbm_HoverEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 1473394550.sbm_Scope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 1473394550.sbm_WeaponRack, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.163 - Thread: 1 -> Script loaded: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 1724382943.sbm_DEW_CustomEnergyWeapons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 801185519.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 2203190156.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 652337022.sbm_Interaction, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 2064319151.sbm_Scope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 1918681825.sbm_WeaponCore, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 2013340341.sbm_WeaponFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.164 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:48:55.192 - Thread: 1 -> MyScriptManager.LoadData() - END 2021-06-30 21:48:55.200 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2021-06-30 21:48:55.202 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-06-30 21:48:55.206 - Thread: 1 -> e19f0ca81f3b1f6d76c7ff6a99306d2247bb4efb 2021-06-30 21:48:55.415 - Thread: 1 -> Loading scenarios 2021-06-30 21:48:55.415 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2021-06-30 21:48:55.426 - Thread: 1 -> List of used mods (157) - START 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:2304767743, Filename = '2304767743.sbm', Name = '[Test build] Fix PB Inputs API (IMyShipController.MoveIndicator)' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:606934267, Filename = '606934267.sbm', Name = 'Zoris [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:574564301, Filename = '574564301.sbm', Name = 'Zess [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:578290055, Filename = '578290055.sbm', Name = 'Zer [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:778803718, Filename = '778803718.sbm', Name = 'Zeelic' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:773738487, Filename = '773738487.sbm', Name = 'Yurie' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:767880523, Filename = '767880523.sbm', Name = 'Yunin' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:913854484, Filename = '913854484.sbm', Name = 'Yumarin 2.0 Update' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:600307688, Filename = '600307688.sbm', Name = 'Yarin (Spider Homeworld) [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:641291944, Filename = '641291944.sbm', Name = 'Yarie [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:575222947, Filename = '575222947.sbm', Name = 'Yahvic [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:1166862814, Filename = '1166862814.sbm', Name = 'Yahvic' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:657086180, Filename = '657086180.sbm', Name = 'Xovus [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:605042140, Filename = '605042140.sbm', Name = 'Xion [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:575655275, Filename = '575655275.sbm', Name = 'Xiantar [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:777168074, Filename = '777168074.sbm', Name = 'Xeilu' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:2200451495, Filename = '2200451495.sbm', Name = 'Water Mod' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:663988172, Filename = '663988172.sbm', Name = 'Voidrus [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:696965911, Filename = '696965911.sbm', Name = 'Veria' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:802898724, Filename = '802898724.sbm', Name = 'Venyur' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:1154898843, Filename = '1154898843.sbm', Name = 'VCZ Multifloor Elevator' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:573114478, Filename = '573114478.sbm', Name = 'Vanos [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:571951548, Filename = '571951548.sbm', Name = 'Vani [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:598177357, Filename = '598177357.sbm', Name = 'Valcor [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:1278824881, Filename = '1278824881.sbm', Name = 'Uvanck' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:577704058, Filename = '577704058.sbm', Name = 'Utar [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:847286396, Filename = '847286396.sbm', Name = 'Urna' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:940852605, Filename = '940852605.sbm', Name = 'Unji' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:698058166, Filename = '698058166.sbm', Name = 'Ulnyar [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:702896479, Filename = '702896479.sbm', Name = 'Ulirg' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:777200661, Filename = '777200661.sbm', Name = 'Tyca' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:709488104, Filename = '709488104.sbm', Name = 'Twaylit' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:598902967, Filename = '598902967.sbm', Name = 'Traviso [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:593171440, Filename = '593171440.sbm', Name = 'Torris (Discontinued)' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:572455267, Filename = '572455267.sbm', Name = 'Thala [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:627475971, Filename = '627475971.sbm', Name = 'Teris [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:960622376, Filename = '960622376.sbm', Name = 'Telnar' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:573809155, Filename = '573809155.sbm', Name = 'Taynor [Discontinued]' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:695630392, Filename = '695630392.sbm', Name = 'Sune' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:2094200318, Filename = '2094200318.sbm', Name = 'Star Trek Jump Drive Lines' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:754812536, Filename = '754812536.sbm', Name = 'SPYRA' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:1770286689, Filename = '1770286689.sbm', Name = 'Small Grid Cryo Gone Large' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:2324191331, Filename = '2324191331.sbm', Name = 'Sci Fi Button Images' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:1359954841, Filename = '1359954841.sbm', Name = 'Rotary Airlock' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:485909867, Filename = '485909867.sbm', Name = 'Reworked Armor Panels Mod~(DX-11 Ready)' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:1431583896, Filename = '1431583896.sbm', Name = 'Revived Large Ship Railguns (With penetration and shield damage!)' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:2255171772, Filename = '2255171772.sbm', Name = 'Retractable Plasma Accelerator Cannon' 2021-06-30 21:48:55.427 - Thread: 1 -> Id = Steam:625473818, Filename = '625473818.sbm', Name = 'Recana [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:1705288123, Filename = '1705288123.sbm', Name = 'RB - Compact Weapon System 2.0' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:842406243, Filename = '842406243.sbm', Name = 'Raxum' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:592474295, Filename = '592474295.sbm', Name = 'Ravin (Discontinued)' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:668429328, Filename = '668429328.sbm', Name = 'Ravcor (Another Texture Update)' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:573726290, Filename = '573726290.sbm', Name = 'Rantis [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:647015752, Filename = '647015752.sbm', Name = 'Quentar [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:610724982, Filename = '610724982.sbm', Name = 'Priok [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:598385255, Filename = '598385255.sbm', Name = 'Praga [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:940950366, Filename = '940950366.sbm', Name = 'Pique' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:637404101, Filename = '637404101.sbm', Name = 'Perakios [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:946724937, Filename = '946724937.sbm', Name = 'PassageIntersections' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:738200005, Filename = '738200005.sbm', Name = 'Oros' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:555755115, Filename = '555755115.sbm', Name = 'Orbital Bombardment Weapons' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:577805192, Filename = '577805192.sbm', Name = 'Olar [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:708674154, Filename = '708674154.sbm', Name = 'Okue' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:429053416, Filename = '429053416.sbm', Name = 'OKI Grand Weapons Bundle' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:884550487, Filename = '884550487.sbm', Name = 'Novis Remastered' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:850680448, Filename = '850680448.sbm', Name = 'Neiru' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:661286829, Filename = '661286829.sbm', Name = 'Neirri' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:649957924, Filename = '649957924.sbm', Name = 'Naizoo [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:681701137, Filename = '681701137.sbm', Name = 'Murdon' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:603425804, Filename = '603425804.sbm', Name = 'Mundus [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:2056227361, Filename = '2056227361.sbm', Name = 'Modern Arms Weapon Kit [MAWK] - Broken, will be updated Soon' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:632962741, Filename = '632962741.sbm', Name = 'Miria [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:2227123639, Filename = '2227123639.sbm', Name = 'Middle Gate' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:718635027, Filename = '718635027.sbm', Name = 'Menia' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:572974486, Filename = '572974486.sbm', Name = 'Meni [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:660187478, Filename = '660187478.sbm', Name = 'Lothita' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:1151032726, Filename = '1151032726.sbm', Name = 'Linra 2.1 Texture Update' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:636053317, Filename = '636053317.sbm', Name = 'Lentar [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:850128748, Filename = '850128748.sbm', Name = 'Lenat' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:1251197200, Filename = '1251197200.sbm', Name = 'Lavuc' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:573150524, Filename = '573150524.sbm', Name = 'Lali [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:768303016, Filename = '768303016.sbm', Name = 'Kumous' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:577531495, Filename = '577531495.sbm', Name = 'Kres [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:593082665, Filename = '593082665.sbm', Name = 'Kilot (Discontinued)' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:1082686770, Filename = '1082686770.sbm', Name = 'Keris' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:672610498, Filename = '672610498.sbm', Name = 'Kerio' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:681788205, Filename = '681788205.sbm', Name = 'Kaveir' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:573043385, Filename = '573043385.sbm', Name = 'Karvona [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:659444830, Filename = '659444830.sbm', Name = 'Karicus' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:709327474, Filename = '709327474.sbm', Name = 'Kamus [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:620222827, Filename = '620222827.sbm', Name = 'Kaldare [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:700672566, Filename = '700672566.sbm', Name = 'Jynu' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:917662028, Filename = '917662028.sbm', Name = 'Jerun' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:770063865, Filename = '770063865.sbm', Name = 'Ingora' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:2381512198, Filename = '2381512198.sbm', Name = 'Information and warning signs' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:662701575, Filename = '662701575.sbm', Name = 'Iliso' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:767888313, Filename = '767888313.sbm', Name = 'Ilion' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:732155398, Filename = '732155398.sbm', Name = 'Icarus' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:889485290, Filename = '889485290.sbm', Name = 'HUD Colors' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:1225107070, Filename = '1225107070.sbm', Name = 'HoverEngine' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:697608994, Filename = '697608994.sbm', Name = 'Helion' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:1473394550, Filename = '1473394550.sbm', Name = 'Hand Weapons' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:679221096, Filename = '679221096.sbm', Name = 'Halis (Revisited-Remastered)' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:664864067, Filename = '664864067.sbm', Name = 'Halis (Discontinued - Use Remastered Version)' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:680623527, Filename = '680623527.sbm', Name = 'Grevor [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:572511897, Filename = '572511897.sbm', Name = 'Glacius [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:943687621, Filename = '943687621.sbm', Name = 'Getalis' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:848987519, Filename = '848987519.sbm', Name = 'Fenyur' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:574837605, Filename = '574837605.sbm', Name = 'Faros [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:619659097, Filename = '619659097.sbm', Name = 'Erginec [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:484504816, Filename = '484504816.sbm', Name = 'Energy Shields' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:718484508, Filename = '718484508.sbm', Name = 'Dyain' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:1724382943, Filename = '1724382943.sbm', Name = 'Directed Energy Weapons - Semi-obsolete' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:777967522, Filename = '777967522.sbm', Name = 'Detris' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:580934436, Filename = '580934436.sbm', Name = 'Demus (Discontinued)' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:661509091, Filename = '661509091.sbm', Name = 'Deirus' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:1365616918, Filename = '1365616918.sbm', Name = 'Defense Shields - v2.0(23)' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:619144882, Filename = '619144882.sbm', Name = 'Decimeer [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:1343931068, Filename = '1343931068.sbm', Name = 'Darinus' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:636896465, Filename = '636896465.sbm', Name = 'Darinos [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:597475873, Filename = '597475873.sbm', Name = 'Dantus [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:573430980, Filename = '573430980.sbm', Name = 'Cret [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:572359414, Filename = '572359414.sbm', Name = 'Cravack [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:613443112, Filename = '613443112.sbm', Name = 'Cor Dall [Discontinued]' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:801185519, Filename = '801185519.sbm', Name = 'Colorful Icons' 2021-06-30 21:48:55.428 - Thread: 1 -> Id = Steam:499117155, Filename = '499117155.sbm', Name = 'CMDBob's Weapons' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:599017740, Filename = '599017740.sbm', Name = 'Cilian [Discontinued]' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:682722963, Filename = '682722963.sbm', Name = 'Ceviri [Discontinued]' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:941451759, Filename = '941451759.sbm', Name = 'Cadre' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:961528547, Filename = '961528547.sbm', Name = 'Black Hole' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:728453407, Filename = '728453407.sbm', Name = 'Binaer [Discontinued]' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:878631000, Filename = '878631000.sbm', Name = 'Benac' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:733192204, Filename = '733192204.sbm', Name = 'Baxir' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:2203190156, Filename = '2203190156.sbm', Name = 'Battletech WC Pack 0.20a' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:543635673, Filename = '543635673.sbm', Name = 'Battle Cannon and Turrets (DX11)' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:2071647642, Filename = '2071647642.sbm', Name = 'Barret M107 .50cal Sniper Rifle (Broken, but Update is In Progress)' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:767883372, Filename = '767883372.sbm', Name = 'Bantinear' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:625873913, Filename = '625873913.sbm', Name = 'Aynor [Discontinued]' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:596256204, Filename = '596256204.sbm', Name = 'Avar [Discontinued]' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:714441185, Filename = '714441185.sbm', Name = 'Areos [Discontinued]' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:658095472, Filename = '658095472.sbm', Name = 'Arabis' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:571849611, Filename = '571849611.sbm', Name = 'Aqueous [Discontinued]' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:652337022, Filename = '652337022.sbm', Name = 'Animated Interaction' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:688344237, Filename = '688344237.sbm', Name = 'Alune' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:626717533, Filename = '626717533.sbm', Name = 'Aevis [Discontinued]' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:473571246, Filename = '473571246.sbm', Name = 'Aerodynamic Wings - blocks for planet atmosphere' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:295393216, Filename = '295393216.sbm', Name = '(DX11)Armor Thrusters' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:297348674, Filename = '297348674.sbm', Name = '(DX11) Bunk Bed' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:316503448, Filename = '316503448.sbm', Name = '(9/19/15) LSF CargoShip Mod (v1.45)' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:577079238, Filename = '577079238.sbm', Name = '"Skyblade" Helicopter & Plane Propellers' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:2064319151, Filename = '2064319151.sbm', Name = 'Scope' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:650099650, Filename = '650099650.sbm', Name = 'Naizoo Content' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:1918681825, Filename = '1918681825.sbm', Name = 'WeaponCore - 1.7(9)' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:2013340341, Filename = '2013340341.sbm', Name = 'Whip's Railgun Weapon Framework' 2021-06-30 21:48:55.429 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2021-06-30 21:48:55.429 - Thread: 1 -> List of used mods - END 2021-06-30 21:49:27.182 - Thread: 1 -> Loading behaviors 2021-06-30 21:49:27.184 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:27.189 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:27.192 - Thread: 1 -> Loading animations 2021-06-30 21:49:27.196 - Thread: 1 -> Loading animations 2021-06-30 21:49:27.199 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:27.200 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:27.200 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:27.200 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:27.200 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:27.200 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:27.200 - Thread: 1 -> Loading category classes 2021-06-30 21:49:27.202 - Thread: 1 -> Loading category classes 2021-06-30 21:49:27.202 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:27.204 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:27.205 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:27.205 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:27.209 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:27.209 - Thread: 1 -> Loading agent definitions 2021-06-30 21:49:27.212 - Thread: 1 -> Loading character definitions 2021-06-30 21:49:27.238 - Thread: 1 -> Loading character definitions 2021-06-30 21:49:27.238 - Thread: 1 -> Loading components 2021-06-30 21:49:27.241 - Thread: 1 -> Loading components 2021-06-30 21:49:27.241 - Thread: 1 -> Loading configuration 2021-06-30 21:49:27.243 - Thread: 1 -> Loading container types 2021-06-30 21:49:27.245 - Thread: 1 -> Loading Contract Types 2021-06-30 21:49:27.255 - Thread: 1 -> Loading block positions 2021-06-30 21:49:27.260 - Thread: 1 -> Loading block positions 2021-06-30 21:49:27.260 - Thread: 1 -> Loading curve definitions 2021-06-30 21:49:27.265 - Thread: 1 -> Loading debris 2021-06-30 21:49:27.266 - Thread: 1 -> Loading environment items entries 2021-06-30 21:49:27.267 - Thread: 1 -> Loading decal global definitions 2021-06-30 21:49:27.267 - Thread: 1 -> Loading decal definitions 2021-06-30 21:49:27.269 - Thread: 1 -> Loading decal definitions 2021-06-30 21:49:27.269 - Thread: 1 -> Loading drone behaviors 2021-06-30 21:49:27.276 - Thread: 1 -> Loading edges 2021-06-30 21:49:27.278 - Thread: 1 -> Loading emissive color definitions 2021-06-30 21:49:27.285 - Thread: 1 -> Loading emissive color default states 2021-06-30 21:49:27.295 - Thread: 1 -> Loading animations 2021-06-30 21:49:27.295 - Thread: 1 -> Loading entity components 2021-06-30 21:49:27.318 - Thread: 1 -> Loading component containers 2021-06-30 21:49:27.342 - Thread: 1 -> Loading environment items entries 2021-06-30 21:49:27.343 - Thread: 1 -> Loading Faction Names 2021-06-30 21:49:27.345 - Thread: 1 -> Loading factions 2021-06-30 21:49:27.354 - Thread: 1 -> Loading flare definitions 2021-06-30 21:49:27.374 - Thread: 1 -> Loading gas property definitions 2021-06-30 21:49:27.377 - Thread: 1 -> Loading event definitions 2021-06-30 21:49:27.379 - Thread: 1 -> Loading physical items 2021-06-30 21:49:27.386 - Thread: 1 -> Loading chat bot responses 2021-06-30 21:49:27.424 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:49:27.424 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2021-06-30 21:49:27.434 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:49:27.434 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2021-06-30 21:49:27.435 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:49:27.435 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2021-06-30 21:49:27.435 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:49:27.435 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2021-06-30 21:49:27.436 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:49:27.436 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2021-06-30 21:49:27.437 - Thread: 1 -> GuiTextures.sbc 2021-06-30 21:49:27.437 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2021-06-30 21:49:27.451 - Thread: 1 -> Loading LCD texture categories 2021-06-30 21:49:27.453 - Thread: 1 -> Loading LCD texture categories 2021-06-30 21:49:27.453 - Thread: 1 -> Loading LCD texture categories 2021-06-30 21:49:27.453 - Thread: 1 -> Loading LCD texture categories 2021-06-30 21:49:27.453 - Thread: 1 -> Loading OffensiveWords definitions 2021-06-30 21:49:27.453 - Thread: 1 -> Loading planet definition 2021-06-30 21:49:27.466 - Thread: 1 -> Loading physical items 2021-06-30 21:49:27.470 - Thread: 1 -> Loading physical items 2021-06-30 21:49:27.471 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:27.476 - Thread: 1 -> Loading pirate antennas 2021-06-30 21:49:27.478 - Thread: 1 -> Loading research blocks definitions 2021-06-30 21:49:27.481 - Thread: 1 -> Loading research groups definitions 2021-06-30 21:49:27.485 - Thread: 1 -> Loading resource distribution groups 2021-06-30 21:49:27.488 - Thread: 1 -> Loading shadow textures definitions 2021-06-30 21:49:27.488 - Thread: 1 -> Loading ship sound groups 2021-06-30 21:49:27.511 - Thread: 1 -> Loading ship sound groups 2021-06-30 21:49:27.511 - Thread: 1 -> Loading sound categories 2021-06-30 21:49:27.516 - Thread: 1 -> Loading stat definitions 2021-06-30 21:49:27.518 - Thread: 1 -> Loading grid creators 2021-06-30 21:49:27.521 - Thread: 1 -> Loading transparent material properties 2021-06-30 21:49:27.523 - Thread: 1 -> Loading planet definition 2021-06-30 21:49:27.523 - Thread: 1 -> Loading voxel map storage definitions 2021-06-30 21:49:27.525 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:27.526 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:27.526 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:27.526 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:27.527 - Thread: 1 -> Loading Weather Effects 2021-06-30 21:49:27.538 - Thread: 1 -> Loading planet definition Zoris [Discontinued] 2021-06-30 21:49:27.553 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kul EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kul Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kul DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:27.554 - Thread: 1 -> Loading planet definition Zoris [Discontinued] 2021-06-30 21:49:27.558 - Thread: 1 -> MOD_ERROR: Zoris [Discontinued] 2021-06-30 21:49:27.558 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\606934267\320123731823521542_legacy.bin\Data\PlanetZoris.sbc 2021-06-30 21:49:27.558 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\606934267\320123731823521542_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:27.560 - Thread: 1 -> MOD_ERROR: Zoris [Discontinued] 2021-06-30 21:49:27.560 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\606934267\320123731823521542_legacy.bin\Data\PlanetZoris.sbc 2021-06-30 21:49:27.560 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\606934267\320123731823521542_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:27.561 - Thread: 1 -> MOD_ERROR: Zoris [Discontinued] 2021-06-30 21:49:27.561 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\606934267\320123731823521542_legacy.bin\Data\PlanetZoris.sbc 2021-06-30 21:49:27.561 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\606934267\320123731823521542_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:27.562 - Thread: 1 -> MOD_ERROR: Zoris [Discontinued] 2021-06-30 21:49:27.562 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\606934267\320123731823521542_legacy.bin\Data\PlanetZoris.sbc 2021-06-30 21:49:27.562 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\606934267\320123731823521542_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:27.563 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Zoris EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Zoris Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Zoris DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:27.566 - Thread: 1 -> Loading planet definition Zess [Discontinued] 2021-06-30 21:49:27.570 - Thread: 1 -> MOD_ERROR: Zess [Discontinued] 2021-06-30 21:49:27.570 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574564301\320123098193245756_legacy.bin\Data\PlanetZess.sbc 2021-06-30 21:49:27.570 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574564301\320123098193245756_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:27.571 - Thread: 1 -> MOD_ERROR: Zess [Discontinued] 2021-06-30 21:49:27.571 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574564301\320123098193245756_legacy.bin\Data\PlanetZess.sbc 2021-06-30 21:49:27.571 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574564301\320123098193245756_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:27.572 - Thread: 1 -> MOD_ERROR: Zess [Discontinued] 2021-06-30 21:49:27.572 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574564301\320123098193245756_legacy.bin\Data\PlanetZess.sbc 2021-06-30 21:49:27.572 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574564301\320123098193245756_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:27.591 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Zess EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.6 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Zess Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Zess DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:27.593 - Thread: 1 -> Loading planet definition Zer [Discontinued] 2021-06-30 21:49:27.596 - Thread: 1 -> MOD_ERROR: Zer [Discontinued] 2021-06-30 21:49:27.597 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\578290055\366282456258601396_legacy.bin\Data\PlanetZer.sbc 2021-06-30 21:49:27.597 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\578290055\366282456258601396_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:27.598 - Thread: 1 -> MOD_ERROR: Zer [Discontinued] 2021-06-30 21:49:27.598 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\578290055\366282456258601396_legacy.bin\Data\PlanetZer.sbc 2021-06-30 21:49:27.598 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\578290055\366282456258601396_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:27.600 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Zer EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Zer Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Zer DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:27.605 - Thread: 1 -> Loading planet definition Zeelic 2021-06-30 21:49:27.607 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Umer EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.27 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Umer Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Umer DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:27.607 - Thread: 1 -> Loading planet definition Zeelic 2021-06-30 21:49:27.612 - Thread: 1 -> MOD_ERROR: Zeelic 2021-06-30 21:49:27.612 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Data\PlanetZeelic.sbc 2021-06-30 21:49:27.612 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:27.612 - Thread: 1 -> MOD_ERROR: Zeelic 2021-06-30 21:49:27.612 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Data\PlanetZeelic.sbc 2021-06-30 21:49:27.613 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:27.613 - Thread: 1 -> MOD_ERROR: Zeelic 2021-06-30 21:49:27.613 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Data\PlanetZeelic.sbc 2021-06-30 21:49:27.613 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:27.614 - Thread: 1 -> MOD_ERROR: Zeelic 2021-06-30 21:49:27.614 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Data\PlanetZeelic.sbc 2021-06-30 21:49:27.614 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:27.617 - Thread: 1 -> MOD_ERROR: Zeelic 2021-06-30 21:49:27.617 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Data\PlanetZeelic.sbc 2021-06-30 21:49:27.617 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:27.618 - Thread: 1 -> MOD_ERROR: Zeelic 2021-06-30 21:49:27.618 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Data\PlanetZeelic.sbc 2021-06-30 21:49:27.618 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:27.619 - Thread: 1 -> MOD_ERROR: Zeelic 2021-06-30 21:49:27.619 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Data\PlanetZeelic.sbc 2021-06-30 21:49:27.619 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:27.622 - Thread: 1 -> MOD_ERROR: Zeelic 2021-06-30 21:49:27.622 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Data\PlanetZeelic.sbc 2021-06-30 21:49:27.622 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:27.623 - Thread: 1 -> MOD_ERROR: Zeelic 2021-06-30 21:49:27.623 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Data\PlanetZeelic.sbc 2021-06-30 21:49:27.623 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:27.624 - Thread: 1 -> MOD_ERROR: Zeelic 2021-06-30 21:49:27.624 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Data\PlanetZeelic.sbc 2021-06-30 21:49:27.624 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\778803718\155766537336517416_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:27.625 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Zeelic EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.15 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Zeelic Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Zeelic DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:27.626 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:27.663 - Thread: 1 -> Loaded voxel material: ZeelicGrass 2021-06-30 21:49:27.695 - Thread: 1 -> Loaded voxel material: ZeelicSoil 2021-06-30 21:49:27.738 - Thread: 1 -> Loaded voxel material: ZeelicTerrain 2021-06-30 21:49:27.751 - Thread: 1 -> Loaded voxel material: ZeelicRock 2021-06-30 21:49:27.775 - Thread: 1 -> Loaded voxel material: ZeelicSnow 2021-06-30 21:49:27.788 - Thread: 1 -> Loaded voxel material: ZeelicIce 2021-06-30 21:49:27.818 - Thread: 1 -> Loaded voxel material: UmerSoil 2021-06-30 21:49:27.818 - Thread: 1 -> Loaded voxel material: UmerRock 2021-06-30 21:49:27.821 - Thread: 1 -> Loading planet definition Yurie 2021-06-30 21:49:27.823 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Yurie EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.08 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Yurie Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Yurie DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:27.823 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:27.834 - Thread: 1 -> Loaded voxel material: YurieSoil 2021-06-30 21:49:27.843 - Thread: 1 -> Loaded voxel material: YurieRock 2021-06-30 21:49:27.863 - Thread: 1 -> Loaded voxel material: YurieIce 2021-06-30 21:49:27.866 - Thread: 1 -> Loading planet definition Yunin 2021-06-30 21:49:27.870 - Thread: 1 -> MOD_ERROR: Yunin 2021-06-30 21:49:27.870 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Data\PlanetYunin.sbc 2021-06-30 21:49:27.870 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:27.871 - Thread: 1 -> MOD_ERROR: Yunin 2021-06-30 21:49:27.871 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Data\PlanetYunin.sbc 2021-06-30 21:49:27.871 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:27.872 - Thread: 1 -> MOD_ERROR: Yunin 2021-06-30 21:49:27.872 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Data\PlanetYunin.sbc 2021-06-30 21:49:27.872 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:27.874 - Thread: 1 -> MOD_ERROR: Yunin 2021-06-30 21:49:27.874 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Data\PlanetYunin.sbc 2021-06-30 21:49:27.874 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:27.875 - Thread: 1 -> MOD_ERROR: Yunin 2021-06-30 21:49:27.875 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Data\PlanetYunin.sbc 2021-06-30 21:49:27.875 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:27.876 - Thread: 1 -> MOD_ERROR: Yunin 2021-06-30 21:49:27.876 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Data\PlanetYunin.sbc 2021-06-30 21:49:27.876 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767880523\262724394819512838_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:27.878 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Yunin EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.72 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Yunin Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Yunin DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:27.878 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:27.888 - Thread: 1 -> Loaded voxel material: YuninSoil 2021-06-30 21:49:27.923 - Thread: 1 -> Loaded voxel material: YuninGrass 2021-06-30 21:49:27.939 - Thread: 1 -> Loaded voxel material: YuninRock 2021-06-30 21:49:27.949 - Thread: 1 -> Loaded voxel material: YuninIce 2021-06-30 21:49:27.955 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:27.955 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:27.974 - Thread: 1 -> Loading physical items 2021-06-30 21:49:27.992 - Thread: 1 -> Loading planet definition Yumarin 2.0 Update 2021-06-30 21:49:27.993 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Erin EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.26 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Erin Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Erin DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:27.993 - Thread: 1 -> Loading planet definition Yumarin 2.0 Update 2021-06-30 21:49:27.999 - Thread: 1 -> MOD_ERROR: Yumarin 2.0 Update 2021-06-30 21:49:27.999 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Data\PlanetYumarin.sbc 2021-06-30 21:49:27.999 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.001 - Thread: 1 -> MOD_ERROR: Yumarin 2.0 Update 2021-06-30 21:49:28.001 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Data\PlanetYumarin.sbc 2021-06-30 21:49:28.001 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.001 - Thread: 1 -> MOD_ERROR: Yumarin 2.0 Update 2021-06-30 21:49:28.001 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Data\PlanetYumarin.sbc 2021-06-30 21:49:28.001 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.006 - Thread: 1 -> MOD_ERROR: Yumarin 2.0 Update 2021-06-30 21:49:28.006 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Data\PlanetYumarin.sbc 2021-06-30 21:49:28.006 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:28.007 - Thread: 1 -> MOD_ERROR: Yumarin 2.0 Update 2021-06-30 21:49:28.007 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Data\PlanetYumarin.sbc 2021-06-30 21:49:28.007 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.008 - Thread: 1 -> MOD_ERROR: Yumarin 2.0 Update 2021-06-30 21:49:28.008 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Data\PlanetYumarin.sbc 2021-06-30 21:49:28.008 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.011 - Thread: 1 -> MOD_ERROR: Yumarin 2.0 Update 2021-06-30 21:49:28.011 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Data\PlanetYumarin.sbc 2021-06-30 21:49:28.011 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\913854484\936070882776703275_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.014 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Yumarin EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.82 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Yumarin Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Yumarin DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.014 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:28.025 - Thread: 1 -> Loaded voxel material: DenseIron 2021-06-30 21:49:28.038 - Thread: 1 -> Loaded voxel material: DenseNickel 2021-06-30 21:49:28.045 - Thread: 1 -> Loaded voxel material: DenseCobalt 2021-06-30 21:49:28.063 - Thread: 1 -> Loaded voxel material: DenseMagnesium 2021-06-30 21:49:28.078 - Thread: 1 -> Loaded voxel material: DenseSilicon 2021-06-30 21:49:28.089 - Thread: 1 -> Loaded voxel material: DenseSilver 2021-06-30 21:49:28.096 - Thread: 1 -> Loaded voxel material: DenseGold 2021-06-30 21:49:28.105 - Thread: 1 -> Loaded voxel material: DensePlatinum 2021-06-30 21:49:28.117 - Thread: 1 -> Loaded voxel material: DenseUranium 2021-06-30 21:49:28.117 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:28.127 - Thread: 1 -> Loaded voxel material: YumarinRock 2021-06-30 21:49:28.137 - Thread: 1 -> Loaded voxel material: YumarinSoil 2021-06-30 21:49:28.155 - Thread: 1 -> Loaded voxel material: YumarinSnow 2021-06-30 21:49:28.163 - Thread: 1 -> Loaded voxel material: ErinRock 2021-06-30 21:49:28.215 - Thread: 1 -> Loaded voxel material: ErinSoil 2021-06-30 21:49:28.226 - Thread: 1 -> Loading planet definition Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.230 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.230 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.230 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.231 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.231 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.231 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.233 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.233 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.233 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.234 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.234 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.234 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.234 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.235 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.235 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.237 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.237 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.237 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.240 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.240 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.240 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.241 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.241 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.241 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.242 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.242 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.242 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.243 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.243 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.243 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.244 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.244 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.244 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.245 - Thread: 1 -> MOD_ERROR: Yarin (Spider Homeworld) [Discontinued] 2021-06-30 21:49:28.245 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Data\PlanetYarin.sbc 2021-06-30 21:49:28.245 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\600307688\366282456260078781_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.253 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Yarin EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.95 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Yarin Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Yarin DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.277 - Thread: 1 -> Loading planet definition Yarie [Discontinued] 2021-06-30 21:49:28.279 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Riye EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Riye Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Riye DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.279 - Thread: 1 -> Loading planet definition Yarie [Discontinued] 2021-06-30 21:49:28.285 - Thread: 1 -> MOD_ERROR: Yarie [Discontinued] 2021-06-30 21:49:28.285 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\641291944\320125411218608401_legacy.bin\Data\PlanetYarie.sbc 2021-06-30 21:49:28.285 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\641291944\320125411218608401_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:28.288 - Thread: 1 -> MOD_ERROR: Yarie [Discontinued] 2021-06-30 21:49:28.288 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\641291944\320125411218608401_legacy.bin\Data\PlanetYarie.sbc 2021-06-30 21:49:28.288 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\641291944\320125411218608401_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:28.289 - Thread: 1 -> MOD_ERROR: Yarie [Discontinued] 2021-06-30 21:49:28.289 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\641291944\320125411218608401_legacy.bin\Data\PlanetYarie.sbc 2021-06-30 21:49:28.289 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\641291944\320125411218608401_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:28.292 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Yarie EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.92 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Yarie Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Yarie DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.292 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:28.313 - Thread: 1 -> Loaded voxel material: DryRocks 2021-06-30 21:49:28.327 - Thread: 1 -> Loaded voxel material: DrySoil 2021-06-30 21:49:28.341 - Thread: 1 -> MOD_ERROR: Yarie [Discontinued] 2021-06-30 21:49:28.341 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\641291944\320125411218608401_legacy.bin\Data\VoxelMaterialsDoctor.sbc 2021-06-30 21:49:28.341 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\641291944\320125411218608401_legacy.bin\Textures\Voxels\DryDesert_01_ForAxisXZ_ng.dds 2021-06-30 21:49:28.341 - Thread: 1 -> Loaded voxel material: DryDesert 2021-06-30 21:49:28.343 - Thread: 1 -> Loading planet definition Yahvic [Discontinued] 2021-06-30 21:49:28.347 - Thread: 1 -> MOD_ERROR: Yahvic [Discontinued] 2021-06-30 21:49:28.347 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.347 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.349 - Thread: 1 -> MOD_ERROR: Yahvic [Discontinued] 2021-06-30 21:49:28.349 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.349 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:28.350 - Thread: 1 -> MOD_ERROR: Yahvic [Discontinued] 2021-06-30 21:49:28.350 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.350 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:28.351 - Thread: 1 -> MOD_ERROR: Yahvic [Discontinued] 2021-06-30 21:49:28.351 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.351 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.352 - Thread: 1 -> MOD_ERROR: Yahvic [Discontinued] 2021-06-30 21:49:28.352 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.352 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.353 - Thread: 1 -> MOD_ERROR: Yahvic [Discontinued] 2021-06-30 21:49:28.353 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.353 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\575222947\366282456258581087_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:28.354 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Yahvic EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.15 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Yahvic Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Yahvic DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.359 - Thread: 1 -> Loading planet definition Yahvic 2021-06-30 21:49:28.365 - Thread: 1 -> MOD_ERROR: Yahvic 2021-06-30 21:49:28.365 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.365 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Textures/Models/Environment/Sky/YahvicSky.dds 2021-06-30 21:49:28.366 - Thread: 1 -> MOD_ERROR: Yahvic 2021-06-30 21:49:28.366 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.366 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Textures/Models/Environment/Sky/YahvicSky.dds 2021-06-30 21:49:28.367 - Thread: 1 -> MOD_ERROR: Yahvic 2021-06-30 21:49:28.367 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.367 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Textures/Models/Environment/Sky/YahvicSky.dds 2021-06-30 21:49:28.371 - Thread: 1 -> MOD_ERROR: Yahvic 2021-06-30 21:49:28.371 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.371 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Textures/Models/Environment/Sky/YahvicSkySolid.dds 2021-06-30 21:49:28.375 - Thread: 1 -> MOD_ERROR: Yahvic 2021-06-30 21:49:28.375 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.376 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Textures/Models/Environment/Sky/YahvicSky2.dds 2021-06-30 21:49:28.380 - Thread: 1 -> MOD_ERROR: Yahvic 2021-06-30 21:49:28.380 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.380 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Textures/Models/Environment/Sky/YahvicSkySolid2.dds 2021-06-30 21:49:28.381 - Thread: 1 -> MOD_ERROR: Yahvic 2021-06-30 21:49:28.381 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Data\PlanetYahvic.sbc 2021-06-30 21:49:28.381 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1166862814\966472081901712174_legacy.bin\Textures/Models/Environment/Sky/YahvicSky2.dds 2021-06-30 21:49:28.383 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Yahvic EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.15 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Yahvic Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Yahvic DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.383 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:28.392 - Thread: 1 -> Loaded voxel material: YahvicLava 2021-06-30 21:49:28.402 - Thread: 1 -> Loaded voxel material: YahvicRock 2021-06-30 21:49:28.412 - Thread: 1 -> Loaded voxel material: YahvicCrackedRock 2021-06-30 21:49:28.423 - Thread: 1 -> Loaded voxel material: YahvicSoil 2021-06-30 21:49:28.426 - Thread: 1 -> Loading environment items entries 2021-06-30 21:49:28.426 - Thread: 1 -> Loading planet definition Xovus [Discontinued] 2021-06-30 21:49:28.428 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Suvox EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Suvox Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Suvox DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.428 - Thread: 1 -> Loading planet definition Xovus [Discontinued] 2021-06-30 21:49:28.434 - Thread: 1 -> MOD_ERROR: Xovus [Discontinued] 2021-06-30 21:49:28.434 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Data\PlanetXovus.sbc 2021-06-30 21:49:28.434 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.438 - Thread: 1 -> MOD_ERROR: Xovus [Discontinued] 2021-06-30 21:49:28.438 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Data\PlanetXovus.sbc 2021-06-30 21:49:28.438 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:28.439 - Thread: 1 -> MOD_ERROR: Xovus [Discontinued] 2021-06-30 21:49:28.439 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Data\PlanetXovus.sbc 2021-06-30 21:49:28.439 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.442 - Thread: 1 -> MOD_ERROR: Xovus [Discontinued] 2021-06-30 21:49:28.442 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Data\PlanetXovus.sbc 2021-06-30 21:49:28.442 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:28.443 - Thread: 1 -> MOD_ERROR: Xovus [Discontinued] 2021-06-30 21:49:28.443 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Data\PlanetXovus.sbc 2021-06-30 21:49:28.443 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.447 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Xovus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Xovus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Xovus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.447 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:28.477 - Thread: 1 -> MOD_ERROR: Xovus [Discontinued] 2021-06-30 21:49:28.477 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Data\VoxelMaterialsXovusDoctor.sbc 2021-06-30 21:49:28.477 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Textures\Voxels\DarkGrass\DarkGrass_Far1_ng.dds 2021-06-30 21:49:28.517 - Thread: 1 -> Loaded voxel material: DarkGrass 2021-06-30 21:49:28.547 - Thread: 1 -> MOD_ERROR: Xovus [Discontinued] 2021-06-30 21:49:28.547 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Data\VoxelMaterialsXovusDoctor.sbc 2021-06-30 21:49:28.547 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\657086180\285224644436482416_legacy.bin\Textures\Voxels\BlueRock_Far2_cm.dds 2021-06-30 21:49:28.553 - Thread: 1 -> Loaded voxel material: BlueRock 2021-06-30 21:49:28.599 - Thread: 1 -> Loaded voxel material: BlueRockTerrain 2021-06-30 21:49:28.638 - Thread: 1 -> Loaded voxel material: DarkSoil 2021-06-30 21:49:28.662 - Thread: 1 -> Loaded voxel material: DarkIce 2021-06-30 21:49:28.695 - Thread: 1 -> Loaded voxel material: KiaSnow 2021-06-30 21:49:28.706 - Thread: 1 -> Loaded voxel material: KiaIce 2021-06-30 21:49:28.727 - Thread: 1 -> Loaded voxel material: KiaRock 2021-06-30 21:49:28.730 - Thread: 1 -> Loading planet definition Xion [Discontinued] 2021-06-30 21:49:28.734 - Thread: 1 -> MOD_ERROR: Xion [Discontinued] 2021-06-30 21:49:28.734 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Data\PlanetXion.sbc 2021-06-30 21:49:28.734 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.735 - Thread: 1 -> MOD_ERROR: Xion [Discontinued] 2021-06-30 21:49:28.735 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Data\PlanetXion.sbc 2021-06-30 21:49:28.735 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.735 - Thread: 1 -> MOD_ERROR: Xion [Discontinued] 2021-06-30 21:49:28.735 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Data\PlanetXion.sbc 2021-06-30 21:49:28.735 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.736 - Thread: 1 -> MOD_ERROR: Xion [Discontinued] 2021-06-30 21:49:28.736 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Data\PlanetXion.sbc 2021-06-30 21:49:28.736 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.737 - Thread: 1 -> MOD_ERROR: Xion [Discontinued] 2021-06-30 21:49:28.737 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Data\PlanetXion.sbc 2021-06-30 21:49:28.737 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.738 - Thread: 1 -> MOD_ERROR: Xion [Discontinued] 2021-06-30 21:49:28.738 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Data\PlanetXion.sbc 2021-06-30 21:49:28.738 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.739 - Thread: 1 -> MOD_ERROR: Xion [Discontinued] 2021-06-30 21:49:28.739 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Data\PlanetXion.sbc 2021-06-30 21:49:28.739 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.740 - Thread: 1 -> MOD_ERROR: Xion [Discontinued] 2021-06-30 21:49:28.740 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Data\PlanetXion.sbc 2021-06-30 21:49:28.740 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.741 - Thread: 1 -> MOD_ERROR: Xion [Discontinued] 2021-06-30 21:49:28.741 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Data\PlanetXion.sbc 2021-06-30 21:49:28.741 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\605042140\366283084952165883_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:28.742 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Xion EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 2.4 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Xion Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Xion DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.757 - Thread: 1 -> Loading planet definition Xiantar [Discontinued] 2021-06-30 21:49:28.759 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Xiantar EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Xiantar Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Xiantar DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.762 - Thread: 1 -> Loading planet definition Xeilu 2021-06-30 21:49:28.767 - Thread: 1 -> MOD_ERROR: Xeilu 2021-06-30 21:49:28.767 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Data\PlanetXeilu.sbc 2021-06-30 21:49:28.767 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:28.768 - Thread: 1 -> MOD_ERROR: Xeilu 2021-06-30 21:49:28.768 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Data\PlanetXeilu.sbc 2021-06-30 21:49:28.768 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:28.768 - Thread: 1 -> MOD_ERROR: Xeilu 2021-06-30 21:49:28.768 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Data\PlanetXeilu.sbc 2021-06-30 21:49:28.769 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:28.770 - Thread: 1 -> MOD_ERROR: Xeilu 2021-06-30 21:49:28.770 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Data\PlanetXeilu.sbc 2021-06-30 21:49:28.770 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:28.771 - Thread: 1 -> MOD_ERROR: Xeilu 2021-06-30 21:49:28.771 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Data\PlanetXeilu.sbc 2021-06-30 21:49:28.771 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:28.772 - Thread: 1 -> MOD_ERROR: Xeilu 2021-06-30 21:49:28.772 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Data\PlanetXeilu.sbc 2021-06-30 21:49:28.772 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:28.773 - Thread: 1 -> MOD_ERROR: Xeilu 2021-06-30 21:49:28.773 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Data\PlanetXeilu.sbc 2021-06-30 21:49:28.773 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777168074\110733697261999518_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:28.774 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Xeilu EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.4 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Xeilu Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Xeilu DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.774 - Thread: 1 -> Loading planet definition Xeilu 2021-06-30 21:49:28.776 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Zel EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.3 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Zel Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Zel DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.776 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:28.807 - Thread: 1 -> Loaded voxel material: XeiluSnow 2021-06-30 21:49:28.832 - Thread: 1 -> Loaded voxel material: XeiluIce 2021-06-30 21:49:28.843 - Thread: 1 -> Loaded voxel material: XeiluRock 2021-06-30 21:49:28.851 - Thread: 1 -> Loaded voxel material: ZelSoil 2021-06-30 21:49:28.862 - Thread: 1 -> Loaded voxel material: ZelRock 2021-06-30 21:49:28.865 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:28.874 - Thread: 1 -> Loading category classes 2021-06-30 21:49:28.875 - Thread: 1 -> Loading transparent material properties 2021-06-30 21:49:28.895 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:28.901 - Thread: 1 -> Loading environment items entries 2021-06-30 21:49:28.901 - Thread: 1 -> Loading planet definition Voidrus [Discontinued] 2021-06-30 21:49:28.903 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Idius EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Idius Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Idius DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.903 - Thread: 1 -> Loading planet definition Voidrus [Discontinued] 2021-06-30 21:49:28.905 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Uolus EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Uolus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Uolus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.905 - Thread: 1 -> Loading planet definition Voidrus [Discontinued] 2021-06-30 21:49:28.907 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Voidrus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.8 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Voidrus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Voidrus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:28.907 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:28.926 - Thread: 1 -> Loaded voxel material: VoidRock 2021-06-30 21:49:28.942 - Thread: 1 -> Loaded voxel material: VoidTerrain 2021-06-30 21:49:28.975 - Thread: 1 -> Loaded voxel material: VoidSoil 2021-06-30 21:49:28.999 - Thread: 1 -> Loaded voxel material: VoidIce 2021-06-30 21:49:29.013 - Thread: 1 -> Loaded voxel material: UolRock 2021-06-30 21:49:29.024 - Thread: 1 -> Loaded voxel material: UolSoil 2021-06-30 21:49:29.037 - Thread: 1 -> Loaded voxel material: IdiIce 2021-06-30 21:49:29.049 - Thread: 1 -> Loaded voxel material: IdiRock 2021-06-30 21:49:29.051 - Thread: 1 -> Loading planet definition Veria 2021-06-30 21:49:29.056 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Opil EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.3 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Opil Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Opil DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.056 - Thread: 1 -> Loading planet definition Veria 2021-06-30 21:49:29.060 - Thread: 1 -> MOD_ERROR: Veria 2021-06-30 21:49:29.060 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Data\PlanetVeria.sbc 2021-06-30 21:49:29.060 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.061 - Thread: 1 -> MOD_ERROR: Veria 2021-06-30 21:49:29.061 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Data\PlanetVeria.sbc 2021-06-30 21:49:29.061 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.062 - Thread: 1 -> MOD_ERROR: Veria 2021-06-30 21:49:29.062 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Data\PlanetVeria.sbc 2021-06-30 21:49:29.062 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.064 - Thread: 1 -> MOD_ERROR: Veria 2021-06-30 21:49:29.064 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Data\PlanetVeria.sbc 2021-06-30 21:49:29.064 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.065 - Thread: 1 -> MOD_ERROR: Veria 2021-06-30 21:49:29.065 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Data\PlanetVeria.sbc 2021-06-30 21:49:29.065 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.066 - Thread: 1 -> MOD_ERROR: Veria 2021-06-30 21:49:29.066 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Data\PlanetVeria.sbc 2021-06-30 21:49:29.066 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\696965911\270593642724555390_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.067 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Veria EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.76 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Veria Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Veria DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.067 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:29.082 - Thread: 1 -> Loaded voxel material: VerRock 2021-06-30 21:49:29.102 - Thread: 1 -> Loaded voxel material: VerSoil 2021-06-30 21:49:29.103 - Thread: 1 -> Loaded voxel material: VerTerrain 2021-06-30 21:49:29.125 - Thread: 1 -> Loaded voxel material: VerIce 2021-06-30 21:49:29.160 - Thread: 1 -> Loaded voxel material: OpRock 2021-06-30 21:49:29.177 - Thread: 1 -> Loaded voxel material: OpIce 2021-06-30 21:49:29.180 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:29.213 - Thread: 1 -> Loading planet definition Venyur 2021-06-30 21:49:29.215 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Gir EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.34 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Gir Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Gir DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.215 - Thread: 1 -> Loading planet definition Venyur 2021-06-30 21:49:29.221 - Thread: 1 -> MOD_ERROR: Venyur 2021-06-30 21:49:29.221 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Data\PlanetVenyur.sbc 2021-06-30 21:49:29.221 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:29.222 - Thread: 1 -> MOD_ERROR: Venyur 2021-06-30 21:49:29.222 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Data\PlanetVenyur.sbc 2021-06-30 21:49:29.222 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:29.223 - Thread: 1 -> MOD_ERROR: Venyur 2021-06-30 21:49:29.223 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Data\PlanetVenyur.sbc 2021-06-30 21:49:29.223 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:29.223 - Thread: 1 -> MOD_ERROR: Venyur 2021-06-30 21:49:29.223 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Data\PlanetVenyur.sbc 2021-06-30 21:49:29.223 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:29.227 - Thread: 1 -> MOD_ERROR: Venyur 2021-06-30 21:49:29.227 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Data\PlanetVenyur.sbc 2021-06-30 21:49:29.227 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.228 - Thread: 1 -> MOD_ERROR: Venyur 2021-06-30 21:49:29.228 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Data\PlanetVenyur.sbc 2021-06-30 21:49:29.228 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.228 - Thread: 1 -> MOD_ERROR: Venyur 2021-06-30 21:49:29.228 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Data\PlanetVenyur.sbc 2021-06-30 21:49:29.228 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.230 - Thread: 1 -> MOD_ERROR: Venyur 2021-06-30 21:49:29.230 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Data\PlanetVenyur.sbc 2021-06-30 21:49:29.230 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.231 - Thread: 1 -> MOD_ERROR: Venyur 2021-06-30 21:49:29.231 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Data\PlanetVenyur.sbc 2021-06-30 21:49:29.231 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.231 - Thread: 1 -> MOD_ERROR: Venyur 2021-06-30 21:49:29.231 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Data\PlanetVenyur.sbc 2021-06-30 21:49:29.231 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\802898724\146759880552948186_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.233 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Venyur EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.89 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Venyur Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Venyur DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.234 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:29.262 - Thread: 1 -> Loaded voxel material: VenyurSoil 2021-06-30 21:49:29.315 - Thread: 1 -> Loaded voxel material: VenyurGrass 2021-06-30 21:49:29.356 - Thread: 1 -> Loaded voxel material: VenyurRock 2021-06-30 21:49:29.392 - Thread: 1 -> Loaded voxel material: VenyurSnow 2021-06-30 21:49:29.437 - Thread: 1 -> Loaded voxel material: GirSoil 2021-06-30 21:49:29.469 - Thread: 1 -> Loaded voxel material: GirRock 2021-06-30 21:49:29.475 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:29.479 - Thread: 1 -> Loading category classes 2021-06-30 21:49:29.479 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:29.479 - Thread: 1 -> Loading block positions 2021-06-30 21:49:29.482 - Thread: 1 -> Loading planet definition Vanos [Discontinued] 2021-06-30 21:49:29.486 - Thread: 1 -> MOD_ERROR: Vanos [Discontinued] 2021-06-30 21:49:29.486 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Data\PlanetVanos.sbc 2021-06-30 21:49:29.486 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.487 - Thread: 1 -> MOD_ERROR: Vanos [Discontinued] 2021-06-30 21:49:29.487 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Data\PlanetVanos.sbc 2021-06-30 21:49:29.487 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.488 - Thread: 1 -> MOD_ERROR: Vanos [Discontinued] 2021-06-30 21:49:29.488 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Data\PlanetVanos.sbc 2021-06-30 21:49:29.488 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.490 - Thread: 1 -> MOD_ERROR: Vanos [Discontinued] 2021-06-30 21:49:29.490 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Data\PlanetVanos.sbc 2021-06-30 21:49:29.490 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:29.491 - Thread: 1 -> MOD_ERROR: Vanos [Discontinued] 2021-06-30 21:49:29.491 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Data\PlanetVanos.sbc 2021-06-30 21:49:29.491 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.492 - Thread: 1 -> MOD_ERROR: Vanos [Discontinued] 2021-06-30 21:49:29.492 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Data\PlanetVanos.sbc 2021-06-30 21:49:29.492 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.492 - Thread: 1 -> MOD_ERROR: Vanos [Discontinued] 2021-06-30 21:49:29.492 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Data\PlanetVanos.sbc 2021-06-30 21:49:29.492 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573114478\366282456258548298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:29.494 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Vanos EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 6.4 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Vanos Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Vanos DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.499 - Thread: 1 -> Loading planet definition Vani [Discontinued] 2021-06-30 21:49:29.503 - Thread: 1 -> MOD_ERROR: Vani [Discontinued] 2021-06-30 21:49:29.503 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Data\PlanetVani.sbc 2021-06-30 21:49:29.503 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.503 - Thread: 1 -> MOD_ERROR: Vani [Discontinued] 2021-06-30 21:49:29.503 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Data\PlanetVani.sbc 2021-06-30 21:49:29.504 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.504 - Thread: 1 -> MOD_ERROR: Vani [Discontinued] 2021-06-30 21:49:29.504 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Data\PlanetVani.sbc 2021-06-30 21:49:29.504 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.505 - Thread: 1 -> MOD_ERROR: Vani [Discontinued] 2021-06-30 21:49:29.505 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Data\PlanetVani.sbc 2021-06-30 21:49:29.505 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.506 - Thread: 1 -> MOD_ERROR: Vani [Discontinued] 2021-06-30 21:49:29.506 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Data\PlanetVani.sbc 2021-06-30 21:49:29.506 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.507 - Thread: 1 -> MOD_ERROR: Vani [Discontinued] 2021-06-30 21:49:29.507 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Data\PlanetVani.sbc 2021-06-30 21:49:29.507 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.509 - Thread: 1 -> MOD_ERROR: Vani [Discontinued] 2021-06-30 21:49:29.509 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Data\PlanetVani.sbc 2021-06-30 21:49:29.509 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:29.510 - Thread: 1 -> MOD_ERROR: Vani [Discontinued] 2021-06-30 21:49:29.510 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Data\PlanetVani.sbc 2021-06-30 21:49:29.510 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:29.510 - Thread: 1 -> MOD_ERROR: Vani [Discontinued] 2021-06-30 21:49:29.510 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Data\PlanetVani.sbc 2021-06-30 21:49:29.510 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571951548\366282456258534929_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:29.513 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Vani EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 3.5 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Vani Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Vani DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.516 - Thread: 1 -> Loading planet definition Valcor [Discontinued] 2021-06-30 21:49:29.517 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Iod EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Iod Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Iod DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.517 - Thread: 1 -> Loading planet definition Valcor [Discontinued] 2021-06-30 21:49:29.521 - Thread: 1 -> MOD_ERROR: Valcor [Discontinued] 2021-06-30 21:49:29.521 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Data\PlanetValcor.sbc 2021-06-30 21:49:29.521 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.522 - Thread: 1 -> MOD_ERROR: Valcor [Discontinued] 2021-06-30 21:49:29.522 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Data\PlanetValcor.sbc 2021-06-30 21:49:29.522 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.523 - Thread: 1 -> MOD_ERROR: Valcor [Discontinued] 2021-06-30 21:49:29.523 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Data\PlanetValcor.sbc 2021-06-30 21:49:29.523 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.524 - Thread: 1 -> MOD_ERROR: Valcor [Discontinued] 2021-06-30 21:49:29.524 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Data\PlanetValcor.sbc 2021-06-30 21:49:29.524 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.524 - Thread: 1 -> MOD_ERROR: Valcor [Discontinued] 2021-06-30 21:49:29.524 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Data\PlanetValcor.sbc 2021-06-30 21:49:29.524 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.525 - Thread: 1 -> MOD_ERROR: Valcor [Discontinued] 2021-06-30 21:49:29.525 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Data\PlanetValcor.sbc 2021-06-30 21:49:29.525 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:29.527 - Thread: 1 -> MOD_ERROR: Valcor [Discontinued] 2021-06-30 21:49:29.527 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Data\PlanetValcor.sbc 2021-06-30 21:49:29.528 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:29.528 - Thread: 1 -> MOD_ERROR: Valcor [Discontinued] 2021-06-30 21:49:29.528 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Data\PlanetValcor.sbc 2021-06-30 21:49:29.528 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:29.530 - Thread: 1 -> MOD_ERROR: Valcor [Discontinued] 2021-06-30 21:49:29.530 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Data\PlanetValcor.sbc 2021-06-30 21:49:29.530 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598177357\366281821043022861_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:29.531 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Valcor EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Valcor Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Valcor DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.537 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:29.537 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:29.565 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:29.571 - Thread: 1 -> Loading physical items 2021-06-30 21:49:29.597 - Thread: 1 -> Loading planet definition Uvanck 2021-06-30 21:49:29.599 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ein EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.37 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ein Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ein DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.599 - Thread: 1 -> Loading planet definition Uvanck 2021-06-30 21:49:29.608 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.608 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetJuri.sbc 2021-06-30 21:49:29.608 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/JuriSky2.dds 2021-06-30 21:49:29.609 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.609 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetJuri.sbc 2021-06-30 21:49:29.609 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/JuriSky2.dds 2021-06-30 21:49:29.610 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.610 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetJuri.sbc 2021-06-30 21:49:29.610 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/JuriSky2.dds 2021-06-30 21:49:29.611 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.611 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetJuri.sbc 2021-06-30 21:49:29.611 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/JuriSky2.dds 2021-06-30 21:49:29.612 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.612 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetJuri.sbc 2021-06-30 21:49:29.612 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/JuriSky2.dds 2021-06-30 21:49:29.613 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.613 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetJuri.sbc 2021-06-30 21:49:29.613 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/JuriSky2.dds 2021-06-30 21:49:29.615 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Juri EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.31 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Juri Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Juri DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.615 - Thread: 1 -> Loading planet definition Uvanck 2021-06-30 21:49:29.622 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.622 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetMien.sbc 2021-06-30 21:49:29.622 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/MienSky.dds 2021-06-30 21:49:29.623 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.623 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetMien.sbc 2021-06-30 21:49:29.623 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/MienSky.dds 2021-06-30 21:49:29.624 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.624 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetMien.sbc 2021-06-30 21:49:29.624 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/MienSky.dds 2021-06-30 21:49:29.631 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.631 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetMien.sbc 2021-06-30 21:49:29.631 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/MienSky2.dds 2021-06-30 21:49:29.633 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Mien EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.44 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.633 - Thread: 1 -> Loading planet definition Uvanck 2021-06-30 21:49:29.640 - Thread: 1 -> MOD_ERROR: Uvanck 2021-06-30 21:49:29.640 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Data\PlanetUvanck.sbc 2021-06-30 21:49:29.640 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1278824881\932677203702972540_legacy.bin\Textures/Models/Environment/Sky/Uvanck/gasgiant.dds 2021-06-30 21:49:29.641 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Uvanck EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 2.8 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Uvanck Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Uvanck DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.641 - Thread: 1 -> Loading planet definition Uvanck 2021-06-30 21:49:29.642 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Vyi EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.23 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Vyi Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Vyi DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:29.643 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:29.663 - Thread: 1 -> Loaded voxel material: DenseIron 2021-06-30 21:49:29.682 - Thread: 1 -> Loaded voxel material: DenseNickel 2021-06-30 21:49:29.693 - Thread: 1 -> Loaded voxel material: DenseCobalt 2021-06-30 21:49:29.724 - Thread: 1 -> Loaded voxel material: DenseMagnesium 2021-06-30 21:49:29.746 - Thread: 1 -> Loaded voxel material: DenseSilicon 2021-06-30 21:49:29.762 - Thread: 1 -> Loaded voxel material: DenseSilver 2021-06-30 21:49:29.774 - Thread: 1 -> Loaded voxel material: DenseGold 2021-06-30 21:49:29.787 - Thread: 1 -> Loaded voxel material: DensePlatinum 2021-06-30 21:49:29.799 - Thread: 1 -> Loaded voxel material: DenseUranium 2021-06-30 21:49:29.799 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:29.831 - Thread: 1 -> Loaded voxel material: Uvanck 2021-06-30 21:49:29.862 - Thread: 1 -> Loaded voxel material: MienRock 2021-06-30 21:49:29.879 - Thread: 1 -> Loaded voxel material: MienRock2 2021-06-30 21:49:29.880 - Thread: 1 -> Loaded voxel material: MienRockVent 2021-06-30 21:49:29.902 - Thread: 1 -> Loaded voxel material: MienSoil 2021-06-30 21:49:29.909 - Thread: 1 -> Loaded voxel material: EinRock 2021-06-30 21:49:29.923 - Thread: 1 -> Loaded voxel material: EinSoil 2021-06-30 21:49:29.938 - Thread: 1 -> Loaded voxel material: EinSoil2 2021-06-30 21:49:29.987 - Thread: 1 -> Loaded voxel material: EinGrass 2021-06-30 21:49:29.998 - Thread: 1 -> Loaded voxel material: EinSoil3 2021-06-30 21:49:30.017 - Thread: 1 -> Loaded voxel material: JuriSoil 2021-06-30 21:49:30.030 - Thread: 1 -> Loaded voxel material: JuriSand 2021-06-30 21:49:30.049 - Thread: 1 -> Loaded voxel material: JuriRock 2021-06-30 21:49:30.068 - Thread: 1 -> Loaded voxel material: JuriLavaRock 2021-06-30 21:49:30.083 - Thread: 1 -> Loaded voxel material: JuriIce 2021-06-30 21:49:30.096 - Thread: 1 -> Loaded voxel material: VyiRock 2021-06-30 21:49:30.108 - Thread: 1 -> Loaded voxel material: VyiSnow 2021-06-30 21:49:30.125 - Thread: 1 -> Loaded voxel material: VyiIce 2021-06-30 21:49:30.130 - Thread: 1 -> Loading planet definition Utar [Discontinued] 2021-06-30 21:49:30.134 - Thread: 1 -> MOD_ERROR: Utar [Discontinued] 2021-06-30 21:49:30.135 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577704058\366282456258521113_legacy.bin\Data\PlanetUtar.sbc 2021-06-30 21:49:30.135 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577704058\366282456258521113_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:30.136 - Thread: 1 -> MOD_ERROR: Utar [Discontinued] 2021-06-30 21:49:30.136 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577704058\366282456258521113_legacy.bin\Data\PlanetUtar.sbc 2021-06-30 21:49:30.136 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577704058\366282456258521113_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:30.137 - Thread: 1 -> MOD_ERROR: Utar [Discontinued] 2021-06-30 21:49:30.137 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577704058\366282456258521113_legacy.bin\Data\PlanetUtar.sbc 2021-06-30 21:49:30.137 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577704058\366282456258521113_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:30.138 - Thread: 1 -> MOD_ERROR: Utar [Discontinued] 2021-06-30 21:49:30.138 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577704058\366282456258521113_legacy.bin\Data\PlanetUtar.sbc 2021-06-30 21:49:30.138 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577704058\366282456258521113_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:30.140 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Utar EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.35 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Utar Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Utar DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:30.143 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:30.143 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:30.158 - Thread: 1 -> Loading physical items 2021-06-30 21:49:30.174 - Thread: 1 -> Loading planet definition Urna 2021-06-30 21:49:30.178 - Thread: 1 -> MOD_ERROR: Urna 2021-06-30 21:49:30.178 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Data\PlanetUrna.sbc 2021-06-30 21:49:30.178 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Textures/Models/Environment/Sky/UrnaClouds.dds 2021-06-30 21:49:30.179 - Thread: 1 -> MOD_ERROR: Urna 2021-06-30 21:49:30.179 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Data\PlanetUrna.sbc 2021-06-30 21:49:30.179 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Textures/Models/Environment/Sky/UrnaClouds.dds 2021-06-30 21:49:30.180 - Thread: 1 -> MOD_ERROR: Urna 2021-06-30 21:49:30.180 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Data\PlanetUrna.sbc 2021-06-30 21:49:30.180 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Textures/Models/Environment/Sky/UrnaClouds.dds 2021-06-30 21:49:30.182 - Thread: 1 -> MOD_ERROR: Urna 2021-06-30 21:49:30.182 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Data\PlanetUrna.sbc 2021-06-30 21:49:30.182 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Textures/Models/Environment/Sky/UrnaClouds.dds 2021-06-30 21:49:30.183 - Thread: 1 -> MOD_ERROR: Urna 2021-06-30 21:49:30.183 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Data\PlanetUrna.sbc 2021-06-30 21:49:30.183 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Textures/Models/Environment/Sky/UrnaClouds.dds 2021-06-30 21:49:30.184 - Thread: 1 -> MOD_ERROR: Urna 2021-06-30 21:49:30.184 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Data\PlanetUrna.sbc 2021-06-30 21:49:30.184 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Textures/Models/Environment/Sky/UrnaClouds.dds 2021-06-30 21:49:30.185 - Thread: 1 -> MOD_ERROR: Urna 2021-06-30 21:49:30.185 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Data\PlanetUrna.sbc 2021-06-30 21:49:30.185 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\847286396\963093747799572875_legacy.bin\Textures/Models/Environment/Sky/UrnaClouds.dds 2021-06-30 21:49:30.187 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Urna EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.76 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Urna Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Urna DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:30.187 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:30.195 - Thread: 1 -> Loaded voxel material: DenseIron 2021-06-30 21:49:30.207 - Thread: 1 -> Loaded voxel material: DenseNickel 2021-06-30 21:49:30.213 - Thread: 1 -> Loaded voxel material: DenseCobalt 2021-06-30 21:49:30.232 - Thread: 1 -> Loaded voxel material: DenseMagnesium 2021-06-30 21:49:30.241 - Thread: 1 -> Loaded voxel material: DenseSilicon 2021-06-30 21:49:30.249 - Thread: 1 -> Loaded voxel material: DenseSilver 2021-06-30 21:49:30.255 - Thread: 1 -> Loaded voxel material: DenseGold 2021-06-30 21:49:30.260 - Thread: 1 -> Loaded voxel material: DensePlatinum 2021-06-30 21:49:30.269 - Thread: 1 -> Loaded voxel material: DenseUranium 2021-06-30 21:49:30.269 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:30.282 - Thread: 1 -> Loaded voxel material: UrnaSoil 2021-06-30 21:49:30.288 - Thread: 1 -> Loaded voxel material: UrnaRock 2021-06-30 21:49:30.296 - Thread: 1 -> Loaded voxel material: UrnaIce 2021-06-30 21:49:30.300 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:30.300 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:30.323 - Thread: 1 -> Loading physical items 2021-06-30 21:49:30.347 - Thread: 1 -> Loading planet definition Unji 2021-06-30 21:49:30.355 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.355 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetBalcor.sbc 2021-06-30 21:49:30.355 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/BalcorClouds.dds 2021-06-30 21:49:30.356 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.356 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetBalcor.sbc 2021-06-30 21:49:30.356 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/BalcorClouds.dds 2021-06-30 21:49:30.356 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.356 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetBalcor.sbc 2021-06-30 21:49:30.357 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/BalcorClouds.dds 2021-06-30 21:49:30.357 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.357 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetBalcor.sbc 2021-06-30 21:49:30.357 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/BalcorClouds.dds 2021-06-30 21:49:30.358 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.358 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetBalcor.sbc 2021-06-30 21:49:30.358 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/BalcorClouds.dds 2021-06-30 21:49:30.359 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.359 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetBalcor.sbc 2021-06-30 21:49:30.359 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/BalcorClouds.dds 2021-06-30 21:49:30.360 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.360 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetBalcor.sbc 2021-06-30 21:49:30.360 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/BalcorClouds.dds 2021-06-30 21:49:30.362 - Thread: 1 -> Loading planet definition Unji 2021-06-30 21:49:30.364 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Euri EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.29 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Euri Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Euri DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:30.364 - Thread: 1 -> Loading planet definition Unji 2021-06-30 21:49:30.366 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Haqui EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.27 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Haqui Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Haqui DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:30.366 - Thread: 1 -> Loading planet definition Unji 2021-06-30 21:49:30.371 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.371 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetUnji.sbc 2021-06-30 21:49:30.371 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/UnjiClouds.dds 2021-06-30 21:49:30.372 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.372 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetUnji.sbc 2021-06-30 21:49:30.372 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/UnjiClouds.dds 2021-06-30 21:49:30.373 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.373 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetUnji.sbc 2021-06-30 21:49:30.373 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/UnjiClouds.dds 2021-06-30 21:49:30.374 - Thread: 1 -> MOD_ERROR: Unji 2021-06-30 21:49:30.374 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Data\PlanetUnji.sbc 2021-06-30 21:49:30.374 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940852605\984485495047751812_legacy.bin\Textures/Models/Environment/Sky/UnjiClouds.dds 2021-06-30 21:49:30.374 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Unji EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 2.4 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Unji Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Unji DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:30.375 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:30.387 - Thread: 1 -> Loaded voxel material: DenseIron 2021-06-30 21:49:30.400 - Thread: 1 -> Loaded voxel material: DenseNickel 2021-06-30 21:49:30.409 - Thread: 1 -> Loaded voxel material: DenseCobalt 2021-06-30 21:49:30.434 - Thread: 1 -> Loaded voxel material: DenseMagnesium 2021-06-30 21:49:30.446 - Thread: 1 -> Loaded voxel material: DenseSilicon 2021-06-30 21:49:30.462 - Thread: 1 -> Loaded voxel material: DenseSilver 2021-06-30 21:49:30.472 - Thread: 1 -> Loaded voxel material: DenseGold 2021-06-30 21:49:30.480 - Thread: 1 -> Loaded voxel material: DensePlatinum 2021-06-30 21:49:30.488 - Thread: 1 -> Loaded voxel material: DenseUranium 2021-06-30 21:49:30.488 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:30.503 - Thread: 1 -> Loaded voxel material: Unji 2021-06-30 21:49:30.515 - Thread: 1 -> Loaded voxel material: BalcorSoil 2021-06-30 21:49:30.527 - Thread: 1 -> Loaded voxel material: BalcorRock 2021-06-30 21:49:30.536 - Thread: 1 -> Loaded voxel material: BalcorIce 2021-06-30 21:49:30.549 - Thread: 1 -> Loaded voxel material: EuriSoil 2021-06-30 21:49:30.564 - Thread: 1 -> Loaded voxel material: EuriRock 2021-06-30 21:49:30.576 - Thread: 1 -> Loaded voxel material: HaquiSnow 2021-06-30 21:49:30.584 - Thread: 1 -> Loaded voxel material: HaquiIce 2021-06-30 21:49:30.589 - Thread: 1 -> Loading planet definition Ulnyar [Discontinued] 2021-06-30 21:49:30.593 - Thread: 1 -> MOD_ERROR: Ulnyar [Discontinued] 2021-06-30 21:49:30.593 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Data\PlanetUlnyar.sbc 2021-06-30 21:49:30.593 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:30.594 - Thread: 1 -> MOD_ERROR: Ulnyar [Discontinued] 2021-06-30 21:49:30.594 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Data\PlanetUlnyar.sbc 2021-06-30 21:49:30.594 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:30.595 - Thread: 1 -> MOD_ERROR: Ulnyar [Discontinued] 2021-06-30 21:49:30.595 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Data\PlanetUlnyar.sbc 2021-06-30 