2021-07-01 19:26:13.547 - Thread: 1 -> Log Started 2021-07-01 19:26:13.548 - Thread: 1 -> Timezone (local - UTC): 3h 2021-07-01 19:26:13.548 - Thread: 1 -> App Version: 01_198_033 2021-07-01 19:26:13.562 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2021-07-01 19:26:13.563 - Thread: 1 -> Branch / Sandbox: SVN 2021-07-01 19:26:13.563 - Thread: 1 -> Environment.ProcessorCount: 8 2021-07-01 19:26:13.735 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2021-07-01 19:26:13.735 - Thread: 1 -> Environment.CommandLine: F:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2021-07-01 19:26:13.735 - Thread: 1 -> Environment.Is64BitProcess: True 2021-07-01 19:26:13.735 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2021-07-01 19:26:13.736 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4390.0 2021-07-01 19:26:13.736 - Thread: 1 -> Environment.CurrentDirectory: F:\steam\steamapps\common\SpaceEngineers\Bin64 2021-07-01 19:26:13.766 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz 2021-07-01 19:26:13.766 - Thread: 1 -> IntPtr.Size: 8 2021-07-01 19:26:13.766 - Thread: 1 -> Default Culture: 2021-07-01 19:26:13.766 - Thread: 1 -> Default UI Culture: 2021-07-01 19:26:13.770 - Thread: 1 -> MyConfig.Load() - START 2021-07-01 19:26:13.774 - Thread: 1 -> Path: C:\Users\38095\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2021-07-01 19:26:14.036 - Thread: 1 -> GraphicsRenderer: DirectX 11 2021-07-01 19:26:14.036 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2021-07-01 19:26:14.036 - Thread: 1 -> MusicVolume: 1 2021-07-01 19:26:14.036 - Thread: 1 -> GameVolume: 1 2021-07-01 19:26:14.036 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2021-07-01 19:26:14.036 - Thread: 1 -> Language: 0 2021-07-01 19:26:14.036 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2021-07-01 19:26:14.036 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2021-07-01 19:26:14.036 - Thread: 1 -> FirstTimeRun: False 2021-07-01 19:26:14.038 - Thread: 1 -> MyConfig.Load() - END 2021-07-01 19:26:19.755 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2021-07-01 19:26:21.567 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2021-07-01 19:26:21.655 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2021-07-01 19:26:21.676 - Thread: 1 -> Found processor count: 8 2021-07-01 19:26:21.676 - Thread: 1 -> Using processor count: 8 2021-07-01 19:26:22.491 - Thread: 1 -> All detected adapters: 2021-07-01 19:26:22.660 - Thread: 1 -> NVIDIA GeForce RTX 2060 SUPER - VendorID=4318, SubsystemID=1072501848, DeviceID=7942 2021-07-01 19:26:22.660 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2021-07-01 19:26:24.007 - Thread: 1 -> AdapterInfo = { 2021-07-01 19:26:24.008 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2021-07-01 19:26:24.008 - Thread: 1 -> Description = dev id: 7942, mem: 8421113856, shared mem: 6415245312, Luid: 40873, rev: 161, subsys id: 1072501848, vendor id: 4318, feature_level 11.1: True 2021-07-01 19:26:24.008 - Thread: 1 -> Driver version = 30.0.14.7111 2021-07-01 19:26:24.008 - Thread: 1 -> Driver date = 20210621000000.000000-000 2021-07-01 19:26:24.008 - Thread: 1 -> DriverUpdateNecessary = False 2021-07-01 19:26:24.008 - Thread: 1 -> AftermathSupported = False 2021-07-01 19:26:24.008 - Thread: 1 -> Adapter id = 0 2021-07-01 19:26:24.008 - Thread: 1 -> Supported = True 2021-07-01 19:26:24.008 - Thread: 1 -> RAM = 8421113856 2021-07-01 19:26:24.008 - Thread: 1 -> Priority = 2 2021-07-01 19:26:24.008 - Thread: 1 -> Multithreaded rendering supported = True 2021-07-01 19:26:24.009 - Thread: 1 -> Output is attached = True 2021-07-01 19:26:24.009 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-07-01 19:26:24.009 - Thread: 1 -> Display modes = { 2021-07-01 19:26:24.010 - Thread: 1 -> DXGIOutput id = 0 2021-07-01 19:26:24.011 - Thread: 1 -> 640x480@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 640x480@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 640x480@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 640x480@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 720x480@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 720x480@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 720x480@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 720x480@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 720x576@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 720x576@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 720x576@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 720x576@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 800x600@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 800x600@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 800x600@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 800x600@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1024x768@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1024x768@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1024x768@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1024x768@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1152x864@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1152x864@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1152x864@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1152x864@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x720@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x720@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x720@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x720@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x768@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x768@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x768@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x768@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x800@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x800@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x800@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x800@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x960@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x960@60Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x960@50Hz 2021-07-01 19:26:24.011 - Thread: 1 -> 1280x960@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1280x1024@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1280x1024@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1280x1024@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1280x1024@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1360x768@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1360x768@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1360x768@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1360x768@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1366x768@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1366x768@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1366x768@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1366x768@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1440x900@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1440x900@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1440x900@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1440x900@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1600x900@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1600x900@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1600x900@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1600x900@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1600x1024@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1600x1024@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1600x1024@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1600x1024@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1600x1200@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1680x1050@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1680x1050@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1680x1050@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1680x1050@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1920x1080@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 1920x1080@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 3840x2160@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 3840x2160@60Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 3840x2160@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> 3840x2160@50Hz 2021-07-01 19:26:24.012 - Thread: 1 -> } 2021-07-01 19:26:24.012 - Thread: 1 -> } 2021-07-01 19:26:24.012 - Thread: 1 -> AdapterInfo = { 2021-07-01 19:26:24.013 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 SUPER + DISPLAY1 2021-07-01 19:26:24.013 - Thread: 1 -> Description = dev id: 7942, mem: 8421113856, shared mem: 6415245312, Luid: 40873, rev: 161, subsys id: 1072501848, vendor id: 4318, feature_level 11.1: True 2021-07-01 19:26:24.013 - Thread: 1 -> Driver version = 30.0.14.7111 2021-07-01 19:26:24.013 - Thread: 1 -> Driver date = 20210621000000.000000-000 2021-07-01 19:26:24.013 - Thread: 1 -> DriverUpdateNecessary = False 2021-07-01 19:26:24.013 - Thread: 1 -> AftermathSupported = False 2021-07-01 19:26:24.013 - Thread: 1 -> Adapter id = 0 2021-07-01 19:26:24.013 - Thread: 1 -> Supported = True 2021-07-01 19:26:24.013 - Thread: 1 -> RAM = 8421113856 2021-07-01 19:26:24.013 - Thread: 1 -> Priority = 2 2021-07-01 19:26:24.013 - Thread: 1 -> Multithreaded rendering supported = True 2021-07-01 19:26:24.013 - Thread: 1 -> Output is attached = True 2021-07-01 19:26:24.013 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2021-07-01 19:26:24.013 - Thread: 1 -> Display modes = { 2021-07-01 19:26:24.015 - Thread: 1 -> DXGIOutput id = 0 2021-07-01 