21:49:30.595 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:30.597 - Thread: 1 -> MOD_ERROR: Ulnyar [Discontinued] 2021-06-30 21:49:30.597 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Data\PlanetUlnyar.sbc 2021-06-30 21:49:30.597 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:30.598 - Thread: 1 -> MOD_ERROR: Ulnyar [Discontinued] 2021-06-30 21:49:30.598 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Data\PlanetUlnyar.sbc 2021-06-30 21:49:30.598 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:30.599 - Thread: 1 -> MOD_ERROR: Ulnyar [Discontinued] 2021-06-30 21:49:30.599 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Data\PlanetUlnyar.sbc 2021-06-30 21:49:30.599 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\698058166\270593642730797086_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:30.601 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ulnyar EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.86 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ulnyar Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ulnyar DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:30.601 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:30.622 - Thread: 1 -> Loaded voxel material: UlnRock 2021-06-30 21:49:30.654 - Thread: 1 -> Loaded voxel material: UlnTerrain 2021-06-30 21:49:30.663 - Thread: 1 -> Loaded voxel material: UlnSoil 2021-06-30 21:49:30.666 - Thread: 1 -> Loading planet definition Ulirg 2021-06-30 21:49:30.675 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.675 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetCinlar.sbc 2021-06-30 21:49:30.675 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:30.677 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.677 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetCinlar.sbc 2021-06-30 21:49:30.677 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:30.678 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.678 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetCinlar.sbc 2021-06-30 21:49:30.678 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:30.679 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.679 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetCinlar.sbc 2021-06-30 21:49:30.679 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:30.680 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.680 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetCinlar.sbc 2021-06-30 21:49:30.680 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:30.680 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.681 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetCinlar.sbc 2021-06-30 21:49:30.681 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:30.681 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.681 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetCinlar.sbc 2021-06-30 21:49:30.681 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:30.683 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Cinlar EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.64 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Cinlar Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Cinlar DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:30.683 - Thread: 1 -> Loading planet definition Ulirg 2021-06-30 21:49:30.685 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Tae EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.24 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Tae Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Tae DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:30.685 - Thread: 1 -> Loading planet definition Ulirg 2021-06-30 21:49:30.688 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.688 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetUlirg.sbc 2021-06-30 21:49:30.688 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:30.689 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.689 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetUlirg.sbc 2021-06-30 21:49:30.689 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:30.690 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.690 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetUlirg.sbc 2021-06-30 21:49:30.690 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:30.691 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.691 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetUlirg.sbc 2021-06-30 21:49:30.691 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:30.695 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.695 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetUlirg.sbc 2021-06-30 21:49:30.695 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:30.696 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.696 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetUlirg.sbc 2021-06-30 21:49:30.696 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:30.697 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.697 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\PlanetUlirg.sbc 2021-06-30 21:49:30.697 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:30.699 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ulirg EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.8 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ulirg Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ulirg DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:30.699 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:30.755 - Thread: 1 -> Loaded voxel material: UliSand 2021-06-30 21:49:30.799 - Thread: 1 -> Loaded voxel material: UliTerrain 2021-06-30 21:49:30.820 - Thread: 1 -> Loaded voxel material: UliRock 2021-06-30 21:49:30.869 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.869 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\VoxelMaterialsUlirgDoctor.sbc 2021-06-30 21:49:30.869 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures\Models\Environment\Grass\CinGrass_03_cm.dds 2021-06-30 21:49:30.888 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.888 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\VoxelMaterialsUlirgDoctor.sbc 2021-06-30 21:49:30.888 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures\Models\Environment\Grass\CinGrass_03_ng.dds 2021-06-30 21:49:30.899 - Thread: 1 -> Loaded voxel material: CinGrass 2021-06-30 21:49:30.900 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.900 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\VoxelMaterialsUlirgDoctor.sbc 2021-06-30 21:49:30.900 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures\Models\Environment\Grass\CinGrass_03_cm.dds 2021-06-30 21:49:30.901 - Thread: 1 -> MOD_ERROR: Ulirg 2021-06-30 21:49:30.901 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Data\VoxelMaterialsUlirgDoctor.sbc 2021-06-30 21:49:30.901 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\702896479\272853143945351878_legacy.bin\Textures\Models\Environment\Grass\CinGrass_03_ng.dds 2021-06-30 21:49:30.901 - Thread: 1 -> Loaded voxel material: CinTallGrass 2021-06-30 21:49:30.920 - Thread: 1 -> Loaded voxel material: CinIce 2021-06-30 21:49:30.933 - Thread: 1 -> Loaded voxel material: CinRock 2021-06-30 21:49:30.989 - Thread: 1 -> Loaded voxel material: CinSand 2021-06-30 21:49:31.021 - Thread: 1 -> Loaded voxel material: CinSoil 2021-06-30 21:49:31.043 - Thread: 1 -> Loaded voxel material: CinTerrain 2021-06-30 21:49:31.087 - Thread: 1 -> Loaded voxel material: CinSnow 2021-06-30 21:49:31.122 - Thread: 1 -> Loaded voxel material: TaeSoil 2021-06-30 21:49:31.122 - Thread: 1 -> Loaded voxel material: TaeRock 2021-06-30 21:49:31.127 - Thread: 1 -> Loading planet definition Tyca 2021-06-30 21:49:31.132 - Thread: 1 -> MOD_ERROR: Tyca 2021-06-30 21:49:31.132 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Data\PlanetTyca.sbc 2021-06-30 21:49:31.132 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.133 - Thread: 1 -> MOD_ERROR: Tyca 2021-06-30 21:49:31.133 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Data\PlanetTyca.sbc 2021-06-30 21:49:31.133 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.134 - Thread: 1 -> MOD_ERROR: Tyca 2021-06-30 21:49:31.134 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Data\PlanetTyca.sbc 2021-06-30 21:49:31.134 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.135 - Thread: 1 -> MOD_ERROR: Tyca 2021-06-30 21:49:31.135 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Data\PlanetTyca.sbc 2021-06-30 21:49:31.135 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.136 - Thread: 1 -> MOD_ERROR: Tyca 2021-06-30 21:49:31.136 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Data\PlanetTyca.sbc 2021-06-30 21:49:31.136 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.137 - Thread: 1 -> MOD_ERROR: Tyca 2021-06-30 21:49:31.137 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Data\PlanetTyca.sbc 2021-06-30 21:49:31.137 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.138 - Thread: 1 -> MOD_ERROR: Tyca 2021-06-30 21:49:31.138 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Data\PlanetTyca.sbc 2021-06-30 21:49:31.138 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.139 - Thread: 1 -> MOD_ERROR: Tyca 2021-06-30 21:49:31.139 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Data\PlanetTyca.sbc 2021-06-30 21:49:31.139 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.139 - Thread: 1 -> MOD_ERROR: Tyca 2021-06-30 21:49:31.139 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Data\PlanetTyca.sbc 2021-06-30 21:49:31.139 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.140 - Thread: 1 -> MOD_ERROR: Tyca 2021-06-30 21:49:31.140 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Data\PlanetTyca.sbc 2021-06-30 21:49:31.140 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\777200661\155766537336760930_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.143 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Tyca EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.24 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Tyca Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Tyca DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.143 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:31.160 - Thread: 1 -> Loaded voxel material: TycaSoil 2021-06-30 21:49:31.195 - Thread: 1 -> Loaded voxel material: TycaRock 2021-06-30 21:49:31.200 - Thread: 1 -> Loading planet definition Twaylit 2021-06-30 21:49:31.208 - Thread: 1 -> MOD_ERROR: Twaylit 2021-06-30 21:49:31.208 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709488104\264972387339520848_legacy.bin\Data\PlanetTwaylit.sbc 2021-06-30 21:49:31.208 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709488104\264972387339520848_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:31.213 - Thread: 1 -> MOD_ERROR: Twaylit 2021-06-30 21:49:31.213 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709488104\264972387339520848_legacy.bin\Data\PlanetTwaylit.sbc 2021-06-30 21:49:31.213 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709488104\264972387339520848_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:31.214 - Thread: 1 -> MOD_ERROR: Twaylit 2021-06-30 21:49:31.214 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709488104\264972387339520848_legacy.bin\Data\PlanetTwaylit.sbc 2021-06-30 21:49:31.214 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709488104\264972387339520848_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:31.216 - Thread: 1 -> MOD_ERROR: Twaylit 2021-06-30 21:49:31.216 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709488104\264972387339520848_legacy.bin\Data\PlanetTwaylit.sbc 2021-06-30 21:49:31.216 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709488104\264972387339520848_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:31.220 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Twaylit EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.82 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Twaylit Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Twaylit DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.220 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:31.239 - Thread: 1 -> Loaded voxel material: TwaSoil 2021-06-30 21:49:31.253 - Thread: 1 -> Loaded voxel material: TwaRock 2021-06-30 21:49:31.275 - Thread: 1 -> Loaded voxel material: TwaSnow 2021-06-30 21:49:31.277 - Thread: 1 -> Loading planet definition Traviso [Discontinued] 2021-06-30 21:49:31.281 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.282 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetPatoo.sbc 2021-06-30 21:49:31.282 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:31.282 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.282 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetPatoo.sbc 2021-06-30 21:49:31.283 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:31.283 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.283 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetPatoo.sbc 2021-06-30 21:49:31.283 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:31.285 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.285 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetPatoo.sbc 2021-06-30 21:49:31.285 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:31.286 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.286 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetPatoo.sbc 2021-06-30 21:49:31.286 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:31.287 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.287 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetPatoo.sbc 2021-06-30 21:49:31.287 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:31.289 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Patoo EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.32 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Patoo Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Patoo DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.289 - Thread: 1 -> Loading planet definition Traviso [Discontinued] 2021-06-30 21:49:31.294 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.294 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.294 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:31.296 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.296 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.296 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.297 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.297 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.297 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.298 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.298 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.298 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.299 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.299 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.299 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:31.300 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.300 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.300 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:31.301 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.301 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.301 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.302 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.302 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.302 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:31.302 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.302 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.302 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:31.303 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.303 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.303 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.304 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.304 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.304 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.305 - Thread: 1 -> MOD_ERROR: Traviso [Discontinued] 2021-06-30 21:49:31.305 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Data\PlanetTraviso.sbc 2021-06-30 21:49:31.305 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598902967\366282323691912700_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.307 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Traviso EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.15 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Traviso Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Traviso DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.311 - Thread: 1 -> Loading category classes 2021-06-30 21:49:31.312 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:31.317 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:31.317 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\DoctorOctoganapus_BlueprintClasses.sbc 2021-06-30 21:49:31.317 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Textures\GUI\Icons\buttons\large_block_highlight.dds 2021-06-30 21:49:31.333 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:31.333 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:31.430 - Thread: 1 -> Loading components 2021-06-30 21:49:31.433 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSteelPlate 2021-06-30 21:49:31.439 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroPowerCell 2021-06-30 21:49:31.442 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroThrust 2021-06-30 21:49:31.445 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroComputer 2021-06-30 21:49:31.448 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSuperconductor 2021-06-30 21:49:31.451 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroRadioCommunication 2021-06-30 21:49:31.455 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSolarCell 2021-06-30 21:49:31.458 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroReactor 2021-06-30 21:49:31.458 - Thread: 1 -> Loading physical items 2021-06-30 21:49:31.536 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:31.586 - Thread: 1 -> Loaded voxel material: Dero_Soil 2021-06-30 21:49:31.628 - Thread: 1 -> Loaded voxel material: DeroRock 2021-06-30 21:49:31.691 - Thread: 1 -> Loaded voxel material: DeroSnow 2021-06-30 21:49:31.751 - Thread: 1 -> Loaded voxel material: Dero_Crystal 2021-06-30 21:49:31.776 - Thread: 1 -> Loaded voxel material: DeroOrganic 2021-06-30 21:49:31.811 - Thread: 1 -> Loaded voxel material: DeroReactiveMaterial 2021-06-30 21:49:31.830 - Thread: 1 -> Loaded voxel material: DeroElectrom 2021-06-30 21:49:31.849 - Thread: 1 -> Loaded voxel material: Derokozine 2021-06-30 21:49:31.849 - Thread: 1 -> Loading planet definition Torris (Discontinued) 2021-06-30 21:49:31.856 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:31.856 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\PlanetTorris.sbc 2021-06-30 21:49:31.856 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:31.857 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:31.857 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\PlanetTorris.sbc 2021-06-30 21:49:31.857 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:31.857 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:31.857 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\PlanetTorris.sbc 2021-06-30 21:49:31.857 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:31.861 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:31.861 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\PlanetTorris.sbc 2021-06-30 21:49:31.861 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:31.861 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:31.861 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\PlanetTorris.sbc 2021-06-30 21:49:31.861 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:31.862 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:31.862 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\PlanetTorris.sbc 2021-06-30 21:49:31.862 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:31.864 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Torris EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.8 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Torris Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Torris DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.864 - Thread: 1 -> Loading planet definition Torris (Discontinued) 2021-06-30 21:49:31.872 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Yura EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.3 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Yura Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Yura DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.874 - Thread: 1 -> Loading planet definition Thala [Discontinued] 2021-06-30 21:49:31.878 - Thread: 1 -> MOD_ERROR: Thala [Discontinued] 2021-06-30 21:49:31.878 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Data\PlanetThala.sbc 2021-06-30 21:49:31.878 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:31.879 - Thread: 1 -> MOD_ERROR: Thala [Discontinued] 2021-06-30 21:49:31.879 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Data\PlanetThala.sbc 2021-06-30 21:49:31.879 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:31.880 - Thread: 1 -> MOD_ERROR: Thala [Discontinued] 2021-06-30 21:49:31.880 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Data\PlanetThala.sbc 2021-06-30 21:49:31.880 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:31.881 - Thread: 1 -> MOD_ERROR: Thala [Discontinued] 2021-06-30 21:49:31.881 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Data\PlanetThala.sbc 2021-06-30 21:49:31.881 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:31.882 - Thread: 1 -> MOD_ERROR: Thala [Discontinued] 2021-06-30 21:49:31.882 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Data\PlanetThala.sbc 2021-06-30 21:49:31.882 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:31.883 - Thread: 1 -> MOD_ERROR: Thala [Discontinued] 2021-06-30 21:49:31.883 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Data\PlanetThala.sbc 2021-06-30 21:49:31.883 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:31.885 - Thread: 1 -> MOD_ERROR: Thala [Discontinued] 2021-06-30 21:49:31.885 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Data\PlanetThala.sbc 2021-06-30 21:49:31.885 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:31.886 - Thread: 1 -> MOD_ERROR: Thala [Discontinued] 2021-06-30 21:49:31.886 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Data\PlanetThala.sbc 2021-06-30 21:49:31.886 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:31.887 - Thread: 1 -> MOD_ERROR: Thala [Discontinued] 2021-06-30 21:49:31.887 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Data\PlanetThala.sbc 2021-06-30 21:49:31.887 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572455267\366282456258506179_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:31.888 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Thala EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Thala Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Thala DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.891 - Thread: 1 -> Loading planet definition Teris [Discontinued] 2021-06-30 21:49:31.895 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Mise EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mise Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mise DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.895 - Thread: 1 -> Loading planet definition Teris [Discontinued] 2021-06-30 21:49:31.899 - Thread: 1 -> MOD_ERROR: Teris [Discontinued] 2021-06-30 21:49:31.899 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\627475971\320123842395790722_legacy.bin\Data\PlanetTeris.sbc 2021-06-30 21:49:31.899 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\627475971\320123842395790722_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.900 - Thread: 1 -> MOD_ERROR: Teris [Discontinued] 2021-06-30 21:49:31.900 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\627475971\320123842395790722_legacy.bin\Data\PlanetTeris.sbc 2021-06-30 21:49:31.900 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\627475971\320123842395790722_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.901 - Thread: 1 -> MOD_ERROR: Teris [Discontinued] 2021-06-30 21:49:31.901 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\627475971\320123842395790722_legacy.bin\Data\PlanetTeris.sbc 2021-06-30 21:49:31.901 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\627475971\320123842395790722_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.902 - Thread: 1 -> MOD_ERROR: Teris [Discontinued] 2021-06-30 21:49:31.902 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\627475971\320123842395790722_legacy.bin\Data\PlanetTeris.sbc 2021-06-30 21:49:31.902 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\627475971\320123842395790722_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.903 - Thread: 1 -> MOD_ERROR: Teris [Discontinued] 2021-06-30 21:49:31.903 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\627475971\320123842395790722_legacy.bin\Data\PlanetTeris.sbc 2021-06-30 21:49:31.903 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\627475971\320123842395790722_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:31.905 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Teris EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.85 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Teris Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Teris DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.908 - Thread: 1 -> Loading planet definition Telnar 2021-06-30 21:49:31.912 - Thread: 1 -> MOD_ERROR: Telnar 2021-06-30 21:49:31.912 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\960622376\852719688559399880_legacy.bin\Data\PlanetTelnar.sbc 2021-06-30 21:49:31.912 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\960622376\852719688559399880_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:31.915 - Thread: 1 -> MOD_ERROR: Telnar 2021-06-30 21:49:31.915 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\960622376\852719688559399880_legacy.bin\Data\PlanetTelnar.sbc 2021-06-30 21:49:31.915 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\960622376\852719688559399880_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:31.917 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Telnar EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.96 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Telnar Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Telnar DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.917 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:31.926 - Thread: 1 -> Loaded voxel material: TelnarRock 2021-06-30 21:49:31.934 - Thread: 1 -> Loaded voxel material: TelnarSoil 2021-06-30 21:49:31.943 - Thread: 1 -> Loaded voxel material: TelnarSnow 2021-06-30 21:49:31.945 - Thread: 1 -> Loading planet definition Taynor [Discontinued] 2021-06-30 21:49:31.949 - Thread: 1 -> MOD_ERROR: Taynor [Discontinued] 2021-06-30 21:49:31.949 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573809155\366281821035299363_legacy.bin\Data\PlanetTaynor.sbc 2021-06-30 21:49:31.949 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573809155\366281821035299363_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:31.950 - Thread: 1 -> MOD_ERROR: Taynor [Discontinued] 2021-06-30 21:49:31.950 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573809155\366281821035299363_legacy.bin\Data\PlanetTaynor.sbc 2021-06-30 21:49:31.950 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573809155\366281821035299363_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:31.951 - Thread: 1 -> MOD_ERROR: Taynor [Discontinued] 2021-06-30 21:49:31.951 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573809155\366281821035299363_legacy.bin\Data\PlanetTaynor.sbc 2021-06-30 21:49:31.951 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573809155\366281821035299363_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:31.953 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Taynor EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.8 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Taynor Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Taynor DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.956 - Thread: 1 -> Loading planet definition Sune 2021-06-30 21:49:31.957 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Jie EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Jie Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Jie DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.957 - Thread: 1 -> Loading planet definition Sune 2021-06-30 21:49:31.962 - Thread: 1 -> MOD_ERROR: Sune 2021-06-30 21:49:31.962 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Data\PlanetSune.sbc 2021-06-30 21:49:31.962 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:31.963 - Thread: 1 -> MOD_ERROR: Sune 2021-06-30 21:49:31.963 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Data\PlanetSune.sbc 2021-06-30 21:49:31.963 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:31.964 - Thread: 1 -> MOD_ERROR: Sune 2021-06-30 21:49:31.964 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Data\PlanetSune.sbc 2021-06-30 21:49:31.964 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:31.965 - Thread: 1 -> MOD_ERROR: Sune 2021-06-30 21:49:31.965 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Data\PlanetSune.sbc 2021-06-30 21:49:31.965 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:31.967 - Thread: 1 -> MOD_ERROR: Sune 2021-06-30 21:49:31.967 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Data\PlanetSune.sbc 2021-06-30 21:49:31.967 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:31.968 - Thread: 1 -> MOD_ERROR: Sune 2021-06-30 21:49:31.968 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Data\PlanetSune.sbc 2021-06-30 21:49:31.968 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:31.970 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Sune EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.98 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Sune Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Sune DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:31.970 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:32.011 - Thread: 1 -> Loaded voxel material: SuSand 2021-06-30 21:49:32.020 - Thread: 1 -> MOD_ERROR: Sune 2021-06-30 21:49:32.020 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Data\VoxelMaterialsSuneDoctor.sbc 2021-06-30 21:49:32.020 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Textures\Voxels\SuGrass\SuGrass_ng.dds 2021-06-30 21:49:32.057 - Thread: 1 -> Loaded voxel material: SuGrass 2021-06-30 21:49:32.091 - Thread: 1 -> Loaded voxel material: SuTerrain 2021-06-30 21:49:32.104 - Thread: 1 -> Loaded voxel material: SuRock 2021-06-30 21:49:32.126 - Thread: 1 -> Loaded voxel material: JieSoil 2021-06-30 21:49:32.127 - Thread: 1 -> Loaded voxel material: JieRock 2021-06-30 21:49:32.150 - Thread: 1 -> MOD_ERROR: Sune 2021-06-30 21:49:32.150 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Data\VoxelMaterialsSuneDoctor.sbc 2021-06-30 21:49:32.150 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\695630392\102855490089639269_legacy.bin\Textures\Voxels\HalSnow\Snow_01_Far2_cm.dds 2021-06-30 21:49:32.155 - Thread: 1 -> Loaded voxel material: HalSnow 2021-06-30 21:49:32.158 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:32.161 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:32.164 - Thread: 1 -> Loading planet definition SPYRA 2021-06-30 21:49:32.170 - Thread: 1 -> MOD_ERROR: SPYRA 2021-06-30 21:49:32.170 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754812536\245839072338405964_legacy.bin\Data\PlanetSpyra.sbc 2021-06-30 21:49:32.170 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754812536\245839072338405964_legacy.bin\Textures/Models/Environment/Sky/AcidSky.dds 2021-06-30 21:49:32.171 - Thread: 1 -> MOD_ERROR: SPYRA 2021-06-30 21:49:32.171 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754812536\245839072338405964_legacy.bin\Data\PlanetSpyra.sbc 2021-06-30 21:49:32.171 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\754812536\245839072338405964_legacy.bin\Textures/Models/Environment/Sky/AcidSky.dds 2021-06-30 21:49:32.173 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Spyra EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.07] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.85 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Spyra Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Spyra DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.173 - Thread: 1 -> Loading voxel map storage definitions 2021-06-30 21:49:32.178 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:32.204 - Thread: 1 -> Loaded voxel material: CoralGrass 2021-06-30 21:49:32.222 - Thread: 1 -> Loaded voxel material: HardRock 2021-06-30 21:49:32.225 - Thread: 1 -> Loading block positions 2021-06-30 21:49:32.227 - Thread: 1 -> Loading LCD texture categories 2021-06-30 21:49:32.265 - Thread: 1 -> Loading category classes 2021-06-30 21:49:32.266 - Thread: 1 -> Loading block positions 2021-06-30 21:49:32.266 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:32.266 - Thread: 1 -> Loading research blocks definitions 2021-06-30 21:49:32.325 - Thread: 1 -> Loading category classes 2021-06-30 21:49:32.325 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:32.328 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:32.329 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:32.329 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:32.330 - Thread: 1 -> Loading category classes 2021-06-30 21:49:32.331 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:32.331 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:32.333 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:32.337 - Thread: 1 -> Loading block positions 2021-06-30 21:49:32.337 - Thread: 1 -> Loading research blocks definitions 2021-06-30 21:49:32.337 - Thread: 1 -> Loading transparent material properties 2021-06-30 21:49:32.338 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:32.338 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:32.340 - Thread: 1 -> MOD_ERROR: Retractable Plasma Accelerator Cannon 2021-06-30 21:49:32.340 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2255171772\Data\PlasmaCannon_Weapon.sbc 2021-06-30 21:49:32.340 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2255171772\Models\Ammo\DeUrSpike.mwm 2021-06-30 21:49:32.340 - Thread: 1 -> Loading category classes 2021-06-30 21:49:32.341 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:32.343 - Thread: 1 -> Loading planet definition Recana [Discontinued] 2021-06-30 21:49:32.345 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kisola EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kisola Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kisola DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.345 - Thread: 1 -> Loading planet definition Recana [Discontinued] 2021-06-30 21:49:32.349 - Thread: 1 -> MOD_ERROR: Recana [Discontinued] 2021-06-30 21:49:32.349 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625473818\320123574746189376_legacy.bin\Data\PlanetRecana.sbc 2021-06-30 21:49:32.349 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625473818\320123574746189376_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.350 - Thread: 1 -> MOD_ERROR: Recana [Discontinued] 2021-06-30 21:49:32.351 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625473818\320123574746189376_legacy.bin\Data\PlanetRecana.sbc 2021-06-30 21:49:32.351 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625473818\320123574746189376_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.351 - Thread: 1 -> MOD_ERROR: Recana [Discontinued] 2021-06-30 21:49:32.351 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625473818\320123574746189376_legacy.bin\Data\PlanetRecana.sbc 2021-06-30 21:49:32.351 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625473818\320123574746189376_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.352 - Thread: 1 -> MOD_ERROR: Recana [Discontinued] 2021-06-30 21:49:32.352 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625473818\320123574746189376_legacy.bin\Data\PlanetRecana.sbc 2021-06-30 21:49:32.352 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625473818\320123574746189376_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.353 - Thread: 1 -> MOD_ERROR: Recana [Discontinued] 2021-06-30 21:49:32.353 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625473818\320123574746189376_legacy.bin\Data\PlanetRecana.sbc 2021-06-30 21:49:32.353 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625473818\320123574746189376_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.355 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Recana EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.7 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Recana Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Recana DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.357 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:32.362 - Thread: 1 -> Loading category classes 2021-06-30 21:49:32.362 - Thread: 1 -> Loading block positions 2021-06-30 21:49:32.362 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:32.362 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:32.362 - Thread: 1 -> Loading research blocks definitions 2021-06-30 21:49:32.363 - Thread: 1 -> Loading research groups definitions 2021-06-30 21:49:32.367 - Thread: 1 -> Loading planet definition Raxum 2021-06-30 21:49:32.370 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Mex EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.3 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mex Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mex DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.370 - Thread: 1 -> Loading planet definition Raxum 2021-06-30 21:49:32.376 - Thread: 1 -> MOD_ERROR: Raxum 2021-06-30 21:49:32.376 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Data\PlanetRaxum.sbc 2021-06-30 21:49:32.376 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Textures/Models/Environment/Sky/RaxumClouds.dds 2021-06-30 21:49:32.377 - Thread: 1 -> MOD_ERROR: Raxum 2021-06-30 21:49:32.377 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Data\PlanetRaxum.sbc 2021-06-30 21:49:32.377 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Textures/Models/Environment/Sky/RaxumClouds.dds 2021-06-30 21:49:32.377 - Thread: 1 -> MOD_ERROR: Raxum 2021-06-30 21:49:32.377 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Data\PlanetRaxum.sbc 2021-06-30 21:49:32.378 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Textures/Models/Environment/Sky/RaxumClouds.dds 2021-06-30 21:49:32.378 - Thread: 1 -> MOD_ERROR: Raxum 2021-06-30 21:49:32.378 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Data\PlanetRaxum.sbc 2021-06-30 21:49:32.378 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Textures/Models/Environment/Sky/RaxumClouds.dds 2021-06-30 21:49:32.379 - Thread: 1 -> MOD_ERROR: Raxum 2021-06-30 21:49:32.379 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Data\PlanetRaxum.sbc 2021-06-30 21:49:32.379 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Textures/Models/Environment/Sky/RaxumClouds.dds 2021-06-30 21:49:32.380 - Thread: 1 -> MOD_ERROR: Raxum 2021-06-30 21:49:32.380 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Data\PlanetRaxum.sbc 2021-06-30 21:49:32.380 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Textures/Models/Environment/Sky/RaxumClouds.dds 2021-06-30 21:49:32.381 - Thread: 1 -> MOD_ERROR: Raxum 2021-06-30 21:49:32.381 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Data\PlanetRaxum.sbc 2021-06-30 21:49:32.381 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Textures/Models/Environment/Sky/RaxumClouds.dds 2021-06-30 21:49:32.382 - Thread: 1 -> MOD_ERROR: Raxum 2021-06-30 21:49:32.382 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Data\PlanetRaxum.sbc 2021-06-30 21:49:32.382 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Textures/Models/Environment/Sky/RaxumClouds.dds 2021-06-30 21:49:32.382 - Thread: 1 -> MOD_ERROR: Raxum 2021-06-30 21:49:32.383 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Data\PlanetRaxum.sbc 2021-06-30 21:49:32.383 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Textures/Models/Environment/Sky/RaxumClouds.dds 2021-06-30 21:49:32.383 - Thread: 1 -> MOD_ERROR: Raxum 2021-06-30 21:49:32.383 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Data\PlanetRaxum.sbc 2021-06-30 21:49:32.383 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\842406243\963093747799554753_legacy.bin\Textures/Models/Environment/Sky/RaxumClouds.dds 2021-06-30 21:49:32.385 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Raxum EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.92 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Raxum Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Raxum DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.385 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:32.400 - Thread: 1 -> Loaded voxel material: RaxumSoil 2021-06-30 21:49:32.401 - Thread: 1 -> Loaded voxel material: RaxumRock 2021-06-30 21:49:32.417 - Thread: 1 -> Loaded voxel material: MexSoil 2021-06-30 21:49:32.417 - Thread: 1 -> Loaded voxel material: MexRock 2021-06-30 21:49:32.423 - Thread: 1 -> Loaded voxel material: RaxumSnow 2021-06-30 21:49:32.426 - Thread: 1 -> Loading category classes 2021-06-30 21:49:32.426 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:32.429 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:32.430 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\DoctorOctoganapus_BlueprintClasses.sbc 2021-06-30 21:49:32.430 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Textures\GUI\Icons\buttons\large_block_highlight.dds 2021-06-30 21:49:32.446 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:32.446 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:32.525 - Thread: 1 -> Loading components 2021-06-30 21:49:32.528 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSteelPlate 2021-06-30 21:49:32.534 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroPowerCell 2021-06-30 21:49:32.536 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroThrust 2021-06-30 21:49:32.539 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroComputer 2021-06-30 21:49:32.542 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSuperconductor 2021-06-30 21:49:32.544 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroRadioCommunication 2021-06-30 21:49:32.547 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSolarCell 2021-06-30 21:49:32.550 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroReactor 2021-06-30 21:49:32.550 - Thread: 1 -> Loading physical items 2021-06-30 21:49:32.622 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:32.654 - Thread: 1 -> Loaded voxel material: Dero_Soil 2021-06-30 21:49:32.670 - Thread: 1 -> Loaded voxel material: DeroRock 2021-06-30 21:49:32.713 - Thread: 1 -> Loaded voxel material: DeroSnow 2021-06-30 21:49:32.747 - Thread: 1 -> Loaded voxel material: Dero_Crystal 2021-06-30 21:49:32.765 - Thread: 1 -> Loaded voxel material: DeroOrganic 2021-06-30 21:49:32.777 - Thread: 1 -> Loaded voxel material: DeroReactiveMaterial 2021-06-30 21:49:32.791 - Thread: 1 -> Loaded voxel material: DeroElectrom 2021-06-30 21:49:32.801 - Thread: 1 -> Loaded voxel material: Derokozine 2021-06-30 21:49:32.802 - Thread: 1 -> Loading planet definition Ravin (Discontinued) 2021-06-30 21:49:32.809 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:32.809 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\PlanetRavin.sbc 2021-06-30 21:49:32.809 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:32.813 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:32.813 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\PlanetRavin.sbc 2021-06-30 21:49:32.813 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Textures/Models/Environment/Sky/Cloud_sphere.dds 2021-06-30 21:49:32.817 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:32.817 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\PlanetRavin.sbc 2021-06-30 21:49:32.817 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:32.820 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:32.820 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\PlanetRavin.sbc 2021-06-30 21:49:32.820 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:32.821 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:32.821 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\PlanetRavin.sbc 2021-06-30 21:49:32.821 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:32.822 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:32.822 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\PlanetRavin.sbc 2021-06-30 21:49:32.822 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:32.824 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ravin EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ravin Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ravin DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.824 - Thread: 1 -> Loading planet definition Ravin (Discontinued) 2021-06-30 21:49:32.825 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Tet EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Tet Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Tet DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.830 - Thread: 1 -> Loading planet definition Ravcor (Another Texture Update) 2021-06-30 21:49:32.832 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ravcor EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ravcor Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ravcor DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.832 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:32.834 - Thread: 1 -> Loaded voxel material: RavLava 2021-06-30 21:49:32.835 - Thread: 1 -> Loaded voxel material: RavRock 2021-06-30 21:49:32.836 - Thread: 1 -> Loaded voxel material: RavCrackedRock 2021-06-30 21:49:32.837 - Thread: 1 -> Loaded voxel material: RavSoil 2021-06-30 21:49:32.840 - Thread: 1 -> Loading planet definition Rantis [Discontinued] 2021-06-30 21:49:32.843 - Thread: 1 -> MOD_ERROR: Rantis [Discontinued] 2021-06-30 21:49:32.843 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Data\PlanetRantis.sbc 2021-06-30 21:49:32.843 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.844 - Thread: 1 -> MOD_ERROR: Rantis [Discontinued] 2021-06-30 21:49:32.844 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Data\PlanetRantis.sbc 2021-06-30 21:49:32.844 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.845 - Thread: 1 -> MOD_ERROR: Rantis [Discontinued] 2021-06-30 21:49:32.845 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Data\PlanetRantis.sbc 2021-06-30 21:49:32.845 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.846 - Thread: 1 -> MOD_ERROR: Rantis [Discontinued] 2021-06-30 21:49:32.846 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Data\PlanetRantis.sbc 2021-06-30 21:49:32.846 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.847 - Thread: 1 -> MOD_ERROR: Rantis [Discontinued] 2021-06-30 21:49:32.847 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Data\PlanetRantis.sbc 2021-06-30 21:49:32.847 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.847 - Thread: 1 -> MOD_ERROR: Rantis [Discontinued] 2021-06-30 21:49:32.847 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Data\PlanetRantis.sbc 2021-06-30 21:49:32.847 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.850 - Thread: 1 -> MOD_ERROR: Rantis [Discontinued] 2021-06-30 21:49:32.850 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Data\PlanetRantis.sbc 2021-06-30 21:49:32.850 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.850 - Thread: 1 -> MOD_ERROR: Rantis [Discontinued] 2021-06-30 21:49:32.850 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Data\PlanetRantis.sbc 2021-06-30 21:49:32.850 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.851 - Thread: 1 -> MOD_ERROR: Rantis [Discontinued] 2021-06-30 21:49:32.851 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Data\PlanetRantis.sbc 2021-06-30 21:49:32.851 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573726290\402308172475808020_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.853 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Rantis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.95 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Rantis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Rantis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.856 - Thread: 1 -> Loading planet definition Quentar [Discontinued] 2021-06-30 21:49:32.860 - Thread: 1 -> MOD_ERROR: Quentar [Discontinued] 2021-06-30 21:49:32.860 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Data\PlanetFreia.sbc 2021-06-30 21:49:32.860 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.861 - Thread: 1 -> MOD_ERROR: Quentar [Discontinued] 2021-06-30 21:49:32.861 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Data\PlanetFreia.sbc 2021-06-30 21:49:32.861 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.862 - Thread: 1 -> MOD_ERROR: Quentar [Discontinued] 2021-06-30 21:49:32.862 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Data\PlanetFreia.sbc 2021-06-30 21:49:32.862 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.863 - Thread: 1 -> MOD_ERROR: Quentar [Discontinued] 2021-06-30 21:49:32.863 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Data\PlanetFreia.sbc 2021-06-30 21:49:32.863 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.864 - Thread: 1 -> MOD_ERROR: Quentar [Discontinued] 2021-06-30 21:49:32.864 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Data\PlanetFreia.sbc 2021-06-30 21:49:32.864 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.864 - Thread: 1 -> MOD_ERROR: Quentar [Discontinued] 2021-06-30 21:49:32.864 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Data\PlanetFreia.sbc 2021-06-30 21:49:32.864 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.866 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Freia EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Freia Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Freia DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.866 - Thread: 1 -> Loading planet definition Quentar [Discontinued] 2021-06-30 21:49:32.868 - Thread: 1 -> MOD_ERROR: Quentar [Discontinued] 2021-06-30 21:49:32.868 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Data\PlanetQuentar.sbc 2021-06-30 21:49:32.868 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.871 - Thread: 1 -> MOD_ERROR: Quentar [Discontinued] 2021-06-30 21:49:32.871 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Data\PlanetQuentar.sbc 2021-06-30 21:49:32.871 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.872 - Thread: 1 -> MOD_ERROR: Quentar [Discontinued] 2021-06-30 21:49:32.872 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Data\PlanetQuentar.sbc 2021-06-30 21:49:32.872 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\647015752\297608265432880235_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.874 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Quentar EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.96 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Quentar Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Quentar DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.874 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:32.881 - Thread: 1 -> Loaded voxel material: DryRocks 2021-06-30 21:49:32.888 - Thread: 1 -> Loaded voxel material: DrySoil 2021-06-30 21:49:32.890 - Thread: 1 -> Loading planet definition Priok [Discontinued] 2021-06-30 21:49:32.894 - Thread: 1 -> MOD_ERROR: Priok [Discontinued] 2021-06-30 21:49:32.894 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Data\PlanetPriok.sbc 2021-06-30 21:49:32.894 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.895 - Thread: 1 -> MOD_ERROR: Priok [Discontinued] 2021-06-30 21:49:32.895 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Data\PlanetPriok.sbc 2021-06-30 21:49:32.895 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.896 - Thread: 1 -> MOD_ERROR: Priok [Discontinued] 2021-06-30 21:49:32.896 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Data\PlanetPriok.sbc 2021-06-30 21:49:32.896 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.898 - Thread: 1 -> MOD_ERROR: Priok [Discontinued] 2021-06-30 21:49:32.898 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Data\PlanetPriok.sbc 2021-06-30 21:49:32.898 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.899 - Thread: 1 -> MOD_ERROR: Priok [Discontinued] 2021-06-30 21:49:32.899 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Data\PlanetPriok.sbc 2021-06-30 21:49:32.899 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.900 - Thread: 1 -> MOD_ERROR: Priok [Discontinued] 2021-06-30 21:49:32.900 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Data\PlanetPriok.sbc 2021-06-30 21:49:32.900 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:32.902 - Thread: 1 -> MOD_ERROR: Priok [Discontinued] 2021-06-30 21:49:32.902 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Data\PlanetPriok.sbc 2021-06-30 21:49:32.902 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.906 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Priok EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.08 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Priok Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Priok DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.906 - Thread: 1 -> Loading planet definition Priok [Discontinued] 2021-06-30 21:49:32.908 - Thread: 1 -> MOD_ERROR: Priok [Discontinued] 2021-06-30 21:49:32.908 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Data\PlanetUnk.sbc 2021-06-30 21:49:32.908 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:32.909 - Thread: 1 -> MOD_ERROR: Priok [Discontinued] 2021-06-30 21:49:32.909 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Data\PlanetUnk.sbc 2021-06-30 21:49:32.909 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\610724982\366283831980475052_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:32.911 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Unk EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Unk Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Unk DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.914 - Thread: 1 -> Loading planet definition Praga [Discontinued] 2021-06-30 21:49:32.915 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Gia EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Gia Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Gia DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.915 - Thread: 1 -> Loading planet definition Praga [Discontinued] 2021-06-30 21:49:32.919 - Thread: 1 -> MOD_ERROR: Praga [Discontinued] 2021-06-30 21:49:32.919 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Data\PlanetPraga.sbc 2021-06-30 21:49:32.919 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.922 - Thread: 1 -> MOD_ERROR: Praga [Discontinued] 2021-06-30 21:49:32.922 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Data\PlanetPraga.sbc 2021-06-30 21:49:32.922 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:32.923 - Thread: 1 -> MOD_ERROR: Praga [Discontinued] 2021-06-30 21:49:32.923 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Data\PlanetPraga.sbc 2021-06-30 21:49:32.923 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:32.923 - Thread: 1 -> MOD_ERROR: Praga [Discontinued] 2021-06-30 21:49:32.923 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Data\PlanetPraga.sbc 2021-06-30 21:49:32.923 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:32.924 - Thread: 1 -> MOD_ERROR: Praga [Discontinued] 2021-06-30 21:49:32.924 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Data\PlanetPraga.sbc 2021-06-30 21:49:32.924 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.925 - Thread: 1 -> MOD_ERROR: Praga [Discontinued] 2021-06-30 21:49:32.925 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Data\PlanetPraga.sbc 2021-06-30 21:49:32.925 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.926 - Thread: 1 -> MOD_ERROR: Praga [Discontinued] 2021-06-30 21:49:32.926 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Data\PlanetPraga.sbc 2021-06-30 21:49:32.926 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:32.928 - Thread: 1 -> MOD_ERROR: Praga [Discontinued] 2021-06-30 21:49:32.928 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Data\PlanetPraga.sbc 2021-06-30 21:49:32.928 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.929 - Thread: 1 -> MOD_ERROR: Praga [Discontinued] 2021-06-30 21:49:32.929 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Data\PlanetPraga.sbc 2021-06-30 21:49:32.929 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\598385255\366281821044758157_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:32.931 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Praga EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.95 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Praga Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Praga DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.934 - Thread: 1 -> Loading planet definition Pique 2021-06-30 21:49:32.937 - Thread: 1 -> MOD_ERROR: Pique 2021-06-30 21:49:32.937 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940950366\984485495047745859_legacy.bin\Data\PlanetPique.sbc 2021-06-30 21:49:32.937 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940950366\984485495047745859_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:32.938 - Thread: 1 -> MOD_ERROR: Pique 2021-06-30 21:49:32.938 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940950366\984485495047745859_legacy.bin\Data\PlanetPique.sbc 2021-06-30 21:49:32.938 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940950366\984485495047745859_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:32.939 - Thread: 1 -> MOD_ERROR: Pique 2021-06-30 21:49:32.939 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940950366\984485495047745859_legacy.bin\Data\PlanetPique.sbc 2021-06-30 21:49:32.939 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940950366\984485495047745859_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:32.940 - Thread: 1 -> MOD_ERROR: Pique 2021-06-30 21:49:32.940 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940950366\984485495047745859_legacy.bin\Data\PlanetPique.sbc 2021-06-30 21:49:32.940 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\940950366\984485495047745859_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:32.942 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Pique EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.82 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pique Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Pique DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.942 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:32.948 - Thread: 1 -> Loaded voxel material: PiqueSnow 2021-06-30 21:49:32.954 - Thread: 1 -> Loaded voxel material: PiqueIce 2021-06-30 21:49:32.959 - Thread: 1 -> Loaded voxel material: PiqueRock 2021-06-30 21:49:32.963 - Thread: 1 -> Loading planet definition Perakios [Discontinued] 2021-06-30 21:49:32.969 - Thread: 1 -> MOD_ERROR: Perakios [Discontinued] 2021-06-30 21:49:32.969 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Data\PlanetPerakios.sbc 2021-06-30 21:49:32.969 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.970 - Thread: 1 -> MOD_ERROR: Perakios [Discontinued] 2021-06-30 21:49:32.970 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Data\PlanetPerakios.sbc 2021-06-30 21:49:32.970 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.971 - Thread: 1 -> MOD_ERROR: Perakios [Discontinued] 2021-06-30 21:49:32.971 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Data\PlanetPerakios.sbc 2021-06-30 21:49:32.971 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.971 - Thread: 1 -> MOD_ERROR: Perakios [Discontinued] 2021-06-30 21:49:32.971 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Data\PlanetPerakios.sbc 2021-06-30 21:49:32.971 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.972 - Thread: 1 -> MOD_ERROR: Perakios [Discontinued] 2021-06-30 21:49:32.972 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Data\PlanetPerakios.sbc 2021-06-30 21:49:32.972 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.973 - Thread: 1 -> MOD_ERROR: Perakios [Discontinued] 2021-06-30 21:49:32.973 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Data\PlanetPerakios.sbc 2021-06-30 21:49:32.973 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\637404101\320125000004450893_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:32.975 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Perakios EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.3 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Perakios Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Perakios DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.977 - Thread: 1 -> Loading category classes 2021-06-30 21:49:32.978 - Thread: 1 -> Loading block positions 2021-06-30 21:49:32.980 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:32.984 - Thread: 1 -> Loading planet definition Oros 2021-06-30 21:49:32.988 - Thread: 1 -> MOD_ERROR: Oros 2021-06-30 21:49:32.988 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Data\PlanetOros.sbc 2021-06-30 21:49:32.988 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.989 - Thread: 1 -> MOD_ERROR: Oros 2021-06-30 21:49:32.989 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Data\PlanetOros.sbc 2021-06-30 21:49:32.989 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.990 - Thread: 1 -> MOD_ERROR: Oros 2021-06-30 21:49:32.990 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Data\PlanetOros.sbc 2021-06-30 21:49:32.990 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:32.994 - Thread: 1 -> MOD_ERROR: Oros 2021-06-30 21:49:32.994 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Data\PlanetOros.sbc 2021-06-30 21:49:32.994 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:32.995 - Thread: 1 -> MOD_ERROR: Oros 2021-06-30 21:49:32.995 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Data\PlanetOros.sbc 2021-06-30 21:49:32.995 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:32.996 - Thread: 1 -> MOD_ERROR: Oros 2021-06-30 21:49:32.996 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Data\PlanetOros.sbc 2021-06-30 21:49:32.996 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\738200005\110734919447775926_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:32.998 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Oros EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Oros Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Oros DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:32.998 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:33.030 - Thread: 1 -> Loaded voxel material: OroSand 2021-06-30 21:49:33.059 - Thread: 1 -> Loaded voxel material: OroTerrain 2021-06-30 21:49:33.062 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.067 - Thread: 1 -> MOD_ERROR: Orbital Bombardment Weapons 2021-06-30 21:49:33.067 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Data\AmmoMagazines.sbc 2021-06-30 21:49:33.067 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Textures\GUI\Icons\PDChargeL.dds 2021-06-30 21:49:33.074 - Thread: 1 -> MOD_ERROR: Orbital Bombardment Weapons 2021-06-30 21:49:33.074 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Data\AmmoMagazines.sbc 2021-06-30 21:49:33.074 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Textures\GUI\Icons\PDChargeS.dds 2021-06-30 21:49:33.077 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.077 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.081 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.081 - Thread: 1 -> Loading factions 2021-06-30 21:49:33.085 - Thread: 1 -> Loading planet definition Olar [Discontinued] 2021-06-30 21:49:33.089 - Thread: 1 -> MOD_ERROR: Olar [Discontinued] 2021-06-30 21:49:33.089 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Data\PlanetOlar.sbc 2021-06-30 21:49:33.089 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:33.090 - Thread: 1 -> MOD_ERROR: Olar [Discontinued] 2021-06-30 21:49:33.090 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Data\PlanetOlar.sbc 2021-06-30 21:49:33.090 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:33.091 - Thread: 1 -> MOD_ERROR: Olar [Discontinued] 2021-06-30 21:49:33.091 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Data\PlanetOlar.sbc 2021-06-30 21:49:33.091 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:33.091 - Thread: 1 -> MOD_ERROR: Olar [Discontinued] 2021-06-30 21:49:33.091 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Data\PlanetOlar.sbc 2021-06-30 21:49:33.091 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:33.092 - Thread: 1 -> MOD_ERROR: Olar [Discontinued] 2021-06-30 21:49:33.092 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Data\PlanetOlar.sbc 2021-06-30 21:49:33.092 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:33.093 - Thread: 1 -> MOD_ERROR: Olar [Discontinued] 2021-06-30 21:49:33.093 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Data\PlanetOlar.sbc 2021-06-30 21:49:33.093 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:33.095 - Thread: 1 -> MOD_ERROR: Olar [Discontinued] 2021-06-30 21:49:33.095 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Data\PlanetOlar.sbc 2021-06-30 21:49:33.095 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:33.096 - Thread: 1 -> MOD_ERROR: Olar [Discontinued] 2021-06-30 21:49:33.096 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Data\PlanetOlar.sbc 2021-06-30 21:49:33.096 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:33.097 - Thread: 1 -> MOD_ERROR: Olar [Discontinued] 2021-06-30 21:49:33.097 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Data\PlanetOlar.sbc 2021-06-30 21:49:33.097 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577805192\366282456258491739_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:33.098 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Olar EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.5 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Olar Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Olar DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.102 - Thread: 1 -> Loading planet definition Okue 2021-06-30 21:49:33.106 - Thread: 1 -> MOD_ERROR: Okue 2021-06-30 21:49:33.106 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\708674154\94977083357877442_legacy.bin\Data\PlanetOkue.sbc 2021-06-30 21:49:33.106 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\708674154\94977083357877442_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:33.107 - Thread: 1 -> MOD_ERROR: Okue 2021-06-30 21:49:33.107 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\708674154\94977083357877442_legacy.bin\Data\PlanetOkue.sbc 2021-06-30 21:49:33.107 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\708674154\94977083357877442_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:33.108 - Thread: 1 -> MOD_ERROR: Okue 2021-06-30 21:49:33.108 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\708674154\94977083357877442_legacy.bin\Data\PlanetOkue.sbc 2021-06-30 21:49:33.108 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\708674154\94977083357877442_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:33.109 - Thread: 1 -> MOD_ERROR: Okue 2021-06-30 21:49:33.109 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\708674154\94977083357877442_legacy.bin\Data\PlanetOkue.sbc 2021-06-30 21:49:33.109 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\708674154\94977083357877442_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:33.113 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Okue EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.86 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Okue Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Okue DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.113 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:33.126 - Thread: 1 -> Loaded voxel material: OkSoil 2021-06-30 21:49:33.126 - Thread: 1 -> Loaded voxel material: OkRock 2021-06-30 21:49:33.129 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.135 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.136 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.142 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.142 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:33.142 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.142 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-06-30 21:49:33.142 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-06-30 21:49:33.143 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-06-30 21:49:33.143 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.144 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:33.144 - Thread: 1 -> Loading research blocks definitions 2021-06-30 21:49:33.147 - Thread: 1 -> Loading research groups definitions 2021-06-30 21:49:33.148 - Thread: 1 -> Loading transparent material properties 2021-06-30 21:49:33.152 - Thread: 1 -> Loading planet definition Novis Remastered 2021-06-30 21:49:33.184 - Thread: 1 -> MOD_ERROR: Novis Remastered 2021-06-30 21:49:33.184 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\884550487\Data\PlanetNovis.sbc 2021-06-30 21:49:33.184 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\884550487\Textures/Models/Environment/Sky/NovisClouds.dds 2021-06-30 21:49:33.186 - Thread: 1 -> MOD_ERROR: Novis Remastered 2021-06-30 21:49:33.186 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\884550487\Data\PlanetNovis.sbc 2021-06-30 21:49:33.186 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\884550487\Textures/Models/Environment/Sky/NovisClouds2.dds 2021-06-30 21:49:33.188 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Novis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.98 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Novis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Novis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.188 - Thread: 1 -> Loading planet definition Novis Remastered 2021-06-30 21:49:33.190 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Olyne EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Olyne Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Olyne DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.191 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:33.193 - Thread: 1 -> Loaded voxel material: NovisRock 2021-06-30 21:49:33.207 - Thread: 1 -> Loaded voxel material: NovisGrass 2021-06-30 21:49:33.209 - Thread: 1 -> Loaded voxel material: NovisIce_02 2021-06-30 21:49:33.211 - Thread: 1 -> Loaded voxel material: NovisSnow 2021-06-30 21:49:33.214 - Thread: 1 -> Loaded voxel material: NovisSand 2021-06-30 21:49:33.216 - Thread: 1 -> Loaded voxel material: NovisIce 2021-06-30 21:49:33.218 - Thread: 1 -> Loaded voxel material: NovisSoil 2021-06-30 21:49:33.219 - Thread: 1 -> Loaded voxel material: OlyneSoil 2021-06-30 21:49:33.220 - Thread: 1 -> Loaded voxel material: OlyneRock 2021-06-30 21:49:33.224 - Thread: 1 -> Loading planet definition Neiru 2021-06-30 21:49:33.231 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.232 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetErunt.sbc 2021-06-30 21:49:33.232 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:33.232 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.232 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetErunt.sbc 2021-06-30 21:49:33.232 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:33.233 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.233 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetErunt.sbc 2021-06-30 21:49:33.233 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:33.234 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.234 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetErunt.sbc 2021-06-30 21:49:33.234 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:33.235 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.235 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetErunt.sbc 2021-06-30 21:49:33.235 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:33.236 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.236 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetErunt.sbc 2021-06-30 21:49:33.236 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:33.237 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.237 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetErunt.sbc 2021-06-30 21:49:33.237 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:33.238 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Erunt EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Erunt Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Erunt DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.239 - Thread: 1 -> Loading planet definition Neiru 2021-06-30 21:49:33.240 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Imok EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.24 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Imok Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Imok DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.240 - Thread: 1 -> Loading planet definition Neiru 2021-06-30 21:49:33.246 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.246 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetNeiru.sbc 2021-06-30 21:49:33.246 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/NeiruClouds.dds 2021-06-30 21:49:33.248 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.248 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetNeiru.sbc 2021-06-30 21:49:33.248 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/NeiruClouds.dds 2021-06-30 21:49:33.248 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.248 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetNeiru.sbc 2021-06-30 21:49:33.249 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/NeiruClouds.dds 2021-06-30 21:49:33.249 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.249 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetNeiru.sbc 2021-06-30 21:49:33.249 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/NeiruClouds.dds 2021-06-30 21:49:33.250 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Neiru EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 3.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Neiru Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Neiru DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.250 - Thread: 1 -> Loading planet definition Neiru 2021-06-30 21:49:33.256 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.256 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetUintonn.sbc 2021-06-30 21:49:33.256 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.257 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.257 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetUintonn.sbc 2021-06-30 21:49:33.257 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.258 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.258 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetUintonn.sbc 2021-06-30 21:49:33.258 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.259 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.259 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetUintonn.sbc 2021-06-30 21:49:33.259 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.260 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.260 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetUintonn.sbc 2021-06-30 21:49:33.260 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.261 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.261 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetUintonn.sbc 2021-06-30 21:49:33.261 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.262 - Thread: 1 -> MOD_ERROR: Neiru 2021-06-30 21:49:33.262 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Data\PlanetUintonn.sbc 2021-06-30 21:49:33.262 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\850680448\963093747799576775_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.263 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Uintonn EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.38 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Uintonn Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Uintonn DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.264 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:33.276 - Thread: 1 -> Loaded voxel material: Neiru 2021-06-30 21:49:33.308 - Thread: 1 -> Loaded voxel material: UintonnSoil 2021-06-30 21:49:33.309 - Thread: 1 -> Loaded voxel material: UintonnRock 2021-06-30 21:49:33.327 - Thread: 1 -> Loaded voxel material: EruntSoil 2021-06-30 21:49:33.335 - Thread: 1 -> Loaded voxel material: EruntGrass 2021-06-30 21:49:33.335 - Thread: 1 -> Loaded voxel material: EruntRock 2021-06-30 21:49:33.346 - Thread: 1 -> Loaded voxel material: ImokSoil 2021-06-30 21:49:33.354 - Thread: 1 -> Loaded voxel material: ImokRock 2021-06-30 21:49:33.357 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.409 - Thread: 1 -> Loading environment items entries 2021-06-30 21:49:33.409 - Thread: 1 -> Loading planet definition Neirri 2021-06-30 21:49:33.410 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kueli EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kueli Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kueli DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.410 - Thread: 1 -> Loading planet definition Neirri 2021-06-30 21:49:33.419 - Thread: 1 -> MOD_ERROR: Neirri 2021-06-30 21:49:33.419 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\661286829\932678595874370664_legacy.bin\Data\PlanetNeirri.sbc 2021-06-30 21:49:33.419 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\661286829\932678595874370664_legacy.bin\Textures/Models/Environment/Sky/NeirriClouds.dds 2021-06-30 21:49:33.420 - Thread: 1 -> MOD_ERROR: Neirri 2021-06-30 21:49:33.420 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\661286829\932678595874370664_legacy.bin\Data\PlanetNeirri.sbc 2021-06-30 21:49:33.420 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\661286829\932678595874370664_legacy.bin\Textures/Models/Environment/Sky/NeirriClouds.dds 2021-06-30 21:49:33.421 - Thread: 1 -> MOD_ERROR: Neirri 2021-06-30 21:49:33.421 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\661286829\932678595874370664_legacy.bin\Data\PlanetNeirri.sbc 2021-06-30 21:49:33.421 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\661286829\932678595874370664_legacy.bin\Textures/Models/Environment/Sky/NeirriClouds.dds 2021-06-30 21:49:33.421 - Thread: 1 -> MOD_ERROR: Neirri 2021-06-30 21:49:33.421 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\661286829\932678595874370664_legacy.bin\Data\PlanetNeirri.sbc 2021-06-30 21:49:33.421 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\661286829\932678595874370664_legacy.bin\Textures/Models/Environment/Sky/NeirriClouds.dds 2021-06-30 21:49:33.422 - Thread: 1 -> MOD_ERROR: Neirri 2021-06-30 21:49:33.422 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\661286829\932678595874370664_legacy.bin\Data\PlanetNeirri.sbc 2021-06-30 21:49:33.422 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\661286829\932678595874370664_legacy.bin\Textures/Models/Environment/Sky/NeirriClouds.dds 2021-06-30 21:49:33.424 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Neirri EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.96 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Neirri Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Neirri DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.425 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:33.438 - Thread: 1 -> Loaded voxel material: NeirIce 2021-06-30 21:49:33.456 - Thread: 1 -> Loaded voxel material: NeirMud 2021-06-30 21:49:33.465 - Thread: 1 -> Loaded voxel material: NeirSnow 2021-06-30 21:49:33.487 - Thread: 1 -> Loaded voxel material: NeirGrass 2021-06-30 21:49:33.492 - Thread: 1 -> Loaded voxel material: NeirTallGrass 2021-06-30 21:49:33.506 - Thread: 1 -> Loaded voxel material: NeirWoods 2021-06-30 21:49:33.518 - Thread: 1 -> Loaded voxel material: NeirSnowGrass 2021-06-30 21:49:33.528 - Thread: 1 -> Loaded voxel material: NeirTerrain 2021-06-30 21:49:33.528 - Thread: 1 -> Loaded voxel material: NeirRock 2021-06-30 21:49:33.541 - Thread: 1 -> Loaded voxel material: NeirSand 2021-06-30 21:49:33.551 - Thread: 1 -> Loaded voxel material: KueSoil 2021-06-30 21:49:33.560 - Thread: 1 -> Loaded voxel material: KueRock 2021-06-30 21:49:33.572 - Thread: 1 -> Loaded voxel material: KueIce 2021-06-30 21:49:33.574 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.575 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.575 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.577 - Thread: 1 -> Loading entity components 2021-06-30 21:49:33.577 - Thread: 1 -> Loading component containers 2021-06-30 21:49:33.577 - Thread: 1 -> Loading research blocks definitions 2021-06-30 21:49:33.577 - Thread: 1 -> Loading transparent material properties 2021-06-30 21:49:33.581 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.589 - Thread: 1 -> Loading environment items entries 2021-06-30 21:49:33.589 - Thread: 1 -> Loading planet definition Naizoo [Discontinued] 2021-06-30 21:49:33.591 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kiaci EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.32 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kiaci Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kiaci DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.591 - Thread: 1 -> Loading planet definition Naizoo [Discontinued] 2021-06-30 21:49:33.596 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.596 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetNaizoo.sbc 2021-06-30 21:49:33.596 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.597 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.597 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetNaizoo.sbc 2021-06-30 21:49:33.597 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.598 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.598 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetNaizoo.sbc 2021-06-30 21:49:33.598 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.599 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.599 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetNaizoo.sbc 2021-06-30 21:49:33.599 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.600 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.600 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetNaizoo.sbc 2021-06-30 21:49:33.600 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.601 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.601 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetNaizoo.sbc 2021-06-30 21:49:33.601 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.603 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Naizoo EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.15 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Naizoo Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Naizoo DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.603 - Thread: 1 -> Loading planet definition Naizoo [Discontinued] 2021-06-30 21:49:33.606 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.606 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetQuikali.sbc 2021-06-30 21:49:33.606 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:33.607 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.607 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetQuikali.sbc 2021-06-30 21:49:33.607 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:33.608 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.608 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetQuikali.sbc 2021-06-30 21:49:33.608 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:33.609 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.609 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetQuikali.sbc 2021-06-30 21:49:33.609 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:33.610 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.610 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetQuikali.sbc 2021-06-30 21:49:33.610 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:33.611 - Thread: 1 -> MOD_ERROR: Naizoo [Discontinued] 2021-06-30 21:49:33.611 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Data\PlanetQuikali.sbc 2021-06-30 21:49:33.611 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\649957924\270594279296363446_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:33.612 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Quikali EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.4 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Quikali Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Quikali DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.612 - Thread: 1 -> Loading planet definition Naizoo [Discontinued] 2021-06-30 21:49:33.614 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Zictis EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Zictis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Zictis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.617 - Thread: 1 -> Loading planet definition Murdon 2021-06-30 21:49:33.622 - Thread: 1 -> MOD_ERROR: Murdon 2021-06-30 21:49:33.622 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681701137\102855490089411373_legacy.bin\Data\PlanetMurdon.sbc 2021-06-30 21:49:33.622 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681701137\102855490089411373_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:33.623 - Thread: 1 -> MOD_ERROR: Murdon 2021-06-30 21:49:33.623 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681701137\102855490089411373_legacy.bin\Data\PlanetMurdon.sbc 2021-06-30 21:49:33.623 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681701137\102855490089411373_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:33.624 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Murdon EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.78 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Murdon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Murdon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.624 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:33.642 - Thread: 1 -> Loaded voxel material: MurSoil 2021-06-30 21:49:33.673 - Thread: 1 -> Loaded voxel material: MurGrass 2021-06-30 21:49:33.690 - Thread: 1 -> Loaded voxel material: MurTerrain 2021-06-30 21:49:33.690 - Thread: 1 -> Loaded voxel material: MurRock 2021-06-30 21:49:33.693 - Thread: 1 -> Loading planet definition Mundus [Discontinued] 2021-06-30 21:49:33.699 - Thread: 1 -> MOD_ERROR: Mundus [Discontinued] 2021-06-30 21:49:33.699 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Data\PlanetMundus.sbc 2021-06-30 21:49:33.699 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:33.700 - Thread: 1 -> MOD_ERROR: Mundus [Discontinued] 2021-06-30 21:49:33.700 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Data\PlanetMundus.sbc 2021-06-30 21:49:33.700 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:33.701 - Thread: 1 -> MOD_ERROR: Mundus [Discontinued] 2021-06-30 21:49:33.701 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Data\PlanetMundus.sbc 2021-06-30 21:49:33.701 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:33.703 - Thread: 1 -> MOD_ERROR: Mundus [Discontinued] 2021-06-30 21:49:33.703 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Data\PlanetMundus.sbc 2021-06-30 21:49:33.703 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.704 - Thread: 1 -> MOD_ERROR: Mundus [Discontinued] 2021-06-30 21:49:33.704 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Data\PlanetMundus.sbc 2021-06-30 21:49:33.704 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.705 - Thread: 1 -> MOD_ERROR: Mundus [Discontinued] 2021-06-30 21:49:33.705 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Data\PlanetMundus.sbc 2021-06-30 21:49:33.705 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.707 - Thread: 1 -> MOD_ERROR: Mundus [Discontinued] 2021-06-30 21:49:33.707 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Data\PlanetMundus.sbc 2021-06-30 21:49:33.707 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:33.708 - Thread: 1 -> MOD_ERROR: Mundus [Discontinued] 2021-06-30 21:49:33.708 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Data\PlanetMundus.sbc 2021-06-30 21:49:33.708 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:33.708 - Thread: 1 -> MOD_ERROR: Mundus [Discontinued] 2021-06-30 21:49:33.708 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Data\PlanetMundus.sbc 2021-06-30 21:49:33.708 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\603425804\320123098193172268_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:33.710 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Mundus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mundus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mundus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:33.713 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.714 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.761 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.762 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.765 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.766 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.767 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.768 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.770 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.776 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.778 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.784 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.785 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.786 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.786 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.787 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.788 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.798 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.805 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.806 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.814 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.823 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.823 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.824 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.825 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.827 