19:26:24.015 - Thread: 1 -> 640x480@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 640x480@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 640x480@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 640x480@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 720x480@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 720x480@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 720x480@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 720x480@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 720x576@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 720x576@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 720x576@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 720x576@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 800x600@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 800x600@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 800x600@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 800x600@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1024x768@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1024x768@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1024x768@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1024x768@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1152x864@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1152x864@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1152x864@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1152x864@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x720@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x720@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x720@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x720@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x768@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x768@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x768@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x768@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x800@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x800@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x800@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x800@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x960@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x960@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x960@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x960@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x1024@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x1024@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x1024@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1280x1024@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1360x768@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1360x768@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1360x768@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1360x768@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1366x768@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1366x768@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1366x768@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1366x768@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1440x900@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1440x900@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1440x900@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1440x900@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1600x900@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1600x900@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1600x900@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1600x900@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1600x1024@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1600x1024@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1600x1024@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1600x1024@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1600x1200@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1680x1050@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1680x1050@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1680x1050@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1680x1050@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1920x1080@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 1920x1080@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 3840x2160@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 3840x2160@60Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 3840x2160@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> 3840x2160@50Hz 2021-07-01 19:26:24.015 - Thread: 1 -> } 2021-07-01 19:26:24.015 - Thread: 1 -> } 2021-07-01 19:26:24.022 - Thread: 1 -> Service.IsActive: True 2021-07-01 19:26:24.023 - Thread: 1 -> Service.IsOnline: True 2021-07-01 19:26:24.023 - Thread: 1 -> Service.OwnsGame: False 2021-07-01 19:26:24.023 - Thread: 1 -> Service.UserId: 76561198277110637 2021-07-01 19:26:24.023 - Thread: 1 -> Service.UserName: Susides 2021-07-01 19:26:24.023 - Thread: 1 -> Service.Branch: default 2021-07-01 19:26:24.024 - Thread: 1 -> Build date: 2000-01-02 12:00 2021-07-01 19:26:24.024 - Thread: 1 -> Build version: 0.1.1.0 2021-07-01 19:26:24.085 - Thread: 1 -> MyScreenManager() 2021-07-01 19:26:24.273 - Thread: 22 -> CreateDeviceInternal - CheckSettings() 2021-07-01 19:26:24.274 - Thread: 22 -> CreateDeviceInternal - GetAdapter() 2021-07-01 19:26:24.280 - Thread: 22 -> CreateDeviceInternal - FixSettings() 2021-07-01 19:26:24.281 - Thread: 22 -> CreateDeviceInternal - Create device 2021-07-01 19:26:24.524 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration 2021-07-01 19:26:24.665 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK 2021-07-01 19:26:24.666 - Thread: 22 -> CreateDeviceInternal create swapchain 2021-07-01 19:26:31.190 - Thread: 1 -> MySandboxGame.Constructor() - START 2021-07-01 19:26:31.193 - Thread: 1 -> Game dir: F:\steam\steamapps\common\SpaceEngineers\Bin64 2021-07-01 19:26:31.193 - Thread: 1 -> Content dir: F:\steam\steamapps\common\SpaceEngineers\Content 2021-07-01 19:26:33.578 - Thread: 1 -> Preallocate - START 2021-07-01 19:26:33.586 - Thread: 1 -> MySpaceWorldGenerator - START 2021-07-01 19:26:33.610 - Thread: 1 -> MySpaceWorldGenerator - END 2021-07-01 19:26:33.610 - Thread: 1 -> MySpaceBuildComponent - START 2021-07-01 19:26:33.610 - Thread: 1 -> MySpaceBuildComponent - END 2021-07-01 19:26:33.611 - Thread: 1 -> MyEntities - START 2021-07-01 19:26:33.631 - Thread: 1 -> MyEntities - END 2021-07-01 19:26:33.631 - Thread: 1 -> MyObjectBuilder_Base - START 2021-07-01 19:26:33.631 - Thread: 1 -> MyObjectBuilder_Base - END 2021-07-01 19:26:33.631 - Thread: 1 -> MyTransparentGeometry - START 2021-07-01 19:26:33.631 - Thread: 1 -> MyTransparentGeometry - END 2021-07-01 19:26:33.631 - Thread: 1 -> MyCubeGridDeformationTables - START 2021-07-01 19:26:33.654 - Thread: 1 -> MyCubeGridDeformationTables - END 2021-07-01 19:26:33.654 - Thread: 1 -> MyMath - START 2021-07-01 19:26:33.655 - Thread: 1 -> MyMath - END 2021-07-01 19:26:33.655 - Thread: 1 -> MySimpleObjectDraw - START 2021-07-01 19:26:33.655 - Thread: 1 -> MySimpleObjectDraw - END 2021-07-01 19:26:33.669 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2021-07-01 19:26:33.669 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2021-07-01 19:26:33.669 - Thread: 1 -> MyGuiIngameScriptsPage - START 2021-07-01 19:26:33.948 - Thread: 1 -> MyGuiIngameScriptsPage - END 2021-07-01 19:26:33.948 - Thread: 1 -> MyGuiScreenAdminMenu - START 2021-07-01 19:26:33.950 - Thread: 1 -> MyGuiScreenAdminMenu - END 2021-07-01 19:26:33.950 - Thread: 1 -> MySyncDestructions - START 2021-07-01 19:26:33.950 - Thread: 1 -> MySyncDestructions - END 2021-07-01 19:26:33.950 - Thread: 1 -> MySyncEntity - START 2021-07-01 19:26:33.950 - Thread: 1 -> MySyncEntity - END 2021-07-01 19:26:33.950 - Thread: 1 -> MyCommandCharacter - START 2021-07-01 19:26:33.968 - Thread: 1 -> MyCommandCharacter - END 2021-07-01 19:26:33.968 - Thread: 1 -> MyCommandConsole - START 2021-07-01 19:26:33.969 - Thread: 1 -> MyCommandConsole - END 2021-07-01 19:26:33.969 - Thread: 1 -> MyCommandEntity - START 2021-07-01 19:26:33.970 - Thread: 1 -> MyCommandEntity - END 2021-07-01 19:26:33.970 - Thread: 1 -> MyAiTargetManager - START 2021-07-01 19:26:33.970 - Thread: 1 -> MyAiTargetManager - END 2021-07-01 19:26:33.970 - Thread: 1 -> MyClientDebugCommands - START 2021-07-01 19:26:33.971 - Thread: 1 -> MyClientDebugCommands - END 2021-07-01 19:26:33.971 - Thread: 1 -> MyDedicatedServer - START 2021-07-01 19:26:33.971 - Thread: 1 -> MyDedicatedServer - END 2021-07-01 19:26:33.971 - Thread: 1 -> MyDedicatedServerBase - START 2021-07-01 19:26:33.971 - Thread: 1 -> MyDedicatedServerBase - END 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerBase - START 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerBase - END 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerClient - START 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerClient - END 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerClientBase - START 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerClientBase - END 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerLobby - START 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerLobby - END 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerLobbyClient - START 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerLobbyClient - END 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerServerBase - START 2021-07-01 19:26:33.971 - Thread: 1 -> MyMultiplayerServerBase - END 2021-07-01 19:26:33.971 - Thread: 1 -> MyServerDebugCommands - START 