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.829 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.829 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AmmoMagazine/Standardized_40MM_Grenade' 2021-06-30 21:49:33.829 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.834 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.834 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AmmoMagazine/Standardized5p56x45mm' 2021-06-30 21:49:33.834 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AmmoMagazine/Standardized5p56x45mm_AP' 2021-06-30 21:49:33.834 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.836 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.836 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.837 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.838 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.846 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.847 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:33.850 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.850 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.851 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.851 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.851 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.852 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.852 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.852 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.852 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.853 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.853 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.854 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.854 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.854 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.854 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.854 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.854 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.855 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.855 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.855 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.855 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.855 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.856 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.856 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.856 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.856 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.856 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AmmoDefinition/Standardized_40MM_Grenade' 2021-06-30 21:49:33.856 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.857 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.857 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AmmoDefinition/Standardized5p56x45mm' 2021-06-30 21:49:33.857 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AmmoDefinition/Standardized5p56x45mm_AP' 2021-06-30 21:49:33.857 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.857 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.858 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.858 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.858 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:33.860 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.865 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.867 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.869 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.871 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.872 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.875 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.877 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.879 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.883 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.884 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.885 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.887 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.888 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.889 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.891 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.892 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.894 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.894 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.896 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.897 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.898 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.900 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.902 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.903 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.905 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:33.907 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.907 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.907 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.907 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.908 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.908 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.908 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.908 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.910 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.910 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.910 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.911 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.911 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.911 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.911 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.912 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.912 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.912 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.912 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.912 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.912 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.912 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.912 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.913 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.913 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.913 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.913 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.913 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.913 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.913 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.913 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.914 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.914 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.914 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.914 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.914 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.914 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.914 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.914 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.915 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.915 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.915 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.915 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.915 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.915 - Thread: 1 -> Loading category classes 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.915 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:33.917 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:33.918 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/CharWeapons' 2021-06-30 21:49:33.918 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/CharMags' 2021-06-30 21:49:33.919 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/CharBasicWeapons' 2021-06-30 21:49:33.919 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintClassDefinition/CharBasicMags' 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-06-30 21:49:33.919 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-06-30 21:49:33.919 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:33.919 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.920 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.928 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.933 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.935 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.937 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.941 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.942 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.952 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.953 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.959 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.964 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.964 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:33.967 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.019 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.034 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.043 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.052 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.055 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.059 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.060 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.076 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.077 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.078 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.079 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.086 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.087 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.088 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.090 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.091 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.096 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.098 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.102 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.103 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.104 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.105 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.105 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.106 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.107 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.107 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintDefinition/Standardized_40MM_Grenade' 2021-06-30 21:49:34.111 - Thread: 1 -> Overriding non-primary blueprint "(){6x MyObjectBuilder_Ingot/Iron 3x MyObjectBuilder_Ingot/Nickel 1x MyObjectBuilder_Ingot/Cobalt 2x MyObjectBuilder_Ingot/Magnesium 0.2x MyObjectBuilder_Ingot/Uranium}->{1x MyObjectBuilder_AmmoMagazine/Standardized_40MM_Grenade}" with non-primary blueprint "(){6x MyObjectBuilder_Ingot/Iron 3x MyObjectBuilder_Ingot/Nickel 1x MyObjectBuilder_Ingot/Cobalt 2x MyObjectBuilder_Ingot/Magnesium 0.2x MyObjectBuilder_Ingot/Uranium}->{1x MyObjectBuilder_AmmoMagazine/Standardized_40MM_Grenade}" 2021-06-30 21:49:34.111 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.111 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.111 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintDefinition/Standardized5p56x45mm' 2021-06-30 21:49:34.112 - Thread: 1 -> Overriding non-primary blueprint "(){2x MyObjectBuilder_Ingot/Iron 1x MyObjectBuilder_Ingot/Nickel 0.3x MyObjectBuilder_Ingot/Magnesium}->{1x MyObjectBuilder_AmmoMagazine/Standardized5p56x45mm}" with non-primary blueprint "(){2x MyObjectBuilder_Ingot/Iron 1x MyObjectBuilder_Ingot/Nickel 0.3x MyObjectBuilder_Ingot/Magnesium}->{1x MyObjectBuilder_AmmoMagazine/Standardized5p56x45mm}" 2021-06-30 21:49:34.112 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_BlueprintDefinition/Standardized5p56x45mm_AP' 2021-06-30 21:49:34.112 - Thread: 1 -> Overriding non-primary blueprint "(){2x MyObjectBuilder_Ingot/Iron 1x MyObjectBuilder_Ingot/Nickel 0.8x MyObjectBuilder_Ingot/Magnesium 0.3x MyObjectBuilder_Ingot/Cobalt 0.2x MyObjectBuilder_Ingot/Uranium}->{1x MyObjectBuilder_AmmoMagazine/Standardized5p56x45mm_AP}" with non-primary blueprint "(){2x MyObjectBuilder_Ingot/Iron 1x MyObjectBuilder_Ingot/Nickel 0.8x MyObjectBuilder_Ingot/Magnesium 0.3x MyObjectBuilder_Ingot/Cobalt 0.2x MyObjectBuilder_Ingot/Uranium}->{1x MyObjectBuilder_AmmoMagazine/Standardized5p56x45mm_AP}" 2021-06-30 21:49:34.112 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.112 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.115 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.157 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.158 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.173 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.173 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.175 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.176 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.180 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:34.445 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.456 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.461 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.462 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.465 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.471 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.472 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.485 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.486 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.491 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.494 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.497 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.511 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.525 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.540 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.544 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.549 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.550 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.551 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.552 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.557 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.557 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.558 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.560 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.565 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.566 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.567 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.568 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.576 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.581 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.583 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.584 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.585 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.586 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.586 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.587 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.591 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.592 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.597 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.600 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.601 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.605 - Thread: 1 -> Loading physical items 2021-06-30 21:49:34.625 - Thread: 1 -> Loading planet definition Miria [Discontinued] 2021-06-30 21:49:34.629 - Thread: 1 -> MOD_ERROR: Miria [Discontinued] 2021-06-30 21:49:34.629 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Data\PlanetMiria.sbc 2021-06-30 21:49:34.629 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:34.631 - Thread: 1 -> MOD_ERROR: Miria [Discontinued] 2021-06-30 21:49:34.631 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Data\PlanetMiria.sbc 2021-06-30 21:49:34.631 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:34.632 - Thread: 1 -> MOD_ERROR: Miria [Discontinued] 2021-06-30 21:49:34.632 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Data\PlanetMiria.sbc 2021-06-30 21:49:34.632 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:34.633 - Thread: 1 -> MOD_ERROR: Miria [Discontinued] 2021-06-30 21:49:34.633 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Data\PlanetMiria.sbc 2021-06-30 21:49:34.633 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:34.634 - Thread: 1 -> MOD_ERROR: Miria [Discontinued] 2021-06-30 21:49:34.634 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Data\PlanetMiria.sbc 2021-06-30 21:49:34.634 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:34.635 - Thread: 1 -> MOD_ERROR: Miria [Discontinued] 2021-06-30 21:49:34.635 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Data\PlanetMiria.sbc 2021-06-30 21:49:34.635 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:34.636 - Thread: 1 -> MOD_ERROR: Miria [Discontinued] 2021-06-30 21:49:34.636 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Data\PlanetMiria.sbc 2021-06-30 21:49:34.636 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:34.637 - Thread: 1 -> MOD_ERROR: Miria [Discontinued] 2021-06-30 21:49:34.637 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Data\PlanetMiria.sbc 2021-06-30 21:49:34.637 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:34.637 - Thread: 1 -> MOD_ERROR: Miria [Discontinued] 2021-06-30 21:49:34.637 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Data\PlanetMiria.sbc 2021-06-30 21:49:34.637 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\632962741\320124366284541062_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:34.639 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Miria EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Miria Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Miria DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:34.639 - Thread: 1 -> Loading planet definition Miria [Discontinued] 2021-06-30 21:49:34.641 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ova EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ova Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ova DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:34.647 - Thread: 1 -> Loading category classes 2021-06-30 21:49:34.654 - Thread: 1 -> Loading planet definition Menia 2021-06-30 21:49:34.658 - Thread: 1 -> MOD_ERROR: Menia 2021-06-30 21:49:34.658 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Data\PlanetMenia.sbc 2021-06-30 21:49:34.658 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:34.659 - Thread: 1 -> MOD_ERROR: Menia 2021-06-30 21:49:34.659 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Data\PlanetMenia.sbc 2021-06-30 21:49:34.659 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:34.659 - Thread: 1 -> MOD_ERROR: Menia 2021-06-30 21:49:34.659 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Data\PlanetMenia.sbc 2021-06-30 21:49:34.659 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:34.661 - Thread: 1 -> MOD_ERROR: Menia 2021-06-30 21:49:34.661 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Data\PlanetMenia.sbc 2021-06-30 21:49:34.661 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:34.662 - Thread: 1 -> MOD_ERROR: Menia 2021-06-30 21:49:34.662 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Data\PlanetMenia.sbc 2021-06-30 21:49:34.662 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:34.663 - Thread: 1 -> MOD_ERROR: Menia 2021-06-30 21:49:34.663 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Data\PlanetMenia.sbc 2021-06-30 21:49:34.663 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\718635027\94977083357831536_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:34.665 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Menia EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.88 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Menia Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Menia DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:34.665 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:34.673 - Thread: 1 -> Loaded voxel material: MenSoil 2021-06-30 21:49:34.681 - Thread: 1 -> Loaded voxel material: MenTerrain 2021-06-30 21:49:34.688 - Thread: 1 -> Loading planet definition Meni [Discontinued] 2021-06-30 21:49:34.692 - Thread: 1 -> MOD_ERROR: Meni [Discontinued] 2021-06-30 21:49:34.692 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572974486\366282456258476694_legacy.bin\Data\PlanetMeni.sbc 2021-06-30 21:49:34.692 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572974486\366282456258476694_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:34.693 - Thread: 1 -> MOD_ERROR: Meni [Discontinued] 2021-06-30 21:49:34.693 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572974486\366282456258476694_legacy.bin\Data\PlanetMeni.sbc 2021-06-30 21:49:34.693 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572974486\366282456258476694_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:34.693 - Thread: 1 -> MOD_ERROR: Meni [Discontinued] 2021-06-30 21:49:34.693 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572974486\366282456258476694_legacy.bin\Data\PlanetMeni.sbc 2021-06-30 21:49:34.693 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572974486\366282456258476694_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:34.695 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Meni EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.35 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Meni Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Meni DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:34.702 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:34.707 - Thread: 1 -> Loading planet definition Lothita 2021-06-30 21:49:34.709 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Aineri EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.15 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Aineri Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Aineri DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:34.709 - Thread: 1 -> Loading planet definition Lothita 2021-06-30 21:49:34.710 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Lothita EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.52 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Lothita Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Lothita DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:34.710 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:34.749 - Thread: 1 -> Loaded voxel material: LothTerrain 2021-06-30 21:49:34.750 - Thread: 1 -> Loaded voxel material: LothSmoothRock 2021-06-30 21:49:34.761 - Thread: 1 -> Loaded voxel material: LothGrass 2021-06-30 21:49:34.762 - Thread: 1 -> Loaded voxel material: LothSoil 2021-06-30 21:49:34.786 - Thread: 1 -> Loaded voxel material: LothSnow 2021-06-30 21:49:34.798 - Thread: 1 -> Loaded voxel material: AinRock 2021-06-30 21:49:34.806 - Thread: 1 -> Loaded voxel material: AinIce 2021-06-30 21:49:34.836 - Thread: 1 -> Loading planet definition Linra 2.1 Texture Update 2021-06-30 21:49:34.843 - Thread: 1 -> MOD_ERROR: Linra 2.1 Texture Update 2021-06-30 21:49:34.843 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Data\PlanetLinra.sbc 2021-06-30 21:49:34.843 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:34.844 - Thread: 1 -> MOD_ERROR: Linra 2.1 Texture Update 2021-06-30 21:49:34.844 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Data\PlanetLinra.sbc 2021-06-30 21:49:34.844 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:34.845 - Thread: 1 -> MOD_ERROR: Linra 2.1 Texture Update 2021-06-30 21:49:34.845 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Data\PlanetLinra.sbc 2021-06-30 21:49:34.845 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:34.846 - Thread: 1 -> MOD_ERROR: Linra 2.1 Texture Update 2021-06-30 21:49:34.846 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Data\PlanetLinra.sbc 2021-06-30 21:49:34.846 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:34.847 - Thread: 1 -> MOD_ERROR: Linra 2.1 Texture Update 2021-06-30 21:49:34.847 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Data\PlanetLinra.sbc 2021-06-30 21:49:34.847 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:34.848 - Thread: 1 -> MOD_ERROR: Linra 2.1 Texture Update 2021-06-30 21:49:34.848 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Data\PlanetLinra.sbc 2021-06-30 21:49:34.848 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:34.848 - Thread: 1 -> MOD_ERROR: Linra 2.1 Texture Update 2021-06-30 21:49:34.848 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Data\PlanetLinra.sbc 2021-06-30 21:49:34.848 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:34.850 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Linra EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.84 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Linra Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Linra DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:34.850 - Thread: 1 -> Loading planet definition Linra 2.1 Texture Update 2021-06-30 21:49:34.852 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Zetya EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.26 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Zetya Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Zetya DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:34.852 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:34.865 - Thread: 1 -> Loaded voxel material: LinraSnow 2021-06-30 21:49:34.878 - Thread: 1 -> Loaded voxel material: LinraRock 2021-06-30 21:49:34.896 - Thread: 1 -> MOD_ERROR: Linra 2.1 Texture Update 2021-06-30 21:49:34.896 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Data\VoxelMaterialsLinraDoctor.sbc 2021-06-30 21:49:34.896 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Textures\Voxels\LinraSoil\LinraSoil_Far1_ng.dds 2021-06-30 21:49:34.902 - Thread: 1 -> MOD_ERROR: Linra 2.1 Texture Update 2021-06-30 21:49:34.902 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Data\VoxelMaterialsLinraDoctor.sbc 2021-06-30 21:49:34.902 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Textures\Voxels\LinraSoil\LinraSoil_Far2_ng.dds 2021-06-30 21:49:34.902 - Thread: 1 -> Loaded voxel material: LinraSand 2021-06-30 21:49:34.907 - Thread: 1 -> Loaded voxel material: LinraUnderSand 2021-06-30 21:49:34.916 - Thread: 1 -> Loaded voxel material: LinraPoleSoil 2021-06-30 21:49:34.960 - Thread: 1 -> Loaded voxel material: LinraGrass 2021-06-30 21:49:34.968 - Thread: 1 -> Loaded voxel material: LinraGrass2 2021-06-30 21:49:34.979 - Thread: 1 -> MOD_ERROR: Linra 2.1 Texture Update 2021-06-30 21:49:34.979 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Data\VoxelMaterialsLinraDoctor.sbc 2021-06-30 21:49:34.979 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1151032726\951832693538849558_legacy.bin\Textures\Voxels\LinraSoil\LinraSoil_Far2_ng.dds 2021-06-30 21:49:34.979 - Thread: 1 -> Loaded voxel material: LinraIce 2021-06-30 21:49:35.003 - Thread: 1 -> Loaded voxel material: ZetyaSoil 2021-06-30 21:49:35.003 - Thread: 1 -> Loaded voxel material: ZetyaRock 2021-06-30 21:49:35.011 - Thread: 1 -> Loading planet definition Lentar [Discontinued] 2021-06-30 21:49:35.014 - Thread: 1 -> MOD_ERROR: Lentar [Discontinued] 2021-06-30 21:49:35.014 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636053317\320124788927447370_legacy.bin\Data\PlanetLentar.sbc 2021-06-30 21:49:35.014 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636053317\320124788927447370_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:35.015 - Thread: 1 -> MOD_ERROR: Lentar [Discontinued] 2021-06-30 21:49:35.015 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636053317\320124788927447370_legacy.bin\Data\PlanetLentar.sbc 2021-06-30 21:49:35.015 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636053317\320124788927447370_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:35.017 - Thread: 1 -> MOD_ERROR: Lentar [Discontinued] 2021-06-30 21:49:35.017 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636053317\320124788927447370_legacy.bin\Data\PlanetLentar.sbc 2021-06-30 21:49:35.017 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636053317\320124788927447370_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:35.018 - Thread: 1 -> MOD_ERROR: Lentar [Discontinued] 2021-06-30 21:49:35.018 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636053317\320124788927447370_legacy.bin\Data\PlanetLentar.sbc 2021-06-30 21:49:35.018 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636053317\320124788927447370_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:35.019 - Thread: 1 -> MOD_ERROR: Lentar [Discontinued] 2021-06-30 21:49:35.019 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636053317\320124788927447370_legacy.bin\Data\PlanetLentar.sbc 2021-06-30 21:49:35.019 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636053317\320124788927447370_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:35.021 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Lentar EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Lentar Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Lentar DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.031 - Thread: 1 -> Loading planet definition Lenat 2021-06-30 21:49:35.033 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Lenat EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.67 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Lenat Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Lenat DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.034 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:35.039 - Thread: 1 -> Loaded voxel material: LenatRock 2021-06-30 21:49:35.046 - Thread: 1 -> Loaded voxel material: LenatSnow 2021-06-30 21:49:35.051 - Thread: 1 -> Loaded voxel material: LenatIce 2021-06-30 21:49:35.057 - Thread: 1 -> Loading planet definition Lavuc 2021-06-30 21:49:35.059 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Lavuc EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.21 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Lavuc Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Lavuc DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.059 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:35.067 - Thread: 1 -> Loaded voxel material: LavucRock 2021-06-30 21:49:35.075 - Thread: 1 -> Loaded voxel material: LavucSoil 2021-06-30 21:49:35.080 - Thread: 1 -> Loaded voxel material: LavucIce 2021-06-30 21:49:35.084 - Thread: 1 -> Loaded voxel material: LavucIce2 2021-06-30 21:49:35.091 - Thread: 1 -> Loading planet definition Lali [Discontinued] 2021-06-30 21:49:35.094 - Thread: 1 -> MOD_ERROR: Lali [Discontinued] 2021-06-30 21:49:35.094 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Data\PlanetLali.sbc 2021-06-30 21:49:35.094 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.095 - Thread: 1 -> MOD_ERROR: Lali [Discontinued] 2021-06-30 21:49:35.095 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Data\PlanetLali.sbc 2021-06-30 21:49:35.095 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.096 - Thread: 1 -> MOD_ERROR: Lali [Discontinued] 2021-06-30 21:49:35.096 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Data\PlanetLali.sbc 2021-06-30 21:49:35.096 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.098 - Thread: 1 -> MOD_ERROR: Lali [Discontinued] 2021-06-30 21:49:35.098 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Data\PlanetLali.sbc 2021-06-30 21:49:35.098 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:35.099 - Thread: 1 -> MOD_ERROR: Lali [Discontinued] 2021-06-30 21:49:35.099 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Data\PlanetLali.sbc 2021-06-30 21:49:35.099 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:35.100 - Thread: 1 -> MOD_ERROR: Lali [Discontinued] 2021-06-30 21:49:35.100 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Data\PlanetLali.sbc 2021-06-30 21:49:35.100 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573150524\366282456258457634_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.102 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Lali EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.4 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Lali Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Lali DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.109 - Thread: 1 -> Loading planet definition Kumous 2021-06-30 21:49:35.114 - Thread: 1 -> MOD_ERROR: Kumous 2021-06-30 21:49:35.114 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Data\PlanetKumous.sbc 2021-06-30 21:49:35.114 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.115 - Thread: 1 -> MOD_ERROR: Kumous 2021-06-30 21:49:35.115 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Data\PlanetKumous.sbc 2021-06-30 21:49:35.115 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.115 - Thread: 1 -> MOD_ERROR: Kumous 2021-06-30 21:49:35.116 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Data\PlanetKumous.sbc 2021-06-30 21:49:35.116 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.116 - Thread: 1 -> MOD_ERROR: Kumous 2021-06-30 21:49:35.116 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Data\PlanetKumous.sbc 2021-06-30 21:49:35.116 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.117 - Thread: 1 -> MOD_ERROR: Kumous 2021-06-30 21:49:35.117 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Data\PlanetKumous.sbc 2021-06-30 21:49:35.117 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.118 - Thread: 1 -> MOD_ERROR: Kumous 2021-06-30 21:49:35.118 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Data\PlanetKumous.sbc 2021-06-30 21:49:35.118 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.119 - Thread: 1 -> MOD_ERROR: Kumous 2021-06-30 21:49:35.119 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Data\PlanetKumous.sbc 2021-06-30 21:49:35.119 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\768303016\155766537325564611_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.121 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kumous EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.84 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kumous Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kumous DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.121 - Thread: 1 -> Loading planet definition Kumous 2021-06-30 21:49:35.125 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Vous EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.21 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Vous Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Vous DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.125 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:35.143 - Thread: 1 -> Loaded voxel material: KumSand 2021-06-30 21:49:35.161 - Thread: 1 -> Loaded voxel material: KumRock 2021-06-30 21:49:35.192 - Thread: 1 -> Loaded voxel material: VousRock 2021-06-30 21:49:35.204 - Thread: 1 -> Loaded voxel material: VousSoil 2021-06-30 21:49:35.211 - Thread: 1 -> Loading planet definition Kres [Discontinued] 2021-06-30 21:49:35.214 - Thread: 1 -> MOD_ERROR: Kres [Discontinued] 2021-06-30 21:49:35.214 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577531495\366282456258439563_legacy.bin\Data\PlanetKres.sbc 2021-06-30 21:49:35.214 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577531495\366282456258439563_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.216 - Thread: 1 -> MOD_ERROR: Kres [Discontinued] 2021-06-30 21:49:35.216 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577531495\366282456258439563_legacy.bin\Data\PlanetKres.sbc 2021-06-30 21:49:35.216 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577531495\366282456258439563_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:35.216 - Thread: 1 -> MOD_ERROR: Kres [Discontinued] 2021-06-30 21:49:35.216 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577531495\366282456258439563_legacy.bin\Data\PlanetKres.sbc 2021-06-30 21:49:35.216 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577531495\366282456258439563_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:35.217 - Thread: 1 -> MOD_ERROR: Kres [Discontinued] 2021-06-30 21:49:35.217 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577531495\366282456258439563_legacy.bin\Data\PlanetKres.sbc 2021-06-30 21:49:35.217 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\577531495\366282456258439563_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.219 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kres EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.35 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kres Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kres DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.225 - Thread: 1 -> Loading category classes 2021-06-30 21:49:35.226 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:35.231 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:35.231 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\DoctorOctoganapus_BlueprintClasses.sbc 2021-06-30 21:49:35.231 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Textures\GUI\Icons\buttons\large_block_highlight.dds 2021-06-30 21:49:35.244 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:35.244 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:35.317 - Thread: 1 -> Loading components 2021-06-30 21:49:35.320 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSteelPlate 2021-06-30 21:49:35.323 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroPowerCell 2021-06-30 21:49:35.325 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroThrust 2021-06-30 21:49:35.328 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroComputer 2021-06-30 21:49:35.333 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSuperconductor 2021-06-30 21:49:35.335 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroRadioCommunication 2021-06-30 21:49:35.338 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSolarCell 2021-06-30 21:49:35.341 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroReactor 2021-06-30 21:49:35.341 - Thread: 1 -> Loading physical items 2021-06-30 21:49:35.411 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:35.442 - Thread: 1 -> Loaded voxel material: Dero_Soil 2021-06-30 21:49:35.458 - Thread: 1 -> Loaded voxel material: DeroRock 2021-06-30 21:49:35.505 - Thread: 1 -> Loaded voxel material: DeroSnow 2021-06-30 21:49:35.537 - Thread: 1 -> Loaded voxel material: Dero_Crystal 2021-06-30 21:49:35.554 - Thread: 1 -> Loaded voxel material: DeroOrganic 2021-06-30 21:49:35.565 - Thread: 1 -> Loaded voxel material: DeroReactiveMaterial 2021-06-30 21:49:35.576 - Thread: 1 -> Loaded voxel material: DeroElectrom 2021-06-30 21:49:35.589 - Thread: 1 -> Loaded voxel material: Derokozine 2021-06-30 21:49:35.589 - Thread: 1 -> Loading planet definition Kilot (Discontinued) 2021-06-30 21:49:35.595 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:35.595 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\PlanetKilot.sbc 2021-06-30 21:49:35.595 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.596 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:35.596 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\PlanetKilot.sbc 2021-06-30 21:49:35.596 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.596 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:35.596 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\PlanetKilot.sbc 2021-06-30 21:49:35.596 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.601 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:35.601 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\PlanetKilot.sbc 2021-06-30 21:49:35.601 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:35.602 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:35.602 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\PlanetKilot.sbc 2021-06-30 21:49:35.602 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:35.602 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:35.602 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\PlanetKilot.sbc 2021-06-30 21:49:35.602 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.605 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kilot EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.58 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kilot Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kilot DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.613 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:35.617 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:35.617 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:35.633 - Thread: 1 -> Loading physical items 2021-06-30 21:49:35.653 - Thread: 1 -> Loading planet definition Keris 2021-06-30 21:49:35.655 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Bis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.32 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Bis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Bis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.655 - Thread: 1 -> Loading planet definition Keris 2021-06-30 21:49:35.659 - Thread: 1 -> MOD_ERROR: Keris 2021-06-30 21:49:35.659 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Data\PlanetKeris.sbc 2021-06-30 21:49:35.659 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.660 - Thread: 1 -> MOD_ERROR: Keris 2021-06-30 21:49:35.660 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Data\PlanetKeris.sbc 2021-06-30 21:49:35.660 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.661 - Thread: 1 -> MOD_ERROR: Keris 2021-06-30 21:49:35.661 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Data\PlanetKeris.sbc 2021-06-30 21:49:35.661 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.662 - Thread: 1 -> MOD_ERROR: Keris 2021-06-30 21:49:35.662 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Data\PlanetKeris.sbc 2021-06-30 21:49:35.662 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.663 - Thread: 1 -> MOD_ERROR: Keris 2021-06-30 21:49:35.663 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Data\PlanetKeris.sbc 2021-06-30 21:49:35.663 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.664 - Thread: 1 -> MOD_ERROR: Keris 2021-06-30 21:49:35.664 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Data\PlanetKeris.sbc 2021-06-30 21:49:35.664 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.665 - Thread: 1 -> MOD_ERROR: Keris 2021-06-30 21:49:35.665 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Data\PlanetKeris.sbc 2021-06-30 21:49:35.665 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1082686770\852724159525555847_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.666 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Keris EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.36 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Keris Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Keris DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.667 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:35.676 - Thread: 1 -> Loaded voxel material: DenseIron 2021-06-30 21:49:35.686 - Thread: 1 -> Loaded voxel material: DenseNickel 2021-06-30 21:49:35.692 - Thread: 1 -> Loaded voxel material: DenseCobalt 2021-06-30 21:49:35.708 - Thread: 1 -> Loaded voxel material: DenseMagnesium 2021-06-30 21:49:35.719 - Thread: 1 -> Loaded voxel material: DenseSilicon 2021-06-30 21:49:35.730 - Thread: 1 -> Loaded voxel material: DenseSilver 2021-06-30 21:49:35.738 - Thread: 1 -> Loaded voxel material: DenseGold 2021-06-30 21:49:35.745 - Thread: 1 -> Loaded voxel material: DensePlatinum 2021-06-30 21:49:35.752 - Thread: 1 -> Loaded voxel material: DenseUranium 2021-06-30 21:49:35.752 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:35.763 - Thread: 1 -> Loaded voxel material: KerisRock 2021-06-30 21:49:35.774 - Thread: 1 -> Loaded voxel material: KerisSoil 2021-06-30 21:49:35.783 - Thread: 1 -> Loaded voxel material: BisIce 2021-06-30 21:49:35.793 - Thread: 1 -> Loaded voxel material: BisSnow 2021-06-30 21:49:35.800 - Thread: 1 -> Loading planet definition Kerio 2021-06-30 21:49:35.805 - Thread: 1 -> MOD_ERROR: Kerio 2021-06-30 21:49:35.805 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Data\PlanetKerio.sbc 2021-06-30 21:49:35.805 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:35.806 - Thread: 1 -> MOD_ERROR: Kerio 2021-06-30 21:49:35.806 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Data\PlanetKerio.sbc 2021-06-30 21:49:35.806 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:35.807 - Thread: 1 -> MOD_ERROR: Kerio 2021-06-30 21:49:35.807 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Data\PlanetKerio.sbc 2021-06-30 21:49:35.807 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:35.808 - Thread: 1 -> MOD_ERROR: Kerio 2021-06-30 21:49:35.808 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Data\PlanetKerio.sbc 2021-06-30 21:49:35.808 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:35.809 - Thread: 1 -> MOD_ERROR: Kerio 2021-06-30 21:49:35.809 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Data\PlanetKerio.sbc 2021-06-30 21:49:35.809 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:35.810 - Thread: 1 -> MOD_ERROR: Kerio 2021-06-30 21:49:35.810 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Data\PlanetKerio.sbc 2021-06-30 21:49:35.810 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\672610498\155766446008290600_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:35.814 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kerio EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kerio Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kerio DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.814 - Thread: 1 -> Loading planet definition Kerio 2021-06-30 21:49:35.816 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ticic EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.32 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ticic Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ticic DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.816 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:35.839 - Thread: 1 -> Loaded voxel material: KerIce 2021-06-30 21:49:35.851 - Thread: 1 -> Loaded voxel material: KerRock 2021-06-30 21:49:35.875 - Thread: 1 -> Loaded voxel material: KerSnow 2021-06-30 21:49:35.899 - Thread: 1 -> Loaded voxel material: KerTerrain 2021-06-30 21:49:35.911 - Thread: 1 -> Loaded voxel material: RavLava 2021-06-30 21:49:35.943 - Thread: 1 -> Loaded voxel material: TicSoil 2021-06-30 21:49:35.950 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:35.958 - Thread: 1 -> Loading planet definition Kaveir 2021-06-30 21:49:35.962 - Thread: 1 -> MOD_ERROR: Kaveir 2021-06-30 21:49:35.962 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Data\PlanetKaveir.sbc 2021-06-30 21:49:35.962 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.964 - Thread: 1 -> MOD_ERROR: Kaveir 2021-06-30 21:49:35.964 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Data\PlanetKaveir.sbc 2021-06-30 21:49:35.964 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.965 - Thread: 1 -> MOD_ERROR: Kaveir 2021-06-30 21:49:35.965 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Data\PlanetKaveir.sbc 2021-06-30 21:49:35.965 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.968 - Thread: 1 -> MOD_ERROR: Kaveir 2021-06-30 21:49:35.968 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Data\PlanetKaveir.sbc 2021-06-30 21:49:35.968 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:35.968 - Thread: 1 -> MOD_ERROR: Kaveir 2021-06-30 21:49:35.968 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Data\PlanetKaveir.sbc 2021-06-30 21:49:35.968 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.969 - Thread: 1 -> MOD_ERROR: Kaveir 2021-06-30 21:49:35.969 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Data\PlanetKaveir.sbc 2021-06-30 21:49:35.969 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:35.970 - Thread: 1 -> MOD_ERROR: Kaveir 2021-06-30 21:49:35.970 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Data\PlanetKaveir.sbc 2021-06-30 21:49:35.970 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:35.972 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kaveir EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.89 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kaveir Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kaveir DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:35.972 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:35.987 - Thread: 1 -> Loaded voxel material: KavSoil 2021-06-30 21:49:36.004 - Thread: 1 -> Loaded voxel material: KavSmoothRock 2021-06-30 21:49:36.023 - Thread: 1 -> MOD_ERROR: Kaveir 2021-06-30 21:49:36.023 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Data\VoxelMaterialsKaveirDoctor.sbc 2021-06-30 21:49:36.023 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\681788205\94975006421938670_legacy.bin\Textures\Voxels\KavTerrain\KavTerrain_Far1_add.dds 2021-06-30 21:49:36.034 - Thread: 1 -> Loaded voxel material: KavTerrain 2021-06-30 21:49:36.035 - Thread: 1 -> Loaded voxel material: KavRock 2021-06-30 21:49:36.042 - Thread: 1 -> Loading planet definition Karvona [Discontinued] 2021-06-30 21:49:36.045 - Thread: 1 -> MOD_ERROR: Karvona [Discontinued] 2021-06-30 21:49:36.045 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Data\PlanetKarvona.sbc 2021-06-30 21:49:36.045 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.045 - Thread: 1 -> MOD_ERROR: Karvona [Discontinued] 2021-06-30 21:49:36.045 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Data\PlanetKarvona.sbc 2021-06-30 21:49:36.045 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.046 - Thread: 1 -> MOD_ERROR: Karvona [Discontinued] 2021-06-30 21:49:36.046 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Data\PlanetKarvona.sbc 2021-06-30 21:49:36.046 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.047 - Thread: 1 -> MOD_ERROR: Karvona [Discontinued] 2021-06-30 21:49:36.047 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Data\PlanetKarvona.sbc 2021-06-30 21:49:36.047 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.048 - Thread: 1 -> MOD_ERROR: Karvona [Discontinued] 2021-06-30 21:49:36.048 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Data\PlanetKarvona.sbc 2021-06-30 21:49:36.048 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.049 - Thread: 1 -> MOD_ERROR: Karvona [Discontinued] 2021-06-30 21:49:36.049 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Data\PlanetKarvona.sbc 2021-06-30 21:49:36.049 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.051 - Thread: 1 -> MOD_ERROR: Karvona [Discontinued] 2021-06-30 21:49:36.051 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Data\PlanetKarvona.sbc 2021-06-30 21:49:36.051 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.052 - Thread: 1 -> MOD_ERROR: Karvona [Discontinued] 2021-06-30 21:49:36.052 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Data\PlanetKarvona.sbc 2021-06-30 21:49:36.052 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.053 - Thread: 1 -> MOD_ERROR: Karvona [Discontinued] 2021-06-30 21:49:36.053 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Data\PlanetKarvona.sbc 2021-06-30 21:49:36.053 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\573043385\366281821033971599_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.056 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Karvona EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.05 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Karvona Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Karvona DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.064 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:36.068 - Thread: 1 -> Loading planet definition Karicus 2021-06-30 21:49:36.072 - Thread: 1 -> MOD_ERROR: Karicus 2021-06-30 21:49:36.072 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Data\PlanetKaricus.sbc 2021-06-30 21:49:36.072 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.073 - Thread: 1 -> MOD_ERROR: Karicus 2021-06-30 21:49:36.073 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Data\PlanetKaricus.sbc 2021-06-30 21:49:36.073 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.074 - Thread: 1 -> MOD_ERROR: Karicus 2021-06-30 21:49:36.074 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Data\PlanetKaricus.sbc 2021-06-30 21:49:36.074 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.075 - Thread: 1 -> MOD_ERROR: Karicus 2021-06-30 21:49:36.075 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Data\PlanetKaricus.sbc 2021-06-30 21:49:36.075 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.079 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Karicus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.92 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Karicus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Karicus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.080 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:36.103 - Thread: 1 -> MOD_ERROR: Karicus 2021-06-30 21:49:36.103 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Data\VoxelMaterialsKaricusDoctor.sbc 2021-06-30 21:49:36.103 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Textures\Voxels\CrackedRock_cm.dds 2021-06-30 21:49:36.107 - Thread: 1 -> MOD_ERROR: Karicus 2021-06-30 21:49:36.107 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Data\VoxelMaterialsKaricusDoctor.sbc 2021-06-30 21:49:36.107 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\659444830\271722299889625762_legacy.bin\Textures\Voxels\CrackedRock_ng.dds 2021-06-30 21:49:36.117 - Thread: 1 -> Loaded voxel material: RedSand 2021-06-30 21:49:36.145 - Thread: 1 -> Loaded voxel material: ZicRock 2021-06-30 21:49:36.155 - Thread: 1 -> Loaded voxel material: CrackedRock 2021-06-30 21:49:36.162 - Thread: 1 -> Loading planet definition Kamus [Discontinued] 2021-06-30 21:49:36.165 - Thread: 1 -> MOD_ERROR: Kamus [Discontinued] 2021-06-30 21:49:36.165 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Data\PlanetKamus.sbc 2021-06-30 21:49:36.165 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:36.166 - Thread: 1 -> MOD_ERROR: Kamus [Discontinued] 2021-06-30 21:49:36.166 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Data\PlanetKamus.sbc 2021-06-30 21:49:36.166 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:36.167 - Thread: 1 -> MOD_ERROR: Kamus [Discontinued] 2021-06-30 21:49:36.167 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Data\PlanetKamus.sbc 2021-06-30 21:49:36.167 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:36.169 - Thread: 1 -> MOD_ERROR: Kamus [Discontinued] 2021-06-30 21:49:36.169 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Data\PlanetKamus.sbc 2021-06-30 21:49:36.169 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.170 - Thread: 1 -> MOD_ERROR: Kamus [Discontinued] 2021-06-30 21:49:36.170 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Data\PlanetKamus.sbc 2021-06-30 21:49:36.170 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.171 - Thread: 1 -> MOD_ERROR: Kamus [Discontinued] 2021-06-30 21:49:36.171 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Data\PlanetKamus.sbc 2021-06-30 21:49:36.171 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.172 - Thread: 1 -> MOD_ERROR: Kamus [Discontinued] 2021-06-30 21:49:36.172 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Data\PlanetKamus.sbc 2021-06-30 21:49:36.172 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.173 - Thread: 1 -> MOD_ERROR: Kamus [Discontinued] 2021-06-30 21:49:36.173 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Data\PlanetKamus.sbc 2021-06-30 21:49:36.173 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:36.174 - Thread: 1 -> MOD_ERROR: Kamus [Discontinued] 2021-06-30 21:49:36.174 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Data\PlanetKamus.sbc 2021-06-30 21:49:36.174 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.174 - Thread: 1 -> MOD_ERROR: Kamus [Discontinued] 2021-06-30 21:49:36.174 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Data\PlanetKamus.sbc 2021-06-30 21:49:36.174 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\709327474\271721445298062298_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:36.176 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kamus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.74 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kamus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kamus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.176 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:36.191 - Thread: 1 -> Loaded voxel material: KaSoil 2021-06-30 21:49:36.211 - Thread: 1 -> Loaded voxel material: KaRock 2021-06-30 21:49:36.218 - Thread: 1 -> Loading planet definition Kaldare [Discontinued] 2021-06-30 21:49:36.222 - Thread: 1 -> MOD_ERROR: Kaldare [Discontinued] 2021-06-30 21:49:36.222 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Data\PlanetKaldare.sbc 2021-06-30 21:49:36.222 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.223 - Thread: 1 -> MOD_ERROR: Kaldare [Discontinued] 2021-06-30 21:49:36.223 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Data\PlanetKaldare.sbc 2021-06-30 21:49:36.223 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.224 - Thread: 1 -> MOD_ERROR: Kaldare [Discontinued] 2021-06-30 21:49:36.224 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Data\PlanetKaldare.sbc 2021-06-30 21:49:36.224 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.225 - Thread: 1 -> MOD_ERROR: Kaldare [Discontinued] 2021-06-30 21:49:36.225 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Data\PlanetKaldare.sbc 2021-06-30 21:49:36.225 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.225 - Thread: 1 -> MOD_ERROR: Kaldare [Discontinued] 2021-06-30 21:49:36.225 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Data\PlanetKaldare.sbc 2021-06-30 21:49:36.225 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.226 - Thread: 1 -> MOD_ERROR: Kaldare [Discontinued] 2021-06-30 21:49:36.226 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Data\PlanetKaldare.sbc 2021-06-30 21:49:36.226 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:36.229 - Thread: 1 -> MOD_ERROR: Kaldare [Discontinued] 2021-06-30 21:49:36.229 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Data\PlanetKaldare.sbc 2021-06-30 21:49:36.229 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.229 - Thread: 1 -> MOD_ERROR: Kaldare [Discontinued] 2021-06-30 21:49:36.229 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Data\PlanetKaldare.sbc 2021-06-30 21:49:36.229 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.230 - Thread: 1 -> MOD_ERROR: Kaldare [Discontinued] 2021-06-30 21:49:36.230 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Data\PlanetKaldare.sbc 2021-06-30 21:49:36.230 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\620222827\320122861629504768_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.232 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kaldare EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kaldare Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kaldare DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.232 - Thread: 1 -> Loading planet definition Kaldare [Discontinued] 2021-06-30 21:49:36.234 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ket EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ket Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ket DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.234 - Thread: 1 -> Loading planet definition Kaldare [Discontinued] 2021-06-30 21:49:36.235 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ori EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ori Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ori DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.245 - Thread: 1 -> Loading planet definition Jynu 2021-06-30 21:49:36.248 - Thread: 1 -> MOD_ERROR: Jynu 2021-06-30 21:49:36.249 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Data\PlanetJynu.sbc 2021-06-30 21:49:36.249 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.249 - Thread: 1 -> MOD_ERROR: Jynu 2021-06-30 21:49:36.249 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Data\PlanetJynu.sbc 2021-06-30 21:49:36.249 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.250 - Thread: 1 -> MOD_ERROR: Jynu 2021-06-30 21:49:36.250 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Data\PlanetJynu.sbc 2021-06-30 21:49:36.250 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.251 - Thread: 1 -> MOD_ERROR: Jynu 2021-06-30 21:49:36.251 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Data\PlanetJynu.sbc 2021-06-30 21:49:36.251 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.252 - Thread: 1 -> MOD_ERROR: Jynu 2021-06-30 21:49:36.252 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Data\PlanetJynu.sbc 2021-06-30 21:49:36.252 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.252 - Thread: 1 -> MOD_ERROR: Jynu 2021-06-30 21:49:36.252 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Data\PlanetJynu.sbc 2021-06-30 21:49:36.252 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.253 - Thread: 1 -> MOD_ERROR: Jynu 2021-06-30 21:49:36.253 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Data\PlanetJynu.sbc 2021-06-30 21:49:36.253 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\700672566\94977083354914547_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.255 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Jynu EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Jynu Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Jynu DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.255 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:36.275 - Thread: 1 -> Loaded voxel material: JynSnow 2021-06-30 21:49:36.292 - Thread: 1 -> Loaded voxel material: JynIce 2021-06-30 21:49:36.298 - Thread: 1 -> Loaded voxel material: JynRock 2021-06-30 21:49:36.304 - Thread: 1 -> Loaded voxel material: JynSubRock 2021-06-30 21:49:36.310 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:36.315 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:36.316 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:36.340 - Thread: 1 -> Loading physical items 2021-06-30 21:49:36.364 - Thread: 1 -> Loading planet definition Jerun 2021-06-30 21:49:36.366 - Thread: 1 -> Loading planet definition Jerun 2021-06-30 21:49:36.367 - Thread: 1 -> Loading planet definition Jerun 2021-06-30 21:49:36.375 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.375 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetJerun.sbc 2021-06-30 21:49:36.375 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/JerunClouds.dds 2021-06-30 21:49:36.376 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.376 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetJerun.sbc 2021-06-30 21:49:36.376 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/JerunClouds.dds 2021-06-30 21:49:36.377 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.377 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetJerun.sbc 2021-06-30 21:49:36.377 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/JerunClouds.dds 2021-06-30 21:49:36.378 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.378 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetJerun.sbc 2021-06-30 21:49:36.378 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/JerunClouds.dds 2021-06-30 21:49:36.378 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Jerun EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 2.8 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Jerun Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Jerun DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.378 - Thread: 1 -> Loading planet definition Jerun 2021-06-30 21:49:36.385 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.385 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetOster.sbc 2021-06-30 21:49:36.385 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/OsterSky2.dds 2021-06-30 21:49:36.391 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.391 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetOster.sbc 2021-06-30 21:49:36.391 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/OsterSky.dds 2021-06-30 21:49:36.392 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.392 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetOster.sbc 2021-06-30 21:49:36.392 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/OsterSky.dds 2021-06-30 21:49:36.392 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.392 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetOster.sbc 2021-06-30 21:49:36.392 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/OsterSky.dds 2021-06-30 21:49:36.393 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.393 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetOster.sbc 2021-06-30 21:49:36.393 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/OsterSky.dds 2021-06-30 21:49:36.394 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.394 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetOster.sbc 2021-06-30 21:49:36.394 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/OsterSky.dds 2021-06-30 21:49:36.395 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.395 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetOster.sbc 2021-06-30 21:49:36.395 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/OsterSky.dds 2021-06-30 21:49:36.396 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.396 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetOster.sbc 2021-06-30 21:49:36.396 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/OsterSky.dds 2021-06-30 21:49:36.396 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.396 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetOster.sbc 2021-06-30 21:49:36.396 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/OsterSky.dds 2021-06-30 21:49:36.397 - Thread: 1 -> MOD_ERROR: Jerun 2021-06-30 21:49:36.397 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Data\PlanetOster.sbc 2021-06-30 21:49:36.397 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\917662028\273976415946455742_legacy.bin\Textures/Models/Environment/Sky/OsterSky.dds 2021-06-30 21:49:36.399 - Thread: 1 -> Loading planet definition Jerun 2021-06-30 21:49:36.400 - Thread: 1 -> Loading planet definition Jerun 2021-06-30 21:49:36.402 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:36.418 - Thread: 1 -> Loaded voxel material: DenseIron 2021-06-30 21:49:36.436 - Thread: 1 -> Loaded voxel material: DenseNickel 2021-06-30 21:49:36.445 - Thread: 1 -> Loaded voxel material: DenseCobalt 2021-06-30 21:49:36.471 - Thread: 1 -> Loaded voxel material: DenseMagnesium 2021-06-30 21:49:36.487 - Thread: 1 -> Loaded voxel material: DenseSilicon 2021-06-30 21:49:36.503 - Thread: 1 -> Loaded voxel material: DenseSilver 2021-06-30 21:49:36.514 - Thread: 1 -> Loaded voxel material: DenseGold 2021-06-30 21:49:36.524 - Thread: 1 -> Loaded voxel material: DensePlatinum 2021-06-30 21:49:36.534 - Thread: 1 -> Loaded voxel material: DenseUranium 2021-06-30 21:49:36.534 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:36.547 - Thread: 1 -> Loaded voxel material: Jerun 2021-06-30 21:49:36.558 - Thread: 1 -> Loaded voxel material: WuatRock 2021-06-30 21:49:36.576 - Thread: 1 -> Loaded voxel material: WuatSoil 2021-06-30 21:49:36.586 - Thread: 1 -> Loaded voxel material: TulniRock 2021-06-30 21:49:36.604 - Thread: 1 -> Loaded voxel material: TulniSoil 2021-06-30 21:49:36.621 - Thread: 1 -> Loaded voxel material: BonliSoil 2021-06-30 21:49:36.632 - Thread: 1 -> Loaded voxel material: BonliIce 2021-06-30 21:49:36.644 - Thread: 1 -> Loaded voxel material: BonliRock 2021-06-30 21:49:36.659 - Thread: 1 -> Loaded voxel material: OsterSoil 2021-06-30 21:49:36.672 - Thread: 1 -> Loaded voxel material: OsterRock 2021-06-30 21:49:36.687 - Thread: 1 -> Loaded voxel material: HurinSoil 2021-06-30 21:49:36.699 - Thread: 1 -> Loaded voxel material: HurinRock 2021-06-30 21:49:36.706 - Thread: 1 -> Loading planet definition Ingora 2021-06-30 21:49:36.714 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.714 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetCaez.sbc 2021-06-30 21:49:36.714 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.715 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.715 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetCaez.sbc 2021-06-30 21:49:36.715 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.716 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.716 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetCaez.sbc 2021-06-30 21:49:36.716 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.717 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.717 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetCaez.sbc 2021-06-30 21:49:36.717 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:36.719 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Caez EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.24 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Caez Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Caez DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.719 - Thread: 1 -> Loading planet definition Ingora 2021-06-30 21:49:36.723 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.723 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetIngora.sbc 2021-06-30 21:49:36.723 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:36.723 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.723 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetIngora.sbc 2021-06-30 21:49:36.723 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:36.727 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.727 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetIngora.sbc 2021-06-30 21:49:36.727 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:36.727 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.727 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetIngora.sbc 2021-06-30 21:49:36.727 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:36.728 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.728 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetIngora.sbc 2021-06-30 21:49:36.728 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:36.729 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.729 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetIngora.sbc 2021-06-30 21:49:36.729 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:36.730 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ingora EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 42 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ingora Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ingora DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.730 - Thread: 1 -> Loading planet definition Ingora 2021-06-30 21:49:36.732 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Lei EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.21 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Lei Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Lei DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.732 - Thread: 1 -> Loading planet definition Ingora 2021-06-30 21:49:36.735 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.735 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetOlu.sbc 2021-06-30 21:49:36.735 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.736 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.736 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetOlu.sbc 2021-06-30 21:49:36.736 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.737 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.737 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetOlu.sbc 2021-06-30 21:49:36.737 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:36.738 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.738 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetOlu.sbc 2021-06-30 21:49:36.738 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:36.742 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.742 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetOlu.sbc 2021-06-30 21:49:36.742 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:36.742 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.742 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetOlu.sbc 2021-06-30 21:49:36.742 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:36.743 - Thread: 1 -> MOD_ERROR: Ingora 2021-06-30 21:49:36.743 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Data\PlanetOlu.sbc 2021-06-30 21:49:36.743 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\770063865\110733697262202962_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:36.745 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Olu EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Olu Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Olu DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.745 - Thread: 1 -> Loading planet definition Ingora 2021-06-30 21:49:36.747 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Que EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.32 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Que Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Que DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.747 - Thread: 1 -> Loading planet definition Ingora 2021-06-30 21:49:36.748 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Tus EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.19 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Tus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Tus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:36.749 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:36.769 - Thread: 1 -> Loaded voxel material: Ingora 2021-06-30 21:49:36.835 - Thread: 1 -> Loaded voxel material: QueIce 2021-06-30 21:49:36.883 - Thread: 1 -> Loaded voxel material: QueSnow 2021-06-30 21:49:36.898 - Thread: 1 -> Loaded voxel material: QueRock 2021-06-30 21:49:36.919 - Thread: 1 -> Loaded voxel material: OluSoil 2021-06-30 21:49:36.967 - Thread: 1 -> Loaded voxel material: CaezSoil 2021-06-30 21:49:36.992 - Thread: 1 -> Loaded voxel material: CaezRock 2021-06-30 21:49:37.004 - Thread: 1 -> Loaded voxel material: LeiRock 2021-06-30 21:49:37.023 - Thread: 1 -> Loaded voxel material: LeiSoil 2021-06-30 21:49:37.053 - Thread: 1 -> Loaded voxel material: TusSoil 2021-06-30 21:49:37.059 - Thread: 1 -> Loaded voxel material: TusRock 2021-06-30 21:49:37.067 - Thread: 1 -> Loading LCD texture categories 2021-06-30 21:49:37.091 - Thread: 1 -> Loading environment items entries 2021-06-30 21:49:37.091 - Thread: 1 -> Loading planet definition Iliso 2021-06-30 21:49:37.096 - Thread: 1 -> MOD_ERROR: Iliso 2021-06-30 21:49:37.096 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\662701575\285225308519373918_legacy.bin\Data\PlanetIliso.sbc 2021-06-30 21:49:37.096 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\662701575\285225308519373918_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:37.099 - Thread: 1 -> MOD_ERROR: Iliso 2021-06-30 21:49:37.099 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\662701575\285225308519373918_legacy.bin\Data\PlanetIliso.sbc 2021-06-30 21:49:37.099 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\662701575\285225308519373918_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:37.100 - Thread: 1 -> MOD_ERROR: Iliso 2021-06-30 21:49:37.100 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\662701575\285225308519373918_legacy.bin\Data\PlanetIliso.sbc 2021-06-30 21:49:37.100 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\662701575\285225308519373918_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:37.101 - Thread: 1 -> MOD_ERROR: Iliso 2021-06-30 21:49:37.101 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\662701575\285225308519373918_legacy.bin\Data\PlanetIliso.sbc 2021-06-30 21:49:37.101 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\662701575\285225308519373918_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:37.103 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Iliso EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.94 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Iliso Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Iliso DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:37.103 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:37.129 - Thread: 1 -> Loaded voxel material: NeirIce 2021-06-30 21:49:37.172 - Thread: 1 -> Loaded voxel material: NeirMud 2021-06-30 21:49:37.207 - Thread: 1 -> Loaded voxel material: NeirSnow 2021-06-30 21:49:37.233 - Thread: 1 -> Loaded voxel material: NeirGrass 2021-06-30 21:49:37.239 - Thread: 1 -> Loaded voxel material: NeirTallGrass 2021-06-30 21:49:37.257 - Thread: 1 -> Loaded voxel material: NeirWoods 2021-06-30 21:49:37.288 - Thread: 1 -> Loaded voxel material: NeirTerrain 2021-06-30 21:49:37.296 - Thread: 1 -> Loaded voxel material: NeirRock 2021-06-30 21:49:37.349 - Thread: 1 -> Loaded voxel material: NeirSand 2021-06-30 21:49:37.379 - Thread: 1 -> Loaded voxel material: KueIce 2021-06-30 21:49:37.390 - Thread: 1 -> Loading planet definition Ilion 2021-06-30 21:49:37.392 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Cyon EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.24 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Cyon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Cyon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:37.392 - Thread: 1 -> Loading planet definition Ilion 2021-06-30 21:49:37.397 - Thread: 1 -> MOD_ERROR: Ilion 2021-06-30 21:49:37.397 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Data\PlanetIlion.sbc 2021-06-30 21:49:37.397 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:37.398 - Thread: 1 -> MOD_ERROR: Ilion 2021-06-30 21:49:37.398 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Data\PlanetIlion.sbc 2021-06-30 21:49:37.398 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:37.399 - Thread: 1 -> MOD_ERROR: Ilion 2021-06-30 21:49:37.399 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Data\PlanetIlion.sbc 2021-06-30 21:49:37.399 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:37.400 - Thread: 1 -> MOD_ERROR: Ilion 2021-06-30 21:49:37.400 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Data\PlanetIlion.sbc 2021-06-30 21:49:37.400 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:37.401 - Thread: 1 -> MOD_ERROR: Ilion 2021-06-30 21:49:37.401 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Data\PlanetIlion.sbc 2021-06-30 21:49:37.401 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:37.402 - Thread: 1 -> MOD_ERROR: Ilion 2021-06-30 21:49:37.402 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Data\PlanetIlion.sbc 2021-06-30 21:49:37.402 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:37.403 - Thread: 1 -> MOD_ERROR: Ilion 2021-06-30 21:49:37.403 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Data\PlanetIlion.sbc 2021-06-30 21:49:37.403 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767888313\264974290257796259_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:37.405 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ilion EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.72 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ilion Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ilion DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:37.406 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:37.444 - Thread: 1 -> Loaded voxel material: IlionSand 2021-06-30 21:49:37.472 - Thread: 1 -> Loaded voxel material: IlionRock 2021-06-30 21:49:37.488 - Thread: 1 -> Loaded voxel material: CyonIce 2021-06-30 21:49:37.499 - Thread: 1 -> Loaded voxel material: CyonSoil 2021-06-30 21:49:37.536 - Thread: 1 -> Loaded voxel material: CyonRock 2021-06-30 21:49:37.543 - Thread: 1 -> Loading planet definition Icarus 2021-06-30 21:49:37.550 - Thread: 1 -> MOD_ERROR: Icarus 2021-06-30 21:49:37.550 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Data\PlanetCilla.sbc 2021-06-30 21:49:37.550 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:37.551 - Thread: 1 -> MOD_ERROR: Icarus 2021-06-30 21:49:37.551 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Data\PlanetCilla.sbc 2021-06-30 21:49:37.551 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:37.552 - Thread: 1 -> MOD_ERROR: Icarus 2021-06-30 21:49:37.552 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Data\PlanetCilla.sbc 2021-06-30 21:49:37.552 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:37.552 - Thread: 1 -> MOD_ERROR: Icarus 2021-06-30 21:49:37.552 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Data\PlanetCilla.sbc 2021-06-30 21:49:37.552 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:37.553 - Thread: 1 -> MOD_ERROR: Icarus 2021-06-30 21:49:37.553 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Data\PlanetCilla.sbc 2021-06-30 21:49:37.553 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:37.557 - Thread: 1 -> MOD_ERROR: Icarus 2021-06-30 21:49:37.557 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Data\PlanetCilla.sbc 2021-06-30 21:49:37.557 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:37.563 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Cilla EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.38 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Cilla Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Cilla DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:37.563 - Thread: 1 -> Loading planet definition Icarus 2021-06-30 21:49:37.567 - Thread: 1 -> MOD_ERROR: Icarus 2021-06-30 21:49:37.567 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Data\PlanetIcarus.sbc 2021-06-30 21:49:37.567 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:37.571 - Thread: 1 -> MOD_ERROR: Icarus 2021-06-30 21:49:37.571 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Data\PlanetIcarus.sbc 2021-06-30 21:49:37.571 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:37.572 - Thread: 1 -> MOD_ERROR: Icarus 2021-06-30 21:49:37.572 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Data\PlanetIcarus.sbc 2021-06-30 21:49:37.572 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:37.573 - Thread: 1 -> MOD_ERROR: Icarus 2021-06-30 21:49:37.573 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Data\PlanetIcarus.sbc 2021-06-30 21:49:37.573 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\732155398\876370916452162699_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:37.575 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Icarus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Icarus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Icarus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:37.575 - Thread: 1 -> Loading planet definition Icarus 2021-06-30 21:49:37.576 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Liqu EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Liqu Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Liqu DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:37.577 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:37.606 - Thread: 1 -> Loaded voxel material: BiRock 2021-06-30 21:49:37.641 - Thread: 1 -> Loaded voxel material: BiTerrain 2021-06-30 21:49:37.705 - Thread: 1 -> Loaded voxel material: IcarGrassTall 2021-06-30 21:49:37.706 - Thread: 1 -> Loaded voxel material: IcarGrass 2021-06-30 21:49:37.741 - Thread: 1 -> Loaded voxel material: IcarIce_02 2021-06-30 21:49:37.778 - Thread: 1 -> Loaded voxel material: IcarSnow 2021-06-30 21:49:37.839 - Thread: 1 -> Loaded voxel material: IcarSand 2021-06-30 21:49:37.863 - Thread: 1 -> Loaded voxel material: IcarIce 2021-06-30 21:49:37.898 - Thread: 1 -> Loaded voxel material: IcarSoil 2021-06-30 21:49:37.925 - Thread: 1 -> Loaded voxel material: CilSoil 2021-06-30 21:49:37.938 - Thread: 1 -> Loaded voxel material: CilTubes 2021-06-30 21:49:37.975 - Thread: 1 -> Loaded voxel material: CilRock 2021-06-30 21:49:38.004 - Thread: 1 -> Loaded voxel material: LiqSoil 2021-06-30 21:49:38.005 - Thread: 1 -> Loaded voxel material: LiqRock 2021-06-30 21:49:38.020 - Thread: 1 -> Loading category classes 2021-06-30 21:49:38.026 - Thread: 1 -> Loading planet definition Helion 2021-06-30 21:49:38.029 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.029 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\PlanetHelion.sbc 2021-06-30 21:49:38.029 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:38.030 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.030 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\PlanetHelion.sbc 2021-06-30 21:49:38.030 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:38.031 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.031 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\PlanetHelion.sbc 2021-06-30 21:49:38.031 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:38.033 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.033 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\PlanetHelion.sbc 2021-06-30 21:49:38.033 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:38.035 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.035 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\PlanetHelion.sbc 2021-06-30 21:49:38.035 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:38.036 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.036 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\PlanetHelion.sbc 2021-06-30 21:49:38.036 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:38.037 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.037 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\PlanetHelion.sbc 2021-06-30 21:49:38.037 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:38.039 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Helion EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Helion Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Helion DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:38.039 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:38.041 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.041 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\VoxelMaterialsHelionDoctor.sbc 2021-06-30 21:49:38.041 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures\Voxels\HelRock\HelRock_cm.dds 2021-06-30 21:49:38.043 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.043 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\VoxelMaterialsHelionDoctor.sbc 2021-06-30 21:49:38.043 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures\Voxels\HelRock\HelRock_ng.dds 2021-06-30 21:49:38.047 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.047 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\VoxelMaterialsHelionDoctor.sbc 2021-06-30 21:49:38.047 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures\Voxels\HelRock\HelRock_Far1_cm.dds 2021-06-30 21:49:38.049 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.049 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\VoxelMaterialsHelionDoctor.sbc 2021-06-30 21:49:38.049 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures\Voxels\HelRock\HelRock_Far1_ng.dds 2021-06-30 21:49:38.051 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.051 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\VoxelMaterialsHelionDoctor.sbc 2021-06-30 21:49:38.051 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures\Voxels\HelRock\HelRock_Far2_cm.dds 2021-06-30 21:49:38.052 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.052 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\VoxelMaterialsHelionDoctor.sbc 2021-06-30 21:49:38.052 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures\Voxels\HelRock\HelRock_Far1_ng.dds 2021-06-30 21:49:38.052 - Thread: 1 -> Loaded voxel material: HelRock 2021-06-30 21:49:38.060 - Thread: 1 -> Loaded voxel material: HelTerrain 2021-06-30 21:49:38.068 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.068 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\VoxelMaterialsHelionDoctor.sbc 2021-06-30 21:49:38.068 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures\Voxels\HelRock\HelRock_Far1_cm.dds 2021-06-30 21:49:38.069 - Thread: 1 -> MOD_ERROR: Helion 2021-06-30 21:49:38.069 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Data\VoxelMaterialsHelionDoctor.sbc 2021-06-30 21:49:38.069 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\697608994\813307204488285485_legacy.bin\Textures\Voxels\HelRock\HelRock_Far1_ng.dds 2021-06-30 21:49:38.069 - Thread: 1 -> Loaded voxel material: HelSoil 2021-06-30 21:49:38.076 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:38.083 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:38.114 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:38.127 - Thread: 1 -> Loading category classes 2021-06-30 21:49:38.127 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:38.127 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:38.127 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:38.149 - Thread: 1 -> Loading components 2021-06-30 21:49:38.149 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Ven_DemoCharge_Item 2021-06-30 21:49:38.150 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Grenade 2021-06-30 21:49:38.151 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/EMPGrenade 2021-06-30 21:49:38.152 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProximityMine 2021-06-30 21:49:38.152 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/PracticeGrenade 2021-06-30 21:49:38.152 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/RedFlareGrenade 2021-06-30 21:49:38.153 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/GreenFlareGrenade 2021-06-30 21:49:38.153 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/BlueFlareGrenade 2021-06-30 21:49:38.153 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/YellowFlareGrenade 2021-06-30 21:49:38.154 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/OrangeFlareGrenade 2021-06-30 21:49:38.154 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SmokeGrenade 2021-06-30 21:49:38.154 - Thread: 1 -> Loading entity components 2021-06-30 21:49:38.157 - Thread: 1 -> Loading component containers 2021-06-30 21:49:38.163 - Thread: 1 -> Loading physical items 2021-06-30 21:49:38.171 - Thread: 1 -> Loading transparent material properties 2021-06-30 21:49:38.204 - Thread: 1 -> Loading environment items entries 2021-06-30 21:49:38.204 - Thread: 1 -> Loading planet definition Halis (Revisited-Remastered) 2021-06-30 21:49:38.212 - Thread: 1 -> MOD_ERROR: Halis (Revisited-Remastered) 2021-06-30 21:49:38.212 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\679221096\813307204491221235_legacy.bin\Data\PlanetHalis.sbc 2021-06-30 21:49:38.212 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\679221096\813307204491221235_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:38.213 - Thread: 1 -> MOD_ERROR: Halis (Revisited-Remastered) 2021-06-30 21:49:38.213 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\679221096\813307204491221235_legacy.bin\Data\PlanetHalis.sbc 2021-06-30 21:49:38.213 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\679221096\813307204491221235_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:38.215 - Thread: 1 -> MOD_ERROR: Halis (Revisited-Remastered) 2021-06-30 21:49:38.215 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\679221096\813307204491221235_legacy.bin\Data\PlanetHalis.sbc 2021-06-30 21:49:38.215 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\679221096\813307204491221235_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:38.217 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Halis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Halis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Halis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:38.217 - Thread: 1 -> Loading planet definition Halis (Revisited-Remastered) 2021-06-30 21:49:38.218 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Isi EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.23 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Isi Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Isi DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:38.218 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:38.258 - Thread: 1 -> Loaded voxel material: HalGrass 2021-06-30 21:49:38.275 - Thread: 1 -> Loaded voxel material: HalCrackedRock 2021-06-30 21:49:38.287 - Thread: 1 -> Loaded voxel material: HalSoil 2021-06-30 21:49:38.307 - Thread: 1 -> Loaded voxel material: HalUnderSoil 2021-06-30 21:49:38.332 - Thread: 1 -> Loaded voxel material: HalRock 2021-06-30 21:49:38.351 - Thread: 1 -> Loaded voxel material: HalSand 2021-06-30 21:49:38.380 - Thread: 1 -> MOD_ERROR: Halis (Revisited-Remastered) 2021-06-30 21:49:38.380 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\679221096\813307204491221235_legacy.bin\Data\VoxelMaterialsHalisDoctor.sbc 2021-06-30 21:49:38.380 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\679221096\813307204491221235_legacy.bin\Textures\Voxels\HalSnow\Snow_01_Far1_cm.dds 2021-06-30 21:49:38.380 - Thread: 1 -> Loaded voxel material: HalSnow 2021-06-30 21:49:38.411 - Thread: 1 -> Loaded voxel material: IsiSoil 2021-06-30 21:49:38.418 - Thread: 1 -> Loaded voxel material: IsiRock 2021-06-30 21:49:38.432 - Thread: 1 -> Loaded voxel material: IsiIce 2021-06-30 21:49:38.442 - Thread: 1 -> Loading environment items entries 2021-06-30 21:49:38.442 - Thread: 1 -> Loading planet definition Halis (Discontinued - Use Remastered Version) 2021-06-30 21:49:38.450 - Thread: 1 -> MOD_ERROR: Halis (Discontinued - Use Remastered Version) 2021-06-30 21:49:38.450 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\664864067\285225308533341029_legacy.bin\Data\PlanetHalis.sbc 2021-06-30 21:49:38.450 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\664864067\285225308533341029_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:38.451 - Thread: 1 -> MOD_ERROR: Halis (Discontinued - Use Remastered Version) 2021-06-30 21:49:38.451 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\664864067\285225308533341029_legacy.bin\Data\PlanetHalis.sbc 2021-06-30 21:49:38.451 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\664864067\285225308533341029_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:38.452 - Thread: 1 -> MOD_ERROR: Halis (Discontinued - Use Remastered Version) 2021-06-30 21:49:38.452 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\664864067\285225308533341029_legacy.bin\Data\PlanetHalis.sbc 2021-06-30 21:49:38.452 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\664864067\285225308533341029_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:38.454 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Halis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Halis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Halis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:38.454 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:38.489 - Thread: 1 -> MOD_ERROR: Halis (Discontinued - Use Remastered Version) 2021-06-30 21:49:38.489 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\664864067\285225308533341029_legacy.bin\Data\VoxelMaterialsHalisDoctor.sbc 2021-06-30 21:49:38.489 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\664864067\285225308533341029_legacy.bin\Textures\Voxels\HalGrass_Far2_cm.dds 2021-06-30 21:49:38.494 - Thread: 1 -> Loaded voxel material: HalGrass 2021-06-30 21:49:38.508 - Thread: 1 -> Loaded voxel material: HalCrackedRock 2021-06-30 21:49:38.524 - Thread: 1 -> Loaded voxel material: HalSoil 2021-06-30 21:49:38.559 - Thread: 1 -> Loaded voxel material: HalRock 2021-06-30 21:49:38.613 - Thread: 1 -> Loaded voxel material: HalSand 2021-06-30 21:49:38.639 - Thread: 1 -> MOD_ERROR: Halis (Discontinued - Use Remastered Version) 2021-06-30 21:49:38.639 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\664864067\285225308533341029_legacy.bin\Data\VoxelMaterialsHalisDoctor.sbc 2021-06-30 21:49:38.639 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\664864067\285225308533341029_legacy.bin\Textures\Voxels\HalSnow\Snow_01_Far2_cm.dds 2021-06-30 21:49:38.644 - Thread: 1 -> Loaded voxel material: HalSnow 2021-06-30 21:49:38.653 - Thread: 1 -> Loading environment items entries 2021-06-30 21:49:38.653 - Thread: 1 -> Loading planet definition Grevor [Discontinued] 2021-06-30 21:49:38.659 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.659 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetGrevor.sbc 2021-06-30 21:49:38.659 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:38.662 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.662 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetGrevor.sbc 2021-06-30 21:49:38.662 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:38.666 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.666 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetGrevor.sbc 2021-06-30 21:49:38.666 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:38.669 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.669 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetGrevor.sbc 2021-06-30 21:49:38.669 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:38.673 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.673 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetGrevor.sbc 2021-06-30 21:49:38.673 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:38.673 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.673 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetGrevor.sbc 2021-06-30 21:49:38.673 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:38.675 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Grevor EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.92 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Grevor Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Grevor DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:38.675 - Thread: 1 -> Loading planet definition Grevor [Discontinued] 2021-06-30 21:49:38.676 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.676 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetOrai.sbc 2021-06-30 21:49:38.676 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:38.680 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.680 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetOrai.sbc 2021-06-30 21:49:38.680 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:38.681 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.681 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetOrai.sbc 2021-06-30 21:49:38.681 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:38.684 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.684 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetOrai.sbc 2021-06-30 21:49:38.684 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:38.685 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.685 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetOrai.sbc 2021-06-30 21:49:38.685 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:38.686 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.686 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetOrai.sbc 2021-06-30 21:49:38.686 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:38.687 - Thread: 1 -> MOD_ERROR: Grevor [Discontinued] 2021-06-30 21:49:38.687 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Data\PlanetOrai.sbc 2021-06-30 21:49:38.687 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\680623527\277346667224240776_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:38.689 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Orai EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Orai Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Orai DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:38.689 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:38.706 - Thread: 1 -> Loaded voxel material: GrevRockTerrain 2021-06-30 21:49:38.728 - Thread: 1 -> Loaded voxel material: GrevHillGrass 2021-06-30 21:49:38.751 - Thread: 1 -> Loaded voxel material: GrevRock 2021-06-30 21:49:38.762 - Thread: 1 -> Loaded voxel material: GrevDesertRock 2021-06-30 21:49:38.783 - Thread: 1 -> Loaded voxel material: GrevDesertSoil 2021-06-30 21:49:38.820 - Thread: 1 -> Loaded voxel material: GrevDesertTerrain 2021-06-30 21:49:38.842 - Thread: 1 -> Loaded voxel material: GrevIce 2021-06-30 21:49:38.862 - Thread: 1 -> Loaded voxel material: GrevSoil 2021-06-30 21:49:38.908 - Thread: 1 -> Loaded voxel material: GrevGrass 2021-06-30 21:49:38.944 - Thread: 1 -> Loaded voxel material: GrevSnow 2021-06-30 21:49:38.969 - Thread: 1 -> Loaded voxel material: GrevPoleIce 2021-06-30 21:49:39.002 - Thread: 1 -> Loaded voxel material: OraiSoil 2021-06-30 21:49:39.039 - Thread: 1 -> Loaded voxel material: OraiTerrain 2021-06-30 21:49:39.095 - Thread: 1 -> Loaded voxel material: OraiRock 2021-06-30 21:49:39.102 - Thread: 1 -> Loading planet definition Glacius [Discontinued] 2021-06-30 21:49:39.105 - Thread: 1 -> MOD_ERROR: Glacius [Discontinued] 2021-06-30 21:49:39.105 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Data\PlanetGlacius.sbc 2021-06-30 21:49:39.105 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:39.106 - Thread: 1 -> MOD_ERROR: Glacius [Discontinued] 2021-06-30 21:49:39.106 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Data\PlanetGlacius.sbc 2021-06-30 21:49:39.106 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:39.107 - Thread: 1 -> MOD_ERROR: Glacius [Discontinued] 2021-06-30 21:49:39.107 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Data\PlanetGlacius.sbc 2021-06-30 21:49:39.107 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:39.108 - Thread: 1 -> MOD_ERROR: Glacius [Discontinued] 2021-06-30 21:49:39.108 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Data\PlanetGlacius.sbc 2021-06-30 21:49:39.108 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:39.108 - Thread: 1 -> MOD_ERROR: Glacius [Discontinued] 2021-06-30 21:49:39.108 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Data\PlanetGlacius.sbc 2021-06-30 21:49:39.108 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:39.109 - Thread: 1 -> MOD_ERROR: Glacius [Discontinued] 2021-06-30 21:49:39.109 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Data\PlanetGlacius.sbc 2021-06-30 21:49:39.109 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:39.111 - Thread: 1 -> MOD_ERROR: Glacius [Discontinued] 2021-06-30 21:49:39.111 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Data\PlanetGlacius.sbc 2021-06-30 21:49:39.111 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:39.112 - Thread: 1 -> MOD_ERROR: Glacius [Discontinued] 2021-06-30 21:49:39.112 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Data\PlanetGlacius.sbc 2021-06-30 21:49:39.112 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:39.113 - Thread: 1 -> MOD_ERROR: Glacius [Discontinued] 2021-06-30 21:49:39.113 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Data\PlanetGlacius.sbc 2021-06-30 21:49:39.113 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572511897\366282456258423620_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:39.116 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Glacius EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.85 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Glacius Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Glacius DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.123 - Thread: 1 -> Loading planet definition Getalis 2021-06-30 21:49:39.128 - Thread: 1 -> MOD_ERROR: Getalis 2021-06-30 21:49:39.128 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Data\PlanetGetalis.sbc 2021-06-30 21:49:39.128 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Textures/Models/Environment/Sky/GetalisSky.dds 2021-06-30 21:49:39.128 - Thread: 1 -> MOD_ERROR: Getalis 2021-06-30 21:49:39.128 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Data\PlanetGetalis.sbc 2021-06-30 21:49:39.128 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Textures/Models/Environment/Sky/GetalisSky.dds 2021-06-30 21:49:39.129 - Thread: 1 -> MOD_ERROR: Getalis 2021-06-30 21:49:39.129 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Data\PlanetGetalis.sbc 2021-06-30 21:49:39.129 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Textures/Models/Environment/Sky/GetalisSky.dds 2021-06-30 21:49:39.133 - Thread: 1 -> MOD_ERROR: Getalis 2021-06-30 21:49:39.133 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Data\PlanetGetalis.sbc 2021-06-30 21:49:39.133 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Textures/Models/Environment/Sky/GetalisSkySolid.dds 2021-06-30 21:49:39.134 - Thread: 1 -> MOD_ERROR: Getalis 2021-06-30 21:49:39.134 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Data\PlanetGetalis.sbc 2021-06-30 21:49:39.134 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Textures/Models/Environment/Sky/GetalisSky.dds 2021-06-30 21:49:39.135 - Thread: 1 -> MOD_ERROR: Getalis 2021-06-30 21:49:39.135 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Data\PlanetGetalis.sbc 2021-06-30 21:49:39.135 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Textures/Models/Environment/Sky/GetalisSky.dds 2021-06-30 21:49:39.136 - Thread: 1 -> MOD_ERROR: Getalis 2021-06-30 21:49:39.136 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Data\PlanetGetalis.sbc 2021-06-30 21:49:39.136 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\943687621\984485495047720734_legacy.bin\Textures/Models/Environment/Sky/GetalisSkySolid.dds 2021-06-30 21:49:39.137 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Getalis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.76 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Getalis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Getalis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.137 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:39.145 - Thread: 1 -> Loaded voxel material: GetalisRock 2021-06-30 21:49:39.153 - Thread: 1 -> Loaded voxel material: GetalisSoil 2021-06-30 21:49:39.160 - Thread: 1 -> Loading planet definition Fenyur 2021-06-30 21:49:39.163 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Binoi EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.21 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Binoi Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Binoi DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.163 - Thread: 1 -> Loading planet definition Fenyur 2021-06-30 21:49:39.169 - Thread: 1 -> MOD_ERROR: Fenyur 2021-06-30 21:49:39.169 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Data\PlanetFenyur.sbc 2021-06-30 21:49:39.169 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Textures/Models/Environment/Sky/FenyurSky.dds 2021-06-30 21:49:39.170 - Thread: 1 -> MOD_ERROR: Fenyur 2021-06-30 21:49:39.170 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Data\PlanetFenyur.sbc 2021-06-30 21:49:39.170 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Textures/Models/Environment/Sky/FenyurSky.dds 2021-06-30 21:49:39.171 - Thread: 1 -> MOD_ERROR: Fenyur 2021-06-30 21:49:39.171 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Data\PlanetFenyur.sbc 2021-06-30 21:49:39.171 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Textures/Models/Environment/Sky/FenyurSky.dds 2021-06-30 21:49:39.172 - Thread: 1 -> MOD_ERROR: Fenyur 2021-06-30 21:49:39.172 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Data\PlanetFenyur.sbc 2021-06-30 21:49:39.172 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Textures/Models/Environment/Sky/FenyurSky.dds 2021-06-30 21:49:39.173 - Thread: 1 -> MOD_ERROR: Fenyur 2021-06-30 21:49:39.173 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Data\PlanetFenyur.sbc 2021-06-30 21:49:39.173 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Textures/Models/Environment/Sky/FenyurSky.dds 2021-06-30 21:49:39.174 - Thread: 1 -> MOD_ERROR: Fenyur 2021-06-30 21:49:39.174 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Data\PlanetFenyur.sbc 2021-06-30 21:49:39.174 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Textures/Models/Environment/Sky/FenyurSky.dds 2021-06-30 21:49:39.175 - Thread: 1 -> MOD_ERROR: Fenyur 2021-06-30 21:49:39.175 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Data\PlanetFenyur.sbc 2021-06-30 21:49:39.175 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\848987519\963093747801735912_legacy.bin\Textures/Models/Environment/Sky/FenyurSky.dds 2021-06-30 21:49:39.177 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:39.194 - Thread: 1 -> Loaded voxel material: FenyurSoil 2021-06-30 21:49:39.194 - Thread: 1 -> Loaded voxel material: FenyurRock 2021-06-30 21:49:39.221 - Thread: 1 -> Loaded voxel material: FenyurGrass 2021-06-30 21:49:39.234 - Thread: 1 -> Loaded voxel material: FenyurSnow 2021-06-30 21:49:39.240 - Thread: 1 -> Loaded voxel material: FenyurIce 2021-06-30 21:49:39.257 - Thread: 1 -> Loaded voxel material: BinoiSoil 2021-06-30 21:49:39.257 - Thread: 1 -> Loaded voxel material: BinoiRock 2021-06-30 21:49:39.264 - Thread: 1 -> Loading planet definition Faros [Discontinued] 2021-06-30 21:49:39.267 - Thread: 1 -> MOD_ERROR: Faros [Discontinued] 2021-06-30 21:49:39.267 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Data\PlanetFaros.sbc 2021-06-30 21:49:39.267 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.269 - Thread: 1 -> MOD_ERROR: Faros [Discontinued] 2021-06-30 21:49:39.269 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Data\PlanetFaros.sbc 2021-06-30 21:49:39.269 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:39.270 - Thread: 1 -> MOD_ERROR: Faros [Discontinued] 2021-06-30 21:49:39.270 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Data\PlanetFaros.sbc 2021-06-30 21:49:39.270 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:39.271 - Thread: 1 -> MOD_ERROR: Faros [Discontinued] 2021-06-30 21:49:39.271 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Data\PlanetFaros.sbc 2021-06-30 21:49:39.271 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.272 - Thread: 1 -> MOD_ERROR: Faros [Discontinued] 2021-06-30 21:49:39.272 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Data\PlanetFaros.sbc 2021-06-30 21:49:39.272 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.273 - Thread: 1 -> MOD_ERROR: Faros [Discontinued] 2021-06-30 21:49:39.273 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Data\PlanetFaros.sbc 2021-06-30 21:49:39.273 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\574837605\402308714216524894_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.274 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Faros EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Faros Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Faros DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.281 - Thread: 1 -> Loading planet definition Erginec [Discontinued] 2021-06-30 21:49:39.285 - Thread: 1 -> MOD_ERROR: Erginec [Discontinued] 2021-06-30 21:49:39.285 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Data\PlanetErginec.sbc 2021-06-30 21:49:39.285 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.285 - Thread: 1 -> MOD_ERROR: Erginec [Discontinued] 2021-06-30 21:49:39.285 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Data\PlanetErginec.sbc 2021-06-30 21:49:39.285 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.286 - Thread: 1 -> MOD_ERROR: Erginec [Discontinued] 2021-06-30 21:49:39.286 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Data\PlanetErginec.sbc 2021-06-30 21:49:39.286 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.288 - Thread: 1 -> MOD_ERROR: Erginec [Discontinued] 2021-06-30 21:49:39.288 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Data\PlanetErginec.sbc 2021-06-30 21:49:39.288 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:39.289 - Thread: 1 -> MOD_ERROR: Erginec [Discontinued] 2021-06-30 21:49:39.289 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Data\PlanetErginec.sbc 2021-06-30 21:49:39.289 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.290 - Thread: 1 -> MOD_ERROR: Erginec [Discontinued] 2021-06-30 21:49:39.290 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Data\PlanetErginec.sbc 2021-06-30 21:49:39.290 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.290 - Thread: 1 -> MOD_ERROR: Erginec [Discontinued] 2021-06-30 21:49:39.290 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Data\PlanetErginec.sbc 2021-06-30 21:49:39.290 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619659097\320122861627743047_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.292 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Erginec EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.95 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Erginec Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Erginec DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.299 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:39.301 - Thread: 1 -> Loading category classes 2021-06-30 21:49:39.301 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:39.302 - Thread: 1 -> MOD_ERROR: Energy Shields 2021-06-30 21:49:39.302 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2021-06-30 21:49:39.302 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2021-06-30 21:49:39.303 - Thread: 1 -> MOD_ERROR: Energy Shields 2021-06-30 21:49:39.303 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Data\BlueprintClasses_EnergyShields.sbc 2021-06-30 21:49:39.303 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\484504816\Textures\GUI\Icons\buttons\tool_highlight.dds 2021-06-30 21:49:39.303 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:39.303 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:39.305 - Thread: 1 -> Loading components 2021-06-30 21:49:39.305 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Shield 2021-06-30 21:49:39.305 - Thread: 1 -> Loading physical items 2021-06-30 21:49:39.307 - Thread: 1 -> Loading resource distribution groups 2021-06-30 21:49:39.307 - Thread: 1 -> Loading transparent material properties 2021-06-30 21:49:39.316 - Thread: 1 -> Loading planet definition Dyain 2021-06-30 21:49:39.318 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Dyain EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.68 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Dyain Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Dyain DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.318 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:39.337 - Thread: 1 -> Loaded voxel material: DySoil 2021-06-30 21:49:39.357 - Thread: 1 -> Loaded voxel material: DyRock 2021-06-30 21:49:39.373 - Thread: 1 -> Loaded voxel material: DyIce 2021-06-30 21:49:39.380 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:39.383 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:39.383 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:39.388 - Thread: 1 -> Loading category classes 2021-06-30 21:49:39.395 - Thread: 1 -> Loading planet definition Detris 2021-06-30 21:49:39.397 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Detris EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.62 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Detris Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Detris DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.397 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:39.412 - Thread: 1 -> Loaded voxel material: DetrisSoil 2021-06-30 21:49:39.415 - Thread: 1 -> Loaded voxel material: DetrisRock 2021-06-30 21:49:39.422 - Thread: 1 -> Loading category classes 2021-06-30 21:49:39.423 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:39.426 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:39.426 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\DoctorOctoganapus_BlueprintClasses.sbc 2021-06-30 21:49:39.426 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Textures\GUI\Icons\buttons\large_block_highlight.dds 2021-06-30 21:49:39.446 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:39.446 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:39.540 - Thread: 1 -> Loading components 2021-06-30 21:49:39.543 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSteelPlate 2021-06-30 21:49:39.548 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroPowerCell 2021-06-30 21:49:39.552 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroThrust 2021-06-30 21:49:39.555 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroComputer 2021-06-30 21:49:39.558 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSuperconductor 2021-06-30 21:49:39.561 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroRadioCommunication 2021-06-30 21:49:39.564 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroSolarCell 2021-06-30 21:49:39.568 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DeroReactor 2021-06-30 21:49:39.568 - Thread: 1 -> Loading physical items 2021-06-30 21:49:39.661 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:39.696 - Thread: 1 -> Loaded voxel material: Dero_Soil 2021-06-30 21:49:39.715 - Thread: 1 -> Loaded voxel material: DeroRock 2021-06-30 21:49:39.762 - Thread: 1 -> Loaded voxel material: DeroSnow 2021-06-30 21:49:39.802 - Thread: 1 -> Loaded voxel material: Dero_Crystal 2021-06-30 21:49:39.821 - Thread: 1 -> Loaded voxel material: DeroOrganic 2021-06-30 21:49:39.836 - Thread: 1 -> Loaded voxel material: DeroReactiveMaterial 2021-06-30 21:49:39.850 - Thread: 1 -> Loaded voxel material: DeroElectrom 2021-06-30 21:49:39.862 - Thread: 1 -> Loaded voxel material: Derokozine 2021-06-30 21:49:39.862 - Thread: 1 -> Loading planet definition Demus (Discontinued) 2021-06-30 21:49:39.868 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:39.868 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\PlanetDemus.sbc 2021-06-30 21:49:39.868 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:39.872 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:39.872 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\PlanetDemus.sbc 2021-06-30 21:49:39.872 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Textures/Models/Environment/Sky/Cloud_sphere.dds 2021-06-30 21:49:39.873 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:39.873 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\PlanetDemus.sbc 2021-06-30 21:49:39.873 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:39.877 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:39.877 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\PlanetDemus.sbc 2021-06-30 21:49:39.877 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.877 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:39.877 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\PlanetDemus.sbc 2021-06-30 21:49:39.877 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.878 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:39.878 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\PlanetDemus.sbc 2021-06-30 21:49:39.878 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.879 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:39.879 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\PlanetDemus.sbc 2021-06-30 21:49:39.879 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:39.883 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Demus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.4 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Demus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Demus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.883 - Thread: 1 -> Loading planet definition Demus (Discontinued) 2021-06-30 21:49:39.885 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Kynu EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Kynu Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Kynu DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.885 - Thread: 1 -> Loading planet definition Demus (Discontinued) 2021-06-30 21:49:39.887 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Nemus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.3 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Nemus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Nemus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.893 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:39.896 - Thread: 1 -> Loading planet definition Deirus 2021-06-30 21:49:39.901 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Deirus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.54 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Deirus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Deirus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.901 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:39.907 - Thread: 1 -> Loaded voxel material: DeiRock 2021-06-30 21:49:39.916 - Thread: 1 -> Loaded voxel material: DeiSoil 2021-06-30 21:49:39.924 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:39.930 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:39.933 - Thread: 1 -> Loading category classes 2021-06-30 21:49:39.933 - Thread: 1 -> Loading research groups definitions 2021-06-30 21:49:39.934 - Thread: 1 -> Loading research blocks definitions 2021-06-30 21:49:39.935 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2021-06-30 21:49:39.935 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2021-06-30 21:49:39.935 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:39.935 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:39.935 - Thread: 1 -> Loading components 2021-06-30 21:49:39.936 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2021-06-30 21:49:39.936 - Thread: 1 -> Loading entity components 2021-06-30 21:49:39.936 - Thread: 1 -> Loading transparent material properties 2021-06-30 21:49:39.973 - Thread: 1 -> Loading planet definition Decimeer [Discontinued] 2021-06-30 21:49:39.977 - Thread: 1 -> MOD_ERROR: Decimeer [Discontinued] 2021-06-30 21:49:39.977 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619144882\320122861627778975_legacy.bin\Data\PlanetDecimeer.sbc 2021-06-30 21:49:39.977 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619144882\320122861627778975_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:39.979 - Thread: 1 -> MOD_ERROR: Decimeer [Discontinued] 2021-06-30 21:49:39.979 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619144882\320122861627778975_legacy.bin\Data\PlanetDecimeer.sbc 2021-06-30 21:49:39.979 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619144882\320122861627778975_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:39.980 - Thread: 1 -> MOD_ERROR: Decimeer [Discontinued] 2021-06-30 21:49:39.980 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619144882\320122861627778975_legacy.bin\Data\PlanetDecimeer.sbc 2021-06-30 21:49:39.980 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619144882\320122861627778975_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:39.981 - Thread: 1 -> MOD_ERROR: Decimeer [Discontinued] 2021-06-30 21:49:39.981 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619144882\320122861627778975_legacy.bin\Data\PlanetDecimeer.sbc 2021-06-30 21:49:39.981 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\619144882\320122861627778975_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:39.983 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Decimeer EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.85 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Decimeer Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Decimeer DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:39.983 - Thread: 1 -> Loading planet definition Decimeer [Discontinued] 2021-06-30 21:49:39.984 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Imur EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Imur Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Imur DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.031 - Thread: 1 -> Loading planet definition Darinus 2021-06-30 21:49:40.040 - Thread: 1 -> MOD_ERROR: Darinus 2021-06-30 21:49:40.040 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Data\PlanetDarinus.sbc 2021-06-30 21:49:40.040 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:40.041 - Thread: 1 -> MOD_ERROR: Darinus 2021-06-30 21:49:40.041 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Data\PlanetDarinus.sbc 2021-06-30 21:49:40.041 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:40.043 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Darinus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.05 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Darinus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Darinus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.043 - Thread: 1 -> Loading planet definition Darinus 2021-06-30 21:49:40.044 - Thread: 1 -> MOD_ERROR: Darinus 2021-06-30 21:49:40.044 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Data\PlanetOrai.sbc 2021-06-30 21:49:40.044 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:40.045 - Thread: 1 -> MOD_ERROR: Darinus 2021-06-30 21:49:40.045 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Data\PlanetOrai.sbc 2021-06-30 21:49:40.045 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:40.045 - Thread: 1 -> MOD_ERROR: Darinus 2021-06-30 21:49:40.045 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Data\PlanetOrai.sbc 2021-06-30 21:49:40.045 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:40.046 - Thread: 1 -> MOD_ERROR: Darinus 2021-06-30 21:49:40.046 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Data\PlanetOrai.sbc 2021-06-30 21:49:40.046 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:40.047 - Thread: 1 -> MOD_ERROR: Darinus 2021-06-30 21:49:40.047 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Data\PlanetOrai.sbc 2021-06-30 21:49:40.047 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:40.048 - Thread: 1 -> MOD_ERROR: Darinus 2021-06-30 21:49:40.048 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Data\PlanetOrai.sbc 2021-06-30 21:49:40.048 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:40.049 - Thread: 1 -> MOD_ERROR: Darinus 2021-06-30 21:49:40.049 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Data\PlanetOrai.sbc 2021-06-30 21:49:40.049 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1343931068\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:40.054 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Orai EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Orai Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Orai DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.054 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:40.055 - Thread: 1 -> Loaded voxel material: DarinusRock 2021-06-30 21:49:40.056 - Thread: 1 -> Loaded voxel material: DarinusDarkRock 2021-06-30 21:49:40.057 - Thread: 1 -> Loaded voxel material: DarinusSoil 2021-06-30 21:49:40.059 - Thread: 1 -> Loaded voxel material: DarinusSoil2 2021-06-30 21:49:40.059 - Thread: 1 -> Loaded voxel material: DarinusSand 2021-06-30 21:49:40.060 - Thread: 1 -> Loaded voxel material: DarinusSnow 2021-06-30 21:49:40.061 - Thread: 1 -> Loaded voxel material: DarinusSnowRock 2021-06-30 21:49:40.073 - Thread: 1 -> Loaded voxel material: DarinusGrass 2021-06-30 21:49:40.075 - Thread: 1 -> Loaded voxel material: DarinusGrass2 2021-06-30 21:49:40.076 - Thread: 1 -> Loaded voxel material: DarinusIce 2021-06-30 21:49:40.077 - Thread: 1 -> Loaded voxel material: OraiSoil 2021-06-30 21:49:40.078 - Thread: 1 -> Loaded voxel material: OraiRock 2021-06-30 21:49:40.085 - Thread: 1 -> Loading planet definition Darinos [Discontinued] 2021-06-30 21:49:40.089 - Thread: 1 -> MOD_ERROR: Darinos [Discontinued] 2021-06-30 21:49:40.089 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Data\PlanetDarinos.sbc 2021-06-30 21:49:40.089 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:40.090 - Thread: 1 -> MOD_ERROR: Darinos [Discontinued] 2021-06-30 21:49:40.090 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Data\PlanetDarinos.sbc 2021-06-30 21:49:40.090 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:40.092 - Thread: 1 -> MOD_ERROR: Darinos [Discontinued] 2021-06-30 21:49:40.092 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Data\PlanetDarinos.sbc 2021-06-30 21:49:40.092 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:40.093 - Thread: 1 -> MOD_ERROR: Darinos [Discontinued] 2021-06-30 21:49:40.093 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Data\PlanetDarinos.sbc 2021-06-30 21:49:40.093 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:40.094 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Darinos EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Darinos Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Darinos DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.094 - Thread: 1 -> Loading planet definition Darinos [Discontinued] 2021-06-30 21:49:40.096 - Thread: 1 -> MOD_ERROR: Darinos [Discontinued] 2021-06-30 21:49:40.096 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Data\PlanetRamis.sbc 2021-06-30 21:49:40.096 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:40.097 - Thread: 1 -> MOD_ERROR: Darinos [Discontinued] 2021-06-30 21:49:40.097 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Data\PlanetRamis.sbc 2021-06-30 21:49:40.098 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:40.098 - Thread: 1 -> MOD_ERROR: Darinos [Discontinued] 2021-06-30 21:49:40.098 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Data\PlanetRamis.sbc 2021-06-30 21:49:40.098 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:40.099 - Thread: 1 -> MOD_ERROR: Darinos [Discontinued] 2021-06-30 21:49:40.099 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Data\PlanetRamis.sbc 2021-06-30 21:49:40.099 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\636896465\320124999994508151_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:40.101 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ramis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.35 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ramis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ramis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.108 - Thread: 1 -> Loading planet definition Dantus [Discontinued] 2021-06-30 21:49:40.112 - Thread: 1 -> MOD_ERROR: Dantus [Discontinued] 2021-06-30 21:49:40.112 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Data\PlanetDantus.sbc 2021-06-30 21:49:40.112 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:40.113 - Thread: 1 -> MOD_ERROR: Dantus [Discontinued] 2021-06-30 21:49:40.113 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Data\PlanetDantus.sbc 2021-06-30 21:49:40.113 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:40.114 - Thread: 1 -> MOD_ERROR: Dantus [Discontinued] 2021-06-30 21:49:40.114 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Data\PlanetDantus.sbc 2021-06-30 21:49:40.114 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:40.116 - Thread: 1 -> MOD_ERROR: Dantus [Discontinued] 2021-06-30 21:49:40.116 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Data\PlanetDantus.sbc 2021-06-30 21:49:40.116 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:40.117 - Thread: 1 -> MOD_ERROR: Dantus [Discontinued] 2021-06-30 21:49:40.117 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Data\PlanetDantus.sbc 2021-06-30 21:49:40.117 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:40.118 - Thread: 1 -> MOD_ERROR: Dantus [Discontinued] 2021-06-30 21:49:40.118 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Data\PlanetDantus.sbc 2021-06-30 21:49:40.118 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\597475873\366282456253356680_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:40.120 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Dantus EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Dantus Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Dantus DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.120 - Thread: 1 -> Loading planet definition Dantus [Discontinued] 2021-06-30 21:49:40.121 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Suti EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Suti Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Suti DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.128 - Thread: 1 -> Loading planet definition Cret [Discontinued] 2021-06-30 21:49:40.130 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Cret EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.3 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Cret Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Cret DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.137 - Thread: 1 -> Loading planet definition Cravack [Discontinued] 2021-06-30 21:49:40.140 - Thread: 1 -> MOD_ERROR: Cravack [Discontinued] 2021-06-30 21:49:40.141 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Data\PlanetCravack.sbc 2021-06-30 21:49:40.141 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:40.141 - Thread: 1 -> MOD_ERROR: Cravack [Discontinued] 2021-06-30 21:49:40.141 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Data\PlanetCravack.sbc 2021-06-30 21:49:40.141 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:40.142 - Thread: 1 -> MOD_ERROR: Cravack [Discontinued] 2021-06-30 21:49:40.142 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Data\PlanetCravack.sbc 2021-06-30 21:49:40.142 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:40.144 - Thread: 1 -> MOD_ERROR: Cravack [Discontinued] 2021-06-30 21:49:40.144 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Data\PlanetCravack.sbc 2021-06-30 21:49:40.144 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:40.145 - Thread: 1 -> MOD_ERROR: Cravack [Discontinued] 2021-06-30 21:49:40.145 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Data\PlanetCravack.sbc 2021-06-30 21:49:40.145 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:40.146 - Thread: 1 -> MOD_ERROR: Cravack [Discontinued] 2021-06-30 21:49:40.146 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Data\PlanetCravack.sbc 2021-06-30 21:49:40.146 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:40.146 - Thread: 1 -> MOD_ERROR: Cravack [Discontinued] 2021-06-30 21:49:40.146 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Data\PlanetCravack.sbc 2021-06-30 21:49:40.146 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\572359414\402308172476166731_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:40.148 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Cravack EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.3 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Cravack Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Cravack DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.158 - Thread: 1 -> Loading planet definition Cor Dall [Discontinued] 2021-06-30 21:49:40.162 - Thread: 1 -> MOD_ERROR: Cor Dall [Discontinued] 2021-06-30 21:49:40.162 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\613443112\320123731823490385_legacy.bin\Data\PlanetCor_Dall.sbc 2021-06-30 21:49:40.162 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\613443112\320123731823490385_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:40.164 - Thread: 1 -> MOD_ERROR: Cor Dall [Discontinued] 2021-06-30 21:49:40.164 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\613443112\320123731823490385_legacy.bin\Data\PlanetCor_Dall.sbc 2021-06-30 21:49:40.164 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\613443112\320123731823490385_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:40.165 - Thread: 1 -> MOD_ERROR: Cor Dall [Discontinued] 2021-06-30 21:49:40.165 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\613443112\320123731823490385_legacy.bin\Data\PlanetCor_Dall.sbc 2021-06-30 21:49:40.165 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\613443112\320123731823490385_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:40.166 - Thread: 1 -> MOD_ERROR: Cor Dall [Discontinued] 2021-06-30 21:49:40.166 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\613443112\320123731823490385_legacy.bin\Data\PlanetCor_Dall.sbc 2021-06-30 21:49:40.166 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\613443112\320123731823490385_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:40.168 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Cor Dall EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Cor Dall Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Cor Dall DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.168 - Thread: 1 -> Loading planet definition Cor Dall [Discontinued] 2021-06-30 21:49:40.169 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Nirye EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Nirye Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Nirye DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:40.184 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:40.643 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:40.711 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:41.465 - Thread: 1 -> Loading category classes 2021-06-30 21:49:41.466 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:41.466 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:41.502 - Thread: 1 -> Loading decal definitions 2021-06-30 21:49:41.504 - Thread: 1 -> Loading physical items 2021-06-30 21:49:41.543 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:41.551 - Thread: 1 -> Loading planet definition Cilian [Discontinued] 2021-06-30 21:49:41.553 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Aris EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Aris Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Aris DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:41.553 - Thread: 1 -> Loading planet definition Cilian [Discontinued] 2021-06-30 21:49:41.557 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.557 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.557 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:41.560 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.560 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.560 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:41.561 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.561 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.561 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:41.563 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.563 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.563 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:41.564 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.564 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.564 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:41.565 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.565 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.565 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:41.566 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.566 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.566 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:41.567 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.567 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.567 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:41.568 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.568 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.568 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:41.569 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.569 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.569 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:41.570 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.570 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.570 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:41.570 - Thread: 1 -> MOD_ERROR: Cilian [Discontinued] 2021-06-30 21:49:41.571 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Data\PlanetCilian.sbc 2021-06-30 21:49:41.571 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\599017740\320123731821243322_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:41.572 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Cilian EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.32 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Cilian Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Cilian DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:41.579 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:41.583 - Thread: 1 -> Loading planet definition Ceviri [Discontinued] 2021-06-30 21:49:41.584 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Ceviri EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.82 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Ceviri Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Ceviri DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:41.584 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:41.591 - Thread: 1 -> Loaded voxel material: CevRock 2021-06-30 21:49:41.599 - Thread: 1 -> Loaded voxel material: CevTerrain 2021-06-30 21:49:41.619 - Thread: 1 -> Loaded voxel material: CevSoil 2021-06-30 21:49:41.627 - Thread: 1 -> Loading planet definition Cadre 2021-06-30 21:49:41.629 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Cadre EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.45 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Cadre Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Cadre DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:41.629 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:41.637 - Thread: 1 -> Loaded voxel material: CadreRock 2021-06-30 21:49:41.646 - Thread: 1 -> Loaded voxel material: CadreSoil 2021-06-30 21:49:41.653 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/BlackHole EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 10000 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = BlackHole Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/BlackHole DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:41.653 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:41.660 - Thread: 1 -> Loaded voxel material: Black 2021-06-30 21:49:41.670 - Thread: 1 -> Loading planet definition Binaer [Discontinued] 2021-06-30 21:49:41.672 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Aer EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Aer Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Aer DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:41.672 - Thread: 1 -> Loading planet definition Binaer [Discontinued] 2021-06-30 21:49:41.677 - Thread: 1 -> MOD_ERROR: Binaer [Discontinued] 2021-06-30 21:49:41.677 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Data\PlanetBinaer.sbc 2021-06-30 21:49:41.677 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.678 - Thread: 1 -> MOD_ERROR: Binaer [Discontinued] 2021-06-30 21:49:41.678 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Data\PlanetBinaer.sbc 2021-06-30 21:49:41.678 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.679 - Thread: 1 -> MOD_ERROR: Binaer [Discontinued] 2021-06-30 21:49:41.679 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Data\PlanetBinaer.sbc 2021-06-30 21:49:41.679 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.682 - Thread: 1 -> MOD_ERROR: Binaer [Discontinued] 2021-06-30 21:49:41.682 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Data\PlanetBinaer.sbc 2021-06-30 21:49:41.682 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:41.683 - Thread: 1 -> MOD_ERROR: Binaer [Discontinued] 2021-06-30 21:49:41.683 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Data\PlanetBinaer.sbc 2021-06-30 21:49:41.683 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.684 - Thread: 1 -> MOD_ERROR: Binaer [Discontinued] 2021-06-30 21:49:41.684 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Data\PlanetBinaer.sbc 2021-06-30 21:49:41.684 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.685 - Thread: 1 -> MOD_ERROR: Binaer [Discontinued] 2021-06-30 21:49:41.685 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Data\PlanetBinaer.sbc 2021-06-30 21:49:41.685 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\728453407\402308172476246477_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.686 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Binaer EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.8 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Binaer Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Binaer DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:41.686 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:41.717 - Thread: 1 -> Loaded voxel material: BiSand 2021-06-30 21:49:41.752 - Thread: 1 -> Loaded voxel material: BiGrass 2021-06-30 21:49:41.769 - Thread: 1 -> Loaded voxel material: BiRock 2021-06-30 21:49:41.798 - Thread: 1 -> Loaded voxel material: BiTerrain 2021-06-30 21:49:41.829 - Thread: 1 -> Loaded voxel material: BiSnow 2021-06-30 21:49:41.851 - Thread: 1 -> Loaded voxel material: AerSoil 2021-06-30 21:49:41.854 - Thread: 1 -> Loaded voxel material: AerRock 2021-06-30 21:49:41.860 - Thread: 1 -> Loading planet definition Benac 2021-06-30 21:49:41.866 - Thread: 1 -> MOD_ERROR: Benac 2021-06-30 21:49:41.866 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Data\PlanetBenac.sbc 2021-06-30 21:49:41.866 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Textures/Models/Environment/Sky/BenacClouds.dds 2021-06-30 21:49:41.867 - Thread: 1 -> MOD_ERROR: Benac 2021-06-30 21:49:41.867 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Data\PlanetBenac.sbc 2021-06-30 21:49:41.867 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Textures/Models/Environment/Sky/BenacClouds.dds 2021-06-30 21:49:41.868 - Thread: 1 -> MOD_ERROR: Benac 2021-06-30 21:49:41.868 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Data\PlanetBenac.sbc 2021-06-30 21:49:41.868 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Textures/Models/Environment/Sky/BenacClouds.dds 2021-06-30 21:49:41.869 - Thread: 1 -> MOD_ERROR: Benac 2021-06-30 21:49:41.869 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Data\PlanetBenac.sbc 2021-06-30 21:49:41.869 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Textures/Models/Environment/Sky/BenacClouds.dds 2021-06-30 21:49:41.870 - Thread: 1 -> MOD_ERROR: Benac 2021-06-30 21:49:41.870 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Data\PlanetBenac.sbc 2021-06-30 21:49:41.870 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Textures/Models/Environment/Sky/BenacClouds.dds 2021-06-30 21:49:41.871 - Thread: 1 -> MOD_ERROR: Benac 2021-06-30 21:49:41.871 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Data\PlanetBenac.sbc 2021-06-30 21:49:41.871 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Textures/Models/Environment/Sky/BenacClouds.dds 2021-06-30 21:49:41.872 - Thread: 1 -> MOD_ERROR: Benac 2021-06-30 21:49:41.872 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Data\PlanetBenac.sbc 2021-06-30 21:49:41.872 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\878631000\984485495047725491_legacy.bin\Textures/Models/Environment/Sky/BenacClouds.dds 2021-06-30 21:49:41.875 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:41.881 - Thread: 1 -> Loaded voxel material: BenacRock 2021-06-30 21:49:41.889 - Thread: 1 -> Loaded voxel material: BenacSnowRock 2021-06-30 21:49:41.894 - Thread: 1 -> Loaded voxel material: BenacSnowSoil 2021-06-30 21:49:41.903 - Thread: 1 -> Loaded voxel material: BenacSoil 2021-06-30 21:49:41.911 - Thread: 1 -> Loaded voxel material: BenacSnow 2021-06-30 21:49:41.919 - Thread: 1 -> Loading planet definition Baxir 2021-06-30 21:49:41.923 - Thread: 1 -> MOD_ERROR: Baxir 2021-06-30 21:49:41.923 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Data\PlanetBaxir.sbc 2021-06-30 21:49:41.923 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.924 - Thread: 1 -> MOD_ERROR: Baxir 2021-06-30 21:49:41.924 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Data\PlanetBaxir.sbc 2021-06-30 21:49:41.924 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.924 - Thread: 1 -> MOD_ERROR: Baxir 2021-06-30 21:49:41.924 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Data\PlanetBaxir.sbc 2021-06-30 21:49:41.924 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.927 - Thread: 1 -> MOD_ERROR: Baxir 2021-06-30 21:49:41.927 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Data\PlanetBaxir.sbc 2021-06-30 21:49:41.927 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:41.929 - Thread: 1 -> MOD_ERROR: Baxir 2021-06-30 21:49:41.929 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Data\PlanetBaxir.sbc 2021-06-30 21:49:41.929 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:41.930 - Thread: 1 -> MOD_ERROR: Baxir 2021-06-30 21:49:41.930 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Data\PlanetBaxir.sbc 2021-06-30 21:49:41.930 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:41.931 - Thread: 1 -> MOD_ERROR: Baxir 2021-06-30 21:49:41.931 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Data\PlanetBaxir.sbc 2021-06-30 21:49:41.931 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:41.932 - Thread: 1 -> MOD_ERROR: Baxir 2021-06-30 21:49:41.932 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Data\PlanetBaxir.sbc 2021-06-30 21:49:41.932 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.933 - Thread: 1 -> MOD_ERROR: Baxir 2021-06-30 21:49:41.933 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Data\PlanetBaxir.sbc 2021-06-30 21:49:41.933 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.934 - Thread: 1 -> MOD_ERROR: Baxir 2021-06-30 21:49:41.934 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Data\PlanetBaxir.sbc 2021-06-30 21:49:41.934 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\733192204\94977083354877644_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:41.939 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Baxir EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.62 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Baxir Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Baxir DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:41.939 - Thread: 1 -> Loading planet definition Baxir 2021-06-30 21:49:41.941 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Yun EnvironmentId = EnvironmentDefinition = HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.21 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Yun Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Yun DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:41.941 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:41.948 - Thread: 1 -> Loaded voxel material: BaRock 2021-06-30 21:49:41.971 - Thread: 1 -> Loaded voxel material: BaSoil 2021-06-30 21:49:41.978 - Thread: 1 -> Loaded voxel material: YunRock 2021-06-30 21:49:41.989 - Thread: 1 -> Loaded voxel material: YunSoil 2021-06-30 21:49:41.996 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:41.996 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:42.000 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.005 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:42.016 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:42.016 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:42.018 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.020 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:42.022 - Thread: 1 -> Loading entity components 2021-06-30 21:49:42.022 - Thread: 1 -> Loading component containers 2021-06-30 21:49:42.022 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:42.029 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:42.029 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:42.029 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:42.031 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.032 - Thread: 1 -> Loading physical items 2021-06-30 21:49:42.032 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:42.033 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:42.033 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:42.035 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.036 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:42.036 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:42.037 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.038 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:42.038 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:42.039 - Thread: 1 -> Loading components 2021-06-30 21:49:42.040 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/FerroFibrous 2021-06-30 21:49:42.040 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.040 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.040 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:42.040 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.048 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.083 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.098 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.145 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.173 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.209 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:42.229 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:42.229 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:42.240 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:42.248 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:42.248 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:42.382 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.383 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:42.383 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:42.385 - Thread: 1 -> Loading block positions 2021-06-30 21:49:42.397 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:42.400 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:42.402 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:42.405 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.405 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.405 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.405 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.405 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:42.405 - Thread: 1 -> Loading blueprint classes 2021-06-30 21:49:42.407 - Thread: 1 -> Loading blueprints 2021-06-30 21:49:42.412 - Thread: 1 -> Loading physical items 2021-06-30 21:49:42.441 - Thread: 1 -> Loading planet definition Bantinear 2021-06-30 21:49:42.445 - Thread: 1 -> MOD_ERROR: Bantinear 2021-06-30 21:49:42.445 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767883372\264974290257762056_legacy.bin\Data\PlanetBantinear.sbc 2021-06-30 21:49:42.445 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767883372\264974290257762056_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.447 - Thread: 1 -> MOD_ERROR: Bantinear 2021-06-30 21:49:42.447 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767883372\264974290257762056_legacy.bin\Data\PlanetBantinear.sbc 2021-06-30 21:49:42.447 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767883372\264974290257762056_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.448 - Thread: 1 -> MOD_ERROR: Bantinear 2021-06-30 21:49:42.448 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767883372\264974290257762056_legacy.bin\Data\PlanetBantinear.sbc 2021-06-30 21:49:42.448 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767883372\264974290257762056_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.450 - Thread: 1 -> MOD_ERROR: Bantinear 2021-06-30 21:49:42.450 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767883372\264974290257762056_legacy.bin\Data\PlanetBantinear.sbc 2021-06-30 21:49:42.450 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\767883372\264974290257762056_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.452 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Bantinear EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.92 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Bantinear Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Bantinear DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.452 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:42.473 - Thread: 1 -> Loaded voxel material: BantSoil 2021-06-30 21:49:42.499 - Thread: 1 -> Loaded voxel material: BantGrass 2021-06-30 21:49:42.518 - Thread: 1 -> Loaded voxel material: BantRock 2021-06-30 21:49:42.540 - Thread: 1 -> Loaded voxel material: BantSnow 2021-06-30 21:49:42.547 - Thread: 1 -> Loading planet definition Aynor [Discontinued] 2021-06-30 21:49:42.551 - Thread: 1 -> MOD_ERROR: Aynor [Discontinued] 2021-06-30 21:49:42.551 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Data\PlanetAynor.sbc 2021-06-30 21:49:42.551 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:42.553 - Thread: 1 -> MOD_ERROR: Aynor [Discontinued] 2021-06-30 21:49:42.553 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Data\PlanetAynor.sbc 2021-06-30 21:49:42.553 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.554 - Thread: 1 -> MOD_ERROR: Aynor [Discontinued] 2021-06-30 21:49:42.554 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Data\PlanetAynor.sbc 2021-06-30 21:49:42.554 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:42.554 - Thread: 1 -> MOD_ERROR: Aynor [Discontinued] 2021-06-30 21:49:42.554 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Data\PlanetAynor.sbc 2021-06-30 21:49:42.554 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:42.556 - Thread: 1 -> MOD_ERROR: Aynor [Discontinued] 2021-06-30 21:49:42.556 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Data\PlanetAynor.sbc 2021-06-30 21:49:42.556 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.556 - Thread: 1 -> MOD_ERROR: Aynor [Discontinued] 2021-06-30 21:49:42.556 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Data\PlanetAynor.sbc 2021-06-30 21:49:42.556 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:42.557 - Thread: 1 -> MOD_ERROR: Aynor [Discontinued] 2021-06-30 21:49:42.557 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Data\PlanetAynor.sbc 2021-06-30 21:49:42.557 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:42.558 - Thread: 1 -> MOD_ERROR: Aynor [Discontinued] 2021-06-30 21:49:42.558 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Data\PlanetAynor.sbc 2021-06-30 21:49:42.558 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:42.559 - Thread: 1 -> MOD_ERROR: Aynor [Discontinued] 2021-06-30 21:49:42.559 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Data\PlanetAynor.sbc 2021-06-30 21:49:42.559 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\625873913\320123574748731249_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:42.561 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Aynor EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 36 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Aynor Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Aynor DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.568 - Thread: 1 -> Loading planet definition Avar [Discontinued] 2021-06-30 21:49:42.572 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.572 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.572 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.575 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.575 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.575 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.576 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.576 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.576 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.578 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.578 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.578 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:42.579 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.579 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.579 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.580 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.580 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.580 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.581 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.581 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.581 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.582 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.582 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.582 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:42.585 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.585 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.585 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.585 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.585 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.585 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.586 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.586 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.586 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.587 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.587 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetAvar.sbc 2021-06-30 21:49:42.587 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/TitanSkySolid.dds 2021-06-30 21:49:42.589 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Avar EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Avar Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Avar DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.589 - Thread: 1 -> Loading planet definition Avar [Discontinued] 2021-06-30 21:49:42.592 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.592 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetFera.sbc 2021-06-30 21:49:42.592 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:42.594 - Thread: 1 -> MOD_ERROR: Avar [Discontinued] 2021-06-30 21:49:42.594 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Data\PlanetFera.sbc 2021-06-30 21:49:42.594 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\596256204\320124999994366846_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:42.595 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Fera EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.3 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Fera Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Fera DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.603 - Thread: 1 -> Loading planet definition Areos [Discontinued] 2021-06-30 21:49:42.607 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.608 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\PlanetAreos.sbc 2021-06-30 21:49:42.608 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.608 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.608 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\PlanetAreos.sbc 2021-06-30 21:49:42.608 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.611 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.611 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\PlanetAreos.sbc 2021-06-30 21:49:42.611 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures/Models/Environment/Sky/MartianSky.dds 2021-06-30 21:49:42.616 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.616 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\PlanetAreos.sbc 2021-06-30 21:49:42.616 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.618 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.618 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\PlanetAreos.sbc 2021-06-30 21:49:42.618 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:42.619 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.619 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\PlanetAreos.sbc 2021-06-30 21:49:42.619 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures/Models/Environment/Sky/TitanSky.dds 2021-06-30 21:49:42.620 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.620 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\PlanetAreos.sbc 2021-06-30 21:49:42.620 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.621 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.621 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\PlanetAreos.sbc 2021-06-30 21:49:42.621 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.622 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.622 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\PlanetAreos.sbc 2021-06-30 21:49:42.622 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.623 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.623 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\PlanetAreos.sbc 2021-06-30 21:49:42.623 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.625 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Areos EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.72 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Areos Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Areos DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.625 - Thread: 1 -> Loading planet definition Areos [Discontinued] 2021-06-30 21:49:42.626 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Wari EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.22 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Wari Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Wari DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.626 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:42.645 - Thread: 1 -> Loaded voxel material: AreSoil 2021-06-30 21:49:42.650 - Thread: 1 -> Loaded voxel material: AreTerrain 2021-06-30 21:49:42.659 - Thread: 1 -> MOD_ERROR: Areos [Discontinued] 2021-06-30 21:49:42.659 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Data\VoxelMaterialsAreosDoctor.sbc 2021-06-30 21:49:42.659 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\714441185\271721896883697676_legacy.bin\Textures\Voxels\WaRock\WaRockng.dds 2021-06-30 21:49:42.659 - Thread: 1 -> Loaded voxel material: WaRock 2021-06-30 21:49:42.688 - Thread: 1 -> Loaded voxel material: WaIce 2021-06-30 21:49:42.712 - Thread: 1 -> Loaded voxel material: WaSnow 2021-06-30 21:49:42.724 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:42.727 - Thread: 1 -> Loading planet definition Arabis 2021-06-30 21:49:42.731 - Thread: 1 -> MOD_ERROR: Arabis 2021-06-30 21:49:42.731 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\658095472\285224644442073679_legacy.bin\Data\PlanetArabis.sbc 2021-06-30 21:49:42.731 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\658095472\285224644442073679_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:42.733 - Thread: 1 -> MOD_ERROR: Arabis 2021-06-30 21:49:42.733 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\658095472\285224644442073679_legacy.bin\Data\PlanetArabis.sbc 2021-06-30 21:49:42.733 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\658095472\285224644442073679_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:42.734 - Thread: 1 -> MOD_ERROR: Arabis 2021-06-30 21:49:42.734 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\658095472\285224644442073679_legacy.bin\Data\PlanetArabis.sbc 2021-06-30 21:49:42.734 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\658095472\285224644442073679_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:42.735 - Thread: 1 -> MOD_ERROR: Arabis 2021-06-30 21:49:42.735 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\658095472\285224644442073679_legacy.bin\Data\PlanetArabis.sbc 2021-06-30 21:49:42.735 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\658095472\285224644442073679_legacy.bin\Textures/Models/Environment/Sky/MartianSky02.dds 2021-06-30 21:49:42.736 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Arabis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.95 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Arabis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Arabis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.736 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:42.747 - Thread: 1 -> Loaded voxel material: DeadSand 2021-06-30 21:49:42.747 - Thread: 1 -> Loaded voxel material: BlackStone 2021-06-30 21:49:42.759 - Thread: 1 -> Loading planet definition Aqueous [Discontinued] 2021-06-30 21:49:42.762 - Thread: 1 -> MOD_ERROR: Aqueous [Discontinued] 2021-06-30 21:49:42.762 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Data\PlanetAqueous.sbc 2021-06-30 21:49:42.762 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.763 - Thread: 1 -> MOD_ERROR: Aqueous [Discontinued] 2021-06-30 21:49:42.763 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Data\PlanetAqueous.sbc 2021-06-30 21:49:42.763 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.764 - Thread: 1 -> MOD_ERROR: Aqueous [Discontinued] 2021-06-30 21:49:42.764 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Data\PlanetAqueous.sbc 2021-06-30 21:49:42.764 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.764 - Thread: 1 -> MOD_ERROR: Aqueous [Discontinued] 2021-06-30 21:49:42.764 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Data\PlanetAqueous.sbc 2021-06-30 21:49:42.765 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.766 - Thread: 1 -> MOD_ERROR: Aqueous [Discontinued] 2021-06-30 21:49:42.766 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Data\PlanetAqueous.sbc 2021-06-30 21:49:42.766 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.766 - Thread: 1 -> MOD_ERROR: Aqueous [Discontinued] 2021-06-30 21:49:42.767 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Data\PlanetAqueous.sbc 2021-06-30 21:49:42.767 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2021-06-30 21:49:42.769 - Thread: 1 -> MOD_ERROR: Aqueous [Discontinued] 2021-06-30 21:49:42.769 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Data\PlanetAqueous.sbc 2021-06-30 21:49:42.769 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.769 - Thread: 1 -> MOD_ERROR: Aqueous [Discontinued] 2021-06-30 21:49:42.769 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Data\PlanetAqueous.sbc 2021-06-30 21:49:42.769 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.770 - Thread: 1 -> MOD_ERROR: Aqueous [Discontinued] 2021-06-30 21:49:42.770 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Data\PlanetAqueous.sbc 2021-06-30 21:49:42.770 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\571849611\366282456258388919_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2021-06-30 21:49:42.772 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Aqueous EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.65 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Aqueous Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Aqueous DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.780 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:42.781 - Thread: 1 -> MOD_ERROR: Animated Interaction 2021-06-30 21:49:42.781 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2021-06-30 21:49:42.781 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightStart3d01.wav 2021-06-30 21:49:42.782 - Thread: 1 -> MOD_ERROR: Animated Interaction 2021-06-30 21:49:42.782 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2021-06-30 21:49:42.783 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightStart2d01.wav 2021-06-30 21:49:42.784 - Thread: 1 -> MOD_ERROR: Animated Interaction 2021-06-30 21:49:42.784 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2021-06-30 21:49:42.784 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightEnd3d01.wav 2021-06-30 21:49:42.785 - Thread: 1 -> MOD_ERROR: Animated Interaction 2021-06-30 21:49:42.785 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\Data\Audio.sbc 2021-06-30 21:49:42.785 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\652337022\ARC\PLAYER\ArcPlayIronSightEnd2d01.wav 2021-06-30 21:49:42.787 - Thread: 1 -> Loading animations 2021-06-30 21:49:42.800 - Thread: 1 -> Loading planet definition Alune 2021-06-30 21:49:42.803 - Thread: 1 -> MOD_ERROR: Alune 2021-06-30 21:49:42.803 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\688344237\102855490077399547_legacy.bin\Data\PlanetAlune.sbc 2021-06-30 21:49:42.803 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\688344237\102855490077399547_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:42.804 - Thread: 1 -> MOD_ERROR: Alune 2021-06-30 21:49:42.804 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\688344237\102855490077399547_legacy.bin\Data\PlanetAlune.sbc 2021-06-30 21:49:42.804 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\688344237\102855490077399547_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:42.805 - Thread: 1 -> MOD_ERROR: Alune 2021-06-30 21:49:42.805 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\688344237\102855490077399547_legacy.bin\Data\PlanetAlune.sbc 2021-06-30 21:49:42.805 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\688344237\102855490077399547_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:42.806 - Thread: 1 -> MOD_ERROR: Alune 2021-06-30 21:49:42.806 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\688344237\102855490077399547_legacy.bin\Data\PlanetAlune.sbc 2021-06-30 21:49:42.806 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\688344237\102855490077399547_legacy.bin\Textures/Models/Environment/Sky/LandSky_Texture.dds 2021-06-30 21:49:42.808 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Alune EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.96 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alune Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alune DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.808 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:42.814 - Thread: 1 -> Loaded voxel material: AluRock 2021-06-30 21:49:42.823 - Thread: 1 -> Loaded voxel material: AluTerrain 2021-06-30 21:49:42.831 - Thread: 1 -> Loaded voxel material: AluSoil 2021-06-30 21:49:42.838 - Thread: 1 -> Loading planet definition Aevis [Discontinued] 2021-06-30 21:49:42.842 - Thread: 1 -> MOD_ERROR: Aevis [Discontinued] 2021-06-30 21:49:42.842 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\626717533\320123731824499432_legacy.bin\Data\PlanetAevis.sbc 2021-06-30 21:49:42.842 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\626717533\320123731824499432_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.843 - Thread: 1 -> MOD_ERROR: Aevis [Discontinued] 2021-06-30 21:49:42.843 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\626717533\320123731824499432_legacy.bin\Data\PlanetAevis.sbc 2021-06-30 21:49:42.843 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\626717533\320123731824499432_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.844 - Thread: 1 -> MOD_ERROR: Aevis [Discontinued] 2021-06-30 21:49:42.844 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\626717533\320123731824499432_legacy.bin\Data\PlanetAevis.sbc 2021-06-30 21:49:42.844 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\626717533\320123731824499432_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.845 - Thread: 1 -> MOD_ERROR: Aevis [Discontinued] 2021-06-30 21:49:42.845 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\626717533\320123731824499432_legacy.bin\Data\PlanetAevis.sbc 2021-06-30 21:49:42.845 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\626717533\320123731824499432_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.846 - Thread: 1 -> MOD_ERROR: Aevis [Discontinued] 2021-06-30 21:49:42.846 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\626717533\320123731824499432_legacy.bin\Data\PlanetAevis.sbc 2021-06-30 21:49:42.846 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\626717533\320123731824499432_legacy.bin\Textures/Models/Environment/Sky/AlienSky.dds 2021-06-30 21:49:42.848 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Aevis EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Aevis Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Aevis DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.848 - Thread: 1 -> Loading planet definition Aevis [Discontinued] 2021-06-30 21:49:42.850 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/Eita EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Eita Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Eita DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2021-06-30 21:49:42.857 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:42.857 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.857 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.857 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.868 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.869 - Thread: 1 -> Loading block positions 2021-06-30 21:49:42.877 - Thread: 1 -> Loading animations 2021-06-30 21:49:42.883 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.883 - Thread: 1 -> Loading block positions 2021-06-30 21:49:42.890 - Thread: 1 -> Loading event definitions 2021-06-30 21:49:42.900 - Thread: 1 -> Loading sound definitions 2021-06-30 21:49:42.902 - Thread: 1 -> Loading category classes 2021-06-30 21:49:42.902 - Thread: 1 -> Loading blueprint class entries 2021-06-30 21:49:42.902 - Thread: 1 -> Loading block positions 2021-06-30 21:49:42.925 - Thread: 1 -> Loading voxel material definitions 2021-06-30 21:49:42.950 - Thread: 1 -> Loaded voxel material: Ash 2021-06-30 21:49:42.951 - Thread: 1 -> Loaded voxel material: BlackStone 2021-06-30 21:49:42.977 - Thread: 1 -> Loaded voxel material: BlackStoneCracked 2021-06-30 21:49:42.992 - Thread: 1 -> Loaded voxel material: AshIce 2021-06-30 21:49:43.023 - Thread: 1 -> Loaded voxel material: AshSnow 2021-06-30 21:49:43.042 - Thread: 1 -> MOD_ERROR: Naizoo Content 2021-06-30 21:49:43.042 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Data\VoxelMaterialsNaizooDoctor.sbc 2021-06-30 21:49:43.042 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Textures\Voxels\DarkGrass\DarkGrass_Far1_ng.dds 2021-06-30 21:49:43.045 - Thread: 1 -> MOD_ERROR: Naizoo Content 2021-06-30 21:49:43.045 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Data\VoxelMaterialsNaizooDoctor.sbc 2021-06-30 21:49:43.045 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Textures\Models\Environment\Grass\DarkGrass\DarkGrass_01_cm.dds 2021-06-30 21:49:43.049 - Thread: 1 -> MOD_ERROR: Naizoo Content 2021-06-30 21:49:43.049 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Data\VoxelMaterialsNaizooDoctor.sbc 2021-06-30 21:49:43.049 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Textures\Models\Environment\Grass\DarkGrass\DarkGrass_02_cm.dds 2021-06-30 21:49:43.052 - Thread: 1 -> MOD_ERROR: Naizoo Content 2021-06-30 21:49:43.052 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Data\VoxelMaterialsNaizooDoctor.sbc 2021-06-30 21:49:43.052 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Textures\Models\Environment\Grass\DarkGrass\DarkGrass_03_cm.dds 2021-06-30 21:49:43.055 - Thread: 1 -> MOD_ERROR: Naizoo Content 2021-06-30 21:49:43.055 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Data\VoxelMaterialsNaizooDoctor.sbc 2021-06-30 21:49:43.055 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Textures\Models\Environment\Grass\DarkGrass\DarkGrass_01_ng.dds 2021-06-30 21:49:43.058 - Thread: 1 -> MOD_ERROR: Naizoo Content 2021-06-30 21:49:43.058 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Data\VoxelMaterialsNaizooDoctor.sbc 2021-06-30 21:49:43.058 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Textures\Models\Environment\Grass\DarkGrass\DarkGrass_02_ng.dds 2021-06-30 21:49:43.061 - Thread: 1 -> MOD_ERROR: Naizoo Content 2021-06-30 21:49:43.061 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Data\VoxelMaterialsNaizooDoctor.sbc 2021-06-30 21:49:43.061 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Textures\Models\Environment\Grass\DarkGrass\DarkGrass_03_ng.dds 2021-06-30 21:49:43.061 - Thread: 1 -> Loaded voxel material: DarkGrass 2021-06-30 21:49:43.086 - Thread: 1 -> MOD_ERROR: Naizoo Content 2021-06-30 21:49:43.086 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Data\VoxelMaterialsNaizooDoctor.sbc 2021-06-30 21:49:43.086 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\650099650\270594279303604232_legacy.bin\Textures\Voxels\BlueRock_Far2_cm.dds 2021-06-30 21:49:43.091 - Thread: 1 -> Loaded voxel material: BlueRock 2021-06-30 21:49:43.125 - Thread: 1 -> Loaded voxel material: BlueRockTerrain 2021-06-30 21:49:43.155 - Thread: 1 -> Loaded voxel material: DarkSoil 2021-06-30 21:49:43.176 - Thread: 1 -> Loaded voxel material: DarkIce 2021-06-30 21:49:43.201 - Thread: 1 -> Loaded voxel material: KiaSnow 2021-06-30 21:49:43.211 - Thread: 1 -> Loaded voxel material: KiaIce 2021-06-30 21:49:43.225 - Thread: 1 -> Loaded voxel material: KiaRock 2021-06-30 21:49:43.237 - Thread: 1 -> Loaded voxel material: ZicIce 2021-06-30 21:49:43.250 - Thread: 1 -> Loaded voxel material: ZicSoil 2021-06-30 21:49:43.285 - Thread: 1 -> Loaded voxel material: ZicRock 2021-06-30 21:49:43.293 - Thread: 1 -> Loading ammo definitions 2021-06-30 21:49:43.294 - Thread: 1 -> Loading ammo magazines 2021-06-30 21:49:43.295 - Thread: 1 -> Loading entity components 2021-06-30 21:49:43.296 - Thread: 1 -> Loading transparent material properties 2021-06-30 21:49:43.332 - Thread: 1 -> Loading transparent material properties 2021-06-30 21:49:43.353 - Thread: 1 -> Audio effects definitions 2021-06-30 21:49:43.359 - Thread: 1 -> Loading environment items definitions 2021-06-30 21:49:43.362 - Thread: 1 -> Loading environment items definitions 2021-06-30 21:49:43.363 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:43.371 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:43.540 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:43.543 - Thread: 1 -> Loading environment item definitions 2021-06-30 21:49:43.549 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:43.687 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:43.695 - Thread: 1 -> Loading environment items definitions 2021-06-30 21:49:43.695 - Thread: 1 -> Loading environment item definitions 2021-06-30 21:49:43.748 - Thread: 1 -> Loading environment items definitions 2021-06-30 21:49:43.749 - Thread: 1 -> Loading environment item definitions 2021-06-30 21:49:43.812 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:43.980 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:43.987 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:43.988 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.008 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.041 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:44.116 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.142 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.143 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.144 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.145 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:44.145 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.145 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.172 - Thread: 1 -> Loading environment items definitions 2021-06-30 21:49:44.175 - Thread: 1 -> Loading environment item definitions 2021-06-30 21:49:44.187 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.196 - Thread: 1 -> Loading environment items definitions 2021-06-30 21:49:44.197 - Thread: 1 -> Loading environment item definitions 2021-06-30 21:49:44.233 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.240 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.243 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.243 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.245 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.247 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.248 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.255 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.256 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.257 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.258 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.260 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.269 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.277 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.286 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.289 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.291 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.292 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.292 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.293 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.296 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.297 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.299 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.301 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.304 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.304 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.304 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.305 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.309 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.310 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.312 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.312 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.312 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.313 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.313 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.314 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.316 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.316 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.319 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.320 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.321 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.323 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.378 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:44.466 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:44.517 - Thread: 1 -> Loading physical material properties 2021-06-30 21:49:44.541 - Thread: 1 -> Loading environment items definitions 2021-06-30 21:49:44.543 - Thread: 1 -> Loading environment item definitions 2021-06-30 21:49:44.635 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.636 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.637 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.638 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.639 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.648 - Thread: 1 -> Loading environment items definitions 2021-06-30 21:49:44.649 - Thread: 1 -> Loading environment item definitions 2021-06-30 21:49:44.656 - Thread: 1 -> Loading environment items definitions 2021-06-30 21:49:44.657 - Thread: 1 -> Loading environment item definitions 2021-06-30 21:49:44.687 - Thread: 1 -> Loading environment items definitions 2021-06-30 21:49:44.689 - Thread: 1 -> Loading environment item definitions 2021-06-30 21:49:44.805 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.843 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.914 - Thread: 1 -> Loading particle effect definitions 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma / Vertical_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma / 45_Degree_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma / Front_Facing_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma / -45_Degree_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma_SmallLight / Vertical_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma_SmallLight / 45_Degree_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma_SmallLight / Front_Facing_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma_SmallLight / -45_Degree_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Fire_Jet_Narrow_Small / Flame_Jet_Horizontal 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Turrets / Vertical_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Turrets / 45_Degree_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Turrets / Front_Facing_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Turrets / -45_Degree_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Large / Vertical_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Large / 45_Degree_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Large / Front_Facing_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Large / -45_Degree_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Medium / Vertical_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Medium / 45_Degree_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Medium / Front_Facing_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Medium / -45_Degree_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma_Loop / Vertical_Sprite 2021-06-30 21:49:44.914 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma_Loop / 45_Degree_Sprite 2021-06-30 21:49:44.915 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma_Loop / Front_Facing_Sprite 2021-06-30 21:49:44.915 - Thread: 1 -> CPU Particles are not supported anymore: Muzzle_Flash_Plasma_Loop / -45_Degree_Sprite 2021-06-30 21:49:44.915 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.990 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.992 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.993 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.993 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:44.994 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.002 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.003 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.004 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.004 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.005 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.006 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.006 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.006 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.006 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.007 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.007 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.007 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.008 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.017 - Thread: 1 -> Loading weapon definitions 2021-06-30 21:49:45.194 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.255 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.257 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.321 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.334 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.335 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.336 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.353 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.355 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.358 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.359 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.360 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.361 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.364 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.365 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.369 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.371 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.372 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.373 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.375 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.376 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.385 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.387 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.387 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.389 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.389 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.391 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.393 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.394 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.395 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.396 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.397 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.399 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.399 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.401 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.408 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.411 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.414 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.424 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.425 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.427 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.435 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.438 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.441 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.443 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.446 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.449 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.450 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.454 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.454 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.458 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.460 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.468 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.472 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.476 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.476 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.481 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.484 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.488 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.489 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.493 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.494 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.640 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.643 - Thread: 1 -> Created definition for: Hottub 2021-06-30 21:49:45.643 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.643 - Thread: 1 -> Loading cube block: MyObjectBuilder_Collector/Hottub 2021-06-30 21:49:45.677 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.719 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor_Base 2021-06-30 21:49:45.719 - Thread: 1 -> Created definition for: VCZ Elevator Rotor Base 2021-06-30 21:49:45.723 - Thread: 1 -> Created definition for: VCZ Elevator Bottom 2021-06-30 21:49:45.724 - Thread: 1 -> Created definition for: VCZ Elevator Rotor 2021-06-30 21:49:45.725 - Thread: 1 -> Created definition for: Elevator Cabin 2021-06-30 21:49:45.726 - Thread: 1 -> Created definition for: VCZ_Elevator_Buttons - DON'T TRY TO GRIND 2021-06-30 21:49:45.728 - Thread: 1 -> Created definition for: VCZ Elevator Middle 2021-06-30 21:49:45.730 - Thread: 1 -> Created definition for: VCZ Elevator Middle Double 2021-06-30 21:49:45.732 - Thread: 1 -> Created definition for: VCZ Elevator Top 2021-06-30 21:49:45.735 - Thread: 1 -> Created definition for: VCZ Elevator Filler 2021-06-30 21:49:45.737 - Thread: 1 -> Created definition for: VCZ Elevator Filler Double 2021-06-30 21:49:45.740 - Thread: 1 -> Created definition for: VCZ Elevator Filler Vent 2021-06-30 21:49:45.740 - Thread: 1 -> Created block definitions 2021-06-30 21:49:45.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor_Base 2021-06-30 21:49:45.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Bottom 2021-06-30 21:49:45.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/VCZ_Elevator_Rotor 2021-06-30 21:49:45.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/VCZ_Elevator_Rotor_Top 2021-06-30 21:49:45.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/VCZ_Elevator_Buttons 2021-06-30 21:49:45.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle 2021-06-30 21:49:45.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Middle_Double 2021-06-30 21:49:45.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/VCZ_Elevator_Top 2021-06-30 21:49:45.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_Filler 2021-06-30 21:49:45.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/VCZ_Elevator_FillerDouble 2021-06-30 21:49:45.741 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/VCZ_Elevator_Filler_Vent 2021-06-30 21:49:45.855 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:45.879 - Thread: 1 -> Created definition for: DeroArmorBlock 2021-06-30 21:49:45.911 - Thread: 1 -> Created definition for: DeroArmorSlope 2021-06-30 21:49:45.936 - Thread: 1 -> Created definition for: DeroArmorCorner 2021-06-30 21:49:45.955 - Thread: 1 -> Created definition for: DeroArmorInvCorner 2021-06-30 21:49:45.965 - Thread: 1 -> Created definition for: DeroArmorBlock 2021-06-30 21:49:45.981 - Thread: 1 -> Created definition for: DeroArmorSlope 2021-06-30 21:49:45.991 - Thread: 1 -> Created definition for: DeroArmorCorner 2021-06-30 21:49:46.002 - Thread: 1 -> Created definition for: DeroArmorInvCorner 2021-06-30 21:49:46.020 - Thread: 1 -> Created definition for: DeroBattery 2021-06-30 21:49:46.029 - Thread: 1 -> Created definition for: DeroBattery 2021-06-30 21:49:46.046 - Thread: 1 -> Created definition for: DeroSmallThruster 2021-06-30 21:49:46.063 - Thread: 1 -> Created definition for: DeroLargeThruster 2021-06-30 21:49:46.076 - Thread: 1 -> Created definition for: DeroSmallThruster 2021-06-30 21:49:46.096 - Thread: 1 -> Created definition for: DeroLargeThruster 2021-06-30 21:49:46.116 - Thread: 1 -> Created definition for: DeroGyroscope 2021-06-30 21:49:46.125 - Thread: 1 -> Created definition for: Gyroscope 2021-06-30 21:49:46.147 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:46.149 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:46.150 - Thread: 1 -> Created definition for: DeroJumpDriveXL 2021-06-30 21:49:46.156 - Thread: 1 -> Created definition for: DeroJumpDriveXL 2021-06-30 21:49:46.177 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:46.178 - Thread: 1 -> Created definition for: DeroSolarPanel 2021-06-30 21:49:46.190 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:46.194 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:46.216 - Thread: 1 -> Created definition for: DeroOxygenFarm 2021-06-30 21:49:46.218 - Thread: 1 -> Created definition for: DeroOxygenFarm 2021-06-30 21:49:46.236 - Thread: 1 -> Created definition for: DeroLaserAntenna 2021-06-30 21:49:46.251 - Thread: 1 -> Created definition for: DeroLaserAntenna 2021-06-30 21:49:46.271 - Thread: 1 -> Created definition for: DeroOreDetector 2021-06-30 21:49:46.280 - Thread: 1 -> Created definition for: DeroOreDetector 2021-06-30 21:49:46.294 - Thread: 1 -> Created definition for: MiniDeroJumpDrive 2021-06-30 21:49:46.307 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:46.326 - Thread: 1 -> Created definition for: DeroSmallReactor 2021-06-30 21:49:46.337 - Thread: 1 -> Created definition for: DeroSmallReactor 2021-06-30 21:49:46.363 - Thread: 1 -> Created definition for: DeroLargeReactor 2021-06-30 21:49:46.385 - Thread: 1 -> Created definition for: DeroLargeReactor 2021-06-30 21:49:46.400 - Thread: 1 -> Created definition for: DeroDrill 2021-06-30 21:49:46.416 - Thread: 1 -> Created definition for: DeroDrill 2021-06-30 21:49:46.433 - Thread: 1 -> Created definition for: DeroDecoy 2021-06-30 21:49:46.442 - Thread: 1 -> Created definition for: DeroDecoy 2021-06-30 21:49:46.460 - Thread: 1 -> Created definition for: DeroProductivityModule 2021-06-30 21:49:46.478 - Thread: 1 -> Created definition for: DeroEffectivenessModule 2021-06-30 21:49:46.497 - Thread: 1 -> Created definition for: DeroPowerEfficiencyModule 2021-06-30 21:49:46.501 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:46.501 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:46.501 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_1.mwm 2021-06-30 21:49:46.504 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:46.504 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:46.504 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_2.mwm 2021-06-30 21:49:46.507 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:46.507 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:46.507 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_3.mwm 2021-06-30 21:49:46.510 - Thread: 1 -> MOD_ERROR: Torris (Discontinued) 2021-06-30 21:49:46.510 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:46.510 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593171440\320122457695473074_legacy.bin\Models\Cubes\Large\BlastFurnace.mwm 2021-06-30 21:49:46.516 - Thread: 1 -> Created definition for: DeroBlastFurnace 2021-06-30 21:49:46.536 - Thread: 1 -> Created definition for: DeroHydrogenTankSmall 2021-06-30 21:49:46.536 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorBlock 2021-06-30 21:49:46.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorSlope 2021-06-30 21:49:46.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorCorner 2021-06-30 21:49:46.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorCornerInv 2021-06-30 21:49:46.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LargeDeroBatteryBlock 2021-06-30 21:49:46.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeDeroSmallThrust 2021-06-30 21:49:46.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeDeroLargeThrust 2021-06-30 21:49:46.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LargeDeroGyro 2021-06-30 21:49:46.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/DeroJumpDrive 2021-06-30 21:49:46.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/DeroJumpDriveXL 2021-06-30 21:49:46.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeCenteredDeroSolarPanel 2021-06-30 21:49:46.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeDeroSolarPanel 2021-06-30 21:49:46.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeDeroOxygenFarm 2021-06-30 21:49:46.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/LargeDeroLaserAntenna 2021-06-30 21:49:46.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeDeroOreDetector 2021-06-30 21:49:46.538 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/LargeMiniDeroJumpDrive 2021-06-30 21:49:46.539 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeDeroSmallGenerator 2021-06-30 21:49:46.539 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeDeroLargeGenerator 2021-06-30 21:49:46.539 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeDeroDrill 2021-06-30 21:49:46.539 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/DeroLargeDecoy 2021-06-30 21:49:46.539 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroProductivityModule 2021-06-30 21:49:46.539 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroEffectivenessModule 2021-06-30 21:49:46.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroEnergyModule 2021-06-30 21:49:46.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/DeroBlastFurnace 2021-06-30 21:49:46.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/DeroHydrogenTank 2021-06-30 21:49:46.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorBlock 2021-06-30 21:49:46.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorSlope 2021-06-30 21:49:46.540 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorCorner 2021-06-30 21:49:46.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorCornerInv 2021-06-30 21:49:46.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/SmallDeroBatteryBlock 2021-06-30 21:49:46.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallDeroSmallThrust 2021-06-30 21:49:46.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallDeroLargeThrust 2021-06-30 21:49:46.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SmallDeroGyro 2021-06-30 21:49:46.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallDeroJumpDrive 2021-06-30 21:49:46.541 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallDeroJumpDriveXL 2021-06-30 21:49:46.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallCenteredDeroSolarPanel 2021-06-30 21:49:46.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallDeroSolarPanel 2021-06-30 21:49:46.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/SmallDeroOxygenFarm 2021-06-30 21:49:46.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/SmallDeroLaserAntenna 2021-06-30 21:49:46.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallDeroOreDetector 2021-06-30 21:49:46.542 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/MiniDeroJumpDrive 2021-06-30 21:49:46.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallDeroSmallGenerator 2021-06-30 21:49:46.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallDeroLargeGenerator 2021-06-30 21:49:46.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallDeroDrill 2021-06-30 21:49:46.543 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/DeroSmallDecoy 2021-06-30 21:49:46.611 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.615 - Thread: 1 -> Created definition for: Cryo Chamber 2021-06-30 21:49:46.615 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_CryoChamber/LargeBlockCryoChamber 2021-06-30 21:49:46.631 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.634 - Thread: 1 -> Created definition for: Rotary Airlock Door 2021-06-30 21:49:46.635 - Thread: 1 -> Created definition for: Rotary Airlock Door 2021-06-30 21:49:46.637 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2021-06-30 21:49:46.638 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2021-06-30 21:49:46.638 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlock 2021-06-30 21:49:46.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCorner 2021-06-30 21:49:46.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockSmallGrid 2021-06-30 21:49:46.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCornerSmallGrid 2021-06-30 21:49:46.647 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.681 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle (45 Degree) 2021-06-30 21:49:46.683 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle (45 Degree) 2021-06-30 21:49:46.683 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.683 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.683 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.685 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle (45 Degree) 2021-06-30 21:49:46.687 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle (45 Degree) 2021-06-30 21:49:46.687 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.687 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.689 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Angle 2021-06-30 21:49:46.692 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Angle 2021-06-30 21:49:46.692 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.692 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.692 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.692 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.692 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.692 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.692 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.692 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.694 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle 2021-06-30 21:49:46.696 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Angle 2021-06-30 21:49:46.696 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.696 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.697 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.698 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle 2021-06-30 21:49:46.700 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle Mirror 2021-06-30 21:49:46.702 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle 2021-06-30 21:49:46.703 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Angle Mirror 2021-06-30 21:49:46.703 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.704 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.704 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.706 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Angle 2021-06-30 21:49:46.708 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Angle 2021-06-30 21:49:46.708 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.709 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.709 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.710 - Thread: 1 -> Created definition for: Round Armor Panel 1x1x1 2021-06-30 21:49:46.711 - Thread: 1 -> Created definition for: Round Armor Panel 1x1x1 Mirrored 2021-06-30 21:49:46.712 - Thread: 1 -> Created definition for: Round Armor Panel 1x1x1 2021-06-30 21:49:46.712 - Thread: 1 -> Created definition for: Round Armor Panel 1x1x1 Mirrored 2021-06-30 21:49:46.712 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.712 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.714 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.715 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.715 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.717 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope 2021-06-30 21:49:46.718 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope 2021-06-30 21:49:46.719 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope Mirror 2021-06-30 21:49:46.721 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 Slope Mirror 2021-06-30 21:49:46.721 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.721 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2021-06-30 21:49:46.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2021-06-30 21:49:46.722 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.724 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2021-06-30 21:49:46.724 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2021-06-30 21:49:46.724 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.728 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope 2021-06-30 21:49:46.729 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope Mirror 2021-06-30 21:49:46.731 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope 2021-06-30 21:49:46.733 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Slope Mirror 2021-06-30 21:49:46.733 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2021-06-30 21:49:46.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2021-06-30 21:49:46.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1 2021-06-30 21:49:46.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2021-06-30 21:49:46.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2021-06-30 21:49:46.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1 2021-06-30 21:49:46.736 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.736 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.738 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope 2021-06-30 21:49:46.740 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope Mirror 2021-06-30 21:49:46.741 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope 2021-06-30 21:49:46.742 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Slope Mirror 2021-06-30 21:49:46.742 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.742 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2021-06-30 21:49:46.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2021-06-30 21:49:46.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1 2021-06-30 21:49:46.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1 2021-06-30 21:49:46.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2021-06-30 21:49:46.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2021-06-30 21:49:46.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1 2021-06-30 21:49:46.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1 2021-06-30 21:49:46.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.746 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.747 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope 2021-06-30 21:49:46.749 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope Mirror 2021-06-30 21:49:46.750 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope 2021-06-30 21:49:46.752 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 Slope Mirror 2021-06-30 21:49:46.752 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.752 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2021-06-30 21:49:46.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2021-06-30 21:49:46.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1 2021-06-30 21:49:46.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1 2021-06-30 21:49:46.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1 2021-06-30 21:49:46.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.753 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2021-06-30 21:49:46.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2021-06-30 21:49:46.754 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1 2021-06-30 21:49:46.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1 2021-06-30 21:49:46.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1 2021-06-30 21:49:46.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.755 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.756 - Thread: 1 -> Created definition for: Armor Panel 3x2x1 Slope 2021-06-30 21:49:46.757 - Thread: 1 -> Created definition for: Armor Panel 3x2x1 Slope Mirror 2021-06-30 21:49:46.757 - Thread: 1 -> Created definition for: Armor Panel 3x2x1 Slope 2021-06-30 21:49:46.758 - Thread: 1 -> Created definition for: Armor Panel 3x2x1 Slope Mirror 2021-06-30 21:49:46.758 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.758 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2021-06-30 21:49:46.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2021-06-30 21:49:46.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1 2021-06-30 21:49:46.759 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1 2021-06-30 21:49:46.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1 2021-06-30 21:49:46.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1 2021-06-30 21:49:46.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.760 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2021-06-30 21:49:46.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2021-06-30 21:49:46.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1 2021-06-30 21:49:46.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1 2021-06-30 21:49:46.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1 2021-06-30 21:49:46.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1 2021-06-30 21:49:46.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.762 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.764 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 2021-06-30 21:49:46.766 - Thread: 1 -> Created definition for: Armor Panel 1x1x1 2021-06-30 21:49:46.766 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel 2021-06-30 21:49:46.768 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.769 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2021-06-30 21:49:46.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2021-06-30 21:49:46.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1 2021-06-30 21:49:46.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1 2021-06-30 21:49:46.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1 2021-06-30 21:49:46.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1 2021-06-30 21:49:46.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel 2021-06-30 21:49:46.771 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.772 - Thread: 1 -> Created definition for: Armor Panel 1x1x4 2021-06-30 21:49:46.774 - Thread: 1 -> Created definition for: Armor Panel 1x1x4 2021-06-30 21:49:46.774 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2021-06-30 21:49:46.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2021-06-30 21:49:46.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1 2021-06-30 21:49:46.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel4x1x1 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel 2021-06-30 21:49:46.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel4x1x1 2021-06-30 21:49:46.779 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.781 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 2021-06-30 21:49:46.783 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Mirror 2021-06-30 21:49:46.784 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 2021-06-30 21:49:46.786 - Thread: 1 -> Created definition for: Armor Panel 2x1x1 Mirror 2021-06-30 21:49:46.786 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2021-06-30 21:49:46.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2021-06-30 21:49:46.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1 2021-06-30 21:49:46.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1 2021-06-30 21:49:46.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1 2021-06-30 21:49:46.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1 2021-06-30 21:49:46.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel 2021-06-30 21:49:46.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel4x1x1 2021-06-30 21:49:46.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x1x1 2021-06-30 21:49:46.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x1x1Mirror 2021-06-30 21:49:46.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2021-06-30 21:49:46.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2021-06-30 21:49:46.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel4x1x1 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x1x1 2021-06-30 21:49:46.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x1x1Mirror 2021-06-30 21:49:46.792 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.793 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 2021-06-30 21:49:46.795 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Mirror 2021-06-30 21:49:46.796 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 2021-06-30 21:49:46.798 - Thread: 1 -> Created definition for: Armor Panel 2x2x1 Mirror 2021-06-30 21:49:46.798 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.799 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.799 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.799 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.799 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2021-06-30 21:49:46.799 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2021-06-30 21:49:46.800 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1 2021-06-30 21:49:46.800 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.800 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1 2021-06-30 21:49:46.800 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.800 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1 2021-06-30 21:49:46.800 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.800 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1 2021-06-30 21:49:46.800 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel 2021-06-30 21:49:46.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel4x1x1 2021-06-30 21:49:46.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x1x1 2021-06-30 21:49:46.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x1x1Mirror 2021-06-30 21:49:46.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x2x1 2021-06-30 21:49:46.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x2x1Mirror 2021-06-30 21:49:46.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.802 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.803 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2021-06-30 21:49:46.803 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2021-06-30 21:49:46.803 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1 2021-06-30 21:49:46.803 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.803 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1 2021-06-30 21:49:46.803 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.803 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1 2021-06-30 21:49:46.804 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.804 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1 2021-06-30 21:49:46.804 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.804 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel 2021-06-30 21:49:46.804 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel4x1x1 2021-06-30 21:49:46.804 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x1x1 2021-06-30 21:49:46.804 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x1x1Mirror 2021-06-30 21:49:46.804 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x2x1 2021-06-30 21:49:46.804 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x2x1Mirror 2021-06-30 21:49:46.805 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.806 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 2021-06-30 21:49:46.808 - Thread: 1 -> Created definition for: Armor Panel 3x1x1 2021-06-30 21:49:46.808 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.808 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x1x1 2021-06-30 21:49:46.808 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle452x2x1 2021-06-30 21:49:46.808 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle 2021-06-30 21:49:46.808 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x1x1 2021-06-30 21:49:46.808 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1 2021-06-30 21:49:46.808 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.809 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelAngle3x1x1 2021-06-30 21:49:46.809 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanel 2021-06-30 21:49:46.809 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmorPanelMirrored 2021-06-30 21:49:46.809 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope 2021-06-30 21:49:46.809 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlopeMirror 2021-06-30 21:49:46.809 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1 2021-06-30 21:49:46.809 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.810 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1 2021-06-30 21:49:46.810 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.810 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1 2021-06-30 21:49:46.810 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.810 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1 2021-06-30 21:49:46.810 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.811 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel 2021-06-30 21:49:46.811 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel4x1x1 2021-06-30 21:49:46.811 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x1x1 2021-06-30 21:49:46.812 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x1x1Mirror 2021-06-30 21:49:46.812 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x2x1 2021-06-30 21:49:46.812 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel2x2x1Mirror 2021-06-30 21:49:46.812 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorPanel3x1x1 2021-06-30 21:49:46.813 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x1x1 2021-06-30 21:49:46.813 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle452x2x1 2021-06-30 21:49:46.813 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle 2021-06-30 21:49:46.813 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x1x1 2021-06-30 21:49:46.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1 2021-06-30 21:49:46.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle2x2x1Mirror 2021-06-30 21:49:46.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelAngle3x1x1 2021-06-30 21:49:46.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanel 2021-06-30 21:49:46.814 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallRoundArmorPanelMirrored 2021-06-30 21:49:46.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope 2021-06-30 21:49:46.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlopeMirror 2021-06-30 21:49:46.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1 2021-06-30 21:49:46.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x1x1Mirror 2021-06-30 21:49:46.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1 2021-06-30 21:49:46.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope2x2x1Mirror 2021-06-30 21:49:46.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1 2021-06-30 21:49:46.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x1x1Mirror 2021-06-30 21:49:46.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1 2021-06-30 21:49:46.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanelSlope3x2x1Mirror 2021-06-30 21:49:46.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel 2021-06-30 21:49:46.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel4x1x1 2021-06-30 21:49:46.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x1x1 2021-06-30 21:49:46.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x1x1Mirror 2021-06-30 21:49:46.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x2x1 2021-06-30 21:49:46.816 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel2x2x1Mirror 2021-06-30 21:49:46.817 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorPanel3x1x1 2021-06-30 21:49:46.826 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.828 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncher/LargeRailGunLZM 2021-06-30 21:49:46.828 - Thread: 1 -> Created definition for: Railgun 2021-06-30 21:49:46.832 - Thread: 1 -> Created definition for: Railgun Turret 2021-06-30 21:49:46.832 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeRailGunLZM 2021-06-30 21:49:46.833 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeRailgunTurretLZM 2021-06-30 21:49:46.844 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.846 - Thread: 1 -> Created definition for: Plasma Accelerator Cannon 2021-06-30 21:49:46.848 - Thread: 1 -> Created definition for: Plasma Accelerator Cannon 2021-06-30 21:49:46.848 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.848 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/PlasmaCannonLB 2021-06-30 21:49:46.848 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/PlasmaCannonSB 2021-06-30 21:49:46.864 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.867 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallGatlingGun/RB_GAT-1_Fixed_Small 2021-06-30 21:49:46.867 - Thread: 1 -> Created definition for: GAT-1/Fixed "Precise" 2021-06-30 21:49:46.869 - Thread: 1 -> Created definition for: GAT-3/Fixed "Normal" 2021-06-30 21:49:46.871 - Thread: 1 -> Created definition for: GAT-5/Fixed "Rapid-Fire" 2021-06-30 21:49:46.873 - Thread: 1 -> Created definition for: GAT-7/Fixed "Elite" 2021-06-30 21:49:46.873 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-1_Fixed_Small 2021-06-30 21:49:46.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-3_Fixed_Small 2021-06-30 21:49:46.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-5_Fixed_Small 2021-06-30 21:49:46.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-7_Fixed_Small 2021-06-30 21:49:46.873 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.874 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallGatlingGun/RB_GAT-1_Fixed_Small 2021-06-30 21:49:46.875 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_SmallGatlingGun/RB_GAT-1_Fixed_Small' 2021-06-30 21:49:46.875 - Thread: 1 -> Created definition for: GAT-1/Fixed 2021-06-30 21:49:46.875 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_SmallGatlingGun/RB_GAT-3_Fixed_Small' 2021-06-30 21:49:46.875 - Thread: 1 -> Created definition for: GAT-3/Fixed 2021-06-30 21:49:46.876 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_SmallGatlingGun/RB_GAT-5_Fixed_Small' 2021-06-30 21:49:46.876 - Thread: 1 -> Created definition for: GAT-5/Fixed 2021-06-30 21:49:46.877 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_SmallGatlingGun/RB_GAT-7_Fixed_Small' 2021-06-30 21:49:46.877 - Thread: 1 -> Created definition for: GAT-7/Fixed 2021-06-30 21:49:46.877 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-1_Fixed_Small 2021-06-30 21:49:46.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-3_Fixed_Small 2021-06-30 21:49:46.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-5_Fixed_Small 2021-06-30 21:49:46.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-7_Fixed_Small 2021-06-30 21:49:46.878 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.881 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-1_Turret_Small 2021-06-30 21:49:46.881 - Thread: 1 -> Created definition for: GAT-1/Turret 2021-06-30 21:49:46.883 - Thread: 1 -> Created definition for: GAT-3/Turret 2021-06-30 21:49:46.885 - Thread: 1 -> Created definition for: GAT-5/Turret 2021-06-30 21:49:46.887 - Thread: 1 -> Created definition for: GAT-7/Turret 2021-06-30 21:49:46.889 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-1_Turret_Large 2021-06-30 21:49:46.889 - Thread: 1 -> Created definition for: GAT-1/Turret 2021-06-30 21:49:46.891 - Thread: 1 -> Created definition for: GAT-3/Turret 2021-06-30 21:49:46.892 - Thread: 1 -> Created definition for: GAT-5/Turret 2021-06-30 21:49:46.894 - Thread: 1 -> Created definition for: GAT-7/Turret 2021-06-30 21:49:46.894 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-1_Turret_Large 2021-06-30 21:49:46.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-3_Turret_Large 2021-06-30 21:49:46.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-5_Turret_Large 2021-06-30 21:49:46.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-7_Turret_Large 2021-06-30 21:49:46.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-1_Fixed_Small 2021-06-30 21:49:46.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-3_Fixed_Small 2021-06-30 21:49:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-5_Fixed_Small 2021-06-30 21:49:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-7_Fixed_Small 2021-06-30 21:49:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-1_Turret_Small 2021-06-30 21:49:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-3_Turret_Small 2021-06-30 21:49:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-5_Turret_Small 2021-06-30 21:49:46.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-7_Turret_Small 2021-06-30 21:49:46.895 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.898 - Thread: 1 -> Created definition for: INT-1/Turret 2021-06-30 21:49:46.900 - Thread: 1 -> Created definition for: INT-1/Turret 2021-06-30 21:49:46.901 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-1_Turret_Large 2021-06-30 21:49:46.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-3_Turret_Large 2021-06-30 21:49:46.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-5_Turret_Large 2021-06-30 21:49:46.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-7_Turret_Large 2021-06-30 21:49:46.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_INT-1_Turret_Large 2021-06-30 21:49:46.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-1_Fixed_Small 2021-06-30 21:49:46.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-3_Fixed_Small 2021-06-30 21:49:46.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-5_Fixed_Small 2021-06-30 21:49:46.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-7_Fixed_Small 2021-06-30 21:49:46.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-1_Turret_Small 2021-06-30 21:49:46.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-3_Turret_Small 2021-06-30 21:49:46.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-5_Turret_Small 2021-06-30 21:49:46.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-7_Turret_Small 2021-06-30 21:49:46.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_INT-1_Turret_Small 2021-06-30 21:49:46.903 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.904 - Thread: 1 -> Created definition for: INT-1/Turret 2021-06-30 21:49:46.905 - Thread: 1 -> Created definition for: INT-1/Turret 2021-06-30 21:49:46.906 - Thread: 1 -> Created definition for: GAT-1/Turret "Precise" 2021-06-30 21:49:46.907 - Thread: 1 -> Created definition for: GAT-3/Turret "Normal" 2021-06-30 21:49:46.907 - Thread: 1 -> Created definition for: GAT-5/Turret "Rapid-Fire" 2021-06-30 21:49:46.908 - Thread: 1 -> Created definition for: GAT-7/Turret "Elite" 2021-06-30 21:49:46.909 - Thread: 1 -> Created definition for: GAT-1/Turret "Precise" 2021-06-30 21:49:46.910 - Thread: 1 -> Created definition for: GAT-3/Turret "Normal" 2021-06-30 21:49:46.911 - Thread: 1 -> Created definition for: GAT-5/Turret "Rapid-Fire" 2021-06-30 21:49:46.911 - Thread: 1 -> Created definition for: GAT-7/Turret "Elite" 2021-06-30 21:49:46.913 - Thread: 1 -> Created definition for: MSL-12/T 2021-06-30 21:49:46.915 - Thread: 1 -> Created definition for: MSL-12/T 2021-06-30 21:49:46.915 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-1_Turret_Large 2021-06-30 21:49:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-3_Turret_Large 2021-06-30 21:49:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-5_Turret_Large 2021-06-30 21:49:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-7_Turret_Large 2021-06-30 21:49:46.915 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_INT-1_Turret_Large 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretinterior_Large 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT1_Large 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT2_Large 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatling_Large 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT4_Large 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/RB_CompactTurretMissile_Large 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-1_Fixed_Small 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-3_Fixed_Small 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-5_Fixed_Small 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-7_Fixed_Small 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-1_Turret_Small 2021-06-30 21:49:46.916 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-3_Turret_Small 2021-06-30 21:49:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-5_Turret_Small 2021-06-30 21:49:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-7_Turret_Small 2021-06-30 21:49:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_INT-1_Turret_Small 2021-06-30 21:49:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretinterior_Small 2021-06-30 21:49:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT1_Small 2021-06-30 21:49:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT2_Small 2021-06-30 21:49:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatling_Small 2021-06-30 21:49:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT4_Small 2021-06-30 21:49:46.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/RB_CompactTurretMissile_Small 2021-06-30 21:49:46.917 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.918 - Thread: 1 -> Created definition for: MSL-12/T 2021-06-30 21:49:46.919 - Thread: 1 -> Created definition for: MSL-12/T 2021-06-30 21:49:46.919 - Thread: 1 -> Created block definitions 2021-06-30 21:49:46.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-1_Turret_Large 2021-06-30 21:49:46.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-3_Turret_Large 2021-06-30 21:49:46.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-5_Turret_Large 2021-06-30 21:49:46.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-7_Turret_Large 2021-06-30 21:49:46.919 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_INT-1_Turret_Large 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretinterior_Large 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT1_Large 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT2_Large 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatling_Large 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT4_Large 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/RB_CompactTurretMissile_Large 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/RB_MSL-12_Turret_Large 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-1_Fixed_Small 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-3_Fixed_Small 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-5_Fixed_Small 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/RB_GAT-7_Fixed_Small 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-1_Turret_Small 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-3_Turret_Small 2021-06-30 21:49:46.920 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-5_Turret_Small 2021-06-30 21:49:46.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_GAT-7_Turret_Small 2021-06-30 21:49:46.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_INT-1_Turret_Small 2021-06-30 21:49:46.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretinterior_Small 2021-06-30 21:49:46.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT1_Small 2021-06-30 21:49:46.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT2_Small 2021-06-30 21:49:46.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatling_Small 2021-06-30 21:49:46.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/RB_CompactTurretGatlingT4_Small 2021-06-30 21:49:46.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/RB_CompactTurretMissile_Small 2021-06-30 21:49:46.921 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/RB_MSL-12_Turret_Small 2021-06-30 21:49:46.943 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:46.967 - Thread: 1 -> Created definition for: DeroArmorBlock 2021-06-30 21:49:46.998 - Thread: 1 -> Created definition for: DeroArmorSlope 2021-06-30 21:49:47.017 - Thread: 1 -> Created definition for: DeroArmorCorner 2021-06-30 21:49:47.041 - Thread: 1 -> Created definition for: DeroArmorInvCorner 2021-06-30 21:49:47.051 - Thread: 1 -> Created definition for: DeroArmorBlock 2021-06-30 21:49:47.065 - Thread: 1 -> Created definition for: DeroArmorSlope 2021-06-30 21:49:47.074 - Thread: 1 -> Created definition for: DeroArmorCorner 2021-06-30 21:49:47.084 - Thread: 1 -> Created definition for: DeroArmorInvCorner 2021-06-30 21:49:47.100 - Thread: 1 -> Created definition for: DeroBattery 2021-06-30 21:49:47.108 - Thread: 1 -> Created definition for: DeroBattery 2021-06-30 21:49:47.122 - Thread: 1 -> Created definition for: DeroSmallThruster 2021-06-30 21:49:47.139 - Thread: 1 -> Created definition for: DeroLargeThruster 2021-06-30 21:49:47.150 - Thread: 1 -> Created definition for: DeroSmallThruster 2021-06-30 21:49:47.167 - Thread: 1 -> Created definition for: DeroLargeThruster 2021-06-30 21:49:47.184 - Thread: 1 -> Created definition for: DeroGyroscope 2021-06-30 21:49:47.194 - Thread: 1 -> Created definition for: Gyroscope 2021-06-30 21:49:47.213 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:47.214 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:47.216 - Thread: 1 -> Created definition for: DeroJumpDriveXL 2021-06-30 21:49:47.221 - Thread: 1 -> Created definition for: DeroJumpDriveXL 2021-06-30 21:49:47.239 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:47.241 - Thread: 1 -> Created definition for: DeroSolarPanel 2021-06-30 21:49:47.249 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:47.251 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:47.267 - Thread: 1 -> Created definition for: DeroOxygenFarm 2021-06-30 21:49:47.269 - Thread: 1 -> Created definition for: DeroOxygenFarm 2021-06-30 21:49:47.286 - Thread: 1 -> Created definition for: DeroLaserAntenna 2021-06-30 21:49:47.302 - Thread: 1 -> Created definition for: DeroLaserAntenna 2021-06-30 21:49:47.321 - Thread: 1 -> Created definition for: DeroOreDetector 2021-06-30 21:49:47.330 - Thread: 1 -> Created definition for: DeroOreDetector 2021-06-30 21:49:47.345 - Thread: 1 -> Created definition for: MiniDeroJumpDrive 2021-06-30 21:49:47.358 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:47.378 - Thread: 1 -> Created definition for: DeroSmallReactor 2021-06-30 21:49:47.386 - Thread: 1 -> Created definition for: DeroSmallReactor 2021-06-30 21:49:47.412 - Thread: 1 -> Created definition for: DeroLargeReactor 2021-06-30 21:49:47.422 - Thread: 1 -> Created definition for: DeroLargeReactor 2021-06-30 21:49:47.444 - Thread: 1 -> Created definition for: DeroDrill 2021-06-30 21:49:47.456 - Thread: 1 -> Created definition for: DeroDrill 2021-06-30 21:49:47.477 - Thread: 1 -> Created definition for: DeroDecoy 2021-06-30 21:49:47.485 - Thread: 1 -> Created definition for: DeroDecoy 2021-06-30 21:49:47.505 - Thread: 1 -> Created definition for: DeroProductivityModule 2021-06-30 21:49:47.525 - Thread: 1 -> Created definition for: DeroEffectivenessModule 2021-06-30 21:49:47.543 - Thread: 1 -> Created definition for: DeroPowerEfficiencyModule 2021-06-30 21:49:47.546 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:47.546 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:47.546 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_1.mwm 2021-06-30 21:49:47.552 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:47.552 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:47.552 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_2.mwm 2021-06-30 21:49:47.555 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:47.555 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:47.555 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_3.mwm 2021-06-30 21:49:47.559 - Thread: 1 -> MOD_ERROR: Ravin (Discontinued) 2021-06-30 21:49:47.559 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:47.559 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\592474295\320122457695426623_legacy.bin\Models\Cubes\Large\BlastFurnace.mwm 2021-06-30 21:49:47.567 - Thread: 1 -> Created definition for: DeroBlastFurnace 2021-06-30 21:49:47.585 - Thread: 1 -> Created definition for: DeroHydrogenTankSmall 2021-06-30 21:49:47.585 - Thread: 1 -> Created block definitions 2021-06-30 21:49:47.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorBlock 2021-06-30 21:49:47.586 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorSlope 2021-06-30 21:49:47.586 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorCorner 2021-06-30 21:49:47.586 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorCornerInv 2021-06-30 21:49:47.586 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LargeDeroBatteryBlock 2021-06-30 21:49:47.586 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeDeroSmallThrust 2021-06-30 21:49:47.586 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeDeroLargeThrust 2021-06-30 21:49:47.586 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LargeDeroGyro 2021-06-30 21:49:47.587 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/DeroJumpDrive 2021-06-30 21:49:47.587 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/DeroJumpDriveXL 2021-06-30 21:49:47.587 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeCenteredDeroSolarPanel 2021-06-30 21:49:47.587 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeDeroSolarPanel 2021-06-30 21:49:47.587 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeDeroOxygenFarm 2021-06-30 21:49:47.588 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/LargeDeroLaserAntenna 2021-06-30 21:49:47.588 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeDeroOreDetector 2021-06-30 21:49:47.588 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/LargeMiniDeroJumpDrive 2021-06-30 21:49:47.588 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeDeroSmallGenerator 2021-06-30 21:49:47.588 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeDeroLargeGenerator 2021-06-30 21:49:47.588 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeDeroDrill 2021-06-30 21:49:47.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/DeroLargeDecoy 2021-06-30 21:49:47.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroProductivityModule 2021-06-30 21:49:47.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroEffectivenessModule 2021-06-30 21:49:47.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroEnergyModule 2021-06-30 21:49:47.589 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/DeroBlastFurnace 2021-06-30 21:49:47.590 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/DeroHydrogenTank 2021-06-30 21:49:47.591 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorBlock 2021-06-30 21:49:47.592 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorSlope 2021-06-30 21:49:47.592 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorCorner 2021-06-30 21:49:47.593 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorCornerInv 2021-06-30 21:49:47.593 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/SmallDeroBatteryBlock 2021-06-30 21:49:47.593 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallDeroSmallThrust 2021-06-30 21:49:47.593 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallDeroLargeThrust 2021-06-30 21:49:47.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SmallDeroGyro 2021-06-30 21:49:47.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallDeroJumpDrive 2021-06-30 21:49:47.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallDeroJumpDriveXL 2021-06-30 21:49:47.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallCenteredDeroSolarPanel 2021-06-30 21:49:47.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallDeroSolarPanel 2021-06-30 21:49:47.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/SmallDeroOxygenFarm 2021-06-30 21:49:47.595 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/SmallDeroLaserAntenna 2021-06-30 21:49:47.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallDeroOreDetector 2021-06-30 21:49:47.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/MiniDeroJumpDrive 2021-06-30 21:49:47.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallDeroSmallGenerator 2021-06-30 21:49:47.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallDeroLargeGenerator 2021-06-30 21:49:47.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallDeroDrill 2021-06-30 21:49:47.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/DeroSmallDecoy 2021-06-30 21:49:47.677 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:47.679 - Thread: 1 -> Created definition for: Passage w/ Air Vent 2021-06-30 21:49:47.683 - Thread: 1 -> Created definition for: Enclosed Passage w/ Air Vent 2021-06-30 21:49:47.685 - Thread: 1 -> Created definition for: Passage w/ Air Vent 2021-06-30 21:49:47.686 - Thread: 1 -> Created definition for: Enclosed Passage w/ Air Vent 2021-06-30 21:49:47.689 - Thread: 1 -> Created definition for: Passage w/ Door 2021-06-30 21:49:47.692 - Thread: 1 -> Created definition for: Passage w/ Side Door 2021-06-30 21:49:47.695 - Thread: 1 -> Created definition for: Enclosed Passage w/ Door 2021-06-30 21:49:47.698 - Thread: 1 -> Created definition for: Enclosed Passage w/ Side Door 2021-06-30 21:49:47.702 - Thread: 1 -> Created definition for: Passage Airlock 2021-06-30 21:49:47.705 - Thread: 1 -> Created definition for: Enclosed Passage Airlock 2021-06-30 21:49:47.707 - Thread: 1 -> Created definition for: Passage w/ Door 2021-06-30 21:49:47.709 - Thread: 1 -> Created definition for: Passage w/ Side Door 2021-06-30 21:49:47.710 - Thread: 1 -> Created definition for: Enclosed Passage w/ Door 2021-06-30 21:49:47.712 - Thread: 1 -> Created definition for: Enclosed Passage w/ Side Door 2021-06-30 21:49:47.714 - Thread: 1 -> Created definition for: Passage Airlock 2021-06-30 21:49:47.717 - Thread: 1 -> Created definition for: Enclosed Passage Airlock 2021-06-30 21:49:47.719 - Thread: 1 -> Created definition for: Passage w/ LCD 2021-06-30 21:49:47.722 - Thread: 1 -> Created definition for: Passage T Intersection w/ LCD 2021-06-30 21:49:47.724 - Thread: 1 -> Created definition for: Passage w/ Corner LCD 2021-06-30 21:49:47.726 - Thread: 1 -> Created definition for: Passage w/ Corner LCD (Inverted) 2021-06-30 21:49:47.729 - Thread: 1 -> Created definition for: Enclosed Passage w/ LCD 2021-06-30 21:49:47.733 - Thread: 1 -> Created definition for: Enclosed Passage T Intersection w/ LCD 2021-06-30 21:49:47.736 - Thread: 1 -> Created definition for: Enclosed Passage w/ Corner LCD 2021-06-30 21:49:47.738 - Thread: 1 -> Created definition for: Enclosed Passage w/ Corner LCD (Inverted) 2021-06-30 21:49:47.740 - Thread: 1 -> Created definition for: Passage w/ LCD 2021-06-30 21:49:47.741 - Thread: 1 -> Created definition for: Passage T Intersection w/ LCD 2021-06-30 21:49:47.743 - Thread: 1 -> Created definition for: Passage w/ Corner LCD 2021-06-30 21:49:47.744 - Thread: 1 -> Created definition for: Passage w/ Corner LCD (Inverted) 2021-06-30 21:49:47.745 - Thread: 1 -> Created definition for: Enclosed Passage w/ LCD 2021-06-30 21:49:47.747 - Thread: 1 -> Created definition for: Enclosed Passage T Intersection w/ LCD 2021-06-30 21:49:47.749 - Thread: 1 -> Created definition for: Enclosed Passage w/ Corner LCD 2021-06-30 21:49:47.751 - Thread: 1 -> Created definition for: Enclosed Passage w/ Corner LCD (Inverted) 2021-06-30 21:49:47.754 - Thread: 1 -> Created definition for: Passage w/ Button Panel 2021-06-30 21:49:47.756 - Thread: 1 -> Created definition for: Enclosed Passage w/ Button Panel 2021-06-30 21:49:47.757 - Thread: 1 -> Created definition for: Passage w/ Button Panel 2021-06-30 21:49:47.759 - Thread: 1 -> Created definition for: Enclosed Passage w/ Button Panel 2021-06-30 21:49:47.761 - Thread: 1 -> Created definition for: Passage w/ Conveyors 2021-06-30 21:49:47.764 - Thread: 1 -> Created definition for: Enclosed Passage w/ Conveyors 2021-06-30 21:49:47.765 - Thread: 1 -> Created definition for: Passage w/ Conveyors 2021-06-30 21:49:47.767 - Thread: 1 -> Created definition for: Enclosed Passage w/ Conveyors 2021-06-30 21:49:47.770 - Thread: 1 -> Created definition for: Passage Cargo Access 2021-06-30 21:49:47.772 - Thread: 1 -> Created definition for: Enclosed Passage Cargo Access 2021-06-30 21:49:47.774 - Thread: 1 -> Created definition for: Passage Cargo Access 2021-06-30 21:49:47.775 - Thread: 1 -> Created definition for: Enclosed Passage Cargo Access 2021-06-30 21:49:47.776 - Thread: 1 -> Created definition for: Passage Cargo Access 2021-06-30 21:49:47.777 - Thread: 1 -> Created definition for: Enclosed Passage Cargo Access 2021-06-30 21:49:47.779 - Thread: 1 -> Created definition for: Passage Cargo Access 2021-06-30 21:49:47.785 - Thread: 1 -> Created definition for: Enclosed Passage Cargo Access 2021-06-30 21:49:47.785 - Thread: 1 -> Created block definitions 2021-06-30 21:49:47.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent 2021-06-30 21:49:47.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc 2021-06-30 21:49:47.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor 2021-06-30 21:49:47.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Large 2021-06-30 21:49:47.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc 2021-06-30 21:49:47.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Large 2021-06-30 21:49:47.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Large 2021-06-30 21:49:47.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Large 2021-06-30 21:49:47.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage 2021-06-30 21:49:47.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD 2021-06-30 21:49:47.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD 2021-06-30 21:49:47.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv 2021-06-30 21:49:47.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc 2021-06-30 21:49:47.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc 2021-06-30 21:49:47.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc 2021-06-30 21:49:47.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc 2021-06-30 21:49:47.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Large 2021-06-30 21:49:47.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Large 2021-06-30 21:49:47.788 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Large 2021-06-30 21:49:47.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Large 2021-06-30 21:49:47.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Large 2021-06-30 21:49:47.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Large 2021-06-30 21:49:47.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Large 2021-06-30 21:49:47.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Large 2021-06-30 21:49:47.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent_Small 2021-06-30 21:49:47.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc_Small 2021-06-30 21:49:47.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor_Small 2021-06-30 21:49:47.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Small 2021-06-30 21:49:47.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc_Small 2021-06-30 21:49:47.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Small 2021-06-30 21:49:47.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Small 2021-06-30 21:49:47.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Small 2021-06-30 21:49:47.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage_Small 2021-06-30 21:49:47.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD_Small 2021-06-30 21:49:47.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD_Small 2021-06-30 21:49:47.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv_Small 2021-06-30 21:49:47.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc_Small 2021-06-30 21:49:47.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc_Small 2021-06-30 21:49:47.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc_Small 2021-06-30 21:49:47.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc_Small 2021-06-30 21:49:47.791 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Small 2021-06-30 21:49:47.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Small 2021-06-30 21:49:47.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Small 2021-06-30 21:49:47.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Small 2021-06-30 21:49:47.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Small 2021-06-30 21:49:47.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Small 2021-06-30 21:49:47.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Small 2021-06-30 21:49:47.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Small 2021-06-30 21:49:47.792 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:47.795 - Thread: 1 -> Created definition for: Half Passage Door 2021-06-30 21:49:47.797 - Thread: 1 -> Created definition for: Enclosed Half Passage Door 2021-06-30 21:49:47.799 - Thread: 1 -> Created definition for: Half Passage Door Left 2021-06-30 21:49:47.800 - Thread: 1 -> Created definition for: Half Passage Door Right 2021-06-30 21:49:47.802 - Thread: 1 -> Created definition for: Enclosed Half Passage Door Left 2021-06-30 21:49:47.803 - Thread: 1 -> Created definition for: Enclosed Half Passage Door Right 2021-06-30 21:49:47.806 - Thread: 1 -> Created definition for: Half Passage w/ Button Panel 2021-06-30 21:49:47.808 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Button Panel 2021-06-30 21:49:47.811 - Thread: 1 -> Created definition for: Half Passage w/ Air Vent 2021-06-30 21:49:47.813 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Air Vent 2021-06-30 21:49:47.815 - Thread: 1 -> Created definition for: Half Passage w/ LCD 2021-06-30 21:49:47.819 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ LCD 2021-06-30 21:49:47.822 - Thread: 1 -> Created definition for: Passage Door Extention 2021-06-30 21:49:47.824 - Thread: 1 -> Created definition for: Enclosed Passage Door Extention 2021-06-30 21:49:47.827 - Thread: 1 -> Created definition for: Half Passage w/ Side Door 2021-06-30 21:49:47.829 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Side Door 2021-06-30 21:49:47.830 - Thread: 1 -> Created definition for: Half Passage Door 2021-06-30 21:49:47.832 - Thread: 1 -> Created definition for: Enclosed Half Passage Door 2021-06-30 21:49:47.834 - Thread: 1 -> Created definition for: Half Passage Door Left 2021-06-30 21:49:47.836 - Thread: 1 -> Created definition for: Half Passage Door Right 2021-06-30 21:49:47.837 - Thread: 1 -> Created definition for: Enclosed Half Passage Door Left 2021-06-30 21:49:47.838 - Thread: 1 -> Created definition for: Enclosed Half Passage Door Right 2021-06-30 21:49:47.839 - Thread: 1 -> Created definition for: Half Passage w/ Button Panel 2021-06-30 21:49:47.841 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Button Panel 2021-06-30 21:49:47.842 - Thread: 1 -> Created definition for: Half Passage w/ Air Vent 2021-06-30 21:49:47.844 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Air Vent 2021-06-30 21:49:47.845 - Thread: 1 -> Created definition for: Half Passage w/ LCD 2021-06-30 21:49:47.846 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ LCD 2021-06-30 21:49:47.848 - Thread: 1 -> Created definition for: Passage Door Extention 2021-06-30 21:49:47.851 - Thread: 1 -> Created definition for: Enclosed Passage Door Extention 2021-06-30 21:49:47.852 - Thread: 1 -> Created definition for: Half Passage w/ Side Door 2021-06-30 21:49:47.853 - Thread: 1 -> Created definition for: Enclosed Half Passage w/ Side Door 2021-06-30 21:49:47.855 - Thread: 1 -> Created definition for: Half Passage Cargo Access 2021-06-30 21:49:47.857 - Thread: 1 -> Created definition for: Enclosed Half Passage Cargo Access 2021-06-30 21:49:47.859 - Thread: 1 -> Created definition for: Half Passage Cargo Access 2021-06-30 21:49:47.860 - Thread: 1 -> Created definition for: Enclosed Half Passage Cargo Access 2021-06-30 21:49:47.861 - Thread: 1 -> Created definition for: Half Passage Cargo Access 2021-06-30 21:49:47.861 - Thread: 1 -> Created definition for: Enclosed Half Passage Cargo Access 2021-06-30 21:49:47.862 - Thread: 1 -> Created definition for: Half Passage Cargo Access 2021-06-30 21:49:47.864 - Thread: 1 -> Created definition for: Enclosed Half Passage Cargo Access 2021-06-30 21:49:47.864 - Thread: 1 -> Created block definitions 2021-06-30 21:49:47.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent 2021-06-30 21:49:47.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc 2021-06-30 21:49:47.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor 2021-06-30 21:49:47.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Large 2021-06-30 21:49:47.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc 2021-06-30 21:49:47.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Large 2021-06-30 21:49:47.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Large 2021-06-30 21:49:47.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Large 2021-06-30 21:49:47.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage 2021-06-30 21:49:47.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD 2021-06-30 21:49:47.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD 2021-06-30 21:49:47.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv 2021-06-30 21:49:47.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc 2021-06-30 21:49:47.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc 2021-06-30 21:49:47.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc 2021-06-30 21:49:47.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc 2021-06-30 21:49:47.866 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Large 2021-06-30 21:49:47.867 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Large 2021-06-30 21:49:47.867 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Large 2021-06-30 21:49:47.867 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Large 2021-06-30 21:49:47.867 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Large 2021-06-30 21:49:47.867 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Large 2021-06-30 21:49:47.867 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Large 2021-06-30 21:49:47.867 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Large 2021-06-30 21:49:47.867 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoor_Large 2021-06-30 21:49:47.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorEnc_Large 2021-06-30 21:49:47.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Large 2021-06-30 21:49:47.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Large 2021-06-30 21:49:47.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Large 2021-06-30 21:49:47.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Large 2021-06-30 21:49:47.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Large 2021-06-30 21:49:47.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Large 2021-06-30 21:49:47.868 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent 2021-06-30 21:49:47.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc 2021-06-30 21:49:47.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD 2021-06-30 21:49:47.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc 2021-06-30 21:49:47.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Large 2021-06-30 21:49:47.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Large 2021-06-30 21:49:47.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Large 2021-06-30 21:49:47.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Large 2021-06-30 21:49:47.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccess_Large 2021-06-30 21:49:47.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccessEnc_Large 2021-06-30 21:49:47.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Large 2021-06-30 21:49:47.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Large 2021-06-30 21:49:47.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent_Small 2021-06-30 21:49:47.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc_Small 2021-06-30 21:49:47.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor_Small 2021-06-30 21:49:47.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Small 2021-06-30 21:49:47.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc_Small 2021-06-30 21:49:47.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Small 2021-06-30 21:49:47.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Small 2021-06-30 21:49:47.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Small 2021-06-30 21:49:47.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage_Small 2021-06-30 21:49:47.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD_Small 2021-06-30 21:49:47.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD_Small 2021-06-30 21:49:47.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv_Small 2021-06-30 21:49:47.872 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc_Small 2021-06-30 21:49:47.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc_Small 2021-06-30 21:49:47.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc_Small 2021-06-30 21:49:47.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc_Small 2021-06-30 21:49:47.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Small 2021-06-30 21:49:47.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Small 2021-06-30 21:49:47.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Small 2021-06-30 21:49:47.873 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoor_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorEnc_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Small 2021-06-30 21:49:47.874 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent_Small 2021-06-30 21:49:47.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc_Small 2021-06-30 21:49:47.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD_Small 2021-06-30 21:49:47.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc_Small 2021-06-30 21:49:47.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Small 2021-06-30 21:49:47.879 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Small 2021-06-30 21:49:47.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Small 2021-06-30 21:49:47.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Small 2021-06-30 21:49:47.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccess_Small 2021-06-30 21:49:47.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccessEnc_Small 2021-06-30 21:49:47.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Small 2021-06-30 21:49:47.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Small 2021-06-30 21:49:47.880 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:47.884 - Thread: 1 -> Created definition for: Half Passage 2021-06-30 21:49:47.886 - Thread: 1 -> Created definition for: Enclosed Half Passage 2021-06-30 21:49:47.888 - Thread: 1 -> Created definition for: Passage Extention 2021-06-30 21:49:47.890 - Thread: 1 -> Created definition for: Half Passage Window 2021-06-30 21:49:47.892 - Thread: 1 -> Created definition for: Enclosed Half Passage Window 2021-06-30 21:49:47.894 - Thread: 1 -> Created definition for: Enclosed Passage Extention 2021-06-30 21:49:47.896 - Thread: 1 -> Created definition for: Half Passage Corner 2021-06-30 21:49:47.900 - Thread: 1 -> Created definition for: Enclosed Half Passage Corner 2021-06-30 21:49:47.903 - Thread: 1 -> Created definition for: Half Passage Pillar 2021-06-30 21:49:47.905 - Thread: 1 -> Created definition for: Enclosed Half Passage Pillar 2021-06-30 21:49:47.908 - Thread: 1 -> Created definition for: Half Passage Pillar 2021-06-30 21:49:47.910 - Thread: 1 -> Created definition for: Enclosed Half Passage Pillar 2021-06-30 21:49:47.912 - Thread: 1 -> Created definition for: Passage Pillar 2021-06-30 21:49:47.914 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2021-06-30 21:49:47.918 - Thread: 1 -> Created definition for: Passage Pillar 2021-06-30 21:49:47.920 - Thread: 1 -> Created definition for: Passage Pillar 2021-06-30 21:49:47.922 - Thread: 1 -> Created definition for: Passage Pillar 2021-06-30 21:49:47.924 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2021-06-30 21:49:47.927 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2021-06-30 21:49:47.929 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2021-06-30 21:49:47.930 - Thread: 1 -> Created definition for: Half Passage 2021-06-30 21:49:47.931 - Thread: 1 -> Created definition for: Enclosed Half Passage 2021-06-30 21:49:47.932 - Thread: 1 -> Created definition for: Passage Extention 2021-06-30 21:49:47.934 - Thread: 1 -> Created definition for: Half Passage Window 2021-06-30 21:49:47.935 - Thread: 1 -> Created definition for: Enclosed Half Passage Window 2021-06-30 21:49:47.936 - Thread: 1 -> Created definition for: Enclosed Passage Extention 2021-06-30 21:49:47.937 - Thread: 1 -> Created definition for: Half Passage Corner 2021-06-30 21:49:47.939 - Thread: 1 -> Created definition for: Enclosed Half Passage Corner 2021-06-30 21:49:47.940 - Thread: 1 -> Created definition for: Half Passage Pillar 2021-06-30 21:49:47.941 - Thread: 1 -> Created definition for: Enclosed Half Passage Pillar 2021-06-30 21:49:47.942 - Thread: 1 -> Created definition for: Half Passage Pillar 2021-06-30 21:49:47.943 - Thread: 1 -> Created definition for: Enclosed Half Passage Pillar 2021-06-30 21:49:47.944 - Thread: 1 -> Created definition for: Passage Pillar 2021-06-30 21:49:47.945 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2021-06-30 21:49:47.946 - Thread: 1 -> Created definition for: Passage Pillar 2021-06-30 21:49:47.948 - Thread: 1 -> Created definition for: Passage Pillar 2021-06-30 21:49:47.949 - Thread: 1 -> Created definition for: Passage Pillar 2021-06-30 21:49:47.951 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2021-06-30 21:49:47.952 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2021-06-30 21:49:47.953 - Thread: 1 -> Created definition for: Enclosed Passage Pillar 2021-06-30 21:49:47.953 - Thread: 1 -> Created block definitions 2021-06-30 21:49:47.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent 2021-06-30 21:49:47.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc 2021-06-30 21:49:47.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor 2021-06-30 21:49:47.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Large 2021-06-30 21:49:47.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc 2021-06-30 21:49:47.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Large 2021-06-30 21:49:47.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Large 2021-06-30 21:49:47.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Large 2021-06-30 21:49:47.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage 2021-06-30 21:49:47.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD 2021-06-30 21:49:47.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD 2021-06-30 21:49:47.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv 2021-06-30 21:49:47.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc 2021-06-30 21:49:47.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc 2021-06-30 21:49:47.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc 2021-06-30 21:49:47.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc 2021-06-30 21:49:47.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Large 2021-06-30 21:49:47.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Large 2021-06-30 21:49:47.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Large 2021-06-30 21:49:47.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Large 2021-06-30 21:49:47.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Large 2021-06-30 21:49:47.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Large 2021-06-30 21:49:47.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Large 2021-06-30 21:49:47.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Large 2021-06-30 21:49:47.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoor_Large 2021-06-30 21:49:47.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorEnc_Large 2021-06-30 21:49:47.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Large 2021-06-30 21:49:47.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Large 2021-06-30 21:49:47.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Large 2021-06-30 21:49:47.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Large 2021-06-30 21:49:47.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Large 2021-06-30 21:49:47.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Large 2021-06-30 21:49:47.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent 2021-06-30 21:49:47.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc 2021-06-30 21:49:47.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD 2021-06-30 21:49:47.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc 2021-06-30 21:49:47.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Large 2021-06-30 21:49:47.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Large 2021-06-30 21:49:47.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Large 2021-06-30 21:49:47.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Large 2021-06-30 21:49:47.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccess_Large 2021-06-30 21:49:47.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccessEnc_Large 2021-06-30 21:49:47.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Large 2021-06-30 21:49:47.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Large 2021-06-30 21:49:47.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassage_Large 2021-06-30 21:49:47.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Large 2021-06-30 21:49:47.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTop_Large 2021-06-30 21:49:47.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlass_Large 2021-06-30 21:49:47.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlassEnc_Large 2021-06-30 21:49:47.959 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTopEnc_Large 2021-06-30 21:49:47.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCorner_Large 2021-06-30 21:49:47.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCornerEnc_Large 2021-06-30 21:49:47.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarL_Large 2021-06-30 21:49:47.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarLEnc_Large 2021-06-30 21:49:47.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarR_Large 2021-06-30 21:49:47.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarREnc_Large 2021-06-30 21:49:47.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar_Large 2021-06-30 21:49:47.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillarEnc_Large 2021-06-30 21:49:47.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2_Large 2021-06-30 21:49:47.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2o_Large 2021-06-30 21:49:47.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3_Large 2021-06-30 21:49:47.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2Enc_Large 2021-06-30 21:49:47.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2oEnc_Large 2021-06-30 21:49:47.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3Enc_Large 2021-06-30 21:49:47.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent_Small 2021-06-30 21:49:47.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc_Small 2021-06-30 21:49:47.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor_Small 2021-06-30 21:49:47.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Small 2021-06-30 21:49:47.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc_Small 2021-06-30 21:49:47.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Small 2021-06-30 21:49:47.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Small 2021-06-30 21:49:47.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Small 2021-06-30 21:49:47.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage_Small 2021-06-30 21:49:47.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD_Small 2021-06-30 21:49:47.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD_Small 2021-06-30 21:49:47.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv_Small 2021-06-30 21:49:47.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc_Small 2021-06-30 21:49:47.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc_Small 2021-06-30 21:49:47.963 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc_Small 2021-06-30 21:49:47.