2021-07-01 19:26:33.972 - Thread: 1 -> MyServerDebugCommands - END 2021-07-01 19:26:33.972 - Thread: 1 -> MyAIActionsParser - START 2021-07-01 19:26:33.972 - Thread: 1 -> MyAIActionsParser - END 2021-07-01 19:26:33.972 - Thread: 1 -> MyCubeGridDefinitions - START 2021-07-01 19:26:34.085 - Thread: 1 -> MyCubeGridDefinitions - END 2021-07-01 19:26:34.085 - Thread: 1 -> MyDefinitionManager - START 2021-07-01 19:26:34.132 - Thread: 1 -> MyDefinitionManager - END 2021-07-01 19:26:34.132 - Thread: 1 -> Preallocate - END 2021-07-01 19:26:34.167 - Thread: 1 -> MyCampaignManager.Constructor() - START 2021-07-01 19:26:34.671 - Thread: 1 -> MyCampaignManager.Constructor() - END 2021-07-01 19:26:34.671 - Thread: 1 -> MySandboxGame.Constructor() - END 2021-07-01 19:26:34.693 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2021-07-01 19:26:34.694 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-01 19:26:34.694 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2021-07-01 19:26:34.694 - Thread: 1 -> Assembly.Location: F:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2021-07-01 19:26:34.694 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2021-07-01 19:26:34.694 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2021-07-01 19:26:34.697 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2021-07-01 19:26:34.707 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2021-07-01 19:26:34.707 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7751 2021-07-01 19:26:34.708 - Thread: 1 -> Virtualized: False 2021-07-01 19:26:34.713 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz 2021-07-01 19:26:34.715 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 12,830,490,624 bytes 2021-07-01 19:26:34.715 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2021-07-01 19:26:34.715 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,719,922,176 bytes 2021-07-01 19:26:34.715 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,547,824,128 bytes 2021-07-01 19:26:34.723 - Thread: 1 -> Drive C: | Capacity: 119,356,256,256 bytes | Free space: 44,110,036,992 bytes 2021-07-01 19:26:34.723 - Thread: 1 -> Drive F: | Capacity: 1,000,199,942,144 bytes | Free space: 435,198,685,184 bytes 2021-07-01 19:26:34.723 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2021-07-01 19:26:34.726 - Thread: 1 -> MySandboxGame.Initialize() - START 2021-07-01 19:26:34.728 - Thread: 1 -> Installed DLCs: 2021-07-01 19:26:34.742 - Thread: 1 -> Deluxe Edition (573160) 2021-07-01 19:26:34.742 - Thread: 1 -> Decorative Blocks (1049790) 2021-07-01 19:26:34.742 - Thread: 1 -> Economy Deluxe (1135960) 2021-07-01 19:26:34.742 - Thread: 1 -> Style Pack (1084680) 2021-07-01 19:26:34.742 - Thread: 1 -> Decorative Blocks 2 (1167910) 2021-07-01 19:26:34.742 - Thread: 1 -> Frostbite (1241550) 2021-07-01 19:26:34.742 - Thread: 1 -> Sparks Of The Future (1307680) 2021-07-01 19:26:34.792 - Thread: 1 -> MyGuiGameControlsHelpers() 2021-07-01 19:26:35.118 - Thread: 1 -> Havok: Physics.Init 2021-07-01 19:26:35.194 - Thread: 27 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': Не найден указанный модуль. (Exception from HRESULT: 0x8007007E) at Epic.OnlineServices.Platform.PlatformInterface.EOS_Initialize(IntPtr options) at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread() at System.Action.Invoke() at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread() at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() 2021-07-01 19:26:35.832 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2021-07-01 19:26:35.845 - Thread: 1 -> HkGameName: SpaceEngineers 2021-07-01 19:26:35.885 - Thread: 1 -> MySandboxGame.LoadData() - START 2021-07-01 19:26:35.888 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2021-07-01 19:26:35.919 - Thread: 1 -> df7ab37aeaec697bc5d41c7880f82b918d9ab446 2021-07-01 19:26:41.816 - Thread: 27 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': Не найден указанный модуль. (Exception from HRESULT: 0x8007007E) at Epic.OnlineServices.Platform.PlatformInterface.EOS_Initialize(IntPtr options) at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass38_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread() at System.Action.Invoke() at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread() at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2021-07-01 19:26:41.817 - Thread: 27 -> Showing message 2021-07-01 19:26:43.174 - Thread: 27 -> ================================== CRASH INFO ================================== AppVersion: 01_198_033 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 30 PCUCount: 0 IsHang: False GCMemory: 48 GCMemoryAllocated: 48 HWAvailableMemory: 6126 ProcessPrivateMemory: 547 AnalyticId: SE ================================== OFNI HSARC ================================== 2021-07-01 19:26:43.174 - Thread: 27 -> Log Closed