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc_Small 2021-06-30 21:49:47.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Small 2021-06-30 21:49:47.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Small 2021-06-30 21:49:47.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Small 2021-06-30 21:49:47.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Small 2021-06-30 21:49:47.964 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoor_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorEnc_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Small 2021-06-30 21:49:47.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Small 2021-06-30 21:49:47.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent_Small 2021-06-30 21:49:47.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc_Small 2021-06-30 21:49:47.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD_Small 2021-06-30 21:49:47.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc_Small 2021-06-30 21:49:47.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Small 2021-06-30 21:49:47.966 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Small 2021-06-30 21:49:47.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Small 2021-06-30 21:49:47.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Small 2021-06-30 21:49:47.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccess_Small 2021-06-30 21:49:47.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccessEnc_Small 2021-06-30 21:49:47.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Small 2021-06-30 21:49:47.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Small 2021-06-30 21:49:47.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassage_Small 2021-06-30 21:49:47.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Small 2021-06-30 21:49:47.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTop_Small 2021-06-30 21:49:47.967 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlass_Small 2021-06-30 21:49:47.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlassEnc_Small 2021-06-30 21:49:47.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTopEnc_Small 2021-06-30 21:49:47.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCorner_Small 2021-06-30 21:49:47.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCornerEnc_Small 2021-06-30 21:49:47.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarL_Small 2021-06-30 21:49:47.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarLEnc_Small 2021-06-30 21:49:47.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarR_Small 2021-06-30 21:49:47.968 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarREnc_Small 2021-06-30 21:49:47.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar_Small 2021-06-30 21:49:47.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillarEnc_Small 2021-06-30 21:49:47.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2_Small 2021-06-30 21:49:47.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2o_Small 2021-06-30 21:49:47.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3_Small 2021-06-30 21:49:47.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2Enc_Small 2021-06-30 21:49:47.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2oEnc_Small 2021-06-30 21:49:47.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3Enc_Small 2021-06-30 21:49:47.970 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:47.974 - Thread: 1 -> Created definition for: Lighted Passage 2021-06-30 21:49:47.977 - Thread: 1 -> Created definition for: Passage 4 Way Lighted Intersection 2021-06-30 21:49:47.979 - Thread: 1 -> Created definition for: Passage T Lighted Intersection 2021-06-30 21:49:47.986 - Thread: 1 -> Created definition for: Passage T Vertical Lighted Intersection 2021-06-30 21:49:47.989 - Thread: 1 -> Created definition for: Passage Lighted Corner 2021-06-30 21:49:47.991 - Thread: 1 -> Created definition for: Lighted Passage Window 2021-06-30 21:49:47.994 - Thread: 1 -> Created definition for: Lighted Passage Dual Windows 2021-06-30 21:49:47.996 - Thread: 1 -> Created definition for: Lighted Passage T Window Intersection 2021-06-30 21:49:47.998 - Thread: 1 -> Created definition for: Lighted Passage 2021-06-30 21:49:47.999 - Thread: 1 -> Created definition for: Passage 4 Way Lighted Intersection 2021-06-30 21:49:48.001 - Thread: 1 -> Created definition for: Passage T Lighted Intersection 2021-06-30 21:49:48.003 - Thread: 1 -> Created definition for: Passage T Vertical Lighted Intersection 2021-06-30 21:49:48.004 - Thread: 1 -> Created definition for: Passage Lighted Corner 2021-06-30 21:49:48.006 - Thread: 1 -> Created definition for: Lighted Passage Window 2021-06-30 21:49:48.007 - Thread: 1 -> Created definition for: Lighted Passage Dual Windows 2021-06-30 21:49:48.009 - Thread: 1 -> Created definition for: Lighted Passage T Window Intersection 2021-06-30 21:49:48.011 - Thread: 1 -> Created definition for: Lighted Passage Stairs 2021-06-30 21:49:48.013 - Thread: 1 -> Created definition for: Lighted Passage Stairs 2021-06-30 21:49:48.015 - Thread: 1 -> Created definition for: Enclosed Lighted Passage 2021-06-30 21:49:48.018 - Thread: 1 -> Created definition for: Enclosed Passage 4 Way Lighted Intersection 2021-06-30 21:49:48.020 - Thread: 1 -> Created definition for: Enclosed Passage T Lighted Intersection 2021-06-30 21:49:48.023 - Thread: 1 -> Created definition for: Enclosed Passage Lighted Corner 2021-06-30 21:49:48.026 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Window 2021-06-30 21:49:48.028 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Dual Windows 2021-06-30 21:49:48.031 - Thread: 1 -> Created definition for: Enclosed Lighted Passage T Window 2021-06-30 21:49:48.032 - Thread: 1 -> Created definition for: Enclosed Lighted Passage 2021-06-30 21:49:48.034 - Thread: 1 -> Created definition for: Enclosed Passage 4 Way Lighted Intersection 2021-06-30 21:49:48.035 - Thread: 1 -> Created definition for: Enclosed Passage T Lighted Intersection 2021-06-30 21:49:48.037 - Thread: 1 -> Created definition for: Enclosed Passage Lighted Corner 2021-06-30 21:49:48.038 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Window 2021-06-30 21:49:48.039 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Dual Windows 2021-06-30 21:49:48.041 - Thread: 1 -> Created definition for: Enclosed Lighted Passage T Window 2021-06-30 21:49:48.041 - Thread: 1 -> Created block definitions 2021-06-30 21:49:48.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent 2021-06-30 21:49:48.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc 2021-06-30 21:49:48.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor 2021-06-30 21:49:48.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Large 2021-06-30 21:49:48.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc 2021-06-30 21:49:48.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Large 2021-06-30 21:49:48.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Large 2021-06-30 21:49:48.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Large 2021-06-30 21:49:48.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage 2021-06-30 21:49:48.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD 2021-06-30 21:49:48.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD 2021-06-30 21:49:48.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv 2021-06-30 21:49:48.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc 2021-06-30 21:49:48.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc 2021-06-30 21:49:48.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc 2021-06-30 21:49:48.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc 2021-06-30 21:49:48.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Large 2021-06-30 21:49:48.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Large 2021-06-30 21:49:48.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoor_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorEnc_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Large 2021-06-30 21:49:48.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent 2021-06-30 21:49:48.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc 2021-06-30 21:49:48.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD 2021-06-30 21:49:48.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc 2021-06-30 21:49:48.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Large 2021-06-30 21:49:48.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Large 2021-06-30 21:49:48.045 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Large 2021-06-30 21:49:48.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Large 2021-06-30 21:49:48.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccess_Large 2021-06-30 21:49:48.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccessEnc_Large 2021-06-30 21:49:48.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Large 2021-06-30 21:49:48.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Large 2021-06-30 21:49:48.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassage_Large 2021-06-30 21:49:48.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Large 2021-06-30 21:49:48.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTop_Large 2021-06-30 21:49:48.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlass_Large 2021-06-30 21:49:48.046 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlassEnc_Large 2021-06-30 21:49:48.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTopEnc_Large 2021-06-30 21:49:48.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCorner_Large 2021-06-30 21:49:48.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCornerEnc_Large 2021-06-30 21:49:48.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarL_Large 2021-06-30 21:49:48.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarLEnc_Large 2021-06-30 21:49:48.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarR_Large 2021-06-30 21:49:48.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarREnc_Large 2021-06-30 21:49:48.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar_Large 2021-06-30 21:49:48.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillarEnc_Large 2021-06-30 21:49:48.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2_Large 2021-06-30 21:49:48.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2o_Large 2021-06-30 21:49:48.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3_Large 2021-06-30 21:49:48.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2Enc_Large 2021-06-30 21:49:48.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2oEnc_Large 2021-06-30 21:49:48.048 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3Enc_Large 2021-06-30 21:49:48.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassage 2021-06-30 21:49:48.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersection_Large 2021-06-30 21:49:48.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersection_Large 2021-06-30 21:49:48.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTVertLighted_Large 2021-06-30 21:49:48.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersection_Large 2021-06-30 21:49:48.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSide_Large 2021-06-30 21:49:48.049 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2Side_Large 2021-06-30 21:49:48.050 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlass_Large 2021-06-30 21:49:48.050 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageStairs_Large 2021-06-30 21:49:48.050 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageEnc 2021-06-30 21:49:48.050 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersectionEnc_Large 2021-06-30 21:49:48.050 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersectionEnc_Large 2021-06-30 21:49:48.050 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersectionEnc_Large 2021-06-30 21:49:48.050 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSideEnc_Large 2021-06-30 21:49:48.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2SideEnc_Large 2021-06-30 21:49:48.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlassEnc_Large 2021-06-30 21:49:48.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent_Small 2021-06-30 21:49:48.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc_Small 2021-06-30 21:49:48.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor_Small 2021-06-30 21:49:48.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Small 2021-06-30 21:49:48.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc_Small 2021-06-30 21:49:48.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Small 2021-06-30 21:49:48.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Small 2021-06-30 21:49:48.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Small 2021-06-30 21:49:48.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage_Small 2021-06-30 21:49:48.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD_Small 2021-06-30 21:49:48.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD_Small 2021-06-30 21:49:48.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv_Small 2021-06-30 21:49:48.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc_Small 2021-06-30 21:49:48.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc_Small 2021-06-30 21:49:48.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc_Small 2021-06-30 21:49:48.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc_Small 2021-06-30 21:49:48.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Small 2021-06-30 21:49:48.053 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoor_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorEnc_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Small 2021-06-30 21:49:48.054 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Small 2021-06-30 21:49:48.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Small 2021-06-30 21:49:48.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent_Small 2021-06-30 21:49:48.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc_Small 2021-06-30 21:49:48.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD_Small 2021-06-30 21:49:48.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc_Small 2021-06-30 21:49:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Small 2021-06-30 21:49:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Small 2021-06-30 21:49:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Small 2021-06-30 21:49:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Small 2021-06-30 21:49:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccess_Small 2021-06-30 21:49:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccessEnc_Small 2021-06-30 21:49:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Small 2021-06-30 21:49:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Small 2021-06-30 21:49:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassage_Small 2021-06-30 21:49:48.056 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Small 2021-06-30 21:49:48.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTop_Small 2021-06-30 21:49:48.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlass_Small 2021-06-30 21:49:48.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlassEnc_Small 2021-06-30 21:49:48.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTopEnc_Small 2021-06-30 21:49:48.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCorner_Small 2021-06-30 21:49:48.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCornerEnc_Small 2021-06-30 21:49:48.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarL_Small 2021-06-30 21:49:48.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarLEnc_Small 2021-06-30 21:49:48.057 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarR_Small 2021-06-30 21:49:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarREnc_Small 2021-06-30 21:49:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar_Small 2021-06-30 21:49:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillarEnc_Small 2021-06-30 21:49:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2_Small 2021-06-30 21:49:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2o_Small 2021-06-30 21:49:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3_Small 2021-06-30 21:49:48.058 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2Enc_Small 2021-06-30 21:49:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2oEnc_Small 2021-06-30 21:49:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3Enc_Small 2021-06-30 21:49:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassage_Small 2021-06-30 21:49:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersection_Small 2021-06-30 21:49:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersection_Small 2021-06-30 21:49:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTVertLighted_Small 2021-06-30 21:49:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersection_Small 2021-06-30 21:49:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSide_Small 2021-06-30 21:49:48.059 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2Side_Small 2021-06-30 21:49:48.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlass_Small 2021-06-30 21:49:48.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageStairs_Small 2021-06-30 21:49:48.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageEnc_Small 2021-06-30 21:49:48.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersectionEnc_Small 2021-06-30 21:49:48.060 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersectionEnc_Small 2021-06-30 21:49:48.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersectionEnc_Small 2021-06-30 21:49:48.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageGlassSideEncLighted_Small 2021-06-30 21:49:48.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2SideEnc_Small 2021-06-30 21:49:48.061 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlassEnc_Small 2021-06-30 21:49:48.061 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:48.063 - Thread: 1 -> Created definition for: Lighted Half Passage 2021-06-30 21:49:48.064 - Thread: 1 -> Created definition for: Lighted Enclosed Half Passage 2021-06-30 21:49:48.065 - Thread: 1 -> Created definition for: Lighted Passage Extention 2021-06-30 21:49:48.066 - Thread: 1 -> Created definition for: Lighted Half Passage Window 2021-06-30 21:49:48.068 - Thread: 1 -> Created definition for: Lighted Enclosed Half Passage Window 2021-06-30 21:49:48.069 - Thread: 1 -> Created definition for: Lighted Enclosed Passage Extention 2021-06-30 21:49:48.070 - Thread: 1 -> Created definition for: Lighted Half Passage Corner 2021-06-30 21:49:48.084 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Corner 2021-06-30 21:49:48.085 - Thread: 1 -> Created definition for: Lighted Half Passage Pillar 2021-06-30 21:49:48.086 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Pillar 2021-06-30 21:49:48.088 - Thread: 1 -> Created definition for: Lighted Half Passage Pillar 2021-06-30 21:49:48.089 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Pillar 2021-06-30 21:49:48.090 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2021-06-30 21:49:48.091 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2021-06-30 21:49:48.092 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2021-06-30 21:49:48.094 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2021-06-30 21:49:48.095 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2021-06-30 21:49:48.097 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2021-06-30 21:49:48.098 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2021-06-30 21:49:48.100 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2021-06-30 21:49:48.101 - Thread: 1 -> Created definition for: Lighted Half Passage 2021-06-30 21:49:48.102 - Thread: 1 -> Created definition for: Lighted Enclosed Half Passage 2021-06-30 21:49:48.104 - Thread: 1 -> Created definition for: Lighted Passage Extention 2021-06-30 21:49:48.105 - Thread: 1 -> Created definition for: Lighted Half Passage Window 2021-06-30 21:49:48.107 - Thread: 1 -> Created definition for: Lighted Enclosed Half Passage Window 2021-06-30 21:49:48.108 - Thread: 1 -> Created definition for: Lighted Enclosed Passage Extention 2021-06-30 21:49:48.109 - Thread: 1 -> Created definition for: Lighted Half Passage Corner 2021-06-30 21:49:48.111 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Corner 2021-06-30 21:49:48.112 - Thread: 1 -> Created definition for: Lighted Half Passage Pillar 2021-06-30 21:49:48.113 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Pillar 2021-06-30 21:49:48.115 - Thread: 1 -> Created definition for: Lighted Half Passage Pillar 2021-06-30 21:49:48.116 - Thread: 1 -> Created definition for: Enclosed Lighted Half Passage Pillar 2021-06-30 21:49:48.117 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2021-06-30 21:49:48.119 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2021-06-30 21:49:48.120 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2021-06-30 21:49:48.121 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2021-06-30 21:49:48.123 - Thread: 1 -> Created definition for: Lighted Passage Pillar 2021-06-30 21:49:48.124 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2021-06-30 21:49:48.125 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2021-06-30 21:49:48.127 - Thread: 1 -> Created definition for: Enclosed Lighted Passage Pillar 2021-06-30 21:49:48.127 - Thread: 1 -> Created block definitions 2021-06-30 21:49:48.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent 2021-06-30 21:49:48.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc 2021-06-30 21:49:48.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor 2021-06-30 21:49:48.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Large 2021-06-30 21:49:48.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc 2021-06-30 21:49:48.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Large 2021-06-30 21:49:48.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Large 2021-06-30 21:49:48.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Large 2021-06-30 21:49:48.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage 2021-06-30 21:49:48.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD 2021-06-30 21:49:48.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD 2021-06-30 21:49:48.128 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv 2021-06-30 21:49:48.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc 2021-06-30 21:49:48.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc 2021-06-30 21:49:48.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc 2021-06-30 21:49:48.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc 2021-06-30 21:49:48.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Large 2021-06-30 21:49:48.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Large 2021-06-30 21:49:48.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoor_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorEnc_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Large 2021-06-30 21:49:48.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Large 2021-06-30 21:49:48.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent 2021-06-30 21:49:48.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc 2021-06-30 21:49:48.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD 2021-06-30 21:49:48.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc 2021-06-30 21:49:48.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Large 2021-06-30 21:49:48.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Large 2021-06-30 21:49:48.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Large 2021-06-30 21:49:48.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Large 2021-06-30 21:49:48.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccess_Large 2021-06-30 21:49:48.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccessEnc_Large 2021-06-30 21:49:48.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Large 2021-06-30 21:49:48.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Large 2021-06-30 21:49:48.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassage_Large 2021-06-30 21:49:48.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Large 2021-06-30 21:49:48.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTop_Large 2021-06-30 21:49:48.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlass_Large 2021-06-30 21:49:48.132 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlassEnc_Large 2021-06-30 21:49:48.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTopEnc_Large 2021-06-30 21:49:48.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCorner_Large 2021-06-30 21:49:48.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCornerEnc_Large 2021-06-30 21:49:48.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarL_Large 2021-06-30 21:49:48.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarLEnc_Large 2021-06-30 21:49:48.133 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarR_Large 2021-06-30 21:49:48.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarREnc_Large 2021-06-30 21:49:48.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar_Large 2021-06-30 21:49:48.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillarEnc_Large 2021-06-30 21:49:48.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2_Large 2021-06-30 21:49:48.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2o_Large 2021-06-30 21:49:48.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3_Large 2021-06-30 21:49:48.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2Enc_Large 2021-06-30 21:49:48.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2oEnc_Large 2021-06-30 21:49:48.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3Enc_Large 2021-06-30 21:49:48.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassage 2021-06-30 21:49:48.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersection_Large 2021-06-30 21:49:48.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersection_Large 2021-06-30 21:49:48.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTVertLighted_Large 2021-06-30 21:49:48.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersection_Large 2021-06-30 21:49:48.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSide_Large 2021-06-30 21:49:48.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2Side_Large 2021-06-30 21:49:48.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlass_Large 2021-06-30 21:49:48.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageStairs_Large 2021-06-30 21:49:48.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageEnc 2021-06-30 21:49:48.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersectionEnc_Large 2021-06-30 21:49:48.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersectionEnc_Large 2021-06-30 21:49:48.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersectionEnc_Large 2021-06-30 21:49:48.136 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSideEnc_Large 2021-06-30 21:49:48.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2SideEnc_Large 2021-06-30 21:49:48.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlassEnc_Large 2021-06-30 21:49:48.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageL_Large 2021-06-30 21:49:48.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageLEnc_Large 2021-06-30 21:49:48.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopL_Large 2021-06-30 21:49:48.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassL_Large 2021-06-30 21:49:48.137 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassLEnc_Large 2021-06-30 21:49:48.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopLEnc_Large 2021-06-30 21:49:48.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerL_Large 2021-06-30 21:49:48.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerLEnc_Large 2021-06-30 21:49:48.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLL_Large 2021-06-30 21:49:48.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLLEnc_Large 2021-06-30 21:49:48.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRL_Large 2021-06-30 21:49:48.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRLEnc_Large 2021-06-30 21:49:48.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarL_Large 2021-06-30 21:49:48.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarLEnc_Large 2021-06-30 21:49:48.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2L_Large 2021-06-30 21:49:48.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oL_Large 2021-06-30 21:49:48.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3L_Large 2021-06-30 21:49:48.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2LEnc_Large 2021-06-30 21:49:48.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oLEnc_Large 2021-06-30 21:49:48.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3LEnc_Large 2021-06-30 21:49:48.139 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent_Small 2021-06-30 21:49:48.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc_Small 2021-06-30 21:49:48.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor_Small 2021-06-30 21:49:48.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Small 2021-06-30 21:49:48.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc_Small 2021-06-30 21:49:48.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Small 2021-06-30 21:49:48.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Small 2021-06-30 21:49:48.140 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Small 2021-06-30 21:49:48.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage_Small 2021-06-30 21:49:48.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD_Small 2021-06-30 21:49:48.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD_Small 2021-06-30 21:49:48.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv_Small 2021-06-30 21:49:48.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc_Small 2021-06-30 21:49:48.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc_Small 2021-06-30 21:49:48.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc_Small 2021-06-30 21:49:48.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc_Small 2021-06-30 21:49:48.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Small 2021-06-30 21:49:48.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Small 2021-06-30 21:49:48.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Small 2021-06-30 21:49:48.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Small 2021-06-30 21:49:48.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Small 2021-06-30 21:49:48.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Small 2021-06-30 21:49:48.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Small 2021-06-30 21:49:48.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Small 2021-06-30 21:49:48.142 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoor_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorEnc_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD_Small 2021-06-30 21:49:48.143 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc_Small 2021-06-30 21:49:48.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Small 2021-06-30 21:49:48.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Small 2021-06-30 21:49:48.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Small 2021-06-30 21:49:48.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Small 2021-06-30 21:49:48.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccess_Small 2021-06-30 21:49:48.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccessEnc_Small 2021-06-30 21:49:48.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Small 2021-06-30 21:49:48.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Small 2021-06-30 21:49:48.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassage_Small 2021-06-30 21:49:48.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Small 2021-06-30 21:49:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTop_Small 2021-06-30 21:49:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlass_Small 2021-06-30 21:49:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlassEnc_Small 2021-06-30 21:49:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTopEnc_Small 2021-06-30 21:49:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCorner_Small 2021-06-30 21:49:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCornerEnc_Small 2021-06-30 21:49:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarL_Small 2021-06-30 21:49:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarLEnc_Small 2021-06-30 21:49:48.145 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarR_Small 2021-06-30 21:49:48.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarREnc_Small 2021-06-30 21:49:48.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar_Small 2021-06-30 21:49:48.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillarEnc_Small 2021-06-30 21:49:48.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2_Small 2021-06-30 21:49:48.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2o_Small 2021-06-30 21:49:48.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3_Small 2021-06-30 21:49:48.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2Enc_Small 2021-06-30 21:49:48.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2oEnc_Small 2021-06-30 21:49:48.146 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3Enc_Small 2021-06-30 21:49:48.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassage_Small 2021-06-30 21:49:48.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersection_Small 2021-06-30 21:49:48.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersection_Small 2021-06-30 21:49:48.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTVertLighted_Small 2021-06-30 21:49:48.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersection_Small 2021-06-30 21:49:48.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSide_Small 2021-06-30 21:49:48.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2Side_Small 2021-06-30 21:49:48.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlass_Small 2021-06-30 21:49:48.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageStairs_Small 2021-06-30 21:49:48.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageEnc_Small 2021-06-30 21:49:48.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersectionEnc_Small 2021-06-30 21:49:48.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersectionEnc_Small 2021-06-30 21:49:48.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersectionEnc_Small 2021-06-30 21:49:48.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageGlassSideEncLighted_Small 2021-06-30 21:49:48.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2SideEnc_Small 2021-06-30 21:49:48.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlassEnc_Small 2021-06-30 21:49:48.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageL_Small 2021-06-30 21:49:48.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageLEnc_Small 2021-06-30 21:49:48.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopL_Small 2021-06-30 21:49:48.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassL_Small 2021-06-30 21:49:48.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassLEnc_Small 2021-06-30 21:49:48.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopLEnc_Small 2021-06-30 21:49:48.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerL_Small 2021-06-30 21:49:48.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerLEnc_Small 2021-06-30 21:49:48.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLL_Small 2021-06-30 21:49:48.150 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLLEnc_Small 2021-06-30 21:49:48.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRL_Small 2021-06-30 21:49:48.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRLEnc_Small 2021-06-30 21:49:48.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarL_Small 2021-06-30 21:49:48.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarLEnc_Small 2021-06-30 21:49:48.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2L_Small 2021-06-30 21:49:48.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oL_Small 2021-06-30 21:49:48.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3L_Small 2021-06-30 21:49:48.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2LEnc_Small 2021-06-30 21:49:48.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oLEnc_Small 2021-06-30 21:49:48.152 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3LEnc_Small 2021-06-30 21:49:48.152 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:48.153 - Thread: 1 -> Created definition for: Passage 4 Way Intersection 2021-06-30 21:49:48.155 - Thread: 1 -> Created definition for: Passage T Intersection 2021-06-30 21:49:48.156 - Thread: 1 -> Created definition for: Passage Vertical T Intersection 2021-06-30 21:49:48.158 - Thread: 1 -> Created definition for: Passage Corner 2021-06-30 21:49:48.163 - Thread: 1 -> Created definition for: Passage Window 2021-06-30 21:49:48.164 - Thread: 1 -> Created definition for: Passage Dual Windows 2021-06-30 21:49:48.165 - Thread: 1 -> Created definition for: Passage T Window Instersection 2021-06-30 21:49:48.169 - Thread: 1 -> Created definition for: Passage 2021-06-30 21:49:48.171 - Thread: 1 -> Created definition for: Passage 4 Way Intersection 2021-06-30 21:49:48.172 - Thread: 1 -> Created definition for: Passage T Intersection 2021-06-30 21:49:48.174 - Thread: 1 -> Created definition for: Passage Vertical T Intersection 2021-06-30 21:49:48.175 - Thread: 1 -> Created definition for: Passage Corner 2021-06-30 21:49:48.176 - Thread: 1 -> Created definition for: Passage Window 2021-06-30 21:49:48.177 - Thread: 1 -> Created definition for: Passage Dual Windows 2021-06-30 21:49:48.179 - Thread: 1 -> Created definition for: Passage T Window Intersection 2021-06-30 21:49:48.180 - Thread: 1 -> Created definition for: Passage Stairs 2021-06-30 21:49:48.182 - Thread: 1 -> Created definition for: Passage Stairs 2021-06-30 21:49:48.183 - Thread: 1 -> Created definition for: Enclosed Passage 2021-06-30 21:49:48.184 - Thread: 1 -> Created definition for: Enclosed Passage 4 Way Intersection 2021-06-30 21:49:48.186 - Thread: 1 -> Created definition for: Enclosed Passage T Intersection 2021-06-30 21:49:48.187 - Thread: 1 -> Created definition for: Enclosed Passage Corner 2021-06-30 21:49:48.188 - Thread: 1 -> Created definition for: Enclosed Passage Window 2021-06-30 21:49:48.189 - Thread: 1 -> Created definition for: Enclosed Passage Dual Windows 2021-06-30 21:49:48.191 - Thread: 1 -> Created definition for: Enclosed Passage T Window 2021-06-30 21:49:48.192 - Thread: 1 -> Created definition for: Enclosed Passage 2021-06-30 21:49:48.193 - Thread: 1 -> Created definition for: Enclosed Passage 4 Way Intersection 2021-06-30 21:49:48.194 - Thread: 1 -> Created definition for: Enclosed Passage T Intersection 2021-06-30 21:49:48.195 - Thread: 1 -> Created definition for: Enclosed Passage Corner 2021-06-30 21:49:48.196 - Thread: 1 -> Created definition for: Enclosed Passage Window 2021-06-30 21:49:48.198 - Thread: 1 -> Created definition for: Enclosed Passage Dual Windows 2021-06-30 21:49:48.200 - Thread: 1 -> Created definition for: Enclosed Passage T Window 2021-06-30 21:49:48.203 - Thread: 1 -> Created definition for: Passage Ladder 2021-06-30 21:49:48.206 - Thread: 1 -> Created definition for: Enclosed Passage Ladder 2021-06-30 21:49:48.208 - Thread: 1 -> Created definition for: Passage Ladder Exit 2021-06-30 21:49:48.210 - Thread: 1 -> Created definition for: Passage Ladder 2021-06-30 21:49:48.211 - Thread: 1 -> Created definition for: Enclosed Passage Ladder 2021-06-30 21:49:48.212 - Thread: 1 -> Created definition for: Passage Ladder Exit 2021-06-30 21:49:48.212 - Thread: 1 -> Created block definitions 2021-06-30 21:49:48.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent 2021-06-30 21:49:48.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc 2021-06-30 21:49:48.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor 2021-06-30 21:49:48.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Large 2021-06-30 21:49:48.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc 2021-06-30 21:49:48.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Large 2021-06-30 21:49:48.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Large 2021-06-30 21:49:48.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Large 2021-06-30 21:49:48.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage 2021-06-30 21:49:48.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD 2021-06-30 21:49:48.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD 2021-06-30 21:49:48.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv 2021-06-30 21:49:48.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc 2021-06-30 21:49:48.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc 2021-06-30 21:49:48.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc 2021-06-30 21:49:48.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc 2021-06-30 21:49:48.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Large 2021-06-30 21:49:48.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Large 2021-06-30 21:49:48.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Large 2021-06-30 21:49:48.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Large 2021-06-30 21:49:48.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Large 2021-06-30 21:49:48.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Large 2021-06-30 21:49:48.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Large 2021-06-30 21:49:48.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Large 2021-06-30 21:49:48.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoor_Large 2021-06-30 21:49:48.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorEnc_Large 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Large 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Large 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Large 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Large 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Large 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Large 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Large 2021-06-30 21:49:48.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Large 2021-06-30 21:49:48.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Large 2021-06-30 21:49:48.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Large 2021-06-30 21:49:48.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccess_Large 2021-06-30 21:49:48.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccessEnc_Large 2021-06-30 21:49:48.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Large 2021-06-30 21:49:48.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Large 2021-06-30 21:49:48.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassage_Large 2021-06-30 21:49:48.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Large 2021-06-30 21:49:48.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTop_Large 2021-06-30 21:49:48.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlass_Large 2021-06-30 21:49:48.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlassEnc_Large 2021-06-30 21:49:48.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTopEnc_Large 2021-06-30 21:49:48.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCorner_Large 2021-06-30 21:49:48.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCornerEnc_Large 2021-06-30 21:49:48.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarL_Large 2021-06-30 21:49:48.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarLEnc_Large 2021-06-30 21:49:48.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarR_Large 2021-06-30 21:49:48.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarREnc_Large 2021-06-30 21:49:48.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar_Large 2021-06-30 21:49:48.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillarEnc_Large 2021-06-30 21:49:48.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2_Large 2021-06-30 21:49:48.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2o_Large 2021-06-30 21:49:48.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3_Large 2021-06-30 21:49:48.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2Enc_Large 2021-06-30 21:49:48.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2oEnc_Large 2021-06-30 21:49:48.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3Enc_Large 2021-06-30 21:49:48.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassage 2021-06-30 21:49:48.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersection_Large 2021-06-30 21:49:48.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersection_Large 2021-06-30 21:49:48.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTVertLighted_Large 2021-06-30 21:49:48.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersection_Large 2021-06-30 21:49:48.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSide_Large 2021-06-30 21:49:48.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2Side_Large 2021-06-30 21:49:48.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlass_Large 2021-06-30 21:49:48.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageStairs_Large 2021-06-30 21:49:48.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageEnc 2021-06-30 21:49:48.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersectionEnc_Large 2021-06-30 21:49:48.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersectionEnc_Large 2021-06-30 21:49:48.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersectionEnc_Large 2021-06-30 21:49:48.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSideEnc_Large 2021-06-30 21:49:48.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2SideEnc_Large 2021-06-30 21:49:48.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlassEnc_Large 2021-06-30 21:49:48.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageL_Large 2021-06-30 21:49:48.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageLEnc_Large 2021-06-30 21:49:48.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopL_Large 2021-06-30 21:49:48.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassL_Large 2021-06-30 21:49:48.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassLEnc_Large 2021-06-30 21:49:48.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopLEnc_Large 2021-06-30 21:49:48.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerL_Large 2021-06-30 21:49:48.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerLEnc_Large 2021-06-30 21:49:48.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLL_Large 2021-06-30 21:49:48.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLLEnc_Large 2021-06-30 21:49:48.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRL_Large 2021-06-30 21:49:48.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRLEnc_Large 2021-06-30 21:49:48.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarL_Large 2021-06-30 21:49:48.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarLEnc_Large 2021-06-30 21:49:48.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2L_Large 2021-06-30 21:49:48.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oL_Large 2021-06-30 21:49:48.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3L_Large 2021-06-30 21:49:48.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2LEnc_Large 2021-06-30 21:49:48.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oLEnc_Large 2021-06-30 21:49:48.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3LEnc_Large 2021-06-30 21:49:48.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Passage4WayIntersection_Large 2021-06-30 21:49:48.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTIntersection_Large 2021-06-30 21:49:48.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTVertIntersection_Large 2021-06-30 21:49:48.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageLIntersection_Large 2021-06-30 21:49:48.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlassSide_Large 2021-06-30 21:49:48.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlass2Side_Large 2021-06-30 21:49:48.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTGlass_Large 2021-06-30 21:49:48.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageStairs_Large 2021-06-30 21:49:48.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/EnclosedPassage 2021-06-30 21:49:48.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Passage4WayIntersectionEnc_Large 2021-06-30 21:49:48.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTIntersectionEnc_Large 2021-06-30 21:49:48.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageLIntersectionEnc_Large 2021-06-30 21:49:48.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlassSideEnc_Large 2021-06-30 21:49:48.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlass2SideEnc_Large 2021-06-30 21:49:48.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTGlassEnc_Large 2021-06-30 21:49:48.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/PassageLadder_Large 2021-06-30 21:49:48.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/PassageLadderEnc_Large 2021-06-30 21:49:48.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/PassageLadderExit_Large 2021-06-30 21:49:48.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVent_Small 2021-06-30 21:49:48.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/PassageAirVentEnc_Small 2021-06-30 21:49:48.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoor_Small 2021-06-30 21:49:48.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSide_Small 2021-06-30 21:49:48.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorEnc_Small 2021-06-30 21:49:48.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/PassageDoorSideEnc_Small 2021-06-30 21:49:48.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlock_Small 2021-06-30 21:49:48.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageAirlockEnc_Small 2021-06-30 21:49:48.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassage_Small 2021-06-30 21:49:48.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCD_Small 2021-06-30 21:49:48.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCD_Small 2021-06-30 21:49:48.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInv_Small 2021-06-30 21:49:48.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LCDPassageEnc_Small 2021-06-30 21:49:48.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageTLCDEnc_Small 2021-06-30 21:49:48.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDEnc_Small 2021-06-30 21:49:48.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/PassageCornerLCDInvEnc_Small 2021-06-30 21:49:48.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanel_Small 2021-06-30 21:49:48.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/PassageButtonPanelEnc_Small 2021-06-30 21:49:48.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyor_Small 2021-06-30 21:49:48.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageConveyorEnc_Small 2021-06-30 21:49:48.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccess_Small 2021-06-30 21:49:48.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/PassageCargoAccessEnc_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccess_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/PassageCargoAccessEnc_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoor_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorEnc_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorL_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorR_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorLEnc_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/HalfPassageDoorREnc_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanel_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/HalfPassageButtonPanelEnc_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVent_Small 2021-06-30 21:49:48.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirVent/HalfPassageAirVentEnc_Small 2021-06-30 21:49:48.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCD_Small 2021-06-30 21:49:48.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/HalfPassageLCDEnc_Small 2021-06-30 21:49:48.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoor_Small 2021-06-30 21:49:48.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/PassageTopDoorEnc_Small 2021-06-30 21:49:48.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSide_Small 2021-06-30 21:49:48.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/HalfPassageDoorSideEnc_Small 2021-06-30 21:49:48.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccess_Small 2021-06-30 21:49:48.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/HalfPassageCargoAccessEnc_Small 2021-06-30 21:49:48.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccess_Small 2021-06-30 21:49:48.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/HalfPassageCargoAccessEnc_Small 2021-06-30 21:49:48.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassage_Small 2021-06-30 21:49:48.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageEnc_Small 2021-06-30 21:49:48.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTop_Small 2021-06-30 21:49:48.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlass_Small 2021-06-30 21:49:48.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageGlassEnc_Small 2021-06-30 21:49:48.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTopEnc_Small 2021-06-30 21:49:48.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCorner_Small 2021-06-30 21:49:48.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassageCornerEnc_Small 2021-06-30 21:49:48.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarL_Small 2021-06-30 21:49:48.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarLEnc_Small 2021-06-30 21:49:48.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarR_Small 2021-06-30 21:49:48.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfPassagePillarREnc_Small 2021-06-30 21:49:48.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar_Small 2021-06-30 21:49:48.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillarEnc_Small 2021-06-30 21:49:48.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2_Small 2021-06-30 21:49:48.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2o_Small 2021-06-30 21:49:48.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3_Small 2021-06-30 21:49:48.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2Enc_Small 2021-06-30 21:49:48.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar2oEnc_Small 2021-06-30 21:49:48.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassagePillar3Enc_Small 2021-06-30 21:49:48.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassage_Small 2021-06-30 21:49:48.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersection_Small 2021-06-30 21:49:48.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersection_Small 2021-06-30 21:49:48.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTVertLighted_Small 2021-06-30 21:49:48.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersection_Small 2021-06-30 21:49:48.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlassSide_Small 2021-06-30 21:49:48.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2Side_Small 2021-06-30 21:49:48.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlass_Small 2021-06-30 21:49:48.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageStairs_Small 2021-06-30 21:49:48.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageEnc_Small 2021-06-30 21:49:48.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Passage4WayLightedIntersectionEnc_Small 2021-06-30 21:49:48.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTLightedIntersectionEnc_Small 2021-06-30 21:49:48.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageLLightedIntersectionEnc_Small 2021-06-30 21:49:48.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageGlassSideEncLighted_Small 2021-06-30 21:49:48.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageGlass2SideEnc_Small 2021-06-30 21:49:48.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LightedPassageTGlassEnc_Small 2021-06-30 21:49:48.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageL_Small 2021-06-30 21:49:48.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageLEnc_Small 2021-06-30 21:49:48.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopL_Small 2021-06-30 21:49:48.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassL_Small 2021-06-30 21:49:48.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageGlassLEnc_Small 2021-06-30 21:49:48.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassageTopLEnc_Small 2021-06-30 21:49:48.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerL_Small 2021-06-30 21:49:48.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassageCornerLEnc_Small 2021-06-30 21:49:48.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLL_Small 2021-06-30 21:49:48.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarLLEnc_Small 2021-06-30 21:49:48.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRL_Small 2021-06-30 21:49:48.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/HalfPassagePillarRLEnc_Small 2021-06-30 21:49:48.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarL_Small 2021-06-30 21:49:48.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillarLEnc_Small 2021-06-30 21:49:48.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2L_Small 2021-06-30 21:49:48.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oL_Small 2021-06-30 21:49:48.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3L_Small 2021-06-30 21:49:48.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2LEnc_Small 2021-06-30 21:49:48.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar2oLEnc_Small 2021-06-30 21:49:48.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/PassagePillar3LEnc_Small 2021-06-30 21:49:48.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_Passage/Passage_Small 2021-06-30 21:49:48.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Passage4WayIntersection_Small 2021-06-30 21:49:48.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTIntersection_Small 2021-06-30 21:49:48.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTVertIntersection_Small 2021-06-30 21:49:48.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageLIntersection_Small 2021-06-30 21:49:48.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlassSide_Small 2021-06-30 21:49:48.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlass2Side_Small 2021-06-30 21:49:48.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTGlass_Small 2021-06-30 21:49:48.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageStairs_Small 2021-06-30 21:49:48.248 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageEnc_Small 2021-06-30 21:49:48.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Passage4WayIntersectionEnc_Small 2021-06-30 21:49:48.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTIntersectionEnc_Small 2021-06-30 21:49:48.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageLIntersectionEnc_Small 2021-06-30 21:49:48.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlassSideEnc_Small 2021-06-30 21:49:48.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageGlass2SideEnc_Small 2021-06-30 21:49:48.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PassageTGlassEnc_Small 2021-06-30 21:49:48.249 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/PassageLadder_Small 2021-06-30 21:49:48.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/PassageLadderEnc_Small 2021-06-30 21:49:48.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_Ladder2/PassageLadderExit_Small 2021-06-30 21:49:48.267 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:48.271 - Thread: 1 -> MOD_ERROR: Orbital Bombardment Weapons 2021-06-30 21:49:48.292 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Data\CubeBlocks.sbc 2021-06-30 21:49:48.292 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Models\BeamCannon_Large_Constr1.mwm 2021-06-30 21:49:48.296 - Thread: 1 -> MOD_ERROR: Orbital Bombardment Weapons 2021-06-30 21:49:48.296 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Data\CubeBlocks.sbc 2021-06-30 21:49:48.296 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Models\BeamCannon_Large_Constr2.mwm 2021-06-30 21:49:48.299 - Thread: 1 -> MOD_ERROR: Orbital Bombardment Weapons 2021-06-30 21:49:48.299 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Data\CubeBlocks.sbc 2021-06-30 21:49:48.299 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Models\BeamCannon_Large_Constr3.mwm 2021-06-30 21:49:48.304 - Thread: 1 -> Created definition for: Orbital Beam 2021-06-30 21:49:48.308 - Thread: 1 -> MOD_ERROR: Orbital Bombardment Weapons 2021-06-30 21:49:48.308 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Data\CubeBlocks.sbc 2021-06-30 21:49:48.308 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Models\BeamCannon_Small_Constr1.mwm 2021-06-30 21:49:48.310 - Thread: 1 -> MOD_ERROR: Orbital Bombardment Weapons 2021-06-30 21:49:48.310 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Data\CubeBlocks.sbc 2021-06-30 21:49:48.310 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Models\BeamCannon_Small_Constr2.mwm 2021-06-30 21:49:48.313 - Thread: 1 -> MOD_ERROR: Orbital Bombardment Weapons 2021-06-30 21:49:48.313 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Data\CubeBlocks.sbc 2021-06-30 21:49:48.313 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\555755115\495771250005053260_legacy.bin\Models\BeamCannon_Small_Constr3.mwm 2021-06-30 21:49:48.316 - Thread: 1 -> Created definition for: Small Orbital Beam 2021-06-30 21:49:48.322 - Thread: 1 -> Created definition for: Orbital Bomb 2021-06-30 21:49:48.329 - Thread: 1 -> Created definition for: Small Orbital Bomb 2021-06-30 21:49:48.335 - Thread: 1 -> Created definition for: Terran Standard Fighter Ion Thruster 2021-06-30 21:49:48.345 - Thread: 1 -> Created definition for: Large Terran Standard Capital Ship Thruster 2021-06-30 21:49:48.352 - Thread: 1 -> Created definition for: Small Association Standard Capital Ship Thruster 2021-06-30 21:49:48.354 - Thread: 1 -> Created definition for: Large Association Standard Capital Ship Thruster 2021-06-30 21:49:48.355 - Thread: 1 -> Created definition for: Ion Thruster 2021-06-30 21:49:48.356 - Thread: 1 -> Created definition for: Association Standard Fighter Ion Thruster 2021-06-30 21:49:48.356 - Thread: 1 -> Created block definitions 2021-06-30 21:49:48.356 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LargeMKOrbitalLaser 2021-06-30 21:49:48.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeMKMissileLauncher 2021-06-30 21:49:48.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeTerranCapitalThrust 2021-06-30 21:49:48.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallTerranCapitalThrust 2021-06-30 21:49:48.357 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeAssoCapitalThrust 2021-06-30 21:49:48.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallAssoCapitalThrust 2021-06-30 21:49:48.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/SmallMKOrbitalLaser 2021-06-30 21:49:48.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SmallMKMissileLauncher 2021-06-30 21:49:48.358 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockTerranFighterThrust 2021-06-30 21:49:48.359 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockAssoFighterThrust 2021-06-30 21:49:48.393 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:48.396 - Thread: 1 -> Created definition for: OKI Designator Unit 2021-06-30 21:49:48.397 - Thread: 1 -> Created definition for: OKI Large Designator Unit 2021-06-30 21:49:48.400 - Thread: 1 -> Created definition for: OKI 14.5mm Fixed Machineguns 2021-06-30 21:49:48.402 - Thread: 1 -> Created definition for: OKI 50mm Fixed Burstcannon 2021-06-30 21:49:48.404 - Thread: 1 -> Created definition for: OKI 122mm Fixed Assault Cannon 2021-06-30 21:49:48.405 - Thread: 1 -> Created definition for: OKI 14.5mm Machinegun Turret 2021-06-30 21:49:48.407 - Thread: 1 -> Created definition for: OKI 50mm Burstcannon Turret 2021-06-30 21:49:48.409 - Thread: 1 -> Created definition for: OKI Vehicle 14.5mm CIWS 2021-06-30 21:49:48.412 - Thread: 1 -> Created definition for: OKI Vehicle 50mm Burstcannon 2021-06-30 21:49:48.415 - Thread: 1 -> Created definition for: OKI Vehicle 122mm Assault Gun 2021-06-30 21:49:48.417 - Thread: 1 -> Created definition for: OKI Vehicle Missile Turret 2021-06-30 21:49:48.419 - Thread: 1 -> Created definition for: OKI Fixed 50mm Stormgun 2021-06-30 21:49:48.421 - Thread: 1 -> Created definition for: OKI Fixed 230mm Battlecannon 2021-06-30 21:49:48.423 - Thread: 1 -> Created definition for: OKI Hyper-X 180mm Explosive Driver 2021-06-30 21:49:48.425 - Thread: 1 -> Created definition for: OKI Hyper-P 75mm Penetrator Driver 2021-06-30 21:49:48.427 - Thread: 1 -> Created definition for: OKI Casimate 122mm Assault Gun 2021-06-30 21:49:48.429 - Thread: 1 -> Created definition for: OKI Casimate 230mm Battlecannon 2021-06-30 21:49:48.432 - Thread: 1 -> Created definition for: OKI 14.5mm CIWS Turret 2021-06-30 21:49:48.434 - Thread: 1 -> Created definition for: OKI 50mm Burstcannon Turret 2021-06-30 21:49:48.436 - Thread: 1 -> Created definition for: OKI 122mm Assault Gun Turret 2021-06-30 21:49:48.438 - Thread: 1 -> Created definition for: OKI 50mm Stormgun Turret 2021-06-30 21:49:48.440 - Thread: 1 -> Created definition for: OKI Heavy Missile Turret 2021-06-30 21:49:48.441 - Thread: 1 -> Created definition for: OKI 230mm Battlecannon Turret 2021-06-30 21:49:48.443 - Thread: 1 -> Created definition for: OKI 230mm Battlecannon Siege Turret 2021-06-30 21:49:48.443 - Thread: 1 -> Created block definitions 2021-06-30 21:49:48.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKIDesignator 2021-06-30 21:49:48.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmFGAT 2021-06-30 21:49:48.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/OKI230mmBCfixed 2021-06-30 21:49:48.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/OKI180mmHVXfixed 2021-06-30 21:49:48.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/OKI75mmHVPfixed 2021-06-30 21:49:48.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmBSD 2021-06-30 21:49:48.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBCBRD 2021-06-30 21:49:48.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmDG 2021-06-30 21:49:48.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmAG 2021-06-30 21:49:48.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI76mmAG 2021-06-30 21:49:48.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmGat 2021-06-30 21:49:48.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKIHvyMissileTurret 2021-06-30 21:49:48.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBC 2021-06-30 21:49:48.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI230mmBAT 2021-06-30 21:49:48.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKIObserverSM 2021-06-30 21:49:48.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI23mmDGfixed 2021-06-30 21:49:48.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/OKI50mmSGfixed 2021-06-30 21:49:48.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/OKI122mmAGfixed 2021-06-30 21:49:48.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI23mmSG 2021-06-30 21:49:48.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmSG 2021-06-30 21:49:48.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI14mmVT 2021-06-30 21:49:48.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI50mmVT 2021-06-30 21:49:48.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/OKI122mmVT 2021-06-30 21:49:48.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/OKIMLVT 2021-06-30 21:49:48.481 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:48.484 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2021-06-30 21:49:48.486 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2021-06-30 21:49:48.486 - Thread: 1 -> Created block definitions 2021-06-30 21:49:48.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2021-06-30 21:49:48.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2021-06-30 21:49:48.518 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:48.525 - Thread: 1 -> Created definition for: Assembler 2021-06-30 21:49:48.530 - Thread: 1 -> Created definition for: Basic Assembler 2021-06-30 21:49:48.530 - Thread: 1 -> Created block definitions 2021-06-30 21:49:48.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LargeAssembler 2021-06-30 21:49:48.530 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/BasicAssembler 2021-06-30 21:49:48.531 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:48.535 - Thread: 1 -> Created definition for: Scope Camera 2021-06-30 21:49:48.535 - Thread: 1 -> Created block definitions 2021-06-30 21:49:48.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LargeAssembler 2021-06-30 21:49:48.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/BasicAssembler 2021-06-30 21:49:48.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/ACOGScopeCamera 2021-06-30 21:49:48.535 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:48.537 - Thread: 1 -> Created definition for: Scope Camera 2021-06-30 21:49:48.537 - Thread: 1 -> Created block definitions 2021-06-30 21:49:48.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LargeAssembler 2021-06-30 21:49:48.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/BasicAssembler 2021-06-30 21:49:48.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/ACOGScopeCamera 2021-06-30 21:49:48.537 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/ScopeCamera 2021-06-30 21:49:48.557 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:48.560 - Thread: 1 -> Created definition for: Gate 2021-06-30 21:49:48.560 - Thread: 1 -> Created block definitions 2021-06-30 21:49:48.560 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeBlockMidGate 2021-06-30 21:49:48.648 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:48.668 - Thread: 1 -> Created definition for: DeroArmorBlock 2021-06-30 21:49:48.689 - Thread: 1 -> Created definition for: DeroArmorSlope 2021-06-30 21:49:48.704 - Thread: 1 -> Created definition for: DeroArmorCorner 2021-06-30 21:49:48.721 - Thread: 1 -> Created definition for: DeroArmorInvCorner 2021-06-30 21:49:48.730 - Thread: 1 -> Created definition for: DeroArmorBlock 2021-06-30 21:49:48.745 - Thread: 1 -> Created definition for: DeroArmorSlope 2021-06-30 21:49:48.759 - Thread: 1 -> Created definition for: DeroArmorCorner 2021-06-30 21:49:48.778 - Thread: 1 -> Created definition for: DeroArmorInvCorner 2021-06-30 21:49:48.794 - Thread: 1 -> Created definition for: DeroBattery 2021-06-30 21:49:48.807 - Thread: 1 -> Created definition for: DeroBattery 2021-06-30 21:49:48.822 - Thread: 1 -> Created definition for: DeroSmallThruster 2021-06-30 21:49:48.838 - Thread: 1 -> Created definition for: DeroLargeThruster 2021-06-30 21:49:48.849 - Thread: 1 -> Created definition for: DeroSmallThruster 2021-06-30 21:49:48.869 - Thread: 1 -> Created definition for: DeroLargeThruster 2021-06-30 21:49:48.887 - Thread: 1 -> Created definition for: DeroGyroscope 2021-06-30 21:49:48.897 - Thread: 1 -> Created definition for: Gyroscope 2021-06-30 21:49:48.916 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:48.918 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:48.919 - Thread: 1 -> Created definition for: DeroJumpDriveXL 2021-06-30 21:49:48.922 - Thread: 1 -> Created definition for: DeroJumpDriveXL 2021-06-30 21:49:48.942 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:48.944 - Thread: 1 -> Created definition for: DeroSolarPanel 2021-06-30 21:49:48.954 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:48.955 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:48.977 - Thread: 1 -> Created definition for: DeroOxygenFarm 2021-06-30 21:49:48.979 - Thread: 1 -> Created definition for: DeroOxygenFarm 2021-06-30 21:49:48.998 - Thread: 1 -> Created definition for: DeroLaserAntenna 2021-06-30 21:49:49.018 - Thread: 1 -> Created definition for: DeroLaserAntenna 2021-06-30 21:49:49.037 - Thread: 1 -> Created definition for: DeroOreDetector 2021-06-30 21:49:49.046 - Thread: 1 -> Created definition for: DeroOreDetector 2021-06-30 21:49:49.062 - Thread: 1 -> Created definition for: MiniDeroJumpDrive 2021-06-30 21:49:49.074 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:49.089 - Thread: 1 -> Created definition for: DeroSmallReactor 2021-06-30 21:49:49.097 - Thread: 1 -> Created definition for: DeroSmallReactor 2021-06-30 21:49:49.119 - Thread: 1 -> Created definition for: DeroLargeReactor 2021-06-30 21:49:49.127 - Thread: 1 -> Created definition for: DeroLargeReactor 2021-06-30 21:49:49.140 - Thread: 1 -> Created definition for: DeroDrill 2021-06-30 21:49:49.154 - Thread: 1 -> Created definition for: DeroDrill 2021-06-30 21:49:49.170 - Thread: 1 -> Created definition for: DeroDecoy 2021-06-30 21:49:49.179 - Thread: 1 -> Created definition for: DeroDecoy 2021-06-30 21:49:49.195 - Thread: 1 -> Created definition for: DeroProductivityModule 2021-06-30 21:49:49.212 - Thread: 1 -> Created definition for: DeroEffectivenessModule 2021-06-30 21:49:49.231 - Thread: 1 -> Created definition for: DeroPowerEfficiencyModule 2021-06-30 21:49:49.234 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:49.234 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:49.234 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_1.mwm 2021-06-30 21:49:49.237 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:49.237 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:49.237 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_2.mwm 2021-06-30 21:49:49.240 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:49.240 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:49.240 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_3.mwm 2021-06-30 21:49:49.243 - Thread: 1 -> MOD_ERROR: Kilot (Discontinued) 2021-06-30 21:49:49.243 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:49.243 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\593082665\320122457695386566_legacy.bin\Models\Cubes\Large\BlastFurnace.mwm 2021-06-30 21:49:49.248 - Thread: 1 -> Created definition for: DeroBlastFurnace 2021-06-30 21:49:49.265 - Thread: 1 -> Created definition for: DeroHydrogenTankSmall 2021-06-30 21:49:49.265 - Thread: 1 -> Created block definitions 2021-06-30 21:49:49.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorBlock 2021-06-30 21:49:49.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorSlope 2021-06-30 21:49:49.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorCorner 2021-06-30 21:49:49.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorCornerInv 2021-06-30 21:49:49.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LargeDeroBatteryBlock 2021-06-30 21:49:49.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeDeroSmallThrust 2021-06-30 21:49:49.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeDeroLargeThrust 2021-06-30 21:49:49.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LargeDeroGyro 2021-06-30 21:49:49.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/DeroJumpDrive 2021-06-30 21:49:49.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/DeroJumpDriveXL 2021-06-30 21:49:49.267 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeCenteredDeroSolarPanel 2021-06-30 21:49:49.267 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeDeroSolarPanel 2021-06-30 21:49:49.267 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeDeroOxygenFarm 2021-06-30 21:49:49.267 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/LargeDeroLaserAntenna 2021-06-30 21:49:49.267 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeDeroOreDetector 2021-06-30 21:49:49.267 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/LargeMiniDeroJumpDrive 2021-06-30 21:49:49.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeDeroSmallGenerator 2021-06-30 21:49:49.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeDeroLargeGenerator 2021-06-30 21:49:49.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeDeroDrill 2021-06-30 21:49:49.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/DeroLargeDecoy 2021-06-30 21:49:49.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroProductivityModule 2021-06-30 21:49:49.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroEffectivenessModule 2021-06-30 21:49:49.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroEnergyModule 2021-06-30 21:49:49.268 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/DeroBlastFurnace 2021-06-30 21:49:49.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/DeroHydrogenTank 2021-06-30 21:49:49.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorBlock 2021-06-30 21:49:49.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorSlope 2021-06-30 21:49:49.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorCorner 2021-06-30 21:49:49.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorCornerInv 2021-06-30 21:49:49.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/SmallDeroBatteryBlock 2021-06-30 21:49:49.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallDeroSmallThrust 2021-06-30 21:49:49.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallDeroLargeThrust 2021-06-30 21:49:49.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SmallDeroGyro 2021-06-30 21:49:49.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallDeroJumpDrive 2021-06-30 21:49:49.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallDeroJumpDriveXL 2021-06-30 21:49:49.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallCenteredDeroSolarPanel 2021-06-30 21:49:49.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallDeroSolarPanel 2021-06-30 21:49:49.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/SmallDeroOxygenFarm 2021-06-30 21:49:49.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/SmallDeroLaserAntenna 2021-06-30 21:49:49.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallDeroOreDetector 2021-06-30 21:49:49.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/MiniDeroJumpDrive 2021-06-30 21:49:49.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallDeroSmallGenerator 2021-06-30 21:49:49.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallDeroLargeGenerator 2021-06-30 21:49:49.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallDeroDrill 2021-06-30 21:49:49.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/DeroSmallDecoy 2021-06-30 21:49:49.368 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:49.370 - Thread: 1 -> Created definition for: DisplayName_NS_AT_02_Base_L 2021-06-30 21:49:49.371 - Thread: 1 -> Created definition for: DisplayName_NS_AT_02_Sphere_L 2021-06-30 21:49:49.372 - Thread: 1 -> Created definition for: DisplayName_NS_AT_02_Base_S 2021-06-30 21:49:49.373 - Thread: 1 -> Created definition for: DisplayName_NS_AT_02_Sphere_S 2021-06-30 21:49:49.373 - Thread: 1 -> Created block definitions 2021-06-30 21:49:49.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/NS_AT_02_Base_L 2021-06-30 21:49:49.373 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/NS_AT_02_Sphere_L 2021-06-30 21:49:49.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/NS_AT_02_Base_S 2021-06-30 21:49:49.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/NS_AT_02_Sphere_S 2021-06-30 21:49:49.417 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:49.420 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock 2021-06-30 21:49:49.420 - Thread: 1 -> Created definition for: HoverEngineSmallMil 2021-06-30 21:49:49.422 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock 2021-06-30 21:49:49.422 - Thread: 1 -> Created definition for: HoverEngineSmallMil 2021-06-30 21:49:49.424 - Thread: 1 -> Created definition for: HoverEngineLargeMil 2021-06-30 21:49:49.425 - Thread: 1 -> Created definition for: HoverEngineLargeMil 2021-06-30 21:49:49.425 - Thread: 1 -> Created block definitions 2021-06-30 21:49:49.425 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock 2021-06-30 21:49:49.426 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock 2021-06-30 21:49:49.426 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock 2021-06-30 21:49:49.426 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock 2021-06-30 21:49:49.426 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:49.428 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full 2021-06-30 21:49:49.428 - Thread: 1 -> Created definition for: HoverEngineSmallMilArmoredFull 2021-06-30 21:49:49.429 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full 2021-06-30 21:49:49.429 - Thread: 1 -> Created definition for: HoverEngineSmallMilArmoredFull 2021-06-30 21:49:49.431 - Thread: 1 -> Created definition for: HoverEngineLargeMilArmoredFull 2021-06-30 21:49:49.433 - Thread: 1 -> Created definition for: HoverEngineLargeMilArmoredFull 2021-06-30 21:49:49.433 - Thread: 1 -> Created block definitions 2021-06-30 21:49:49.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock 2021-06-30 21:49:49.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock 2021-06-30 21:49:49.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full 2021-06-30 21:49:49.433 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock_Armored_Full 2021-06-30 21:49:49.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock 2021-06-30 21:49:49.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock 2021-06-30 21:49:49.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full 2021-06-30 21:49:49.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock_Armored_Full 2021-06-30 21:49:49.434 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:49.436 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2 2021-06-30 21:49:49.436 - Thread: 1 -> Created definition for: HoverEngineSmallCiv 2021-06-30 21:49:49.438 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2 2021-06-30 21:49:49.438 - Thread: 1 -> Created definition for: HoverEngineSmallCiv 2021-06-30 21:49:49.441 - Thread: 1 -> Created definition for: HoverEngineLargeCiv 2021-06-30 21:49:49.443 - Thread: 1 -> Created definition for: HoverEngineLargeCiv 2021-06-30 21:49:49.443 - Thread: 1 -> Created block definitions 2021-06-30 21:49:49.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock 2021-06-30 21:49:49.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock 2021-06-30 21:49:49.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full 2021-06-30 21:49:49.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock_Armored_Full 2021-06-30 21:49:49.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2 2021-06-30 21:49:49.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlockV2 2021-06-30 21:49:49.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock 2021-06-30 21:49:49.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock 2021-06-30 21:49:49.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full 2021-06-30 21:49:49.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock_Armored_Full 2021-06-30 21:49:49.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2 2021-06-30 21:49:49.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlockV2 2021-06-30 21:49:49.444 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:49.446 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2_Armored_Half 2021-06-30 21:49:49.446 - Thread: 1 -> Created definition for: HoverEngineSmallCivArmoredHalf 2021-06-30 21:49:49.448 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2_Armored_Half 2021-06-30 21:49:49.448 - Thread: 1 -> Created definition for: HoverEngineSmallCivArmoredHalf 2021-06-30 21:49:49.450 - Thread: 1 -> Created definition for: HoverEngineLargeCivArmoredHalf 2021-06-30 21:49:49.452 - Thread: 1 -> Created definition for: HoverEngineLargeCivArmoredHalf 2021-06-30 21:49:49.452 - Thread: 1 -> Created block definitions 2021-06-30 21:49:49.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock 2021-06-30 21:49:49.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock 2021-06-30 21:49:49.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full 2021-06-30 21:49:49.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock_Armored_Full 2021-06-30 21:49:49.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2 2021-06-30 21:49:49.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlockV2 2021-06-30 21:49:49.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2_Armored_Half 2021-06-30 21:49:49.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlockV2_Armored_Half 2021-06-30 21:49:49.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock 2021-06-30 21:49:49.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock 2021-06-30 21:49:49.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full 2021-06-30 21:49:49.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock_Armored_Full 2021-06-30 21:49:49.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2 2021-06-30 21:49:49.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlockV2 2021-06-30 21:49:49.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2_Armored_Half 2021-06-30 21:49:49.454 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlockV2_Armored_Half 2021-06-30 21:49:49.469 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:49.476 - Thread: 1 -> Created definition for: Assembler 2021-06-30 21:49:49.478 - Thread: 1 -> Created definition for: 2021-06-30 21:49:49.480 - Thread: 1 -> Created definition for: Small Medical Station 2021-06-30 21:49:49.481 - Thread: 1 -> Created definition for: Small Medical Station 2021-06-30 21:49:49.482 - Thread: 1 -> Created definition for: Demolition Charges 2021-06-30 21:49:49.482 - Thread: 1 -> Created definition for: Demolition Charges 2021-06-30 21:49:49.484 - Thread: 1 -> Created definition for: Ammo Box 2021-06-30 21:49:49.485 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CargoContainer/V2 2021-06-30 21:49:49.485 - Thread: 1 -> Created definition for: Ammo Box 2021-06-30 21:49:49.487 - Thread: 1 -> Created definition for: Weapon Racks 2021-06-30 21:49:49.488 - Thread: 1 -> Created definition for: Weapon Racks 2021-06-30 21:49:49.492 - Thread: 1 -> Created definition for: Weapon Rack 2021-06-30 21:49:49.493 - Thread: 1 -> Created definition for: Boarding Ramp 2021-06-30 21:49:49.494 - Thread: 1 -> Created definition for: Boarding Ramp 2021-06-30 21:49:49.494 - Thread: 1 -> Created block definitions 2021-06-30 21:49:49.494 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LargeAssembler 2021-06-30 21:49:49.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/SmallMedicalStation_Small 2021-06-30 21:49:49.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/Ven_DemoCharge 2021-06-30 21:49:49.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/V1 2021-06-30 21:49:49.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/WeaponRacksL 2021-06-30 21:49:49.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/BoardingRamp 2021-06-30 21:49:49.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/ScopeCamera 2021-06-30 21:49:49.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_MedicalRoom/SmallMedicalStation 2021-06-30 21:49:49.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/Ven_DemoCharge_Small 2021-06-30 21:49:49.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/V2 2021-06-30 21:49:49.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/WeaponRacksS 2021-06-30 21:49:49.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/WeaponRackS 2021-06-30 21:49:49.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/SB_BoardingRamp 2021-06-30 21:49:49.575 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:49.576 - Thread: 1 -> Created definition for: Small Shield Generator 2021-06-30 21:49:49.578 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2021-06-30 21:49:49.578 - Thread: 1 -> Created definition for: Large Shield Generator 2021-06-30 21:49:49.580 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2021-06-30 21:49:49.580 - Thread: 1 -> Created definition for: Large Shield Generator 2021-06-30 21:49:49.581 - Thread: 1 -> Could not find any sound for 'ShieldGenerator' 2021-06-30 21:49:49.581 - Thread: 1 -> Created definition for: Small Shield Generator 2021-06-30 21:49:49.583 - Thread: 1 -> Created definition for: Shield Capacitor 2021-06-30 21:49:49.584 - Thread: 1 -> Created definition for: Shield Flux Coil 2021-06-30 21:49:49.584 - Thread: 1 -> Created block definitions 2021-06-30 21:49:49.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipSmallShieldGeneratorBase 2021-06-30 21:49:49.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LargeShipLargeShieldGeneratorBase 2021-06-30 21:49:49.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldCapacitor 2021-06-30 21:49:49.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/ShieldFluxCoil 2021-06-30 21:49:49.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipSmallShieldGeneratorBase 2021-06-30 21:49:49.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/SmallShipMicroShieldGeneratorBase 2021-06-30 21:49:49.603 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:49.614 - Thread: 1 -> Created definition for: Ultra-Heavy Fixed Laser 2021-06-30 21:49:49.617 - Thread: 1 -> Created definition for: Heavy Laser Gimbal Turret 2021-06-30 21:49:49.619 - Thread: 1 -> Created definition for: Light Laser Gimbal Turret 2021-06-30 21:49:49.621 - Thread: 1 -> Created definition for: Anti-Fighter Laser Turret 2021-06-30 21:49:49.622 - Thread: 1 -> Created definition for: Anti-Fighter Laser Turret 2021-06-30 21:49:49.624 - Thread: 1 -> Created definition for: Light Fixed Laser 2021-06-30 21:49:49.626 - Thread: 1 -> Created definition for: Light Fixed Laser 2021-06-30 21:49:49.629 - Thread: 1 -> Created definition for: Heavy Fixed Laser 2021-06-30 21:49:49.631 - Thread: 1 -> Created definition for: Heavy Fixed Laser 2021-06-30 21:49:49.634 - Thread: 1 -> Created definition for: Heavy Laser Turret - Triple 2021-06-30 21:49:49.636 - Thread: 1 -> Created definition for: Heavy Laser Turret - Dual 2021-06-30 21:49:49.639 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/LaserTurretH1 2021-06-30 21:49:49.639 - Thread: 1 -> Created definition for: Heavy Laser Turret 2021-06-30 21:49:49.641 - Thread: 1 -> Created definition for: Point Defense Laser 2021-06-30 21:49:49.643 - Thread: 1 -> Created definition for: Point Defense Laser 2021-06-30 21:49:49.645 - Thread: 1 -> Created definition for: Light Laser Turret - Triple 2021-06-30 21:49:49.647 - Thread: 1 -> Created definition for: Light Laser Turret - Dual 2021-06-30 21:49:49.649 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/LaserTurretL1 2021-06-30 21:49:49.649 - Thread: 1 -> Created definition for: Light Laser Turret 2021-06-30 21:49:49.650 - Thread: 1 -> Created block definitions 2021-06-30 21:49:49.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/UltraFixedLaser 2021-06-30 21:49:49.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretHGimbal 2021-06-30 21:49:49.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretLGimbal 2021-06-30 21:49:49.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AntiFighterLaser 2021-06-30 21:49:49.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LightFixedLaser 2021-06-30 21:49:49.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/HeavyFixedLaser 2021-06-30 21:49:49.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretH3 2021-06-30 21:49:49.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretH2 2021-06-30 21:49:49.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretH1 2021-06-30 21:49:49.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/PDLaser 2021-06-30 21:49:49.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretL3 2021-06-30 21:49:49.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretL2 2021-06-30 21:49:49.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LaserTurretL1 2021-06-30 21:49:49.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AntiFighterLaserSmall 2021-06-30 21:49:49.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LightFixedLaserSmall 2021-06-30 21:49:49.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/HeavyFixedLaserSmall 2021-06-30 21:49:49.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/PDLaserSmall 2021-06-30 21:49:49.668 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:49.688 - Thread: 1 -> Created definition for: DeroArmorBlock 2021-06-30 21:49:49.718 - Thread: 1 -> Created definition for: DeroArmorSlope 2021-06-30 21:49:49.737 - Thread: 1 -> Created definition for: DeroArmorCorner 2021-06-30 21:49:49.758 - Thread: 1 -> Created definition for: DeroArmorInvCorner 2021-06-30 21:49:49.770 - Thread: 1 -> Created definition for: DeroArmorBlock 2021-06-30 21:49:49.787 - Thread: 1 -> Created definition for: DeroArmorSlope 2021-06-30 21:49:49.797 - Thread: 1 -> Created definition for: DeroArmorCorner 2021-06-30 21:49:49.813 - Thread: 1 -> Created definition for: DeroArmorInvCorner 2021-06-30 21:49:49.843 - Thread: 1 -> Created definition for: DeroBattery 2021-06-30 21:49:49.853 - Thread: 1 -> Created definition for: DeroBattery 2021-06-30 21:49:49.871 - Thread: 1 -> Created definition for: DeroSmallThruster 2021-06-30 21:49:49.890 - Thread: 1 -> Created definition for: DeroLargeThruster 2021-06-30 21:49:49.906 - Thread: 1 -> Created definition for: DeroSmallThruster 2021-06-30 21:49:49.924 - Thread: 1 -> Created definition for: DeroLargeThruster 2021-06-30 21:49:49.944 - Thread: 1 -> Created definition for: DeroGyroscope 2021-06-30 21:49:49.954 - Thread: 1 -> Created definition for: Gyroscope 2021-06-30 21:49:49.975 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:49.976 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:49.977 - Thread: 1 -> Created definition for: DeroJumpDriveXL 2021-06-30 21:49:49.983 - Thread: 1 -> Created definition for: DeroJumpDriveXL 2021-06-30 21:49:50.003 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:50.004 - Thread: 1 -> Created definition for: DeroSolarPanel 2021-06-30 21:49:50.014 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:50.015 - Thread: 1 -> Created definition for: DeroSolarPanel Centered 2021-06-30 21:49:50.037 - Thread: 1 -> Created definition for: DeroOxygenFarm 2021-06-30 21:49:50.040 - Thread: 1 -> Created definition for: DeroOxygenFarm 2021-06-30 21:49:50.062 - Thread: 1 -> Created definition for: DeroLaserAntenna 2021-06-30 21:49:50.083 - Thread: 1 -> Created definition for: DeroLaserAntenna 2021-06-30 21:49:50.103 - Thread: 1 -> Created definition for: DeroOreDetector 2021-06-30 21:49:50.112 - Thread: 1 -> Created definition for: DeroOreDetector 2021-06-30 21:49:50.128 - Thread: 1 -> Created definition for: MiniDeroJumpDrive 2021-06-30 21:49:50.142 - Thread: 1 -> Created definition for: DeroJumpDrive 2021-06-30 21:49:50.164 - Thread: 1 -> Created definition for: DeroSmallReactor 2021-06-30 21:49:50.174 - Thread: 1 -> Created definition for: DeroSmallReactor 2021-06-30 21:49:50.201 - Thread: 1 -> Created definition for: DeroLargeReactor 2021-06-30 21:49:50.215 - Thread: 1 -> Created definition for: DeroLargeReactor 2021-06-30 21:49:50.231 - Thread: 1 -> Created definition for: DeroDrill 2021-06-30 21:49:50.250 - Thread: 1 -> Created definition for: DeroDrill 2021-06-30 21:49:50.268 - Thread: 1 -> Created definition for: DeroDecoy 2021-06-30 21:49:50.278 - Thread: 1 -> Created definition for: DeroDecoy 2021-06-30 21:49:50.298 - Thread: 1 -> Created definition for: DeroProductivityModule 2021-06-30 21:49:50.319 - Thread: 1 -> Created definition for: DeroEffectivenessModule 2021-06-30 21:49:50.343 - Thread: 1 -> Created definition for: DeroPowerEfficiencyModule 2021-06-30 21:49:50.347 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:50.347 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:50.347 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_1.mwm 2021-06-30 21:49:50.352 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:50.352 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:50.352 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_2.mwm 2021-06-30 21:49:50.356 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:50.356 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:50.356 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Models\Cubes\Large\BlastFurnaceConstruction_3.mwm 2021-06-30 21:49:50.360 - Thread: 1 -> MOD_ERROR: Demus (Discontinued) 2021-06-30 21:49:50.360 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Data\DoctorOctoganapus_CubeBlocks.sbc 2021-06-30 21:49:50.360 - Thread: 1 -> Resource not found, setting to error model. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\580934436\320124788921940728_legacy.bin\Models\Cubes\Large\BlastFurnace.mwm 2021-06-30 21:49:50.369 - Thread: 1 -> Created definition for: DeroBlastFurnace 2021-06-30 21:49:50.387 - Thread: 1 -> Created definition for: DeroHydrogenTankSmall 2021-06-30 21:49:50.387 - Thread: 1 -> Created block definitions 2021-06-30 21:49:50.387 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorBlock 2021-06-30 21:49:50.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorSlope 2021-06-30 21:49:50.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorCorner 2021-06-30 21:49:50.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeDeroBlockArmorCornerInv 2021-06-30 21:49:50.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LargeDeroBatteryBlock 2021-06-30 21:49:50.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeDeroSmallThrust 2021-06-30 21:49:50.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeDeroLargeThrust 2021-06-30 21:49:50.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LargeDeroGyro 2021-06-30 21:49:50.388 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/DeroJumpDrive 2021-06-30 21:49:50.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/DeroJumpDriveXL 2021-06-30 21:49:50.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeCenteredDeroSolarPanel 2021-06-30 21:49:50.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeDeroSolarPanel 2021-06-30 21:49:50.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeDeroOxygenFarm 2021-06-30 21:49:50.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/LargeDeroLaserAntenna 2021-06-30 21:49:50.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeDeroOreDetector 2021-06-30 21:49:50.389 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/LargeMiniDeroJumpDrive 2021-06-30 21:49:50.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeDeroSmallGenerator 2021-06-30 21:49:50.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeDeroLargeGenerator 2021-06-30 21:49:50.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeDeroDrill 2021-06-30 21:49:50.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/DeroLargeDecoy 2021-06-30 21:49:50.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroProductivityModule 2021-06-30 21:49:50.390 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroEffectivenessModule 2021-06-30 21:49:50.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DeroEnergyModule 2021-06-30 21:49:50.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/DeroBlastFurnace 2021-06-30 21:49:50.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/DeroHydrogenTank 2021-06-30 21:49:50.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorBlock 2021-06-30 21:49:50.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorSlope 2021-06-30 21:49:50.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorCorner 2021-06-30 21:49:50.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallDeroBlockArmorCornerInv 2021-06-30 21:49:50.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/SmallDeroBatteryBlock 2021-06-30 21:49:50.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallDeroSmallThrust 2021-06-30 21:49:50.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallDeroLargeThrust 2021-06-30 21:49:50.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/SmallDeroGyro 2021-06-30 21:49:50.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallDeroJumpDrive 2021-06-30 21:49:50.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/SmallDeroJumpDriveXL 2021-06-30 21:49:50.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallCenteredDeroSolarPanel 2021-06-30 21:49:50.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/SmallDeroSolarPanel 2021-06-30 21:49:50.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/SmallDeroOxygenFarm 2021-06-30 21:49:50.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/SmallDeroLaserAntenna 2021-06-30 21:49:50.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallDeroOreDetector 2021-06-30 21:49:50.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/MiniDeroJumpDrive 2021-06-30 21:49:50.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallDeroSmallGenerator 2021-06-30 21:49:50.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallDeroLargeGenerator 2021-06-30 21:49:50.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallDeroDrill 2021-06-30 21:49:50.394 - Thread: 1 -> Loading cube block: MyObjectBuilder_Decoy/DeroSmallDecoy 2021-06-30 21:49:50.414 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:50.417 - Thread: 1 -> Created definition for: Shield Controller Table 2021-06-30 21:49:50.422 - Thread: 1 -> Created definition for: Shield Controller 2021-06-30 21:49:50.424 - Thread: 1 -> Created definition for: Shield Control 2021-06-30 21:49:50.425 - Thread: 1 -> Created definition for: NPC Shield Controller 2021-06-30 21:49:50.426 - Thread: 1 -> Created definition for: NPC Shield Controller 2021-06-30 21:49:50.428 - Thread: 1 -> Created definition for: NPC Shield Emitter 2021-06-30 21:49:50.429 - Thread: 1 -> Created definition for: NPC Shield Emitter 2021-06-30 21:49:50.432 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2021-06-30 21:49:50.475 - Thread: 1 -> Created definition for: Ship Shield Emitter 2021-06-30 21:49:50.477 - Thread: 1 -> Created definition for: Ship Shield Emitter 2021-06-30 21:49:50.478 - Thread: 1 -> Created definition for: Station Shield Emitter 2021-06-30 21:49:50.481 - Thread: 1 -> Created definition for: Shield Modulator 2021-06-30 21:49:50.482 - Thread: 1 -> Created definition for: Shield Modulator 2021-06-30 21:49:50.484 - Thread: 1 -> Created definition for: Shield Enhancer 2021-06-30 21:49:50.485 - Thread: 1 -> Created definition for: Shield Enhancer 2021-06-30 21:49:50.487 - Thread: 1 -> Created definition for: Ship Shield Emitter 2021-06-30 21:49:50.488 - Thread: 1 -> Created definition for: Shield Compact Emitter 2021-06-30 21:49:50.488 - Thread: 1 -> Created block definitions 2021-06-30 21:49:50.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2021-06-30 21:49:50.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2021-06-30 21:49:50.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlLB 2021-06-30 21:49:50.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterLB 2021-06-30 21:49:50.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2021-06-30 21:49:50.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2021-06-30 21:49:50.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2021-06-30 21:49:50.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2021-06-30 21:49:50.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2021-06-30 21:49:50.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2021-06-30 21:49:50.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2021-06-30 21:49:50.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlSB 2021-06-30 21:49:50.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterSB 2021-06-30 21:49:50.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2021-06-30 21:49:50.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2021-06-30 21:49:50.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2021-06-30 21:49:50.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2021-06-30 21:49:50.565 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:50.640 - Thread: 1 -> Created definition for: 40mm Plasma Cannon 2021-06-30 21:49:50.712 - Thread: 1 -> Created definition for: Dual 25mm Plasma Cannon 2021-06-30 21:49:50.784 - Thread: 1 -> Created definition for: 60mm Plasma Cannon 2021-06-30 21:49:50.852 - Thread: 1 -> Created definition for: Light Cannon 2021-06-30 21:49:50.927 - Thread: 1 -> Created definition for: Light Cannon (Tank Destroyer mount) 2021-06-30 21:49:51.000 - Thread: 1 -> Created definition for: Torpedo Launcher 2021-06-30 21:49:51.068 - Thread: 1 -> Created definition for: Small Heavy Cannon 2021-06-30 21:49:51.158 - Thread: 1 -> Created definition for: Large Ship Cannon Turret 2021-06-30 21:49:51.194 - Thread: 1 -> Created definition for: Dual Large Ship Cannon Turret 2021-06-30 21:49:51.230 - Thread: 1 -> Created definition for: Heavy Cannon (Tank Destroyer mount) 2021-06-30 21:49:51.266 - Thread: 1 -> Created definition for: Large Heavy Cannon (Tank Destroyer mount) 2021-06-30 21:49:51.358 - Thread: 1 -> Created definition for: Light Cannon Turret 2021-06-30 21:49:51.440 - Thread: 1 -> Created definition for: Light Cannon Turret 2021-06-30 21:49:51.531 - Thread: 1 -> Created definition for: Dual Light Cannon Turret 2021-06-30 21:49:51.601 - Thread: 1 -> Created definition for: Dual Light Cannon Turret 2021-06-30 21:49:51.686 - Thread: 1 -> Created definition for: Autocannon CIWS Turret 2021-06-30 21:49:51.754 - Thread: 1 -> Created definition for: Autocannon CIWS Turret 2021-06-30 21:49:51.790 - Thread: 1 -> Created definition for: Autocannon Chin Turret 2021-06-30 21:49:51.862 - Thread: 1 -> Created definition for: Autocannon 2021-06-30 21:49:51.946 - Thread: 1 -> Created definition for: 60mm Plasma Cannon Turret 2021-06-30 21:49:52.015 - Thread: 1 -> Created definition for: 60mm Plasma Cannon Turret 2021-06-30 21:49:52.101 - Thread: 1 -> Created definition for: Dual 60mm Plasma Cannon Turret 2021-06-30 21:49:52.173 - Thread: 1 -> Created definition for: Dual 60mm Plasma Cannon Turret 2021-06-30 21:49:52.260 - Thread: 1 -> Created definition for: Quad 25mm Plasma CIWS Turret 2021-06-30 21:49:52.333 - Thread: 1 -> Created definition for: Quad 25mm Plasma CIWS Turret 2021-06-30 21:49:52.426 - Thread: 1 -> Created definition for: 40mm Plasma Cannon Turret 2021-06-30 21:49:52.512 - Thread: 1 -> Created definition for: Small Gatling Turret 2021-06-30 21:49:52.602 - Thread: 1 -> Created definition for: Designator Turret 2021-06-30 21:49:52.665 - Thread: 1 -> Created definition for: Designator Turret 2021-06-30 21:49:52.701 - Thread: 1 -> Created definition for: Cobra Rocket Pod 2021-06-30 21:49:52.736 - Thread: 1 -> Created definition for: Viper Rocket Pod 2021-06-30 21:49:52.769 - Thread: 1 -> Created definition for: Anaconda Heavy Rocket Rack 2021-06-30 21:49:52.805 - Thread: 1 -> Created definition for: Small Torpedo Launcher 2021-06-30 21:49:52.841 - Thread: 1 -> Created definition for: Small Torpedo Launcher Turret 2021-06-30 21:49:52.876 - Thread: 1 -> Created definition for: Decoy Flare Dispenser (Flat) 2021-06-30 21:49:52.895 - Thread: 1 -> Created definition for: Decoy Flare Dispenser (Flat) 2021-06-30 21:49:52.931 - Thread: 1 -> Created definition for: Decoy Flare Dispenser (Angled) 2021-06-30 21:49:52.950 - Thread: 1 -> Created definition for: Decoy Flare Dispenser (Angled) 2021-06-30 21:49:52.950 - Thread: 1 -> Created block definitions 2021-06-30 21:49:52.950 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/TorpedoLauncher 2021-06-30 21:49:52.951 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeCannonTurret 2021-06-30 21:49:52.951 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/DualLargeCannonTurret 2021-06-30 21:49:52.951 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeCannonTDLarge 2021-06-30 21:49:52.951 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeLightCannonTurret 2021-06-30 21:49:52.951 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDualLightCannonTurret 2021-06-30 21:49:52.951 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeAutocannonCIWSTurret 2021-06-30 21:49:52.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeHeavyPlasmaCannonTurret 2021-06-30 21:49:52.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeDoubleHeavyPlasmaCannonTurret 2021-06-30 21:49:52.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargePlasmaCIWSCannonTurret 2021-06-30 21:49:52.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/DesignatorTurretLarge 2021-06-30 21:49:52.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallTorpedoLauncherTurretLarge 2021-06-30 21:49:52.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/DecoyFlareDispenserFlatLarge 2021-06-30 21:49:52.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/DecoyFlareDispenserAngledLarge 2021-06-30 21:49:52.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SmallPlasmaCannon 2021-06-30 21:49:52.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/DualPlasmaCannon 2021-06-30 21:49:52.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/HeavyPlasmaCannon 2021-06-30 21:49:52.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LightCannon 2021-06-30 21:49:52.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LightCannonTD 2021-06-30 21:49:52.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SniperCannonStatic 2021-06-30 21:49:52.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LargeCannonTDSmall 2021-06-30 21:49:52.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallLightCannonTurret 2021-06-30 21:49:52.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallDualLightCannonTurret 2021-06-30 21:49:52.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallAutocannonCIWSTurret 2021-06-30 21:49:52.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AutocannonTurretSmall 2021-06-30 21:49:52.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SmallAutocannon 2021-06-30 21:49:52.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyPlasmaCannonTurret 2021-06-30 21:49:52.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/DoubleHeavyPlasmaCannonTurret 2021-06-30 21:49:52.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/PlasmaCIWSCannonTurret 2021-06-30 21:49:52.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SmallPlasmaCannonTurret 2021-06-30 21:49:52.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallGatlingGunTurret 2021-06-30 21:49:52.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/DesignatorTurret 2021-06-30 21:49:52.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/CobraRocketPod 2021-06-30 21:49:52.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ViperRocketPod 2021-06-30 21:49:52.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AnacondaHeavyRocketRack 2021-06-30 21:49:52.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SmallTorpedoLauncher 2021-06-30 21:49:52.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/DecoyFlareDispenserFlatSmall 2021-06-30 21:49:52.956 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/DecoyFlareDispenserAngledSmall 2021-06-30 21:49:53.027 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.029 - Thread: 1 -> Created definition for: Autocannon2 2021-06-30 21:49:53.031 - Thread: 1 -> Created definition for: Autocannon5 2021-06-30 21:49:53.032 - Thread: 1 -> Created definition for: Autocannon10 2021-06-30 21:49:53.037 - Thread: 1 -> Created definition for: Autocannon20 2021-06-30 21:49:53.038 - Thread: 1 -> Created definition for: Gauss Rifle 2021-06-30 21:49:53.040 - Thread: 1 -> Created definition for: Machine Gun 2021-06-30 21:49:53.041 - Thread: 1 -> Created definition for: Rotary Autocannon2 2021-06-30 21:49:53.042 - Thread: 1 -> Created definition for: Rotary Autocannon5 2021-06-30 21:49:53.042 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.042 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC2 2021-06-30 21:49:53.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC5 2021-06-30 21:49:53.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC10 2021-06-30 21:49:53.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC20 2021-06-30 21:49:53.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/GaussRifle 2021-06-30 21:49:53.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MachineGun 2021-06-30 21:49:53.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC2 2021-06-30 21:49:53.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC5 2021-06-30 21:49:53.043 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.044 - Thread: 1 -> Created definition for: Holo Lines 2021-06-30 21:49:53.046 - Thread: 1 -> Created definition for: Thumper Cannon 2021-06-30 21:49:53.048 - Thread: 1 -> Created definition for: Sniper Cannon 2021-06-30 21:49:53.049 - Thread: 1 -> Created definition for: Long Tom Cannon 2021-06-30 21:49:53.051 - Thread: 1 -> Created definition for: ArrowIV Missile Launcher 2021-06-30 21:49:53.051 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC2 2021-06-30 21:49:53.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC5 2021-06-30 21:49:53.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC10 2021-06-30 21:49:53.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC20 2021-06-30 21:49:53.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/GaussRifle 2021-06-30 21:49:53.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MachineGun 2021-06-30 21:49:53.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC2 2021-06-30 21:49:53.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC5 2021-06-30 21:49:53.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/HoloLines 2021-06-30 21:49:53.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryThumper 2021-06-30 21:49:53.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtillerySniper 2021-06-30 21:49:53.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryLongTom 2021-06-30 21:49:53.052 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryArrowIV 2021-06-30 21:49:53.053 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.054 - Thread: 1 -> Created definition for: Heavy PPC 2021-06-30 21:49:53.055 - Thread: 1 -> Created definition for: Large Laser 2021-06-30 21:49:53.057 - Thread: 1 -> Created definition for: Large Pulse Laser 2021-06-30 21:49:53.058 - Thread: 1 -> Created definition for: Light PPC 2021-06-30 21:49:53.060 - Thread: 1 -> Created definition for: Medium Laser 2021-06-30 21:49:53.061 - Thread: 1 -> Created definition for: Medium Pulse Laser 2021-06-30 21:49:53.062 - Thread: 1 -> Created definition for: Standard PPC 2021-06-30 21:49:53.064 - Thread: 1 -> Created definition for: Snub PPC 2021-06-30 21:49:53.065 - Thread: 1 -> Created definition for: Flamer 2021-06-30 21:49:53.065 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC2 2021-06-30 21:49:53.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC5 2021-06-30 21:49:53.066 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC10 2021-06-30 21:49:53.066 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC20 2021-06-30 21:49:53.066 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/GaussRifle 2021-06-30 21:49:53.066 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MachineGun 2021-06-30 21:49:53.066 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC2 2021-06-30 21:49:53.066 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC5 2021-06-30 21:49:53.066 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/HoloLines 2021-06-30 21:49:53.067 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryThumper 2021-06-30 21:49:53.067 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtillerySniper 2021-06-30 21:49:53.067 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryLongTom 2021-06-30 21:49:53.067 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryArrowIV 2021-06-30 21:49:53.067 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/HeavyPPC 2021-06-30 21:49:53.067 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeLaser 2021-06-30 21:49:53.067 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargePulseLaser 2021-06-30 21:49:53.068 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LightPPC 2021-06-30 21:49:53.068 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumLaser 2021-06-30 21:49:53.068 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumPulseLaser 2021-06-30 21:49:53.068 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/PPC 2021-06-30 21:49:53.068 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SnubPPC 2021-06-30 21:49:53.068 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Flamer 2021-06-30 21:49:53.068 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.072 - Thread: 1 -> Created definition for: Rotor Part BTWC 2021-06-30 21:49:53.077 - Thread: 1 -> Created definition for: Rotor BTWC 2021-06-30 21:49:53.081 - Thread: 1 -> Created definition for: Small Hinge BTWC 2021-06-30 21:49:53.083 - Thread: 1 -> Created definition for: Small Hinge Head BTWC 2021-06-30 21:49:53.083 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC2 2021-06-30 21:49:53.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC5 2021-06-30 21:49:53.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC10 2021-06-30 21:49:53.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC20 2021-06-30 21:49:53.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/GaussRifle 2021-06-30 21:49:53.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MachineGun 2021-06-30 21:49:53.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC2 2021-06-30 21:49:53.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC5 2021-06-30 21:49:53.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/HoloLines 2021-06-30 21:49:53.084 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryThumper 2021-06-30 21:49:53.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtillerySniper 2021-06-30 21:49:53.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryLongTom 2021-06-30 21:49:53.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryArrowIV 2021-06-30 21:49:53.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/HeavyPPC 2021-06-30 21:49:53.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeLaser 2021-06-30 21:49:53.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargePulseLaser 2021-06-30 21:49:53.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LightPPC 2021-06-30 21:49:53.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumLaser 2021-06-30 21:49:53.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumPulseLaser 2021-06-30 21:49:53.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/PPC 2021-06-30 21:49:53.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SnubPPC 2021-06-30 21:49:53.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Flamer 2021-06-30 21:49:53.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/SmallRotor 2021-06-30 21:49:53.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/SmallStator 2021-06-30 21:49:53.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallHinge 2021-06-30 21:49:53.087 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallHingeHead 2021-06-30 21:49:53.087 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.089 - Thread: 1 -> Created definition for: SRM2 2021-06-30 21:49:53.090 - Thread: 1 -> Created definition for: LRM5 2021-06-30 21:49:53.090 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC2 2021-06-30 21:49:53.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC5 2021-06-30 21:49:53.090 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC10 2021-06-30 21:49:53.091 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC20 2021-06-30 21:49:53.091 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/GaussRifle 2021-06-30 21:49:53.091 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MachineGun 2021-06-30 21:49:53.091 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC2 2021-06-30 21:49:53.091 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC5 2021-06-30 21:49:53.091 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/HoloLines 2021-06-30 21:49:53.091 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryThumper 2021-06-30 21:49:53.092 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtillerySniper 2021-06-30 21:49:53.092 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryLongTom 2021-06-30 21:49:53.092 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryArrowIV 2021-06-30 21:49:53.092 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/HeavyPPC 2021-06-30 21:49:53.092 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeLaser 2021-06-30 21:49:53.092 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargePulseLaser 2021-06-30 21:49:53.092 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LightPPC 2021-06-30 21:49:53.092 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumLaser 2021-06-30 21:49:53.092 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumPulseLaser 2021-06-30 21:49:53.093 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/PPC 2021-06-30 21:49:53.093 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SnubPPC 2021-06-30 21:49:53.093 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Flamer 2021-06-30 21:49:53.093 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/SmallRotor 2021-06-30 21:49:53.093 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/SmallStator 2021-06-30 21:49:53.093 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallHinge 2021-06-30 21:49:53.094 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallHingeHead 2021-06-30 21:49:53.094 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SRM2 2021-06-30 21:49:53.094 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LRM5 2021-06-30 21:49:53.094 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.096 - Thread: 1 -> Created definition for: Armored Targeting Camera 2021-06-30 21:49:53.096 - Thread: 1 -> Created definition for: Lightweight Structure with Ferro Fibrous Armor 2021-06-30 21:49:53.099 - Thread: 1 -> Created definition for: Armored Mech Cockpit 2021-06-30 21:49:53.102 - Thread: 1 -> Created definition for: Compact Cockpit 2021-06-30 21:49:53.103 - Thread: 1 -> Created definition for: AMS 2021-06-30 21:49:53.104 - Thread: 1 -> Created definition for: BT Armor Plate flat 2021-06-30 21:49:53.105 - Thread: 1 -> Created definition for: BT Armor Plate sloped 2021-06-30 21:49:53.106 - Thread: 1 -> Created definition for: Hinge Armor Teeth 2021-06-30 21:49:53.106 - Thread: 1 -> Created definition for: Hinge Armor Side 2021-06-30 21:49:53.107 - Thread: 1 -> Created definition for: Hinge Armor Teeth Offset 2021-06-30 21:49:53.108 - Thread: 1 -> Created definition for: Small Mech Hand 2021-06-30 21:49:53.109 - Thread: 1 -> Created definition for: Small Mech Hand Offset 2021-06-30 21:49:53.110 - Thread: 1 -> Created definition for: Big Mech Hand 2021-06-30 21:49:53.111 - Thread: 1 -> Created definition for: Mech Foot Pad flat 2021-06-30 21:49:53.111 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.111 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC2 2021-06-30 21:49:53.111 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC5 2021-06-30 21:49:53.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC10 2021-06-30 21:49:53.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/AC20 2021-06-30 21:49:53.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/GaussRifle 2021-06-30 21:49:53.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MachineGun 2021-06-30 21:49:53.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC2 2021-06-30 21:49:53.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RAC5 2021-06-30 21:49:53.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/HoloLines 2021-06-30 21:49:53.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryThumper 2021-06-30 21:49:53.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtillerySniper 2021-06-30 21:49:53.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryLongTom 2021-06-30 21:49:53.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ArtilleryArrowIV 2021-06-30 21:49:53.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/HeavyPPC 2021-06-30 21:49:53.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeLaser 2021-06-30 21:49:53.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargePulseLaser 2021-06-30 21:49:53.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LightPPC 2021-06-30 21:49:53.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumLaser 2021-06-30 21:49:53.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MediumPulseLaser 2021-06-30 21:49:53.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/PPC 2021-06-30 21:49:53.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SnubPPC 2021-06-30 21:49:53.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Flamer 2021-06-30 21:49:53.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/SmallRotor 2021-06-30 21:49:53.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/SmallStator 2021-06-30 21:49:53.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedStator/SmallHinge 2021-06-30 21:49:53.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorAdvancedRotor/SmallHingeHead 2021-06-30 21:49:53.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SRM2 2021-06-30 21:49:53.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LRM5 2021-06-30 21:49:53.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/BTCamera 2021-06-30 21:49:53.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FerroFibrous 2021-06-30 21:49:53.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/ArmoredMechCockpit 2021-06-30 21:49:53.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/BTCompactCockpit 2021-06-30 21:49:53.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/AMS 2021-06-30 21:49:53.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BTArmorPlateA 2021-06-30 21:49:53.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BTArmorPlateB 2021-06-30 21:49:53.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HingeArmorA 2021-06-30 21:49:53.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HingeArmorB 2021-06-30 21:49:53.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HingeArmorC 2021-06-30 21:49:53.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/SmallMechHand 2021-06-30 21:49:53.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/SmallMechHandOffset 2021-06-30 21:49:53.117 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/BigMechHand 2021-06-30 21:49:53.118 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/MechFootPadA 2021-06-30 21:49:53.126 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.165 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.165 - Thread: 1 -> Created definition for: "300mm" Auto Cannon 2021-06-30 21:49:53.205 - Thread: 1 -> Created definition for: "2x300mm" Auto Cannon 2021-06-30 21:49:53.247 - Thread: 1 -> Created definition for: "3x300mm" Auto Cannon 2021-06-30 21:49:53.248 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.248 - Thread: 1 -> Created definition for: "300mm" Auto Cannon 2021-06-30 21:49:53.250 - Thread: 1 -> Created definition for: "2x300mm" Auto Cannon 2021-06-30 21:49:53.256 - Thread: 1 -> Created definition for: "3x300mm" Auto Cannon 2021-06-30 21:49:53.256 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.256 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.257 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.289 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.289 - Thread: 1 -> Created definition for: "900mm" Auto Cannon 2021-06-30 21:49:53.313 - Thread: 1 -> Created definition for: "2x900mm" Auto Cannon 2021-06-30 21:49:53.340 - Thread: 1 -> Created definition for: "3x900mm" Auto Cannon 2021-06-30 21:49:53.340 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.340 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.340 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.340 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.340 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.341 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.373 - Thread: 1 -> Created definition for: "30mm" Aden 2021-06-30 21:49:53.374 - Thread: 1 -> Created definition for: "30mm" Aden 2021-06-30 21:49:53.374 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.374 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.376 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.415 - Thread: 1 -> Created definition for: Little David 2021-06-30 21:49:53.471 - Thread: 1 -> Created definition for: Big Bertha 2021-06-30 21:49:53.476 - Thread: 1 -> Created definition for: Little David 2021-06-30 21:49:53.476 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-30 21:49:53.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-30 21:49:53.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-30 21:49:53.479 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.530 - Thread: 1 -> Created definition for: "40mm" Bofors 2021-06-30 21:49:53.532 - Thread: 1 -> Created definition for: "40mm" Bofors 2021-06-30 21:49:53.532 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.532 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.533 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.534 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.534 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-30 21:49:53.534 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-30 21:49:53.534 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-30 21:49:53.534 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.534 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-30 21:49:53.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-30 21:49:53.536 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.575 - Thread: 1 -> Created definition for: "M61" Mini Vulcan 2021-06-30 21:49:53.575 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-30 21:49:53.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-30 21:49:53.576 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-30 21:49:53.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-30 21:49:53.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-30 21:49:53.577 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-30 21:49:53.578 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.612 - Thread: 1 -> Created definition for: "25mm" Sentry Gatling 2021-06-30 21:49:53.612 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.612 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-30 21:49:53.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-30 21:49:53.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-30 21:49:53.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.615 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-30 21:49:53.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-30 21:49:53.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-30 21:49:53.616 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-30 21:49:53.616 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.648 - Thread: 1 -> Created definition for: "5p56mm" Sentry Gun 2021-06-30 21:49:53.648 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.648 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.649 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-30 21:49:53.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-30 21:49:53.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-30 21:49:53.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-30 21:49:53.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-30 21:49:53.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-30 21:49:53.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-30 21:49:53.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-30 21:49:53.652 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.675 - Thread: 1 -> Created definition for: Missile Sentry 2021-06-30 21:49:53.675 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-30 21:49:53.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-30 21:49:53.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-30 21:49:53.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-30 21:49:53.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-30 21:49:53.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-30 21:49:53.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-30 21:49:53.677 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-30 21:49:53.678 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentryMissileTurret 2021-06-30 21:49:53.678 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.713 - Thread: 1 -> Created definition for: "300mm" Side Cannon 2021-06-30 21:49:53.743 - Thread: 1 -> Created definition for: "300mm" Side Cannon 2021-06-30 21:49:53.743 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.743 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-30 21:49:53.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-30 21:49:53.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-30 21:49:53.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannon 2021-06-30 21:49:53.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-30 21:49:53.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-30 21:49:53.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-30 21:49:53.745 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-30 21:49:53.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-30 21:49:53.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentryMissileTurret 2021-06-30 21:49:53.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannonsmall 2021-06-30 21:49:53.746 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.774 - Thread: 1 -> Created definition for: "900mm" Side Cannon 2021-06-30 21:49:53.774 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.774 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-30 21:49:53.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-30 21:49:53.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-30 21:49:53.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannon 2021-06-30 21:49:53.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side900Cannon 2021-06-30 21:49:53.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-30 21:49:53.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-30 21:49:53.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-30 21:49:53.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-30 21:49:53.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-30 21:49:53.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentryMissileTurret 2021-06-30 21:49:53.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannonsmall 2021-06-30 21:49:53.777 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.836 - Thread: 1 -> Created definition for: "M61" Vulcan 2021-06-30 21:49:53.837 - Thread: 1 -> Created definition for: "M61" Vulcan 2021-06-30 21:49:53.837 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.838 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.838 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.838 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.838 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.838 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.839 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.839 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-30 21:49:53.839 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-30 21:49:53.839 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-30 21:49:53.839 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannon 2021-06-30 21:49:53.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side900Cannon 2021-06-30 21:49:53.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeVulcan 2021-06-30 21:49:53.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.840 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-30 21:49:53.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-30 21:49:53.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-30 21:49:53.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-30 21:49:53.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-30 21:49:53.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentryMissileTurret 2021-06-30 21:49:53.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannonsmall 2021-06-30 21:49:53.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallVulcan 2021-06-30 21:49:53.841 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.880 - Thread: 1 -> Created definition for: Vulcan Gun 2021-06-30 21:49:53.880 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1 2021-06-30 21:49:53.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2 2021-06-30 21:49:53.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3 2021-06-30 21:49:53.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_1 2021-06-30 21:49:53.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_2 2021-06-30 21:49:53.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/900mmAutoCannon_3 2021-06-30 21:49:53.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeAden 2021-06-30 21:49:53.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavid 2021-06-30 21:49:53.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/BigBertha 2021-06-30 21:49:53.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors 2021-06-30 21:49:53.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannon 2021-06-30 21:49:53.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side900Cannon 2021-06-30 21:49:53.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LargeVulcan 2021-06-30 21:49:53.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_1_small 2021-06-30 21:49:53.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_2_small 2021-06-30 21:49:53.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/300mmAutoCannon_3_small 2021-06-30 21:49:53.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallAden 2021-06-30 21:49:53.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/LittleDavidSmall 2021-06-30 21:49:53.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/40mmBofors_small 2021-06-30 21:49:53.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/MiniVulcan 2021-06-30 21:49:53.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGatling 2021-06-30 21:49:53.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallSentryGun 2021-06-30 21:49:53.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/SentryMissileTurret 2021-06-30 21:49:53.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/Side300Cannonsmall 2021-06-30 21:49:53.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/SmallVulcan 2021-06-30 21:49:53.884 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/VulcanGun 2021-06-30 21:49:53.892 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.898 - Thread: 1 -> Created definition for: Assembler 2021-06-30 21:49:53.903 - Thread: 1 -> Created definition for: Basic Assembler 2021-06-30 21:49:53.903 - Thread: 1 -> Created block definitions 2021-06-30 21:49:53.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LargeAssembler 2021-06-30 21:49:53.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/BasicAssembler 2021-06-30 21:49:53.995 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:53.997 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TerminalBlock/WingStreight 2021-06-30 21:49:53.997 - Thread: 1 -> Created definition for: Wing Straight 2021-06-30 21:49:53.999 - Thread: 1 -> Created definition for: Wing Angled 1 2021-06-30 21:49:54.001 - Thread: 1 -> Created definition for: Wing Angled 2 2021-06-30 21:49:54.001 - Thread: 1 -> Created block definitions 2021-06-30 21:49:54.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingStreight 2021-06-30 21:49:54.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled1 2021-06-30 21:49:54.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/WingAngled2 2021-06-30 21:49:54.009 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:54.018 - Thread: 1 -> Created definition for: Small Armor Thrust 2021-06-30 21:49:54.023 - Thread: 1 -> Created definition for: Small Armor Thrust 2021-06-30 21:49:54.028 - Thread: 1 -> Created definition for: Small Armor Sloped Thrust 2021-06-30 21:49:54.031 - Thread: 1 -> Created definition for: Small Armor Sloped Thrust 2021-06-30 21:49:54.031 - Thread: 1 -> Created block definitions 2021-06-30 21:49:54.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockArmorThrust 2021-06-30 21:49:54.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockArmorSloppedThrust 2021-06-30 21:49:54.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockArmorThrust 2021-06-30 21:49:54.031 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockArmorSloppedThrust 2021-06-30 21:49:54.040 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:54.053 - Thread: 1 -> Created definition for: LargeBunk 2021-06-30 21:49:54.055 - Thread: 1 -> Created definition for: LargeBunk 2021-06-30 21:49:54.055 - Thread: 1 -> Created block definitions 2021-06-30 21:49:54.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LargeBlockBunk 2021-06-30 21:49:54.055 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/SmallBlockBunk 2021-06-30 21:49:54.074 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:54.111 - Thread: 1 -> Created definition for: 4 Blades Medium Propeller 2021-06-30 21:49:54.114 - Thread: 1 -> Created definition for: 4 Blades Large Propeller 2021-06-30 21:49:54.116 - Thread: 1 -> Created definition for: 5 Blades Small Propeller 2021-06-30 21:49:54.117 - Thread: 1 -> Created definition for: 5 Blades Large Propeller 2021-06-30 21:49:54.119 - Thread: 1 -> Created definition for: 5 Blades Tail Propeller 2021-06-30 21:49:54.120 - Thread: 1 -> Created definition for: 4 Blades Tail Propeller 2021-06-30 21:49:54.121 - Thread: 1 -> Created definition for: Opposite Tail Rotor 2021-06-30 21:49:54.122 - Thread: 1 -> Created definition for: 2 Blade Plane Propeller 2021-06-30 21:49:54.124 - Thread: 1 -> Created definition for: 2 Blade Plane Small Propeller 2021-06-30 21:49:54.125 - Thread: 1 -> Created definition for: 2 Blade Plane Propeller 2021-06-30 21:49:54.126 - Thread: 1 -> Created definition for: Plane Propeller Cover 2021-06-30 21:49:54.126 - Thread: 1 -> Created block definitions 2021-06-30 21:49:54.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/HeloThrusterMedium4Blade 2021-06-30 21:49:54.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/HeloThrusterLarge4Blade 2021-06-30 21:49:54.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/HeloThrusterSmall5Blade 2021-06-30 21:49:54.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/HeloThrusterLarge5Blade 2021-06-30 21:49:54.126 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/HeloThrusterTailRotor5Blade 2021-06-30 21:49:54.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/HeloThrusterTailRotor4Blade 2021-06-30 21:49:54.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/HeloThrusterTailRotor 2021-06-30 21:49:54.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/HeloThrusterTailRotor2BladeSmall 2021-06-30 21:49:54.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/HeloThrusterTailRotor2BladeSmaller 2021-06-30 21:49:54.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/PlanePropellerSmall 2021-06-30 21:49:54.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PlanePropCover 2021-06-30 21:49:54.145 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:54.149 - Thread: 1 -> Created definition for: Scope Camera 2021-06-30 21:49:54.149 - Thread: 1 -> Created block definitions 2021-06-30 21:49:54.149 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/ScopeCamera 2021-06-30 21:49:54.169 - Thread: 1 -> Loading cube blocks 2021-06-30 21:49:54.170 - Thread: 1 -> Created definition for: SpyCam 2021-06-30 21:49:54.170 - Thread: 1 -> Created block definitions 2021-06-30 21:49:54.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SpyCam 2021-06-30 21:49:54.195 - Thread: 1 -> Loading block variant groups 2021-06-30 21:49:54.200 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2021-06-30 21:49:54.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2021-06-30 21:49:54.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2021-06-30 21:49:54.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2021-06-30 21:49:54.204 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Mining_Drone_v4_4.sbc 2021-06-30 21:49:56.015 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Mining_Drone_v4_5.sbc 2021-06-30 21:49:56.022 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Mobile Refinery_v4_1.sbc 2021-06-30 21:49:56.027 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Mobile Refinery_v4_2.sbc 2021-06-30 21:49:56.035 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Mobile Refinery_v4_3.sbc 2021-06-30 21:49:56.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Mobile Refinery_v4_4.sbc 2021-06-30 21:49:56.046 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Mobile Refinery_v4_5.sbc 2021-06-30 21:49:56.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\ReclamationRig_v4_1.sbc 2021-06-30 21:49:56.065 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\ReclamationRig_v4_2.sbc 2021-06-30 21:49:56.072 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\ReclamationRig_v4_3.sbc 2021-06-30 21:49:56.078 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\ReclamationRig_v4_4.sbc 2021-06-30 21:49:56.092 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\ReclamationRig_v4_5.sbc 2021-06-30 21:49:56.103 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\RV-110e_v4_1.sbc 2021-06-30 21:49:56.113 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\RV-110e_v4_2.sbc 2021-06-30 21:49:56.121 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\RV-110e_v4_3.sbc 2021-06-30 21:49:56.127 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\RV-110e_v4_4.sbc 2021-06-30 21:49:56.135 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\RV-110e_v4_5.sbc 2021-06-30 21:49:56.141 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\SCH-14_v4_1.sbc 2021-06-30 21:49:56.146 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\SCH-14_v4_2.sbc 2021-06-30 21:49:56.154 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\SCH-14_v4_3.sbc 2021-06-30 21:49:56.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\SCH-14_v4_4.sbc 2021-06-30 21:49:56.166 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\SCH-14_v4_5.sbc 2021-06-30 21:49:56.173 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Support Frigate v4_1.sbc 2021-06-30 21:49:56.181 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Support Frigate v4_2.sbc 2021-06-30 21:49:56.187 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Support Frigate v4_3.sbc 2021-06-30 21:49:56.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Support Frigate v4_4.sbc 2021-06-30 21:49:56.201 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Support Frigate v4_5.sbc 2021-06-30 21:49:56.207 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\SUV mk IV_v4_1.sbc 2021-06-30 21:49:56.213 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\SUV mk IV_v4_2.sbc 2021-06-30 21:49:56.220 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\SUV mk IV_v4_3.sbc 2021-06-30 21:49:56.226 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\SUV mk IV_v4_4.sbc 2021-06-30 21:49:56.231 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\SUV mk IV_v4_5.sbc 2021-06-30 21:49:56.238 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TDC-93F_v4_1.sbc 2021-06-30 21:49:56.248 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TDC-93F_v4_2.sbc 2021-06-30 21:49:56.254 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TDC-93F_v4_3.sbc 2021-06-30 21:49:56.260 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TDC-93F_v4_4.sbc 2021-06-30 21:49:56.265 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TDC-93F_v4_5.sbc 2021-06-30 21:49:56.273 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-33a_v4_1.sbc 2021-06-30 21:49:56.278 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-33a_v4_2.sbc 2021-06-30 21:49:56.284 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-33a_v4_3.sbc 2021-06-30 21:49:56.289 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-33a_v4_4.sbc 2021-06-30 21:49:56.296 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-33a_v4_5.sbc 2021-06-30 21:49:56.303 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-54f_v4_1.sbc 2021-06-30 21:49:56.308 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-54f_v4_2.sbc 2021-06-30 21:49:56.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-54f_v4_3.sbc 2021-06-30 21:49:56.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-54f_v4_4.sbc 2021-06-30 21:49:56.327 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-54f_v4_5.sbc 2021-06-30 21:49:56.334 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-67gs_v4_1.sbc 2021-06-30 21:49:56.340 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-67gs_v4_2.sbc 2021-06-30 21:49:56.346 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-67gs_v4_3.sbc 2021-06-30 21:49:56.352 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-67gs_v4_4.sbc 2021-06-30 21:49:56.358 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\THF-67gs_v4_5.sbc 2021-06-30 21:49:56.364 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TLF-28c_v4_1.sbc 2021-06-30 21:49:56.371 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TLF-28c_v4_2.sbc 2021-06-30 21:49:56.376 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TLF-28c_v4_3.sbc 2021-06-30 21:49:56.382 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TLF-28c_v4_4.sbc 2021-06-30 21:49:56.390 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TLF-28c_v4_5.sbc 2021-06-30 21:49:56.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TLF-35_v4_1.sbc 2021-06-30 21:49:56.401 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TLF-35_v4_2.sbc 2021-06-30 21:49:56.407 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TLF-35_v4_3.sbc 2021-06-30 21:49:56.417 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TLF-35_v4_4.sbc 2021-06-30 21:49:56.423 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TLF-35_v4_5.sbc 2021-06-30 21:49:56.428 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TMF-48r_v4_1.sbc 2021-06-30 21:49:56.434 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TMF-48r_v4_2.sbc 2021-06-30 21:49:56.441 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TMF-48r_v4_3.sbc 2021-06-30 21:49:56.446 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TMF-48r_v4_4.sbc 2021-06-30 21:49:56.452 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\TMF-48r_v4_5.sbc 2021-06-30 21:49:56.457 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Xebec v4_1.sbc 2021-06-30 21:49:56.464 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Xebec v4_2.sbc 2021-06-30 21:49:56.470 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Xebec v4_3.sbc 2021-06-30 21:49:56.475 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Xebec v4_4.sbc 2021-06-30 21:49:56.481 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\Xebec v4_5.sbc 2021-06-30 21:49:56.488 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\XH-3 Hauler_v4_1.sbc 2021-06-30 21:49:56.493 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\XH-3 Hauler_v4_2.sbc 2021-06-30 21:49:56.499 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\XH-3 Hauler_v4_3.sbc 2021-06-30 21:49:56.505 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\XH-3 Hauler_v4_4.sbc 2021-06-30 21:49:56.512 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\316503448\686027239901071428_legacy.bin\Data\Prefabs\XH-3 Hauler_v4_5.sbc 2021-06-30 21:49:56.543 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2064319151\Data\Prefabs\Scope.sbc 2021-06-30 21:49:56.591 - Thread: 1 -> Loading asteroid generators 2021-06-30 21:49:56.594 - Thread: 1 -> Loading spawn groups 2021-06-30 21:49:56.599 - Thread: 1 -> Loading drop containers 2021-06-30 21:49:56.601 - Thread: 1 -> Loading spawn groups 2021-06-30 21:49:56.601 - Thread: 1 -> Loading spawn groups 2021-06-30 21:49:56.602 - Thread: 1 -> Loading radial menu definitions 2021-06-30 21:49:56.639 - Thread: 1 -> Loading respawn ships 2021-06-30 21:49:56.643 - Thread: 1 -> Loading spawn groups 2021-06-30 21:49:56.643 - Thread: 1 -> Loading wheel speeds 2021-06-30 21:49:58.427 - Thread: 1 -> Loading spawn groups 2021-06-30 21:50:00.465 - Thread: 1 -> Error: Stage block MyObjectBuilder_CargoContainer/VV1 doesn't exist 2021-06-30 21:50:00.465 - Thread: 1 -> Error: Stage block MyObjectBuilder_CargoContainer/VV1 doesn't exist 2021-06-30 21:50:00.465 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/PlasmaCannonLB MyObjectBuilder_ConveyorSorter/PlasmaCannonSB is not in the same block-variant group 2021-06-30 21:50:00.465 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CargoContainer/V2 MyObjectBuilder_CargoContainer/V1 is not in the same block-variant group 2021-06-30 21:50:00.552 - Thread: 1 -> MyAudio.UnloadData - START 2021-06-30 21:50:00.568 - Thread: 1 -> MyAudio.UnloadData - END 2021-06-30 21:50:00.568 - Thread: 1 -> MyAudio.LoadData - START 2021-06-30 21:50:00.634 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Realtek USB2.0 Audio) - Channel #: 2 - Sample rate: 48000 2021-06-30 21:50:12.164 - Thread: 1 -> MyAudio.LoadData - END 2021-06-30 21:50:12.270 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2021-06-30 21:50:12.307 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B6272AFD7-42C1-30CB-3534-258659B000BC%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: request failed, libcurl error: 0 (No error) 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x257a2faea50 [can pipeline]) 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: libcurl info message cache 1 (Re-using existing connection! (#0) with host api.epicgames.dev) 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: libcurl info message cache 2 (Connected to api.epicgames.dev (52.1.241.32) port 443 (#0)) 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: libcurl info message cache 3 (We are completely uploaded and fine) 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: libcurl info message cache 6 (necessary data rewind wasn't possible) 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: libcurl info message cache 7 (Closing connection 0) 2021-06-30 21:50:12.378 - Thread: 23 -> EOS|LogHttp: 00000257FB9097D0: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2021-06-30 21:50:12.386 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B6272AFD7-42C1-30CB-3534-258659B000BC%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.9.0-14547226%20-%20%2B%2BEOSSDK%2BRelease-1.9-CL-14547226&UserID=&AppEnvironment=Production&UploadType=sdkevents 2021-06-30 21:50:12.391 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.392 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.394 - Thread: 1 -> Registered modules from: 2304767743.sbm_FixPBInputs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.394 - Thread: 1 -> Registered modules from: 2200451495.sbm_Water, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.409 - Thread: 1 -> Registered modules from: 1154898843.sbm_MultifloorElevator, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.409 - Thread: 1 -> Registered modules from: 2094200318.sbm_JumpDriveLines, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.409 - Thread: 1 -> Registered modules from: 1431583896.sbm_Railgun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.410 - Thread: 1 -> Registered modules from: 2255171772.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.410 - Thread: 1 -> Registered modules from: 429053416.sbm_Okim, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.410 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.411 - Thread: 1 -> Registered modules from: 2056227361.sbm_Scope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.411 - Thread: 1 -> Registered modules from: 768303016.sbm_AtmosphereDamage, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.412 - Thread: 1 -> Registered modules from: 1225107070.sbm_HoverEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.412 - Thread: 1 -> Registered modules from: 1473394550.sbm_Scope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.412 - Thread: 1 -> Registered modules from: 484504816.sbm_EnergyShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.414 - Thread: 1 -> Registered modules from: 1724382943.sbm_DEW_CustomEnergyWeapons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.414 - Thread: 1 -> Registered modules from: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.508 - Thread: 1 -> Registered modules from: 801185519.sbm_Sisk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.549 - Thread: 1 -> Registered modules from: 2203190156.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.550 - Thread: 1 -> Registered modules from: 652337022.sbm_Interaction, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.561 - Thread: 1 -> Registered modules from: 473571246.sbm_Aerodynamics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.561 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.562 - Thread: 1 -> Registered modules from: 2064319151.sbm_Scope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.562 - Thread: 1 -> Registered modules from: 1918681825.sbm_WeaponCore, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.948 - Thread: 10 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2021-06-30 21:50:12.954 - Thread: 11 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2021-06-30 21:50:12.969 - Thread: 1 -> Registered modules from: 2013340341.sbm_WeaponFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.974 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.975 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:12.991 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-06-30 21:50:13.583 - Thread: 53 -> External debugger: listening... 2021-06-30 21:50:13.605 - Thread: 1 -> Railgun Weapon Framework Client | INFO | Listeners for 1431583896.sbm registered. 2021-06-30 21:50:13.605 - Thread: 1 -> Railgun Weapon Framework Client | INFO | 1431583896.sbm sent registration info. 2021-06-30 21:50:13.976 - Thread: 1 -> Railgun Weapon Framework Client | INFO | Listeners for 429053416.sbm registered. 2021-06-30 21:50:13.976 - Thread: 1 -> Railgun Weapon Framework Client | INFO | 429053416.sbm sent registration info. 2021-06-30 21:50:14.131 - Thread: 1 -> ColorfulIcons.ModifyDefinitions - START 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_BatteryBlock/LargeBlockBatteryBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Battery.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_BatteryBlock/SmallBlockBatteryBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Battery.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_cube.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_slope.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_corner.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_inv_corner.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_cube.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_slope.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_corner.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_inv_corner.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_cube.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_slope.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_corner.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light_armor_inv_corner.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_cube.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_slope.dds 2021-06-30 21:50:14.147 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_corner.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/heavy_armor_inv_corner.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHalfArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSquareSlab.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyHalfArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSquareSlab.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHalfSlopeArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSlopeSlab.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyHalfSlopeArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSlopeSlab.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/HalfArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSquareSlab.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/HeavyHalfArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSquareSlab.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/HalfSlopeArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LightArmorSlopeSlab.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/HeavyHalfSlopeArmorBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyArmorSlopeSlab.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorRoundSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorSlope.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorCorner.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorInvCorner.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorSlope.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorCorner.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorInvCorner.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorRoundSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorSlope.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorCorner.dds 2021-06-30 21:50:14.148 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoundArmorInvCorner.dds 2021-06-30 21:50:14.149 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorSlope.dds 2021-06-30 21:50:14.149 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorCorner.dds 2021-06-30 21:50:14.149 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyRoundArmorInvCorner.dds 2021-06-30 21:50:14.149 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Base.dds 2021-06-30 21:50:14.149 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Tip.dds 2021-06-30 21:50:14.149 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Base.dds 2021-06-30 21:50:14.149 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Tip.dds 2021-06-30 21:50:14.149 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Base.dds 2021-06-30 21:50:14.149 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Tip.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Base.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Tip.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Base.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Tip.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Base.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Tip.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Base.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Slope2x1x1Tip.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Base.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner2x1x1Tip.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Base.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/InvCorner2x1x1Tip.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Base.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlope2x1x1Tip.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Base.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCorner2x1x1Tip.dds 2021-06-30 21:50:14.151 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Base -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Base.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Tip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyInvCorner2x1x1Tip.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_TerminalBlock/ControlPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Control Panel.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_MyProgrammableBlock/SmallProgrammableBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ProgrammingBlock.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_TerminalBlock/SmallControlPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Control Panel.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_LargeGatlingTurret/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gatling_turret.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_LargeGatlingTurret/SmallGatlingTurret -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gatling_turret.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_LargeMissileTurret/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_turret.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_LargeMissileTurret/SmallMissileTurret -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_turret.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_InteriorTurret/LargeInteriorTurret -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_turret.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_Passage/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/passage.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_Door/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/door.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_RadioAntenna/LargeBlockRadioAntenna -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/antenna.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_Beacon/LargeBlockBeacon -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/beacon.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_Beacon/SmallBlockBeacon -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/beacon.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_ReflectorLight/LargeBlockFrontLight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallLight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_light.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallBlockSmallLight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_light.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_InteriorLight/LargeBlockLight_1corner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_1corner.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_InteriorLight/LargeBlockLight_2corner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_2corner.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallBlockLight_1corner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_1corner.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_InteriorLight/SmallBlockLight_2corner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Light_2corner.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeWindowSquare -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/window.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeWindowEdge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/window2.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeStairs -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/stairs.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeRamp -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ramp.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalk -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/steel_catwalk.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalk2Sides -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SteelCatwalk_2Sides.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalkCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SteelCatwalk_Corner.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSteelCatwalkPlate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SteelCatwalk_Plate.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeCoverWall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/cover_wall_full.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeCoverWallHalf -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/cover_wall.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_Warhead/LargeWarhead -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/warhead.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_Warhead/SmallWarhead -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/warhead.dds 2021-06-30 21:50:14.152 - Thread: 1 -> MyObjectBuilder_Decoy/LargeDecoy -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/decoy.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Decoy/SmallDecoy -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/decoy.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockInteriorWall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_wall.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeInteriorPillar -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/interior_pillar.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_LandingGear/LargeBlockLandingGear -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/landing_gear.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Projector/LargeProjector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Projector.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Projector/SmallProjector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Projector.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Refinery/LargeRefinery -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/refinery.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Refinery/Blast Furnace -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Blastfurnace.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_OxygenGenerator/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenGenerator.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Assembler/LargeAssembler -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/assembler.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_OreDetector/LargeOreDetector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/detector.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_MedicalRoom/LargeMedicalRoom -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/medical_room.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_GravityGenerator/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gravity_generator.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_GravityGeneratorSphere/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gravity_generator_spherical.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_JumpDrive/LargeJumpDrive -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/JumpDrive.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCockpit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Cockpit.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCockpitSeat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitSmall.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Cockpit/SmallBlockCockpit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitSmall.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Cockpit/DBSmallBlockFighterCockpit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/FighterCockpit.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Cockpit/CockpitOpen -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitOpen.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Cockpit/PassengerSeatLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassengerSeat.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_Cockpit/PassengerSeatSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassengerSeat.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_LandingGear/SmallBlockLandingGear -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/landing_gear.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_ReflectorLight/SmallBlockFrontLight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/light.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_SmallMissileLauncher/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_launcher_small.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_SmallMissileLauncher/LargeMissileLauncher -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/missile_launcher.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_SmallMissileLauncherReload/SmallRocketLauncherReload -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RocketLauncherReload.dds 2021-06-30 21:50:14.153 - Thread: 1 -> MyObjectBuilder_SmallGatlingGun/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gatling_gun.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_Drill/SmallBlockDrill -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/drill.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_Drill/LargeBlockDrill -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/drill.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_OreDetector/SmallBlockOreDetector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/detector.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_SensorBlock/SmallBlockSensor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Sensor.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_SensorBlock/LargeBlockSensor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Sensor.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_SoundBlock/SmallBlockSoundBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SoundBlock.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_SoundBlock/LargeBlockSoundBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SoundBlock.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallTextPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TextPanel.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallLCDPanelWide -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanelWide.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallLCDPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanel.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_1.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_2.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_Flat_1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_1.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeBlockCorner_LCD_Flat_2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_2.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_1.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_2.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_Flat_1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_1.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/SmallBlockCorner_LCD_Flat_2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Corner_LCD_Flat_2.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_OxygenTank/OxygenTankSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenTankSmall.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_OxygenGenerator/OxygenGeneratorSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenGeneratorSmall.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeTextPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TextPanel.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeLCDPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanel.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeLCDPanelWide -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanelWide.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_RadioAntenna/SmallBlockRadioAntenna -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/antenna.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_RemoteControl/LargeBlockRemoteControl -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RemoteControl.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_RemoteControl/SmallBlockRemoteControl -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RemoteControl.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_AirVent/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AirVent.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_AirVent/SmallAirVent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AirVent.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_OxygenTank/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OxygenTank.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_OxygenTank/LargeHydrogenTank -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenTank.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_OxygenTank/SmallHydrogenTank -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenTank.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_UpgradeModule/LargeProductivityModule -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/UpgradeProductivity.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_UpgradeModule/LargeEffectivenessModule -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/UpgradeEffectiveness.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_UpgradeModule/LargeEnergyModule -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/UpgradeEnergy.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_CargoContainer/SmallBlockSmallContainer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_CargoContainer/SmallBlockMediumContainer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container_medium.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_CargoContainer/SmallBlockLargeContainer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container_large.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockSmallContainer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLargeContainer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/container_large.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust_large.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/thrust_large.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterLarge.dds 2021-06-30 21:50:14.154 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterSmall.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterLarge.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenThrusterSmall.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeAtmosphericThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterLargeLarge.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterSmall.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeAtmosphericThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterLargeLarge.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AtmosphericThrusterSmall.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_CameraBlock/SmallCameraBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Camera.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_CameraBlock/LargeCameraBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Camera.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Gyro/LargeBlockGyro -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gyro.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Gyro/SmallBlockGyro -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/gyro.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Reactor/SmallBlockSmallGenerator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Reactor/SmallBlockLargeGenerator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor_large.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Reactor/LargeBlockSmallGenerator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_Reactor/LargeBlockLargeGenerator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/nuclear_reactor_large.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_PistonBase/LargePistonBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_ExtendedPistonBase/LargePistonBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_PistonTop/LargePistonTop -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_PistonBase/SmallPistonBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_ExtendedPistonBase/SmallPistonBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_PistonTop/SmallPistonTop -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Piston.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorStator/LargeStator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/motor.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3Right.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5Right.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1Right.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3Right.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5Right.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1Right.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension3x3mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3Left.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5Left.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/Suspension1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1Left.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3Left.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5Left.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1Left.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorRotor/LargeRotor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotorPart.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorStator/SmallStator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/motor.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorRotor/SmallRotor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotorPart.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorAdvancedStator/LargeAdvancedStator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedMotor.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorAdvancedRotor/LargeAdvancedRotor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedRotorPart.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorAdvancedStator/SmallAdvancedStator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedMotor.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_MotorAdvancedRotor/SmallAdvancedRotor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AdvancedMotor.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_ButtonPanel/ButtonPanelLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ButtonPanel.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_ButtonPanel/ButtonPanelSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Button.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_TimerBlock/TimerBlockLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TimerBlock.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_TimerBlock/TimerBlockSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TimerBlock.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_SolarPanel/LargeBlockSolarPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SolarPanel.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_SolarPanel/SmallBlockSolarPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SolarPanel.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_OxygenFarm/LargeBlockOxygenFarm -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SolarHydroponics.dds 2021-06-30 21:50:14.155 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Slope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Slope.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Inv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Inv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Face -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Face.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideLeft -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideLeft.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideLeftInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideLeftInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideRight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideRight.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2SideRightInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideRightInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Slope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Slope.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Face -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Face.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Side -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Side.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1SideInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1SideInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Inv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Inv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Flat.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x2FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2FlatInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Flat.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window1x1FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1FlatInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window3x3Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window3x3Flat.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window3x3FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window3x3FlatInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window2x3Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window2x3Flat.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/Window2x3FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window2x3FlatInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x2Slope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Slope.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x2Inv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Inv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x2Face -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Face.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x2SideLeft -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideLeft.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x2SideLeftInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideLeftInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x2SideRight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideRight.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x2SideRightInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2SideRightInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x1Slope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Slope.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x1Face -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Face.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x1Side -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Side.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x1SideInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1SideInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x1Inv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Inv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x2Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2Flat.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x2FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x2FlatInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x1Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1Flat.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow1x1FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window1x1FlatInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow3x3Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window3x3Flat.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow3x3FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window3x3FlatInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow2x3Flat -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window2x3Flat.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallWindow2x3FlatInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Window2x3FlatInv.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_Conveyor/SmallBlockConveyor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSmall.dds 2021-06-30 21:50:14.156 - Thread: 1 -> MyObjectBuilder_Conveyor/LargeBlockConveyor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/conveyor.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Collector/Collector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/collector.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Collector/CollectorSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/collector.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ShipConnector/Connector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Connector.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ShipConnector/ConnectorSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConnectorSmall.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ShipConnector/ConnectorMedium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Connector.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTube -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTube.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTubeSmall.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeMedium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTube.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorFrameMedium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorFrameMedium.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeCurved -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTubeCurved.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeSmallCurved -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorCurveSmall.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ConveyorConnector/ConveyorTubeCurvedMedium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorTubeCurved.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Conveyor/SmallShipConveyorHub -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Conveyor.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ConveyorSorter/LargeBlockConveyorSorter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSorterLarge.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ConveyorSorter/MediumBlockConveyorSorter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSorterMedium.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_ConveyorSorter/SmallBlockConveyorSorter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ConveyorSorterSmall.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_VirtualMass/VirtualMassLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArtificialMass.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_VirtualMass/VirtualMassSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArtificialMass.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_SpaceBall/SpaceBallLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SpaceBall.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_SpaceBall/SpaceBallSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SpaceBall.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1Right.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3Right.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5Right.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1Right.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3Right.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5Right.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1Left.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheelmirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3Left.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5Left.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1Left.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheelmirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3Left.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/RealWheel5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5Left.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/Wheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel1x1.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/SmallWheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel1x1.dds 2021-06-30 21:50:14.157 - Thread: 1 -> MyObjectBuilder_Wheel/Wheel3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel3x3.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Wheel/SmallWheel3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel3x3.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Wheel/Wheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel5x5.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Wheel/SmallWheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel5x5.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_ShipGrinder/LargeShipGrinder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Grinder.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_ShipGrinder/SmallShipGrinder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Grinder.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_ShipWelder/LargeShipWelder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Welder.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_ShipWelder/SmallShipWelder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Welder.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_MergeBlock/LargeShipMergeBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/MergeBlock.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_MergeBlock/SmallShipMergeBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/MergeBlock.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorCenter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCenter.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_MyProgrammableBlock/LargeProgrammableBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ProgrammingBlock.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCorner.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorInvCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BlastDoorCornerInverted.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CubeBlock/ArmorSide -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorSide.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorCenter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCenter.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorCorner.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorInvCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BlastDoorCornerInverted.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallArmorSide -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ArmorSide.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_LaserAntenna/LargeBlockLaserAntenna -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LaserAntenna.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_LaserAntenna/SmallBlockLaserAntenna -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LaserAntennaSmall.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_AirtightHangarDoor/(null) -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HangarDoor.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_AirtightSlideDoor/LargeBlockSlideDoor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SlideDoor.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Parachute/LgParachute -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ParachuteHatch.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Parachute/SmParachute -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ParachuteHatch.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_WindTurbine/LargeBlockWindTurbine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindTurbine.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_HydrogenEngine/LargeHydrogenEngine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenEngineLarge.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_HydrogenEngine/SmallHydrogenEngine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HydrogenEngineSmall.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_BatteryBlock/SmallBlockSmallBatteryBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Battery1x1.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_SurvivalKit/SurvivalKitLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SurvivalKitLarge.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_SurvivalKit/SurvivalKit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SurvivalKitSmall.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Assembler/BasicAssembler -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BasicAssembler.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CryoChamber/SmallBlockCryoChamber -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CryopodSmall.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Cockpit/SmallBlockCockpitIndustrial -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CockpitIndustrial.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCockpitIndustrial -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LargeCockpitIndustrial.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockDesk -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Desk.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockDeskCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeskCorner.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockDeskChairless -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeskChairless.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockDeskChairlessCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeskChairlessCorner.dds 2021-06-30 21:50:14.158 - Thread: 1 -> MyObjectBuilder_Kitchen/LargeBlockKitchen -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Kitchen.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CryoChamber/LargeBlockBed -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Bed.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLockerRoom -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LockerRoom.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLockerRoomCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LockerRoomCorner.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_Planter/LargeBlockPlanters -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Planters.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCouch -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Couch.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockCouchCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CouchCorner.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockLockers -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Lockers.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockBathroomOpen -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BathroomOpen.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockBathroom -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Bathroom.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_Cockpit/LargeBlockToilet -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Toilet.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_Projector/LargeBlockConsole -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Console.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_StoreBlock/StoreBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/StoreBlock.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_SafeZoneBlock/SafeZoneBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SafeZoneBlock.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_ContractBlock/ContractBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ContractsBlock.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_VendingMachine/VendingMachine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/VendingMachine.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_StoreBlock/AtmBlock -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ATM.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_VendingMachine/FoodDispenser -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/FoodDispenser.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_Jukebox/Jukebox -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Jukebox.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_LCDPanelsBlock/LabEquipment -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LabEquipment.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/Shower -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Shower.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/WindowWall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindowWall.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/WindowWallLeft -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindowWallLeft.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/WindowWallRight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WindowWallRight.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_LCDPanelsBlock/MedicalStation -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/MedicalStation.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_TextPanel/TransparentLCDLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TransparentLCD.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_TextPanel/TransparentLCDSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TransparentLCD.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/Catwalk -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalk.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkCorner.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkStraight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkStraight.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkWall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkWall.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkRailingEnd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkRailingEnd.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkRailingHalfRight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkRailingHalfRight.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeft -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedCatwalkRailingHalfLeft.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/GratedStairs -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedStairs.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/GratedHalfStairs -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedHalfStairs.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/GratedHalfStairsMirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/GratedHalfStairsMirrored.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingStraight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingStraight.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingDouble -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingDouble.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingCorner.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingDiagonal -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingDiagonal.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingHalfRight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingHalfRight.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/RailingHalfLeft -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RailingHalfLeft.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_ReflectorLight/RotatingLightLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotatingLight.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_ReflectorLight/RotatingLightSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RotatingLight.dds 2021-06-30 21:50:14.159 - Thread: 1 -> MyObjectBuilder_CubeBlock/Freight1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Freight_I.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/Freight2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Freight_II.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/Freight3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Freight_III.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_Cockpit/OpenCockpitSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OpenCockpitSmall.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_Cockpit/OpenCockpitLarge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OpenCockpitLarge.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_OxygenTank/SmallHydrogenTankSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SmallHydrogenTankSmall.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_OxygenTank/LargeHydrogenTankSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/largeHydrogenTankSmall.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_Ladder2/LadderSmall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Ladder.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_RadioAntenna/LargeBlockRadioAntennaDish -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/AntennaDish.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_Door/LargeBlockGate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Gate.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_Door/LargeBlockOffsetDoor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/OffsetDoor.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/DeadBody01 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeadBody_1.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/DeadBody02 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeadBody_2.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/DeadBody03 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeadBody_3.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/DeadBody04 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeadBody_4.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/DeadBody05 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeadBody_5.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/DeadBody06 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/DeadBody_6.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeLCDPanel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanel3x3.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeLCDPanel5x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanel5x3.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_TextPanel/LargeLCDPanel3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/LCDPanel3x3.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockSciFiWall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SciFiWall.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_TerminalBlock/LargeBlockSciFiTerminal -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/NeonTerminal.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_ButtonPanel/LargeSciFiButtonTerminal -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SciFiButtonTerminal.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_Door/SmallDoor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SmallDoor.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_Door/SmallSideDoor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SmallSideDoor.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockBarCounter -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BarCounter_SciFi.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockBarCounterCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BarCounterCorner_SciFi.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_ButtonPanel/LargeSciFiButtonPanel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ButtonPanel_SciFi.dds 2021-06-30 21:50:14.160 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallThrustSciFi -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Small_IonThrusterSmall_SciFi.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeThrustSciFi -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Small_IonThrusterLarge_SciFi.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallThrustSciFi -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/large_IonThrusterSmall_SciFi.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeThrustSciFi -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/large_IonThrusterLarge_SciFi.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockLargeAtmosphericThrustSciFi -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Large_AtmosphericThrusterLarge_SciFi.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustSciFi -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Large_AtmosphericThrusterSmall_SciFi.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockLargeAtmosphericThrustSciFi -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Small_AtmosphericThrusterLarge_SciFi.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustSciFi -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Small_AtmosphericThrusterSmall_SciFi.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolA -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_A.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolB -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_B.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolC -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_C.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolD -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_D.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolE -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_E.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolF -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_F.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolG -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_G.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolH -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_H.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolI -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_I.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolJ -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_J.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolK -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_K.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolL -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_L.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolM -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_M.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolN -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_N.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolO -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_O.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolP -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_P.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolQ -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Q.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolR -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_R.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolS -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_S.dds 2021-06-30 21:50:14.164 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolT -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_T.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolU -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_U.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolV -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_V.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolW -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_W.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolX -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_X.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolY -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Y.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolZ -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Z.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbol0 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_0.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbol1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_1.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbol2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_2.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbol3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_3.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbol4 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_4.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbol5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_5.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbol6 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_6.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbol7 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_7.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbol8 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_8.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbol9 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_9.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolHyphen -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Hyphen.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolUnderscore -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Underscore.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolDot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Dot.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolApostrophe -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Apostrophe.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolAnd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_And.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolColon -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Colon.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolExclamationMark -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_ExclamationMark.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeSymbolQuestionMark -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_QuestionMark.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolA -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_A.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolB -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_B.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolC -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_C.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolD -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_D.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolE -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_E.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolF -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_F.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolG -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_G.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolH -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_H.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolI -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_I.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolJ -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_J.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolK -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_K.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolL -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_L.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolM -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_M.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolN -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_N.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolO -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_O.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolP -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_P.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolQ -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Q.dds 2021-06-30 21:50:14.165 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolR -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_R.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolS -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_S.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolT -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_T.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolU -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_U.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolV -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_V.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolW -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_W.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolX -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_X.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolY -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Y.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolZ -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Z.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbol0 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_0.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbol1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_1.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbol2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_2.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbol3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_3.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbol4 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_4.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbol5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_5.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbol6 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_6.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbol7 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_7.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbol8 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_8.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbol9 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_9.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolHyphen -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Hyphen.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolUnderscore -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Underscore.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolDot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Dot.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolApostrophe -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Apostrophe.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolAnd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_And.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolColon -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_Colon.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolExclamationMark -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_ExclamationMark.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallSymbolQuestionMark -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Symbol_QuestionMark.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_MotorAdvancedStator/LargeHinge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Hinge.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_MotorAdvancedRotor/LargeHingeHead -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HingeHead.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_MotorAdvancedStator/MediumHinge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HingeMedium.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_MotorAdvancedRotor/MediumHingeHead -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HingeHeadMedium.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_MotorAdvancedStator/SmallHinge -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HingeSmall.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_MotorAdvancedRotor/SmallHingeHead -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HingeHeadSmall.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/BarredWindow -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BarredWindow_Racing_Flat.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/BarredWindowSlope -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BarredWindow_Racing_Slope.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/BarredWindowSide -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BarredWindow_Racing_Side.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/BarredWindowFace -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BarredWindow_Racing_Face.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorSlopedCornerTip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlopedCornerTip.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorSlopedCornerTip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlopedCornerTip.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlopedCornerTip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SlopedCornerTip.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlopedCornerTip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SlopedCornerTip.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorSlopedCornerBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlopedCornerBase.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorSlopedCornerBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlopedCornerBase.dds 2021-06-30 21:50:14.166 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlopedCornerBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SlopedCornerBase.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlopedCornerBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SlopedCornerBase.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorSlopedCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlopedCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorSlopedCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavySlopedCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorSlopedCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SlopedCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorSlopedCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/SlopedCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorHalfSlopeInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfSlopeInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorHalfSlopeInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfSlopeInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorHalfSlopeInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfSlopeInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorHalfSlopeInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfSlopeInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorHalfSlopedCornerBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfSlopedCornerBase.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorHalfSlopedCornerBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfSlopedCornerBase.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorHalfSlopedCornerBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfSlopedCornerBase.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorHalfSlopedCornerBase -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfSlopedCornerBase.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorHalfSlopedCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfSlopedCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorHalfSlopedCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfSlopedCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorHalfSlopedCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfSlopedCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorHalfSlopedCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfSlopedCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorHalfSlopeCornerInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfSlopeCornerInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorHalfSlopeCornerInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfSlopeCornerInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorHalfSlopeCornerInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfSlopeCornerInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorHalfSlopeCornerInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfSlopeCornerInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorHalfSlopeCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfSlopeCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorHalfSlopeCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfSlopeCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorHalfSlopeCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfSlopeCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorHalfSlopeCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfSlopeCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorHalfCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorHalfCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyHalfCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorHalfCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorHalfCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfCorner.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorCornerSquareInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCornerSquareInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorCornerSquareInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCornerSquareInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCornerSquareInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CornerSquareInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCornerSquareInverted -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CornerSquareInverted.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockHeavyArmorCornerSquare -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCornerSquare.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockHeavyArmorCornerSquare -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HeavyCornerSquare.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/SmallBlockArmorCornerSquare -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CornerSquare.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/LargeBlockArmorCornerSquare -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CornerSquare.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_ExhaustBlock/SmallExhaustPipe -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ExhaustPipe_Racing_Small.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_ExhaustBlock/LargeExhaustPipe -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/ExhaustPipe_Racing_Large.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_Cockpit/BuggyCockpit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/BuggyCockpit_Racing.dds 2021-06-30 21:50:14.167 - Thread: 1 -> MyObjectBuilder_CubeBlock/Viewport1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Viewport_Racing.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/Viewport2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Viewport2_Racing.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadSmallRealWheel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadRealWheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadRealWheel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadRealWheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5_RacingRight.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension1x1_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadRealWheelmirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension3x3_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WheelSuspension5x5_RacingLeft.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadWheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel1x1_Racing.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadSmallWheel1x1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel1x1_Racing.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadWheel3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel3x3_Racing.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadSmallWheel3x3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel3x3_Racing.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadWheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel5x5_Racing.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Wheel/OffroadSmallWheel5x5 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Wheel5x5_Racing.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_InteriorLight/OffsetLight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CarLight1_Racing.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_ReflectorLight/OffsetSpotlight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/CarLight2_Racing.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/StorageShelf1 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Shelf_1.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/StorageShelf2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Shelf_2.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/StorageShelf3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Shelf_3.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_Cockpit/RoverCockpit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/RoverCockpit.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CargoContainer/LargeBlockWeaponRack -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WeaponRack.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CargoContainer/SmallBlockWeaponRack -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/WeaponRack_small.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/FireCover -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/FireCover.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/FireCoverCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/FireCoverCorner.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/HalfWindow -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfWindow.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/HalfWindowInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfWindowInv.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/HalfWindowCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfWindowCorner.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/HalfWindowCornerInv -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/HalfWindowCornerInv.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/Embrasure -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/Embrasure.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/PassageSciFi -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassageSciFi.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/PassageSciFiWall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassageSciFiWall.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/PassageSciFiIntersection -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassageSciFiIntersection.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/PassageSciFiGate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassageSciFiGate.dds 2021-06-30 21:50:14.168 - Thread: 1 -> MyObjectBuilder_CubeBlock/PassageScifiCorner -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassageScifiCorner.dds 2021-06-30 21:50:14.169 - Thread: 1 -> MyObjectBuilder_CubeBlock/PassageSciFiTjunction -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassageSciFiT-junction.dds 2021-06-30 21:50:14.169 - Thread: 1 -> MyObjectBuilder_CubeBlock/PassageSciFiWindow -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassageSciFiWindow.dds 2021-06-30 21:50:14.169 - Thread: 1 -> MyObjectBuilder_InteriorLight/PassageSciFiLight -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassageSciFiLight.dds 2021-06-30 21:50:14.169 - Thread: 1 -> MyObjectBuilder_CubeBlock/Passage2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassageStraight.dds 2021-06-30 21:50:14.169 - Thread: 1 -> MyObjectBuilder_CubeBlock/Passage2Wall -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/PassageWall.dds 2021-06-30 21:50:14.169 - Thread: 1 -> MyObjectBuilder_TargetDummyBlock/TargetDummy -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Cubes/TargetDummy.dds 2021-06-30 21:50:14.170 - Thread: 1 -> MyObjectBuilder_Component/Construction -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/construction_components_component.dds 2021-06-30 21:50:14.185 - Thread: 1 -> MyObjectBuilder_Component/MetalGrid -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/metal_grid_component.dds 2021-06-30 21:50:14.185 - Thread: 1 -> MyObjectBuilder_Component/InteriorPlate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/interior_plate_component.dds 2021-06-30 21:50:14.185 - Thread: 1 -> MyObjectBuilder_Component/SteelPlate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/steel_plate_component.dds 2021-06-30 21:50:14.185 - Thread: 1 -> MyObjectBuilder_Component/Girder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/girder_component.dds 2021-06-30 21:50:14.185 - Thread: 1 -> MyObjectBuilder_Component/SmallTube -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/small_tube_component.dds 2021-06-30 21:50:14.185 - Thread: 1 -> MyObjectBuilder_Component/LargeTube -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/large_tube_component.dds 2021-06-30 21:50:14.185 - Thread: 1 -> MyObjectBuilder_Component/Motor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/motor_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/Display -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/display_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/BulletproofGlass -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/bulletproof_glass_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/Superconductor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/superconductor_conducts_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/Computer -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/computer_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/Reactor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/reactor_components_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/Thrust -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/thrust_components_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/GravityGenerator -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/gravity_generator_components_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/Medical -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/medical_components_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/RadioCommunication -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/radio_communication_components_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/Detector -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/detector_components_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/Explosives -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ExplosivesComponent.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/SolarCell -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/SolarCellComponent.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/PowerCell -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/BatteryComponent.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/Canvas -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\/Textures/GUI/Icons/component/Cartridge_Icon.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_OxygenContainerObject/OxygenBottle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/OxygenBottleComponent.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_GasContainerObject/HydrogenBottle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/HydrogenBottle_Component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/NATO_5p56x45mm -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/NATO_25x184mm -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Ammo_Box.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/Missile200mm -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Small_Rocket.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Ore/Scrap -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Ingot/Scrap -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Component/ZoneChip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ZoneChip_Item.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Datapad/Datapad -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/Datapad_Item.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_Package/Package -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ContractPackage.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_ConsumableItem/Medkit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/MedKit.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_ConsumableItem/Powerkit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/PowerKit.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_PhysicalObject/SpaceCredit -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/SpaceCredit.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_ConsumableItem/ClangCola -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ClangCola.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_ConsumableItem/CosmicCoffee -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/CosmicCoffee.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/SemiAutoPistolMagazine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Pistol_Warfare_Ammo.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/FullAutoPistolMagazine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Pistol_FullAuto_Warfare_Ammo.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/ElitePistolMagazine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Pistol_Elite_Warfare_Ammo.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/AutomaticRifleGun_Mag_20rd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo_SemiAuto.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/RapidFireAutomaticRifleGun_Mag_50rd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo_RapidFire.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/PreciseAutomaticRifleGun_Mag_5rd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo_Precise.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_AmmoMagazine/UltimateAutomaticRifleGun_Mag_30rd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo_Elite.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ScrapIngotToIronIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ScrapToIronIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ScrapMetalComponent.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/OxygenBottle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/OxygenBottleComponent.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HydrogenBottle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/HydrogenBottle_Component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ConstructionComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/construction_components_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/GirderComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/girder_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MetalGrid -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/metal_grid_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/InteriorPlate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/interior_plate_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SteelPlate -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/steel_plate_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SmallTube -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/small_tube_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/LargeTube -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/large_tube_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MotorComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/motor_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Display -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/display_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/BulletproofGlass -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/bulletproof_glass_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ComputerComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/computer_component.dds 2021-06-30 21:50:14.186 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ReactorComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/reactor_components_component.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ThrustComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/thrust_components_component.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/GravityGeneratorComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/gravity_generator_components_component.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MedicalComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/medical_components_component.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/RadioCommunicationComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/radio_communication_components_component.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/DetectorComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/detector_components_component.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Canvas -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/Cartridge_Icon.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ExplosivesComponent -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/ExplosivesComponent.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SolarCell -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/SolarCellComponent.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/PowerCell -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/BatteryComponent.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/NATO_25x184mmMagazine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Ammo_Box.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Missile200mm -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Small_Rocket.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Superconductor -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/component/superconductor_conducts_component.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ZoneChip -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/ZoneChip_Item.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Datapad -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/Items/Datapad_Item.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SemiAutoPistolMagazine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Pistol_Warfare_Ammo.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/FullAutoPistolMagazine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Pistol_FullAuto_Warfare_Ammo.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/ElitePistolMagazine -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Pistol_Elite_Warfare_Ammo.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AutomaticRifleGun_Mag_20rd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo_SemiAuto.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/RapidFireAutomaticRifleGun_Mag_50rd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo_RapidFire.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/PreciseAutomaticRifleGun_Mag_5rd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo_Precise.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/UltimateAutomaticRifleGun_Mag_30rd -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ammo/Rifle_Ammo_Elite.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_Ingot/Stone -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_Ingot/Iron -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/iron_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_Ingot/Nickel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/nickel_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_Ingot/Cobalt -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/cobalt_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_Ingot/Magnesium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/magnesium_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_Ingot/Silicon -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silicon_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_Ingot/Silver -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silver_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_Ingot/Gold -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gold_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_Ingot/Platinum -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/platinum_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_Ingot/Uranium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/uranium_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/StoneOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/StoneOreToIngotBasic -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/StoneOreToIngot_Deconstruction -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/IronOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/iron_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/NickelOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/nickel_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/CobaltOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/cobalt_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/MagnesiumOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/magnesium_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SiliconOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silicon_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SilverOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/silver_ingot.dds 2021-06-30 21:50:14.187 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/GoldOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gold_ingot.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/PlatinumOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/platinum_ingot.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/UraniumOreToIngot -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/uranium_ingot.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/IceToOxygen -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/OxygenBottlesRefill -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HydrogenBottlesRefill -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ingot/gravel_ingot.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Stone -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_rock.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Iron -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Fe_iron.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Nickel -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Ni_nickel.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Cobalt -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Co_cobalt.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Magnesium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Mg_magnesium.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Silicon -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Si_silicon.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Silver -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Ag_silver.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Gold -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Au_gold.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Platinum -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_Pt_platinum.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Uranium -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_UO2_uranite.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_Ore/Ice -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/ore_H2O_ice.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AutomaticRifleItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/PreciseAutomaticRifleItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Precise.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/RapidFireAutomaticRifleItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_RapidFire.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/UltimateAutomaticRifleItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Elite.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/WelderItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/Welder2Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_1.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/Welder3Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_2.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/Welder4Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_3.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinderItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinder2Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_1.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinder3Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_2.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AngleGrinder4Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_3.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrillItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrill2Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_1.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrill3Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_2.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/HandDrill4Item -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_3.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/SemiAutoPistolItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponPistol_Warfare.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/FullAutoPistolItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponPistol_FullAuto_Warfare.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/ElitePistolItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponPistol_Elite_Warfare.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/BasicHandHeldLauncherItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponRocketLauncher_Regular.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_PhysicalGunObject/AdvancedHandHeldLauncherItem -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponRocketLauncher_Precise.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AutomaticRifle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/RapidFireAutomaticRifle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_RapidFire.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/PreciseAutomaticRifle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Precise.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/UltimateAutomaticRifle -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponAutomaticRifle_Elite.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_1.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_2.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/Welder4 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponWelder_3.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_1.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_2.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AngleGrinder4 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponGrinder_3.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill2 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_1.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill3 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_2.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/HandDrill4 -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponDrill_3.dds 2021-06-30 21:50:14.188 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/SemiAutoPistol -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponPistol_Warfare.dds 2021-06-30 21:50:14.189 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/FullAutoPistol -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponPistol_FullAuto_Warfare.dds 2021-06-30 21:50:14.189 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/EliteAutoPistol -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponPistol_Elite_Warfare.dds 2021-06-30 21:50:14.189 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/BasicHandHeldLauncher -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponRocketLauncher_Regular.dds 2021-06-30 21:50:14.189 - Thread: 1 -> MyObjectBuilder_BlueprintDefinition/AdvancedHandHeldLauncher -> C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\801185519\Textures/GUI/Icons/WeaponRocketLauncher_Precise.dds 2021-06-30 21:50:14.189 - Thread: 1 -> ColorfulIcons.ModifyDefinitions - END 2021-06-30 21:50:15.597 - Thread: 1 -> *** [WeaponCore] Ignore log messages from keen stating 'Mod WeaponCore is accessing physics from parallel threads' WC is using a thread safe parallel.for, not a parallel task *** 2021-06-30 21:50:15.774 - Thread: 1 -> Railgun Weapon Framework | Info | Log created 2021-06-30 21:50:15.775 - Thread: 1 -> Railgun Weapon Framework | Info | Log created 2021-06-30 21:50:15.775 - Thread: 1 -> Railgun Weapon Framework | Info | World storage path: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Storage\2013340341.sbm 2021-06-30 21:50:15.779 - Thread: 1 -> Railgun Weapon Framework | Info | Local storage path: C:\Users\Justi\AppData\Roaming\SpaceEngineers\Storage\2013340341.sbm 2021-06-30 21:50:15.780 - Thread: 1 -> Railgun Weapon Framework | Info | Sending registration request 2021-06-30 21:50:15.781 - Thread: 1 -> Railgun Weapon Framework Client | INFO | 1431583896.sbm received registration request 2021-06-30 21:50:15.802 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'Railgun' for subtype 'LargeRailGunLZM' 2021-06-30 21:50:15.894 - Thread: 1 -> Railgun Weapon Framework | Info | RailgunConfig.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.895 - Thread: 1 -> Railgun Weapon Framework | Info | RailgunConfig.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.938 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.941 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'Railgun Turret' for subtype 'LargeRailgunTurretLZM' 2021-06-30 21:50:15.941 - Thread: 1 -> Railgun Weapon Framework | Info | RailgunTurretConfig.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.941 - Thread: 1 -> Railgun Weapon Framework | Info | RailgunTurretConfig.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.942 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.942 - Thread: 1 -> Railgun Weapon Framework Client | INFO | 429053416.sbm received registration request 2021-06-30 21:50:15.944 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKIHyperXcannon' for subtype 'OKI180mmHVXfixed' 2021-06-30 21:50:15.944 - Thread: 1 -> Railgun Weapon Framework | Info | OKIHyperXcannon.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.944 - Thread: 1 -> Railgun Weapon Framework | Info | OKIHyperXcannon.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.945 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.945 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKIHyperPcannon' for subtype 'OKI75mmHVPfixed' 2021-06-30 21:50:15.945 - Thread: 1 -> Railgun Weapon Framework | Info | OKIHyperPcannon.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.945 - Thread: 1 -> Railgun Weapon Framework | Info | OKIHyperPcannon.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.946 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.946 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKI122mmfixed' for subtype 'OKI122mmAGfixed' 2021-06-30 21:50:15.946 - Thread: 1 -> Railgun Weapon Framework | Info | OKI122mmfixed.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.946 - Thread: 1 -> Railgun Weapon Framework | Info | OKI122mmfixed.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.947 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.947 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKI230mmfixed' for subtype 'OKI230mmBCfixed' 2021-06-30 21:50:15.947 - Thread: 1 -> Railgun Weapon Framework | Info | OKI230mmfixed.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.947 - Thread: 1 -> Railgun Weapon Framework | Info | OKI230mmfixed.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.948 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.948 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKI122mmcasimate' for subtype 'OKI76mmBSD' 2021-06-30 21:50:15.949 - Thread: 1 -> Railgun Weapon Framework | Info | OKI122mmcasimate.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.949 - Thread: 1 -> Railgun Weapon Framework | Info | OKI122mmcasimate.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.950 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.950 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKI122mmturret' for subtype 'OKI76mmAG' 2021-06-30 21:50:15.950 - Thread: 1 -> Railgun Weapon Framework | Info | OKI122mmturret.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.950 - Thread: 1 -> Railgun Weapon Framework | Info | OKI122mmturret.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.952 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.952 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKI122mmvehicle' for subtype 'OKI122mmVT' 2021-06-30 21:50:15.952 - Thread: 1 -> Railgun Weapon Framework | Info | OKI122mmvehicle.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.952 - Thread: 1 -> Railgun Weapon Framework | Info | OKI122mmvehicle.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.953 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.953 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKI230mmcasimate' for subtype 'OKI230mmBCBRD' 2021-06-30 21:50:15.956 - Thread: 1 -> Railgun Weapon Framework | Info | OKI230mmcasimate.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.956 - Thread: 1 -> Railgun Weapon Framework | Info | OKI230mmcasimate.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.957 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.957 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKI230mmturret' for subtype 'OKI230mmBC' 2021-06-30 21:50:15.957 - Thread: 1 -> Railgun Weapon Framework | Info | OKI230mmturret.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.958 - Thread: 1 -> Railgun Weapon Framework | Info | OKI230mmturret.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.959 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.959 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKI230mmmegaturret' for subtype 'OKI230mmBAT' 2021-06-30 21:50:15.959 - Thread: 1 -> Railgun Weapon Framework | Info | OKI230mmmegaturret.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.959 - Thread: 1 -> Railgun Weapon Framework | Info | OKI230mmmegaturret.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.960 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.960 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKIsmalldesignator' for subtype 'OKIObserverSM' 2021-06-30 21:50:15.960 - Thread: 1 -> Railgun Weapon Framework | Info | OKIsmalldesignator.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.960 - Thread: 1 -> Railgun Weapon Framework | Info | OKIsmalldesignator.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.961 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:15.962 - Thread: 1 -> Railgun Weapon Framework | Info | Registered weapon 'OKIlargedesignator' for subtype 'OKIDesignator' 2021-06-30 21:50:15.962 - Thread: 1 -> Railgun Weapon Framework | Info | OKIlargedesignator.sbc not found in world storage. Looking in local storage instead... 2021-06-30 21:50:15.962 - Thread: 1 -> Railgun Weapon Framework | Info | OKIlargedesignator.sbc not found in local storage. Writing defaults... 2021-06-30 21:50:15.963 - Thread: 1 -> Railgun Weapon Framework | Info | Config updated and saved! 2021-06-30 21:50:16.011 - Thread: 1 -> MyLights.LoadData() - START 2021-06-30 21:50:16.017 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2021-06-30 21:50:16.017 - Thread: 1 -> MyLights.LoadData() - END 2021-06-30 21:50:16.017 - Thread: 1 -> Info: MyLights initialized. 2021-06-30 21:50:16.018 - Thread: 1 -> MyExplosions.LoadData() - START 2021-06-30 21:50:16.028 - Thread: 1 -> MyExplosions.LoadData() - END 2021-06-30 21:50:16.237 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2021-06-30 21:50:16.237 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2021-06-30 21:50:16.296 - Thread: 1 -> Loading Procedural World Generator 2021-06-30 21:50:16.299 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2021-06-30 21:50:17.465 - Thread: 1 -> Water Mod V2.21 by Jakaria. 2021-06-30 21:50:17.529 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2021-06-30 21:50:17.970 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2021-06-30 21:50:17.970 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2021-06-30 21:50:17.970 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2021-06-30 21:50:17.970 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2021-06-30 21:50:17.970 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2021-06-30 21:50:17.971 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\EarthLike-1490369077d120000.vx2' 2021-06-30 21:50:17.971 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Mars-1323953731d120000.vx2' 2021-06-30 21:50:17.971 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Alien-1494130250d120000.vx2' 2021-06-30 21:50:17.971 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Titan-813248659d19000.vx2' 2021-06-30 21:50:17.971 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Moon-1321135827d19000.vx2' 2021-06-30 21:50:50.528 - Thread: 13 -> Info: Planet generator name: Alien 2021-06-30 21:50:50.557 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-30 21:50:59.994 - Thread: 1 -> Info: Planet generator name: EarthLike 2021-06-30 21:50:59.994 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-30 21:51:03.431 - Thread: 1 -> Initialized large grid EarthEasyStation 13929 PCU 2021-06-30 21:51:03.824 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2021-06-30 21:51:03.830 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Europa-374791280d19000.vx2' 2021-06-30 21:51:10.141 - Thread: 11 -> Info: Planet generator name: Titan 2021-06-30 21:51:10.141 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-30 21:51:11.178 - Thread: 10 -> Info: Planet generator name: Moon 2021-06-30 21:51:11.178 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-30 21:51:13.438 - Thread: 1 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2021-06-30 21:51:13.582 - Thread: 1 -> Clusters reordered 2021-06-30 21:51:15.365 - Thread: 12 -> Info: Planet generator name: Mars 2021-06-30 21:51:15.365 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-30 21:51:16.243 - Thread: 11 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2021-06-30 21:51:17.798 - Thread: 1 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2021-06-30 21:51:23.098 - Thread: 13 -> Info: Planet generator name: Europa 2021-06-30 21:51:23.099 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2021-06-30 21:51:23.100 - Thread: 1 -> Entities loaded & initialized 2021-06-30 21:51:23.349 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2021-06-30 21:51:23.349 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2021-06-30 21:51:23.354 - Thread: 1 -> ControlledObject was null, respawning character 2021-06-30 21:51:23.355 - Thread: 1 -> RequestRespawn 2021-06-30 21:51:23.775 - Thread: 1 -> MySession.Static.LogSettings - START 2021-06-30 21:51:23.776 - Thread: 1 -> Name = default 2021-06-30 21:51:23.776 - Thread: 1 -> Description = 2021-06-30 21:51:23.777 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2021-06-30 21:51:23.777 - Thread: 1 -> Password = 2021-06-30 21:51:23.777 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC 2021-06-30 21:51:23.777 - Thread: 1 -> WorkshopId = 2021-06-30 21:51:23.777 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2021-06-30 21:51:23.777 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\thumb.jpg 2021-06-30 21:51:23.789 - Thread: 1 -> Settings: 2021-06-30 21:51:23.790 - Thread: 1 -> GameMode = Creative 2021-06-30 21:51:23.790 - Thread: 1 -> MaxPlayers = 4 2021-06-30 21:51:23.790 - Thread: 1 -> OnlineMode = FRIENDS 2021-06-30 21:51:23.790 - Thread: 1 -> TotalPCU = 0 2021-06-30 21:51:23.790 - Thread: 1 -> PiratePCU = 50000 2021-06-30 21:51:23.790 - Thread: 1 -> AutoHealing = True 2021-06-30 21:51:23.790 - Thread: 1 -> WeaponsEnabled = True 2021-06-30 21:51:23.790 - Thread: 1 -> ThrusterDamage = True 2021-06-30 21:51:23.790 - Thread: 1 -> EnableSpectator = False 2021-06-30 21:51:23.790 - Thread: 1 -> EnableCopyPaste = True 2021-06-30 21:51:23.790 - Thread: 1 -> MaxFloatingObjects = 56 2021-06-30 21:51:23.790 - Thread: 1 -> MaxGridSize = 0 2021-06-30 21:51:23.790 - Thread: 1 -> MaxBlocksPerPlayer = 0 2021-06-30 21:51:23.790 - Thread: 1 -> CargoShipsEnabled = False 2021-06-30 21:51:23.790 - Thread: 1 -> EnvironmentHostility = SAFE 2021-06-30 21:51:23.790 - Thread: 1 -> ShowPlayerNamesOnHud = True 2021-06-30 21:51:23.791 - Thread: 1 -> InventorySizeMultiplier = 3 2021-06-30 21:51:23.791 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2021-06-30 21:51:23.791 - Thread: 1 -> RefinerySpeedMultiplier = 3 2021-06-30 21:51:23.791 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2021-06-30 21:51:23.791 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2021-06-30 21:51:23.791 - Thread: 1 -> WelderSpeedMultiplier = 2 2021-06-30 21:51:23.791 - Thread: 1 -> GrinderSpeedMultiplier = 2 2021-06-30 21:51:23.791 - Thread: 1 -> ClientCanSave = False 2021-06-30 21:51:23.791 - Thread: 1 -> HackSpeedMultiplier = 0.33 2021-06-30 21:51:23.791 - Thread: 1 -> PermanentDeath = False 2021-06-30 21:51:23.791 - Thread: 1 -> DestructibleBlocks = True 2021-06-30 21:51:23.791 - Thread: 1 -> EnableScripts = True 2021-06-30 21:51:23.791 - Thread: 1 -> AutoSaveInMinutes = 5 2021-06-30 21:51:23.791 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2021-06-30 21:51:23.791 - Thread: 1 -> ProceduralDensity = 0.35 2021-06-30 21:51:23.791 - Thread: 1 -> ProceduralSeed = 0 2021-06-30 21:51:23.791 - Thread: 1 -> DestructibleBlocks = True 2021-06-30 21:51:23.791 - Thread: 1 -> EnableIngameScripts = True 2021-06-30 21:51:23.791 - Thread: 1 -> ViewDistance = 15000 2021-06-30 21:51:23.791 - Thread: 1 -> Voxel destruction = True 2021-06-30 21:51:23.791 - Thread: 1 -> EnableStructuralSimulation = False 2021-06-30 21:51:23.791 - Thread: 1 -> MaxActiveFracturePieces = 50 2021-06-30 21:51:23.791 - Thread: 1 -> EnableContainerDrops = True 2021-06-30 21:51:23.791 - Thread: 1 -> MinDropContainerRespawnTime = 5 2021-06-30 21:51:23.791 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2021-06-30 21:51:23.791 - Thread: 1 -> EnableTurretsFriendlyFire = True 2021-06-30 21:51:23.791 - Thread: 1 -> EnableSubgridDamage = False 2021-06-30 21:51:23.791 - Thread: 1 -> SyncDistance = 3000 2021-06-30 21:51:23.791 - Thread: 1 -> BlockLimitsEnabled = NONE 2021-06-30 21:51:23.791 - Thread: 1 -> AFKTimeoutMin = 0 2021-06-30 21:51:23.791 - Thread: 1 -> StopGridsPeriodMin = 15 2021-06-30 21:51:23.791 - Thread: 1 -> MaxPlanets = 99 2021-06-30 21:51:23.791 - Thread: 1 -> MaxBackupSaves = 5 2021-06-30 21:51:23.791 - Thread: 1 -> MaxFactionsCount = 0 2021-06-30 21:51:23.791 - Thread: 1 -> EnableRemoteBlockRemoval = True 2021-06-30 21:51:23.791 - Thread: 1 -> RespawnShipDelete = False 2021-06-30 21:51:23.791 - Thread: 1 -> WorldSizeKm = 0 2021-06-30 21:51:23.791 - Thread: 1 -> ResetOwnership = False 2021-06-30 21:51:23.791 - Thread: 1 -> RealisticSound = False 2021-06-30 21:51:23.791 - Thread: 1 -> EnableSaving = True 2021-06-30 21:51:23.791 - Thread: 1 -> InfiniteAmmo = False 2021-06-30 21:51:23.791 - Thread: 1 -> EnableToolShake = True 2021-06-30 21:51:23.791 - Thread: 1 -> VoxelGeneratorVersion = 4 2021-06-30 21:51:23.791 - Thread: 1 -> OffensiveWordsFiltering = False 2021-06-30 21:51:23.791 - Thread: 1 -> UseConsolePCU = False 2021-06-30 21:51:23.791 - Thread: 1 -> PredefinedAsteroids = True 2021-06-30 21:51:23.791 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2021-06-30 21:51:23.791 - Thread: 1 -> FamilySharing = True 2021-06-30 21:51:23.791 - Thread: 1 -> EnablePcuTrading = True 2021-06-30 21:51:23.791 - Thread: 1 -> SuppressedWarnings = 2021-06-30 21:51:23.791 - Thread: 1 -> SimplifiedSimulation = False 2021-06-30 21:51:23.791 - Thread: 1 -> EconomyTickInSeconds = 1200 2021-06-30 21:51:23.791 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2021-06-30 21:51:23.791 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2021-06-30 21:51:23.791 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2021-06-30 21:51:23.791 - Thread: 1 -> TradeFactionsCount = 15 2021-06-30 21:51:23.791 - Thread: 1 -> HarvestRatioMultiplier = 1 2021-06-30 21:51:23.791 - Thread: 1 -> WeatherSystem = False 2021-06-30 21:51:23.791 - Thread: 1 -> DepositSizeDenominator = 30 2021-06-30 21:51:23.791 - Thread: 1 -> DepositsCountCoefficient = 2 2021-06-30 21:51:23.791 - Thread: 1 -> EnableEconomy = False 2021-06-30 21:51:23.791 - Thread: 1 -> EnableBountyContracts = False 2021-06-30 21:51:23.791 - Thread: 1 -> EnableSupergridding = False 2021-06-30 21:51:23.791 - Thread: 1 -> EnableAutorespawn = False 2021-06-30 21:51:23.791 - Thread: 1 -> OptimalSpawnDistance = 16000 2021-06-30 21:51:23.791 - Thread: 1 -> EnableGoodBotHints = True 2021-06-30 21:51:23.791 - Thread: 1 -> EnableResearch = True 2021-06-30 21:51:23.791 - Thread: 1 -> VoxelAgeThreshold = 24 2021-06-30 21:51:23.791 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2021-06-30 21:51:23.791 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2021-06-30 21:51:23.791 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2021-06-30 21:51:23.791 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2021-06-30 21:51:23.791 - Thread: 1 -> PlayerInactivityThreshold = 0 2021-06-30 21:51:23.791 - Thread: 1 -> OptimalGridCount = 0 2021-06-30 21:51:23.791 - Thread: 1 -> PlayerDistanceThreshold = 500 2021-06-30 21:51:23.791 - Thread: 1 -> BlockCountThreshold = 20 2021-06-30 21:51:23.791 - Thread: 1 -> TrashFlagsValue = 1562 2021-06-30 21:51:23.791 - Thread: 1 -> TrashRemovalEnabled = True 2021-06-30 21:51:23.791 - Thread: 1 -> RemoveOldIdentitiesH = 0 2021-06-30 21:51:23.791 - Thread: 1 -> EnableVoxelHand = True 2021-06-30 21:51:23.791 - Thread: 1 -> AdaptiveSimulationQuality = True 2021-06-30 21:51:23.791 - Thread: 1 -> EnableScripterRole = False 2021-06-30 21:51:23.791 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2021-06-30 21:51:23.791 - Thread: 1 -> FloraDensityMultiplier = 1 2021-06-30 21:51:23.791 - Thread: 1 -> EnableSpiders = False 2021-06-30 21:51:23.791 - Thread: 1 -> EnableWolfs = False 2021-06-30 21:51:23.791 - Thread: 1 -> EnableDrones = True 2021-06-30 21:51:23.791 - Thread: 1 -> MaxDrones = 5 2021-06-30 21:51:23.791 - Thread: 1 -> StartInRespawnScreen = False 2021-06-30 21:51:23.791 - Thread: 1 -> SpawnWithTools = True 2021-06-30 21:51:23.791 - Thread: 1 -> EnableJetpack = True 2021-06-30 21:51:23.791 - Thread: 1 -> SunRotationIntervalMinutes = 120 2021-06-30 21:51:23.791 - Thread: 1 -> PhysicsIterations = 8 2021-06-30 21:51:23.791 - Thread: 1 -> CanJoinRunning = False 2021-06-30 21:51:23.791 - Thread: 1 -> Scenario = False 2021-06-30 21:51:23.791 - Thread: 1 -> ScenarioEditMode = False 2021-06-30 21:51:23.792 - Thread: 1 -> EnableRespawnShips = True 2021-06-30 21:51:23.792 - Thread: 1 -> EnableSunRotation = True 2021-06-30 21:51:23.792 - Thread: 1 -> StationVoxelSupport = False 2021-06-30 21:51:23.792 - Thread: 1 -> EnableConvertToStation = True 2021-06-30 21:51:23.792 - Thread: 1 -> EnableEncounters = False 2021-06-30 21:51:23.792 - Thread: 1 -> Enable3rdPersonView = True 2021-06-30 21:51:23.792 - Thread: 1 -> EnableOxygenPressurization = True 2021-06-30 21:51:23.792 - Thread: 1 -> EnableOxygen = True 2021-06-30 21:51:23.792 - Thread: 1 -> ExperimentalMode = True 2021-06-30 21:51:23.792 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts 2021-06-30 21:51:23.792 - Thread: 1 -> MovementSpeedMultiplier = 1 2021-06-30 21:51:23.792 - Thread: 1 -> EnableRecoil = True 2021-06-30 21:51:23.792 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2021-06-30 21:51:23.792 - Thread: 1 -> MySession.Static.LogSettings - END 2021-06-30 21:51:26.955 - Thread: 1 -> *** [WeaponCore] Ignore log messages from keen stating 'Mod WeaponCore is accessing physics from parallel threads' WC is using a thread safe parallel.for, not a parallel task *** 2021-06-30 21:51:28.787 - Thread: 1 -> Analytics ids for user ([007...169]): User = (21035db3-bc6c-8e3f-a2f3-1e1d66fe3a68) Session = (09e0ed83-e369-42b0-8e1a-52fee337fdc9). 2021-06-30 21:51:28.808 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2021-06-30 21:51:28.916 - Thread: 1 -> Session loaded 2021-06-30 21:51:28.916 - Thread: 1 -> RunLoadingAction - END 2021-06-30 21:51:28.916 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2021-06-30 21:51:28.917 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2021-06-30 21:51:28.918 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2021-06-30 21:51:28.920 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2021-06-30 21:51:28.920 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2021-06-30 21:51:28.979 - Thread: 1 -> Updating continues. 2021-06-30 21:51:30.326 - Thread: 1 -> Create Log instance Utils=True 2021-06-30 21:51:33.291 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2021-06-30 21:51:33.339 - Thread: 1 -> GC Memory: 2470.219 / 2470.219 MB 2021-06-30 21:51:33.350 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {1A201AFD5033548} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {138A75B40F4D764} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {1CC8A8F58933C5C} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {1B71AEA0DE9A688} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {17E9393B78AD74A} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {161A3DE79044FEA} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {18B2CBE02EEF1B7} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {1758EEC96A08873} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {17986CED9F80915} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {1CEF729035F4C7B} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {1CEB96247619C78} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_11781 {1D2816AF4C0C9B7} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {177645FA4C96A8D} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {1A9052C284FF330} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {1F754DFEC1560AD} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_1433 {1FCCFA6D1E27CF5} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_11781 {17C202CB2C99F80} is closed. 2021-06-30 21:51:33.451 - Thread: 13 -> Entity Grid_S_Large_11781 {126B23E8E7EC445} is closed.